diff --git a/BackroomsDigitalArt/Content/BackroomsMap.umap b/BackroomsDigitalArt/Content/BackroomsMap.umap
index eef3a1476e0489d723bedc276c424b6c82abe2ef..a67ba0a20109f4f8ddb36a6a7a183639db347cf4 100644
Binary files a/BackroomsDigitalArt/Content/BackroomsMap.umap and b/BackroomsDigitalArt/Content/BackroomsMap.umap differ
diff --git a/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset b/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset
index ead4ab92388fd7b61c22cf94c3540a9c3b76395e..6db2679a3e3a4452e8839e792f5c26430ee21a40 100644
Binary files a/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset and b/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset differ
diff --git a/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset b/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset
deleted file mode 100644
index d36854e34f8b0e9ec8a0c5b7dd19d70301728985..0000000000000000000000000000000000000000
Binary files a/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset and /dev/null differ
diff --git a/BackroomsDigitalArt/Saved/Autosaves/Game/Monster/MonsterAI_Auto2.uasset b/BackroomsDigitalArt/Saved/Autosaves/Game/Monster/MonsterAI_Auto2.uasset
index 28c2d352b1efd61c4b15a9d182b430b944bc3771..cab26955af4af8f4df00b8f905282f66c8581b83 100644
Binary files a/BackroomsDigitalArt/Saved/Autosaves/Game/Monster/MonsterAI_Auto2.uasset and b/BackroomsDigitalArt/Saved/Autosaves/Game/Monster/MonsterAI_Auto2.uasset differ
diff --git a/BackroomsDigitalArt/Saved/Autosaves/Game/Monster/MonsterAI_Child_Auto2.uasset b/BackroomsDigitalArt/Saved/Autosaves/Game/Monster/MonsterAI_Child_Auto2.uasset
new file mode 100644
index 0000000000000000000000000000000000000000..74bcf03cee2c02ce06f99f161c0858d9ed8a677b
Binary files /dev/null and b/BackroomsDigitalArt/Saved/Autosaves/Game/Monster/MonsterAI_Child_Auto2.uasset differ
diff --git a/BackroomsDigitalArt/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini b/BackroomsDigitalArt/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini
index 5be1f7897b83f0b0e5a55f42a5ae7487f6c0fb40..8cfb26361a7daa6b1aed7c92908fbb0c6c749637 100644
--- a/BackroomsDigitalArt/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini
+++ b/BackroomsDigitalArt/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini
@@ -163,7 +163,7 @@ MaterialForDroppedTextures=None
 MaterialParamsForDroppedTextures=()
 EditorViews=(("/Temp/Untitled_1.Untitled_1", (LevelViewportsInfo=((CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=126499.845762,Y=13588.173825,Z=99878.071815),CamRotation=(Pitch=-25.988928,Yaw=194.801831,Roll=-0.000001)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))),("/Game/BackroomsMap.BackroomsMap", (LevelViewportsInfo=((CamPosition=(X=15182.482442,Y=-3011.581984,Z=1845.385342),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=15182.482442,Y=-3011.581984,Z=1845.385342),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=15182.482442,Y=-3011.581984,Z=1845.385342),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=-11075.831326,Y=16766.487769,Z=14635.527121),CamRotation=(Pitch=-31.500002,Yaw=-419.000006,Roll=0.000000)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))))
 EditorViews=(("/Temp/Untitled_1.Untitled_1", (LevelViewportsInfo=((CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=126499.845762,Y=13588.173825,Z=99878.071815),CamRotation=(Pitch=-25.988928,Yaw=194.801831,Roll=-0.000001)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))),("/Game/BackroomsMap.BackroomsMap", (LevelViewportsInfo=((CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=7412.648093,Y=7419.729306,Z=8038.257640),CamRotation=(Pitch=-40.199900,Yaw=-464.400007,Roll=0.000000)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))),("/Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap", (LevelViewportsInfo=((CamPosition=(X=39.331596,Y=56.438354,Z=104.521103),CamOrthoZoom=250.000000),(CamPosition=(X=39.331596,Y=56.438354,Z=104.521103),CamOrthoZoom=250.000000),(CamPosition=(X=39.331596,Y=56.438354,Z=104.521103),CamOrthoZoom=250.000000),(CamPosition=(X=-431.752248,Y=522.714409,Z=894.663704),CamRotation=(Pitch=-42.199982,Yaw=651.397680,Roll=0.000004)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))))
-EditorViews=(("/Temp/Untitled_1.Untitled_1", (LevelViewportsInfo=((CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=126499.845762,Y=13588.173825,Z=99878.071815),CamRotation=(Pitch=-25.988928,Yaw=194.801831,Roll=-0.000001)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))),("/Game/BackroomsMap.BackroomsMap", (LevelViewportsInfo=((CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=2959.590725,Y=134.090899,Z=159.909899),CamRotation=(Pitch=-5.075000,Yaw=4.375000,Roll=0.000000)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))),("/Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap", (LevelViewportsInfo=((CamPosition=(X=39.331596,Y=56.438354,Z=104.521103),CamOrthoZoom=250.000000),(CamPosition=(X=39.331596,Y=56.438354,Z=104.521103),CamOrthoZoom=250.000000),(CamPosition=(X=39.331596,Y=56.438354,Z=104.521103),CamOrthoZoom=250.000000),(CamPosition=(X=-431.752248,Y=522.714409,Z=894.663704),CamRotation=(Pitch=-42.199982,Yaw=651.397680,Roll=0.000004)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))))
+EditorViews=(("/Temp/Untitled_1.Untitled_1", (LevelViewportsInfo=((CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=126499.845762,Y=13588.173825,Z=99878.071815),CamRotation=(Pitch=-25.988928,Yaw=194.801831,Roll=-0.000001)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))),("/Game/BackroomsMap.BackroomsMap", (LevelViewportsInfo=((CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=8747.534069,Y=-1556.802237,Z=2489.271783),CamRotation=(Pitch=-71.399901,Yaw=-89.890408,Roll=0.000000)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))),("/Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap", (LevelViewportsInfo=((CamPosition=(X=39.331596,Y=56.438354,Z=104.521103),CamOrthoZoom=250.000000),(CamPosition=(X=39.331596,Y=56.438354,Z=104.521103),CamOrthoZoom=250.000000),(CamPosition=(X=39.331596,Y=56.438354,Z=104.521103),CamOrthoZoom=250.000000),(CamPosition=(X=-431.752248,Y=522.714409,Z=894.663704),CamRotation=(Pitch=-42.199982,Yaw=651.397680,Roll=0.000004)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))))
 None=======
 None=======
 None=======
@@ -196,7 +196,7 @@ StaticMeshActor=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physic
 PlayerStart=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform
 PlayerStart=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform
 CapsuleComponent=
-CapsuleComponent=
+CapsuleComponent=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,MonsterAI_Child_C.Physics.ConstraintsGroup,MonsterAI_C.Physics.ConstraintsGroup
 MaterialEditorInstanceConstant=MaterialEditorInstanceConstant.ParameterGroups.Global Scalar Parameter Values,MaterialEditorInstanceConstant.ParameterGroups.Global Vector Parameter Values,MaterialEditorInstanceConstant.ParameterGroups.Grid Properties,MaterialEditorInstanceConstant.ParameterGroups.Checker,MaterialEditorInstanceConstant.ParameterGroups.Side Tint,MaterialEditorInstanceConstant.ParameterGroups.Water Level,MaterialEditorInstanceConstant.General.MaterialPropertyOverrideGroup
 MaterialEditorInstanceConstant=MaterialEditorInstanceConstant.ParameterGroups.Global Scalar Parameter Values,MaterialEditorInstanceConstant.ParameterGroups.Global Vector Parameter Values,MaterialEditorInstanceConstant.ParameterGroups.Grid Properties,MaterialEditorInstanceConstant.ParameterGroups.Checker,MaterialEditorInstanceConstant.ParameterGroups.Side Tint,MaterialEditorInstanceConstant.ParameterGroups.Water Level,MaterialEditorInstanceConstant.General.MaterialPropertyOverrideGroup
 BrushComponent=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
@@ -206,7 +206,7 @@ PostProcessVolume=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Phys
 TextRenderActor=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform
 TextRenderActor=StaticMeshActor.TransformCommon.Transform,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens
 SceneComponent=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
-SceneComponent=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+SceneComponent=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,MonsterAI_Child_C.Physics.ConstraintsGroup,MonsterAI_C.Physics.ConstraintsGroup
 None=======
 None=======
 None=======
@@ -217,15 +217,15 @@ MaterialInstanceConstant=
 StaticMesh=StaticMesh.LOD0.MeshBuildSettings,StaticMesh.LOD0.MeshReductionSettings,StaticMesh.LOD0.StaticMeshSectionListNameLOD_0,StaticMesh.ImportSettings.Mesh,StaticMesh.ImportSettings.Material,StaticMesh.ImportSettings.Miscellaneous,StaticMesh.ImportSettings.Transform,StaticMesh.ImportSettings.File Path,StaticMesh.StaticMeshMaterials.MaterialList
 MeshNaniteSettings=
 RectLight=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup
-MonsterAI_Child_C=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform
-TargetPoint=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
-K2Node_VariableGet=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform
+MonsterAI_Child_C=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,MonsterAI_Child_C.Physics.ConstraintsGroup,MonsterAI_C.Physics.ConstraintsGroup
+TargetPoint=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,MonsterAI_Child_C.Physics.ConstraintsGroup,MonsterAI_C.Physics.ConstraintsGroup
+K2Node_VariableGet=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
 TriggerBox=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform
-PropertyWrapper=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform
+PropertyWrapper=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,MonsterAI_Child_C.Physics.ConstraintsGroup,MonsterAI_C.Physics.ConstraintsGroup
 Brush=StaticMeshActor.TransformCommon.Transform,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens
-SkeletalMeshComponent=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform
+SkeletalMeshComponent=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,SkeletalMeshComponent.Physics.ConstraintsGroup,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,MonsterAI_Child_C.Physics.ConstraintsGroup,MonsterAI_C.Physics.ConstraintsGroup
 NavMeshBoundsVolume=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
-Lamp_C=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+Lamp_C=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,MonsterAI_Child_C.Physics.ConstraintsGroup,MonsterAI_C.Physics.ConstraintsGroup
 RectLightComponent=RectLightComponent.TransformCommon.Transform
 LockerHide_C=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform
 StaticMeshComponent=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens
@@ -342,7 +342,7 @@ TcpMessagingSettings=InputSettings.Bindings.ActionMappings,InputSettings.Binding
 TemplateSequenceEditorSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform
 UdpMessagingSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform
 WmfMediaSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform
-K2Node=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform
+K2Node=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
 K2Node_CallFunction=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform
 PointLight=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens
 LiveLinkSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform
@@ -359,7 +359,7 @@ ArrowComponent=VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VR
 K2Node_EnhancedInputAction=VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup
 PostProcessComponent=PostProcessComponent.PostProcessVolume.Rendering Features,PostProcessComponent.PostProcessVolume.Lens,PostProcessComponent.PostProcessVolume.Lens
 Blueprint_door_C=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform
-K2Node_VariableSet=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform
+K2Node_VariableSet=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
 K2Node_Timeline=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform
 EdGraph=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform
 K2Node_Variable=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform
@@ -376,7 +376,7 @@ CameraComponent=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Len
 CharacterMovementComponent=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform
 K2Node_InputAction=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform
 MonsterAI2_C=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform
-MonsterAI_C=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform
+MonsterAI_C=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,MonsterAI_Child_C.Physics.ConstraintsGroup,MonsterAI_C.Physics.ConstraintsGroup
 MonsterAniBlueprint_C=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform
 Character=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform
 MovementComponent=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform
@@ -409,7 +409,6 @@ RecentAssetEditors=BlueprintEditor
 RecentAssetEditors=BlueprintEditor
 RecentAssetEditors=BlueprintEditor
 RecentAssetEditors=BlueprintEditor
-RecentAssetEditors=BlueprintEditor
 RecentAssetEditors=
 RecentAssetEditors=
 RecentAssetEditors=
@@ -435,8 +434,6 @@ RecentAssetEditors=
 RecentAssetEditors=
 RecentAssetEditors=
 RecentAssetEditors=
-OpenAssetsAtExit=/Game/Monster/MonsterAI_Child.MonsterAI_Child
-OpenAssetsAtExit=/Game/Monster/MonsterAI.MonsterAI
 
 [ContentBrowser]
 ContentBrowserDrawer.SourcesExpanded=True
