diff --git a/BackroomsDigitalArt/Content/BackroomsMap.umap b/BackroomsDigitalArt/Content/BackroomsMap.umap index a67ba0a20109f4f8ddb36a6a7a183639db347cf4..9c3a27c950324be2f06729f9b50e068c23b21968 100644 Binary files a/BackroomsDigitalArt/Content/BackroomsMap.umap and b/BackroomsDigitalArt/Content/BackroomsMap.umap differ diff --git a/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset b/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset index 6db2679a3e3a4452e8839e792f5c26430ee21a40..9ee389a738dc70cd15a48b019fed51abdee70481 100644 Binary files a/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset and b/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset differ diff --git a/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_0.bin b/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_0.bin index de1adba16f268299084705772918f24db91d5eed..b5b6a40b5d76dfafca8c093bca76a6bfd3199add 100644 Binary files a/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_0.bin and b/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_0.bin differ diff --git a/BackroomsDigitalArt/Saved/AutoScreenshot.png b/BackroomsDigitalArt/Saved/AutoScreenshot.png index 0e81b8e4302401e7df2912bfe28dc9d8823cbb37..8b28c4d9cdb30511342d7dd36eac346e1cb1ba26 100644 Binary files a/BackroomsDigitalArt/Saved/AutoScreenshot.png and b/BackroomsDigitalArt/Saved/AutoScreenshot.png differ diff --git a/BackroomsDigitalArt/Saved/Autosaves/Game/Monster/MonsterAI_Auto1.uasset b/BackroomsDigitalArt/Saved/Autosaves/Game/Monster/MonsterAI_Auto1.uasset index f2fcca4e8c85cf3332937257376dbf445d46cb97..bcf681a9ec49b8a209301a4bed5add08cf7384ec 100644 Binary files a/BackroomsDigitalArt/Saved/Autosaves/Game/Monster/MonsterAI_Auto1.uasset and b/BackroomsDigitalArt/Saved/Autosaves/Game/Monster/MonsterAI_Auto1.uasset differ diff --git a/BackroomsDigitalArt/Saved/Autosaves/Game/Monster/MonsterAI_Auto2.uasset b/BackroomsDigitalArt/Saved/Autosaves/Game/Monster/MonsterAI_Auto2.uasset index cab26955af4af8f4df00b8f905282f66c8581b83..2ec03f5c9a3e97280adccbb88223b4e1412fd4f0 100644 Binary files a/BackroomsDigitalArt/Saved/Autosaves/Game/Monster/MonsterAI_Auto2.uasset and b/BackroomsDigitalArt/Saved/Autosaves/Game/Monster/MonsterAI_Auto2.uasset differ diff --git a/BackroomsDigitalArt/Saved/Autosaves/Game/Monster/MonsterAI_Auto3.uasset b/BackroomsDigitalArt/Saved/Autosaves/Game/Monster/MonsterAI_Auto3.uasset index 737175a62c118eba279325d20a4a369231ec21a8..3820aff2acc207df4c8f72d3e7a13e2866fac9a5 100644 Binary files a/BackroomsDigitalArt/Saved/Autosaves/Game/Monster/MonsterAI_Auto3.uasset and b/BackroomsDigitalArt/Saved/Autosaves/Game/Monster/MonsterAI_Auto3.uasset differ diff --git a/BackroomsDigitalArt/Saved/Autosaves/PackageRestoreData.json b/BackroomsDigitalArt/Saved/Autosaves/PackageRestoreData.json index c036c07e64a7843fd9ad9df9afa192b5e4d413cc..59996c2ed1993dc78e4e6c6f37d1776ebb543e70 100644 Binary files a/BackroomsDigitalArt/Saved/Autosaves/PackageRestoreData.json and b/BackroomsDigitalArt/Saved/Autosaves/PackageRestoreData.json differ diff --git a/BackroomsDigitalArt/Saved/Config/CrashReportClient/UECC-Windows-91D872CB49D4E318BA292493AAD2C3EE/CrashReportClient.ini b/BackroomsDigitalArt/Saved/Config/CrashReportClient/UECC-Windows-91D872CB49D4E318BA292493AAD2C3EE/CrashReportClient.ini new file mode 100644 index 0000000000000000000000000000000000000000..e6a72c5d289419c4dc5becb5da5d931aa6f16d85 --- /dev/null +++ b/BackroomsDigitalArt/Saved/Config/CrashReportClient/UECC-Windows-91D872CB49D4E318BA292493AAD2C3EE/CrashReportClient.ini @@ -0,0 +1,7 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 +Stall.RecordDump=false +Ensure.RecordDump=true + diff --git a/BackroomsDigitalArt/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini b/BackroomsDigitalArt/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini index 8cfb26361a7daa6b1aed7c92908fbb0c6c749637..dba20f759f99333d18263ad409f299f1ba24b826 100644 --- a/BackroomsDigitalArt/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini +++ b/BackroomsDigitalArt/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini @@ -163,7 +163,7 @@ MaterialForDroppedTextures=None MaterialParamsForDroppedTextures=() EditorViews=(("/Temp/Untitled_1.Untitled_1", (LevelViewportsInfo=((CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=126499.845762,Y=13588.173825,Z=99878.071815),CamRotation=(Pitch=-25.988928,Yaw=194.801831,Roll=-0.000001)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))),("/Game/BackroomsMap.BackroomsMap", (LevelViewportsInfo=((CamPosition=(X=15182.482442,Y=-3011.581984,Z=1845.385342),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=15182.482442,Y=-3011.581984,Z=1845.385342),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=15182.482442,Y=-3011.581984,Z=1845.385342),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=-11075.831326,Y=16766.487769,Z=14635.527121),CamRotation=(Pitch=-31.500002,Yaw=-419.000006,Roll=0.000000)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True))))) EditorViews=(("/Temp/Untitled_1.Untitled_1", (LevelViewportsInfo=((CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=126499.845762,Y=13588.173825,Z=99878.071815),CamRotation=(Pitch=-25.988928,Yaw=194.801831,Roll=-0.000001)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))),("/Game/BackroomsMap.BackroomsMap", (LevelViewportsInfo=((CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=7412.648093,Y=7419.729306,Z=8038.257640),CamRotation=(Pitch=-40.199900,Yaw=-464.400007,Roll=0.000000)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))),("/Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap", (LevelViewportsInfo=((CamPosition=(X=39.331596,Y=56.438354,Z=104.521103),CamOrthoZoom=250.000000),(CamPosition=(X=39.331596,Y=56.438354,Z=104.521103),CamOrthoZoom=250.000000),(CamPosition=(X=39.331596,Y=56.438354,Z=104.521103),CamOrthoZoom=250.000000),(CamPosition=(X=-431.752248,Y=522.714409,Z=894.663704),CamRotation=(Pitch=-42.199982,Yaw=651.397680,Roll=0.000004)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True))))) -EditorViews=(("/Temp/Untitled_1.Untitled_1", (LevelViewportsInfo=((CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=126499.845762,Y=13588.173825,Z=99878.071815),CamRotation=(Pitch=-25.988928,Yaw=194.801831,Roll=-0.000001)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))),("/Game/BackroomsMap.BackroomsMap", (LevelViewportsInfo=((CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=8747.534069,Y=-1556.802237,Z=2489.271783),CamRotation=(Pitch=-71.399901,Yaw=-89.890408,Roll=0.000000)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))),("/Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap", (LevelViewportsInfo=((CamPosition=(X=39.331596,Y=56.438354,Z=104.521103),CamOrthoZoom=250.000000),(CamPosition=(X=39.331596,Y=56.438354,Z=104.521103),CamOrthoZoom=250.000000),(CamPosition=(X=39.331596,Y=56.438354,Z=104.521103),CamOrthoZoom=250.000000),(CamPosition=(X=-431.752248,Y=522.714409,Z=894.663704),CamRotation=(Pitch=-42.199982,Yaw=651.397680,Roll=0.000004)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True))))) +EditorViews=(("/Temp/Untitled_1.Untitled_1", (LevelViewportsInfo=((CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=126499.845762,Y=13588.173825,Z=99878.071815),CamRotation=(Pitch=-25.988928,Yaw=194.801831,Roll=-0.000001)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))),("/Game/BackroomsMap.BackroomsMap", (LevelViewportsInfo=((CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=3884.847207,Y=4552.784811,Z=3445.332412),CamRotation=(Pitch=-19.000000,Yaw=-76.800001,Roll=0.000000)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))),("/Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap", (LevelViewportsInfo=((CamPosition=(X=39.331596,Y=56.438354,Z=104.521103),CamOrthoZoom=250.000000),(CamPosition=(X=39.331596,Y=56.438354,Z=104.521103),CamOrthoZoom=250.000000),(CamPosition=(X=39.331596,Y=56.438354,Z=104.521103),CamOrthoZoom=250.000000),(CamPosition=(X=-431.752248,Y=522.714409,Z=894.663704),CamRotation=(Pitch=-42.199982,Yaw=651.397680,Roll=0.000004)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True))))) None======= None======= None======= @@ -196,7 +196,7 @@ StaticMeshActor=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physic PlayerStart=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform PlayerStart=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform CapsuleComponent= -CapsuleComponent=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,MonsterAI_Child_C.Physics.ConstraintsGroup,MonsterAI_C.Physics.ConstraintsGroup +CapsuleComponent= MaterialEditorInstanceConstant=MaterialEditorInstanceConstant.ParameterGroups.Global Scalar Parameter Values,MaterialEditorInstanceConstant.ParameterGroups.Global Vector Parameter Values,MaterialEditorInstanceConstant.ParameterGroups.Grid Properties,MaterialEditorInstanceConstant.ParameterGroups.Checker,MaterialEditorInstanceConstant.ParameterGroups.Side Tint,MaterialEditorInstanceConstant.ParameterGroups.Water Level,MaterialEditorInstanceConstant.General.MaterialPropertyOverrideGroup MaterialEditorInstanceConstant=MaterialEditorInstanceConstant.ParameterGroups.Global Scalar Parameter Values,MaterialEditorInstanceConstant.ParameterGroups.Global Vector Parameter Values,MaterialEditorInstanceConstant.ParameterGroups.Grid Properties,MaterialEditorInstanceConstant.ParameterGroups.Checker,MaterialEditorInstanceConstant.ParameterGroups.Side Tint,MaterialEditorInstanceConstant.ParameterGroups.Water Level,MaterialEditorInstanceConstant.General.MaterialPropertyOverrideGroup BrushComponent=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod @@ -206,7 +206,7 @@ PostProcessVolume=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Phys TextRenderActor=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform TextRenderActor=StaticMeshActor.TransformCommon.Transform,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens SceneComponent=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod -SceneComponent=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,MonsterAI_Child_C.Physics.ConstraintsGroup,MonsterAI_C.Physics.ConstraintsGroup +SceneComponent=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,MonsterAI_Child_C.Physics.ConstraintsGroup,MonsterAI_C.Physics.ConstraintsGroup None======= None======= None======= @@ -219,11 +219,11 @@ MeshNaniteSettings= RectLight=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup MonsterAI_Child_C=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,MonsterAI_Child_C.Physics.ConstraintsGroup,MonsterAI_C.Physics.ConstraintsGroup TargetPoint=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,MonsterAI_Child_C.Physics.ConstraintsGroup,MonsterAI_C.Physics.ConstraintsGroup -K2Node_VariableGet=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod +K2Node_VariableGet=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,MonsterAI_Child_C.Physics.ConstraintsGroup,MonsterAI_C.Physics.ConstraintsGroup TriggerBox=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform PropertyWrapper=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,MonsterAI_Child_C.Physics.ConstraintsGroup,MonsterAI_C.Physics.ConstraintsGroup Brush=StaticMeshActor.TransformCommon.Transform,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens -SkeletalMeshComponent=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,SkeletalMeshComponent.Physics.ConstraintsGroup,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,MonsterAI_Child_C.Physics.ConstraintsGroup,MonsterAI_C.Physics.ConstraintsGroup +SkeletalMeshComponent=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,MonsterAI_Child_C.Physics.ConstraintsGroup,MonsterAI_C.Physics.ConstraintsGroup NavMeshBoundsVolume=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod Lamp_C=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,MonsterAI_Child_C.Physics.ConstraintsGroup,MonsterAI_C.Physics.ConstraintsGroup RectLightComponent=RectLightComponent.TransformCommon.Transform @@ -359,14 +359,14 @@ ArrowComponent=VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VR K2Node_EnhancedInputAction=VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup PostProcessComponent=PostProcessComponent.PostProcessVolume.Rendering Features,PostProcessComponent.PostProcessVolume.Lens,PostProcessComponent.PostProcessVolume.Lens Blueprint_door_C=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform -K2Node_VariableSet=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod +K2Node_VariableSet=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,MonsterAI_Child_C.Physics.ConstraintsGroup,MonsterAI_C.Physics.ConstraintsGroup K2Node_Timeline=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform EdGraph=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform K2Node_Variable=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform K2Node_Tunnel=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform BP_VHS_C=StaticMeshActor.TransformCommon.Transform,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens Light_Tunnels_C=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform -Blueprint_door_start_C=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens +Blueprint_door_start_C=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,MonsterAI_Child_C.Physics.ConstraintsGroup,MonsterAI_C.Physics.ConstraintsGroup Blueprint_door_start_end_C=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens K2Node_CustomEvent=VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform BillboardComponent= @@ -390,13 +390,13 @@ B_MannequinsXR_C=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Le TryGrab=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform K2Node_MacroInstance=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform Phone_pickup_C=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens -DirectionalLight=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform +DirectionalLight=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,MonsterAI_Child_C.Physics.ConstraintsGroup,MonsterAI_C.Physics.ConstraintsGroup [EditorStartup] LastLevel=/Game/BackroomsMap [AssetEditorSubsystem] -CleanShutdown=False +CleanShutdown=True DebuggerAttached=False None======= None======= @@ -749,6 +749,7 @@ UMGEditorProjectSettings.Designer=True UMGEditorProjectSettings.Designer=True UMGEditorProjectSettings.Designer=True UMGEditorProjectSettings.Designer=True +UMGEditorProjectSettings.Designer=True None======= None======= None======= @@ -2850,7 +2851,6 @@ SkeletalMesh.Sampling=True SkeletalMesh.Deformer=True SkeletalMesh.Rendering=True RecastNavMesh.TransformCommon=True -UMGEditorProjectSettings.Designer =True K2Node_InputKey.Input=True K2Node_InputKey.Modifier=True MonsterAI_Child_C.SkeletalMesh=True @@ -3206,9 +3206,9 @@ MaterialEditorInstanceConstant="\"Object\" " PreviewMeshCollection="\"Object\" \"Object.SkeletalMeshes\" " DataAsset="\"Object\" \"Object.SkeletalMeshes\" " MonsterAI_Child_C="\"Object\" \"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.Mesh.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CharacterMovement.Object.Character Movement: Walking.CurrentFloor\" \"Object.Character.CharacterMovement.Object.NavMovement.NavAgentProps\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance.WalkableSlopeOverride\" " -MonsterAI_C="\"Object\" \"Object.Default.station\" " -Character="\"Object\" \"Object.Default.station\" " -Pawn="\"Object\" \"Object.Default.station\" " +MonsterAI_C="\"Object\" " +Character="\"Object\" " +Pawn="\"Object\" " StaticMeshActor="\"Object\" \"Object.StaticMeshActor.StaticMeshComponent.Object.Lighting.LightmassSettings\" \"Object.StaticMeshActor.StaticMeshComponent.Object.Collision.BodyInstance\" " NavMeshBoundsVolume="\"Object\" \"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" " GeomModifier_Extrude="\"Object.Settings\" " @@ -3652,10 +3652,10 @@ K2Node_InputKey="\"Object\" " PreserveScaleRatio=False [AssetEditorSubsystemRecents] -MRUItem0=/Game/GameMap/Locker/LockerHide -MRUItem1=/Game/GameMap/Door/Blueprint_door_end -MRUItem2=/Game/GameMap/Door/Blueprint_door -MRUItem3=/Game/Monster/MonsterAI +MRUItem0=/Game/Monster/MonsterAI +MRUItem1=/Game/GameMap/Locker/LockerHide +MRUItem2=/Game/GameMap/Door/Blueprint_door_end +MRUItem3=/Game/GameMap/Door/Blueprint_door MRUItem4=/Game/GameMap/Abgrund/Light_Tunnels MRUItem5=/Game/GameMap/Props/Phone_pickup MRUItem6=/Game/VRTemplate/Blueprints/WidgetMenu @@ -3957,7 +3957,7 @@ FourPanes2x2.Viewport 1.MaximizedViewport=FourPanes2x2.Viewport 1.Viewport1 [Directories2] UNR=F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content -UNR=../../../../../digital_art/BackroomsDigitalArt/Content +UNR=F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content None======= BRUSH=G:/digital_art/BackroomsDigitalArt/Content/ FBX=G:/digital_art/BackroomsDigitalArt/Content/ @@ -5020,7 +5020,7 @@ AddContentDialog.TimeStamp=2023.12.13-15.01.03 AddContentDialog.LastCompileMethod=External WidgetCarousel.TimeStamp=2023.12.13-15.01.32 WidgetCarousel.LastCompileMethod=External -ExternalImagePicker.TimeStamp=2023.11.18-15.00.33 +ExternalImagePicker.TimeStamp=2023.12.13-15.01.14 ExternalImagePicker.LastCompileMethod=External HierarchicalLODOutliner.TimeStamp=2023.12.13-15.01.15 HierarchicalLODOutliner.LastCompileMethod=External @@ -5110,11 +5110,11 @@ LauncherServices.LastCompileMethod=Unknown [Python] LastDirectory= RecentsFiles=M:/EpicGames/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py +RecentsFiles=M:/EpicGames/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py RecentsFiles=E:/Unreal Engine 5.3/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py RecentsFiles=G:/UnrealEngines/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py RecentsFiles=G:/UnrealEngines/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py RecentsFiles=E:/Unreal Engine 5.3/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py -RecentsFiles=M:/EpicGames/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py RecentsFiles=C:/Program Files/Epic Games/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py RecentsFiles=E:/Games/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py None======= diff --git a/BackroomsDigitalArt/Saved/Config/WindowsEditor/Engine.ini b/BackroomsDigitalArt/Saved/Config/WindowsEditor/Engine.ini index f1350684ab10e66d17e9cebaf20e891a42db03e8..ce3e2010bc6d32635c0185f33d7b7b0577bb02da 100644 --- a/BackroomsDigitalArt/Saved/Config/WindowsEditor/Engine.ini +++ b/BackroomsDigitalArt/Saved/Config/WindowsEditor/Engine.ini @@ -84,11 +84,3 @@ FlipNormalMapGreenChannel=False AdvancedMode=False None======= -[WindowsApplication.Accessibility] -StickyKeysHotkey=False -ToggleKeysHotkey=False -FilterKeysHotkey=False -StickyKeysConfirmation=True -ToggleKeysConfirmation=False -FilterKeysConfirmation=False - diff --git a/BackroomsDigitalArt/Saved/Config/WorldState/727578277.json b/BackroomsDigitalArt/Saved/Config/WorldState/727578277.json index ca45ca7ad14ad2a2a38dbe7ddbf0b25758f7c346..eb9da4b4835bc14b4be1d63ee4e7eeafe57ffc1b 100644 Binary files a/BackroomsDigitalArt/Saved/Config/WorldState/727578277.json and b/BackroomsDigitalArt/Saved/Config/WorldState/727578277.json differ diff --git a/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt-backup-2024.01.21-16.41.16.log b/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt-backup-2024.01.21-16.41.16.log deleted file mode 100644 index 5a15df61580db01dfd281a55e32ac1b7f5e69b05..0000000000000000000000000000000000000000 --- a/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt-backup-2024.01.21-16.41.16.log +++ /dev/null @@ -1,3384 +0,0 @@ -Log file open, 01/21/24 15:59:11 -LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) -LogWindows: File 'aqProf.dll' does not exist -LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). -LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) -LogWindows: File 'VtuneApi.dll' does not exist -LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) -LogWindows: File 'VtuneApi32e.dll' does not exist -LogWindows: Started CrashReportClient (pid=14496) -LogWindows: Custom abort handler registered for crash reporting. -LogInit: Display: Running engine for game: BackroomsDigitalArt -LogCore: UnrealTraceServer: Trace store launch successful -LogTrace: Initializing trace... -LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region' -LogTrace: Finished trace initialization. -LogCsvProfiler: Display: Metadata set : platform="Windows" -LogCsvProfiler: Display: Metadata set : config="Development" -LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.3-CL-29314046" -LogCsvProfiler: Display: Metadata set : engineversion="5.3.2-29314046+++UE5+Release-5.3" -LogCsvProfiler: Display: Metadata set : os="Windows 11 (23H2) [10.0.22631.3007] " -LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 5800X 8-Core Processor" -LogCsvProfiler: Display: Metadata set : pgoenabled="0" -LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" -LogCsvProfiler: Display: Metadata set : ltoenabled="0" -LogCsvProfiler: Display: Metadata set : asan="0" -LogCsvProfiler: Display: Metadata set : commandline="" G:\digital_art\BackroomsDigitalArt\BackroomsDigitalArt.uproject"" -LogCsvProfiler: Display: Metadata set : loginid="a9045eb54873e8e51d9f288acbb7c9e1" -LogCsvProfiler: Display: Metadata set : llm="0" -LogStats: Stats thread started at 0.453992 -LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' -LogInit: Session CrashGUID >==================================================== - Session CrashGUID > UECC-Windows-E7084ED04904F0A77D9C169B3011E037 - Session CrashGUID >==================================================== -LogConfig: Display: Loading Mac ini files took 0.02 seconds -LogConfig: Display: Loading VulkanPC ini files took 0.02 seconds -LogConfig: Display: Loading IOS ini files took 0.02 seconds -LogConfig: Display: Loading Android ini files took 0.02 seconds -LogConfig: Display: Loading Unix ini files took 0.02 seconds -LogConfig: Display: Loading Windows ini files took 0.03 seconds -LogConfig: Display: Loading TVOS ini files took 0.03 seconds -LogConfig: Display: Loading Linux ini files took 0.03 seconds -LogConfig: Display: Loading LinuxArm64 ini files took 0.03 seconds -LogAssetRegistry: Display: Asset registry cache read as 17.7 MiB from ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_0.bin -LogPluginManager: Mounting Engine plugin Bridge -LogPluginManager: Mounting Engine plugin FastBuildController -LogPluginManager: Mounting Engine plugin EnhancedInput -LogPluginManager: Found config from plugin[EnhancedInput] Input -LogPluginManager: Mounting Engine plugin MeshPainting -LogPluginManager: Mounting Engine plugin TraceUtilities -LogPluginManager: Mounting Engine plugin XGEController -LogPluginManager: Mounting Engine plugin Paper2D -LogPluginManager: Mounting Engine plugin AvfMedia -LogPluginManager: Mounting Engine plugin AndroidMedia -LogPluginManager: Mounting Engine plugin ImgMedia -LogPluginManager: Mounting Engine plugin MediaPlate -LogPluginManager: Mounting Engine plugin MediaPlayerEditor -LogPluginManager: Mounting Engine plugin MediaCompositing -LogPluginManager: Mounting Engine plugin WebMMedia -LogPluginManager: Mounting Engine plugin WmfMedia -LogPluginManager: Mounting Engine plugin AISupport -LogPluginManager: Mounting Engine plugin InterchangeTests -LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor -LogPluginManager: Mounting Engine plugin OnlineBase -LogPluginManager: Mounting Engine plugin OnlineServices -LogPluginManager: Mounting Engine plugin OnlineSubsystem -LogPluginManager: Mounting Engine plugin OnlineSubsystemNull -LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils -LogPluginManager: Mounting Engine plugin AlembicImporter -LogPluginManager: Mounting Engine plugin Niagara -LogPluginManager: Mounting Engine plugin Takes -LogPluginManager: Mounting Engine plugin LauncherChunkInstaller -LogPluginManager: Mounting Engine plugin ActorSequence -LogPluginManager: Mounting Engine plugin GameplayCameras -LogPluginManager: Mounting Engine plugin CameraShakePreviewer -LogPluginManager: Mounting Engine plugin InterchangeEditor -LogPluginManager: Mounting Engine plugin Interchange -LogPluginManager: Mounting Engine plugin LevelSequenceEditor -LogPluginManager: Mounting Engine plugin SequencerScripting -LogPluginManager: Mounting Engine plugin TemplateSequence -LogPluginManager: Mounting Engine plugin OodleNetwork -LogPluginManager: Mounting Engine plugin TcpMessaging -LogPluginManager: Mounting Engine plugin UdpMessaging -LogPluginManager: Mounting Engine plugin VariantManagerContent -LogPluginManager: Mounting Engine plugin VariantManager -LogPluginManager: Mounting Engine plugin DatasmithContent -LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess -LogPluginManager: Mounting Engine plugin AnimationSharing -LogPluginManager: Mounting Engine plugin GLTFExporter -LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting Engine plugin GitSourceControl -LogPluginManager: Mounting Engine plugin PixWinPlugin -LogPluginManager: Mounting Engine plugin DumpGPUServices -LogPluginManager: Mounting Engine plugin PerforceSourceControl -LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess -LogPluginManager: Mounting Engine plugin NullSourceCodeAccess -LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess -LogPluginManager: Mounting Engine plugin RenderDocPlugin -LogPluginManager: Mounting Engine plugin PluginUtils -LogPluginManager: Mounting Engine plugin PropertyAccessNode -LogPluginManager: Mounting Engine plugin TextureFormatOodle -LogPluginManager: Mounting Engine plugin PlasticSourceControl -LogPluginManager: Mounting Engine plugin SubversionSourceControl -LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting Engine plugin TraceDataFilters -LogPluginManager: Mounting Engine plugin UObjectPlugin -LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess -LogPluginManager: Mounting Engine plugin AutomationUtils -LogPluginManager: Mounting Engine plugin ChaosCloth -LogPluginManager: Mounting Engine plugin BackChannel -LogPluginManager: Mounting Engine plugin ChaosCaching -LogPluginManager: Mounting Engine plugin ChaosClothEditor -LogPluginManager: Mounting Engine plugin ChaosEditor -LogPluginManager: Mounting Engine plugin ChaosSolverPlugin -LogPluginManager: Mounting Engine plugin ChaosUserDataPT -LogPluginManager: Mounting Engine plugin CharacterAI -LogPluginManager: Mounting Engine plugin ChaosNiagara -LogPluginManager: Mounting Engine plugin Dataflow -LogPluginManager: Mounting Engine plugin Fracture -LogPluginManager: Mounting Engine plugin FullBodyIK -LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin -LogPluginManager: Mounting Engine plugin GeometryFlow -LogPluginManager: Mounting Engine plugin LocalizableMessage -LogPluginManager: Mounting Engine plugin MeshLODToolset -LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp -LogPluginManager: Mounting Engine plugin OpenImageDenoise -LogPluginManager: Mounting Engine plugin PlatformCrypto -LogPluginManager: Mounting Engine plugin PlanarCut -LogPluginManager: Mounting Engine plugin ProxyLODPlugin -LogPluginManager: Mounting Engine plugin SkeletalReduction -LogPluginManager: Mounting Engine plugin PythonScriptPlugin -LogPluginManager: Mounting Engine plugin StaticMeshEditorModeling -LogPluginManager: Mounting Engine plugin StructUtils -LogPluginManager: Mounting Engine plugin ToolPresets -LogPluginManager: Mounting Engine plugin AssetManagerEditor -LogPluginManager: Mounting Engine plugin BlueprintHeaderView -LogPluginManager: Mounting Engine plugin ChangelistReview -LogPluginManager: Mounting Engine plugin DataValidation -LogPluginManager: Mounting Engine plugin CryptoKeys -LogPluginManager: Mounting Engine plugin CurveEditorTools -LogPluginManager: Mounting Engine plugin EditorDebugTools -LogPluginManager: Mounting Engine plugin EngineAssetDefinitions -LogPluginManager: Mounting Engine plugin GameplayTagsEditor -LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard -LogPluginManager: Mounting Engine plugin MaterialAnalyzer -LogPluginManager: Mounting Engine plugin GeometryMode -LogPluginManager: Mounting Engine plugin FacialAnimation -LogPluginManager: Mounting Engine plugin MacGraphicsSwitching -LogPluginManager: Mounting Engine plugin EditorScriptingUtilities -LogPluginManager: Mounting Engine plugin ActorLayerUtilities -LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode -LogPluginManager: Mounting Engine plugin SequencerAnimTools -LogPluginManager: Mounting Engine plugin SpeedTreeImporter -LogPluginManager: Mounting Engine plugin UVEditor -LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities -LogPluginManager: Mounting Engine plugin PluginBrowser -LogPluginManager: Mounting Engine plugin AndroidFileServer -LogPluginManager: Mounting Engine plugin AppleImageUtils -LogPluginManager: Mounting Engine plugin AndroidMoviePlayer -LogPluginManager: Mounting Engine plugin AppleMoviePlayer -LogPluginManager: Mounting Engine plugin AndroidPermission -LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector -LogPluginManager: Mounting Engine plugin AudioCapture -LogPluginManager: Mounting Engine plugin AssetTags -LogPluginManager: Mounting Engine plugin ArchVisCharacter -LogPluginManager: Mounting Engine plugin AudioSynesthesia -LogPluginManager: Mounting Engine plugin CableComponent -LogPluginManager: Mounting Engine plugin ChunkDownloader -LogPluginManager: Mounting Engine plugin AudioWidgets -LogPluginManager: Mounting Engine plugin CustomMeshComponent -LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting Engine plugin GeometryCache -LogPluginManager: Mounting Engine plugin GooglePAD -LogPluginManager: Mounting Engine plugin GoogleCloudMessaging -LogPluginManager: Mounting Engine plugin GeometryProcessing -LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector -LogPluginManager: Mounting Engine plugin InputDebugging -LogPluginManager: Found config from plugin[InputDebugging] Input -LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary -LogPluginManager: Mounting Engine plugin MeshModelingToolset -LogPluginManager: Mounting Engine plugin MsQuic -LogPluginManager: Mounting Engine plugin MobilePatchingUtils -LogPluginManager: Mounting Engine plugin Metasound -LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector -LogPluginManager: Mounting Engine plugin OpenXR -LogPluginManager: Mounting Engine plugin OpenXREyeTracker -LogPluginManager: Mounting Engine plugin OpenXRHandTracking -LogPluginManager: Mounting Engine plugin ProceduralMeshComponent -LogPluginManager: Mounting Engine plugin PropertyAccessEditor -LogPluginManager: Mounting Engine plugin SignificanceManager -LogPluginManager: Mounting Engine plugin RigVM -LogPluginManager: Mounting Engine plugin SoundFields -LogPluginManager: Mounting Engine plugin ResonanceAudio -LogPluginManager: Mounting Engine plugin WaveTable -LogPluginManager: Mounting Engine plugin WebMMoviePlayer -LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector -LogPluginManager: Mounting Engine plugin Synthesis -LogPluginManager: Mounting Engine plugin WindowsMoviePlayer -LogPluginManager: Mounting Engine plugin XRBase -LogPluginManager: Mounting Engine plugin AnimationData -LogPluginManager: Mounting Engine plugin ACLPlugin -LogPluginManager: Mounting Engine plugin AnimationModifierLibrary -LogPluginManager: Mounting Engine plugin ControlRigSpline -LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis -LogPluginManager: Mounting Engine plugin LiveLink -LogPluginManager: Mounting Engine plugin ControlRig -LogPluginManager: Mounting Engine plugin IKRig -LogPluginManager: Mounting Engine plugin ObjectMixer -LogPluginManager: Mounting Engine plugin LightMixer -LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS -LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource -LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource -LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource -LogPluginManager: Mounting Engine plugin SQLiteCore -LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay -LogPluginManager: Mounting Engine plugin ConcertMain -LogPluginManager: Mounting Engine plugin ConcertSyncClient -LogPluginManager: Mounting Engine plugin ConcertSyncCore -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/StaticMeshEditorModeling/Content/' mounted to '/StaticMeshEditorModeling/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXR/Content/' mounted to '/OpenXR/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXREyeTracker/Content/' mounted to '/OpenXREyeTracker/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXRHandTracking/Content/' mounted to '/OpenXRHandTracking/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Content/' mounted to '/ConcertSyncClient/' -SourceControl: Revision control is disabled -SourceControl: Revision control is disabled -SourceControl: Revision control is disabled -LogInit: Using libcurl 8.4.0 -LogInit: - built for Windows -LogInit: - supports SSL with OpenSSL/1.1.1t -LogInit: - supports HTTP deflate (compression) using libz 1.2.13 -LogInit: - other features: -LogInit: CURL_VERSION_SSL -LogInit: CURL_VERSION_LIBZ -LogInit: CURL_VERSION_IPV6 -LogInit: CURL_VERSION_ASYNCHDNS -LogInit: CURL_VERSION_LARGEFILE -LogInit: CurlRequestOptions (configurable via config and command line): -LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate -LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy -LogInit: - bDontReuseConnections = false - Libcurl will reuse connections -LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host -LogInit: - LocalHostAddr = Default -LogInit: - BufferSize = 65536 -LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 -LogOnline: OSS: Created online subsystem instance for: NULL -LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] -LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) -LogWindows: File 'WinPixGpuCapturer.dll' does not exist -PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. -LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] -RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. -LogHMD: OpenXRHMDModule::InitInstance using DefaultLoader. -LogHMD: OpenXR runtime supported extensions: -LogHMD: XR_KHR_vulkan_enable -LogHMD: XR_KHR_vulkan_enable2 -LogHMD: XR_KHR_D3D11_enable -LogHMD: XR_KHR_D3D12_enable -LogHMD: XR_KHR_opengl_enable -LogHMD: XR_KHR_win32_convert_performance_counter_time -LogHMD: XR_EXT_win32_appcontainer_compatible -LogHMD: XR_KHR_binding_modification -LogHMD: XR_KHR_composition_layer_depth -LogHMD: XR_KHR_visibility_mask -LogHMD: XR_EXT_active_action_set_priority -LogHMD: XR_EXT_dpad_binding -LogHMD: XR_EXT_frame_composition_report -LogHMD: XR_EXT_hand_tracking -LogHMD: XR_EXT_hand_joints_motion_range -LogHMD: XR_EXT_hp_mixed_reality_controller -LogHMD: XR_EXT_palm_pose -LogHMD: XR_FB_display_refresh_rate -LogHMD: XR_HTC_vive_cosmos_controller_interaction -LogHMD: XR_HTC_vive_focus3_controller_interaction -LogHMD: XR_HTC_vive_wrist_tracker_interaction -LogHMD: XR_MND_headless -LogHMD: XR_VALVE_analog_threshold -LogHMD: XR_HTCX_vive_tracker_interaction -LogHMD: XR_EXT_debug_utils -LogHMD: Optional extension XR_KHR_vulkan_swapchain_format_list is not available -LogHMD: Optional extension XR_FB_foveation_vulkan is not available -LogHMD: Optional extension XR_KHR_composition_layer_cylinder is not available -LogHMD: Optional extension XR_KHR_composition_layer_equirect is not available -LogHMD: Optional extension XR_VARJO_quad_views is not available -LogHMD: Optional extension XR_EPIC_view_configuration_fov is not available -LogHMD: Optional extension XR_FB_composition_layer_alpha_blend is not available -LogHMD: Optional extension XR_FB_foveation is not available -LogHMD: Optional extension XR_FB_swapchain_update_state is not available -LogHMD: Optional extension XR_FB_foveation_configuration is not available -LogHMD: Optional extension XR_OCULUS_audio_device_guid is not available -LogHMD: Warning: Required extension XR_EXT_eye_gaze_interaction is not available -LogHMD: Could not enable all required OpenXR extensions for OpenXREyeTracker on current system. This plugin will be loaded but ignored, but will be enabled on a target platform that supports the required extension. -LogHMD: Initialized OpenXR on SteamVR/OpenXR runtime version 2.2.3 -LogInit: ExecutableName: UnrealEditor.exe -LogInit: Build: ++UE5+Release-5.3-CL-29314046 -LogInit: Engine Version: 5.3.2-29314046+++UE5+Release-5.3 -LogInit: Compatible Engine Version: 5.3.0-27405482+++UE5+Release-5.3 -LogInit: Net CL: 27405482 -LogInit: OS: Windows 11 (23H2) [10.0.22631.3007] (), CPU: AMD Ryzen 7 5800X 8-Core Processor , GPU: AMD Radeon RX 6800 -LogInit: Compiled (64-bit): Nov 3 2023 16:09:16 -LogInit: Architecture: x64 -LogInit: Compiled with Visual C++: 19.36.32537.00 -LogInit: Build Configuration: Development -LogInit: Branch Name: ++UE5+Release-5.3 -LogInit: Command Line: -LogInit: Base Directory: G:/UnrealEngines/UE_5.3/Engine/Binaries/Win64/ -LogInit: Allocator: Mimalloc -LogInit: Installed Engine Build: 1 -LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no -LogDevObjectVersion: Number of dev versions registered: 36 -LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 -LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 -LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 -LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 -LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 -LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 -LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 -LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 -LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 -LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 -LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 47 -LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 -LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 -LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 -LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 -LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 -LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 -LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 -LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 -LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 111 -LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 2 -LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10 -LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 11 -LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 -LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 -LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 -LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 -LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 -LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 -LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 -LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 118 -LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 47 -LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 -LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0 -LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 -LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 -LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. -LogInit: Object subsystem initialized -LogConfig: Set CVar [[con.DebugEarlyDefault:1]] -LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created -LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created -LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created -LogConfig: Set CVar [[r.setres:1280x720]] -LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created -LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created -LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created -LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created -LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] -[2024.01.21-14.59.13:863][ 0]LogConfig: Set CVar [[r.VSync:0]] -[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] -[2024.01.21-14.59.13:864][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] -[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created -[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created -[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] -[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created -[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] -[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] -[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] -[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] -[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] -[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]] -[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]] -[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] -[2024.01.21-14.59.13:864][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] -[2024.01.21-14.59.13:864][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] -[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] -[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] -[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] -[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] -[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] -[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created -[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] -[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created -[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created -[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created -[2024.01.21-14.59.13:864][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] -[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]] -[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] -[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] -[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] -[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] -[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] -[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] -[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] -[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]] -[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] -[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]] -[2024.01.21-14.59.13:864][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] -[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created -[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created -[2024.01.21-14.59.13:864][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] -[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created -[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created -[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created -[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created -[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created -[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created -[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created -[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created -[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created -[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created -[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created -[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created -[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created -[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created -[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created -[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created -[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created -[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created -[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created -[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created -[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created -[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created -[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created -[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created -[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created -[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created -[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created -[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created -[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created -[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created -[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created -[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created -[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created -[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created -[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created -[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created -[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created -[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created -[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created -[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created -[2024.01.21-14.59.13:865][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]] -[2024.01.21-14.59.13:865][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.AOQuality:2]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.DetailMode:2]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.01.21-14.59.13:865][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] -[2024.01.21-14.59.13:867][ 0]LogRHI: Using Default RHI: D3D11 -[2024.01.21-14.59.13:867][ 0]LogRHI: Using Highest Feature Level of D3D11: SM5 -[2024.01.21-14.59.13:867][ 0]LogRHI: Loading RHI module D3D11RHI -[2024.01.21-14.59.13:915][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll -[2024.01.21-14.59.13:915][ 0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system. -[2024.01.21-14.59.13:917][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 -[2024.01.21-14.59.13:917][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_1 -[2024.01.21-14.59.13:917][ 0]LogD3D11RHI: D3D11 adapters: -[2024.01.21-14.59.13:918][ 0]LogD3D11RHI: Testing D3D11 Adapter 0: -[2024.01.21-14.59.13:918][ 0]LogD3D11RHI: Description : AMD Radeon RX 6800 -[2024.01.21-14.59.13:918][ 0]LogD3D11RHI: VendorId : 1002 -[2024.01.21-14.59.13:918][ 0]LogD3D11RHI: DeviceId : 73bf -[2024.01.21-14.59.13:918][ 0]LogD3D11RHI: SubSysId : e3a1002 -[2024.01.21-14.59.13:918][ 0]LogD3D11RHI: Revision : 00c3 -[2024.01.21-14.59.13:918][ 0]LogD3D11RHI: DedicatedVideoMemory : 17130807296 bytes -[2024.01.21-14.59.13:918][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.01.21-14.59.13:918][ 0]LogD3D11RHI: SharedSystemMemory : 17120491520 bytes -[2024.01.21-14.59.13:918][ 0]LogD3D11RHI: AdapterLuid : 0 89856 -[2024.01.21-14.59.13:998][ 0]LogD3D11RHI: 0. 'AMD Radeon RX 6800' (Feature Level 11_1) -[2024.01.21-14.59.13:998][ 0]LogD3D11RHI: 16337/0/16327 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x1002 -[2024.01.21-14.59.13:998][ 0]LogD3D11RHI: Testing D3D11 Adapter 1: -[2024.01.21-14.59.13:998][ 0]LogD3D11RHI: Description : Microsoft Basic Render Driver -[2024.01.21-14.59.13:998][ 0]LogD3D11RHI: VendorId : 1414 -[2024.01.21-14.59.13:998][ 0]LogD3D11RHI: DeviceId : 008c -[2024.01.21-14.59.13:998][ 0]LogD3D11RHI: SubSysId : 0000 -[2024.01.21-14.59.13:998][ 0]LogD3D11RHI: Revision : 0000 -[2024.01.21-14.59.13:998][ 0]LogD3D11RHI: DedicatedVideoMemory : 0 bytes -[2024.01.21-14.59.13:998][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.01.21-14.59.13:998][ 0]LogD3D11RHI: SharedSystemMemory : 17120491520 bytes -[2024.01.21-14.59.13:999][ 0]LogD3D11RHI: AdapterLuid : 0 94040 -[2024.01.21-14.59.14:000][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_1) -[2024.01.21-14.59.14:000][ 0]LogD3D11RHI: 0/0/16327 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 -[2024.01.21-14.59.14:000][ 0]LogD3D11RHI: Chosen D3D11 Adapter: -[2024.01.21-14.59.14:000][ 0]LogD3D11RHI: Description : AMD Radeon RX 6800 -[2024.01.21-14.59.14:000][ 0]LogD3D11RHI: VendorId : 1002 -[2024.01.21-14.59.14:000][ 0]LogD3D11RHI: DeviceId : 73bf -[2024.01.21-14.59.14:000][ 0]LogD3D11RHI: SubSysId : e3a1002 -[2024.01.21-14.59.14:000][ 0]LogD3D11RHI: Revision : 00c3 -[2024.01.21-14.59.14:000][ 0]LogD3D11RHI: DedicatedVideoMemory : 17130807296 bytes -[2024.01.21-14.59.14:000][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.01.21-14.59.14:000][ 0]LogD3D11RHI: SharedSystemMemory : 17120491520 bytes -[2024.01.21-14.59.14:000][ 0]LogD3D11RHI: AdapterLuid : 0 89856 -[2024.01.21-14.59.14:000][ 0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used. -[2024.01.21-14.59.14:000][ 0]LogInit: Selected Device Profile: [WindowsEditor] -[2024.01.21-14.59.14:000][ 0]LogHAL: Display: Platform has ~ 32 GB [34240983040 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2024.01.21-14.59.14:000][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] -[2024.01.21-14.59.14:000][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] -[2024.01.21-14.59.14:001][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@2] File [Scalability] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:0.8]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@2] File [Scalability] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.FXAA.Quality:3]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:1]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:2]] -[2024.01.21-14.59.14:001][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:0]] deferred - dummy variable created -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:1]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@2] File [Scalability] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:4]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:1024]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.04]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:0.85]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:0.8]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:0.5]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:16]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:64]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:2048]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-0.5]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-0.5]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@2] File [Scalability] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.AOQuality:1]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:8]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:3]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:0]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:16]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:32]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:1]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:1]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:0]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:0]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:64]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:0]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@2] File [Scalability] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.SSR.Quality:2]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:1]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:2]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.2]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:1]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:0]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@2] File [Scalability] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:3]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.6]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.5]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:3]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.Upscale.Quality:2]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:0.8]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:0 ; lower gathering accumulator quality]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:2 ; Max3x3 postfilering method]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:1 ; no background occlusion]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:0 ; no bokeh simulation when scattering]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.04 ; only a maximum of 4% of scattered bokeh]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:0 ; no slight out of focus]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:0 ; faster temporal accumulation]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.012 ; required because of AccumulatorQuality=0]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.012 ; required because of AccumulatorQuality=0]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@2] File [Scalability] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:4]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:1]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:800]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@2] File [Scalability] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:48]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.SceneColorFormat:3]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.DetailMode:1]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:1]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.SSS.Quality:-1]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:1]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.SSGI.Quality:2]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:0.5]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:1]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:2]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:64.0]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:64.0]] -[2024.01.21-14.59.14:001][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:2]] deferred - dummy variable created -[2024.01.21-14.59.14:001][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@2] File [Scalability] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[foliage.DensityScale:0.8]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[grass.DensityScale:0.8]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@2] File [Scalability] -[2024.01.21-14.59.14:001][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2024.01.21-14.59.14:001][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] -[2024.01.21-14.59.14:001][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [G:/digital_art/BackroomsDigitalArt/Saved/Config/WindowsEditor/Editor.ini] -[2024.01.21-14.59.14:001][ 0]LogInit: Computer: DESKTOP-2MPQGVL -[2024.01.21-14.59.14:001][ 0]LogInit: User: Windowssucks -[2024.01.21-14.59.14:001][ 0]LogInit: CPU Page size=4096, Cores=8 -[2024.01.21-14.59.14:001][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2024.01.21-14.59.14:001][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) -[2024.01.21-14.59.14:001][ 0]LogMemory: Platform Memory Stats for WindowsEditor -[2024.01.21-14.59.14:001][ 0]LogMemory: Process Physical Memory: 493.75 MB used, 521.86 MB peak -[2024.01.21-14.59.14:001][ 0]LogMemory: Process Virtual Memory: 496.60 MB used, 496.60 MB peak -[2024.01.21-14.59.14:001][ 0]LogMemory: Physical Memory: 5633.64 MB used, 27021.11 MB free, 32654.75 MB total -[2024.01.21-14.59.14:001][ 0]LogMemory: Virtual Memory: 8405.90 MB used, 32248.85 MB free, 40654.75 MB total -[2024.01.21-14.59.14:001][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" -[2024.01.21-14.59.14:005][ 0]LogWindows: WindowsPlatformFeatures enabled -[2024.01.21-14.59.14:036][ 0]LogInit: Physics initialised using underlying interface: Chaos -[2024.01.21-14.59.14:038][ 0]LogInit: Using OS detected language (en-US). -[2024.01.21-14.59.14:038][ 0]LogInit: Using OS detected locale (en-DE). -[2024.01.21-14.59.14:044][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. -[2024.01.21-14.59.14:044][ 0]LogInit: Setting process to per monitor DPI aware -[2024.01.21-14.59.14:195][ 0]LogWindowsTextInputMethodSystem: Available input methods: -[2024.01.21-14.59.14:195][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). -[2024.01.21-14.59.14:195][ 0]LogWindowsTextInputMethodSystem: - English (Germany) - (Keyboard). -[2024.01.21-14.59.14:195][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). -[2024.01.21-14.59.14:216][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 -[2024.01.21-14.59.14:216][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2024.01.21-14.59.14:386][ 0]LogRHI: Using Default RHI: D3D11 -[2024.01.21-14.59.14:386][ 0]LogRHI: Using Highest Feature Level of D3D11: SM5 -[2024.01.21-14.59.14:386][ 0]LogRHI: Loading RHI module D3D11RHI -[2024.01.21-14.59.14:386][ 0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system. -[2024.01.21-14.59.14:386][ 0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used. -[2024.01.21-14.59.14:386][ 0]LogWindows: Attached monitors: -[2024.01.21-14.59.14:386][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1032), device: '\\.\DISPLAY1' [PRIMARY] -[2024.01.21-14.59.14:386][ 0]LogWindows: resolution: 1080x1920, work area: (-1080, -444) -> (0, 1428), device: '\\.\DISPLAY2' -[2024.01.21-14.59.14:386][ 0]LogWindows: Found 2 attached monitors. -[2024.01.21-14.59.14:386][ 0]LogWindows: Gathering driver information using Windows Setup API -[2024.01.21-14.59.14:386][ 0]LogRHI: RHI Adapter Info: -[2024.01.21-14.59.14:386][ 0]LogRHI: Name: AMD Radeon RX 6800 -[2024.01.21-14.59.14:386][ 0]LogRHI: Driver Version: Adrenalin 2020 20.12.1 (internal:31.0.23013.3005, unified:31.0.23013.3005) -[2024.01.21-14.59.14:386][ 0]LogRHI: Driver Date: 11-22-2023 -[2024.01.21-14.59.14:386][ 0]LogD3D11RHI: Creating new Direct3DDevice -[2024.01.21-14.59.14:386][ 0]LogD3D11RHI: GPU DeviceId: 0x73bf (for the marketing name, search the web for "GPU Device Id") -[2024.01.21-14.59.14:408][ 0]LogD3D11RHI: Creating D3DDevice with AMD AGS, using adapter: -[2024.01.21-14.59.14:408][ 0]LogD3D11RHI: Description : AMD Radeon RX 6800 -[2024.01.21-14.59.14:408][ 0]LogD3D11RHI: VendorId : 1002 -[2024.01.21-14.59.14:408][ 0]LogD3D11RHI: DeviceId : 73bf -[2024.01.21-14.59.14:408][ 0]LogD3D11RHI: SubSysId : e3a1002 -[2024.01.21-14.59.14:408][ 0]LogD3D11RHI: Revision : 00c3 -[2024.01.21-14.59.14:408][ 0]LogD3D11RHI: DedicatedVideoMemory : 17130807296 bytes -[2024.01.21-14.59.14:408][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.01.21-14.59.14:408][ 0]LogD3D11RHI: SharedSystemMemory : 17120491520 bytes -[2024.01.21-14.59.14:408][ 0]LogD3D11RHI: AdapterLuid : 0 89856 -[2024.01.21-14.59.14:498][ 0]LogD3D11RHI: Created device via AGS, feature level 11_1, supported extensions fffbf. -[2024.01.21-14.59.14:498][ 0]LogD3D11RHI: RHI has support for 64 bit atomics -[2024.01.21-14.59.14:498][ 0]LogD3D11RHI: Async texture creation enabled -[2024.01.21-14.59.14:498][ 0]LogD3D11RHI: D3D11_MAP_WRITE_NO_OVERWRITE for dynamic buffer SRVs is supported -[2024.01.21-14.59.14:498][ 0]LogD3D11RHI: Array index from any shader is supported -[2024.01.21-14.59.14:502][ 0]LogVRS: Current RHI does not support Variable Rate Shading -[2024.01.21-14.59.14:510][ 0]LogD3D11RHI: GPU Timing Frequency: 100.000000 (Debug: 2 1) -[2024.01.21-14.59.14:547][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -platform=all' -[2024.01.21-14.59.14:547][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""G:/UnrealEngines/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -platform=all" ] -[2024.01.21-14.59.14:627][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC -[2024.01.21-14.59.14:627][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT -[2024.01.21-14.59.14:627][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 -[2024.01.21-14.59.14:627][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp -[2024.01.21-14.59.14:627][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed -[2024.01.21-14.59.14:627][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10 -[2024.01.21-14.59.14:627][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll -[2024.01.21-14.59.14:645][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll -[2024.01.21-14.59.14:658][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll -[2024.01.21-14.59.14:670][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll -[2024.01.21-14.59.14:684][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll -[2024.01.21-14.59.14:698][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll -[2024.01.21-14.59.14:713][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle -[2024.01.21-14.59.14:732][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2024.01.21-14.59.14:732][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2024.01.21-14.59.14:732][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2024.01.21-14.59.14:732][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2024.01.21-14.59.14:732][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2024.01.21-14.59.14:732][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2024.01.21-14.59.14:732][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2024.01.21-14.59.14:732][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2024.01.21-14.59.14:732][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2024.01.21-14.59.14:732][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2024.01.21-14.59.14:744][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2024.01.21-14.59.14:744][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2024.01.21-14.59.14:755][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2024.01.21-14.59.14:755][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' -[2024.01.21-14.59.14:755][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2024.01.21-14.59.14:755][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2024.01.21-14.59.14:765][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' -[2024.01.21-14.59.14:765][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' -[2024.01.21-14.59.14:765][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' -[2024.01.21-14.59.14:775][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2024.01.21-14.59.14:775][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' -[2024.01.21-14.59.14:775][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2024.01.21-14.59.14:775][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2024.01.21-14.59.14:784][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2024.01.21-14.59.14:784][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2024.01.21-14.59.14:804][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2024.01.21-14.59.14:804][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' -[2024.01.21-14.59.14:804][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2024.01.21-14.59.14:804][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2024.01.21-14.59.14:804][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor -[2024.01.21-14.59.14:859][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2024.01.21-14.59.15:253][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it -[2024.01.21-14.59.15:267][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat -[2024.01.21-14.59.15:267][ 0]LogTargetPlatformManager: SF_METAL -[2024.01.21-14.59.15:267][ 0]LogTargetPlatformManager: SF_METAL_MRT -[2024.01.21-14.59.15:267][ 0]LogTargetPlatformManager: SF_METAL_TVOS -[2024.01.21-14.59.15:267][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS -[2024.01.21-14.59.15:267][ 0]LogTargetPlatformManager: SF_METAL_SM5 -[2024.01.21-14.59.15:267][ 0]LogTargetPlatformManager: SF_METAL_SM6 -[2024.01.21-14.59.15:267][ 0]LogTargetPlatformManager: SF_METAL_SIM -[2024.01.21-14.59.15:267][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 -[2024.01.21-14.59.15:267][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC -[2024.01.21-14.59.15:267][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D -[2024.01.21-14.59.15:267][ 0]LogTargetPlatformManager: PCD3D_SM6 -[2024.01.21-14.59.15:267][ 0]LogTargetPlatformManager: PCD3D_SM5 -[2024.01.21-14.59.15:267][ 0]LogTargetPlatformManager: PCD3D_ES31 -[2024.01.21-14.59.15:267][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL -[2024.01.21-14.59.15:267][ 0]LogTargetPlatformManager: GLSL_150_ES31 -[2024.01.21-14.59.15:267][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID -[2024.01.21-14.59.15:267][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM -[2024.01.21-14.59.15:267][ 0]LogTargetPlatformManager: VVM_1_0 -[2024.01.21-14.59.15:267][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat -[2024.01.21-14.59.15:267][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 -[2024.01.21-14.59.15:267][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID -[2024.01.21-14.59.15:267][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 -[2024.01.21-14.59.15:267][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID -[2024.01.21-14.59.15:267][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 -[2024.01.21-14.59.15:267][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). -[2024.01.21-14.59.15:268][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB -[2024.01.21-14.59.15:269][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../digital_art/BackroomsDigitalArt/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2024.01.21-14.59.15:269][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. -[2024.01.21-14.59.15:269][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../digital_art/BackroomsDigitalArt/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.01.21-14.59.15:269][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. -[2024.01.21-14.59.15:304][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB) -[2024.01.21-14.59.15:304][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.01.21-14.59.15:304][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. -[2024.01.21-14.59.15:311][ 0]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds. -[2024.01.21-14.59.15:311][ 0]LogDerivedDataCache: Display: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.08ms. RandomReadSpeed=345.31MBs, RandomWriteSpeed=302.34MBs. Assigned SpeedClass 'Local' -[2024.01.21-14.59.15:312][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2024.01.21-14.59.15:312][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. -[2024.01.21-14.59.15:312][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. -[2024.01.21-14.59.15:312][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' -[2024.01.21-14.59.15:312][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. -[2024.01.21-14.59.15:312][ 0]LogShaderCompilers: Guid format shader working directory is 8 characters bigger than the processId version (../../../../../digital_art/BackroomsDigitalArt/Intermediate/Shaders/WorkingDirectory/5368/). -[2024.01.21-14.59.15:312][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Windows sucks/AppData/Local/Temp/UnrealShaderWorkingDir/A76842EC43F904BBF9A9FA800B193066/'. -[2024.01.21-14.59.15:312][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2024.01.21-14.59.15:312][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers. -[2024.01.21-14.59.16:004][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 -[2024.01.21-14.59.16:176][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush -[2024.01.21-14.59.16:176][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. -[2024.01.21-14.59.16:439][ 0]LogSlate: Using FreeType 2.10.0 -[2024.01.21-14.59.16:441][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2024.01.21-14.59.16:465][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin. -[2024.01.21-14.59.16:465][ 0]LogAssetRegistry: FAssetRegistry took 0.0017 seconds to start up -[2024.01.21-14.59.16:472][ 0]LogEditorDomain: Display: EditorDomain is Disabled -[2024.01.21-14.59.16:626][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). -[2024.01.21-14.59.16:626][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal -[2024.01.21-14.59.16:626][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled -[2024.01.21-14.59.16:627][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. -[2024.01.21-14.59.16:627][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: Available device profiles: -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9AA00][00000755379DC800 66] GlobalDefaults, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9B200][00000755379DA000 66] Windows, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9B400][0000075536A72800 66] WindowsEditor, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9B600][0000075538CB2800 66] WindowsServer, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9B800][00000755139C5000 66] WindowsClient, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9BA00][0000075531CCA000 66] IOS, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9BC00][000007553F490000 66] iPadAir2, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9BE00][000007553F492800 66] IPadPro, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9C000][000007553F495000 66] iPadAir3, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9C200][000007553F497800 66] iPadAir4, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9C400][000007553F49A000 66] iPadAir5, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9C600][000007553F49C800 66] iPadMini4, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9C800][000007553F4A0000 66] iPadMini5, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9CA00][000007553F4A2800 66] iPadMini6, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9CC00][000007553F4A5000 66] iPhone6S, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9CE00][000007553F4A7800 66] iPhone7, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9D000][000007553F4AA000 66] iPodTouch7, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9D200][000007553F4AC800 66] iPhone6SPlus, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9D400][000007553F4B0000 66] iPhone7Plus, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9D600][000007553F4B2800 66] iPhoneSE, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9D800][000007553F4B5000 66] iPhone8, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9DA00][000007553F4B7800 66] iPhone8Plus, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9DC00][000007553F4BA000 66] iPhoneX, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9DE00][000007553F4BC800 66] iPhoneXS, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9E000][000007553F4C0000 66] iPhoneXSMax, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9E200][000007553F4C2800 66] iPhoneXR, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9E400][000007553F4C5000 66] iPhone11, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9E600][000007553F4C7800 66] iPhone11Pro, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9E800][000007553F4CA000 66] iPhone11ProMax, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9EA00][000007553F4CC800 66] iPhoneSE2, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9EC00][000007553F4D0000 66] iPhone12Mini, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9EE00][000007553F4D2800 66] iPhone12, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9F000][000007553F4D5000 66] iPhone12Pro, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9F200][000007553F4D7800 66] iPhone12ProMax, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9F400][000007553F4DA000 66] iPhone13Mini, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9F600][000007553F4DC800 66] iPhone13, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9F800][000007553F4E0000 66] iPhone13Pro, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9FA00][000007553F4E2800 66] iPhone13ProMax, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9FC00][000007553F4E5000 66] iPhoneSE3, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9FE00][000007553F4E7800 66] iPhone14, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553E7EEE00][000007553F4EA000 66] iPhone14Plus, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [0000075531A76000][000007553F4EC800 66] iPhone14Pro, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F530000][000007553F540000 66] iPhone14ProMax, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F530200][000007553F542800 66] iPhone15, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F530400][000007553F545000 66] iPhone15Plus, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F530600][000007553F547800 66] iPhone15Pro, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F530800][000007553F54A000 66] iPhone15ProMax, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F530A00][000007553F54C800 66] iPadPro105, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F530C00][000007553F480000 66] iPadPro129, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F530E00][000007553F482800 66] iPadPro97, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F531000][000007553F485000 66] iPadPro2_129, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F531200][000007553F487800 66] iPad5, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F531400][000007553F48A000 66] iPad6, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F531600][000007553F48C800 66] iPad7, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F531800][000007553F550000 66] iPad8, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F531A00][000007553F552800 66] iPad9, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F531C00][000007553F555000 66] iPad10, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F531E00][000007553F557800 66] iPadPro11, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F532000][000007553F55A000 66] iPadPro2_11, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F532200][000007553F55C800 66] iPadPro3_11, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F532400][000007553F560000 66] iPadPro4_11, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F532600][000007553F562800 66] iPadPro3_129, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F532800][000007553F565000 66] iPadPro4_129, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F532A00][000007553F567800 66] iPadPro5_129, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F532C00][000007553F56A000 66] iPadPro6_129, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F532E00][000007553F56C800 66] AppleTV, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F533000][000007553F570000 66] AppleTV4K, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F533200][000007553F572800 66] AppleTV2_4K, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F533400][000007553F575000 66] TVOS, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F533600][000007553F577800 66] Mac, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F533800][000007553F57A000 66] MacEditor, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F533A00][000007553F57C800 66] MacClient, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F533C00][000007553F580000 66] MacServer, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F533E00][000007553F582800 66] Linux, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F534000][000007553F585000 66] LinuxEditor, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F534200][000007553F587800 66] LinuxArm64Editor, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F534400][000007553F58A000 66] LinuxArm64, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F534600][000007553F58C800 66] LinuxClient, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F534800][000007553F590000 66] LinuxArm64Client, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F534A00][000007553F592800 66] LinuxServer, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F534C00][000007553F595000 66] LinuxArm64Server, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F534E00][000007553F597800 66] Android, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F535000][000007553F59A000 66] Android_Preview_OpenGL, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F535200][000007553F59C800 66] Android_Preview_Vulkan, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F535400][000007553F5A0000 66] Android_Low, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F535600][000007553F5A2800 66] Android_Mid, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F535800][000007553F5A5000 66] Android_High, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F535A00][000007553F5A7800 66] Android_Default, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F535C00][000007553F5AA000 66] Android_Adreno4xx, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F535E00][000007553F5AC800 66] Android_Adreno5xx_Low, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F536000][000007553F5B0000 66] Android_Adreno5xx, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F536200][000007553F5B2800 66] Android_Adreno6xx, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F536400][000007553F5B5000 66] Android_Adreno6xx_Vulkan, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F536600][000007553F5B7800 66] Android_Adreno7xx, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F536800][000007553F5BA000 66] Android_Adreno7xx_Vulkan, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F536A00][000007553F5BC800 66] Android_Mali_T6xx, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F536C00][000007553F5C0000 66] Android_Mali_T7xx, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F536E00][000007553F5C2800 66] Android_Mali_T8xx, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F537000][000007553F5C5000 66] Android_Mali_G71, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F537200][000007553F5C7800 66] Android_Mali_G72, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F537400][000007553F5CA000 66] Android_Mali_G72_Vulkan, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F537600][000007553F5CC800 66] Android_Mali_G76, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F537800][000007553F5D0000 66] Android_Mali_G76_Vulkan, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F537A00][000007553F5D2800 66] Android_Mali_G77, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F537C00][000007553F5D5000 66] Android_Mali_G77_Vulkan, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F537E00][000007553F5D7800 66] Android_Mali_G78, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F538000][000007553F5DA000 66] Android_Mali_G78_Vulkan, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F538200][000007553F5DC800 66] Android_Mali_G710, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F538400][000007553F5E0000 66] Android_Mali_G710_Vulkan, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F538800][000007553F5E2800 66] Android_Mali_G7xx, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F538A00][000007553F5E5000 66] Android_Mali_G7xx_Vulkan, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F538C00][000007553F5E7800 66] Android_Xclipse_920, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F538E00][000007553F5EA000 66] Android_Xclipse_920_Vulkan, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F539200][000007553F5EC800 66] Android_Vulkan_SM5, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F539400][000007553F5F0000 66] Android_PowerVR_G6xxx, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F539600][000007553F5F2800 66] Android_PowerVR_GT7xxx, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F539800][000007553F5F5000 66] Android_PowerVR_GE8xxx, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F539A00][000007553F5F7800 66] Android_PowerVR_GM9xxx, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F539C00][000007553F5FA000 66] Android_PowerVR_GM9xxx_Vulkan, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F539E00][000007553F5FC800 66] Android_TegraK1, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F53A000][000007553F600000 66] Android_Unknown_Vulkan, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F53A200][000007553F602800 66] Oculus_Quest, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F53A400][000007553F605000 66] Oculus_Quest2, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F53A600][000007553F607800 66] Meta_Quest_Pro, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F53A800][000007553F60A000 66] Meta_Quest_3, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F53AA00][000007553F60C800 66] HoloLens, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F53AC00][000007553F610000 66] MagicLeap_Vulkan, -[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: Active device profile: [000007553EE9B400][0000075536A72800 66] WindowsEditor -[2024.01.21-14.59.16:752][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" -[2024.01.21-14.59.16:752][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush -[2024.01.21-14.59.16:752][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. -[2024.01.21-14.59.16:753][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.21-14.59.16:753][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.21-14.59.16:753][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.21-14.59.16:753][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.21-14.59.16:753][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Invalid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.21-14.59.16:765][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -Device=Win64@DESKTOP-2MPQGVL' -[2024.01.21-14.59.16:765][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""G:/UnrealEngines/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -Device=Win64@DESKTOP-2MPQGVL" -nocompile -nocompileuat ] -[2024.01.21-14.59.16:855][ 0]LogMaterial: WorldGridMaterial-SM5-Default: 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-[2024.01.21-14.59.17:139][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction -[2024.01.21-14.59.17:139][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction -[2024.01.21-14.59.17:139][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging -[2024.01.21-14.59.17:139][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available -[2024.01.21-14.59.17:139][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2024.01.21-14.59.17:358][ 0]LogTurnkeySupport: Completed device detection: Code = 0 -[2024.01.21-14.59.17:498][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None -[2024.01.21-14.59.17:498][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled -[2024.01.21-14.59.17:506][ 0]LogUObjectArray: 22493 objects as part of root set at end of initial load. -[2024.01.21-14.59.17:506][ 0]LogUObjectAllocator: 6340896 out of 0 bytes used by permanent object pool. -[2024.01.21-14.59.17:506][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2024.01.21-14.59.17:520][ 0]LogLiveCoding: Display: Starting LiveCoding -[2024.01.21-14.59.17:521][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development -[2024.01.21-14.59.17:521][ 0]LogLiveCoding: Display: First instance in process group "UE_BackroomsDigitalArt_0x5c31fbc3", spawning console -[2024.01.21-14.59.17:599][ 0]LogSlate: Border -[2024.01.21-14.59.17:599][ 0]LogSlate: BreadcrumbButton -[2024.01.21-14.59.17:599][ 0]LogSlate: Brushes.Title -[2024.01.21-14.59.17:599][ 0]LogSlate: Default -[2024.01.21-14.59.17:599][ 0]LogSlate: Icons.Save -[2024.01.21-14.59.17:599][ 0]LogSlate: Icons.Toolbar.Settings -[2024.01.21-14.59.17:599][ 0]LogSlate: ListView -[2024.01.21-14.59.17:599][ 0]LogSlate: SoftwareCursor_CardinalCross -[2024.01.21-14.59.17:599][ 0]LogSlate: SoftwareCursor_Grab -[2024.01.21-14.59.17:599][ 0]LogSlate: TableView.DarkRow -[2024.01.21-14.59.17:599][ 0]LogSlate: TableView.Row -[2024.01.21-14.59.17:599][ 0]LogSlate: TreeView -[2024.01.21-14.59.17:850][ 0]LogLiveCoding: Display: Waiting for server -[2024.01.21-14.59.17:944][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... -[2024.01.21-14.59.17:946][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 1 ms -[2024.01.21-14.59.18:001][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled -[2024.01.21-14.59.18:001][ 0]LogInit: XR: MultiViewport is Disabled -[2024.01.21-14.59.18:001][ 0]LogInit: XR: Mobile Multiview is Disabled -[2024.01.21-14.59.18:002][ 0]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-2MPQGVL: (Name=DESKTOP-2MPQGVL, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.22631.0, Flags="Device_InstallSoftwareValid") -[2024.01.21-14.59.18:165][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread -[2024.01.21-14.59.18:265][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: CB881BFA40872039ACB226BB35B3FB98 | Instance: 8EC354AE4891D39AF9A0E3A64F15EC7D (DESKTOP-2MPQGVL-5368). -[2024.01.21-14.59.18:760][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2024.01.21-14.59.18:776][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2024.01.21-14.59.18:778][ 0]LogUdpMessaging: Display: Added local interface '192.168.3.163' to multicast group '230.0.0.1:6666' -[2024.01.21-14.59.19:446][ 0]LogPython: Using Python 3.9.7 -[2024.01.21-14.59.20:575][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... -[2024.01.21-14.59.20:591][ 0]LogMetasoundEngine: MetaSound Engine Initialized -[2024.01.21-14.59.21:738][ 0]SourceControl: Revision control is disabled -[2024.01.21-14.59.21:757][ 0]LogUProjectInfo: Found projects: -[2024.01.21-14.59.21:793][ 0]SourceControl: Revision control is disabled -[2024.01.21-14.59.21:825][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2024.01.21-14.59.21:826][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2024.01.21-14.59.21:826][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2024.01.21-14.59.22:434][ 0]LogOpenImageDenoise: OIDN starting up -[2024.01.21-14.59.23:049][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2024.01.21-14.59.23:068][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.01.21-14.59.23:068][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.01.21-14.59.23:234][ 0]LogTemp: Warning: Existing value for UEditorPerformanceSettings::MaxViewportRenderingResolution will be overriden for OpenXR. -[2024.01.21-14.59.23:234][ 0]LogTemp: OpenXR ignores max viewport resolution in editor to support full HMD resolutions. -[2024.01.21-14.59.23:511][ 0]LogCollectionManager: Loaded 0 collections in 0.000621 seconds -[2024.01.21-14.59.23:513][ 0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Saved/Collections/' took 0.00s -[2024.01.21-14.59.23:514][ 0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Developers/Windowssucks/Collections/' took 0.00s -[2024.01.21-14.59.23:515][ 0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Collections/' took 0.00s -[2024.01.21-14.59.23:912][ 0]LogEngine: Initializing Engine... -[2024.01.21-14.59.23:915][ 0]LogHMD: HMD configured for shader platform PCD3D_SM5, bIsMobileMultiViewEnabled=0, bProjectionLayerAlphaEnabled=0 -[2024.01.21-14.59.23:917][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2024.01.21-14.59.23:991][ 0]LogInit: Initializing FReadOnlyCVARCache -[2024.01.21-14.59.24:009][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-14.59.24:009][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.21-14.59.24:014][ 0]LogAIModule: Creating AISystem for world Untitled -[2024.01.21-14.59.24:015][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2024.01.21-14.59.24:015][ 0]LogInit: Texture streaming: Enabled -[2024.01.21-14.59.24:048][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3 -[2024.01.21-14.59.24:060][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2024.01.21-14.59.24:083][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2024.01.21-14.59.24:083][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2024.01.21-14.59.24:083][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered -[2024.01.21-14.59.24:084][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered -[2024.01.21-14.59.24:084][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered -[2024.01.21-14.59.24:084][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered -[2024.01.21-14.59.24:084][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered -[2024.01.21-14.59.24:084][ 0]LogAudio: Display: Audio Device Manager Initialized -[2024.01.21-14.59.24:084][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2024.01.21-14.59.24:084][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.21-14.59.24:084][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.21-14.59.24:084][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.21-14.59.24:084][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.21-14.59.24:084][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.21-14.59.24:084][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.21-14.59.24:084][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.21-14.59.24:084][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.21-14.59.24:085][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.21-14.59.24:085][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.21-14.59.24:085][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.21-14.59.24:097][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.21-14.59.24:246][ 0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) -[2024.01.21-14.59.24:247][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.21-14.59.24:249][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.21-14.59.24:249][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.21-14.59.24:250][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 -[2024.01.21-14.59.24:250][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 -[2024.01.21-14.59.24:251][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 -[2024.01.21-14.59.24:251][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 -[2024.01.21-14.59.24:251][ 0]LogInit: FAudioDevice initialized with ID 1. -[2024.01.21-14.59.24:251][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2024.01.21-14.59.24:252][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 -[2024.01.21-14.59.24:329][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" -[2024.01.21-14.59.24:331][ 0]LogInit: Undo buffer set to 32 MB -[2024.01.21-14.59.24:331][ 0]LogInit: Transaction tracking system initialized -[2024.01.21-14.59.24:382][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../../digital_art/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json -[2024.01.21-14.59.24:382][ 0]LogSourceControl: Uncontrolled asset enumeration started... -[2024.01.21-14.59.24:384][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.002246 seconds (Found 160 uncontrolled assets) -[2024.01.21-14.59.24:401][ 0]BlueprintLog: New page: Editor Load -[2024.01.21-14.59.24:653][ 0]LocalizationService: Localization service is disabled -[2024.01.21-14.59.24:692][ 0]TimingProfiler: Initialize -[2024.01.21-14.59.24:692][ 0]TimingProfiler: OnSessionChanged -[2024.01.21-14.59.24:692][ 0]LoadingProfiler: Initialize -[2024.01.21-14.59.24:692][ 0]LoadingProfiler: OnSessionChanged -[2024.01.21-14.59.24:692][ 0]NetworkingProfiler: Initialize -[2024.01.21-14.59.24:692][ 0]NetworkingProfiler: OnSessionChanged -[2024.01.21-14.59.24:692][ 0]MemoryProfiler: Initialize -[2024.01.21-14.59.24:692][ 0]MemoryProfiler: OnSessionChanged -[2024.01.21-14.59.24:898][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2024.01.21-14.59.24:898][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2024.01.21-14.59.24:899][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2024.01.21-14.59.24:980][ 0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/' took 0.01s -[2024.01.21-14.59.25:236][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. -[2024.01.21-14.59.25:486][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2024.01.21-14.59.25:487][ 0]SourceControl: Revision control is disabled -[2024.01.21-14.59.25:487][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 14.222 -[2024.01.21-14.59.25:487][ 0]Cmd: MAP LOAD FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.01.21-14.59.25:487][ 0]LightingResults: New page: Lighting Build -[2024.01.21-14.59.25:489][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2024.01.21-14.59.25:489][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-14.59.25:489][ 0]MapCheck: New page: Map Check -[2024.01.21-14.59.25:489][ 0]LightingResults: New page: Lighting Build -[2024.01.21-14.59.25:492][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.21-14.59.25:495][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms -[2024.01.21-14.59.25:545][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete -[2024.01.21-14.59.25:688][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] -[2024.01.21-14.59.25:759][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'BackroomsMap'. -[2024.01.21-14.59.25:759][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-14.59.25:759][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.21-14.59.25:760][ 0]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.21-14.59.25:880][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.01.21-14.59.25:891][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms -[2024.01.21-14.59.25:891][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.01.21-14.59.25:892][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,098ms to complete. -[2024.01.21-14.59.25:896][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 14.632 -[2024.01.21-14.59.25:896][ 0]LogShaderCompilers: Display: ================================================ -[2024.01.21-14.59.25:896][ 0]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.01.21-14.59.25:896][ 0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) -[2024.01.21-14.59.25:896][ 0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) -[2024.01.21-14.59.25:896][ 0]LogShaderCompilers: Display: RAM used: 240,00 B of 1,60 GiB budget. Usage: 0.00% -[2024.01.21-14.59.25:896][ 0]LogShaderCompilers: Display: === Shader Compilation stats === -[2024.01.21-14.59.25:896][ 0]LogShaderCompilers: Display: Shaders Compiled: 0 -[2024.01.21-14.59.25:896][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%) -[2024.01.21-14.59.25:896][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s -[2024.01.21-14.59.25:896][ 0]LogShaderCompilers: Display: ================================================ -[2024.01.21-14.59.25:989][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. -[2024.01.21-14.59.25:989][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. -[2024.01.21-14.59.25:989][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. -[2024.01.21-14.59.25:989][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. -[2024.01.21-14.59.25:989][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. -[2024.01.21-14.59.25:989][ 0]LogSlate: The tab "LevelEditorToolBar" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. -[2024.01.21-14.59.26:000][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-14.59.26:007][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-14.59.26:015][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-14.59.26:021][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-14.59.26:060][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-14.59.26:060][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/' -[2024.01.21-14.59.26:061][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-14.59.26:061][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' -[2024.01.21-14.59.26:062][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-14.59.26:062][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' -[2024.01.21-14.59.26:063][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-14.59.26:063][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' -[2024.01.21-14.59.26:064][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-14.59.26:064][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' -[2024.01.21-14.59.26:065][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-14.59.26:065][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' -[2024.01.21-14.59.26:065][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-14.59.26:066][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' -[2024.01.21-14.59.26:066][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-14.59.26:067][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' -[2024.01.21-14.59.26:067][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-14.59.26:067][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' -[2024.01.21-14.59.26:068][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-14.59.26:068][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' -[2024.01.21-14.59.26:115][ 0]LogAssetRegistry: Display: Asset registry cache written as 17.7 MiB to ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin -[2024.01.21-14.59.26:241][ 0]LogSlate: Took 0.000303 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.01.21-14.59.26:245][ 0]LogSlate: Took 0.000455 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.01.21-14.59.26:246][ 0]LogSlate: Took 0.000310 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.01.21-14.59.26:259][ 0]LogViewport: Scene viewport resized to 1342x892, mode Windowed. -[2024.01.21-14.59.26:492][ 0]LogStall: Startup... -[2024.01.21-14.59.26:494][ 0]LogStall: Startup complete. -[2024.01.21-14.59.26:514][ 0]LogLoad: (Engine Initialization) Total time: 15.25 seconds -[2024.01.21-14.59.26:514][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2024.01.21-14.59.26:558][ 0]LogAssetRegistry: AssetRegistryGather time 0.1402s: AssetDataDiscovery 0.0364s, AssetDataGather 0.0694s, StoreResults 0.0344s. -[2024.01.21-14.59.26:580][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects) -[2024.01.21-14.59.26:630][ 0]LogContentStreaming: Texture pool size now 800 MB -[2024.01.21-14.59.26:675][ 0]LogAutomationController: Ignoring very large delta of 16777369.33 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests -[2024.01.21-14.59.26:705][ 1]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'> - -[2024.01.21-14.59.26:712][ 1]Running Python start-up script 'G:/UnrealEngines/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.035745 secs -[2024.01.21-14.59.26:893][ 3]LogSlate: Took 0.000513 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.01.21-14.59.46:823][581]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-14.59.46:840][581]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.21-14.59.46:865][581]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms -[2024.01.21-14.59.46:870][581]LogPackageLocalizationCache: Processed 51 localized package path(s) for 1 prioritized culture(s) in 0.003716 seconds -[2024.01.21-14.59.46:946][581]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.21-14.59.46:946][581]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapDF762105409332688A7F3CA642746FCB.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.21-14.59.46:953][581]LogFileHelpers: All files are already saved. -[2024.01.21-14.59.46:953][581]LogFileHelpers: Saving map 'BackroomsMap' took 0.114 -[2024.01.21-14.59.46:960][581]LogFileHelpers: InternalPromptForCheckoutAndSave took 137 ms -[2024.01.21-14.59.46:963][581]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.21-14.59.46:963][581]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.21-14.59.49:118][813]MapCheck: New page: Map Check -[2024.01.21-14.59.49:127][813]LogSlate: Took 0.000389 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.01.21-14.59.49:129][813]LightingResults: New page: Lighting Build - 21 Jan 2024, 16:59:49 -[2024.01.21-14.59.49:185][813]LogSwarmInterface: [OpenConnection] Registering TCP channel ... -[2024.01.21-14.59.49:240][813]LogSwarmInterface: [OpenConnection] Connecting to agent ... -[2024.01.21-14.59.49:257][813]LogSwarmInterface: [TryOpenConnection] Testing the Agent -[2024.01.21-14.59.49:771][813]LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent -[2024.01.21-14.59.49:771][813]LogSwarmInterface: [TryOpenConnection] Local Process ID is 5368 -[2024.01.21-14.59.59:479][813]LightingResults: Warning: No importance volume found and the scene is so large that the automatically synthesized volume will not yield good results. Please add a tightly bounding lightmass importance volume to optimize your scene's quality and lighting build times. -[2024.01.21-14.59.59:479][813]LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED -[2024.01.21-14.59.59:479][813]LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED -[2024.01.21-14.59.59:479][813]LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED -[2024.01.21-14.59.59:479][813]LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED -[2024.01.21-14.59.59:479][813]LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED -[2024.01.21-14.59.59:630][813]LogEditorBuildUtils: Build time 0:10 -[2024.01.21-14.59.59:660][814]LogAutomationController: Ignoring very large delta of 10.55 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests -[2024.01.21-15.00.00:081][823]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms -[2024.01.21-15.00.07:976][152]LightingResults: Warning: Abgrund_Wall Object has wrapping UVs. -[2024.01.21-15.00.07:976][152]LightingResults: Warning: Abgrund_Wall Object has overlapping UVs. -[2024.01.21-15.00.07:976][152]LightingResults: Abgrund_Wall Lightmap UV are overlapping by 79.2%. Please adjust content - Enable Error Coloring to visualize. -[2024.01.21-15.00.08:060][155]LightingResults: Warning: Abgrund_Wall Object has wrapping UVs. -[2024.01.21-15.00.08:060][155]LightingResults: Warning: Abgrund_Wall Object has overlapping UVs. -[2024.01.21-15.00.08:060][155]LightingResults: Abgrund_Wall Lightmap UV are overlapping by 79.2%. Please adjust content - Enable Error Coloring to visualize. -[2024.01.21-15.00.08:217][160]LightingResults: Warning: Abgrund_Wall Object has wrapping UVs. -[2024.01.21-15.00.08:217][160]LightingResults: Warning: Abgrund_Wall Object has overlapping UVs. -[2024.01.21-15.00.08:217][160]LightingResults: Abgrund_Wall Lightmap UV are overlapping by 79.2%. Please adjust content - Enable Error Coloring to visualize. -[2024.01.21-15.00.08:249][161]LightingResults: Warning: raum_1 Object has overlapping UVs. -[2024.01.21-15.00.08:249][161]LightingResults: raum_1 Lightmap UV are overlapping by 38.9%. Please adjust content - Enable Error Coloring to visualize. -[2024.01.21-15.00.08:270][162]LightingResults: Warning: raum_1 Object has overlapping UVs. -[2024.01.21-15.00.08:270][162]LightingResults: raum_1 Lightmap UV are overlapping by 38.9%. Please adjust content - Enable Error Coloring to visualize. -[2024.01.21-15.00.08:396][166]LightingResults: Warning: Ceiling Object has wrapping UVs. -[2024.01.21-15.00.08:448][168]LightingResults: Warning: Lamp_Box Object has overlapping UVs. -[2024.01.21-15.00.08:448][168]LightingResults: Lamp_Box Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. -[2024.01.21-15.00.08:448][168]LightingResults: Warning: phone_Plane_003 Object has overlapping UVs. -[2024.01.21-15.00.08:448][168]LightingResults: phone_Plane_003 Lightmap UV are overlapping by 51.1%. Please adjust content - Enable Error Coloring to visualize. -[2024.01.21-15.00.08:543][171]LightingResults: Warning: phone_Plane_002 Object has overlapping UVs. -[2024.01.21-15.00.08:543][171]LightingResults: phone_Plane_002 Lightmap UV are overlapping by 40.4%. Please adjust content - Enable Error Coloring to visualize. -[2024.01.21-15.00.08:606][173]LightingResults: Warning: Abgrund_Wall_hole Object has wrapping UVs. -[2024.01.21-15.00.08:606][173]LightingResults: Warning: Abgrund_Wall_hole Object has overlapping UVs. -[2024.01.21-15.00.08:606][173]LightingResults: Abgrund_Wall_hole Lightmap UV are overlapping by 68.1%. Please adjust content - Enable Error Coloring to visualize. -[2024.01.21-15.00.12:719][322]Job is a success! -[2024.01.21-15.00.12:896][324]LogVolumetricLightmapImport: Imported Volumetric Lightmap in 0.043s -[2024.01.21-15.00.12:896][324]LogVolumetricLightmapImport: Indirection Texture 32x32x32 = 0.1Mb -[2024.01.21-15.00.12:896][324]LogVolumetricLightmapImport: BrickData (all levels) 0.5Mb (trimmed 3.3Mb due to 0.010000 MinBrickError) -[2024.01.21-15.00.12:896][324]LogVolumetricLightmapImport: Bricks at depth -[2024.01.21-15.00.12:896][324]LogVolumetricLightmapImport: 0: 6.1% covering 100.0% of volume -[2024.01.21-15.00.12:896][324]LogVolumetricLightmapImport: 1: 56.5% covering 14.5% of volume -[2024.01.21-15.00.12:896][324]LogVolumetricLightmapImport: 2: 37.4% covering 0.1% of volume -[2024.01.21-15.00.12:896][324]LogVolumetricLightmapImport: Bricks in each level -[2024.01.21-15.00.12:896][324]LogVolumetricLightmapImport: BackroomsMap 131 bricks 100.0% (Persistent Level) -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_3 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_3 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_923 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_923 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_45 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_45 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_20 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_20 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_7 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_36 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_36 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_0 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_0 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_7 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_29 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_861 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_29 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_861 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_39 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_922 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_35 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_39 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_35 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_917 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_917 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_922 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_26 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_26 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_913 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_910 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_913 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_910 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_31 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_31 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_16 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_944 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_884 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_866 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_884 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_944 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_866 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_853 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_853 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_862 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_862 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_41 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_41 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_9 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_17 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_890 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_921 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_17 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_911 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_9 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_890 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_921 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_10 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_10 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_25 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: PointLight_0 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_25 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_21 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_21 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: RectLight_5 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_868 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: RectLight_4 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_868 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_15 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_15 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_864 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_864 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_886 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_886 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_912 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_912 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_11 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_869 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_869 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_11 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_44 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_44 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_852 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_863 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_863 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_13 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_13 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_32 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_32 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_852 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_870 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_18 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_18 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_870 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_871 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_42 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_42 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_871 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_872 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_872 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_38 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_24 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_24 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_6 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_38 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_1 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_6 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_1 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_12 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_876 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_43 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_43 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_46 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_46 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_876 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_12 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_14 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_14 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_2 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_2 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_874 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_874 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_23 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_23 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-15.00.12:964][324]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:HQ_Lightmap1_1 (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.479156 MB), EncodeSpeed: Fast -[2024.01.21-15.00.12:969][324]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:LQ_Lightmap_1_1 (TFO_DXT1, 512x512 x1x1x1) (Required Memory Estimate: 30.229082 MB), EncodeSpeed: Fast -[2024.01.21-15.00.12:972][324]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:HQ_Lightmap1_2 (TFO_AutoDXT, 256x256 x1x1x1) (Required Memory Estimate: 10.479041 MB), EncodeSpeed: Fast -[2024.01.21-15.00.12:974][324]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:LQ_Lightmap_1_2 (TFO_DXT1, 256x256 x1x1x1) (Required Memory Estimate: 7.604136 MB), EncodeSpeed: Fast -[2024.01.21-15.00.12:975][324]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:HQ_Lightmap1_3 (TFO_AutoDXT, 128x128 x1x1x1) (Required Memory Estimate: 2.666627 MB), EncodeSpeed: Fast -[2024.01.21-15.00.12:977][324]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:LQ_Lightmap_1_3 (TFO_DXT1, 128x128 x1x1x1) (Required Memory Estimate: 1.947886 MB), EncodeSpeed: Fast -[2024.01.21-15.00.12:978][324]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:HQ_Lightmap1_4 (TFO_AutoDXT, 128x128 x1x1x1) (Required Memory Estimate: 2.666627 MB), EncodeSpeed: Fast -[2024.01.21-15.00.12:979][324]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:LQ_Lightmap_1_4 (TFO_DXT1, 128x128 x1x1x1) (Required Memory Estimate: 1.947886 MB), EncodeSpeed: Fast -[2024.01.21-15.00.12:990][324]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:ShadowMapTexture2D_2 (BGRA8, 1024x64 x1x1x1) (Required Memory Estimate: 2.062531 MB), EncodeSpeed: Fast -[2024.01.21-15.00.13:014][324]Lightmass on DESKTOP-2MPQGVL: 12.3 sec total, 5.62 sec importing, 65 ms setup, 1.38 sec photons, 5.24 sec processing, 0 us extra exporting [40/40 mappings]. Threads: 1:18 min total, 11.0 sec processing. -[2024.01.21-15.00.13:182][324]LogStaticLightingSystem: BackroomsMap_BuiltData storing lightmap data for 40 meshes in 9 LightmapResourceClusters (4.4 Meshes per cluster). -[2024.01.21-15.00.13:212][324]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms -[2024.01.21-15.00.13:263][324]LogStaticLightingSystem: Illumination: 24.0 sec (25 ms encoding lightmaps, 10 ms encoding shadowmaps) -[2024.01.21-15.00.13:263][324]LogStaticLightingSystem: Lightmap texture memory: 0.7 MB (0.7 MB streaming, 0.0 MB non-streaming), 8 textures -[2024.01.21-15.00.13:263][324]LogStaticLightingSystem: Shadowmap texture memory: 0.4 MB (0.4 MB streaming, 0.0 MB non-streaming), 2 textures -[2024.01.21-15.00.19:492][324]DumpUnbuiltLightIteractions -[2024.01.21-15.00.19:492][324]Lights with unbuilt interactions: 0 -[2024.01.21-15.00.19:492][324] -[2024.01.21-15.00.19:492][324]Primitives with unbuilt interactions: 0 -[2024.01.21-15.00.19:506][325]LogAutomationController: Ignoring very large delta of 6.76 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests -[2024.01.21-15.00.19:507][325]Cmd: MAP CHECK NOTIFYRESULTS -[2024.01.21-15.00.19:507][325]MapCheck: New page: BackroomsMap - 21 Jan 2024, 17:00:19 -[2024.01.21-15.00.19:507][325]MapCheck: Warning: StaticMeshActor_11 Component is a using CastVolumetricTranslucentShadow but this feature is disabled for the project! Turn on r.Shadow.TranslucentPerObject.ProjectEnabled in a project ini if required. -[2024.01.21-15.00.19:507][325]MapCheck: Warning: Floor_16 Large actor receives a pre-shadow and will cause an extreme performance hit unless bCastDynamicShadow is set to false. -[2024.01.21-15.00.19:507][325]MapCheck: Warning: StaticMeshActor_2 Static mesh actor has NULL StaticMesh property -[2024.01.21-15.00.19:507][325]MapCheck: Warning: StaticMeshActor_4 Static mesh actor has NULL StaticMesh property -[2024.01.21-15.00.19:507][325]MapCheck: Warning: StaticMeshActor_14 Component is a using CastVolumetricTranslucentShadow but this feature is disabled for the project! Turn on r.Shadow.TranslucentPerObject.ProjectEnabled in a project ini if required. -[2024.01.21-15.00.19:507][325]MapCheck: Warning: StaticMeshActor_6 Static mesh actor has NULL StaticMesh property -[2024.01.21-15.00.19:507][325]MapCheck: Warning: StaticMeshActor_5 Static mesh actor has NULL StaticMesh property -[2024.01.21-15.00.19:507][325]MapCheck: Warning: StaticMeshActor_9 Component is a using CastVolumetricTranslucentShadow but this feature is disabled for the project! Turn on r.Shadow.TranslucentPerObject.ProjectEnabled in a project ini if required. -[2024.01.21-15.00.19:507][325]MapCheck: Warning: StaticMeshActor_13 Component is a using CastVolumetricTranslucentShadow but this feature is disabled for the project! Turn on r.Shadow.TranslucentPerObject.ProjectEnabled in a project ini if required. -[2024.01.21-15.00.19:507][325]MapCheck: Warning: StaticMeshActor_8 Static mesh actor has NULL StaticMesh property -[2024.01.21-15.00.19:507][325]MapCheck: Warning: StaticMeshActor_66 Static mesh actor has NULL StaticMesh property -[2024.01.21-15.00.19:507][325]MapCheck: Warning: StaticMeshActor_91 Static mesh actor has NULL StaticMesh property -[2024.01.21-15.00.19:507][325]MapCheck: Warning: StaticMeshActor_93 Static mesh actor has NULL StaticMesh property -[2024.01.21-15.00.19:507][325]MapCheck: Warning: StaticMeshActor_95 Static mesh actor has NULL StaticMesh property -[2024.01.21-15.00.19:507][325]MapCheck: Warning: StaticMeshActor_23 Component is a using CastVolumetricTranslucentShadow but this feature is disabled for the project! Turn on r.Shadow.TranslucentPerObject.ProjectEnabled in a project ini if required. -[2024.01.21-15.00.19:507][325]MapCheck: Warning: StaticMeshActor_24 Component is a using CastVolumetricTranslucentShadow but this feature is disabled for the project! Turn on r.Shadow.TranslucentPerObject.ProjectEnabled in a project ini if required. -[2024.01.21-15.00.19:507][325]MapCheck: Warning: StaticMeshActor_10 Component is a using CastVolumetricTranslucentShadow but this feature is disabled for the project! Turn on r.Shadow.TranslucentPerObject.ProjectEnabled in a project ini if required. -[2024.01.21-15.00.19:507][325]MapCheck: Warning: StaticMeshActor_7 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:507][325]MapCheck: Warning: StaticMeshActor_31 Component is a using CastVolumetricTranslucentShadow but this feature is disabled for the project! Turn on r.Shadow.TranslucentPerObject.ProjectEnabled in a project ini if required. -[2024.01.21-15.00.19:507][325]MapCheck: Warning: StaticMeshActor_27 Component is a using CastVolumetricTranslucentShadow but this feature is disabled for the project! Turn on r.Shadow.TranslucentPerObject.ProjectEnabled in a project ini if required. -[2024.01.21-15.00.19:507][325]MapCheck: Warning: Blueprint_door_C_0 Component is a using CastVolumetricTranslucentShadow but this feature is disabled for the project! Turn on r.Shadow.TranslucentPerObject.ProjectEnabled in a project ini if required. -[2024.01.21-15.00.19:507][325]MapCheck: Warning: Blueprint_door_C_2 Component is a using CastVolumetricTranslucentShadow but this feature is disabled for the project! Turn on r.Shadow.TranslucentPerObject.ProjectEnabled in a project ini if required. -[2024.01.21-15.00.19:507][325]MapCheck: Warning: Blueprint_door_start_end_C_1 Component is a using CastVolumetricTranslucentShadow but this feature is disabled for the project! Turn on r.Shadow.TranslucentPerObject.ProjectEnabled in a project ini if required. -[2024.01.21-15.00.19:507][325]MapCheck: Warning: Lamp_C_0 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:507][325]MapCheck: Warning: Lamp_C_1 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:507][325]MapCheck: Warning: Lamp_C_10 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:507][325]MapCheck: Warning: Lamp_C_11 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_12 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_13 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_15 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_16 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_17 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_18 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_19 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_2 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_20 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_21 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_22 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_23 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_29 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_3 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_31 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_32 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_33 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_34 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_35 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_36 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_37 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_38 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_39 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_4 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_40 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_41 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_42 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_43 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_44 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_45 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_46 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_7 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_8 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_852 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_853 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_858 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_860 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_861 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_862 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_863 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_864 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_865 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_866 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_868 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_869 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_870 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_871 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_872 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_873 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_874 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_876 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_877 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_9 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_910 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_911 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_912 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_913 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_917 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_918 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_921 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_922 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_923 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_924 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_944 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_6 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_14 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_24 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_25 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_26 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_30 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:509][325]MapCheck: Warning: Lamp_C_884 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:509][325]MapCheck: Warning: Lamp_C_886 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:509][325]MapCheck: Warning: Lamp_C_890 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-15.00.19:509][325]MapCheck: Map check complete: 0 Error(s), 100 Warning(s), took 2,034ms to complete. -[2024.01.21-15.00.21:057][438]LogSlate: Window 'Message Log' being destroyed -[2024.01.21-15.00.21:060][438]LogSlate: Window 'Message Log' being destroyed -[2024.01.21-15.01.18:442][ 76]LogSlate: Took 0.000501 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.01.21-15.01.18:572][ 90]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-15.01.18:707][ 93]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-15.01.18:784][ 96]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-15.01.18:809][ 97]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-15.01.22:083][249]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-15.01.23:049][301]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/GameMap/Lamp/Lamp.Lamp -[2024.01.21-15.01.23:049][301]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-15.01.23:049][301]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.21-15.01.23:083][301]LogSlate: Warning: The command 'BlueprintEditorSpawnNodes.AddActorRefAction->CommandInfo' has the same default chord as 'BlueprintEditorSpawnNodes.(Class=/Script/BlueprintGraph.K2Node_Knot Key=R Shift=false Ctrl=false Alt=false)' [R] -[2024.01.21-15.01.25:457][408]LogSlate: Window 'Lamp' being destroyed -[2024.01.21-15.01.26:439][525]LogViewport: Scene viewport resized to 1320x685, mode Windowed. -[2024.01.21-15.01.37:708][838]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:22.395 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 11876 files in 13934 folders with total size 632 MiB. -[2024.01.21-15.02.19:933][208]LogUObjectGlobals: Warning: Failed to find object 'Class /Script/PCG.PCGSettings' -[2024.01.21-15.02.20:505][265]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-15.02.20:556][265]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Lamp/Lamp" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp.uasset" SILENT=true -[2024.01.21-15.02.20:559][265]LogSavePackage: Moving output files for package: /Game/GameMap/Lamp/Lamp -[2024.01.21-15.02.20:560][265]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/LampAEB0A577459FE975D398F5B88B4B35D6.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp.uasset' -[2024.01.21-15.02.20:569][265]LogFileHelpers: InternalPromptForCheckoutAndSave took 64 ms (total: 201 ms) -[2024.01.21-15.02.20:570][265]AssetCheck: New page: Asset Save: Lamp -[2024.01.21-15.02.20:570][265]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Lamp/Lamp.Lamp -[2024.01.21-15.02.24:471][558]BlueprintLog: New page: Compile Lamp -[2024.01.21-15.02.24:587][558]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms -[2024.01.21-15.03.08:039][710]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-15.03.08:092][710]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Lamp/Lamp" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp.uasset" SILENT=true -[2024.01.21-15.03.08:094][710]LogSavePackage: Moving output files for package: /Game/GameMap/Lamp/Lamp -[2024.01.21-15.03.08:094][710]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/LampC6B6C1C8495D01545288EDAB7FE1A027.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp.uasset' -[2024.01.21-15.03.08:104][710]LogFileHelpers: InternalPromptForCheckoutAndSave took 64 ms (total: 266 ms) -[2024.01.21-15.03.08:105][710]AssetCheck: New page: Asset Save: Lamp -[2024.01.21-15.03.08:105][710]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Lamp/Lamp.Lamp -[2024.01.21-15.03.08:670][778]BlueprintLog: New page: Compile Lamp -[2024.01.21-15.03.08:800][778]LogUObjectHash: Compacting FUObjectHashTables data took 1.08ms -[2024.01.21-15.04.42:391][ 50]LogViewport: Scene viewport resized to 1317x703, mode Windowed. -[2024.01.21-15.04.42:469][ 52]LogViewport: Scene viewport resized to 971x489, mode Windowed. -[2024.01.21-15.04.42:487][ 53]LogViewport: Scene viewport resized to 540x221, mode Windowed. -[2024.01.21-15.04.42:813][ 89]LogViewport: Scene viewport resized to 543x230, mode Windowed. -[2024.01.21-15.04.44:425][128]LogViewport: Scene viewport resized to 737x1357, mode Windowed. -[2024.01.21-15.04.53:064][472]LogViewport: Scene viewport resized to 734x1357, mode Windowed. -[2024.01.21-15.04.53:080][473]LogViewport: Scene viewport resized to 728x1357, mode Windowed. -[2024.01.21-15.04.53:156][474]LogViewport: Scene viewport resized to 587x1357, mode Windowed. -[2024.01.21-15.04.53:198][475]LogViewport: Scene viewport resized to 484x1357, mode Windowed. -[2024.01.21-15.04.53:244][476]LogViewport: Scene viewport resized to 394x1357, mode Windowed. -[2024.01.21-15.04.53:268][477]LogViewport: Scene viewport resized to 365x1357, mode Windowed. -[2024.01.21-15.04.53:288][478]LogViewport: Scene viewport resized to 348x1357, mode Windowed. -[2024.01.21-15.04.53:307][479]LogViewport: Scene viewport resized to 342x1357, mode Windowed. -[2024.01.21-15.04.53:324][480]LogViewport: Scene viewport resized to 336x1357, mode Windowed. -[2024.01.21-15.05.13:065][102]Cmd: TRANSACTION UNDO -[2024.01.21-15.05.13:065][102]LogEditorTransaction: Undo Move Elements -[2024.01.21-15.05.14:260][181]Cmd: MODE GRID=1 -[2024.01.21-15.06.13:718][449]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-15.06.13:747][449]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.21-15.06.13:810][449]LogUObjectHash: Compacting FUObjectHashTables data took 1.45ms -[2024.01.21-15.06.13:890][449]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.21-15.06.13:890][449]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapDDC6BBA54719A7D2957ABBAF7ACE8694.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.21-15.06.13:897][449]Message dialog closed, result: Ok, title: Unable to Check Out From Revision Control!, text: The following assets could not be successfully checked out from revision control: -/Game/BackroomsMap_BuiltData -[2024.01.21-15.06.13:897][449]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-15.06.13:898][449]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap_BuiltData" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap_BuiltData.uasset" SILENT=true -[2024.01.21-15.06.13:911][449]LogSavePackage: Moving output files for package: /Game/BackroomsMap_BuiltData -[2024.01.21-15.06.13:911][449]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap_BuiltData3C872C1D44FE83FC43CAB2A85DF45EF5.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap_BuiltData.uasset' -[2024.01.21-15.06.13:911][449]LogFileHelpers: InternalPromptForCheckoutAndSave took 13 ms (total: 280 ms) -[2024.01.21-15.06.13:911][449]Message dialog closed, result: Ok, title: Unable to Check Out From Revision Control!, text: The following assets could not be successfully checked out from revision control: -/Game/BackroomsMap_BuiltData -[2024.01.21-15.06.13:911][449]LogFileHelpers: Saving map 'BackroomsMap' took 0.167 -[2024.01.21-15.06.13:924][449]LogFileHelpers: InternalPromptForCheckoutAndSave took 206 ms (total: 487 ms) -[2024.01.21-15.06.13:927][449]AssetCheck: New page: Asset Save: multiple assets -[2024.01.21-15.06.13:927][449]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.21-15.06.13:927][449]LogContentValidation: Display: Validating /Script/Engine.MapBuildDataRegistry /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData -[2024.01.21-15.06.27:419][363]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-15.06.27:445][363]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.21-15.06.27:480][363]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms -[2024.01.21-15.06.27:559][363]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.21-15.06.27:559][363]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapCEDD764E4371D7ADF6FD4C8970CE1967.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.21-15.06.27:566][363]LogFileHelpers: All files are already saved. -[2024.01.21-15.06.27:566][363]LogFileHelpers: Saving map 'BackroomsMap' took 0.121 -[2024.01.21-15.06.27:577][363]LogFileHelpers: InternalPromptForCheckoutAndSave took 157 ms (total: 644 ms) -[2024.01.21-15.06.27:580][363]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.21-15.06.27:580][363]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.21-15.06.48:828][155]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-15.06.48:869][155]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.21-15.06.48:901][155]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms -[2024.01.21-15.06.48:981][155]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.21-15.06.48:981][155]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapA53ADC9642F805CB9F9DC08D638A678D.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.21-15.06.48:988][155]LogFileHelpers: All files are already saved. -[2024.01.21-15.06.48:988][155]LogFileHelpers: Saving map 'BackroomsMap' took 0.120 -[2024.01.21-15.06.48:998][155]LogFileHelpers: InternalPromptForCheckoutAndSave took 170 ms (total: 815 ms) -[2024.01.21-15.06.49:001][155]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.21-15.06.49:001][155]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.21-15.07.04:200][611]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-15.07.04:258][611]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.21-15.07.04:296][611]LogUObjectHash: Compacting FUObjectHashTables data took 1.04ms -[2024.01.21-15.07.04:377][611]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.21-15.07.04:377][611]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap10A9CB874B557B6CAF1A959C0886BD59.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.21-15.07.04:384][611]LogFileHelpers: All files are already saved. -[2024.01.21-15.07.04:385][611]LogFileHelpers: Saving map 'BackroomsMap' took 0.127 -[2024.01.21-15.07.04:397][611]LogFileHelpers: InternalPromptForCheckoutAndSave took 196 ms (total: 1.01 sec) -[2024.01.21-15.07.04:400][611]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.21-15.07.04:400][611]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.21-15.07.07:241][705]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-15.07.07:286][705]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.21-15.07.07:319][705]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms -[2024.01.21-15.07.07:399][705]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.21-15.07.07:399][705]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap9C11461D4A4B71820B0821B3699A4473.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.21-15.07.07:406][705]LogFileHelpers: All files are already saved. -[2024.01.21-15.07.07:406][705]LogFileHelpers: Saving map 'BackroomsMap' took 0.122 -[2024.01.21-15.07.07:412][705]LogFileHelpers: InternalPromptForCheckoutAndSave took 170 ms (total: 1.18 sec) -[2024.01.21-15.07.07:414][705]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.21-15.07.07:414][705]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.21-15.07.16:426][980]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-15.07.16:480][980]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.21-15.07.16:524][980]LogUObjectHash: Compacting FUObjectHashTables data took 1.00ms -[2024.01.21-15.07.16:606][980]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.21-15.07.16:606][980]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapBCD71D9743EB5E8DF10C069692DC55B7.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.21-15.07.16:614][980]LogFileHelpers: All files are already saved. -[2024.01.21-15.07.16:614][980]LogFileHelpers: Saving map 'BackroomsMap' took 0.134 -[2024.01.21-15.07.16:626][980]LogFileHelpers: InternalPromptForCheckoutAndSave took 200 ms (total: 1.38 sec) -[2024.01.21-15.07.16:629][980]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.21-15.07.16:629][980]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.21-15.07.27:136][317]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-15.07.27:168][317]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.21-15.07.27:213][317]LogUObjectHash: Compacting FUObjectHashTables data took 1.02ms -[2024.01.21-15.07.27:297][317]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.21-15.07.27:297][317]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapF1AE0B1444033FDCA8EC7094A5709ED1.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.21-15.07.27:304][317]LogFileHelpers: All files are already saved. -[2024.01.21-15.07.27:304][317]LogFileHelpers: Saving map 'BackroomsMap' took 0.137 -[2024.01.21-15.07.27:318][317]LogFileHelpers: InternalPromptForCheckoutAndSave took 182 ms (total: 1.56 sec) -[2024.01.21-15.07.27:322][317]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.21-15.07.27:322][317]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.21-15.07.45:741][219]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-15.07.45:803][219]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Lamp/Lamp" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp.uasset" SILENT=true -[2024.01.21-15.07.45:806][219]LogSavePackage: Moving output files for package: /Game/GameMap/Lamp/Lamp -[2024.01.21-15.07.45:807][219]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Lamp92A5EF8346EEA7A5F2DAA39FDD2FF8CC.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp.uasset' -[2024.01.21-15.07.45:815][219]LogFileHelpers: InternalPromptForCheckoutAndSave took 73 ms (total: 1.63 sec) -[2024.01.21-15.07.45:816][219]AssetCheck: New page: Asset Save: Lamp -[2024.01.21-15.07.45:816][219]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Lamp/Lamp.Lamp -[2024.01.21-15.07.49:609][396]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-15.07.49:655][396]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.21-15.07.49:731][396]LogUObjectHash: Compacting FUObjectHashTables data took 1.17ms -[2024.01.21-15.07.49:815][396]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.21-15.07.49:816][396]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap5446E5824F2DD7271B121C8B282B214C.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.21-15.07.49:822][396]LogFileHelpers: All files are already saved. -[2024.01.21-15.07.49:822][396]LogFileHelpers: Saving map 'BackroomsMap' took 0.169 -[2024.01.21-15.07.49:828][396]LogFileHelpers: InternalPromptForCheckoutAndSave took 218 ms (total: 1.85 sec) -[2024.01.21-15.07.49:831][396]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.21-15.07.49:831][396]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.21-15.08.08:174][224]LogAutomationController: Ignoring very large delta of 3.53 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests -[2024.01.21-15.08.09:066][270]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-15.08.09:135][270]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Lamp/Lamp" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp.uasset" SILENT=true -[2024.01.21-15.08.09:138][270]LogSavePackage: Moving output files for package: /Game/GameMap/Lamp/Lamp -[2024.01.21-15.08.09:139][270]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Lamp1B66068C412DA61E5694EF904FD43B5E.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp.uasset' -[2024.01.21-15.08.09:150][270]LogFileHelpers: InternalPromptForCheckoutAndSave took 84 ms (total: 1.94 sec) -[2024.01.21-15.08.09:151][270]AssetCheck: New page: Asset Save: Lamp -[2024.01.21-15.08.09:151][270]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Lamp/Lamp.Lamp -[2024.01.21-15.08.11:976][523]LogUObjectHash: Compacting FUObjectHashTables data took 1.53ms -[2024.01.21-15.08.11:980][523]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-15.08.12:008][523]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.21-15.08.12:043][523]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms -[2024.01.21-15.08.12:124][523]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.21-15.08.12:124][523]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapF91A924843BBA46814CB3B9506BE90BB.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.21-15.08.12:132][523]LogFileHelpers: All files are already saved. -[2024.01.21-15.08.12:132][523]LogFileHelpers: Saving map 'BackroomsMap' took 0.124 -[2024.01.21-15.08.12:137][523]LogFileHelpers: InternalPromptForCheckoutAndSave took 156 ms (total: 2.09 sec) -[2024.01.21-15.08.12:140][523]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.21-15.08.12:140][523]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.21-15.08.19:581][812]LogViewport: Scene viewport resized to 247x230, mode Windowed. -[2024.01.21-15.08.20:078][812]LogViewport: Scene viewport resized to 601x685, mode Windowed. -[2024.01.21-15.08.22:043][918]LogViewport: Scene viewport resized to 602x685, mode Windowed. -[2024.01.21-15.08.22:058][919]LogViewport: Scene viewport resized to 609x685, mode Windowed. -[2024.01.21-15.08.22:117][920]LogViewport: Scene viewport resized to 756x685, mode Windowed. -[2024.01.21-15.08.22:131][921]LogViewport: Scene viewport resized to 810x685, mode Windowed. -[2024.01.21-15.08.22:146][922]LogViewport: Scene viewport resized to 868x685, mode Windowed. -[2024.01.21-15.08.22:161][923]LogViewport: Scene viewport resized to 924x685, mode Windowed. -[2024.01.21-15.08.22:174][924]LogViewport: Scene viewport resized to 969x685, mode Windowed. -[2024.01.21-15.08.22:190][925]LogViewport: Scene viewport resized to 1007x685, mode Windowed. -[2024.01.21-15.08.22:203][926]LogViewport: Scene viewport resized to 1043x685, mode Windowed. -[2024.01.21-15.08.22:218][927]LogViewport: Scene viewport resized to 1074x685, mode Windowed. -[2024.01.21-15.08.22:233][928]LogViewport: Scene viewport resized to 1097x685, mode Windowed. -[2024.01.21-15.08.22:247][929]LogViewport: Scene viewport resized to 1116x685, mode Windowed. -[2024.01.21-15.08.22:261][930]LogViewport: Scene viewport resized to 1131x685, mode Windowed. -[2024.01.21-15.08.22:275][931]LogViewport: Scene viewport resized to 1138x685, mode Windowed. -[2024.01.21-15.08.22:290][932]LogViewport: Scene viewport resized to 1142x685, mode Windowed. -[2024.01.21-15.08.22:353][939]LogViewport: Scene viewport resized to 1144x685, mode Windowed. -[2024.01.21-15.08.22:365][940]LogViewport: Scene viewport resized to 1145x685, mode Windowed. -[2024.01.21-15.08.22:408][941]LogViewport: Scene viewport resized to 1162x685, mode Windowed. -[2024.01.21-15.08.22:423][942]LogViewport: Scene viewport resized to 1167x685, mode Windowed. -[2024.01.21-15.08.22:438][943]LogViewport: Scene viewport resized to 1174x685, mode Windowed. -[2024.01.21-15.08.22:454][944]LogViewport: Scene viewport resized to 1178x685, mode Windowed. -[2024.01.21-15.08.31:010][283]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-15.08.31:060][283]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Lamp/Lamp" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp.uasset" SILENT=true -[2024.01.21-15.08.31:063][283]LogSavePackage: Moving output files for package: /Game/GameMap/Lamp/Lamp -[2024.01.21-15.08.31:064][283]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Lamp883408DA41FF08798424D88DDE895899.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp.uasset' -[2024.01.21-15.08.31:072][283]LogFileHelpers: InternalPromptForCheckoutAndSave took 62 ms (total: 2.16 sec) -[2024.01.21-15.08.31:073][283]AssetCheck: New page: Asset Save: Lamp -[2024.01.21-15.08.31:073][283]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Lamp/Lamp.Lamp -[2024.01.21-15.08.32:103][341]BlueprintLog: New page: Compile Lamp -[2024.01.21-15.08.32:294][341]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms -[2024.01.21-15.08.32:802][352]LogViewport: Scene viewport resized to 485x230, mode Windowed. -[2024.01.21-15.08.33:374][352]LogViewport: Scene viewport resized to 658x1357, mode Windowed. -[2024.01.21-15.08.35:829][475]Cmd: TRANSACTION UNDO -[2024.01.21-15.08.35:829][475]LogEditorTransaction: Undo Edit Source Height -[2024.01.21-15.08.36:812][505]LogEditorTransaction: Undo Edit Source Width -[2024.01.21-15.08.37:718][540]LogEditorTransaction: Undo Edit Source Width -[2024.01.21-15.08.38:742][581]LogEditorTransaction: Undo Edit Source Width -[2024.01.21-15.08.39:524][610]LogEditorTransaction: Undo Edit Source Width -[2024.01.21-15.08.41:080][668]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-15.08.41:150][668]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Lamp/Lamp" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp.uasset" SILENT=true -[2024.01.21-15.08.41:152][668]LogSavePackage: Moving output files for package: /Game/GameMap/Lamp/Lamp -[2024.01.21-15.08.41:153][668]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Lamp6C834B5A4A9AB532D943ED917ACB1341.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp.uasset' -[2024.01.21-15.08.41:163][668]LogFileHelpers: InternalPromptForCheckoutAndSave took 83 ms (total: 2.24 sec) -[2024.01.21-15.08.41:164][668]AssetCheck: New page: Asset Save: Lamp -[2024.01.21-15.08.41:164][668]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Lamp/Lamp.Lamp -[2024.01.21-15.08.49:950][ 1]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-15.08.50:017][ 1]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Lamp/Lamp" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp.uasset" SILENT=true -[2024.01.21-15.08.50:021][ 1]LogSavePackage: Moving output files for package: /Game/GameMap/Lamp/Lamp -[2024.01.21-15.08.50:021][ 1]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Lamp91501629433780C03E41C1AA4F5FFEA5.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp.uasset' -[2024.01.21-15.08.50:033][ 1]LogFileHelpers: InternalPromptForCheckoutAndSave took 82 ms (total: 2.32 sec) -[2024.01.21-15.08.50:034][ 1]AssetCheck: New page: Asset Save: Lamp -[2024.01.21-15.08.50:034][ 1]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Lamp/Lamp.Lamp -[2024.01.21-15.08.59:127][491]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-15.08.59:168][491]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.21-15.08.59:222][491]LogUObjectHash: Compacting FUObjectHashTables data took 1.04ms -[2024.01.21-15.08.59:305][491]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.21-15.08.59:305][491]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap0EB86AE84EC69B984A862C8B9A1081AA.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.21-15.08.59:312][491]LogFileHelpers: All files are already saved. -[2024.01.21-15.08.59:312][491]LogFileHelpers: Saving map 'BackroomsMap' took 0.146 -[2024.01.21-15.08.59:325][491]LogFileHelpers: InternalPromptForCheckoutAndSave took 197 ms (total: 2.52 sec) -[2024.01.21-15.08.59:328][491]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.21-15.08.59:328][491]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.21-15.09.20:961][498]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-15.09.20:979][498]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.21-15.09.21:014][498]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms -[2024.01.21-15.09.21:093][498]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.21-15.09.21:094][498]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap0E94D7A848FD65786C71F693FB74DE7E.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.21-15.09.21:101][498]LogFileHelpers: All files are already saved. -[2024.01.21-15.09.21:101][498]LogFileHelpers: Saving map 'BackroomsMap' took 0.123 -[2024.01.21-15.09.21:111][498]LogFileHelpers: InternalPromptForCheckoutAndSave took 149 ms (total: 2.67 sec) -[2024.01.21-15.09.21:114][498]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.21-15.09.21:114][498]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.21-15.09.31:308][941]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn -[2024.01.21-15.09.31:308][941]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-15.09.31:308][941]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.21-15.09.31:391][941]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-15.09.31:704][942]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-15.09.31:726][942]LogShaderCompilers: Display: ================================================ -[2024.01.21-15.09.31:726][942]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.01.21-15.09.31:726][942]LogShaderCompilers: Display: Total job queries 2, among them cache hits 0 (0.00%) -[2024.01.21-15.09.31:726][942]LogShaderCompilers: Display: Tracking 2 distinct input hashes that result in 2 distinct outputs (100.00%) -[2024.01.21-15.09.31:726][942]LogShaderCompilers: Display: RAM used: 3,49 KiB of 1,60 GiB budget. Usage: 0.00% -[2024.01.21-15.09.31:726][942]LogShaderCompilers: Display: === Shader Compilation stats === -[2024.01.21-15.09.31:726][942]LogShaderCompilers: Display: Shaders Compiled: 0 -[2024.01.21-15.09.31:726][942]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%) -[2024.01.21-15.09.31:726][942]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s -[2024.01.21-15.09.31:726][942]LogShaderCompilers: Display: ================================================ -[2024.01.21-15.09.33:692][ 21]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true -[2024.01.21-15.09.33:693][ 21]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-15.09.43:751][714]LogSlate: Window 'VRPawn' being destroyed -[2024.01.21-15.48.05:992][727]LogAssetEditorSubsystem: Opening Asset editor for InputAction /Game/VRTemplate/Input/Actions/BackroomsActions/IA_MoveAround_2D.IA_MoveAround_2D -[2024.01.21-15.48.08:210][988]LogAssetEditorSubsystem: Opening Asset editor for InputAction /Game/VRTemplate/Input/Actions/BackroomsActions/IA_TurnAround_2D.IA_TurnAround_2D -[2024.01.21-15.53.49:813][777]LogAssetEditorSubsystem: Opening Asset editor for InputAction /Game/VRTemplate/Input/Actions/BackroomsActions/IA_MoveAround_2D.IA_MoveAround_2D -[2024.01.21-15.53.50:803][891]LogAssetEditorSubsystem: Opening Asset editor for InputAction /Game/VRTemplate/Input/Actions/BackroomsActions/IA_TurnAround_2D.IA_TurnAround_2D -[2024.01.21-15.54.32:174][528]LogAssetEditorSubsystem: Opening Asset editor for InputMappingContext /Game/VRTemplate/Input/IMC_Default.IMC_Default -[2024.01.21-15.57.59:001][834]LogEditorTransaction: Undo Move Node -[2024.01.21-15.58.29:633][359]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-15.58.29:701][359]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Blueprints/VRPawn" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset" SILENT=true -[2024.01.21-15.58.29:766][359]LogSavePackage: Moving output files for package: /Game/VRTemplate/Blueprints/VRPawn -[2024.01.21-15.58.29:766][359]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/VRPawn90BC8DCA4EAC650C138EECA5CC2A1F6F.