@@ -1298,8 +1295,8 @@ MeshStatisticsProperties.MeshStatistics=True
 MeshElementsVisualizerProperties.MeshElementVisualization=True
 MaterialExpressionRotator.MaterialExpressionRotator=True
 MaterialExpressionRotator.MaterialExpression=True
-MonsterAI_C.TransformCommon=True
-MonsterAI_C.Animation=True
+MonsterAI_C.TransformCommon=False
+MonsterAI_C.Animation=False
 MonsterAI_C.Mesh=True
 MonsterAI_C.Tick=True
 MonsterAI_C.ComponentTick=True
@@ -1396,8 +1393,8 @@ BP_FirstPersonGameMode_C.Physics=True
 BP_FirstPersonGameMode_C.Events=True
 K2Node_CallFunction.Graph=True
 MonsterAI_Child_C.TransformCommon=True
-MonsterAI_Child_C.Animation=False
-MonsterAI_Child_C.Mesh=False
+MonsterAI_Child_C.Animation=True
+MonsterAI_Child_C.Mesh=True
 MonsterAI_Child_C.Tick=True
 MonsterAI_Child_C.Default=True
 MonsterAI_Child_C.ComponentTick=True
@@ -1406,7 +1403,7 @@ MonsterAI_Child_C.Physics=True
 MonsterAI_Child_C.LeaderPoseComponent=True
 MonsterAI_Child_C.Collision=True
 MonsterAI_Child_C.Lighting=True
-MonsterAI_Child_C.AnimationRig=True
+MonsterAI_Child_C.AnimationRig=False
 MonsterAI_Child_C.Deformer=True
 MonsterAI_Child_C.SkinWeights=True
 MonsterAI_Child_C.Rendering=True
@@ -1417,7 +1414,7 @@ MonsterAI_Child_C.Navigation=True
 MonsterAI_Child_C.RayTracing=True
 MonsterAI_Child_C.VirtualTexture=True
 MonsterAI_Child_C.Tags=True
-MonsterAI_Child_C.AssetUserData=False
+MonsterAI_Child_C.AssetUserData=True
 MonsterAI_Child_C.Replication=True
 MonsterAI_Child_C.ComponentReplication=True
 MonsterAI_Child_C.Activation=True
@@ -1449,7 +1446,7 @@ MonsterAI_Child_C.Actor=True
 MonsterAI_Child_C.Input=True
 MonsterAI_Child_C.WorldPartition=True
 MonsterAI_Child_C.Events=True
-MonsterAI_Child_C.Materials=False
+MonsterAI_Child_C.Materials=True
 MonsterAI_Child_C.Networking=True
 TargetPoint.TransformCommon=True
 TargetPoint.Sprite=True
@@ -2666,7 +2663,7 @@ MonsterAniBlueprint_C.RootMotion=True
 MonsterAniBlueprint_C.Notifies=True
 MonsterAniBlueprint_C.Montage=True
 MonsterAI_C.Default=True
-MonsterAI_C.Materials=True
+MonsterAI_C.Materials=False
 MonsterAniBlueprint_C.Default=True
 Light.TransformCommon=True
 Light.Rendering=True
@@ -2856,6 +2853,25 @@ RecastNavMesh.TransformCommon=True
 UMGEditorProjectSettings.Designer =True
 K2Node_InputKey.Input=True
 K2Node_InputKey.Modifier=True
+MonsterAI_Child_C.SkeletalMesh=True
+MonsterAI_Child_C.Optimization=True
+MonsterAI_Child_C.LOD=True
+MonsterAI_Child_C.MaterialParameters=True
+MonsterAI_Child_C.TextureStreaming=True
+MonsterAI_Child_C.LevelInstance=True
+MonsterAI_C.SkeletalMesh=True
+MonsterAI_C.Optimization=True
+MonsterAI_C.LOD=True
+MonsterAI_C.MaterialParameters=True
+MonsterAI_C.TextureStreaming=True
+MonsterAI_C.LevelInstance=True
+SkeletalMeshComponent.SkeletalMesh=True
+SkeletalMeshComponent.Optimization=True
+SkeletalMeshComponent.LOD=True
+SkeletalMeshComponent.MaterialParameters=True
+SkeletalMeshComponent.TextureStreaming=True
+SkeletalMeshComponent.Mobile=True
+SkeletalMeshComponent.AssetUserData=True
 
 [DetailMultiObjectNodeExpansion]
 GeneralProjectSettings=True
@@ -3031,6 +3047,7 @@ StaticMeshComponent.Physics=False
 None=======
 GrabComponent_C.Default=True
 VRPawn_C.Tick=False
+MonsterAI_Child_C.Animation=True
 
 [FBX_Import_UI_Option_FbxImportUI]
 bOverrideFullName=True
@@ -3151,8 +3168,8 @@ bConvertSceneUnit=False
 LastLogListing=PIE
 
 [PlacementMode]
-RecentlyPlaced=/Game/Monster/MonsterAI_Child.MonsterAI_Child;
 RecentlyPlaced=/Game/Monster/MonsterAI.MonsterAI;
+RecentlyPlaced=/Game/Monster/MonsterAI_Child.MonsterAI_Child;
 RecentlyPlaced=/Script/NavigationSystem.NavMeshBoundsVolume;/Engine/Transient.ActorFactoryBoxVolume_0
 RecentlyPlaced=/Script/Engine.DirectionalLight;/Engine/Transient.ActorFactoryDirectionalLight_0
 RecentlyPlaced=/Game/GameMap/Door/Blueprint_door_end.Blueprint_door_end;
@@ -3171,11 +3188,6 @@ RecentlyPlaced=/Game/GameMap/Props/Bricked_Exit/Bricks.Bricks;
 RecentlyPlaced=/Engine/BasicShapes/Cube.Cube;/Engine/Transient.ActorFactoryBasicShape_0
 RecentlyPlaced=/Game/GameMap/Abgrund/275628__hanneswannerberger__electronic-static-noise-tone.275628__hanneswannerberger__electronic-static-noise-tone;
 RecentlyPlaced=/Game/GameMap/Start_Endraum/Table/Table_matieral.Table_matieral;
-RecentlyPlaced=/Game/GameMap/Start_Endraum/Table/Fabric029.Fabric029;
-RecentlyPlaced=/Game/GameMap/Door/Blueprint_door_end.Blueprint_door_end;
-RecentlyPlaced=/Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start;
-RecentlyPlaced=/Game/GameMap/Door/Blueprint_door_start_end.Blueprint_door_start_end;
-RecentlyPlaced=/Game/GameMap/Walls/Wall_Instance.Wall_Instance;
 None=======
 None=======
 None=======
@@ -3193,10 +3205,10 @@ StreamableRenderAsset="\"Object\" \"Object.ImportSettings.AssetImportData.Object
 MaterialEditorInstanceConstant="\"Object\" "
 PreviewMeshCollection="\"Object\" \"Object.SkeletalMeshes\" "
 DataAsset="\"Object\" \"Object.SkeletalMeshes\" "
-MonsterAI_Child_C="\"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.Mesh.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CharacterMovement.Object.Character Movement (Rotation Settings).RotationRate\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.AvoidanceGroup\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.GroupsToAvoid\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.GroupsToIgnore\" \"Object.Character.CharacterMovement.Object.NavMovement.NavAgentProps\" \"Object.Character.CapsuleComponent.Object.Shape.ShapeColor\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance.WalkableSlopeOverride\" "
-MonsterAI_C="\"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.Mesh.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CharacterMovement.Object.Character Movement (Rotation Settings).RotationRate\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.AvoidanceGroup\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.GroupsToAvoid\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.GroupsToIgnore\" \"Object.Character.CharacterMovement.Object.NavMovement.NavAgentProps\" \"Object.Character.CapsuleComponent.Object.Shape.ShapeColor\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance.WalkableSlopeOverride\" "
-Character="\"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.Mesh.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CharacterMovement.Object.Character Movement (Rotation Settings).RotationRate\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.AvoidanceGroup\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.GroupsToAvoid\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.GroupsToIgnore\" \"Object.Character.CharacterMovement.Object.NavMovement.NavAgentProps\" \"Object.Character.CapsuleComponent.Object.Shape.ShapeColor\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance.WalkableSlopeOverride\" "
-Pawn="\"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.Mesh.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CharacterMovement.Object.Character Movement (Rotation Settings).RotationRate\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.AvoidanceGroup\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.GroupsToAvoid\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.GroupsToIgnore\" \"Object.Character.CharacterMovement.Object.NavMovement.NavAgentProps\" \"Object.Character.CapsuleComponent.Object.Shape.ShapeColor\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance.WalkableSlopeOverride\" "
+MonsterAI_Child_C="\"Object\" \"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.Mesh.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CharacterMovement.Object.Character Movement: Walking.CurrentFloor\" \"Object.Character.CharacterMovement.Object.NavMovement.NavAgentProps\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance.WalkableSlopeOverride\" "
+MonsterAI_C="\"Object\" \"Object.Default.station\" "
+Character="\"Object\" \"Object.Default.station\" "
+Pawn="\"Object\" \"Object.Default.station\" "
 StaticMeshActor="\"Object\" \"Object.StaticMeshActor.StaticMeshComponent.Object.Lighting.LightmassSettings\" \"Object.StaticMeshActor.StaticMeshComponent.Object.Collision.BodyInstance\" "
 NavMeshBoundsVolume="\"Object\" \"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" "
 GeomModifier_Extrude="\"Object.Settings\" "
@@ -3644,32 +3656,31 @@ MRUItem0=/Game/GameMap/Locker/LockerHide
 MRUItem1=/Game/GameMap/Door/Blueprint_door_end
 MRUItem2=/Game/GameMap/Door/Blueprint_door
 MRUItem3=/Game/Monster/MonsterAI
-MRUItem4=/Game/Monster/MonsterAI_Child
-MRUItem5=/Game/GameMap/Abgrund/Light_Tunnels
-MRUItem6=/Game/GameMap/Props/Phone_pickup
-MRUItem7=/Game/VRTemplate/Blueprints/WidgetMenu
-MRUItem8=/Game/VRTemplate/Input/Actions/Hands/IA_Hand_IndexCurl_Right
-MRUItem9=/Game/VRTemplate/Blueprints/VRGameMode
-MRUItem10=/Game/VRTemplate/Blueprints/Pistol
-MRUItem11=/Game/VRTemplate/VFX/NPC_VRTemplate
-MRUItem12=/Game/Characters/MannequinsXR/B_MannequinsXR
-MRUItem13=/Game/VRTemplate/Blueprints/B_AssetGuideline_VRTemplate
-MRUItem14=/Game/VRTemplate/Blueprints/Menu
-MRUItem15=/Game/VRTemplate/Blueprints/GrabComponent
-MRUItem16=/Game/VRTemplate/Blueprints/GrabType
-MRUItem17=/Game/VRTemplate/Input/Actions/Hands/IA_Hand_Grasp_Right
-MRUItem18=/Game/VRTemplate/Input/Actions/IA_Grab_Right
-MRUItem19=/Game/VRTemplate/Input/IMC_Hands
-MRUItem20=/Game/VRTemplate/Haptics/GrabHapticEffect
-MRUItem21=/Game/VRTemplate/Maps/VRTemplateMap
-MRUItem22=/Game/VRTemplate/Input/Actions/Hands/IA_Hand_Point_Left
-MRUItem23=/Game/VRTemplate/Blueprints/VRPawn
-MRUItem24=/Game/GameMap/HowToSurviveIW/Book_pickup
-MRUItem25=/Game/VRTemplate/Input/Actions/BackroomsActions/IA_TurnAround_2D
-MRUItem26=/Game/VRTemplate/Input/Actions/BackroomsActions/MoveX
-MRUItem27=/Game/VRTemplate/Input/IMC_Default
-MRUItem28=/Game/VRTemplate/Input/Actions/IA_Move
-MRUItem29=/Game/VRTemplate/Input/Actions/BackroomsActions/MoveY
+MRUItem4=/Game/GameMap/Abgrund/Light_Tunnels
+MRUItem5=/Game/GameMap/Props/Phone_pickup
+MRUItem6=/Game/VRTemplate/Blueprints/WidgetMenu
+MRUItem7=/Game/VRTemplate/Input/Actions/Hands/IA_Hand_IndexCurl_Right
+MRUItem8=/Game/VRTemplate/Blueprints/VRGameMode
+MRUItem9=/Game/VRTemplate/Blueprints/Pistol
+MRUItem10=/Game/VRTemplate/VFX/NPC_VRTemplate
+MRUItem11=/Game/Characters/MannequinsXR/B_MannequinsXR
+MRUItem12=/Game/VRTemplate/Blueprints/B_AssetGuideline_VRTemplate
+MRUItem13=/Game/VRTemplate/Blueprints/Menu
+MRUItem14=/Game/VRTemplate/Blueprints/GrabComponent
+MRUItem15=/Game/VRTemplate/Blueprints/GrabType
+MRUItem16=/Game/VRTemplate/Input/Actions/Hands/IA_Hand_Grasp_Right
+MRUItem17=/Game/VRTemplate/Input/Actions/IA_Grab_Right
+MRUItem18=/Game/VRTemplate/Input/IMC_Hands
+MRUItem19=/Game/VRTemplate/Haptics/GrabHapticEffect
+MRUItem20=/Game/VRTemplate/Maps/VRTemplateMap
+MRUItem21=/Game/VRTemplate/Input/Actions/Hands/IA_Hand_Point_Left
+MRUItem22=/Game/VRTemplate/Blueprints/VRPawn
+MRUItem23=/Game/GameMap/HowToSurviveIW/Book_pickup
+MRUItem24=/Game/VRTemplate/Input/Actions/BackroomsActions/IA_TurnAround_2D
+MRUItem25=/Game/VRTemplate/Input/Actions/BackroomsActions/MoveX
+MRUItem26=/Game/VRTemplate/Input/IMC_Default
+MRUItem27=/Game/VRTemplate/Input/Actions/IA_Move
+MRUItem28=/Game/VRTemplate/Input/Actions/BackroomsActions/MoveY
 
 [AssetEditorToolkitTabLocation]
 /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter.BP_FirstPersonCharacter=0
diff --git a/BackroomsDigitalArt/Saved/Config/WorldState/727578277.json b/BackroomsDigitalArt/Saved/Config/WorldState/727578277.json
index b3a772c81914f90910f11643125d54a8c4242abd..ca45ca7ad14ad2a2a38dbe7ddbf0b25758f7c346 100644
Binary files a/BackroomsDigitalArt/Saved/Config/WorldState/727578277.json and b/BackroomsDigitalArt/Saved/Config/WorldState/727578277.json differ
diff --git a/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt.log b/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt.log
index 4f53cf5e9906f4e0f1ca500e0d3e2218f1a439e0..21e686d5963b9a42fc1ff7c0d188d6d5c5cf2905 100644
--- a/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt.log
+++ b/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt.log
@@ -2748,3 +2748,1076 @@ Scale3D: 1.000000 1.000000 1.000000
 [2024.01.24-15.13.45:476][329]LogPlayLevel: Display: Destroying online subsystem :Context_35
 [2024.01.24-15.13.47:963][540]LogSlate: Window 'Message Log' being destroyed
 [2024.01.24-15.13.47:976][540]LogSlate: Window 'Message Log' being destroyed
+[2024.01.24-15.15.05:669][747]BlueprintLog: New page: Compile MonsterAI
+[2024.01.24-15.15.05:711][747]LogUObjectHash: Compacting FUObjectHashTables data took   0.74ms
+[2024.01.24-15.15.06:443][799]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.24-15.15.06:480][799]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true
+[2024.01.24-15.15.06:489][799]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI
+[2024.01.24-15.15.06:490][799]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI3230AEF945EBFBB261F4E88E196A7CB9.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset'
+[2024.01.24-15.15.06:493][799]LogFileHelpers: InternalPromptForCheckoutAndSave took 50 ms (total: 1.68 sec)
+[2024.01.24-15.15.06:494][799]AssetCheck: New page: Asset Save: MonsterAI
+[2024.01.24-15.15.06:494][799]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI
+[2024.01.24-15.18.24:839][640]BlueprintLog: New page: Compile MonsterAI
+[2024.01.24-15.18.24:843][640]LogBlueprint: Error: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI.uasset: [Compiler] This blueprint (self) is not a Controller, therefore ' Target ' must have a connection.
+[2024.01.24-15.18.24:882][640]LogUObjectHash: Compacting FUObjectHashTables data took   0.76ms
+[2024.01.24-15.18.53:888][861]BlueprintLog: New page: Compile MonsterAI
+[2024.01.24-15.18.53:893][861]LogBlueprint: Error: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI.uasset: [Compiler] This blueprint (self) is not a Controller, therefore ' Target ' must have a connection.
+[2024.01.24-15.18.53:930][861]LogUObjectHash: Compacting FUObjectHashTables data took   0.84ms
+[2024.01.24-15.19.26:423][371]BlueprintLog: New page: Compile MonsterAI
+[2024.01.24-15.19.26:465][371]LogUObjectHash: Compacting FUObjectHashTables data took   0.71ms
+[2024.01.24-15.19.27:286][431]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.24-15.19.27:323][431]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true
+[2024.01.24-15.19.27:333][431]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI
+[2024.01.24-15.19.27:334][431]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAIA0EADA834BDAAE9C32822FBFE7990E1D.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset'
+[2024.01.24-15.19.27:337][431]LogFileHelpers: InternalPromptForCheckoutAndSave took 51 ms (total: 1.73 sec)
+[2024.01.24-15.19.27:338][431]AssetCheck: New page: Asset Save: MonsterAI
+[2024.01.24-15.19.27:338][431]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI
+[2024.01.24-15.19.27:658][456]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.24-15.19.27:688][456]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true
+[2024.01.24-15.19.27:698][456]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI
+[2024.01.24-15.19.27:698][456]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI7CDCC45B42D50A890940F8ABEA1BF6FC.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset'
+[2024.01.24-15.19.27:701][456]LogFileHelpers: InternalPromptForCheckoutAndSave took 43 ms (total: 1.77 sec)
+[2024.01.24-15.19.27:702][456]AssetCheck: New page: Asset Save: MonsterAI
+[2024.01.24-15.19.27:702][456]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI
+[2024.01.24-15.19.30:787][703]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.24-15.19.30:799][703]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.24-15.19.30:799][703]PIE: New page: PIE session: BackroomsMap (24.01.2024, 17:19:30)
+[2024.01.24-15.19.30:800][703]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.24-15.19.30:820][703]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020994s)
+[2024.01.24-15.19.30:820][703]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.021021s)
+[2024.01.24-15.19.30:826][703]LogUObjectHash: Compacting FUObjectHashTables data took   0.69ms
+[2024.01.24-15.19.30:829][703]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.24-15.19.30:829][703]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.24-15.19.30:830][703]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.24-15.19.30:830][703]LogPlayLevel: PIE: World Init took: (0.000874s)
+[2024.01.24-15.19.30:830][703]LogAudio: Display: Creating Audio Device:                 Id: 17, Scope: Unique, Realtime: True
+[2024.01.24-15.19.30:830][703]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.24-15.19.30:830][703]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.24-15.19.30:830][703]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.24-15.19.30:830][703]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.24-15.19.30:830][703]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.24-15.19.30:830][703]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.24-15.19.30:830][703]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.24-15.19.30:830][703]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.24-15.19.30:831][703]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.24-15.19.30:831][703]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.24-15.19.30:831][703]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.24-15.19.30:832][703]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.24-15.19.30:853][703]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game)
+[2024.01.24-15.19.30:853][703]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.24-15.19.30:853][703]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.24-15.19.30:853][703]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.24-15.19.30:854][703]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=17
+[2024.01.24-15.19.30:854][703]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=17
+[2024.01.24-15.19.30:855][703]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=17
+[2024.01.24-15.19.30:855][703]LogInit: FAudioDevice initialized with ID 17.
+[2024.01.24-15.19.30:855][703]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=17
+[2024.01.24-15.19.30:855][703]LogAudio: Display: Audio Device (ID: 17) registered with world 'BackroomsMap'.
+[2024.01.24-15.19.30:855][703]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 17
+[2024.01.24-15.19.30:856][703]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.24-15.19.30:862][703]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-16.19.30
+[2024.01.24-15.19.30:863][703]LogWorld: Bringing up level for play took: 0.006358
+[2024.01.24-15.19.30:865][703]LogOnline: OSS: Created online subsystem instance for: :Context_36
+[2024.01.24-15.19.30:867][703]PIE: Server logged in
+[2024.01.24-15.19.30:868][703]PIE: Play in editor total start time 0,069 seconds.
+[2024.01.24-15.19.53:542][386]LogScript: Warning: Accessed None trying to read property lockerHideReference
+	MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_5
+	Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0193
+[2024.01.24-15.19.53:542][386]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.24-15.19.54:042][446]LogScript: Warning: Accessed None trying to read property lockerHideReference
+	MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_5
+	Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0193
+[2024.01.24-15.19.54:042][446]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.24-15.19.54:543][506]LogScript: Warning: Accessed None trying to read property lockerHideReference
+	MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_5
+	Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0193
+[2024.01.24-15.19.54:543][506]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.24-15.19.55:043][566]LogScript: Warning: Accessed None trying to read property lockerHideReference
+	MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_5
+	Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0193
+[2024.01.24-15.19.55:043][566]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.24-15.19.55:543][626]LogScript: Warning: Accessed None trying to read property lockerHideReference
+	MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_5
+	Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0193
+[2024.01.24-15.19.55:543][626]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.24-15.19.56:543][746]LogScript: Warning: Accessed None trying to read property lockerHideReference
+	MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_5
+	Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0193
+[2024.01.24-15.19.56:543][746]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.24-15.19.57:043][806]LogScript: Warning: Accessed None trying to read property lockerHideReference
+	MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_5
+	Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0193
+[2024.01.24-15.19.57:043][806]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.24-15.19.57:543][866]LogScript: Warning: Accessed None trying to read property lockerHideReference
+	MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_5
+	Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0193
+[2024.01.24-15.19.57:543][866]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.24-15.19.59:554][101]LogScript: Warning: Accessed None trying to read property lockerHideReference
+	MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_5
+	Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0193
+[2024.01.24-15.19.59:554][101]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.24-15.20.00:055][161]LogScript: Warning: Accessed None trying to read property lockerHideReference
+	MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_5
+	Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0193
+[2024.01.24-15.20.00:055][161]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.24-15.20.00:554][221]LogScript: Warning: Accessed None trying to read property lockerHideReference
+	MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_5
+	Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0193
+[2024.01.24-15.20.00:554][221]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.24-15.20.04:064][641]LogScript: Warning: Accessed None trying to read property lockerHideReference
+	MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_5
+	Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0193
+[2024.01.24-15.20.04:064][641]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.24-15.20.04:564][701]LogScript: Warning: Accessed None trying to read property lockerHideReference
+	MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_5
+	Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0193
+[2024.01.24-15.20.04:564][701]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.24-15.20.07:827][ 33]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~
+
	@#'.. Invalidating and reverting to Default URL.
+[2024.01.24-15.20.07:837][ 34]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~
+
	@#'.. Invalidating and reverting to Default URL.
+[2024.01.24-15.20.07:837][ 34]LogNet: Browse: /Game/BackroomsMap
+[2024.01.24-15.20.07:837][ 34]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap
+[2024.01.24-15.20.07:837][ 34]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap'
+[2024.01.24-15.20.07:837][ 34]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap
+[2024.01.24-15.20.07:837][ 34]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap'
+[2024.01.24-15.20.07:847][ 35]LogNet: Browse: /Game/BackroomsMap?closed
+[2024.01.24-15.20.07:847][ 35]LogNet: Connection failed; returning to Entry
+[2024.01.24-15.20.07:847][ 35]LogLoad: LoadMap: /Game/BackroomsMap?closed
+[2024.01.24-15.20.07:847][ 35]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.24-15.20.07:848][ 35]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.24-15.20.07:849][ 35]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.24-15.20.07:879][ 35]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.24-15.20.07:882][ 35]LogUObjectHash: Compacting FUObjectHashTables data took   0.78ms
+[2024.01.24-15.20.07:884][ 35]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.24-15.20.07:904][ 35]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020569s)
+[2024.01.24-15.20.07:904][ 35]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020608s)
+[2024.01.24-15.20.07:904][ 35]LogAudio: Display: Audio Device (ID: 17) registered with world 'BackroomsMap'.
+[2024.01.24-15.20.07:904][ 35]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.24-15.20.07:904][ 35]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.24-15.20.07:905][ 35]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.24-15.20.07:905][ 35]LogPlayLevel: PIE: World Init took: (0.000668s)
+[2024.01.24-15.20.07:905][ 35]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.24-15.20.07:910][ 35]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-16.20.07
+[2024.01.24-15.20.07:910][ 35]LogWorld: Bringing up level for play took: 0.005217
+[2024.01.24-15.20.07:912][ 35]LogLoad: Took 0.065029 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap)
+[2024.01.24-15.20.07:918][ 35]LogUObjectHash: Compacting FUObjectHashTables data took   0.69ms
+[2024.01.24-15.20.08:892][136]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.24-15.20.08:892][136]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.24-15.20.08:892][136]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.24-15.20.08:893][136]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.24-15.20.08:896][136]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.24-15.20.08:898][136]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.24-15.20.08:906][136]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.24-15.20.08:906][136]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 17
+[2024.01.24-15.20.08:906][136]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=17
+[2024.01.24-15.20.08:908][136]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=17
+[2024.01.24-15.20.08:913][136]LogUObjectHash: Compacting FUObjectHashTables data took   0.72ms
+[2024.01.24-15.20.09:019][137]LogPlayLevel: Display: Destroying online subsystem :Context_36
+[2024.01.24-15.20.11:183][310]LogSlate: Window 'Message Log' being destroyed
+[2024.01.24-15.20.11:196][310]LogSlate: Window 'Message Log' being destroyed
+[2024.01.24-15.20.47:240][506]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.24-15.20.47:275][506]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true
+[2024.01.24-15.20.47:286][506]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI
+[2024.01.24-15.20.47:286][506]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI68D12E9844223B3D88EC6BA8E9979007.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset'
+[2024.01.24-15.20.47:289][506]LogFileHelpers: InternalPromptForCheckoutAndSave took 49 ms (total: 1.82 sec)
+[2024.01.24-15.20.47:290][506]AssetCheck: New page: Asset Save: MonsterAI
+[2024.01.24-15.20.47:290][506]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI
+[2024.01.24-15.20.48:510][618]BlueprintLog: New page: Compile MonsterAI
+[2024.01.24-15.20.48:556][618]LogUObjectHash: Compacting FUObjectHashTables data took   0.70ms
+[2024.01.24-15.20.49:154][667]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.24-15.20.49:184][667]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true
+[2024.01.24-15.20.49:194][667]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI
+[2024.01.24-15.20.49:194][667]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI52BF671146F175BFA34CF9B6D0A91F3A.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset'
+[2024.01.24-15.20.49:198][667]LogFileHelpers: InternalPromptForCheckoutAndSave took 43 ms (total: 1.87 sec)
+[2024.01.24-15.20.49:198][667]AssetCheck: New page: Asset Save: MonsterAI
+[2024.01.24-15.20.49:198][667]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI
+[2024.01.24-15.20.52:018][924]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.24-15.20.52:029][924]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.24-15.20.52:029][924]PIE: New page: PIE session: BackroomsMap (24.01.2024, 17:20:52)
+[2024.01.24-15.20.52:052][924]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.24-15.20.52:072][924]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020737s)
+[2024.01.24-15.20.52:072][924]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020765s)
+[2024.01.24-15.20.52:078][924]LogUObjectHash: Compacting FUObjectHashTables data took   0.68ms
+[2024.01.24-15.20.52:081][924]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.24-15.20.52:081][924]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.24-15.20.52:082][924]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.24-15.20.52:082][924]LogPlayLevel: PIE: World Init took: (0.000725s)
+[2024.01.24-15.20.52:082][924]LogAudio: Display: Creating Audio Device:                 Id: 18, Scope: Unique, Realtime: True
+[2024.01.24-15.20.52:082][924]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.24-15.20.52:082][924]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.24-15.20.52:082][924]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.24-15.20.52:082][924]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.24-15.20.52:082][924]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.24-15.20.52:082][924]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.24-15.20.52:082][924]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.24-15.20.52:082][924]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.24-15.20.52:082][924]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.24-15.20.52:082][924]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.24-15.20.52:082][924]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.24-15.20.52:084][924]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.24-15.20.52:105][924]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game)
+[2024.01.24-15.20.52:105][924]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.24-15.20.52:105][924]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.24-15.20.52:105][924]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.24-15.20.52:105][924]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=18
+[2024.01.24-15.20.52:105][924]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=18
+[2024.01.24-15.20.52:107][924]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=18
+[2024.01.24-15.20.52:107][924]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=18
+[2024.01.24-15.20.52:107][924]LogInit: FAudioDevice initialized with ID 18.