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset' -[2024.01.21-15.58.29:851][359]LogFileHelpers: InternalPromptForCheckoutAndSave took 217 ms (total: 2.89 sec) -[2024.01.21-15.58.29:853][359]AssetCheck: New page: Asset Save: VRPawn -[2024.01.21-15.58.29:853][359]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn -[2024.01.21-15.58.30:372][421]BlueprintLog: New page: Compile VRPawn -[2024.01.21-15.58.30:464][421]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms -[2024.01.21-15.58.39:752][249]LogDebuggerCommands: Repeating last play command: VR Preview -[2024.01.21-15.58.39:760][249]BlueprintLog: New page: Pre-Play auto-recompile -[2024.01.21-15.58.39:760][249]LogPlayLevel: [PlayLevel] Compiling Lamp before play... -[2024.01.21-15.58.39:887][249]LogUObjectHash: Compacting FUObjectHashTables data took 1.13ms -[2024.01.21-15.58.39:894][249]LogPlayLevel: PlayLevel: Blueprint regeneration took 134 ms (1 blueprints) -[2024.01.21-15.58.39:894][249]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 17:58:39) -[2024.01.21-15.58.39:898][249]LogOnline: OSS: Created online subsystem instance for: NULL -[2024.01.21-15.58.39:898][249]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] -[2024.01.21-15.58.39:898][249]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.21-15.58.39:924][249]LogPlayLevel: PIE: StaticDuplicateObject took: (0.025448s) -[2024.01.21-15.58.39:924][249]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.025484s) -[2024.01.21-15.58.39:937][249]LogUObjectHash: Compacting FUObjectHashTables data took 1.09ms -[2024.01.21-15.58.39:938][249]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-15.58.39:939][249]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.21-15.58.39:939][249]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.21-15.58.39:939][249]LogPlayLevel: PIE: World Init took: (0.000946s) -[2024.01.21-15.58.39:939][249]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True -[2024.01.21-15.58.39:939][249]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.21-15.58.39:939][249]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.21-15.58.39:939][249]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.21-15.58.39:939][249]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.21-15.58.39:939][249]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.21-15.58.39:940][249]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.21-15.58.39:940][249]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.21-15.58.39:940][249]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.21-15.58.39:940][249]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.21-15.58.39:940][249]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.21-15.58.39:940][249]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.21-15.58.39:942][249]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.21-15.58.39:968][249]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) -[2024.01.21-15.58.39:968][249]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.21-15.58.39:968][249]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.21-15.58.39:968][249]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.21-15.58.39:969][249]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 -[2024.01.21-15.58.39:969][249]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 -[2024.01.21-15.58.39:970][249]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 -[2024.01.21-15.58.39:970][249]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 -[2024.01.21-15.58.39:970][249]LogInit: FAudioDevice initialized with ID 2. -[2024.01.21-15.58.39:970][249]LogAudio: Display: Audio Device (ID: 2) registered with world 'BackroomsMap'. -[2024.01.21-15.58.39:970][249]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2 -[2024.01.21-15.58.39:980][249]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-15.58.40:472][249]LogAudioMixer: Warning: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=1 - VIVE Pro (AMD High Definition Audio Device), InstanceID=1 -[2024.01.21-15.58.40:472][249]LogAudioMixer: Warning: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=1 - VIVE Pro (AMD High Definition Audio Device), InstanceID=2 -[2024.01.21-15.58.40:847][249]LogLoad: Game class is 'VRGameMode_C' -[2024.01.21-15.58.40:860][249]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-16.58.40 -[2024.01.21-15.58.40:862][249]LogWorld: Bringing up level for play took: 0.014851 -[2024.01.21-15.58.40:865][249]LogOnline: OSS: Created online subsystem instance for: :Context_10 -[2024.01.21-15.58.40:873][249]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 -[2024.01.21-15.58.40:874][249]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 -[2024.01.21-15.58.40:876][249]vr.PixelDensity = "1" -[2024.01.21-15.58.40:878][249]PIE: Server logged in -[2024.01.21-15.58.40:880][249]PIE: Play in editor total start time 1,12 seconds. -[2024.01.21-15.58.40:886][249]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input. -[2024.01.21-15.58.40:985][249]LogAudioMixer: Display: FMixerNullCallback: Simulating a h/w device callback at [21ms], ThreadID=1792 -[2024.01.21-15.58.40:985][249]LogAudioMixer: Display: FMixerNullCallback: Simulating a h/w device callback at [21ms], ThreadID=5840 -[2024.01.21-15.58.40:987][249]LogViewport: Scene viewport resized to 4032x2240, mode Windowed. -[2024.01.21-15.58.40:999][249]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc -[2024.01.21-15.58.41:003][249]LogRenderer: Warning: Resizing VR buffer to 3512 by 1952 -[2024.01.21-15.58.41:025][249]LogSlate: Took 0.000111 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.01.21-15.58.41:069][250]LogAudioMixer: Display: Successful Swap new Device is (NumChannels=2, SampleRate=48000, DeviceID={0.0.0.00000000}.{0835f44a-0b91-4bd7-92b3-d5d1d6967a11}, Name=1 - VIVE Pro (AMD High Definition Audio Device)), Reason=FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged, InstanceID=1, DurationMS=25.56 -[2024.01.21-15.58.41:069][250]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 -[2024.01.21-15.58.41:071][250]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 -[2024.01.21-15.58.41:074][250]LogAudioMixer: Display: Successful Swap new Device is (NumChannels=2, SampleRate=48000, DeviceID={0.0.0.00000000}.{0835f44a-0b91-4bd7-92b3-d5d1d6967a11}, Name=1 - VIVE Pro (AMD High Definition Audio Device)), Reason=FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged, InstanceID=2, DurationMS=32.95 -[2024.01.21-15.58.41:074][250]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 -[2024.01.21-15.58.41:075][250]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 -[2024.01.21-15.58.41:238][251]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer -[2024.01.21-16.01.38:417][ 57]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:23.104 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 11876 files in 13934 folders with total size 632 MiB. -[2024.01.21-16.02.12:808][840]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-16.02.12:808][840]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.21-16.02.12:833][840]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0] (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed -[2024.01.21-16.02.12:835][840]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.21-16.02.12:836][840]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-16.02.12:848][840]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.21-16.02.12:854][840]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-16.02.12:871][840]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2 -[2024.01.21-16.02.12:871][840]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 -[2024.01.21-16.02.12:873][840]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 -[2024.01.21-16.02.12:883][840]LogSlate: Slate User Unregistered. User Index 8 -[2024.01.21-16.02.12:883][840]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 -[2024.01.21-16.02.12:886][840]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms -[2024.01.21-16.02.12:933][841]LogPlayLevel: Display: Destroying online subsystem :Context_10 -[2024.01.21-16.02.40:819][697]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-16.02.40:873][697]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Blueprints/VRPawn" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset" SILENT=true -[2024.01.21-16.02.40:938][697]LogSavePackage: Moving output files for package: /Game/VRTemplate/Blueprints/VRPawn -[2024.01.21-16.02.40:938][697]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/VRPawnAC98BA164E9C37A98D416C909DCA8352.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset' -[2024.01.21-16.02.41:014][697]LogFileHelpers: InternalPromptForCheckoutAndSave took 195 ms (total: 3.08 sec) -[2024.01.21-16.02.41:017][697]AssetCheck: New page: Asset Save: VRPawn -[2024.01.21-16.02.41:017][697]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn -[2024.01.21-16.02.41:315][733]BlueprintLog: New page: Compile VRPawn -[2024.01.21-16.02.41:400][733]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms -[2024.01.21-16.02.43:654][921]LogDebuggerCommands: Repeating last play command: VR Preview -[2024.01.21-16.02.43:662][921]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.21-16.02.43:662][921]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 18:02:43) -[2024.01.21-16.02.43:662][921]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.21-16.02.43:688][921]LogPlayLevel: PIE: StaticDuplicateObject took: (0.025502s) -[2024.01.21-16.02.43:688][921]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.025547s) -[2024.01.21-16.02.43:702][921]LogUObjectHash: Compacting FUObjectHashTables data took 1.10ms -[2024.01.21-16.02.43:712][921]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-16.02.43:712][921]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.21-16.02.43:712][921]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.21-16.02.43:713][921]LogPlayLevel: PIE: World Init took: (0.000907s) -[2024.01.21-16.02.43:713][921]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True -[2024.01.21-16.02.43:713][921]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.21-16.02.43:713][921]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.21-16.02.43:713][921]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.21-16.02.43:713][921]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.21-16.02.43:713][921]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.21-16.02.43:713][921]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.21-16.02.43:713][921]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.21-16.02.43:713][921]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.21-16.02.43:713][921]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.21-16.02.43:713][921]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.21-16.02.43:713][921]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.21-16.02.43:715][921]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.21-16.02.43:734][921]LogAudioMixer: Display: Using Audio Hardware Device 1 - VIVE Pro (AMD High Definition Audio Device) -[2024.01.21-16.02.43:734][921]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.21-16.02.43:735][921]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.21-16.02.43:735][921]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.21-16.02.43:735][921]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3 -[2024.01.21-16.02.43:735][921]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3 -[2024.01.21-16.02.43:737][921]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3 -[2024.01.21-16.02.43:737][921]LogInit: FAudioDevice initialized with ID 3. -[2024.01.21-16.02.43:737][921]LogAudio: Display: Audio Device (ID: 3) registered with world 'BackroomsMap'. -[2024.01.21-16.02.43:737][921]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3 -[2024.01.21-16.02.43:737][921]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3 -[2024.01.21-16.02.43:743][921]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-16.02.44:766][921]LogLoad: Game class is 'VRGameMode_C' -[2024.01.21-16.02.44:778][921]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-17.02.44 -[2024.01.21-16.02.44:780][921]LogWorld: Bringing up level for play took: 0.013509 -[2024.01.21-16.02.44:782][921]LogOnline: OSS: Created online subsystem instance for: :Context_11 -[2024.01.21-16.02.44:784][921]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 -[2024.01.21-16.02.44:785][921]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 -[2024.01.21-16.02.44:786][921]vr.PixelDensity = "1" -[2024.01.21-16.02.44:789][921]PIE: Server logged in -[2024.01.21-16.02.44:789][921]PIE: Play in editor total start time 1,128 seconds. -[2024.01.21-16.02.44:790][921]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input. -[2024.01.21-16.02.44:860][921]LogViewport: Scene viewport resized to 4032x2240, mode Windowed. -[2024.01.21-16.02.44:866][921]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc -[2024.01.21-16.02.45:046][924]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer -[2024.01.21-16.03.00:368][371]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-16.03.00:368][371]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.21-16.03.00:386][371]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0] (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed -[2024.01.21-16.03.00:388][371]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.21-16.03.00:390][371]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-16.03.00:408][371]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.21-16.03.00:414][371]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-16.03.00:430][371]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.21-16.03.00:430][371]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3 -[2024.01.21-16.03.00:431][371]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 -[2024.01.21-16.03.00:432][371]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 -[2024.01.21-16.03.00:439][371]LogSlate: Slate User Unregistered. User Index 8 -[2024.01.21-16.03.00:439][371]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 -[2024.01.21-16.03.00:441][371]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms -[2024.01.21-16.03.00:482][372]LogPlayLevel: Display: Destroying online subsystem :Context_11 -[2024.01.21-16.03.06:303][447]LogAudioMixer: Warning: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=Speakers (Realtek(R) Audio), InstanceID=1 -[2024.01.21-16.03.06:403][447]LogAudioMixer: Display: FMixerNullCallback: Simulating a h/w device callback at [21ms], ThreadID=1792 -[2024.01.21-16.03.06:738][448]LogAudioMixer: Display: Successful Swap new Device is (NumChannels=2, SampleRate=48000, DeviceID={0.0.0.00000000}.{70b90d2a-2491-416d-a57d-be8d44aba38a}, Name=Speakers (Realtek(R) Audio)), Reason=FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged, InstanceID=1, DurationMS=55.89 -[2024.01.21-16.03.06:738][448]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 -[2024.01.21-16.03.06:739][448]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 -[2024.01.21-16.03.17:259][503]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-16.03.17:317][503]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Blueprints/VRPawn" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset" SILENT=true -[2024.01.21-16.03.17:385][503]LogSavePackage: Moving output files for package: /Game/VRTemplate/Blueprints/VRPawn -[2024.01.21-16.03.17:385][503]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/VRPawn55F787814E649AD19E30FB8514837412.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset' -[2024.01.21-16.03.17:462][503]LogFileHelpers: InternalPromptForCheckoutAndSave took 203 ms (total: 3.29 sec) -[2024.01.21-16.03.17:464][503]AssetCheck: New page: Asset Save: VRPawn -[2024.01.21-16.03.17:464][503]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn -[2024.01.21-16.03.18:327][605]BlueprintLog: New page: Compile VRPawn -[2024.01.21-16.03.18:413][605]LogUObjectHash: Compacting FUObjectHashTables data took 1.27ms -[2024.01.21-16.06.05:094][196]LogUObjectHash: Compacting FUObjectHashTables data took 1.67ms -[2024.01.21-16.06.05:104][196]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.027 -[2024.01.21-16.06.05:105][196]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/VRTemplate/Input/Actions/BackroomsActions/IA_MoveAround_2D] ([1] browsable assets)... -[2024.01.21-16.06.05:105][196]OBJ SavePackage: Finished generating thumbnails for package [/Game/VRTemplate/Input/Actions/BackroomsActions/IA_MoveAround_2D] -[2024.01.21-16.06.05:106][196]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/VRTemplate/Input/Actions/BackroomsActions/IA_MoveAround_2D_Auto1 -[2024.01.21-16.06.05:106][196]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/IA_MoveAround_2D_Auto1019F66D14A26B68B8C3EC993445B7827.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/VRTemplate/Input/Actions/BackroomsActions/IA_MoveAround_2D_Auto1.uasset' -[2024.01.21-16.06.05:106][196]LogFileHelpers: Auto-saving content packages took 0.002 -[2024.01.21-16.06.54:508][981]LogDebuggerCommands: Repeating last play command: VR Preview -[2024.01.21-16.06.54:515][981]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.21-16.06.54:516][981]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 18:06:54) -[2024.01.21-16.06.54:516][981]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.21-16.06.54:542][981]LogPlayLevel: PIE: StaticDuplicateObject took: (0.025832s) -[2024.01.21-16.06.54:542][981]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.025865s) -[2024.01.21-16.06.54:556][981]LogUObjectHash: Compacting FUObjectHashTables data took 1.16ms -[2024.01.21-16.06.54:557][981]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-16.06.54:557][981]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.21-16.06.54:557][981]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.21-16.06.54:558][981]LogPlayLevel: PIE: World Init took: (0.000912s) -[2024.01.21-16.06.54:558][981]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True -[2024.01.21-16.06.54:558][981]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.21-16.06.54:558][981]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.21-16.06.54:558][981]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.21-16.06.54:558][981]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.21-16.06.54:558][981]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.21-16.06.54:558][981]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.21-16.06.54:558][981]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.21-16.06.54:558][981]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.21-16.06.54:558][981]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.21-16.06.54:558][981]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.21-16.06.54:558][981]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.21-16.06.54:560][981]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.21-16.06.54:586][981]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) -[2024.01.21-16.06.54:586][981]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.21-16.06.54:586][981]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.21-16.06.54:586][981]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.21-16.06.54:587][981]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=4 -[2024.01.21-16.06.54:587][981]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=4 -[2024.01.21-16.06.54:588][981]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4 -[2024.01.21-16.06.54:588][981]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4 -[2024.01.21-16.06.54:588][981]LogInit: FAudioDevice initialized with ID 4. -[2024.01.21-16.06.54:588][981]LogAudio: Display: Audio Device (ID: 4) registered with world 'BackroomsMap'. -[2024.01.21-16.06.54:588][981]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4 -[2024.01.21-16.06.54:596][981]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-16.06.55:618][981]LogLoad: Game class is 'VRGameMode_C' -[2024.01.21-16.06.55:634][981]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-17.06.55 -[2024.01.21-16.06.55:635][981]LogWorld: Bringing up level for play took: 0.016842 -[2024.01.21-16.06.55:637][981]LogOnline: OSS: Created online subsystem instance for: :Context_12 -[2024.01.21-16.06.55:640][981]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 -[2024.01.21-16.06.55:641][981]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 -[2024.01.21-16.06.55:642][981]vr.PixelDensity = "1" -[2024.01.21-16.06.55:644][981]PIE: Server logged in -[2024.01.21-16.06.55:645][981]PIE: Play in editor total start time 1,129 seconds. -[2024.01.21-16.06.55:645][981]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input. -[2024.01.21-16.06.55:715][981]LogViewport: Scene viewport resized to 4032x2240, mode Windowed. -[2024.01.21-16.06.55:720][981]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc -[2024.01.21-16.06.55:900][984]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer -[2024.01.21-16.07.07:110][300]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-16.07.07:110][300]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.21-16.07.07:132][300]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0] (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed -[2024.01.21-16.07.07:134][300]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.21-16.07.07:135][300]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-16.07.07:144][300]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.21-16.07.07:149][300]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-16.07.07:166][300]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 4 -[2024.01.21-16.07.07:166][300]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4 -[2024.01.21-16.07.07:167][300]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4 -[2024.01.21-16.07.07:174][300]LogSlate: Slate User Unregistered. User Index 8 -[2024.01.21-16.07.07:174][300]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 -[2024.01.21-16.07.07:176][300]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms -[2024.01.21-16.07.07:213][301]LogPlayLevel: Display: Destroying online subsystem :Context_12 -[2024.01.21-16.07.46:558][757]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-16.07.46:581][757]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Input/IMC_Default" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Input/IMC_Default.uasset" SILENT=true -[2024.01.21-16.07.46:583][757]LogSavePackage: Moving output files for package: /Game/VRTemplate/Input/IMC_Default -[2024.01.21-16.07.46:583][757]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/IMC_DefaultF4E6EB8C4E4466AE81DA4ABA484BD08A.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Input/IMC_Default.uasset' -[2024.01.21-16.07.46:587][757]LogFileHelpers: InternalPromptForCheckoutAndSave took 29 ms (total: 3.32 sec) -[2024.01.21-16.07.46:589][757]AssetCheck: New page: Asset Save: IMC_Default -[2024.01.21-16.07.46:589][757]LogContentValidation: Display: Validating /Script/EnhancedInput.InputMappingContext /Game/VRTemplate/Input/IMC_Default.IMC_Default -[2024.01.21-16.07.50:905][275]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-16.07.50:929][275]LogSavePackage: Moving output files for package: /Game/VRTemplate/Input/Actions/BackroomsActions/IA_MoveAround_2D -[2024.01.21-16.07.50:929][275]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/IA_MoveAround_2D6246C17942066303876439BF6A16DD7F.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Input/Actions/BackroomsActions/IA_MoveAround_2D.uasset' -[2024.01.21-16.07.50:934][275]LogFileHelpers: InternalPromptForCheckoutAndSave took 29 ms (total: 3.34 sec) -[2024.01.21-16.07.50:935][275]AssetCheck: New page: Asset Save: IA_MoveAround_2D -[2024.01.21-16.07.50:935][275]LogContentValidation: Display: Validating /Script/EnhancedInput.InputAction /Game/VRTemplate/Input/Actions/BackroomsActions/IA_MoveAround_2D.IA_MoveAround_2D -[2024.01.21-16.09.06:131][717]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-16.09.06:190][717]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Blueprints/VRPawn" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset" SILENT=true -[2024.01.21-16.09.06:257][717]LogSavePackage: Moving output files for package: /Game/VRTemplate/Blueprints/VRPawn -[2024.01.21-16.09.06:257][717]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/VRPawn5686622547B64BE01283E3A6D9A267BF.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset' -[2024.01.21-16.09.06:332][717]LogFileHelpers: InternalPromptForCheckoutAndSave took 200 ms (total: 3.54 sec) -[2024.01.21-16.09.06:334][717]AssetCheck: New page: Asset Save: VRPawn -[2024.01.21-16.09.06:334][717]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn -[2024.01.21-16.09.29:479][997]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-16.09.29:504][997]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Blueprints/VRPawn" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset" SILENT=true -[2024.01.21-16.09.29:570][997]LogSavePackage: Moving output files for package: /Game/VRTemplate/Blueprints/VRPawn -[2024.01.21-16.09.29:570][997]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/VRPawn244081A54B818D0661DD5E9FED84524A.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset' -[2024.01.21-16.09.29:574][997]LogFileHelpers: InternalPromptForCheckoutAndSave took 95 ms (total: 3.64 sec) -[2024.01.21-16.09.29:576][997]AssetCheck: New page: Asset Save: VRPawn -[2024.01.21-16.09.29:576][997]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn -[2024.01.21-16.09.31:199][191]BlueprintLog: New page: Compile VRPawn -[2024.01.21-16.09.31:284][191]LogUObjectHash: Compacting FUObjectHashTables data took 1.35ms -[2024.01.21-16.09.39:490][107]LogDebuggerCommands: Repeating last play command: VR Preview -[2024.01.21-16.09.39:498][107]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.21-16.09.39:498][107]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 18:09:39) -[2024.01.21-16.09.39:498][107]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.21-16.09.39:525][107]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026859s) -[2024.01.21-16.09.39:525][107]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.026894s) -[2024.01.21-16.09.39:540][107]LogUObjectHash: Compacting FUObjectHashTables data took 1.17ms -[2024.01.21-16.09.39:546][107]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-16.09.39:546][107]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.21-16.09.39:547][107]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.21-16.09.39:548][107]LogPlayLevel: PIE: World Init took: (0.000847s) -[2024.01.21-16.09.39:548][107]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True -[2024.01.21-16.09.39:548][107]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.21-16.09.39:548][107]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.21-16.09.39:548][107]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.21-16.09.39:548][107]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.21-16.09.39:548][107]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.21-16.09.39:548][107]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.21-16.09.39:548][107]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.21-16.09.39:548][107]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.21-16.09.39:548][107]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.21-16.09.39:548][107]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.21-16.09.39:548][107]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.21-16.09.39:550][107]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.21-16.09.39:575][107]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) -[2024.01.21-16.09.39:575][107]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.21-16.09.39:575][107]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.21-16.09.39:575][107]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.21-16.09.39:576][107]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=5 -[2024.01.21-16.09.39:576][107]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=5 -[2024.01.21-16.09.39:577][107]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=5 -[2024.01.21-16.09.39:578][107]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=5 -[2024.01.21-16.09.39:578][107]LogInit: FAudioDevice initialized with ID 5. -[2024.01.21-16.09.39:578][107]LogAudio: Display: Audio Device (ID: 5) registered with world 'BackroomsMap'. -[2024.01.21-16.09.39:578][107]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 5 -[2024.01.21-16.09.39:585][107]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-16.09.40:609][107]LogLoad: Game class is 'VRGameMode_C' -[2024.01.21-16.09.40:621][107]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-17.09.40 -[2024.01.21-16.09.40:622][107]LogWorld: Bringing up level for play took: 0.012845 -[2024.01.21-16.09.40:624][107]LogOnline: OSS: Created online subsystem instance for: :Context_13 -[2024.01.21-16.09.40:626][107]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 -[2024.01.21-16.09.40:627][107]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 -[2024.01.21-16.09.40:629][107]vr.PixelDensity = "1" -[2024.01.21-16.09.40:631][107]PIE: Server logged in -[2024.01.21-16.09.40:632][107]PIE: Play in editor total start time 1,135 seconds. -[2024.01.21-16.09.40:633][107]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input. -[2024.01.21-16.09.40:752][107]LogViewport: Scene viewport resized to 4032x2240, mode Windowed. -[2024.01.21-16.09.40:756][107]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc -[2024.01.21-16.09.40:940][110]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer -[2024.01.21-16.10.00:398][671]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-16.10.00:398][671]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.21-16.10.00:415][671]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0] (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed -[2024.01.21-16.10.00:416][671]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.21-16.10.00:418][671]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-16.10.00:431][671]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.21-16.10.00:436][671]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-16.10.00:454][671]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.21-16.10.00:454][671]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 5 -[2024.01.21-16.10.00:454][671]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5 -[2024.01.21-16.10.00:456][671]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5 -[2024.01.21-16.10.00:463][671]LogSlate: Slate User Unregistered. User Index 8 -[2024.01.21-16.10.00:463][671]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 -[2024.01.21-16.10.00:465][671]LogUObjectHash: Compacting FUObjectHashTables data took 1.16ms -[2024.01.21-16.10.00:506][672]LogPlayLevel: Display: Destroying online subsystem :Context_13 -[2024.01.21-16.11.46:684][872]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-16.11.46:745][872]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Blueprints/VRPawn" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset" SILENT=true -[2024.01.21-16.11.46:811][872]LogSavePackage: Moving output files for package: /Game/VRTemplate/Blueprints/VRPawn -[2024.01.21-16.11.46:811][872]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/VRPawn30AE566F4CF47089080C1293C85E0ACF.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset' -[2024.01.21-16.11.46:888][872]LogFileHelpers: InternalPromptForCheckoutAndSave took 203 ms (total: 3.84 sec) -[2024.01.21-16.11.46:890][872]AssetCheck: New page: Asset Save: VRPawn -[2024.01.21-16.11.46:890][872]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn -[2024.01.21-16.11.47:679][967]BlueprintLog: New page: Compile VRPawn -[2024.01.21-16.11.47:766][967]LogUObjectHash: Compacting FUObjectHashTables data took 1.60ms -[2024.01.21-16.11.49:146][ 72]LogDebuggerCommands: Repeating last play command: VR Preview -[2024.01.21-16.11.49:154][ 72]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.21-16.11.49:154][ 72]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 18:11:49) -[2024.01.21-16.11.49:154][ 72]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.21-16.11.49:181][ 72]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026697s) -[2024.01.21-16.11.49:181][ 72]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.026728s) -[2024.01.21-16.11.49:195][ 72]LogUObjectHash: Compacting FUObjectHashTables data took 1.17ms -[2024.01.21-16.11.49:205][ 72]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-16.11.49:205][ 72]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.21-16.11.49:205][ 72]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.21-16.11.49:205][ 72]LogPlayLevel: PIE: World Init took: (0.000914s) -[2024.01.21-16.11.49:205][ 72]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True -[2024.01.21-16.11.49:205][ 72]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.21-16.11.49:205][ 72]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.21-16.11.49:205][ 72]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.21-16.11.49:205][ 72]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.21-16.11.49:205][ 72]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.21-16.11.49:205][ 72]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.21-16.11.49:205][ 72]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.21-16.11.49:205][ 72]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.21-16.11.49:205][ 72]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.21-16.11.49:205][ 72]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.21-16.11.49:205][ 72]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.21-16.11.49:208][ 72]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.21-16.11.49:233][ 72]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) -[2024.01.21-16.11.49:233][ 72]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.21-16.11.49:233][ 72]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.21-16.11.49:233][ 72]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.21-16.11.49:233][ 72]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=6 -[2024.01.21-16.11.49:233][ 72]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=6 -[2024.01.21-16.11.49:235][ 72]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=6 -[2024.01.21-16.11.49:235][ 72]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=6 -[2024.01.21-16.11.49:235][ 72]LogInit: FAudioDevice initialized with ID 6. -[2024.01.21-16.11.49:235][ 72]LogAudio: Display: Audio Device (ID: 6) registered with world 'BackroomsMap'. -[2024.01.21-16.11.49:235][ 72]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 6 -[2024.01.21-16.11.49:243][ 72]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-16.11.50:267][ 72]LogLoad: Game class is 'VRGameMode_C' -[2024.01.21-16.11.50:279][ 72]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-17.11.50 -[2024.01.21-16.11.50:280][ 72]LogWorld: Bringing up level for play took: 0.012564 -[2024.01.21-16.11.50:282][ 72]LogOnline: OSS: Created online subsystem instance for: :Context_14 -[2024.01.21-16.11.50:285][ 72]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 -[2024.01.21-16.11.50:286][ 72]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 -[2024.01.21-16.11.50:287][ 72]vr.PixelDensity = "1" -[2024.01.21-16.11.50:289][ 72]PIE: Server logged in -[2024.01.21-16.11.50:289][ 72]PIE: Play in editor total start time 1,136 seconds. -[2024.01.21-16.11.50:290][ 72]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input. -[2024.01.21-16.11.50:359][ 72]LogViewport: Scene viewport resized to 4032x2240, mode Windowed. -[2024.01.21-16.11.50:363][ 72]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc -[2024.01.21-16.11.50:550][ 75]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer -[2024.01.21-16.12.06:537][534]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-16.12.06:537][534]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.21-16.12.06:559][534]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0] (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed -[2024.01.21-16.12.06:562][534]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.21-16.12.06:563][534]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-16.12.06:567][534]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.21-16.12.06:572][534]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-16.12.06:588][534]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.21-16.12.06:589][534]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 6 -[2024.01.21-16.12.06:589][534]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6 -[2024.01.21-16.12.06:591][534]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6 -[2024.01.21-16.12.06:599][534]LogSlate: Slate User Unregistered. User Index 8 -[2024.01.21-16.12.06:599][534]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 -[2024.01.21-16.12.06:600][534]LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms -[2024.01.21-16.12.06:644][535]LogPlayLevel: Display: Destroying online subsystem :Context_14 -[2024.01.21-16.13.06:781][880]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-16.13.06:840][880]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Blueprints/VRPawn" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset" SILENT=true -[2024.01.21-16.13.06:908][880]LogSavePackage: Moving output files for package: /Game/VRTemplate/Blueprints/VRPawn -[2024.01.21-16.13.06:908][880]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/VRPawnE22449EE4788BC2552BE1EB6EEDA85D4.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset' -[2024.01.21-16.13.06:987][880]LogFileHelpers: InternalPromptForCheckoutAndSave took 205 ms (total: 4.05 sec) -[2024.01.21-16.13.06:989][880]AssetCheck: New page: Asset Save: VRPawn -[2024.01.21-16.13.06:989][880]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn -[2024.01.21-16.13.07:328][921]BlueprintLog: New page: Compile VRPawn -[2024.01.21-16.13.07:422][921]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms -[2024.01.21-16.13.09:311][ 83]LogDebuggerCommands: Repeating last play command: VR Preview -[2024.01.21-16.13.09:319][ 83]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.21-16.13.09:319][ 83]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 18:13:09) -[2024.01.21-16.13.09:319][ 83]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.21-16.13.09:345][ 83]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026457s) -[2024.01.21-16.13.09:345][ 83]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.026486s) -[2024.01.21-16.13.09:360][ 83]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms -[2024.01.21-16.13.09:371][ 83]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-16.13.09:372][ 83]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.21-16.13.09:372][ 83]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.21-16.13.09:372][ 83]LogPlayLevel: PIE: World Init took: (0.000944s) -[2024.01.21-16.13.09:372][ 83]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True -[2024.01.21-16.13.09:372][ 83]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.21-16.13.09:372][ 83]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.21-16.13.09:372][ 83]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.21-16.13.09:372][ 83]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.21-16.13.09:372][ 83]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.21-16.13.09:372][ 83]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.21-16.13.09:372][ 83]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.21-16.13.09:372][ 83]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.21-16.13.09:373][ 83]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.21-16.13.09:373][ 83]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.21-16.13.09:373][ 83]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.21-16.13.09:374][ 83]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.21-16.13.09:400][ 83]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) -[2024.01.21-16.13.09:400][ 83]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.21-16.13.09:400][ 83]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.21-16.13.09:400][ 83]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.21-16.13.09:401][ 83]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=7 -[2024.01.21-16.13.09:401][ 83]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=7 -[2024.01.21-16.13.09:403][ 83]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=7 -[2024.01.21-16.13.09:403][ 83]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=7 -[2024.01.21-16.13.09:403][ 83]LogInit: FAudioDevice initialized with ID 7. -[2024.01.21-16.13.09:403][ 83]LogAudio: Display: Audio Device (ID: 7) registered with world 'BackroomsMap'. -[2024.01.21-16.13.09:403][ 83]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 7 -[2024.01.21-16.13.09:410][ 83]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-16.13.10:434][ 83]LogLoad: Game class is 'VRGameMode_C' -[2024.01.21-16.13.10:446][ 83]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-17.13.10 -[2024.01.21-16.13.10:447][ 83]LogWorld: Bringing up level for play took: 0.012821 -[2024.01.21-16.13.10:449][ 83]LogOnline: OSS: Created online subsystem instance for: :Context_15 -[2024.01.21-16.13.10:451][ 83]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 -[2024.01.21-16.13.10:452][ 83]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 -[2024.01.21-16.13.10:453][ 83]vr.PixelDensity = "1" -[2024.01.21-16.13.10:455][ 83]PIE: Server logged in -[2024.01.21-16.13.10:456][ 83]PIE: Play in editor total start time 1,138 seconds. -[2024.01.21-16.13.10:457][ 83]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input. -[2024.01.21-16.13.10:527][ 83]LogViewport: Scene viewport resized to 4032x2240, mode Windowed. -[2024.01.21-16.13.10:532][ 83]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc -[2024.01.21-16.13.10:729][ 86]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer -[2024.01.21-16.13.20:747][374]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-16.13.20:747][374]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.21-16.13.20:767][374]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0] (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed -[2024.01.21-16.13.20:768][374]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.21-16.13.20:770][374]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-16.13.20:776][374]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.21-16.13.20:781][374]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-16.13.20:799][374]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.21-16.13.20:800][374]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 7 -[2024.01.21-16.13.20:800][374]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7 -[2024.01.21-16.13.20:802][374]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7 -[2024.01.21-16.13.20:809][374]LogSlate: Slate User Unregistered. User Index 8 -[2024.01.21-16.13.20:809][374]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 -[2024.01.21-16.13.20:810][374]LogUObjectHash: Compacting FUObjectHashTables data took 1.30ms -[2024.01.21-16.13.20:851][375]LogPlayLevel: Display: Destroying online subsystem :Context_15 -[2024.01.21-16.17.10:696][703]LogUObjectHash: Compacting FUObjectHashTables data took 1.72ms -[2024.01.21-16.17.10:698][703]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.018 -[2024.01.21-16.17.10:699][703]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/VRTemplate/Blueprints/VRPawn] ([2] browsable assets)... -[2024.01.21-16.17.10:732][703]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn] -[2024.01.21-16.17.10:732][703]OBJ SavePackage: Finished generating thumbnails for package [/Game/VRTemplate/Blueprints/VRPawn] -[2024.01.21-16.17.10:796][703]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/VRTemplate/Blueprints/VRPawn_Auto2 -[2024.01.21-16.17.10:797][703]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/VRPawn_Auto2608B640B485C47DA556FC794B8059832.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/VRTemplate/Blueprints/VRPawn_Auto2.uasset' -[2024.01.21-16.17.10:797][703]LogFileHelpers: Auto-saving content packages took 0.099 -[2024.01.21-16.18.19:984][298]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-16.18.20:043][298]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Blueprints/VRPawn" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset" SILENT=true -[2024.01.21-16.18.20:110][298]LogSavePackage: Moving output files for package: /Game/VRTemplate/Blueprints/VRPawn -[2024.01.21-16.18.20:110][298]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/VRPawnE9AA1E8146DA88D6833256BDD152815C.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset' -[2024.01.21-16.18.20:184][298]LogFileHelpers: InternalPromptForCheckoutAndSave took 199 ms (total: 4.25 sec) -[2024.01.21-16.18.20:186][298]AssetCheck: New page: Asset Save: VRPawn -[2024.01.21-16.18.20:186][298]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn -[2024.01.21-16.18.21:154][413]BlueprintLog: New page: Compile VRPawn -[2024.01.21-16.18.21:247][413]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms -[2024.01.21-16.19.07:620][537]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-16.19.07:675][537]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Blueprints/VRPawn" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset" SILENT=true -[2024.01.21-16.19.07:741][537]LogSavePackage: Moving output files for package: /Game/VRTemplate/Blueprints/VRPawn -[2024.01.21-16.19.07:741][537]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/VRPawn9ED68757460D66CD8B2061967013509C.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset' -[2024.01.21-16.19.07:820][537]LogFileHelpers: InternalPromptForCheckoutAndSave took 199 ms (total: 4.45 sec) -[2024.01.21-16.19.07:822][537]AssetCheck: New page: Asset Save: VRPawn -[2024.01.21-16.19.07:822][537]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn -[2024.01.21-16.19.13:518][183]LogDebuggerCommands: Repeating last play command: VR Preview -[2024.01.21-16.19.13:526][183]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.21-16.19.13:526][183]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 18:19:13) -[2024.01.21-16.19.13:526][183]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.21-16.19.13:552][183]LogPlayLevel: PIE: StaticDuplicateObject took: (0.025888s) -[2024.01.21-16.19.13:552][183]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.025918s) -[2024.01.21-16.19.13:569][183]LogUObjectHash: Compacting FUObjectHashTables data took 1.12ms -[2024.01.21-16.19.13:581][183]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-16.19.13:581][183]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.21-16.19.13:581][183]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.21-16.19.13:582][183]LogPlayLevel: PIE: World Init took: (0.000908s) -[2024.01.21-16.19.13:582][183]LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True -[2024.01.21-16.19.13:582][183]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.21-16.19.13:582][183]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.21-16.19.13:582][183]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.21-16.19.13:582][183]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.21-16.19.13:582][183]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.21-16.19.13:582][183]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.21-16.19.13:582][183]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.21-16.19.13:582][183]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.21-16.19.13:582][183]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.21-16.19.13:582][183]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.21-16.19.13:582][183]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.21-16.19.13:584][183]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.21-16.19.13:610][183]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) -[2024.01.21-16.19.13:610][183]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.21-16.19.13:610][183]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.21-16.19.13:610][183]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.21-16.19.13:611][183]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=8 -[2024.01.21-16.19.13:611][183]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=8 -[2024.01.21-16.19.13:612][183]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=8 -[2024.01.21-16.19.13:613][183]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=8 -[2024.01.21-16.19.13:613][183]LogInit: FAudioDevice initialized with ID 8. -[2024.01.21-16.19.13:613][183]LogAudio: Display: Audio Device (ID: 8) registered with world 'BackroomsMap'. -[2024.01.21-16.19.13:613][183]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 8 -[2024.01.21-16.19.13:621][183]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-16.19.14:645][183]LogLoad: Game class is 'VRGameMode_C' -[2024.01.21-16.19.14:657][183]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-17.19.14 -[2024.01.21-16.19.14:658][183]LogWorld: Bringing up level for play took: 0.012484 -[2024.01.21-16.19.14:660][183]LogOnline: OSS: Created online subsystem instance for: :Context_16 -[2024.01.21-16.19.14:663][183]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 -[2024.01.21-16.19.14:663][183]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 -[2024.01.21-16.19.14:665][183]vr.PixelDensity = "1" -[2024.01.21-16.19.14:667][183]PIE: Server logged in -[2024.01.21-16.19.14:667][183]PIE: Play in editor total start time 1,142 seconds. -[2024.01.21-16.19.14:668][183]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input. -[2024.01.21-16.19.14:788][183]LogViewport: Scene viewport resized to 4032x2240, mode Windowed. -[2024.01.21-16.19.14:794][183]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc -[2024.01.21-16.19.14:976][186]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer -[2024.01.21-16.19.41:443][940]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-16.19.41:443][940]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.21-16.19.41:466][940]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0] (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed -[2024.01.21-16.19.41:468][940]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.21-16.19.41:470][940]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-16.19.41:485][940]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.21-16.19.41:490][940]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-16.19.41:507][940]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.21-16.19.41:508][940]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 8 -[2024.01.21-16.19.41:508][940]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8 -[2024.01.21-16.19.41:510][940]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8 -[2024.01.21-16.19.41:516][940]LogSlate: Slate User Unregistered. User Index 8 -[2024.01.21-16.19.41:516][940]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 -[2024.01.21-16.19.41:518][940]LogUObjectHash: Compacting FUObjectHashTables data took 1.72ms -[2024.01.21-16.19.41:563][941]LogPlayLevel: Display: Destroying online subsystem :Context_16 -[2024.01.21-16.20.33:244][599]LogEditorTransaction: Undo Resize Node -[2024.01.21-16.20.44:178][336]LogViewport: Scene viewport resized to 751x1732, mode Windowed. -[2024.01.21-16.20.50:772][895]LogUObjectHash: Compacting FUObjectHashTables data took 1.17ms -[2024.01.21-16.20.59:095][895]LogSlate: Window 'Delete Assets' being destroyed -[2024.01.21-16.20.59:246][895]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. -[2024.01.21-16.20.59:247][895]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true -[2024.01.21-16.20.59:247][895]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-16.20.59:272][895]LogUObjectGlobals: Force Deleting 1 Package(s): - Asset Name: /Game/VRTemplate/Input/Actions/BackroomsActions/IA_MoveAround_2D.IA_MoveAround_2D - Asset Type: InputAction -[2024.01.21-16.20.59:550][895]LogUObjectHash: Compacting FUObjectHashTables data took 1.34ms -[2024.01.21-16.20.59:586][895]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms -[2024.01.21-16.20.59:598][895]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms -[2024.01.21-16.20.59:625][896]LogAutomationController: Ignoring very large delta of 8.88 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests -[2024.01.21-16.21.06:307][236]LogSlate: Warning: Unable to rasterize '../../../Engine/Content/Editor/Slate/Starship/AssetIcons/SpecularProfile_64.svg'. File could not be found -[2024.01.21-16.21.08:817][531]LogContentBrowser: Deferred new asset file creation: NewInputAction -[2024.01.21-16.21.08:841][531]LogContentBrowser: Creating deferred item: NewInputAction -[2024.01.21-16.21.08:854][532]LogContentBrowser: Renaming the item being created (Deferred Item: NewInputAction). -[2024.01.21-16.21.11:372][774]LogContentBrowser: Attempting asset rename: NewInputAction -> MoveX -[2024.01.21-16.21.11:373][774]LogContentBrowser: End creating deferred item NewInputAction -[2024.01.21-16.21.13:188][943]LogAssetEditorSubsystem: Opening Asset editor for InputAction /Game/VRTemplate/Input/Actions/BackroomsActions/MoveX.MoveX -[2024.01.21-16.21.15:463][135]LogSlate: Window 'MoveX' being destroyed -[2024.01.21-16.21.27:885][624]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-16.21.27:909][624]LogSavePackage: Moving output files for package: /Game/VRTemplate/Input/Actions/BackroomsActions/MoveX -[2024.01.21-16.21.27:909][624]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/MoveX6448A23147C6A9EE4E36148FB47C808C.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Input/Actions/BackroomsActions/MoveX.uasset' -[2024.01.21-16.21.27:914][624]LogFileHelpers: InternalPromptForCheckoutAndSave took 29 ms (total: 4.48 sec) -[2024.01.21-16.21.27:915][624]AssetCheck: New page: Asset Save: MoveX -[2024.01.21-16.21.27:915][624]LogContentValidation: Display: Validating /Script/EnhancedInput.InputAction /Game/VRTemplate/Input/Actions/BackroomsActions/MoveX.MoveX -[2024.01.21-16.21.36:296][379]LogContentBrowser: Attempting asset rename: MoveX1 -> MoveY -[2024.01.21-16.21.36:325][379]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-16.21.36:352][379]LogSavePackage: Moving output files for package: /Game/VRTemplate/Input/Actions/BackroomsActions/MoveY -[2024.01.21-16.21.36:352][379]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/MoveY256637DC4C6C54F324096D9AB0D00A2D.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Input/Actions/BackroomsActions/MoveY.uasset' -[2024.01.21-16.21.36:360][379]LogFileHelpers: InternalPromptForCheckoutAndSave took 34 ms (total: 4.51 sec) -[2024.01.21-16.21.36:382][379]LogUObjectHash: Compacting FUObjectHashTables data took 1.12ms -[2024.01.21-16.21.36:399][379]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms -[2024.01.21-16.21.36:411][379]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms -[2024.01.21-16.21.36:413][379]AssetCheck: New page: Asset Save: MoveY -[2024.01.21-16.21.36:413][379]LogContentValidation: Display: Validating /Script/EnhancedInput.InputAction /Game/VRTemplate/Input/Actions/BackroomsActions/MoveY.MoveY -[2024.01.21-16.21.45:597][806]LogAssetEditorSubsystem: Opening Asset editor for InputMappingContext /Game/VRTemplate/Input/IMC_Default.IMC_Default -[2024.01.21-16.22.01:125][660]LogSlate: Took 0.000094 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.01.21-16.23.26:474][130]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-16.23.26:490][130]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Input/IMC_Default" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Input/IMC_Default.uasset" SILENT=true -[2024.01.21-16.23.26:492][130]LogSavePackage: Moving output files for package: /Game/VRTemplate/Input/IMC_Default -[2024.01.21-16.23.26:492][130]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/IMC_DefaultE7D3759C449FC6379AB63A85C7D9CE72.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Input/IMC_Default.uasset' -[2024.01.21-16.23.26:496][130]LogFileHelpers: InternalPromptForCheckoutAndSave took 21 ms (total: 4.53 sec) -[2024.01.21-16.23.26:497][130]AssetCheck: New page: Asset Save: IMC_Default -[2024.01.21-16.23.26:497][130]LogContentValidation: Display: Validating /Script/EnhancedInput.InputMappingContext /Game/VRTemplate/Input/IMC_Default.IMC_Default -[2024.01.21-16.23.33:461][775]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn -[2024.01.21-16.23.33:461][775]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-16.23.33:461][775]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.21-16.24.44:691][966]LogEditorTransaction: Undo Rename Node -[2024.01.21-16.24.47:546][ 85]LogEditorTransaction: Undo Collapses selected nodes into a single node -[2024.01.21-16.25.14:673][799]LogEditorTransaction: Undo Move Nodes -[2024.01.21-16.25.15:030][802]LogEditorTransaction: Undo Delete current selection -[2024.01.21-16.25.15:630][835]LogEditorTransaction: Undo Add Node -[2024.01.21-16.25.16:325][881]LogEditorTransaction: Undo Delete current selection -[2024.01.21-16.25.22:262][541]LogEditorTransaction: Undo Create Pin Link -[2024.01.21-16.25.38:019][253]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-16.25.38:074][253]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Blueprints/VRPawn" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset" SILENT=true -[2024.01.21-16.25.38:140][253]LogSavePackage: Moving output files for package: /Game/VRTemplate/Blueprints/VRPawn -[2024.01.21-16.25.38:140][253]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/VRPawn8218702243F253DBD6B6BAB60470A3CE.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset' -[2024.01.21-16.25.38:218][253]LogFileHelpers: InternalPromptForCheckoutAndSave took 198 ms (total: 4.73 sec) -[2024.01.21-16.25.38:220][253]AssetCheck: New page: Asset Save: VRPawn -[2024.01.21-16.25.38:220][253]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn -[2024.01.21-16.25.40:035][470]BlueprintLog: New page: Compile VRPawn -[2024.01.21-16.25.40:116][470]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms -[2024.01.21-16.25.48:501][612]LogDebuggerCommands: Repeating last play command: VR Preview -[2024.01.21-16.25.48:510][612]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.21-16.25.48:510][612]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 18:25:48) -[2024.01.21-16.25.48:510][612]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.21-16.25.48:540][612]LogPlayLevel: PIE: StaticDuplicateObject took: (0.029815s) -[2024.01.21-16.25.48:540][612]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.029861s) -[2024.01.21-16.25.48:556][612]LogUObjectHash: Compacting FUObjectHashTables data took 1.18ms -[2024.01.21-16.25.48:570][612]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-16.25.48:570][612]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.21-16.25.48:570][612]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.21-16.25.48:571][612]LogPlayLevel: PIE: World Init took: (0.001054s) -[2024.01.21-16.25.48:571][612]LogAudio: Display: Creating Audio Device: Id: 9, Scope: Unique, Realtime: True -[2024.01.21-16.25.48:571][612]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.21-16.25.48:571][612]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.21-16.25.48:571][612]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.21-16.25.48:571][612]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.21-16.25.48:571][612]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.21-16.25.48:571][612]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.21-16.25.48:571][612]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.21-16.25.48:571][612]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.21-16.25.48:571][612]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.21-16.25.48:571][612]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.21-16.25.48:571][612]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.21-16.25.48:573][612]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.21-16.25.48:601][612]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) -[2024.01.21-16.25.48:601][612]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.21-16.25.48:601][612]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.21-16.25.48:601][612]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.21-16.25.48:602][612]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=9 -[2024.01.21-16.25.48:602][612]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=9 -[2024.01.21-16.25.48:604][612]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=9 -[2024.01.21-16.25.48:604][612]LogInit: FAudioDevice initialized with ID 9. -[2024.01.21-16.25.48:604][612]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=9 -[2024.01.21-16.25.48:604][612]LogAudio: Display: Audio Device (ID: 9) registered with world 'BackroomsMap'. -[2024.01.21-16.25.48:604][612]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 9 -[2024.01.21-16.25.48:611][612]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-16.25.49:135][612]LogLoad: Game class is 'VRGameMode_C' -[2024.01.21-16.25.49:147][612]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-17.25.49 -[2024.01.21-16.25.49:147][612]LogWorld: Bringing up level for play took: 0.012660 -[2024.01.21-16.25.49:150][612]LogOnline: OSS: Created online subsystem instance for: :Context_18 -[2024.01.21-16.25.49:153][612]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 -[2024.01.21-16.25.49:153][612]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 -[2024.01.21-16.25.49:155][612]vr.PixelDensity = "1" -[2024.01.21-16.25.49:157][612]PIE: Server logged in -[2024.01.21-16.25.49:157][612]PIE: Play in editor total start time 0,648 seconds. -[2024.01.21-16.25.49:158][612]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input. -[2024.01.21-16.25.49:228][612]LogViewport: Scene viewport resized to 4032x2240, mode Windowed. -[2024.01.21-16.25.49:232][612]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc -[2024.01.21-16.25.49:417][615]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer -[2024.01.21-16.26.08:249][161]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-16.26.08:249][161]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.21-16.26.08:276][161]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0] (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed -[2024.01.21-16.26.08:278][161]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.21-16.26.08:280][161]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-16.26.08:299][161]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.21-16.26.08:305][161]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-16.26.08:318][161]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.21-16.26.08:318][161]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 9 -[2024.01.21-16.26.08:318][161]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9 -[2024.01.21-16.26.08:320][161]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9 -[2024.01.21-16.26.08:327][161]LogSlate: Slate User Unregistered. User Index 8 -[2024.01.21-16.26.08:327][161]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 -[2024.01.21-16.26.08:329][161]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms -[2024.01.21-16.26.08:381][162]LogPlayLevel: Display: Destroying online subsystem :Context_18 -[2024.01.21-16.30.57:468][701]LogDebuggerCommands: Repeating last play command: VR Preview -[2024.01.21-16.30.57:476][701]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.21-16.30.57:476][701]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 18:30:57) -[2024.01.21-16.30.57:477][701]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.21-16.30.57:505][701]LogPlayLevel: PIE: StaticDuplicateObject took: (0.028455s) -[2024.01.21-16.30.57:505][701]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.028492s) -[2024.01.21-16.30.57:519][701]LogUObjectHash: Compacting FUObjectHashTables data took 1.51ms -[2024.01.21-16.30.57:523][701]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-16.30.57:523][701]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.21-16.30.57:524][701]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.21-16.30.57:524][701]LogPlayLevel: PIE: World Init took: (0.001188s) -[2024.01.21-16.30.57:524][701]LogAudio: Display: Creating Audio Device: Id: 10, Scope: Unique, Realtime: True -[2024.01.21-16.30.57:524][701]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.21-16.30.57:524][701]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.21-16.30.57:524][701]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.21-16.30.57:524][701]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.21-16.30.57:524][701]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.21-16.30.57:524][701]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.21-16.30.57:524][701]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.21-16.30.57:524][701]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.21-16.30.57:524][701]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.21-16.30.57:524][701]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.21-16.30.57:524][701]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.21-16.30.57:527][701]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.21-16.30.57:554][701]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) -[2024.01.21-16.30.57:554][701]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.21-16.30.57:554][701]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.21-16.30.57:554][701]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.21-16.30.57:555][701]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=10 -[2024.01.21-16.30.57:555][701]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=10 -[2024.01.21-16.30.57:558][701]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=10 -[2024.01.21-16.30.57:558][701]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=10 -[2024.01.21-16.30.57:558][701]LogInit: FAudioDevice initialized with ID 10. -[2024.01.21-16.30.57:558][701]LogAudio: Display: Audio Device (ID: 10) registered with world 'BackroomsMap'. -[2024.01.21-16.30.57:558][701]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 10 -[2024.01.21-16.30.57:565][701]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-16.30.58:084][701]LogLoad: Game class is 'VRGameMode_C' -[2024.01.21-16.30.58:097][701]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-17.30.58 -[2024.01.21-16.30.58:098][701]LogWorld: Bringing up level for play took: 0.013289 -[2024.01.21-16.30.58:100][701]LogOnline: OSS: Created online subsystem instance for: :Context_19 -[2024.01.21-16.30.58:102][701]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 -[2024.01.21-16.30.58:103][701]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 -[2024.01.21-16.30.58:104][701]vr.PixelDensity = "1" -[2024.01.21-16.30.58:107][701]PIE: Server logged in -[2024.01.21-16.30.58:107][701]PIE: Play in editor total start time 0,631 seconds. -[2024.01.21-16.30.58:108][701]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input. -[2024.01.21-16.30.58:178][701]LogViewport: Scene viewport resized to 4032x2240, mode Windowed. -[2024.01.21-16.30.58:183][701]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc -[2024.01.21-16.30.58:374][704]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer -[2024.01.21-16.31.41:676][971]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-16.31.41:676][971]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.21-16.31.41:698][971]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0] (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed -[2024.01.21-16.31.41:700][971]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.21-16.31.41:701][971]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-16.31.41:706][971]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.21-16.31.41:712][971]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-16.31.41:727][971]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 10 -[2024.01.21-16.31.41:727][971]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10 -[2024.01.21-16.31.41:728][971]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10 -[2024.01.21-16.31.41:735][971]LogSlate: Slate User Unregistered. User Index 8 -[2024.01.21-16.31.41:735][971]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 -[2024.01.21-16.31.41:737][971]LogUObjectHash: Compacting FUObjectHashTables data took 1.16ms -[2024.01.21-16.31.41:789][972]LogPlayLevel: Display: Destroying online subsystem :Context_19 -[2024.01.21-16.37.55:234][753]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-16.37.55:291][753]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Blueprints/VRPawn" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset" SILENT=true -[2024.01.21-16.37.55:357][753]LogSavePackage: Moving output files for package: /Game/VRTemplate/Blueprints/VRPawn -[2024.01.21-16.37.55:357][753]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/VRPawnFAA9CE0C423417D6A9DB82B6E25DB3C3.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset' -[2024.01.21-16.37.55:432][753]LogFileHelpers: InternalPromptForCheckoutAndSave took 198 ms (total: 4.93 sec) -[2024.01.21-16.37.55:434][753]AssetCheck: New page: Asset Save: VRPawn -[2024.01.21-16.37.55:434][753]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn -[2024.01.21-16.37.56:774][912]BlueprintLog: New page: Compile VRPawn -[2024.01.21-16.37.56:845][912]LogUObjectHash: Compacting FUObjectHashTables data took 1.52ms -[2024.01.21-16.38.01:302][155]LogDebuggerCommands: Repeating last play command: VR Preview -[2024.01.21-16.38.01:310][155]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.21-16.38.01:310][155]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 18:38:01) -[2024.01.21-16.38.01:310][155]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.21-16.38.01:337][155]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026665s) -[2024.01.21-16.38.01:337][155]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.026697s) -[2024.01.21-16.38.01:351][155]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms -[2024.01.21-16.38.01:360][155]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-16.38.01:361][155]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.21-16.38.01:361][155]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.21-16.38.01:362][155]LogPlayLevel: PIE: World Init took: (0.000952s) -[2024.01.21-16.38.01:362][155]LogAudio: Display: Creating Audio Device: Id: 11, Scope: Unique, Realtime: True -[2024.01.21-16.38.01:362][155]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.21-16.38.01:362][155]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.21-16.38.01:362][155]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.21-16.38.01:362][155]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.21-16.38.01:362][155]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.21-16.38.01:362][155]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.21-16.38.01:362][155]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.21-16.38.01:362][155]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.21-16.38.01:362][155]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.21-16.38.01:362][155]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.21-16.38.01:362][155]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.21-16.38.01:364][155]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.21-16.38.01:389][155]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) -[2024.01.21-16.38.01:389][155]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.21-16.38.01:389][155]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.21-16.38.01:389][155]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.21-16.38.01:390][155]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=11 -[2024.01.21-16.38.01:390][155]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=11 -[2024.01.21-16.38.01:392][155]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=11 -[2024.01.21-16.38.01:392][155]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=11 -[2024.01.21-16.38.01:392][155]LogInit: FAudioDevice initialized with ID 11. -[2024.01.21-16.38.01:392][155]LogAudio: Display: Audio Device (ID: 11) registered with world 'BackroomsMap'. -[2024.01.21-16.38.01:392][155]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 11 -[2024.01.21-16.38.01:400][155]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-16.38.01:921][155]LogLoad: Game class is 'VRGameMode_C' -[2024.01.21-16.38.01:933][155]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-17.38.01 -[2024.01.21-16.38.01:934][155]LogWorld: Bringing up level for play took: 0.013253 -[2024.01.21-16.38.01:937][155]LogOnline: OSS: Created online subsystem instance for: :Context_20 -[2024.01.21-16.38.01:939][155]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 -[2024.01.21-16.38.01:940][155]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 -[2024.01.21-16.38.01:941][155]vr.PixelDensity = "1" -[2024.01.21-16.38.01:944][155]PIE: Server logged in -[2024.01.21-16.38.01:944][155]PIE: Play in editor total start time 0,634 seconds. -[2024.01.21-16.38.01:946][155]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input. -[2024.01.21-16.38.02:066][155]LogViewport: Scene viewport resized to 4032x2240, mode Windowed. -[2024.01.21-16.38.02:070][155]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc -[2024.01.21-16.38.02:255][158]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer -[2024.01.21-16.38.38:873][216]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-16.38.38:873][216]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.21-16.38.38:895][216]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0] (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed -[2024.01.21-16.38.38:898][216]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.21-16.38.38:900][216]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-16.38.38:913][216]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.21-16.38.38:918][216]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-16.38.38:932][216]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.21-16.38.38:932][216]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 11 -[2024.01.21-16.38.38:933][216]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11 -[2024.01.21-16.38.38:934][216]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11 -[2024.01.21-16.38.38:942][216]LogSlate: Slate User Unregistered. User Index 8 -[2024.01.21-16.38.38:942][216]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 -[2024.01.21-16.38.38:944][216]LogUObjectHash: Compacting FUObjectHashTables data took 1.61ms -[2024.01.21-16.38.38:998][217]LogPlayLevel: Display: Destroying online subsystem :Context_20 -[2024.01.21-16.39.36:592][677]LogDebuggerCommands: Repeating last play command: VR Preview -[2024.01.21-16.39.36:601][677]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.21-16.39.36:601][677]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 18:39:36) -[2024.01.21-16.39.36:602][677]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.21-16.39.36:633][677]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030934s) -[2024.01.21-16.39.36:633][677]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.030976s) -[2024.01.21-16.39.36:647][677]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms -[2024.01.21-16.39.36:649][677]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-16.39.36:649][677]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.21-16.39.36:650][677]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.21-16.39.36:651][677]LogPlayLevel: PIE: World Init took: (0.001172s) -[2024.01.21-16.39.36:651][677]LogAudio: Display: Creating Audio Device: Id: 12, Scope: Unique, Realtime: True -[2024.01.21-16.39.36:651][677]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.21-16.39.36:651][677]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.21-16.39.36:651][677]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.21-16.39.36:651][677]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.21-16.39.36:651][677]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.21-16.39.36:651][677]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.21-16.39.36:651][677]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.21-16.39.36:651][677]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.21-16.39.36:652][677]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.21-16.39.36:652][677]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.21-16.39.36:652][677]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.21-16.39.36:654][677]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.21-16.39.36:681][677]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) -[2024.01.21-16.39.36:681][677]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.21-16.39.36:681][677]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.21-16.39.36:681][677]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.21-16.39.36:681][677]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=12 -[2024.01.21-16.39.36:681][677]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=12 -[2024.01.21-16.39.36:683][677]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=12 -[2024.01.21-16.39.36:683][677]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=12 -[2024.01.21-16.39.36:683][677]LogInit: FAudioDevice initialized with ID 12. -[2024.01.21-16.39.36:683][677]LogAudio: Display: Audio Device (ID: 12) registered with world 'BackroomsMap'. -[2024.01.21-16.39.36:683][677]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 12 -[2024.01.21-16.39.36:692][677]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-16.39.37:211][677]LogLoad: Game class is 'VRGameMode_C' -[2024.01.21-16.39.37:223][677]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-17.39.37 -[2024.01.21-16.39.37:224][677]LogWorld: Bringing up level for play took: 0.012494 -[2024.01.21-16.39.37:226][677]LogOnline: OSS: Created online subsystem instance for: :Context_21 -[2024.01.21-16.39.37:229][677]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 -[2024.01.21-16.39.37:229][677]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 -[2024.01.21-16.39.37:231][677]vr.PixelDensity = "1" -[2024.01.21-16.39.37:233][677]PIE: Server logged in -[2024.01.21-16.39.37:234][677]PIE: Play in editor total start time 0,632 seconds. -[2024.01.21-16.39.37:235][677]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input. -[2024.01.21-16.39.37:355][677]LogViewport: Scene viewport resized to 4032x2240, mode Windowed. -[2024.01.21-16.39.37:359][677]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc -[2024.01.21-16.39.37:516][680]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer -[2024.01.21-16.40.52:291][915]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-16.40.52:291][915]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.21-16.40.52:311][915]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0] (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed -[2024.01.21-16.40.52:313][915]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.21-16.40.52:315][915]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-16.40.52:318][915]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.21-16.40.52:323][915]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-16.40.52:336][915]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.21-16.40.52:337][915]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 12 -[2024.01.21-16.40.52:337][915]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12 -[2024.01.21-16.40.52:338][915]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12 -[2024.01.21-16.40.52:347][915]LogSlate: Slate User Unregistered. User Index 8 -[2024.01.21-16.40.52:347][915]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 -[2024.01.21-16.40.52:349][915]LogUObjectHash: Compacting FUObjectHashTables data took 1.17ms -[2024.01.21-16.40.52:400][916]LogPlayLevel: Display: Destroying online subsystem :Context_21 -[2024.01.21-16.41.11:641][315]LogUObjectHash: Compacting FUObjectHashTables data took 1.41ms -[2024.01.21-16.41.12:867][423]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms -[2024.01.21-16.41.12:869][423]LogStall: Shutdown... -[2024.01.21-16.41.12:876][423]LogStall: Shutdown complete. -[2024.01.21-16.41.12:986][423]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true -[2024.01.21-16.41.12:986][423]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-16.41.13:064][423]LogSlate: Window 'BackroomsDigitalArt - Unreal Editor' being destroyed -[2024.01.21-16.41.13:119][424]Cmd: QUIT_EDITOR -[2024.01.21-16.41.13:119][424]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) -[2024.01.21-16.41.13:121][424]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2024.01.21-16.41.13:121][424]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown -[2024.01.21-16.41.13:121][424]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown -[2024.01.21-16.41.13:125][424]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.21-16.41.13:125][424]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-16.41.13:132][424]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized. -[2024.01.21-16.41.13:638][424]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2024.01.21-16.41.13:638][424]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2024.01.21-16.41.13:638][424]LogAudio: Display: Audio Device unregistered from world 'BackroomsMap'. -[2024.01.21-16.41.13:638][424]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 1 -[2024.01.21-16.41.13:651][424]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 -[2024.01.21-16.41.13:653][424]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 -[2024.01.21-16.41.13:657][424]LogAudio: Display: Audio Device Manager Shutdown -[2024.01.21-16.41.13:657][424]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). -[2024.01.21-16.41.13:659][424]LogExit: Preparing to exit. -[2024.01.21-16.41.13:680][424]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms -[2024.01.21-16.41.13:708][424]LogPython: Display: Object '/Engine/PythonTypes.add_controls_for_selected_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2024.01.21-16.41.13:708][424]LogPython: Display: Object '/Engine/PythonTypes.add_controls_for_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2024.01.21-16.41.13:708][424]LogPython: Display: Object '/Engine/PythonTypes.add_null_above_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2024.01.21-16.41.13:708][424]LogPython: Display: Object '/Engine/PythonTypes.align_translation_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2024.01.21-16.41.13:708][424]LogPython: Display: Object '/Engine/PythonTypes.align_translation_all' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2024.01.21-16.41.13:708][424]LogPython: Display: Object '/Engine/PythonTypes.align_translation_x' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2024.01.21-16.41.13:708][424]LogPython: Display: Object '/Engine/PythonTypes.align_translation_y' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2024.01.21-16.41.13:708][424]LogPython: Display: Object '/Engine/PythonTypes.align_translation_z' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2024.01.21-16.41.13:708][424]LogPython: Display: Object '/Engine/PythonTypes.align_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2024.01.21-16.41.13:708][424]LogPython: Display: Object '/Engine/PythonTypes.align_scale' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2024.01.21-16.41.13:708][424]LogPython: Display: Object '/Engine/PythonTypes.search_replace_name_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2024.01.21-16.41.13:708][424]LogPython: Display: Object '/Engine/PythonTypes.search_replace_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2024.01.21-16.41.13:708][424]LogPython: Display: Object '/Engine/PythonTypes.add_prefix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2024.01.21-16.41.13:708][424]LogPython: Display: Object '/Engine/PythonTypes.add_prefix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2024.01.21-16.41.13:708][424]LogPython: Display: Object '/Engine/PythonTypes.add_suffix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2024.01.21-16.41.13:708][424]LogPython: Display: Object '/Engine/PythonTypes.add_suffix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2024.01.21-16.41.13:708][424]LogPython: Display: Object '/Engine/PythonTypes.do_rename_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2024.01.21-16.41.13:708][424]LogPython: Display: Object '/Engine/PythonTypes.do_rename_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2024.01.21-16.41.13:708][424]LogPython: Display: Object '/Engine/PythonTypes.set_bone_reference_pose' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2024.01.21-16.41.13:708][424]LogPython: Display: Object '/Engine/PythonTypes.ControlOutputFormat' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2024.01.21-16.41.14:292][424]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true -[2024.01.21-16.41.14:294][424]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true -[2024.01.21-16.41.14:296][424]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true -[2024.01.21-16.41.14:298][424]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true -[2024.01.21-16.41.14:300][424]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true -[2024.01.21-16.41.14:302][424]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true -[2024.01.21-16.41.14:304][424]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true -[2024.01.21-16.41.14:486][424]LogExit: Editor shut down -[2024.01.21-16.41.14:487][424]LogExit: Transaction tracking system shut down -[2024.01.21-16.41.14:510][424]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled -[2024.01.21-16.41.14:618][424]LogExit: Object subsystem successfully closed. -[2024.01.21-16.41.14:625][424]LogShaderCompilers: Display: ================================================ -[2024.01.21-16.41.14:625][424]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.01.21-16.41.14:625][424]LogShaderCompilers: Display: Total job queries 6, among them cache hits 2 (33.33%) -[2024.01.21-16.41.14:625][424]LogShaderCompilers: Display: Tracking 4 distinct input hashes that result in 4 distinct outputs (100.00%) -[2024.01.21-16.41.14:625][424]LogShaderCompilers: Display: RAM used: 6,20 KiB of 1,60 GiB budget. Usage: 0.00% -[2024.01.21-16.41.14:625][424]LogShaderCompilers: Display: === Shader Compilation stats === -[2024.01.21-16.41.14:625][424]LogShaderCompilers: Display: Shaders Compiled: 0 -[2024.01.21-16.41.14:625][424]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%) -[2024.01.21-16.41.14:625][424]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s -[2024.01.21-16.41.14:625][424]LogShaderCompilers: Display: ================================================ -[2024.01.21-16.41.14:695][424]LogShaderCompilers: Display: Shaders left to compile 0 -[2024.01.21-16.41.14:710][424]LogVirtualization: UE::Virtualization was shutdown -[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (1102) -[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module Voice (1100) -[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (1098) -[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module AddContentDialog (1096) -[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module WidgetCarousel (1095) -[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module SubobjectEditor (1092) -[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module SceneOutliner (1090) -[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module StatusBar (1088) -[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module UnsavedAssetsTracker (1086) -[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (1084) -[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module StatsViewer (1082) -[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (1080) -[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module AutomationWorker (1078) -[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module IKRigEditor (1076) -[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module ControlRigEditor (1074) -[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module LiveLinkMultiUser (1072) -[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module WaveTableEditor (1070) -[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module ResonanceAudioEditor (1068) -[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module RigVMEditor (1066) -[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module OpenXRInput (1064) -[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module GooglePADEditor (1062) -[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (1060) -[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module AndroidFileServerEditor (1058) -[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module TextureAlignMode (1056) -[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module BspMode (1054) -[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module GeometryMode (1052) -[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module EngineAssetDefinitions (1050) -[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module PlanarCut (1048) -[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module FractureEngine (1046) -[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module CharacterAI (1044) -[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (1042) -[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (1040) -[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (1038) -[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (1036) -[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (1034) -[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (1032) -[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (1030) -[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (1028) -[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module WebMMedia (1026) -[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (1024) -[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module SequenceRecorder (1023) -[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (1020) -[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (1018) -[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (1016) -[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (1014) -[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (1012) -[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (1010) -[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (1008) -[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (1006) -[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module SmartSnapping (1004) -[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module SessionServices (1002) -[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module MeshPaint (1000) -[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (998) -[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module PlacementMode (997) -[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module FoliageEdit (994) -[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module LandscapeEditor (992) -[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (990) -[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module ActorPickerMode (988) -[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module ViewportSnapping (986) -[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module EditorWidgets (984) -[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module ViewportInteraction (982) -[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module ClothPainter (980) -[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (979) -[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module WidgetRegistration (976) -[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module LogVisualizer (974) -[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (972) -[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (970) -[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (969) -[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (967) -[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (964) -[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module MacPlatformEditor (962) -[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (960) -[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (958) -[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module RenderResourceViewer (956) -[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module GameplayDebuggerEditor (954) -[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module AnimationSettings (952) -[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module VirtualizationEditor (950) -[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module CSVtoSVG (948) -[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module DerivedDataEditor (946) -[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module EditorConfig (944) -[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module EditorFramework (942) -[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module TraceInsights (940) -[2024.01.21-16.41.15:500][424]MemoryProfiler: Shutdown -[2024.01.21-16.41.15:500][424]NetworkingProfiler: Shutdown -[2024.01.21-16.41.15:500][424]LoadingProfiler: Shutdown -[2024.01.21-16.41.15:500][424]TimingProfiler: Shutdown -[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module TraceServices (939) -[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module TraceAnalysis (938) -[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (934) -[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module InteractiveToolsFramework (933) -[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module InputBindingEditor (930) -[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module MergeActors (928) -[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (926) -[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module LocalizationService (925) -[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module HardwareTargeting (922) -[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (920) -[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module UndoHistory (918) -[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module XmlParser (916) -[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module Blutility (914) -[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (912) -[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (911) -[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (908) -[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (907) -[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module SettingsEditor (904) -[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module ProjectLauncher (902) -[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module SessionFrontend (900) -[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module ProfilerClient (898) -[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module DeviceManager (896) -[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module AutomationController (894) -[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module AutomationWindow (892) -[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module Layers (890) -[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (888) -[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module DetailCustomizations (886) -[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module PackagesDialog (884) -[2024.01.21-16.41.15:501][424]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (882) -[2024.01.21-16.41.15:501][424]LogModuleManager: Shutting down and abandoning module Persona (880) -[2024.01.21-16.41.15:501][424]LogModuleManager: Shutting down and abandoning module Kismet (878) -[2024.01.21-16.41.15:510][424]LogModuleManager: Shutting down and abandoning module KismetWidgets (877) -[2024.01.21-16.41.15:510][424]LogModuleManager: Shutting down and abandoning module GraphEditor (874) -[2024.01.21-16.41.15:510][424]LogModuleManager: Shutting down and abandoning module StructViewer (872) -[2024.01.21-16.41.15:510][424]LogModuleManager: Shutting down and abandoning module ClassViewer (870) -[2024.01.21-16.41.15:512][424]LogModuleManager: Shutting down and abandoning module UncontrolledChangelists (868) -[2024.01.21-16.41.15:512][424]LogModuleManager: Shutting down and abandoning module SourceControlWindowExtender (866) -[2024.01.21-16.41.15:512][424]LogModuleManager: Shutting down and abandoning module SourceControlWindows (864) -[2024.01.21-16.41.15:512][424]LogModuleManager: Shutting down and abandoning module OutputLog (862) -[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module Documentation (860) -[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module SparseVolumeTexture (858) -[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (856) -[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module MovieScene (854) -[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (852) -[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module BinkAudioDecoder (850) -[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (848) -[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module AudioMixer (847) -[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module AudioMixerCore (846) -[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module LauncherPlatform (842) -[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module AnalyticsET (840) -[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module PortalServices (838) -[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module PortalRpc (836) -[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module MessagingRpc (834) -[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module AIModule (832) -[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module GameplayDebugger (831) -[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module AITestSuite (829) -[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module NavigationSystem (827) -[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module LevelInstanceEditor (824) -[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module TypedElementRuntime (822) -[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module TypedElementFramework (820) -[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (818) -[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module ProfilerService (816) -[2024.01.21-16.41.15:742][424]LogModuleManager: Shutting down and abandoning module ProfileVisualizer (814) -[2024.01.21-16.41.15:742][424]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (812) -[2024.01.21-16.41.15:742][424]LogModuleManager: Shutting down and abandoning module CacheTrackRecorder (810) -[2024.01.21-16.41.15:742][424]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (808) -[2024.01.21-16.41.15:743][424]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (806) -[2024.01.21-16.41.15:743][424]LogModuleManager: Shutting down and abandoning module TakesCore (804) -[2024.01.21-16.41.15:743][424]LogModuleManager: Shutting down and abandoning module MegascansPlugin (802) -[2024.01.21-16.41.15:743][424]LogModuleManager: Shutting down and abandoning module Bridge (800) -[2024.01.21-16.41.15:743][424]LogModuleManager: Shutting down and abandoning module ConcertSyncClient (798) -[2024.01.21-16.41.15:743][424]LogModuleManager: Shutting down and abandoning module PortableObjectFileDataSource (796) -[2024.01.21-16.41.15:743][424]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (794) -[2024.01.21-16.41.15:743][424]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (792) -[2024.01.21-16.41.15:743][424]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (790) -[2024.01.21-16.41.15:743][424]LogModuleManager: Shutting down and abandoning module CollectionManager (789) -[2024.01.21-16.41.15:743][424]LogModuleManager: Shutting down and abandoning module LightMixer (786) -[2024.01.21-16.41.15:743][424]LogModuleManager: Shutting down and abandoning module ObjectMixerEditor (784) -[2024.01.21-16.41.15:743][424]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (782) -[2024.01.21-16.41.15:743][424]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (780) -[2024.01.21-16.41.15:743][424]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (778) -[2024.01.21-16.41.15:743][424]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (776) -[2024.01.21-16.41.15:743][424]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (774) -[2024.01.21-16.41.15:743][424]LogModuleManager: Shutting down and abandoning module LiveLink (772) -[2024.01.21-16.41.16:051][424]LogModuleManager: Shutting down and abandoning module BlendSpaceMotionAnalysis (770) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module ControlRigSpline (768) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module AnimationModifierLibrary (766) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module ACLPluginEditor (764) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module XRBaseEditor (762) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module XRBase (760) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module SynthesisEditor (758) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module ResonanceAudio (756) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (754) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module OpenXRHandTrackingEditor (752) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module OpenXREditor (750) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (748) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module ModelingOperatorsEditorOnly (746) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module ModelingOperators (744) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module ModelingComponentsEditorOnly (742) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module ModelingComponents (740) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module GeometryFramework (739) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnly (736) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module MeshModelingTools (734) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module InputDebuggingEditor (732) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module InputDebugging (730) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module DynamicMesh (728) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (726) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module GooglePAD (724) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (722) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (720) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (718) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (716) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module AssetTags (714) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module AudioCapture (712) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module AudioCaptureWasapi (711) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module AndroidPermission (708) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (706) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module AppleImageUtils (704) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module PluginBrowser (702) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module WorldPartitionHLODUtilities (700) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module UVEditorToolsEditorOnly (698) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module UVEditorTools (696) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module UVEditor (694) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (692) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module SequencerAnimTools (690) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module ModelingToolsEditorMode (688) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (686) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (684) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module EditorScriptingUtilities (682) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (680) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (678) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module EditorDebugTools (676) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module CurveEditorTools (674) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (672) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module CryptoKeys (670) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module ChangelistReview (668) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module BlueprintHeaderView (666) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module ToolPresetEditor (664) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module ToolPresetAsset (662) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module StructUtilsTestSuite (660) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module StructUtilsNodes (658) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module StructUtilsEditor (656) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module StructUtilsEngine (654) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module StaticMeshEditorModeling (652) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (651) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (650) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (646) -[2024.01.21-16.41.16:052][424]LogOpenImageDenoise: OIDN shutting down -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module SkeletalMeshModifiers (644) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module ModelingEditorUI (642) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module GeometryProcessingAdapters (640) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnlyExp (638) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module MeshModelingToolsExp (636) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module MeshLODToolset (634) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module LocalizableMessageBlueprint (632) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module LocalizableMessage (630) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessingEditor (628) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessing (626) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module GeometryFlowCore (624) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module GeometryCollectionNodes (622) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (620) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module GeometryCollectionEngine (619) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (617) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (614) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module DataflowNodes (612) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module DataflowEnginePlugin (610) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module DataflowEditor (608) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module ChaosNiagara (606) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module ChaosUserDataPT (604) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (602) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module FractureEditor (600) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (598) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module BackChannel (596) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (594) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module AutomationUtils (592) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (590) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module UObjectPlugin (588) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (586) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (584) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module PluginUtils (582) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (580) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module N10XSourceCodeAccess (578) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module DumpGPUServices (576) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module GitSourceControl (574) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (572) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (570) -[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (568) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module VariantManager (566) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (564) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (562) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module TemplateSequence (560) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module SequencerScriptingEditor (558) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module SequencerScripting (556) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module InterchangeFbxParser (554) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module InterchangeCommonParser (552) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module InterchangeDispatcher (550) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module InterchangeExport (548) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module InterchangeMessages (546) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module GLTFCore (544) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module InterchangeEditorUtilities (542) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module InterchangeEditorPipelines (540) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module InterchangeEditor (538) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module TakeSequencer (536) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module TakeMovieScene (534) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (532) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module AlembicImporter (530) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module AlembicLibrary (529) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module GeometryCache (528) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (527) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module InterchangeTestEditor (520) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module InterchangeTests (518) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module MediaCompositing (516) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module MediaPlateEditor (514) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module MediaPlate (512) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module ImgMedia (510) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (508) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (506) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module Paper2DEditor (504) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module EditorTraceUtilities (502) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module TraceUtilities (500) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (498) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (496) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module InputEditor (494) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module ConcertSyncCore (492) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module ConcertServer (490) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module ConcertClient (488) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module ConcertTransport (487) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module Concert (484) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module SQLiteCore (482) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module IKRigDeveloper (480) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module IKRig (478) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module ControlRigDeveloper (476) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module ControlRig (474) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module Constraints (473) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module AnimationData (470) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module Synthesis (468) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module SoundFields (466) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module RigVMDeveloper (464) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module RigVM (462) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module SignificanceManager (460) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (458) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (456) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module MetasoundEditor (454) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module AudioWidgets (453) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module AdvancedWidgets (452) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module MetasoundEngineTest (448) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module MetasoundEngine (446) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module WaveTable (445) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module AudioCodecEngine (443) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module MetasoundStandardNodes (440) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module MetasoundFrontend (438) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module MetasoundGenerator (436) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module MetasoundGraphCore (434) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module MsQuicRuntime (432) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (430) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (428) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module CableComponent (426) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (424) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module AudioAnalyzer (423) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (420) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (418) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module FacialAnimation (416) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (414) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module DataValidation (412) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (410) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module TreeMap (409) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module StructUtils (406) -[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (404) -[2024.01.21-16.41.16:055][424]LogModuleManager: Shutting down and abandoning module PBIK (402) -[2024.01.21-16.41.16:055][424]LogModuleManager: Shutting down and abandoning module FullBodyIK (400) -[2024.01.21-16.41.16:055][424]LogModuleManager: Shutting down and abandoning module ChaosCachingEditor (398) -[2024.01.21-16.41.16:055][424]LogModuleManager: Shutting down and abandoning module TakeRecorder (397) -[2024.01.21-16.41.16:055][424]LogModuleManager: Shutting down and abandoning module LevelEditor (395) -[2024.01.21-16.41.16:057][424]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (394) -[2024.01.21-16.41.16:057][424]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (392) -[2024.01.21-16.41.16:057][424]LogModuleManager: Shutting down and abandoning module MainFrame (390) -[2024.01.21-16.41.16:058][424]LogModuleManager: Shutting down and abandoning module HotReload (389) -[2024.01.21-16.41.16:058][424]LogModuleManager: Shutting down and abandoning module ChaosCaching (384) -[2024.01.21-16.41.16:058][424]LogModuleManager: Shutting down and abandoning module TraceDataFiltering (382) -[2024.01.21-16.41.16:058][424]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (380) -[2024.01.21-16.41.16:058][424]LogModuleManager: Shutting down and abandoning module AnimationSharing (378) -[2024.01.21-16.41.16:058][424]LogModuleManager: Shutting down and abandoning module UdpMessaging (376) -[2024.01.21-16.41.16:158][424]LogModuleManager: Shutting down and abandoning module TcpMessaging (374) -[2024.01.21-16.41.16:259][424]LogModuleManager: Shutting down and abandoning module InterchangePipelines (372) -[2024.01.21-16.41.16:259][424]LogModuleManager: Shutting down and abandoning module InterchangeImport (370) -[2024.01.21-16.41.16:259][424]LogModuleManager: Shutting down and abandoning module InterchangeFactoryNodes (368) -[2024.01.21-16.41.16:259][424]LogModuleManager: Shutting down and abandoning module InterchangeNodes (366) -[2024.01.21-16.41.16:259][424]LogModuleManager: Shutting down and abandoning module GameplayCameras (364) -[2024.01.21-16.41.16:259][424]LogModuleManager: Shutting down and abandoning module ActorSequence (362) -[2024.01.21-16.41.16:259][424]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (360) -[2024.01.21-16.41.16:259][424]LogModuleManager: Shutting down and abandoning module Niagara (358) -[2024.01.21-16.41.16:259][424]LogModuleManager: Shutting down and abandoning module SignalProcessing (357) -[2024.01.21-16.41.16:259][424]LogModuleManager: Shutting down and abandoning module NiagaraEditor (355) -[2024.01.21-16.41.16:259][424]LogModuleManager: Shutting down and abandoning module LevelSequence (354) -[2024.01.21-16.41.16:259][424]LogModuleManager: Shutting down and abandoning module ContentBrowser (352) -[2024.01.21-16.41.16:259][424]LogModuleManager: Shutting down and abandoning module ToolMenus (351) -[2024.01.21-16.41.16:259][424]LogModuleManager: Shutting down and abandoning module ContentBrowserData (349) -[2024.01.21-16.41.16:259][424]LogModuleManager: Shutting down and abandoning module NiagaraCore (344) -[2024.01.21-16.41.16:259][424]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (342) -[2024.01.21-16.41.16:259][424]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (340) -[2024.01.21-16.41.16:259][424]LogModuleManager: Shutting down and abandoning module Paper2D (338) -[2024.01.21-16.41.16:259][424]LogModuleManager: Shutting down and abandoning module InputBlueprintNodes (336) -[2024.01.21-16.41.16:259][424]LogModuleManager: Shutting down and abandoning module BlueprintGraph (335) -[2024.01.21-16.41.16:259][424]LogModuleManager: Shutting down and abandoning module EnhancedInput (332) -[2024.01.21-16.41.16:259][424]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (330) -[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (328) -[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module AndroidFileServer (326) -[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (324) -[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module PacketHandler (322) -[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module WorldPartitionEditor (320) -[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module AnimGraph (318) -[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module TimeManagement (316) -[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module AnimationDataController (314) -[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (312) -[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (310) -[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module MediaAssets (308) -[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module Overlay (306) -[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module OverlayEditor (305) -[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module VREditor (302) -[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module StringTableEditor (300) -[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (298) -[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (296) -[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module FunctionalTesting (294) -[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (292) -[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (291) -[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module ScriptableEditorWidgets (288) -[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module UMG (286) -[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module UMGEditor (285) -[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module EditorStyle (280) -[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module SlateReflector (278) -[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module Slate (276) -[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module SlateCore (274) -[2024.01.21-16.41.16:261][424]LogModuleManager: Shutting down and abandoning module SubobjectDataInterface (272) -[2024.01.21-16.41.16:261][424]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (270) -[2024.01.21-16.41.16:261][424]LogModuleManager: Shutting down and abandoning module UnrealEd (268) -[2024.01.21-16.41.16:261][424]LogModuleManager: Shutting down and abandoning module MRMesh (266) -[2024.01.21-16.41.16:261][424]LogModuleManager: Shutting down and abandoning module Messaging (264) -[2024.01.21-16.41.16:261][424]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (262) -[2024.01.21-16.41.16:261][424]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (260) -[2024.01.21-16.41.16:261][424]LogModuleManager: Shutting down and abandoning module LiveCoding (258) -[2024.01.21-16.41.16:271][424]LogModuleManager: Shutting down and abandoning module Networking (256) -[2024.01.21-16.41.16:271][424]LogModuleManager: Shutting down and abandoning module Core (254) -[2024.01.21-16.41.16:271][424]LogModuleManager: Shutting down and abandoning module AssetDefinition (252) -[2024.01.21-16.41.16:271][424]LogModuleManager: Shutting down and abandoning module MovieSceneTools (250) -[2024.01.21-16.41.16:271][424]LogModuleManager: Shutting down and abandoning module CurveEditor (249) -[2024.01.21-16.41.16:271][424]LogModuleManager: Shutting down and abandoning module Sequencer (247) -[2024.01.21-16.41.16:271][424]LogModuleManager: Shutting down and abandoning module KismetCompiler (244) -[2024.01.21-16.41.16:271][424]LogModuleManager: Shutting down and abandoning module MeshBuilder (242) -[2024.01.21-16.41.16:271][424]LogModuleManager: Shutting down and abandoning module NaniteBuilder (240) -[2024.01.21-16.41.16:271][424]LogModuleManager: Shutting down and abandoning module MeshUtilities (238) -[2024.01.21-16.41.16:271][424]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (237) -[2024.01.21-16.41.16:271][424]LogModuleManager: Shutting down and abandoning module StaticMeshDescription (236) -[2024.01.21-16.41.16:271][424]LogModuleManager: Shutting down and abandoning module GeometryProcessingInterfaces (235) -[2024.01.21-16.41.16:271][424]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (232) -[2024.01.21-16.41.16:271][424]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (231) -[2024.01.21-16.41.16:271][424]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (229) -[2024.01.21-16.41.16:271][424]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (227) -[2024.01.21-16.41.16:271][424]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (225) -[2024.01.21-16.41.16:271][424]LogModuleManager: Shutting down and abandoning module MaterialBaking (221) -[2024.01.21-16.41.16:271][424]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (218) -[2024.01.21-16.41.16:282][424]LogModuleManager: Shutting down and abandoning module TelemetryUtils (215) -[2024.01.21-16.41.16:282][424]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (212) -[2024.01.21-16.41.16:282][424]LogModuleManager: Shutting down and abandoning module ShaderPreprocessor (210) -[2024.01.21-16.41.16:282][424]LogModuleManager: Shutting down and abandoning module DerivedDataCache (208) -[2024.01.21-16.41.16:285][424]LogModuleManager: Shutting down and abandoning module TargetPlatform (206) -[2024.01.21-16.41.16:285][424]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (205) -[2024.01.21-16.41.16:285][424]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (203) -[2024.01.21-16.41.16:285][424]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (201) -[2024.01.21-16.41.16:285][424]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (199) -[2024.01.21-16.41.16:285][424]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (197) -[2024.01.21-16.41.16:285][424]LogModuleManager: Shutting down and abandoning module AudioFormatBINK (195) -[2024.01.21-16.41.16:285][424]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (193) -[2024.01.21-16.41.16:285][424]LogModuleManager: Shutting down and abandoning module AudioFormatOGG (191) -[2024.01.21-16.41.16:285][424]LogModuleManager: Shutting down and abandoning module AudioFormatOPUS (189) -[2024.01.21-16.41.16:285][424]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (187) -[2024.01.21-16.41.16:285][424]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (185) -[2024.01.21-16.41.16:285][424]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (183) -[2024.01.21-16.41.16:285][424]LogModuleManager: Shutting down and abandoning module LinuxArm64TargetPlatform (181) -[2024.01.21-16.41.16:285][424]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (179) -[2024.01.21-16.41.16:285][424]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (177) -[2024.01.21-16.41.16:285][424]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (175) -[2024.01.21-16.41.16:285][424]LogModuleManager: Shutting down and abandoning module TextureFormat (173) -[2024.01.21-16.41.16:285][424]LogModuleManager: Shutting down and abandoning module ImageWrapper (172) -[2024.01.21-16.41.16:285][424]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (170) -[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (168) -[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (166) -[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (164) -[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (162) -[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (160) -[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module TurnkeySupport (157) -[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module InputCore (154) -[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module Settings (152) -[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (150) -[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module ChaosSolverEngine (148) -[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (147) -[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module Chaos (144) -[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module GeometryCore (143) -[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (140) -[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (139) -[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module AVEncoder (138) -[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) -[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module ACLPlugin (132) -[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module WindowsDeviceProfileSelector (130) -[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (128) -[2024.01.21-16.41.16:286][424]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (126) -[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module OpenXRAR (124) -[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module AugmentedReality (123) -[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module OpenXRHMD (120) -[2024.01.21-16.41.16:289][424]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (118) -[2024.01.21-16.41.16:289][424]LogModuleManager: Shutting down and abandoning module ChunkDownloader (116) -[2024.01.21-16.41.16:289][424]LogModuleManager: Shutting down and abandoning module ChaosCloth (114) -[2024.01.21-16.41.16:289][424]LogModuleManager: Shutting down and abandoning module RenderDocPlugin (112) -[2024.01.21-16.41.16:289][424]RenderDocPlugin: plugin has been unloaded. -[2024.01.21-16.41.16:289][424]LogModuleManager: Shutting down and abandoning module PixWinPlugin (110) -[2024.01.21-16.41.16:289][424]LogModuleManager: Shutting down and abandoning module GLTFExporter (108) -[2024.01.21-16.41.16:289][424]LogModuleManager: Shutting down and abandoning module DatasmithContent (106) -[2024.01.21-16.41.16:289][424]LogModuleManager: Shutting down and abandoning module VariantManagerContent (104) -[2024.01.21-16.41.16:289][424]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (102) -[2024.01.21-16.41.16:289][424]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (100) -[2024.01.21-16.41.16:289][424]LogModuleManager: Shutting down and abandoning module NiagaraShader (98) -[2024.01.21-16.41.16:289][424]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (96) -[2024.01.21-16.41.16:289][424]LogModuleManager: Shutting down and abandoning module OnlineSubsystemUtils (94) -[2024.01.21-16.41.16:289][424]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (92) -[2024.01.21-16.41.16:290][424]LogModuleManager: Shutting down and abandoning module XMPP (87) -[2024.01.21-16.41.16:290][424]LogModuleManager: Shutting down and abandoning module WebSockets (86) -[2024.01.21-16.41.16:299][424]LogModuleManager: Shutting down and abandoning module HTTP (83) -[2024.01.21-16.41.16:299][424]LogHttp: Warning: [FHttpManager::Shutdown] Unbinding delegates for 1 outstanding Http Requests: -[2024.01.21-16.41.16:299][424]LogHttp: Warning: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B0EC6502A-45DA-FD20-766C-0DA3900C98E3%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.3.2-29314046%2B%2B%2BUE5%2BRelease-5.3&UserID=a9045eb54873e8e51d9f288acbb7c9e1%7Cefd8bde14a904323bf6d4b350bde3870%7Ce559d8fd-2422-434e-b8b2-294b29f8cc49&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing -[2024.01.21-16.41.16:324][424]LogModuleManager: Shutting down and abandoning module SSL (82) -[2024.01.21-16.41.16:325][424]LogModuleManager: Shutting down and abandoning module OnlineServicesCommonEngineUtils (78) -[2024.01.21-16.41.16:325][424]LogModuleManager: Shutting down and abandoning module OnlineServicesCommon (76) -[2024.01.21-16.41.16:325][424]LogModuleManager: Shutting down and abandoning module OnlineServicesInterface (74) -[2024.01.21-16.41.16:325][424]LogModuleManager: Shutting down and abandoning module AISupportModule (72) -[2024.01.21-16.41.16:325][424]LogModuleManager: Shutting down and abandoning module WmfMedia (70) -[2024.01.21-16.41.16:327][424]LogModuleManager: Shutting down and abandoning module Media (69) -[2024.01.21-16.41.16:328][424]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (66) -[2024.01.21-16.41.16:328][424]LogModuleManager: Shutting down and abandoning module DesktopPlatform (64) -[2024.01.21-16.41.16:328][424]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (62) -[2024.01.21-16.41.16:328][424]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (60) -[2024.01.21-16.41.16:328][424]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (58) -[2024.01.21-16.41.16:328][424]LogModuleManager: Shutting down and abandoning module PlatformCrypto (56) -[2024.01.21-16.41.16:328][424]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (54) -[2024.01.21-16.41.16:328][424]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (52) -[2024.01.21-16.41.16:328][424]LogModuleManager: Shutting down and abandoning module SourceControl (51) -[2024.01.21-16.41.16:328][424]LogModuleManager: Shutting down and abandoning module XGEController (48) -[2024.01.21-16.41.16:328][424]LogXGEController: Cleaning working directory: C:/Users/Windows sucks/AppData/Local/Temp/UnrealXGEWorkingDir/ -[2024.01.21-16.41.16:328][424]LogModuleManager: Shutting down and abandoning module FastBuildController (46) -[2024.01.21-16.41.16:329][424]LogModuleManager: Shutting down and abandoning module IoStoreOnDemand (44) -[2024.01.21-16.41.16:329][424]LogModuleManager: Shutting down and abandoning module AnimationModifiers (42) -[2024.01.21-16.41.16:329][424]LogModuleManager: Shutting down and abandoning module AudioEditor (40) -[2024.01.21-16.41.16:329][424]LogModuleManager: Shutting down and abandoning module PropertyEditor (39) -[2024.01.21-16.41.16:329][424]LogModuleManager: Shutting down and abandoning module Virtualization (36) -[2024.01.21-16.41.16:329][424]LogModuleManager: Shutting down and abandoning module MessageLog (35) -[2024.01.21-16.41.16:329][424]LogModuleManager: Shutting down and abandoning module TextureCompressor (32) -[2024.01.21-16.41.16:329][424]LogModuleManager: Shutting down and abandoning module OpenColorIOWrapper (31) -[2024.01.21-16.41.16:329][424]LogModuleManager: Shutting down and abandoning module RenderCore (28) -[2024.01.21-16.41.16:329][424]LogModuleManager: Shutting down and abandoning module Landscape (26) -[2024.01.21-16.41.16:329][424]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (24) -[2024.01.21-16.41.16:330][424]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (22) -[2024.01.21-16.41.16:330][424]LogModuleManager: Shutting down and abandoning module Renderer (20) -[2024.01.21-16.41.16:330][424]LogModuleManager: Shutting down and abandoning module Engine (18) -[2024.01.21-16.41.16:330][424]LogModuleManager: Shutting down and abandoning module CoreUObject (16) -[2024.01.21-16.41.16:330][424]LogModuleManager: Shutting down and abandoning module SandboxFile (14) -[2024.01.21-16.41.16:330][424]LogModuleManager: Shutting down and abandoning module PakFile (12) -[2024.01.21-16.41.16:330][424]LogPakFile: Destroying PakPlatformFile -[2024.01.21-16.41.16:330][424]LogModuleManager: Shutting down and abandoning module RSA (11) -[2024.01.21-16.41.16:330][424]LogModuleManager: Shutting down and abandoning module NetworkFile (8) -[2024.01.21-16.41.16:330][424]LogModuleManager: Shutting down and abandoning module StreamingFile (6) -[2024.01.21-16.41.16:330][424]LogModuleManager: Shutting down and abandoning module CookOnTheFly (4) -[2024.01.21-16.41.16:330][424]LogModuleManager: Shutting down and abandoning module StorageServerClient (2) -[2024.01.21-16.41.16:333][424]LogD3D11RHI: Shutdown -[2024.01.21-16.41.16:333][424]LogD3D11RHI: CleanupD3DDevice -[2024.01.21-16.41.16:362][424]LogExit: Exiting. -[2024.01.21-16.41.16:387][424]Log file closed, 01/21/24 17:41:16 diff --git a/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt-backup-2024.01.24-16.07.00.log b/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt-backup-2024.01.24-16.07.00.log new file mode 100644 index 0000000000000000000000000000000000000000..a664f226aace07625efc5b153633c8783fde91e3 --- /dev/null +++ b/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt-backup-2024.01.24-16.07.00.log @@ -0,0 +1,4527 @@ +Log file open, 01/24/24 15:27:36 +LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) +LogWindows: File 'aqProf.dll' does not exist +LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). +LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) +LogWindows: File 'VtuneApi.dll' does not exist +LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) +LogWindows: File 'VtuneApi32e.dll' does not exist +LogWindows: Started CrashReportClient (pid=15328) +LogWindows: Enabling Tpause support +LogWindows: Custom abort handler registered for crash reporting. +LogInit: Display: Running engine for game: BackroomsDigitalArt +LogCore: UnrealTraceServer: Trace store launch successful +LogTrace: Initializing trace... +LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region' +LogTrace: Finished trace initialization. +LogCsvProfiler: Display: Metadata set : platform="Windows" +LogCsvProfiler: Display: Metadata set : config="Development" +LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.3-CL-29314046" +LogCsvProfiler: Display: Metadata set : engineversion="5.3.2-29314046+++UE5+Release-5.3" +LogCsvProfiler: Display: Metadata set : os="Windows 10 (22H2) [10.0.19045.3803] " +LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|13th Gen Intel(R) Core(TM) i7-13700K" +LogCsvProfiler: Display: Metadata set : pgoenabled="0" +LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" +LogCsvProfiler: Display: Metadata set : ltoenabled="0" +LogCsvProfiler: Display: Metadata set : asan="0" +LogCsvProfiler: Display: Metadata set : commandline="" F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\BackroomsDigitalArt.uproject"" +LogCsvProfiler: Display: Metadata set : loginid="9492e3834d28eb50330de5bf67863a4e" +LogCsvProfiler: Display: Metadata set : llm="0" +LogStats: Stats thread started at 0.418591 +LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' +LogInit: Session CrashGUID >==================================================== + Session CrashGUID > UECC-Windows-65F36548495F2184B65A4DADC1B2C401 + Session CrashGUID >==================================================== +LogConfig: Display: Loading VulkanPC ini files took 0.07 seconds +LogConfig: Display: Loading Windows ini files took 0.07 seconds +LogConfig: Display: Loading Unix ini files took 0.08 seconds +LogConfig: Display: Loading Mac ini files took 0.08 seconds +LogConfig: Display: Loading IOS ini files took 0.08 seconds +LogConfig: Display: Loading TVOS ini files took 0.08 seconds +LogConfig: Display: Loading Android ini files took 0.08 seconds +LogConfig: Display: Loading LinuxArm64 ini files took 0.08 seconds +LogConfig: Display: Loading Linux ini files took 0.08 seconds +LogPluginManager: Mounting Engine plugin FastBuildController +LogPluginManager: Mounting Engine plugin EnhancedInput +LogPluginManager: Found config from plugin[EnhancedInput] Input +LogPluginManager: Mounting Engine plugin Bridge +LogPluginManager: Mounting Engine plugin MeshPainting +LogPluginManager: Mounting Engine plugin TraceUtilities +LogPluginManager: Mounting Engine plugin XGEController +LogPluginManager: Mounting Engine plugin ACLPlugin +LogPluginManager: Mounting Engine plugin AISupport +LogPluginManager: Mounting Engine plugin AnimationData +LogPluginManager: Mounting Engine plugin AnimationModifierLibrary +LogPluginManager: Mounting Engine plugin LiveLink +LogAssetRegistry: Display: Asset registry cache read as 17.8 MiB from F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_0.bin +LogPluginManager: Mounting Engine plugin ControlRigSpline +LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis +LogPluginManager: Mounting Engine plugin IKRig +LogPluginManager: Mounting Engine plugin ControlRig +LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor +LogPluginManager: Mounting Engine plugin ActorSequence +LogPluginManager: Mounting Engine plugin AvfMedia +LogPluginManager: Mounting Engine plugin AndroidMedia +LogPluginManager: Mounting Engine plugin LevelSequenceEditor +LogPluginManager: Mounting Engine plugin SequencerScripting +LogPluginManager: Mounting Engine plugin TemplateSequence +LogPluginManager: Mounting Engine plugin ImgMedia +LogPluginManager: Mounting Engine plugin CameraShakePreviewer +LogPluginManager: Mounting Engine plugin MediaPlayerEditor +LogPluginManager: Mounting Engine plugin LauncherChunkInstaller +LogPluginManager: Mounting Engine plugin MediaPlate +LogPluginManager: Mounting Engine plugin WmfMedia +LogPluginManager: Mounting Engine plugin GameplayCameras +LogPluginManager: Mounting Engine plugin WebMMedia +LogPluginManager: Mounting Engine plugin MediaCompositing +LogPluginManager: Mounting Engine plugin OnlineServices +LogPluginManager: Mounting Engine plugin OnlineBase +LogPluginManager: Mounting Engine plugin OnlineSubsystemNull +LogPluginManager: Mounting Engine plugin AssetManagerEditor +LogPluginManager: Mounting Engine plugin OodleNetwork +LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils +LogPluginManager: Mounting Engine plugin BlueprintHeaderView +LogPluginManager: Mounting Engine plugin TcpMessaging +LogPluginManager: Mounting Engine plugin CryptoKeys +LogPluginManager: Mounting Engine plugin UdpMessaging +LogPluginManager: Mounting Engine plugin EditorDebugTools +LogPluginManager: Mounting Engine plugin DataValidation +LogPluginManager: Mounting Engine plugin OnlineSubsystem +LogPluginManager: Mounting Engine plugin EngineAssetDefinitions +LogPluginManager: Mounting Engine plugin GameplayTagsEditor +LogPluginManager: Mounting Engine plugin FacialAnimation +LogPluginManager: Mounting Engine plugin ChangelistReview +LogPluginManager: Mounting Engine plugin EditorScriptingUtilities +LogPluginManager: Mounting Engine plugin GeometryMode +LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode +LogPluginManager: Mounting Engine plugin SequencerAnimTools +LogPluginManager: Mounting Engine plugin MacGraphicsSwitching +LogPluginManager: Mounting Engine plugin SpeedTreeImporter +LogPluginManager: Mounting Engine plugin PluginBrowser +LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard +LogPluginManager: Mounting Engine plugin MaterialAnalyzer +LogPluginManager: Mounting Engine plugin CurveEditorTools +LogPluginManager: Mounting Engine plugin UVEditor +LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities +LogPluginManager: Mounting Engine plugin AnimationSharing +LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess +LogPluginManager: Mounting Engine plugin GitSourceControl +LogPluginManager: Mounting Engine plugin DumpGPUServices +LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess +LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting Engine plugin NullSourceCodeAccess +LogPluginManager: Mounting Engine plugin PropertyAccessNode +LogPluginManager: Mounting Engine plugin PixWinPlugin +LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting Engine plugin SubversionSourceControl +LogPluginManager: Mounting Engine plugin TraceDataFilters +LogPluginManager: Mounting Engine plugin PlasticSourceControl +LogPluginManager: Mounting Engine plugin PluginUtils +LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess +LogPluginManager: Mounting Engine plugin UObjectPlugin +LogPluginManager: Mounting Engine plugin RenderDocPlugin +LogPluginManager: Mounting Engine plugin PerforceSourceControl +LogPluginManager: Mounting Engine plugin TextureFormatOodle +LogPluginManager: Mounting Engine plugin Takes +LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin VariantManagerContent +LogPluginManager: Mounting Engine plugin VariantManager +LogPluginManager: Mounting Engine plugin AutomationUtils +LogPluginManager: Mounting Engine plugin GLTFExporter +LogPluginManager: Mounting Engine plugin BackChannel +LogPluginManager: Mounting Engine plugin ChaosEditor +LogPluginManager: Mounting Engine plugin ChaosCloth +LogPluginManager: Mounting Engine plugin ChaosCaching +LogPluginManager: Mounting Engine plugin DatasmithContent +LogPluginManager: Mounting Engine plugin CharacterAI +LogPluginManager: Mounting Engine plugin ChaosSolverPlugin +LogPluginManager: Mounting Engine plugin ChaosNiagara +LogPluginManager: Mounting Engine plugin ChaosClothEditor +LogPluginManager: Mounting Engine plugin Fracture +LogPluginManager: Mounting Engine plugin Dataflow +LogPluginManager: Mounting Engine plugin FullBodyIK +LogPluginManager: Mounting Engine plugin GeometryFlow +LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin +LogPluginManager: Mounting Engine plugin LocalizableMessage +LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp +LogPluginManager: Mounting Engine plugin OpenImageDenoise +LogPluginManager: Mounting Engine plugin MeshLODToolset +LogPluginManager: Mounting Engine plugin ChaosUserDataPT +LogPluginManager: Mounting Engine plugin PlatformCrypto +LogPluginManager: Mounting Engine plugin PlanarCut +LogPluginManager: Mounting Engine plugin ProxyLODPlugin +LogPluginManager: Mounting Engine plugin StructUtils +LogPluginManager: Mounting Engine plugin PythonScriptPlugin +LogPluginManager: Mounting Engine plugin SkeletalReduction +LogPluginManager: Mounting Engine plugin ToolPresets +LogPluginManager: Mounting Engine plugin StaticMeshEditorModeling +LogPluginManager: Mounting Engine plugin Interchange +LogPluginManager: Mounting Engine plugin InterchangeEditor +LogPluginManager: Mounting Engine plugin Niagara +LogPluginManager: Mounting Engine plugin AndroidFileServer +LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting Engine plugin AndroidMoviePlayer +LogPluginManager: Mounting Engine plugin ActorLayerUtilities +LogPluginManager: Mounting Engine plugin ArchVisCharacter +LogPluginManager: Mounting Engine plugin AppleImageUtils +LogPluginManager: Mounting Engine plugin AppleMoviePlayer +LogPluginManager: Mounting Engine plugin AndroidPermission +LogPluginManager: Mounting Engine plugin AudioSynesthesia +LogPluginManager: Mounting Engine plugin AudioCapture +LogPluginManager: Mounting Engine plugin ChunkDownloader +LogPluginManager: Mounting Engine plugin CableComponent +LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting Engine plugin AudioWidgets +LogPluginManager: Mounting Engine plugin AssetTags +LogPluginManager: Mounting Engine plugin CustomMeshComponent +LogPluginManager: Mounting Engine plugin GeometryCache +LogPluginManager: Mounting Engine plugin GooglePAD +LogPluginManager: Mounting Engine plugin GoogleCloudMessaging +LogPluginManager: Mounting Engine plugin InputDebugging +LogPluginManager: Found config from plugin[InputDebugging] Input +LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary +LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector +LogPluginManager: Mounting Engine plugin MeshModelingToolset +LogPluginManager: Mounting Engine plugin GeometryProcessing +LogPluginManager: Mounting Engine plugin MobilePatchingUtils +LogPluginManager: Mounting Engine plugin MsQuic +LogPluginManager: Mounting Engine plugin OpenXREyeTracker +LogPluginManager: Mounting Engine plugin Metasound +LogPluginManager: Mounting Engine plugin OpenXRHandTracking +LogPluginManager: Mounting Engine plugin PropertyAccessEditor +LogPluginManager: Mounting Engine plugin SignificanceManager +LogPluginManager: Mounting Engine plugin RigVM +LogPluginManager: Mounting Engine plugin SoundFields +LogPluginManager: Mounting Engine plugin ProceduralMeshComponent +LogPluginManager: Mounting Engine plugin WaveTable +LogPluginManager: Mounting Engine plugin ResonanceAudio +LogPluginManager: Mounting Engine plugin Synthesis +LogPluginManager: Mounting Engine plugin XRBase +LogPluginManager: Mounting Engine plugin OpenXR +LogPluginManager: Mounting Engine plugin WindowsMoviePlayer +LogPluginManager: Mounting Engine plugin AlembicImporter +LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector +LogPluginManager: Mounting Engine plugin Paper2D +LogPluginManager: Mounting Engine plugin WebMMoviePlayer +LogPluginManager: Mounting Engine plugin InterchangeTests +LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting Engine plugin LightMixer +LogPluginManager: Mounting Engine plugin ObjectMixer +LogPluginManager: Mounting Engine plugin ConcertMain +LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource +LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS +LogPluginManager: Mounting Engine plugin SQLiteCore +LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource +LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource +LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting Engine plugin ConcertSyncClient +LogPluginManager: Mounting Engine plugin ConcertSyncCore +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/StaticMeshEditorModeling/Content/' mounted to '/StaticMeshEditorModeling/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXREyeTracker/Content/' mounted to '/OpenXREyeTracker/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXRHandTracking/Content/' mounted to '/OpenXRHandTracking/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXR/Content/' mounted to '/OpenXR/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Content/' mounted to '/ConcertSyncClient/' +SourceControl: Revision control is disabled +SourceControl: Revision control is disabled +SourceControl: Revision control is disabled +LogInit: Using libcurl 8.4.0 +LogInit: - built for Windows +LogInit: - supports SSL with OpenSSL/1.1.1t +LogInit: - supports HTTP deflate (compression) using libz 1.2.13 +LogInit: - other features: +LogInit: CURL_VERSION_SSL +LogInit: CURL_VERSION_LIBZ +LogInit: CURL_VERSION_IPV6 +LogInit: CURL_VERSION_ASYNCHDNS +LogInit: CURL_VERSION_LARGEFILE +LogInit: CurlRequestOptions (configurable via config and command line): +LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate +LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy +LogInit: - bDontReuseConnections = false - Libcurl will reuse connections +LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host +LogInit: - LocalHostAddr = Default +LogInit: - BufferSize = 65536 +LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 +LogOnline: OSS: Created online subsystem instance for: NULL +LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] +LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) +LogWindows: File 'WinPixGpuCapturer.dll' does not exist +PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. +LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] +RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. +LogHMD: OpenXRHMDModule::InitInstance using DefaultLoader. +LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. +LogInit: ExecutableName: UnrealEditor.exe +LogInit: Build: ++UE5+Release-5.3-CL-29314046 +LogInit: Engine Version: 5.3.2-29314046+++UE5+Release-5.3 +LogInit: Compatible Engine Version: 5.3.0-27405482+++UE5+Release-5.3 +LogInit: Net CL: 27405482 +LogInit: OS: Windows 10 (22H2) [10.0.19045.3803] (), CPU: 13th Gen Intel(R) Core(TM) i7-13700K, GPU: NVIDIA GeForce RTX 3070 +LogInit: Compiled (64-bit): Nov 3 2023 16:09:16 +LogInit: Architecture: x64 +LogInit: Compiled with Visual C++: 19.36.32537.00 +LogInit: Build Configuration: Development +LogInit: Branch Name: ++UE5+Release-5.3 +LogInit: Command Line: +LogInit: Base Directory: M:/EpicGames/UE_5.3/Engine/Binaries/Win64/ +LogInit: Allocator: Mimalloc +LogInit: Installed Engine Build: 1 +LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no +LogDevObjectVersion: Number of dev versions registered: 36 +LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 +LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 +LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 +LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 +LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 +LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 +LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 +LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 +LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 +LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 +LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 47 +LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 +LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 +LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 +LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 +LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 +LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 +LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 +LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 +LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 111 +LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 2 +LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10 +LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 11 +LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 +LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 +LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 +LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 +LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 +LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 +LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 +LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 118 +LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 47 +LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 +LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0 +LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 +LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 +LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. +LogInit: Object subsystem initialized +LogConfig: Set CVar [[con.DebugEarlyDefault:1]] +LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created +LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created +LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created +LogConfig: Set CVar [[r.setres:1280x720]] +LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created +LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created +LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created +LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created +LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] +[2024.01.24-14.27.38:362][ 0]LogConfig: Set CVar [[r.VSync:0]] +[2024.01.24-14.27.38:362][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] +[2024.01.24-14.27.38:363][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] +[2024.01.24-14.27.38:363][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created +[2024.01.24-14.27.38:363][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created +[2024.01.24-14.27.38:363][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] +[2024.01.24-14.27.38:363][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created +[2024.01.24-14.27.38:363][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] +[2024.01.24-14.27.38:363][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] +[2024.01.24-14.27.38:363][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] +[2024.01.24-14.27.38:363][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] +[2024.01.24-14.27.38:363][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] +[2024.01.24-14.27.38:363][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]] +[2024.01.24-14.27.38:363][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]] +[2024.01.24-14.27.38:363][ 0]LogConfig: Set CVar [[r.Shadow.TranslucentPerObject.ProjectEnabled:0]] +[2024.01.24-14.27.38:363][ 0]LogConfig: Set CVar [[r.SupportCloudShadowOnForwardLitTranslucent:0]] +[2024.01.24-14.27.38:363][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] +[2024.01.24-14.27.38:363][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] +[2024.01.24-14.27.38:363][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] +[2024.01.24-14.27.38:363][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2024.01.24-14.27.38:363][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] +[2024.01.24-14.27.38:363][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] +[2024.01.24-14.27.38:363][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] +[2024.01.24-14.27.38:363][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2024.01.24-14.27.38:363][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] +[2024.01.24-14.27.38:363][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] +[2024.01.24-14.27.38:363][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2024.01.24-14.27.38:363][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2024.01.24-14.27.38:363][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2024.01.24-14.27.38:363][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2024.01.24-14.27.38:363][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2024.01.24-14.27.38:364][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created +[2024.01.24-14.27.38:364][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] +[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created +[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created +[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created +[2024.01.24-14.27.38:364][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] +[2024.01.24-14.27.38:364][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2024.01.24-14.27.38:364][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]] +[2024.01.24-14.27.38:364][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] +[2024.01.24-14.27.38:364][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2024.01.24-14.27.38:364][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] +[2024.01.24-14.27.38:364][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2024.01.24-14.27.38:364][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] +[2024.01.24-14.27.38:364][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2024.01.24-14.27.38:364][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] +[2024.01.24-14.27.38:364][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] +[2024.01.24-14.27.38:364][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] +[2024.01.24-14.27.38:364][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] +[2024.01.24-14.27.38:364][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2024.01.24-14.27.38:364][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]] +[2024.01.24-14.27.38:364][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] +[2024.01.24-14.27.38:364][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]] +[2024.01.24-14.27.38:364][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] +[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created +[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created +[2024.01.24-14.27.38:364][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] +[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created +[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created +[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created +[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created +[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created +[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created +[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created +[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created +[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created +[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created +[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created +[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created +[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created +[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created +[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created +[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created +[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created +[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created +[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created +[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created +[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created +[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created +[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created +[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created +[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created +[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created +[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created +[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created +[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created +[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created +[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created +[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created +[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created +[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created +[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created +[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created +[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created +[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created +[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created +[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created +[2024.01.24-14.27.38:368][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]] +[2024.01.24-14.27.38:368][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.AOQuality:2]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.DetailMode:2]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.01.24-14.27.38:368][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] +[2024.01.24-14.27.38:372][ 0]LogRHI: Using Default RHI: D3D11 +[2024.01.24-14.27.38:372][ 0]LogRHI: Using Highest Feature Level of D3D11: SM5 +[2024.01.24-14.27.38:372][ 0]LogRHI: Loading RHI module D3D11RHI +[2024.01.24-14.27.38:424][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll +[2024.01.24-14.27.38:424][ 0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system. +[2024.01.24-14.27.38:425][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2024.01.24-14.27.38:425][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_1 +[2024.01.24-14.27.38:425][ 0]LogD3D11RHI: D3D11 adapters: +[2024.01.24-14.27.38:425][ 0]LogD3D11RHI: Testing D3D11 Adapter 0: +[2024.01.24-14.27.38:425][ 0]LogD3D11RHI: Description : NVIDIA GeForce RTX 3070 +[2024.01.24-14.27.38:425][ 0]LogD3D11RHI: VendorId : 10de +[2024.01.24-14.27.38:425][ 0]LogD3D11RHI: DeviceId : 2488 +[2024.01.24-14.27.38:425][ 0]LogD3D11RHI: SubSysId : 39041462 +[2024.01.24-14.27.38:425][ 0]LogD3D11RHI: Revision : 00a1 +[2024.01.24-14.27.38:425][ 0]LogD3D11RHI: DedicatedVideoMemory : 8421113856 bytes +[2024.01.24-14.27.38:425][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.01.24-14.27.38:425][ 0]LogD3D11RHI: SharedSystemMemory : 17048090624 bytes +[2024.01.24-14.27.38:425][ 0]LogD3D11RHI: AdapterLuid : 0 64301 +[2024.01.24-14.27.38:526][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce RTX 3070' (Feature Level 11_1) +[2024.01.24-14.27.38:526][ 0]LogD3D11RHI: 8031/0/16258 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de +[2024.01.24-14.27.38:526][ 0]LogD3D11RHI: Testing D3D11 Adapter 1: +[2024.01.24-14.27.38:526][ 0]LogD3D11RHI: Description : Microsoft Basic Render Driver +[2024.01.24-14.27.38:526][ 0]LogD3D11RHI: VendorId : 1414 +[2024.01.24-14.27.38:526][ 0]LogD3D11RHI: DeviceId : 008c +[2024.01.24-14.27.38:526][ 0]LogD3D11RHI: SubSysId : 0000 +[2024.01.24-14.27.38:526][ 0]LogD3D11RHI: Revision : 0000 +[2024.01.24-14.27.38:526][ 0]LogD3D11RHI: DedicatedVideoMemory : 0 bytes +[2024.01.24-14.27.38:526][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.01.24-14.27.38:526][ 0]LogD3D11RHI: SharedSystemMemory : 17048090624 bytes +[2024.01.24-14.27.38:526][ 0]LogD3D11RHI: AdapterLuid : 0 67671 +[2024.01.24-14.27.38:528][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_1) +[2024.01.24-14.27.38:528][ 0]LogD3D11RHI: 0/0/16258 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2024.01.24-14.27.38:528][ 0]LogD3D11RHI: Chosen D3D11 Adapter: +[2024.01.24-14.27.38:528][ 0]LogD3D11RHI: Description : NVIDIA GeForce RTX 3070 +[2024.01.24-14.27.38:528][ 0]LogD3D11RHI: VendorId : 10de +[2024.01.24-14.27.38:528][ 0]LogD3D11RHI: DeviceId : 2488 +[2024.01.24-14.27.38:528][ 0]LogD3D11RHI: SubSysId : 39041462 +[2024.01.24-14.27.38:528][ 0]LogD3D11RHI: Revision : 00a1 +[2024.01.24-14.27.38:528][ 0]LogD3D11RHI: DedicatedVideoMemory : 8421113856 bytes +[2024.01.24-14.27.38:528][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.01.24-14.27.38:528][ 0]LogD3D11RHI: SharedSystemMemory : 17048090624 bytes +[2024.01.24-14.27.38:528][ 0]LogD3D11RHI: AdapterLuid : 0 64301 +[2024.01.24-14.27.38:528][ 0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used. +[2024.01.24-14.27.38:528][ 0]LogInit: Selected Device Profile: [WindowsEditor] +[2024.01.24-14.27.38:528][ 0]LogHAL: Display: Platform has ~ 32 GB [34096181248 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2024.01.24-14.27.38:528][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] +[2024.01.24-14.27.38:528][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] +[2024.01.24-14.27.38:529][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.01.24-14.27.38:533][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] +[2024.01.24-14.27.38:533][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2024.01.24-14.27.38:533][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2024.01.24-14.27.38:533][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] +[2024.01.24-14.27.38:533][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/Config/WindowsEditor/Editor.ini] +[2024.01.24-14.27.38:534][ 0]LogInit: Computer: DESKTOP-CL2EVQE +[2024.01.24-14.27.38:534][ 0]LogInit: User: Marcel +[2024.01.24-14.27.38:534][ 0]LogInit: CPU Page size=4096, Cores=16 +[2024.01.24-14.27.38:534][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2024.01.24-14.27.38:534][ 0]LogMemory: Memory total: Physical=31.8GB (32GB approx) +[2024.01.24-14.27.38:534][ 0]LogMemory: Platform Memory Stats for WindowsEditor +[2024.01.24-14.27.38:534][ 0]LogMemory: Process Physical Memory: 498.92 MB used, 508.03 MB peak +[2024.01.24-14.27.38:534][ 0]LogMemory: Process Virtual Memory: 523.32 MB used, 526.00 MB peak +[2024.01.24-14.27.38:534][ 0]LogMemory: Physical Memory: 6380.75 MB used, 26135.91 MB free, 32516.65 MB total +[2024.01.24-14.27.38:534][ 0]LogMemory: Virtual Memory: 8353.43 MB used, 24829.23 MB free, 33182.66 MB total +[2024.01.24-14.27.38:534][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" +[2024.01.24-14.27.38:537][ 0]LogWindows: WindowsPlatformFeatures enabled +[2024.01.24-14.27.38:583][ 0]LogInit: Physics initialised using underlying interface: Chaos +[2024.01.24-14.27.38:586][ 0]LogInit: Using OS detected language (de-DE). +[2024.01.24-14.27.38:586][ 0]LogInit: Using OS detected locale (de-DE). +[2024.01.24-14.27.38:594][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so 'de' will be used for the language. +[2024.01.24-14.27.38:594][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! +[2024.01.24-14.27.38:594][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! +[2024.01.24-14.27.38:594][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! +[2024.01.24-14.27.38:594][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! +[2024.01.24-14.27.38:594][ 0]LogInit: Setting process to per monitor DPI aware +[2024.01.24-14.27.38:594][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! +[2024.01.24-14.27.38:594][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! +[2024.01.24-14.27.38:595][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! +[2024.01.24-14.27.38:629][ 0]LogWindowsTextInputMethodSystem: Available input methods: +[2024.01.24-14.27.38:629][ 0]LogWindowsTextInputMethodSystem: - Englisch (Vereinigtes Königreich) - (Keyboard). +[2024.01.24-14.27.38:629][ 0]LogWindowsTextInputMethodSystem: - Deutsch (Deutschland) - (Keyboard). +[2024.01.24-14.27.38:629][ 0]LogWindowsTextInputMethodSystem: - Deutsch (Deutschland) - Fingereingabe - Korrektur (TSF IME). +[2024.01.24-14.27.38:629][ 0]LogWindowsTextInputMethodSystem: Activated input method: Deutsch (Deutschland) - (Keyboard). +[2024.01.24-14.27.38:685][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 +[2024.01.24-14.27.38:685][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2024.01.24-14.27.40:427][ 0]LogRHI: Using Default RHI: D3D11 +[2024.01.24-14.27.40:427][ 0]LogRHI: Using Highest Feature Level of D3D11: SM5 +[2024.01.24-14.27.40:427][ 0]LogRHI: Loading RHI module D3D11RHI +[2024.01.24-14.27.40:427][ 0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system. +[2024.01.24-14.27.40:427][ 0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used. +[2024.01.24-14.27.40:428][ 0]LogWindows: Attached monitors: +[2024.01.24-14.27.40:428][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1040), device: '\\.