+[2024.01.24-15.20.52:107][924]LogAudio: Display: Audio Device (ID: 18) registered with world 'BackroomsMap'.
+[2024.01.24-15.20.52:107][924]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 18
+[2024.01.24-15.20.52:110][924]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.24-15.20.52:116][924]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-16.20.52
+[2024.01.24-15.20.52:117][924]LogWorld: Bringing up level for play took: 0.006626
+[2024.01.24-15.20.52:118][924]LogOnline: OSS: Created online subsystem instance for: :Context_37
+[2024.01.24-15.20.52:121][924]PIE: Server logged in
+[2024.01.24-15.20.52:121][924]PIE: Play in editor total start time 0,092 seconds.
+[2024.01.24-15.20.55:132][235]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.24-15.20.55:132][235]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.24-15.20.55:132][235]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.24-15.20.55:133][235]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.24-15.20.55:135][235]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.24-15.20.55:137][235]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.24-15.20.55:146][235]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.24-15.20.55:146][235]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 18
+[2024.01.24-15.20.55:146][235]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=18
+[2024.01.24-15.20.55:148][235]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=18
+[2024.01.24-15.20.55:150][235]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.24-15.20.55:153][235]LogUObjectHash: Compacting FUObjectHashTables data took   0.76ms
+[2024.01.24-15.20.55:208][236]LogPlayLevel: Display: Destroying online subsystem :Context_37
+[2024.01.24-15.21.01:050][767]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.24-15.21.01:071][767]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true
+[2024.01.24-15.21.01:081][767]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI
+[2024.01.24-15.21.01:081][767]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI88E52F61494F2D3D03091EB4EAC07DB7.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset'
+[2024.01.24-15.21.01:085][767]LogFileHelpers: InternalPromptForCheckoutAndSave took 34 ms (total: 1.90 sec)
+[2024.01.24-15.21.01:085][767]AssetCheck: New page: Asset Save: MonsterAI
+[2024.01.24-15.21.01:085][767]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI
+[2024.01.24-15.21.03:178][962]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.24-15.21.03:189][962]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.24-15.21.03:189][962]PIE: New page: PIE session: BackroomsMap (24.01.2024, 17:21:03)
+[2024.01.24-15.21.03:189][962]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.24-15.21.03:210][962]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020645s)
+[2024.01.24-15.21.03:210][962]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020671s)
+[2024.01.24-15.21.03:215][962]LogUObjectHash: Compacting FUObjectHashTables data took   0.71ms
+[2024.01.24-15.21.03:218][962]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.24-15.21.03:218][962]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.24-15.21.03:218][962]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.24-15.21.03:219][962]LogPlayLevel: PIE: World Init took: (0.000733s)
+[2024.01.24-15.21.03:219][962]LogAudio: Display: Creating Audio Device:                 Id: 19, Scope: Unique, Realtime: True
+[2024.01.24-15.21.03:219][962]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.24-15.21.03:219][962]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.24-15.21.03:219][962]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.24-15.21.03:219][962]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.24-15.21.03:219][962]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.24-15.21.03:219][962]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.24-15.21.03:219][962]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.24-15.21.03:219][962]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.24-15.21.03:219][962]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.24-15.21.03:219][962]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.24-15.21.03:219][962]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.24-15.21.03:220][962]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.24-15.21.03:240][962]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game)
+[2024.01.24-15.21.03:241][962]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.24-15.21.03:241][962]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.24-15.21.03:241][962]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.24-15.21.03:241][962]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=19
+[2024.01.24-15.21.03:241][962]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=19
+[2024.01.24-15.21.03:243][962]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=19
+[2024.01.24-15.21.03:243][962]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=19
+[2024.01.24-15.21.03:243][962]LogInit: FAudioDevice initialized with ID 19.
+[2024.01.24-15.21.03:243][962]LogAudio: Display: Audio Device (ID: 19) registered with world 'BackroomsMap'.
+[2024.01.24-15.21.03:243][962]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 19
+[2024.01.24-15.21.03:244][962]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.24-15.21.03:250][962]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-16.21.03
+[2024.01.24-15.21.03:251][962]LogWorld: Bringing up level for play took: 0.006110
+[2024.01.24-15.21.03:252][962]LogOnline: OSS: Created online subsystem instance for: :Context_38
+[2024.01.24-15.21.03:254][962]PIE: Server logged in
+[2024.01.24-15.21.03:255][962]PIE: Play in editor total start time 0,066 seconds.
+[2024.01.24-15.21.18:787][768]LogChaos: Warning: Degenerate triangle 24333: (-40.060154 43.292961 -2.826042) (-39.916100 43.543854 -2.803252) (-39.896732 43.552376 -2.826005)
+[2024.01.24-15.21.18:787][768]LogChaos: Warning: Degenerate triangle 24333: (-40.060154 43.292961 -2.826042) (-39.916100 43.543854 -2.803252) (-39.896732 43.552376 -2.826005)
+[2024.01.24-15.21.18:805][770]LogChaos: Warning: Degenerate triangle 24372: (-39.733665 43.795994 -2.803252) (-39.535553 44.032990 -2.803252) (-39.526901 44.025597 -2.825934)
+[2024.01.24-15.21.18:805][770]LogChaos: Warning: Degenerate triangle 24372: (-39.733665 43.795994 -2.803252) (-39.535553 44.032990 -2.803252) (-39.526901 44.025597 -2.825934)
+[2024.01.24-15.21.18:806][770]LogChaos: Warning: Degenerate triangle 25243: (-39.528915 44.023350 2.825949) (-39.322765 44.253639 2.803266) (-39.535553 44.032990 2.803266)
+[2024.01.24-15.21.18:806][770]LogChaos: Warning: Degenerate triangle 25243: (-39.528915 44.023350 2.825949) (-39.322765 44.253639 2.803266) (-39.535553 44.032990 2.803266)
+[2024.01.24-15.21.18:826][772]LogChaos: Warning: Degenerate triangle 25243: (-39.528915 44.023350 2.825949) (-39.322765 44.253639 2.803266) (-39.535553 44.032990 2.803266)
+[2024.01.24-15.21.18:826][772]LogChaos: Warning: Degenerate triangle 25243: (-39.528915 44.023350 2.825949) (-39.322765 44.253639 2.803266) (-39.535553 44.032990 2.803266)
+[2024.01.24-15.21.18:834][773]LogChaos: Warning: Degenerate triangle 24421: (-38.869595 44.618507 -2.825927) (-39.096378 44.456825 -2.803252) (-38.857567 44.641495 -2.803252)
+[2024.01.24-15.21.18:834][773]LogChaos: Warning: Degenerate triangle 24421: (-38.869595 44.618507 -2.825927) (-39.096378 44.456825 -2.803252) (-38.857567 44.641495 -2.803252)
+[2024.01.24-15.21.18:835][773]LogChaos: Warning: Degenerate triangle 25237: (-39.322765 44.253639 2.803266) (-39.104027 44.435253 2.826020) (-39.096378 44.456825 2.803267)
+[2024.01.24-15.21.18:835][773]LogChaos: Warning: Degenerate triangle 25237: (-39.322765 44.253639 2.803266) (-39.104027 44.435253 2.826020) (-39.096378 44.456825 2.803267)
+[2024.01.24-15.21.18:843][774]LogChaos: Warning: Degenerate triangle 24420: (-38.857567 44.641495 -2.803252) (-38.624546 44.782578 -2.825917) (-38.869595 44.618507 -2.825927)
+[2024.01.24-15.21.18:843][774]LogChaos: Warning: Degenerate triangle 24420: (-38.857567 44.641495 -2.803252) (-38.624546 44.782578 -2.825917) (-38.869595 44.618507 -2.825927)
+[2024.01.24-15.21.18:844][774]LogChaos: Warning: Degenerate triangle 25291: (-38.625248 44.781960 2.826079) (-38.857567 44.641495 2.803267) (-38.871109 44.617264 2.826056)
+[2024.01.24-15.21.18:844][774]LogChaos: Warning: Degenerate triangle 25291: (-38.625248 44.781960 2.826079) (-38.857567 44.641495 2.803267) (-38.871109 44.617264 2.826056)
+[2024.01.24-15.21.18:861][776]LogChaos: Warning: Degenerate triangle 24612: (-38.367622 44.928150 -2.825897) (-38.607517 44.806736 -2.803252) (-38.347546 44.951672 -2.803252)
+[2024.01.24-15.21.18:861][776]LogChaos: Warning: Degenerate triangle 24612: (-38.367622 44.928150 -2.825897) (-38.607517 44.806736 -2.803252) (-38.347546 44.951672 -2.803252)
+[2024.01.24-15.21.18:869][777]LogChaos: Warning: Degenerate triangle 25283: (-38.367252 44.928127 2.826095) (-38.607517 44.806736 2.803267) (-38.625248 44.781960 2.826079)
+[2024.01.24-15.21.18:869][777]LogChaos: Warning: Degenerate triangle 25283: (-38.367252 44.928127 2.826095) (-38.607517 44.806736 2.803267) (-38.625248 44.781960 2.826079)
+[2024.01.24-15.21.18:877][778]LogChaos: Warning: Degenerate triangle 25419: (-38.098267 45.054451 2.826094) (-38.347546 44.951672 2.803267) (-38.367252 44.928127 2.826095)
+[2024.01.24-15.21.18:877][778]LogChaos: Warning: Degenerate triangle 25419: (-38.098267 45.054451 2.826094) (-38.347546 44.951672 2.803267) (-38.367252 44.928127 2.826095)
+[2024.01.24-15.21.18:885][779]LogChaos: Warning: Degenerate triangle 25419: (-38.098267 45.054451 2.826094) (-38.347546 44.951672 2.803267) (-38.367252 44.928127 2.826095)
+[2024.01.24-15.21.18:885][779]LogChaos: Warning: Degenerate triangle 25419: (-38.098267 45.054451 2.826094) (-38.347546 44.951672 2.803267) (-38.367252 44.928127 2.826095)
+[2024.01.24-15.21.18:894][780]LogChaos: Warning: Degenerate triangle 25418: (-38.347546 44.951672 2.803267) (-38.098267 45.054451 2.826094) (-38.078922 45.075596 2.803267)
+[2024.01.24-15.21.18:894][780]LogChaos: Warning: Degenerate triangle 25418: (-38.347546 44.951672 2.803267) (-38.098267 45.054451 2.826094) (-38.078922 45.075596 2.803267)
+[2024.01.24-15.21.18:902][781]LogChaos: Warning: Degenerate triangle 25411: (-37.819721 45.159657 2.826071) (-38.078922 45.075596 2.803267) (-38.098267 45.054451 2.826094)
+[2024.01.24-15.21.18:902][781]LogChaos: Warning: Degenerate triangle 25411: (-37.819721 45.159657 2.826071) (-38.078922 45.075596 2.803267) (-38.098267 45.054451 2.826094)
+[2024.01.24-15.21.18:919][783]LogChaos: Warning: Degenerate triangle 25394: (-37.803078 45.177853 2.803267) (-37.533321 45.242603 2.826018) (-37.521355 45.257935 2.803267)
+[2024.01.24-15.21.18:919][783]LogChaos: Warning: Degenerate triangle 25394: (-37.803078 45.177853 2.803267) (-37.533321 45.242603 2.826018) (-37.521355 45.257935 2.803267)
+[2024.01.24-15.21.18:928][784]LogChaos: Warning: Degenerate triangle 25395: (-37.533321 45.242603 2.826018) (-37.803078 45.177853 2.803267) (-37.819721 45.159657 2.826071)
+[2024.01.24-15.21.18:928][784]LogChaos: Warning: Degenerate triangle 25395: (-37.533321 45.242603 2.826018) (-37.803078 45.177853 2.803267) (-37.819721 45.159657 2.826071)
+[2024.01.24-15.21.18:946][786]LogChaos: Warning: Degenerate triangle 25464: (-37.521355 45.257935 2.803267) (-37.241722 45.302246 2.825918) (-37.235249 45.315426 2.803267)
+[2024.01.24-15.21.18:946][786]LogChaos: Warning: Degenerate triangle 25464: (-37.521355 45.257935 2.803267) (-37.241722 45.302246 2.825918) (-37.235249 45.315426 2.803267)
+[2024.01.24-15.21.18:963][788]LogChaos: Warning: Degenerate triangle 24704: (-37.244904 45.301994 -2.825655) (-37.521355 45.257935 -2.803252) (-37.235249 45.315426 -2.803252)
+[2024.01.24-15.21.18:963][788]LogChaos: Warning: Degenerate triangle 24704: (-37.244904 45.301994 -2.825655) (-37.521355 45.257935 -2.803252) (-37.235249 45.315426 -2.803252)
+[2024.01.24-15.21.20:899][ 16]LogChaos: Warning: Degenerate triangle 25436: (-36.946167 45.350040 2.803267) (-36.655617 45.350040 2.825487) (-36.655617 45.361599 2.803267)
+[2024.01.24-15.21.20:899][ 16]LogChaos: Warning: Degenerate triangle 25436: (-36.946167 45.350040 2.803267) (-36.655617 45.350040 2.825487) (-36.655617 45.361599 2.803267)