\DISPLAY1' [PRIMARY] +[2024.01.24-14.27.40:428][ 0]LogWindows: resolution: 1680x1050, work area: (-1618, 32) -> (0, 1082), device: '\\.\DISPLAY2' +[2024.01.24-14.27.40:428][ 0]LogWindows: Found 2 attached monitors. +[2024.01.24-14.27.40:428][ 0]LogWindows: Gathering driver information using Windows Setup API +[2024.01.24-14.27.40:428][ 0]LogRHI: RHI Adapter Info: +[2024.01.24-14.27.40:428][ 0]LogRHI: Name: NVIDIA GeForce RTX 3070 +[2024.01.24-14.27.40:428][ 0]LogRHI: Driver Version: 537.42 (internal:31.0.15.3742, unified:537.42) +[2024.01.24-14.27.40:428][ 0]LogRHI: Driver Date: 9-12-2023 +[2024.01.24-14.27.40:428][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2024.01.24-14.27.40:428][ 0]LogD3D11RHI: GPU DeviceId: 0x2488 (for the marketing name, search the web for "GPU Device Id") +[2024.01.24-14.27.40:428][ 0]LogRHI: Texture pool is 5621 MB (70% of 8031 MB) +[2024.01.24-14.27.40:428][ 0]LogD3D11RHI: Creating D3DDevice using adapter: +[2024.01.24-14.27.40:428][ 0]LogD3D11RHI: Description : NVIDIA GeForce RTX 3070 +[2024.01.24-14.27.40:428][ 0]LogD3D11RHI: VendorId : 10de +[2024.01.24-14.27.40:428][ 0]LogD3D11RHI: DeviceId : 2488 +[2024.01.24-14.27.40:428][ 0]LogD3D11RHI: SubSysId : 39041462 +[2024.01.24-14.27.40:428][ 0]LogD3D11RHI: Revision : 00a1 +[2024.01.24-14.27.40:428][ 0]LogD3D11RHI: DedicatedVideoMemory : 8421113856 bytes +[2024.01.24-14.27.40:428][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.01.24-14.27.40:428][ 0]LogD3D11RHI: SharedSystemMemory : 17048090624 bytes +[2024.01.24-14.27.40:428][ 0]LogD3D11RHI: AdapterLuid : 0 64301 +[2024.01.24-14.27.40:494][ 0]LogD3D11RHI: RHI has support for 64 bit atomics +[2024.01.24-14.27.40:494][ 0]LogD3D11RHI: Async texture creation enabled +[2024.01.24-14.27.40:494][ 0]LogD3D11RHI: D3D11_MAP_WRITE_NO_OVERWRITE for dynamic buffer SRVs is supported +[2024.01.24-14.27.40:494][ 0]LogD3D11RHI: Array index from any shader is supported +[2024.01.24-14.27.40:520][ 0]LogVRS: Current RHI does not support Variable Rate Shading +[2024.01.24-14.27.40:534][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1) +[2024.01.24-14.27.40:596][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -platform=all' +[2024.01.24-14.27.40:596][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""M:/EpicGames/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -platform=all" ] +[2024.01.24-14.27.40:720][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC +[2024.01.24-14.27.40:720][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT +[2024.01.24-14.27.40:720][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 +[2024.01.24-14.27.40:720][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp +[2024.01.24-14.27.40:720][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed +[2024.01.24-14.27.40:720][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10 +[2024.01.24-14.27.40:720][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll +[2024.01.24-14.27.40:733][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll +[2024.01.24-14.27.40:745][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll +[2024.01.24-14.27.40:758][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll +[2024.01.24-14.27.40:771][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll +[2024.01.24-14.27.40:784][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll +[2024.01.24-14.27.40:796][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle +[2024.01.24-14.27.40:844][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2024.01.24-14.27.40:844][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2024.01.24-14.27.40:844][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2024.01.24-14.27.40:844][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2024.01.24-14.27.40:844][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2024.01.24-14.27.40:844][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2024.01.24-14.27.40:844][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2024.01.24-14.27.40:844][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2024.01.24-14.27.40:844][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2024.01.24-14.27.40:844][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2024.01.24-14.27.40:861][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2024.01.24-14.27.40:861][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2024.01.24-14.27.40:878][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2024.01.24-14.27.40:878][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' +[2024.01.24-14.27.40:878][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2024.01.24-14.27.40:878][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2024.01.24-14.27.40:892][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' +[2024.01.24-14.27.40:892][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' +[2024.01.24-14.27.40:892][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' +[2024.01.24-14.27.40:908][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2024.01.24-14.27.40:908][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' +[2024.01.24-14.27.40:908][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2024.01.24-14.27.40:908][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2024.01.24-14.27.40:920][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2024.01.24-14.27.40:920][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2024.01.24-14.27.40:950][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2024.01.24-14.27.40:950][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' +[2024.01.24-14.27.40:950][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2024.01.24-14.27.40:950][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2024.01.24-14.27.40:950][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor +[2024.01.24-14.27.41:013][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2024.01.24-14.27.41:253][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it +[2024.01.24-14.27.41:270][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat +[2024.01.24-14.27.41:270][ 0]LogTargetPlatformManager: SF_METAL +[2024.01.24-14.27.41:270][ 0]LogTargetPlatformManager: SF_METAL_MRT +[2024.01.24-14.27.41:270][ 0]LogTargetPlatformManager: SF_METAL_TVOS +[2024.01.24-14.27.41:270][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS +[2024.01.24-14.27.41:270][ 0]LogTargetPlatformManager: SF_METAL_SM5 +[2024.01.24-14.27.41:270][ 0]LogTargetPlatformManager: SF_METAL_SM6 +[2024.01.24-14.27.41:270][ 0]LogTargetPlatformManager: SF_METAL_SIM +[2024.01.24-14.27.41:270][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 +[2024.01.24-14.27.41:270][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC +[2024.01.24-14.27.41:270][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D +[2024.01.24-14.27.41:270][ 0]LogTargetPlatformManager: PCD3D_SM6 +[2024.01.24-14.27.41:270][ 0]LogTargetPlatformManager: PCD3D_SM5 +[2024.01.24-14.27.41:270][ 0]LogTargetPlatformManager: PCD3D_ES31 +[2024.01.24-14.27.41:270][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL +[2024.01.24-14.27.41:270][ 0]LogTargetPlatformManager: GLSL_150_ES31 +[2024.01.24-14.27.41:270][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID +[2024.01.24-14.27.41:270][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM +[2024.01.24-14.27.41:270][ 0]LogTargetPlatformManager: VVM_1_0 +[2024.01.24-14.27.41:270][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat +[2024.01.24-14.27.41:270][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 +[2024.01.24-14.27.41:270][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID +[2024.01.24-14.27.41:270][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 +[2024.01.24-14.27.41:270][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID +[2024.01.24-14.27.41:270][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 +[2024.01.24-14.27.41:270][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). +[2024.01.24-14.27.41:272][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB +[2024.01.24-14.27.41:272][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2024.01.24-14.27.41:272][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. +[2024.01.24-14.27.41:272][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.01.24-14.27.41:272][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. +[2024.01.24-14.27.41:302][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB) +[2024.01.24-14.27.41:302][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.01.24-14.27.41:302][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. +[2024.01.24-14.27.41:341][ 0]LogDerivedDataCache: C:/Users/Marcel/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.04 seconds. +[2024.01.24-14.27.41:341][ 0]LogDerivedDataCache: Display: C:/Users/Marcel/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.11ms. RandomReadSpeed=27.12MBs, RandomWriteSpeed=423.57MBs. Assigned SpeedClass 'Local' +[2024.01.24-14.27.41:341][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Marcel/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2024.01.24-14.27.41:341][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. +[2024.01.24-14.27.41:341][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. +[2024.01.24-14.27.41:342][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' +[2024.01.24-14.27.41:342][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. +[2024.01.24-14.27.41:351][ 0]LogShaderCompilers: Guid format shader working directory is -21 characters bigger than the processId version (F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/Shaders/WorkingDirectory/21276/). +[2024.01.24-14.27.41:351][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Marcel/AppData/Local/Temp/UnrealShaderWorkingDir/D4B49CA841FAAFAE05BBC094189142C7/'. +[2024.01.24-14.27.41:351][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2024.01.24-14.27.41:351][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 12 workers. +[2024.01.24-14.27.44:380][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 +[2024.01.24-14.27.44:769][ 0]LogShaderCompilers: Display: Compiling shader autogen file: F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush +[2024.01.24-14.27.44:769][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. +[2024.01.24-14.27.45:018][ 0]LogSlate: Using FreeType 2.10.0 +[2024.01.24-14.27.45:027][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2024.01.24-14.27.45:160][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin. +[2024.01.24-14.27.45:160][ 0]LogAssetRegistry: FAssetRegistry took 0.0019 seconds to start up +[2024.01.24-14.27.45:167][ 0]LogEditorDomain: Display: EditorDomain is Disabled +[2024.01.24-14.27.45:442][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). +[2024.01.24-14.27.45:442][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal +[2024.01.24-14.27.45:442][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled +[2024.01.24-14.27.45:445][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. +[2024.01.24-14.27.45:445][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: Available device profiles: +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [00000620096BD200][0000062002CD0000 66] GlobalDefaults, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [00000620096BD600][0000062002CD5000 66] Windows, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [00000620096BD800][0000062003AB7800 66] WindowsEditor, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [00000620096BDA00][0000061FDD17A000 66] WindowsServer, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [00000620096BDC00][0000062009CD0000 66] WindowsClient, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [00000620096BDE00][0000062009CD2800 66] IOS, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [00000620096BE000][0000062009CD5000 66] iPadAir2, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [00000620096BE200][0000062009CD7800 66] IPadPro, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [00000620096BE400][0000062009CDA000 66] iPadAir3, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [00000620096BE600][0000062009CDC800 66] iPadAir4, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [00000620096BE800][0000062009CE0000 66] iPadAir5, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [00000620096BEA00][0000062009CE2800 66] iPadMini4, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [00000620096BEC00][0000062009CE5000 66] iPadMini5, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [00000620096BEE00][0000062009CE7800 66] iPadMini6, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [00000620096BF000][0000062009CEA000 66] iPhone6S, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [00000620096BF200][0000062009CEC800 66] iPhone7, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [00000620096BF400][0000062009CF0000 66] iPodTouch7, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [00000620096BF600][0000062009CF2800 66] iPhone6SPlus, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [00000620096BF800][0000062009CF5000 66] iPhone7Plus, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [00000620096BFA00][0000062009CF7800 66] iPhoneSE, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [00000620096BFC00][0000062009CFA000 66] iPhone8, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [00000620096BFE00][0000062009CFC800 66] iPhone8Plus, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [000006200911FE00][0000062009D00000 66] iPhoneX, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000061FDD757400][0000062009D02800 66] iPhoneXS, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D10000][0000062009D05000 66] iPhoneXSMax, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D10200][0000062009D07800 66] iPhoneXR, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D10400][0000062009D0A000 66] iPhone11, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D10600][0000062009D0C800 66] iPhone11Pro, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D10800][0000062009D20000 66] iPhone11ProMax, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D10A00][0000062009D22800 66] iPhoneSE2, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D10C00][0000062009D25000 66] iPhone12Mini, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D10E00][0000062009D27800 66] iPhone12, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D11000][0000062009D2A000 66] iPhone12Pro, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D11200][0000062009D2C800 66] iPhone12ProMax, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D11400][0000062009D30000 66] iPhone13Mini, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D11600][0000062009D32800 66] iPhone13, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D11800][0000062009D35000 66] iPhone13Pro, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D11A00][0000062009D37800 66] iPhone13ProMax, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D11C00][0000062009D3A000 66] iPhoneSE3, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D11E00][0000062009D3C800 66] iPhone14, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D12000][0000062009D40000 66] iPhone14Plus, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D12200][0000062009D42800 66] iPhone14Pro, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D12400][0000062009D45000 66] iPhone14ProMax, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D12600][0000062009D47800 66] iPhone15, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D12800][0000062009D4A000 66] iPhone15Plus, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D12A00][0000062009D4C800 66] iPhone15Pro, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D12C00][0000062009D50000 66] iPhone15ProMax, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D12E00][0000062009D52800 66] iPadPro105, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D13000][0000062009D55000 66] iPadPro129, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D13200][0000062009D57800 66] iPadPro97, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D13400][0000062009D5A000 66] iPadPro2_129, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D13600][0000062009D5C800 66] iPad5, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D13800][0000062009D60000 66] iPad6, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D13A00][0000062009D62800 66] iPad7, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D13C00][0000062009D65000 66] iPad8, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D13E00][0000062009D67800 66] iPad9, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D14000][0000062009D6A000 66] iPad10, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D14200][0000062009D6C800 66] iPadPro11, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D14400][0000062009D70000 66] iPadPro2_11, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D14600][0000062009D72800 66] iPadPro3_11, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D14800][0000062009D75000 66] iPadPro4_11, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D14A00][0000062009D77800 66] iPadPro3_129, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D14C00][0000062009D7A000 66] iPadPro4_129, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D14E00][0000062009D7C800 66] iPadPro5_129, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D15000][0000062009D80000 66] iPadPro6_129, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D15200][0000062009D82800 66] AppleTV, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D15400][0000062009D85000 66] AppleTV4K, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D15600][0000062009D87800 66] AppleTV2_4K, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D15800][0000062009D8A000 66] TVOS, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D15A00][0000062009D8C800 66] Mac, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D15C00][0000062009D90000 66] MacEditor, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D15E00][0000062009D92800 66] MacClient, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D16000][0000062009D95000 66] MacServer, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D16200][0000062009D97800 66] Linux, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D16400][0000062009D9A000 66] LinuxEditor, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D16600][0000062009D9C800 66] LinuxArm64Editor, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D16800][0000062009DA0000 66] LinuxArm64, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D16A00][0000062009DA2800 66] LinuxClient, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D16C00][0000062009DA5000 66] LinuxArm64Client, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D16E00][0000062009DA7800 66] LinuxServer, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D17000][0000062009DAA000 66] LinuxArm64Server, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D17200][0000062009DAC800 66] Android, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D17400][0000062009DB0000 66] Android_Preview_OpenGL, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D17600][0000062009DB2800 66] Android_Preview_Vulkan, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D17800][0000062009DB5000 66] Android_Low, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D17A00][0000062009DB7800 66] Android_Mid, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D17C00][0000062009DBA000 66] Android_High, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D17E00][0000062009DBC800 66] Android_Default, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D18000][0000062009DC0000 66] Android_Adreno4xx, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D18200][0000062009DC2800 66] Android_Adreno5xx_Low, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D18400][0000062009DC5000 66] Android_Adreno5xx, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D18600][0000062009DC7800 66] Android_Adreno6xx, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D18800][0000062009DCA000 66] Android_Adreno6xx_Vulkan, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D18A00][0000062009DCC800 66] Android_Adreno7xx, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D18C00][0000062009DD0000 66] Android_Adreno7xx_Vulkan, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D18E00][0000062009DD2800 66] Android_Mali_T6xx, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D19000][0000062009DD5000 66] Android_Mali_T7xx, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D19200][0000062009DD7800 66] Android_Mali_T8xx, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D19400][0000062009DDA000 66] Android_Mali_G71, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D19600][0000062009DDC800 66] Android_Mali_G72, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D19800][0000062009DE0000 66] Android_Mali_G72_Vulkan, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D19A00][0000062009DE2800 66] Android_Mali_G76, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D19C00][0000062009DE5000 66] Android_Mali_G76_Vulkan, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D19E00][0000062009DE7800 66] Android_Mali_G77, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D1A000][0000062009DEA000 66] Android_Mali_G77_Vulkan, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D1A200][0000062009DEC800 66] Android_Mali_G78, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D1A400][0000062009DF0000 66] Android_Mali_G78_Vulkan, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D1A600][0000062009DF2800 66] Android_Mali_G710, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D1A800][0000062009DF5000 66] Android_Mali_G710_Vulkan, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D1AC00][0000062009DF7800 66] Android_Mali_G7xx, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D1AE00][0000062009DFA000 66] Android_Mali_G7xx_Vulkan, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D1B000][0000062009DFC800 66] Android_Xclipse_920, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D1B200][0000062009E00000 66] Android_Xclipse_920_Vulkan, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D1B600][0000062009E02800 66] Android_Vulkan_SM5, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D1B800][0000062009E05000 66] Android_PowerVR_G6xxx, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D1BA00][0000062009E07800 66] Android_PowerVR_GT7xxx, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D1BC00][0000062009E0A000 66] Android_PowerVR_GE8xxx, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D1BE00][0000062009E0C800 66] Android_PowerVR_GM9xxx, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D1C000][0000062009E10000 66] Android_PowerVR_GM9xxx_Vulkan, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D1C200][0000062009E12800 66] Android_TegraK1, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D1C400][0000062009E15000 66] Android_Unknown_Vulkan, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D1C600][0000062009E17800 66] Oculus_Quest, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D1C800][0000062009E1A000 66] Oculus_Quest2, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D1CA00][0000062009E1C800 66] Meta_Quest_Pro, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D1CC00][0000062009E20000 66] Meta_Quest_3, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D1CE00][0000062009E22800 66] HoloLens, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D1D000][0000062009E25000 66] MagicLeap_Vulkan, +[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: Active device profile: [00000620096BD800][0000062003AB7800 66] WindowsEditor +[2024.01.24-14.27.45:536][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" +[2024.01.24-14.27.45:536][ 0]LogShaderCompilers: Display: Compiling shader autogen file: F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush +[2024.01.24-14.27.45:669][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. +[2024.01.24-14.27.45:672][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_InvalidHostPrerequisites", Error="Android Studio is not installed correctly.") +[2024.01.24-14.27.45:672][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.24-14.27.45:672][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.24-14.27.45:672][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.24-14.27.45:672][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.16299.0, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists") +[2024.01.24-14.27.45:688][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -Device=Win64@DESKTOP-CL2EVQE' +[2024.01.24-14.27.45:688][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""M:/EpicGames/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -Device=Win64@DESKTOP-CL2EVQE" -nocompile -nocompileuat ] +[2024.01.24-14.27.45:911][ 0]LogMaterial: WorldGridMaterial-SM5-Default: 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Audio input will be silent. +[2024.01.24-14.27.53:521][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.01.24-14.27.53:947][ 0]LogTemp: OpenXR ignores max viewport resolution in editor to support full HMD resolutions. +[2024.01.24-14.27.54:306][ 0]LogCollectionManager: Loaded 0 collections in 0.012009 seconds +[2024.01.24-14.27.54:308][ 0]LogFileCache: Scanning file cache for directory 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/Collections/' took 0.00s +[2024.01.24-14.27.54:309][ 0]LogFileCache: Scanning file cache for directory 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Developers/Marcel/Collections/' took 0.00s +[2024.01.24-14.27.54:310][ 0]LogFileCache: Scanning file cache for directory 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Collections/' took 0.00s +[2024.01.24-14.27.54:769][ 0]LogEngine: Initializing Engine... +[2024.01.24-14.27.54:777][ 0]LogAssetEditorSubsystem: Warning: Something went wrong while loading recent assets! Num Recent Assets = 30, Num Recent Asset Editors = 48 +[2024.01.24-14.27.54:784][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2024.01.24-14.27.54:984][ 0]LogInit: Initializing FReadOnlyCVARCache +[2024.01.24-14.27.55:008][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-14.27.55:011][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-14.27.55:025][ 0]LogAIModule: Creating AISystem for world Untitled +[2024.01.24-14.27.55:028][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2024.01.24-14.27.55:028][ 0]LogInit: Texture streaming: Enabled +[2024.01.24-14.27.55:074][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3 +[2024.01.24-14.27.55:103][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2024.01.24-14.27.55:134][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2024.01.24-14.27.55:137][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2024.01.24-14.27.55:137][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered +[2024.01.24-14.27.55:138][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered +[2024.01.24-14.27.55:138][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered +[2024.01.24-14.27.55:138][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered +[2024.01.24-14.27.55:138][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered +[2024.01.24-14.27.55:138][ 0]LogAudio: Display: Audio Device Manager Initialized +[2024.01.24-14.27.55:138][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2024.01.24-14.27.55:138][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.24-14.27.55:138][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.24-14.27.55:138][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.24-14.27.55:138][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.24-14.27.55:138][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.24-14.27.55:138][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.24-14.27.55:138][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.24-14.27.55:138][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.24-14.27.55:139][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.24-14.27.55:139][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.24-14.27.55:139][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.24-14.27.55:168][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.24-14.27.55:266][ 0]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) +[2024.01.24-14.27.55:267][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.24-14.27.55:282][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.24-14.27.55:282][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.24-14.27.55:284][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 +[2024.01.24-14.27.55:284][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 +[2024.01.24-14.27.55:285][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 +[2024.01.24-14.27.55:285][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 +[2024.01.24-14.27.55:285][ 0]LogInit: FAudioDevice initialized with ID 1. +[2024.01.24-14.27.55:285][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2024.01.24-14.27.55:285][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 +[2024.01.24-14.27.55:336][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" +[2024.01.24-14.27.55:344][ 0]LogInit: Undo buffer set to 32 MB +[2024.01.24-14.27.55:345][ 0]LogInit: Transaction tracking system initialized +[2024.01.24-14.27.55:433][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json +[2024.01.24-14.27.55:433][ 0]LogSourceControl: Uncontrolled asset enumeration started... +[2024.01.24-14.27.55:438][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.004782 seconds (Found 160 uncontrolled assets) +[2024.01.24-14.27.55:461][ 0]BlueprintLog: New page: Editor Load +[2024.01.24-14.27.55:742][ 0]LocalizationService: Localization service is disabled +[2024.01.24-14.27.55:792][ 0]TimingProfiler: Initialize +[2024.01.24-14.27.55:794][ 0]TimingProfiler: OnSessionChanged +[2024.01.24-14.27.55:794][ 0]LoadingProfiler: Initialize +[2024.01.24-14.27.55:794][ 0]LoadingProfiler: OnSessionChanged +[2024.01.24-14.27.55:795][ 0]NetworkingProfiler: Initialize +[2024.01.24-14.27.55:796][ 0]NetworkingProfiler: OnSessionChanged +[2024.01.24-14.27.55:796][ 0]MemoryProfiler: Initialize +[2024.01.24-14.27.55:796][ 0]MemoryProfiler: OnSessionChanged +[2024.01.24-14.27.56:096][ 0]LogSlate: Took 0.003913 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.01.24-14.27.59:358][ 0]LogSlate: Window 'Warning: Low Drive Space' being destroyed +[2024.01.24-14.27.59:359][ 0]LogWindowsTextInputMethodSystem: Activated input method: Deutsch (Deutschland) - (Keyboard). +[2024.01.24-14.27.59:361][ 0]LogWindowsTextInputMethodSystem: Activated input method: Deutsch (Deutschland) - (Keyboard). +[2024.01.24-14.27.59:362][ 0]Message dialog closed, result: Ok, title: Warning: Low Drive Space, text: The following locations have limited free space. To avoid potential problems, please consider freeing up at least the amounts recommended below. + +The current user directory, for saving user-specific settings: + C:/Users/Marcel/Documents/ + Recommended: 1.024 MB + Free: 582 MB +[2024.01.24-14.27.59:625][ 0]LogFileCache: Scanning file cache for directory 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/' took 0.02s +[2024.01.24-14.28.00:003][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. +[2024.01.24-14.28.00:374][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2024.01.24-14.28.00:377][ 0]SourceControl: Revision control is disabled +[2024.01.24-14.28.00:377][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 24.882 +[2024.01.24-14.28.00:378][ 0]Cmd: MAP LOAD FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.01.24-14.28.00:379][ 0]LightingResults: New page: Lighting Build +[2024.01.24-14.28.00:382][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2024.01.24-14.28.00:382][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-14.28.00:383][ 0]MapCheck: New page: Map Check +[2024.01.24-14.28.00:383][ 0]LightingResults: New page: Lighting Build +[2024.01.24-14.28.00:430][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete +[2024.01.24-14.28.00:430][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.24-14.28.00:436][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms +[2024.01.24-14.28.00:994][ 0]LogAssetRegistry: Display: Asset registry cache written as 17.8 MiB to F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin +[2024.01.24-14.28.02:265][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] +[2024.01.24-14.28.02:369][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'BackroomsMap'. +[2024.01.24-14.28.02:369][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-14.28.02:369][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-14.28.02:369][ 0]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.24-14.28.02:454][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.01.24-14.28.02:466][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms +[2024.01.24-14.28.02:467][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.01.24-14.28.02:467][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,154ms to complete. +[2024.01.24-14.28.02:492][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 26.996 +[2024.01.24-14.28.02:492][ 0]LogShaderCompilers: Display: ================================================ +[2024.01.24-14.28.02:492][ 0]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.24-14.28.02:492][ 0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) +[2024.01.24-14.28.02:492][ 0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) +[2024.01.24-14.28.02:492][ 0]LogShaderCompilers: Display: RAM used: 240,00 B of 1,60 GiB budget. Usage: 0.00% +[2024.01.24-14.28.02:492][ 0]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.24-14.28.02:492][ 0]LogShaderCompilers: Display: Shaders Compiled: 0 +[2024.01.24-14.28.02:492][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%) +[2024.01.24-14.28.02:492][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s +[2024.01.24-14.28.02:492][ 0]LogShaderCompilers: Display: ================================================ +[2024.01.24-14.28.02:680][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-14.28.02:687][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-14.28.02:693][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-14.28.02:699][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-14.28.02:770][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.24-14.28.02:774][ 0]LogPakFile: Display: Mounted Pak file 'M:/EpicGames/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/' +[2024.01.24-14.28.02:775][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.24-14.28.02:780][ 0]LogPakFile: Display: Mounted Pak file 'M:/EpicGames/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' +[2024.01.24-14.28.02:781][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.24-14.28.02:785][ 0]LogPakFile: Display: Mounted Pak file 'M:/EpicGames/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' +[2024.01.24-14.28.02:785][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.24-14.28.02:790][ 0]LogPakFile: Display: Mounted Pak file 'M:/EpicGames/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' +[2024.01.24-14.28.02:791][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.24-14.28.02:795][ 0]LogPakFile: Display: Mounted Pak file 'M:/EpicGames/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' +[2024.01.24-14.28.02:795][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.24-14.28.02:799][ 0]LogPakFile: Display: Mounted Pak file 'M:/EpicGames/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' +[2024.01.24-14.28.02:799][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.24-14.28.02:803][ 0]LogPakFile: Display: Mounted Pak file 'M:/EpicGames/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' +[2024.01.24-14.28.02:803][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.24-14.28.02:807][ 0]LogPakFile: Display: Mounted Pak file 'M:/EpicGames/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' +[2024.01.24-14.28.02:807][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.24-14.28.02:812][ 0]LogPakFile: Display: Mounted Pak file 'M:/EpicGames/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' +[2024.01.24-14.28.02:812][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.24-14.28.02:816][ 0]LogPakFile: Display: Mounted Pak file 'M:/EpicGames/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' +[2024.01.24-14.28.03:145][ 0]LogSlate: Took 0.004000 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.01.24-14.28.03:149][ 0]LogSlate: Took 0.003137 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.01.24-14.28.03:153][ 0]LogSlate: Took 0.002969 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.01.24-14.28.03:178][ 0]LogViewport: Scene viewport resized to 1184x584, mode Windowed. +[2024.01.24-14.28.03:231][ 0]LogSlate: Took 0.004498 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.01.24-14.28.03:339][ 0]LogStall: Startup... +[2024.01.24-14.28.03:341][ 0]LogStall: Startup complete. +[2024.01.24-14.28.03:359][ 0]LogLoad: (Engine Initialization) Total time: 27.86 seconds +[2024.01.24-14.28.03:359][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2024.01.24-14.28.03:394][ 0]LogAssetRegistry: AssetRegistryGather time 1.4556s: AssetDataDiscovery 0.8648s, AssetDataGather 0.5640s, StoreResults 0.0268s. +[2024.01.24-14.28.03:437][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000003 seconds (updated 0 objects) +[2024.01.24-14.28.03:476][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2024.01.24-14.28.03:652][ 1]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'> + +[2024.01.24-14.28.03:681][ 1]Running Python start-up script 'M:/EpicGames/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.157547 secs +[2024.01.24-14.28.05:170][ 80]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-14.28.05:183][ 80]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-14.28.05:224][ 81]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-14.28.05:291][ 82]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-14.28.16:809][372]LogSlate: External Image Picker: DecompressImage failed +[2024.01.24-14.28.17:102][377]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-14.28.27:556][437]LogEditorClassViewer: Warning: Class /Game/Characters/MannequinsXR/Meshes/ABP_MannequinsXR.PLACEHOLDER-CLASS__B_MannequinsXR_C_0 has parent , but this parent is not found. The Class will not be shown in ClassViewer. +[2024.01.24-14.28.27:556][437]LogEditorClassViewer: Warning: Class /Game/VRTemplate/Blueprints/VRPawn.PLACEHOLDER-CLASS__B_MannequinsXR_C_0 has parent , but this parent is not found. The Class will not be shown in ClassViewer. +[2024.01.24-14.28.27:557][437]LogEditorClassViewer: Warning: Class /Game/VRTemplate/Blueprints/VRPawn.PLACEHOLDER-CLASS__VRTeleportVisualizer_C_1 has parent , but this parent is not found. The Class will not be shown in ClassViewer. +[2024.01.24-14.28.27:557][437]LogEditorClassViewer: Warning: Class /Game/VRTemplate/Blueprints/VRPawn.PLACEHOLDER-CLASS__GrabComponent_C_2 has parent , but this parent is not found. The Class will not be shown in ClassViewer. +[2024.01.24-14.28.27:557][437]LogEditorClassViewer: Warning: Class /Game/VRTemplate/Blueprints/VRPawn.PLACEHOLDER-CLASS__Menu_C_3 has parent , but this parent is not found. The Class will not be shown in ClassViewer. +[2024.01.24-14.28.27:557][437]LogEditorClassViewer: Warning: Class /Game/VRTemplate/Blueprints/VRPawn.PLACEHOLDER-CLASS__ABP_MannequinsXR_C_4 has parent , but this parent is not found. The Class will not be shown in ClassViewer. +[2024.01.24-14.28.44:053][269]LogSlate: Window 'Project Settings' being destroyed +[2024.01.24-14.28.44:056][269]LogSlate: Window 'Project Settings' being destroyed +[2024.01.24-14.28.45:290][409]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-14.28.45:311][409]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.24-14.28.45:350][409]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms +[2024.01.24-14.28.45:355][409]LogPackageLocalizationCache: Processed 51 localized package path(s) for 1 prioritized culture(s) in 0.003668 seconds +[2024.01.24-14.28.45:426][409]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.24-14.28.45:426][409]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMap1FA4D7EE43DA5F939908028EA6C025BB.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.24-14.28.45:441][409]LogFileHelpers: All files are already saved. +[2024.01.24-14.28.45:441][409]LogFileHelpers: Saving map 'BackroomsMap' took 0.132 +[2024.01.24-14.28.45:445][409]LogFileHelpers: InternalPromptForCheckoutAndSave took 155 ms +[2024.01.24-14.28.45:448][409]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.24-14.28.45:448][409]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.24-14.28.46:494][535]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.24-14.28.46:506][535]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.24-14.28.46:506][535]PIE: New page: PIE session: BackroomsMap (24.01.2024, 16:28:46) +[2024.01.24-14.28.46:509][535]LogOnline: OSS: Created online subsystem instance for: NULL +[2024.01.24-14.28.46:509][535]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] +[2024.01.24-14.28.46:510][535]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.24-14.28.46:530][535]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020529s) +[2024.01.24-14.28.46:530][535]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020559s) +[2024.01.24-14.28.46:532][535]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms +[2024.01.24-14.28.46:533][535]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-14.28.46:533][535]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-14.28.46:534][535]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.24-14.28.46:534][535]LogPlayLevel: PIE: World Init took: (0.000839s) +[2024.01.24-14.28.46:534][535]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True +[2024.01.24-14.28.46:534][535]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.24-14.28.46:534][535]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.24-14.28.46:534][535]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.24-14.28.46:534][535]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.24-14.28.46:534][535]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.24-14.28.46:534][535]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.24-14.28.46:534][535]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.24-14.28.46:534][535]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.24-14.28.46:534][535]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.24-14.28.46:534][535]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.24-14.28.46:534][535]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.24-14.28.46:536][535]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.24-14.28.46:558][535]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) +[2024.01.24-14.28.46:558][535]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.24-14.28.46:558][535]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.24-14.28.46:558][535]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.24-14.28.46:558][535]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 +[2024.01.24-14.28.46:558][535]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 +[2024.01.24-14.28.46:560][535]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 +[2024.01.24-14.28.46:560][535]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 +[2024.01.24-14.28.46:560][535]LogInit: FAudioDevice initialized with ID 2. +[2024.01.24-14.28.46:560][535]LogAudio: Display: Audio Device (ID: 2) registered with world 'BackroomsMap'. +[2024.01.24-14.28.46:560][535]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2 +[2024.01.24-14.28.46:561][535]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.24-14.28.46:567][535]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-15.28.46 +[2024.01.24-14.28.46:571][535]LogWorld: Bringing up level for play took: 0.009172 +[2024.01.24-14.28.46:572][535]LogOnline: OSS: Created online subsystem instance for: :Context_6 +[2024.01.24-14.28.46:581][535]PIE: Server logged in +[2024.01.24-14.28.46:581][535]PIE: Play in editor total start time 0,076 seconds. +[2024.01.24-14.29.17:201][157]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-14.29.17:201][157]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.24-14.29.17:201][157]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.24-14.29.17:202][157]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-14.29.17:205][157]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.24-14.29.17:208][157]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-14.29.17:211][157]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.24-14.29.17:212][157]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2 +[2024.01.24-14.29.17:212][157]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 +[2024.01.24-14.29.17:213][157]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 +[2024.01.24-14.29.17:216][157]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-14.29.17:220][157]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms +[2024.01.24-14.29.17:296][159]LogPlayLevel: Display: Destroying online subsystem :Context_6 +[2024.01.24-14.29.32:984][826]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.24-14.29.32:994][826]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.24-14.29.32:994][826]PIE: New page: PIE session: BackroomsMap (24.01.2024, 16:29:32) +[2024.01.24-14.29.33:015][826]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.24-14.29.33:036][826]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020754s) +[2024.01.24-14.29.33:036][826]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020787s) +[2024.01.24-14.29.33:038][826]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms +[2024.01.24-14.29.33:039][826]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-14.29.33:039][826]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-14.29.33:040][826]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.24-14.29.33:040][826]LogPlayLevel: PIE: World Init took: (0.000680s) +[2024.01.24-14.29.33:040][826]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True +[2024.01.24-14.29.33:040][826]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.24-14.29.33:040][826]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.24-14.29.33:040][826]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.24-14.29.33:040][826]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.24-14.29.33:040][826]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.24-14.29.33:040][826]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.24-14.29.33:040][826]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.24-14.29.33:040][826]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.24-14.29.33:040][826]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.24-14.29.33:040][826]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.24-14.29.33:040][826]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.24-14.29.33:042][826]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.24-14.29.33:065][826]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) +[2024.01.24-14.29.33:066][826]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.24-14.29.33:066][826]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.24-14.29.33:066][826]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.24-14.29.33:066][826]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3 +[2024.01.24-14.29.33:066][826]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3 +[2024.01.24-14.29.33:067][826]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3 +[2024.01.24-14.29.33:067][826]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3 +[2024.01.24-14.29.33:067][826]LogInit: FAudioDevice initialized with ID 3. +[2024.01.24-14.29.33:067][826]LogAudio: Display: Audio Device (ID: 3) registered with world 'BackroomsMap'. +[2024.01.24-14.29.33:067][826]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3 +[2024.01.24-14.29.33:069][826]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.24-14.29.33:074][826]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-15.29.33 +[2024.01.24-14.29.33:075][826]LogWorld: Bringing up level for play took: 0.005937 +[2024.01.24-14.29.33:077][826]LogOnline: OSS: Created online subsystem instance for: :Context_7 +[2024.01.24-14.29.33:084][826]LogSpawn: Warning: SpawnActor failed because of collision at the spawn location [X=3313.375 Y=144.901 Z=435.147] for [BP_FirstPersonCharacter_C] +[2024.01.24-14.29.33:084][826]LogGameMode: Warning: SpawnDefaultPawnAtTransform: Couldn't spawn Pawn of type BP_FirstPersonCharacter_C at Rotation: Pitch 0.000000 Yaw -91.274995 Roll 0.000000 +Translation: 3313.374670 144.900685 435.147340 +Scale3D: 1.000000 1.000000 1.000000 + +[2024.01.24-14.29.33:085][826]PIE: Server logged in +[2024.01.24-14.29.33:086][826]PIE: Play in editor total start time 0,092 seconds. +[2024.01.24-14.29.36:765][256]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-14.29.36:765][256]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.24-14.29.36:765][256]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.24-14.29.36:766][256]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-14.29.36:769][256]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.24-14.29.36:770][256]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-14.29.36:773][256]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.24-14.29.36:773][256]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3 +[2024.01.24-14.29.36:773][256]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 +[2024.01.24-14.29.36:774][256]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 +[2024.01.24-14.29.36:777][256]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-14.29.36:781][256]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms +[2024.01.24-14.29.36:929][257]LogPlayLevel: Display: Destroying online subsystem :Context_7 +[2024.01.24-14.29.48:554][461]LogDerivedDataCache: C:/Users/Marcel/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:07.213 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 4120 files in 5532 folders with total size 300 MiB. +[2024.01.24-14.29.51:802][773]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.24-14.29.51:813][773]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.24-14.29.51:813][773]PIE: New page: PIE session: BackroomsMap (24.01.2024, 16:29:51) +[2024.01.24-14.29.51:835][773]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.24-14.29.51:856][773]LogPlayLevel: PIE: StaticDuplicateObject took: (0.021386s) +[2024.01.24-14.29.51:856][773]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.021422s) +[2024.01.24-14.29.51:859][773]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms +[2024.01.24-14.29.51:860][773]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-14.29.51:860][773]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-14.29.51:860][773]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.24-14.29.51:860][773]LogPlayLevel: PIE: World Init took: (0.000759s) +[2024.01.24-14.29.51:860][773]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True +[2024.01.24-14.29.51:860][773]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.24-14.29.51:860][773]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.24-14.29.51:860][773]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.24-14.29.51:860][773]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.24-14.29.51:860][773]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.24-14.29.51:860][773]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.24-14.29.51:860][773]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.24-14.29.51:860][773]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.24-14.29.51:861][773]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.24-14.29.51:861][773]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.24-14.29.51:861][773]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.24-14.29.51:862][773]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.24-14.29.51:882][773]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) +[2024.01.24-14.29.51:882][773]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.24-14.29.51:882][773]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.24-14.29.51:882][773]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.24-14.29.51:883][773]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=4 +[2024.01.24-14.29.51:883][773]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=4 +[2024.01.24-14.29.51:884][773]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4 +[2024.01.24-14.29.51:884][773]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4 +[2024.01.24-14.29.51:884][773]LogInit: FAudioDevice initialized with ID 4. +[2024.01.24-14.29.51:884][773]LogAudio: Display: Audio Device (ID: 4) registered with world 'BackroomsMap'. +[2024.01.24-14.29.51:884][773]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4 +[2024.01.24-14.29.51:886][773]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.24-14.29.51:891][773]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-15.29.51 +[2024.01.24-14.29.51:892][773]LogWorld: Bringing up level for play took: 0.005969 +[2024.01.24-14.29.51:893][773]LogOnline: OSS: Created online subsystem instance for: :Context_8 +[2024.01.24-14.29.51:896][773]PIE: Server logged in +[2024.01.24-14.29.51:896][773]PIE: Play in editor total start time 0,084 seconds. +[2024.01.24-14.30.17:605][ 31]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-14.30.17:605][ 31]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.24-14.30.17:605][ 31]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.24-14.30.17:606][ 31]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-14.30.17:609][ 31]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.24-14.30.17:610][ 31]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-14.30.17:613][ 31]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-14.30.17:615][ 31]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 4 +[2024.01.24-14.30.17:615][ 31]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4 +[2024.01.24-14.30.17:616][ 31]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4 +[2024.01.24-14.30.17:621][ 31]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms +[2024.01.24-14.30.17:694][ 33]LogPlayLevel: Display: Destroying online subsystem :Context_8 +[2024.01.24-14.30.21:886][398]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.24-14.30.21:897][398]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.24-14.30.21:897][398]PIE: New page: PIE session: BackroomsMap (24.01.2024, 16:30:21) +[2024.01.24-14.30.21:897][398]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.24-14.30.21:917][398]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020313s) +[2024.01.24-14.30.21:917][398]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020339s) +[2024.01.24-14.30.21:919][398]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms +[2024.01.24-14.30.21:920][398]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-14.30.21:920][398]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-14.30.21:920][398]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.24-14.30.21:921][398]LogPlayLevel: PIE: World Init took: (0.000656s) +[2024.01.24-14.30.21:921][398]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True +[2024.01.24-14.30.21:921][398]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.24-14.30.21:921][398]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.24-14.30.21:921][398]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.24-14.30.21:921][398]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.24-14.30.21:921][398]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.24-14.30.21:921][398]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.24-14.30.21:921][398]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.24-14.30.21:921][398]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.24-14.30.21:921][398]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.24-14.30.21:921][398]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.24-14.30.21:921][398]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.24-14.30.21:922][398]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.24-14.30.21:943][398]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) +[2024.01.24-14.30.21:943][398]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.24-14.30.21:943][398]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.24-14.30.21:943][398]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.24-14.30.21:943][398]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=5 +[2024.01.24-14.30.21:943][398]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=5 +[2024.01.24-14.30.21:945][398]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=5 +[2024.01.24-14.30.21:945][398]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=5 +[2024.01.24-14.30.21:945][398]LogInit: FAudioDevice initialized with ID 5. +[2024.01.24-14.30.21:945][398]LogAudio: Display: Audio Device (ID: 5) registered with world 'BackroomsMap'. +[2024.01.24-14.30.21:945][398]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 5 +[2024.01.24-14.30.21:946][398]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.24-14.30.21:951][398]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-15.30.21 +[2024.01.24-14.30.21:952][398]LogWorld: Bringing up level for play took: 0.005767 +[2024.01.24-14.30.21:954][398]LogOnline: OSS: Created online subsystem instance for: :Context_9 +[2024.01.24-14.30.21:955][398]PIE: Server logged in +[2024.01.24-14.30.21:956][398]PIE: Play in editor total start time 0,06 seconds. +[2024.01.24-14.30.42:645][845]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-14.30.42:645][845]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.24-14.30.42:645][845]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.24-14.30.42:646][845]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-14.30.42:648][845]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.24-14.30.42:650][845]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-14.30.42:652][845]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-14.30.42:653][845]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 5 +[2024.01.24-14.30.42:653][845]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5 +[2024.01.24-14.30.42:655][845]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5 +[2024.01.24-14.30.42:660][845]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms +[2024.01.24-14.30.42:725][847]LogPlayLevel: Display: Destroying online subsystem :Context_9 +[2024.01.24-14.30.51:947][674]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child +[2024.01.24-14.30.51:948][674]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-14.30.51:948][674]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-14.30.51:959][674]LogSlate: Warning: The command 'BlueprintEditorSpawnNodes.AddActorRefAction->CommandInfo' has the same default chord as 'BlueprintEditorSpawnNodes.(Class=/Script/BlueprintGraph.K2Node_Knot Key=R Shift=false Ctrl=false Alt=false)' [R] +[2024.01.24-14.30.52:966][674]LogSlate: Took 0.003889 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.01.24-14.35.54:617][604]LogViewport: Scene viewport resized to 1006x691, mode Windowed. +[2024.01.24-14.35.56:665][718]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-14.36.32:292][192]LogUObjectGlobals: Warning: Failed to find object 'Class /Script/PCG.PCGSettings' +[2024.01.24-14.37.43:259][915]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-14.37.43:301][915]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-14.37.43:315][915]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI_Child" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset" SILENT=true +[2024.01.24-14.37.43:329][915]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI_Child +[2024.01.24-14.37.43:329][915]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI_ChildE975DB9342E9156E27F9D283D2DA5730.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset' +[2024.01.24-14.37.43:333][915]LogFileHelpers: InternalPromptForCheckoutAndSave took 73 ms (total: 229 ms) +[2024.01.24-14.37.43:333][915]AssetCheck: New page: Asset Save: MonsterAI_Child +[2024.01.24-14.37.43:333][915]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child +[2024.01.24-14.37.44:066][964]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-14.37.44:092][964]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.24-14.37.44:137][964]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms +[2024.01.24-14.37.44:207][964]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.24-14.37.44:208][964]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMap7B1EDBE143712FAC0F9AE1A2E084DE6D.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.24-14.37.44:218][964]LogFileHelpers: All files are already saved. +[2024.01.24-14.37.44:218][964]LogFileHelpers: Saving map 'BackroomsMap' took 0.126 +[2024.01.24-14.37.44:222][964]LogFileHelpers: InternalPromptForCheckoutAndSave took 155 ms (total: 384 ms) +[2024.01.24-14.37.44:224][964]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.24-14.37.44:224][964]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.24-14.38.30:589][ 58]BlueprintLog: New page: Compile MonsterAI_Child +[2024.01.24-14.38.30:629][ 58]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms +[2024.01.24-14.38.36:693][520]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.24-14.38.36:711][520]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.24-14.38.36:711][520]PIE: New page: PIE session: BackroomsMap (24.01.2024, 16:38:36) +[2024.01.24-14.38.36:711][520]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.24-14.38.36:732][520]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020709s) +[2024.01.24-14.38.36:732][520]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020737s) +[2024.01.24-14.38.36:738][520]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms +[2024.01.24-14.38.36:740][520]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-14.38.36:740][520]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-14.38.36:740][520]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.24-14.38.36:740][520]LogPlayLevel: PIE: World Init took: (0.000771s) +[2024.01.24-14.38.36:740][520]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True +[2024.01.24-14.38.36:740][520]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.24-14.38.36:740][520]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.24-14.38.36:740][520]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.24-14.38.36:740][520]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.24-14.38.36:740][520]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.24-14.38.36:740][520]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.24-14.38.36:740][520]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.24-14.38.36:740][520]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.24-14.38.36:741][520]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.24-14.38.36:741][520]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.24-14.38.36:741][520]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.24-14.38.36:742][520]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.24-14.38.36:764][520]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) +[2024.01.24-14.38.36:764][520]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.24-14.38.36:764][520]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.24-14.38.36:764][520]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.24-14.38.36:765][520]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=6 +[2024.01.24-14.38.36:765][520]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=6 +[2024.01.24-14.38.36:766][520]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=6 +[2024.01.24-14.38.36:766][520]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=6 +[2024.01.24-14.38.36:766][520]LogInit: FAudioDevice initialized with ID 6. +[2024.01.24-14.38.36:766][520]LogAudio: Display: Audio Device (ID: 6) registered with world 'BackroomsMap'. +[2024.01.24-14.38.36:766][520]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 6 +[2024.01.24-14.38.36:767][520]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.24-14.38.36:773][520]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-15.38.36 +[2024.01.24-14.38.36:774][520]LogWorld: Bringing up level for play took: 0.005972 +[2024.01.24-14.38.36:775][520]LogOnline: OSS: Created online subsystem instance for: :Context_13 +[2024.01.24-14.38.36:777][520]PIE: Server logged in +[2024.01.24-14.38.36:778][520]PIE: Play in editor total start time 0,073 seconds. +[2024.01.24-14.38.42:681][ 97]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-14.38.42:681][ 97]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.24-14.38.42:681][ 97]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.24-14.38.42:682][ 97]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-14.38.42:684][ 97]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.24-14.38.42:687][ 97]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-14.38.42:692][ 97]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.24-14.38.42:692][ 97]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 6 +[2024.01.24-14.38.42:692][ 97]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6 +[2024.01.24-14.38.42:694][ 97]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6 +[2024.01.24-14.38.42:696][ 97]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-14.38.42:701][ 97]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms +[2024.01.24-14.38.42:734][ 98]LogPlayLevel: Display: Destroying online subsystem :Context_13 +[2024.01.24-14.38.52:725][948]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.24-14.38.52:736][948]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.24-14.38.52:736][948]PIE: New page: PIE session: BackroomsMap (24.01.2024, 16:38:52) +[2024.01.24-14.38.52:764][948]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.24-14.38.52:785][948]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020676s) +[2024.01.24-14.38.52:785][948]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020711s) +[2024.01.24-14.38.52:791][948]LogUObjectHash: Compacting FUObjectHashTables data took 0.94ms +[2024.01.24-14.38.52:792][948]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-14.38.52:792][948]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-14.38.52:793][948]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.24-14.38.52:793][948]LogPlayLevel: PIE: World Init took: (0.000717s) +[2024.01.24-14.38.52:793][948]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True +[2024.01.24-14.38.52:793][948]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.24-14.38.52:793][948]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.24-14.38.52:793][948]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.24-14.38.52:793][948]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.24-14.38.52:793][948]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.24-14.38.52:793][948]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.24-14.38.52:793][948]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.24-14.38.52:793][948]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.24-14.38.52:793][948]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.24-14.38.52:793][948]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.24-14.38.52:793][948]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.24-14.38.52:795][948]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.24-14.38.52:815][948]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) +[2024.01.24-14.38.52:815][948]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.24-14.38.52:815][948]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.24-14.38.52:815][948]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.24-14.38.52:816][948]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=7 +[2024.01.24-14.38.52:816][948]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=7 +[2024.01.24-14.38.52:817][948]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=7 +[2024.01.24-14.38.52:817][948]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=7 +[2024.01.24-14.38.52:817][948]LogInit: FAudioDevice initialized with ID 7. +[2024.01.24-14.38.52:817][948]LogAudio: Display: Audio Device (ID: 7) registered with world 'BackroomsMap'. +[2024.01.24-14.38.52:817][948]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 7 +[2024.01.24-14.38.52:818][948]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.24-14.38.52:824][948]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-15.38.52 +[2024.01.24-14.38.52:824][948]LogWorld: Bringing up level for play took: 0.005829 +[2024.01.24-14.38.52:826][948]LogOnline: OSS: Created online subsystem instance for: :Context_14 +[2024.01.24-14.38.52:828][948]PIE: Server logged in +[2024.01.24-14.38.52:828][948]PIE: Play in editor total start time 0,092 seconds. +[2024.01.24-14.39.26:124][927]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-14.39.26:124][927]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.24-14.39.26:125][927]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.24-14.39.26:126][927]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-14.39.26:128][927]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.24-14.39.26:131][927]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-14.39.26:141][927]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-14.39.26:142][927]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 7 +[2024.01.24-14.39.26:142][927]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7 +[2024.01.24-14.39.26:144][927]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7 +[2024.01.24-14.39.26:150][927]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms +[2024.01.24-14.39.26:215][929]LogPlayLevel: Display: Destroying online subsystem :Context_14 +[2024.01.24-14.39.39:459][445]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.24-14.39.39:488][445]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.24-14.39.39:488][445]PIE: New page: PIE session: BackroomsMap (24.01.2024, 16:39:39) +[2024.01.24-14.39.39:523][445]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.24-14.39.39:545][445]LogPlayLevel: PIE: StaticDuplicateObject took: (0.021244s) +[2024.01.24-14.39.39:545][445]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.021273s) +[2024.01.24-14.39.39:550][445]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms +[2024.01.24-14.39.39:551][445]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-14.39.39:552][445]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-14.39.39:552][445]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.24-14.39.39:552][445]LogPlayLevel: PIE: World Init took: (0.000765s) +[2024.01.24-14.39.39:552][445]LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True +[2024.01.24-14.39.39:552][445]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.24-14.39.39:552][445]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.24-14.39.39:552][445]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.24-14.39.39:552][445]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.24-14.39.39:552][445]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.24-14.39.39:552][445]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.24-14.39.39:552][445]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.24-14.39.39:552][445]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.24-14.39.39:553][445]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.24-14.39.39:553][445]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.24-14.39.39:553][445]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.24-14.39.39:554][445]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.24-14.39.39:575][445]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) +[2024.01.24-14.39.39:575][445]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.24-14.39.39:575][445]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.24-14.39.39:575][445]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.24-14.39.39:575][445]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=8 +[2024.01.24-14.39.39:575][445]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=8 +[2024.01.24-14.39.39:577][445]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=8 +[2024.01.24-14.39.39:577][445]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=8 +[2024.01.24-14.39.39:577][445]LogInit: FAudioDevice initialized with ID 8. +[2024.01.24-14.39.39:577][445]LogAudio: Display: Audio Device (ID: 8) registered with world 'BackroomsMap'. +[2024.01.24-14.39.39:577][445]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 8 +[2024.01.24-14.39.39:578][445]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.24-14.39.39:584][445]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-15.39.39 +[2024.01.24-14.39.39:584][445]LogWorld: Bringing up level for play took: 0.006003 +[2024.01.24-14.39.39:586][445]LogOnline: OSS: Created online subsystem instance for: :Context_15 +[2024.01.24-14.39.39:588][445]PIE: Server logged in +[2024.01.24-14.39.39:588][445]PIE: Play in editor total start time 0,101 seconds. +[2024.01.24-14.39.40:941][600]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_7 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0249 +[2024.01.24-14.39.40:948][600]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-14.39.41:951][720]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_7 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0249 +[2024.01.24-14.39.41:951][720]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-14.39.42:458][778]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_7 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0249 +[2024.01.24-14.39.42:459][778]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-14.39.42:962][838]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_7 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0249 +[2024.01.24-14.39.42:963][838]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-14.39.43:463][898]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_7 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0249 +[2024.01.24-14.39.43:463][898]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-14.39.46:946][316]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ + @#'.. Invalidating and reverting to Default URL. +[2024.01.24-14.39.46:954][317]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ + @#'.. Invalidating and reverting to Default URL. +[2024.01.24-14.39.46:954][317]LogNet: Browse: /Game/BackroomsMap +[2024.01.24-14.39.46:954][317]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap +[2024.01.24-14.39.46:960][317]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' +[2024.01.24-14.39.46:960][317]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap +[2024.01.24-14.39.46:960][317]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' +[2024.01.24-14.39.46:964][318]LogNet: Browse: /Game/BackroomsMap?closed +[2024.01.24-14.39.46:964][318]LogNet: Connection failed; returning to Entry +[2024.01.24-14.39.46:965][318]LogLoad: LoadMap: /Game/BackroomsMap?closed +[2024.01.24-14.39.46:965][318]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.24-14.39.46:965][318]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.24-14.39.46:966][318]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-14.39.47:011][318]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.24-14.39.47:016][318]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms +[2024.01.24-14.39.47:017][318]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.24-14.39.47:037][318]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020270s) +[2024.01.24-14.39.47:037][318]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020302s) +[2024.01.24-14.39.47:037][318]LogAudio: Display: Audio Device (ID: 8) registered with world 'BackroomsMap'. +[2024.01.24-14.39.47:037][318]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-14.39.47:037][318]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-14.39.47:038][318]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.24-14.39.47:038][318]LogPlayLevel: PIE: World Init took: (0.000663s) +[2024.01.24-14.39.47:038][318]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.24-14.39.47:042][318]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-15.39.47 +[2024.01.24-14.39.47:043][318]LogWorld: Bringing up level for play took: 0.005040 +[2024.01.24-14.39.47:045][318]LogLoad: Took 0.080892 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap) +[2024.01.24-14.39.47:052][318]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms +[2024.01.24-14.39.48:714][506]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-14.39.48:714][506]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.24-14.39.48:714][506]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.24-14.39.48:715][506]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-14.39.48:717][506]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.24-14.39.48:720][506]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-14.39.48:726][506]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-14.39.48:728][506]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 8 +[2024.01.24-14.39.48:728][506]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8 +[2024.01.24-14.39.48:729][506]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8 +[2024.01.24-14.39.48:735][506]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms +[2024.01.24-14.39.48:833][507]LogPlayLevel: Display: Destroying online subsystem :Context_15 +[2024.01.24-14.39.51:699][768]LogSlate: Window 'Message Log' being destroyed +[2024.01.24-14.39.51:711][768]LogSlate: Window 'Message Log' being destroyed +[2024.01.24-14.39.54:697][ 54]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-14.39.54:697][ 54]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-14.39.54:697][ 54]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-14.40.04:759][ 4]LogSlate: Took 0.000124 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.01.24-14.40.11:354][543]BlueprintLog: New page: Compile MonsterAI +[2024.01.24-14.40.11:430][543]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms +[2024.01.24-14.40.12:762][660]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-14.40.12:788][660]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-14.40.12:805][660]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-14.40.12:815][660]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-14.40.12:815][660]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI9C4A8B494C20B924F0BF3F9B1683E52E.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-14.40.12:818][660]LogFileHelpers: InternalPromptForCheckoutAndSave took 54 ms (total: 439 ms) +[2024.01.24-14.40.12:819][660]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-14.40.12:819][660]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-14.40.17:063][ 96]LogSlateStyle: Warning: Missing Resource from 'CoreStyle' Style: 'Unable to find Brush 'ContentBrowser.ListViewFolderIcon.Base'.' +[2024.01.24-14.40.17:063][ 96]LogSlateStyle: Warning: Missing Resource from 'CoreStyle' Style: 'Unable to find Brush 'ContentBrowser.ListViewFolderIcon.Mask'.' +[2024.01.24-14.40.29:320][339]LogContentBrowser: Attempting asset rename: 705469__fosdork__roar -> roar +[2024.01.24-14.40.29:364][339]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-14.40.29:396][339]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-14.40.29:405][339]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-14.40.29:405][339]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI78446D25458C75B7D95375B6005E9B02.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-14.40.29:406][339]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/Sounds/roar" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/Sounds/roar.uasset" SILENT=true +[2024.01.24-14.40.29:412][339]LogSavePackage: Moving output files for package: /Game/Monster/Sounds/roar +[2024.01.24-14.40.29:412][339]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/roar12F4D71645D4BAAD22ED86BC5DB4FC16.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/Sounds/roar.uasset' +[2024.01.24-14.40.29:418][339]LogFileHelpers: InternalPromptForCheckoutAndSave took 54 ms (total: 494 ms) +[2024.01.24-14.40.29:430][339]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms +[2024.01.24-14.40.29:438][339]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms +[2024.01.24-14.40.29:443][339]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms +[2024.01.24-14.40.29:445][339]AssetCheck: New page: Asset Save: multiple assets +[2024.01.24-14.40.29:445][339]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-14.40.29:445][339]LogContentValidation: Display: Validating /Script/Engine.SoundWave /Game/Monster/Sounds/roar.roar +[2024.01.24-14.40.32:467][664]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-14.40.32:491][664]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.24-14.40.32:529][664]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms +[2024.01.24-14.40.32:599][664]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.24-14.40.32:600][664]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMap082885734327EBA6F6407E9330B517E5.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.24-14.40.32:611][664]LogFileHelpers: All files are already saved. +[2024.01.24-14.40.32:611][664]LogFileHelpers: Saving map 'BackroomsMap' took 0.121 +[2024.01.24-14.40.32:614][664]LogFileHelpers: InternalPromptForCheckoutAndSave took 147 ms (total: 641 ms) +[2024.01.24-14.40.32:616][664]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.24-14.40.32:616][664]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.24-14.45.11:198][899]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.24-14.45.11:213][899]BlueprintLog: New page: Pre-Play auto-recompile +[2024.01.24-14.45.11:215][899]LogPlayLevel: [PlayLevel] Compiling MonsterAniBlueprint before play... +[2024.01.24-14.45.11:215][899]LogPlayLevel: [PlayLevel] Compiling MonsterAI as a dependent... +[2024.01.24-14.45.11:215][899]LogPlayLevel: [PlayLevel] Compiling MonsterAI_Child as a dependent... +[2024.01.24-14.45.11:323][899]LogUObjectHash: Compacting FUObjectHashTables data took 0.86ms +[2024.01.24-14.45.11:324][899]LogPlayLevel: PlayLevel: Blueprint regeneration took 110 ms (3 blueprints) +[2024.01.24-14.45.11:324][899]PIE: New page: PIE session: BackroomsMap (24.01.2024, 16:45:11) +[2024.01.24-14.45.11:343][899]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.24-14.45.11:365][899]LogPlayLevel: PIE: StaticDuplicateObject took: (0.021022s) +[2024.01.24-14.45.11:365][899]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.021057s) +[2024.01.24-14.45.11:371][899]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms +[2024.01.24-14.45.11:372][899]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-14.45.11:372][899]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-14.45.11:372][899]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.24-14.45.11:373][899]LogPlayLevel: PIE: World Init took: (0.000815s) +[2024.01.24-14.45.11:373][899]LogAudio: Display: Creating Audio Device: Id: 9, Scope: Unique, Realtime: True +[2024.01.24-14.45.11:373][899]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.24-14.45.11:373][899]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.24-14.45.11:373][899]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.24-14.45.11:373][899]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.24-14.45.11:373][899]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.24-14.45.11:373][899]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.24-14.45.11:373][899]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.24-14.45.11:373][899]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.24-14.45.11:373][899]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.24-14.45.11:373][899]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.24-14.45.11:373][899]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.24-14.45.11:375][899]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.24-14.45.11:396][899]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) +[2024.01.24-14.45.11:396][899]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.24-14.45.11:396][899]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.24-14.45.11:396][899]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.24-14.45.11:397][899]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=9 +[2024.01.24-14.45.11:397][899]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=9 +[2024.01.24-14.45.11:398][899]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=9 +[2024.01.24-14.45.11:398][899]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=9 +[2024.01.24-14.45.11:398][899]LogInit: FAudioDevice initialized with ID 9. +[2024.01.24-14.45.11:398][899]LogAudio: Display: Audio Device (ID: 9) registered with world 'BackroomsMap'. +[2024.01.24-14.45.11:398][899]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 9 +[2024.01.24-14.45.11:402][899]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.24-14.45.11:407][899]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-15.45.11 +[2024.01.24-14.45.11:408][899]LogWorld: Bringing up level for play took: 0.006261 +[2024.01.24-14.45.11:409][899]LogOnline: OSS: Created online subsystem instance for: :Context_18 +[2024.01.24-14.45.11:412][899]PIE: Server logged in +[2024.01.24-14.45.11:412][899]PIE: Play in editor total start time 0,2 seconds. +[2024.01.24-14.45.17:504][600]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-14.45.17:504][600]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.24-14.45.17:504][600]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.24-14.45.17:506][600]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-14.45.17:508][600]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.24-14.45.17:510][600]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-14.45.17:516][600]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-14.45.17:517][600]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 9 +[2024.01.24-14.45.17:517][600]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9 +[2024.01.24-14.45.17:519][600]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9 +[2024.01.24-14.45.17:525][600]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms +[2024.01.24-14.45.17:570][601]LogPlayLevel: Display: Destroying online subsystem :Context_18 +[2024.01.24-14.46.59:679][633]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-14.46.59:721][634]LogShaderCompilers: Display: ================================================ +[2024.01.24-14.46.59:721][634]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.24-14.46.59:721][634]LogShaderCompilers: Display: Total job queries 246, among them cache hits 150 (60.98%) +[2024.01.24-14.46.59:721][634]LogShaderCompilers: Display: Tracking 96 distinct input hashes that result in 56 distinct outputs (58.33%) +[2024.01.24-14.46.59:721][634]LogShaderCompilers: Display: RAM used: 210,66 KiB of 1,60 GiB budget. Usage: 0.01% +[2024.01.24-14.46.59:721][634]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.24-14.46.59:721][634]LogShaderCompilers: Display: Shaders Compiled: 0 +[2024.01.24-14.46.59:721][634]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%) +[2024.01.24-14.46.59:721][634]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s +[2024.01.24-14.46.59:721][634]LogShaderCompilers: Display: ================================================ +[2024.01.24-14.47.00:156][659]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-14.47.07:448][379]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-14.47.11:548][766]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/GameMap/Locker/LockerHide.LockerHide +[2024.01.24-14.47.11:548][766]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-14.47.11:548][766]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-14.50.47:149][891]BlueprintLog: New page: Compile LockerHide +[2024.01.24-14.50.47:182][891]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms +[2024.01.24-14.50.48:002][963]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-14.50.48:041][963]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Locker/LockerHide" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Locker/LockerHide.uasset" SILENT=true +[2024.01.24-14.50.48:055][963]LogSavePackage: Moving output files for package: /Game/GameMap/Locker/LockerHide +[2024.01.24-14.50.48:056][963]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/LockerHide4A43885B452A8C28D8CC0689B8B9114C.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Locker/LockerHide.uasset' +[2024.01.24-14.50.48:058][963]LogFileHelpers: InternalPromptForCheckoutAndSave took 55 ms (total: 696 ms) +[2024.01.24-14.50.48:059][963]AssetCheck: New page: Asset Save: LockerHide +[2024.01.24-14.50.48:059][963]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Locker/LockerHide.LockerHide +[2024.01.24-14.50.51:819][325]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true +[2024.01.24-14.50.51:819][325]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-14.51.30:564][248]LogShaderCompilers: Display: ================================================ +[2024.01.24-14.51.30:564][248]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.24-14.51.30:564][248]LogShaderCompilers: Display: Total job queries 264, among them cache hits 156 (59.09%) +[2024.01.24-14.51.30:564][248]LogShaderCompilers: Display: Tracking 108 distinct input hashes that result in 62 distinct outputs (57.41%) +[2024.01.24-14.51.30:564][248]LogShaderCompilers: Display: RAM used: 237,52 KiB of 1,60 GiB budget. Usage: 0.01% +[2024.01.24-14.51.30:564][248]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.24-14.51.30:564][248]LogShaderCompilers: Display: Shaders Compiled: 2 +[2024.01.24-14.51.30:564][248]LogShaderCompilers: Display: Jobs assigned 2, completed 2 (100%) +[2024.01.24-14.51.30:564][248]LogShaderCompilers: Display: Time job spent in pending queue: average 0.08 s, longest 0.08 s +[2024.01.24-14.51.30:564][248]LogShaderCompilers: Display: Job execution time: average 0.84 s, max 0.84 s +[2024.01.24-14.51.30:564][248]LogShaderCompilers: Display: Job life time (pending + execution): average 0.93 s, max 0.93 +[2024.01.24-14.51.30:564][248]LogShaderCompilers: Display: Shader code size: average 4,98 KiB, min 4,32 KiB, max 5,641 KiB +[2024.01.24-14.51.30:564][248]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.93 s +[2024.01.24-14.51.30:564][248]LogShaderCompilers: Display: Jobs were issued in 2 batches (only local compilation was used), average 1.00 jobs/batch +[2024.01.24-14.51.30:564][248]LogShaderCompilers: Display: Average processing rate: 2.15 jobs/sec +[2024.01.24-14.51.30:564][248]LogShaderCompilers: Display: Total thread time: 0,659 s +[2024.01.24-14.51.30:564][248]LogShaderCompilers: Display: Total thread preprocess time: 0,081 s +[2024.01.24-14.51.30:564][248]LogShaderCompilers: Display: Percentage time preprocessing: 12.35% +[2024.01.24-14.51.30:564][248]LogShaderCompilers: Display: Effective parallelization: 0.71 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 +[2024.01.24-14.51.30:564][248]LogShaderCompilers: Display: Top 2 most expensive shader types by average time: +[2024.01.24-14.51.30:564][248]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 1 times, average 0.34 sec, max 0.34 sec, min 0.34 sec) +[2024.01.24-14.51.30:564][248]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 1 times, average 0.32 sec, max 0.32 sec, min 0.32 sec) +[2024.01.24-14.51.30:564][248]LogShaderCompilers: Display: Top 2 shader types by total compile time: +[2024.01.24-14.51.30:564][248]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 51.08% of total time (compiled 1 times, average 0.34 sec, max 0.34 sec, min 0.34 sec) +[2024.01.24-14.51.30:564][248]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 48.92% of total time (compiled 1 times, average 0.32 sec, max 0.32 sec, min 0.32 sec) +[2024.01.24-14.51.30:564][248]LogShaderCompilers: Display: ================================================ +[2024.01.24-14.51.30:618][251]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-14.51.31:258][308]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-14.51.31:379][317]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-14.51.38:338][991]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/GameMap/Door/Blueprint_door.Blueprint_door +[2024.01.24-14.51.38:338][991]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-14.51.38:338][991]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-14.51.56:220][ 77]BlueprintLog: New page: Compile Blueprint_door +[2024.01.24-14.51.56:253][ 77]LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms +[2024.01.24-14.51.57:141][178]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-14.51.57:188][178]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Door/Blueprint_door" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset" SILENT=true +[2024.01.24-14.51.57:199][178]LogSavePackage: Moving output files for package: /Game/GameMap/Door/Blueprint_door +[2024.01.24-14.51.57:199][178]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/Blueprint_doorA1B74BAF48F7EEAEC84CD2A508DF530A.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset' +[2024.01.24-14.51.57:206][178]LogFileHelpers: InternalPromptForCheckoutAndSave took 63 ms (total: 760 ms) +[2024.01.24-14.51.57:206][178]AssetCheck: New page: Asset Save: Blueprint_door +[2024.01.24-14.51.57:206][178]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Door/Blueprint_door.Blueprint_door +[2024.01.24-14.52.05:210][ 80]LogWorld: UWorld::CleanupWorld for World_17, bSessionEnded=true, bCleanupResources=true +[2024.01.24-14.52.05:210][ 80]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-14.52.06:915][241]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/GameMap/Door/Blueprint_door_end.Blueprint_door_end +[2024.01.24-14.52.06:915][241]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-14.52.06:915][241]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-14.52.25:773][ 64]BlueprintLog: New page: Compile Blueprint_door_end +[2024.01.24-14.52.25:794][ 64]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms +[2024.01.24-14.52.26:261][106]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-14.52.26:292][106]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Door/Blueprint_door_end" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door_end.uasset" SILENT=true +[2024.01.24-14.52.26:300][106]LogSavePackage: Moving output files for package: /Game/GameMap/Door/Blueprint_door_end +[2024.01.24-14.52.26:301][106]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/Blueprint_door_end4E8C000248B3AFA49ACD81BBC0459129.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door_end.uasset' +[2024.01.24-14.52.26:304][106]LogFileHelpers: InternalPromptForCheckoutAndSave took 43 ms (total: 804 ms) +[2024.01.24-14.52.26:305][106]AssetCheck: New page: Asset Save: Blueprint_door_end +[2024.01.24-14.52.26:305][106]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Door/Blueprint_door_end.Blueprint_door_end +[2024.01.24-14.52.27:727][243]LogWorld: UWorld::CleanupWorld for World_18, bSessionEnded=true, bCleanupResources=true +[2024.01.24-14.52.27:727][243]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-14.52.30:939][552]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.24-14.52.30:950][552]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.24-14.52.30:950][552]PIE: New page: PIE session: BackroomsMap (24.01.2024, 16:52:30) +[2024.01.24-14.52.30:983][552]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.24-14.52.31:004][552]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020974s) +[2024.01.24-14.52.31:004][552]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.021006s) +[2024.01.24-14.52.31:016][552]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms +[2024.01.24-14.52.31:019][552]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-14.52.31:019][552]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-14.52.31:020][552]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.24-14.52.31:020][552]LogPlayLevel: PIE: World Init took: (0.000787s) +[2024.01.24-14.52.31:020][552]LogAudio: Display: Creating Audio Device: Id: 10, Scope: Unique, Realtime: True +[2024.01.24-14.52.31:020][552]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.24-14.52.31:020][552]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.24-14.52.31:020][552]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.24-14.52.31:020][552]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.24-14.52.31:020][552]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.24-14.52.31:020][552]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.24-14.52.31:020][552]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.24-14.52.31:020][552]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.24-14.52.31:020][552]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.24-14.52.31:020][552]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.24-14.52.31:020][552]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.24-14.52.31:022][552]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.24-14.52.31:043][552]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) +[2024.01.24-14.52.31:043][552]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.24-14.52.31:043][552]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.24-14.52.31:043][552]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.24-14.52.31:043][552]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=10 +[2024.01.24-14.52.31:043][552]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=10 +[2024.01.24-14.52.31:045][552]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=10 +[2024.01.24-14.52.31:045][552]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=10 +[2024.01.24-14.52.31:045][552]LogInit: FAudioDevice initialized with ID 10. +[2024.01.24-14.52.31:045][552]LogAudio: Display: Audio Device (ID: 10) registered with world 'BackroomsMap'. +[2024.01.24-14.52.31:045][552]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 10 +[2024.01.24-14.52.31:046][552]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.24-14.52.31:052][552]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-15.52.31 +[2024.01.24-14.52.31:053][552]LogWorld: Bringing up level for play took: 0.006199 +[2024.01.24-14.52.31:055][552]LogOnline: OSS: Created online subsystem instance for: :Context_28 +[2024.01.24-14.52.31:058][552]PIE: Server logged in +[2024.01.24-14.52.31:058][552]PIE: Play in editor total start time 0,108 seconds. +[2024.01.24-14.52.57:624][234]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_7 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0251 +[2024.01.24-14.52.57:624][234]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-14.52.58:126][284]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_7 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0251 +[2024.01.24-14.52.58:126][284]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-14.52.58:636][335]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_7 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0251 +[2024.01.24-14.52.58:636][335]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-14.52.59:137][385]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_7 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0251 +[2024.01.24-14.52.59:137][385]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-14.52.59:636][435]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_7 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0251 +[2024.01.24-14.52.59:637][435]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-14.53.00:146][486]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_7 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0251 +[2024.01.24-14.53.00:146][486]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-14.53.00:648][536]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_7 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0251 +[2024.01.24-14.53.00:648][536]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-14.53.01:154][586]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_7 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0251 +[2024.01.24-14.53.01:154][586]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-14.53.01:655][636]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_7 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0251 +[2024.01.24-14.53.01:655][636]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-14.53.02:156][686]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_7 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0251 +[2024.01.24-14.53.02:156][686]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-14.53.02:656][736]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_7 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0251 +[2024.01.24-14.53.02:656][736]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-14.53.03:167][787]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-14.53.03:628][833]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ + @#'.. Invalidating and reverting to Default URL. +[2024.01.24-14.53.03:638][834]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ + @#'.. Invalidating and reverting to Default URL. +[2024.01.24-14.53.03:638][834]LogNet: Browse: /Game/BackroomsMap +[2024.01.24-14.53.03:638][834]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap +[2024.01.24-14.53.03:638][834]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' +[2024.01.24-14.53.03:638][834]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap +[2024.01.24-14.53.03:638][834]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' +[2024.01.24-14.53.03:648][835]LogNet: Browse: /Game/BackroomsMap?closed +[2024.01.24-14.53.03:648][835]LogNet: Connection failed; returning to Entry +[2024.01.24-14.53.03:648][835]LogLoad: LoadMap: /Game/BackroomsMap?closed +[2024.01.24-14.53.03:648][835]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.24-14.53.03:649][835]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.24-14.53.03:650][835]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-14.53.03:690][835]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.24-14.53.03:694][835]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms +[2024.01.24-14.53.03:696][835]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.24-14.53.03:716][835]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020323s) +[2024.01.24-14.53.03:716][835]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020366s) +[2024.01.24-14.53.03:716][835]LogAudio: Display: Audio Device (ID: 10) registered with world 'BackroomsMap'. +[2024.01.24-14.53.03:716][835]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-14.53.03:716][835]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-14.53.03:716][835]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.24-14.53.03:716][835]LogPlayLevel: PIE: World Init took: (0.000651s) +[2024.01.24-14.53.03:716][835]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.24-14.53.03:721][835]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-15.53.03 +[2024.01.24-14.53.03:722][835]LogWorld: Bringing up level for play took: 0.005165 +[2024.01.24-14.53.03:724][835]LogLoad: Took 0.075880 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap) +[2024.01.24-14.53.03:731][835]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms +[2024.01.24-14.53.11:243][691]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-14.53.11:243][691]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.24-14.53.11:244][691]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.24-14.53.11:245][691]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-14.53.11:247][691]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.24-14.53.11:250][691]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-14.53.11:257][691]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-14.53.11:258][691]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 10 +[2024.01.24-14.53.11:258][691]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10 +[2024.01.24-14.53.11:259][691]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10 +[2024.01.24-14.53.11:265][691]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms +[2024.01.24-14.53.11:354][692]LogPlayLevel: Display: Destroying online subsystem :Context_28 +[2024.01.24-14.53.30:599][553]LogSlate: Window 'Message Log' being destroyed +[2024.01.24-14.53.30:611][553]LogSlate: Window 'Message Log' being destroyed +[2024.01.24-14.54.20:474][303]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-14.54.20:509][303]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-14.54.20:520][303]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-14.54.20:520][303]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAIC0AD856D4302A7A7FBCBF9820B2817CF.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-14.54.20:524][303]LogFileHelpers: InternalPromptForCheckoutAndSave took 49 ms (total: 853 ms) +[2024.01.24-14.54.20:524][303]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-14.54.20:525][303]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-14.55.04:365][412]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.24-14.55.04:379][412]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.24-14.55.04:379][412]PIE: New page: PIE session: BackroomsMap (24.01.2024, 16:55:04) +[2024.01.24-14.55.04:380][412]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.24-14.55.04:400][412]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020722s) +[2024.01.24-14.55.04:400][412]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020748s) +[2024.01.24-14.55.04:407][412]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms +[2024.01.24-14.55.04:408][412]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-14.55.04:408][412]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-14.55.04:408][412]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.24-14.55.04:408][412]LogPlayLevel: PIE: World Init took: (0.000721s) +[2024.01.24-14.55.04:409][412]LogAudio: Display: Creating Audio Device: Id: 11, Scope: Unique, Realtime: True +[2024.01.24-14.55.04:409][412]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.24-14.55.04:409][412]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.24-14.55.04:409][412]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.24-14.55.04:409][412]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.24-14.55.04:409][412]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.24-14.55.04:409][412]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.24-14.55.04:409][412]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.24-14.55.04:409][412]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.24-14.55.04:409][412]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.24-14.55.04:409][412]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.24-14.55.04:409][412]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.24-14.55.04:410][412]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.24-14.55.04:431][412]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) +[2024.01.24-14.55.04:431][412]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.24-14.55.04:431][412]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.24-14.55.04:431][412]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.24-14.55.04:432][412]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=11 +[2024.01.24-14.55.04:432][412]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=11 +[2024.01.24-14.55.04:433][412]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=11 +[2024.01.24-14.55.04:433][412]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=11 +[2024.01.24-14.55.04:433][412]LogInit: FAudioDevice initialized with ID 11. +[2024.01.24-14.55.04:433][412]LogAudio: Display: Audio Device (ID: 11) registered with world 'BackroomsMap'. +[2024.01.24-14.55.04:433][412]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 11 +[2024.01.24-14.55.04:434][412]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.24-14.55.04:440][412]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-15.55.04 +[2024.01.24-14.55.04:440][412]LogWorld: Bringing up level for play took: 0.005915 +[2024.01.24-14.55.04:442][412]LogOnline: OSS: Created online subsystem instance for: :Context_29 +[2024.01.24-14.55.04:443][412]LogSpawn: Warning: SpawnActor failed because of collision at the spawn location [X=3488.086 Y=-664.488 Z=499.643] for [BP_FirstPersonCharacter_C] +[2024.01.24-14.55.04:443][412]LogGameMode: Warning: SpawnDefaultPawnAtTransform: Couldn't spawn Pawn of type BP_FirstPersonCharacter_C at Rotation: Pitch 0.000000 Yaw -6.600000 Roll 0.000000 +Translation: 3488.086164 -664.488111 499.643272 +Scale3D: 1.000000 1.000000 1.000000 + +[2024.01.24-14.55.04:444][412]PIE: Server logged in +[2024.01.24-14.55.04:445][412]PIE: Play in editor total start time 0,066 seconds. +[2024.01.24-14.55.06:484][622]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-14.55.06:484][622]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.24-14.55.06:484][622]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.24-14.55.06:485][622]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-14.55.06:488][622]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.24-14.55.06:490][622]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-14.55.06:497][622]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.24-14.55.06:497][622]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 11 +[2024.01.24-14.55.06:497][622]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11 +[2024.01.24-14.55.06:498][622]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11 +[2024.01.24-14.55.06:501][622]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-14.55.06:505][622]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms +[2024.01.24-14.55.06:562][623]LogPlayLevel: Display: Destroying online subsystem :Context_29 +[2024.01.24-14.55.11:974][102]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.24-14.55.11:986][102]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.24-14.55.11:986][102]PIE: New page: PIE session: BackroomsMap (24.01.2024, 16:55:11) +[2024.01.24-14.55.11:986][102]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.24-14.55.12:007][102]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020712s) +[2024.01.24-14.55.12:007][102]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020741s) +[2024.01.24-14.55.12:013][102]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms +[2024.01.24-14.55.12:015][102]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-14.55.12:015][102]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-14.55.12:015][102]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.24-14.55.12:015][102]LogPlayLevel: PIE: World Init took: (0.000735s) +[2024.01.24-14.55.12:015][102]LogAudio: Display: Creating Audio Device: Id: 12, Scope: Unique, Realtime: True +[2024.01.24-14.55.12:015][102]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.24-14.55.12:015][102]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.24-14.55.12:015][102]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.24-14.55.12:015][102]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.24-14.55.12:015][102]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.24-14.55.12:015][102]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.24-14.55.12:015][102]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.24-14.55.12:015][102]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.24-14.55.12:016][102]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.24-14.55.12:016][102]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.24-14.55.12:016][102]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.24-14.55.12:017][102]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.24-14.55.12:037][102]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) +[2024.01.24-14.55.12:038][102]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.24-14.55.12:038][102]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.24-14.55.12:038][102]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.24-14.55.12:038][102]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=12 +[2024.01.24-14.55.12:038][102]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=12 +[2024.01.24-14.55.12:040][102]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=12 +[2024.01.24-14.55.12:040][102]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=12 +[2024.01.24-14.55.12:040][102]LogInit: FAudioDevice initialized with ID 12. +[2024.01.24-14.55.12:040][102]LogAudio: Display: Audio Device (ID: 12) registered with world 'BackroomsMap'. +[2024.01.24-14.55.12:040][102]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 12 +[2024.01.24-14.55.12:041][102]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.24-14.55.12:047][102]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-15.55.12 +[2024.01.24-14.55.12:048][102]LogWorld: Bringing up level for play took: 0.006021 +[2024.01.24-14.55.12:049][102]LogOnline: OSS: Created online subsystem instance for: :Context_30 +[2024.01.24-14.55.12:051][102]PIE: Server logged in +[2024.01.24-14.55.12:052][102]PIE: Play in editor total start time 0,066 seconds. +[2024.01.24-14.56.33:173][141]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-14.56.33:173][141]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.24-14.56.33:173][141]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.24-14.56.33:174][141]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-14.56.33:177][141]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.24-14.56.33:179][141]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-14.56.33:185][141]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-14.56.33:187][141]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 12 +[2024.01.24-14.56.33:187][141]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12 +[2024.01.24-14.56.33:188][141]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12 +[2024.01.24-14.56.33:195][141]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms +[2024.01.24-14.56.33:252][142]LogPlayLevel: Display: Destroying online subsystem :Context_30 +[2024.01.24-14.59.10:284][899]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/GameMap/Locker/LockerHide.LockerHide +[2024.01.24-14.59.10:284][899]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-14.59.10:284][899]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-14.59.16:642][476]LogWorld: UWorld::CleanupWorld for World_19, bSessionEnded=true, bCleanupResources=true +[2024.01.24-14.59.16:642][476]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-15.01.16:319][266]BlueprintLog: New page: Compile MonsterAI +[2024.01.24-15.01.16:363][266]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms +[2024.01.24-15.02.47:481][ 38]LogUObjectHash: Compacting FUObjectHashTables data took 0.93ms +[2024.01.24-15.02.47:486][ 38]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.011 +[2024.01.24-15.02.47:716][ 38]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Monster/MonsterAI] ([2] browsable assets)... +[2024.01.24-15.02.47:732][ 38]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/Monster/MonsterAI.MonsterAI] +[2024.01.24-15.02.47:733][ 38]OBJ SavePackage: Finished generating thumbnails for package [/Game/Monster/MonsterAI] +[2024.01.24-15.02.47:816][ 38]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Monster/MonsterAI_Auto1 +[2024.01.24-15.02.47:816][ 38]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI_Auto17EF7A01645DED30B06BE9DA58EB66252.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/Autosaves/Game/Monster/MonsterAI_Auto1.uasset' +[2024.01.24-15.02.47:816][ 38]LogFileHelpers: Auto-saving content packages took 0.330 +[2024.01.24-15.03.51:328][935]BlueprintLog: New page: Compile MonsterAI +[2024.01.24-15.03.51:370][935]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms +[2024.01.24-15.03.52:638][ 49]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-15.03.52:674][ 49]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-15.03.52:685][ 49]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-15.03.52:685][ 49]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAIDD445EBB40F45C7AE36EAF8F069A93D1.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-15.03.52:689][ 49]LogFileHelpers: InternalPromptForCheckoutAndSave took 51 ms (total: 904 ms) +[2024.01.24-15.03.52:690][ 49]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-15.03.52:690][ 49]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-15.03.54:696][229]LogShaderCompilers: Display: ================================================ +[2024.01.24-15.03.54:696][229]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.24-15.03.54:696][229]LogShaderCompilers: Display: Total job queries 270, among them cache hits 156 (57.78%) +[2024.01.24-15.03.54:696][229]LogShaderCompilers: Display: Tracking 114 distinct input hashes that result in 65 distinct outputs (57.02%) +[2024.01.24-15.03.54:696][229]LogShaderCompilers: Display: RAM used: 251,08 KiB of 1,60 GiB budget. Usage: 0.01% +[2024.01.24-15.03.54:696][229]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.24-15.03.54:696][229]LogShaderCompilers: Display: Shaders Compiled: 6 +[2024.01.24-15.03.54:696][229]LogShaderCompilers: Display: Jobs assigned 6, completed 6 (100%) +[2024.01.24-15.03.54:696][229]LogShaderCompilers: Display: Average time worker was idle: 0.11 s +[2024.01.24-15.03.54:696][229]LogShaderCompilers: Display: Time job spent in pending queue: average 0.06 s, longest 0.08 s +[2024.01.24-15.03.54:696][229]LogShaderCompilers: Display: Job execution time: average 0.59 s, max 0.84 s +[2024.01.24-15.03.54:696][229]LogShaderCompilers: Display: Job life time (pending + execution): average 0.65 s, max 0.93 +[2024.01.24-15.03.54:696][229]LogShaderCompilers: Display: Shader code size: average 4,943 KiB, min 4,145 KiB, max 5,867 KiB +[2024.01.24-15.03.54:696][229]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 1.49 s +[2024.01.24-15.03.54:696][229]LogShaderCompilers: Display: Jobs were issued in 6 batches (only local compilation was used), average 1.00 jobs/batch +[2024.01.24-15.03.54:696][229]LogShaderCompilers: Display: Average processing rate: 4.02 jobs/sec +[2024.01.24-15.03.54:696][229]LogShaderCompilers: Display: Total thread time: 2,021 s +[2024.01.24-15.03.54:696][229]LogShaderCompilers: Display: Total thread preprocess time: 0,243 s +[2024.01.24-15.03.54:696][229]LogShaderCompilers: Display: Percentage time preprocessing: 12.03% +[2024.01.24-15.03.54:696][229]LogShaderCompilers: Display: Effective parallelization: 1.35 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 +[2024.01.24-15.03.54:696][229]LogShaderCompilers: Display: Top 2 most expensive shader types by average time: +[2024.01.24-15.03.54:696][229]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 3 times, average 0.34 sec, max 0.34 sec, min 0.34 sec) +[2024.01.24-15.03.54:696][229]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 3 times, average 0.33 sec, max 0.34 sec, min 0.32 sec) +[2024.01.24-15.03.54:696][229]LogShaderCompilers: Display: Top 2 shader types by total compile time: +[2024.01.24-15.03.54:696][229]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 50.39% of total time (compiled 3 times, average 0.34 sec, max 0.34 sec, min 0.34 sec) +[2024.01.24-15.03.54:696][229]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 49.61% of total time (compiled 3 times, average 0.33 sec, max 0.34 sec, min 0.32 sec) +[2024.01.24-15.03.54:696][229]LogShaderCompilers: Display: ================================================ +[2024.01.24-15.03.55:468][297]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.24-15.03.55:480][297]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.24-15.03.55:480][297]PIE: New page: PIE session: BackroomsMap (24.01.2024, 17:03:55) +[2024.01.24-15.03.55:502][297]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.24-15.03.55:523][297]LogPlayLevel: PIE: StaticDuplicateObject took: (0.021039s) +[2024.01.24-15.03.55:523][297]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.021072s) +[2024.01.24-15.03.55:530][297]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms +[2024.01.24-15.03.55:534][297]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-15.03.55:534][297]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-15.03.55:535][297]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.24-15.03.55:535][297]LogPlayLevel: PIE: World Init took: (0.000954s) +[2024.01.24-15.03.55:535][297]LogAudio: Display: Creating Audio Device: Id: 13, Scope: Unique, Realtime: True +[2024.01.24-15.03.55:535][297]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.24-15.03.55:535][297]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.24-15.03.55:535][297]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.24-15.03.55:535][297]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.24-15.03.55:535][297]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.24-15.03.55:535][297]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.24-15.03.55:535][297]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.24-15.03.55:535][297]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.24-15.03.55:535][297]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.24-15.03.55:536][297]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.24-15.03.55:536][297]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.24-15.03.55:538][297]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.24-15.03.55:559][297]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) +[2024.01.24-15.03.55:559][297]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.24-15.03.55:559][297]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.24-15.03.55:559][297]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.24-15.03.55:560][297]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=13 +[2024.01.24-15.03.55:560][297]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=13 +[2024.01.24-15.03.55:561][297]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=13 +[2024.01.24-15.03.55:561][297]LogInit: FAudioDevice initialized with ID 13. +[2024.01.24-15.03.55:561][297]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=13 +[2024.01.24-15.03.55:561][297]LogAudio: Display: Audio Device (ID: 13) registered with world 'BackroomsMap'. +[2024.01.24-15.03.55:561][297]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 13 +[2024.01.24-15.03.55:562][297]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.24-15.03.55:568][297]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-16.03.55 +[2024.01.24-15.03.55:569][297]LogWorld: Bringing up level for play took: 0.006342 +[2024.01.24-15.03.55:570][297]LogOnline: OSS: Created online subsystem instance for: :Context_32 +[2024.01.24-15.03.55:573][297]PIE: Server logged in +[2024.01.24-15.03.55:574][297]PIE: Play in editor total start time 0,094 seconds. +[2024.01.24-15.04.07:334][500]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.04.07:334][500]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetAIController_ReturnValue". Node: Stop Movement Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.04.07:841][552]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.04.07:841][552]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetAIController_ReturnValue". Node: Stop Movement Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.04.08:344][605]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.04.08:345][605]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetAIController_ReturnValue". Node: Stop Movement Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.04.08:845][657]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.04.08:845][657]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetAIController_ReturnValue". Node: Stop Movement Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.04.09:337][709]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ + @#'.. Invalidating and reverting to Default URL. +[2024.01.24-15.04.09:347][710]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ + @#'.. Invalidating and reverting to Default URL. +[2024.01.24-15.04.09:347][710]LogNet: Browse: /Game/BackroomsMap +[2024.01.24-15.04.09:347][710]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap +[2024.01.24-15.04.09:347][710]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' +[2024.01.24-15.04.09:347][710]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap +[2024.01.24-15.04.09:347][710]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' +[2024.01.24-15.04.09:348][710]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.04.09:348][710]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetAIController_ReturnValue". Node: Stop Movement Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.04.09:356][711]LogNet: Browse: /Game/BackroomsMap?closed +[2024.01.24-15.04.09:356][711]LogNet: Connection failed; returning to Entry +[2024.01.24-15.04.09:356][711]LogLoad: LoadMap: /Game/BackroomsMap?closed +[2024.01.24-15.04.09:356][711]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.24-15.04.09:357][711]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.24-15.04.09:358][711]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-15.04.09:390][711]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.24-15.04.09:394][711]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms +[2024.01.24-15.04.09:395][711]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.24-15.04.09:416][711]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020337s) +[2024.01.24-15.04.09:416][711]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020373s) +[2024.01.24-15.04.09:416][711]LogAudio: Display: Audio Device (ID: 13) registered with world 'BackroomsMap'. +[2024.01.24-15.04.09:416][711]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-15.04.09:416][711]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-15.04.09:416][711]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.24-15.04.09:416][711]LogPlayLevel: PIE: World Init took: (0.000671s) +[2024.01.24-15.04.09:416][711]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.24-15.04.09:421][711]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-16.04.09 +[2024.01.24-15.04.09:421][711]LogWorld: Bringing up level for play took: 0.005370 +[2024.01.24-15.04.09:424][711]LogLoad: Took 0.067647 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap) +[2024.01.24-15.04.09:430][711]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms +[2024.01.24-15.04.16:013][453]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-15.04.16:013][453]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.24-15.04.16:013][453]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.24-15.04.16:014][453]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-15.04.16:017][453]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.24-15.04.16:019][453]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-15.04.16:027][453]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-15.04.16:028][453]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 13 +[2024.01.24-15.04.16:028][453]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=13 +[2024.01.24-15.04.16:029][453]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=13 +[2024.01.24-15.04.16:035][453]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms +[2024.01.24-15.04.16:131][454]LogPlayLevel: Display: Destroying online subsystem :Context_32 +[2024.01.24-15.04.18:120][609]LogSlate: Window 'Message Log' being destroyed +[2024.01.24-15.04.18:132][609]LogSlate: Window 'Message Log' being destroyed +[2024.01.24-15.04.25:333][134]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-15.04.25:376][134]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-15.04.25:386][134]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-15.04.25:386][134]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAIA8EC87E84CEFAA6F9AEFCF8576091A18.