+[2024.01.24-15.21.27:178][765]LogScript: Warning: Accessed None trying to read property lockerHideReference
+	MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_5
+	Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:026B
+[2024.01.24-15.21.27:178][765]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.24-15.21.27:679][825]LogScript: Warning: Accessed None trying to read property lockerHideReference
+	MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_5
+	Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:026B
+[2024.01.24-15.21.27:679][825]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.24-15.21.28:179][885]LogScript: Warning: Accessed None trying to read property lockerHideReference
+	MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_5
+	Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:026B
+[2024.01.24-15.21.28:179][885]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.24-15.21.29:679][ 65]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.24-15.21.30:179][125]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  AI MoveTo Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.24-15.21.30:179][125]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.24-15.21.33:183][479]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  AI MoveTo Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.24-15.21.33:683][539]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.24-15.21.34:183][599]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.24-15.21.34:683][659]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.24-15.21.36:684][897]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  AI MoveTo Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.24-15.21.38:191][ 76]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.24-15.21.41:197][385]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  AI MoveTo Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.24-15.22.04:511][771]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.24-15.22.04:511][771]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.24-15.22.04:512][771]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.24-15.22.04:513][771]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.24-15.22.04:516][771]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.24-15.22.04:518][771]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.24-15.22.04:524][771]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.24-15.22.04:526][771]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 19
+[2024.01.24-15.22.04:526][771]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=19
+[2024.01.24-15.22.04:527][771]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=19
+[2024.01.24-15.22.04:533][771]LogUObjectHash: Compacting FUObjectHashTables data took   0.75ms
+[2024.01.24-15.22.04:638][772]LogPlayLevel: Display: Destroying online subsystem :Context_38
+[2024.01.24-15.22.06:974][ 12]LogSlate: Window 'Message Log' being destroyed
+[2024.01.24-15.22.06:977][ 12]LogSlate: Window 'Message Log' being destroyed
+[2024.01.24-15.23.18:862][543]BlueprintLog: New page: Compile MonsterAI
+[2024.01.24-15.23.18:894][543]LogUObjectHash: Compacting FUObjectHashTables data took   0.72ms
+[2024.01.24-15.23.45:594][531]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.24-15.23.45:625][531]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true
+[2024.01.24-15.23.45:636][531]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI
+[2024.01.24-15.23.45:675][531]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI4761D0794AC050F94597F89606296875.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset'
+[2024.01.24-15.23.45:679][531]LogFileHelpers: InternalPromptForCheckoutAndSave took 85 ms (total: 1.99 sec)
+[2024.01.24-15.23.45:680][531]AssetCheck: New page: Asset Save: MonsterAI
+[2024.01.24-15.23.45:680][531]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI
+[2024.01.24-15.23.57:349][339]LogSlate: Window 'Fix Self Context Function References' being destroyed
+[2024.01.24-15.24.05:510][259]BlueprintLog: New page: Compile MonsterAI
+[2024.01.24-15.24.05:544][259]LogUObjectHash: Compacting FUObjectHashTables data took   0.88ms
+[2024.01.24-15.24.17:210][466]BlueprintLog: New page: Compile MonsterAI
+[2024.01.24-15.24.17:243][466]LogUObjectHash: Compacting FUObjectHashTables data took   0.72ms
+[2024.01.24-15.24.41:659][ 48]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.24-15.24.41:687][ 48]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true
+[2024.01.24-15.24.41:697][ 48]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI
+[2024.01.24-15.24.41:698][ 48]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI7FFE57DB405C893C3C4476BF8BBE6375.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset'
+[2024.01.24-15.24.41:701][ 48]LogFileHelpers: InternalPromptForCheckoutAndSave took 41 ms (total: 2.03 sec)
+[2024.01.24-15.24.41:702][ 48]AssetCheck: New page: Asset Save: MonsterAI
+[2024.01.24-15.24.41:702][ 48]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI
+[2024.01.24-15.25.32:848][332]BlueprintLog: New page: Compile MonsterAI
+[2024.01.24-15.25.32:859][332]LogBlueprint: Warning: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI.uasset: [Compiler] Could not find a variable named "currentStation" in 'MonsterAI_C'.
+Make sure 'MonsterAI_C' has been compiled for  Set currentStation
+[2024.01.24-15.25.32:859][332]LogBlueprint: Warning: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI.uasset: [Compiler] Could not find a variable named "station" in 'MonsterAI_C'.
+Make sure 'MonsterAI_C' has been compiled for  Get station
+[2024.01.24-15.25.32:859][332]LogBlueprint: Warning: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI.uasset: [Compiler] Could not find a variable named "currentStation" in 'MonsterAI_C'.
+Make sure 'MonsterAI_C' has been compiled for  Get currentStation
+[2024.01.24-15.25.32:859][332]LogBlueprint: Warning: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI.uasset: [Compiler] Could not find a variable named "currentStation" in 'MonsterAI_C'.
+Make sure 'MonsterAI_C' has been compiled for  Get currentStation
+[2024.01.24-15.25.32:859][332]LogBlueprint: Warning: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI.uasset: [Compiler] Could not find a variable named "station" in 'MonsterAI_C'.
+Make sure 'MonsterAI_C' has been compiled for  Get station
+[2024.01.24-15.25.32:862][332]LogBlueprint: Error: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI.uasset: [Compiler] The property associated with  Station  could not be found in '/Game/Monster/MonsterAI.MonsterAI_C'
+[2024.01.24-15.25.32:862][332]LogBlueprint: Error: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI.uasset: [Compiler] The property associated with  Current Station  could not be found in '/Game/Monster/MonsterAI.MonsterAI_C'
+[2024.01.24-15.25.32:862][332]LogBlueprint: Error: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI.uasset: [Compiler] The property associated with  Current Station  could not be found in '/Game/Monster/MonsterAI.MonsterAI_C'
+[2024.01.24-15.25.32:862][332]LogBlueprint: Error: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI.uasset: [Compiler] The property associated with  Station  could not be found in '/Game/Monster/MonsterAI.MonsterAI_C'
+[2024.01.24-15.25.32:862][332]LogBlueprint: Error: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI.uasset: [Compiler] The property associated with  Current Station  could not be found in '/Game/Monster/MonsterAI.MonsterAI_C'
+[2024.01.24-15.25.32:889][332]LogUObjectHash: Compacting FUObjectHashTables data took   0.71ms
+[2024.01.24-15.26.00:387][205]LogBlueprint: Warning: Blueprint MonsterAI_Child (child of/implements MonsterAI) has a member variable with a conflicting name (currentStation). Changing to currentStation_0.
+[2024.01.24-15.26.01:694][317]LogSlate: Took 0.003975 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensedItalic.ttf' (160K)
+[2024.01.24-15.26.18:248][684]LogSlate: Window 'Change Variable Type' being destroyed
+[2024.01.24-15.26.22:970][ 67]LogSlate: Window 'Find in Blueprints' being destroyed
+[2024.01.24-15.26.22:974][ 67]LogSlate: Window 'Find in Blueprints' being destroyed
+[2024.01.24-15.26.27:034][347]LogSlate: Window 'Change Variable Type' being destroyed
+[2024.01.24-15.26.30:859][702]LogSlate: Window 'Find in Blueprints' being destroyed
+[2024.01.24-15.26.30:863][702]LogSlate: Window 'Find in Blueprints' being destroyed
+[2024.01.24-15.26.41:649][801]LogBlueprint: Warning: Blueprint MonsterAI_Child (child of/implements MonsterAI) has a member variable with a conflicting name (station). Changing to station_0.
+[2024.01.24-15.26.45:197][ 32]LogSlate: Window 'Change Variable Type' being destroyed
+[2024.01.24-15.26.49:394][315]LogSlate: Window 'Change Variable Type' being destroyed
+[2024.01.24-15.26.50:855][449]LogSlate: Window 'Find in Blueprints' being destroyed
+[2024.01.24-15.26.50:858][449]LogSlate: Window 'Find in Blueprints' being destroyed
+[2024.01.24-15.28.48:069][543]LogUObjectHash: Compacting FUObjectHashTables data took   0.74ms
+[2024.01.24-15.28.48:075][543]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.015
+[2024.01.24-15.28.48:075][543]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Monster/MonsterAI] ([2] browsable assets)...
+[2024.01.24-15.28.48:084][543]OBJ SavePackage:     Rendered thumbnail for [Blueprint /Game/Monster/MonsterAI.MonsterAI]
+[2024.01.24-15.28.48:084][543]OBJ SavePackage: Finished generating thumbnails for package [/Game/Monster/MonsterAI]
+[2024.01.24-15.28.48:096][543]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Monster/MonsterAI_Auto2
+[2024.01.24-15.28.48:097][543]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI_Auto2AF7DE5FA4B82B5F17C6F759A97DB7AD4.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/Autosaves/Game/Monster/MonsterAI_Auto2.uasset'
+[2024.01.24-15.28.48:097][543]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Monster/MonsterAI_Child] ([2] browsable assets)...
+[2024.01.24-15.28.48:102][543]OBJ SavePackage:     Rendered thumbnail for [Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child]
+[2024.01.24-15.28.48:102][543]OBJ SavePackage: Finished generating thumbnails for package [/Game/Monster/MonsterAI_Child]
+[2024.01.24-15.28.48:110][543]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Monster/MonsterAI_Child_Auto2
+[2024.01.24-15.28.48:110][543]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI_Child_Auto2D97F66C8457E974F97477AA4904F62B6.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/Autosaves/Game/Monster/MonsterAI_Child_Auto2.uasset'
+[2024.01.24-15.28.48:111][543]LogFileHelpers: Auto-saving content packages took 0.036
+[2024.01.24-15.29.48:397][718]LogDerivedDataCache: C:/Users/Marcel/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:07.056 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 4132 files in 5545 folders with total size 300 MiB.
+[2024.01.24-15.31.04:152][247]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.24-15.31.04:177][247]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true
+[2024.01.24-15.31.04:193][247]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI
+[2024.01.24-15.31.04:194][247]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI40FD13F64F46A84A6B5AC29BEEDE7617.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset'
+[2024.01.24-15.31.04:197][247]LogFileHelpers: InternalPromptForCheckoutAndSave took 44 ms (total: 2.07 sec)
+[2024.01.24-15.31.04:198][247]AssetCheck: New page: Asset Save: MonsterAI
+[2024.01.24-15.31.04:198][247]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI
+[2024.01.24-15.31.04:901][322]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.24-15.31.04:917][322]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.24-15.31.05:058][322]LogUObjectHash: Compacting FUObjectHashTables data took   0.85ms
+[2024.01.24-15.31.05:132][322]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.24-15.31.05:132][322]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMap0BF958A042CD5BD9D0279E82E666A625.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.24-15.31.05:147][322]LogFileHelpers: All files are already saved.