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-15.04.25:390][134]LogFileHelpers: InternalPromptForCheckoutAndSave took 56 ms (total: 961 ms) +[2024.01.24-15.04.25:391][134]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-15.04.25:391][134]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-15.04.27:120][275]BlueprintLog: New page: Compile MonsterAI +[2024.01.24-15.04.27:166][275]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms +[2024.01.24-15.04.27:762][315]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-15.04.27:792][315]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-15.04.27:802][315]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-15.04.27:803][315]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI5DC0C01348121D40C9F7A68DD629382A.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-15.04.27:808][315]LogFileHelpers: InternalPromptForCheckoutAndSave took 46 ms (total: 1.00 sec) +[2024.01.24-15.04.27:809][315]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-15.04.27:809][315]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-15.04.28:770][389]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-15.04.28:797][389]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-15.04.28:875][389]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-15.04.28:875][389]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI0843A31D4DFE9398E75562811D7978DB.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-15.04.28:878][389]LogFileHelpers: InternalPromptForCheckoutAndSave took 109 ms (total: 1.11 sec) +[2024.01.24-15.04.28:879][389]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-15.04.28:879][389]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-15.04.31:868][622]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.24-15.04.31:879][622]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.24-15.04.31:879][622]PIE: New page: PIE session: BackroomsMap (24.01.2024, 17:04:31) +[2024.01.24-15.04.31:880][622]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.24-15.04.31:900][622]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020747s) +[2024.01.24-15.04.31:900][622]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020775s) +[2024.01.24-15.04.31:908][622]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms +[2024.01.24-15.04.31:911][622]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-15.04.31:911][622]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-15.04.31:911][622]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.24-15.04.31:912][622]LogPlayLevel: PIE: World Init took: (0.000726s) +[2024.01.24-15.04.31:912][622]LogAudio: Display: Creating Audio Device: Id: 14, Scope: Unique, Realtime: True +[2024.01.24-15.04.31:912][622]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.24-15.04.31:912][622]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.24-15.04.31:912][622]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.24-15.04.31:912][622]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.24-15.04.31:912][622]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.24-15.04.31:912][622]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.24-15.04.31:912][622]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.24-15.04.31:912][622]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.24-15.04.31:912][622]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.24-15.04.31:912][622]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.24-15.04.31:912][622]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.24-15.04.31:914][622]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.24-15.04.31:934][622]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) +[2024.01.24-15.04.31:934][622]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.24-15.04.31:934][622]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.24-15.04.31:934][622]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.24-15.04.31:935][622]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=14 +[2024.01.24-15.04.31:935][622]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=14 +[2024.01.24-15.04.31:936][622]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=14 +[2024.01.24-15.04.31:936][622]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=14 +[2024.01.24-15.04.31:936][622]LogInit: FAudioDevice initialized with ID 14. +[2024.01.24-15.04.31:936][622]LogAudio: Display: Audio Device (ID: 14) registered with world 'BackroomsMap'. +[2024.01.24-15.04.31:936][622]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 14 +[2024.01.24-15.04.31:938][622]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.24-15.04.31:943][622]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-16.04.31 +[2024.01.24-15.04.31:944][622]LogWorld: Bringing up level for play took: 0.006039 +[2024.01.24-15.04.31:946][622]LogOnline: OSS: Created online subsystem instance for: :Context_33 +[2024.01.24-15.04.31:948][622]PIE: Server logged in +[2024.01.24-15.04.31:948][622]PIE: Play in editor total start time 0,069 seconds. +[2024.01.24-15.04.40:060][443]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.04.40:060][443]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetAIController_ReturnValue". Node: Stop Movement Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.04.40:566][494]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.04.40:566][494]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetAIController_ReturnValue". Node: Stop Movement Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.04.41:071][546]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.04.41:071][546]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetAIController_ReturnValue". Node: Stop Movement Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.04.41:575][598]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.04.41:576][598]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetAIController_ReturnValue". Node: Stop Movement Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.04.42:080][650]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.04.42:080][650]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetAIController_ReturnValue". Node: Stop Movement Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.04.42:581][702]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.04.42:582][702]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetAIController_ReturnValue". Node: Stop Movement Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.04.43:084][754]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.04.43:084][754]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetAIController_ReturnValue". Node: Stop Movement Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.04.43:584][806]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.04.43:584][806]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetAIController_ReturnValue". Node: Stop Movement Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.04.44:066][856]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ + @#'.. Invalidating and reverting to Default URL. +[2024.01.24-15.04.44:076][857]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ + @#'.. Invalidating and reverting to Default URL. +[2024.01.24-15.04.44:076][857]LogNet: Browse: /Game/BackroomsMap +[2024.01.24-15.04.44:076][857]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap +[2024.01.24-15.04.44:076][857]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' +[2024.01.24-15.04.44:076][857]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap +[2024.01.24-15.04.44:076][857]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' +[2024.01.24-15.04.44:086][858]LogNet: Browse: /Game/BackroomsMap?closed +[2024.01.24-15.04.44:086][858]LogNet: Connection failed; returning to Entry +[2024.01.24-15.04.44:086][858]LogLoad: LoadMap: /Game/BackroomsMap?closed +[2024.01.24-15.04.44:086][858]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.24-15.04.44:086][858]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.24-15.04.44:087][858]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-15.04.44:130][858]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.24-15.04.44:132][858]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms +[2024.01.24-15.04.44:134][858]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.24-15.04.44:155][858]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020788s) +[2024.01.24-15.04.44:155][858]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020829s) +[2024.01.24-15.04.44:155][858]LogAudio: Display: Audio Device (ID: 14) registered with world 'BackroomsMap'. +[2024.01.24-15.04.44:155][858]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-15.04.44:155][858]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-15.04.44:155][858]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.24-15.04.44:156][858]LogPlayLevel: PIE: World Init took: (0.000651s) +[2024.01.24-15.04.44:156][858]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.24-15.04.44:160][858]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-16.04.44 +[2024.01.24-15.04.44:161][858]LogWorld: Bringing up level for play took: 0.005170 +[2024.01.24-15.04.44:164][858]LogLoad: Took 0.078136 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap) +[2024.01.24-15.04.44:170][858]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms +[2024.01.24-15.04.49:283][426]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-15.04.49:283][426]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.24-15.04.49:283][426]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.24-15.04.49:284][426]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-15.04.49:287][426]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.24-15.04.49:289][426]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-15.04.49:295][426]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.24-15.04.49:297][426]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 14 +[2024.01.24-15.04.49:297][426]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=14 +[2024.01.24-15.04.49:299][426]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=14 +[2024.01.24-15.04.49:301][426]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-15.04.49:304][426]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms +[2024.01.24-15.04.49:413][427]LogPlayLevel: Display: Destroying online subsystem :Context_33 +[2024.01.24-15.04.51:821][613]LogSlate: Window 'Message Log' being destroyed +[2024.01.24-15.04.51:835][613]LogSlate: Window 'Message Log' being destroyed +[2024.01.24-15.05.13:226][301]LogViewport: Scene viewport resized to 1006x691, mode Windowed. +[2024.01.24-15.06.04:975][843]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-15.06.05:009][843]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-15.06.05:019][843]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-15.06.05:020][843]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI2F2CEA5B4B739E64567F00B6CE6EAC13.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-15.06.05:023][843]LogFileHelpers: InternalPromptForCheckoutAndSave took 48 ms (total: 1.16 sec) +[2024.01.24-15.06.05:024][843]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-15.06.05:024][843]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-15.06.06:103][939]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-15.06.06:125][939]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-15.06.06:134][939]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-15.06.06:134][939]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI7EE12B714B39750701C3FD92A600EB07.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-15.06.06:137][939]LogFileHelpers: InternalPromptForCheckoutAndSave took 34 ms (total: 1.20 sec) +[2024.01.24-15.06.06:138][939]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-15.06.06:138][939]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-15.06.06:531][974]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-15.06.06:562][974]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.24-15.06.06:609][974]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms +[2024.01.24-15.06.06:682][974]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.24-15.06.06:682][974]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMapEC7FD1204429F556029105998A4D0D6B.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.24-15.06.06:698][974]LogFileHelpers: All files are already saved. +[2024.01.24-15.06.06:698][974]LogFileHelpers: Saving map 'BackroomsMap' took 0.137 +[2024.01.24-15.06.06:703][974]LogFileHelpers: InternalPromptForCheckoutAndSave took 171 ms (total: 1.37 sec) +[2024.01.24-15.06.06:705][974]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.24-15.06.06:705][974]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.24-15.07.53:123][396]BlueprintLog: New page: Compile MonsterAI +[2024.01.24-15.07.53:167][396]LogUObjectHash: Compacting FUObjectHashTables data took 0.85ms +[2024.01.24-15.07.53:942][459]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-15.07.53:982][459]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-15.07.53:993][459]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-15.07.53:993][459]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI402D721C4E030C30F0323099848BC5C1.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-15.07.53:997][459]LogFileHelpers: InternalPromptForCheckoutAndSave took 54 ms (total: 1.42 sec) +[2024.01.24-15.07.53:997][459]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-15.07.53:997][459]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-15.08.42:442][168]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-15.08.42:475][168]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-15.08.42:485][168]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-15.08.42:485][168]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAIF5401D26405EC01D05A701BDC980F0D2.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-15.08.42:488][168]LogFileHelpers: InternalPromptForCheckoutAndSave took 45 ms (total: 1.47 sec) +[2024.01.24-15.08.42:489][168]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-15.08.42:489][168]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-15.08.43:381][247]BlueprintLog: New page: Compile MonsterAI +[2024.01.24-15.08.43:424][247]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms +[2024.01.24-15.08.43:985][291]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-15.08.44:024][291]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-15.08.44:037][291]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-15.08.44:038][291]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAIFDE540184D1AA1A73D72EBBD8816E64D.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-15.08.44:044][291]LogFileHelpers: InternalPromptForCheckoutAndSave took 59 ms (total: 1.53 sec) +[2024.01.24-15.08.44:045][291]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-15.08.44:045][291]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-15.08.46:182][483]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.24-15.08.46:194][483]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.24-15.08.46:194][483]PIE: New page: PIE session: BackroomsMap (24.01.2024, 17:08:46) +[2024.01.24-15.08.46:194][483]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.24-15.08.46:215][483]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020779s) +[2024.01.24-15.08.46:215][483]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020803s) +[2024.01.24-15.08.46:221][483]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms +[2024.01.24-15.08.46:224][483]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-15.08.46:224][483]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-15.08.46:225][483]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.24-15.08.46:225][483]LogPlayLevel: PIE: World Init took: (0.000811s) +[2024.01.24-15.08.46:225][483]LogAudio: Display: Creating Audio Device: Id: 15, Scope: Unique, Realtime: True +[2024.01.24-15.08.46:225][483]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.24-15.08.46:225][483]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.24-15.08.46:225][483]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.24-15.08.46:225][483]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.24-15.08.46:225][483]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.24-15.08.46:225][483]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.24-15.08.46:225][483]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.24-15.08.46:225][483]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.24-15.08.46:225][483]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.24-15.08.46:225][483]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.24-15.08.46:225][483]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.24-15.08.46:227][483]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.24-15.08.46:248][483]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) +[2024.01.24-15.08.46:248][483]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.24-15.08.46:248][483]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.24-15.08.46:248][483]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.24-15.08.46:249][483]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=15 +[2024.01.24-15.08.46:249][483]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=15 +[2024.01.24-15.08.46:250][483]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=15 +[2024.01.24-15.08.46:250][483]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=15 +[2024.01.24-15.08.46:250][483]LogInit: FAudioDevice initialized with ID 15. +[2024.01.24-15.08.46:250][483]LogAudio: Display: Audio Device (ID: 15) registered with world 'BackroomsMap'. +[2024.01.24-15.08.46:250][483]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 15 +[2024.01.24-15.08.46:252][483]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.24-15.08.46:257][483]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-16.08.46 +[2024.01.24-15.08.46:258][483]LogWorld: Bringing up level for play took: 0.006180 +[2024.01.24-15.08.46:260][483]LogOnline: OSS: Created online subsystem instance for: :Context_34 +[2024.01.24-15.08.46:262][483]PIE: Server logged in +[2024.01.24-15.08.46:263][483]PIE: Play in editor total start time 0,069 seconds. +[2024.01.24-15.08.55:886][493]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.08.56:391][544]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.08.56:898][598]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.08.57:402][652]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.08.57:911][707]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.08.58:412][761]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.08.58:918][816]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.08.59:425][871]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.08.59:891][922]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ + @#'.. Invalidating and reverting to Default URL. +[2024.01.24-15.08.59:899][923]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ + @#'.. Invalidating and reverting to Default URL. +[2024.01.24-15.08.59:899][923]LogNet: Browse: /Game/BackroomsMap +[2024.01.24-15.08.59:899][923]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap +[2024.01.24-15.08.59:899][923]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' +[2024.01.24-15.08.59:899][923]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap +[2024.01.24-15.08.59:899][923]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' +[2024.01.24-15.08.59:907][924]LogNet: Browse: /Game/BackroomsMap?closed +[2024.01.24-15.08.59:907][924]LogNet: Connection failed; returning to Entry +[2024.01.24-15.08.59:907][924]LogLoad: LoadMap: /Game/BackroomsMap?closed +[2024.01.24-15.08.59:907][924]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.24-15.08.59:908][924]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.24-15.08.59:909][924]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-15.08.59:949][924]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.24-15.08.59:952][924]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms +[2024.01.24-15.08.59:953][924]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.24-15.08.59:973][924]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020405s) +[2024.01.24-15.08.59:974][924]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020442s) +[2024.01.24-15.08.59:974][924]LogAudio: Display: Audio Device (ID: 15) registered with world 'BackroomsMap'. +[2024.01.24-15.08.59:974][924]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-15.08.59:974][924]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-15.08.59:974][924]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.24-15.08.59:974][924]LogPlayLevel: PIE: World Init took: (0.000644s) +[2024.01.24-15.08.59:974][924]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.24-15.08.59:979][924]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-16.08.59 +[2024.01.24-15.08.59:980][924]LogWorld: Bringing up level for play took: 0.005495 +[2024.01.24-15.08.59:982][924]LogLoad: Took 0.075556 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap) +[2024.01.24-15.08.59:988][924]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms +[2024.01.24-15.09.42:122][671]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_1 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:024D +[2024.01.24-15.09.42:122][671]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.09.42:622][726]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_1 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:024D +[2024.01.24-15.09.42:622][726]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.09.43:129][783]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_1 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:024D +[2024.01.24-15.09.43:129][783]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.09.44:645][941]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_1 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:024D +[2024.01.24-15.09.44:645][941]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.09.45:146][990]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_1 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:024D +[2024.01.24-15.09.45:146][990]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.09.45:652][ 40]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_1 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:024D +[2024.01.24-15.09.45:652][ 40]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.09.52:217][720]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_1 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:024D +[2024.01.24-15.09.52:217][720]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.09.52:716][773]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_1 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:024D +[2024.01.24-15.09.52:716][773]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.09.53:225][827]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_1 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:024D +[2024.01.24-15.09.53:225][827]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.09.53:732][883]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_1 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:024D +[2024.01.24-15.09.53:732][883]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.09.55:741][120]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_1 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:024D +[2024.01.24-15.09.55:741][120]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.09.57:418][315]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.09.57:920][374]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.09.58:429][431]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.09.58:934][488]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.09.59:435][544]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.09.59:942][601]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.10.00:449][658]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.10.00:955][717]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.10.01:462][775]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.10.01:968][832]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.10.02:475][892]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.10.02:980][947]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.10.03:482][ 5]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.10.03:984][ 58]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.10.04:483][118]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.10.09:535][642]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.10.11:554][839]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.10.12:059][890]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.10.26:341][156]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_11 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:024D +[2024.01.24-15.10.26:341][156]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.10.26:852][203]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_11 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:024D +[2024.01.24-15.10.26:852][203]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.10.27:360][244]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_11 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:024D +[2024.01.24-15.10.27:360][244]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.10.29:379][418]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_11 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:024D +[2024.01.24-15.10.29:379][418]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.10.29:884][459]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_11 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:024D +[2024.01.24-15.10.29:884][459]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.10.30:388][501]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_11 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:024D +[2024.01.24-15.10.30:389][501]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.10.33:926][812]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_11 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:024D +[2024.01.24-15.10.33:926][812]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.10.41:999][580]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_13 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:024D +[2024.01.24-15.10.41:999][580]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.10.42:505][637]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_13 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:024D +[2024.01.24-15.10.42:505][637]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.10.43:006][691]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_13 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:024D +[2024.01.24-15.10.43:006][691]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.10.43:511][738]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_13 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:024D +[2024.01.24-15.10.43:511][738]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.10.45:018][887]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_13 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:024D +[2024.01.24-15.10.45:019][887]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.10.45:525][934]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_13 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:024D +[2024.01.24-15.10.45:525][934]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.10.46:028][986]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_13 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:024D +[2024.01.24-15.10.46:028][986]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.10.46:708][ 60]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ + @#'.. Invalidating and reverting to Default URL. +[2024.01.24-15.10.46:717][ 61]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ + @#'.. Invalidating and reverting to Default URL. +[2024.01.24-15.10.46:717][ 61]LogNet: Browse: /Game/BackroomsMap +[2024.01.24-15.10.46:717][ 61]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap +[2024.01.24-15.10.46:717][ 61]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' +[2024.01.24-15.10.46:717][ 61]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap +[2024.01.24-15.10.46:717][ 61]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' +[2024.01.24-15.10.46:726][ 62]LogNet: Browse: /Game/BackroomsMap?closed +[2024.01.24-15.10.46:726][ 62]LogNet: Connection failed; returning to Entry +[2024.01.24-15.10.46:726][ 62]LogLoad: LoadMap: /Game/BackroomsMap?closed +[2024.01.24-15.10.46:726][ 62]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.24-15.10.46:726][ 62]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.24-15.10.46:727][ 62]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-15.10.46:773][ 62]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.24-15.10.46:778][ 62]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms +[2024.01.24-15.10.46:779][ 62]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.24-15.10.46:799][ 62]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020254s) +[2024.01.24-15.10.46:799][ 62]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020290s) +[2024.01.24-15.10.46:799][ 62]LogAudio: Display: Audio Device (ID: 15) registered with world 'BackroomsMap'. +[2024.01.24-15.10.46:799][ 62]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-15.10.46:799][ 62]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-15.10.46:799][ 62]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.24-15.10.46:800][ 62]LogPlayLevel: PIE: World Init took: (0.000630s) +[2024.01.24-15.10.46:800][ 62]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.24-15.10.46:804][ 62]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-16.10.46 +[2024.01.24-15.10.46:805][ 62]LogWorld: Bringing up level for play took: 0.005156 +[2024.01.24-15.10.46:807][ 62]LogLoad: Took 0.081414 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap) +[2024.01.24-15.10.46:815][ 62]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms +[2024.01.24-15.10.47:782][162]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-15.10.47:782][162]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.24-15.10.47:782][162]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.24-15.10.47:783][162]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-15.10.47:786][162]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.24-15.10.47:788][162]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-15.10.47:799][162]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.24-15.10.47:800][162]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 15 +[2024.01.24-15.10.47:801][162]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=15 +[2024.01.24-15.10.47:802][162]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=15 +[2024.01.24-15.10.47:805][162]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-15.10.47:808][162]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms +[2024.01.24-15.10.47:911][163]LogPlayLevel: Display: Destroying online subsystem :Context_34 +[2024.01.24-15.10.50:223][348]LogSlate: Window 'Message Log' being destroyed +[2024.01.24-15.10.50:236][348]LogSlate: Window 'Message Log' being destroyed +[2024.01.24-15.13.14:400][ 97]BlueprintLog: New page: Compile MonsterAI +[2024.01.24-15.13.14:444][ 97]LogUObjectHash: Compacting FUObjectHashTables data took 0.85ms +[2024.01.24-15.13.15:230][163]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-15.13.15:271][163]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-15.13.15:281][163]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-15.13.15:282][163]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAID3A4A52740BD78A7752F99871ED8DD1B.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-15.13.15:285][163]LogFileHelpers: InternalPromptForCheckoutAndSave took 54 ms (total: 1.58 sec) +[2024.01.24-15.13.15:286][163]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-15.13.15:286][163]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-15.13.15:741][204]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-15.13.15:775][204]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-15.13.15:784][204]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-15.13.15:784][204]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI7CC65F7F4DCA3846767B909AEFDD1C7E.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-15.13.15:787][204]LogFileHelpers: InternalPromptForCheckoutAndSave took 46 ms (total: 1.63 sec) +[2024.01.24-15.13.15:788][204]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-15.13.15:788][204]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-15.13.22:441][811]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.24-15.13.22:453][811]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.24-15.13.22:453][811]PIE: New page: PIE session: BackroomsMap (24.01.2024, 17:13:22) +[2024.01.24-15.13.22:453][811]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.24-15.13.22:474][811]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020797s) +[2024.01.24-15.13.22:474][811]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020823s) +[2024.01.24-15.13.22:480][811]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms +[2024.01.24-15.13.22:483][811]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-15.13.22:483][811]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-15.13.22:484][811]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.24-15.13.22:484][811]LogPlayLevel: PIE: World Init took: (0.000731s) +[2024.01.24-15.13.22:484][811]LogAudio: Display: Creating Audio Device: Id: 16, Scope: Unique, Realtime: True +[2024.01.24-15.13.22:484][811]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.24-15.13.22:484][811]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.24-15.13.22:484][811]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.24-15.13.22:484][811]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.24-15.13.22:484][811]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.24-15.13.22:484][811]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.24-15.13.22:484][811]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.24-15.13.22:484][811]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.24-15.13.22:484][811]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.24-15.13.22:484][811]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.24-15.13.22:485][811]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.24-15.13.22:486][811]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.24-15.13.22:506][811]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) +[2024.01.24-15.13.22:506][811]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.24-15.13.22:506][811]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.24-15.13.22:506][811]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.24-15.13.22:507][811]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=16 +[2024.01.24-15.13.22:507][811]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=16 +[2024.01.24-15.13.22:508][811]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=16 +[2024.01.24-15.13.22:508][811]LogInit: FAudioDevice initialized with ID 16. +[2024.01.24-15.13.22:508][811]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=16 +[2024.01.24-15.13.22:508][811]LogAudio: Display: Audio Device (ID: 16) registered with world 'BackroomsMap'. +[2024.01.24-15.13.22:508][811]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 16 +[2024.01.24-15.13.22:510][811]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.24-15.13.22:516][811]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-16.13.22 +[2024.01.24-15.13.22:517][811]LogWorld: Bringing up level for play took: 0.006321 +[2024.01.24-15.13.22:518][811]LogOnline: OSS: Created online subsystem instance for: :Context_35 +[2024.01.24-15.13.22:521][811]PIE: Server logged in +[2024.01.24-15.13.22:521][811]PIE: Play in editor total start time 0,068 seconds. +[2024.01.24-15.13.30:956][671]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.13.31:461][724]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.13.33:974][990]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.13.34:474][ 46]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.13.34:980][103]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.13.35:482][160]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.13.35:985][217]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.13.36:486][275]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.13.36:993][335]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.13.37:494][395]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.13.37:994][455]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.13.38:494][515]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.13.38:994][575]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.13.39:494][635]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.13.39:994][695]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.13.40:495][755]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.13.40:994][815]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.13.41:494][875]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.13.41:994][935]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.13.42:500][995]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.13.43:002][ 54]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.13.43:508][114]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.13.44:014][174]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.13.44:520][234]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.13.45:025][294]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.13.45:352][328]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-15.13.45:352][328]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.24-15.13.45:352][328]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.24-15.13.45:353][328]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-15.13.45:356][328]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.24-15.13.45:358][328]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-15.13.45:367][328]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.24-15.13.45:367][328]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 16 +[2024.01.24-15.13.45:367][328]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=16 +[2024.01.24-15.13.45:368][328]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=16 +[2024.01.24-15.13.45:371][328]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-15.13.45:374][328]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms +[2024.01.24-15.13.45:476][329]LogPlayLevel: Display: Destroying online subsystem :Context_35 +[2024.01.24-15.13.47:963][540]LogSlate: Window 'Message Log' being destroyed +[2024.01.24-15.13.47:976][540]LogSlate: Window 'Message Log' being destroyed +[2024.01.24-15.15.05:669][747]BlueprintLog: New page: Compile MonsterAI +[2024.01.24-15.15.05:711][747]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms +[2024.01.24-15.15.06:443][799]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-15.15.06:480][799]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-15.15.06:489][799]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-15.15.06:490][799]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI3230AEF945EBFBB261F4E88E196A7CB9.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-15.15.06:493][799]LogFileHelpers: InternalPromptForCheckoutAndSave took 50 ms (total: 1.68 sec) +[2024.01.24-15.15.06:494][799]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-15.15.06:494][799]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-15.18.24:839][640]BlueprintLog: New page: Compile MonsterAI +[2024.01.24-15.18.24:843][640]LogBlueprint: Error: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI.uasset: [Compiler] This blueprint (self) is not a Controller, therefore ' Target ' must have a connection. +[2024.01.24-15.18.24:882][640]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms +[2024.01.24-15.18.53:888][861]BlueprintLog: New page: Compile MonsterAI +[2024.01.24-15.18.53:893][861]LogBlueprint: Error: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI.uasset: [Compiler] This blueprint (self) is not a Controller, therefore ' Target ' must have a connection. +[2024.01.24-15.18.53:930][861]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms +[2024.01.24-15.19.26:423][371]BlueprintLog: New page: Compile MonsterAI +[2024.01.24-15.19.26:465][371]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms +[2024.01.24-15.19.27:286][431]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-15.19.27:323][431]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-15.19.27:333][431]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-15.19.27:334][431]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAIA0EADA834BDAAE9C32822FBFE7990E1D.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-15.19.27:337][431]LogFileHelpers: InternalPromptForCheckoutAndSave took 51 ms (total: 1.73 sec) +[2024.01.24-15.19.27:338][431]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-15.19.27:338][431]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-15.19.27:658][456]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-15.19.27:688][456]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-15.19.27:698][456]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-15.19.27:698][456]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI7CDCC45B42D50A890940F8ABEA1BF6FC.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-15.19.27:701][456]LogFileHelpers: InternalPromptForCheckoutAndSave took 43 ms (total: 1.77 sec) +[2024.01.24-15.19.27:702][456]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-15.19.27:702][456]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-15.19.30:787][703]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.24-15.19.30:799][703]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.24-15.19.30:799][703]PIE: New page: PIE session: BackroomsMap (24.01.2024, 17:19:30) +[2024.01.24-15.19.30:800][703]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.24-15.19.30:820][703]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020994s) +[2024.01.24-15.19.30:820][703]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.021021s) +[2024.01.24-15.19.30:826][703]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms +[2024.01.24-15.19.30:829][703]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-15.19.30:829][703]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-15.19.30:830][703]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.24-15.19.30:830][703]LogPlayLevel: PIE: World Init took: (0.000874s) +[2024.01.24-15.19.30:830][703]LogAudio: Display: Creating Audio Device: Id: 17, Scope: Unique, Realtime: True +[2024.01.24-15.19.30:830][703]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.24-15.19.30:830][703]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.24-15.19.30:830][703]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.24-15.19.30:830][703]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.24-15.19.30:830][703]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.24-15.19.30:830][703]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.24-15.19.30:830][703]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.24-15.19.30:830][703]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.24-15.19.30:831][703]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.24-15.19.30:831][703]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.24-15.19.30:831][703]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.24-15.19.30:832][703]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.24-15.19.30:853][703]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) +[2024.01.24-15.19.30:853][703]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.24-15.19.30:853][703]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.24-15.19.30:853][703]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.24-15.19.30:854][703]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=17 +[2024.01.24-15.19.30:854][703]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=17 +[2024.01.24-15.19.30:855][703]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=17 +[2024.01.24-15.19.30:855][703]LogInit: FAudioDevice initialized with ID 17. +[2024.01.24-15.19.30:855][703]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=17 +[2024.01.24-15.19.30:855][703]LogAudio: Display: Audio Device (ID: 17) registered with world 'BackroomsMap'. +[2024.01.24-15.19.30:855][703]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 17 +[2024.01.24-15.19.30:856][703]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.24-15.19.30:862][703]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-16.19.30 +[2024.01.24-15.19.30:863][703]LogWorld: Bringing up level for play took: 0.006358 +[2024.01.24-15.19.30:865][703]LogOnline: OSS: Created online subsystem instance for: :Context_36 +[2024.01.24-15.19.30:867][703]PIE: Server logged in +[2024.01.24-15.19.30:868][703]PIE: Play in editor total start time 0,069 seconds. +[2024.01.24-15.19.53:542][386]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_5 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0193 +[2024.01.24-15.19.53:542][386]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.19.54:042][446]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_5 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0193 +[2024.01.24-15.19.54:042][446]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.19.54:543][506]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_5 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0193 +[2024.01.24-15.19.54:543][506]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.19.55:043][566]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_5 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0193 +[2024.01.24-15.19.55:043][566]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.19.55:543][626]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_5 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0193 +[2024.01.24-15.19.55:543][626]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.19.56:543][746]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_5 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0193 +[2024.01.24-15.19.56:543][746]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.19.57:043][806]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_5 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0193 +[2024.01.24-15.19.57:043][806]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.19.57:543][866]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_5 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0193 +[2024.01.24-15.19.57:543][866]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.19.59:554][101]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_5 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0193 +[2024.01.24-15.19.59:554][101]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.20.00:055][161]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_5 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0193 +[2024.01.24-15.20.00:055][161]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.20.00:554][221]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_5 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0193 +[2024.01.24-15.20.00:554][221]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.20.04:064][641]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_5 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0193 +[2024.01.24-15.20.04:064][641]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.20.04:564][701]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_5 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0193 +[2024.01.24-15.20.04:564][701]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.20.07:827][ 33]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ + @#'.. Invalidating and reverting to Default URL. +[2024.01.24-15.20.07:837][ 34]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ + @#'.. Invalidating and reverting to Default URL. +[2024.01.24-15.20.07:837][ 34]LogNet: Browse: /Game/BackroomsMap +[2024.01.24-15.20.07:837][ 34]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap +[2024.01.24-15.20.07:837][ 34]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' +[2024.01.24-15.20.07:837][ 34]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap +[2024.01.24-15.20.07:837][ 34]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' +[2024.01.24-15.20.07:847][ 35]LogNet: Browse: /Game/BackroomsMap?closed +[2024.01.24-15.20.07:847][ 35]LogNet: Connection failed; returning to Entry +[2024.01.24-15.20.07:847][ 35]LogLoad: LoadMap: /Game/BackroomsMap?closed +[2024.01.24-15.20.07:847][ 35]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.24-15.20.07:848][ 35]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.24-15.20.07:849][ 35]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-15.20.07:879][ 35]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.24-15.20.07:882][ 35]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms +[2024.01.24-15.20.07:884][ 35]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.24-15.20.07:904][ 35]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020569s) +[2024.01.24-15.20.07:904][ 35]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020608s) +[2024.01.24-15.20.07:904][ 35]LogAudio: Display: Audio Device (ID: 17) registered with world 'BackroomsMap'. +[2024.01.24-15.20.07:904][ 35]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-15.20.07:904][ 35]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-15.20.07:905][ 35]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.24-15.20.07:905][ 35]LogPlayLevel: PIE: World Init took: (0.000668s) +[2024.01.24-15.20.07:905][ 35]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.24-15.20.07:910][ 35]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-16.20.07 +[2024.01.24-15.20.07:910][ 35]LogWorld: Bringing up level for play took: 0.005217 +[2024.01.24-15.20.07:912][ 35]LogLoad: Took 0.065029 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap) +[2024.01.24-15.20.07:918][ 35]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms +[2024.01.24-15.20.08:892][136]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-15.20.08:892][136]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.24-15.20.08:892][136]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.24-15.20.08:893][136]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-15.20.08:896][136]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.24-15.20.08:898][136]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-15.20.08:906][136]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-15.20.08:906][136]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 17 +[2024.01.24-15.20.08:906][136]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=17 +[2024.01.24-15.20.08:908][136]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=17 +[2024.01.24-15.20.08:913][136]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms +[2024.01.24-15.20.09:019][137]LogPlayLevel: Display: Destroying online subsystem :Context_36 +[2024.01.24-15.20.11:183][310]LogSlate: Window 'Message Log' being destroyed +[2024.01.24-15.20.11:196][310]LogSlate: Window 'Message Log' being destroyed +[2024.01.24-15.20.47:240][506]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-15.20.47:275][506]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-15.20.47:286][506]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-15.20.47:286][506]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI68D12E9844223B3D88EC6BA8E9979007.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-15.20.47:289][506]LogFileHelpers: InternalPromptForCheckoutAndSave took 49 ms (total: 1.82 sec) +[2024.01.24-15.20.47:290][506]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-15.20.47:290][506]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-15.20.48:510][618]BlueprintLog: New page: Compile MonsterAI +[2024.01.24-15.20.48:556][618]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms +[2024.01.24-15.20.49:154][667]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-15.20.49:184][667]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-15.20.49:194][667]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-15.20.49:194][667]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI52BF671146F175BFA34CF9B6D0A91F3A.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-15.20.49:198][667]LogFileHelpers: InternalPromptForCheckoutAndSave took 43 ms (total: 1.87 sec) +[2024.01.24-15.20.49:198][667]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-15.20.49:198][667]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-15.20.52:018][924]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.24-15.20.52:029][924]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.24-15.20.52:029][924]PIE: New page: PIE session: BackroomsMap (24.01.2024, 17:20:52) +[2024.01.24-15.20.52:052][924]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.24-15.20.52:072][924]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020737s) +[2024.01.24-15.20.52:072][924]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020765s) +[2024.01.24-15.20.52:078][924]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms +[2024.01.24-15.20.52:081][924]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-15.20.52:081][924]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-15.20.52:082][924]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.24-15.20.52:082][924]LogPlayLevel: PIE: World Init took: (0.000725s) +[2024.01.24-15.20.52:082][924]LogAudio: Display: Creating Audio Device: Id: 18, Scope: Unique, Realtime: True +[2024.01.24-15.20.52:082][924]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.24-15.20.52:082][924]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.24-15.20.52:082][924]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.24-15.20.52:082][924]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.24-15.20.52:082][924]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.24-15.20.52:082][924]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.24-15.20.52:082][924]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.24-15.20.52:082][924]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.24-15.20.52:082][924]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.24-15.20.52:082][924]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.24-15.20.52:082][924]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.24-15.20.52:084][924]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.24-15.20.52:105][924]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) +[2024.01.24-15.20.52:105][924]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.24-15.20.52:105][924]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.24-15.20.52:105][924]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.24-15.20.52:105][924]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=18 +[2024.01.24-15.20.52:105][924]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=18 +[2024.01.24-15.20.52:107][924]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=18 +[2024.01.24-15.20.52:107][924]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=18 +[2024.01.24-15.20.52:107][924]LogInit: FAudioDevice initialized with ID 18. +[2024.01.24-15.20.52:107][924]LogAudio: Display: Audio Device (ID: 18) registered with world 'BackroomsMap'. +[2024.01.24-15.20.52:107][924]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 18 +[2024.01.24-15.20.52:110][924]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.24-15.20.52:116][924]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-16.20.52 +[2024.01.24-15.20.52:117][924]LogWorld: Bringing up level for play took: 0.006626 +[2024.01.24-15.20.52:118][924]LogOnline: OSS: Created online subsystem instance for: :Context_37 +[2024.01.24-15.20.52:121][924]PIE: Server logged in +[2024.01.24-15.20.52:121][924]PIE: Play in editor total start time 0,092 seconds. +[2024.01.24-15.20.55:132][235]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-15.20.55:132][235]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.24-15.20.55:132][235]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.24-15.20.55:133][235]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-15.20.55:135][235]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.24-15.20.55:137][235]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-15.20.55:146][235]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.24-15.20.55:146][235]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 18 +[2024.01.24-15.20.55:146][235]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=18 +[2024.01.24-15.20.55:148][235]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=18 +[2024.01.24-15.20.55:150][235]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-15.20.55:153][235]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms +[2024.01.24-15.20.55:208][236]LogPlayLevel: Display: Destroying online subsystem :Context_37 +[2024.01.24-15.21.01:050][767]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-15.21.01:071][767]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-15.21.01:081][767]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-15.21.01:081][767]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI88E52F61494F2D3D03091EB4EAC07DB7.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-15.21.01:085][767]LogFileHelpers: InternalPromptForCheckoutAndSave took 34 ms (total: 1.90 sec) +[2024.01.24-15.21.01:085][767]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-15.21.01:085][767]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-15.21.03:178][962]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.24-15.21.03:189][962]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.24-15.21.03:189][962]PIE: New page: PIE session: BackroomsMap (24.01.2024, 17:21:03) +[2024.01.24-15.21.03:189][962]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.24-15.21.03:210][962]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020645s) +[2024.01.24-15.21.03:210][962]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020671s) +[2024.01.24-15.21.03:215][962]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms +[2024.01.24-15.21.03:218][962]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-15.21.03:218][962]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-15.21.03:218][962]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.24-15.21.03:219][962]LogPlayLevel: PIE: World Init took: (0.000733s) +[2024.01.24-15.21.03:219][962]LogAudio: Display: Creating Audio Device: Id: 19, Scope: Unique, Realtime: True +[2024.01.24-15.21.03:219][962]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.24-15.21.03:219][962]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.24-15.21.03:219][962]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.24-15.21.03:219][962]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.24-15.21.03:219][962]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.24-15.21.03:219][962]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.24-15.21.03:219][962]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.24-15.21.03:219][962]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.24-15.21.03:219][962]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.24-15.21.03:219][962]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.24-15.21.03:219][962]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.24-15.21.03:220][962]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.24-15.21.03:240][962]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) +[2024.01.24-15.21.03:241][962]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.24-15.21.03:241][962]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.24-15.21.03:241][962]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.24-15.21.03:241][962]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=19 +[2024.01.24-15.21.03:241][962]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=19 +[2024.01.24-15.21.03:243][962]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=19 +[2024.01.24-15.21.03:243][962]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=19 +[2024.01.24-15.21.03:243][962]LogInit: FAudioDevice initialized with ID 19. +[2024.01.24-15.21.03:243][962]LogAudio: Display: Audio Device (ID: 19) registered with world 'BackroomsMap'. +[2024.01.24-15.21.03:243][962]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 19 +[2024.01.24-15.21.03:244][962]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.24-15.21.03:250][962]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-16.21.03 +[2024.01.24-15.21.03:251][962]LogWorld: Bringing up level for play took: 0.006110 +[2024.01.24-15.21.03:252][962]LogOnline: OSS: Created online subsystem instance for: :Context_38 +[2024.01.24-15.21.03:254][962]PIE: Server logged in +[2024.01.24-15.21.03:255][962]PIE: Play in editor total start time 0,066 seconds. +[2024.01.24-15.21.18:787][768]LogChaos: Warning: Degenerate triangle 24333: (-40.060154 43.292961 -2.826042) (-39.916100 43.543854 -2.803252) (-39.896732 43.552376 -2.826005) +[2024.01.24-15.21.18:787][768]LogChaos: Warning: Degenerate triangle 24333: (-40.060154 43.292961 -2.826042) (-39.916100 43.543854 -2.803252) (-39.896732 43.552376 -2.826005) +[2024.01.24-15.21.18:805][770]LogChaos: Warning: Degenerate triangle 24372: (-39.733665 43.795994 -2.803252) (-39.535553 44.032990 -2.803252) (-39.526901 44.025597 -2.825934) +[2024.01.24-15.21.18:805][770]LogChaos: Warning: Degenerate triangle 24372: (-39.733665 43.795994 -2.803252) (-39.535553 44.032990 -2.803252) (-39.526901 44.025597 -2.825934) +[2024.01.24-15.21.18:806][770]LogChaos: Warning: Degenerate triangle 25243: (-39.528915 44.023350 2.825949) (-39.322765 44.253639 2.803266) (-39.535553 44.032990 2.803266) +[2024.01.24-15.21.18:806][770]LogChaos: Warning: Degenerate triangle 25243: (-39.528915 44.023350 2.825949) (-39.322765 44.253639 2.803266) (-39.535553 44.032990 2.803266) +[2024.01.24-15.21.18:826][772]LogChaos: Warning: Degenerate triangle 25243: (-39.528915 44.023350 2.825949) (-39.322765 44.253639 2.803266) (-39.535553 44.032990 2.803266) +[2024.01.24-15.21.18:826][772]LogChaos: Warning: Degenerate triangle 25243: (-39.528915 44.023350 2.825949) (-39.322765 44.253639 2.803266) (-39.535553 44.032990 2.803266) +[2024.01.24-15.21.18:834][773]LogChaos: Warning: Degenerate triangle 24421: (-38.869595 44.618507 -2.825927) (-39.096378 44.456825 -2.803252) (-38.857567 44.641495 -2.803252) +[2024.01.24-15.21.18:834][773]LogChaos: Warning: Degenerate triangle 24421: (-38.869595 44.618507 -2.825927) (-39.096378 44.456825 -2.803252) (-38.857567 44.641495 -2.803252) +[2024.01.24-15.21.18:835][773]LogChaos: Warning: Degenerate triangle 25237: (-39.322765 44.253639 2.803266) (-39.104027 44.435253 2.826020) (-39.096378 44.456825 2.803267) +[2024.01.24-15.21.18:835][773]LogChaos: Warning: Degenerate triangle 25237: (-39.322765 44.253639 2.803266) (-39.104027 44.435253 2.826020) (-39.096378 44.456825 2.803267) +[2024.01.24-15.21.18:843][774]LogChaos: Warning: Degenerate triangle 24420: (-38.857567 44.641495 -2.803252) (-38.624546 44.782578 -2.825917) (-38.869595 44.618507 -2.825927) +[2024.01.24-15.21.18:843][774]LogChaos: Warning: Degenerate triangle 24420: (-38.857567 44.641495 -2.803252) (-38.624546 44.782578 -2.825917) (-38.869595 44.618507 -2.825927) +[2024.01.24-15.21.18:844][774]LogChaos: Warning: Degenerate triangle 25291: (-38.625248 44.781960 2.826079) (-38.857567 44.641495 2.803267) (-38.871109 44.617264 2.826056) +[2024.01.24-15.21.18:844][774]LogChaos: Warning: Degenerate triangle 25291: (-38.625248 44.781960 2.826079) (-38.857567 44.641495 2.803267) (-38.871109 44.617264 2.826056) +[2024.01.24-15.21.18:861][776]LogChaos: Warning: Degenerate triangle 24612: (-38.367622 44.928150 -2.825897) (-38.607517 44.806736 -2.803252) (-38.347546 44.951672 -2.803252) +[2024.01.24-15.21.18:861][776]LogChaos: Warning: Degenerate triangle 24612: (-38.367622 44.928150 -2.825897) (-38.607517 44.806736 -2.803252) (-38.347546 44.951672 -2.803252) +[2024.01.24-15.21.18:869][777]LogChaos: Warning: Degenerate triangle 25283: (-38.367252 44.928127 2.826095) (-38.607517 44.806736 2.803267) (-38.625248 44.781960 2.826079) +[2024.01.24-15.21.18:869][777]LogChaos: Warning: Degenerate triangle 25283: (-38.367252 44.928127 2.826095) (-38.607517 44.806736 2.803267) (-38.625248 44.781960 2.826079) +[2024.01.24-15.21.18:877][778]LogChaos: Warning: Degenerate triangle 25419: (-38.098267 45.054451 2.826094) (-38.347546 44.951672 2.803267) (-38.367252 44.928127 2.826095) +[2024.01.24-15.21.18:877][778]LogChaos: Warning: Degenerate triangle 25419: (-38.098267 45.054451 2.826094) (-38.347546 44.951672 2.803267) (-38.367252 44.928127 2.826095) +[2024.01.24-15.21.18:885][779]LogChaos: Warning: Degenerate triangle 25419: (-38.098267 45.054451 2.826094) (-38.347546 44.951672 2.803267) (-38.367252 44.928127 2.826095) +[2024.01.24-15.21.18:885][779]LogChaos: Warning: Degenerate triangle 25419: (-38.098267 45.054451 2.826094) (-38.347546 44.951672 2.803267) (-38.367252 44.928127 2.826095) +[2024.01.24-15.21.18:894][780]LogChaos: Warning: Degenerate triangle 25418: (-38.347546 44.951672 2.803267) (-38.098267 45.054451 2.826094) (-38.078922 45.075596 2.803267) +[2024.01.24-15.21.18:894][780]LogChaos: Warning: Degenerate triangle 25418: (-38.347546 44.951672 2.803267) (-38.098267 45.054451 2.826094) (-38.078922 45.075596 2.803267) +[2024.01.24-15.21.18:902][781]LogChaos: Warning: Degenerate triangle 25411: (-37.819721 45.159657 2.826071) (-38.078922 45.075596 2.803267) (-38.098267 45.054451 2.826094) +[2024.01.24-15.21.18:902][781]LogChaos: Warning: Degenerate triangle 25411: (-37.819721 45.159657 2.826071) (-38.078922 45.075596 2.803267) (-38.098267 45.054451 2.826094) +[2024.01.24-15.21.18:919][783]LogChaos: Warning: Degenerate triangle 25394: (-37.803078 45.177853 2.803267) (-37.533321 45.242603 2.826018) (-37.521355 45.257935 2.803267) +[2024.01.24-15.21.18:919][783]LogChaos: Warning: Degenerate triangle 25394: (-37.803078 45.177853 2.803267) (-37.533321 45.242603 2.826018) (-37.521355 45.257935 2.803267) +[2024.01.24-15.21.18:928][784]LogChaos: Warning: Degenerate triangle 25395: (-37.533321 45.242603 2.826018) (-37.803078 45.177853 2.803267) (-37.819721 45.159657 2.826071) +[2024.01.24-15.21.18:928][784]LogChaos: Warning: Degenerate triangle 25395: (-37.533321 45.242603 2.826018) (-37.803078 45.177853 2.803267) (-37.819721 45.159657 2.826071) +[2024.01.24-15.21.18:946][786]LogChaos: Warning: Degenerate triangle 25464: (-37.521355 45.257935 2.803267) (-37.241722 45.302246 2.825918) (-37.235249 45.315426 2.803267) +[2024.01.24-15.21.18:946][786]LogChaos: Warning: Degenerate triangle 25464: (-37.521355 45.257935 2.803267) (-37.241722 45.302246 2.825918) (-37.235249 45.315426 2.803267) +[2024.01.24-15.21.18:963][788]LogChaos: Warning: Degenerate triangle 24704: (-37.244904 45.301994 -2.825655) (-37.521355 45.257935 -2.803252) (-37.235249 45.315426 -2.803252) +[2024.01.24-15.21.18:963][788]LogChaos: Warning: Degenerate triangle 24704: (-37.244904 45.301994 -2.825655) (-37.521355 45.257935 -2.803252) (-37.235249 45.315426 -2.803252) +[2024.01.24-15.21.20:899][ 16]LogChaos: Warning: Degenerate triangle 25436: (-36.946167 45.350040 2.803267) (-36.655617 45.350040 2.825487) (-36.655617 45.361599 2.803267) +[2024.01.24-15.21.20:899][ 16]LogChaos: Warning: Degenerate triangle 25436: (-36.946167 45.350040 2.803267) (-36.655617 45.350040 2.825487) (-36.655617 45.361599 2.803267) +[2024.01.24-15.21.27:178][765]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_5 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:026B +[2024.01.24-15.21.27:178][765]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.21.27:679][825]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_5 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:026B +[2024.01.24-15.21.27:679][825]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.21.28:179][885]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_5 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:026B +[2024.01.24-15.21.28:179][885]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.21.29:679][ 65]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.21.30:179][125]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: AI MoveTo Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.21.30:179][125]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.21.33:183][479]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: AI MoveTo Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.21.33:683][539]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.21.34:183][599]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.21.34:683][659]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.21.36:684][897]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: AI MoveTo Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.21.38:191][ 76]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.21.41:197][385]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: AI MoveTo Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-15.22.04:511][771]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-15.22.04:511][771]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.24-15.22.04:512][771]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.24-15.22.04:513][771]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-15.22.04:516][771]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.24-15.22.04:518][771]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-15.22.04:524][771]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-15.22.04:526][771]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 19 +[2024.01.24-15.22.04:526][771]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=19 +[2024.01.24-15.22.04:527][771]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=19 +[2024.01.24-15.22.04:533][771]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms +[2024.01.24-15.22.04:638][772]LogPlayLevel: Display: Destroying online subsystem :Context_38 +[2024.01.24-15.22.06:974][ 12]LogSlate: Window 'Message Log' being destroyed +[2024.01.24-15.22.06:977][ 12]LogSlate: Window 'Message Log' being destroyed +[2024.01.24-15.23.18:862][543]BlueprintLog: New page: Compile MonsterAI +[2024.01.24-15.23.18:894][543]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms +[2024.01.24-15.23.45:594][531]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-15.23.45:625][531]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-15.23.45:636][531]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-15.23.45:675][531]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI4761D0794AC050F94597F89606296875.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-15.23.45:679][531]LogFileHelpers: InternalPromptForCheckoutAndSave took 85 ms (total: 1.99 sec) +[2024.01.24-15.23.45:680][531]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-15.23.45:680][531]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-15.23.57:349][339]LogSlate: Window 'Fix Self Context Function References' being destroyed +[2024.01.24-15.24.05:510][259]BlueprintLog: New page: Compile MonsterAI +[2024.01.24-15.24.05:544][259]LogUObjectHash: Compacting FUObjectHashTables data took 0.88ms +[2024.01.24-15.24.17:210][466]BlueprintLog: New page: Compile MonsterAI +[2024.01.24-15.24.17:243][466]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms +[2024.01.24-15.24.41:659][ 48]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-15.24.41:687][ 48]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-15.24.41:697][ 48]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-15.24.41:698][ 48]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI7FFE57DB405C893C3C4476BF8BBE6375.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-15.24.41:701][ 48]LogFileHelpers: InternalPromptForCheckoutAndSave took 41 ms (total: 2.03 sec) +[2024.01.24-15.24.41:702][ 48]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-15.24.41:702][ 48]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-15.25.32:848][332]BlueprintLog: New page: Compile MonsterAI +[2024.01.24-15.25.32:859][332]LogBlueprint: Warning: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI.uasset: [Compiler] Could not find a variable named "currentStation" in 'MonsterAI_C'. +Make sure 'MonsterAI_C' has been compiled for Set currentStation +[2024.01.24-15.25.32:859][332]LogBlueprint: Warning: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI.uasset: [Compiler] Could not find a variable named "station" in 'MonsterAI_C'. +Make sure 'MonsterAI_C' has been compiled for Get station +[2024.01.24-15.25.32:859][332]LogBlueprint: Warning: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI.uasset: [Compiler] Could not find a variable named "currentStation" in 'MonsterAI_C'. +Make sure 'MonsterAI_C' has been compiled for Get currentStation +[2024.01.24-15.25.32:859][332]LogBlueprint: Warning: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI.uasset: [Compiler] Could not find a variable named "currentStation" in 'MonsterAI_C'. +Make sure 'MonsterAI_C' has been compiled for Get currentStation +[2024.01.24-15.25.32:859][332]LogBlueprint: Warning: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI.uasset: [Compiler] Could not find a variable named "station" in 'MonsterAI_C'. +Make sure 'MonsterAI_C' has been compiled for Get station +[2024.01.24-15.25.32:862][332]LogBlueprint: Error: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI.uasset: [Compiler] The property associated with Station could not be found in '/Game/Monster/MonsterAI.MonsterAI_C' +[2024.01.24-15.25.32:862][332]LogBlueprint: Error: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI.uasset: [Compiler] The property associated with Current Station could not be found in '/Game/Monster/MonsterAI.MonsterAI_C' +[2024.01.24-15.25.32:862][332]LogBlueprint: Error: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI.uasset: [Compiler] The property associated with Current Station could not be found in '/Game/Monster/MonsterAI.MonsterAI_C' +[2024.01.24-15.25.32:862][332]LogBlueprint: Error: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI.uasset: [Compiler] The property associated with Station could not be found in '/Game/Monster/MonsterAI.MonsterAI_C' +[2024.01.24-15.25.32:862][332]LogBlueprint: Error: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI.uasset: [Compiler] The property associated with Current Station could not be found in '/Game/Monster/MonsterAI.MonsterAI_C' +[2024.01.24-15.25.32:889][332]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms +[2024.01.24-15.26.00:387][205]LogBlueprint: Warning: Blueprint MonsterAI_Child (child of/implements MonsterAI) has a member variable with a conflicting name (currentStation). Changing to currentStation_0. +[2024.01.24-15.26.01:694][317]LogSlate: Took 0.003975 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensedItalic.ttf' (160K) +[2024.01.24-15.26.18:248][684]LogSlate: Window 'Change Variable Type' being destroyed +[2024.01.24-15.26.22:970][ 67]LogSlate: Window 'Find in Blueprints' being destroyed +[2024.01.24-15.26.22:974][ 67]LogSlate: Window 'Find in Blueprints' being destroyed +[2024.01.24-15.26.27:034][347]LogSlate: Window 'Change Variable Type' being destroyed +[2024.01.24-15.26.30:859][702]LogSlate: Window 'Find in Blueprints' being destroyed +[2024.01.24-15.26.30:863][702]LogSlate: Window 'Find in Blueprints' being destroyed +[2024.01.24-15.26.41:649][801]LogBlueprint: Warning: Blueprint MonsterAI_Child (child of/implements MonsterAI) has a member variable with a conflicting name (station). Changing to station_0. +[2024.01.24-15.26.45:197][ 32]LogSlate: Window 'Change Variable Type' being destroyed +[2024.01.24-15.26.49:394][315]LogSlate: Window 'Change Variable Type' being destroyed +[2024.01.24-15.26.50:855][449]LogSlate: Window 'Find in Blueprints' being destroyed +[2024.01.24-15.26.50:858][449]LogSlate: Window 'Find in Blueprints' being destroyed +[2024.01.24-15.28.48:069][543]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms +[2024.01.24-15.28.48:075][543]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.015 +[2024.01.24-15.28.48:075][543]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Monster/MonsterAI] ([2] browsable assets)... +[2024.01.24-15.28.48:084][543]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/Monster/MonsterAI.MonsterAI] +[2024.01.24-15.28.48:084][543]OBJ SavePackage: Finished generating thumbnails for package [/Game/Monster/MonsterAI] +[2024.01.24-15.28.48:096][543]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Monster/MonsterAI_Auto2 +[2024.01.24-15.28.48:097][543]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI_Auto2AF7DE5FA4B82B5F17C6F759A97DB7AD4.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/Autosaves/Game/Monster/MonsterAI_Auto2.uasset' +[2024.01.24-15.28.48:097][543]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Monster/MonsterAI_Child] ([2] browsable assets)... +[2024.01.24-15.28.48:102][543]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child] +[2024.01.24-15.28.48:102][543]OBJ SavePackage: Finished generating thumbnails for package [/Game/Monster/MonsterAI_Child] +[2024.01.24-15.28.48:110][543]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Monster/MonsterAI_Child_Auto2 +[2024.01.24-15.28.48:110][543]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI_Child_Auto2D97F66C8457E974F97477AA4904F62B6.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/Autosaves/Game/Monster/MonsterAI_Child_Auto2.uasset' +[2024.01.24-15.28.48:111][543]LogFileHelpers: Auto-saving content packages took 0.036 +[2024.01.24-15.29.48:397][718]LogDerivedDataCache: C:/Users/Marcel/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:07.056 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 4132 files in 5545 folders with total size 300 MiB. +[2024.01.24-15.31.04:152][247]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-15.31.04:177][247]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-15.31.04:193][247]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-15.31.04:194][247]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI40FD13F64F46A84A6B5AC29BEEDE7617.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-15.31.04:197][247]LogFileHelpers: InternalPromptForCheckoutAndSave took 44 ms (total: 2.07 sec) +[2024.01.24-15.31.04:198][247]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-15.31.04:198][247]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-15.31.04:901][322]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-15.31.04:917][322]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.24-15.31.05:058][322]LogUObjectHash: Compacting FUObjectHashTables data took 0.85ms +[2024.01.24-15.31.05:132][322]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.24-15.31.05:132][322]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMap0BF958A042CD5BD9D0279E82E666A625.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.24-15.31.05:147][322]LogFileHelpers: All files are already saved. +[2024.01.24-15.31.05:147][322]LogFileHelpers: Saving map 'BackroomsMap' took 0.231 +[2024.01.24-15.31.05:151][322]LogFileHelpers: InternalPromptForCheckoutAndSave took 249 ms (total: 2.32 sec) +[2024.01.24-15.31.05:153][322]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.24-15.31.05:153][322]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.24-15.31.05:963][406]BlueprintLog: New page: Compile MonsterAI +[2024.01.24-15.31.05:999][406]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms +[2024.01.24-15.31.06:734][475]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-15.31.06:761][475]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-15.31.06:773][475]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-15.31.06:773][475]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI4B8D5344477FD233CE503DB16EA7C9A9.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-15.31.06:776][475]LogFileHelpers: InternalPromptForCheckoutAndSave took 41 ms (total: 2.36 sec) +[2024.01.24-15.31.06:777][475]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-15.31.06:777][475]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-15.31.07:010][499]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-15.31.07:035][499]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-15.31.07:047][499]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-15.31.07:047][499]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAID8BC64284700AD1A02BC4FA4429652C2.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-15.31.07:065][499]LogFileHelpers: InternalPromptForCheckoutAndSave took 55 ms (total: 2.42 sec) +[2024.01.24-15.31.07:066][499]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-15.31.07:066][499]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-15.31.14:733][279]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-15.31.14:768][279]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI_Child" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset" SILENT=true +[2024.01.24-15.31.14:775][279]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI_Child +[2024.01.24-15.31.14:775][279]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI_ChildAB8026DE4D5547B1E49827A2CE258242.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset' +[2024.01.24-15.31.14:778][279]LogFileHelpers: InternalPromptForCheckoutAndSave took 44 ms (total: 2.46 sec) +[2024.01.24-15.31.14:779][279]AssetCheck: New page: Asset Save: MonsterAI_Child +[2024.01.24-15.31.14:779][279]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child +[2024.01.24-15.31.15:576][374]BlueprintLog: New page: Compile MonsterAI_Child +[2024.01.24-15.31.15:599][374]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms +[2024.01.24-15.31.16:744][507]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-15.31.16:767][507]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI_Child" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset" SILENT=true +[2024.01.24-15.31.16:773][507]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI_Child +[2024.01.24-15.31.16:774][507]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI_ChildCF5772AF45650E389416B19542161C67.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset' +[2024.01.24-15.31.16:777][507]LogFileHelpers: InternalPromptForCheckoutAndSave took 32 ms (total: 2.50 sec) +[2024.01.24-15.31.16:777][507]AssetCheck: New page: Asset Save: MonsterAI_Child +[2024.01.24-15.31.16:777][507]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child +[2024.01.24-15.31.17:104][546]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-15.31.17:126][546]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI_Child" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset" SILENT=true +[2024.01.24-15.31.17:133][546]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI_Child +[2024.01.24-15.31.17:133][546]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI_ChildE961E7D94B36189955CF8E8C88541210.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset' +[2024.01.24-15.31.17:137][546]LogFileHelpers: InternalPromptForCheckoutAndSave took 32 ms (total: 2.53 sec) +[2024.01.24-15.31.17:138][546]AssetCheck: New page: Asset Save: MonsterAI_Child +[2024.01.24-15.31.17:138][546]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child +[2024.01.24-15.31.21:438][ 0]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-15.31.21:453][ 0]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-15.31.21:464][ 0]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-15.31.21:464][ 0]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI1B3369454B240B59FC5E4F99F4BDCBBE.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-15.31.21:468][ 0]LogFileHelpers: InternalPromptForCheckoutAndSave took 30 ms (total: 2.56 sec) +[2024.01.24-15.31.21:469][ 0]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-15.31.21:469][ 0]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-15.32.50:820][795]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. +[2024.01.24-15.32.50:820][795]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true +[2024.01.24-15.32.50:820][795]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-15.33.01:225][856]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI_Child.MonsterAI_Child_C +[2024.01.24-15.33.01:232][856]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI_Child.MonsterAI_Child_C +[2024.01.24-15.33.01:233][856]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child as actor: MonsterAI_Child_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_0 +[2024.01.24-15.33.01:234][856]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child as actor: MonsterAI_Child_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_0 +[2024.01.24-15.33.01:236][856]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance +[2024.01.24-15.33.02:009][932]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI_Child.MonsterAI_Child_C +[2024.01.24-15.33.02:009][932]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI_Child.MonsterAI_Child_C +[2024.01.24-15.33.02:011][932]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child as actor: MonsterAI_Child_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_2 +[2024.01.24-15.33.02:012][932]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child as actor: MonsterAI_Child_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_2 +[2024.01.24-15.33.14:258][367]Cmd: DELETE +[2024.01.24-15.33.14:265][367]Cmd: ACTOR DELETE +[2024.01.24-15.33.14:272][367]LogEditorActor: Deleted Actor: MonsterAI_Child_C +[2024.01.24-15.33.14:280][367]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms +[2024.01.24-15.33.14:283][367]LogEditorActor: Deleted 1 Actors (0.018 secs) +[2024.01.24-15.33.22:060][207]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child +[2024.01.24-15.33.22:060][207]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-15.33.22:060][207]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-15.33.26:496][702]BlueprintLog: New page: Compile MonsterAI_Child +[2024.01.24-15.33.26:519][702]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms +[2024.01.24-15.33.27:016][758]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-15.33.27:047][758]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI_Child" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset" SILENT=true +[2024.01.24-15.33.27:053][758]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI_Child +[2024.01.24-15.33.27:054][758]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI_Child13CD84C349832E276585ADBF0DF56076.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset' +[2024.01.24-15.33.27:057][758]LogFileHelpers: InternalPromptForCheckoutAndSave took 40 ms (total: 2.60 sec) +[2024.01.24-15.33.27:058][758]AssetCheck: New page: Asset Save: MonsterAI_Child +[2024.01.24-15.33.27:058][758]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child +[2024.01.24-15.34.22:990][351]LogEditorTransaction: Undo Clicking on Actors +[2024.01.24-15.34.23:303][363]LogEditorTransaction: Undo Clicking on Actors +[2024.01.24-15.34.23:705][385]LogEditorTransaction: Undo Clicking on Elements +[2024.01.24-15.34.23:872][400]LogEditorTransaction: Undo Remove Variable +[2024.01.24-15.34.24:034][411]LogEditorTransaction: Undo Remove Variable +[2024.01.24-15.34.24:170][420]LogEditorTransaction: Undo Delete Elements +[2024.01.24-15.34.24:347][421]LogEditorTransaction: Undo Clear Children +[2024.01.24-15.34.24:615][442]LogEditorTransaction: Undo Create Actors +[2024.01.24-15.34.24:784][450]LogEditorTransaction: Undo Clicking on Actors +[2024.01.24-15.34.24:944][461]LogEditorTransaction: Undo Clicking on Actors +[2024.01.24-15.34.25:068][466]LogEditorTransaction: Undo Delete current selection +[2024.01.24-15.34.25:303][478]LogEditorTransaction: Undo Create Pin Link +[2024.01.24-15.34.25:584][497]LogEditorTransaction: Undo Create Pin Link +[2024.01.24-15.34.25:935][523]LogEditorTransaction: Undo Create Pin Link +[2024.01.24-15.34.26:300][550]LogEditorTransaction: Undo Add Node +[2024.01.24-15.34.26:585][570]LogEditorTransaction: Undo Delete current selection +[2024.01.24-15.34.26:779][577]LogEditorTransaction: Undo Add Node +[2024.01.24-15.34.27:141][593]LogEditorTransaction: Undo Delete current selection +[2024.01.24-15.34.27:609][629]LogEditorTransaction: Undo Create Pin Link +[2024.01.24-15.34.28:863][732]LogEditorTransaction: Undo Create Pin Link +[2024.01.24-15.34.29:405][774]LogEditorTransaction: Undo Add Node +[2024.01.24-15.34.29:934][815]LogEditorTransaction: Undo Create Pin Link +[2024.01.24-15.34.30:357][847]LogEditorTransaction: Undo Add Node +[2024.01.24-15.34.30:783][863]LogEditorTransaction: Undo Create Pin Link +[2024.01.24-15.34.31:329][903]LogEditorTransaction: Undo Add Node +[2024.01.24-15.34.31:893][947]LogEditorTransaction: Undo Delete current selection +[2024.01.24-15.34.33:947][107]LogEditorTransaction: Undo Delete current selection +[2024.01.24-15.34.34:416][121]LogEditorTransaction: Undo Delete current selection +[2024.01.24-15.34.34:784][143]LogEditorTransaction: Undo Add Node +[2024.01.24-15.34.34:936][148]LogEditorTransaction: Undo Delete current selection +[2024.01.24-15.34.35:081][152]LogEditorTransaction: Undo Move Node +[2024.01.24-15.34.35:226][156]LogEditorTransaction: Undo Create Pin Link +[2024.01.24-15.34.35:381][161]LogEditorTransaction: Undo Add Node +[2024.01.24-15.34.35:534][166]LogEditorTransaction: Undo Delete current selection +[2024.01.24-15.34.35:679][170]LogEditorTransaction: Undo Create Pin Link +[2024.01.24-15.34.35:912][182]LogEditorTransaction: Undo Add Node +[2024.01.24-15.34.36:034][184]LogEditorTransaction: Undo Rename Variable +[2024.01.24-15.34.36:162][186]LogEditorTransaction: Undo Rename Variable +[2024.01.24-15.34.36:290][188]LogEditorTransaction: Undo Rename Variable +[2024.01.24-15.34.36:421][190]LogEditorTransaction: Undo Delete current selection +[2024.01.24-15.34.36:565][194]LogEditorTransaction: Undo Delete current selection +[2024.01.24-15.34.36:699][197]LogEditorTransaction: Undo Add Node +[2024.01.24-15.34.36:821][199]LogEditorTransaction: Undo Change Parameter Type +[2024.01.24-15.34.36:947][200]LogEditorTransaction: Undo Change Parameter Type +[2024.01.24-15.34.37:086][202]LogEditorTransaction: Undo Rename Variable +[2024.01.24-15.34.37:238][204]LogEditorTransaction: Undo Add Variable +[2024.01.24-15.34.37:495][217]LogEditorTransaction: Undo Change Parameter Type +[2024.01.24-15.34.37:688][222]LogEditorTransaction: Undo Change Parameter Type +[2024.01.24-15.34.37:859][224]LogEditorTransaction: Undo Rename Variable +[2024.01.24-15.34.38:022][226]LogEditorTransaction: Undo Add Variable +[2024.01.24-15.34.38:243][233]LogEditorTransaction: Undo Move Node +[2024.01.24-15.34.38:441][242]LogEditorTransaction: Undo Create Pin Link +[2024.01.24-15.34.38:626][250]LogEditorTransaction: Undo Function Dropped on Graph +[2024.01.24-15.34.38:802][257]LogEditorTransaction: Undo Create Pin Link +[2024.01.24-15.34.38:953][262]LogEditorTransaction: Undo Move Nodes +[2024.01.24-15.34.39:106][267]LogEditorTransaction: Undo Move Node +[2024.01.24-15.34.39:259][272]LogEditorTransaction: Undo Move Nodes +[2024.01.24-15.34.39:376][274]LogEditorTransaction: Undo Paste clipboard contents +[2024.01.24-15.34.39:527][280]LogEditorTransaction: Undo Move Node +[2024.01.24-15.34.39:804][297]LogEditorTransaction: Undo Create Pin Link +[2024.01.24-15.34.40:083][314]LogEditorTransaction: Undo Function Dropped on Graph +[2024.01.24-15.34.40:396][334]LogEditorTransaction: Undo Paste clipboard contents +[2024.01.24-15.34.40:709][354]LogEditorTransaction: Undo Rename Node +[2024.01.24-15.34.41:062][376]LogEditorTransaction: Undo Add Node +[2024.01.24-15.34.41:451][401]LogEditorTransaction: Undo Paste clipboard contents +[2024.01.24-15.34.42:383][454]LogEditorTransaction: Undo Remove Variable +[2024.01.24-15.34.42:932][493]LogEditorTransaction: Undo Add Variable +[2024.01.24-15.34.44:901][652]LogEditorTransaction: Undo Delete current selection +[2024.01.24-15.34.48:271][935]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-15.34.48:311][935]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI_Child" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset" SILENT=true +[2024.01.24-15.34.48:319][935]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI_Child +[2024.01.24-15.34.48:320][935]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI_Child152C2FB84BA2E5D226C11195846109F8.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset' +[2024.01.24-15.34.48:324][935]LogFileHelpers: InternalPromptForCheckoutAndSave took 52 ms (total: 2.65 sec) +[2024.01.24-15.34.48:324][935]AssetCheck: New page: Asset Save: MonsterAI_Child +[2024.01.24-15.34.48:325][935]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child +[2024.01.24-15.35.04:422][306]Cmd: TRANSACTION UNDO +[2024.01.24-15.35.04:422][306]LogEditorTransaction: Undo Clicking on Actors +[2024.01.24-15.35.06:720][473]Cmd: TRANSACTION UNDO +[2024.01.24-15.35.06:720][473]LogEditorTransaction: Undo Delete current selection +[2024.01.24-15.35.07:636][548]Cmd: TRANSACTION UNDO +[2024.01.24-15.35.07:636][548]LogEditorTransaction: Undo Create Pin Link +[2024.01.24-15.35.08:162][588]Cmd: TRANSACTION UNDO +[2024.01.24-15.35.08:162][588]LogEditorTransaction: Undo Delete current selection +[2024.01.24-15.35.08:726][615]Cmd: TRANSACTION UNDO +[2024.01.24-15.35.08:726][615]LogEditorTransaction: Undo Move Node +[2024.01.24-15.35.09:471][673]Cmd: TRANSACTION UNDO +[2024.01.24-15.35.09:471][673]LogEditorTransaction: Undo Move Node +[2024.01.24-15.35.10:272][736]Cmd: TRANSACTION UNDO +[2024.01.24-15.35.10:272][736]LogEditorTransaction: Undo Create Pin Link +[2024.01.24-15.35.12:006][877]Cmd: TRANSACTION UNDO +[2024.01.24-15.35.12:006][877]LogEditorTransaction: Undo Create Pin Link +[2024.01.24-15.35.15:114][104]Cmd: TRANSACTION UNDO +[2024.01.24-15.35.15:114][104]LogEditorTransaction: Undo Add Node +[2024.01.24-15.35.15:660][143]Cmd: TRANSACTION UNDO +[2024.01.24-15.35.15:660][143]LogEditorTransaction: Undo Move Node +[2024.01.24-15.35.16:180][164]Cmd: TRANSACTION UNDO +[2024.01.24-15.35.16:180][164]LogEditorTransaction: Undo Paste clipboard contents +[2024.01.24-15.35.30:900][320]LogWorld: UWorld::CleanupWorld for World_20, bSessionEnded=true, bCleanupResources=true +[2024.01.24-15.35.30:900][320]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-15.35.56:275][390]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child +[2024.01.24-15.35.56:276][390]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-15.35.56:276][390]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-15.36.03:133][905]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-15.36.03:165][905]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI_Child" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset" SILENT=true +[2024.01.24-15.36.03:174][905]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI_Child +[2024.01.24-15.36.03:174][905]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI_ChildF57A70754F7BC70F686A619552813B93.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset' +[2024.01.24-15.36.03:177][905]LogFileHelpers: InternalPromptForCheckoutAndSave took 44 ms (total: 2.70 sec) +[2024.01.24-15.36.03:178][905]AssetCheck: New page: Asset Save: MonsterAI_Child +[2024.01.24-15.36.03:178][905]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child +[2024.01.24-15.36.04:202][985]BlueprintLog: New page: Compile MonsterAI_Child +[2024.01.24-15.36.04:203][985]LogBlueprint: Error: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI_Child.uasset: [Compiler] Internal Compiler Error: Tried to create a property station in scope MonsterAI_Child_C, but another object (ArrayProperty /Game/Monster/MonsterAI.MonsterAI_C:station) already exists there. +[2024.01.24-15.36.04:211][985]LogBlueprint: Error: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI_Child.uasset: [Compiler] path name conflicts with a 'MonsterAI_C' function +[2024.01.24-15.36.04:308][985]LogUObjectHash: Compacting FUObjectHashTables data took 0.86ms +[2024.01.24-15.41.10:050][539]LogSlate: Window 'Fix Self Context Function References' being destroyed +[2024.01.24-15.42.32:951][547]LogBlueprint: Warning: Blueprint MonsterAI_Child (child of/implements MonsterAI) has a member variable with a conflicting name (station). Changing to station_0. +[2024.01.24-15.42.44:494][137]LogSlate: Window 'Change Variable Type' being destroyed +[2024.01.24-15.42.47:062][366]LogSlate: Window 'Find in Blueprints' being destroyed +[2024.01.24-15.42.47:065][366]LogSlate: Window 'Find in Blueprints' being destroyed +[2024.01.24-15.42.49:899][516]LogSlate: Window 'Change Variable Type' being destroyed +[2024.01.24-15.42.52:275][735]LogSlate: Window 'Find in Blueprints' being destroyed +[2024.01.24-15.42.52:288][735]LogSlate: Window 'Find in Blueprints' being destroyed +[2024.01.24-15.43.01:945][665]LogBlueprint: Warning: Blueprint MonsterAI_Child (child of/implements MonsterAI) has a member variable with a conflicting name (currentStation). Changing to currentStation_0. +[2024.01.24-15.43.04:808][829]LogSlate: Window 'Change Variable Type' being destroyed +[2024.01.24-15.43.06:760][ 6]LogSlate: Window 'Find in Blueprints' being destroyed +[2024.01.24-15.43.06:772][ 6]LogSlate: Window 'Find in Blueprints' being destroyed +[2024.01.24-15.43.11:717][492]BlueprintLog: New page: Compile MonsterAI +[2024.01.24-15.43.11:723][492]LogBlueprint: Error: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI.uasset: [Compiler] Invalid pin connection from Value and Current Station : Integer (by ref) is not compatible with Array of Integers. (You may have changed the type after the connections were made) +[2024.01.24-15.43.11:723][492]LogBlueprint: Error: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI.uasset: [Compiler] COMPILER ERROR: failed building connection with 'Integer is not compatible with Array of Integers.' at Get (a copy) +[2024.01.24-15.43.11:724][492]LogBlueprint: Error: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI.uasset: [Compiler] Can't connect pins Current Station and A generated from expanding Increment Int : Array of Integers is not compatible with Integer. +[2024.01.24-15.43.11:724][492]LogBlueprint: Error: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI.uasset: [Compiler] Can't connect pins A generated from expanding Increment Int and Current Station : Integer is not compatible with Array of Integers. +[2024.01.24-15.43.11:724][492]LogBlueprint: Error: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI.uasset: [Compiler] Can't connect pins Target generated from expanding Increment Int and Current Station : Integer (by ref) is not compatible with Array of Integers. +[2024.01.24-15.43.11:724][492]LogBlueprint: Error: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI.uasset: [Compiler] This blueprint (self) is not a Controller, therefore ' Target ' must have a connection. +[2024.01.24-15.43.11:727][492]LogBlueprint: Error: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI.uasset: [Compiler] Default value '' for Current Station is invalid: 'Array inputs (like 'Current Station') must have an input wired into them (try connecting a MakeArray node).' +[2024.01.24-15.43.11:795][492]LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms +[2024.01.24-15.43.34:016][486]LogSlate: Window 'Change Variable Type' being destroyed +[2024.01.24-15.43.37:356][795]LogSlate: Window 'Find in Blueprints' being destroyed +[2024.01.24-15.43.37:369][795]LogSlate: Window 'Find in Blueprints' being destroyed +[2024.01.24-15.43.59:740][899]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-15.43.59:776][899]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-15.43.59:788][899]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-15.43.59:788][899]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI255AD020489E882A525172A622954321.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-15.43.59:792][899]LogFileHelpers: InternalPromptForCheckoutAndSave took 52 ms (total: 2.75 sec) +[2024.01.24-15.43.59:793][899]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-15.43.59:793][899]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-15.44.02:269][143]BlueprintLog: New page: Compile MonsterAI +[2024.01.24-15.44.02:276][143]LogBlueprint: Error: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI.uasset: [Compiler] This blueprint (self) is not a Controller, therefore ' Target ' must have a connection. +[2024.01.24-15.44.02:281][143]LogClass: Warning: Type mismatch in currentStation of MonsterAI_C - Previous (ArrayProperty) Current(IntProperty) for package: FObjectReader +[2024.01.24-15.44.02:282][143]LogClass: Warning: Type mismatch in currentStation of MonsterAI_Child_C - Previous (ArrayProperty) Current(IntProperty) for package: FObjectReader +[2024.01.24-15.44.02:344][143]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms +[2024.01.24-15.44.03:490][240]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-15.44.03:532][240]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-15.44.03:602][240]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-15.44.03:603][240]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI66DC3E344ECA9955B0E2DDB7741F93AC.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-15.44.03:607][240]LogFileHelpers: InternalPromptForCheckoutAndSave took 116 ms (total: 2.87 sec) +[2024.01.24-15.44.03:608][240]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-15.44.03:608][240]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-15.44.23:224][126]BlueprintLog: New page: Compile MonsterAI +[2024.01.24-15.44.23:302][126]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms +[2024.01.24-15.44.24:426][216]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-15.44.24:462][216]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-15.44.24:474][216]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-15.44.24:475][216]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI334F36DD4AB15A50E07257B25EC1871C.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-15.44.24:478][216]LogFileHelpers: InternalPromptForCheckoutAndSave took 52 ms (total: 2.92 sec) +[2024.01.24-15.44.24:479][216]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-15.44.24:479][216]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-15.44.57:510][520]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C +[2024.01.24-15.44.57:510][520]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C +[2024.01.24-15.44.57:511][520]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_0 +[2024.01.24-15.44.57:512][520]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_0 +[2024.01.24-15.44.58:145][576]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C +[2024.01.24-15.44.58:145][576]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C +[2024.01.24-15.44.58:147][576]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2 +[2024.01.24-15.44.58:148][576]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2 +[2024.01.24-15.45.24:183][218]BlueprintLog: New page: Compile MonsterAI_Child +[2024.01.24-15.45.24:209][218]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms +[2024.01.24-15.45.25:371][326]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-15.45.25:400][326]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI_Child" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset" SILENT=true +[2024.01.24-15.45.25:410][326]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI_Child +[2024.01.24-15.45.25:410][326]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI_ChildE729F88F4E481332C73D34A15DF74727.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset' +[2024.01.24-15.45.25:414][326]LogFileHelpers: InternalPromptForCheckoutAndSave took 42 ms (total: 2.96 sec) +[2024.01.24-15.45.25:415][326]AssetCheck: New page: Asset Save: MonsterAI_Child +[2024.01.24-15.45.25:415][326]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child +[2024.01.24-15.45.43:735][208]BlueprintLog: New page: Compile MonsterAI_Child +[2024.01.24-15.45.43:794][208]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms +[2024.01.24-15.45.44:513][265]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-15.45.44:554][265]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI_Child" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset" SILENT=true +[2024.01.24-15.45.44:563][265]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI_Child +[2024.01.24-15.45.44:563][265]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI_Child574042D74FBA7124430386BFB17D3B38.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset' +[2024.01.24-15.45.44:567][265]LogFileHelpers: InternalPromptForCheckoutAndSave took 54 ms (total: 3.02 sec) +[2024.01.24-15.45.44:568][265]AssetCheck: New page: Asset Save: MonsterAI_Child +[2024.01.24-15.45.44:568][265]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child +[2024.01.24-15.46.26:208][562]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-15.46.26:249][562]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-15.46.26:262][562]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-15.46.26:262][562]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI28F70CD7430425369F9C1AB563BB2B2F.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-15.46.26:266][562]LogFileHelpers: InternalPromptForCheckoutAndSave took 57 ms (total: 3.07 sec) +[2024.01.24-15.46.26:267][562]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-15.46.26:267][562]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-15.46.27:237][657]BlueprintLog: New page: Compile MonsterAI +[2024.01.24-15.46.27:311][657]LogUObjectHash: Compacting FUObjectHashTables data took 0.92ms +[2024.01.24-15.46.36:750][605]Cmd: TRANSACTION UNDO +[2024.01.24-15.46.36:750][605]LogEditorTransaction: Undo Move Elements +[2024.01.24-15.46.47:312][700]Cmd: DELETE +[2024.01.24-15.46.47:312][700]Cmd: ACTOR DELETE +[2024.01.24-15.46.47:319][700]LogEditorActor: Deleted Actor: MonsterAI_Child_C +[2024.01.24-15.46.47:328][700]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms +[2024.01.24-15.46.47:334][700]LogEditorActor: Deleted 1 Actors (0.021 secs) +[2024.01.24-15.47.07:646][838]Cmd: DELETE +[2024.01.24-15.47.07:646][838]Cmd: ACTOR DELETE +[2024.01.24-15.47.07:653][838]LogEditorActor: Deleted Actor: MonsterAI_C +[2024.01.24-15.47.07:660][838]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms +[2024.01.24-15.47.07:664][838]LogEditorActor: Deleted 1 Actors (0.018 secs) +[2024.01.24-15.47.28:312][992]LogEditorViewport: Clicking Background +[2024.01.24-15.47.32:637][390]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C +[2024.01.24-15.47.32:637][390]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C +[2024.01.24-15.47.32:639][390]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_3 +[2024.01.24-15.47.32:639][390]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_3 +[2024.01.24-15.47.34:639][584]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C +[2024.01.24-15.47.34:639][584]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C +[2024.01.24-15.47.34:641][584]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_4 +[2024.01.24-15.47.34:641][584]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_4 +[2024.01.24-15.47.58:567][828]Cmd: DELETE +[2024.01.24-15.47.58:567][828]Cmd: ACTOR DELETE +[2024.01.24-15.47.58:574][828]LogEditorActor: Deleted Actor: MonsterAI_Child_C +[2024.01.24-15.47.58:586][828]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms +[2024.01.24-15.47.58:593][828]LogEditorActor: Deleted 1 Actors (0.026 secs) +[2024.01.24-15.48.20:923][821]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C +[2024.01.24-15.48.20:923][821]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C +[2024.01.24-15.48.20:925][821]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_5 +[2024.01.24-15.48.20:925][821]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_5 +[2024.01.24-15.48.21:719][867]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C +[2024.01.24-15.48.21:719][867]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C +[2024.01.24-15.48.21:721][867]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_6 +[2024.01.24-15.48.21:722][867]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_6 +[2024.01.24-15.48.41:887][181]Cmd: DELETE +[2024.01.24-15.48.41:887][181]Cmd: ACTOR DELETE +[2024.01.24-15.48.41:894][181]LogEditorActor: Deleted Actor: MonsterAI_Child_C +[2024.01.24-15.48.41:909][181]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms +[2024.01.24-15.48.41:916][181]LogEditorActor: Deleted 1 Actors (0.029 secs) +[2024.01.24-15.49.21:875][870]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C +[2024.01.24-15.49.21:875][870]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C +[2024.01.24-15.49.21:876][870]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_7 +[2024.01.24-15.49.21:877][870]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_7 +[2024.01.24-15.49.24:045][ 9]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C +[2024.01.24-15.49.24:045][ 9]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C +[2024.01.24-15.49.24:046][ 9]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_8 +[2024.01.24-15.49.24:047][ 9]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_8 +[2024.01.24-15.49.28:292][289]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C +[2024.01.24-15.49.28:292][289]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C +[2024.01.24-15.49.28:293][289]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_9 +[2024.01.24-15.49.28:293][289]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_9 +[2024.01.24-15.49.31:092][468]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C +[2024.01.24-15.49.31:092][468]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C +[2024.01.24-15.49.31:093][468]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_10 +[2024.01.24-15.49.31:094][468]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_10 +[2024.01.24-15.49.33:218][598]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C +[2024.01.24-15.49.33:218][598]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C +[2024.01.24-15.49.33:220][598]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_11 +[2024.01.24-15.49.33:221][598]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_11 +[2024.01.24-15.50.01:265][555]Cmd: DELETE +[2024.01.24-15.50.01:265][555]Cmd: ACTOR DELETE +[2024.01.24-15.50.01:272][555]LogEditorActor: Deleted Actor: MonsterAI_Child_C +[2024.01.24-15.50.01:283][555]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms +[2024.01.24-15.50.01:290][555]LogEditorActor: Deleted 1 Actors (0.025 secs) +[2024.01.24-15.50.18:194][841]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C +[2024.01.24-15.50.18:194][841]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C +[2024.01.24-15.50.18:195][841]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_12 +[2024.01.24-15.50.18:196][841]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_12 +[2024.01.24-15.50.19:556][928]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C +[2024.01.24-15.50.19:556][928]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C +[2024.01.24-15.50.19:559][928]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_13 +[2024.01.24-15.50.19:559][928]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_13 +[2024.01.24-15.50.42:916][537]Cmd: DELETE +[2024.01.24-15.50.42:916][537]Cmd: ACTOR DELETE +[2024.01.24-15.50.42:924][537]LogEditorActor: Deleted Actor: MonsterAI_Child_C +[2024.01.24-15.50.42:938][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms +[2024.01.24-15.50.42:946][537]LogEditorActor: Deleted 1 Actors (0.029 secs) +[2024.01.24-15.50.55:085][432]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C +[2024.01.24-15.50.55:085][432]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C +[2024.01.24-15.50.55:087][432]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_14 +[2024.01.24-15.50.55:087][432]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_14 +[2024.01.24-15.50.55:990][500]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C +[2024.01.24-15.50.55:990][500]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C +[2024.01.24-15.50.55:992][500]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_15 +[2024.01.24-15.50.55:992][500]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_15 +[2024.01.24-15.51.15:627][213]Cmd: DELETE +[2024.01.24-15.51.15:627][213]Cmd: ACTOR DELETE +[2024.01.24-15.51.15:634][213]LogEditorActor: Deleted Actor: MonsterAI_Child_C +[2024.01.24-15.51.15:642][213]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms +[2024.01.24-15.51.15:650][213]LogEditorActor: Deleted 1 Actors (0.023 secs) +[2024.01.24-15.51.28:023][369]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-15.51.28:049][369]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.24-15.51.28:093][369]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms +[2024.01.24-15.51.28:164][369]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.24-15.51.28:165][369]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMap3FC20A44488FC0C439E024A619F85846.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.24-15.51.28:181][369]LogFileHelpers: All files are already saved. +[2024.01.24-15.51.28:181][369]LogFileHelpers: Saving map 'BackroomsMap' took 0.132 +[2024.01.24-15.51.28:185][369]LogFileHelpers: InternalPromptForCheckoutAndSave took 161 ms (total: 3.23 sec) +[2024.01.24-15.51.28:188][369]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.24-15.51.28:188][369]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.24-15.53.01:654][838]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-15.53.01:696][838]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-15.53.01:712][838]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-15.53.01:713][838]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI4AFBC8BA46D773A7E67B059313676FB3.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-15.53.01:716][838]LogFileHelpers: InternalPromptForCheckoutAndSave took 62 ms (total: 3.30 sec) +[2024.01.24-15.53.01:717][838]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-15.53.01:717][838]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-15.54.38:867][847]BlueprintLog: New page: Compile MonsterAI +[2024.01.24-15.54.38:942][847]LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms +[2024.01.24-15.54.39:410][866]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-15.54.39:455][866]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-15.54.39:467][866]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-15.54.39:468][866]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAIB01BBA864C78ECDE13FD168C7D71BB8E.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-15.54.39:471][866]LogFileHelpers: InternalPromptForCheckoutAndSave took 61 ms (total: 3.36 sec) +[2024.01.24-15.54.39:472][866]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-15.54.39:472][866]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-15.54.42:875][ 69]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms +[2024.01.24-15.54.53:091][ 69]LogSlate: Window 'Delete Assets' being destroyed +[2024.01.24-15.54.53:157][ 69]LogWorld: UWorld::CleanupWorld for World_21, bSessionEnded=true, bCleanupResources=true +[2024.01.24-15.54.53:157][ 69]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-15.54.53:196][ 69]LogSlate: Window 'MonsterAI' being destroyed +[2024.01.24-15.54.53:290][ 69]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. +[2024.01.24-15.54.53:290][ 69]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true +[2024.01.24-15.54.53:290][ 69]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-15.54.53:320][ 69]LogUObjectGlobals: Force Deleting 1 Package(s): + Asset Name: /Game/Monster/MonsterAI_Child.MonsterAI_Child + Asset Type: Blueprint +[2024.01.24-15.54.53:504][ 69]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms +[2024.01.24-15.54.53:547][ 69]LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms +[2024.01.24-15.54.53:555][ 69]LogUObjectHash: Compacting FUObjectHashTables data took 0.79ms +[2024.01.24-15.54.53:562][ 69]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms +[2024.01.24-15.55.35:956][994]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-15.55.35:956][994]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-15.55.38:593][163]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-15.55.38:593][163]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-15.55.40:393][279]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-15.55.40:393][279]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-15.55.44:525][543]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-15.55.44:525][543]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-15.55.47:376][728]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-15.55.47:376][728]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-15.55.50:108][903]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-15.55.50:108][903]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-15.55.52:293][ 43]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-15.55.52:293][ 43]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-15.55.54:178][163]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-15.55.54:178][163]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-15.55.56:006][280]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-15.55.56:006][280]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-15.55.57:904][401]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-15.55.57:904][401]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-15.56.04:946][858]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-15.56.04:947][858]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-15.56.07:425][ 18]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-15.56.07:461][ 18]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.24-15.56.07:504][ 18]LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms +[2024.01.24-15.56.07:580][ 18]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.24-15.56.07:580][ 18]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMap7EE509F9441BEF8E88255496681A762A.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.24-15.56.07:601][ 18]LogFileHelpers: All files are already saved. +[2024.01.24-15.56.07:601][ 18]LogFileHelpers: Saving map 'BackroomsMap' took 0.140 +[2024.01.24-15.56.07:605][ 18]LogFileHelpers: InternalPromptForCheckoutAndSave took 179 ms (total: 3.54 sec) +[2024.01.24-15.56.07:607][ 18]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.24-15.56.07:607][ 18]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.24-15.56.08:210][ 59]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-15.56.08:239][ 59]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.24-15.56.08:283][ 59]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2024.01.24-15.56.08:351][ 59]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.24-15.56.08:352][ 59]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMapCD3AD57E41452A108889519261A34406.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.24-15.56.08:362][ 59]LogFileHelpers: All files are already saved. +[2024.01.24-15.56.08:362][ 59]LogFileHelpers: Saving map 'BackroomsMap' took 0.124 +[2024.01.24-15.56.08:365][ 59]LogFileHelpers: InternalPromptForCheckoutAndSave took 155 ms (total: 3.69 sec) +[2024.01.24-15.56.08:368][ 59]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.24-15.56.08:368][ 59]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.24-15.57.28:027][560]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-15.57.28:027][560]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-15.57.33:403][139]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-15.57.33:403][139]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-15.57.37:466][575]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-15.57.37:466][575]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-15.57.40:778][930]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-15.57.40:778][930]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-15.57.44:562][331]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-15.57.44:562][331]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-15.57.47:308][621]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-15.57.47:308][621]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-15.57.50:047][911]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-15.57.50:047][911]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-15.57.53:020][226]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-15.57.53:020][226]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-15.57.55:924][534]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-15.57.55:924][534]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-15.57.58:731][833]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-15.57.58:761][833]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.24-15.57.58:803][833]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms +[2024.01.24-15.57.58:952][833]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.24-15.57.58:952][833]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMapF7A391414B164A03C845169AC7ABA1AF.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.24-15.57.58:969][833]LogFileHelpers: All files are already saved. +[2024.01.24-15.57.58:969][833]LogFileHelpers: Saving map 'BackroomsMap' took 0.209 +[2024.01.24-15.57.58:972][833]LogFileHelpers: InternalPromptForCheckoutAndSave took 241 ms (total: 3.93 sec) +[2024.01.24-15.57.58:975][833]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.24-15.57.58:975][833]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.24-15.57.59:912][940]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-15.57.59:941][940]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.24-15.57.59:981][940]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms +[2024.01.24-15.58.00:051][940]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.24-15.58.00:051][940]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMap15A47FA447001A4F8BFDD8B83A4E2B96.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.24-15.58.00:061][940]LogFileHelpers: All files are already saved. +[2024.01.24-15.58.00:061][940]LogFileHelpers: Saving map 'BackroomsMap' took 0.120 +[2024.01.24-15.58.00:065][940]LogFileHelpers: InternalPromptForCheckoutAndSave took 153 ms (total: 4.09 sec) +[2024.01.24-15.58.00:067][940]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.24-15.58.00:067][940]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.24-15.58.00:657][ 7]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-15.58.00:677][ 7]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.24-15.58.00:716][ 7]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms +[2024.01.24-15.58.00:785][ 7]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.24-15.58.00:785][ 7]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMap04E68DFF425A5BDBCF74A9B136034A92.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.24-15.58.00:796][ 7]LogFileHelpers: All files are already saved. +[2024.01.24-15.58.00:796][ 7]LogFileHelpers: Saving map 'BackroomsMap' took 0.120 +[2024.01.24-15.58.00:800][ 7]LogFileHelpers: InternalPromptForCheckoutAndSave took 143 ms (total: 4.23 sec) +[2024.01.24-15.58.00:802][ 7]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.24-15.58.00:802][ 7]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.24-15.59.12:712][257]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-15.59.12:712][257]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-15.59.18:724][698]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-15.59.18:724][698]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-15.59.22:493][972]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-15.59.22:494][972]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-15.59.27:512][340]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-15.59.27:512][340]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-15.59.31:568][638]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-15.59.31:568][638]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-15.59.34:846][877]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-15.59.34:846][877]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-15.59.39:283][200]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-15.59.39:283][200]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-15.59.42:315][419]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-15.59.42:315][419]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-15.59.47:760][822]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-15.59.47:760][822]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-15.59.53:220][220]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-15.59.53:248][220]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.24-15.59.53:290][220]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms +[2024.01.24-15.59.53:367][220]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.24-15.59.53:367][220]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMap79CD59D84638FB411BD5958F8AD87563.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.24-15.59.53:382][220]LogFileHelpers: All files are already saved. +[2024.01.24-15.59.53:382][220]LogFileHelpers: Saving map 'BackroomsMap' took 0.134 +[2024.01.24-15.59.53:387][220]LogFileHelpers: InternalPromptForCheckoutAndSave took 166 ms (total: 4.40 sec) +[2024.01.24-15.59.53:388][220]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.24-15.59.53:388][220]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.24-16.01.18:056][899]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-16.01.18:056][899]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-16.01.21:431][117]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-16.01.21:431][117]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-16.01.24:812][336]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-16.01.24:813][336]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-16.01.27:935][538]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-16.01.27:935][538]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-16.01.30:988][735]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-16.01.30:988][735]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-16.01.36:984][122]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-16.01.36:984][122]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-16.01.40:428][344]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-16.01.40:428][344]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-16.01.44:747][622]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-16.01.44:747][622]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-16.01.49:624][938]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-16.01.49:624][938]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-16.01.54:811][275]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-16.01.54:847][275]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.24-16.01.54:889][275]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms +[2024.01.24-16.01.54:965][275]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.24-16.01.54:966][275]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMap2253E70842B12BFA454F5198E282A185.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.24-16.01.54:981][275]LogFileHelpers: All files are already saved. +[2024.01.24-16.01.54:981][275]LogFileHelpers: Saving map 'BackroomsMap' took 0.134 +[2024.01.24-16.01.54:984][275]LogFileHelpers: InternalPromptForCheckoutAndSave took 173 ms (total: 4.57 sec) +[2024.01.24-16.01.54:986][275]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.24-16.01.54:986][275]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.24-16.02.35:908][909]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-16.02.35:908][909]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-16.02.39:337][149]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-16.02.39:337][149]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-16.02.42:822][391]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-16.02.42:822][391]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-16.02.46:796][668]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-16.02.46:796][668]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-16.02.49:695][870]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-16.02.49:695][870]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-16.02.52:607][ 72]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-16.02.52:607][ 72]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-16.02.58:497][485]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-16.02.58:497][485]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-16.03.02:847][788]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-16.03.02:847][788]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-16.03.05:579][979]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-16.03.05:579][979]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-16.03.08:223][162]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-16.03.08:224][162]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-16.03.11:202][370]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-16.03.11:236][370]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.24-16.03.11:279][370]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms +[2024.01.24-16.03.11:356][370]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.24-16.03.11:356][370]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMap4D39EEDF44205D4315454492113F9E4D.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.24-16.03.11:371][370]LogFileHelpers: All files are already saved. +[2024.01.24-16.03.11:371][370]LogFileHelpers: Saving map 'BackroomsMap' took 0.136 +[2024.01.24-16.03.11:375][370]LogFileHelpers: InternalPromptForCheckoutAndSave took 172 ms (total: 4.74 sec) +[2024.01.24-16.03.11:377][370]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.24-16.03.11:377][370]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.24-16.04.08:764][236]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-16.04.08:764][236]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-16.04.12:683][528]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-16.04.12:683][528]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-16.04.16:091][778]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-16.04.16:091][778]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-16.04.24:247][393]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-16.04.24:247][393]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-16.04.27:763][655]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-16.04.27:763][655]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-16.04.31:065][902]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-16.04.31:065][902]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-16.04.34:289][141]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-16.04.34:289][141]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-16.04.37:497][379]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-16.04.37:497][379]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-16.04.40:795][625]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-16.04.40:795][625]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-16.04.43:585][832]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-16.04.43:585][832]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-16.04.46:155][ 22]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-16.04.46:155][ 22]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-16.04.50:743][363]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-16.04.50:743][363]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-16.04.53:993][604]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-16.04.53:993][604]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-16.04.56:863][817]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-16.04.56:863][817]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo +[2024.01.24-16.05.00:237][ 70]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-16.05.00:265][ 70]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.24-16.05.00:307][ 70]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms +[2024.01.24-16.05.00:385][ 70]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.24-16.05.00:385][ 70]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMapFD3CD97D46D8C24F6FEB9BB68CA7A914.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.24-16.05.00:400][ 70]LogFileHelpers: All files are already saved. +[2024.01.24-16.05.00:400][ 70]LogFileHelpers: Saving map 'BackroomsMap' took 0.135 +[2024.01.24-16.05.00:404][ 70]LogFileHelpers: InternalPromptForCheckoutAndSave took 166 ms (total: 4.91 sec) +[2024.01.24-16.05.00:406][ 70]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.24-16.05.00:406][ 70]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.24-16.05.04:553][390]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-16.05.04:577][390]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.24-16.05.04:685][390]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms +[2024.01.24-16.05.04:753][390]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.24-16.05.04:753][390]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMap63F94D8C415E44819A841994DDA7927E.