+[2024.01.24-15.31.05:147][322]LogFileHelpers: Saving map 'BackroomsMap' took 0.231
+[2024.01.24-15.31.05:151][322]LogFileHelpers: InternalPromptForCheckoutAndSave took 249 ms (total: 2.32 sec)
+[2024.01.24-15.31.05:153][322]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.24-15.31.05:153][322]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.24-15.31.05:963][406]BlueprintLog: New page: Compile MonsterAI
+[2024.01.24-15.31.05:999][406]LogUObjectHash: Compacting FUObjectHashTables data took   0.72ms
+[2024.01.24-15.31.06:734][475]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.24-15.31.06:761][475]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true
+[2024.01.24-15.31.06:773][475]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI
+[2024.01.24-15.31.06:773][475]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI4B8D5344477FD233CE503DB16EA7C9A9.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset'
+[2024.01.24-15.31.06:776][475]LogFileHelpers: InternalPromptForCheckoutAndSave took 41 ms (total: 2.36 sec)
+[2024.01.24-15.31.06:777][475]AssetCheck: New page: Asset Save: MonsterAI
+[2024.01.24-15.31.06:777][475]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI
+[2024.01.24-15.31.07:010][499]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.24-15.31.07:035][499]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true
+[2024.01.24-15.31.07:047][499]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI
+[2024.01.24-15.31.07:047][499]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAID8BC64284700AD1A02BC4FA4429652C2.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset'
+[2024.01.24-15.31.07:065][499]LogFileHelpers: InternalPromptForCheckoutAndSave took 55 ms (total: 2.42 sec)
+[2024.01.24-15.31.07:066][499]AssetCheck: New page: Asset Save: MonsterAI
+[2024.01.24-15.31.07:066][499]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI
+[2024.01.24-15.31.14:733][279]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.24-15.31.14:768][279]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI_Child" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset" SILENT=true
+[2024.01.24-15.31.14:775][279]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI_Child
+[2024.01.24-15.31.14:775][279]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI_ChildAB8026DE4D5547B1E49827A2CE258242.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset'
+[2024.01.24-15.31.14:778][279]LogFileHelpers: InternalPromptForCheckoutAndSave took 44 ms (total: 2.46 sec)
+[2024.01.24-15.31.14:779][279]AssetCheck: New page: Asset Save: MonsterAI_Child
+[2024.01.24-15.31.14:779][279]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child
+[2024.01.24-15.31.15:576][374]BlueprintLog: New page: Compile MonsterAI_Child
+[2024.01.24-15.31.15:599][374]LogUObjectHash: Compacting FUObjectHashTables data took   0.69ms
+[2024.01.24-15.31.16:744][507]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.24-15.31.16:767][507]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI_Child" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset" SILENT=true
+[2024.01.24-15.31.16:773][507]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI_Child
+[2024.01.24-15.31.16:774][507]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI_ChildCF5772AF45650E389416B19542161C67.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset'
+[2024.01.24-15.31.16:777][507]LogFileHelpers: InternalPromptForCheckoutAndSave took 32 ms (total: 2.50 sec)
+[2024.01.24-15.31.16:777][507]AssetCheck: New page: Asset Save: MonsterAI_Child
+[2024.01.24-15.31.16:777][507]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child
+[2024.01.24-15.31.17:104][546]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.24-15.31.17:126][546]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI_Child" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset" SILENT=true
+[2024.01.24-15.31.17:133][546]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI_Child
+[2024.01.24-15.31.17:133][546]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI_ChildE961E7D94B36189955CF8E8C88541210.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset'
+[2024.01.24-15.31.17:137][546]LogFileHelpers: InternalPromptForCheckoutAndSave took 32 ms (total: 2.53 sec)
+[2024.01.24-15.31.17:138][546]AssetCheck: New page: Asset Save: MonsterAI_Child
+[2024.01.24-15.31.17:138][546]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child
+[2024.01.24-15.31.21:438][  0]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.24-15.31.21:453][  0]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true
+[2024.01.24-15.31.21:464][  0]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI
+[2024.01.24-15.31.21:464][  0]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI1B3369454B240B59FC5E4F99F4BDCBBE.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset'
+[2024.01.24-15.31.21:468][  0]LogFileHelpers: InternalPromptForCheckoutAndSave took 30 ms (total: 2.56 sec)
+[2024.01.24-15.31.21:469][  0]AssetCheck: New page: Asset Save: MonsterAI
+[2024.01.24-15.31.21:469][  0]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI
+[2024.01.24-15.32.50:820][795]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
+[2024.01.24-15.32.50:820][795]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true
+[2024.01.24-15.32.50:820][795]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.24-15.33.01:225][856]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI_Child.MonsterAI_Child_C
+[2024.01.24-15.33.01:232][856]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI_Child.MonsterAI_Child_C
+[2024.01.24-15.33.01:233][856]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child as actor: MonsterAI_Child_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_0
+[2024.01.24-15.33.01:234][856]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child as actor: MonsterAI_Child_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_0
+[2024.01.24-15.33.01:236][856]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance
+[2024.01.24-15.33.02:009][932]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI_Child.MonsterAI_Child_C
+[2024.01.24-15.33.02:009][932]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI_Child.MonsterAI_Child_C
+[2024.01.24-15.33.02:011][932]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child as actor: MonsterAI_Child_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_2
+[2024.01.24-15.33.02:012][932]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child as actor: MonsterAI_Child_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_2
+[2024.01.24-15.33.14:258][367]Cmd: DELETE
+[2024.01.24-15.33.14:265][367]Cmd: ACTOR DELETE
+[2024.01.24-15.33.14:272][367]LogEditorActor: Deleted Actor: MonsterAI_Child_C
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+[2024.01.24-15.33.14:283][367]LogEditorActor: Deleted 1 Actors (0.018 secs)
+[2024.01.24-15.33.22:060][207]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child
+[2024.01.24-15.33.22:060][207]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.24-15.33.22:060][207]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.24-15.33.26:496][702]BlueprintLog: New page: Compile MonsterAI_Child
+[2024.01.24-15.33.26:519][702]LogUObjectHash: Compacting FUObjectHashTables data took   0.70ms
+[2024.01.24-15.33.27:016][758]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.24-15.33.27:047][758]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI_Child" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset" SILENT=true
+[2024.01.24-15.33.27:053][758]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI_Child
+[2024.01.24-15.33.27:054][758]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI_Child13CD84C349832E276585ADBF0DF56076.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset'
+[2024.01.24-15.33.27:057][758]LogFileHelpers: InternalPromptForCheckoutAndSave took 40 ms (total: 2.60 sec)
+[2024.01.24-15.33.27:058][758]AssetCheck: New page: Asset Save: MonsterAI_Child
+[2024.01.24-15.33.27:058][758]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child
+[2024.01.24-15.34.22:990][351]LogEditorTransaction: Undo Clicking on Actors
+[2024.01.24-15.34.23:303][363]LogEditorTransaction: Undo Clicking on Actors
+[2024.01.24-15.34.23:705][385]LogEditorTransaction: Undo Clicking on Elements
+[2024.01.24-15.34.23:872][400]LogEditorTransaction: Undo Remove Variable
+[2024.01.24-15.34.24:034][411]LogEditorTransaction: Undo Remove Variable
+[2024.01.24-15.34.24:170][420]LogEditorTransaction: Undo Delete Elements
+[2024.01.24-15.34.24:347][421]LogEditorTransaction: Undo Clear Children
+[2024.01.24-15.34.24:615][442]LogEditorTransaction: Undo Create Actors
+[2024.01.24-15.34.24:784][450]LogEditorTransaction: Undo Clicking on Actors
+[2024.01.24-15.34.24:944][461]LogEditorTransaction: Undo Clicking on Actors
+[2024.01.24-15.34.25:068][466]LogEditorTransaction: Undo Delete current selection
+[2024.01.24-15.34.25:303][478]LogEditorTransaction: Undo Create Pin Link
+[2024.01.24-15.34.25:584][497]LogEditorTransaction: Undo Create Pin Link
+[2024.01.24-15.34.25:935][523]LogEditorTransaction: Undo Create Pin Link
+[2024.01.24-15.34.26:300][550]LogEditorTransaction: Undo Add Node
+[2024.01.24-15.34.26:585][570]LogEditorTransaction: Undo Delete current selection
+[2024.01.24-15.34.26:779][577]LogEditorTransaction: Undo Add Node
+[2024.01.24-15.34.27:141][593]LogEditorTransaction: Undo Delete current selection
+[2024.01.24-15.34.27:609][629]LogEditorTransaction: Undo Create Pin Link
+[2024.01.24-15.34.28:863][732]LogEditorTransaction: Undo Create Pin Link
+[2024.01.24-15.34.29:405][774]LogEditorTransaction: Undo Add Node
+[2024.01.24-15.34.29:934][815]LogEditorTransaction: Undo Create Pin Link
+[2024.01.24-15.34.30:357][847]LogEditorTransaction: Undo Add Node
+[2024.01.24-15.34.30:783][863]LogEditorTransaction: Undo Create Pin Link
+[2024.01.24-15.34.31:329][903]LogEditorTransaction: Undo Add Node
+[2024.01.24-15.34.31:893][947]LogEditorTransaction: Undo Delete current selection
+[2024.01.24-15.34.33:947][107]LogEditorTransaction: Undo Delete current selection
+[2024.01.24-15.34.34:416][121]LogEditorTransaction: Undo Delete current selection
+[2024.01.24-15.34.34:784][143]LogEditorTransaction: Undo Add Node
+[2024.01.24-15.34.34:936][148]LogEditorTransaction: Undo Delete current selection
+[2024.01.24-15.34.35:081][152]LogEditorTransaction: Undo Move Node
+[2024.01.24-15.34.35:226][156]LogEditorTransaction: Undo Create Pin Link
+[2024.01.24-15.34.35:381][161]LogEditorTransaction: Undo Add Node
+[2024.01.24-15.34.35:534][166]LogEditorTransaction: Undo Delete current selection
+[2024.01.24-15.34.35:679][170]LogEditorTransaction: Undo Create Pin Link
+[2024.01.24-15.34.35:912][182]LogEditorTransaction: Undo Add Node
+[2024.01.24-15.34.36:034][184]LogEditorTransaction: Undo Rename Variable
+[2024.01.24-15.34.36:162][186]LogEditorTransaction: Undo Rename Variable
+[2024.01.24-15.34.36:290][188]LogEditorTransaction: Undo Rename Variable
+[2024.01.24-15.34.36:421][190]LogEditorTransaction: Undo Delete current selection
+[2024.01.24-15.34.36:565][194]LogEditorTransaction: Undo Delete current selection
+[2024.01.24-15.34.36:699][197]LogEditorTransaction: Undo Add Node
+[2024.01.24-15.34.36:821][199]LogEditorTransaction: Undo Change Parameter Type
+[2024.01.24-15.34.36:947][200]LogEditorTransaction: Undo Change Parameter Type
+[2024.01.24-15.34.37:086][202]LogEditorTransaction: Undo Rename Variable
+[2024.01.24-15.34.37:238][204]LogEditorTransaction: Undo Add Variable
+[2024.01.24-15.34.37:495][217]LogEditorTransaction: Undo Change Parameter Type
+[2024.01.24-15.34.37:688][222]LogEditorTransaction: Undo Change Parameter Type
+[2024.01.24-15.34.37:859][224]LogEditorTransaction: Undo Rename Variable
+[2024.01.24-15.34.38:022][226]LogEditorTransaction: Undo Add Variable
+[2024.01.24-15.34.38:243][233]LogEditorTransaction: Undo Move Node
+[2024.01.24-15.34.38:441][242]LogEditorTransaction: Undo Create Pin Link
+[2024.01.24-15.34.38:626][250]LogEditorTransaction: Undo Function Dropped on Graph
+[2024.01.24-15.34.38:802][257]LogEditorTransaction: Undo Create Pin Link
+[2024.01.24-15.34.38:953][262]LogEditorTransaction: Undo Move Nodes
+[2024.01.24-15.34.39:106][267]LogEditorTransaction: Undo Move Node
+[2024.01.24-15.34.39:259][272]LogEditorTransaction: Undo Move Nodes
+[2024.01.24-15.34.39:376][274]LogEditorTransaction: Undo Paste clipboard contents
+[2024.01.24-15.34.39:527][280]LogEditorTransaction: Undo Move Node
+[2024.01.24-15.34.39:804][297]LogEditorTransaction: Undo Create Pin Link
+[2024.01.24-15.34.40:083][314]LogEditorTransaction: Undo Function Dropped on Graph
+[2024.01.24-15.34.40:396][334]LogEditorTransaction: Undo Paste clipboard contents
+[2024.01.24-15.34.40:709][354]LogEditorTransaction: Undo Rename Node
+[2024.01.24-15.34.41:062][376]LogEditorTransaction: Undo Add Node
+[2024.01.24-15.34.41:451][401]LogEditorTransaction: Undo Paste clipboard contents
+[2024.01.24-15.34.42:383][454]LogEditorTransaction: Undo Remove Variable
+[2024.01.24-15.34.42:932][493]LogEditorTransaction: Undo Add Variable
+[2024.01.24-15.34.44:901][652]LogEditorTransaction: Undo Delete current selection
+[2024.01.24-15.34.48:271][935]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.24-15.34.48:311][935]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI_Child" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset" SILENT=true
+[2024.01.24-15.34.48:319][935]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI_Child
+[2024.01.24-15.34.48:320][935]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI_Child152C2FB84BA2E5D226C11195846109F8.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset'
+[2024.01.24-15.34.48:324][935]LogFileHelpers: InternalPromptForCheckoutAndSave took 52 ms (total: 2.65 sec)
+[2024.01.24-15.34.48:324][935]AssetCheck: New page: Asset Save: MonsterAI_Child
+[2024.01.24-15.34.48:325][935]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child
+[2024.01.24-15.35.04:422][306]Cmd: TRANSACTION UNDO
+[2024.01.24-15.35.04:422][306]LogEditorTransaction: Undo Clicking on Actors
+[2024.01.24-15.35.06:720][473]Cmd: TRANSACTION UNDO
+[2024.01.24-15.35.06:720][473]LogEditorTransaction: Undo Delete current selection
+[2024.01.24-15.35.07:636][548]Cmd: TRANSACTION UNDO
+[2024.01.24-15.35.07:636][548]LogEditorTransaction: Undo Create Pin Link
+[2024.01.24-15.35.08:162][588]Cmd: TRANSACTION UNDO
+[2024.01.24-15.35.08:162][588]LogEditorTransaction: Undo Delete current selection
+[2024.01.24-15.35.08:726][615]Cmd: TRANSACTION UNDO
+[2024.01.24-15.35.08:726][615]LogEditorTransaction: Undo Move Node
+[2024.01.24-15.35.09:471][673]Cmd: TRANSACTION UNDO
+[2024.01.24-15.35.09:471][673]LogEditorTransaction: Undo Move Node
+[2024.01.24-15.35.10:272][736]Cmd: TRANSACTION UNDO
+[2024.01.24-15.35.10:272][736]LogEditorTransaction: Undo Create Pin Link
+[2024.01.24-15.35.12:006][877]Cmd: TRANSACTION UNDO
+[2024.01.24-15.35.12:006][877]LogEditorTransaction: Undo Create Pin Link
+[2024.01.24-15.35.15:114][104]Cmd: TRANSACTION UNDO
+[2024.01.24-15.35.15:114][104]LogEditorTransaction: Undo Add Node
+[2024.01.24-15.35.15:660][143]Cmd: TRANSACTION UNDO
+[2024.01.24-15.35.15:660][143]LogEditorTransaction: Undo Move Node
+[2024.01.24-15.35.16:180][164]Cmd: TRANSACTION UNDO
+[2024.01.24-15.35.16:180][164]LogEditorTransaction: Undo Paste clipboard contents
+[2024.01.24-15.35.30:900][320]LogWorld: UWorld::CleanupWorld for World_20, bSessionEnded=true, bCleanupResources=true
+[2024.01.24-15.35.30:900][320]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.24-15.35.56:275][390]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child
+[2024.01.24-15.35.56:276][390]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.24-15.35.56:276][390]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.24-15.36.03:133][905]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.24-15.36.03:165][905]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI_Child" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset" SILENT=true
+[2024.01.24-15.36.03:174][905]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI_Child
+[2024.01.24-15.36.03:174][905]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI_ChildF57A70754F7BC70F686A619552813B93.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset'
+[2024.01.24-15.36.03:177][905]LogFileHelpers: InternalPromptForCheckoutAndSave took 44 ms (total: 2.70 sec)
+[2024.01.24-15.36.03:178][905]AssetCheck: New page: Asset Save: MonsterAI_Child
+[2024.01.24-15.36.03:178][905]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child
+[2024.01.24-15.36.04:202][985]BlueprintLog: New page: Compile MonsterAI_Child
+[2024.01.24-15.36.04:203][985]LogBlueprint: Error: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI_Child.uasset: [Compiler] Internal Compiler Error: Tried to create a property station in scope MonsterAI_Child_C, but another object (ArrayProperty /Game/Monster/MonsterAI.MonsterAI_C:station) already exists there.
+[2024.01.24-15.36.04:211][985]LogBlueprint: Error: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI_Child.uasset: [Compiler] path  name conflicts with a 'MonsterAI_C' function
+[2024.01.24-15.36.04:308][985]LogUObjectHash: Compacting FUObjectHashTables data took   0.86ms
+[2024.01.24-15.41.10:050][539]LogSlate: Window 'Fix Self Context Function References' being destroyed
+[2024.01.24-15.42.32:951][547]LogBlueprint: Warning: Blueprint MonsterAI_Child (child of/implements MonsterAI) has a member variable with a conflicting name (station). Changing to station_0.
+[2024.01.24-15.42.44:494][137]LogSlate: Window 'Change Variable Type' being destroyed
+[2024.01.24-15.42.47:062][366]LogSlate: Window 'Find in Blueprints' being destroyed
+[2024.01.24-15.42.47:065][366]LogSlate: Window 'Find in Blueprints' being destroyed
+[2024.01.24-15.42.49:899][516]LogSlate: Window 'Change Variable Type' being destroyed
+[2024.01.24-15.42.52:275][735]LogSlate: Window 'Find in Blueprints' being destroyed
+[2024.01.24-15.42.52:288][735]LogSlate: Window 'Find in Blueprints' being destroyed
+[2024.01.24-15.43.01:945][665]LogBlueprint: Warning: Blueprint MonsterAI_Child (child of/implements MonsterAI) has a member variable with a conflicting name (currentStation). Changing to currentStation_0.
+[2024.01.24-15.43.04:808][829]LogSlate: Window 'Change Variable Type' being destroyed
+[2024.01.24-15.43.06:760][  6]LogSlate: Window 'Find in Blueprints' being destroyed
+[2024.01.24-15.43.06:772][  6]LogSlate: Window 'Find in Blueprints' being destroyed
+[2024.01.24-15.43.11:717][492]BlueprintLog: New page: Compile MonsterAI
+[2024.01.24-15.43.11:723][492]LogBlueprint: Error: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI.uasset: [Compiler] Invalid pin connection from  Value  and  Current Station : Integer (by ref) is not compatible with Array of Integers. (You may have changed the type after the connections were made)
+[2024.01.24-15.43.11:723][492]LogBlueprint: Error: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI.uasset: [Compiler] COMPILER ERROR: failed building connection with 'Integer is not compatible with Array of Integers.' at  Get (a copy)
+[2024.01.24-15.43.11:724][492]LogBlueprint: Error: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI.uasset: [Compiler] Can't connect pins  Current Station  and  A generated from expanding Increment Int : Array of Integers is not compatible with Integer.
+[2024.01.24-15.43.11:724][492]LogBlueprint: Error: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI.uasset: [Compiler] Can't connect pins  A generated from expanding Increment Int  and  Current Station : Integer is not compatible with Array of Integers.
+[2024.01.24-15.43.11:724][492]LogBlueprint: Error: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI.uasset: [Compiler] Can't connect pins  Target generated from expanding Increment Int  and  Current Station : Integer (by ref) is not compatible with Array of Integers.
+[2024.01.24-15.43.11:724][492]LogBlueprint: Error: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI.uasset: [Compiler] This blueprint (self) is not a Controller, therefore ' Target ' must have a connection.
+[2024.01.24-15.43.11:727][492]LogBlueprint: Error: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI.uasset: [Compiler] Default value '' for  Current Station  is invalid: 'Array inputs (like 'Current Station') must have an input wired into them (try connecting a MakeArray node).'
+[2024.01.24-15.43.11:795][492]LogUObjectHash: Compacting FUObjectHashTables data took   0.83ms
+[2024.01.24-15.43.34:016][486]LogSlate: Window 'Change Variable Type' being destroyed
+[2024.01.24-15.43.37:356][795]LogSlate: Window 'Find in Blueprints' being destroyed
+[2024.01.24-15.43.37:369][795]LogSlate: Window 'Find in Blueprints' being destroyed
+[2024.01.24-15.43.59:740][899]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.24-15.43.59:776][899]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true
+[2024.01.24-15.43.59:788][899]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI
+[2024.01.24-15.43.59:788][899]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI255AD020489E882A525172A622954321.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset'
+[2024.01.24-15.43.59:792][899]LogFileHelpers: InternalPromptForCheckoutAndSave took 52 ms (total: 2.75 sec)
+[2024.01.24-15.43.59:793][899]AssetCheck: New page: Asset Save: MonsterAI
+[2024.01.24-15.43.59:793][899]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI
+[2024.01.24-15.44.02:269][143]BlueprintLog: New page: Compile MonsterAI
+[2024.01.24-15.44.02:276][143]LogBlueprint: Error: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI.uasset: [Compiler] This blueprint (self) is not a Controller, therefore ' Target ' must have a connection.
+[2024.01.24-15.44.02:281][143]LogClass: Warning: Type mismatch in currentStation of MonsterAI_C - Previous (ArrayProperty) Current(IntProperty) for package:  FObjectReader
+[2024.01.24-15.44.02:282][143]LogClass: Warning: Type mismatch in currentStation of MonsterAI_Child_C - Previous (ArrayProperty) Current(IntProperty) for package:  FObjectReader
+[2024.01.24-15.44.02:344][143]LogUObjectHash: Compacting FUObjectHashTables data took   0.73ms
+[2024.01.24-15.44.03:490][240]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.24-15.44.03:532][240]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true
+[2024.01.24-15.44.03:602][240]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI
+[2024.01.24-15.44.03:603][240]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI66DC3E344ECA9955B0E2DDB7741F93AC.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset'
+[2024.01.24-15.44.03:607][240]LogFileHelpers: InternalPromptForCheckoutAndSave took 116 ms (total: 2.87 sec)
+[2024.01.24-15.44.03:608][240]AssetCheck: New page: Asset Save: MonsterAI
+[2024.01.24-15.44.03:608][240]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI
+[2024.01.24-15.44.23:224][126]BlueprintLog: New page: Compile MonsterAI
+[2024.01.24-15.44.23:302][126]LogUObjectHash: Compacting FUObjectHashTables data took   0.76ms
+[2024.01.24-15.44.24:426][216]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.24-15.44.24:462][216]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true
+[2024.01.24-15.44.24:474][216]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI
+[2024.01.24-15.44.24:475][216]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI334F36DD4AB15A50E07257B25EC1871C.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset'
+[2024.01.24-15.44.24:478][216]LogFileHelpers: InternalPromptForCheckoutAndSave took 52 ms (total: 2.92 sec)
+[2024.01.24-15.44.24:479][216]AssetCheck: New page: Asset Save: MonsterAI
+[2024.01.24-15.44.24:479][216]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI
+[2024.01.24-15.44.57:510][520]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C
+[2024.01.24-15.44.57:510][520]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C
+[2024.01.24-15.44.57:511][520]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_0
+[2024.01.24-15.44.57:512][520]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_0
+[2024.01.24-15.44.58:145][576]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C
+[2024.01.24-15.44.58:145][576]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C
+[2024.01.24-15.44.58:147][576]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2
+[2024.01.24-15.44.58:148][576]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2
+[2024.01.24-15.45.24:183][218]BlueprintLog: New page: Compile MonsterAI_Child
+[2024.01.24-15.45.24:209][218]LogUObjectHash: Compacting FUObjectHashTables data took   0.75ms
+[2024.01.24-15.45.25:371][326]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.24-15.45.25:400][326]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI_Child" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset" SILENT=true
+[2024.01.24-15.45.25:410][326]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI_Child
+[2024.01.24-15.45.25:410][326]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI_ChildE729F88F4E481332C73D34A15DF74727.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset'
+[2024.01.24-15.45.25:414][326]LogFileHelpers: InternalPromptForCheckoutAndSave took 42 ms (total: 2.96 sec)
+[2024.01.24-15.45.25:415][326]AssetCheck: New page: Asset Save: MonsterAI_Child
+[2024.01.24-15.45.25:415][326]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child
+[2024.01.24-15.45.43:735][208]BlueprintLog: New page: Compile MonsterAI_Child
+[2024.01.24-15.45.43:794][208]LogUObjectHash: Compacting FUObjectHashTables data took   0.72ms
+[2024.01.24-15.45.44:513][265]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.24-15.45.44:554][265]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI_Child" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset" SILENT=true
+[2024.01.24-15.45.44:563][265]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI_Child
+[2024.01.24-15.45.44:563][265]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI_Child574042D74FBA7124430386BFB17D3B38.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset'
+[2024.01.24-15.45.44:567][265]LogFileHelpers: InternalPromptForCheckoutAndSave took 54 ms (total: 3.02 sec)
+[2024.01.24-15.45.44:568][265]AssetCheck: New page: Asset Save: MonsterAI_Child
+[2024.01.24-15.45.44:568][265]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child
+[2024.01.24-15.46.26:208][562]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.24-15.46.26:249][562]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true
+[2024.01.24-15.46.26:262][562]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI
+[2024.01.24-15.46.26:262][562]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI28F70CD7430425369F9C1AB563BB2B2F.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset'
+[2024.01.24-15.46.26:266][562]LogFileHelpers: InternalPromptForCheckoutAndSave took 57 ms (total: 3.07 sec)
+[2024.01.24-15.46.26:267][562]AssetCheck: New page: Asset Save: MonsterAI
+[2024.01.24-15.46.26:267][562]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI
+[2024.01.24-15.46.27:237][657]BlueprintLog: New page: Compile MonsterAI
+[2024.01.24-15.46.27:311][657]LogUObjectHash: Compacting FUObjectHashTables data took   0.92ms
+[2024.01.24-15.46.36:750][605]Cmd: TRANSACTION UNDO
+[2024.01.24-15.46.36:750][605]LogEditorTransaction: Undo Move Elements
+[2024.01.24-15.46.47:312][700]Cmd: DELETE
+[2024.01.24-15.46.47:312][700]Cmd: ACTOR DELETE
+[2024.01.24-15.46.47:319][700]LogEditorActor: Deleted Actor: MonsterAI_Child_C
+[2024.01.24-15.46.47:328][700]LogUObjectHash: Compacting FUObjectHashTables data took   0.76ms
+[2024.01.24-15.46.47:334][700]LogEditorActor: Deleted 1 Actors (0.021 secs)
+[2024.01.24-15.47.07:646][838]Cmd: DELETE
+[2024.01.24-15.47.07:646][838]Cmd: ACTOR DELETE
+[2024.01.24-15.47.07:653][838]LogEditorActor: Deleted Actor: MonsterAI_C
+[2024.01.24-15.47.07:660][838]LogUObjectHash: Compacting FUObjectHashTables data took   0.42ms
+[2024.01.24-15.47.07:664][838]LogEditorActor: Deleted 1 Actors (0.018 secs)
+[2024.01.24-15.47.28:312][992]LogEditorViewport: Clicking Background
+[2024.01.24-15.47.32:637][390]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C
+[2024.01.24-15.47.32:637][390]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C
+[2024.01.24-15.47.32:639][390]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_3
+[2024.01.24-15.47.32:639][390]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_3
+[2024.01.24-15.47.34:639][584]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C
+[2024.01.24-15.47.34:639][584]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C
+[2024.01.24-15.47.34:641][584]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_4
+[2024.01.24-15.47.34:641][584]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_4
+[2024.01.24-15.47.58:567][828]Cmd: DELETE
+[2024.01.24-15.47.58:567][828]Cmd: ACTOR DELETE
+[2024.01.24-15.47.58:574][828]LogEditorActor: Deleted Actor: MonsterAI_Child_C
+[2024.01.24-15.47.58:586][828]LogUObjectHash: Compacting FUObjectHashTables data took   0.70ms
+[2024.01.24-15.47.58:593][828]LogEditorActor: Deleted 1 Actors (0.026 secs)
+[2024.01.24-15.48.20:923][821]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C
+[2024.01.24-15.48.20:923][821]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C
+[2024.01.24-15.48.20:925][821]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_5
+[2024.01.24-15.48.20:925][821]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_5
+[2024.01.24-15.48.21:719][867]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C
+[2024.01.24-15.48.21:719][867]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C
+[2024.01.24-15.48.21:721][867]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_6
+[2024.01.24-15.48.21:722][867]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_6
+[2024.01.24-15.48.41:887][181]Cmd: DELETE
+[2024.01.24-15.48.41:887][181]Cmd: ACTOR DELETE
+[2024.01.24-15.48.41:894][181]LogEditorActor: Deleted Actor: MonsterAI_Child_C
+[2024.01.24-15.48.41:909][181]LogUObjectHash: Compacting FUObjectHashTables data took   0.71ms
+[2024.01.24-15.48.41:916][181]LogEditorActor: Deleted 1 Actors (0.029 secs)
+[2024.01.24-15.49.21:875][870]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C
+[2024.01.24-15.49.21:875][870]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C
+[2024.01.24-15.49.21:876][870]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_7