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.24-16.05.04:763][390]LogFileHelpers: All files are already saved. +[2024.01.24-16.05.04:764][390]LogFileHelpers: Saving map 'BackroomsMap' took 0.186 +[2024.01.24-16.05.04:767][390]LogFileHelpers: InternalPromptForCheckoutAndSave took 213 ms (total: 5.12 sec) +[2024.01.24-16.05.04:769][390]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.24-16.05.04:769][390]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.24-16.05.11:626][783]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms +[2024.01.24-16.06.09:553][436]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-16.06.09:554][436]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-16.06.09:554][436]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-16.06.43:918][931]LogSlate: Window 'MonsterAI' being destroyed +[2024.01.24-16.06.43:921][931]LogSlate: Window 'MonsterAI' being destroyed +[2024.01.24-16.06.43:968][931]LogWorld: UWorld::CleanupWorld for World_22, bSessionEnded=true, bCleanupResources=true +[2024.01.24-16.06.43:968][931]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-16.06.45:142][ 15]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-16.06.45:142][ 15]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-16.06.45:142][ 15]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-16.06.51:506][453]LogSlate: Window 'MonsterAI' being destroyed +[2024.01.24-16.06.51:507][453]LogSlate: Window 'MonsterAI' being destroyed +[2024.01.24-16.06.51:516][453]LogWorld: UWorld::CleanupWorld for World_23, bSessionEnded=true, bCleanupResources=true +[2024.01.24-16.06.51:516][453]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-16.06.54:115][532]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms +[2024.01.24-16.06.54:119][532]LogStall: Shutdown... +[2024.01.24-16.06.54:123][532]LogStall: Shutdown complete. +[2024.01.24-16.06.54:176][532]LogSlate: Window 'BackroomsDigitalArt - Unreal Editor' being destroyed +[2024.01.24-16.06.54:240][533]Cmd: QUIT_EDITOR +[2024.01.24-16.06.54:240][533]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) +[2024.01.24-16.06.54:250][533]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) +[2024.01.24-16.06.54:250][533]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown +[2024.01.24-16.06.54:250][533]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown +[2024.01.24-16.06.54:252][533]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.24-16.06.54:253][533]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-16.06.54:263][533]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized. +[2024.01.24-16.06.54:910][533]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... +[2024.01.24-16.06.54:910][533]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... +[2024.01.24-16.06.54:910][533]LogAudio: Display: Audio Device unregistered from world 'BackroomsMap'. +[2024.01.24-16.06.54:910][533]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 1 +[2024.01.24-16.06.54:910][533]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 +[2024.01.24-16.06.54:911][533]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 +[2024.01.24-16.06.54:915][533]LogAudio: Display: Audio Device Manager Shutdown +[2024.01.24-16.06.54:916][533]LogWindowsTextInputMethodSystem: Activated input method: Deutsch (Deutschland) - (Keyboard). +[2024.01.24-16.06.54:921][533]LogExit: Preparing to exit. +[2024.01.24-16.06.54:933][533]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms +[2024.01.24-16.06.54:942][533]LogPython: Display: Object '/Engine/PythonTypes.add_controls_for_selected_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.24-16.06.54:942][533]LogPython: Display: Object '/Engine/PythonTypes.add_controls_for_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.24-16.06.54:942][533]LogPython: Display: Object '/Engine/PythonTypes.add_null_above_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.24-16.06.54:942][533]LogPython: Display: Object '/Engine/PythonTypes.align_translation_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.24-16.06.54:942][533]LogPython: Display: Object '/Engine/PythonTypes.align_translation_all' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.24-16.06.54:942][533]LogPython: Display: Object '/Engine/PythonTypes.align_translation_x' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.24-16.06.54:942][533]LogPython: Display: Object '/Engine/PythonTypes.align_translation_y' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.24-16.06.54:942][533]LogPython: Display: Object '/Engine/PythonTypes.align_translation_z' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.24-16.06.54:942][533]LogPython: Display: Object '/Engine/PythonTypes.align_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.24-16.06.54:942][533]LogPython: Display: Object '/Engine/PythonTypes.align_scale' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.24-16.06.54:942][533]LogPython: Display: Object '/Engine/PythonTypes.search_replace_name_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.24-16.06.54:942][533]LogPython: Display: Object '/Engine/PythonTypes.search_replace_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.24-16.06.54:942][533]LogPython: Display: Object '/Engine/PythonTypes.add_prefix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.24-16.06.54:942][533]LogPython: Display: Object '/Engine/PythonTypes.add_prefix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.24-16.06.54:942][533]LogPython: Display: Object '/Engine/PythonTypes.add_suffix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.24-16.06.54:942][533]LogPython: Display: Object '/Engine/PythonTypes.add_suffix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.24-16.06.54:942][533]LogPython: Display: Object '/Engine/PythonTypes.do_rename_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.24-16.06.54:942][533]LogPython: Display: Object '/Engine/PythonTypes.do_rename_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.24-16.06.54:942][533]LogPython: Display: Object '/Engine/PythonTypes.set_bone_reference_pose' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.24-16.06.54:942][533]LogPython: Display: Object '/Engine/PythonTypes.ControlOutputFormat' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.24-16.06.56:052][533]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true +[2024.01.24-16.06.56:052][533]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true +[2024.01.24-16.06.56:053][533]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.01.24-16.06.56:053][533]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.01.24-16.06.56:053][533]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.01.24-16.06.56:053][533]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.01.24-16.06.56:053][533]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.01.24-16.06.56:053][533]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.01.24-16.06.56:053][533]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.01.24-16.06.56:053][533]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.01.24-16.06.56:054][533]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.01.24-16.06.56:054][533]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.01.24-16.06.56:054][533]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.01.24-16.06.56:054][533]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.01.24-16.06.56:054][533]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.01.24-16.06.56:054][533]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.01.24-16.06.56:054][533]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.01.24-16.06.56:054][533]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.01.24-16.06.56:054][533]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true +[2024.01.24-16.06.56:055][533]LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true +[2024.01.24-16.06.56:055][533]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.01.24-16.06.56:056][533]LogWorld: UWorld::CleanupWorld for World_15, bSessionEnded=true, bCleanupResources=true +[2024.01.24-16.06.56:056][533]LogWorld: UWorld::CleanupWorld for World_16, bSessionEnded=true, bCleanupResources=true +[2024.01.24-16.06.56:057][533]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.01.24-16.06.56:057][533]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.01.24-16.06.56:057][533]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.01.24-16.06.56:057][533]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.01.24-16.06.56:057][533]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.01.24-16.06.56:057][533]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.01.24-16.06.56:057][533]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.01.24-16.06.56:057][533]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.01.24-16.06.56:057][533]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true +[2024.01.24-16.06.56:058][533]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true +[2024.01.24-16.06.56:058][533]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.01.24-16.06.56:058][533]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.01.24-16.06.56:058][533]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.01.24-16.06.56:058][533]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.01.24-16.06.56:058][533]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.01.24-16.06.56:058][533]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.01.24-16.06.56:058][533]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.01.24-16.06.56:058][533]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.01.24-16.06.56:059][533]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.01.24-16.06.56:059][533]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.01.24-16.06.56:059][533]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.01.24-16.06.56:059][533]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.01.24-16.06.56:059][533]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.01.24-16.06.56:059][533]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.01.24-16.06.56:059][533]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.01.24-16.06.56:059][533]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.01.24-16.06.56:114][533]LogExit: Editor shut down +[2024.01.24-16.06.56:115][533]LogExit: Transaction tracking system shut down +[2024.01.24-16.06.56:124][533]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled +[2024.01.24-16.06.56:206][533]LogExit: Object subsystem successfully closed. +[2024.01.24-16.06.56:210][533]LogShaderCompilers: Display: ================================================ +[2024.01.24-16.06.56:210][533]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.24-16.06.56:210][533]LogShaderCompilers: Display: Total job queries 350, among them cache hits 228 (65.14%) +[2024.01.24-16.06.56:210][533]LogShaderCompilers: Display: Tracking 122 distinct input hashes that result in 69 distinct outputs (56.56%) +[2024.01.24-16.06.56:210][533]LogShaderCompilers: Display: RAM used: 266,71 KiB of 1,60 GiB budget. Usage: 0.02% +[2024.01.24-16.06.56:210][533]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.24-16.06.56:210][533]LogShaderCompilers: Display: Shaders Compiled: 10 +[2024.01.24-16.06.56:210][533]LogShaderCompilers: Display: Jobs assigned 10, completed 10 (100%) +[2024.01.24-16.06.56:210][533]LogShaderCompilers: Display: Average time worker was idle: 519.65 s +[2024.01.24-16.06.56:210][533]LogShaderCompilers: Display: Time job spent in pending queue: average 0.04 s, longest 0.08 s +[2024.01.24-16.06.56:210][533]LogShaderCompilers: Display: Job execution time: average 0.54 s, max 0.84 s +[2024.01.24-16.06.56:210][533]LogShaderCompilers: Display: Job life time (pending + execution): average 0.58 s, max 0.93 +[2024.01.24-16.06.56:210][533]LogShaderCompilers: Display: Shader code size: average 4,718 KiB, min 2,648 KiB, max 6,793 KiB +[2024.01.24-16.06.56:210][533]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 2.02 s +[2024.01.24-16.06.56:210][533]LogShaderCompilers: Display: Jobs were issued in 10 batches (only local compilation was used), average 1.00 jobs/batch +[2024.01.24-16.06.56:210][533]LogShaderCompilers: Display: Average processing rate: 4.95 jobs/sec +[2024.01.24-16.06.56:210][533]LogShaderCompilers: Display: Total thread time: 3,205 s +[2024.01.24-16.06.56:210][533]LogShaderCompilers: Display: Total thread preprocess time: 0,379 s +[2024.01.24-16.06.56:210][533]LogShaderCompilers: Display: Percentage time preprocessing: 11.83% +[2024.01.24-16.06.56:210][533]LogShaderCompilers: Display: Effective parallelization: 1.59 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 +[2024.01.24-16.06.56:210][533]LogShaderCompilers: Display: Top 4 most expensive shader types by average time: +[2024.01.24-16.06.56:210][533]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 4 times, average 0.34 sec, max 0.37 sec, min 0.32 sec) +[2024.01.24-16.06.56:210][533]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 4 times, average 0.34 sec, max 0.35 sec, min 0.34 sec) +[2024.01.24-16.06.56:210][533]LogShaderCompilers: Display: FLumenCardVS (compiled 1 times, average 0.33 sec, max 0.33 sec, min 0.33 sec) +[2024.01.24-16.06.56:210][533]LogShaderCompilers: Display: FLumenCardPS<false> (compiled 1 times, average 0.14 sec, max 0.14 sec, min 0.14 sec) +[2024.01.24-16.06.56:210][533]LogShaderCompilers: Display: Top 4 shader types by total compile time: +[2024.01.24-16.06.56:210][533]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 42.80% of total time (compiled 4 times, average 0.34 sec, max 0.37 sec, min 0.32 sec) +[2024.01.24-16.06.56:210][533]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 42.57% of total time (compiled 4 times, average 0.34 sec, max 0.35 sec, min 0.34 sec) +[2024.01.24-16.06.56:210][533]LogShaderCompilers: Display: FLumenCardVS - 10.37% of total time (compiled 1 times, average 0.33 sec, max 0.33 sec, min 0.33 sec) +[2024.01.24-16.06.56:210][533]LogShaderCompilers: Display: FLumenCardPS<false> - 4.26% of total time (compiled 1 times, average 0.14 sec, max 0.14 sec, min 0.14 sec) +[2024.01.24-16.06.56:210][533]LogShaderCompilers: Display: ================================================ +[2024.01.24-16.06.56:316][533]LogShaderCompilers: Display: Shaders left to compile 0 +[2024.01.24-16.06.56:327][533]LogVirtualization: UE::Virtualization was shutdown +[2024.01.24-16.06.56:348][533]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (1104) +[2024.01.24-16.06.56:348][533]LogModuleManager: Shutting down and abandoning module Voice (1102) +[2024.01.24-16.06.56:349][533]LogModuleManager: Shutting down and abandoning module ExternalImagePicker (1100) +[2024.01.24-16.06.56:349][533]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (1098) +[2024.01.24-16.06.56:349][533]LogModuleManager: Shutting down and abandoning module AddContentDialog (1096) +[2024.01.24-16.06.56:349][533]LogModuleManager: Shutting down and abandoning module WidgetCarousel (1095) +[2024.01.24-16.06.56:349][533]LogModuleManager: Shutting down and abandoning module SubobjectEditor (1092) +[2024.01.24-16.06.56:349][533]LogModuleManager: Shutting down and abandoning module SceneOutliner (1090) +[2024.01.24-16.06.56:349][533]LogModuleManager: Shutting down and abandoning module StatusBar (1088) +[2024.01.24-16.06.56:349][533]LogModuleManager: Shutting down and abandoning module UnsavedAssetsTracker (1086) +[2024.01.24-16.06.56:349][533]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (1084) +[2024.01.24-16.06.56:349][533]LogModuleManager: Shutting down and abandoning module StatsViewer (1082) +[2024.01.24-16.06.56:349][533]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (1080) +[2024.01.24-16.06.56:349][533]LogModuleManager: Shutting down and abandoning module AutomationWorker (1078) +[2024.01.24-16.06.56:349][533]LogModuleManager: Shutting down and abandoning module SmartSnapping (1076) +[2024.01.24-16.06.56:349][533]LogModuleManager: Shutting down and abandoning module OpenXRInput (1074) +[2024.01.24-16.06.56:349][533]LogModuleManager: Shutting down and abandoning module ResonanceAudioEditor (1072) +[2024.01.24-16.06.56:349][533]LogModuleManager: Shutting down and abandoning module WaveTableEditor (1070) +[2024.01.24-16.06.56:349][533]LogModuleManager: Shutting down and abandoning module RigVMEditor (1068) +[2024.01.24-16.06.56:349][533]LogModuleManager: Shutting down and abandoning module GooglePADEditor (1066) +[2024.01.24-16.06.56:349][533]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (1064) +[2024.01.24-16.06.56:349][533]LogModuleManager: Shutting down and abandoning module AndroidFileServerEditor (1062) +[2024.01.24-16.06.56:349][533]LogModuleManager: Shutting down and abandoning module PlanarCut (1060) +[2024.01.24-16.06.56:350][533]LogModuleManager: Shutting down and abandoning module FractureEngine (1058) +[2024.01.24-16.06.56:350][533]LogModuleManager: Shutting down and abandoning module CharacterAI (1056) +[2024.01.24-16.06.56:350][533]LogModuleManager: Shutting down and abandoning module TextureAlignMode (1054) +[2024.01.24-16.06.56:350][533]LogModuleManager: Shutting down and abandoning module BspMode (1052) +[2024.01.24-16.06.56:350][533]LogModuleManager: Shutting down and abandoning module GeometryMode (1050) +[2024.01.24-16.06.56:350][533]LogModuleManager: Shutting down and abandoning module EngineAssetDefinitions (1048) +[2024.01.24-16.06.56:350][533]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (1046) +[2024.01.24-16.06.56:350][533]LogModuleManager: Shutting down and abandoning module SequenceRecorder (1045) +[2024.01.24-16.06.56:350][533]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (1042) +[2024.01.24-16.06.56:350][533]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (1040) +[2024.01.24-16.06.56:350][533]LogModuleManager: Shutting down and abandoning module WebMMedia (1038) +[2024.01.24-16.06.56:350][533]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (1036) +[2024.01.24-16.06.56:350][533]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (1034) +[2024.01.24-16.06.56:350][533]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (1032) +[2024.01.24-16.06.56:350][533]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (1030) +[2024.01.24-16.06.56:350][533]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (1028) +[2024.01.24-16.06.56:350][533]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (1026) +[2024.01.24-16.06.56:350][533]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (1024) +[2024.01.24-16.06.56:350][533]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (1022) +[2024.01.24-16.06.56:350][533]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (1020) +[2024.01.24-16.06.56:350][533]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (1018) +[2024.01.24-16.06.56:350][533]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (1016) +[2024.01.24-16.06.56:350][533]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (1014) +[2024.01.24-16.06.56:350][533]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (1012) +[2024.01.24-16.06.56:350][533]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (1010) +[2024.01.24-16.06.56:351][533]LogModuleManager: Shutting down and abandoning module ControlRigEditor (1008) +[2024.01.24-16.06.56:351][533]LogModuleManager: Shutting down and abandoning module IKRigEditor (1006) +[2024.01.24-16.06.56:352][533]LogModuleManager: Shutting down and abandoning module LiveLinkMultiUser (1004) +[2024.01.24-16.06.56:352][533]LogModuleManager: Shutting down and abandoning module SessionServices (1002) +[2024.01.24-16.06.56:352][533]LogModuleManager: Shutting down and abandoning module MeshPaint (1000) +[2024.01.24-16.06.56:352][533]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (998) +[2024.01.24-16.06.56:352][533]LogModuleManager: Shutting down and abandoning module PlacementMode (997) +[2024.01.24-16.06.56:352][533]LogModuleManager: Shutting down and abandoning module FoliageEdit (994) +[2024.01.24-16.06.56:352][533]LogModuleManager: Shutting down and abandoning module LandscapeEditor (992) +[2024.01.24-16.06.56:353][533]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (990) +[2024.01.24-16.06.56:353][533]LogModuleManager: Shutting down and abandoning module ActorPickerMode (988) +[2024.01.24-16.06.56:353][533]LogModuleManager: Shutting down and abandoning module ViewportSnapping (986) +[2024.01.24-16.06.56:353][533]LogModuleManager: Shutting down and abandoning module EditorWidgets (984) +[2024.01.24-16.06.56:353][533]LogModuleManager: Shutting down and abandoning module ViewportInteraction (982) +[2024.01.24-16.06.56:353][533]LogModuleManager: Shutting down and abandoning module ClothPainter (980) +[2024.01.24-16.06.56:353][533]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (979) +[2024.01.24-16.06.56:353][533]LogModuleManager: Shutting down and abandoning module WidgetRegistration (976) +[2024.01.24-16.06.56:353][533]LogModuleManager: Shutting down and abandoning module LogVisualizer (974) +[2024.01.24-16.06.56:354][533]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (972) +[2024.01.24-16.06.56:354][533]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (970) +[2024.01.24-16.06.56:354][533]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (969) +[2024.01.24-16.06.56:354][533]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (967) +[2024.01.24-16.06.57:268][533]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (964) +[2024.01.24-16.06.57:268][533]LogModuleManager: Shutting down and abandoning module MacPlatformEditor (962) +[2024.01.24-16.06.57:268][533]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (960) +[2024.01.24-16.06.57:268][533]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (958) +[2024.01.24-16.06.57:268][533]LogModuleManager: Shutting down and abandoning module RenderResourceViewer (956) +[2024.01.24-16.06.57:268][533]LogModuleManager: Shutting down and abandoning module GameplayDebuggerEditor (954) +[2024.01.24-16.06.57:268][533]LogModuleManager: Shutting down and abandoning module AnimationSettings (952) +[2024.01.24-16.06.57:268][533]LogModuleManager: Shutting down and abandoning module VirtualizationEditor (950) +[2024.01.24-16.06.57:268][533]LogModuleManager: Shutting down and abandoning module CSVtoSVG (948) +[2024.01.24-16.06.57:268][533]LogModuleManager: Shutting down and abandoning module DerivedDataEditor (946) +[2024.01.24-16.06.57:268][533]LogModuleManager: Shutting down and abandoning module EditorConfig (944) +[2024.01.24-16.06.57:268][533]LogModuleManager: Shutting down and abandoning module EditorFramework (942) +[2024.01.24-16.06.57:268][533]LogModuleManager: Shutting down and abandoning module TraceInsights (940) +[2024.01.24-16.06.57:275][533]MemoryProfiler: Shutdown +[2024.01.24-16.06.57:276][533]NetworkingProfiler: Shutdown +[2024.01.24-16.06.57:276][533]LoadingProfiler: Shutdown +[2024.01.24-16.06.57:276][533]TimingProfiler: Shutdown +[2024.01.24-16.06.57:276][533]LogModuleManager: Shutting down and abandoning module TraceServices (939) +[2024.01.24-16.06.57:277][533]LogModuleManager: Shutting down and abandoning module TraceAnalysis (938) +[2024.01.24-16.06.57:277][533]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (934) +[2024.01.24-16.06.57:277][533]LogModuleManager: Shutting down and abandoning module InteractiveToolsFramework (933) +[2024.01.24-16.06.57:277][533]LogModuleManager: Shutting down and abandoning module InputBindingEditor (930) +[2024.01.24-16.06.57:277][533]LogModuleManager: Shutting down and abandoning module MergeActors (928) +[2024.01.24-16.06.57:277][533]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (926) +[2024.01.24-16.06.57:277][533]LogModuleManager: Shutting down and abandoning module LocalizationService (925) +[2024.01.24-16.06.57:277][533]LogModuleManager: Shutting down and abandoning module HardwareTargeting (922) +[2024.01.24-16.06.57:277][533]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (920) +[2024.01.24-16.06.57:277][533]LogModuleManager: Shutting down and abandoning module UndoHistory (918) +[2024.01.24-16.06.57:277][533]LogModuleManager: Shutting down and abandoning module XmlParser (916) +[2024.01.24-16.06.57:277][533]LogModuleManager: Shutting down and abandoning module Blutility (914) +[2024.01.24-16.06.57:277][533]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (912) +[2024.01.24-16.06.57:278][533]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (911) +[2024.01.24-16.06.57:278][533]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (908) +[2024.01.24-16.06.57:278][533]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (907) +[2024.01.24-16.06.57:278][533]LogModuleManager: Shutting down and abandoning module SettingsEditor (904) +[2024.01.24-16.06.57:278][533]LogModuleManager: Shutting down and abandoning module ProjectLauncher (902) +[2024.01.24-16.06.57:278][533]LogModuleManager: Shutting down and abandoning module SessionFrontend (900) +[2024.01.24-16.06.57:278][533]LogModuleManager: Shutting down and abandoning module ProfilerClient (898) +[2024.01.24-16.06.57:278][533]LogModuleManager: Shutting down and abandoning module DeviceManager (896) +[2024.01.24-16.06.57:278][533]LogModuleManager: Shutting down and abandoning module AutomationController (894) +[2024.01.24-16.06.57:278][533]LogModuleManager: Shutting down and abandoning module AutomationWindow (892) +[2024.01.24-16.06.57:278][533]LogModuleManager: Shutting down and abandoning module Layers (890) +[2024.01.24-16.06.57:279][533]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (888) +[2024.01.24-16.06.57:279][533]LogModuleManager: Shutting down and abandoning module DetailCustomizations (886) +[2024.01.24-16.06.57:279][533]LogModuleManager: Shutting down and abandoning module PackagesDialog (884) +[2024.01.24-16.06.57:279][533]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (882) +[2024.01.24-16.06.57:279][533]LogModuleManager: Shutting down and abandoning module Persona (880) +[2024.01.24-16.06.57:279][533]LogModuleManager: Shutting down and abandoning module Kismet (878) +[2024.01.24-16.06.57:284][533]LogModuleManager: Shutting down and abandoning module KismetWidgets (877) +[2024.01.24-16.06.57:284][533]LogModuleManager: Shutting down and abandoning module GraphEditor (874) +[2024.01.24-16.06.57:284][533]LogModuleManager: Shutting down and abandoning module StructViewer (872) +[2024.01.24-16.06.57:284][533]LogModuleManager: Shutting down and abandoning module ClassViewer (870) +[2024.01.24-16.06.57:285][533]LogModuleManager: Shutting down and abandoning module UncontrolledChangelists (868) +[2024.01.24-16.06.57:285][533]LogModuleManager: Shutting down and abandoning module SourceControlWindowExtender (866) +[2024.01.24-16.06.57:285][533]LogModuleManager: Shutting down and abandoning module SourceControlWindows (864) +[2024.01.24-16.06.57:285][533]LogModuleManager: Shutting down and abandoning module OutputLog (862) +[2024.01.24-16.06.57:285][533]LogModuleManager: Shutting down and abandoning module Documentation (860) +[2024.01.24-16.06.57:285][533]LogModuleManager: Shutting down and abandoning module SparseVolumeTexture (858) +[2024.01.24-16.06.57:285][533]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (856) +[2024.01.24-16.06.57:285][533]LogModuleManager: Shutting down and abandoning module MovieScene (854) +[2024.01.24-16.06.57:285][533]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (852) +[2024.01.24-16.06.57:285][533]LogModuleManager: Shutting down and abandoning module BinkAudioDecoder (850) +[2024.01.24-16.06.57:285][533]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (848) +[2024.01.24-16.06.57:285][533]LogModuleManager: Shutting down and abandoning module AudioMixer (847) +[2024.01.24-16.06.57:285][533]LogModuleManager: Shutting down and abandoning module AudioMixerCore (846) +[2024.01.24-16.06.57:285][533]LogModuleManager: Shutting down and abandoning module LauncherPlatform (842) +[2024.01.24-16.06.57:285][533]LogModuleManager: Shutting down and abandoning module AnalyticsET (840) +[2024.01.24-16.06.57:285][533]LogModuleManager: Shutting down and abandoning module PortalServices (838) +[2024.01.24-16.06.57:285][533]LogModuleManager: Shutting down and abandoning module PortalRpc (836) +[2024.01.24-16.06.57:285][533]LogModuleManager: Shutting down and abandoning module MessagingRpc (834) +[2024.01.24-16.06.57:285][533]LogModuleManager: Shutting down and abandoning module AIModule (832) +[2024.01.24-16.06.57:285][533]LogModuleManager: Shutting down and abandoning module GameplayDebugger (831) +[2024.01.24-16.06.57:285][533]LogModuleManager: Shutting down and abandoning module AITestSuite (829) +[2024.01.24-16.06.57:285][533]LogModuleManager: Shutting down and abandoning module NavigationSystem (827) +[2024.01.24-16.06.57:285][533]LogModuleManager: Shutting down and abandoning module LevelInstanceEditor (824) +[2024.01.24-16.06.57:285][533]LogModuleManager: Shutting down and abandoning module TypedElementRuntime (822) +[2024.01.24-16.06.57:285][533]LogModuleManager: Shutting down and abandoning module TypedElementFramework (820) +[2024.01.24-16.06.57:285][533]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (818) +[2024.01.24-16.06.57:285][533]LogModuleManager: Shutting down and abandoning module ProfilerService (816) +[2024.01.24-16.06.57:489][533]LogModuleManager: Shutting down and abandoning module ProfileVisualizer (814) +[2024.01.24-16.06.57:490][533]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (812) +[2024.01.24-16.06.57:490][533]LogModuleManager: Shutting down and abandoning module CacheTrackRecorder (810) +[2024.01.24-16.06.57:490][533]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (808) +[2024.01.24-16.06.57:490][533]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (806) +[2024.01.24-16.06.57:490][533]LogModuleManager: Shutting down and abandoning module TakesCore (804) +[2024.01.24-16.06.57:490][533]LogModuleManager: Shutting down and abandoning module MegascansPlugin (802) +[2024.01.24-16.06.57:490][533]LogModuleManager: Shutting down and abandoning module Bridge (800) +[2024.01.24-16.06.57:490][533]LogModuleManager: Shutting down and abandoning module ConcertSyncClient (798) +[2024.01.24-16.06.57:490][533]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (796) +[2024.01.24-16.06.57:490][533]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (794) +[2024.01.24-16.06.57:490][533]LogModuleManager: Shutting down and abandoning module CollectionManager (793) +[2024.01.24-16.06.57:490][533]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (790) +[2024.01.24-16.06.57:490][533]LogModuleManager: Shutting down and abandoning module PortableObjectFileDataSource (788) +[2024.01.24-16.06.57:490][533]LogModuleManager: Shutting down and abandoning module ObjectMixerEditor (786) +[2024.01.24-16.06.57:490][533]LogModuleManager: Shutting down and abandoning module LightMixer (784) +[2024.01.24-16.06.57:490][533]LogModuleManager: Shutting down and abandoning module InterchangeTestEditor (782) +[2024.01.24-16.06.57:490][533]LogModuleManager: Shutting down and abandoning module InterchangeTests (780) +[2024.01.24-16.06.57:490][533]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (778) +[2024.01.24-16.06.57:490][533]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (776) +[2024.01.24-16.06.57:490][533]LogModuleManager: Shutting down and abandoning module Paper2DEditor (774) +[2024.01.24-16.06.57:490][533]LogModuleManager: Shutting down and abandoning module AlembicImporter (772) +[2024.01.24-16.06.57:490][533]LogModuleManager: Shutting down and abandoning module AlembicLibrary (771) +[2024.01.24-16.06.57:490][533]LogModuleManager: Shutting down and abandoning module OpenXREditor (768) +[2024.01.24-16.06.57:491][533]LogModuleManager: Shutting down and abandoning module XRBaseEditor (766) +[2024.01.24-16.06.57:491][533]LogModuleManager: Shutting down and abandoning module XRBase (764) +[2024.01.24-16.06.57:491][533]LogModuleManager: Shutting down and abandoning module SynthesisEditor (762) +[2024.01.24-16.06.57:491][533]LogModuleManager: Shutting down and abandoning module ResonanceAudio (760) +[2024.01.24-16.06.57:491][533]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (758) +[2024.01.24-16.06.57:491][533]LogModuleManager: Shutting down and abandoning module OpenXRHandTrackingEditor (756) +[2024.01.24-16.06.57:491][533]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (754) +[2024.01.24-16.06.57:491][533]LogModuleManager: Shutting down and abandoning module DynamicMesh (752) +[2024.01.24-16.06.57:491][533]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (750) +[2024.01.24-16.06.57:491][533]LogModuleManager: Shutting down and abandoning module ModelingOperatorsEditorOnly (748) +[2024.01.24-16.06.57:491][533]LogModuleManager: Shutting down and abandoning module ModelingOperators (746) +[2024.01.24-16.06.57:491][533]LogModuleManager: Shutting down and abandoning module ModelingComponentsEditorOnly (744) +[2024.01.24-16.06.57:491][533]LogModuleManager: Shutting down and abandoning module ModelingComponents (742) +[2024.01.24-16.06.57:492][533]LogModuleManager: Shutting down and abandoning module GeometryFramework (741) +[2024.01.24-16.06.57:492][533]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnly (738) +[2024.01.24-16.06.57:492][533]LogModuleManager: Shutting down and abandoning module MeshModelingTools (736) +[2024.01.24-16.06.57:492][533]LogModuleManager: Shutting down and abandoning module InputDebuggingEditor (734) +[2024.01.24-16.06.57:492][533]LogModuleManager: Shutting down and abandoning module InputDebugging (732) +[2024.01.24-16.06.57:492][533]LogModuleManager: Shutting down and abandoning module GooglePAD (730) +[2024.01.24-16.06.57:492][533]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (728) +[2024.01.24-16.06.57:492][533]LogModuleManager: Shutting down and abandoning module GeometryCache (726) +[2024.01.24-16.06.57:492][533]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (724) +[2024.01.24-16.06.57:492][533]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (722) +[2024.01.24-16.06.57:492][533]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (720) +[2024.01.24-16.06.57:492][533]LogModuleManager: Shutting down and abandoning module AssetTags (718) +[2024.01.24-16.06.57:492][533]LogModuleManager: Shutting down and abandoning module AudioCapture (716) +[2024.01.24-16.06.57:492][533]LogModuleManager: Shutting down and abandoning module AudioCaptureWasapi (715) +[2024.01.24-16.06.57:492][533]LogModuleManager: Shutting down and abandoning module AndroidPermission (712) +[2024.01.24-16.06.57:492][533]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (710) +[2024.01.24-16.06.57:492][533]LogModuleManager: Shutting down and abandoning module AppleImageUtils (708) +[2024.01.24-16.06.57:492][533]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (706) +[2024.01.24-16.06.57:492][533]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (704) +[2024.01.24-16.06.57:492][533]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (702) +[2024.01.24-16.06.57:492][533]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (700) +[2024.01.24-16.06.57:492][533]LogModuleManager: Shutting down and abandoning module InterchangeEditorUtilities (698) +[2024.01.24-16.06.57:492][533]LogModuleManager: Shutting down and abandoning module InterchangeEditorPipelines (696) +[2024.01.24-16.06.57:493][533]LogModuleManager: Shutting down and abandoning module InterchangeEditor (694) +[2024.01.24-16.06.57:493][533]LogModuleManager: Shutting down and abandoning module InterchangeFbxParser (692) +[2024.01.24-16.06.57:493][533]LogModuleManager: Shutting down and abandoning module InterchangeCommonParser (690) +[2024.01.24-16.06.57:493][533]LogModuleManager: Shutting down and abandoning module InterchangeDispatcher (688) +[2024.01.24-16.06.57:493][533]LogModuleManager: Shutting down and abandoning module InterchangeExport (686) +[2024.01.24-16.06.57:493][533]LogModuleManager: Shutting down and abandoning module InterchangeMessages (684) +[2024.01.24-16.06.57:493][533]LogModuleManager: Shutting down and abandoning module GLTFCore (682) +[2024.01.24-16.06.57:493][533]LogModuleManager: Shutting down and abandoning module StaticMeshEditorModeling (680) +[2024.01.24-16.06.57:493][533]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (679) +[2024.01.24-16.06.57:493][533]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (678) +[2024.01.24-16.06.57:493][533]LogModuleManager: Shutting down and abandoning module ToolPresetEditor (674) +[2024.01.24-16.06.57:493][533]LogModuleManager: Shutting down and abandoning module ToolPresetAsset (672) +[2024.01.24-16.06.57:493][533]LogModuleManager: Shutting down and abandoning module StructUtilsTestSuite (670) +[2024.01.24-16.06.57:493][533]LogModuleManager: Shutting down and abandoning module StructUtilsNodes (668) +[2024.01.24-16.06.57:493][533]LogModuleManager: Shutting down and abandoning module StructUtilsEditor (666) +[2024.01.24-16.06.57:493][533]LogModuleManager: Shutting down and abandoning module StructUtilsEngine (664) +[2024.01.24-16.06.57:493][533]LogModuleManager: Shutting down and abandoning module ChaosUserDataPT (662) +[2024.01.24-16.06.57:493][533]LogModuleManager: Shutting down and abandoning module MeshLODToolset (660) +[2024.01.24-16.06.57:493][533]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (658) +[2024.01.24-16.06.57:493][533]LogOpenImageDenoise: OIDN shutting down +[2024.01.24-16.06.57:493][533]LogModuleManager: Shutting down and abandoning module SkeletalMeshModifiers (656) +[2024.01.24-16.06.57:493][533]LogModuleManager: Shutting down and abandoning module ModelingEditorUI (654) +[2024.01.24-16.06.57:493][533]LogModuleManager: Shutting down and abandoning module GeometryProcessingAdapters (652) +[2024.01.24-16.06.57:494][533]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnlyExp (650) +[2024.01.24-16.06.57:494][533]LogModuleManager: Shutting down and abandoning module MeshModelingToolsExp (648) +[2024.01.24-16.06.57:494][533]LogModuleManager: Shutting down and abandoning module LocalizableMessageBlueprint (646) +[2024.01.24-16.06.57:494][533]LogModuleManager: Shutting down and abandoning module LocalizableMessage (644) +[2024.01.24-16.06.57:494][533]LogModuleManager: Shutting down and abandoning module GeometryCollectionNodes (642) +[2024.01.24-16.06.57:494][533]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (640) +[2024.01.24-16.06.57:494][533]LogModuleManager: Shutting down and abandoning module GeometryCollectionEngine (639) +[2024.01.24-16.06.57:494][533]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (637) +[2024.01.24-16.06.57:494][533]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (634) +[2024.01.24-16.06.57:494][533]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessingEditor (632) +[2024.01.24-16.06.57:494][533]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessing (630) +[2024.01.24-16.06.57:494][533]LogModuleManager: Shutting down and abandoning module GeometryFlowCore (628) +[2024.01.24-16.06.57:494][533]LogModuleManager: Shutting down and abandoning module DataflowNodes (626) +[2024.01.24-16.06.57:494][533]LogModuleManager: Shutting down and abandoning module DataflowEnginePlugin (624) +[2024.01.24-16.06.57:494][533]LogModuleManager: Shutting down and abandoning module DataflowEditor (622) +[2024.01.24-16.06.57:494][533]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (620) +[2024.01.24-16.06.57:494][533]LogModuleManager: Shutting down and abandoning module ChaosNiagara (618) +[2024.01.24-16.06.57:494][533]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (616) +[2024.01.24-16.06.57:494][533]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (614) +[2024.01.24-16.06.57:494][533]LogModuleManager: Shutting down and abandoning module FractureEditor (612) +[2024.01.24-16.06.57:495][533]LogModuleManager: Shutting down and abandoning module BackChannel (610) +[2024.01.24-16.06.57:495][533]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (608) +[2024.01.24-16.06.57:495][533]LogModuleManager: Shutting down and abandoning module AutomationUtils (606) +[2024.01.24-16.06.57:495][533]LogModuleManager: Shutting down and abandoning module VariantManager (604) +[2024.01.24-16.06.57:495][533]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (602) +[2024.01.24-16.06.57:495][533]LogModuleManager: Shutting down and abandoning module TakeSequencer (600) +[2024.01.24-16.06.57:495][533]LogModuleManager: Shutting down and abandoning module TakeMovieScene (598) +[2024.01.24-16.06.57:495][533]LogModuleManager: Shutting down and abandoning module UObjectPlugin (596) +[2024.01.24-16.06.57:495][533]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (594) +[2024.01.24-16.06.57:495][533]LogModuleManager: Shutting down and abandoning module PluginUtils (592) +[2024.01.24-16.06.57:495][533]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (590) +[2024.01.24-16.06.57:495][533]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (588) +[2024.01.24-16.06.57:495][533]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (586) +[2024.01.24-16.06.57:495][533]LogModuleManager: Shutting down and abandoning module N10XSourceCodeAccess (584) +[2024.01.24-16.06.57:495][533]LogModuleManager: Shutting down and abandoning module DumpGPUServices (582) +[2024.01.24-16.06.57:495][533]LogModuleManager: Shutting down and abandoning module GitSourceControl (580) +[2024.01.24-16.06.57:495][533]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (578) +[2024.01.24-16.06.57:495][533]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (576) +[2024.01.24-16.06.57:495][533]LogModuleManager: Shutting down and abandoning module WorldPartitionHLODUtilities (574) +[2024.01.24-16.06.57:495][533]LogModuleManager: Shutting down and abandoning module UVEditorToolsEditorOnly (572) +[2024.01.24-16.06.57:496][533]LogModuleManager: Shutting down and abandoning module UVEditorTools (570) +[2024.01.24-16.06.57:496][533]LogModuleManager: Shutting down and abandoning module UVEditor (568) +[2024.01.24-16.06.57:496][533]LogModuleManager: Shutting down and abandoning module CurveEditorTools (566) +[2024.01.24-16.06.57:496][533]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (564) +[2024.01.24-16.06.57:496][533]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (562) +[2024.01.24-16.06.57:496][533]LogModuleManager: Shutting down and abandoning module PluginBrowser (560) +[2024.01.24-16.06.57:496][533]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (558) +[2024.01.24-16.06.57:496][533]LogModuleManager: Shutting down and abandoning module SequencerAnimTools (556) +[2024.01.24-16.06.57:496][533]LogModuleManager: Shutting down and abandoning module ModelingToolsEditorMode (554) +[2024.01.24-16.06.57:496][533]LogModuleManager: Shutting down and abandoning module EditorScriptingUtilities (552) +[2024.01.24-16.06.57:496][533]LogModuleManager: Shutting down and abandoning module ChangelistReview (550) +[2024.01.24-16.06.57:496][533]LogModuleManager: Shutting down and abandoning module EditorDebugTools (548) +[2024.01.24-16.06.57:496][533]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (546) +[2024.01.24-16.06.57:497][533]LogModuleManager: Shutting down and abandoning module CryptoKeys (544) +[2024.01.24-16.06.57:497][533]LogModuleManager: Shutting down and abandoning module BlueprintHeaderView (542) +[2024.01.24-16.06.57:497][533]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (540) +[2024.01.24-16.06.57:497][533]LogModuleManager: Shutting down and abandoning module MediaCompositing (536) +[2024.01.24-16.06.57:497][533]LogModuleManager: Shutting down and abandoning module MediaPlateEditor (534) +[2024.01.24-16.06.57:497][533]LogModuleManager: Shutting down and abandoning module MediaPlate (532) +[2024.01.24-16.06.57:497][533]LogModuleManager: Shutting down and abandoning module ImgMedia (530) +[2024.01.24-16.06.57:497][533]LogModuleManager: Shutting down and abandoning module TemplateSequence (528) +[2024.01.24-16.06.57:497][533]LogModuleManager: Shutting down and abandoning module SequencerScriptingEditor (526) +[2024.01.24-16.06.57:497][533]LogModuleManager: Shutting down and abandoning module SequencerScripting (524) +[2024.01.24-16.06.57:497][533]LogModuleManager: Shutting down and abandoning module BlendSpaceMotionAnalysis (522) +[2024.01.24-16.06.57:497][533]LogModuleManager: Shutting down and abandoning module ControlRigSpline (520) +[2024.01.24-16.06.57:497][533]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (518) +[2024.01.24-16.06.57:497][533]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (516) +[2024.01.24-16.06.57:497][533]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (514) +[2024.01.24-16.06.57:497][533]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (512) +[2024.01.24-16.06.57:497][533]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (510) +[2024.01.24-16.06.57:497][533]LogModuleManager: Shutting down and abandoning module LiveLink (508) +[2024.01.24-16.06.57:515][533]LogModuleManager: Shutting down and abandoning module AnimationModifierLibrary (506) +[2024.01.24-16.06.57:515][533]LogModuleManager: Shutting down and abandoning module ACLPluginEditor (504) +[2024.01.24-16.06.57:515][533]LogModuleManager: Shutting down and abandoning module EditorTraceUtilities (502) +[2024.01.24-16.06.57:515][533]LogModuleManager: Shutting down and abandoning module TraceUtilities (500) +[2024.01.24-16.06.57:515][533]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (498) +[2024.01.24-16.06.57:515][533]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (496) +[2024.01.24-16.06.57:515][533]LogModuleManager: Shutting down and abandoning module InputEditor (494) +[2024.01.24-16.06.57:515][533]LogModuleManager: Shutting down and abandoning module ConcertSyncCore (492) +[2024.01.24-16.06.57:515][533]LogModuleManager: Shutting down and abandoning module SQLiteCore (490) +[2024.01.24-16.06.57:515][533]LogModuleManager: Shutting down and abandoning module ConcertServer (488) +[2024.01.24-16.06.57:515][533]LogModuleManager: Shutting down and abandoning module ConcertClient (486) +[2024.01.24-16.06.57:516][533]LogModuleManager: Shutting down and abandoning module ConcertTransport (485) +[2024.01.24-16.06.57:516][533]LogModuleManager: Shutting down and abandoning module Concert (482) +[2024.01.24-16.06.57:516][533]LogModuleManager: Shutting down and abandoning module Paper2D (480) +[2024.01.24-16.06.57:516][533]LogModuleManager: Shutting down and abandoning module Synthesis (478) +[2024.01.24-16.06.57:516][533]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (476) +[2024.01.24-16.06.57:516][533]LogModuleManager: Shutting down and abandoning module SoundFields (474) +[2024.01.24-16.06.57:516][533]LogModuleManager: Shutting down and abandoning module RigVMDeveloper (472) +[2024.01.24-16.06.57:516][533]LogModuleManager: Shutting down and abandoning module RigVM (470) +[2024.01.24-16.06.57:516][533]LogModuleManager: Shutting down and abandoning module SignificanceManager (468) +[2024.01.24-16.06.57:516][533]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (466) +[2024.01.24-16.06.57:516][533]LogModuleManager: Shutting down and abandoning module MetasoundEditor (464) +[2024.01.24-16.06.57:516][533]LogModuleManager: Shutting down and abandoning module AudioWidgets (463) +[2024.01.24-16.06.57:516][533]LogModuleManager: Shutting down and abandoning module AdvancedWidgets (462) +[2024.01.24-16.06.57:516][533]LogModuleManager: Shutting down and abandoning module MetasoundEngineTest (458) +[2024.01.24-16.06.57:516][533]LogModuleManager: Shutting down and abandoning module MetasoundEngine (456) +[2024.01.24-16.06.57:516][533]LogModuleManager: Shutting down and abandoning module WaveTable (455) +[2024.01.24-16.06.57:516][533]LogModuleManager: Shutting down and abandoning module AudioCodecEngine (453) +[2024.01.24-16.06.57:516][533]LogModuleManager: Shutting down and abandoning module MetasoundStandardNodes (450) +[2024.01.24-16.06.57:516][533]LogModuleManager: Shutting down and abandoning module MetasoundFrontend (448) +[2024.01.24-16.06.57:517][533]LogModuleManager: Shutting down and abandoning module MetasoundGenerator (446) +[2024.01.24-16.06.57:517][533]LogModuleManager: Shutting down and abandoning module MetasoundGraphCore (444) +[2024.01.24-16.06.57:517][533]LogModuleManager: Shutting down and abandoning module MsQuicRuntime (442) +[2024.01.24-16.06.57:517][533]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (440) +[2024.01.24-16.06.57:517][533]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (438) +[2024.01.24-16.06.57:517][533]LogModuleManager: Shutting down and abandoning module CableComponent (436) +[2024.01.24-16.06.57:517][533]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (434) +[2024.01.24-16.06.57:517][533]LogModuleManager: Shutting down and abandoning module AudioAnalyzer (433) +[2024.01.24-16.06.57:517][533]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (430) +[2024.01.24-16.06.57:517][533]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (428) +[2024.01.24-16.06.57:517][533]LogModuleManager: Shutting down and abandoning module Niagara (426) +[2024.01.24-16.06.57:517][533]LogModuleManager: Shutting down and abandoning module SignalProcessing (425) +[2024.01.24-16.06.57:517][533]LogModuleManager: Shutting down and abandoning module NiagaraEditor (423) +[2024.01.24-16.06.57:517][533]LogModuleManager: Shutting down and abandoning module NiagaraCore (420) +[2024.01.24-16.06.57:517][533]LogModuleManager: Shutting down and abandoning module InterchangePipelines (418) +[2024.01.24-16.06.57:517][533]LogModuleManager: Shutting down and abandoning module InterchangeImport (416) +[2024.01.24-16.06.57:517][533]LogModuleManager: Shutting down and abandoning module InterchangeFactoryNodes (414) +[2024.01.24-16.06.57:517][533]LogModuleManager: Shutting down and abandoning module InterchangeNodes (412) +[2024.01.24-16.06.57:517][533]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (410) +[2024.01.24-16.06.57:547][533]LogModuleManager: Shutting down and abandoning module StructUtils (408) +[2024.01.24-16.06.57:547][533]LogModuleManager: Shutting down and abandoning module PBIK (406) +[2024.01.24-16.06.57:547][533]LogModuleManager: Shutting down and abandoning module FullBodyIK (404) +[2024.01.24-16.06.57:547][533]LogModuleManager: Shutting down and abandoning module ChaosCachingEditor (402) +[2024.01.24-16.06.57:547][533]LogModuleManager: Shutting down and abandoning module TakeRecorder (401) +[2024.01.24-16.06.57:548][533]LogModuleManager: Shutting down and abandoning module ChaosCaching (398) +[2024.01.24-16.06.57:548][533]LogModuleManager: Shutting down and abandoning module TraceDataFiltering (396) +[2024.01.24-16.06.57:548][533]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (394) +[2024.01.24-16.06.57:548][533]LogModuleManager: Shutting down and abandoning module AnimationSharing (392) +[2024.01.24-16.06.57:548][533]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (390) +[2024.01.24-16.06.57:548][533]LogModuleManager: Shutting down and abandoning module FacialAnimation (388) +[2024.01.24-16.06.57:548][533]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (386) +[2024.01.24-16.06.57:548][533]LogModuleManager: Shutting down and abandoning module DataValidation (384) +[2024.01.24-16.06.57:548][533]LogModuleManager: Shutting down and abandoning module UdpMessaging (382) +[2024.01.24-16.06.57:649][533]LogModuleManager: Shutting down and abandoning module TcpMessaging (380) +[2024.01.24-16.06.57:750][533]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (378) +[2024.01.24-16.06.57:750][533]LogModuleManager: Shutting down and abandoning module LevelEditor (377) +[2024.01.24-16.06.57:752][533]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (376) +[2024.01.24-16.06.57:752][533]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (374) +[2024.01.24-16.06.57:752][533]LogModuleManager: Shutting down and abandoning module MainFrame (372) +[2024.01.24-16.06.57:752][533]LogModuleManager: Shutting down and abandoning module HotReload (371) +[2024.01.24-16.06.57:753][533]LogModuleManager: Shutting down and abandoning module ContentBrowser (367) +[2024.01.24-16.06.57:753][533]LogModuleManager: Shutting down and abandoning module ToolMenus (366) +[2024.01.24-16.06.57:753][533]LogModuleManager: Shutting down and abandoning module ContentBrowserData (364) +[2024.01.24-16.06.57:753][533]LogModuleManager: Shutting down and abandoning module TreeMap (361) +[2024.01.24-16.06.57:753][533]LogModuleManager: Shutting down and abandoning module GameplayCameras (358) +[2024.01.24-16.06.57:753][533]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (356) +[2024.01.24-16.06.57:753][533]LogModuleManager: Shutting down and abandoning module ActorSequence (354) +[2024.01.24-16.06.57:753][533]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (352) +[2024.01.24-16.06.57:753][533]LogModuleManager: Shutting down and abandoning module ControlRigDeveloper (350) +[2024.01.24-16.06.57:753][533]LogModuleManager: Shutting down and abandoning module ControlRig (348) +[2024.01.24-16.06.57:753][533]LogModuleManager: Shutting down and abandoning module Constraints (347) +[2024.01.24-16.06.57:753][533]LogModuleManager: Shutting down and abandoning module LevelSequence (345) +[2024.01.24-16.06.57:753][533]LogModuleManager: Shutting down and abandoning module IKRigDeveloper (342) +[2024.01.24-16.06.57:753][533]LogModuleManager: Shutting down and abandoning module IKRig (340) +[2024.01.24-16.06.57:753][533]LogModuleManager: Shutting down and abandoning module AnimationData (338) +[2024.01.24-16.06.57:753][533]LogModuleManager: Shutting down and abandoning module InputBlueprintNodes (336) +[2024.01.24-16.06.57:753][533]LogModuleManager: Shutting down and abandoning module BlueprintGraph (335) +[2024.01.24-16.06.57:753][533]LogModuleManager: Shutting down and abandoning module EnhancedInput (332) +[2024.01.24-16.06.57:753][533]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (330) +[2024.01.24-16.06.57:753][533]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (328) +[2024.01.24-16.06.57:754][533]LogModuleManager: Shutting down and abandoning module AndroidFileServer (326) +[2024.01.24-16.06.57:754][533]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (324) +[2024.01.24-16.06.57:754][533]LogModuleManager: Shutting down and abandoning module PacketHandler (322) +[2024.01.24-16.06.57:754][533]LogModuleManager: Shutting down and abandoning module WorldPartitionEditor (320) +[2024.01.24-16.06.57:754][533]LogModuleManager: Shutting down and abandoning module AnimGraph (318) +[2024.01.24-16.06.57:754][533]LogModuleManager: Shutting down and abandoning module TimeManagement (316) +[2024.01.24-16.06.57:754][533]LogModuleManager: Shutting down and abandoning module AnimationDataController (314) +[2024.01.24-16.06.57:754][533]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (312) +[2024.01.24-16.06.57:754][533]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (310) +[2024.01.24-16.06.57:754][533]LogModuleManager: Shutting down and abandoning module MediaAssets (308) +[2024.01.24-16.06.57:754][533]LogModuleManager: Shutting down and abandoning module Overlay (306) +[2024.01.24-16.06.57:754][533]LogModuleManager: Shutting down and abandoning module OverlayEditor (305) +[2024.01.24-16.06.57:754][533]LogModuleManager: Shutting down and abandoning module VREditor (302) +[2024.01.24-16.06.57:754][533]LogModuleManager: Shutting down and abandoning module StringTableEditor (300) +[2024.01.24-16.06.57:754][533]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (298) +[2024.01.24-16.06.57:754][533]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (296) +[2024.01.24-16.06.57:754][533]LogModuleManager: Shutting down and abandoning module FunctionalTesting (294) +[2024.01.24-16.06.57:754][533]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (292) +[2024.01.24-16.06.57:754][533]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (291) +[2024.01.24-16.06.57:755][533]LogModuleManager: Shutting down and abandoning module ScriptableEditorWidgets (288) +[2024.01.24-16.06.57:755][533]LogModuleManager: Shutting down and abandoning module UMG (286) +[2024.01.24-16.06.57:755][533]LogModuleManager: Shutting down and abandoning module UMGEditor (285) +[2024.01.24-16.06.57:755][533]LogModuleManager: Shutting down and abandoning module EditorStyle (280) +[2024.01.24-16.06.57:755][533]LogModuleManager: Shutting down and abandoning module SlateReflector (278) +[2024.01.24-16.06.57:755][533]LogModuleManager: Shutting down and abandoning module Slate (276) +[2024.01.24-16.06.57:755][533]LogModuleManager: Shutting down and abandoning module SlateCore (274) +[2024.01.24-16.06.57:756][533]LogModuleManager: Shutting down and abandoning module SubobjectDataInterface (272) +[2024.01.24-16.06.57:756][533]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (270) +[2024.01.24-16.06.57:756][533]LogModuleManager: Shutting down and abandoning module UnrealEd (268) +[2024.01.24-16.06.57:756][533]LogModuleManager: Shutting down and abandoning module MRMesh (266) +[2024.01.24-16.06.57:756][533]LogModuleManager: Shutting down and abandoning module Messaging (264) +[2024.01.24-16.06.57:756][533]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (262) +[2024.01.24-16.06.57:756][533]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (260) +[2024.01.24-16.06.57:756][533]LogModuleManager: Shutting down and abandoning module LiveCoding (258) +[2024.01.24-16.06.57:767][533]LogModuleManager: Shutting down and abandoning module Networking (256) +[2024.01.24-16.06.57:767][533]LogModuleManager: Shutting down and abandoning module Core (254) +[2024.01.24-16.06.57:767][533]LogModuleManager: Shutting down and abandoning module AssetDefinition (252) +[2024.01.24-16.06.57:767][533]LogModuleManager: Shutting down and abandoning module MovieSceneTools (250) +[2024.01.24-16.06.57:767][533]LogModuleManager: Shutting down and abandoning module CurveEditor (249) +[2024.01.24-16.06.57:768][533]LogModuleManager: Shutting down and abandoning module Sequencer (247) +[2024.01.24-16.06.57:768][533]LogModuleManager: Shutting down and abandoning module KismetCompiler (244) +[2024.01.24-16.06.57:768][533]LogModuleManager: Shutting down and abandoning module MeshBuilder (242) +[2024.01.24-16.06.57:768][533]LogModuleManager: Shutting down and abandoning module NaniteBuilder (240) +[2024.01.24-16.06.57:769][533]LogModuleManager: Shutting down and abandoning module MeshUtilities (238) +[2024.01.24-16.06.57:769][533]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (237) +[2024.01.24-16.06.57:769][533]LogModuleManager: Shutting down and abandoning module StaticMeshDescription (236) +[2024.01.24-16.06.57:769][533]LogModuleManager: Shutting down and abandoning module GeometryProcessingInterfaces (235) +[2024.01.24-16.06.57:769][533]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (232) +[2024.01.24-16.06.57:769][533]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (231) +[2024.01.24-16.06.57:769][533]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (229) +[2024.01.24-16.06.57:769][533]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (227) +[2024.01.24-16.06.57:770][533]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (225) +[2024.01.24-16.06.57:770][533]LogModuleManager: Shutting down and abandoning module MaterialBaking (221) +[2024.01.24-16.06.57:770][533]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (218) +[2024.01.24-16.06.57:781][533]LogModuleManager: Shutting down and abandoning module TelemetryUtils (215) +[2024.01.24-16.06.57:781][533]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (212) +[2024.01.24-16.06.57:781][533]LogModuleManager: Shutting down and abandoning module ShaderPreprocessor (210) +[2024.01.24-16.06.57:781][533]LogModuleManager: Shutting down and abandoning module DerivedDataCache (208) +[2024.01.24-16.06.57:784][533]LogModuleManager: Shutting down and abandoning module TargetPlatform (206) +[2024.01.24-16.06.57:784][533]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (205) +[2024.01.24-16.06.57:784][533]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (203) +[2024.01.24-16.06.57:784][533]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (201) +[2024.01.24-16.06.57:785][533]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (199) +[2024.01.24-16.06.57:785][533]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (197) +[2024.01.24-16.06.57:785][533]LogModuleManager: Shutting down and abandoning module AudioFormatBINK (195) +[2024.01.24-16.06.57:785][533]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (193) +[2024.01.24-16.06.57:785][533]LogModuleManager: Shutting down and abandoning module AudioFormatOGG (191) +[2024.01.24-16.06.57:785][533]LogModuleManager: Shutting down and abandoning module AudioFormatOPUS (189) +[2024.01.24-16.06.57:785][533]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (187) +[2024.01.24-16.06.57:785][533]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (185) +[2024.01.24-16.06.57:785][533]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (183) +[2024.01.24-16.06.57:785][533]LogModuleManager: Shutting down and abandoning module LinuxArm64TargetPlatform (181) +[2024.01.24-16.06.57:785][533]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (179) +[2024.01.24-16.06.57:785][533]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (177) +[2024.01.24-16.06.57:785][533]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (175) +[2024.01.24-16.06.57:785][533]LogModuleManager: Shutting down and abandoning module TextureFormat (173) +[2024.01.24-16.06.57:785][533]LogModuleManager: Shutting down and abandoning module ImageWrapper (172) +[2024.01.24-16.06.57:785][533]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (170) +[2024.01.24-16.06.57:785][533]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (168) +[2024.01.24-16.06.57:785][533]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (166) +[2024.01.24-16.06.57:785][533]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (164) +[2024.01.24-16.06.57:785][533]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (162) +[2024.01.24-16.06.57:785][533]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (160) +[2024.01.24-16.06.57:785][533]LogModuleManager: Shutting down and abandoning module TurnkeySupport (157) +[2024.01.24-16.06.57:785][533]LogModuleManager: Shutting down and abandoning module InputCore (154) +[2024.01.24-16.06.57:785][533]LogModuleManager: Shutting down and abandoning module Settings (152) +[2024.01.24-16.06.57:785][533]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (150) +[2024.01.24-16.06.57:785][533]LogModuleManager: Shutting down and abandoning module ChaosSolverEngine (148) +[2024.01.24-16.06.57:785][533]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (147) +[2024.01.24-16.06.57:785][533]LogModuleManager: Shutting down and abandoning module Chaos (144) +[2024.01.24-16.06.57:785][533]LogModuleManager: Shutting down and abandoning module GeometryCore (143) +[2024.01.24-16.06.57:785][533]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (140) +[2024.01.24-16.06.57:785][533]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (139) +[2024.01.24-16.06.57:785][533]LogModuleManager: Shutting down and abandoning module AVEncoder (138) +[2024.01.24-16.06.57:785][533]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) +[2024.01.24-16.06.57:785][533]LogModuleManager: Shutting down and abandoning module WindowsDeviceProfileSelector (132) +[2024.01.24-16.06.57:785][533]LogModuleManager: Shutting down and abandoning module OpenXRAR (130) +[2024.01.24-16.06.57:785][533]LogModuleManager: Shutting down and abandoning module AugmentedReality (129) +[2024.01.24-16.06.57:785][533]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (126) +[2024.01.24-16.06.57:785][533]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 +[2024.01.24-16.06.57:785][533]LogModuleManager: Shutting down and abandoning module OpenXRHMD (125) +[2024.01.24-16.06.57:786][533]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (122) +[2024.01.24-16.06.57:786][533]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (120) +[2024.01.24-16.06.57:786][533]LogModuleManager: Shutting down and abandoning module ChunkDownloader (118) +[2024.01.24-16.06.57:786][533]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (116) +[2024.01.24-16.06.57:786][533]LogModuleManager: Shutting down and abandoning module NiagaraShader (114) +[2024.01.24-16.06.57:786][533]LogModuleManager: Shutting down and abandoning module DatasmithContent (112) +[2024.01.24-16.06.57:786][533]LogModuleManager: Shutting down and abandoning module ChaosCloth (110) +[2024.01.24-16.06.57:786][533]LogModuleManager: Shutting down and abandoning module GLTFExporter (108) +[2024.01.24-16.06.57:786][533]LogModuleManager: Shutting down and abandoning module VariantManagerContent (106) +[2024.01.24-16.06.57:786][533]LogModuleManager: Shutting down and abandoning module RenderDocPlugin (104) +[2024.01.24-16.06.57:786][533]RenderDocPlugin: plugin has been unloaded. +[2024.01.24-16.06.57:786][533]LogModuleManager: Shutting down and abandoning module PixWinPlugin (102) +[2024.01.24-16.06.57:786][533]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (100) +[2024.01.24-16.06.57:788][533]LogModuleManager: Shutting down and abandoning module XMPP (95) +[2024.01.24-16.06.57:788][533]LogModuleManager: Shutting down and abandoning module WebSockets (94) +[2024.01.24-16.06.57:803][533]LogModuleManager: Shutting down and abandoning module HTTP (91) +[2024.01.24-16.06.57:803][533]LogHttp: Warning: [FHttpManager::Shutdown] Unbinding delegates for 1 outstanding Http Requests: +[2024.01.24-16.06.57:803][533]LogHttp: Warning: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BFB4B303A-4BA3-9F09-883F-4FAEBDDCC806%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.3.2-29314046%2B%2B%2BUE5%2BRelease-5.3&UserID=9492e3834d28eb50330de5bf67863a4e%7C738fa386fd63494daf3b7015bfe32f22%7Cb32a8bfa-5d21-4f2a-9cea-88f79ac4d0fd&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing +[2024.01.24-16.06.57:821][533]LogModuleManager: Shutting down and abandoning module SSL (90) +[2024.01.24-16.06.57:822][533]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (86) +[2024.01.24-16.06.57:822][533]LogModuleManager: Shutting down and abandoning module OnlineSubsystemUtils (84) +[2024.01.24-16.06.57:822][533]LogModuleManager: Shutting down and abandoning module OnlineServicesCommonEngineUtils (82) +[2024.01.24-16.06.57:822][533]LogModuleManager: Shutting down and abandoning module OnlineServicesCommon (80) +[2024.01.24-16.06.57:822][533]LogModuleManager: Shutting down and abandoning module OnlineServicesInterface (78) +[2024.01.24-16.06.57:822][533]LogModuleManager: Shutting down and abandoning module WmfMedia (76) +[2024.01.24-16.06.57:826][533]LogModuleManager: Shutting down and abandoning module Media (75) +[2024.01.24-16.06.57:826][533]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (72) +[2024.01.24-16.06.57:826][533]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (70) +[2024.01.24-16.06.57:826][533]LogModuleManager: Shutting down and abandoning module AISupportModule (68) +[2024.01.24-16.06.57:826][533]LogModuleManager: Shutting down and abandoning module ACLPlugin (66) +[2024.01.24-16.06.57:826][533]LogModuleManager: Shutting down and abandoning module DesktopPlatform (64) +[2024.01.24-16.06.57:826][533]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (62) +[2024.01.24-16.06.57:827][533]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (60) +[2024.01.24-16.06.57:827][533]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (58) +[2024.01.24-16.06.57:827][533]LogModuleManager: Shutting down and abandoning module PlatformCrypto (56) +[2024.01.24-16.06.57:827][533]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (54) +[2024.01.24-16.06.57:827][533]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (52) +[2024.01.24-16.06.57:827][533]LogModuleManager: Shutting down and abandoning module SourceControl (51) +[2024.01.24-16.06.57:827][533]LogModuleManager: Shutting down and abandoning module XGEController (48) +[2024.01.24-16.06.57:827][533]LogXGEController: Cleaning working directory: C:/Users/Marcel/AppData/Local/Temp/UnrealXGEWorkingDir/ +[2024.01.24-16.06.57:827][533]LogModuleManager: Shutting down and abandoning module FastBuildController (46) +[2024.01.24-16.06.57:827][533]LogModuleManager: Shutting down and abandoning module IoStoreOnDemand (44) +[2024.01.24-16.06.57:827][533]LogModuleManager: Shutting down and abandoning module AnimationModifiers (42) +[2024.01.24-16.06.57:827][533]LogModuleManager: Shutting down and abandoning module AudioEditor (40) +[2024.01.24-16.06.57:827][533]LogModuleManager: Shutting down and abandoning module PropertyEditor (39) +[2024.01.24-16.06.57:827][533]LogModuleManager: Shutting down and abandoning module Virtualization (36) +[2024.01.24-16.06.57:827][533]LogModuleManager: Shutting down and abandoning module MessageLog (35) +[2024.01.24-16.06.57:827][533]LogModuleManager: Shutting down and abandoning module TextureCompressor (32) +[2024.01.24-16.06.57:828][533]LogModuleManager: Shutting down and abandoning module OpenColorIOWrapper (31) +[2024.01.24-16.06.57:828][533]LogModuleManager: Shutting down and abandoning module RenderCore (28) +[2024.01.24-16.06.57:828][533]LogModuleManager: Shutting down and abandoning module Landscape (26) +[2024.01.24-16.06.57:828][533]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (24) +[2024.01.24-16.06.57:828][533]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (22) +[2024.01.24-16.06.57:828][533]LogModuleManager: Shutting down and abandoning module Renderer (20) +[2024.01.24-16.06.57:828][533]LogModuleManager: Shutting down and abandoning module Engine (18) +[2024.01.24-16.06.57:828][533]LogModuleManager: Shutting down and abandoning module CoreUObject (16) +[2024.01.24-16.06.57:828][533]LogModuleManager: Shutting down and abandoning module SandboxFile (14) +[2024.01.24-16.06.57:828][533]LogModuleManager: Shutting down and abandoning module PakFile (12) +[2024.01.24-16.06.57:828][533]LogPakFile: Destroying PakPlatformFile +[2024.01.24-16.06.57:828][533]LogModuleManager: Shutting down and abandoning module RSA (11) +[2024.01.24-16.06.57:828][533]LogModuleManager: Shutting down and abandoning module NetworkFile (8) +[2024.01.24-16.06.57:828][533]LogModuleManager: Shutting down and abandoning module StreamingFile (6) +[2024.01.24-16.06.57:828][533]LogModuleManager: Shutting down and abandoning module CookOnTheFly (4) +[2024.01.24-16.06.57:828][533]LogModuleManager: Shutting down and abandoning module StorageServerClient (2) +[2024.01.24-16.06.57:837][533]LogD3D11RHI: Shutdown +[2024.01.24-16.06.57:837][533]LogD3D11RHI: CleanupD3DDevice +[2024.01.24-16.06.57:878][533]LogExit: Exiting. +[2024.01.24-16.06.57:890][533]Log file closed, 01/24/24 17:06:57 diff --git a/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt.log b/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt.log index 21e686d5963b9a42fc1ff7c0d188d6d5c5cf2905..92398494c4cd9bbe333394dc8648f1135b7eda1e 100644 --- a/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt.log +++ b/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt.log @@ -1,4 +1,4 @@ -Log file open, 01/24/24 15:27:36 +Log file open, 01/24/24 17:07:01 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). @@ -6,7 +6,7 @@ LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) LogWindows: File 'VtuneApi32e.dll' does not exist -LogWindows: Started CrashReportClient (pid=15328) +LogWindows: Started CrashReportClient (pid=1256) LogWindows: Enabling Tpause support LogWindows: Custom abort handler registered for crash reporting. LogInit: Display: Running engine for game: BackroomsDigitalArt @@ -27,250 +27,255 @@ LogCsvProfiler: Display: Metadata set : asan="0" LogCsvProfiler: Display: Metadata set : commandline="" F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\BackroomsDigitalArt.uproject"" LogCsvProfiler: Display: Metadata set : loginid="9492e3834d28eb50330de5bf67863a4e" LogCsvProfiler: Display: Metadata set : llm="0" -LogStats: Stats thread started at 0.418591 +LogStats: Stats thread started at 0.185312 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' LogInit: Session CrashGUID >==================================================== - Session CrashGUID > UECC-Windows-65F36548495F2184B65A4DADC1B2C401 + Session CrashGUID > UECC-Windows-91D872CB49D4E318BA292493AAD2C3EE Session CrashGUID >==================================================== -LogConfig: Display: Loading VulkanPC ini files took 0.07 seconds -LogConfig: Display: Loading Windows ini files took 0.07 seconds -LogConfig: Display: Loading Unix ini files took 0.08 seconds -LogConfig: Display: Loading Mac ini files took 0.08 seconds -LogConfig: Display: Loading IOS ini files took 0.08 seconds -LogConfig: Display: Loading TVOS ini files took 0.08 seconds -LogConfig: Display: Loading Android ini files took 0.08 seconds -LogConfig: Display: Loading LinuxArm64 ini files took 0.08 seconds -LogConfig: Display: Loading Linux ini files took 0.08 seconds -LogPluginManager: Mounting Engine plugin FastBuildController -LogPluginManager: Mounting Engine plugin EnhancedInput -LogPluginManager: Found config from plugin[EnhancedInput] Input +LogConfig: Display: Loading VulkanPC ini files took 0.04 seconds +LogConfig: Display: Loading Mac ini files took 0.05 seconds +LogConfig: Display: Loading IOS ini files took 0.05 seconds +LogConfig: Display: Loading Android ini files took 0.05 seconds +LogConfig: Display: Loading Unix ini files took 0.05 seconds +LogConfig: Display: Loading TVOS ini files took 0.05 seconds +LogConfig: Display: Loading Windows ini files took 0.05 seconds +LogAssetRegistry: Display: Asset registry cache read as 17.8 MiB from F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_0.bin +LogConfig: Display: Loading Linux ini files took 0.05 seconds +LogConfig: Display: Loading LinuxArm64 ini files took 0.05 seconds LogPluginManager: Mounting Engine plugin Bridge -LogPluginManager: Mounting Engine plugin MeshPainting LogPluginManager: Mounting Engine plugin TraceUtilities LogPluginManager: Mounting Engine plugin XGEController +LogPluginManager: Mounting Engine plugin EnhancedInput +LogPluginManager: Found config from plugin[EnhancedInput] Input +LogPluginManager: Mounting Engine plugin MeshPainting +LogPluginManager: Mounting Engine plugin FastBuildController +LogPluginManager: Mounting Engine plugin Paper2D LogPluginManager: Mounting Engine plugin ACLPlugin -LogPluginManager: Mounting Engine plugin AISupport +LogPluginManager: Mounting Engine plugin ControlRigSpline LogPluginManager: Mounting Engine plugin AnimationData +LogPluginManager: Mounting Engine plugin InterchangeEditor LogPluginManager: Mounting Engine plugin AnimationModifierLibrary -LogPluginManager: Mounting Engine plugin LiveLink -LogAssetRegistry: Display: Asset registry cache read as 17.8 MiB from F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_0.bin -LogPluginManager: Mounting Engine plugin ControlRigSpline -LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis +LogPluginManager: Mounting Engine plugin AndroidFileServer +LogPluginManager: Mounting Engine plugin ActorLayerUtilities +LogPluginManager: Mounting Engine plugin AndroidMoviePlayer +LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector LogPluginManager: Mounting Engine plugin IKRig +LogPluginManager: Mounting Engine plugin LiveLink +LogPluginManager: Mounting Engine plugin AppleMoviePlayer +LogPluginManager: Mounting Engine plugin AudioSynesthesia +LogPluginManager: Mounting Engine plugin AudioCapture +LogPluginManager: Mounting Engine plugin AppleImageUtils +LogPluginManager: Mounting Engine plugin AudioWidgets +LogPluginManager: Mounting Engine plugin ArchVisCharacter LogPluginManager: Mounting Engine plugin ControlRig -LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor -LogPluginManager: Mounting Engine plugin ActorSequence -LogPluginManager: Mounting Engine plugin AvfMedia -LogPluginManager: Mounting Engine plugin AndroidMedia -LogPluginManager: Mounting Engine plugin LevelSequenceEditor -LogPluginManager: Mounting Engine plugin SequencerScripting -LogPluginManager: Mounting Engine plugin TemplateSequence -LogPluginManager: Mounting Engine plugin ImgMedia +LogPluginManager: Mounting Engine plugin AndroidPermission +LogPluginManager: Mounting Engine plugin AssetTags +LogPluginManager: Mounting Engine plugin Interchange +LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis +LogPluginManager: Mounting Engine plugin CableComponent +LogPluginManager: Mounting Engine plugin ChunkDownloader +LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting Engine plugin CustomMeshComponent +LogPluginManager: Mounting Engine plugin GeometryProcessing +LogPluginManager: Mounting Engine plugin GeometryCache +LogPluginManager: Mounting Engine plugin GoogleCloudMessaging +LogPluginManager: Mounting Engine plugin GooglePAD +LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector +LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting Engine plugin InputDebugging +LogPluginManager: Found config from plugin[InputDebugging] Input +LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary +LogPluginManager: Mounting Engine plugin MeshModelingToolset +LogPluginManager: Mounting Engine plugin Metasound +LogPluginManager: Mounting Engine plugin MobilePatchingUtils +LogPluginManager: Mounting Engine plugin OpenXR +LogPluginManager: Mounting Engine plugin SignificanceManager +LogPluginManager: Mounting Engine plugin ProceduralMeshComponent +LogPluginManager: Mounting Engine plugin PropertyAccessEditor +LogPluginManager: Mounting Engine plugin ResonanceAudio +LogPluginManager: Mounting Engine plugin SoundFields +LogPluginManager: Mounting Engine plugin RigVM +LogPluginManager: Mounting Engine plugin WindowsMoviePlayer +LogPluginManager: Mounting Engine plugin WaveTable +LogPluginManager: Mounting Engine plugin WebMMoviePlayer +LogPluginManager: Mounting Engine plugin Synthesis +LogPluginManager: Mounting Engine plugin XRBase +LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector LogPluginManager: Mounting Engine plugin CameraShakePreviewer -LogPluginManager: Mounting Engine plugin MediaPlayerEditor -LogPluginManager: Mounting Engine plugin LauncherChunkInstaller -LogPluginManager: Mounting Engine plugin MediaPlate -LogPluginManager: Mounting Engine plugin WmfMedia LogPluginManager: Mounting Engine plugin GameplayCameras -LogPluginManager: Mounting Engine plugin WebMMedia -LogPluginManager: Mounting Engine plugin MediaCompositing -LogPluginManager: Mounting Engine plugin OnlineServices -LogPluginManager: Mounting Engine plugin OnlineBase -LogPluginManager: Mounting Engine plugin OnlineSubsystemNull +LogPluginManager: Mounting Engine plugin MsQuic +LogPluginManager: Mounting Engine plugin ChangelistReview LogPluginManager: Mounting Engine plugin AssetManagerEditor LogPluginManager: Mounting Engine plugin OodleNetwork -LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils -LogPluginManager: Mounting Engine plugin BlueprintHeaderView -LogPluginManager: Mounting Engine plugin TcpMessaging +LogPluginManager: Mounting Engine plugin OpenXRHandTracking LogPluginManager: Mounting Engine plugin CryptoKeys -LogPluginManager: Mounting Engine plugin UdpMessaging -LogPluginManager: Mounting Engine plugin EditorDebugTools LogPluginManager: Mounting Engine plugin DataValidation -LogPluginManager: Mounting Engine plugin OnlineSubsystem -LogPluginManager: Mounting Engine plugin EngineAssetDefinitions +LogPluginManager: Mounting Engine plugin EditorDebugTools +LogPluginManager: Mounting Engine plugin CurveEditorTools LogPluginManager: Mounting Engine plugin GameplayTagsEditor -LogPluginManager: Mounting Engine plugin FacialAnimation -LogPluginManager: Mounting Engine plugin ChangelistReview -LogPluginManager: Mounting Engine plugin EditorScriptingUtilities -LogPluginManager: Mounting Engine plugin GeometryMode +LogPluginManager: Mounting Engine plugin MacGraphicsSwitching +LogPluginManager: Mounting Engine plugin MaterialAnalyzer +LogPluginManager: Mounting Engine plugin EngineAssetDefinitions +LogPluginManager: Mounting Engine plugin OpenXREyeTracker +LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode +LogPluginManager: Mounting Engine plugin FacialAnimation +LogPluginManager: Mounting Engine plugin UVEditor LogPluginManager: Mounting Engine plugin SequencerAnimTools -LogPluginManager: Mounting Engine plugin MacGraphicsSwitching LogPluginManager: Mounting Engine plugin SpeedTreeImporter LogPluginManager: Mounting Engine plugin PluginBrowser -LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard -LogPluginManager: Mounting Engine plugin MaterialAnalyzer -LogPluginManager: Mounting Engine plugin CurveEditorTools -LogPluginManager: Mounting Engine plugin UVEditor LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities -LogPluginManager: Mounting Engine plugin AnimationSharing -LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess -LogPluginManager: Mounting Engine plugin GitSourceControl +LogPluginManager: Mounting Engine plugin EditorScriptingUtilities LogPluginManager: Mounting Engine plugin DumpGPUServices -LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess -LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting Engine plugin GitSourceControl +LogPluginManager: Mounting Engine plugin PixWinPlugin LogPluginManager: Mounting Engine plugin NullSourceCodeAccess +LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess +LogPluginManager: Mounting Engine plugin TextureFormatOodle LogPluginManager: Mounting Engine plugin PropertyAccessNode -LogPluginManager: Mounting Engine plugin PixWinPlugin -LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting Engine plugin SubversionSourceControl -LogPluginManager: Mounting Engine plugin TraceDataFilters LogPluginManager: Mounting Engine plugin PlasticSourceControl -LogPluginManager: Mounting Engine plugin PluginUtils -LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess -LogPluginManager: Mounting Engine plugin UObjectPlugin -LogPluginManager: Mounting Engine plugin RenderDocPlugin LogPluginManager: Mounting Engine plugin PerforceSourceControl -LogPluginManager: Mounting Engine plugin TextureFormatOodle -LogPluginManager: Mounting Engine plugin Takes +LogPluginManager: Mounting Engine plugin RenderDocPlugin +LogPluginManager: Mounting Engine plugin AnimationSharing +LogPluginManager: Mounting Engine plugin TraceDataFilters +LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting Engine plugin UObjectPlugin +LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess +LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess +LogPluginManager: Mounting Engine plugin BlueprintHeaderView LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess -LogPluginManager: Mounting Engine plugin VariantManagerContent +LogPluginManager: Mounting Engine plugin SubversionSourceControl +LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin PluginUtils +LogPluginManager: Mounting Engine plugin GLTFExporter LogPluginManager: Mounting Engine plugin VariantManager +LogPluginManager: Mounting Engine plugin VariantManagerContent +LogPluginManager: Mounting Engine plugin ChaosCaching LogPluginManager: Mounting Engine plugin AutomationUtils -LogPluginManager: Mounting Engine plugin GLTFExporter -LogPluginManager: Mounting Engine plugin BackChannel +LogPluginManager: Mounting Engine plugin ChaosSolverPlugin LogPluginManager: Mounting Engine plugin ChaosEditor LogPluginManager: Mounting Engine plugin ChaosCloth -LogPluginManager: Mounting Engine plugin ChaosCaching -LogPluginManager: Mounting Engine plugin DatasmithContent -LogPluginManager: Mounting Engine plugin CharacterAI -LogPluginManager: Mounting Engine plugin ChaosSolverPlugin LogPluginManager: Mounting Engine plugin ChaosNiagara +LogPluginManager: Mounting Engine plugin ChaosUserDataPT LogPluginManager: Mounting Engine plugin ChaosClothEditor +LogPluginManager: Mounting Engine plugin DatasmithContent +LogPluginManager: Mounting Engine plugin FullBodyIK LogPluginManager: Mounting Engine plugin Fracture +LogPluginManager: Mounting Engine plugin CharacterAI LogPluginManager: Mounting Engine plugin Dataflow -LogPluginManager: Mounting Engine plugin FullBodyIK -LogPluginManager: Mounting Engine plugin GeometryFlow +LogPluginManager: Mounting Engine plugin GeometryMode LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin -LogPluginManager: Mounting Engine plugin LocalizableMessage +LogPluginManager: Mounting Engine plugin GeometryFlow +LogPluginManager: Mounting Engine plugin BackChannel LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp -LogPluginManager: Mounting Engine plugin OpenImageDenoise +LogPluginManager: Mounting Engine plugin LocalizableMessage LogPluginManager: Mounting Engine plugin MeshLODToolset -LogPluginManager: Mounting Engine plugin ChaosUserDataPT -LogPluginManager: Mounting Engine plugin PlatformCrypto +LogPluginManager: Mounting Engine plugin OpenImageDenoise LogPluginManager: Mounting Engine plugin PlanarCut -LogPluginManager: Mounting Engine plugin ProxyLODPlugin -LogPluginManager: Mounting Engine plugin StructUtils +LogPluginManager: Mounting Engine plugin PlatformCrypto +LogPluginManager: Mounting Engine plugin StaticMeshEditorModeling LogPluginManager: Mounting Engine plugin PythonScriptPlugin LogPluginManager: Mounting Engine plugin SkeletalReduction -LogPluginManager: Mounting Engine plugin ToolPresets -LogPluginManager: Mounting Engine plugin StaticMeshEditorModeling -LogPluginManager: Mounting Engine plugin Interchange -LogPluginManager: Mounting Engine plugin InterchangeEditor LogPluginManager: Mounting Engine plugin Niagara -LogPluginManager: Mounting Engine plugin AndroidFileServer -LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector -LogPluginManager: Mounting Engine plugin AndroidMoviePlayer -LogPluginManager: Mounting Engine plugin ActorLayerUtilities -LogPluginManager: Mounting Engine plugin ArchVisCharacter -LogPluginManager: Mounting Engine plugin AppleImageUtils -LogPluginManager: Mounting Engine plugin AppleMoviePlayer -LogPluginManager: Mounting Engine plugin AndroidPermission -LogPluginManager: Mounting Engine plugin AudioSynesthesia -LogPluginManager: Mounting Engine plugin AudioCapture -LogPluginManager: Mounting Engine plugin ChunkDownloader -LogPluginManager: Mounting Engine plugin CableComponent -LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting Engine plugin AudioWidgets -LogPluginManager: Mounting Engine plugin AssetTags -LogPluginManager: Mounting Engine plugin CustomMeshComponent -LogPluginManager: Mounting Engine plugin GeometryCache -LogPluginManager: Mounting Engine plugin GooglePAD -LogPluginManager: Mounting Engine plugin GoogleCloudMessaging -LogPluginManager: Mounting Engine plugin InputDebugging -LogPluginManager: Found config from plugin[InputDebugging] Input -LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary -LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector -LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector -LogPluginManager: Mounting Engine plugin MeshModelingToolset -LogPluginManager: Mounting Engine plugin GeometryProcessing -LogPluginManager: Mounting Engine plugin MobilePatchingUtils -LogPluginManager: Mounting Engine plugin MsQuic -LogPluginManager: Mounting Engine plugin OpenXREyeTracker -LogPluginManager: Mounting Engine plugin Metasound -LogPluginManager: Mounting Engine plugin OpenXRHandTracking -LogPluginManager: Mounting Engine plugin PropertyAccessEditor -LogPluginManager: Mounting Engine plugin SignificanceManager -LogPluginManager: Mounting Engine plugin RigVM -LogPluginManager: Mounting Engine plugin SoundFields -LogPluginManager: Mounting Engine plugin ProceduralMeshComponent -LogPluginManager: Mounting Engine plugin WaveTable -LogPluginManager: Mounting Engine plugin ResonanceAudio -LogPluginManager: Mounting Engine plugin Synthesis -LogPluginManager: Mounting Engine plugin XRBase -LogPluginManager: Mounting Engine plugin OpenXR -LogPluginManager: Mounting Engine plugin WindowsMoviePlayer +LogPluginManager: Mounting Engine plugin ProxyLODPlugin LogPluginManager: Mounting Engine plugin AlembicImporter -LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector -LogPluginManager: Mounting Engine plugin Paper2D -LogPluginManager: Mounting Engine plugin WebMMoviePlayer +LogPluginManager: Mounting Engine plugin Takes +LogPluginManager: Mounting Engine plugin AndroidMedia +LogPluginManager: Mounting Engine plugin StructUtils LogPluginManager: Mounting Engine plugin InterchangeTests -LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay -LogPluginManager: Mounting Engine plugin LightMixer +LogPluginManager: Mounting Engine plugin AvfMedia +LogPluginManager: Mounting Engine plugin ImgMedia +LogPluginManager: Mounting Engine plugin ToolPresets +LogPluginManager: Mounting Engine plugin MediaCompositing +LogPluginManager: Mounting Engine plugin UdpMessaging +LogPluginManager: Mounting Engine plugin LauncherChunkInstaller +LogPluginManager: Mounting Engine plugin TcpMessaging +LogPluginManager: Mounting Engine plugin MediaPlate +LogPluginManager: Mounting Engine plugin MediaPlayerEditor +LogPluginManager: Mounting Engine plugin ActorSequence +LogPluginManager: Mounting Engine plugin LevelSequenceEditor +LogPluginManager: Mounting Engine plugin SequencerScripting +LogPluginManager: Mounting Engine plugin TemplateSequence +LogPluginManager: Mounting Engine plugin AISupport +LogPluginManager: Mounting Engine plugin WmfMedia +LogPluginManager: Mounting Engine plugin OnlineServices +LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor +LogPluginManager: Mounting Engine plugin OnlineSubsystem +LogPluginManager: Mounting Engine plugin OnlineBase +LogPluginManager: Mounting Engine plugin OnlineSubsystemNull +LogPluginManager: Mounting Engine plugin WebMMedia +LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils +LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource LogPluginManager: Mounting Engine plugin ObjectMixer +LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource LogPluginManager: Mounting Engine plugin ConcertMain -LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS -LogPluginManager: Mounting Engine plugin SQLiteCore -LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource -LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting Engine plugin ConcertSyncClient +LogPluginManager: Mounting Engine plugin LightMixer +LogPluginManager: Mounting Engine plugin SQLiteCore +LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource LogPluginManager: Mounting Engine plugin ConcertSyncCore +LogPluginManager: Mounting Engine plugin ConcertSyncClient LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXR/Content/' mounted to '/OpenXR/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXRHandTracking/Content/' mounted to '/OpenXRHandTracking/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXREyeTracker/Content/' mounted to '/OpenXREyeTracker/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/StaticMeshEditorModeling/Content/' mounted to '/StaticMeshEditorModeling/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXREyeTracker/Content/' mounted to '/OpenXREyeTracker/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXRHandTracking/Content/' mounted to '/OpenXRHandTracking/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXR/Content/' mounted to '/OpenXR/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Content/' mounted to '/ConcertSyncClient/' SourceControl: Revision control is disabled SourceControl: Revision control is disabled SourceControl: Revision control is disabled +LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) +LogWindows: File 'WinPixGpuCapturer.dll' does not exist +PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. +LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] +RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. LogInit: Using libcurl 8.4.0 LogInit: - built for Windows LogInit: - supports SSL with OpenSSL/1.1.1t @@ -291,11 +296,6 @@ LogInit: - BufferSize = 65536 LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: Created online subsystem instance for: NULL LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] -LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) -LogWindows: File 'WinPixGpuCapturer.dll' does not exist -PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. -LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] -RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. LogHMD: OpenXRHMDModule::InitInstance using DefaultLoader. LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. LogInit: ExecutableName: UnrealEditor.exe @@ -361,3463 +361,3164 @@ LogConfig: Set CVar [[r.setres:1280x720]] LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created -LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created -LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] -[2024.01.24-14.27.38:362][ 0]LogConfig: Set CVar [[r.VSync:0]] -[2024.01.24-14.27.38:362][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] -[2024.01.24-14.27.38:363][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] -[2024.01.24-14.27.38:363][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created -[2024.01.24-14.27.38:363][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created -[2024.01.24-14.27.38:363][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] -[2024.01.24-14.27.38:363][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created -[2024.01.24-14.27.38:363][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] -[2024.01.24-14.27.38:363][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] -[2024.01.24-14.27.38:363][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] -[2024.01.24-14.27.38:363][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] -[2024.01.24-14.27.38:363][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] -[2024.01.24-14.27.38:363][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]] -[2024.01.24-14.27.38:363][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]] -[2024.01.24-14.27.38:363][ 0]LogConfig: Set CVar [[r.Shadow.TranslucentPerObject.ProjectEnabled:0]] -[2024.01.24-14.27.38:363][ 0]LogConfig: Set CVar [[r.SupportCloudShadowOnForwardLitTranslucent:0]] -[2024.01.24-14.27.38:363][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] -[2024.01.24-14.27.38:363][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] -[2024.01.24-14.27.38:363][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] -[2024.01.24-14.27.38:363][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2024.01.24-14.27.38:363][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] -[2024.01.24-14.27.38:363][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] -[2024.01.24-14.27.38:363][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] -[2024.01.24-14.27.38:363][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2024.01.24-14.27.38:363][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] -[2024.01.24-14.27.38:363][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] -[2024.01.24-14.27.38:363][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2024.01.24-14.27.38:363][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2024.01.24-14.27.38:363][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2024.01.24-14.27.38:363][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2024.01.24-14.27.38:363][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2024.01.24-14.27.38:364][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created -[2024.01.24-14.27.38:364][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] -[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created -[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created -[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created -[2024.01.24-14.27.38:364][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] -[2024.01.24-14.27.38:364][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2024.01.24-14.27.38:364][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]] -[2024.01.24-14.27.38:364][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] -[2024.01.24-14.27.38:364][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2024.01.24-14.27.38:364][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] -[2024.01.24-14.27.38:364][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2024.01.24-14.27.38:364][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] -[2024.01.24-14.27.38:364][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2024.01.24-14.27.38:364][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] -[2024.01.24-14.27.38:364][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] -[2024.01.24-14.27.38:364][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] -[2024.01.24-14.27.38:364][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] -[2024.01.24-14.27.38:364][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2024.01.24-14.27.38:364][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]] -[2024.01.24-14.27.38:364][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] -[2024.01.24-14.27.38:364][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]] -[2024.01.24-14.27.38:364][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] -[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created -[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created -[2024.01.24-14.27.38:364][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] -[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created -[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created -[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created -[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created -[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created -[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created -[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created -[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created -[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created -[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created -[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created -[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created -[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created -[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created -[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created -[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created -[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created -[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created -[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created -[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created -[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created -[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created -[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created -[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created -[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created -[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created -[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created -[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created -[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created -[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created -[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created -[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created -[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created -[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created -[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created -[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created -[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created -[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created -[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created -[2024.01.24-14.27.38:364][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created -[2024.01.24-14.27.38:368][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]] -[2024.01.24-14.27.38:368][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.AOQuality:2]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.DetailMode:2]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.01.24-14.27.38:368][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.01.24-14.27.38:368][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] -[2024.01.24-14.27.38:372][ 0]LogRHI: Using Default RHI: D3D11 -[2024.01.24-14.27.38:372][ 0]LogRHI: Using Highest Feature Level of D3D11: SM5 -[2024.01.24-14.27.38:372][ 0]LogRHI: Loading RHI module D3D11RHI -[2024.01.24-14.27.38:424][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll -[2024.01.24-14.27.38:424][ 0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system. -[2024.01.24-14.27.38:425][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 -[2024.01.24-14.27.38:425][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_1 -[2024.01.24-14.27.38:425][ 0]LogD3D11RHI: D3D11 adapters: -[2024.01.24-14.27.38:425][ 0]LogD3D11RHI: Testing D3D11 Adapter 0: -[2024.01.24-14.27.38:425][ 0]LogD3D11RHI: Description : NVIDIA GeForce RTX 3070 -[2024.01.24-14.27.38:425][ 0]LogD3D11RHI: VendorId : 10de -[2024.01.24-14.27.38:425][ 0]LogD3D11RHI: DeviceId : 2488 -[2024.01.24-14.27.38:425][ 0]LogD3D11RHI: SubSysId : 39041462 -[2024.01.24-14.27.38:425][ 0]LogD3D11RHI: Revision : 00a1 -[2024.01.24-14.27.38:425][ 0]LogD3D11RHI: DedicatedVideoMemory : 8421113856 bytes -[2024.01.24-14.27.38:425][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.01.24-14.27.38:425][ 0]LogD3D11RHI: SharedSystemMemory : 17048090624 bytes -[2024.01.24-14.27.38:425][ 0]LogD3D11RHI: AdapterLuid : 0 64301 -[2024.01.24-14.27.38:526][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce RTX 3070' (Feature Level 11_1) -[2024.01.24-14.27.38:526][ 0]LogD3D11RHI: 8031/0/16258 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de -[2024.01.24-14.27.38:526][ 0]LogD3D11RHI: Testing D3D11 Adapter 1: -[2024.01.24-14.27.38:526][ 0]LogD3D11RHI: Description : Microsoft Basic Render Driver -[2024.01.24-14.27.38:526][ 0]LogD3D11RHI: VendorId : 1414 -[2024.01.24-14.27.38:526][ 0]LogD3D11RHI: DeviceId : 008c -[2024.01.24-14.27.38:526][ 0]LogD3D11RHI: SubSysId : 0000 -[2024.01.24-14.27.38:526][ 0]LogD3D11RHI: Revision : 0000 -[2024.01.24-14.27.38:526][ 0]LogD3D11RHI: DedicatedVideoMemory : 0 bytes -[2024.01.24-14.27.38:526][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.01.24-14.27.38:526][ 0]LogD3D11RHI: SharedSystemMemory : 17048090624 bytes -[2024.01.24-14.27.38:526][ 0]LogD3D11RHI: AdapterLuid : 0 67671 -[2024.01.24-14.27.38:528][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_1) -[2024.01.24-14.27.38:528][ 0]LogD3D11RHI: 0/0/16258 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 -[2024.01.24-14.27.38:528][ 0]LogD3D11RHI: Chosen D3D11 Adapter: -[2024.01.24-14.27.38:528][ 0]LogD3D11RHI: Description : NVIDIA GeForce RTX 3070 -[2024.01.24-14.27.38:528][ 0]LogD3D11RHI: VendorId : 10de -[2024.01.24-14.27.38:528][ 0]LogD3D11RHI: DeviceId : 2488 -[2024.01.24-14.27.38:528][ 0]LogD3D11RHI: SubSysId : 39041462 -[2024.01.24-14.27.38:528][ 0]LogD3D11RHI: Revision : 00a1 -[2024.01.24-14.27.38:528][ 0]LogD3D11RHI: DedicatedVideoMemory : 8421113856 bytes -[2024.01.24-14.27.38:528][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.01.24-14.27.38:528][ 0]LogD3D11RHI: SharedSystemMemory : 17048090624 bytes -[2024.01.24-14.27.38:528][ 0]LogD3D11RHI: AdapterLuid : 0 64301 -[2024.01.24-14.27.38:528][ 0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used. -[2024.01.24-14.27.38:528][ 0]LogInit: Selected Device Profile: [WindowsEditor] -[2024.01.24-14.27.38:528][ 0]LogHAL: Display: Platform has ~ 32 GB [34096181248 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2024.01.24-14.27.38:528][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] -[2024.01.24-14.27.38:528][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] -[2024.01.24-14.27.38:529][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2024.01.24-14.27.38:533][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] -[2024.01.24-14.27.38:533][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2024.01.24-14.27.38:533][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2024.01.24-14.27.38:533][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] -[2024.01.24-14.27.38:533][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/Config/WindowsEditor/Editor.ini] -[2024.01.24-14.27.38:534][ 0]LogInit: Computer: DESKTOP-CL2EVQE -[2024.01.24-14.27.38:534][ 0]LogInit: User: Marcel -[2024.01.24-14.27.38:534][ 0]LogInit: CPU Page size=4096, Cores=16 -[2024.01.24-14.27.38:534][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2024.01.24-14.27.38:534][ 0]LogMemory: Memory total: Physical=31.8GB (32GB approx) -[2024.01.24-14.27.38:534][ 0]LogMemory: Platform Memory Stats for WindowsEditor -[2024.01.24-14.27.38:534][ 0]LogMemory: Process Physical Memory: 498.92 MB used, 508.03 MB peak -[2024.01.24-14.27.38:534][ 0]LogMemory: Process Virtual Memory: 523.32 MB used, 526.00 MB peak -[2024.01.24-14.27.38:534][ 0]LogMemory: Physical Memory: 6380.75 MB used, 26135.91 MB free, 32516.65 MB total -[2024.01.24-14.27.38:534][ 0]LogMemory: Virtual Memory: 8353.43 MB used, 24829.23 MB free, 33182.66 MB total -[2024.01.24-14.27.38:534][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" -[2024.01.24-14.27.38:537][ 0]LogWindows: WindowsPlatformFeatures enabled -[2024.01.24-14.27.38:583][ 0]LogInit: Physics initialised using underlying interface: Chaos -[2024.01.24-14.27.38:586][ 0]LogInit: Using OS detected language (de-DE). -[2024.01.24-14.27.38:586][ 0]LogInit: Using OS detected locale (de-DE). -[2024.01.24-14.27.38:594][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so 'de' will be used for the language. -[2024.01.24-14.27.38:594][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! -[2024.01.24-14.27.38:594][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! -[2024.01.24-14.27.38:594][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! -[2024.01.24-14.27.38:594][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! -[2024.01.24-14.27.38:594][ 0]LogInit: Setting process to per monitor DPI aware -[2024.01.24-14.27.38:594][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! -[2024.01.24-14.27.38:594][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! -[2024.01.24-14.27.38:595][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! -[2024.01.24-14.27.38:629][ 0]LogWindowsTextInputMethodSystem: Available input methods: -[2024.01.24-14.27.38:629][ 0]LogWindowsTextInputMethodSystem: - Englisch (Vereinigtes Königreich) - (Keyboard). -[2024.01.24-14.27.38:629][ 0]LogWindowsTextInputMethodSystem: - Deutsch (Deutschland) - (Keyboard). -[2024.01.24-14.27.38:629][ 0]LogWindowsTextInputMethodSystem: - Deutsch (Deutschland) - Fingereingabe - Korrektur (TSF IME). -[2024.01.24-14.27.38:629][ 0]LogWindowsTextInputMethodSystem: Activated input method: Deutsch (Deutschland) - (Keyboard). -[2024.01.24-14.27.38:685][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 -[2024.01.24-14.27.38:685][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2024.01.24-14.27.40:427][ 0]LogRHI: Using Default RHI: D3D11 -[2024.01.24-14.27.40:427][ 0]LogRHI: Using Highest Feature Level of D3D11: SM5 -[2024.01.24-14.27.40:427][ 0]LogRHI: Loading RHI module D3D11RHI -[2024.01.24-14.27.40:427][ 0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system. -[2024.01.24-14.27.40:427][ 0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used. -[2024.01.24-14.27.40:428][ 0]LogWindows: Attached monitors: -[2024.01.24-14.27.40:428][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1040), device: '\\.\DISPLAY1' [PRIMARY] -[2024.01.24-14.27.40:428][ 0]LogWindows: resolution: 1680x1050, work area: (-1618, 32) -> (0, 1082), device: '\\.\DISPLAY2' -[2024.01.24-14.27.40:428][ 0]LogWindows: Found 2 attached monitors. -[2024.01.24-14.27.40:428][ 0]LogWindows: Gathering driver information using Windows Setup API -[2024.01.24-14.27.40:428][ 0]LogRHI: RHI Adapter Info: -[2024.01.24-14.27.40:428][ 0]LogRHI: Name: NVIDIA GeForce RTX 3070 -[2024.01.24-14.27.40:428][ 0]LogRHI: Driver Version: 537.42 (internal:31.0.15.3742, unified:537.42) -[2024.01.24-14.27.40:428][ 0]LogRHI: Driver Date: 9-12-2023 -[2024.01.24-14.27.40:428][ 0]LogD3D11RHI: Creating new Direct3DDevice -[2024.01.24-14.27.40:428][ 0]LogD3D11RHI: GPU DeviceId: 0x2488 (for the marketing name, search the web for "GPU Device Id") -[2024.01.24-14.27.40:428][ 0]LogRHI: Texture pool is 5621 MB (70% of 8031 MB) -[2024.01.24-14.27.40:428][ 0]LogD3D11RHI: Creating D3DDevice using adapter: -[2024.01.24-14.27.40:428][ 0]LogD3D11RHI: Description : NVIDIA GeForce RTX 3070 -[2024.01.24-14.27.40:428][ 0]LogD3D11RHI: VendorId : 10de -[2024.01.24-14.27.40:428][ 0]LogD3D11RHI: DeviceId : 2488 -[2024.01.24-14.27.40:428][ 0]LogD3D11RHI: SubSysId : 39041462 -[2024.01.24-14.27.40:428][ 0]LogD3D11RHI: Revision : 00a1 -[2024.01.24-14.27.40:428][ 0]LogD3D11RHI: DedicatedVideoMemory : 8421113856 bytes -[2024.01.24-14.27.40:428][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.01.24-14.27.40:428][ 0]LogD3D11RHI: SharedSystemMemory : 17048090624 bytes -[2024.01.24-14.27.40:428][ 0]LogD3D11RHI: AdapterLuid : 0 64301 -[2024.01.24-14.27.40:494][ 0]LogD3D11RHI: RHI has support for 64 bit atomics -[2024.01.24-14.27.40:494][ 0]LogD3D11RHI: Async texture creation enabled -[2024.01.24-14.27.40:494][ 0]LogD3D11RHI: D3D11_MAP_WRITE_NO_OVERWRITE for dynamic buffer SRVs is supported -[2024.01.24-14.27.40:494][ 0]LogD3D11RHI: Array index from any shader is supported -[2024.01.24-14.27.40:520][ 0]LogVRS: Current RHI does not support Variable Rate Shading -[2024.01.24-14.27.40:534][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1) -[2024.01.24-14.27.40:596][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -platform=all' -[2024.01.24-14.27.40:596][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""M:/EpicGames/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -platform=all" ] -[2024.01.24-14.27.40:720][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC -[2024.01.24-14.27.40:720][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT -[2024.01.24-14.27.40:720][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 -[2024.01.24-14.27.40:720][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp -[2024.01.24-14.27.40:720][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed -[2024.01.24-14.27.40:720][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10 -[2024.01.24-14.27.40:720][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll -[2024.01.24-14.27.40:733][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll -[2024.01.24-14.27.40:745][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll -[2024.01.24-14.27.40:758][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll -[2024.01.24-14.27.40:771][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll -[2024.01.24-14.27.40:784][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll -[2024.01.24-14.27.40:796][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle -[2024.01.24-14.27.40:844][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2024.01.24-14.27.40:844][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2024.01.24-14.27.40:844][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2024.01.24-14.27.40:844][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2024.01.24-14.27.40:844][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2024.01.24-14.27.40:844][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2024.01.24-14.27.40:844][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2024.01.24-14.27.40:844][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2024.01.24-14.27.40:844][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2024.01.24-14.27.40:844][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2024.01.24-14.27.40:861][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2024.01.24-14.27.40:861][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2024.01.24-14.27.40:878][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2024.01.24-14.27.40:878][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' -[2024.01.24-14.27.40:878][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2024.01.24-14.27.40:878][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2024.01.24-14.27.40:892][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' -[2024.01.24-14.27.40:892][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' -[2024.01.24-14.27.40:892][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' -[2024.01.24-14.27.40:908][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2024.01.24-14.27.40:908][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' -[2024.01.24-14.27.40:908][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2024.01.24-14.27.40:908][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2024.01.24-14.27.40:920][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2024.01.24-14.27.40:920][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2024.01.24-14.27.40:950][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2024.01.24-14.27.40:950][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' -[2024.01.24-14.27.40:950][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2024.01.24-14.27.40:950][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2024.01.24-14.27.40:950][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor -[2024.01.24-14.27.41:013][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2024.01.24-14.27.41:253][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it -[2024.01.24-14.27.41:270][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat -[2024.01.24-14.27.41:270][ 0]LogTargetPlatformManager: SF_METAL -[2024.01.24-14.27.41:270][ 0]LogTargetPlatformManager: SF_METAL_MRT -[2024.01.24-14.27.41:270][ 0]LogTargetPlatformManager: SF_METAL_TVOS -[2024.01.24-14.27.41:270][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS -[2024.01.24-14.27.41:270][ 0]LogTargetPlatformManager: SF_METAL_SM5 -[2024.01.24-14.27.41:270][ 0]LogTargetPlatformManager: SF_METAL_SM6 -[2024.01.24-14.27.41:270][ 0]LogTargetPlatformManager: SF_METAL_SIM -[2024.01.24-14.27.41:270][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 -[2024.01.24-14.27.41:270][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC -[2024.01.24-14.27.41:270][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D -[2024.01.24-14.27.41:270][ 0]LogTargetPlatformManager: PCD3D_SM6 -[2024.01.24-14.27.41:270][ 0]LogTargetPlatformManager: PCD3D_SM5 -[2024.01.24-14.27.41:270][ 0]LogTargetPlatformManager: PCD3D_ES31 -[2024.01.24-14.27.41:270][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL -[2024.01.24-14.27.41:270][ 0]LogTargetPlatformManager: GLSL_150_ES31 -[2024.01.24-14.27.41:270][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID -[2024.01.24-14.27.41:270][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM -[2024.01.24-14.27.41:270][ 0]LogTargetPlatformManager: VVM_1_0 -[2024.01.24-14.27.41:270][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat -[2024.01.24-14.27.41:270][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 -[2024.01.24-14.27.41:270][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID -[2024.01.24-14.27.41:270][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 -[2024.01.24-14.27.41:270][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID -[2024.01.24-14.27.41:270][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 -[2024.01.24-14.27.41:270][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). -[2024.01.24-14.27.41:272][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB -[2024.01.24-14.27.41:272][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2024.01.24-14.27.41:272][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. -[2024.01.24-14.27.41:272][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.01.24-14.27.41:272][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. -[2024.01.24-14.27.41:302][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB) -[2024.01.24-14.27.41:302][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.01.24-14.27.41:302][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. -[2024.01.24-14.27.41:341][ 0]LogDerivedDataCache: C:/Users/Marcel/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.04 seconds. -[2024.01.24-14.27.41:341][ 0]LogDerivedDataCache: Display: C:/Users/Marcel/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.11ms. RandomReadSpeed=27.12MBs, RandomWriteSpeed=423.57MBs. Assigned SpeedClass 'Local' -[2024.01.24-14.27.41:341][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Marcel/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2024.01.24-14.27.41:341][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. -[2024.01.24-14.27.41:341][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. -[2024.01.24-14.27.41:342][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' -[2024.01.24-14.27.41:342][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. -[2024.01.24-14.27.41:351][ 0]LogShaderCompilers: Guid format shader working directory is -21 characters bigger than the processId version (F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/Shaders/WorkingDirectory/21276/). -[2024.01.24-14.27.41:351][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Marcel/AppData/Local/Temp/UnrealShaderWorkingDir/D4B49CA841FAAFAE05BBC094189142C7/'. -[2024.01.24-14.27.41:351][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2024.01.24-14.27.41:351][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 12 workers. -[2024.01.24-14.27.44:380][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 -[2024.01.24-14.27.44:769][ 0]LogShaderCompilers: Display: Compiling shader autogen file: F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush -[2024.01.24-14.27.44:769][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. -[2024.01.24-14.27.45:018][ 0]LogSlate: Using FreeType 2.10.0 -[2024.01.24-14.27.45:027][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2024.01.24-14.27.45:160][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin. -[2024.01.24-14.27.45:160][ 0]LogAssetRegistry: FAssetRegistry took 0.0019 seconds to start up -[2024.01.24-14.27.45:167][ 0]LogEditorDomain: Display: EditorDomain is Disabled -[2024.01.24-14.27.45:442][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). -[2024.01.24-14.27.45:442][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal -[2024.01.24-14.27.45:442][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled -[2024.01.24-14.27.45:445][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. -[2024.01.24-14.27.45:445][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: Available device profiles: -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [00000620096BD200][0000062002CD0000 66] GlobalDefaults, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [00000620096BD600][0000062002CD5000 66] Windows, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [00000620096BD800][0000062003AB7800 66] WindowsEditor, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [00000620096BDA00][0000061FDD17A000 66] WindowsServer, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [00000620096BDC00][0000062009CD0000 66] WindowsClient, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [00000620096BDE00][0000062009CD2800 66] IOS, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [00000620096BE000][0000062009CD5000 66] iPadAir2, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [00000620096BE200][0000062009CD7800 66] IPadPro, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [00000620096BE400][0000062009CDA000 66] iPadAir3, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [00000620096BE600][0000062009CDC800 66] iPadAir4, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [00000620096BE800][0000062009CE0000 66] iPadAir5, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [00000620096BEA00][0000062009CE2800 66] iPadMini4, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [00000620096BEC00][0000062009CE5000 66] iPadMini5, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [00000620096BEE00][0000062009CE7800 66] iPadMini6, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [00000620096BF000][0000062009CEA000 66] iPhone6S, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [00000620096BF200][0000062009CEC800 66] iPhone7, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [00000620096BF400][0000062009CF0000 66] iPodTouch7, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [00000620096BF600][0000062009CF2800 66] iPhone6SPlus, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [00000620096BF800][0000062009CF5000 66] iPhone7Plus, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [00000620096BFA00][0000062009CF7800 66] iPhoneSE, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [00000620096BFC00][0000062009CFA000 66] iPhone8, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [00000620096BFE00][0000062009CFC800 66] iPhone8Plus, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [000006200911FE00][0000062009D00000 66] iPhoneX, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000061FDD757400][0000062009D02800 66] iPhoneXS, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D10000][0000062009D05000 66] iPhoneXSMax, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D10200][0000062009D07800 66] iPhoneXR, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D10400][0000062009D0A000 66] iPhone11, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D10600][0000062009D0C800 66] iPhone11Pro, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D10800][0000062009D20000 66] iPhone11ProMax, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D10A00][0000062009D22800 66] iPhoneSE2, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D10C00][0000062009D25000 66] iPhone12Mini, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D10E00][0000062009D27800 66] iPhone12, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D11000][0000062009D2A000 66] iPhone12Pro, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D11200][0000062009D2C800 66] iPhone12ProMax, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D11400][0000062009D30000 66] iPhone13Mini, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D11600][0000062009D32800 66] iPhone13, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D11800][0000062009D35000 66] iPhone13Pro, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D11A00][0000062009D37800 66] iPhone13ProMax, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D11C00][0000062009D3A000 66] iPhoneSE3, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D11E00][0000062009D3C800 66] iPhone14, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D12000][0000062009D40000 66] iPhone14Plus, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D12200][0000062009D42800 66] iPhone14Pro, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D12400][0000062009D45000 66] iPhone14ProMax, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D12600][0000062009D47800 66] iPhone15, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D12800][0000062009D4A000 66] iPhone15Plus, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D12A00][0000062009D4C800 66] iPhone15Pro, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D12C00][0000062009D50000 66] iPhone15ProMax, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D12E00][0000062009D52800 66] iPadPro105, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D13000][0000062009D55000 66] iPadPro129, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D13200][0000062009D57800 66] iPadPro97, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D13400][0000062009D5A000 66] iPadPro2_129, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D13600][0000062009D5C800 66] iPad5, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D13800][0000062009D60000 66] iPad6, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D13A00][0000062009D62800 66] iPad7, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D13C00][0000062009D65000 66] iPad8, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D13E00][0000062009D67800 66] iPad9, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D14000][0000062009D6A000 66] iPad10, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D14200][0000062009D6C800 66] iPadPro11, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D14400][0000062009D70000 66] iPadPro2_11, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D14600][0000062009D72800 66] iPadPro3_11, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D14800][0000062009D75000 66] iPadPro4_11, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D14A00][0000062009D77800 66] iPadPro3_129, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D14C00][0000062009D7A000 66] iPadPro4_129, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D14E00][0000062009D7C800 66] iPadPro5_129, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D15000][0000062009D80000 66] iPadPro6_129, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D15200][0000062009D82800 66] AppleTV, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D15400][0000062009D85000 66] AppleTV4K, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D15600][0000062009D87800 66] AppleTV2_4K, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D15800][0000062009D8A000 66] TVOS, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D15A00][0000062009D8C800 66] Mac, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D15C00][0000062009D90000 66] MacEditor, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D15E00][0000062009D92800 66] MacClient, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D16000][0000062009D95000 66] MacServer, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D16200][0000062009D97800 66] Linux, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D16400][0000062009D9A000 66] LinuxEditor, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D16600][0000062009D9C800 66] LinuxArm64Editor, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D16800][0000062009DA0000 66] LinuxArm64, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D16A00][0000062009DA2800 66] LinuxClient, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D16C00][0000062009DA5000 66] LinuxArm64Client, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D16E00][0000062009DA7800 66] LinuxServer, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D17000][0000062009DAA000 66] LinuxArm64Server, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D17200][0000062009DAC800 66] Android, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D17400][0000062009DB0000 66] Android_Preview_OpenGL, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D17600][0000062009DB2800 66] Android_Preview_Vulkan, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D17800][0000062009DB5000 66] Android_Low, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D17A00][0000062009DB7800 66] Android_Mid, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D17C00][0000062009DBA000 66] Android_High, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D17E00][0000062009DBC800 66] Android_Default, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D18000][0000062009DC0000 66] Android_Adreno4xx, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D18200][0000062009DC2800 66] Android_Adreno5xx_Low, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D18400][0000062009DC5000 66] Android_Adreno5xx, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D18600][0000062009DC7800 66] Android_Adreno6xx, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D18800][0000062009DCA000 66] Android_Adreno6xx_Vulkan, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D18A00][0000062009DCC800 66] Android_Adreno7xx, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D18C00][0000062009DD0000 66] Android_Adreno7xx_Vulkan, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D18E00][0000062009DD2800 66] Android_Mali_T6xx, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D19000][0000062009DD5000 66] Android_Mali_T7xx, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D19200][0000062009DD7800 66] Android_Mali_T8xx, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D19400][0000062009DDA000 66] Android_Mali_G71, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D19600][0000062009DDC800 66] Android_Mali_G72, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D19800][0000062009DE0000 66] Android_Mali_G72_Vulkan, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D19A00][0000062009DE2800 66] Android_Mali_G76, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D19C00][0000062009DE5000 66] Android_Mali_G76_Vulkan, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D19E00][0000062009DE7800 66] Android_Mali_G77, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D1A000][0000062009DEA000 66] Android_Mali_G77_Vulkan, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D1A200][0000062009DEC800 66] Android_Mali_G78, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D1A400][0000062009DF0000 66] Android_Mali_G78_Vulkan, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D1A600][0000062009DF2800 66] Android_Mali_G710, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D1A800][0000062009DF5000 66] Android_Mali_G710_Vulkan, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D1AC00][0000062009DF7800 66] Android_Mali_G7xx, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D1AE00][0000062009DFA000 66] Android_Mali_G7xx_Vulkan, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D1B000][0000062009DFC800 66] Android_Xclipse_920, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D1B200][0000062009E00000 66] Android_Xclipse_920_Vulkan, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D1B600][0000062009E02800 66] Android_Vulkan_SM5, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D1B800][0000062009E05000 66] Android_PowerVR_G6xxx, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D1BA00][0000062009E07800 66] Android_PowerVR_GT7xxx, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D1BC00][0000062009E0A000 66] Android_PowerVR_GE8xxx, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D1BE00][0000062009E0C800 66] Android_PowerVR_GM9xxx, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D1C000][0000062009E10000 66] Android_PowerVR_GM9xxx_Vulkan, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D1C200][0000062009E12800 66] Android_TegraK1, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D1C400][0000062009E15000 66] Android_Unknown_Vulkan, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D1C600][0000062009E17800 66] Oculus_Quest, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D1C800][0000062009E1A000 66] Oculus_Quest2, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D1CA00][0000062009E1C800 66] Meta_Quest_Pro, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D1CC00][0000062009E20000 66] Meta_Quest_3, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D1CE00][0000062009E22800 66] HoloLens, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: [0000062009D1D000][0000062009E25000 66] MagicLeap_Vulkan, -[2024.01.24-14.27.45:536][ 0]LogDeviceProfileManager: Active device profile: [00000620096BD800][0000062003AB7800 66] WindowsEditor -[2024.01.24-14.27.45:536][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" -[2024.01.24-14.27.45:536][ 0]LogShaderCompilers: Display: Compiling shader autogen file: F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush -[2024.01.24-14.27.45:669][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. -[2024.01.24-14.27.45:672][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_InvalidHostPrerequisites", Error="Android Studio is not installed correctly.") -[2024.01.24-14.27.45:672][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.24-14.27.45:672][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.24-14.27.45:672][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.24-14.27.45:672][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.16299.0, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists") -[2024.01.24-14.27.45:688][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -Device=Win64@DESKTOP-CL2EVQE' -[2024.01.24-14.27.45:688][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""M:/EpicGames/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -Device=Win64@DESKTOP-CL2EVQE" -nocompile -nocompileuat ] -[2024.01.24-14.27.45:911][ 0]LogMaterial: WorldGridMaterial-SM5-Default: 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-[2024.01.24-14.27.46:108][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction -[2024.01.24-14.27.46:108][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction -[2024.01.24-14.27.46:108][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging -[2024.01.24-14.27.46:108][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available -[2024.01.24-14.27.46:108][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2024.01.24-14.27.46:176][ 0]LogTurnkeySupport: Completed device detection: Code = 0 -[2024.01.24-14.27.47:049][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None -[2024.01.24-14.27.47:050][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled -[2024.01.24-14.27.47:056][ 0]LogUObjectArray: 22493 objects as part of root set at end of initial load. -[2024.01.24-14.27.47:056][ 0]LogUObjectAllocator: 6340888 out of 0 bytes used by permanent object pool. -[2024.01.24-14.27.47:056][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2024.01.24-14.27.47:078][ 0]LogLiveCoding: Display: Starting LiveCoding -[2024.01.24-14.27.47:078][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development -[2024.01.24-14.27.47:078][ 0]LogLiveCoding: Display: First instance in process group "UE_BackroomsDigitalArt_0x7f71a1e6", spawning console -[2024.01.24-14.27.47:170][ 0]LogSlate: Border -[2024.01.24-14.27.47:170][ 0]LogSlate: BreadcrumbButton -[2024.01.24-14.27.47:170][ 0]LogSlate: Brushes.Title -[2024.01.24-14.27.47:170][ 0]LogSlate: Default -[2024.01.24-14.27.47:170][ 0]LogSlate: Icons.Save -[2024.01.24-14.27.47:170][ 0]LogSlate: Icons.Toolbar.Settings -[2024.01.24-14.27.47:170][ 0]LogSlate: ListView -[2024.01.24-14.27.47:170][ 0]LogSlate: SoftwareCursor_CardinalCross -[2024.01.24-14.27.47:170][ 0]LogSlate: SoftwareCursor_Grab -[2024.01.24-14.27.47:170][ 0]LogSlate: TableView.DarkRow -[2024.01.24-14.27.47:170][ 0]LogSlate: TableView.Row -[2024.01.24-14.27.47:170][ 0]LogSlate: TreeView -[2024.01.24-14.27.47:296][ 0]LogLiveCoding: Display: Waiting for server -[2024.01.24-14.27.47:948][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... -[2024.01.24-14.27.47:952][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 4 ms -[2024.01.24-14.27.47:957][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread -[2024.01.24-14.27.48:011][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled -[2024.01.24-14.27.48:011][ 0]LogInit: XR: MultiViewport is Disabled -[2024.01.24-14.27.48:011][ 0]LogInit: XR: Mobile Multiview is Disabled -[2024.01.24-14.27.48:011][ 0]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-CL2EVQE: (Name=DESKTOP-CL2EVQE, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.19045.0, Flags="Device_InstallSoftwareValid") -[2024.01.24-14.27.48:860][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2024.01.24-14.27.48:880][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2024.01.24-14.27.48:882][ 0]LogUdpMessaging: Display: Added local interface '25.71.168.163' to multicast group '230.0.0.1:6666' -[2024.01.24-14.27.48:882][ 0]LogUdpMessaging: Display: Added local interface '192.168.178.79' to multicast group '230.0.0.1:6666' -[2024.01.24-14.27.48:882][ 0]LogUdpMessaging: Display: Added local interface '192.168.56.1' to multicast group '230.0.0.1:6666' -[2024.01.24-14.27.49:281][ 0]LogPython: Using Python 3.9.7 -[2024.01.24-14.27.50:122][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 8439030448FB61B5508B9D92828E0A38 | Instance: 01CFD75149F8F28B2986FF8C358F9FB5 (DESKTOP-CL2EVQE-21276). -[2024.01.24-14.27.50:662][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... -[2024.01.24-14.27.50:679][ 0]LogMetasoundEngine: MetaSound Engine Initialized -[2024.01.24-14.27.52:558][ 0]SourceControl: Revision control is disabled -[2024.01.24-14.27.52:586][ 0]LogUProjectInfo: Found projects: -[2024.01.24-14.27.52:631][ 0]SourceControl: Revision control is disabled -[2024.01.24-14.27.53:141][ 0]LogOpenImageDenoise: OIDN starting up -[2024.01.24-14.27.53:495][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2024.01.24-14.27.53:521][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.01.24-14.27.53:521][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.01.24-14.27.53:947][ 0]LogTemp: OpenXR ignores max viewport resolution in editor to support full HMD resolutions. -[2024.01.24-14.27.54:306][ 0]LogCollectionManager: Loaded 0 collections in 0.012009 seconds -[2024.01.24-14.27.54:308][ 0]LogFileCache: Scanning file cache for directory 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/Collections/' took 0.00s -[2024.01.24-14.27.54:309][ 0]LogFileCache: Scanning file cache for directory 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Developers/Marcel/Collections/' took 0.00s -[2024.01.24-14.27.54:310][ 0]LogFileCache: Scanning file cache for directory 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Collections/' took 0.00s -[2024.01.24-14.27.54:769][ 0]LogEngine: Initializing Engine... -[2024.01.24-14.27.54:777][ 0]LogAssetEditorSubsystem: Warning: Something went wrong while loading recent assets! Num Recent Assets = 30, Num Recent Asset Editors = 48 -[2024.01.24-14.27.54:784][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2024.01.24-14.27.54:984][ 0]LogInit: Initializing FReadOnlyCVARCache -[2024.01.24-14.27.55:008][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.24-14.27.55:011][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.24-14.27.55:025][ 0]LogAIModule: Creating AISystem for world Untitled -[2024.01.24-14.27.55:028][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2024.01.24-14.27.55:028][ 0]LogInit: Texture streaming: Enabled -[2024.01.24-14.27.55:074][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3 -[2024.01.24-14.27.55:103][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2024.01.24-14.27.55:134][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2024.01.24-14.27.55:137][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2024.01.24-14.27.55:137][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered -[2024.01.24-14.27.55:138][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered -[2024.01.24-14.27.55:138][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered -[2024.01.24-14.27.55:138][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered -[2024.01.24-14.27.55:138][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered -[2024.01.24-14.27.55:138][ 0]LogAudio: Display: Audio Device Manager Initialized -[2024.01.24-14.27.55:138][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2024.01.24-14.27.55:138][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.24-14.27.55:138][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.24-14.27.55:138][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.24-14.27.55:138][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.24-14.27.55:138][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.24-14.27.55:138][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.24-14.27.55:138][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.24-14.27.55:138][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.24-14.27.55:139][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.24-14.27.55:139][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.24-14.27.55:139][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.24-14.27.55:168][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.24-14.27.55:266][ 0]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) -[2024.01.24-14.27.55:267][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.24-14.27.55:282][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.24-14.27.55:282][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.24-14.27.55:284][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 -[2024.01.24-14.27.55:284][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 -[2024.01.24-14.27.55:285][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 -[2024.01.24-14.27.55:285][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 -[2024.01.24-14.27.55:285][ 0]LogInit: FAudioDevice initialized with ID 1. -[2024.01.24-14.27.55:285][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2024.01.24-14.27.55:285][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 -[2024.01.24-14.27.55:336][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" -[2024.01.24-14.27.55:344][ 0]LogInit: Undo buffer set to 32 MB -[2024.01.24-14.27.55:345][ 0]LogInit: Transaction tracking system initialized -[2024.01.24-14.27.55:433][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json -[2024.01.24-14.27.55:433][ 0]LogSourceControl: Uncontrolled asset enumeration started... -[2024.01.24-14.27.55:438][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.004782 seconds (Found 160 uncontrolled assets) -[2024.01.24-14.27.55:461][ 0]BlueprintLog: New page: Editor Load -[2024.01.24-14.27.55:742][ 0]LocalizationService: Localization service is disabled -[2024.01.24-14.27.55:792][ 0]TimingProfiler: Initialize -[2024.01.24-14.27.55:794][ 0]TimingProfiler: OnSessionChanged -[2024.01.24-14.27.55:794][ 0]LoadingProfiler: Initialize -[2024.01.24-14.27.55:794][ 0]LoadingProfiler: OnSessionChanged -[2024.01.24-14.27.55:795][ 0]NetworkingProfiler: Initialize -[2024.01.24-14.27.55:796][ 0]NetworkingProfiler: OnSessionChanged -[2024.01.24-14.27.55:796][ 0]MemoryProfiler: Initialize -[2024.01.24-14.27.55:796][ 0]MemoryProfiler: OnSessionChanged -[2024.01.24-14.27.56:096][ 0]LogSlate: Took 0.003913 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.01.24-14.27.59:358][ 0]LogSlate: Window 'Warning: Low Drive Space' being destroyed -[2024.01.24-14.27.59:359][ 0]LogWindowsTextInputMethodSystem: Activated input method: Deutsch (Deutschland) - (Keyboard). -[2024.01.24-14.27.59:361][ 0]LogWindowsTextInputMethodSystem: Activated input method: Deutsch (Deutschland) - (Keyboard). -[2024.01.24-14.27.59:362][ 0]Message dialog closed, result: Ok, title: Warning: Low Drive Space, text: The following locations have limited free space. To avoid potential problems, please consider freeing up at least the amounts recommended below. +[2024.01.24-16.07.01:272][ 0]LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created +[2024.01.24-16.07.01:272][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] +[2024.01.24-16.07.01:272][ 0]LogConfig: Set CVar [[r.VSync:0]] +[2024.01.24-16.07.01:272][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] +[2024.01.24-16.07.01:272][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] +[2024.01.24-16.07.01:272][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created +[2024.01.24-16.07.01:272][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created +[2024.01.24-16.07.01:272][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] +[2024.01.24-16.07.01:272][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created +[2024.01.24-16.07.01:272][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] +[2024.01.24-16.07.01:272][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] +[2024.01.24-16.07.01:272][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] +[2024.01.24-16.07.01:272][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] +[2024.01.24-16.07.01:272][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] +[2024.01.24-16.07.01:272][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]] +[2024.01.24-16.07.01:272][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]] +[2024.01.24-16.07.01:272][ 0]LogConfig: Set CVar [[r.Shadow.TranslucentPerObject.ProjectEnabled:0]] +[2024.01.24-16.07.01:272][ 0]LogConfig: Set CVar [[r.SupportCloudShadowOnForwardLitTranslucent:0]] +[2024.01.24-16.07.01:272][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] +[2024.01.24-16.07.01:272][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] +[2024.01.24-16.07.01:272][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] +[2024.01.24-16.07.01:272][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2024.01.24-16.07.01:272][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] +[2024.01.24-16.07.01:272][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] +[2024.01.24-16.07.01:272][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] +[2024.01.24-16.07.01:272][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2024.01.24-16.07.01:272][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] +[2024.01.24-16.07.01:272][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] +[2024.01.24-16.07.01:272][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2024.01.24-16.07.01:272][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2024.01.24-16.07.01:272][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2024.01.24-16.07.01:272][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2024.01.24-16.07.01:272][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2024.01.24-16.07.01:272][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2024.01.24-16.07.01:272][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created +[2024.01.24-16.07.01:272][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] +[2024.01.24-16.07.01:272][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created +[2024.01.24-16.07.01:272][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created +[2024.01.24-16.07.01:272][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created +[2024.01.24-16.07.01:272][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] +[2024.01.24-16.07.01:272][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2024.01.24-16.07.01:272][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]] +[2024.01.24-16.07.01:272][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] +[2024.01.24-16.07.01:272][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2024.01.24-16.07.01:272][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] +[2024.01.24-16.07.01:272][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2024.01.24-16.07.01:272][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] +[2024.01.24-16.07.01:272][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2024.01.24-16.07.01:272][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] +[2024.01.24-16.07.01:272][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] +[2024.01.24-16.07.01:272][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] +[2024.01.24-16.07.01:272][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] +[2024.01.24-16.07.01:272][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2024.01.24-16.07.01:272][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]] +[2024.01.24-16.07.01:273][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] +[2024.01.24-16.07.01:273][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]] +[2024.01.24-16.07.01:273][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] +[2024.01.24-16.07.01:273][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created +[2024.01.24-16.07.01:273][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created +[2024.01.24-16.07.01:273][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] +[2024.01.24-16.07.01:273][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created +[2024.01.24-16.07.01:273][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created +[2024.01.24-16.07.01:273][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created +[2024.01.24-16.07.01:273][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created +[2024.01.24-16.07.01:273][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created +[2024.01.24-16.07.01:273][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created +[2024.01.24-16.07.01:273][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created +[2024.01.24-16.07.01:273][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created +[2024.01.24-16.07.01:273][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created +[2024.01.24-16.07.01:273][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created +[2024.01.24-16.07.01:273][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created +[2024.01.24-16.07.01:273][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created +[2024.01.24-16.07.01:273][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created +[2024.01.24-16.07.01:273][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created +[2024.01.24-16.07.01:273][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created +[2024.01.24-16.07.01:273][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created +[2024.01.24-16.07.01:273][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created +[2024.01.24-16.07.01:273][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created +[2024.01.24-16.07.01:273][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created +[2024.01.24-16.07.01:273][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created +[2024.01.24-16.07.01:273][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created +[2024.01.24-16.07.01:273][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created +[2024.01.24-16.07.01:273][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created +[2024.01.24-16.07.01:273][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created +[2024.01.24-16.07.01:273][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created +[2024.01.24-16.07.01:273][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created +[2024.01.24-16.07.01:273][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created +[2024.01.24-16.07.01:273][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created +[2024.01.24-16.07.01:273][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created +[2024.01.24-16.07.01:273][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created +[2024.01.24-16.07.01:273][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created +[2024.01.24-16.07.01:273][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created +[2024.01.24-16.07.01:273][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created +[2024.01.24-16.07.01:273][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created +[2024.01.24-16.07.01:273][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created +[2024.01.24-16.07.01:273][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created +[2024.01.24-16.07.01:273][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created +[2024.01.24-16.07.01:273][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created +[2024.01.24-16.07.01:273][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created +[2024.01.24-16.07.01:273][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created +[2024.01.24-16.07.01:275][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]] +[2024.01.24-16.07.01:275][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.AOQuality:2]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.DetailMode:2]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.01.24-16.07.01:275][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.01.24-16.07.01:275][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] +[2024.01.24-16.07.01:276][ 0]LogRHI: Using Default RHI: D3D11 +[2024.01.24-16.07.01:276][ 0]LogRHI: Using Highest Feature Level of D3D11: SM5 +[2024.01.24-16.07.01:276][ 0]LogRHI: Loading RHI module D3D11RHI +[2024.01.24-16.07.01:280][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll +[2024.01.24-16.07.01:280][ 0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system. +[2024.01.24-16.07.01:281][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2024.01.24-16.07.01:281][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_1 +[2024.01.24-16.07.01:281][ 0]LogD3D11RHI: D3D11 adapters: +[2024.01.24-16.07.01:281][ 0]LogD3D11RHI: Testing D3D11 Adapter 0: +[2024.01.24-16.07.01:281][ 0]LogD3D11RHI: Description : NVIDIA GeForce RTX 3070 +[2024.01.24-16.07.01:281][ 0]LogD3D11RHI: VendorId : 10de +[2024.01.24-16.07.01:281][ 0]LogD3D11RHI: DeviceId : 2488 +[2024.01.24-16.07.01:281][ 0]LogD3D11RHI: SubSysId : 39041462 +[2024.01.24-16.07.01:281][ 0]LogD3D11RHI: Revision : 00a1 +[2024.01.24-16.07.01:281][ 0]LogD3D11RHI: DedicatedVideoMemory : 8421113856 bytes +[2024.01.24-16.07.01:281][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.01.24-16.07.01:281][ 0]LogD3D11RHI: SharedSystemMemory : 17048090624 bytes +[2024.01.24-16.07.01:281][ 0]LogD3D11RHI: AdapterLuid : 0 64301 +[2024.01.24-16.07.01:876][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce RTX 3070' (Feature Level 11_1) +[2024.01.24-16.07.01:876][ 0]LogD3D11RHI: 8031/0/16258 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de +[2024.01.24-16.07.01:876][ 0]LogD3D11RHI: Testing D3D11 Adapter 1: +[2024.01.24-16.07.01:876][ 0]LogD3D11RHI: Description : Microsoft Basic Render Driver +[2024.01.24-16.07.01:876][ 0]LogD3D11RHI: VendorId : 1414 +[2024.01.24-16.07.01:876][ 0]LogD3D11RHI: DeviceId : 008c +[2024.01.24-16.07.01:876][ 0]LogD3D11RHI: SubSysId : 0000 +[2024.01.24-16.07.01:876][ 0]LogD3D11RHI: Revision : 0000 +[2024.01.24-16.07.01:876][ 0]LogD3D11RHI: DedicatedVideoMemory : 0 bytes +[2024.01.24-16.07.01:876][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.01.24-16.07.01:876][ 0]LogD3D11RHI: SharedSystemMemory : 17048090624 bytes +[2024.01.24-16.07.01:876][ 0]LogD3D11RHI: AdapterLuid : 0 67671 +[2024.01.24-16.07.01:878][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_1) +[2024.01.24-16.07.01:878][ 0]LogD3D11RHI: 0/0/16258 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2024.01.24-16.07.01:878][ 0]LogD3D11RHI: Chosen D3D11 Adapter: +[2024.01.24-16.07.01:878][ 0]LogD3D11RHI: Description : NVIDIA GeForce RTX 3070 +[2024.01.24-16.07.01:878][ 0]LogD3D11RHI: VendorId : 10de +[2024.01.24-16.07.01:878][ 0]LogD3D11RHI: DeviceId : 2488 +[2024.01.24-16.07.01:878][ 0]LogD3D11RHI: SubSysId : 39041462 +[2024.01.24-16.07.01:878][ 0]LogD3D11RHI: Revision : 00a1 +[2024.01.24-16.07.01:878][ 0]LogD3D11RHI: DedicatedVideoMemory : 8421113856 bytes +[2024.01.24-16.07.01:878][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.01.24-16.07.01:878][ 0]LogD3D11RHI: SharedSystemMemory : 17048090624 bytes +[2024.01.24-16.07.01:878][ 0]LogD3D11RHI: AdapterLuid : 0 64301 +[2024.01.24-16.07.01:878][ 0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used. +[2024.01.24-16.07.01:878][ 0]LogInit: Selected Device Profile: [WindowsEditor] +[2024.01.24-16.07.01:878][ 0]LogHAL: Display: Platform has ~ 32 GB [34096181248 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2024.01.24-16.07.01:878][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] +[2024.01.24-16.07.01:878][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] +[2024.01.24-16.07.01:878][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.01.24-16.07.01:878][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] +[2024.01.24-16.07.01:878][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2024.01.24-16.07.01:878][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2024.01.24-16.07.01:878][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] +[2024.01.24-16.07.01:878][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/Config/WindowsEditor/Editor.ini] +[2024.01.24-16.07.01:878][ 0]LogInit: Computer: DESKTOP-CL2EVQE +[2024.01.24-16.07.01:878][ 0]LogInit: User: Marcel +[2024.01.24-16.07.01:878][ 0]LogInit: CPU Page size=4096, Cores=16 +[2024.01.24-16.07.01:878][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2024.01.24-16.07.01:878][ 0]LogMemory: Memory total: Physical=31.8GB (32GB approx) +[2024.01.24-16.07.01:878][ 0]LogMemory: Platform Memory Stats for WindowsEditor +[2024.01.24-16.07.01:878][ 0]LogMemory: Process Physical Memory: 497.65 MB used, 508.21 MB peak +[2024.01.24-16.07.01:878][ 0]LogMemory: Process Virtual Memory: 523.70 MB used, 528.37 MB peak +[2024.01.24-16.07.01:878][ 0]LogMemory: Physical Memory: 8801.55 MB used, 23715.10 MB free, 32516.65 MB total +[2024.01.24-16.07.01:878][ 0]LogMemory: Virtual Memory: 12117.76 MB used, 21064.90 MB free, 33182.66 MB total +[2024.01.24-16.07.01:878][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" +[2024.01.24-16.07.01:883][ 0]LogWindows: WindowsPlatformFeatures enabled +[2024.01.24-16.07.01:890][ 0]LogInit: Physics initialised using underlying interface: Chaos +[2024.01.24-16.07.01:892][ 0]LogInit: Using OS detected language (de-DE). +[2024.01.24-16.07.01:892][ 0]LogInit: Using OS detected locale (de-DE). +[2024.01.24-16.07.01:894][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so 'de' will be used for the language. +[2024.01.24-16.07.01:894][ 0]LogInit: Setting process to per monitor DPI aware +[2024.01.24-16.07.01:894][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! +[2024.01.24-16.07.01:895][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! +[2024.01.24-16.07.01:895][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! +[2024.01.24-16.07.01:895][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! +[2024.01.24-16.07.01:895][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! +[2024.01.24-16.07.01:895][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! +[2024.01.24-16.07.01:895][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! +[2024.01.24-16.07.01:908][ 0]LogWindowsTextInputMethodSystem: Available input methods: +[2024.01.24-16.07.01:908][ 0]LogWindowsTextInputMethodSystem: - Englisch (Vereinigtes Königreich) - (Keyboard). +[2024.01.24-16.07.01:908][ 0]LogWindowsTextInputMethodSystem: - Deutsch (Deutschland) - (Keyboard). +[2024.01.24-16.07.01:908][ 0]LogWindowsTextInputMethodSystem: - Deutsch (Deutschland) - Fingereingabe - Korrektur (TSF IME). +[2024.01.24-16.07.01:908][ 0]LogWindowsTextInputMethodSystem: Activated input method: Deutsch (Deutschland) - (Keyboard). +[2024.01.24-16.07.01:921][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 +[2024.01.24-16.07.01:921][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2024.01.24-16.07.01:989][ 0]LogRHI: Using Default RHI: D3D11 +[2024.01.24-16.07.01:989][ 0]LogRHI: Using Highest Feature Level of D3D11: SM5 +[2024.01.24-16.07.01:989][ 0]LogRHI: Loading RHI module D3D11RHI +[2024.01.24-16.07.01:989][ 0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system. +[2024.01.24-16.07.01:989][ 0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used. +[2024.01.24-16.07.01:989][ 0]LogWindows: Attached monitors: +[2024.01.24-16.07.01:989][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1040), device: '\\.\DISPLAY1' [PRIMARY] +[2024.01.24-16.07.01:989][ 0]LogWindows: resolution: 1680x1050, work area: (-1618, 32) -> (0, 1082), device: '\\.\DISPLAY2' +[2024.01.24-16.07.01:989][ 0]LogWindows: Found 2 attached monitors. +[2024.01.24-16.07.01:989][ 0]LogWindows: Gathering driver information using Windows Setup API +[2024.01.24-16.07.01:990][ 0]LogRHI: RHI Adapter Info: +[2024.01.24-16.07.01:990][ 0]LogRHI: Name: NVIDIA GeForce RTX 3070 +[2024.01.24-16.07.01:990][ 0]LogRHI: Driver Version: 537.42 (internal:31.0.15.3742, unified:537.42) +[2024.01.24-16.07.01:990][ 0]LogRHI: Driver Date: 9-12-2023 +[2024.01.24-16.07.01:990][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2024.01.24-16.07.01:990][ 0]LogD3D11RHI: GPU DeviceId: 0x2488 (for the marketing name, search the web for "GPU Device Id") +[2024.01.24-16.07.01:990][ 0]LogRHI: Texture pool is 5621 MB (70% of 8031 MB) +[2024.01.24-16.07.01:990][ 0]LogD3D11RHI: Creating D3DDevice using adapter: +[2024.01.24-16.07.01:990][ 0]LogD3D11RHI: Description : NVIDIA GeForce RTX 3070 +[2024.01.24-16.07.01:990][ 0]LogD3D11RHI: VendorId : 10de +[2024.01.24-16.07.01:990][ 0]LogD3D11RHI: DeviceId : 2488 +[2024.01.24-16.07.01:990][ 0]LogD3D11RHI: SubSysId : 39041462 +[2024.01.24-16.07.01:990][ 0]LogD3D11RHI: Revision : 00a1 +[2024.01.24-16.07.01:990][ 0]LogD3D11RHI: DedicatedVideoMemory : 8421113856 bytes +[2024.01.24-16.07.01:990][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.01.24-16.07.01:990][ 0]LogD3D11RHI: SharedSystemMemory : 17048090624 bytes +[2024.01.24-16.07.01:990][ 0]LogD3D11RHI: AdapterLuid : 0 64301 +[2024.01.24-16.07.02:050][ 0]LogD3D11RHI: RHI has support for 64 bit atomics +[2024.01.24-16.07.02:050][ 0]LogD3D11RHI: Async texture creation enabled +[2024.01.24-16.07.02:050][ 0]LogD3D11RHI: D3D11_MAP_WRITE_NO_OVERWRITE for dynamic buffer SRVs is supported +[2024.01.24-16.07.02:050][ 0]LogD3D11RHI: Array index from any shader is supported +[2024.01.24-16.07.02:058][ 0]LogVRS: Current RHI does not support Variable Rate Shading +[2024.01.24-16.07.02:065][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1) +[2024.01.24-16.07.02:070][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -platform=all' +[2024.01.24-16.07.02:070][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""M:/EpicGames/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -platform=all" ] +[2024.01.24-16.07.02:085][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC +[2024.01.24-16.07.02:085][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT +[2024.01.24-16.07.02:085][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 +[2024.01.24-16.07.02:085][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp +[2024.01.24-16.07.02:085][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed +[2024.01.24-16.07.02:085][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10 +[2024.01.24-16.07.02:085][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll +[2024.01.24-16.07.02:085][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll +[2024.01.24-16.07.02:086][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll +[2024.01.24-16.07.02:086][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll +[2024.01.24-16.07.02:086][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll +[2024.01.24-16.07.02:086][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll +[2024.01.24-16.07.02:086][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle +[2024.01.24-16.07.02:094][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2024.01.24-16.07.02:094][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2024.01.24-16.07.02:094][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2024.01.24-16.07.02:094][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2024.01.24-16.07.02:094][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2024.01.24-16.07.02:094][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2024.01.24-16.07.02:094][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2024.01.24-16.07.02:094][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2024.01.24-16.07.02:094][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2024.01.24-16.07.02:094][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2024.01.24-16.07.02:097][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2024.01.24-16.07.02:097][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2024.01.24-16.07.02:098][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2024.01.24-16.07.02:098][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' +[2024.01.24-16.07.02:098][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2024.01.24-16.07.02:098][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2024.01.24-16.07.02:100][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' +[2024.01.24-16.07.02:100][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' +[2024.01.24-16.07.02:100][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' +[2024.01.24-16.07.02:102][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2024.01.24-16.07.02:102][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' +[2024.01.24-16.07.02:102][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2024.01.24-16.07.02:102][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2024.01.24-16.07.02:103][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2024.01.24-16.07.02:103][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2024.01.24-16.07.02:106][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2024.01.24-16.07.02:106][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' +[2024.01.24-16.07.02:106][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2024.01.24-16.07.02:106][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2024.01.24-16.07.02:106][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor +[2024.01.24-16.07.02:109][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2024.01.24-16.07.02:132][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it +[2024.01.24-16.07.02:134][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat +[2024.01.24-16.07.02:134][ 0]LogTargetPlatformManager: SF_METAL +[2024.01.24-16.07.02:134][ 0]LogTargetPlatformManager: SF_METAL_MRT +[2024.01.24-16.07.02:134][ 0]LogTargetPlatformManager: SF_METAL_TVOS +[2024.01.24-16.07.02:134][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS +[2024.01.24-16.07.02:134][ 0]LogTargetPlatformManager: SF_METAL_SM5 +[2024.01.24-16.07.02:134][ 0]LogTargetPlatformManager: SF_METAL_SM6 +[2024.01.24-16.07.02:134][ 0]LogTargetPlatformManager: SF_METAL_SIM +[2024.01.24-16.07.02:134][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 +[2024.01.24-16.07.02:134][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC +[2024.01.24-16.07.02:134][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D +[2024.01.24-16.07.02:134][ 0]LogTargetPlatformManager: PCD3D_SM6 +[2024.01.24-16.07.02:134][ 0]LogTargetPlatformManager: PCD3D_SM5 +[2024.01.24-16.07.02:134][ 0]LogTargetPlatformManager: PCD3D_ES31 +[2024.01.24-16.07.02:134][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL +[2024.01.24-16.07.02:134][ 0]LogTargetPlatformManager: GLSL_150_ES31 +[2024.01.24-16.07.02:134][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID +[2024.01.24-16.07.02:134][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM +[2024.01.24-16.07.02:134][ 0]LogTargetPlatformManager: VVM_1_0 +[2024.01.24-16.07.02:134][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat +[2024.01.24-16.07.02:134][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 +[2024.01.24-16.07.02:134][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID +[2024.01.24-16.07.02:134][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 +[2024.01.24-16.07.02:134][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID +[2024.01.24-16.07.02:134][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 +[2024.01.24-16.07.02:134][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). +[2024.01.24-16.07.02:135][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB +[2024.01.24-16.07.02:135][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2024.01.24-16.07.02:135][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. +[2024.01.24-16.07.02:135][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.01.24-16.07.02:135][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. +[2024.01.24-16.07.02:161][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB) +[2024.01.24-16.07.02:161][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.01.24-16.07.02:161][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. +[2024.01.24-16.07.02:165][ 0]LogDerivedDataCache: C:/Users/Marcel/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.00 seconds. +[2024.01.24-16.07.02:165][ 0]LogDerivedDataCache: Display: C:/Users/Marcel/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.02ms. RandomReadSpeed=1976.80MBs, RandomWriteSpeed=372.95MBs. Assigned SpeedClass 'Local' +[2024.01.24-16.07.02:165][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Marcel/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2024.01.24-16.07.02:165][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. +[2024.01.24-16.07.02:165][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. +[2024.01.24-16.07.02:165][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' +[2024.01.24-16.07.02:165][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. +[2024.01.24-16.07.02:166][ 0]LogShaderCompilers: Guid format shader working directory is -20 characters bigger than the processId version (F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/Shaders/WorkingDirectory/8976/). +[2024.01.24-16.07.02:166][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 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[00000981BCDB7A00][00000981BCE5C800 66] Android_PowerVR_GM9xxx, +[2024.01.24-16.07.03:210][ 0]LogDeviceProfileManager: [00000981BCDB7C00][00000981BCE60000 66] Android_PowerVR_GM9xxx_Vulkan, +[2024.01.24-16.07.03:210][ 0]LogDeviceProfileManager: [00000981BCDB7E00][00000981BCE62800 66] Android_TegraK1, +[2024.01.24-16.07.03:210][ 0]LogDeviceProfileManager: [00000981BCDB8000][00000981BCE65000 66] Android_Unknown_Vulkan, +[2024.01.24-16.07.03:210][ 0]LogDeviceProfileManager: [00000981BCDB8200][00000981BCE67800 66] Oculus_Quest, +[2024.01.24-16.07.03:210][ 0]LogDeviceProfileManager: [00000981BCDB8400][00000981BCE6A000 66] Oculus_Quest2, +[2024.01.24-16.07.03:210][ 0]LogDeviceProfileManager: [00000981BCDB8600][00000981BCE6C800 66] Meta_Quest_Pro, +[2024.01.24-16.07.03:210][ 0]LogDeviceProfileManager: [00000981BCDB8800][00000981BCE70000 66] Meta_Quest_3, +[2024.01.24-16.07.03:210][ 0]LogDeviceProfileManager: [00000981BCDB8A00][00000981BCE72800 66] HoloLens, +[2024.01.24-16.07.03:210][ 0]LogDeviceProfileManager: [00000981BCDB8C00][00000981BCE75000 66] MagicLeap_Vulkan, +[2024.01.24-16.07.03:210][ 0]LogDeviceProfileManager: Active device profile: [00000981C8F89400][00000981BBBB7800 66] WindowsEditor +[2024.01.24-16.07.03:210][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" +[2024.01.24-16.07.03:210][ 0]LogShaderCompilers: Display: Compiling shader autogen file: F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush +[2024.01.24-16.07.03:210][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. +[2024.01.24-16.07.03:210][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_InvalidHostPrerequisites", Error="Android Studio is not installed correctly.") +[2024.01.24-16.07.03:210][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.24-16.07.03:210][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.24-16.07.03:210][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.24-16.07.03:210][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.16299.0, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists") +[2024.01.24-16.07.03:212][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -Device=Win64@DESKTOP-CL2EVQE' +[2024.01.24-16.07.03:212][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""M:/EpicGames/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -Device=Win64@DESKTOP-CL2EVQE" -nocompile -nocompileuat ] +[2024.01.24-16.07.03:277][ 0]LogMaterial: WorldGridMaterial-SM5-Default: 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+[2024.01.24-16.07.03:303][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction +[2024.01.24-16.07.03:303][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction +[2024.01.24-16.07.03:303][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging +[2024.01.24-16.07.03:303][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available +[2024.01.24-16.07.03:303][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2024.01.24-16.07.03:535][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None +[2024.01.24-16.07.03:535][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled +[2024.01.24-16.07.03:541][ 0]LogUObjectArray: 22493 objects as part of root set at end of initial load. +[2024.01.24-16.07.03:541][ 0]LogUObjectAllocator: 6340896 out of 0 bytes used by permanent 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Audio input will be silent. +[2024.01.24-16.07.04:530][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.01.24-16.07.04:540][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2024.01.24-16.07.04:613][ 0]LogTemp: OpenXR ignores max viewport resolution in editor to support full HMD resolutions. +[2024.01.24-16.07.04:731][ 0]SourceControl: Revision control is disabled +[2024.01.24-16.07.04:741][ 0]LogUProjectInfo: Found projects: +[2024.01.24-16.07.04:770][ 0]SourceControl: Revision control is disabled +[2024.01.24-16.07.04:828][ 0]LogOpenImageDenoise: OIDN starting up +[2024.01.24-16.07.04:976][ 0]LogCollectionManager: Loaded 0 collections in 0.000563 seconds +[2024.01.24-16.07.04:977][ 0]LogFileCache: Scanning file cache for directory 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/Collections/' took 0.00s +[2024.01.24-16.07.04:979][ 0]LogFileCache: Scanning file cache for directory 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Developers/Marcel/Collections/' took 0.00s +[2024.01.24-16.07.04:980][ 0]LogFileCache: Scanning file cache for directory 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Collections/' took 0.00s +[2024.01.24-16.07.05:184][ 0]LogEngine: Initializing Engine... +[2024.01.24-16.07.05:193][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2024.01.24-16.07.05:243][ 0]LogInit: Initializing FReadOnlyCVARCache +[2024.01.24-16.07.05:247][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-16.07.05:247][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-16.07.05:250][ 0]LogAIModule: Creating AISystem for world Untitled +[2024.01.24-16.07.05:251][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2024.01.24-16.07.05:251][ 0]LogInit: Texture streaming: Enabled +[2024.01.24-16.07.05:259][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3 +[2024.01.24-16.07.05:287][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2024.01.24-16.07.05:293][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2024.01.24-16.07.05:293][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2024.01.24-16.07.05:293][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered +[2024.01.24-16.07.05:294][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered +[2024.01.24-16.07.05:294][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered +[2024.01.24-16.07.05:294][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered +[2024.01.24-16.07.05:294][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered +[2024.01.24-16.07.05:294][ 0]LogAudio: Display: Audio Device Manager Initialized +[2024.01.24-16.07.05:294][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2024.01.24-16.07.05:294][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.24-16.07.05:294][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.24-16.07.05:294][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.24-16.07.05:294][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.24-16.07.05:294][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.24-16.07.05:294][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.24-16.07.05:294][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.24-16.07.05:294][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.24-16.07.05:294][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.24-16.07.05:294][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.24-16.07.05:294][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.24-16.07.05:297][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.24-16.07.05:328][ 0]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) +[2024.01.24-16.07.05:328][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.24-16.07.05:330][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.24-16.07.05:330][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.24-16.07.05:330][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 +[2024.01.24-16.07.05:330][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 +[2024.01.24-16.07.05:331][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 +[2024.01.24-16.07.05:331][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 +[2024.01.24-16.07.05:331][ 0]LogInit: FAudioDevice initialized with ID 1. +[2024.01.24-16.07.05:331][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2024.01.24-16.07.05:331][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 +[2024.01.24-16.07.05:339][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" +[2024.01.24-16.07.05:344][ 0]LogInit: Undo buffer set to 32 MB +[2024.01.24-16.07.05:344][ 0]LogInit: Transaction tracking system initialized +[2024.01.24-16.07.05:358][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json +[2024.01.24-16.07.05:358][ 0]LogSourceControl: Uncontrolled asset enumeration started... +[2024.01.24-16.07.05:362][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.004411 seconds (Found 160 uncontrolled assets) +[2024.01.24-16.07.05:363][ 0]BlueprintLog: New page: Editor Load +[2024.01.24-16.07.05:404][ 0]LocalizationService: Localization service is disabled +[2024.01.24-16.07.05:415][ 0]TimingProfiler: Initialize +[2024.01.24-16.07.05:415][ 0]TimingProfiler: OnSessionChanged +[2024.01.24-16.07.05:415][ 0]LoadingProfiler: Initialize +[2024.01.24-16.07.05:415][ 0]LoadingProfiler: OnSessionChanged +[2024.01.24-16.07.05:415][ 0]NetworkingProfiler: Initialize +[2024.01.24-16.07.05:415][ 0]NetworkingProfiler: OnSessionChanged +[2024.01.24-16.07.05:415][ 0]MemoryProfiler: Initialize +[2024.01.24-16.07.05:415][ 0]MemoryProfiler: OnSessionChanged +[2024.01.24-16.07.05:488][ 0]LogSlate: Took 0.000126 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.01.24-16.07.05:538][ 0]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-CL2EVQE: (Name=DESKTOP-CL2EVQE, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.19045.0, Flags="Device_InstallSoftwareValid") +[2024.01.24-16.07.09:770][ 0]LogSlate: Window 'Warning: Low Drive Space' being destroyed +[2024.01.24-16.07.09:770][ 0]LogWindowsTextInputMethodSystem: Activated input method: Deutsch (Deutschland) - (Keyboard). +[2024.01.24-16.07.09:772][ 0]LogWindowsTextInputMethodSystem: Activated input method: Deutsch (Deutschland) - (Keyboard). +[2024.01.24-16.07.09:774][ 0]Message dialog closed, result: Ok, title: Warning: Low Drive Space, text: The following locations have limited free space. To avoid potential problems, please consider freeing up at least the amounts recommended below. The current user directory, for saving user-specific settings: C:/Users/Marcel/Documents/ Recommended: 1.024 MB - Free: 582 MB -[2024.01.24-14.27.59:625][ 0]LogFileCache: Scanning file cache for directory 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/' took 0.02s -[2024.01.24-14.28.00:003][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. -[2024.01.24-14.28.00:374][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2024.01.24-14.28.00:377][ 0]SourceControl: Revision control is disabled -[2024.01.24-14.28.00:377][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 24.882 -[2024.01.24-14.28.00:378][ 0]Cmd: MAP LOAD FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.01.24-14.28.00:379][ 0]LightingResults: New page: Lighting Build -[2024.01.24-14.28.00:382][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2024.01.24-14.28.00:382][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.24-14.28.00:383][ 0]MapCheck: New page: Map Check -[2024.01.24-14.28.00:383][ 0]LightingResults: New page: Lighting Build -[2024.01.24-14.28.00:430][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete -[2024.01.24-14.28.00:430][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.24-14.28.00:436][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms -[2024.01.24-14.28.00:994][ 0]LogAssetRegistry: Display: Asset registry cache written as 17.8 MiB to F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin -[2024.01.24-14.28.02:265][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] -[2024.01.24-14.28.02:369][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'BackroomsMap'. -[2024.01.24-14.28.02:369][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.24-14.28.02:369][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.24-14.28.02:369][ 0]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.24-14.28.02:454][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.01.24-14.28.02:466][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms -[2024.01.24-14.28.02:467][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.01.24-14.28.02:467][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,154ms to complete. -[2024.01.24-14.28.02:492][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 26.996 -[2024.01.24-14.28.02:492][ 0]LogShaderCompilers: Display: ================================================ -[2024.01.24-14.28.02:492][ 0]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.01.24-14.28.02:492][ 0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) -[2024.01.24-14.28.02:492][ 0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) -[2024.01.24-14.28.02:492][ 0]LogShaderCompilers: Display: RAM used: 240,00 B of 1,60 GiB budget. Usage: 0.00% -[2024.01.24-14.28.02:492][ 0]LogShaderCompilers: Display: === Shader Compilation stats === -[2024.01.24-14.28.02:492][ 0]LogShaderCompilers: Display: Shaders Compiled: 0 -[2024.01.24-14.28.02:492][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%) -[2024.01.24-14.28.02:492][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s -[2024.01.24-14.28.02:492][ 0]LogShaderCompilers: Display: ================================================ -[2024.01.24-14.28.02:680][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.24-14.28.02:687][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.24-14.28.02:693][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.24-14.28.02:699][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.24-14.28.02:770][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.24-14.28.02:774][ 0]LogPakFile: Display: Mounted Pak file 'M:/EpicGames/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/' -[2024.01.24-14.28.02:775][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.24-14.28.02:780][ 0]LogPakFile: Display: Mounted Pak file 'M:/EpicGames/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' -[2024.01.24-14.28.02:781][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.24-14.28.02:785][ 0]LogPakFile: Display: Mounted Pak file 'M:/EpicGames/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' -[2024.01.24-14.28.02:785][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.24-14.28.02:790][ 0]LogPakFile: Display: Mounted Pak file 'M:/EpicGames/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' -[2024.01.24-14.28.02:791][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.24-14.28.02:795][ 0]LogPakFile: Display: Mounted Pak file 'M:/EpicGames/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' -[2024.01.24-14.28.02:795][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.24-14.28.02:799][ 0]LogPakFile: Display: Mounted Pak file 'M:/EpicGames/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' -[2024.01.24-14.28.02:799][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.24-14.28.02:803][ 0]LogPakFile: Display: Mounted Pak file 'M:/EpicGames/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' -[2024.01.24-14.28.02:803][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.24-14.28.02:807][ 0]LogPakFile: Display: Mounted Pak file 'M:/EpicGames/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' -[2024.01.24-14.28.02:807][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.24-14.28.02:812][ 0]LogPakFile: Display: Mounted Pak file 'M:/EpicGames/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' -[2024.01.24-14.28.02:812][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.24-14.28.02:816][ 0]LogPakFile: Display: Mounted Pak file 'M:/EpicGames/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' -[2024.01.24-14.28.03:145][ 0]LogSlate: Took 0.004000 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.01.24-14.28.03:149][ 0]LogSlate: Took 0.003137 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.01.24-14.28.03:153][ 0]LogSlate: Took 0.002969 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.01.24-14.28.03:178][ 0]LogViewport: Scene viewport resized to 1184x584, mode Windowed. -[2024.01.24-14.28.03:231][ 0]LogSlate: Took 0.004498 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.01.24-14.28.03:339][ 0]LogStall: Startup... -[2024.01.24-14.28.03:341][ 0]LogStall: Startup complete. -[2024.01.24-14.28.03:359][ 0]LogLoad: (Engine Initialization) Total time: 27.86 seconds -[2024.01.24-14.28.03:359][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2024.01.24-14.28.03:394][ 0]LogAssetRegistry: AssetRegistryGather time 1.4556s: AssetDataDiscovery 0.8648s, AssetDataGather 0.5640s, StoreResults 0.0268s. -[2024.01.24-14.28.03:437][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000003 seconds (updated 0 objects) -[2024.01.24-14.28.03:476][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2024.01.24-14.28.03:652][ 1]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'> + Free: 514 MB +[2024.01.24-16.07.09:836][ 0]LogFileCache: Scanning file cache for directory 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/' took 0.01s +[2024.01.24-16.07.09:928][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. +[2024.01.24-16.07.09:949][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2024.01.24-16.07.09:951][ 0]SourceControl: Revision control is disabled +[2024.01.24-16.07.09:951][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 9.239 +[2024.01.24-16.07.09:951][ 0]Cmd: MAP LOAD FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.01.24-16.07.09:951][ 0]LightingResults: New page: Lighting Build +[2024.01.24-16.07.09:952][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2024.01.24-16.07.09:952][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-16.07.09:952][ 0]MapCheck: New page: Map Check +[2024.01.24-16.07.09:952][ 0]LightingResults: New page: Lighting Build +[2024.01.24-16.07.09:970][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.24-16.07.09:973][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms +[2024.01.24-16.07.09:974][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete +[2024.01.24-16.07.10:139][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] +[2024.01.24-16.07.10:221][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'BackroomsMap'. +[2024.01.24-16.07.10:221][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-16.07.10:221][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-16.07.10:221][ 0]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.24-16.07.10:278][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.01.24-16.07.10:286][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms +[2024.01.24-16.07.10:286][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.01.24-16.07.10:287][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,161ms to complete. +[2024.01.24-16.07.10:292][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 9.580 +[2024.01.24-16.07.10:292][ 0]LogShaderCompilers: Display: ================================================ +[2024.01.24-16.07.10:292][ 0]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.24-16.07.10:292][ 0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) +[2024.01.24-16.07.10:292][ 0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) +[2024.01.24-16.07.10:292][ 0]LogShaderCompilers: Display: RAM used: 240,00 B of 1,60 GiB budget. Usage: 0.00% +[2024.01.24-16.07.10:292][ 0]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.24-16.07.10:292][ 0]LogShaderCompilers: Display: Shaders Compiled: 0 +[2024.01.24-16.07.10:292][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%) +[2024.01.24-16.07.10:292][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s +[2024.01.24-16.07.10:292][ 0]LogShaderCompilers: Display: ================================================ +[2024.01.24-16.07.10:396][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-16.07.10:401][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-16.07.10:407][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-16.07.10:413][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-16.07.10:432][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.24-16.07.10:433][ 0]LogPakFile: Display: Mounted Pak file 'M:/EpicGames/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/' +[2024.01.24-16.07.10:433][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.24-16.07.10:433][ 0]LogPakFile: Display: Mounted Pak file 'M:/EpicGames/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' +[2024.01.24-16.07.10:433][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.24-16.07.10:433][ 0]LogPakFile: Display: Mounted Pak file 'M:/EpicGames/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' +[2024.01.24-16.07.10:433][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.24-16.07.10:434][ 0]LogPakFile: Display: Mounted Pak file 'M:/EpicGames/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' +[2024.01.24-16.07.10:434][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.24-16.07.10:434][ 0]LogPakFile: Display: Mounted Pak file 'M:/EpicGames/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' +[2024.01.24-16.07.10:434][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.24-16.07.10:435][ 0]LogPakFile: Display: Mounted Pak file 'M:/EpicGames/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' +[2024.01.24-16.07.10:435][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.24-16.07.10:435][ 0]LogPakFile: Display: Mounted Pak file 'M:/EpicGames/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' +[2024.01.24-16.07.10:435][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.24-16.07.10:435][ 0]LogPakFile: Display: Mounted Pak file 'M:/EpicGames/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' +[2024.01.24-16.07.10:435][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.24-16.07.10:435][ 0]LogPakFile: Display: Mounted Pak file 'M:/EpicGames/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' +[2024.01.24-16.07.10:436][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.24-16.07.10:436][ 0]LogPakFile: Display: Mounted Pak file 'M:/EpicGames/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' +[2024.01.24-16.07.10:492][ 0]LogSlate: Took 0.000141 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.01.24-16.07.10:493][ 0]LogSlate: Took 0.000094 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.01.24-16.07.10:494][ 0]LogSlate: Took 0.000057 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.01.24-16.07.10:523][ 0]LogViewport: Scene viewport resized to 1184x584, mode Windowed. +[2024.01.24-16.07.10:544][ 0]LogSlate: Took 0.000161 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.01.24-16.07.10:546][ 0]LogAssetRegistry: Display: Asset registry cache written as 17.9 MiB to F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin +[2024.01.24-16.07.10:611][ 0]LogStall: Startup... +[2024.01.24-16.07.10:612][ 0]LogStall: Startup complete. +[2024.01.24-16.07.10:615][ 0]LogLoad: (Engine Initialization) Total time: 9.90 seconds +[2024.01.24-16.07.10:615][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2024.01.24-16.07.10:651][ 0]LogAssetRegistry: AssetRegistryGather time 0.0622s: AssetDataDiscovery 0.0179s, AssetDataGather 0.0185s, StoreResults 0.0257s. +[2024.01.24-16.07.10:665][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects) +[2024.01.24-16.07.10:701][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2024.01.24-16.07.10:748][ 1]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'> -[2024.01.24-14.28.03:681][ 1]Running Python start-up script 'M:/EpicGames/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.157547 secs -[2024.01.24-14.28.05:170][ 80]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.24-14.28.05:183][ 80]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.24-14.28.05:224][ 81]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.24-14.28.05:291][ 82]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.24-14.28.16:809][372]LogSlate: External Image Picker: DecompressImage failed -[2024.01.24-14.28.17:102][377]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.24-14.28.27:556][437]LogEditorClassViewer: Warning: Class /Game/Characters/MannequinsXR/Meshes/ABP_MannequinsXR.PLACEHOLDER-CLASS__B_MannequinsXR_C_0 has parent , but this parent is not found. The Class will not be shown in ClassViewer. -[2024.01.24-14.28.27:556][437]LogEditorClassViewer: Warning: Class /Game/VRTemplate/Blueprints/VRPawn.PLACEHOLDER-CLASS__B_MannequinsXR_C_0 has parent , but this parent is not found. The Class will not be shown in ClassViewer. -[2024.01.24-14.28.27:557][437]LogEditorClassViewer: Warning: Class /Game/VRTemplate/Blueprints/VRPawn.PLACEHOLDER-CLASS__VRTeleportVisualizer_C_1 has parent , but this parent is not found. The Class will not be shown in ClassViewer. -[2024.01.24-14.28.27:557][437]LogEditorClassViewer: Warning: Class /Game/VRTemplate/Blueprints/VRPawn.PLACEHOLDER-CLASS__GrabComponent_C_2 has parent , but this parent is not found. The Class will not be shown in ClassViewer. -[2024.01.24-14.28.27:557][437]LogEditorClassViewer: Warning: Class /Game/VRTemplate/Blueprints/VRPawn.PLACEHOLDER-CLASS__Menu_C_3 has parent , but this parent is not found. The Class will not be shown in ClassViewer. -[2024.01.24-14.28.27:557][437]LogEditorClassViewer: Warning: Class /Game/VRTemplate/Blueprints/VRPawn.PLACEHOLDER-CLASS__ABP_MannequinsXR_C_4 has parent , but this parent is not found. The Class will not be shown in ClassViewer. -[2024.01.24-14.28.44:053][269]LogSlate: Window 'Project Settings' being destroyed -[2024.01.24-14.28.44:056][269]LogSlate: Window 'Project Settings' being destroyed -[2024.01.24-14.28.45:290][409]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.24-14.28.45:311][409]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.24-14.28.45:350][409]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms -[2024.01.24-14.28.45:355][409]LogPackageLocalizationCache: Processed 51 localized package path(s) for 1 prioritized culture(s) in 0.003668 seconds -[2024.01.24-14.28.45:426][409]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.24-14.28.45:426][409]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMap1FA4D7EE43DA5F939908028EA6C025BB.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.24-14.28.45:441][409]LogFileHelpers: All files are already saved. -[2024.01.24-14.28.45:441][409]LogFileHelpers: Saving map 'BackroomsMap' took 0.132 -[2024.01.24-14.28.45:445][409]LogFileHelpers: InternalPromptForCheckoutAndSave took 155 ms -[2024.01.24-14.28.45:448][409]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.24-14.28.45:448][409]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.24-14.28.46:494][535]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.24-14.28.46:506][535]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.24-14.28.46:506][535]PIE: New page: PIE session: BackroomsMap (24.01.2024, 16:28:46) -[2024.01.24-14.28.46:509][535]LogOnline: OSS: Created online subsystem instance for: NULL -[2024.01.24-14.28.46:509][535]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] -[2024.01.24-14.28.46:510][535]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.24-14.28.46:530][535]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020529s) -[2024.01.24-14.28.46:530][535]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020559s) -[2024.01.24-14.28.46:532][535]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms -[2024.01.24-14.28.46:533][535]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.24-14.28.46:533][535]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.24-14.28.46:534][535]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.24-14.28.46:534][535]LogPlayLevel: PIE: World Init took: (0.000839s) -[2024.01.24-14.28.46:534][535]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True -[2024.01.24-14.28.46:534][535]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.24-14.28.46:534][535]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.24-14.28.46:534][535]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.24-14.28.46:534][535]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.24-14.28.46:534][535]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.24-14.28.46:534][535]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.24-14.28.46:534][535]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.24-14.28.46:534][535]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.24-14.28.46:534][535]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.24-14.28.46:534][535]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.24-14.28.46:534][535]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.24-14.28.46:536][535]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.24-14.28.46:558][535]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) -[2024.01.24-14.28.46:558][535]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.24-14.28.46:558][535]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.24-14.28.46:558][535]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.24-14.28.46:558][535]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 -[2024.01.24-14.28.46:558][535]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 -[2024.01.24-14.28.46:560][535]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 -[2024.01.24-14.28.46:560][535]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 -[2024.01.24-14.28.46:560][535]LogInit: FAudioDevice initialized with ID 2. -[2024.01.24-14.28.46:560][535]LogAudio: Display: Audio Device (ID: 2) registered with world 'BackroomsMap'. -[2024.01.24-14.28.46:560][535]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2 -[2024.01.24-14.28.46:561][535]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.24-14.28.46:567][535]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-15.28.46 -[2024.01.24-14.28.46:571][535]LogWorld: Bringing up level for play took: 0.009172 -[2024.01.24-14.28.46:572][535]LogOnline: OSS: Created online subsystem instance for: :Context_6 -[2024.01.24-14.28.46:581][535]PIE: Server logged in -[2024.01.24-14.28.46:581][535]PIE: Play in editor total start time 0,076 seconds. -[2024.01.24-14.29.17:201][157]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.24-14.29.17:201][157]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.24-14.29.17:201][157]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.24-14.29.17:202][157]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.24-14.29.17:205][157]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.24-14.29.17:208][157]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.24-14.29.17:211][157]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.24-14.29.17:212][157]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2 -[2024.01.24-14.29.17:212][157]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 -[2024.01.24-14.29.17:213][157]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 -[2024.01.24-14.29.17:216][157]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.24-14.29.17:220][157]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms -[2024.01.24-14.29.17:296][159]LogPlayLevel: Display: Destroying online subsystem :Context_6 -[2024.01.24-14.29.32:984][826]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.24-14.29.32:994][826]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.24-14.29.32:994][826]PIE: New page: PIE session: BackroomsMap (24.01.2024, 16:29:32) -[2024.01.24-14.29.33:015][826]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.24-14.29.33:036][826]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020754s) -[2024.01.24-14.29.33:036][826]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020787s) -[2024.01.24-14.29.33:038][826]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms -[2024.01.24-14.29.33:039][826]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.24-14.29.33:039][826]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.24-14.29.33:040][826]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.24-14.29.33:040][826]LogPlayLevel: PIE: World Init took: (0.000680s) -[2024.01.24-14.29.33:040][826]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True -[2024.01.24-14.29.33:040][826]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.24-14.29.33:040][826]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.24-14.29.33:040][826]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.24-14.29.33:040][826]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.24-14.29.33:040][826]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.24-14.29.33:040][826]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.24-14.29.33:040][826]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.24-14.29.33:040][826]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.24-14.29.33:040][826]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.24-14.29.33:040][826]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.24-14.29.33:040][826]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.24-14.29.33:042][826]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.24-14.29.33:065][826]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) -[2024.01.24-14.29.33:066][826]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.24-14.29.33:066][826]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.24-14.29.33:066][826]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.24-14.29.33:066][826]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3 -[2024.01.24-14.29.33:066][826]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3 -[2024.01.24-14.29.33:067][826]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3 -[2024.01.24-14.29.33:067][826]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3 -[2024.01.24-14.29.33:067][826]LogInit: FAudioDevice initialized with ID 3. -[2024.01.24-14.29.33:067][826]LogAudio: Display: Audio Device (ID: 3) registered with world 'BackroomsMap'. -[2024.01.24-14.29.33:067][826]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3 -[2024.01.24-14.29.33:069][826]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.24-14.29.33:074][826]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-15.29.33 -[2024.01.24-14.29.33:075][826]LogWorld: Bringing up level for play took: 0.005937 -[2024.01.24-14.29.33:077][826]LogOnline: OSS: Created online subsystem instance for: :Context_7 -[2024.01.24-14.29.33:084][826]LogSpawn: Warning: SpawnActor failed because of collision at the spawn location [X=3313.375 Y=144.901 Z=435.147] for [BP_FirstPersonCharacter_C] -[2024.01.24-14.29.33:084][826]LogGameMode: Warning: SpawnDefaultPawnAtTransform: Couldn't spawn Pawn of type BP_FirstPersonCharacter_C at Rotation: Pitch 0.000000 Yaw -91.274995 Roll 0.000000 -Translation: 3313.374670 144.900685 435.147340 -Scale3D: 1.000000 1.000000 1.000000 - -[2024.01.24-14.29.33:085][826]PIE: Server logged in -[2024.01.24-14.29.33:086][826]PIE: Play in editor total start time 0,092 seconds. -[2024.01.24-14.29.36:765][256]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.24-14.29.36:765][256]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.24-14.29.36:765][256]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.24-14.29.36:766][256]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.24-14.29.36:769][256]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.24-14.29.36:770][256]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.24-14.29.36:773][256]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.24-14.29.36:773][256]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3 -[2024.01.24-14.29.36:773][256]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 -[2024.01.24-14.29.36:774][256]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 -[2024.01.24-14.29.36:777][256]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.24-14.29.36:781][256]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms -[2024.01.24-14.29.36:929][257]LogPlayLevel: Display: Destroying online subsystem :Context_7 -[2024.01.24-14.29.48:554][461]LogDerivedDataCache: C:/Users/Marcel/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:07.213 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 4120 files in 5532 folders with total size 300 MiB. -[2024.01.24-14.29.51:802][773]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.24-14.29.51:813][773]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.24-14.29.51:813][773]PIE: New page: PIE session: BackroomsMap (24.01.2024, 16:29:51) -[2024.01.24-14.29.51:835][773]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.24-14.29.51:856][773]LogPlayLevel: PIE: StaticDuplicateObject took: (0.021386s) -[2024.01.24-14.29.51:856][773]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.021422s) -[2024.01.24-14.29.51:859][773]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms -[2024.01.24-14.29.51:860][773]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.24-14.29.51:860][773]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.24-14.29.51:860][773]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.24-14.29.51:860][773]LogPlayLevel: PIE: World Init took: (0.000759s) -[2024.01.24-14.29.51:860][773]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True -[2024.01.24-14.29.51:860][773]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.24-14.29.51:860][773]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.24-14.29.51:860][773]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.24-14.29.51:860][773]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.24-14.29.51:860][773]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.24-14.29.51:860][773]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.24-14.29.51:860][773]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.24-14.29.51:860][773]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.24-14.29.51:861][773]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.24-14.29.51:861][773]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.24-14.29.51:861][773]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.24-14.29.51:862][773]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.24-14.29.51:882][773]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) -[2024.01.24-14.29.51:882][773]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.24-14.29.51:882][773]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.24-14.29.51:882][773]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.24-14.29.51:883][773]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=4 -[2024.01.24-14.29.51:883][773]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=4 -[2024.01.24-14.29.51:884][773]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4 -[2024.01.24-14.29.51:884][773]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4 -[2024.01.24-14.29.51:884][773]LogInit: FAudioDevice initialized with ID 4. -[2024.01.24-14.29.51:884][773]LogAudio: Display: Audio Device (ID: 4) registered with world 'BackroomsMap'. -[2024.01.24-14.29.51:884][773]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4 -[2024.01.24-14.29.51:886][773]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.24-14.29.51:891][773]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-15.29.51 -[2024.01.24-14.29.51:892][773]LogWorld: Bringing up level for play took: 0.005969 -[2024.01.24-14.29.51:893][773]LogOnline: OSS: Created online subsystem instance for: :Context_8 -[2024.01.24-14.29.51:896][773]PIE: Server logged in -[2024.01.24-14.29.51:896][773]PIE: Play in editor total start time 0,084 seconds. -[2024.01.24-14.30.17:605][ 31]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.24-14.30.17:605][ 31]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.24-14.30.17:605][ 31]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.24-14.30.17:606][ 31]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.24-14.30.17:609][ 31]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.24-14.30.17:610][ 31]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.24-14.30.17:613][ 31]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.24-14.30.17:615][ 31]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 4 -[2024.01.24-14.30.17:615][ 31]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4 -[2024.01.24-14.30.17:616][ 31]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4 -[2024.01.24-14.30.17:621][ 31]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms -[2024.01.24-14.30.17:694][ 33]LogPlayLevel: Display: Destroying online subsystem :Context_8 -[2024.01.24-14.30.21:886][398]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.24-14.30.21:897][398]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.24-14.30.21:897][398]PIE: New page: PIE session: BackroomsMap (24.01.2024, 16:30:21) -[2024.01.24-14.30.21:897][398]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.24-14.30.21:917][398]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020313s) -[2024.01.24-14.30.21:917][398]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020339s) -[2024.01.24-14.30.21:919][398]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms -[2024.01.24-14.30.21:920][398]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.24-14.30.21:920][398]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.24-14.30.21:920][398]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.24-14.30.21:921][398]LogPlayLevel: PIE: World Init took: (0.000656s) -[2024.01.24-14.30.21:921][398]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True -[2024.01.24-14.30.21:921][398]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.24-14.30.21:921][398]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.24-14.30.21:921][398]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.24-14.30.21:921][398]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.24-14.30.21:921][398]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.24-14.30.21:921][398]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.24-14.30.21:921][398]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.24-14.30.21:921][398]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.24-14.30.21:921][398]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.24-14.30.21:921][398]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.24-14.30.21:921][398]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.24-14.30.21:922][398]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.24-14.30.21:943][398]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) -[2024.01.24-14.30.21:943][398]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.24-14.30.21:943][398]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.24-14.30.21:943][398]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.24-14.30.21:943][398]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=5 -[2024.01.24-14.30.21:943][398]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=5 -[2024.01.24-14.30.21:945][398]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=5 -[2024.01.24-14.30.21:945][398]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=5 -[2024.01.24-14.30.21:945][398]LogInit: FAudioDevice initialized with ID 5. -[2024.01.24-14.30.21:945][398]LogAudio: Display: Audio Device (ID: 5) registered with world 'BackroomsMap'. -[2024.01.24-14.30.21:945][398]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 5 -[2024.01.24-14.30.21:946][398]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.24-14.30.21:951][398]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-15.30.21 -[2024.01.24-14.30.21:952][398]LogWorld: Bringing up level for play took: 0.005767 -[2024.01.24-14.30.21:954][398]LogOnline: OSS: Created online subsystem instance for: :Context_9 -[2024.01.24-14.30.21:955][398]PIE: Server logged in -[2024.01.24-14.30.21:956][398]PIE: Play in editor total start time 0,06 seconds. -[2024.01.24-14.30.42:645][845]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.24-14.30.42:645][845]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.24-14.30.42:645][845]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.24-14.30.42:646][845]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.24-14.30.42:648][845]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.24-14.30.42:650][845]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.24-14.30.42:652][845]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.24-14.30.42:653][845]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 5 -[2024.01.24-14.30.42:653][845]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5 -[2024.01.24-14.30.42:655][845]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5 -[2024.01.24-14.30.42:660][845]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms -[2024.01.24-14.30.42:725][847]LogPlayLevel: Display: Destroying online subsystem :Context_9 -[2024.01.24-14.30.51:947][674]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child -[2024.01.24-14.30.51:948][674]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.24-14.30.51:948][674]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.24-14.30.51:959][674]LogSlate: Warning: The command 'BlueprintEditorSpawnNodes.AddActorRefAction->CommandInfo' has the same default chord as 'BlueprintEditorSpawnNodes.(Class=/Script/BlueprintGraph.K2Node_Knot Key=R Shift=false Ctrl=false Alt=false)' [R] -[2024.01.24-14.30.52:966][674]LogSlate: Took 0.003889 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.01.24-14.35.54:617][604]LogViewport: Scene viewport resized to 1006x691, mode Windowed. -[2024.01.24-14.35.56:665][718]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.24-14.36.32:292][192]LogUObjectGlobals: Warning: Failed to find object 'Class /Script/PCG.PCGSettings' -[2024.01.24-14.37.43:259][915]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.24-14.37.43:301][915]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.24-14.37.43:315][915]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI_Child" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset" SILENT=true -[2024.01.24-14.37.43:329][915]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI_Child -[2024.01.24-14.37.43:329][915]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI_ChildE975DB9342E9156E27F9D283D2DA5730.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset' -[2024.01.24-14.37.43:333][915]LogFileHelpers: InternalPromptForCheckoutAndSave took 73 ms (total: 229 ms) -[2024.01.24-14.37.43:333][915]AssetCheck: New page: Asset Save: MonsterAI_Child -[2024.01.24-14.37.43:333][915]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child -[2024.01.24-14.37.44:066][964]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.24-14.37.44:092][964]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.24-14.37.44:137][964]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms -[2024.01.24-14.37.44:207][964]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.24-14.37.44:208][964]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMap7B1EDBE143712FAC0F9AE1A2E084DE6D.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.24-14.37.44:218][964]LogFileHelpers: All files are already saved. -[2024.01.24-14.37.44:218][964]LogFileHelpers: Saving map 'BackroomsMap' took 0.126 -[2024.01.24-14.37.44:222][964]LogFileHelpers: InternalPromptForCheckoutAndSave took 155 ms (total: 384 ms) -[2024.01.24-14.37.44:224][964]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.24-14.37.44:224][964]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.24-14.38.30:589][ 58]BlueprintLog: New page: Compile MonsterAI_Child -[2024.01.24-14.38.30:629][ 58]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms -[2024.01.24-14.38.36:693][520]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.24-14.38.36:711][520]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.24-14.38.36:711][520]PIE: New page: PIE session: BackroomsMap (24.01.2024, 16:38:36) -[2024.01.24-14.38.36:711][520]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.24-14.38.36:732][520]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020709s) -[2024.01.24-14.38.36:732][520]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020737s) -[2024.01.24-14.38.36:738][520]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms -[2024.01.24-14.38.36:740][520]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.24-14.38.36:740][520]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.24-14.38.36:740][520]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.24-14.38.36:740][520]LogPlayLevel: PIE: World Init took: (0.000771s) -[2024.01.24-14.38.36:740][520]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True -[2024.01.24-14.38.36:740][520]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.24-14.38.36:740][520]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.24-14.38.36:740][520]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.24-14.38.36:740][520]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.24-14.38.36:740][520]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.24-14.38.36:740][520]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.24-14.38.36:740][520]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.24-14.38.36:740][520]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.24-14.38.36:741][520]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.24-14.38.36:741][520]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.24-14.38.36:741][520]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.24-14.38.36:742][520]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.24-14.38.36:764][520]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) -[2024.01.24-14.38.36:764][520]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.24-14.38.36:764][520]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.24-14.38.36:764][520]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.24-14.38.36:765][520]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=6 -[2024.01.24-14.38.36:765][520]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=6 -[2024.01.24-14.38.36:766][520]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=6 -[2024.01.24-14.38.36:766][520]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=6 -[2024.01.24-14.38.36:766][520]LogInit: FAudioDevice initialized with ID 6. -[2024.01.24-14.38.36:766][520]LogAudio: Display: Audio Device (ID: 6) registered with world 'BackroomsMap'. -[2024.01.24-14.38.36:766][520]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 6 -[2024.01.24-14.38.36:767][520]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.24-14.38.36:773][520]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-15.38.36 -[2024.01.24-14.38.36:774][520]LogWorld: Bringing up level for play took: 0.005972 -[2024.01.24-14.38.36:775][520]LogOnline: OSS: Created online subsystem instance for: :Context_13 -[2024.01.24-14.38.36:777][520]PIE: Server logged in -[2024.01.24-14.38.36:778][520]PIE: Play in editor total start time 0,073 seconds. -[2024.01.24-14.38.42:681][ 97]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.24-14.38.42:681][ 97]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.24-14.38.42:681][ 97]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.24-14.38.42:682][ 97]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.24-14.38.42:684][ 97]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.24-14.38.42:687][ 97]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.24-14.38.42:692][ 97]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.24-14.38.42:692][ 97]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 6 -[2024.01.24-14.38.42:692][ 97]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6 -[2024.01.24-14.38.42:694][ 97]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6 -[2024.01.24-14.38.42:696][ 97]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.24-14.38.42:701][ 97]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms -[2024.01.24-14.38.42:734][ 98]LogPlayLevel: Display: Destroying online subsystem :Context_13 -[2024.01.24-14.38.52:725][948]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.24-14.38.52:736][948]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.24-14.38.52:736][948]PIE: New page: PIE session: BackroomsMap (24.01.2024, 16:38:52) -[2024.01.24-14.38.52:764][948]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.24-14.38.52:785][948]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020676s) -[2024.01.24-14.38.52:785][948]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020711s) -[2024.01.24-14.38.52:791][948]LogUObjectHash: Compacting FUObjectHashTables data took 0.94ms -[2024.01.24-14.38.52:792][948]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.24-14.38.52:792][948]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.24-14.38.52:793][948]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.24-14.38.52:793][948]LogPlayLevel: PIE: World Init took: (0.000717s) -[2024.01.24-14.38.52:793][948]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True -[2024.01.24-14.38.52:793][948]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.24-14.38.52:793][948]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.24-14.38.52:793][948]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.24-14.38.52:793][948]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.24-14.38.52:793][948]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.24-14.38.52:793][948]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.24-14.38.52:793][948]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.24-14.38.52:793][948]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.24-14.38.52:793][948]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.24-14.38.52:793][948]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.24-14.38.52:793][948]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.24-14.38.52:795][948]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.24-14.38.52:815][948]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) -[2024.01.24-14.38.52:815][948]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.24-14.38.52:815][948]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.24-14.38.52:815][948]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.24-14.38.52:816][948]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=7 -[2024.01.24-14.38.52:816][948]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=7 -[2024.01.24-14.38.52:817][948]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=7 -[2024.01.24-14.38.52:817][948]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=7 -[2024.01.24-14.38.52:817][948]LogInit: FAudioDevice initialized with ID 7. -[2024.01.24-14.38.52:817][948]LogAudio: Display: Audio Device (ID: 7) registered with world 'BackroomsMap'. -[2024.01.24-14.38.52:817][948]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 7 -[2024.01.24-14.38.52:818][948]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.24-14.38.52:824][948]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-15.38.52 -[2024.01.24-14.38.52:824][948]LogWorld: Bringing up level for play took: 0.005829 -[2024.01.24-14.38.52:826][948]LogOnline: OSS: Created online subsystem instance for: :Context_14 -[2024.01.24-14.38.52:828][948]PIE: Server logged in -[2024.01.24-14.38.52:828][948]PIE: Play in editor total start time 0,092 seconds. -[2024.01.24-14.39.26:124][927]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.24-14.39.26:124][927]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.24-14.39.26:125][927]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.24-14.39.26:126][927]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.24-14.39.26:128][927]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.24-14.39.26:131][927]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.24-14.39.26:141][927]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.24-14.39.26:142][927]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 7 -[2024.01.24-14.39.26:142][927]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7 -[2024.01.24-14.39.26:144][927]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7 -[2024.01.24-14.39.26:150][927]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms -[2024.01.24-14.39.26:215][929]LogPlayLevel: Display: Destroying online subsystem :Context_14 -[2024.01.24-14.39.39:459][445]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.24-14.39.39:488][445]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.24-14.39.39:488][445]PIE: New page: PIE session: BackroomsMap (24.01.2024, 16:39:39) -[2024.01.24-14.39.39:523][445]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.24-14.39.39:545][445]LogPlayLevel: PIE: StaticDuplicateObject took: (0.021244s) -[2024.01.24-14.39.39:545][445]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.021273s) -[2024.01.24-14.39.39:550][445]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms -[2024.01.24-14.39.39:551][445]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.24-14.39.39:552][445]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.24-14.39.39:552][445]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.24-14.39.39:552][445]LogPlayLevel: PIE: World Init took: (0.000765s) -[2024.01.24-14.39.39:552][445]LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True -[2024.01.24-14.39.39:552][445]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.24-14.39.39:552][445]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.24-14.39.39:552][445]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.24-14.39.39:552][445]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.24-14.39.39:552][445]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.24-14.39.39:552][445]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.24-14.39.39:552][445]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.24-14.39.39:552][445]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.24-14.39.39:553][445]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.24-14.39.39:553][445]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.24-14.39.39:553][445]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.24-14.39.39:554][445]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.24-14.39.39:575][445]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) -[2024.01.24-14.39.39:575][445]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.24-14.39.39:575][445]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.24-14.39.39:575][445]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.24-14.39.39:575][445]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=8 -[2024.01.24-14.39.39:575][445]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=8 -[2024.01.24-14.39.39:577][445]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=8 -[2024.01.24-14.39.39:577][445]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=8 -[2024.01.24-14.39.39:577][445]LogInit: FAudioDevice initialized with ID 8. -[2024.01.24-14.39.39:577][445]LogAudio: Display: Audio Device (ID: 8) registered with world 'BackroomsMap'. -[2024.01.24-14.39.39:577][445]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 8 -[2024.01.24-14.39.39:578][445]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.24-14.39.39:584][445]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-15.39.39 -[2024.01.24-14.39.39:584][445]LogWorld: Bringing up level for play took: 0.006003 -[2024.01.24-14.39.39:586][445]LogOnline: OSS: Created online subsystem instance for: :Context_15 -[2024.01.24-14.39.39:588][445]PIE: Server logged in -[2024.01.24-14.39.39:588][445]PIE: Play in editor total start time 0,101 seconds. -[2024.01.24-14.39.40:941][600]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_7 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0249 -[2024.01.24-14.39.40:948][600]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-14.39.41:951][720]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_7 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0249 -[2024.01.24-14.39.41:951][720]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-14.39.42:458][778]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_7 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0249 -[2024.01.24-14.39.42:459][778]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-14.39.42:962][838]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_7 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0249 -[2024.01.24-14.39.42:963][838]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-14.39.43:463][898]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_7 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0249 -[2024.01.24-14.39.43:463][898]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-14.39.46:946][316]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ +[2024.01.24-16.07.10:789][ 1]Running Python start-up script 'M:/EpicGames/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.056688 secs +[2024.01.24-16.07.10:962][ 1]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-16.07.10:971][ 1]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-16.07.12:648][ 9]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-16.07.16:914][ 29]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-16.07.16:914][ 29]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-16.07.16:915][ 29]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-16.07.16:990][ 29]LogSlate: Warning: The command 'BlueprintEditorSpawnNodes.AddActorRefAction->CommandInfo' has the same default chord as 'BlueprintEditorSpawnNodes.(Class=/Script/BlueprintGraph.K2Node_Knot Key=R Shift=false Ctrl=false Alt=false)' [R] +[2024.01.24-16.07.17:430][ 29]LogSlate: Took 0.000146 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.01.24-16.07.17:531][ 30]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-16.07.17:570][ 31]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-16.08.01:112][357]LogUObjectGlobals: Warning: Failed to find object 'Class /Script/PCG.PCGSettings' +[2024.01.24-16.08.07:660][966]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-16.08.07:692][966]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-16.08.07:708][966]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-16.08.07:713][966]LogPackageLocalizationCache: Processed 51 localized package path(s) for 1 prioritized culture(s) in 0.004624 seconds +[2024.01.24-16.08.07:725][966]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-16.08.07:725][966]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI850F5EBE444332B2DE3BE0BB37038E1B.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-16.08.07:730][966]LogFileHelpers: InternalPromptForCheckoutAndSave took 69 ms +[2024.01.24-16.08.07:730][966]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-16.08.07:730][966]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-16.08.08:668][ 44]BlueprintLog: New page: Compile MonsterAI +[2024.01.24-16.08.08:695][ 44]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms +[2024.01.24-16.08.09:364][ 94]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-16.08.09:388][ 94]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-16.08.09:400][ 94]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-16.08.09:400][ 94]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI860341EC40E0EC761B3286825E0A293F.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-16.08.09:404][ 94]LogFileHelpers: InternalPromptForCheckoutAndSave took 39 ms (total: 108 ms) +[2024.01.24-16.08.09:405][ 94]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-16.08.09:405][ 94]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-16.08.12:683][360]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.24-16.08.12:699][360]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.24-16.08.12:699][360]PIE: New page: PIE session: BackroomsMap (24.01.2024, 18:08:12) +[2024.01.24-16.08.12:703][360]LogOnline: OSS: Created online subsystem instance for: NULL +[2024.01.24-16.08.12:703][360]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] +[2024.01.24-16.08.12:703][360]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.24-16.08.12:724][360]LogPlayLevel: PIE: StaticDuplicateObject took: (0.021496s) +[2024.01.24-16.08.12:724][360]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.021533s) +[2024.01.24-16.08.12:732][360]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms +[2024.01.24-16.08.12:733][360]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-16.08.12:733][360]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-16.08.12:733][360]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.24-16.08.12:734][360]LogPlayLevel: PIE: World Init took: (0.000766s) +[2024.01.24-16.08.12:734][360]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True +[2024.01.24-16.08.12:734][360]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.24-16.08.12:734][360]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.24-16.08.12:734][360]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.24-16.08.12:734][360]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.24-16.08.12:734][360]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.24-16.08.12:734][360]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.24-16.08.12:734][360]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.24-16.08.12:734][360]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.24-16.08.12:734][360]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.24-16.08.12:734][360]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.24-16.08.12:734][360]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.24-16.08.12:736][360]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.24-16.08.12:757][360]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) +[2024.01.24-16.08.12:757][360]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.24-16.08.12:757][360]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.24-16.08.12:757][360]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.24-16.08.12:757][360]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 +[2024.01.24-16.08.12:757][360]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 +[2024.01.24-16.08.12:759][360]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 +[2024.01.24-16.08.12:759][360]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 +[2024.01.24-16.08.12:759][360]LogInit: FAudioDevice initialized with ID 2. +[2024.01.24-16.08.12:759][360]LogAudio: Display: Audio Device (ID: 2) registered with world 'BackroomsMap'. +[2024.01.24-16.08.12:759][360]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2 +[2024.01.24-16.08.12:927][360]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.24-16.08.12:933][360]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-17.08.12 +[2024.01.24-16.08.12:934][360]LogWorld: Bringing up level for play took: 0.005839 +[2024.01.24-16.08.12:935][360]LogOnline: OSS: Created online subsystem instance for: :Context_8 +[2024.01.24-16.08.12:942][360]PIE: Server logged in +[2024.01.24-16.08.12:943][360]PIE: Play in editor total start time 0,244 seconds. +[2024.01.24-16.08.26:131][895]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:031C +[2024.01.24-16.08.26:131][895]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.08.26:631][955]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:031C +[2024.01.24-16.08.26:631][955]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.08.27:131][ 15]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:031C +[2024.01.24-16.08.27:131][ 15]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.08.29:131][255]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:00BC +[2024.01.24-16.08.29:131][255]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: AI MoveTo Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.08.30:131][375]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:031C +[2024.01.24-16.08.30:131][375]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.08.31:631][555]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:031C +[2024.01.24-16.08.31:631][555]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.08.32:131][615]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:031C +[2024.01.24-16.08.32:131][615]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.08.32:631][675]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:031C +[2024.01.24-16.08.32:631][675]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.08.33:131][735]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:00BC +[2024.01.24-16.08.33:131][735]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: AI MoveTo Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.08.34:131][855]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:031C +[2024.01.24-16.08.34:131][855]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.08.36:400][100]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ @#'.. Invalidating and reverting to Default URL. -[2024.01.24-14.39.46:954][317]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ +[2024.01.24-16.08.36:409][101]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ @#'.. Invalidating and reverting to Default URL. -[2024.01.24-14.39.46:954][317]LogNet: Browse: /Game/BackroomsMap -[2024.01.24-14.39.46:954][317]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap -[2024.01.24-14.39.46:960][317]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' -[2024.01.24-14.39.46:960][317]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap -[2024.01.24-14.39.46:960][317]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' -[2024.01.24-14.39.46:964][318]LogNet: Browse: /Game/BackroomsMap?closed -[2024.01.24-14.39.46:964][318]LogNet: Connection failed; returning to Entry -[2024.01.24-14.39.46:965][318]LogLoad: LoadMap: /Game/BackroomsMap?closed -[2024.01.24-14.39.46:965][318]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.24-14.39.46:965][318]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.24-14.39.46:966][318]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.24-14.39.47:011][318]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.24-14.39.47:016][318]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms -[2024.01.24-14.39.47:017][318]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.24-14.39.47:037][318]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020270s) -[2024.01.24-14.39.47:037][318]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020302s) -[2024.01.24-14.39.47:037][318]LogAudio: Display: Audio Device (ID: 8) registered with world 'BackroomsMap'. -[2024.01.24-14.39.47:037][318]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.24-14.39.47:037][318]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.24-14.39.47:038][318]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.24-14.39.47:038][318]LogPlayLevel: PIE: World Init took: (0.000663s) -[2024.01.24-14.39.47:038][318]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.24-14.39.47:042][318]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-15.39.47 -[2024.01.24-14.39.47:043][318]LogWorld: Bringing up level for play took: 0.005040 -[2024.01.24-14.39.47:045][318]LogLoad: Took 0.080892 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap) -[2024.01.24-14.39.47:052][318]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms -[2024.01.24-14.39.48:714][506]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.24-14.39.48:714][506]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.24-14.39.48:714][506]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.24-14.39.48:715][506]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.24-14.39.48:717][506]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.24-14.39.48:720][506]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.24-14.39.48:726][506]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.24-14.39.48:728][506]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 8 -[2024.01.24-14.39.48:728][506]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8 -[2024.01.24-14.39.48:729][506]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8 -[2024.01.24-14.39.48:735][506]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms -[2024.01.24-14.39.48:833][507]LogPlayLevel: Display: Destroying online subsystem :Context_15 -[2024.01.24-14.39.51:699][768]LogSlate: Window 'Message Log' being destroyed -[2024.01.24-14.39.51:711][768]LogSlate: Window 'Message Log' being destroyed -[2024.01.24-14.39.54:697][ 54]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.24-14.39.54:697][ 54]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.24-14.39.54:697][ 54]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.24-14.40.04:759][ 4]LogSlate: Took 0.000124 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.01.24-14.40.11:354][543]BlueprintLog: New page: Compile MonsterAI -[2024.01.24-14.40.11:430][543]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms -[2024.01.24-14.40.12:762][660]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.24-14.40.12:788][660]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.24-14.40.12:805][660]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.24-14.40.12:815][660]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.24-14.40.12:815][660]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI9C4A8B494C20B924F0BF3F9B1683E52E.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.24-14.40.12:818][660]LogFileHelpers: InternalPromptForCheckoutAndSave took 54 ms (total: 439 ms) -[2024.01.24-14.40.12:819][660]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.24-14.40.12:819][660]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.24-14.40.17:063][ 96]LogSlateStyle: Warning: Missing Resource from 'CoreStyle' Style: 'Unable to find Brush 'ContentBrowser.ListViewFolderIcon.Base'.' -[2024.01.24-14.40.17:063][ 96]LogSlateStyle: Warning: Missing Resource from 'CoreStyle' Style: 'Unable to find Brush 'ContentBrowser.ListViewFolderIcon.Mask'.' -[2024.01.24-14.40.29:320][339]LogContentBrowser: Attempting asset rename: 705469__fosdork__roar -> roar -[2024.01.24-14.40.29:364][339]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.24-14.40.29:396][339]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.24-14.40.29:405][339]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.24-14.40.29:405][339]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI78446D25458C75B7D95375B6005E9B02.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.24-14.40.29:406][339]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/Sounds/roar" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/Sounds/roar.uasset" SILENT=true -[2024.01.24-14.40.29:412][339]LogSavePackage: Moving output files for package: /Game/Monster/Sounds/roar -[2024.01.24-14.40.29:412][339]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/roar12F4D71645D4BAAD22ED86BC5DB4FC16.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/Sounds/roar.uasset' -[2024.01.24-14.40.29:418][339]LogFileHelpers: InternalPromptForCheckoutAndSave took 54 ms (total: 494 ms) -[2024.01.24-14.40.29:430][339]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms -[2024.01.24-14.40.29:438][339]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms -[2024.01.24-14.40.29:443][339]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms -[2024.01.24-14.40.29:445][339]AssetCheck: New page: Asset Save: multiple assets -[2024.01.24-14.40.29:445][339]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.24-14.40.29:445][339]LogContentValidation: Display: Validating /Script/Engine.SoundWave /Game/Monster/Sounds/roar.roar -[2024.01.24-14.40.32:467][664]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.24-14.40.32:491][664]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.24-14.40.32:529][664]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms -[2024.01.24-14.40.32:599][664]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.24-14.40.32:600][664]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMap082885734327EBA6F6407E9330B517E5.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.24-14.40.32:611][664]LogFileHelpers: All files are already saved. -[2024.01.24-14.40.32:611][664]LogFileHelpers: Saving map 'BackroomsMap' took 0.121 -[2024.01.24-14.40.32:614][664]LogFileHelpers: InternalPromptForCheckoutAndSave took 147 ms (total: 641 ms) -[2024.01.24-14.40.32:616][664]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.24-14.40.32:616][664]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.24-14.45.11:198][899]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.24-14.45.11:213][899]BlueprintLog: New page: Pre-Play auto-recompile -[2024.01.24-14.45.11:215][899]LogPlayLevel: [PlayLevel] Compiling MonsterAniBlueprint before play... -[2024.01.24-14.45.11:215][899]LogPlayLevel: [PlayLevel] Compiling MonsterAI as a dependent... -[2024.01.24-14.45.11:215][899]LogPlayLevel: [PlayLevel] Compiling MonsterAI_Child as a dependent... -[2024.01.24-14.45.11:323][899]LogUObjectHash: Compacting FUObjectHashTables data took 0.86ms -[2024.01.24-14.45.11:324][899]LogPlayLevel: PlayLevel: Blueprint regeneration took 110 ms (3 blueprints) -[2024.01.24-14.45.11:324][899]PIE: New page: PIE session: BackroomsMap (24.01.2024, 16:45:11) -[2024.01.24-14.45.11:343][899]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.24-14.45.11:365][899]LogPlayLevel: PIE: StaticDuplicateObject took: (0.021022s) -[2024.01.24-14.45.11:365][899]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.021057s) -[2024.01.24-14.45.11:371][899]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms -[2024.01.24-14.45.11:372][899]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.24-14.45.11:372][899]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.24-14.45.11:372][899]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.24-14.45.11:373][899]LogPlayLevel: PIE: World Init took: (0.000815s) -[2024.01.24-14.45.11:373][899]LogAudio: Display: Creating Audio Device: Id: 9, Scope: Unique, Realtime: True -[2024.01.24-14.45.11:373][899]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.24-14.45.11:373][899]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.24-14.45.11:373][899]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.24-14.45.11:373][899]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.24-14.45.11:373][899]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.24-14.45.11:373][899]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.24-14.45.11:373][899]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.24-14.45.11:373][899]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.24-14.45.11:373][899]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.24-14.45.11:373][899]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.24-14.45.11:373][899]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.24-14.45.11:375][899]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.24-14.45.11:396][899]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) -[2024.01.24-14.45.11:396][899]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.24-14.45.11:396][899]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.24-14.45.11:396][899]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.24-14.45.11:397][899]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=9 -[2024.01.24-14.45.11:397][899]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=9 -[2024.01.24-14.45.11:398][899]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=9 -[2024.01.24-14.45.11:398][899]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=9 -[2024.01.24-14.45.11:398][899]LogInit: FAudioDevice initialized with ID 9. -[2024.01.24-14.45.11:398][899]LogAudio: Display: Audio Device (ID: 9) registered with world 'BackroomsMap'. -[2024.01.24-14.45.11:398][899]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 9 -[2024.01.24-14.45.11:402][899]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.24-14.45.11:407][899]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-15.45.11 -[2024.01.24-14.45.11:408][899]LogWorld: Bringing up level for play took: 0.006261 -[2024.01.24-14.45.11:409][899]LogOnline: OSS: Created online subsystem instance for: :Context_18 -[2024.01.24-14.45.11:412][899]PIE: Server logged in -[2024.01.24-14.45.11:412][899]PIE: Play in editor total start time 0,2 seconds. -[2024.01.24-14.45.17:504][600]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.24-14.45.17:504][600]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.24-14.45.17:504][600]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.24-14.45.17:506][600]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.24-14.45.17:508][600]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.24-14.45.17:510][600]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.24-14.45.17:516][600]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.24-14.45.17:517][600]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 9 -[2024.01.24-14.45.17:517][600]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9 -[2024.01.24-14.45.17:519][600]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9 -[2024.01.24-14.45.17:525][600]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms -[2024.01.24-14.45.17:570][601]LogPlayLevel: Display: Destroying online subsystem :Context_18 -[2024.01.24-14.46.59:679][633]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.24-14.46.59:721][634]LogShaderCompilers: Display: ================================================ -[2024.01.24-14.46.59:721][634]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.01.24-14.46.59:721][634]LogShaderCompilers: Display: Total job queries 246, among them cache hits 150 (60.98%) -[2024.01.24-14.46.59:721][634]LogShaderCompilers: Display: Tracking 96 distinct input hashes that result in 56 distinct outputs (58.33%) -[2024.01.24-14.46.59:721][634]LogShaderCompilers: Display: RAM used: 210,66 KiB of 1,60 GiB budget. Usage: 0.01% -[2024.01.24-14.46.59:721][634]LogShaderCompilers: Display: === Shader Compilation stats === -[2024.01.24-14.46.59:721][634]LogShaderCompilers: Display: Shaders Compiled: 0 -[2024.01.24-14.46.59:721][634]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%) -[2024.01.24-14.46.59:721][634]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s -[2024.01.24-14.46.59:721][634]LogShaderCompilers: Display: ================================================ -[2024.01.24-14.47.00:156][659]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.24-14.47.07:448][379]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.24-14.47.11:548][766]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/GameMap/Locker/LockerHide.LockerHide -[2024.01.24-14.47.11:548][766]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.24-14.47.11:548][766]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.24-14.50.47:149][891]BlueprintLog: New page: Compile LockerHide -[2024.01.24-14.50.47:182][891]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms -[2024.01.24-14.50.48:002][963]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.24-14.50.48:041][963]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Locker/LockerHide" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Locker/LockerHide.uasset" SILENT=true -[2024.01.24-14.50.48:055][963]LogSavePackage: Moving output files for package: /Game/GameMap/Locker/LockerHide -[2024.01.24-14.50.48:056][963]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/LockerHide4A43885B452A8C28D8CC0689B8B9114C.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Locker/LockerHide.uasset' -[2024.01.24-14.50.48:058][963]LogFileHelpers: InternalPromptForCheckoutAndSave took 55 ms (total: 696 ms) -[2024.01.24-14.50.48:059][963]AssetCheck: New page: Asset Save: LockerHide -[2024.01.24-14.50.48:059][963]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Locker/LockerHide.LockerHide -[2024.01.24-14.50.51:819][325]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true -[2024.01.24-14.50.51:819][325]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.24-14.51.30:564][248]LogShaderCompilers: Display: ================================================ -[2024.01.24-14.51.30:564][248]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.01.24-14.51.30:564][248]LogShaderCompilers: Display: Total job queries 264, among them cache hits 156 (59.09%) -[2024.01.24-14.51.30:564][248]LogShaderCompilers: Display: Tracking 108 distinct input hashes that result in 62 distinct outputs (57.41%) -[2024.01.24-14.51.30:564][248]LogShaderCompilers: Display: RAM used: 237,52 KiB of 1,60 GiB budget. Usage: 0.01% -[2024.01.24-14.51.30:564][248]LogShaderCompilers: Display: === Shader Compilation stats === -[2024.01.24-14.51.30:564][248]LogShaderCompilers: Display: Shaders Compiled: 2 -[2024.01.24-14.51.30:564][248]LogShaderCompilers: Display: Jobs assigned 2, completed 2 (100%) -[2024.01.24-14.51.30:564][248]LogShaderCompilers: Display: Time job spent in pending queue: average 0.08 s, longest 0.08 s -[2024.01.24-14.51.30:564][248]LogShaderCompilers: Display: Job execution time: average 0.84 s, max 0.84 s -[2024.01.24-14.51.30:564][248]LogShaderCompilers: Display: Job life time (pending + execution): average 0.93 s, max 0.93 -[2024.01.24-14.51.30:564][248]LogShaderCompilers: Display: Shader code size: average 4,98 KiB, min 4,32 KiB, max 5,641 KiB -[2024.01.24-14.51.30:564][248]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.93 s -[2024.01.24-14.51.30:564][248]LogShaderCompilers: Display: Jobs were issued in 2 batches (only local compilation was used), average 1.00 jobs/batch -[2024.01.24-14.51.30:564][248]LogShaderCompilers: Display: Average processing rate: 2.15 jobs/sec -[2024.01.24-14.51.30:564][248]LogShaderCompilers: Display: Total thread time: 0,659 s -[2024.01.24-14.51.30:564][248]LogShaderCompilers: Display: Total thread preprocess time: 0,081 s -[2024.01.24-14.51.30:564][248]LogShaderCompilers: Display: Percentage time preprocessing: 12.35% -[2024.01.24-14.51.30:564][248]LogShaderCompilers: Display: Effective parallelization: 0.71 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 -[2024.01.24-14.51.30:564][248]LogShaderCompilers: Display: Top 2 most expensive shader types by average time: -[2024.01.24-14.51.30:564][248]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 1 times, average 0.34 sec, max 0.34 sec, min 0.34 sec) -[2024.01.24-14.51.30:564][248]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 1 times, average 0.32 sec, max 0.32 sec, min 0.32 sec) -[2024.01.24-14.51.30:564][248]LogShaderCompilers: Display: Top 2 shader types by total compile time: -[2024.01.24-14.51.30:564][248]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 51.08% of total time (compiled 1 times, average 0.34 sec, max 0.34 sec, min 0.34 sec) -[2024.01.24-14.51.30:564][248]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 48.92% of total time (compiled 1 times, average 0.32 sec, max 0.32 sec, min 0.32 sec) -[2024.01.24-14.51.30:564][248]LogShaderCompilers: Display: ================================================ -[2024.01.24-14.51.30:618][251]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.24-14.51.31:258][308]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.24-14.51.31:379][317]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.24-14.51.38:338][991]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/GameMap/Door/Blueprint_door.Blueprint_door -[2024.01.24-14.51.38:338][991]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.24-14.51.38:338][991]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.24-14.51.56:220][ 77]BlueprintLog: New page: Compile Blueprint_door -[2024.01.24-14.51.56:253][ 77]LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms -[2024.01.24-14.51.57:141][178]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.24-14.51.57:188][178]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Door/Blueprint_door" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset" SILENT=true -[2024.01.24-14.51.57:199][178]LogSavePackage: Moving output files for package: /Game/GameMap/Door/Blueprint_door -[2024.01.24-14.51.57:199][178]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/Blueprint_doorA1B74BAF48F7EEAEC84CD2A508DF530A.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset' -[2024.01.24-14.51.57:206][178]LogFileHelpers: InternalPromptForCheckoutAndSave took 63 ms (total: 760 ms) -[2024.01.24-14.51.57:206][178]AssetCheck: New page: Asset Save: Blueprint_door -[2024.01.24-14.51.57:206][178]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Door/Blueprint_door.Blueprint_door -[2024.01.24-14.52.05:210][ 80]LogWorld: UWorld::CleanupWorld for World_17, bSessionEnded=true, bCleanupResources=true -[2024.01.24-14.52.05:210][ 80]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.24-14.52.06:915][241]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/GameMap/Door/Blueprint_door_end.Blueprint_door_end -[2024.01.24-14.52.06:915][241]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.24-14.52.06:915][241]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.24-14.52.25:773][ 64]BlueprintLog: New page: Compile Blueprint_door_end -[2024.01.24-14.52.25:794][ 64]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms -[2024.01.24-14.52.26:261][106]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.24-14.52.26:292][106]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Door/Blueprint_door_end" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door_end.uasset" SILENT=true -[2024.01.24-14.52.26:300][106]LogSavePackage: Moving output files for package: /Game/GameMap/Door/Blueprint_door_end -[2024.01.24-14.52.26:301][106]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/Blueprint_door_end4E8C000248B3AFA49ACD81BBC0459129.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door_end.uasset' -[2024.01.24-14.52.26:304][106]LogFileHelpers: InternalPromptForCheckoutAndSave took 43 ms (total: 804 ms) -[2024.01.24-14.52.26:305][106]AssetCheck: New page: Asset Save: Blueprint_door_end -[2024.01.24-14.52.26:305][106]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Door/Blueprint_door_end.Blueprint_door_end -[2024.01.24-14.52.27:727][243]LogWorld: UWorld::CleanupWorld for World_18, bSessionEnded=true, bCleanupResources=true -[2024.01.24-14.52.27:727][243]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.24-14.52.30:939][552]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.24-14.52.30:950][552]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.24-14.52.30:950][552]PIE: New page: PIE session: BackroomsMap (24.01.2024, 16:52:30) -[2024.01.24-14.52.30:983][552]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.24-14.52.31:004][552]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020974s) -[2024.01.24-14.52.31:004][552]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.021006s) -[2024.01.24-14.52.31:016][552]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms -[2024.01.24-14.52.31:019][552]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.24-14.52.31:019][552]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.24-14.52.31:020][552]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.24-14.52.31:020][552]LogPlayLevel: PIE: World Init took: (0.000787s) -[2024.01.24-14.52.31:020][552]LogAudio: Display: Creating Audio Device: Id: 10, Scope: Unique, Realtime: True -[2024.01.24-14.52.31:020][552]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.24-14.52.31:020][552]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.24-14.52.31:020][552]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.24-14.52.31:020][552]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.24-14.52.31:020][552]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.24-14.52.31:020][552]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.24-14.52.31:020][552]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.24-14.52.31:020][552]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.24-14.52.31:020][552]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.24-14.52.31:020][552]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.24-14.52.31:020][552]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.24-14.52.31:022][552]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.24-14.52.31:043][552]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) -[2024.01.24-14.52.31:043][552]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.24-14.52.31:043][552]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.24-14.52.31:043][552]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.24-14.52.31:043][552]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=10 -[2024.01.24-14.52.31:043][552]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=10 -[2024.01.24-14.52.31:045][552]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=10 -[2024.01.24-14.52.31:045][552]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=10 -[2024.01.24-14.52.31:045][552]LogInit: FAudioDevice initialized with ID 10. -[2024.01.24-14.52.31:045][552]LogAudio: Display: Audio Device (ID: 10) registered with world 'BackroomsMap'. -[2024.01.24-14.52.31:045][552]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 10 -[2024.01.24-14.52.31:046][552]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.24-14.52.31:052][552]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-15.52.31 -[2024.01.24-14.52.31:053][552]LogWorld: Bringing up level for play took: 0.006199 -[2024.01.24-14.52.31:055][552]LogOnline: OSS: Created online subsystem instance for: :Context_28 -[2024.01.24-14.52.31:058][552]PIE: Server logged in -[2024.01.24-14.52.31:058][552]PIE: Play in editor total start time 0,108 seconds. -[2024.01.24-14.52.57:624][234]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_7 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0251 -[2024.01.24-14.52.57:624][234]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-14.52.58:126][284]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_7 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0251 -[2024.01.24-14.52.58:126][284]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-14.52.58:636][335]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_7 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0251 -[2024.01.24-14.52.58:636][335]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-14.52.59:137][385]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_7 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0251 -[2024.01.24-14.52.59:137][385]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-14.52.59:636][435]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_7 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0251 -[2024.01.24-14.52.59:637][435]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-14.53.00:146][486]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_7 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0251 -[2024.01.24-14.53.00:146][486]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-14.53.00:648][536]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_7 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0251 -[2024.01.24-14.53.00:648][536]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-14.53.01:154][586]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_7 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0251 -[2024.01.24-14.53.01:154][586]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-14.53.01:655][636]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_7 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0251 -[2024.01.24-14.53.01:655][636]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-14.53.02:156][686]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_7 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0251 -[2024.01.24-14.53.02:156][686]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-14.53.02:656][736]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_7 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0251 -[2024.01.24-14.53.02:656][736]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-14.53.03:167][787]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-14.53.03:628][833]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ +[2024.01.24-16.08.36:409][101]LogNet: Browse: /Game/BackroomsMap +[2024.01.24-16.08.36:409][101]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap +[2024.01.24-16.08.36:409][101]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' +[2024.01.24-16.08.36:409][101]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap +[2024.01.24-16.08.36:409][101]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' +[2024.01.24-16.08.36:419][102]LogNet: Browse: /Game/BackroomsMap?closed +[2024.01.24-16.08.36:419][102]LogNet: Connection failed; returning to Entry +[2024.01.24-16.08.36:419][102]LogLoad: LoadMap: /Game/BackroomsMap?closed +[2024.01.24-16.08.36:419][102]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.24-16.08.36:420][102]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.24-16.08.36:421][102]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-16.08.36:473][102]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.24-16.08.36:478][102]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms +[2024.01.24-16.08.36:479][102]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.24-16.08.36:499][102]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020128s) +[2024.01.24-16.08.36:500][102]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020164s) +[2024.01.24-16.08.36:500][102]LogAudio: Display: Audio Device (ID: 2) registered with world 'BackroomsMap'. +[2024.01.24-16.08.36:500][102]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-16.08.36:500][102]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-16.08.36:500][102]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.24-16.08.36:500][102]LogPlayLevel: PIE: World Init took: (0.000619s) +[2024.01.24-16.08.36:500][102]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.24-16.08.36:505][102]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-17.08.36 +[2024.01.24-16.08.36:505][102]LogWorld: Bringing up level for play took: 0.004854 +[2024.01.24-16.08.36:507][102]LogLoad: Took 0.087900 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap) +[2024.01.24-16.08.36:514][102]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms +[2024.01.24-16.08.38:357][312]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-16.08.38:357][312]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.24-16.08.38:358][312]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.24-16.08.38:359][312]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-16.08.38:361][312]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.24-16.08.38:363][312]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-16.08.38:368][312]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.24-16.08.38:368][312]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2 +[2024.01.24-16.08.38:368][312]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 +[2024.01.24-16.08.38:370][312]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 +[2024.01.24-16.08.38:372][312]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-16.08.38:377][312]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms +[2024.01.24-16.08.38:462][313]LogPlayLevel: Display: Destroying online subsystem :Context_8 +[2024.01.24-16.08.40:803][528]LogSlate: Window 'Message Log' being destroyed +[2024.01.24-16.08.40:815][528]LogSlate: Window 'Message Log' being destroyed +[2024.01.24-16.08.57:552][124]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-16.08.57:588][124]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-16.08.57:600][124]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-16.08.57:600][124]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI082AC37C4A7D8F5235BC448C1BAC6CB2.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-16.08.57:603][124]LogFileHelpers: InternalPromptForCheckoutAndSave took 51 ms (total: 160 ms) +[2024.01.24-16.08.57:604][124]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-16.08.57:604][124]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-16.08.58:534][218]BlueprintLog: New page: Compile MonsterAI +[2024.01.24-16.08.58:561][218]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms +[2024.01.24-16.09.09:230][351]LogDerivedDataCache: C:/Users/Marcel/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:07.064 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 4133 files in 5546 folders with total size 300 MiB. +[2024.01.24-16.10.34:846][899]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-16.10.34:888][899]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-16.10.34:900][899]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-16.10.34:901][899]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAIFEA747E348A3DA8B0D9EC4AB78DDCFAF.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-16.10.34:904][899]LogFileHelpers: InternalPromptForCheckoutAndSave took 57 ms (total: 218 ms) +[2024.01.24-16.10.34:905][899]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-16.10.34:905][899]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-16.10.35:627][972]BlueprintLog: New page: Compile MonsterAI +[2024.01.24-16.10.35:655][972]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms +[2024.01.24-16.10.47:125][126]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-16.10.47:159][126]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-16.10.47:171][126]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-16.10.47:171][126]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAIC7E6B82B41EBB56B199A42975F30697D.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-16.10.47:175][126]LogFileHelpers: InternalPromptForCheckoutAndSave took 50 ms (total: 268 ms) +[2024.01.24-16.10.47:176][126]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-16.10.47:176][126]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-16.12.40:712][479]LogEditorTransaction: Undo Move Node +[2024.01.24-16.12.41:076][492]LogEditorTransaction: Undo Paste clipboard contents +[2024.01.24-16.12.41:495][522]LogEditorTransaction: Undo Delete current selection +[2024.01.24-16.14.50:629][339]BlueprintLog: New page: Compile MonsterAI +[2024.01.24-16.14.50:657][339]LogUObjectHash: Compacting FUObjectHashTables data took 0.79ms +[2024.01.24-16.14.51:661][433]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-16.14.51:703][433]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-16.14.51:716][433]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-16.14.51:716][433]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAIFA738E49469C9AD3F6359DB97E448D43.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-16.14.51:720][433]LogFileHelpers: InternalPromptForCheckoutAndSave took 58 ms (total: 327 ms) +[2024.01.24-16.14.51:721][433]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-16.14.51:721][433]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-16.14.52:166][477]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-16.14.52:194][477]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-16.14.52:205][477]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-16.14.52:205][477]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAIA37BEDFF4FECCA4F7D3B83B8B7BA3F98.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-16.14.52:209][477]LogFileHelpers: InternalPromptForCheckoutAndSave took 42 ms (total: 369 ms) +[2024.01.24-16.14.52:209][477]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-16.14.52:209][477]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-16.14.59:209][195]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.24-16.14.59:222][195]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.24-16.14.59:222][195]PIE: New page: PIE session: BackroomsMap (24.01.2024, 18:14:59) +[2024.01.24-16.14.59:222][195]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.24-16.14.59:242][195]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020475s) +[2024.01.24-16.14.59:242][195]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020503s) +[2024.01.24-16.14.59:248][195]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms +[2024.01.24-16.14.59:250][195]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-16.14.59:250][195]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-16.14.59:251][195]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.24-16.14.59:251][195]LogPlayLevel: PIE: World Init took: (0.000781s) +[2024.01.24-16.14.59:251][195]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True +[2024.01.24-16.14.59:251][195]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.24-16.14.59:251][195]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.24-16.14.59:251][195]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.24-16.14.59:251][195]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.24-16.14.59:251][195]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.24-16.14.59:251][195]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.24-16.14.59:251][195]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.24-16.14.59:251][195]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.24-16.14.59:251][195]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.24-16.14.59:251][195]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.24-16.14.59:251][195]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.24-16.14.59:253][195]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.24-16.14.59:274][195]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) +[2024.01.24-16.14.59:274][195]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.24-16.14.59:274][195]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.24-16.14.59:274][195]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.24-16.14.59:274][195]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3 +[2024.01.24-16.14.59:274][195]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3 +[2024.01.24-16.14.59:276][195]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3 +[2024.01.24-16.14.59:276][195]LogInit: FAudioDevice initialized with ID 3. +[2024.01.24-16.14.59:276][195]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3 +[2024.01.24-16.14.59:276][195]LogAudio: Display: Audio Device (ID: 3) registered with world 'BackroomsMap'. +[2024.01.24-16.14.59:276][195]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3 +[2024.01.24-16.14.59:277][195]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.24-16.14.59:283][195]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-17.14.59 +[2024.01.24-16.14.59:284][195]LogWorld: Bringing up level for play took: 0.005889 +[2024.01.24-16.14.59:285][195]LogOnline: OSS: Created online subsystem instance for: :Context_9 +[2024.01.24-16.14.59:287][195]PIE: Server logged in +[2024.01.24-16.14.59:288][195]PIE: Play in editor total start time 0,067 seconds. +[2024.01.24-16.15.19:644][620]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:03B3 +[2024.01.24-16.15.19:644][620]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.15.20:144][680]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:03B3 +[2024.01.24-16.15.20:144][680]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.15.20:645][740]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:03B3 +[2024.01.24-16.15.20:645][740]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.15.21:145][800]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:03B3 +[2024.01.24-16.15.21:145][800]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.15.21:644][860]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:03B3 +[2024.01.24-16.15.21:644][860]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.15.22:145][920]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:03B3 +[2024.01.24-16.15.22:145][920]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.15.22:645][980]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.15.23:145][ 40]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.15.23:644][100]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.15.24:144][160]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.15.24:645][220]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.15.25:144][280]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.15.25:644][340]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.15.26:145][400]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.15.26:644][460]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.15.27:145][520]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.15.27:644][580]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.15.28:144][640]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.15.28:644][700]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.15.30:144][880]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.15.30:644][940]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.15.31:145][ 0]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.15.31:644][ 60]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.15.32:144][120]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.15.32:644][180]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.15.33:145][240]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.15.33:644][300]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.15.34:144][360]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.15.37:650][780]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.15.38:150][840]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.15.38:650][900]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.15.40:650][140]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.15.41:150][200]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.15.41:650][260]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.15.42:150][320]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.15.42:650][380]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.15.43:542][487]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ @#'.. Invalidating and reverting to Default URL. -[2024.01.24-14.53.03:638][834]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ +[2024.01.24-16.15.43:549][488]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ @#'.. Invalidating and reverting to Default URL. -[2024.01.24-14.53.03:638][834]LogNet: Browse: /Game/BackroomsMap -[2024.01.24-14.53.03:638][834]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap -[2024.01.24-14.53.03:638][834]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' -[2024.01.24-14.53.03:638][834]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap -[2024.01.24-14.53.03:638][834]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' -[2024.01.24-14.53.03:648][835]LogNet: Browse: /Game/BackroomsMap?closed -[2024.01.24-14.53.03:648][835]LogNet: Connection failed; returning to Entry -[2024.01.24-14.53.03:648][835]LogLoad: LoadMap: /Game/BackroomsMap?closed -[2024.01.24-14.53.03:648][835]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.24-14.53.03:649][835]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.24-14.53.03:650][835]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.24-14.53.03:690][835]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.24-14.53.03:694][835]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms -[2024.01.24-14.53.03:696][835]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.24-14.53.03:716][835]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020323s) -[2024.01.24-14.53.03:716][835]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020366s) -[2024.01.24-14.53.03:716][835]LogAudio: Display: Audio Device (ID: 10) registered with world 'BackroomsMap'. -[2024.01.24-14.53.03:716][835]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.24-14.53.03:716][835]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.24-14.53.03:716][835]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.24-14.53.03:716][835]LogPlayLevel: PIE: World Init took: (0.000651s) -[2024.01.24-14.53.03:716][835]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.24-14.53.03:721][835]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-15.53.03 -[2024.01.24-14.53.03:722][835]LogWorld: Bringing up level for play took: 0.005165 -[2024.01.24-14.53.03:724][835]LogLoad: Took 0.075880 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap) -[2024.01.24-14.53.03:731][835]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms -[2024.01.24-14.53.11:243][691]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.24-14.53.11:243][691]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.24-14.53.11:244][691]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.24-14.53.11:245][691]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.24-14.53.11:247][691]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.24-14.53.11:250][691]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.24-14.53.11:257][691]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.24-14.53.11:258][691]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 10 -[2024.01.24-14.53.11:258][691]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10 -[2024.01.24-14.53.11:259][691]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10 -[2024.01.24-14.53.11:265][691]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms -[2024.01.24-14.53.11:354][692]LogPlayLevel: Display: Destroying online subsystem :Context_28 -[2024.01.24-14.53.30:599][553]LogSlate: Window 'Message Log' being destroyed -[2024.01.24-14.53.30:611][553]LogSlate: Window 'Message Log' being destroyed -[2024.01.24-14.54.20:474][303]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.24-14.54.20:509][303]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.24-14.54.20:520][303]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.24-14.54.20:520][303]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAIC0AD856D4302A7A7FBCBF9820B2817CF.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.24-14.54.20:524][303]LogFileHelpers: InternalPromptForCheckoutAndSave took 49 ms (total: 853 ms) -[2024.01.24-14.54.20:524][303]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.24-14.54.20:525][303]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.24-14.55.04:365][412]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.24-14.55.04:379][412]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.24-14.55.04:379][412]PIE: New page: PIE session: BackroomsMap (24.01.2024, 16:55:04) -[2024.01.24-14.55.04:380][412]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.24-14.55.04:400][412]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020722s) -[2024.01.24-14.55.04:400][412]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020748s) -[2024.01.24-14.55.04:407][412]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms -[2024.01.24-14.55.04:408][412]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.24-14.55.04:408][412]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.24-14.55.04:408][412]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.24-14.55.04:408][412]LogPlayLevel: PIE: World Init took: (0.000721s) -[2024.01.24-14.55.04:409][412]LogAudio: Display: Creating Audio Device: Id: 11, Scope: Unique, Realtime: True -[2024.01.24-14.55.04:409][412]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.24-14.55.04:409][412]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.24-14.55.04:409][412]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.24-14.55.04:409][412]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.24-14.55.04:409][412]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.24-14.55.04:409][412]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.24-14.55.04:409][412]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.24-14.55.04:409][412]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.24-14.55.04:409][412]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.24-14.55.04:409][412]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.24-14.55.04:409][412]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.24-14.55.04:410][412]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.24-14.55.04:431][412]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) -[2024.01.24-14.55.04:431][412]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.24-14.55.04:431][412]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.24-14.55.04:431][412]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.24-14.55.04:432][412]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=11 -[2024.01.24-14.55.04:432][412]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=11 -[2024.01.24-14.55.04:433][412]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=11 -[2024.01.24-14.55.04:433][412]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=11 -[2024.01.24-14.55.04:433][412]LogInit: FAudioDevice initialized with ID 11. -[2024.01.24-14.55.04:433][412]LogAudio: Display: Audio Device (ID: 11) registered with world 'BackroomsMap'. -[2024.01.24-14.55.04:433][412]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 11 -[2024.01.24-14.55.04:434][412]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.24-14.55.04:440][412]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-15.55.04 -[2024.01.24-14.55.04:440][412]LogWorld: Bringing up level for play took: 0.005915 -[2024.01.24-14.55.04:442][412]LogOnline: OSS: Created online subsystem instance for: :Context_29 -[2024.01.24-14.55.04:443][412]LogSpawn: Warning: SpawnActor failed because of collision at the spawn location [X=3488.086 Y=-664.488 Z=499.643] for [BP_FirstPersonCharacter_C] -[2024.01.24-14.55.04:443][412]LogGameMode: Warning: SpawnDefaultPawnAtTransform: Couldn't spawn Pawn of type BP_FirstPersonCharacter_C at Rotation: Pitch 0.000000 Yaw -6.600000 Roll 0.000000 -Translation: 3488.086164 -664.488111 499.643272 -Scale3D: 1.000000 1.000000 1.000000 - -[2024.01.24-14.55.04:444][412]PIE: Server logged in -[2024.01.24-14.55.04:445][412]PIE: Play in editor total start time 0,066 seconds. -[2024.01.24-14.55.06:484][622]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.24-14.55.06:484][622]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.24-14.55.06:484][622]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.24-14.55.06:485][622]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.24-14.55.06:488][622]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.24-14.55.06:490][622]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.24-14.55.06:497][622]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.24-14.55.06:497][622]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 11 -[2024.01.24-14.55.06:497][622]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11 -[2024.01.24-14.55.06:498][622]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11 -[2024.01.24-14.55.06:501][622]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.24-14.55.06:505][622]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms -[2024.01.24-14.55.06:562][623]LogPlayLevel: Display: Destroying online subsystem :Context_29 -[2024.01.24-14.55.11:974][102]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.24-14.55.11:986][102]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.24-14.55.11:986][102]PIE: New page: PIE session: BackroomsMap (24.01.2024, 16:55:11) -[2024.01.24-14.55.11:986][102]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.24-14.55.12:007][102]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020712s) -[2024.01.24-14.55.12:007][102]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020741s) -[2024.01.24-14.55.12:013][102]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms -[2024.01.24-14.55.12:015][102]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.24-14.55.12:015][102]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.24-14.55.12:015][102]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.24-14.55.12:015][102]LogPlayLevel: PIE: World Init took: (0.000735s) -[2024.01.24-14.55.12:015][102]LogAudio: Display: Creating Audio Device: Id: 12, Scope: Unique, Realtime: True -[2024.01.24-14.55.12:015][102]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.24-14.55.12:015][102]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.24-14.55.12:015][102]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.24-14.55.12:015][102]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.24-14.55.12:015][102]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.24-14.55.12:015][102]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.24-14.55.12:015][102]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.24-14.55.12:015][102]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.24-14.55.12:016][102]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.24-14.55.12:016][102]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.24-14.55.12:016][102]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.24-14.55.12:017][102]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.24-14.55.12:037][102]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) -[2024.01.24-14.55.12:038][102]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.24-14.55.12:038][102]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.24-14.55.12:038][102]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.24-14.55.12:038][102]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=12 -[2024.01.24-14.55.12:038][102]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=12 -[2024.01.24-14.55.12:040][102]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=12 -[2024.01.24-14.55.12:040][102]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=12 -[2024.01.24-14.55.12:040][102]LogInit: FAudioDevice initialized with ID 12. -[2024.01.24-14.55.12:040][102]LogAudio: Display: Audio Device (ID: 12) registered with world 'BackroomsMap'. -[2024.01.24-14.55.12:040][102]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 12 -[2024.01.24-14.55.12:041][102]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.24-14.55.12:047][102]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-15.55.12 -[2024.01.24-14.55.12:048][102]LogWorld: Bringing up level for play took: 0.006021 -[2024.01.24-14.55.12:049][102]LogOnline: OSS: Created online subsystem instance for: :Context_30 -[2024.01.24-14.55.12:051][102]PIE: Server logged in -[2024.01.24-14.55.12:052][102]PIE: Play in editor total start time 0,066 seconds. -[2024.01.24-14.56.33:173][141]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.24-14.56.33:173][141]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.24-14.56.33:173][141]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.24-14.56.33:174][141]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.24-14.56.33:177][141]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.24-14.56.33:179][141]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.24-14.56.33:185][141]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.24-14.56.33:187][141]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 12 -[2024.01.24-14.56.33:187][141]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12 -[2024.01.24-14.56.33:188][141]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12 -[2024.01.24-14.56.33:195][141]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms -[2024.01.24-14.56.33:252][142]LogPlayLevel: Display: Destroying online subsystem :Context_30 -[2024.01.24-14.59.10:284][899]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/GameMap/Locker/LockerHide.LockerHide -[2024.01.24-14.59.10:284][899]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.24-14.59.10:284][899]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.24-14.59.16:642][476]LogWorld: UWorld::CleanupWorld for World_19, bSessionEnded=true, bCleanupResources=true -[2024.01.24-14.59.16:642][476]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.24-15.01.16:319][266]BlueprintLog: New page: Compile MonsterAI -[2024.01.24-15.01.16:363][266]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms -[2024.01.24-15.02.47:481][ 38]LogUObjectHash: Compacting FUObjectHashTables data took 0.93ms -[2024.01.24-15.02.47:486][ 38]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.011 -[2024.01.24-15.02.47:716][ 38]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Monster/MonsterAI] ([2] browsable assets)... -[2024.01.24-15.02.47:732][ 38]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/Monster/MonsterAI.MonsterAI] -[2024.01.24-15.02.47:733][ 38]OBJ SavePackage: Finished generating thumbnails for package [/Game/Monster/MonsterAI] -[2024.01.24-15.02.47:816][ 38]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Monster/MonsterAI_Auto1 -[2024.01.24-15.02.47:816][ 38]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI_Auto17EF7A01645DED30B06BE9DA58EB66252.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/Autosaves/Game/Monster/MonsterAI_Auto1.uasset' -[2024.01.24-15.02.47:816][ 38]LogFileHelpers: Auto-saving content packages took 0.330 -[2024.01.24-15.03.51:328][935]BlueprintLog: New page: Compile MonsterAI -[2024.01.24-15.03.51:370][935]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms -[2024.01.24-15.03.52:638][ 49]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.24-15.03.52:674][ 49]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.24-15.03.52:685][ 49]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.24-15.03.52:685][ 49]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAIDD445EBB40F45C7AE36EAF8F069A93D1.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.24-15.03.52:689][ 49]LogFileHelpers: InternalPromptForCheckoutAndSave took 51 ms (total: 904 ms) -[2024.01.24-15.03.52:690][ 49]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.24-15.03.52:690][ 49]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.24-15.03.54:696][229]LogShaderCompilers: Display: ================================================ -[2024.01.24-15.03.54:696][229]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.01.24-15.03.54:696][229]LogShaderCompilers: Display: Total job queries 270, among them cache hits 156 (57.78%) -[2024.01.24-15.03.54:696][229]LogShaderCompilers: Display: Tracking 114 distinct input hashes that result in 65 distinct outputs (57.02%) -[2024.01.24-15.03.54:696][229]LogShaderCompilers: Display: RAM used: 251,08 KiB of 1,60 GiB budget. Usage: 0.01% -[2024.01.24-15.03.54:696][229]LogShaderCompilers: Display: === Shader Compilation stats === -[2024.01.24-15.03.54:696][229]LogShaderCompilers: Display: Shaders Compiled: 6 -[2024.01.24-15.03.54:696][229]LogShaderCompilers: Display: Jobs assigned 6, completed 6 (100%) -[2024.01.24-15.03.54:696][229]LogShaderCompilers: Display: Average time worker was idle: 0.11 s -[2024.01.24-15.03.54:696][229]LogShaderCompilers: Display: Time job spent in pending queue: average 0.06 s, longest 0.08 s -[2024.01.24-15.03.54:696][229]LogShaderCompilers: Display: Job execution time: average 0.59 s, max 0.84 s -[2024.01.24-15.03.54:696][229]LogShaderCompilers: Display: Job life time (pending + execution): average 0.65 s, max 0.93 -[2024.01.24-15.03.54:696][229]LogShaderCompilers: Display: Shader code size: average 4,943 KiB, min 4,145 KiB, max 5,867 KiB -[2024.01.24-15.03.54:696][229]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 1.49 s -[2024.01.24-15.03.54:696][229]LogShaderCompilers: Display: Jobs were issued in 6 batches (only local compilation was used), average 1.00 jobs/batch -[2024.01.24-15.03.54:696][229]LogShaderCompilers: Display: Average processing rate: 4.02 jobs/sec -[2024.01.24-15.03.54:696][229]LogShaderCompilers: Display: Total thread time: 2,021 s -[2024.01.24-15.03.54:696][229]LogShaderCompilers: Display: Total thread preprocess time: 0,243 s -[2024.01.24-15.03.54:696][229]LogShaderCompilers: Display: Percentage time preprocessing: 12.03% -[2024.01.24-15.03.54:696][229]LogShaderCompilers: Display: Effective parallelization: 1.35 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 -[2024.01.24-15.03.54:696][229]LogShaderCompilers: Display: Top 2 most expensive shader types by average time: -[2024.01.24-15.03.54:696][229]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 3 times, average 0.34 sec, max 0.34 sec, min 0.34 sec) -[2024.01.24-15.03.54:696][229]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 3 times, average 0.33 sec, max 0.34 sec, min 0.32 sec) -[2024.01.24-15.03.54:696][229]LogShaderCompilers: Display: Top 2 shader types by total compile time: -[2024.01.24-15.03.54:696][229]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 50.39% of total time (compiled 3 times, average 0.34 sec, max 0.34 sec, min 0.34 sec) -[2024.01.24-15.03.54:696][229]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 49.61% of total time (compiled 3 times, average 0.33 sec, max 0.34 sec, min 0.32 sec) -[2024.01.24-15.03.54:696][229]LogShaderCompilers: Display: ================================================ -[2024.01.24-15.03.55:468][297]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.24-15.03.55:480][297]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.24-15.03.55:480][297]PIE: New page: PIE session: BackroomsMap (24.01.2024, 17:03:55) -[2024.01.24-15.03.55:502][297]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.24-15.03.55:523][297]LogPlayLevel: PIE: StaticDuplicateObject took: (0.021039s) -[2024.01.24-15.03.55:523][297]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.021072s) -[2024.01.24-15.03.55:530][297]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms -[2024.01.24-15.03.55:534][297]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.24-15.03.55:534][297]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.24-15.03.55:535][297]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.24-15.03.55:535][297]LogPlayLevel: PIE: World Init took: (0.000954s) -[2024.01.24-15.03.55:535][297]LogAudio: Display: Creating Audio Device: Id: 13, Scope: Unique, Realtime: True -[2024.01.24-15.03.55:535][297]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.24-15.03.55:535][297]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.24-15.03.55:535][297]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.24-15.03.55:535][297]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.24-15.03.55:535][297]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.24-15.03.55:535][297]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.24-15.03.55:535][297]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.24-15.03.55:535][297]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.24-15.03.55:535][297]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.24-15.03.55:536][297]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.24-15.03.55:536][297]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.24-15.03.55:538][297]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.24-15.03.55:559][297]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) -[2024.01.24-15.03.55:559][297]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.24-15.03.55:559][297]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.24-15.03.55:559][297]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.24-15.03.55:560][297]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=13 -[2024.01.24-15.03.55:560][297]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=13 -[2024.01.24-15.03.55:561][297]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=13 -[2024.01.24-15.03.55:561][297]LogInit: FAudioDevice initialized with ID 13. -[2024.01.24-15.03.55:561][297]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=13 -[2024.01.24-15.03.55:561][297]LogAudio: Display: Audio Device (ID: 13) registered with world 'BackroomsMap'. -[2024.01.24-15.03.55:561][297]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 13 -[2024.01.24-15.03.55:562][297]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.24-15.03.55:568][297]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-16.03.55 -[2024.01.24-15.03.55:569][297]LogWorld: Bringing up level for play took: 0.006342 -[2024.01.24-15.03.55:570][297]LogOnline: OSS: Created online subsystem instance for: :Context_32 -[2024.01.24-15.03.55:573][297]PIE: Server logged in -[2024.01.24-15.03.55:574][297]PIE: Play in editor total start time 0,094 seconds. -[2024.01.24-15.04.07:334][500]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.04.07:334][500]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetAIController_ReturnValue". Node: Stop Movement Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.04.07:841][552]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.04.07:841][552]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetAIController_ReturnValue". Node: Stop Movement Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.04.08:344][605]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.04.08:345][605]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetAIController_ReturnValue". Node: Stop Movement Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.04.08:845][657]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.04.08:845][657]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetAIController_ReturnValue". Node: Stop Movement Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.04.09:337][709]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ +[2024.01.24-16.15.43:549][488]LogNet: Browse: /Game/BackroomsMap +[2024.01.24-16.15.43:549][488]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap +[2024.01.24-16.15.43:549][488]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' +[2024.01.24-16.15.43:549][488]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap +[2024.01.24-16.15.43:549][488]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' +[2024.01.24-16.15.43:558][489]LogNet: Browse: /Game/BackroomsMap?closed +[2024.01.24-16.15.43:558][489]LogNet: Connection failed; returning to Entry +[2024.01.24-16.15.43:558][489]LogLoad: LoadMap: /Game/BackroomsMap?closed +[2024.01.24-16.15.43:558][489]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.24-16.15.43:558][489]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.24-16.15.43:560][489]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-16.15.43:614][489]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.24-16.15.43:617][489]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms +[2024.01.24-16.15.43:618][489]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.24-16.15.43:638][489]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020188s) +[2024.01.24-16.15.43:638][489]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020221s) +[2024.01.24-16.15.43:638][489]LogAudio: Display: Audio Device (ID: 3) registered with world 'BackroomsMap'. +[2024.01.24-16.15.43:638][489]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-16.15.43:638][489]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-16.15.43:639][489]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.24-16.15.43:639][489]LogPlayLevel: PIE: World Init took: (0.000614s) +[2024.01.24-16.15.43:639][489]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.24-16.15.43:643][489]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-17.15.43 +[2024.01.24-16.15.43:643][489]LogWorld: Bringing up level for play took: 0.004972 +[2024.01.24-16.15.43:645][489]LogLoad: Took 0.087460 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap) +[2024.01.24-16.15.43:651][489]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms +[2024.01.24-16.15.45:026][640]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-16.15.45:026][640]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.24-16.15.45:027][640]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.24-16.15.45:028][640]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-16.15.45:031][640]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.24-16.15.45:033][640]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-16.15.45:040][640]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-16.15.45:040][640]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3 +[2024.01.24-16.15.45:040][640]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 +[2024.01.24-16.15.45:041][640]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 +[2024.01.24-16.15.45:047][640]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms +[2024.01.24-16.15.45:122][641]LogPlayLevel: Display: Destroying online subsystem :Context_9 +[2024.01.24-16.15.47:628][871]LogSlate: Window 'Message Log' being destroyed +[2024.01.24-16.15.47:640][871]LogSlate: Window 'Message Log' being destroyed +[2024.01.24-16.16.00:536][ 7]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-16.16.00:566][ 7]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-16.16.00:578][ 7]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-16.16.00:579][ 7]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAIB043574A44956F2590245E9ABFCDF579.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-16.16.00:582][ 7]LogFileHelpers: InternalPromptForCheckoutAndSave took 46 ms (total: 416 ms) +[2024.01.24-16.16.00:583][ 7]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-16.16.00:583][ 7]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-16.16.01:541][102]BlueprintLog: New page: Compile MonsterAI +[2024.01.24-16.16.01:570][102]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms +[2024.01.24-16.16.02:445][182]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-16.16.02:474][182]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-16.16.02:486][182]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-16.16.02:486][182]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI4DB2717C45648875BAE8FF9A6571D472.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-16.16.02:490][182]LogFileHelpers: InternalPromptForCheckoutAndSave took 46 ms (total: 462 ms) +[2024.01.24-16.16.02:491][182]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-16.16.02:491][182]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-16.17.21:328][946]BlueprintLog: New page: Compile MonsterAI +[2024.01.24-16.17.21:355][946]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms +[2024.01.24-16.17.22:032][ 7]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-16.17.22:072][ 7]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-16.17.22:085][ 7]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-16.17.22:086][ 7]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAIA6367B9C4F65B22E20F650815F0F728F.