+[2024.01.24-15.49.21:877][870]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_7
+[2024.01.24-15.49.24:045][  9]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C
+[2024.01.24-15.49.24:045][  9]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C
+[2024.01.24-15.49.24:046][  9]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_8
+[2024.01.24-15.49.24:047][  9]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_8
+[2024.01.24-15.49.28:292][289]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C
+[2024.01.24-15.49.28:292][289]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C
+[2024.01.24-15.49.28:293][289]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_9
+[2024.01.24-15.49.28:293][289]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_9
+[2024.01.24-15.49.31:092][468]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C
+[2024.01.24-15.49.31:092][468]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C
+[2024.01.24-15.49.31:093][468]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_10
+[2024.01.24-15.49.31:094][468]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_10
+[2024.01.24-15.49.33:218][598]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C
+[2024.01.24-15.49.33:218][598]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C
+[2024.01.24-15.49.33:220][598]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_11
+[2024.01.24-15.49.33:221][598]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_11
+[2024.01.24-15.50.01:265][555]Cmd: DELETE
+[2024.01.24-15.50.01:265][555]Cmd: ACTOR DELETE
+[2024.01.24-15.50.01:272][555]LogEditorActor: Deleted Actor: MonsterAI_Child_C
+[2024.01.24-15.50.01:283][555]LogUObjectHash: Compacting FUObjectHashTables data took   0.73ms
+[2024.01.24-15.50.01:290][555]LogEditorActor: Deleted 1 Actors (0.025 secs)
+[2024.01.24-15.50.18:194][841]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C
+[2024.01.24-15.50.18:194][841]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C
+[2024.01.24-15.50.18:195][841]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_12
+[2024.01.24-15.50.18:196][841]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_12
+[2024.01.24-15.50.19:556][928]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C
+[2024.01.24-15.50.19:556][928]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C
+[2024.01.24-15.50.19:559][928]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_13
+[2024.01.24-15.50.19:559][928]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_13
+[2024.01.24-15.50.42:916][537]Cmd: DELETE
+[2024.01.24-15.50.42:916][537]Cmd: ACTOR DELETE
+[2024.01.24-15.50.42:924][537]LogEditorActor: Deleted Actor: MonsterAI_Child_C
+[2024.01.24-15.50.42:938][537]LogUObjectHash: Compacting FUObjectHashTables data took   0.72ms
+[2024.01.24-15.50.42:946][537]LogEditorActor: Deleted 1 Actors (0.029 secs)
+[2024.01.24-15.50.55:085][432]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C
+[2024.01.24-15.50.55:085][432]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C
+[2024.01.24-15.50.55:087][432]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_14
+[2024.01.24-15.50.55:087][432]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_14
+[2024.01.24-15.50.55:990][500]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C
+[2024.01.24-15.50.55:990][500]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C
+[2024.01.24-15.50.55:992][500]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_15
+[2024.01.24-15.50.55:992][500]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_15
+[2024.01.24-15.51.15:627][213]Cmd: DELETE
+[2024.01.24-15.51.15:627][213]Cmd: ACTOR DELETE
+[2024.01.24-15.51.15:634][213]LogEditorActor: Deleted Actor: MonsterAI_Child_C
+[2024.01.24-15.51.15:642][213]LogUObjectHash: Compacting FUObjectHashTables data took   0.70ms
+[2024.01.24-15.51.15:650][213]LogEditorActor: Deleted 1 Actors (0.023 secs)
+[2024.01.24-15.51.28:023][369]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.24-15.51.28:049][369]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.24-15.51.28:093][369]LogUObjectHash: Compacting FUObjectHashTables data took   0.73ms
+[2024.01.24-15.51.28:164][369]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.24-15.51.28:165][369]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMap3FC20A44488FC0C439E024A619F85846.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.24-15.51.28:181][369]LogFileHelpers: All files are already saved.
+[2024.01.24-15.51.28:181][369]LogFileHelpers: Saving map 'BackroomsMap' took 0.132
+[2024.01.24-15.51.28:185][369]LogFileHelpers: InternalPromptForCheckoutAndSave took 161 ms (total: 3.23 sec)
+[2024.01.24-15.51.28:188][369]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.24-15.51.28:188][369]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.24-15.53.01:654][838]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.24-15.53.01:696][838]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true
+[2024.01.24-15.53.01:712][838]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI
+[2024.01.24-15.53.01:713][838]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI4AFBC8BA46D773A7E67B059313676FB3.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset'
+[2024.01.24-15.53.01:716][838]LogFileHelpers: InternalPromptForCheckoutAndSave took 62 ms (total: 3.30 sec)
+[2024.01.24-15.53.01:717][838]AssetCheck: New page: Asset Save: MonsterAI
+[2024.01.24-15.53.01:717][838]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI
+[2024.01.24-15.54.38:867][847]BlueprintLog: New page: Compile MonsterAI
+[2024.01.24-15.54.38:942][847]LogUObjectHash: Compacting FUObjectHashTables data took   0.83ms
+[2024.01.24-15.54.39:410][866]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.24-15.54.39:455][866]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true
+[2024.01.24-15.54.39:467][866]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI
+[2024.01.24-15.54.39:468][866]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAIB01BBA864C78ECDE13FD168C7D71BB8E.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset'
+[2024.01.24-15.54.39:471][866]LogFileHelpers: InternalPromptForCheckoutAndSave took 61 ms (total: 3.36 sec)
+[2024.01.24-15.54.39:472][866]AssetCheck: New page: Asset Save: MonsterAI
+[2024.01.24-15.54.39:472][866]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI
+[2024.01.24-15.54.42:875][ 69]LogUObjectHash: Compacting FUObjectHashTables data took   0.68ms
+[2024.01.24-15.54.53:091][ 69]LogSlate: Window 'Delete Assets' being destroyed
+[2024.01.24-15.54.53:157][ 69]LogWorld: UWorld::CleanupWorld for World_21, bSessionEnded=true, bCleanupResources=true
+[2024.01.24-15.54.53:157][ 69]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.24-15.54.53:196][ 69]LogSlate: Window 'MonsterAI' being destroyed
+[2024.01.24-15.54.53:290][ 69]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
+[2024.01.24-15.54.53:290][ 69]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true
+[2024.01.24-15.54.53:290][ 69]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.24-15.54.53:320][ 69]LogUObjectGlobals: Force Deleting 1 Package(s):
+	Asset Name: /Game/Monster/MonsterAI_Child.MonsterAI_Child
+	Asset Type: Blueprint
+[2024.01.24-15.54.53:504][ 69]LogUObjectHash: Compacting FUObjectHashTables data took   0.70ms
+[2024.01.24-15.54.53:547][ 69]LogUObjectHash: Compacting FUObjectHashTables data took   0.83ms
+[2024.01.24-15.54.53:555][ 69]LogUObjectHash: Compacting FUObjectHashTables data took   0.79ms
+[2024.01.24-15.54.53:562][ 69]LogUObjectHash: Compacting FUObjectHashTables data took   0.36ms
+[2024.01.24-15.55.35:956][994]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo
+[2024.01.24-15.55.35:956][994]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo
+[2024.01.24-15.55.38:593][163]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo
+[2024.01.24-15.55.38:593][163]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo
+[2024.01.24-15.55.40:393][279]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo
+[2024.01.24-15.55.40:393][279]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo
+[2024.01.24-15.55.44:525][543]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo
+[2024.01.24-15.55.44:525][543]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo
+[2024.01.24-15.55.47:376][728]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo
+[2024.01.24-15.55.47:376][728]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo
+[2024.01.24-15.55.50:108][903]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo
+[2024.01.24-15.55.50:108][903]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo
+[2024.01.24-15.55.52:293][ 43]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo
+[2024.01.24-15.55.52:293][ 43]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo
+[2024.01.24-15.55.54:178][163]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo
+[2024.01.24-15.55.54:178][163]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo
+[2024.01.24-15.55.56:006][280]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo
+[2024.01.24-15.55.56:006][280]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo
+[2024.01.24-15.55.57:904][401]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo
+[2024.01.24-15.55.57:904][401]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo
+[2024.01.24-15.56.04:946][858]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo
+[2024.01.24-15.56.04:947][858]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo
+[2024.01.24-15.56.07:425][ 18]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.24-15.56.07:461][ 18]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.24-15.56.07:504][ 18]LogUObjectHash: Compacting FUObjectHashTables data took   0.40ms
+[2024.01.24-15.56.07:580][ 18]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.24-15.56.07:580][ 18]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMap7EE509F9441BEF8E88255496681A762A.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.24-15.56.07:601][ 18]LogFileHelpers: All files are already saved.
+[2024.01.24-15.56.07:601][ 18]LogFileHelpers: Saving map 'BackroomsMap' took 0.140
+[2024.01.24-15.56.07:605][ 18]LogFileHelpers: InternalPromptForCheckoutAndSave took 179 ms (total: 3.54 sec)
+[2024.01.24-15.56.07:607][ 18]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.24-15.56.07:607][ 18]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.24-15.56.08:210][ 59]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.24-15.56.08:239][ 59]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.24-15.56.08:283][ 59]LogUObjectHash: Compacting FUObjectHashTables data took   0.46ms
+[2024.01.24-15.56.08:351][ 59]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.24-15.56.08:352][ 59]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMapCD3AD57E41452A108889519261A34406.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.24-15.56.08:362][ 59]LogFileHelpers: All files are already saved.
+[2024.01.24-15.56.08:362][ 59]LogFileHelpers: Saving map 'BackroomsMap' took 0.124
+[2024.01.24-15.56.08:365][ 59]LogFileHelpers: InternalPromptForCheckoutAndSave took 155 ms (total: 3.69 sec)
+[2024.01.24-15.56.08:368][ 59]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.24-15.56.08:368][ 59]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.24-15.57.28:027][560]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo
+[2024.01.24-15.57.28:027][560]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo
+[2024.01.24-15.57.33:403][139]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo
+[2024.01.24-15.57.33:403][139]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo
+[2024.01.24-15.57.37:466][575]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo
+[2024.01.24-15.57.37:466][575]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo
+[2024.01.24-15.57.40:778][930]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo
+[2024.01.24-15.57.40:778][930]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo
+[2024.01.24-15.57.44:562][331]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo
+[2024.01.24-15.57.44:562][331]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo
+[2024.01.24-15.57.47:308][621]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo
+[2024.01.24-15.57.47:308][621]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo
+[2024.01.24-15.57.50:047][911]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo
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+[2024.01.24-16.05.00:406][ 70]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.24-16.05.04:553][390]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.24-16.05.04:577][390]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.24-16.05.04:685][390]LogUObjectHash: Compacting FUObjectHashTables data took   0.44ms
+[2024.01.24-16.05.04:753][390]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.24-16.05.04:753][390]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMap63F94D8C415E44819A841994DDA7927E.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.24-16.05.04:763][390]LogFileHelpers: All files are already saved.
+[2024.01.24-16.05.04:764][390]LogFileHelpers: Saving map 'BackroomsMap' took 0.186
+[2024.01.24-16.05.04:767][390]LogFileHelpers: InternalPromptForCheckoutAndSave took 213 ms (total: 5.12 sec)
+[2024.01.24-16.05.04:769][390]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.24-16.05.04:769][390]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.24-16.05.11:626][783]LogUObjectHash: Compacting FUObjectHashTables data took   0.72ms