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-16.17.22:089][ 7]LogFileHelpers: InternalPromptForCheckoutAndSave took 56 ms (total: 518 ms) +[2024.01.24-16.17.22:090][ 7]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-16.17.22:090][ 7]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-16.17.25:631][365]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.24-16.17.25:642][365]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.24-16.17.25:642][365]PIE: New page: PIE session: BackroomsMap (24.01.2024, 18:17:25) +[2024.01.24-16.17.25:676][365]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.24-16.17.25:697][365]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020847s) +[2024.01.24-16.17.25:697][365]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020878s) +[2024.01.24-16.17.25:703][365]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms +[2024.01.24-16.17.25:706][365]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-16.17.25:706][365]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-16.17.25:706][365]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.24-16.17.25:706][365]LogPlayLevel: PIE: World Init took: (0.000732s) +[2024.01.24-16.17.25:706][365]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True +[2024.01.24-16.17.25:706][365]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.24-16.17.25:706][365]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.24-16.17.25:706][365]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.24-16.17.25:706][365]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.24-16.17.25:706][365]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.24-16.17.25:706][365]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.24-16.17.25:706][365]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.24-16.17.25:706][365]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.24-16.17.25:707][365]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.24-16.17.25:707][365]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.24-16.17.25:707][365]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.24-16.17.25:708][365]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.24-16.17.25:729][365]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) +[2024.01.24-16.17.25:729][365]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.24-16.17.25:729][365]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.24-16.17.25:729][365]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.24-16.17.25:730][365]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=4 +[2024.01.24-16.17.25:730][365]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=4 +[2024.01.24-16.17.25:731][365]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4 +[2024.01.24-16.17.25:731][365]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4 +[2024.01.24-16.17.25:731][365]LogInit: FAudioDevice initialized with ID 4. +[2024.01.24-16.17.25:731][365]LogAudio: Display: Audio Device (ID: 4) registered with world 'BackroomsMap'. +[2024.01.24-16.17.25:731][365]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4 +[2024.01.24-16.17.25:735][365]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.24-16.17.25:741][365]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-17.17.25 +[2024.01.24-16.17.25:742][365]LogWorld: Bringing up level for play took: 0.006340 +[2024.01.24-16.17.25:743][365]LogOnline: OSS: Created online subsystem instance for: :Context_10 +[2024.01.24-16.17.25:746][365]PIE: Server logged in +[2024.01.24-16.17.25:746][365]PIE: Play in editor total start time 0,104 seconds. +[2024.01.24-16.17.45:498][700]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.17.45:998][760]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.17.49:498][180]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.17.49:999][240]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.17.50:498][300]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.17.50:998][360]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.17.51:498][420]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.17.51:999][480]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.17.52:499][540]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.17.52:999][600]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.17.53:499][660]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.17.53:999][720]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.17.54:499][780]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.17.54:999][840]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.17.55:498][900]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.17.55:998][960]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.17.56:498][ 20]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.17.56:999][ 80]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.17.57:499][140]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.17.57:999][200]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.17.59:000][320]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.18.02:500][740]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.18.02:999][800]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.18.03:499][860]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.18.03:999][920]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.18.04:498][980]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.18.04:998][ 40]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.18.05:499][100]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.18.05:998][160]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.18.06:498][220]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.18.06:998][280]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.18.07:498][340]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.18.07:999][400]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.18.08:499][460]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.18.08:998][520]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.18.09:498][580]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.18.09:998][640]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.18.10:498][700]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.18.10:998][760]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.18.11:499][820]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.18.11:998][880]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.18.12:499][940]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.18.13:007][997]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-16.18.13:007][997]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.24-16.18.13:007][997]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.24-16.18.13:008][997]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-16.18.13:010][997]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.24-16.18.13:012][997]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-16.18.13:020][997]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.24-16.18.13:020][997]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 4 +[2024.01.24-16.18.13:020][997]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4 +[2024.01.24-16.18.13:021][997]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4 +[2024.01.24-16.18.13:024][997]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-16.18.13:027][997]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms +[2024.01.24-16.18.13:104][998]LogPlayLevel: Display: Destroying online subsystem :Context_10 +[2024.01.24-16.18.15:791][284]LogSlate: Window 'Message Log' being destroyed +[2024.01.24-16.18.15:794][284]LogSlate: Window 'Message Log' being destroyed +[2024.01.24-16.19.15:451][994]BlueprintLog: New page: Compile MonsterAI +[2024.01.24-16.19.15:478][994]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms +[2024.01.24-16.19.16:550][114]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-16.19.16:581][114]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-16.19.16:593][114]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-16.19.16:594][114]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAIA6414CF7496B19AC59CC87A4BB8C1EBF.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-16.19.16:597][114]LogFileHelpers: InternalPromptForCheckoutAndSave took 47 ms (total: 566 ms) +[2024.01.24-16.19.16:598][114]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-16.19.16:598][114]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-16.19.19:702][476]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-16.19.20:153][526]LogShaderCompilers: Display: ================================================ +[2024.01.24-16.19.20:153][526]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.24-16.19.20:153][526]LogShaderCompilers: Display: Total job queries 238, among them cache hits 142 (59.66%) +[2024.01.24-16.19.20:153][526]LogShaderCompilers: Display: Tracking 93 distinct input hashes that result in 54 distinct outputs (58.06%) +[2024.01.24-16.19.20:153][526]LogShaderCompilers: Display: RAM used: 204,58 KiB of 1,60 GiB budget. Usage: 0.01% +[2024.01.24-16.19.20:153][526]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.24-16.19.20:153][526]LogShaderCompilers: Display: Shaders Compiled: 1 +[2024.01.24-16.19.20:153][526]LogShaderCompilers: Display: Jobs assigned 4, completed 1 (25.00%) +[2024.01.24-16.19.20:153][526]LogShaderCompilers: Display: Time job spent in pending queue: average 0.11 s, longest 0.11 s +[2024.01.24-16.19.20:153][526]LogShaderCompilers: Display: Job execution time: average 0.32 s, max 0.32 s +[2024.01.24-16.19.20:153][526]LogShaderCompilers: Display: Job life time (pending + execution): average 0.43 s, max 0.43 +[2024.01.24-16.19.20:153][526]LogShaderCompilers: Display: Shader code size: average 2,922 KiB, min 2,922 KiB, max 2,922 KiB +[2024.01.24-16.19.20:153][526]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.43 s +[2024.01.24-16.19.20:153][526]LogShaderCompilers: Display: Jobs were issued in 4 batches (only local compilation was used), average 1.00 jobs/batch +[2024.01.24-16.19.20:153][526]LogShaderCompilers: Display: Average processing rate: 2.35 jobs/sec +[2024.01.24-16.19.20:153][526]LogShaderCompilers: Display: Total thread time: 0,141 s +[2024.01.24-16.19.20:153][526]LogShaderCompilers: Display: Total thread preprocess time: 0,028 s +[2024.01.24-16.19.20:153][526]LogShaderCompilers: Display: Percentage time preprocessing: 20.15% +[2024.01.24-16.19.20:153][526]LogShaderCompilers: Display: Effective parallelization: 0.33 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 +[2024.01.24-16.19.20:153][526]LogShaderCompilers: Display: Top 1 most expensive shader types by average time: +[2024.01.24-16.19.20:153][526]LogShaderCompilers: Display: FLumenCardPS<false> (compiled 1 times, average 0.14 sec, max 0.14 sec, min 0.14 sec) +[2024.01.24-16.19.20:153][526]LogShaderCompilers: Display: Top 1 shader types by total compile time: +[2024.01.24-16.19.20:153][526]LogShaderCompilers: Display: FLumenCardPS<false> - 100.00% of total time (compiled 1 times, average 0.14 sec, max 0.14 sec, min 0.14 sec) +[2024.01.24-16.19.20:153][526]LogShaderCompilers: Display: ================================================ +[2024.01.24-16.19.20:664][577]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.24-16.19.20:675][577]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.24-16.19.20:675][577]PIE: New page: PIE session: BackroomsMap (24.01.2024, 18:19:20) +[2024.01.24-16.19.20:696][577]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.24-16.19.20:716][577]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020349s) +[2024.01.24-16.19.20:716][577]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020377s) +[2024.01.24-16.19.20:722][577]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms +[2024.01.24-16.19.20:725][577]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-16.19.20:725][577]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-16.19.20:726][577]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.24-16.19.20:726][577]LogPlayLevel: PIE: World Init took: (0.000782s) +[2024.01.24-16.19.20:726][577]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True +[2024.01.24-16.19.20:726][577]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.24-16.19.20:726][577]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.24-16.19.20:726][577]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.24-16.19.20:726][577]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.24-16.19.20:726][577]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.24-16.19.20:726][577]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.24-16.19.20:726][577]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.24-16.19.20:726][577]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.24-16.19.20:726][577]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.24-16.19.20:726][577]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.24-16.19.20:726][577]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.24-16.19.20:728][577]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.24-16.19.20:748][577]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) +[2024.01.24-16.19.20:748][577]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.24-16.19.20:748][577]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.24-16.19.20:748][577]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.24-16.19.20:750][577]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=5 +[2024.01.24-16.19.20:750][577]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=5 +[2024.01.24-16.19.20:751][577]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=5 +[2024.01.24-16.19.20:751][577]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=5 +[2024.01.24-16.19.20:751][577]LogInit: FAudioDevice initialized with ID 5. +[2024.01.24-16.19.20:751][577]LogAudio: Display: Audio Device (ID: 5) registered with world 'BackroomsMap'. +[2024.01.24-16.19.20:751][577]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 5 +[2024.01.24-16.19.20:753][577]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.24-16.19.20:758][577]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-17.19.20 +[2024.01.24-16.19.20:759][577]LogWorld: Bringing up level for play took: 0.006009 +[2024.01.24-16.19.20:760][577]LogOnline: OSS: Created online subsystem instance for: :Context_12 +[2024.01.24-16.19.20:762][577]PIE: Server logged in +[2024.01.24-16.19.20:763][577]PIE: Play in editor total start time 0,088 seconds. +[2024.01.24-16.19.33:878][130]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.19.34:378][190]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.19.34:878][250]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.19.35:378][310]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.19.36:877][490]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.19.37:378][550]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.19.37:878][610]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.19.38:378][670]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.19.39:378][790]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.19.39:878][850]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.19.40:378][910]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.19.40:378][910]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.19.41:878][ 90]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.19.42:378][150]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.19.43:388][266]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.19.44:494][375]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ + @#'.. Invalidating and reverting to Default URL. +[2024.01.24-16.19.44:503][376]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ + @#'.. Invalidating and reverting to Default URL. +[2024.01.24-16.19.44:504][376]LogNet: Browse: /Game/BackroomsMap +[2024.01.24-16.19.44:504][376]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap +[2024.01.24-16.19.44:504][376]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' +[2024.01.24-16.19.44:504][376]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap +[2024.01.24-16.19.44:504][376]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' +[2024.01.24-16.19.44:513][377]LogNet: Browse: /Game/BackroomsMap?closed +[2024.01.24-16.19.44:513][377]LogNet: Connection failed; returning to Entry +[2024.01.24-16.19.44:513][377]LogLoad: LoadMap: /Game/BackroomsMap?closed +[2024.01.24-16.19.44:513][377]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.24-16.19.44:514][377]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.24-16.19.44:515][377]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-16.19.44:543][377]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.24-16.19.44:547][377]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms +[2024.01.24-16.19.44:548][377]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.24-16.19.44:568][377]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020222s) +[2024.01.24-16.19.44:568][377]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020256s) +[2024.01.24-16.19.44:568][377]LogAudio: Display: Audio Device (ID: 5) registered with world 'BackroomsMap'. +[2024.01.24-16.19.44:568][377]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-16.19.44:568][377]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-16.19.44:568][377]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.24-16.19.44:569][377]LogPlayLevel: PIE: World Init took: (0.000607s) +[2024.01.24-16.19.44:569][377]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.24-16.19.44:573][377]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-17.19.44 +[2024.01.24-16.19.44:574][377]LogWorld: Bringing up level for play took: 0.004873 +[2024.01.24-16.19.44:576][377]LogLoad: Took 0.062377 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap) +[2024.01.24-16.19.44:582][377]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms +[2024.01.24-16.19.46:347][578]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-16.19.46:347][578]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.24-16.19.46:347][578]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.24-16.19.46:348][578]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-16.19.46:351][578]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.24-16.19.46:353][578]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-16.19.46:359][578]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.24-16.19.46:360][578]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 5 +[2024.01.24-16.19.46:360][578]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5 +[2024.01.24-16.19.46:362][578]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5 +[2024.01.24-16.19.46:364][578]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-16.19.46:367][578]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms +[2024.01.24-16.19.46:471][579]LogPlayLevel: Display: Destroying online subsystem :Context_12 +[2024.01.24-16.19.48:864][775]LogSlate: Window 'Message Log' being destroyed +[2024.01.24-16.19.48:876][775]LogSlate: Window 'Message Log' being destroyed +[2024.01.24-16.20.47:263][ 12]BlueprintLog: New page: Compile MonsterAI +[2024.01.24-16.20.47:291][ 12]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms +[2024.01.24-16.21.27:232][682]BlueprintLog: New page: Compile MonsterAI +[2024.01.24-16.21.27:261][682]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms +[2024.01.24-16.22.56:284][722]LogEditorTransaction: Undo Delete current selection +[2024.01.24-16.22.56:901][750]LogEditorTransaction: Undo Move Node +[2024.01.24-16.22.57:334][781]LogEditorTransaction: Undo Delete current selection +[2024.01.24-16.22.57:986][832]LogEditorTransaction: Undo Add Node +[2024.01.24-16.22.58:470][868]LogEditorTransaction: Undo Create Pin Link +[2024.01.24-16.22.58:921][901]LogEditorTransaction: Undo Move Node +[2024.01.24-16.22.59:633][958]LogEditorTransaction: Undo Add Node +[2024.01.24-16.23.00:237][ 5]LogEditorTransaction: Undo Delete current selection +[2024.01.24-16.23.11:718][953]LogEditorTransaction: Undo Move Node +[2024.01.24-16.23.12:878][ 30]LogEditorTransaction: Undo Add Node +[2024.01.24-16.23.27:890][303]BlueprintLog: New page: Compile MonsterAI +[2024.01.24-16.23.27:919][303]LogUObjectHash: Compacting FUObjectHashTables data took 0.79ms +[2024.01.24-16.23.28:812][378]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-16.23.28:855][378]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-16.23.28:867][378]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-16.23.28:868][378]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI870662394EC5EDFAF26EDB88E22DB924.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-16.23.28:872][378]LogFileHelpers: InternalPromptForCheckoutAndSave took 60 ms (total: 626 ms) +[2024.01.24-16.23.28:873][378]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-16.23.28:873][378]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-16.23.29:752][458]BlueprintLog: New page: Compile MonsterAI +[2024.01.24-16.23.29:780][458]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms +[2024.01.24-16.30.52:389][692]BlueprintLog: New page: Compile MonsterAI +[2024.01.24-16.30.52:395][692]LogBlueprint: Error: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI.uasset: [Compiler] This blueprint (self) is not a MovementComponent, therefore ' Target ' must have a connection. +[2024.01.24-16.30.52:420][692]LogUObjectHash: Compacting FUObjectHashTables data took 0.81ms +[2024.01.24-16.31.42:398][105]LogUObjectHash: Compacting FUObjectHashTables data took 1.08ms +[2024.01.24-16.31.42:400][105]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.014 +[2024.01.24-16.31.42:400][105]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Monster/MonsterAI] ([2] browsable assets)... +[2024.01.24-16.31.42:436][105]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/Monster/MonsterAI.MonsterAI] +[2024.01.24-16.31.42:436][105]OBJ SavePackage: Finished generating thumbnails for package [/Game/Monster/MonsterAI] +[2024.01.24-16.31.42:448][105]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Monster/MonsterAI_Auto1 +[2024.01.24-16.31.42:448][105]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI_Auto15EC996A545BC66FED899CF95EEF65FE6.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/Autosaves/Game/Monster/MonsterAI_Auto1.uasset' +[2024.01.24-16.31.42:448][105]LogFileHelpers: Auto-saving content packages took 0.048 +[2024.01.24-16.36.24:279][133]BlueprintLog: New page: Compile MonsterAI +[2024.01.24-16.36.24:307][133]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms +[2024.01.24-16.36.25:472][234]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-16.36.25:515][234]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-16.36.25:528][234]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-16.36.25:528][234]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAIB62701FE40E545280655158B206F80EC.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-16.36.25:532][234]LogFileHelpers: InternalPromptForCheckoutAndSave took 60 ms (total: 687 ms) +[2024.01.24-16.36.25:533][234]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-16.36.25:533][234]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-16.36.30:562][705]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.24-16.36.30:574][705]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.24-16.36.30:574][705]PIE: New page: PIE session: BackroomsMap (24.01.2024, 18:36:30) +[2024.01.24-16.36.30:574][705]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.24-16.36.30:595][705]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020530s) +[2024.01.24-16.36.30:595][705]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020557s) +[2024.01.24-16.36.30:601][705]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms +[2024.01.24-16.36.30:603][705]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-16.36.30:603][705]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-16.36.30:604][705]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.24-16.36.30:604][705]LogPlayLevel: PIE: World Init took: (0.000784s) +[2024.01.24-16.36.30:604][705]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True +[2024.01.24-16.36.30:604][705]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.24-16.36.30:604][705]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.24-16.36.30:604][705]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.24-16.36.30:604][705]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.24-16.36.30:604][705]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.24-16.36.30:604][705]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.24-16.36.30:604][705]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.24-16.36.30:604][705]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.24-16.36.30:604][705]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.24-16.36.30:604][705]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.24-16.36.30:604][705]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.24-16.36.30:607][705]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.24-16.36.30:627][705]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) +[2024.01.24-16.36.30:628][705]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.24-16.36.30:628][705]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.24-16.36.30:628][705]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.24-16.36.30:629][705]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=6 +[2024.01.24-16.36.30:629][705]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=6 +[2024.01.24-16.36.30:630][705]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=6 +[2024.01.24-16.36.30:630][705]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=6 +[2024.01.24-16.36.30:630][705]LogInit: FAudioDevice initialized with ID 6. +[2024.01.24-16.36.30:630][705]LogAudio: Display: Audio Device (ID: 6) registered with world 'BackroomsMap'. +[2024.01.24-16.36.30:630][705]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 6 +[2024.01.24-16.36.30:631][705]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.24-16.36.30:637][705]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-17.36.30 +[2024.01.24-16.36.30:638][705]LogWorld: Bringing up level for play took: 0.006318 +[2024.01.24-16.36.30:639][705]LogOnline: OSS: Created online subsystem instance for: :Context_13 +[2024.01.24-16.36.30:642][705]PIE: Server logged in +[2024.01.24-16.36.30:642][705]PIE: Play in editor total start time 0,068 seconds. +[2024.01.24-16.36.44:538][351]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.36.45:038][411]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.36.47:537][711]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.36.48:037][771]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.36.48:537][831]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.36.50:538][ 71]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.36.51:038][131]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.36.51:038][131]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.36.52:537][311]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.36.54:046][477]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.36.54:703][543]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ + @#'.. Invalidating and reverting to Default URL. +[2024.01.24-16.36.54:713][544]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ + @#'.. Invalidating and reverting to Default URL. +[2024.01.24-16.36.54:713][544]LogNet: Browse: /Game/BackroomsMap +[2024.01.24-16.36.54:713][544]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap +[2024.01.24-16.36.54:713][544]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' +[2024.01.24-16.36.54:713][544]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap +[2024.01.24-16.36.54:713][544]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' +[2024.01.24-16.36.54:723][545]LogNet: Browse: /Game/BackroomsMap?closed +[2024.01.24-16.36.54:723][545]LogNet: Connection failed; returning to Entry +[2024.01.24-16.36.54:723][545]LogLoad: LoadMap: /Game/BackroomsMap?closed +[2024.01.24-16.36.54:723][545]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.24-16.36.54:724][545]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.24-16.36.54:724][545]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-16.36.54:762][545]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.24-16.36.54:765][545]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms +[2024.01.24-16.36.54:767][545]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.24-16.36.54:787][545]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020105s) +[2024.01.24-16.36.54:787][545]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020136s) +[2024.01.24-16.36.54:787][545]LogAudio: Display: Audio Device (ID: 6) registered with world 'BackroomsMap'. +[2024.01.24-16.36.54:787][545]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-16.36.54:787][545]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-16.36.54:788][545]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.24-16.36.54:788][545]LogPlayLevel: PIE: World Init took: (0.000600s) +[2024.01.24-16.36.54:788][545]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.24-16.36.54:793][545]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-17.36.54 +[2024.01.24-16.36.54:793][545]LogWorld: Bringing up level for play took: 0.004978 +[2024.01.24-16.36.54:795][545]LogLoad: Took 0.072092 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap) +[2024.01.24-16.36.54:801][545]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms +[2024.01.24-16.37.22:345][830]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.37.22:845][890]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.37.25:348][187]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.37.28:769][529]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ + @#'.. Invalidating and reverting to Default URL. +[2024.01.24-16.37.28:779][530]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ + @#'.. Invalidating and reverting to Default URL. +[2024.01.24-16.37.28:779][530]LogNet: Browse: /Game/BackroomsMap +[2024.01.24-16.37.28:779][530]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap +[2024.01.24-16.37.28:779][530]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' +[2024.01.24-16.37.28:779][530]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap +[2024.01.24-16.37.28:779][530]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' +[2024.01.24-16.37.28:789][531]LogNet: Browse: /Game/BackroomsMap?closed +[2024.01.24-16.37.28:789][531]LogNet: Connection failed; returning to Entry +[2024.01.24-16.37.28:789][531]LogLoad: LoadMap: /Game/BackroomsMap?closed +[2024.01.24-16.37.28:789][531]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.24-16.37.28:790][531]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.24-16.37.28:790][531]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-16.37.28:832][531]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.24-16.37.28:834][531]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms +[2024.01.24-16.37.28:836][531]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.24-16.37.28:856][531]LogPlayLevel: PIE: StaticDuplicateObject took: (0.019867s) +[2024.01.24-16.37.28:856][531]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.019900s) +[2024.01.24-16.37.28:856][531]LogAudio: Display: Audio Device (ID: 6) registered with world 'BackroomsMap'. +[2024.01.24-16.37.28:856][531]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-16.37.28:856][531]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-16.37.28:856][531]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.24-16.37.28:856][531]LogPlayLevel: PIE: World Init took: (0.000606s) +[2024.01.24-16.37.28:856][531]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.24-16.37.28:861][531]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-17.37.28 +[2024.01.24-16.37.28:861][531]LogWorld: Bringing up level for play took: 0.004897 +[2024.01.24-16.37.28:863][531]LogLoad: Took 0.074425 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap) +[2024.01.24-16.37.28:869][531]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms +[2024.01.24-16.37.29:875][637]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-16.37.29:875][637]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.24-16.37.29:875][637]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.24-16.37.29:876][637]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-16.37.29:878][637]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.24-16.37.29:880][637]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-16.37.29:888][637]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-16.37.29:888][637]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 6 +[2024.01.24-16.37.29:888][637]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6 +[2024.01.24-16.37.29:889][637]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6 +[2024.01.24-16.37.29:895][637]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms +[2024.01.24-16.37.30:001][638]LogPlayLevel: Display: Destroying online subsystem :Context_13 +[2024.01.24-16.37.32:500][850]LogSlate: Window 'Message Log' being destroyed +[2024.01.24-16.37.32:513][850]LogSlate: Window 'Message Log' being destroyed +[2024.01.24-16.38.07:312][ 21]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.24-16.38.07:330][ 21]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.24-16.38.07:330][ 21]PIE: New page: PIE session: BackroomsMap (24.01.2024, 18:38:07) +[2024.01.24-16.38.07:330][ 21]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.24-16.38.07:351][ 21]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020900s) +[2024.01.24-16.38.07:351][ 21]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020926s) +[2024.01.24-16.38.07:358][ 21]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms +[2024.01.24-16.38.07:360][ 21]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-16.38.07:360][ 21]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-16.38.07:361][ 21]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.24-16.38.07:361][ 21]LogPlayLevel: PIE: World Init took: (0.000720s) +[2024.01.24-16.38.07:361][ 21]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True +[2024.01.24-16.38.07:361][ 21]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.24-16.38.07:361][ 21]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.24-16.38.07:361][ 21]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.24-16.38.07:361][ 21]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.24-16.38.07:361][ 21]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.24-16.38.07:361][ 21]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.24-16.38.07:361][ 21]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.24-16.38.07:361][ 21]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.24-16.38.07:361][ 21]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.24-16.38.07:361][ 21]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.24-16.38.07:361][ 21]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.24-16.38.07:363][ 21]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.24-16.38.07:383][ 21]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) +[2024.01.24-16.38.07:383][ 21]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.24-16.38.07:383][ 21]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.24-16.38.07:384][ 21]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.24-16.38.07:384][ 21]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=7 +[2024.01.24-16.38.07:384][ 21]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=7 +[2024.01.24-16.38.07:385][ 21]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=7 +[2024.01.24-16.38.07:385][ 21]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=7 +[2024.01.24-16.38.07:385][ 21]LogInit: FAudioDevice initialized with ID 7. +[2024.01.24-16.38.07:385][ 21]LogAudio: Display: Audio Device (ID: 7) registered with world 'BackroomsMap'. +[2024.01.24-16.38.07:385][ 21]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 7 +[2024.01.24-16.38.07:388][ 21]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.24-16.38.07:394][ 21]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-17.38.07 +[2024.01.24-16.38.07:395][ 21]LogWorld: Bringing up level for play took: 0.006309 +[2024.01.24-16.38.07:396][ 21]LogOnline: OSS: Created online subsystem instance for: :Context_14 +[2024.01.24-16.38.07:399][ 21]PIE: Server logged in +[2024.01.24-16.38.07:399][ 21]PIE: Play in editor total start time 0,069 seconds. +[2024.01.24-16.39.28:613][919]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.39.29:114][979]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.39.29:614][ 39]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.39.30:114][ 99]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.39.30:613][159]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.39.31:114][219]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.39.31:613][279]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.39.31:614][279]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.39.32:113][339]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.39.32:614][399]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.39.33:113][459]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.39.33:472][502]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ + @#'.. Invalidating and reverting to Default URL. +[2024.01.24-16.39.33:480][503]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ + @#'.. Invalidating and reverting to Default URL. +[2024.01.24-16.39.33:480][503]LogNet: Browse: /Game/BackroomsMap +[2024.01.24-16.39.33:480][503]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap +[2024.01.24-16.39.33:480][503]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' +[2024.01.24-16.39.33:480][503]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap +[2024.01.24-16.39.33:480][503]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' +[2024.01.24-16.39.33:488][504]LogNet: Browse: /Game/BackroomsMap?closed +[2024.01.24-16.39.33:488][504]LogNet: Connection failed; returning to Entry +[2024.01.24-16.39.33:488][504]LogLoad: LoadMap: /Game/BackroomsMap?closed +[2024.01.24-16.39.33:488][504]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.24-16.39.33:489][504]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.24-16.39.33:490][504]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-16.39.33:522][504]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.24-16.39.33:525][504]LogUObjectHash: Compacting FUObjectHashTables data took 0.85ms +[2024.01.24-16.39.33:527][504]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.24-16.39.33:547][504]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020124s) +[2024.01.24-16.39.33:547][504]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020157s) +[2024.01.24-16.39.33:547][504]LogAudio: Display: Audio Device (ID: 7) registered with world 'BackroomsMap'. +[2024.01.24-16.39.33:547][504]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-16.39.33:547][504]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-16.39.33:547][504]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.24-16.39.33:547][504]LogPlayLevel: PIE: World Init took: (0.000616s) +[2024.01.24-16.39.33:547][504]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.24-16.39.33:552][504]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-17.39.33 +[2024.01.24-16.39.33:553][504]LogWorld: Bringing up level for play took: 0.004937 +[2024.01.24-16.39.33:555][504]LogLoad: Took 0.066687 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap) +[2024.01.24-16.39.33:560][504]LogUObjectHash: Compacting FUObjectHashTables data took 0.64ms +[2024.01.24-16.39.34:475][601]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-16.39.34:475][601]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.24-16.39.34:476][601]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.24-16.39.34:477][601]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-16.39.34:479][601]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.24-16.39.34:482][601]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-16.39.34:487][601]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-16.39.34:489][601]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 7 +[2024.01.24-16.39.34:489][601]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7 +[2024.01.24-16.39.34:490][601]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7 +[2024.01.24-16.39.34:498][601]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms +[2024.01.24-16.39.34:601][602]LogPlayLevel: Display: Destroying online subsystem :Context_14 +[2024.01.24-16.39.36:557][757]LogSlate: Window 'Message Log' being destroyed +[2024.01.24-16.39.36:570][757]LogSlate: Window 'Message Log' being destroyed +[2024.01.24-16.39.56:184][448]BlueprintLog: New page: Compile MonsterAI +[2024.01.24-16.39.56:213][448]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms +[2024.01.24-16.39.57:046][518]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-16.39.57:087][518]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-16.39.57:100][518]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-16.39.57:100][518]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI07DE57194E5A48627755B193ED4DFB28.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-16.39.57:103][518]LogFileHelpers: InternalPromptForCheckoutAndSave took 57 ms (total: 744 ms) +[2024.01.24-16.39.57:104][518]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-16.39.57:104][518]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-16.39.57:481][553]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-16.39.57:502][553]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-16.39.57:513][553]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-16.39.57:513][553]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI08E7ACC947EEDDF63C354CAFD32AF1EE.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-16.39.57:517][553]LogFileHelpers: InternalPromptForCheckoutAndSave took 35 ms (total: 779 ms) +[2024.01.24-16.39.57:517][553]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-16.39.57:517][553]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-16.40.01:977][974]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.24-16.40.01:988][974]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.24-16.40.01:988][974]PIE: New page: PIE session: BackroomsMap (24.01.2024, 18:40:01) +[2024.01.24-16.40.02:025][974]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.24-16.40.02:045][974]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020334s) +[2024.01.24-16.40.02:045][974]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020362s) +[2024.01.24-16.40.02:051][974]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms +[2024.01.24-16.40.02:054][974]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-16.40.02:054][974]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-16.40.02:055][974]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.24-16.40.02:055][974]LogPlayLevel: PIE: World Init took: (0.000762s) +[2024.01.24-16.40.02:055][974]LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True +[2024.01.24-16.40.02:055][974]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.24-16.40.02:055][974]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.24-16.40.02:055][974]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.24-16.40.02:055][974]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.24-16.40.02:055][974]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.24-16.40.02:055][974]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.24-16.40.02:055][974]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.24-16.40.02:055][974]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.24-16.40.02:055][974]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.24-16.40.02:055][974]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.24-16.40.02:055][974]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.24-16.40.02:057][974]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.24-16.40.02:078][974]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) +[2024.01.24-16.40.02:078][974]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.24-16.40.02:078][974]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.24-16.40.02:078][974]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.24-16.40.02:078][974]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=8 +[2024.01.24-16.40.02:078][974]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=8 +[2024.01.24-16.40.02:080][974]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=8 +[2024.01.24-16.40.02:080][974]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=8 +[2024.01.24-16.40.02:080][974]LogInit: FAudioDevice initialized with ID 8. +[2024.01.24-16.40.02:080][974]LogAudio: Display: Audio Device (ID: 8) registered with world 'BackroomsMap'. +[2024.01.24-16.40.02:080][974]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 8 +[2024.01.24-16.40.02:081][974]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.24-16.40.02:086][974]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-17.40.02 +[2024.01.24-16.40.02:087][974]LogWorld: Bringing up level for play took: 0.006008 +[2024.01.24-16.40.02:089][974]LogOnline: OSS: Created online subsystem instance for: :Context_15 +[2024.01.24-16.40.02:091][974]PIE: Server logged in +[2024.01.24-16.40.02:092][974]PIE: Play in editor total start time 0,103 seconds. +[2024.01.24-16.40.29:852][282]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.40.32:853][631]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-16.40.36:140][960]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ @#'.. Invalidating and reverting to Default URL. -[2024.01.24-15.04.09:347][710]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ +[2024.01.24-16.40.36:150][961]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ @#'.. Invalidating and reverting to Default URL. -[2024.01.24-15.04.09:347][710]LogNet: Browse: /Game/BackroomsMap -[2024.01.24-15.04.09:347][710]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap -[2024.01.24-15.04.09:347][710]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' -[2024.01.24-15.04.09:347][710]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap -[2024.01.24-15.04.09:347][710]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' -[2024.01.24-15.04.09:348][710]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.04.09:348][710]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetAIController_ReturnValue". Node: Stop Movement Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.04.09:356][711]LogNet: Browse: /Game/BackroomsMap?closed -[2024.01.24-15.04.09:356][711]LogNet: Connection failed; returning to Entry -[2024.01.24-15.04.09:356][711]LogLoad: LoadMap: /Game/BackroomsMap?closed -[2024.01.24-15.04.09:356][711]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.24-15.04.09:357][711]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.24-15.04.09:358][711]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.24-15.04.09:390][711]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.24-15.04.09:394][711]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms -[2024.01.24-15.04.09:395][711]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.24-15.04.09:416][711]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020337s) -[2024.01.24-15.04.09:416][711]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020373s) -[2024.01.24-15.04.09:416][711]LogAudio: Display: Audio Device (ID: 13) registered with world 'BackroomsMap'. -[2024.01.24-15.04.09:416][711]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.24-15.04.09:416][711]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.24-15.04.09:416][711]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.24-15.04.09:416][711]LogPlayLevel: PIE: World Init took: (0.000671s) -[2024.01.24-15.04.09:416][711]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.24-15.04.09:421][711]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-16.04.09 -[2024.01.24-15.04.09:421][711]LogWorld: Bringing up level for play took: 0.005370 -[2024.01.24-15.04.09:424][711]LogLoad: Took 0.067647 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap) -[2024.01.24-15.04.09:430][711]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms -[2024.01.24-15.04.16:013][453]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.24-15.04.16:013][453]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.24-15.04.16:013][453]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.24-15.04.16:014][453]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.24-15.04.16:017][453]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.24-15.04.16:019][453]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.24-15.04.16:027][453]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.24-15.04.16:028][453]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 13 -[2024.01.24-15.04.16:028][453]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=13 -[2024.01.24-15.04.16:029][453]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=13 -[2024.01.24-15.04.16:035][453]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms -[2024.01.24-15.04.16:131][454]LogPlayLevel: Display: Destroying online subsystem :Context_32 -[2024.01.24-15.04.18:120][609]LogSlate: Window 'Message Log' being destroyed -[2024.01.24-15.04.18:132][609]LogSlate: Window 'Message Log' being destroyed -[2024.01.24-15.04.25:333][134]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.24-15.04.25:376][134]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.24-15.04.25:386][134]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.24-15.04.25:386][134]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAIA8EC87E84CEFAA6F9AEFCF8576091A18.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.24-15.04.25:390][134]LogFileHelpers: InternalPromptForCheckoutAndSave took 56 ms (total: 961 ms) -[2024.01.24-15.04.25:391][134]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.24-15.04.25:391][134]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.24-15.04.27:120][275]BlueprintLog: New page: Compile MonsterAI -[2024.01.24-15.04.27:166][275]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms -[2024.01.24-15.04.27:762][315]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.24-15.04.27:792][315]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.24-15.04.27:802][315]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.24-15.04.27:803][315]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI5DC0C01348121D40C9F7A68DD629382A.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.24-15.04.27:808][315]LogFileHelpers: InternalPromptForCheckoutAndSave took 46 ms (total: 1.00 sec) -[2024.01.24-15.04.27:809][315]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.24-15.04.27:809][315]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.24-15.04.28:770][389]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.24-15.04.28:797][389]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.24-15.04.28:875][389]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.24-15.04.28:875][389]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI0843A31D4DFE9398E75562811D7978DB.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.24-15.04.28:878][389]LogFileHelpers: InternalPromptForCheckoutAndSave took 109 ms (total: 1.11 sec) -[2024.01.24-15.04.28:879][389]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.24-15.04.28:879][389]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.24-15.04.31:868][622]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.24-15.04.31:879][622]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.24-15.04.31:879][622]PIE: New page: PIE session: BackroomsMap (24.01.2024, 17:04:31) -[2024.01.24-15.04.31:880][622]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.24-15.04.31:900][622]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020747s) -[2024.01.24-15.04.31:900][622]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020775s) -[2024.01.24-15.04.31:908][622]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms -[2024.01.24-15.04.31:911][622]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.24-15.04.31:911][622]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.24-15.04.31:911][622]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.24-15.04.31:912][622]LogPlayLevel: PIE: World Init took: (0.000726s) -[2024.01.24-15.04.31:912][622]LogAudio: Display: Creating Audio Device: Id: 14, Scope: Unique, Realtime: True -[2024.01.24-15.04.31:912][622]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.24-15.04.31:912][622]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.24-15.04.31:912][622]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.24-15.04.31:912][622]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.24-15.04.31:912][622]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.24-15.04.31:912][622]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.24-15.04.31:912][622]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.24-15.04.31:912][622]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.24-15.04.31:912][622]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.24-15.04.31:912][622]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.24-15.04.31:912][622]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.24-15.04.31:914][622]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.24-15.04.31:934][622]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) -[2024.01.24-15.04.31:934][622]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.24-15.04.31:934][622]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.24-15.04.31:934][622]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.24-15.04.31:935][622]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=14 -[2024.01.24-15.04.31:935][622]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=14 -[2024.01.24-15.04.31:936][622]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=14 -[2024.01.24-15.04.31:936][622]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=14 -[2024.01.24-15.04.31:936][622]LogInit: FAudioDevice initialized with ID 14. -[2024.01.24-15.04.31:936][622]LogAudio: Display: Audio Device (ID: 14) registered with world 'BackroomsMap'. -[2024.01.24-15.04.31:936][622]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 14 -[2024.01.24-15.04.31:938][622]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.24-15.04.31:943][622]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-16.04.31 -[2024.01.24-15.04.31:944][622]LogWorld: Bringing up level for play took: 0.006039 -[2024.01.24-15.04.31:946][622]LogOnline: OSS: Created online subsystem instance for: :Context_33 -[2024.01.24-15.04.31:948][622]PIE: Server logged in -[2024.01.24-15.04.31:948][622]PIE: Play in editor total start time 0,069 seconds. -[2024.01.24-15.04.40:060][443]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.04.40:060][443]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetAIController_ReturnValue". Node: Stop Movement Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.04.40:566][494]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.04.40:566][494]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetAIController_ReturnValue". Node: Stop Movement Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.04.41:071][546]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.04.41:071][546]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetAIController_ReturnValue". Node: Stop Movement Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.04.41:575][598]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.04.41:576][598]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetAIController_ReturnValue". Node: Stop Movement Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.04.42:080][650]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.04.42:080][650]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetAIController_ReturnValue". Node: Stop Movement Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.04.42:581][702]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.04.42:582][702]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetAIController_ReturnValue". Node: Stop Movement Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.04.43:084][754]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.04.43:084][754]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetAIController_ReturnValue". Node: Stop Movement Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.04.43:584][806]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.04.43:584][806]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetAIController_ReturnValue". Node: Stop Movement Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.04.44:066][856]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ +[2024.01.24-16.40.36:150][961]LogNet: Browse: /Game/BackroomsMap +[2024.01.24-16.40.36:150][961]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap +[2024.01.24-16.40.36:150][961]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' +[2024.01.24-16.40.36:150][961]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap +[2024.01.24-16.40.36:150][961]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' +[2024.01.24-16.40.36:159][962]LogNet: Browse: /Game/BackroomsMap?closed +[2024.01.24-16.40.36:160][962]LogNet: Connection failed; returning to Entry +[2024.01.24-16.40.36:160][962]LogLoad: LoadMap: /Game/BackroomsMap?closed +[2024.01.24-16.40.36:160][962]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.24-16.40.36:160][962]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.24-16.40.36:161][962]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-16.40.36:202][962]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.24-16.40.36:205][962]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms +[2024.01.24-16.40.36:206][962]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.24-16.40.36:226][962]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020136s) +[2024.01.24-16.40.36:226][962]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020167s) +[2024.01.24-16.40.36:226][962]LogAudio: Display: Audio Device (ID: 8) registered with world 'BackroomsMap'. +[2024.01.24-16.40.36:226][962]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-16.40.36:227][962]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-16.40.36:227][962]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.24-16.40.36:227][962]LogPlayLevel: PIE: World Init took: (0.000610s) +[2024.01.24-16.40.36:227][962]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.24-16.40.36:232][962]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-17.40.36 +[2024.01.24-16.40.36:232][962]LogWorld: Bringing up level for play took: 0.004893 +[2024.01.24-16.40.36:234][962]LogLoad: Took 0.074529 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap) +[2024.01.24-16.40.36:244][962]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms +[2024.01.24-16.40.37:005][ 41]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-16.40.37:005][ 41]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.24-16.40.37:006][ 41]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.24-16.40.37:007][ 41]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-16.40.37:009][ 41]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.24-16.40.37:011][ 41]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-16.40.37:018][ 41]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-16.40.37:018][ 41]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 8 +[2024.01.24-16.40.37:018][ 41]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8 +[2024.01.24-16.40.37:020][ 41]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8 +[2024.01.24-16.40.37:025][ 41]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms +[2024.01.24-16.40.37:126][ 42]LogPlayLevel: Display: Destroying online subsystem :Context_15 +[2024.01.24-16.40.39:211][212]LogSlate: Window 'Message Log' being destroyed +[2024.01.24-16.40.39:223][212]LogSlate: Window 'Message Log' being destroyed +[2024.01.24-16.43.49:446][556]BlueprintLog: New page: Compile MonsterAI +[2024.01.24-16.43.49:474][556]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms +[2024.01.24-16.43.50:284][625]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-16.43.50:325][625]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-16.43.50:337][625]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-16.43.50:338][625]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI517E8C1E4F699880183BCF9EE0066E1C.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-16.43.50:342][625]LogFileHelpers: InternalPromptForCheckoutAndSave took 57 ms (total: 837 ms) +[2024.01.24-16.43.50:342][625]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-16.43.50:342][625]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-16.47.02:508][339]BlueprintLog: New page: Compile MonsterAI +[2024.01.24-16.47.02:514][339]LogBlueprint: Error: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI.uasset: [Compiler] This blueprint (self) is not a MovementComponent, therefore ' Target ' must have a connection. +[2024.01.24-16.47.02:537][339]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms +[2024.01.24-16.48.21:172][214]LogUObjectHash: Compacting FUObjectHashTables data took 1.16ms +[2024.01.24-16.48.21:175][214]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.017 +[2024.01.24-16.48.21:175][214]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Monster/MonsterAI] ([2] browsable assets)... +[2024.01.24-16.48.21:207][214]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/Monster/MonsterAI.MonsterAI] +[2024.01.24-16.48.21:207][214]OBJ SavePackage: Finished generating thumbnails for package [/Game/Monster/MonsterAI] +[2024.01.24-16.48.21:219][214]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Monster/MonsterAI_Auto2 +[2024.01.24-16.48.21:220][214]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI_Auto2162DBF094532B86A97BDA991981D253A.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/Autosaves/Game/Monster/MonsterAI_Auto2.uasset' +[2024.01.24-16.48.21:220][214]LogFileHelpers: Auto-saving content packages took 0.045 +[2024.01.24-16.55.06:654][600]BlueprintLog: New page: Compile MonsterAI +[2024.01.24-16.55.06:660][600]LogBlueprint: Error: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI.uasset: [Compiler] This blueprint (self) is not a NavMovementComponent, therefore ' Target ' must have a connection. +[2024.01.24-16.55.06:683][600]LogUObjectHash: Compacting FUObjectHashTables data took 0.90ms +[2024.01.24-16.55.08:131][729]LogEditorTransaction: Undo Create Pin Link +[2024.01.24-16.55.08:554][741]LogEditorTransaction: Undo Create Pin Link +[2024.01.24-16.55.09:108][780]LogEditorTransaction: Undo Move Node +[2024.01.24-16.55.10:256][874]BlueprintLog: New page: Compile MonsterAI +[2024.01.24-16.55.10:284][874]LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms +[2024.01.24-16.58.19:516][231]LogEditorTransaction: Undo Add Node +[2024.01.24-16.58.24:730][578]LogUObjectHash: Compacting FUObjectHashTables data took 1.10ms +[2024.01.24-16.58.24:735][578]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.013 +[2024.01.24-16.58.24:735][578]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Monster/MonsterAI] ([2] browsable assets)... +[2024.01.24-16.58.24:744][578]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/Monster/MonsterAI.MonsterAI] +[2024.01.24-16.58.24:744][578]OBJ SavePackage: Finished generating thumbnails for package [/Game/Monster/MonsterAI] +[2024.01.24-16.58.24:757][578]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Monster/MonsterAI_Auto3 +[2024.01.24-16.58.24:757][578]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI_Auto34A76ACF14397A060E9F2CC94C3171591.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/Autosaves/Game/Monster/MonsterAI_Auto3.uasset' +[2024.01.24-16.58.24:758][578]LogFileHelpers: Auto-saving content packages took 0.023 +[2024.01.24-16.58.25:944][684]BlueprintLog: New page: Compile MonsterAI +[2024.01.24-16.58.25:972][684]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms +[2024.01.24-17.00.28:237][423]BlueprintLog: New page: Compile MonsterAI +[2024.01.24-17.00.28:267][423]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms +[2024.01.24-17.00.29:793][557]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-17.00.29:836][557]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-17.00.29:849][557]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-17.00.29:849][557]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAIFA59D2E149300CA3A7E5D49AEDD289CA.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-17.00.29:853][557]LogFileHelpers: InternalPromptForCheckoutAndSave took 59 ms (total: 896 ms) +[2024.01.24-17.00.29:854][557]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-17.00.29:854][557]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-17.01.57:876][359]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-17.01.57:903][359]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-17.01.57:919][359]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-17.01.57:919][359]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI6A1D1DAB45E38BA430CCDF87D96599F7.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-17.01.57:923][359]LogFileHelpers: InternalPromptForCheckoutAndSave took 46 ms (total: 943 ms) +[2024.01.24-17.01.57:924][359]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-17.01.57:924][359]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-17.01.58:651][427]BlueprintLog: New page: Compile MonsterAI +[2024.01.24-17.01.58:680][427]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms +[2024.01.24-17.02.05:494][ 63]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.24-17.02.05:506][ 63]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.24-17.02.05:506][ 63]PIE: New page: PIE session: BackroomsMap (24.01.2024, 19:02:05) +[2024.01.24-17.02.05:543][ 63]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.24-17.02.05:564][ 63]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020933s) +[2024.01.24-17.02.05:564][ 63]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020962s) +[2024.01.24-17.02.05:570][ 63]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms +[2024.01.24-17.02.05:573][ 63]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-17.02.05:573][ 63]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-17.02.05:573][ 63]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.24-17.02.05:574][ 63]LogPlayLevel: PIE: World Init took: (0.000810s) +[2024.01.24-17.02.05:574][ 63]LogAudio: Display: Creating Audio Device: Id: 9, Scope: Unique, Realtime: True +[2024.01.24-17.02.05:574][ 63]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.24-17.02.05:574][ 63]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.24-17.02.05:574][ 63]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.24-17.02.05:574][ 63]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.24-17.02.05:574][ 63]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.24-17.02.05:574][ 63]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.24-17.02.05:574][ 63]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.24-17.02.05:574][ 63]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.24-17.02.05:574][ 63]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.24-17.02.05:574][ 63]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.24-17.02.05:574][ 63]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.24-17.02.05:576][ 63]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.24-17.02.05:597][ 63]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) +[2024.01.24-17.02.05:597][ 63]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.24-17.02.05:597][ 63]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.24-17.02.05:597][ 63]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.24-17.02.05:597][ 63]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=9 +[2024.01.24-17.02.05:597][ 63]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=9 +[2024.01.24-17.02.05:599][ 63]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=9 +[2024.01.24-17.02.05:599][ 63]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=9 +[2024.01.24-17.02.05:599][ 63]LogInit: FAudioDevice initialized with ID 9. +[2024.01.24-17.02.05:599][ 63]LogAudio: Display: Audio Device (ID: 9) registered with world 'BackroomsMap'. +[2024.01.24-17.02.05:599][ 63]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 9 +[2024.01.24-17.02.05:601][ 63]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.24-17.02.05:606][ 63]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-18.02.05 +[2024.01.24-17.02.05:607][ 63]LogWorld: Bringing up level for play took: 0.006072 +[2024.01.24-17.02.05:609][ 63]LogOnline: OSS: Created online subsystem instance for: :Context_16 +[2024.01.24-17.02.05:611][ 63]PIE: Server logged in +[2024.01.24-17.02.05:612][ 63]PIE: Play in editor total start time 0,105 seconds. +[2024.01.24-17.02.32:767][303]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-17.02.39:191][ 0]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ @#'.. Invalidating and reverting to Default URL. -[2024.01.24-15.04.44:076][857]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ +[2024.01.24-17.02.39:201][ 1]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ @#'.. Invalidating and reverting to Default URL. -[2024.01.24-15.04.44:076][857]LogNet: Browse: /Game/BackroomsMap -[2024.01.24-15.04.44:076][857]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap -[2024.01.24-15.04.44:076][857]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' -[2024.01.24-15.04.44:076][857]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap -[2024.01.24-15.04.44:076][857]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' -[2024.01.24-15.04.44:086][858]LogNet: Browse: /Game/BackroomsMap?closed -[2024.01.24-15.04.44:086][858]LogNet: Connection failed; returning to Entry -[2024.01.24-15.04.44:086][858]LogLoad: LoadMap: /Game/BackroomsMap?closed -[2024.01.24-15.04.44:086][858]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.24-15.04.44:086][858]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.24-15.04.44:087][858]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.24-15.04.44:130][858]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.24-15.04.44:132][858]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms -[2024.01.24-15.04.44:134][858]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.24-15.04.44:155][858]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020788s) -[2024.01.24-15.04.44:155][858]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020829s) -[2024.01.24-15.04.44:155][858]LogAudio: Display: Audio Device (ID: 14) registered with world 'BackroomsMap'. -[2024.01.24-15.04.44:155][858]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.24-15.04.44:155][858]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.24-15.04.44:155][858]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.24-15.04.44:156][858]LogPlayLevel: PIE: World Init took: (0.000651s) -[2024.01.24-15.04.44:156][858]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.24-15.04.44:160][858]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-16.04.44 -[2024.01.24-15.04.44:161][858]LogWorld: Bringing up level for play took: 0.005170 -[2024.01.24-15.04.44:164][858]LogLoad: Took 0.078136 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap) -[2024.01.24-15.04.44:170][858]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms -[2024.01.24-15.04.49:283][426]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.24-15.04.49:283][426]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.24-15.04.49:283][426]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.24-15.04.49:284][426]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.24-15.04.49:287][426]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.24-15.04.49:289][426]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.24-15.04.49:295][426]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.24-15.04.49:297][426]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 14 -[2024.01.24-15.04.49:297][426]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=14 -[2024.01.24-15.04.49:299][426]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=14 -[2024.01.24-15.04.49:301][426]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.24-15.04.49:304][426]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms -[2024.01.24-15.04.49:413][427]LogPlayLevel: Display: Destroying online subsystem :Context_33 -[2024.01.24-15.04.51:821][613]LogSlate: Window 'Message Log' being destroyed -[2024.01.24-15.04.51:835][613]LogSlate: Window 'Message Log' being destroyed -[2024.01.24-15.05.13:226][301]LogViewport: Scene viewport resized to 1006x691, mode Windowed. -[2024.01.24-15.06.04:975][843]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.24-15.06.05:009][843]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.24-15.06.05:019][843]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.24-15.06.05:020][843]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI2F2CEA5B4B739E64567F00B6CE6EAC13.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.24-15.06.05:023][843]LogFileHelpers: InternalPromptForCheckoutAndSave took 48 ms (total: 1.16 sec) -[2024.01.24-15.06.05:024][843]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.24-15.06.05:024][843]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.24-15.06.06:103][939]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.24-15.06.06:125][939]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.24-15.06.06:134][939]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.24-15.06.06:134][939]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI7EE12B714B39750701C3FD92A600EB07.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.24-15.06.06:137][939]LogFileHelpers: InternalPromptForCheckoutAndSave took 34 ms (total: 1.20 sec) -[2024.01.24-15.06.06:138][939]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.24-15.06.06:138][939]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.24-15.06.06:531][974]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.24-15.06.06:562][974]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.24-15.06.06:609][974]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms -[2024.01.24-15.06.06:682][974]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.24-15.06.06:682][974]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMapEC7FD1204429F556029105998A4D0D6B.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.24-15.06.06:698][974]LogFileHelpers: All files are already saved. -[2024.01.24-15.06.06:698][974]LogFileHelpers: Saving map 'BackroomsMap' took 0.137 -[2024.01.24-15.06.06:703][974]LogFileHelpers: InternalPromptForCheckoutAndSave took 171 ms (total: 1.37 sec) -[2024.01.24-15.06.06:705][974]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.24-15.06.06:705][974]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.24-15.07.53:123][396]BlueprintLog: New page: Compile MonsterAI -[2024.01.24-15.07.53:167][396]LogUObjectHash: Compacting FUObjectHashTables data took 0.85ms -[2024.01.24-15.07.53:942][459]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.24-15.07.53:982][459]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.24-15.07.53:993][459]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.24-15.07.53:993][459]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI402D721C4E030C30F0323099848BC5C1.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.24-15.07.53:997][459]LogFileHelpers: InternalPromptForCheckoutAndSave took 54 ms (total: 1.42 sec) -[2024.01.24-15.07.53:997][459]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.24-15.07.53:997][459]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.24-15.08.42:442][168]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.24-15.08.42:475][168]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.24-15.08.42:485][168]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.24-15.08.42:485][168]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAIF5401D26405EC01D05A701BDC980F0D2.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.24-15.08.42:488][168]LogFileHelpers: InternalPromptForCheckoutAndSave took 45 ms (total: 1.47 sec) -[2024.01.24-15.08.42:489][168]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.24-15.08.42:489][168]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.24-15.08.43:381][247]BlueprintLog: New page: Compile MonsterAI -[2024.01.24-15.08.43:424][247]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms -[2024.01.24-15.08.43:985][291]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.24-15.08.44:024][291]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.24-15.08.44:037][291]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.24-15.08.44:038][291]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAIFDE540184D1AA1A73D72EBBD8816E64D.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.24-15.08.44:044][291]LogFileHelpers: InternalPromptForCheckoutAndSave took 59 ms (total: 1.53 sec) -[2024.01.24-15.08.44:045][291]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.24-15.08.44:045][291]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.24-15.08.46:182][483]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.24-15.08.46:194][483]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.24-15.08.46:194][483]PIE: New page: PIE session: BackroomsMap (24.01.2024, 17:08:46) -[2024.01.24-15.08.46:194][483]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.24-15.08.46:215][483]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020779s) -[2024.01.24-15.08.46:215][483]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020803s) -[2024.01.24-15.08.46:221][483]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms -[2024.01.24-15.08.46:224][483]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.24-15.08.46:224][483]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.24-15.08.46:225][483]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.24-15.08.46:225][483]LogPlayLevel: PIE: World Init took: (0.000811s) -[2024.01.24-15.08.46:225][483]LogAudio: Display: Creating Audio Device: Id: 15, Scope: Unique, Realtime: True -[2024.01.24-15.08.46:225][483]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.24-15.08.46:225][483]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.24-15.08.46:225][483]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.24-15.08.46:225][483]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.24-15.08.46:225][483]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.24-15.08.46:225][483]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.24-15.08.46:225][483]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.24-15.08.46:225][483]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.24-15.08.46:225][483]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.24-15.08.46:225][483]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.24-15.08.46:225][483]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.24-15.08.46:227][483]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.24-15.08.46:248][483]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) -[2024.01.24-15.08.46:248][483]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.24-15.08.46:248][483]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.24-15.08.46:248][483]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.24-15.08.46:249][483]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=15 -[2024.01.24-15.08.46:249][483]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=15 -[2024.01.24-15.08.46:250][483]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=15 -[2024.01.24-15.08.46:250][483]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=15 -[2024.01.24-15.08.46:250][483]LogInit: FAudioDevice initialized with ID 15. -[2024.01.24-15.08.46:250][483]LogAudio: Display: Audio Device (ID: 15) registered with world 'BackroomsMap'. -[2024.01.24-15.08.46:250][483]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 15 -[2024.01.24-15.08.46:252][483]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.24-15.08.46:257][483]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-16.08.46 -[2024.01.24-15.08.46:258][483]LogWorld: Bringing up level for play took: 0.006180 -[2024.01.24-15.08.46:260][483]LogOnline: OSS: Created online subsystem instance for: :Context_34 -[2024.01.24-15.08.46:262][483]PIE: Server logged in -[2024.01.24-15.08.46:263][483]PIE: Play in editor total start time 0,069 seconds. -[2024.01.24-15.08.55:886][493]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.08.56:391][544]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.08.56:898][598]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.08.57:402][652]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.08.57:911][707]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.08.58:412][761]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.08.58:918][816]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.08.59:425][871]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.08.59:891][922]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ +[2024.01.24-17.02.39:201][ 1]LogNet: Browse: /Game/BackroomsMap +[2024.01.24-17.02.39:201][ 1]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap +[2024.01.24-17.02.39:201][ 1]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' +[2024.01.24-17.02.39:201][ 1]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap +[2024.01.24-17.02.39:201][ 1]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' +[2024.01.24-17.02.39:211][ 2]LogNet: Browse: /Game/BackroomsMap?closed +[2024.01.24-17.02.39:211][ 2]LogNet: Connection failed; returning to Entry +[2024.01.24-17.02.39:211][ 2]LogLoad: LoadMap: /Game/BackroomsMap?closed +[2024.01.24-17.02.39:211][ 2]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.24-17.02.39:211][ 2]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.24-17.02.39:212][ 2]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-17.02.39:249][ 2]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.24-17.02.39:253][ 2]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms +[2024.01.24-17.02.39:255][ 2]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.24-17.02.39:276][ 2]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020264s) +[2024.01.24-17.02.39:276][ 2]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020298s) +[2024.01.24-17.02.39:276][ 2]LogAudio: Display: Audio Device (ID: 9) registered with world 'BackroomsMap'. +[2024.01.24-17.02.39:276][ 2]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-17.02.39:276][ 2]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-17.02.39:276][ 2]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.24-17.02.39:276][ 2]LogPlayLevel: PIE: World Init took: (0.000606s) +[2024.01.24-17.02.39:276][ 2]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.24-17.02.39:281][ 2]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-18.02.39 +[2024.01.24-17.02.39:281][ 2]LogWorld: Bringing up level for play took: 0.004857 +[2024.01.24-17.02.39:283][ 2]LogLoad: Took 0.072684 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap) +[2024.01.24-17.02.39:289][ 2]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms +[2024.01.24-17.02.40:013][ 74]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-17.02.40:013][ 74]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.24-17.02.40:013][ 74]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.24-17.02.40:014][ 74]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-17.02.40:017][ 74]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.24-17.02.40:019][ 74]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-17.02.40:025][ 74]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-17.02.40:027][ 74]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 9 +[2024.01.24-17.02.40:027][ 74]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9 +[2024.01.24-17.02.40:029][ 74]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9 +[2024.01.24-17.02.40:034][ 74]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms +[2024.01.24-17.02.40:139][ 75]LogPlayLevel: Display: Destroying online subsystem :Context_16 +[2024.01.24-17.02.43:878][395]LogSlate: Window 'Message Log' being destroyed +[2024.01.24-17.02.43:890][395]LogSlate: Window 'Message Log' being destroyed +[2024.01.24-17.05.11:794][123]BlueprintLog: New page: Compile MonsterAI +[2024.01.24-17.05.11:823][123]LogUObjectHash: Compacting FUObjectHashTables data took 0.88ms +[2024.01.24-17.05.12:817][208]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-17.05.12:852][208]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-17.05.12:866][208]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-17.05.12:866][208]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAIEB32B38F444DFAC2960A3D9812F52B09.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-17.05.12:870][208]LogFileHelpers: InternalPromptForCheckoutAndSave took 52 ms (total: 996 ms) +[2024.01.24-17.05.12:871][208]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-17.05.12:871][208]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-17.05.16:421][550]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.24-17.05.16:432][550]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.24-17.05.16:432][550]PIE: New page: PIE session: BackroomsMap (24.01.2024, 19:05:16) +[2024.01.24-17.05.16:453][550]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.24-17.05.16:474][550]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020666s) +[2024.01.24-17.05.16:474][550]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020693s) +[2024.01.24-17.05.16:481][550]LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms +[2024.01.24-17.05.16:484][550]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-17.05.16:484][550]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-17.05.16:484][550]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.24-17.05.16:484][550]LogPlayLevel: PIE: World Init took: (0.000725s) +[2024.01.24-17.05.16:484][550]LogAudio: Display: Creating Audio Device: Id: 10, Scope: Unique, Realtime: True +[2024.01.24-17.05.16:484][550]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.24-17.05.16:484][550]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.24-17.05.16:484][550]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.24-17.05.16:484][550]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.24-17.05.16:484][550]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.24-17.05.16:484][550]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.24-17.05.16:484][550]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.24-17.05.16:484][550]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.24-17.05.16:485][550]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.24-17.05.16:485][550]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.24-17.05.16:485][550]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.24-17.05.16:486][550]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.24-17.05.16:507][550]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) +[2024.01.24-17.05.16:507][550]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.24-17.05.16:507][550]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.24-17.05.16:507][550]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.24-17.05.16:507][550]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=10 +[2024.01.24-17.05.16:507][550]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=10 +[2024.01.24-17.05.16:509][550]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=10 +[2024.01.24-17.05.16:509][550]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=10 +[2024.01.24-17.05.16:509][550]LogInit: FAudioDevice initialized with ID 10. +[2024.01.24-17.05.16:509][550]LogAudio: Display: Audio Device (ID: 10) registered with world 'BackroomsMap'. +[2024.01.24-17.05.16:509][550]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 10 +[2024.01.24-17.05.16:511][550]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.24-17.05.16:516][550]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-18.05.16 +[2024.01.24-17.05.16:517][550]LogWorld: Bringing up level for play took: 0.005979 +[2024.01.24-17.05.16:518][550]LogOnline: OSS: Created online subsystem instance for: :Context_17 +[2024.01.24-17.05.16:521][550]PIE: Server logged in +[2024.01.24-17.05.16:521][550]PIE: Play in editor total start time 0,089 seconds. +[2024.01.24-17.05.43:821][806]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-17.05.50:265][496]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ @#'.. Invalidating and reverting to Default URL. -[2024.01.24-15.08.59:899][923]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ +[2024.01.24-17.05.50:275][497]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ @#'.. Invalidating and reverting to Default URL. -[2024.01.24-15.08.59:899][923]LogNet: Browse: /Game/BackroomsMap -[2024.01.24-15.08.59:899][923]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap -[2024.01.24-15.08.59:899][923]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' -[2024.01.24-15.08.59:899][923]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap -[2024.01.24-15.08.59:899][923]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' -[2024.01.24-15.08.59:907][924]LogNet: Browse: /Game/BackroomsMap?closed -[2024.01.24-15.08.59:907][924]LogNet: Connection failed; returning to Entry -[2024.01.24-15.08.59:907][924]LogLoad: LoadMap: /Game/BackroomsMap?closed -[2024.01.24-15.08.59:907][924]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.24-15.08.59:908][924]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.24-15.08.59:909][924]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.24-15.08.59:949][924]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.24-15.08.59:952][924]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms -[2024.01.24-15.08.59:953][924]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.24-15.08.59:973][924]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020405s) -[2024.01.24-15.08.59:974][924]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020442s) -[2024.01.24-15.08.59:974][924]LogAudio: Display: Audio Device (ID: 15) registered with world 'BackroomsMap'. -[2024.01.24-15.08.59:974][924]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.24-15.08.59:974][924]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.24-15.08.59:974][924]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.24-15.08.59:974][924]LogPlayLevel: PIE: World Init took: (0.000644s) -[2024.01.24-15.08.59:974][924]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.24-15.08.59:979][924]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-16.08.59 -[2024.01.24-15.08.59:980][924]LogWorld: Bringing up level for play took: 0.005495 -[2024.01.24-15.08.59:982][924]LogLoad: Took 0.075556 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap) -[2024.01.24-15.08.59:988][924]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms -[2024.01.24-15.09.42:122][671]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_1 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:024D -[2024.01.24-15.09.42:122][671]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.09.42:622][726]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_1 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:024D -[2024.01.24-15.09.42:622][726]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.09.43:129][783]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_1 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:024D -[2024.01.24-15.09.43:129][783]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.09.44:645][941]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_1 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:024D -[2024.01.24-15.09.44:645][941]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.09.45:146][990]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_1 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:024D -[2024.01.24-15.09.45:146][990]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.09.45:652][ 40]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_1 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:024D -[2024.01.24-15.09.45:652][ 40]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.09.52:217][720]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_1 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:024D -[2024.01.24-15.09.52:217][720]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.09.52:716][773]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_1 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:024D -[2024.01.24-15.09.52:716][773]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.09.53:225][827]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_1 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:024D -[2024.01.24-15.09.53:225][827]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.09.53:732][883]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_1 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:024D -[2024.01.24-15.09.53:732][883]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.09.55:741][120]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_1 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:024D -[2024.01.24-15.09.55:741][120]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.09.57:418][315]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.09.57:920][374]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.09.58:429][431]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.09.58:934][488]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.09.59:435][544]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.09.59:942][601]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.10.00:449][658]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.10.00:955][717]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.10.01:462][775]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.10.01:968][832]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.10.02:475][892]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.10.02:980][947]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.10.03:482][ 5]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.10.03:984][ 58]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.10.04:483][118]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.10.09:535][642]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.10.11:554][839]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.10.12:059][890]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.10.26:341][156]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_11 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:024D -[2024.01.24-15.10.26:341][156]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.10.26:852][203]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_11 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:024D -[2024.01.24-15.10.26:852][203]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.10.27:360][244]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_11 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:024D -[2024.01.24-15.10.27:360][244]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.10.29:379][418]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_11 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:024D -[2024.01.24-15.10.29:379][418]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.10.29:884][459]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_11 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:024D -[2024.01.24-15.10.29:884][459]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.10.30:388][501]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_11 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:024D -[2024.01.24-15.10.30:389][501]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.10.33:926][812]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_11 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:024D -[2024.01.24-15.10.33:926][812]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.10.41:999][580]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_13 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:024D -[2024.01.24-15.10.41:999][580]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.10.42:505][637]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_13 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:024D -[2024.01.24-15.10.42:505][637]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.10.43:006][691]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_13 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:024D -[2024.01.24-15.10.43:006][691]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.10.43:511][738]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_13 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:024D -[2024.01.24-15.10.43:511][738]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.10.45:018][887]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_13 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:024D -[2024.01.24-15.10.45:019][887]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.10.45:525][934]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_13 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:024D -[2024.01.24-15.10.45:525][934]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.10.46:028][986]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_13 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:024D -[2024.01.24-15.10.46:028][986]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.10.46:708][ 60]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ +[2024.01.24-17.05.50:275][497]LogNet: Browse: /Game/BackroomsMap +[2024.01.24-17.05.50:275][497]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap +[2024.01.24-17.05.50:275][497]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' +[2024.01.24-17.05.50:275][497]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap +[2024.01.24-17.05.50:275][497]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' +[2024.01.24-17.05.50:285][498]LogNet: Browse: /Game/BackroomsMap?closed +[2024.01.24-17.05.50:285][498]LogNet: Connection failed; returning to Entry +[2024.01.24-17.05.50:285][498]LogLoad: LoadMap: /Game/BackroomsMap?closed +[2024.01.24-17.05.50:285][498]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.24-17.05.50:286][498]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.24-17.05.50:287][498]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-17.05.50:329][498]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.24-17.05.50:334][498]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms +[2024.01.24-17.05.50:336][498]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.24-17.05.50:356][498]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020028s) +[2024.01.24-17.05.50:356][498]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020065s) +[2024.01.24-17.05.50:356][498]LogAudio: Display: Audio Device (ID: 10) registered with world 'BackroomsMap'. +[2024.01.24-17.05.50:356][498]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-17.05.50:356][498]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-17.05.50:356][498]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.24-17.05.50:356][498]LogPlayLevel: PIE: World Init took: (0.000626s) +[2024.01.24-17.05.50:356][498]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.24-17.05.50:361][498]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-18.05.50 +[2024.01.24-17.05.50:362][498]LogWorld: Bringing up level for play took: 0.005042 +[2024.01.24-17.05.50:364][498]LogLoad: Took 0.078806 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap) +[2024.01.24-17.05.50:371][498]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms +[2024.01.24-17.05.51:283][595]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-17.05.51:283][595]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.24-17.05.51:284][595]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.24-17.05.51:285][595]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-17.05.51:287][595]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.24-17.05.51:289][595]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-17.05.51:295][595]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-17.05.51:296][595]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 10 +[2024.01.24-17.05.51:296][595]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10 +[2024.01.24-17.05.51:298][595]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10 +[2024.01.24-17.05.51:304][595]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms +[2024.01.24-17.05.51:405][596]LogPlayLevel: Display: Destroying online subsystem :Context_17 +[2024.01.24-17.05.52:525][681]LogSlate: Window 'Message Log' being destroyed +[2024.01.24-17.05.52:537][681]LogSlate: Window 'Message Log' being destroyed +[2024.01.24-17.06.25:989][673]BlueprintLog: New page: Compile MonsterAI +[2024.01.24-17.06.26:017][673]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms +[2024.01.24-17.06.26:726][730]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-17.06.26:763][730]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-17.06.26:776][730]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-17.06.26:776][730]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI116ECEBB4CFE6D0D47947F92F779CF16.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-17.06.26:780][730]LogFileHelpers: InternalPromptForCheckoutAndSave took 53 ms (total: 1.04 sec) +[2024.01.24-17.06.26:781][730]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-17.06.26:781][730]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-17.09.06:642][232]BlueprintLog: New page: Compile MonsterAI +[2024.01.24-17.09.06:672][232]LogUObjectHash: Compacting FUObjectHashTables data took 0.91ms +[2024.01.24-17.09.08:524][397]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-17.09.08:563][397]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-17.09.08:575][397]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-17.09.08:576][397]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAIDCBB749D4F6957EA71B28C9776A01B2F.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-17.09.08:580][397]LogFileHelpers: InternalPromptForCheckoutAndSave took 55 ms (total: 1.10 sec) +[2024.01.24-17.09.08:580][397]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-17.09.08:580][397]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-17.09.09:226][457]LogDerivedDataCache: C:/Users/Marcel/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:07.060 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 4137 files in 5550 folders with total size 300 MiB. +[2024.01.24-17.09.12:601][779]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.24-17.09.12:613][779]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.24-17.09.12:613][779]PIE: New page: PIE session: BackroomsMap (24.01.2024, 19:09:12) +[2024.01.24-17.09.12:653][779]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.24-17.09.12:673][779]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020727s) +[2024.01.24-17.09.12:673][779]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020757s) +[2024.01.24-17.09.12:680][779]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms +[2024.01.24-17.09.12:682][779]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-17.09.12:683][779]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-17.09.12:683][779]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.24-17.09.12:683][779]LogPlayLevel: PIE: World Init took: (0.000818s) +[2024.01.24-17.09.12:683][779]LogAudio: Display: Creating Audio Device: Id: 11, Scope: Unique, Realtime: True +[2024.01.24-17.09.12:683][779]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.24-17.09.12:683][779]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.24-17.09.12:683][779]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.24-17.09.12:683][779]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.24-17.09.12:683][779]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.24-17.09.12:683][779]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.24-17.09.12:683][779]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.24-17.09.12:683][779]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.24-17.09.12:684][779]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.24-17.09.12:684][779]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.24-17.09.12:684][779]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.24-17.09.12:685][779]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.24-17.09.12:706][779]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) +[2024.01.24-17.09.12:706][779]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.24-17.09.12:706][779]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.24-17.09.12:706][779]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.24-17.09.12:706][779]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=11 +[2024.01.24-17.09.12:706][779]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=11 +[2024.01.24-17.09.12:708][779]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=11 +[2024.01.24-17.09.12:708][779]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=11 +[2024.01.24-17.09.12:708][779]LogInit: FAudioDevice initialized with ID 11. +[2024.01.24-17.09.12:708][779]LogAudio: Display: Audio Device (ID: 11) registered with world 'BackroomsMap'. +[2024.01.24-17.09.12:708][779]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 11 +[2024.01.24-17.09.12:709][779]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.24-17.09.12:715][779]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-18.09.12 +[2024.01.24-17.09.12:716][779]LogWorld: Bringing up level for play took: 0.005909 +[2024.01.24-17.09.12:717][779]LogOnline: OSS: Created online subsystem instance for: :Context_18 +[2024.01.24-17.09.12:719][779]PIE: Server logged in +[2024.01.24-17.09.12:720][779]PIE: Play in editor total start time 0,107 seconds. +[2024.01.24-17.09.26:033][356]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-17.09.26:533][416]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-17.09.27:034][476]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-17.09.29:039][716]LogBlueprintUserMessages: [MonsterAI_C_2] Hello +[2024.01.24-17.09.31:536][ 16]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-17.09.32:036][ 76]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-17.09.34:042][316]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-17.09.34:542][376]LogBlueprintUserMessages: [MonsterAI_C_2] Hello +[2024.01.24-17.09.34:543][376]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-17.09.35:043][436]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-17.09.37:059][678]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ @#'.. Invalidating and reverting to Default URL. -[2024.01.24-15.10.46:717][ 61]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ +[2024.01.24-17.09.37:067][679]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ @#'.. Invalidating and reverting to Default URL. -[2024.01.24-15.10.46:717][ 61]LogNet: Browse: /Game/BackroomsMap -[2024.01.24-15.10.46:717][ 61]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap -[2024.01.24-15.10.46:717][ 61]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' -[2024.01.24-15.10.46:717][ 61]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap -[2024.01.24-15.10.46:717][ 61]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' -[2024.01.24-15.10.46:726][ 62]LogNet: Browse: /Game/BackroomsMap?closed -[2024.01.24-15.10.46:726][ 62]LogNet: Connection failed; returning to Entry -[2024.01.24-15.10.46:726][ 62]LogLoad: LoadMap: /Game/BackroomsMap?closed -[2024.01.24-15.10.46:726][ 62]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.24-15.10.46:726][ 62]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.24-15.10.46:727][ 62]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.24-15.10.46:773][ 62]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.24-15.10.46:778][ 62]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms -[2024.01.24-15.10.46:779][ 62]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.24-15.10.46:799][ 62]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020254s) -[2024.01.24-15.10.46:799][ 62]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020290s) -[2024.01.24-15.10.46:799][ 62]LogAudio: Display: Audio Device (ID: 15) registered with world 'BackroomsMap'. -[2024.01.24-15.10.46:799][ 62]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.24-15.10.46:799][ 62]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.24-15.10.46:799][ 62]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.24-15.10.46:800][ 62]LogPlayLevel: PIE: World Init took: (0.000630s) -[2024.01.24-15.10.46:800][ 62]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.24-15.10.46:804][ 62]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-16.10.46 -[2024.01.24-15.10.46:805][ 62]LogWorld: Bringing up level for play took: 0.005156 -[2024.01.24-15.10.46:807][ 62]LogLoad: Took 0.081414 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap) -[2024.01.24-15.10.46:815][ 62]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms -[2024.01.24-15.10.47:782][162]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.24-15.10.47:782][162]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.24-15.10.47:782][162]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.24-15.10.47:783][162]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.24-15.10.47:786][162]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.24-15.10.47:788][162]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.24-15.10.47:799][162]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.24-15.10.47:800][162]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 15 -[2024.01.24-15.10.47:801][162]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=15 -[2024.01.24-15.10.47:802][162]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=15 -[2024.01.24-15.10.47:805][162]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.24-15.10.47:808][162]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms -[2024.01.24-15.10.47:911][163]LogPlayLevel: Display: Destroying online subsystem :Context_34 -[2024.01.24-15.10.50:223][348]LogSlate: Window 'Message Log' being destroyed -[2024.01.24-15.10.50:236][348]LogSlate: Window 'Message Log' being destroyed -[2024.01.24-15.13.14:400][ 97]BlueprintLog: New page: Compile MonsterAI -[2024.01.24-15.13.14:444][ 97]LogUObjectHash: Compacting FUObjectHashTables data took 0.85ms -[2024.01.24-15.13.15:230][163]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.24-15.13.15:271][163]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.24-15.13.15:281][163]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.24-15.13.15:282][163]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAID3A4A52740BD78A7752F99871ED8DD1B.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.24-15.13.15:285][163]LogFileHelpers: InternalPromptForCheckoutAndSave took 54 ms (total: 1.58 sec) -[2024.01.24-15.13.15:286][163]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.24-15.13.15:286][163]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.24-15.13.15:741][204]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.24-15.13.15:775][204]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.24-15.13.15:784][204]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.24-15.13.15:784][204]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI7CC65F7F4DCA3846767B909AEFDD1C7E.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.24-15.13.15:787][204]LogFileHelpers: InternalPromptForCheckoutAndSave took 46 ms (total: 1.63 sec) -[2024.01.24-15.13.15:788][204]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.24-15.13.15:788][204]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.24-15.13.22:441][811]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.24-15.13.22:453][811]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.24-15.13.22:453][811]PIE: New page: PIE session: BackroomsMap (24.01.2024, 17:13:22) -[2024.01.24-15.13.22:453][811]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.24-15.13.22:474][811]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020797s) -[2024.01.24-15.13.22:474][811]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020823s) -[2024.01.24-15.13.22:480][811]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms -[2024.01.24-15.13.22:483][811]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.24-15.13.22:483][811]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.24-15.13.22:484][811]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.24-15.13.22:484][811]LogPlayLevel: PIE: World Init took: (0.000731s) -[2024.01.24-15.13.22:484][811]LogAudio: Display: Creating Audio Device: Id: 16, Scope: Unique, Realtime: True -[2024.01.24-15.13.22:484][811]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.24-15.13.22:484][811]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.24-15.13.22:484][811]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.24-15.13.22:484][811]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.24-15.13.22:484][811]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.24-15.13.22:484][811]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.24-15.13.22:484][811]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.24-15.13.22:484][811]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.24-15.13.22:484][811]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.24-15.13.22:484][811]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.24-15.13.22:485][811]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.24-15.13.22:486][811]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.24-15.13.22:506][811]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) -[2024.01.24-15.13.22:506][811]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.24-15.13.22:506][811]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.24-15.13.22:506][811]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.24-15.13.22:507][811]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=16 -[2024.01.24-15.13.22:507][811]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=16 -[2024.01.24-15.13.22:508][811]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=16 -[2024.01.24-15.13.22:508][811]LogInit: FAudioDevice initialized with ID 16. -[2024.01.24-15.13.22:508][811]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=16 -[2024.01.24-15.13.22:508][811]LogAudio: Display: Audio Device (ID: 16) registered with world 'BackroomsMap'. -[2024.01.24-15.13.22:508][811]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 16 -[2024.01.24-15.13.22:510][811]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.24-15.13.22:516][811]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-16.13.22 -[2024.01.24-15.13.22:517][811]LogWorld: Bringing up level for play took: 0.006321 -[2024.01.24-15.13.22:518][811]LogOnline: OSS: Created online subsystem instance for: :Context_35 -[2024.01.24-15.13.22:521][811]PIE: Server logged in -[2024.01.24-15.13.22:521][811]PIE: Play in editor total start time 0,068 seconds. -[2024.01.24-15.13.30:956][671]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.13.31:461][724]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.13.33:974][990]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.13.34:474][ 46]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.13.34:980][103]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.13.35:482][160]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.13.35:985][217]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.13.36:486][275]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.13.36:993][335]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.13.37:494][395]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.13.37:994][455]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.13.38:494][515]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.13.38:994][575]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.13.39:494][635]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.13.39:994][695]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.13.40:495][755]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.13.40:994][815]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.13.41:494][875]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.13.41:994][935]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.13.42:500][995]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.13.43:002][ 54]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.13.43:508][114]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.13.44:014][174]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.13.44:520][234]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.13.45:025][294]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.13.45:352][328]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.24-15.13.45:352][328]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.24-15.13.45:352][328]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.24-15.13.45:353][328]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.24-15.13.45:356][328]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.24-15.13.45:358][328]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.24-15.13.45:367][328]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.24-15.13.45:367][328]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 16 -[2024.01.24-15.13.45:367][328]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=16 -[2024.01.24-15.13.45:368][328]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=16 -[2024.01.24-15.13.45:371][328]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.24-15.13.45:374][328]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms -[2024.01.24-15.13.45:476][329]LogPlayLevel: Display: Destroying online subsystem :Context_35 -[2024.01.24-15.13.47:963][540]LogSlate: Window 'Message Log' being destroyed -[2024.01.24-15.13.47:976][540]LogSlate: Window 'Message Log' being destroyed -[2024.01.24-15.15.05:669][747]BlueprintLog: New page: Compile MonsterAI -[2024.01.24-15.15.05:711][747]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms -[2024.01.24-15.15.06:443][799]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.24-15.15.06:480][799]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.24-15.15.06:489][799]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.24-15.15.06:490][799]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI3230AEF945EBFBB261F4E88E196A7CB9.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.24-15.15.06:493][799]LogFileHelpers: InternalPromptForCheckoutAndSave took 50 ms (total: 1.68 sec) -[2024.01.24-15.15.06:494][799]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.24-15.15.06:494][799]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.24-15.18.24:839][640]BlueprintLog: New page: Compile MonsterAI -[2024.01.24-15.18.24:843][640]LogBlueprint: Error: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI.uasset: [Compiler] This blueprint (self) is not a Controller, therefore ' Target ' must have a connection. -[2024.01.24-15.18.24:882][640]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms -[2024.01.24-15.18.53:888][861]BlueprintLog: New page: Compile MonsterAI -[2024.01.24-15.18.53:893][861]LogBlueprint: Error: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI.uasset: [Compiler] This blueprint (self) is not a Controller, therefore ' Target ' must have a connection. -[2024.01.24-15.18.53:930][861]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms -[2024.01.24-15.19.26:423][371]BlueprintLog: New page: Compile MonsterAI -[2024.01.24-15.19.26:465][371]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms -[2024.01.24-15.19.27:286][431]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.24-15.19.27:323][431]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.24-15.19.27:333][431]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.24-15.19.27:334][431]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAIA0EADA834BDAAE9C32822FBFE7990E1D.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.24-15.19.27:337][431]LogFileHelpers: InternalPromptForCheckoutAndSave took 51 ms (total: 1.73 sec) -[2024.01.24-15.19.27:338][431]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.24-15.19.27:338][431]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.24-15.19.27:658][456]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.24-15.19.27:688][456]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.24-15.19.27:698][456]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.24-15.19.27:698][456]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI7CDCC45B42D50A890940F8ABEA1BF6FC.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.24-15.19.27:701][456]LogFileHelpers: InternalPromptForCheckoutAndSave took 43 ms (total: 1.77 sec) -[2024.01.24-15.19.27:702][456]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.24-15.19.27:702][456]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.24-15.19.30:787][703]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.24-15.19.30:799][703]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.24-15.19.30:799][703]PIE: New page: PIE session: BackroomsMap (24.01.2024, 17:19:30) -[2024.01.24-15.19.30:800][703]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.24-15.19.30:820][703]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020994s) -[2024.01.24-15.19.30:820][703]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.021021s) -[2024.01.24-15.19.30:826][703]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms -[2024.01.24-15.19.30:829][703]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.24-15.19.30:829][703]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.24-15.19.30:830][703]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.24-15.19.30:830][703]LogPlayLevel: PIE: World Init took: (0.000874s) -[2024.01.24-15.19.30:830][703]LogAudio: Display: Creating Audio Device: Id: 17, Scope: Unique, Realtime: True -[2024.01.24-15.19.30:830][703]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.24-15.19.30:830][703]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.24-15.19.30:830][703]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.24-15.19.30:830][703]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.24-15.19.30:830][703]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.24-15.19.30:830][703]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.24-15.19.30:830][703]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.24-15.19.30:830][703]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.24-15.19.30:831][703]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.24-15.19.30:831][703]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.24-15.19.30:831][703]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.24-15.19.30:832][703]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.24-15.19.30:853][703]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) -[2024.01.24-15.19.30:853][703]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.24-15.19.30:853][703]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.24-15.19.30:853][703]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.24-15.19.30:854][703]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=17 -[2024.01.24-15.19.30:854][703]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=17 -[2024.01.24-15.19.30:855][703]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=17 -[2024.01.24-15.19.30:855][703]LogInit: FAudioDevice initialized with ID 17. -[2024.01.24-15.19.30:855][703]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=17 -[2024.01.24-15.19.30:855][703]LogAudio: Display: Audio Device (ID: 17) registered with world 'BackroomsMap'. -[2024.01.24-15.19.30:855][703]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 17 -[2024.01.24-15.19.30:856][703]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.24-15.19.30:862][703]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-16.19.30 -[2024.01.24-15.19.30:863][703]LogWorld: Bringing up level for play took: 0.006358 -[2024.01.24-15.19.30:865][703]LogOnline: OSS: Created online subsystem instance for: :Context_36 -[2024.01.24-15.19.30:867][703]PIE: Server logged in -[2024.01.24-15.19.30:868][703]PIE: Play in editor total start time 0,069 seconds. -[2024.01.24-15.19.53:542][386]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_5 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0193 -[2024.01.24-15.19.53:542][386]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.19.54:042][446]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_5 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0193 -[2024.01.24-15.19.54:042][446]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.19.54:543][506]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_5 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0193 -[2024.01.24-15.19.54:543][506]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.19.55:043][566]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_5 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0193 -[2024.01.24-15.19.55:043][566]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.19.55:543][626]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_5 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0193 -[2024.01.24-15.19.55:543][626]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.19.56:543][746]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_5 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0193 -[2024.01.24-15.19.56:543][746]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.19.57:043][806]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_5 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0193 -[2024.01.24-15.19.57:043][806]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.19.57:543][866]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_5 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0193 -[2024.01.24-15.19.57:543][866]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.19.59:554][101]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_5 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0193 -[2024.01.24-15.19.59:554][101]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.20.00:055][161]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_5 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0193 -[2024.01.24-15.20.00:055][161]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.20.00:554][221]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_5 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0193 -[2024.01.24-15.20.00:554][221]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.20.04:064][641]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_5 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0193 -[2024.01.24-15.20.04:064][641]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.20.04:564][701]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_5 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0193 -[2024.01.24-15.20.04:564][701]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.20.07:827][ 33]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ +[2024.01.24-17.09.37:067][679]LogNet: Browse: /Game/BackroomsMap +[2024.01.24-17.09.37:067][679]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap +[2024.01.24-17.09.37:067][679]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' +[2024.01.24-17.09.37:067][679]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap +[2024.01.24-17.09.37:067][679]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' +[2024.01.24-17.09.37:075][680]LogNet: Browse: /Game/BackroomsMap?closed +[2024.01.24-17.09.37:075][680]LogNet: Connection failed; returning to Entry +[2024.01.24-17.09.37:075][680]LogLoad: LoadMap: /Game/BackroomsMap?closed +[2024.01.24-17.09.37:075][680]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.24-17.09.37:076][680]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.24-17.09.37:077][680]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-17.09.37:120][680]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.24-17.09.37:123][680]LogUObjectHash: Compacting FUObjectHashTables data took 0.77ms +[2024.01.24-17.09.37:125][680]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.24-17.09.37:145][680]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020336s) +[2024.01.24-17.09.37:145][680]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020370s) +[2024.01.24-17.09.37:145][680]LogAudio: Display: Audio Device (ID: 11) registered with world 'BackroomsMap'. +[2024.01.24-17.09.37:145][680]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-17.09.37:146][680]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-17.09.37:146][680]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.24-17.09.37:146][680]LogPlayLevel: PIE: World Init took: (0.000608s) +[2024.01.24-17.09.37:146][680]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.24-17.09.37:151][680]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-18.09.37 +[2024.01.24-17.09.37:151][680]LogWorld: Bringing up level for play took: 0.004910 +[2024.01.24-17.09.37:153][680]LogLoad: Took 0.078119 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap) +[2024.01.24-17.09.37:159][680]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms +[2024.01.24-17.09.37:923][757]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-17.09.37:923][757]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.24-17.09.37:923][757]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.24-17.09.37:924][757]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-17.09.37:927][757]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.24-17.09.37:929][757]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-17.09.37:935][757]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.24-17.09.37:935][757]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 11 +[2024.01.24-17.09.37:935][757]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11 +[2024.01.24-17.09.37:936][757]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11 +[2024.01.24-17.09.37:939][757]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-17.09.37:944][757]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms +[2024.01.24-17.09.38:048][758]LogPlayLevel: Display: Destroying online subsystem :Context_18 +[2024.01.24-17.09.41:070][ 9]LogSlate: Window 'Message Log' being destroyed +[2024.01.24-17.09.41:083][ 9]LogSlate: Window 'Message Log' being destroyed +[2024.01.24-17.10.00:787][562]BlueprintLog: New page: Compile MonsterAI +[2024.01.24-17.10.00:815][562]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms +[2024.01.24-17.10.01:567][623]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-17.10.01:605][623]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-17.10.01:618][623]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-17.10.01:618][623]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAIDAB43EA3431D998E19D5AD9A7441BFD7.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-17.10.01:622][623]LogFileHelpers: InternalPromptForCheckoutAndSave took 55 ms (total: 1.16 sec) +[2024.01.24-17.10.01:623][623]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-17.10.01:623][623]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-17.10.04:689][912]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.24-17.10.04:700][912]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.24-17.10.04:700][912]PIE: New page: PIE session: BackroomsMap (24.01.2024, 19:10:04) +[2024.01.24-17.10.04:733][912]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.24-17.10.04:753][912]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020547s) +[2024.01.24-17.10.04:753][912]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020575s) +[2024.01.24-17.10.04:759][912]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms +[2024.01.24-17.10.04:764][912]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-17.10.04:764][912]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-17.10.04:764][912]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.24-17.10.04:764][912]LogPlayLevel: PIE: World Init took: (0.000727s) +[2024.01.24-17.10.04:764][912]LogAudio: Display: Creating Audio Device: Id: 12, Scope: Unique, Realtime: True +[2024.01.24-17.10.04:764][912]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.24-17.10.04:764][912]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.24-17.10.04:764][912]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.24-17.10.04:764][912]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.24-17.10.04:764][912]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.24-17.10.04:764][912]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.24-17.10.04:764][912]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.24-17.10.04:764][912]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.24-17.10.04:765][912]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.24-17.10.04:765][912]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.24-17.10.04:765][912]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.24-17.10.04:766][912]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.24-17.10.04:786][912]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) +[2024.01.24-17.10.04:786][912]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.24-17.10.04:787][912]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.24-17.10.04:787][912]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.24-17.10.04:787][912]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=12 +[2024.01.24-17.10.04:787][912]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=12 +[2024.01.24-17.10.04:788][912]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=12 +[2024.01.24-17.10.04:788][912]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=12 +[2024.01.24-17.10.04:788][912]LogInit: FAudioDevice initialized with ID 12. +[2024.01.24-17.10.04:788][912]LogAudio: Display: Audio Device (ID: 12) registered with world 'BackroomsMap'. +[2024.01.24-17.10.04:788][912]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 12 +[2024.01.24-17.10.04:790][912]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.24-17.10.04:795][912]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-18.10.04 +[2024.01.24-17.10.04:796][912]LogWorld: Bringing up level for play took: 0.005981 +[2024.01.24-17.10.04:797][912]LogOnline: OSS: Created online subsystem instance for: :Context_19 +[2024.01.24-17.10.04:799][912]PIE: Server logged in +[2024.01.24-17.10.04:800][912]PIE: Play in editor total start time 0,1 seconds. +[2024.01.24-17.10.18:173][493]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-17.10.18:182][494]LogBlueprintUserMessages: [MonsterAI_C_2] Hello +[2024.01.24-17.10.18:673][553]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-17.10.18:681][554]LogBlueprintUserMessages: [MonsterAI_C_2] Hello +[2024.01.24-17.10.19:174][613]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-17.10.19:182][614]LogBlueprintUserMessages: [MonsterAI_C_2] Hello +[2024.01.24-17.10.19:674][673]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-17.10.19:682][674]LogBlueprintUserMessages: [MonsterAI_C_2] Hello +[2024.01.24-17.10.20:173][733]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-17.10.20:181][734]LogBlueprintUserMessages: [MonsterAI_C_2] Hello +[2024.01.24-17.10.20:673][793]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-17.10.20:681][794]LogBlueprintUserMessages: [MonsterAI_C_2] Hello +[2024.01.24-17.10.21:173][853]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-17.10.21:181][854]LogBlueprintUserMessages: [MonsterAI_C_2] Hello +[2024.01.24-17.10.21:674][913]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-17.10.21:682][914]LogBlueprintUserMessages: [MonsterAI_C_2] Hello +[2024.01.24-17.10.22:174][973]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-17.10.22:182][974]LogBlueprintUserMessages: [MonsterAI_C_2] Hello +[2024.01.24-17.10.22:674][ 33]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-17.10.22:682][ 34]LogBlueprintUserMessages: [MonsterAI_C_2] Hello +[2024.01.24-17.10.23:173][ 93]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-17.10.23:181][ 94]LogBlueprintUserMessages: [MonsterAI_C_2] Hello +[2024.01.24-17.10.23:673][153]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-17.10.23:681][154]LogBlueprintUserMessages: [MonsterAI_C_2] Hello +[2024.01.24-17.10.24:173][213]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-17.10.24:181][214]LogBlueprintUserMessages: [MonsterAI_C_2] Hello +[2024.01.24-17.10.24:673][273]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-17.10.24:681][274]LogBlueprintUserMessages: [MonsterAI_C_2] Hello +[2024.01.24-17.10.26:674][513]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-17.10.26:682][514]LogBlueprintUserMessages: [MonsterAI_C_2] Hello +[2024.01.24-17.10.26:999][552]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_4 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:034C +[2024.01.24-17.10.26:999][552]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-17.10.27:007][553]LogBlueprintUserMessages: [MonsterAI_C_4] Hello +[2024.01.24-17.10.27:174][573]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-17.10.27:182][574]LogBlueprintUserMessages: [MonsterAI_C_2] Hello +[2024.01.24-17.10.27:499][612]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_4 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:034C +[2024.01.24-17.10.27:499][612]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-17.10.27:507][613]LogBlueprintUserMessages: [MonsterAI_C_4] Hello +[2024.01.24-17.10.27:674][633]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-17.10.27:682][634]LogBlueprintUserMessages: [MonsterAI_C_2] Hello +[2024.01.24-17.10.28:006][671]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_4 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:034C +[2024.01.24-17.10.28:006][671]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-17.10.28:015][672]LogBlueprintUserMessages: [MonsterAI_C_4] Hello +[2024.01.24-17.10.28:182][690]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-17.10.28:191][691]LogBlueprintUserMessages: [MonsterAI_C_2] Hello +[2024.01.24-17.10.28:512][725]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_4 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:034C +[2024.01.24-17.10.28:512][725]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-17.10.28:521][726]LogBlueprintUserMessages: [MonsterAI_C_4] Hello +[2024.01.24-17.10.28:689][744]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-17.10.28:698][745]LogBlueprintUserMessages: [MonsterAI_C_2] Hello +[2024.01.24-17.10.29:016][779]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_4 + Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:034C +[2024.01.24-17.10.29:016][779]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-17.10.29:024][780]LogBlueprintUserMessages: [MonsterAI_C_4] Hello +[2024.01.24-17.10.29:191][798]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-17.10.29:201][799]LogBlueprintUserMessages: [MonsterAI_C_2] Hello +[2024.01.24-17.10.29:692][853]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-17.10.29:702][854]LogBlueprintUserMessages: [MonsterAI_C_2] Hello +[2024.01.24-17.10.30:196][908]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-17.10.30:205][909]LogBlueprintUserMessages: [MonsterAI_C_2] Hello +[2024.01.24-17.10.30:274][917]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ @#'.. Invalidating and reverting to Default URL. -[2024.01.24-15.20.07:837][ 34]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ +[2024.01.24-17.10.30:283][918]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ @#'.. Invalidating and reverting to Default URL. -[2024.01.24-15.20.07:837][ 34]LogNet: Browse: /Game/BackroomsMap -[2024.01.24-15.20.07:837][ 34]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap -[2024.01.24-15.20.07:837][ 34]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' -[2024.01.24-15.20.07:837][ 34]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap -[2024.01.24-15.20.07:837][ 34]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' -[2024.01.24-15.20.07:847][ 35]LogNet: Browse: /Game/BackroomsMap?closed -[2024.01.24-15.20.07:847][ 35]LogNet: Connection failed; returning to Entry -[2024.01.24-15.20.07:847][ 35]LogLoad: LoadMap: /Game/BackroomsMap?closed -[2024.01.24-15.20.07:847][ 35]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.24-15.20.07:848][ 35]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.24-15.20.07:849][ 35]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.24-15.20.07:879][ 35]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.24-15.20.07:882][ 35]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms -[2024.01.24-15.20.07:884][ 35]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.24-15.20.07:904][ 35]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020569s) -[2024.01.24-15.20.07:904][ 35]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020608s) -[2024.01.24-15.20.07:904][ 35]LogAudio: Display: Audio Device (ID: 17) registered with world 'BackroomsMap'. -[2024.01.24-15.20.07:904][ 35]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.24-15.20.07:904][ 35]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.24-15.20.07:905][ 35]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.24-15.20.07:905][ 35]LogPlayLevel: PIE: World Init took: (0.000668s) -[2024.01.24-15.20.07:905][ 35]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.24-15.20.07:910][ 35]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-16.20.07 -[2024.01.24-15.20.07:910][ 35]LogWorld: Bringing up level for play took: 0.005217 -[2024.01.24-15.20.07:912][ 35]LogLoad: Took 0.065029 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap) -[2024.01.24-15.20.07:918][ 35]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms -[2024.01.24-15.20.08:892][136]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.24-15.20.08:892][136]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.24-15.20.08:892][136]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.24-15.20.08:893][136]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.24-15.20.08:896][136]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.24-15.20.08:898][136]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.24-15.20.08:906][136]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.24-15.20.08:906][136]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 17 -[2024.01.24-15.20.08:906][136]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=17 -[2024.01.24-15.20.08:908][136]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=17 -[2024.01.24-15.20.08:913][136]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms -[2024.01.24-15.20.09:019][137]LogPlayLevel: Display: Destroying online subsystem :Context_36 -[2024.01.24-15.20.11:183][310]LogSlate: Window 'Message Log' being destroyed -[2024.01.24-15.20.11:196][310]LogSlate: Window 'Message Log' being destroyed -[2024.01.24-15.20.47:240][506]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.24-15.20.47:275][506]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.24-15.20.47:286][506]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.24-15.20.47:286][506]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI68D12E9844223B3D88EC6BA8E9979007.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.24-15.20.47:289][506]LogFileHelpers: InternalPromptForCheckoutAndSave took 49 ms (total: 1.82 sec) -[2024.01.24-15.20.47:290][506]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.24-15.20.47:290][506]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.24-15.20.48:510][618]BlueprintLog: New page: Compile MonsterAI -[2024.01.24-15.20.48:556][618]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms -[2024.01.24-15.20.49:154][667]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.24-15.20.49:184][667]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.24-15.20.49:194][667]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.24-15.20.49:194][667]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI52BF671146F175BFA34CF9B6D0A91F3A.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.24-15.20.49:198][667]LogFileHelpers: InternalPromptForCheckoutAndSave took 43 ms (total: 1.87 sec) -[2024.01.24-15.20.49:198][667]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.24-15.20.49:198][667]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.24-15.20.52:018][924]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.24-15.20.52:029][924]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.24-15.20.52:029][924]PIE: New page: PIE session: BackroomsMap (24.01.2024, 17:20:52) -[2024.01.24-15.20.52:052][924]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.24-15.20.52:072][924]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020737s) -[2024.01.24-15.20.52:072][924]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020765s) -[2024.01.24-15.20.52:078][924]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms -[2024.01.24-15.20.52:081][924]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.24-15.20.52:081][924]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.24-15.20.52:082][924]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.24-15.20.52:082][924]LogPlayLevel: PIE: World Init took: (0.000725s) -[2024.01.24-15.20.52:082][924]LogAudio: Display: Creating Audio Device: Id: 18, Scope: Unique, Realtime: True -[2024.01.24-15.20.52:082][924]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.24-15.20.52:082][924]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.24-15.20.52:082][924]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.24-15.20.52:082][924]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.24-15.20.52:082][924]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.24-15.20.52:082][924]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.24-15.20.52:082][924]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.24-15.20.52:082][924]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.24-15.20.52:082][924]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.24-15.20.52:082][924]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.24-15.20.52:082][924]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.24-15.20.52:084][924]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.24-15.20.52:105][924]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) -[2024.01.24-15.20.52:105][924]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.24-15.20.52:105][924]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.24-15.20.52:105][924]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.24-15.20.52:105][924]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=18 -[2024.01.24-15.20.52:105][924]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=18 -[2024.01.24-15.20.52:107][924]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=18 -[2024.01.24-15.20.52:107][924]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=18 -[2024.01.24-15.20.52:107][924]LogInit: FAudioDevice initialized with ID 18. -[2024.01.24-15.20.52:107][924]LogAudio: Display: Audio Device (ID: 18) registered with world 'BackroomsMap'. -[2024.01.24-15.20.52:107][924]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 18 -[2024.01.24-15.20.52:110][924]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.24-15.20.52:116][924]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-16.20.52 -[2024.01.24-15.20.52:117][924]LogWorld: Bringing up level for play took: 0.006626 -[2024.01.24-15.20.52:118][924]LogOnline: OSS: Created online subsystem instance for: :Context_37 -[2024.01.24-15.20.52:121][924]PIE: Server logged in -[2024.01.24-15.20.52:121][924]PIE: Play in editor total start time 0,092 seconds. -[2024.01.24-15.20.55:132][235]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.24-15.20.55:132][235]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.24-15.20.55:132][235]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.24-15.20.55:133][235]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.24-15.20.55:135][235]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.24-15.20.55:137][235]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.24-15.20.55:146][235]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.24-15.20.55:146][235]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 18 -[2024.01.24-15.20.55:146][235]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=18 -[2024.01.24-15.20.55:148][235]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=18 -[2024.01.24-15.20.55:150][235]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.24-15.20.55:153][235]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms -[2024.01.24-15.20.55:208][236]LogPlayLevel: Display: Destroying online subsystem :Context_37 -[2024.01.24-15.21.01:050][767]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.24-15.21.01:071][767]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.24-15.21.01:081][767]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.24-15.21.01:081][767]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI88E52F61494F2D3D03091EB4EAC07DB7.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.24-15.21.01:085][767]LogFileHelpers: InternalPromptForCheckoutAndSave took 34 ms (total: 1.90 sec) -[2024.01.24-15.21.01:085][767]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.24-15.21.01:085][767]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.24-15.21.03:178][962]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.24-15.21.03:189][962]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.24-15.21.03:189][962]PIE: New page: PIE session: BackroomsMap (24.01.2024, 17:21:03) -[2024.01.24-15.21.03:189][962]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.24-15.21.03:210][962]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020645s) -[2024.01.24-15.21.03:210][962]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020671s) -[2024.01.24-15.21.03:215][962]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms -[2024.01.24-15.21.03:218][962]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.24-15.21.03:218][962]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.24-15.21.03:218][962]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.24-15.21.03:219][962]LogPlayLevel: PIE: World Init took: (0.000733s) -[2024.01.24-15.21.03:219][962]LogAudio: Display: Creating Audio Device: Id: 19, Scope: Unique, Realtime: True -[2024.01.24-15.21.03:219][962]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.24-15.21.03:219][962]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.24-15.21.03:219][962]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.24-15.21.03:219][962]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.24-15.21.03:219][962]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.24-15.21.03:219][962]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.24-15.21.03:219][962]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.24-15.21.03:219][962]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.24-15.21.03:219][962]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.24-15.21.03:219][962]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.24-15.21.03:219][962]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.24-15.21.03:220][962]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.24-15.21.03:240][962]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) -[2024.01.24-15.21.03:241][962]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.24-15.21.03:241][962]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.24-15.21.03:241][962]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.24-15.21.03:241][962]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=19 -[2024.01.24-15.21.03:241][962]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=19 -[2024.01.24-15.21.03:243][962]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=19 -[2024.01.24-15.21.03:243][962]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=19 -[2024.01.24-15.21.03:243][962]LogInit: FAudioDevice initialized with ID 19. -[2024.01.24-15.21.03:243][962]LogAudio: Display: Audio Device (ID: 19) registered with world 'BackroomsMap'. -[2024.01.24-15.21.03:243][962]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 19 -[2024.01.24-15.21.03:244][962]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.24-15.21.03:250][962]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-16.21.03 -[2024.01.24-15.21.03:251][962]LogWorld: Bringing up level for play took: 0.006110 -[2024.01.24-15.21.03:252][962]LogOnline: OSS: Created online subsystem instance for: :Context_38 -[2024.01.24-15.21.03:254][962]PIE: Server logged in -[2024.01.24-15.21.03:255][962]PIE: Play in editor total start time 0,066 seconds. -[2024.01.24-15.21.18:787][768]LogChaos: Warning: Degenerate triangle 24333: (-40.060154 43.292961 -2.826042) (-39.916100 43.543854 -2.803252) (-39.896732 43.552376 -2.826005) -[2024.01.24-15.21.18:787][768]LogChaos: Warning: Degenerate triangle 24333: (-40.060154 43.292961 -2.826042) (-39.916100 43.543854 -2.803252) (-39.896732 43.552376 -2.826005) -[2024.01.24-15.21.18:805][770]LogChaos: Warning: Degenerate triangle 24372: (-39.733665 43.795994 -2.803252) (-39.535553 44.032990 -2.803252) (-39.526901 44.025597 -2.825934) -[2024.01.24-15.21.18:805][770]LogChaos: Warning: Degenerate triangle 24372: (-39.733665 43.795994 -2.803252) (-39.535553 44.032990 -2.803252) (-39.526901 44.025597 -2.825934) -[2024.01.24-15.21.18:806][770]LogChaos: Warning: Degenerate triangle 25243: (-39.528915 44.023350 2.825949) (-39.322765 44.253639 2.803266) (-39.535553 44.032990 2.803266) -[2024.01.24-15.21.18:806][770]LogChaos: Warning: Degenerate triangle 25243: (-39.528915 44.023350 2.825949) (-39.322765 44.253639 2.803266) (-39.535553 44.032990 2.803266) -[2024.01.24-15.21.18:826][772]LogChaos: Warning: Degenerate triangle 25243: (-39.528915 44.023350 2.825949) (-39.322765 44.253639 2.803266) (-39.535553 44.032990 2.803266) -[2024.01.24-15.21.18:826][772]LogChaos: Warning: Degenerate triangle 25243: (-39.528915 44.023350 2.825949) (-39.322765 44.253639 2.803266) (-39.535553 44.032990 2.803266) -[2024.01.24-15.21.18:834][773]LogChaos: Warning: Degenerate triangle 24421: (-38.869595 44.618507 -2.825927) (-39.096378 44.456825 -2.803252) (-38.857567 44.641495 -2.803252) -[2024.01.24-15.21.18:834][773]LogChaos: Warning: Degenerate triangle 24421: (-38.869595 44.618507 -2.825927) (-39.096378 44.456825 -2.803252) (-38.857567 44.641495 -2.803252) -[2024.01.24-15.21.18:835][773]LogChaos: Warning: Degenerate triangle 25237: (-39.322765 44.253639 2.803266) (-39.104027 44.435253 2.826020) (-39.096378 44.456825 2.803267) -[2024.01.24-15.21.18:835][773]LogChaos: Warning: Degenerate triangle 25237: (-39.322765 44.253639 2.803266) (-39.104027 44.435253 2.826020) (-39.096378 44.456825 2.803267) -[2024.01.24-15.21.18:843][774]LogChaos: Warning: Degenerate triangle 24420: (-38.857567 44.641495 -2.803252) (-38.624546 44.782578 -2.825917) (-38.869595 44.618507 -2.825927) -[2024.01.24-15.21.18:843][774]LogChaos: Warning: Degenerate triangle 24420: (-38.857567 44.641495 -2.803252) (-38.624546 44.782578 -2.825917) (-38.869595 44.618507 -2.825927) -[2024.01.24-15.21.18:844][774]LogChaos: Warning: Degenerate triangle 25291: (-38.625248 44.781960 2.826079) (-38.857567 44.641495 2.803267) (-38.871109 44.617264 2.826056) -[2024.01.24-15.21.18:844][774]LogChaos: Warning: Degenerate triangle 25291: (-38.625248 44.781960 2.826079) (-38.857567 44.641495 2.803267) (-38.871109 44.617264 2.826056) -[2024.01.24-15.21.18:861][776]LogChaos: Warning: Degenerate triangle 24612: (-38.367622 44.928150 -2.825897) (-38.607517 44.806736 -2.803252) (-38.347546 44.951672 -2.803252) -[2024.01.24-15.21.18:861][776]LogChaos: Warning: Degenerate triangle 24612: (-38.367622 44.928150 -2.825897) (-38.607517 44.806736 -2.803252) (-38.347546 44.951672 -2.803252) -[2024.01.24-15.21.18:869][777]LogChaos: Warning: Degenerate triangle 25283: (-38.367252 44.928127 2.826095) (-38.607517 44.806736 2.803267) (-38.625248 44.781960 2.826079) -[2024.01.24-15.21.18:869][777]LogChaos: Warning: Degenerate triangle 25283: (-38.367252 44.928127 2.826095) (-38.607517 44.806736 2.803267) (-38.625248 44.781960 2.826079) -[2024.01.24-15.21.18:877][778]LogChaos: Warning: Degenerate triangle 25419: (-38.098267 45.054451 2.826094) (-38.347546 44.951672 2.803267) (-38.367252 44.928127 2.826095) -[2024.01.24-15.21.18:877][778]LogChaos: Warning: Degenerate triangle 25419: (-38.098267 45.054451 2.826094) (-38.347546 44.951672 2.803267) (-38.367252 44.928127 2.826095) -[2024.01.24-15.21.18:885][779]LogChaos: Warning: Degenerate triangle 25419: (-38.098267 45.054451 2.826094) (-38.347546 44.951672 2.803267) (-38.367252 44.928127 2.826095) -[2024.01.24-15.21.18:885][779]LogChaos: Warning: Degenerate triangle 25419: (-38.098267 45.054451 2.826094) (-38.347546 44.951672 2.803267) (-38.367252 44.928127 2.826095) -[2024.01.24-15.21.18:894][780]LogChaos: Warning: Degenerate triangle 25418: (-38.347546 44.951672 2.803267) (-38.098267 45.054451 2.826094) (-38.078922 45.075596 2.803267) -[2024.01.24-15.21.18:894][780]LogChaos: Warning: Degenerate triangle 25418: (-38.347546 44.951672 2.803267) (-38.098267 45.054451 2.826094) (-38.078922 45.075596 2.803267) -[2024.01.24-15.21.18:902][781]LogChaos: Warning: Degenerate triangle 25411: (-37.819721 45.159657 2.826071) (-38.078922 45.075596 2.803267) (-38.098267 45.054451 2.826094) -[2024.01.24-15.21.18:902][781]LogChaos: Warning: Degenerate triangle 25411: (-37.819721 45.159657 2.826071) (-38.078922 45.075596 2.803267) (-38.098267 45.054451 2.826094) -[2024.01.24-15.21.18:919][783]LogChaos: Warning: Degenerate triangle 25394: (-37.803078 45.177853 2.803267) (-37.533321 45.242603 2.826018) (-37.521355 45.257935 2.803267) -[2024.01.24-15.21.18:919][783]LogChaos: Warning: Degenerate triangle 25394: (-37.803078 45.177853 2.803267) (-37.533321 45.242603 2.826018) (-37.521355 45.257935 2.803267) -[2024.01.24-15.21.18:928][784]LogChaos: Warning: Degenerate triangle 25395: (-37.533321 45.242603 2.826018) (-37.803078 45.177853 2.803267) (-37.819721 45.159657 2.826071) -[2024.01.24-15.21.18:928][784]LogChaos: Warning: Degenerate triangle 25395: (-37.533321 45.242603 2.826018) (-37.803078 45.177853 2.803267) (-37.819721 45.159657 2.826071) -[2024.01.24-15.21.18:946][786]LogChaos: Warning: Degenerate triangle 25464: (-37.521355 45.257935 2.803267) (-37.241722 45.302246 2.825918) (-37.235249 45.315426 2.803267) -[2024.01.24-15.21.18:946][786]LogChaos: Warning: Degenerate triangle 25464: (-37.521355 45.257935 2.803267) (-37.241722 45.302246 2.825918) (-37.235249 45.315426 2.803267) -[2024.01.24-15.21.18:963][788]LogChaos: Warning: Degenerate triangle 24704: (-37.244904 45.301994 -2.825655) (-37.521355 45.257935 -2.803252) (-37.235249 45.315426 -2.803252) -[2024.01.24-15.21.18:963][788]LogChaos: Warning: Degenerate triangle 24704: (-37.244904 45.301994 -2.825655) (-37.521355 45.257935 -2.803252) (-37.235249 45.315426 -2.803252) -[2024.01.24-15.21.20:899][ 16]LogChaos: Warning: Degenerate triangle 25436: (-36.946167 45.350040 2.803267) (-36.655617 45.350040 2.825487) (-36.655617 45.361599 2.803267) -[2024.01.24-15.21.20:899][ 16]LogChaos: Warning: Degenerate triangle 25436: (-36.946167 45.350040 2.803267) (-36.655617 45.350040 2.825487) (-36.655617 45.361599 2.803267) -[2024.01.24-15.21.27:178][765]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_5 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:026B -[2024.01.24-15.21.27:178][765]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.21.27:679][825]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_5 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:026B -[2024.01.24-15.21.27:679][825]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.21.28:179][885]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_Child_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_5 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:026B -[2024.01.24-15.21.28:179][885]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.21.29:679][ 65]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.21.30:179][125]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: AI MoveTo Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.21.30:179][125]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.21.33:183][479]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: AI MoveTo Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.21.33:683][539]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.21.34:183][599]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.21.34:683][659]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.21.36:684][897]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: AI MoveTo Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.21.38:191][ 76]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.21.41:197][385]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: AI MoveTo Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.24-15.22.04:511][771]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.24-15.22.04:511][771]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.24-15.22.04:512][771]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.24-15.22.04:513][771]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.24-15.22.04:516][771]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.24-15.22.04:518][771]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.24-15.22.04:524][771]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.24-15.22.04:526][771]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 19 -[2024.01.24-15.22.04:526][771]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=19 -[2024.01.24-15.22.04:527][771]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=19 -[2024.01.24-15.22.04:533][771]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms -[2024.01.24-15.22.04:638][772]LogPlayLevel: Display: Destroying online subsystem :Context_38 -[2024.01.24-15.22.06:974][ 12]LogSlate: Window 'Message Log' being destroyed -[2024.01.24-15.22.06:977][ 12]LogSlate: Window 'Message Log' being destroyed -[2024.01.24-15.23.18:862][543]BlueprintLog: New page: Compile MonsterAI -[2024.01.24-15.23.18:894][543]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms -[2024.01.24-15.23.45:594][531]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.24-15.23.45:625][531]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.24-15.23.45:636][531]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.24-15.23.45:675][531]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI4761D0794AC050F94597F89606296875.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.24-15.23.45:679][531]LogFileHelpers: InternalPromptForCheckoutAndSave took 85 ms (total: 1.99 sec) -[2024.01.24-15.23.45:680][531]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.24-15.23.45:680][531]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.24-15.23.57:349][339]LogSlate: Window 'Fix Self Context Function References' being destroyed -[2024.01.24-15.24.05:510][259]BlueprintLog: New page: Compile MonsterAI -[2024.01.24-15.24.05:544][259]LogUObjectHash: Compacting FUObjectHashTables data took 0.88ms -[2024.01.24-15.24.17:210][466]BlueprintLog: New page: Compile MonsterAI -[2024.01.24-15.24.17:243][466]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms -[2024.01.24-15.24.41:659][ 48]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.24-15.24.41:687][ 48]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.24-15.24.41:697][ 48]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.24-15.24.41:698][ 48]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI7FFE57DB405C893C3C4476BF8BBE6375.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.24-15.24.41:701][ 48]LogFileHelpers: InternalPromptForCheckoutAndSave took 41 ms (total: 2.03 sec) -[2024.01.24-15.24.41:702][ 48]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.24-15.24.41:702][ 48]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.24-15.25.32:848][332]BlueprintLog: New page: Compile MonsterAI -[2024.01.24-15.25.32:859][332]LogBlueprint: Warning: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI.uasset: [Compiler] Could not find a variable named "currentStation" in 'MonsterAI_C'. -Make sure 'MonsterAI_C' has been compiled for Set currentStation -[2024.01.24-15.25.32:859][332]LogBlueprint: Warning: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI.uasset: [Compiler] Could not find a variable named "station" in 'MonsterAI_C'. -Make sure 'MonsterAI_C' has been compiled for Get station -[2024.01.24-15.25.32:859][332]LogBlueprint: Warning: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI.uasset: [Compiler] Could not find a variable named "currentStation" in 'MonsterAI_C'. -Make sure 'MonsterAI_C' has been compiled for Get currentStation -[2024.01.24-15.25.32:859][332]LogBlueprint: Warning: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI.uasset: [Compiler] Could not find a variable named "currentStation" in 'MonsterAI_C'. -Make sure 'MonsterAI_C' has been compiled for Get currentStation -[2024.01.24-15.25.32:859][332]LogBlueprint: Warning: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI.uasset: [Compiler] Could not find a variable named "station" in 'MonsterAI_C'. -Make sure 'MonsterAI_C' has been compiled for Get station -[2024.01.24-15.25.32:862][332]LogBlueprint: Error: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI.uasset: [Compiler] The property associated with Station could not be found in '/Game/Monster/MonsterAI.MonsterAI_C' -[2024.01.24-15.25.32:862][332]LogBlueprint: Error: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI.uasset: [Compiler] The property associated with Current Station could not be found in '/Game/Monster/MonsterAI.MonsterAI_C' -[2024.01.24-15.25.32:862][332]LogBlueprint: Error: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI.uasset: [Compiler] The property associated with Current Station could not be found in '/Game/Monster/MonsterAI.MonsterAI_C' -[2024.01.24-15.25.32:862][332]LogBlueprint: Error: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI.uasset: [Compiler] The property associated with Station could not be found in '/Game/Monster/MonsterAI.MonsterAI_C' -[2024.01.24-15.25.32:862][332]LogBlueprint: Error: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI.uasset: [Compiler] The property associated with Current Station could not be found in '/Game/Monster/MonsterAI.MonsterAI_C' -[2024.01.24-15.25.32:889][332]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms -[2024.01.24-15.26.00:387][205]LogBlueprint: Warning: Blueprint MonsterAI_Child (child of/implements MonsterAI) has a member variable with a conflicting name (currentStation). Changing to currentStation_0. -[2024.01.24-15.26.01:694][317]LogSlate: Took 0.003975 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensedItalic.ttf' (160K) -[2024.01.24-15.26.18:248][684]LogSlate: Window 'Change Variable Type' being destroyed -[2024.01.24-15.26.22:970][ 67]LogSlate: Window 'Find in Blueprints' being destroyed -[2024.01.24-15.26.22:974][ 67]LogSlate: Window 'Find in Blueprints' being destroyed -[2024.01.24-15.26.27:034][347]LogSlate: Window 'Change Variable Type' being destroyed -[2024.01.24-15.26.30:859][702]LogSlate: Window 'Find in Blueprints' being destroyed -[2024.01.24-15.26.30:863][702]LogSlate: Window 'Find in Blueprints' being destroyed -[2024.01.24-15.26.41:649][801]LogBlueprint: Warning: Blueprint MonsterAI_Child (child of/implements MonsterAI) has a member variable with a conflicting name (station). Changing to station_0. -[2024.01.24-15.26.45:197][ 32]LogSlate: Window 'Change Variable Type' being destroyed -[2024.01.24-15.26.49:394][315]LogSlate: Window 'Change Variable Type' being destroyed -[2024.01.24-15.26.50:855][449]LogSlate: Window 'Find in Blueprints' being destroyed -[2024.01.24-15.26.50:858][449]LogSlate: Window 'Find in Blueprints' being destroyed -[2024.01.24-15.28.48:069][543]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms -[2024.01.24-15.28.48:075][543]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.015 -[2024.01.24-15.28.48:075][543]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Monster/MonsterAI] ([2] browsable assets)... -[2024.01.24-15.28.48:084][543]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/Monster/MonsterAI.MonsterAI] -[2024.01.24-15.28.48:084][543]OBJ SavePackage: Finished generating thumbnails for package [/Game/Monster/MonsterAI] -[2024.01.24-15.28.48:096][543]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Monster/MonsterAI_Auto2 -[2024.01.24-15.28.48:097][543]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI_Auto2AF7DE5FA4B82B5F17C6F759A97DB7AD4.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/Autosaves/Game/Monster/MonsterAI_Auto2.uasset' -[2024.01.24-15.28.48:097][543]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Monster/MonsterAI_Child] ([2] browsable assets)... -[2024.01.24-15.28.48:102][543]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child] -[2024.01.24-15.28.48:102][543]OBJ SavePackage: Finished generating thumbnails for package [/Game/Monster/MonsterAI_Child] -[2024.01.24-15.28.48:110][543]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Monster/MonsterAI_Child_Auto2 -[2024.01.24-15.28.48:110][543]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI_Child_Auto2D97F66C8457E974F97477AA4904F62B6.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/Autosaves/Game/Monster/MonsterAI_Child_Auto2.uasset' -[2024.01.24-15.28.48:111][543]LogFileHelpers: Auto-saving content packages took 0.036 -[2024.01.24-15.29.48:397][718]LogDerivedDataCache: C:/Users/Marcel/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:07.056 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 4132 files in 5545 folders with total size 300 MiB. -[2024.01.24-15.31.04:152][247]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.24-15.31.04:177][247]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.24-15.31.04:193][247]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.24-15.31.04:194][247]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI40FD13F64F46A84A6B5AC29BEEDE7617.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.24-15.31.04:197][247]LogFileHelpers: InternalPromptForCheckoutAndSave took 44 ms (total: 2.07 sec) -[2024.01.24-15.31.04:198][247]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.24-15.31.04:198][247]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.24-15.31.04:901][322]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.24-15.31.04:917][322]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.24-15.31.05:058][322]LogUObjectHash: Compacting FUObjectHashTables data took 0.85ms -[2024.01.24-15.31.05:132][322]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.24-15.31.05:132][322]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMap0BF958A042CD5BD9D0279E82E666A625.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.24-15.31.05:147][322]LogFileHelpers: All files are already saved. -[2024.01.24-15.31.05:147][322]LogFileHelpers: Saving map 'BackroomsMap' took 0.231 -[2024.01.24-15.31.05:151][322]LogFileHelpers: InternalPromptForCheckoutAndSave took 249 ms (total: 2.32 sec) -[2024.01.24-15.31.05:153][322]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.24-15.31.05:153][322]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.24-15.31.05:963][406]BlueprintLog: New page: Compile MonsterAI -[2024.01.24-15.31.05:999][406]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms -[2024.01.24-15.31.06:734][475]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.24-15.31.06:761][475]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.24-15.31.06:773][475]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.24-15.31.06:773][475]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI4B8D5344477FD233CE503DB16EA7C9A9.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.24-15.31.06:776][475]LogFileHelpers: InternalPromptForCheckoutAndSave took 41 ms (total: 2.36 sec) -[2024.01.24-15.31.06:777][475]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.24-15.31.06:777][475]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.24-15.31.07:010][499]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.24-15.31.07:035][499]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.24-15.31.07:047][499]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.24-15.31.07:047][499]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAID8BC64284700AD1A02BC4FA4429652C2.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.24-15.31.07:065][499]LogFileHelpers: InternalPromptForCheckoutAndSave took 55 ms (total: 2.42 sec) -[2024.01.24-15.31.07:066][499]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.24-15.31.07:066][499]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.24-15.31.14:733][279]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.24-15.31.14:768][279]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI_Child" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset" SILENT=true -[2024.01.24-15.31.14:775][279]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI_Child -[2024.01.24-15.31.14:775][279]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI_ChildAB8026DE4D5547B1E49827A2CE258242.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset' -[2024.01.24-15.31.14:778][279]LogFileHelpers: InternalPromptForCheckoutAndSave took 44 ms (total: 2.46 sec) -[2024.01.24-15.31.14:779][279]AssetCheck: New page: Asset Save: MonsterAI_Child -[2024.01.24-15.31.14:779][279]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child -[2024.01.24-15.31.15:576][374]BlueprintLog: New page: Compile MonsterAI_Child -[2024.01.24-15.31.15:599][374]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms -[2024.01.24-15.31.16:744][507]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.24-15.31.16:767][507]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI_Child" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset" SILENT=true -[2024.01.24-15.31.16:773][507]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI_Child -[2024.01.24-15.31.16:774][507]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI_ChildCF5772AF45650E389416B19542161C67.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset' -[2024.01.24-15.31.16:777][507]LogFileHelpers: InternalPromptForCheckoutAndSave took 32 ms (total: 2.50 sec) -[2024.01.24-15.31.16:777][507]AssetCheck: New page: Asset Save: MonsterAI_Child -[2024.01.24-15.31.16:777][507]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child -[2024.01.24-15.31.17:104][546]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.24-15.31.17:126][546]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI_Child" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset" SILENT=true -[2024.01.24-15.31.17:133][546]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI_Child -[2024.01.24-15.31.17:133][546]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI_ChildE961E7D94B36189955CF8E8C88541210.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset' -[2024.01.24-15.31.17:137][546]LogFileHelpers: InternalPromptForCheckoutAndSave took 32 ms (total: 2.53 sec) -[2024.01.24-15.31.17:138][546]AssetCheck: New page: Asset Save: MonsterAI_Child -[2024.01.24-15.31.17:138][546]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child -[2024.01.24-15.31.21:438][ 0]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.24-15.31.21:453][ 0]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.24-15.31.21:464][ 0]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.24-15.31.21:464][ 0]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI1B3369454B240B59FC5E4F99F4BDCBBE.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.24-15.31.21:468][ 0]LogFileHelpers: InternalPromptForCheckoutAndSave took 30 ms (total: 2.56 sec) -[2024.01.24-15.31.21:469][ 0]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.24-15.31.21:469][ 0]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.24-15.32.50:820][795]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. -[2024.01.24-15.32.50:820][795]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true -[2024.01.24-15.32.50:820][795]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.24-15.33.01:225][856]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI_Child.MonsterAI_Child_C -[2024.01.24-15.33.01:232][856]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI_Child.MonsterAI_Child_C -[2024.01.24-15.33.01:233][856]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child as actor: MonsterAI_Child_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_0 -[2024.01.24-15.33.01:234][856]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child as actor: MonsterAI_Child_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_0 -[2024.01.24-15.33.01:236][856]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance -[2024.01.24-15.33.02:009][932]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI_Child.MonsterAI_Child_C -[2024.01.24-15.33.02:009][932]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI_Child.MonsterAI_Child_C -[2024.01.24-15.33.02:011][932]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child as actor: MonsterAI_Child_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_2 -[2024.01.24-15.33.02:012][932]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child as actor: MonsterAI_Child_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_2 -[2024.01.24-15.33.14:258][367]Cmd: DELETE -[2024.01.24-15.33.14:265][367]Cmd: ACTOR DELETE -[2024.01.24-15.33.14:272][367]LogEditorActor: Deleted Actor: MonsterAI_Child_C -[2024.01.24-15.33.14:280][367]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms -[2024.01.24-15.33.14:283][367]LogEditorActor: Deleted 1 Actors (0.018 secs) -[2024.01.24-15.33.22:060][207]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child -[2024.01.24-15.33.22:060][207]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.24-15.33.22:060][207]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.24-15.33.26:496][702]BlueprintLog: New page: Compile MonsterAI_Child -[2024.01.24-15.33.26:519][702]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms -[2024.01.24-15.33.27:016][758]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.24-15.33.27:047][758]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI_Child" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset" SILENT=true -[2024.01.24-15.33.27:053][758]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI_Child -[2024.01.24-15.33.27:054][758]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI_Child13CD84C349832E276585ADBF0DF56076.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset' -[2024.01.24-15.33.27:057][758]LogFileHelpers: InternalPromptForCheckoutAndSave took 40 ms (total: 2.60 sec) -[2024.01.24-15.33.27:058][758]AssetCheck: New page: Asset Save: MonsterAI_Child -[2024.01.24-15.33.27:058][758]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child -[2024.01.24-15.34.22:990][351]LogEditorTransaction: Undo Clicking on Actors -[2024.01.24-15.34.23:303][363]LogEditorTransaction: Undo Clicking on Actors -[2024.01.24-15.34.23:705][385]LogEditorTransaction: Undo Clicking on Elements -[2024.01.24-15.34.23:872][400]LogEditorTransaction: Undo Remove Variable -[2024.01.24-15.34.24:034][411]LogEditorTransaction: Undo Remove Variable -[2024.01.24-15.34.24:170][420]LogEditorTransaction: Undo Delete Elements -[2024.01.24-15.34.24:347][421]LogEditorTransaction: Undo Clear Children -[2024.01.24-15.34.24:615][442]LogEditorTransaction: Undo Create Actors -[2024.01.24-15.34.24:784][450]LogEditorTransaction: Undo Clicking on Actors -[2024.01.24-15.34.24:944][461]LogEditorTransaction: Undo Clicking on Actors -[2024.01.24-15.34.25:068][466]LogEditorTransaction: Undo Delete current selection -[2024.01.24-15.34.25:303][478]LogEditorTransaction: Undo Create Pin Link -[2024.01.24-15.34.25:584][497]LogEditorTransaction: Undo Create Pin Link -[2024.01.24-15.34.25:935][523]LogEditorTransaction: Undo Create Pin Link -[2024.01.24-15.34.26:300][550]LogEditorTransaction: Undo Add Node -[2024.01.24-15.34.26:585][570]LogEditorTransaction: Undo Delete current selection -[2024.01.24-15.34.26:779][577]LogEditorTransaction: Undo Add Node -[2024.01.24-15.34.27:141][593]LogEditorTransaction: Undo Delete current selection -[2024.01.24-15.34.27:609][629]LogEditorTransaction: Undo Create Pin Link -[2024.01.24-15.34.28:863][732]LogEditorTransaction: Undo Create Pin Link -[2024.01.24-15.34.29:405][774]LogEditorTransaction: Undo Add Node -[2024.01.24-15.34.29:934][815]LogEditorTransaction: Undo Create Pin Link -[2024.01.24-15.34.30:357][847]LogEditorTransaction: Undo Add Node -[2024.01.24-15.34.30:783][863]LogEditorTransaction: Undo Create Pin Link -[2024.01.24-15.34.31:329][903]LogEditorTransaction: Undo Add Node -[2024.01.24-15.34.31:893][947]LogEditorTransaction: Undo Delete current selection -[2024.01.24-15.34.33:947][107]LogEditorTransaction: Undo Delete current selection -[2024.01.24-15.34.34:416][121]LogEditorTransaction: Undo Delete current selection -[2024.01.24-15.34.34:784][143]LogEditorTransaction: Undo Add Node -[2024.01.24-15.34.34:936][148]LogEditorTransaction: Undo Delete current selection -[2024.01.24-15.34.35:081][152]LogEditorTransaction: Undo Move Node -[2024.01.24-15.34.35:226][156]LogEditorTransaction: Undo Create Pin Link -[2024.01.24-15.34.35:381][161]LogEditorTransaction: Undo Add Node -[2024.01.24-15.34.35:534][166]LogEditorTransaction: Undo Delete current selection -[2024.01.24-15.34.35:679][170]LogEditorTransaction: Undo Create Pin Link -[2024.01.24-15.34.35:912][182]LogEditorTransaction: Undo Add Node -[2024.01.24-15.34.36:034][184]LogEditorTransaction: Undo Rename Variable -[2024.01.24-15.34.36:162][186]LogEditorTransaction: Undo Rename Variable -[2024.01.24-15.34.36:290][188]LogEditorTransaction: Undo Rename Variable -[2024.01.24-15.34.36:421][190]LogEditorTransaction: Undo Delete current selection -[2024.01.24-15.34.36:565][194]LogEditorTransaction: Undo Delete current selection -[2024.01.24-15.34.36:699][197]LogEditorTransaction: Undo Add Node -[2024.01.24-15.34.36:821][199]LogEditorTransaction: Undo Change Parameter Type -[2024.01.24-15.34.36:947][200]LogEditorTransaction: Undo Change Parameter Type -[2024.01.24-15.34.37:086][202]LogEditorTransaction: Undo Rename Variable -[2024.01.24-15.34.37:238][204]LogEditorTransaction: Undo Add Variable -[2024.01.24-15.34.37:495][217]LogEditorTransaction: Undo Change Parameter Type -[2024.01.24-15.34.37:688][222]LogEditorTransaction: Undo Change Parameter Type -[2024.01.24-15.34.37:859][224]LogEditorTransaction: Undo Rename Variable -[2024.01.24-15.34.38:022][226]LogEditorTransaction: Undo Add Variable -[2024.01.24-15.34.38:243][233]LogEditorTransaction: Undo Move Node -[2024.01.24-15.34.38:441][242]LogEditorTransaction: Undo Create Pin Link -[2024.01.24-15.34.38:626][250]LogEditorTransaction: Undo Function Dropped on Graph -[2024.01.24-15.34.38:802][257]LogEditorTransaction: Undo Create Pin Link -[2024.01.24-15.34.38:953][262]LogEditorTransaction: Undo Move Nodes -[2024.01.24-15.34.39:106][267]LogEditorTransaction: Undo Move Node -[2024.01.24-15.34.39:259][272]LogEditorTransaction: Undo Move Nodes -[2024.01.24-15.34.39:376][274]LogEditorTransaction: Undo Paste clipboard contents -[2024.01.24-15.34.39:527][280]LogEditorTransaction: Undo Move Node -[2024.01.24-15.34.39:804][297]LogEditorTransaction: Undo Create Pin Link -[2024.01.24-15.34.40:083][314]LogEditorTransaction: Undo Function Dropped on Graph -[2024.01.24-15.34.40:396][334]LogEditorTransaction: Undo Paste clipboard contents -[2024.01.24-15.34.40:709][354]LogEditorTransaction: Undo Rename Node -[2024.01.24-15.34.41:062][376]LogEditorTransaction: Undo Add Node -[2024.01.24-15.34.41:451][401]LogEditorTransaction: Undo Paste clipboard contents -[2024.01.24-15.34.42:383][454]LogEditorTransaction: Undo Remove Variable -[2024.01.24-15.34.42:932][493]LogEditorTransaction: Undo Add Variable -[2024.01.24-15.34.44:901][652]LogEditorTransaction: Undo Delete current selection -[2024.01.24-15.34.48:271][935]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.24-15.34.48:311][935]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI_Child" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset" SILENT=true -[2024.01.24-15.34.48:319][935]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI_Child -[2024.01.24-15.34.48:320][935]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI_Child152C2FB84BA2E5D226C11195846109F8.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset' -[2024.01.24-15.34.48:324][935]LogFileHelpers: InternalPromptForCheckoutAndSave took 52 ms (total: 2.65 sec) -[2024.01.24-15.34.48:324][935]AssetCheck: New page: Asset Save: MonsterAI_Child -[2024.01.24-15.34.48:325][935]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child -[2024.01.24-15.35.04:422][306]Cmd: TRANSACTION UNDO -[2024.01.24-15.35.04:422][306]LogEditorTransaction: Undo Clicking on Actors -[2024.01.24-15.35.06:720][473]Cmd: TRANSACTION UNDO -[2024.01.24-15.35.06:720][473]LogEditorTransaction: Undo Delete current selection -[2024.01.24-15.35.07:636][548]Cmd: TRANSACTION UNDO -[2024.01.24-15.35.07:636][548]LogEditorTransaction: Undo Create Pin Link -[2024.01.24-15.35.08:162][588]Cmd: TRANSACTION UNDO -[2024.01.24-15.35.08:162][588]LogEditorTransaction: Undo Delete current selection -[2024.01.24-15.35.08:726][615]Cmd: TRANSACTION UNDO -[2024.01.24-15.35.08:726][615]LogEditorTransaction: Undo Move Node -[2024.01.24-15.35.09:471][673]Cmd: TRANSACTION UNDO -[2024.01.24-15.35.09:471][673]LogEditorTransaction: Undo Move Node -[2024.01.24-15.35.10:272][736]Cmd: TRANSACTION UNDO -[2024.01.24-15.35.10:272][736]LogEditorTransaction: Undo Create Pin Link -[2024.01.24-15.35.12:006][877]Cmd: TRANSACTION UNDO -[2024.01.24-15.35.12:006][877]LogEditorTransaction: Undo Create Pin Link -[2024.01.24-15.35.15:114][104]Cmd: TRANSACTION UNDO -[2024.01.24-15.35.15:114][104]LogEditorTransaction: Undo Add Node -[2024.01.24-15.35.15:660][143]Cmd: TRANSACTION UNDO -[2024.01.24-15.35.15:660][143]LogEditorTransaction: Undo Move Node -[2024.01.24-15.35.16:180][164]Cmd: TRANSACTION UNDO -[2024.01.24-15.35.16:180][164]LogEditorTransaction: Undo Paste clipboard contents -[2024.01.24-15.35.30:900][320]LogWorld: UWorld::CleanupWorld for World_20, bSessionEnded=true, bCleanupResources=true -[2024.01.24-15.35.30:900][320]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.24-15.35.56:275][390]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child -[2024.01.24-15.35.56:276][390]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.24-15.35.56:276][390]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.24-15.36.03:133][905]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.24-15.36.03:165][905]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI_Child" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset" SILENT=true -[2024.01.24-15.36.03:174][905]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI_Child -[2024.01.24-15.36.03:174][905]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI_ChildF57A70754F7BC70F686A619552813B93.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset' -[2024.01.24-15.36.03:177][905]LogFileHelpers: InternalPromptForCheckoutAndSave took 44 ms (total: 2.70 sec) -[2024.01.24-15.36.03:178][905]AssetCheck: New page: Asset Save: MonsterAI_Child -[2024.01.24-15.36.03:178][905]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child -[2024.01.24-15.36.04:202][985]BlueprintLog: New page: Compile MonsterAI_Child -[2024.01.24-15.36.04:203][985]LogBlueprint: Error: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI_Child.uasset: [Compiler] Internal Compiler Error: Tried to create a property station in scope MonsterAI_Child_C, but another object (ArrayProperty /Game/Monster/MonsterAI.MonsterAI_C:station) already exists there. -[2024.01.24-15.36.04:211][985]LogBlueprint: Error: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI_Child.uasset: [Compiler] path name conflicts with a 'MonsterAI_C' function -[2024.01.24-15.36.04:308][985]LogUObjectHash: Compacting FUObjectHashTables data took 0.86ms -[2024.01.24-15.41.10:050][539]LogSlate: Window 'Fix Self Context Function References' being destroyed -[2024.01.24-15.42.32:951][547]LogBlueprint: Warning: Blueprint MonsterAI_Child (child of/implements MonsterAI) has a member variable with a conflicting name (station). Changing to station_0. -[2024.01.24-15.42.44:494][137]LogSlate: Window 'Change Variable Type' being destroyed -[2024.01.24-15.42.47:062][366]LogSlate: Window 'Find in Blueprints' being destroyed -[2024.01.24-15.42.47:065][366]LogSlate: Window 'Find in Blueprints' being destroyed -[2024.01.24-15.42.49:899][516]LogSlate: Window 'Change Variable Type' being destroyed -[2024.01.24-15.42.52:275][735]LogSlate: Window 'Find in Blueprints' being destroyed -[2024.01.24-15.42.52:288][735]LogSlate: Window 'Find in Blueprints' being destroyed -[2024.01.24-15.43.01:945][665]LogBlueprint: Warning: Blueprint MonsterAI_Child (child of/implements MonsterAI) has a member variable with a conflicting name (currentStation). Changing to currentStation_0. -[2024.01.24-15.43.04:808][829]LogSlate: Window 'Change Variable Type' being destroyed -[2024.01.24-15.43.06:760][ 6]LogSlate: Window 'Find in Blueprints' being destroyed -[2024.01.24-15.43.06:772][ 6]LogSlate: Window 'Find in Blueprints' being destroyed -[2024.01.24-15.43.11:717][492]BlueprintLog: New page: Compile MonsterAI -[2024.01.24-15.43.11:723][492]LogBlueprint: Error: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI.uasset: [Compiler] Invalid pin connection from Value and Current Station : Integer (by ref) is not compatible with Array of Integers. (You may have changed the type after the connections were made) -[2024.01.24-15.43.11:723][492]LogBlueprint: Error: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI.uasset: [Compiler] COMPILER ERROR: failed building connection with 'Integer is not compatible with Array of Integers.' at Get (a copy) -[2024.01.24-15.43.11:724][492]LogBlueprint: Error: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI.uasset: [Compiler] Can't connect pins Current Station and A generated from expanding Increment Int : Array of Integers is not compatible with Integer. -[2024.01.24-15.43.11:724][492]LogBlueprint: Error: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI.uasset: [Compiler] Can't connect pins A generated from expanding Increment Int and Current Station : Integer is not compatible with Array of Integers. -[2024.01.24-15.43.11:724][492]LogBlueprint: Error: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI.uasset: [Compiler] Can't connect pins Target generated from expanding Increment Int and Current Station : Integer (by ref) is not compatible with Array of Integers. -[2024.01.24-15.43.11:724][492]LogBlueprint: Error: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI.uasset: [Compiler] This blueprint (self) is not a Controller, therefore ' Target ' must have a connection. -[2024.01.24-15.43.11:727][492]LogBlueprint: Error: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI.uasset: [Compiler] Default value '' for Current Station is invalid: 'Array inputs (like 'Current Station') must have an input wired into them (try connecting a MakeArray node).' -[2024.01.24-15.43.11:795][492]LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms -[2024.01.24-15.43.34:016][486]LogSlate: Window 'Change Variable Type' being destroyed -[2024.01.24-15.43.37:356][795]LogSlate: Window 'Find in Blueprints' being destroyed -[2024.01.24-15.43.37:369][795]LogSlate: Window 'Find in Blueprints' being destroyed -[2024.01.24-15.43.59:740][899]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.24-15.43.59:776][899]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.24-15.43.59:788][899]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.24-15.43.59:788][899]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI255AD020489E882A525172A622954321.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.24-15.43.59:792][899]LogFileHelpers: InternalPromptForCheckoutAndSave took 52 ms (total: 2.75 sec) -[2024.01.24-15.43.59:793][899]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.24-15.43.59:793][899]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.24-15.44.02:269][143]BlueprintLog: New page: Compile MonsterAI -[2024.01.24-15.44.02:276][143]LogBlueprint: Error: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI.uasset: [Compiler] This blueprint (self) is not a Controller, therefore ' Target ' must have a connection. -[2024.01.24-15.44.02:281][143]LogClass: Warning: Type mismatch in currentStation of MonsterAI_C - Previous (ArrayProperty) Current(IntProperty) for package: FObjectReader -[2024.01.24-15.44.02:282][143]LogClass: Warning: Type mismatch in currentStation of MonsterAI_Child_C - Previous (ArrayProperty) Current(IntProperty) for package: FObjectReader -[2024.01.24-15.44.02:344][143]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms -[2024.01.24-15.44.03:490][240]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.24-15.44.03:532][240]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.24-15.44.03:602][240]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.24-15.44.03:603][240]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI66DC3E344ECA9955B0E2DDB7741F93AC.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.24-15.44.03:607][240]LogFileHelpers: InternalPromptForCheckoutAndSave took 116 ms (total: 2.87 sec) -[2024.01.24-15.44.03:608][240]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.24-15.44.03:608][240]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.24-15.44.23:224][126]BlueprintLog: New page: Compile MonsterAI -[2024.01.24-15.44.23:302][126]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms -[2024.01.24-15.44.24:426][216]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.24-15.44.24:462][216]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.24-15.44.24:474][216]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.24-15.44.24:475][216]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI334F36DD4AB15A50E07257B25EC1871C.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.24-15.44.24:478][216]LogFileHelpers: InternalPromptForCheckoutAndSave took 52 ms (total: 2.92 sec) -[2024.01.24-15.44.24:479][216]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.24-15.44.24:479][216]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.24-15.44.57:510][520]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C -[2024.01.24-15.44.57:510][520]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C -[2024.01.24-15.44.57:511][520]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_0 -[2024.01.24-15.44.57:512][520]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_0 -[2024.01.24-15.44.58:145][576]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C -[2024.01.24-15.44.58:145][576]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C -[2024.01.24-15.44.58:147][576]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2 -[2024.01.24-15.44.58:148][576]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2 -[2024.01.24-15.45.24:183][218]BlueprintLog: New page: Compile MonsterAI_Child -[2024.01.24-15.45.24:209][218]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms -[2024.01.24-15.45.25:371][326]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.24-15.45.25:400][326]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI_Child" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset" SILENT=true -[2024.01.24-15.45.25:410][326]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI_Child -[2024.01.24-15.45.25:410][326]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI_ChildE729F88F4E481332C73D34A15DF74727.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset' -[2024.01.24-15.45.25:414][326]LogFileHelpers: InternalPromptForCheckoutAndSave took 42 ms (total: 2.96 sec) -[2024.01.24-15.45.25:415][326]AssetCheck: New page: Asset Save: MonsterAI_Child -[2024.01.24-15.45.25:415][326]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child -[2024.01.24-15.45.43:735][208]BlueprintLog: New page: Compile MonsterAI_Child -[2024.01.24-15.45.43:794][208]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms -[2024.01.24-15.45.44:513][265]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.24-15.45.44:554][265]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI_Child" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset" SILENT=true -[2024.01.24-15.45.44:563][265]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI_Child -[2024.01.24-15.45.44:563][265]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI_Child574042D74FBA7124430386BFB17D3B38.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset' -[2024.01.24-15.45.44:567][265]LogFileHelpers: InternalPromptForCheckoutAndSave took 54 ms (total: 3.02 sec) -[2024.01.24-15.45.44:568][265]AssetCheck: New page: Asset Save: MonsterAI_Child -[2024.01.24-15.45.44:568][265]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child -[2024.01.24-15.46.26:208][562]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.24-15.46.26:249][562]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.24-15.46.26:262][562]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.24-15.46.26:262][562]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI28F70CD7430425369F9C1AB563BB2B2F.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.24-15.46.26:266][562]LogFileHelpers: InternalPromptForCheckoutAndSave took 57 ms (total: 3.07 sec) -[2024.01.24-15.46.26:267][562]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.24-15.46.26:267][562]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.24-15.46.27:237][657]BlueprintLog: New page: Compile MonsterAI -[2024.01.24-15.46.27:311][657]LogUObjectHash: Compacting FUObjectHashTables data took 0.92ms -[2024.01.24-15.46.36:750][605]Cmd: TRANSACTION UNDO -[2024.01.24-15.46.36:750][605]LogEditorTransaction: Undo Move Elements -[2024.01.24-15.46.47:312][700]Cmd: DELETE -[2024.01.24-15.46.47:312][700]Cmd: ACTOR DELETE -[2024.01.24-15.46.47:319][700]LogEditorActor: Deleted Actor: MonsterAI_Child_C -[2024.01.24-15.46.47:328][700]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms -[2024.01.24-15.46.47:334][700]LogEditorActor: Deleted 1 Actors (0.021 secs) -[2024.01.24-15.47.07:646][838]Cmd: DELETE -[2024.01.24-15.47.07:646][838]Cmd: ACTOR DELETE -[2024.01.24-15.47.07:653][838]LogEditorActor: Deleted Actor: MonsterAI_C -[2024.01.24-15.47.07:660][838]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms -[2024.01.24-15.47.07:664][838]LogEditorActor: Deleted 1 Actors (0.018 secs) -[2024.01.24-15.47.28:312][992]LogEditorViewport: Clicking Background -[2024.01.24-15.47.32:637][390]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C -[2024.01.24-15.47.32:637][390]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C -[2024.01.24-15.47.32:639][390]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_3 -[2024.01.24-15.47.32:639][390]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_3 -[2024.01.24-15.47.34:639][584]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C -[2024.01.24-15.47.34:639][584]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C -[2024.01.24-15.47.34:641][584]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_4 -[2024.01.24-15.47.34:641][584]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_4 -[2024.01.24-15.47.58:567][828]Cmd: DELETE -[2024.01.24-15.47.58:567][828]Cmd: ACTOR DELETE -[2024.01.24-15.47.58:574][828]LogEditorActor: Deleted Actor: MonsterAI_Child_C -[2024.01.24-15.47.58:586][828]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms -[2024.01.24-15.47.58:593][828]LogEditorActor: Deleted 1 Actors (0.026 secs) -[2024.01.24-15.48.20:923][821]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C -[2024.01.24-15.48.20:923][821]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C -[2024.01.24-15.48.20:925][821]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_5 -[2024.01.24-15.48.20:925][821]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_5 -[2024.01.24-15.48.21:719][867]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C -[2024.01.24-15.48.21:719][867]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C -[2024.01.24-15.48.21:721][867]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_6 -[2024.01.24-15.48.21:722][867]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_6 -[2024.01.24-15.48.41:887][181]Cmd: DELETE -[2024.01.24-15.48.41:887][181]Cmd: ACTOR DELETE -[2024.01.24-15.48.41:894][181]LogEditorActor: Deleted Actor: MonsterAI_Child_C -[2024.01.24-15.48.41:909][181]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms -[2024.01.24-15.48.41:916][181]LogEditorActor: Deleted 1 Actors (0.029 secs) -[2024.01.24-15.49.21:875][870]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C -[2024.01.24-15.49.21:875][870]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C -[2024.01.24-15.49.21:876][870]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_7 -[2024.01.24-15.49.21:877][870]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_7 -[2024.01.24-15.49.24:045][ 9]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C -[2024.01.24-15.49.24:045][ 9]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C -[2024.01.24-15.49.24:046][ 9]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_8 -[2024.01.24-15.49.24:047][ 9]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_8 -[2024.01.24-15.49.28:292][289]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C -[2024.01.24-15.49.28:292][289]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C -[2024.01.24-15.49.28:293][289]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_9 -[2024.01.24-15.49.28:293][289]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_9 -[2024.01.24-15.49.31:092][468]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C -[2024.01.24-15.49.31:092][468]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C -[2024.01.24-15.49.31:093][468]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_10 -[2024.01.24-15.49.31:094][468]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_10 -[2024.01.24-15.49.33:218][598]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C -[2024.01.24-15.49.33:218][598]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C -[2024.01.24-15.49.33:220][598]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_11 -[2024.01.24-15.49.33:221][598]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_11 -[2024.01.24-15.50.01:265][555]Cmd: DELETE -[2024.01.24-15.50.01:265][555]Cmd: ACTOR DELETE -[2024.01.24-15.50.01:272][555]LogEditorActor: Deleted Actor: MonsterAI_Child_C -[2024.01.24-15.50.01:283][555]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms -[2024.01.24-15.50.01:290][555]LogEditorActor: Deleted 1 Actors (0.025 secs) -[2024.01.24-15.50.18:194][841]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C -[2024.01.24-15.50.18:194][841]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C -[2024.01.24-15.50.18:195][841]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_12 -[2024.01.24-15.50.18:196][841]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_12 -[2024.01.24-15.50.19:556][928]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C -[2024.01.24-15.50.19:556][928]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C -[2024.01.24-15.50.19:559][928]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_13 -[2024.01.24-15.50.19:559][928]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_13 -[2024.01.24-15.50.42:916][537]Cmd: DELETE -[2024.01.24-15.50.42:916][537]Cmd: ACTOR DELETE -[2024.01.24-15.50.42:924][537]LogEditorActor: Deleted Actor: MonsterAI_Child_C -[2024.01.24-15.50.42:938][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms -[2024.01.24-15.50.42:946][537]LogEditorActor: Deleted 1 Actors (0.029 secs) -[2024.01.24-15.50.55:085][432]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C -[2024.01.24-15.50.55:085][432]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C -[2024.01.24-15.50.55:087][432]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_14 -[2024.01.24-15.50.55:087][432]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_14 -[2024.01.24-15.50.55:990][500]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C -[2024.01.24-15.50.55:990][500]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C -[2024.01.24-15.50.55:992][500]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_15 -[2024.01.24-15.50.55:992][500]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_15 -[2024.01.24-15.51.15:627][213]Cmd: DELETE -[2024.01.24-15.51.15:627][213]Cmd: ACTOR DELETE -[2024.01.24-15.51.15:634][213]LogEditorActor: Deleted Actor: MonsterAI_Child_C -[2024.01.24-15.51.15:642][213]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms -[2024.01.24-15.51.15:650][213]LogEditorActor: Deleted 1 Actors (0.023 secs) -[2024.01.24-15.51.28:023][369]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.24-15.51.28:049][369]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.24-15.51.28:093][369]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms -[2024.01.24-15.51.28:164][369]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.24-15.51.28:165][369]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMap3FC20A44488FC0C439E024A619F85846.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.24-15.51.28:181][369]LogFileHelpers: All files are already saved. -[2024.01.24-15.51.28:181][369]LogFileHelpers: Saving map 'BackroomsMap' took 0.132 -[2024.01.24-15.51.28:185][369]LogFileHelpers: InternalPromptForCheckoutAndSave took 161 ms (total: 3.23 sec) -[2024.01.24-15.51.28:188][369]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.24-15.51.28:188][369]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.24-15.53.01:654][838]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.24-15.53.01:696][838]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.24-15.53.01:712][838]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.24-15.53.01:713][838]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI4AFBC8BA46D773A7E67B059313676FB3.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.24-15.53.01:716][838]LogFileHelpers: InternalPromptForCheckoutAndSave took 62 ms (total: 3.30 sec) -[2024.01.24-15.53.01:717][838]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.24-15.53.01:717][838]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.24-15.54.38:867][847]BlueprintLog: New page: Compile MonsterAI -[2024.01.24-15.54.38:942][847]LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms -[2024.01.24-15.54.39:410][866]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.24-15.54.39:455][866]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.24-15.54.39:467][866]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.24-15.54.39:468][866]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAIB01BBA864C78ECDE13FD168C7D71BB8E.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.24-15.54.39:471][866]LogFileHelpers: InternalPromptForCheckoutAndSave took 61 ms (total: 3.36 sec) -[2024.01.24-15.54.39:472][866]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.24-15.54.39:472][866]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.24-15.54.42:875][ 69]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms -[2024.01.24-15.54.53:091][ 69]LogSlate: Window 'Delete Assets' being destroyed -[2024.01.24-15.54.53:157][ 69]LogWorld: UWorld::CleanupWorld for World_21, bSessionEnded=true, bCleanupResources=true -[2024.01.24-15.54.53:157][ 69]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.24-15.54.53:196][ 69]LogSlate: Window 'MonsterAI' being destroyed -[2024.01.24-15.54.53:290][ 69]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. -[2024.01.24-15.54.53:290][ 69]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true -[2024.01.24-15.54.53:290][ 69]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.24-15.54.53:320][ 69]LogUObjectGlobals: Force Deleting 1 Package(s): - Asset Name: /Game/Monster/MonsterAI_Child.MonsterAI_Child - Asset Type: Blueprint -[2024.01.24-15.54.53:504][ 69]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms -[2024.01.24-15.54.53:547][ 69]LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms -[2024.01.24-15.54.53:555][ 69]LogUObjectHash: Compacting FUObjectHashTables data took 0.79ms -[2024.01.24-15.54.53:562][ 69]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms -[2024.01.24-15.55.35:956][994]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-15.55.35:956][994]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-15.55.38:593][163]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-15.55.38:593][163]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-15.55.40:393][279]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-15.55.40:393][279]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-15.55.44:525][543]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-15.55.44:525][543]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-15.55.47:376][728]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-15.55.47:376][728]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-15.55.50:108][903]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-15.55.50:108][903]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-15.55.52:293][ 43]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-15.55.52:293][ 43]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-15.55.54:178][163]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-15.55.54:178][163]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-15.55.56:006][280]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-15.55.56:006][280]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-15.55.57:904][401]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-15.55.57:904][401]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-15.56.04:946][858]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-15.56.04:947][858]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-15.56.07:425][ 18]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.24-15.56.07:461][ 18]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.24-15.56.07:504][ 18]LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms -[2024.01.24-15.56.07:580][ 18]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.24-15.56.07:580][ 18]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMap7EE509F9441BEF8E88255496681A762A.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.24-15.56.07:601][ 18]LogFileHelpers: All files are already saved. -[2024.01.24-15.56.07:601][ 18]LogFileHelpers: Saving map 'BackroomsMap' took 0.140 -[2024.01.24-15.56.07:605][ 18]LogFileHelpers: InternalPromptForCheckoutAndSave took 179 ms (total: 3.54 sec) -[2024.01.24-15.56.07:607][ 18]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.24-15.56.07:607][ 18]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.24-15.56.08:210][ 59]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.24-15.56.08:239][ 59]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.24-15.56.08:283][ 59]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms -[2024.01.24-15.56.08:351][ 59]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.24-15.56.08:352][ 59]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMapCD3AD57E41452A108889519261A34406.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.24-15.56.08:362][ 59]LogFileHelpers: All files are already saved. -[2024.01.24-15.56.08:362][ 59]LogFileHelpers: Saving map 'BackroomsMap' took 0.124 -[2024.01.24-15.56.08:365][ 59]LogFileHelpers: InternalPromptForCheckoutAndSave took 155 ms (total: 3.69 sec) -[2024.01.24-15.56.08:368][ 59]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.24-15.56.08:368][ 59]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.24-15.57.28:027][560]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-15.57.28:027][560]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-15.57.33:403][139]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-15.57.33:403][139]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-15.57.37:466][575]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-15.57.37:466][575]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-15.57.40:778][930]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-15.57.40:778][930]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-15.57.44:562][331]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-15.57.44:562][331]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-15.57.47:308][621]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-15.57.47:308][621]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-15.57.50:047][911]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-15.57.50:047][911]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-15.57.53:020][226]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-15.57.53:020][226]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-15.57.55:924][534]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-15.57.55:924][534]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-15.57.58:731][833]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.24-15.57.58:761][833]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.24-15.57.58:803][833]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms -[2024.01.24-15.57.58:952][833]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.24-15.57.58:952][833]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMapF7A391414B164A03C845169AC7ABA1AF.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.24-15.57.58:969][833]LogFileHelpers: All files are already saved. -[2024.01.24-15.57.58:969][833]LogFileHelpers: Saving map 'BackroomsMap' took 0.209 -[2024.01.24-15.57.58:972][833]LogFileHelpers: InternalPromptForCheckoutAndSave took 241 ms (total: 3.93 sec) -[2024.01.24-15.57.58:975][833]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.24-15.57.58:975][833]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.24-15.57.59:912][940]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.24-15.57.59:941][940]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.24-15.57.59:981][940]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms -[2024.01.24-15.58.00:051][940]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.24-15.58.00:051][940]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMap15A47FA447001A4F8BFDD8B83A4E2B96.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.24-15.58.00:061][940]LogFileHelpers: All files are already saved. -[2024.01.24-15.58.00:061][940]LogFileHelpers: Saving map 'BackroomsMap' took 0.120 -[2024.01.24-15.58.00:065][940]LogFileHelpers: InternalPromptForCheckoutAndSave took 153 ms (total: 4.09 sec) -[2024.01.24-15.58.00:067][940]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.24-15.58.00:067][940]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.24-15.58.00:657][ 7]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.24-15.58.00:677][ 7]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.24-15.58.00:716][ 7]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms -[2024.01.24-15.58.00:785][ 7]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.24-15.58.00:785][ 7]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMap04E68DFF425A5BDBCF74A9B136034A92.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.24-15.58.00:796][ 7]LogFileHelpers: All files are already saved. -[2024.01.24-15.58.00:796][ 7]LogFileHelpers: Saving map 'BackroomsMap' took 0.120 -[2024.01.24-15.58.00:800][ 7]LogFileHelpers: InternalPromptForCheckoutAndSave took 143 ms (total: 4.23 sec) -[2024.01.24-15.58.00:802][ 7]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.24-15.58.00:802][ 7]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.24-15.59.12:712][257]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-15.59.12:712][257]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-15.59.18:724][698]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-15.59.18:724][698]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-15.59.22:493][972]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-15.59.22:494][972]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-15.59.27:512][340]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-15.59.27:512][340]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-15.59.31:568][638]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-15.59.31:568][638]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-15.59.34:846][877]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-15.59.34:846][877]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-15.59.39:283][200]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-15.59.39:283][200]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-15.59.42:315][419]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-15.59.42:315][419]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-15.59.47:760][822]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-15.59.47:760][822]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-15.59.53:220][220]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.24-15.59.53:248][220]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.24-15.59.53:290][220]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms -[2024.01.24-15.59.53:367][220]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.24-15.59.53:367][220]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMap79CD59D84638FB411BD5958F8AD87563.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.24-15.59.53:382][220]LogFileHelpers: All files are already saved. -[2024.01.24-15.59.53:382][220]LogFileHelpers: Saving map 'BackroomsMap' took 0.134 -[2024.01.24-15.59.53:387][220]LogFileHelpers: InternalPromptForCheckoutAndSave took 166 ms (total: 4.40 sec) -[2024.01.24-15.59.53:388][220]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.24-15.59.53:388][220]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.24-16.01.18:056][899]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-16.01.18:056][899]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-16.01.21:431][117]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-16.01.21:431][117]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-16.01.24:812][336]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-16.01.24:813][336]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-16.01.27:935][538]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-16.01.27:935][538]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-16.01.30:988][735]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-16.01.30:988][735]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-16.01.36:984][122]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-16.01.36:984][122]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-16.01.40:428][344]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-16.01.40:428][344]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-16.01.44:747][622]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-16.01.44:747][622]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-16.01.49:624][938]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-16.01.49:624][938]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-16.01.54:811][275]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.24-16.01.54:847][275]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.24-16.01.54:889][275]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms -[2024.01.24-16.01.54:965][275]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.24-16.01.54:966][275]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMap2253E70842B12BFA454F5198E282A185.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.24-16.01.54:981][275]LogFileHelpers: All files are already saved. -[2024.01.24-16.01.54:981][275]LogFileHelpers: Saving map 'BackroomsMap' took 0.134 -[2024.01.24-16.01.54:984][275]LogFileHelpers: InternalPromptForCheckoutAndSave took 173 ms (total: 4.57 sec) -[2024.01.24-16.01.54:986][275]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.24-16.01.54:986][275]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.24-16.02.35:908][909]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-16.02.35:908][909]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-16.02.39:337][149]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-16.02.39:337][149]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-16.02.42:822][391]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-16.02.42:822][391]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-16.02.46:796][668]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-16.02.46:796][668]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-16.02.49:695][870]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-16.02.49:695][870]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-16.02.52:607][ 72]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-16.02.52:607][ 72]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-16.02.58:497][485]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-16.02.58:497][485]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-16.03.02:847][788]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-16.03.02:847][788]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-16.03.05:579][979]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-16.03.05:579][979]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-16.03.08:223][162]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-16.03.08:224][162]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-16.03.11:202][370]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.24-16.03.11:236][370]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.24-16.03.11:279][370]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms -[2024.01.24-16.03.11:356][370]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.24-16.03.11:356][370]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMap4D39EEDF44205D4315454492113F9E4D.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.24-16.03.11:371][370]LogFileHelpers: All files are already saved. -[2024.01.24-16.03.11:371][370]LogFileHelpers: Saving map 'BackroomsMap' took 0.136 -[2024.01.24-16.03.11:375][370]LogFileHelpers: InternalPromptForCheckoutAndSave took 172 ms (total: 4.74 sec) -[2024.01.24-16.03.11:377][370]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.24-16.03.11:377][370]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.24-16.04.08:764][236]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-16.04.08:764][236]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-16.04.12:683][528]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-16.04.12:683][528]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-16.04.16:091][778]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-16.04.16:091][778]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-16.04.24:247][393]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-16.04.24:247][393]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-16.04.27:763][655]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-16.04.27:763][655]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-16.04.31:065][902]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-16.04.31:065][902]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-16.04.34:289][141]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-16.04.34:289][141]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-16.04.37:497][379]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-16.04.37:497][379]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-16.04.40:795][625]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-16.04.40:795][625]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-16.04.43:585][832]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-16.04.43:585][832]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-16.04.46:155][ 22]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-16.04.46:155][ 22]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-16.04.50:743][363]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-16.04.50:743][363]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-16.04.53:993][604]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-16.04.53:993][604]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-16.04.56:863][817]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-16.04.56:863][817]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo -[2024.01.24-16.05.00:237][ 70]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.24-16.05.00:265][ 70]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.24-16.05.00:307][ 70]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms -[2024.01.24-16.05.00:385][ 70]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.24-16.05.00:385][ 70]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMapFD3CD97D46D8C24F6FEB9BB68CA7A914.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.24-16.05.00:400][ 70]LogFileHelpers: All files are already saved. -[2024.01.24-16.05.00:400][ 70]LogFileHelpers: Saving map 'BackroomsMap' took 0.135 -[2024.01.24-16.05.00:404][ 70]LogFileHelpers: InternalPromptForCheckoutAndSave took 166 ms (total: 4.91 sec) -[2024.01.24-16.05.00:406][ 70]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.24-16.05.00:406][ 70]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.24-16.05.04:553][390]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.24-16.05.04:577][390]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.24-16.05.04:685][390]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms -[2024.01.24-16.05.04:753][390]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.24-16.05.04:753][390]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMap63F94D8C415E44819A841994DDA7927E.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.24-16.05.04:763][390]LogFileHelpers: All files are already saved. -[2024.01.24-16.05.04:764][390]LogFileHelpers: Saving map 'BackroomsMap' took 0.186 -[2024.01.24-16.05.04:767][390]LogFileHelpers: InternalPromptForCheckoutAndSave took 213 ms (total: 5.12 sec) -[2024.01.24-16.05.04:769][390]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.24-16.05.04:769][390]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.24-16.05.11:626][783]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms +[2024.01.24-17.10.30:283][918]LogNet: Browse: /Game/BackroomsMap +[2024.01.24-17.10.30:283][918]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap +[2024.01.24-17.10.30:283][918]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' +[2024.01.24-17.10.30:283][918]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap +[2024.01.24-17.10.30:283][918]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' +[2024.01.24-17.10.30:291][919]LogNet: Browse: /Game/BackroomsMap?closed +[2024.01.24-17.10.30:291][919]LogNet: Connection failed; returning to Entry +[2024.01.24-17.10.30:291][919]LogLoad: LoadMap: /Game/BackroomsMap?closed +[2024.01.24-17.10.30:291][919]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.24-17.10.30:292][919]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.24-17.10.30:293][919]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-17.10.30:330][919]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.24-17.10.30:333][919]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms +[2024.01.24-17.10.30:334][919]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.24-17.10.30:354][919]LogPlayLevel: PIE: StaticDuplicateObject took: (0.019929s) +[2024.01.24-17.10.30:354][919]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.019960s) +[2024.01.24-17.10.30:354][919]LogAudio: Display: Audio Device (ID: 12) registered with world 'BackroomsMap'. +[2024.01.24-17.10.30:354][919]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-17.10.30:355][919]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-17.10.30:355][919]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.24-17.10.30:355][919]LogPlayLevel: PIE: World Init took: (0.000596s) +[2024.01.24-17.10.30:355][919]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.24-17.10.30:360][919]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-18.10.30 +[2024.01.24-17.10.30:360][919]LogWorld: Bringing up level for play took: 0.004891 +[2024.01.24-17.10.30:362][919]LogLoad: Took 0.070979 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap) +[2024.01.24-17.10.30:369][919]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms +[2024.01.24-17.10.31:263][ 14]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-17.10.31:263][ 14]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.24-17.10.31:263][ 14]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.24-17.10.31:264][ 14]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-17.10.31:267][ 14]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.24-17.10.31:269][ 14]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-17.10.31:276][ 14]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.24-17.10.31:277][ 14]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 12 +[2024.01.24-17.10.31:277][ 14]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12 +[2024.01.24-17.10.31:279][ 14]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12 +[2024.01.24-17.10.31:282][ 14]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-17.10.31:285][ 14]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms +[2024.01.24-17.10.31:374][ 15]LogPlayLevel: Display: Destroying online subsystem :Context_19 +[2024.01.24-17.10.32:747][128]LogSlate: Window 'Message Log' being destroyed +[2024.01.24-17.10.32:760][128]LogSlate: Window 'Message Log' being destroyed +[2024.01.24-17.13.19:067][527]BlueprintLog: New page: Compile MonsterAI +[2024.01.24-17.13.19:097][527]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms +[2024.01.24-17.13.20:585][665]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-17.13.20:621][665]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-17.13.20:635][665]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-17.13.20:635][665]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI798149014C0AA47E01D817B9BE57E24F.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-17.13.20:640][665]LogFileHelpers: InternalPromptForCheckoutAndSave took 54 ms (total: 1.21 sec) +[2024.01.24-17.13.20:640][665]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-17.13.20:640][665]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-17.13.27:162][308]BlueprintLog: New page: Compile MonsterAI +[2024.01.24-17.13.27:190][308]LogUObjectHash: Compacting FUObjectHashTables data took 0.77ms +[2024.01.24-17.13.27:647][344]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-17.13.27:685][344]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-17.13.27:698][344]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-17.13.27:699][344]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAIDFE7A1304B86A705372EB2AD618BD082.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-17.13.27:703][344]LogFileHelpers: InternalPromptForCheckoutAndSave took 56 ms (total: 1.27 sec) +[2024.01.24-17.13.27:704][344]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-17.13.27:704][344]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-17.13.46:053][123]BlueprintLog: New page: Compile MonsterAI +[2024.01.24-17.13.46:081][123]LogUObjectHash: Compacting FUObjectHashTables data took 0.77ms +[2024.01.24-17.13.46:958][198]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-17.13.46:996][198]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-17.13.47:010][198]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-17.13.47:010][198]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAIAA2734DA43ECB08087A8BB9DD4424796.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-17.13.47:015][198]LogFileHelpers: InternalPromptForCheckoutAndSave took 57 ms (total: 1.32 sec) +[2024.01.24-17.13.47:015][198]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-17.13.47:015][198]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-17.14.09:663][429]BlueprintLog: New page: Compile MonsterAI +[2024.01.24-17.14.09:691][429]LogUObjectHash: Compacting FUObjectHashTables data took 0.91ms +[2024.01.24-17.14.11:543][602]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-17.14.11:580][602]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-17.14.11:593][602]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-17.14.11:593][602]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI9F470EEC4ED1BAD7E03289A5498D56F6.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-17.14.11:598][602]LogFileHelpers: InternalPromptForCheckoutAndSave took 55 ms (total: 1.38 sec) +[2024.01.24-17.14.11:599][602]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-17.14.11:599][602]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-17.14.20:245][439]BlueprintLog: New page: Compile MonsterAI +[2024.01.24-17.14.20:275][439]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms +[2024.01.24-17.14.24:536][842]BlueprintLog: New page: Compile MonsterAI +[2024.01.24-17.14.24:565][842]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms +[2024.01.24-17.14.25:306][905]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-17.14.25:345][905]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-17.14.25:358][905]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-17.14.25:359][905]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAIEE4C05E74367FF37CA93E39CDAB66C98.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-17.14.25:363][905]LogFileHelpers: InternalPromptForCheckoutAndSave took 57 ms (total: 1.44 sec) +[2024.01.24-17.14.25:364][905]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-17.14.25:364][905]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-17.14.28:594][223]BlueprintLog: New page: Compile MonsterAI +[2024.01.24-17.14.28:622][223]LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms +[2024.01.24-17.14.29:069][256]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-17.14.29:101][256]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-17.14.29:113][256]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-17.14.29:114][256]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAICE75F19C46544F9D23213EAC73777454.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-17.14.29:157][256]LogFileHelpers: InternalPromptForCheckoutAndSave took 87 ms (total: 1.52 sec) +[2024.01.24-17.14.29:158][256]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-17.14.29:158][256]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-17.14.31:421][483]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.24-17.14.31:433][483]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.24-17.14.31:433][483]PIE: New page: PIE session: BackroomsMap (24.01.2024, 19:14:31) +[2024.01.24-17.14.31:462][483]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.24-17.14.31:482][483]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020517s) +[2024.01.24-17.14.31:482][483]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020548s) +[2024.01.24-17.14.31:488][483]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms +[2024.01.24-17.14.31:491][483]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-17.14.31:492][483]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-17.14.31:492][483]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.24-17.14.31:492][483]LogPlayLevel: PIE: World Init took: (0.000818s) +[2024.01.24-17.14.31:492][483]LogAudio: Display: Creating Audio Device: Id: 13, Scope: Unique, Realtime: True +[2024.01.24-17.14.31:492][483]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.24-17.14.31:492][483]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.24-17.14.31:492][483]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.24-17.14.31:492][483]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.24-17.14.31:492][483]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.24-17.14.31:492][483]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.24-17.14.31:492][483]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.24-17.14.31:492][483]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.24-17.14.31:493][483]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.24-17.14.31:493][483]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.24-17.14.31:493][483]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.24-17.14.31:494][483]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.24-17.14.31:515][483]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) +[2024.01.24-17.14.31:515][483]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.24-17.14.31:515][483]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.24-17.14.31:515][483]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.24-17.14.31:515][483]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=13 +[2024.01.24-17.14.31:515][483]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=13 +[2024.01.24-17.14.31:517][483]LogInit: FAudioDevice initialized with ID 13. +[2024.01.24-17.14.31:517][483]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=13 +[2024.01.24-17.14.31:517][483]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=13 +[2024.01.24-17.14.31:517][483]LogAudio: Display: Audio Device (ID: 13) registered with world 'BackroomsMap'. +[2024.01.24-17.14.31:517][483]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 13 +[2024.01.24-17.14.31:518][483]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.24-17.14.31:524][483]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-18.14.31 +[2024.01.24-17.14.31:525][483]LogWorld: Bringing up level for play took: 0.006069 +[2024.01.24-17.14.31:526][483]LogOnline: OSS: Created online subsystem instance for: :Context_20 +[2024.01.24-17.14.31:528][483]PIE: Server logged in +[2024.01.24-17.14.31:529][483]PIE: Play in editor total start time 0,096 seconds. +[2024.01.24-17.14.58:848][740]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.24-17.15.13:072][201]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-17.15.13:072][201]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.24-17.15.13:073][201]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.24-17.15.13:074][201]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-17.15.13:076][201]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.24-17.15.13:079][201]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-17.15.13:086][201]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.24-17.15.13:086][201]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 13 +[2024.01.24-17.15.13:086][201]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=13 +[2024.01.24-17.15.13:088][201]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=13 +[2024.01.24-17.15.13:091][201]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-17.15.13:094][201]LogUObjectHash: Compacting FUObjectHashTables data took 0.79ms +[2024.01.24-17.15.13:175][202]LogPlayLevel: Display: Destroying online subsystem :Context_20 +[2024.01.24-17.15.14:426][288]LogSlate: Window 'Message Log' being destroyed +[2024.01.24-17.15.14:440][288]LogSlate: Window 'Message Log' being destroyed +[2024.01.24-17.15.30:171][644]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-17.15.30:212][644]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-17.15.30:225][644]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-17.15.30:225][644]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAIDDD429A045B1A6DA07CBEA849410C3DF.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-17.15.30:229][644]LogFileHelpers: InternalPromptForCheckoutAndSave took 57 ms (total: 1.58 sec) +[2024.01.24-17.15.30:230][644]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-17.15.30:230][644]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-17.15.31:560][774]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-17.15.31:592][774]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-17.15.31:604][774]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-17.15.31:604][774]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI5B92EB9C40D8D994A3EEDCAAE88284C4.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-17.15.31:607][774]LogFileHelpers: InternalPromptForCheckoutAndSave took 47 ms (total: 1.63 sec) +[2024.01.24-17.15.31:608][774]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-17.15.31:608][774]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-17.15.34:319][ 35]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-17.15.34:349][ 35]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-17.15.34:361][ 35]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-17.15.34:361][ 35]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI536411424405C32978F60A8D2F03CD42.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-17.15.34:365][ 35]LogFileHelpers: InternalPromptForCheckoutAndSave took 46 ms (total: 1.68 sec) +[2024.01.24-17.15.34:366][ 35]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-17.15.34:366][ 35]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-17.15.35:788][174]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-17.15.35:821][174]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-17.15.35:833][174]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-17.15.35:833][174]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAIFD4863474371BD9C9D54DEADE17F0302.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-17.15.35:837][174]LogFileHelpers: InternalPromptForCheckoutAndSave took 48 ms (total: 1.73 sec) +[2024.01.24-17.15.35:838][174]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-17.15.35:838][174]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-17.15.53:386][790]LogEditorTransaction: Undo Move Node +[2024.01.24-17.15.53:804][803]LogEditorTransaction: Undo Add Node +[2024.01.24-17.15.54:241][832]LogEditorTransaction: Undo Break Pin Links +[2024.01.24-17.15.54:731][869]LogEditorTransaction: Undo Create Pin Link +[2024.01.24-17.15.55:175][901]LogEditorTransaction: Undo Move Node +[2024.01.24-17.15.55:767][948]LogEditorTransaction: Undo Create Pin Link +[2024.01.24-17.15.56:224][982]LogEditorTransaction: Undo Delete current selection +[2024.01.24-17.16.19:669][200]BlueprintLog: New page: Compile MonsterAI +[2024.01.24-17.16.19:700][200]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms +[2024.01.24-17.16.20:547][271]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-17.16.20:580][271]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-17.16.20:593][271]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-17.16.20:593][271]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAIFC9003D143F5D70E075AF4A8BB049124.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-17.16.20:598][271]LogFileHelpers: InternalPromptForCheckoutAndSave took 51 ms (total: 1.78 sec) +[2024.01.24-17.16.20:598][271]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-17.16.20:598][271]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-17.16.38:291][951]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-17.16.38:324][951]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-17.16.38:337][951]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-17.16.38:338][951]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI30BC042F4FE1BA2FC0AD678578516DBD.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-17.16.38:342][951]LogFileHelpers: InternalPromptForCheckoutAndSave took 51 ms (total: 1.83 sec) +[2024.01.24-17.16.38:343][951]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-17.16.38:343][951]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-17.17.12:857][205]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-17.17.12:894][205]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-17.17.12:907][205]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-17.17.12:908][205]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI89988ECD4AD9B5AB050604A483890033.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-17.17.12:912][205]LogFileHelpers: InternalPromptForCheckoutAndSave took 55 ms (total: 1.88 sec) +[2024.01.24-17.17.12:913][205]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-17.17.12:913][205]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-17.17.13:615][273]BlueprintLog: New page: Compile MonsterAI +[2024.01.24-17.17.13:644][273]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms +[2024.01.24-17.17.15:837][475]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-17.17.15:867][475]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-17.17.15:879][475]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-17.17.15:879][475]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI9318CA544FA245FEAF4632933171D102.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-17.17.15:884][475]LogFileHelpers: InternalPromptForCheckoutAndSave took 46 ms (total: 1.93 sec) +[2024.01.24-17.17.15:884][475]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-17.17.15:884][475]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-17.17.17:728][653]BlueprintLog: New page: Compile MonsterAI +[2024.01.24-17.17.17:757][653]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms +[2024.01.24-17.17.18:192][686]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-17.17.18:235][686]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.24-17.17.18:247][686]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.24-17.17.18:248][686]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAIFA2AC67546A9B12AFC2D84A5D06BB781.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.24-17.17.18:252][686]LogFileHelpers: InternalPromptForCheckoutAndSave took 60 ms (total: 1.99 sec) +[2024.01.24-17.17.18:252][686]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.24-17.17.18:252][686]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.24-17.19.32:775][548]Cmd: DELETE +[2024.01.24-17.19.32:775][548]Cmd: ACTOR DELETE +[2024.01.24-17.19.32:782][548]LogEditorActor: Deleted Actor: DirectionalLight +[2024.01.24-17.19.32:790][548]LogUObjectHash: Compacting FUObjectHashTables data took 0.90ms +[2024.01.24-17.19.32:798][548]LogEditorActor: Deleted 1 Actors (0.023 secs) +[2024.01.24-17.19.34:188][711]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-17.19.34:207][711]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.24-17.19.34:249][711]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms +[2024.01.24-17.19.34:319][711]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.24-17.19.34:319][711]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMap5F2BD02A4ADB42DFF0F0C19A3C078744.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.24-17.19.34:335][711]LogFileHelpers: All files are already saved. +[2024.01.24-17.19.34:335][711]LogFileHelpers: Saving map 'BackroomsMap' took 0.128 +[2024.01.24-17.19.34:346][711]LogFileHelpers: InternalPromptForCheckoutAndSave took 157 ms (total: 2.15 sec) +[2024.01.24-17.19.34:349][711]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.24-17.19.34:349][711]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.24-17.19.35:047][793]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-17.19.35:060][793]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.24-17.19.35:100][793]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms +[2024.01.24-17.19.35:169][793]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.24-17.19.35:169][793]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMap9D419B45447EF3093A8FF9AC3F2FD169.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.24-17.19.35:180][793]LogFileHelpers: All files are already saved. +[2024.01.24-17.19.35:180][793]LogFileHelpers: Saving map 'BackroomsMap' took 0.121 +[2024.01.24-17.19.35:185][793]LogFileHelpers: InternalPromptForCheckoutAndSave took 137 ms (total: 2.28 sec) +[2024.01.24-17.19.35:187][793]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.24-17.19.35:187][793]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.24-17.19.37:117][931]BlueprintLog: New page: Compile MonsterAI +[2024.01.24-17.19.37:145][931]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms +[2024.01.24-17.19.38:098][ 27]LogSlate: Window 'MonsterAI' being destroyed +[2024.01.24-17.19.38:101][ 27]LogSlate: Window 'MonsterAI' being destroyed +[2024.01.24-17.19.38:152][ 27]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true +[2024.01.24-17.19.38:152][ 27]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-17.19.39:289][151]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms +[2024.01.24-17.19.39:293][151]LogStall: Shutdown... +[2024.01.24-17.19.39:300][151]LogStall: Shutdown complete. +[2024.01.24-17.19.39:353][151]LogSlate: Window 'BackroomsDigitalArt - Unreal Editor' being destroyed +[2024.01.24-17.19.39:395][152]Cmd: QUIT_EDITOR +[2024.01.24-17.19.39:395][152]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) +[2024.01.24-17.19.39:397][152]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) +[2024.01.24-17.19.39:397][152]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown +[2024.01.24-17.19.39:397][152]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown +[2024.01.24-17.19.39:400][152]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.24-17.19.39:400][152]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-17.19.39:409][152]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized. +[2024.01.24-17.19.40:471][152]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... +[2024.01.24-17.19.40:471][152]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... +[2024.01.24-17.19.40:471][152]LogAudio: Display: Audio Device unregistered from world 'BackroomsMap'. +[2024.01.24-17.19.40:471][152]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 1 +[2024.01.24-17.19.40:471][152]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 +[2024.01.24-17.19.40:472][152]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 +[2024.01.24-17.19.40:476][152]LogAudio: Display: Audio Device Manager Shutdown +[2024.01.24-17.19.40:476][152]LogWindowsTextInputMethodSystem: Activated input method: Deutsch (Deutschland) - (Keyboard). +[2024.01.24-17.19.40:478][152]LogExit: Preparing to exit. +[2024.01.24-17.19.40:489][152]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms +[2024.01.24-17.19.40:492][152]LogPython: Display: Object '/Engine/PythonTypes.add_controls_for_selected_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.24-17.19.40:492][152]LogPython: Display: Object '/Engine/PythonTypes.add_controls_for_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.24-17.19.40:492][152]LogPython: Display: Object '/Engine/PythonTypes.add_null_above_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.24-17.19.40:492][152]LogPython: Display: Object '/Engine/PythonTypes.align_translation_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.24-17.19.40:492][152]LogPython: Display: Object '/Engine/PythonTypes.align_translation_all' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.24-17.19.40:492][152]LogPython: Display: Object '/Engine/PythonTypes.align_translation_x' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.24-17.19.40:492][152]LogPython: Display: Object '/Engine/PythonTypes.align_translation_y' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.24-17.19.40:492][152]LogPython: Display: Object '/Engine/PythonTypes.align_translation_z' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.24-17.19.40:492][152]LogPython: Display: Object '/Engine/PythonTypes.align_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.24-17.19.40:492][152]LogPython: Display: Object '/Engine/PythonTypes.align_scale' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.24-17.19.40:492][152]LogPython: Display: Object '/Engine/PythonTypes.search_replace_name_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.24-17.19.40:492][152]LogPython: Display: Object '/Engine/PythonTypes.search_replace_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.24-17.19.40:492][152]LogPython: Display: Object '/Engine/PythonTypes.add_prefix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.24-17.19.40:492][152]LogPython: Display: Object '/Engine/PythonTypes.add_prefix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.24-17.19.40:492][152]LogPython: Display: Object '/Engine/PythonTypes.add_suffix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.24-17.19.40:492][152]LogPython: Display: Object '/Engine/PythonTypes.add_suffix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.24-17.19.40:492][152]LogPython: Display: Object '/Engine/PythonTypes.do_rename_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.24-17.19.40:492][152]LogPython: Display: Object '/Engine/PythonTypes.do_rename_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.24-17.19.40:492][152]LogPython: Display: Object '/Engine/PythonTypes.set_bone_reference_pose' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.24-17.19.40:492][152]LogPython: Display: Object '/Engine/PythonTypes.ControlOutputFormat' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.24-17.19.41:071][152]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true +[2024.01.24-17.19.41:072][152]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true +[2024.01.24-17.19.41:072][152]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true +[2024.01.24-17.19.41:073][152]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true +[2024.01.24-17.19.41:073][152]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true +[2024.01.24-17.19.41:073][152]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true +[2024.01.24-17.19.41:074][152]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true +[2024.01.24-17.19.41:194][152]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled +[2024.01.24-17.19.41:214][152]LogExit: Editor shut down +[2024.01.24-17.19.41:214][152]LogExit: Transaction tracking system shut down +[2024.01.24-17.19.41:270][152]LogExit: Object subsystem successfully closed. +[2024.01.24-17.19.41:274][152]LogShaderCompilers: Display: ================================================ +[2024.01.24-17.19.41:274][152]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.24-17.19.41:274][152]LogShaderCompilers: Display: Total job queries 238, among them cache hits 142 (59.66%) +[2024.01.24-17.19.41:274][152]LogShaderCompilers: Display: Tracking 96 distinct input hashes that result in 55 distinct outputs (57.29%) +[2024.01.24-17.19.41:274][152]LogShaderCompilers: Display: RAM used: 211,07 KiB of 1,60 GiB budget. Usage: 0.01% +[2024.01.24-17.19.41:274][152]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.24-17.19.41:274][152]LogShaderCompilers: Display: Shaders Compiled: 4 +[2024.01.24-17.19.41:274][152]LogShaderCompilers: Display: Jobs assigned 4, completed 4 (100%) +[2024.01.24-17.19.41:274][152]LogShaderCompilers: Display: Time job spent in pending queue: average 0.11 s, longest 0.11 s +[2024.01.24-17.19.41:274][152]LogShaderCompilers: Display: Job execution time: average 0.47 s, max 0.53 s +[2024.01.24-17.19.41:274][152]LogShaderCompilers: Display: Job life time (pending + execution): average 0.58 s, max 0.63 +[2024.01.24-17.19.41:274][152]LogShaderCompilers: Display: Shader code size: average 4,516 KiB, min 2,922 KiB, max 7,066 KiB +[2024.01.24-17.19.41:274][152]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.63 s +[2024.01.24-17.19.41:274][152]LogShaderCompilers: Display: Jobs were issued in 4 batches (only local compilation was used), average 1.00 jobs/batch +[2024.01.24-17.19.41:274][152]LogShaderCompilers: Display: Average processing rate: 6.33 jobs/sec +[2024.01.24-17.19.41:274][152]LogShaderCompilers: Display: Total thread time: 1,183 s +[2024.01.24-17.19.41:274][152]LogShaderCompilers: Display: Total thread preprocess time: 0,137 s +[2024.01.24-17.19.41:274][152]LogShaderCompilers: Display: Percentage time preprocessing: 11.57% +[2024.01.24-17.19.41:274][152]LogShaderCompilers: Display: Effective parallelization: 1.87 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 +[2024.01.24-17.19.41:274][152]LogShaderCompilers: Display: Top 4 most expensive shader types by average time: +[2024.01.24-17.19.41:274][152]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 1 times, average 0.36 sec, max 0.36 sec, min 0.36 sec) +[2024.01.24-17.19.41:274][152]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 1 times, average 0.34 sec, max 0.34 sec, min 0.34 sec) +[2024.01.24-17.19.41:274][152]LogShaderCompilers: Display: FLumenCardVS (compiled 1 times, average 0.33 sec, max 0.33 sec, min 0.33 sec) +[2024.01.24-17.19.41:274][152]LogShaderCompilers: Display: FLumenCardPS<false> (compiled 1 times, average 0.14 sec, max 0.14 sec, min 0.14 sec) +[2024.01.24-17.19.41:274][152]LogShaderCompilers: Display: Top 4 shader types by total compile time: +[2024.01.24-17.19.41:274][152]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 30.73% of total time (compiled 1 times, average 0.36 sec, max 0.36 sec, min 0.36 sec) +[2024.01.24-17.19.41:274][152]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 29.08% of total time (compiled 1 times, average 0.34 sec, max 0.34 sec, min 0.34 sec) +[2024.01.24-17.19.41:274][152]LogShaderCompilers: Display: FLumenCardVS - 28.23% of total time (compiled 1 times, average 0.33 sec, max 0.33 sec, min 0.33 sec) +[2024.01.24-17.19.41:274][152]LogShaderCompilers: Display: FLumenCardPS<false> - 11.95% of total time (compiled 1 times, average 0.14 sec, max 0.14 sec, min 0.14 sec) +[2024.01.24-17.19.41:274][152]LogShaderCompilers: Display: ================================================ +[2024.01.24-17.19.41:278][152]LogShaderCompilers: Display: Shaders left to compile 0 +[2024.01.24-17.19.41:289][152]LogVirtualization: UE::Virtualization was shutdown +[2024.01.24-17.19.41:305][152]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (1102) +[2024.01.24-17.19.41:305][152]LogModuleManager: Shutting down and abandoning module Voice (1100) +[2024.01.24-17.19.41:305][152]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (1098) +[2024.01.24-17.19.41:305][152]LogModuleManager: Shutting down and abandoning module AddContentDialog (1096) +[2024.01.24-17.19.41:305][152]LogModuleManager: Shutting down and abandoning module WidgetCarousel (1095) +[2024.01.24-17.19.41:305][152]LogModuleManager: Shutting down and abandoning module SubobjectEditor (1092) +[2024.01.24-17.19.41:305][152]LogModuleManager: Shutting down and abandoning module SceneOutliner (1090) +[2024.01.24-17.19.41:305][152]LogModuleManager: Shutting down and abandoning module StatusBar (1088) +[2024.01.24-17.19.41:305][152]LogModuleManager: Shutting down and abandoning module UnsavedAssetsTracker (1086) +[2024.01.24-17.19.41:305][152]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (1084) +[2024.01.24-17.19.41:305][152]LogModuleManager: Shutting down and abandoning module StatsViewer (1082) +[2024.01.24-17.19.41:305][152]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (1080) +[2024.01.24-17.19.41:305][152]LogModuleManager: Shutting down and abandoning module AutomationWorker (1078) +[2024.01.24-17.19.41:305][152]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (1076) +[2024.01.24-17.19.41:305][152]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (1074) +[2024.01.24-17.19.41:305][152]LogModuleManager: Shutting down and abandoning module WebMMedia (1072) +[2024.01.24-17.19.41:305][152]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (1070) +[2024.01.24-17.19.41:305][152]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (1068) +[2024.01.24-17.19.41:305][152]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (1066) +[2024.01.24-17.19.41:305][152]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (1064) +[2024.01.24-17.19.41:305][152]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (1062) +[2024.01.24-17.19.41:305][152]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (1060) +[2024.01.24-17.19.41:305][152]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (1058) +[2024.01.24-17.19.41:305][152]LogModuleManager: Shutting down and abandoning module SequenceRecorder (1057) +[2024.01.24-17.19.41:305][152]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (1054) +[2024.01.24-17.19.41:305][152]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (1052) +[2024.01.24-17.19.41:305][152]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (1050) +[2024.01.24-17.19.41:305][152]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (1048) +[2024.01.24-17.19.41:305][152]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (1046) +[2024.01.24-17.19.41:305][152]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (1044) +[2024.01.24-17.19.41:305][152]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (1042) +[2024.01.24-17.19.41:305][152]LogModuleManager: Shutting down and abandoning module PlanarCut (1040) +[2024.01.24-17.19.41:305][152]LogModuleManager: Shutting down and abandoning module TextureAlignMode (1038) +[2024.01.24-17.19.41:305][152]LogModuleManager: Shutting down and abandoning module BspMode (1036) +[2024.01.24-17.19.41:305][152]LogModuleManager: Shutting down and abandoning module GeometryMode (1034) +[2024.01.24-17.19.41:305][152]LogModuleManager: Shutting down and abandoning module CharacterAI (1032) +[2024.01.24-17.19.41:305][152]LogModuleManager: Shutting down and abandoning module FractureEngine (1030) +[2024.01.24-17.19.41:305][152]LogModuleManager: Shutting down and abandoning module EngineAssetDefinitions (1028) +[2024.01.24-17.19.41:305][152]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (1026) +[2024.01.24-17.19.41:305][152]LogModuleManager: Shutting down and abandoning module WaveTableEditor (1024) +[2024.01.24-17.19.41:305][152]LogModuleManager: Shutting down and abandoning module RigVMEditor (1022) +[2024.01.24-17.19.41:305][152]LogModuleManager: Shutting down and abandoning module ResonanceAudioEditor (1020) +[2024.01.24-17.19.41:305][152]LogModuleManager: Shutting down and abandoning module OpenXRInput (1018) +[2024.01.24-17.19.41:305][152]LogModuleManager: Shutting down and abandoning module GooglePADEditor (1016) +[2024.01.24-17.19.41:305][152]LogModuleManager: Shutting down and abandoning module ControlRigEditor (1014) +[2024.01.24-17.19.41:305][152]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (1012) +[2024.01.24-17.19.41:305][152]LogModuleManager: Shutting down and abandoning module LiveLinkMultiUser (1010) +[2024.01.24-17.19.41:305][152]LogModuleManager: Shutting down and abandoning module IKRigEditor (1008) +[2024.01.24-17.19.41:305][152]LogModuleManager: Shutting down and abandoning module AndroidFileServerEditor (1006) +[2024.01.24-17.19.41:305][152]LogModuleManager: Shutting down and abandoning module SmartSnapping (1004) +[2024.01.24-17.19.41:305][152]LogModuleManager: Shutting down and abandoning module SessionServices (1002) +[2024.01.24-17.19.41:306][152]LogModuleManager: Shutting down and abandoning module MeshPaint (1000) +[2024.01.24-17.19.41:306][152]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (998) +[2024.01.24-17.19.41:306][152]LogModuleManager: Shutting down and abandoning module PlacementMode (997) +[2024.01.24-17.19.41:306][152]LogModuleManager: Shutting down and abandoning module FoliageEdit (994) +[2024.01.24-17.19.41:306][152]LogModuleManager: Shutting down and abandoning module LandscapeEditor (992) +[2024.01.24-17.19.41:306][152]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (990) +[2024.01.24-17.19.41:306][152]LogModuleManager: Shutting down and abandoning module ActorPickerMode (988) +[2024.01.24-17.19.41:306][152]LogModuleManager: Shutting down and abandoning module ViewportSnapping (986) +[2024.01.24-17.19.41:306][152]LogModuleManager: Shutting down and abandoning module EditorWidgets (984) +[2024.01.24-17.19.41:306][152]LogModuleManager: Shutting down and abandoning module ViewportInteraction (982) +[2024.01.24-17.19.41:306][152]LogModuleManager: Shutting down and abandoning module ClothPainter (980) +[2024.01.24-17.19.41:306][152]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (979) +[2024.01.24-17.19.41:306][152]LogModuleManager: Shutting down and abandoning module WidgetRegistration (976) +[2024.01.24-17.19.41:306][152]LogModuleManager: Shutting down and abandoning module LogVisualizer (974) +[2024.01.24-17.19.41:306][152]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (972) +[2024.01.24-17.19.41:306][152]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (970) +[2024.01.24-17.19.41:306][152]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (969) +[2024.01.24-17.19.41:306][152]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (967) +[2024.01.24-17.19.42:126][152]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (964) +[2024.01.24-17.19.42:126][152]LogModuleManager: Shutting down and abandoning module MacPlatformEditor (962) +[2024.01.24-17.19.42:126][152]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (960) +[2024.01.24-17.19.42:126][152]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (958) +[2024.01.24-17.19.42:126][152]LogModuleManager: Shutting down and abandoning module RenderResourceViewer (956) +[2024.01.24-17.19.42:126][152]LogModuleManager: Shutting down and abandoning module GameplayDebuggerEditor (954) +[2024.01.24-17.19.42:126][152]LogModuleManager: Shutting down and abandoning module AnimationSettings (952) +[2024.01.24-17.19.42:126][152]LogModuleManager: Shutting down and abandoning module VirtualizationEditor (950) +[2024.01.24-17.19.42:126][152]LogModuleManager: Shutting down and abandoning module CSVtoSVG (948) +[2024.01.24-17.19.42:126][152]LogModuleManager: Shutting down and abandoning module DerivedDataEditor (946) +[2024.01.24-17.19.42:126][152]LogModuleManager: Shutting down and abandoning module EditorConfig (944) +[2024.01.24-17.19.42:126][152]LogModuleManager: Shutting down and abandoning module EditorFramework (942) +[2024.01.24-17.19.42:126][152]LogModuleManager: Shutting down and abandoning module TraceInsights (940) +[2024.01.24-17.19.42:126][152]MemoryProfiler: Shutdown +[2024.01.24-17.19.42:126][152]NetworkingProfiler: Shutdown +[2024.01.24-17.19.42:126][152]LoadingProfiler: Shutdown +[2024.01.24-17.19.42:126][152]TimingProfiler: Shutdown +[2024.01.24-17.19.42:126][152]LogModuleManager: Shutting down and abandoning module TraceServices (939) +[2024.01.24-17.19.42:126][152]LogModuleManager: Shutting down and abandoning module TraceAnalysis (938) +[2024.01.24-17.19.42:126][152]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (934) +[2024.01.24-17.19.42:126][152]LogModuleManager: Shutting down and abandoning module InteractiveToolsFramework (933) +[2024.01.24-17.19.42:126][152]LogModuleManager: Shutting down and abandoning module InputBindingEditor (930) +[2024.01.24-17.19.42:126][152]LogModuleManager: Shutting down and abandoning module MergeActors (928) +[2024.01.24-17.19.42:126][152]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (926) +[2024.01.24-17.19.42:126][152]LogModuleManager: Shutting down and abandoning module LocalizationService (925) +[2024.01.24-17.19.42:126][152]LogModuleManager: Shutting down and abandoning module HardwareTargeting (922) +[2024.01.24-17.19.42:126][152]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (920) +[2024.01.24-17.19.42:126][152]LogModuleManager: Shutting down and abandoning module UndoHistory (918) +[2024.01.24-17.19.42:126][152]LogModuleManager: Shutting down and abandoning module XmlParser (916) +[2024.01.24-17.19.42:126][152]LogModuleManager: Shutting down and abandoning module Blutility (914) +[2024.01.24-17.19.42:126][152]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (912) +[2024.01.24-17.19.42:126][152]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (911) +[2024.01.24-17.19.42:126][152]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (908) +[2024.01.24-17.19.42:126][152]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (907) +[2024.01.24-17.19.42:126][152]LogModuleManager: Shutting down and abandoning module SettingsEditor (904) +[2024.01.24-17.19.42:126][152]LogModuleManager: Shutting down and abandoning module ProjectLauncher (902) +[2024.01.24-17.19.42:126][152]LogModuleManager: Shutting down and abandoning module SessionFrontend (900) +[2024.01.24-17.19.42:126][152]LogModuleManager: Shutting down and abandoning module ProfilerClient (898) +[2024.01.24-17.19.42:126][152]LogModuleManager: Shutting down and abandoning module DeviceManager (896) +[2024.01.24-17.19.42:126][152]LogModuleManager: Shutting down and abandoning module AutomationController (894) +[2024.01.24-17.19.42:126][152]LogModuleManager: Shutting down and abandoning module AutomationWindow (892) +[2024.01.24-17.19.42:126][152]LogModuleManager: Shutting down and abandoning module Layers (890) +[2024.01.24-17.19.42:126][152]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (888) +[2024.01.24-17.19.42:126][152]LogModuleManager: Shutting down and abandoning module DetailCustomizations (886) +[2024.01.24-17.19.42:126][152]LogModuleManager: Shutting down and abandoning module PackagesDialog (884) +[2024.01.24-17.19.42:127][152]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (882) +[2024.01.24-17.19.42:127][152]LogModuleManager: Shutting down and abandoning module Persona (880) +[2024.01.24-17.19.42:127][152]LogModuleManager: Shutting down and abandoning module Kismet (878) +[2024.01.24-17.19.42:131][152]LogModuleManager: Shutting down and abandoning module KismetWidgets (877) +[2024.01.24-17.19.42:131][152]LogModuleManager: Shutting down and abandoning module GraphEditor (874) +[2024.01.24-17.19.42:131][152]LogModuleManager: Shutting down and abandoning module StructViewer (872) +[2024.01.24-17.19.42:131][152]LogModuleManager: Shutting down and abandoning module ClassViewer (870) +[2024.01.24-17.19.42:131][152]LogModuleManager: Shutting down and abandoning module UncontrolledChangelists (868) +[2024.01.24-17.19.42:131][152]LogModuleManager: Shutting down and abandoning module SourceControlWindowExtender (866) +[2024.01.24-17.19.42:131][152]LogModuleManager: Shutting down and abandoning module SourceControlWindows (864) +[2024.01.24-17.19.42:131][152]LogModuleManager: Shutting down and abandoning module OutputLog (862) +[2024.01.24-17.19.42:131][152]LogModuleManager: Shutting down and abandoning module Documentation (860) +[2024.01.24-17.19.42:131][152]LogModuleManager: Shutting down and abandoning module SparseVolumeTexture (858) +[2024.01.24-17.19.42:131][152]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (856) +[2024.01.24-17.19.42:131][152]LogModuleManager: Shutting down and abandoning module MovieScene (854) +[2024.01.24-17.19.42:131][152]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (852) +[2024.01.24-17.19.42:131][152]LogModuleManager: Shutting down and abandoning module BinkAudioDecoder (850) +[2024.01.24-17.19.42:131][152]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (848) +[2024.01.24-17.19.42:131][152]LogModuleManager: Shutting down and abandoning module AudioMixer (847) +[2024.01.24-17.19.42:131][152]LogModuleManager: Shutting down and abandoning module AudioMixerCore (846) +[2024.01.24-17.19.42:131][152]LogModuleManager: Shutting down and abandoning module LauncherPlatform (842) +[2024.01.24-17.19.42:131][152]LogModuleManager: Shutting down and abandoning module AnalyticsET (840) +[2024.01.24-17.19.42:131][152]LogModuleManager: Shutting down and abandoning module PortalServices (838) +[2024.01.24-17.19.42:131][152]LogModuleManager: Shutting down and abandoning module PortalRpc (836) +[2024.01.24-17.19.42:131][152]LogModuleManager: Shutting down and abandoning module MessagingRpc (834) +[2024.01.24-17.19.42:131][152]LogModuleManager: Shutting down and abandoning module AIModule (832) +[2024.01.24-17.19.42:131][152]LogModuleManager: Shutting down and abandoning module GameplayDebugger (831) +[2024.01.24-17.19.42:131][152]LogModuleManager: Shutting down and abandoning module AITestSuite (829) +[2024.01.24-17.19.42:131][152]LogModuleManager: Shutting down and abandoning module NavigationSystem (827) +[2024.01.24-17.19.42:131][152]LogModuleManager: Shutting down and abandoning module LevelInstanceEditor (824) +[2024.01.24-17.19.42:131][152]LogModuleManager: Shutting down and abandoning module TypedElementRuntime (822) +[2024.01.24-17.19.42:131][152]LogModuleManager: Shutting down and abandoning module TypedElementFramework (820) +[2024.01.24-17.19.42:131][152]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (818) +[2024.01.24-17.19.42:131][152]LogModuleManager: Shutting down and abandoning module ProfilerService (816) +[2024.01.24-17.19.42:340][152]LogModuleManager: Shutting down and abandoning module ProfileVisualizer (814) +[2024.01.24-17.19.42:340][152]LogModuleManager: Shutting down and abandoning module CacheTrackRecorder (812) +[2024.01.24-17.19.42:340][152]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (810) +[2024.01.24-17.19.42:340][152]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (808) +[2024.01.24-17.19.42:340][152]LogModuleManager: Shutting down and abandoning module TakesCore (806) +[2024.01.24-17.19.42:340][152]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (804) +[2024.01.24-17.19.42:340][152]LogModuleManager: Shutting down and abandoning module MegascansPlugin (802) +[2024.01.24-17.19.42:340][152]LogModuleManager: Shutting down and abandoning module Bridge (800) +[2024.01.24-17.19.42:340][152]LogModuleManager: Shutting down and abandoning module ConcertSyncClient (798) +[2024.01.24-17.19.42:340][152]LogModuleManager: Shutting down and abandoning module PortableObjectFileDataSource (796) +[2024.01.24-17.19.42:340][152]LogModuleManager: Shutting down and abandoning module LightMixer (794) +[2024.01.24-17.19.42:340][152]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (792) +[2024.01.24-17.19.42:340][152]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (790) +[2024.01.24-17.19.42:340][152]LogModuleManager: Shutting down and abandoning module ObjectMixerEditor (788) +[2024.01.24-17.19.42:340][152]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (786) +[2024.01.24-17.19.42:340][152]LogModuleManager: Shutting down and abandoning module CollectionManager (785) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module TemplateSequence (780) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module SequencerScriptingEditor (778) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module SequencerScripting (776) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module MediaPlateEditor (774) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module MediaPlate (772) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module MediaCompositing (770) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module ToolPresetEditor (768) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module ToolPresetAsset (766) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module ImgMedia (764) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module InterchangeTestEditor (762) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module InterchangeTests (760) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module StructUtilsTestSuite (758) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module StructUtilsNodes (756) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module StructUtilsEditor (754) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module StructUtilsEngine (752) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module TakeSequencer (750) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module TakeMovieScene (748) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module AlembicImporter (746) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module AlembicLibrary (745) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (742) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module StaticMeshEditorModeling (740) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (739) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (738) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (734) +[2024.01.24-17.19.42:341][152]LogOpenImageDenoise: OIDN shutting down +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module MeshLODToolset (732) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module LocalizableMessageBlueprint (730) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module LocalizableMessage (728) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module SkeletalMeshModifiers (726) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module ModelingEditorUI (724) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module GeometryProcessingAdapters (722) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnlyExp (720) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module MeshModelingToolsExp (718) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module BackChannel (716) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessingEditor (714) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessing (712) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module GeometryFlowCore (710) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module GeometryCollectionNodes (708) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (706) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module GeometryCollectionEngine (705) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (703) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (700) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module DataflowNodes (698) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module DataflowEnginePlugin (696) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module DataflowEditor (694) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (692) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (690) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module ChaosUserDataPT (688) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module ChaosNiagara (686) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module FractureEditor (684) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (682) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (680) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module AutomationUtils (678) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module VariantManager (676) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (675) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module PluginUtils (672) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (670) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (668) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module BlueprintHeaderView (666) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (664) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module N10XSourceCodeAccess (662) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module UObjectPlugin (660) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (658) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (656) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (654) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module GitSourceControl (652) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module DumpGPUServices (650) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module EditorScriptingUtilities (648) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module WorldPartitionHLODUtilities (646) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module PluginBrowser (644) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (642) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module SequencerAnimTools (640) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module UVEditorToolsEditorOnly (638) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module UVEditorTools (636) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module UVEditor (634) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module ModelingToolsEditorMode (632) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (630) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (628) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module CurveEditorTools (626) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module EditorDebugTools (624) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (622) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module CryptoKeys (620) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module OpenXRHandTrackingEditor (618) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (616) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module ChangelistReview (614) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module XRBaseEditor (612) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module XRBase (610) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module SynthesisEditor (608) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module ResonanceAudio (606) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (604) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module OpenXREditor (602) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (600) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module ModelingOperatorsEditorOnly (598) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module ModelingOperators (596) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module ModelingComponentsEditorOnly (594) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module ModelingComponents (592) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module GeometryFramework (591) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnly (588) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module MeshModelingTools (586) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module InputDebuggingEditor (584) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module InputDebugging (582) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module GooglePAD (580) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (578) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module GeometryCache (576) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (574) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (572) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (570) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module DynamicMesh (568) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (566) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module BlendSpaceMotionAnalysis (564) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module InterchangeFbxParser (562) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module InterchangeCommonParser (560) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module InterchangeDispatcher (558) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module InterchangeExport (556) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module InterchangeMessages (554) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module GLTFCore (552) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module AssetTags (550) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module AndroidPermission (548) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (546) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (544) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module AppleImageUtils (542) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module AudioCapture (540) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module AudioCaptureWasapi (539) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (536) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (534) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (532) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (530) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (528) +[2024.01.24-17.19.42:341][152]LogModuleManager: Shutting down and abandoning module LiveLink (526) +[2024.01.24-17.19.43:225][152]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (524) +[2024.01.24-17.19.43:225][152]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (522) +[2024.01.24-17.19.43:225][152]LogModuleManager: Shutting down and abandoning module AnimationModifierLibrary (520) +[2024.01.24-17.19.43:225][152]LogModuleManager: Shutting down and abandoning module InterchangeEditorUtilities (518) +[2024.01.24-17.19.43:225][152]LogModuleManager: Shutting down and abandoning module InterchangeEditorPipelines (516) +[2024.01.24-17.19.43:225][152]LogModuleManager: Shutting down and abandoning module InterchangeEditor (514) +[2024.01.24-17.19.43:225][152]LogModuleManager: Shutting down and abandoning module ControlRigSpline (512) +[2024.01.24-17.19.43:225][152]LogModuleManager: Shutting down and abandoning module ACLPluginEditor (510) +[2024.01.24-17.19.43:225][152]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (508) +[2024.01.24-17.19.43:225][152]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (506) +[2024.01.24-17.19.43:225][152]LogModuleManager: Shutting down and abandoning module Paper2DEditor (504) +[2024.01.24-17.19.43:225][152]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (502) +[2024.01.24-17.19.43:225][152]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (500) +[2024.01.24-17.19.43:225][152]LogModuleManager: Shutting down and abandoning module InputEditor (498) +[2024.01.24-17.19.43:225][152]LogModuleManager: Shutting down and abandoning module EditorTraceUtilities (496) +[2024.01.24-17.19.43:225][152]LogModuleManager: Shutting down and abandoning module TraceUtilities (494) +[2024.01.24-17.19.43:225][152]LogModuleManager: Shutting down and abandoning module ConcertSyncCore (492) +[2024.01.24-17.19.43:225][152]LogModuleManager: Shutting down and abandoning module SQLiteCore (490) +[2024.01.24-17.19.43:225][152]LogModuleManager: Shutting down and abandoning module ConcertServer (488) +[2024.01.24-17.19.43:225][152]LogModuleManager: Shutting down and abandoning module ConcertClient (486) +[2024.01.24-17.19.43:225][152]LogModuleManager: Shutting down and abandoning module ConcertTransport (485) +[2024.01.24-17.19.43:225][152]LogModuleManager: Shutting down and abandoning module Concert (482) +[2024.01.24-17.19.43:225][152]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (480) +[2024.01.24-17.19.43:225][152]LogModuleManager: Shutting down and abandoning module ActorSequence (478) +[2024.01.24-17.19.43:225][152]LogModuleManager: Shutting down and abandoning module TcpMessaging (476) +[2024.01.24-17.19.43:326][152]LogModuleManager: Shutting down and abandoning module UdpMessaging (474) +[2024.01.24-17.19.43:427][152]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (472) +[2024.01.24-17.19.43:427][152]LogModuleManager: Shutting down and abandoning module StructUtils (470) +[2024.01.24-17.19.43:427][152]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (468) +[2024.01.24-17.19.43:427][152]LogModuleManager: Shutting down and abandoning module Niagara (466) +[2024.01.24-17.19.43:427][152]LogModuleManager: Shutting down and abandoning module NiagaraEditor (465) +[2024.01.24-17.19.43:427][152]LogModuleManager: Shutting down and abandoning module NiagaraCore (462) +[2024.01.24-17.19.43:427][152]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (460) +[2024.01.24-17.19.43:494][152]LogModuleManager: Shutting down and abandoning module PBIK (458) +[2024.01.24-17.19.43:494][152]LogModuleManager: Shutting down and abandoning module FullBodyIK (456) +[2024.01.24-17.19.43:494][152]LogModuleManager: Shutting down and abandoning module ChaosCachingEditor (454) +[2024.01.24-17.19.43:494][152]LogModuleManager: Shutting down and abandoning module TakeRecorder (453) +[2024.01.24-17.19.43:494][152]LogModuleManager: Shutting down and abandoning module ChaosCaching (450) +[2024.01.24-17.19.43:494][152]LogModuleManager: Shutting down and abandoning module TraceDataFiltering (448) +[2024.01.24-17.19.43:494][152]LogModuleManager: Shutting down and abandoning module AnimationSharing (446) +[2024.01.24-17.19.43:494][152]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (444) +[2024.01.24-17.19.43:494][152]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (442) +[2024.01.24-17.19.43:494][152]LogModuleManager: Shutting down and abandoning module FacialAnimation (440) +[2024.01.24-17.19.43:494][152]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (438) +[2024.01.24-17.19.43:494][152]LogModuleManager: Shutting down and abandoning module DataValidation (436) +[2024.01.24-17.19.43:494][152]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (434) +[2024.01.24-17.19.43:494][152]LogModuleManager: Shutting down and abandoning module LevelEditor (433) +[2024.01.24-17.19.43:495][152]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (432) +[2024.01.24-17.19.43:495][152]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (430) +[2024.01.24-17.19.43:495][152]LogModuleManager: Shutting down and abandoning module MainFrame (428) +[2024.01.24-17.19.43:495][152]LogModuleManager: Shutting down and abandoning module HotReload (427) +[2024.01.24-17.19.43:495][152]LogModuleManager: Shutting down and abandoning module ContentBrowser (423) +[2024.01.24-17.19.43:495][152]LogModuleManager: Shutting down and abandoning module ContentBrowserData (422) +[2024.01.24-17.19.43:495][152]LogModuleManager: Shutting down and abandoning module TreeMap (419) +[2024.01.24-17.19.43:495][152]LogModuleManager: Shutting down and abandoning module MsQuicRuntime (416) +[2024.01.24-17.19.43:495][152]LogModuleManager: Shutting down and abandoning module GameplayCameras (414) +[2024.01.24-17.19.43:495][152]LogModuleManager: Shutting down and abandoning module Synthesis (412) +[2024.01.24-17.19.43:495][152]LogModuleManager: Shutting down and abandoning module RigVMDeveloper (410) +[2024.01.24-17.19.43:495][152]LogModuleManager: Shutting down and abandoning module RigVM (408) +[2024.01.24-17.19.43:495][152]LogModuleManager: Shutting down and abandoning module SoundFields (406) +[2024.01.24-17.19.43:495][152]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (404) +[2024.01.24-17.19.43:495][152]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (402) +[2024.01.24-17.19.43:495][152]LogModuleManager: Shutting down and abandoning module SignificanceManager (400) +[2024.01.24-17.19.43:495][152]LogModuleManager: Shutting down and abandoning module MetasoundEditor (398) +[2024.01.24-17.19.43:495][152]LogModuleManager: Shutting down and abandoning module ToolMenus (397) +[2024.01.24-17.19.43:495][152]LogModuleManager: Shutting down and abandoning module AudioWidgets (395) +[2024.01.24-17.19.43:495][152]LogModuleManager: Shutting down and abandoning module AdvancedWidgets (394) +[2024.01.24-17.19.43:495][152]LogModuleManager: Shutting down and abandoning module MetasoundEngineTest (390) +[2024.01.24-17.19.43:495][152]LogModuleManager: Shutting down and abandoning module MetasoundEngine (388) +[2024.01.24-17.19.43:495][152]LogModuleManager: Shutting down and abandoning module WaveTable (387) +[2024.01.24-17.19.43:495][152]LogModuleManager: Shutting down and abandoning module AudioCodecEngine (385) +[2024.01.24-17.19.43:495][152]LogModuleManager: Shutting down and abandoning module MetasoundStandardNodes (382) +[2024.01.24-17.19.43:495][152]LogModuleManager: Shutting down and abandoning module MetasoundFrontend (380) +[2024.01.24-17.19.43:495][152]LogModuleManager: Shutting down and abandoning module MetasoundGenerator (378) +[2024.01.24-17.19.43:495][152]LogModuleManager: Shutting down and abandoning module MetasoundGraphCore (376) +[2024.01.24-17.19.43:496][152]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (374) +[2024.01.24-17.19.43:496][152]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (372) +[2024.01.24-17.19.43:496][152]LogModuleManager: Shutting down and abandoning module CableComponent (370) +[2024.01.24-17.19.43:496][152]LogModuleManager: Shutting down and abandoning module InterchangePipelines (368) +[2024.01.24-17.19.43:496][152]LogModuleManager: Shutting down and abandoning module InterchangeImport (366) +[2024.01.24-17.19.43:496][152]LogModuleManager: Shutting down and abandoning module InterchangeFactoryNodes (364) +[2024.01.24-17.19.43:496][152]LogModuleManager: Shutting down and abandoning module InterchangeNodes (362) +[2024.01.24-17.19.43:496][152]LogModuleManager: Shutting down and abandoning module ControlRigDeveloper (360) +[2024.01.24-17.19.43:496][152]LogModuleManager: Shutting down and abandoning module ControlRig (358) +[2024.01.24-17.19.43:496][152]LogModuleManager: Shutting down and abandoning module Constraints (357) +[2024.01.24-17.19.43:496][152]LogModuleManager: Shutting down and abandoning module LevelSequence (355) +[2024.01.24-17.19.43:496][152]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (352) +[2024.01.24-17.19.43:496][152]LogModuleManager: Shutting down and abandoning module AudioAnalyzer (351) +[2024.01.24-17.19.43:496][152]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (348) +[2024.01.24-17.19.43:496][152]LogModuleManager: Shutting down and abandoning module SignalProcessing (347) +[2024.01.24-17.19.43:496][152]LogModuleManager: Shutting down and abandoning module IKRigDeveloper (344) +[2024.01.24-17.19.43:496][152]LogModuleManager: Shutting down and abandoning module IKRig (342) +[2024.01.24-17.19.43:496][152]LogModuleManager: Shutting down and abandoning module AnimationData (340) +[2024.01.24-17.19.43:496][152]LogModuleManager: Shutting down and abandoning module Paper2D (338) +[2024.01.24-17.19.43:496][152]LogModuleManager: Shutting down and abandoning module InputBlueprintNodes (336) +[2024.01.24-17.19.43:496][152]LogModuleManager: Shutting down and abandoning module BlueprintGraph (335) +[2024.01.24-17.19.43:496][152]LogModuleManager: Shutting down and abandoning module EnhancedInput (332) +[2024.01.24-17.19.43:496][152]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (330) +[2024.01.24-17.19.43:496][152]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (328) +[2024.01.24-17.19.43:497][152]LogModuleManager: Shutting down and abandoning module AndroidFileServer (326) +[2024.01.24-17.19.43:497][152]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (324) +[2024.01.24-17.19.43:497][152]LogModuleManager: Shutting down and abandoning module PacketHandler (322) +[2024.01.24-17.19.43:497][152]LogModuleManager: Shutting down and abandoning module WorldPartitionEditor (320) +[2024.01.24-17.19.43:497][152]LogModuleManager: Shutting down and abandoning module AnimGraph (318) +[2024.01.24-17.19.43:497][152]LogModuleManager: Shutting down and abandoning module TimeManagement (316) +[2024.01.24-17.19.43:497][152]LogModuleManager: Shutting down and abandoning module AnimationDataController (314) +[2024.01.24-17.19.43:497][152]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (312) +[2024.01.24-17.19.43:497][152]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (310) +[2024.01.24-17.19.43:497][152]LogModuleManager: Shutting down and abandoning module MediaAssets (308) +[2024.01.24-17.19.43:497][152]LogModuleManager: Shutting down and abandoning module Overlay (306) +[2024.01.24-17.19.43:497][152]LogModuleManager: Shutting down and abandoning module OverlayEditor (305) +[2024.01.24-17.19.43:497][152]LogModuleManager: Shutting down and abandoning module VREditor (302) +[2024.01.24-17.19.43:497][152]LogModuleManager: Shutting down and abandoning module StringTableEditor (300) +[2024.01.24-17.19.43:497][152]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (298) +[2024.01.24-17.19.43:497][152]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (296) +[2024.01.24-17.19.43:497][152]LogModuleManager: Shutting down and abandoning module FunctionalTesting (294) +[2024.01.24-17.19.43:497][152]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (292) +[2024.01.24-17.19.43:497][152]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (291) +[2024.01.24-17.19.43:497][152]LogModuleManager: Shutting down and abandoning module ScriptableEditorWidgets (288) +[2024.01.24-17.19.43:497][152]LogModuleManager: Shutting down and abandoning module UMG (286) +[2024.01.24-17.19.43:497][152]LogModuleManager: Shutting down and abandoning module UMGEditor (285) +[2024.01.24-17.19.43:497][152]LogModuleManager: Shutting down and abandoning module EditorStyle (280) +[2024.01.24-17.19.43:497][152]LogModuleManager: Shutting down and abandoning module SlateReflector (278) +[2024.01.24-17.19.43:497][152]LogModuleManager: Shutting down and abandoning module Slate (276) +[2024.01.24-17.19.43:497][152]LogModuleManager: Shutting down and abandoning module SlateCore (274) +[2024.01.24-17.19.43:498][152]LogModuleManager: Shutting down and abandoning module SubobjectDataInterface (272) +[2024.01.24-17.19.43:498][152]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (270) +[2024.01.24-17.19.43:498][152]LogModuleManager: Shutting down and abandoning module UnrealEd (268) +[2024.01.24-17.19.43:498][152]LogModuleManager: Shutting down and abandoning module MRMesh (266) +[2024.01.24-17.19.43:498][152]LogModuleManager: Shutting down and abandoning module Messaging (264) +[2024.01.24-17.19.43:498][152]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (262) +[2024.01.24-17.19.43:498][152]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (260) +[2024.01.24-17.19.43:498][152]LogModuleManager: Shutting down and abandoning module LiveCoding (258) +[2024.01.24-17.19.43:501][152]LogModuleManager: Shutting down and abandoning module Networking (256) +[2024.01.24-17.19.43:501][152]LogModuleManager: Shutting down and abandoning module Core (254) +[2024.01.24-17.19.43:501][152]LogModuleManager: Shutting down and abandoning module AssetDefinition (252) +[2024.01.24-17.19.43:501][152]LogModuleManager: Shutting down and abandoning module MovieSceneTools (250) +[2024.01.24-17.19.43:501][152]LogModuleManager: Shutting down and abandoning module CurveEditor (249) +[2024.01.24-17.19.43:501][152]LogModuleManager: Shutting down and abandoning module Sequencer (247) +[2024.01.24-17.19.43:501][152]LogModuleManager: Shutting down and abandoning module KismetCompiler (244) +[2024.01.24-17.19.43:501][152]LogModuleManager: Shutting down and abandoning module MeshBuilder (242) +[2024.01.24-17.19.43:501][152]LogModuleManager: Shutting down and abandoning module NaniteBuilder (240) +[2024.01.24-17.19.43:501][152]LogModuleManager: Shutting down and abandoning module MeshUtilities (238) +[2024.01.24-17.19.43:501][152]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (237) +[2024.01.24-17.19.43:501][152]LogModuleManager: Shutting down and abandoning module StaticMeshDescription (236) +[2024.01.24-17.19.43:501][152]LogModuleManager: Shutting down and abandoning module GeometryProcessingInterfaces (235) +[2024.01.24-17.19.43:501][152]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (232) +[2024.01.24-17.19.43:501][152]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (231) +[2024.01.24-17.19.43:501][152]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (229) +[2024.01.24-17.19.43:501][152]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (227) +[2024.01.24-17.19.43:501][152]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (225) +[2024.01.24-17.19.43:501][152]LogModuleManager: Shutting down and abandoning module MaterialBaking (221) +[2024.01.24-17.19.43:501][152]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (218) +[2024.01.24-17.19.43:512][152]LogModuleManager: Shutting down and abandoning module TelemetryUtils (215) +[2024.01.24-17.19.43:512][152]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (212) +[2024.01.24-17.19.43:512][152]LogModuleManager: Shutting down and abandoning module ShaderPreprocessor (210) +[2024.01.24-17.19.43:512][152]LogModuleManager: Shutting down and abandoning module DerivedDataCache (208) +[2024.01.24-17.19.43:514][152]LogModuleManager: Shutting down and abandoning module TargetPlatform (206) +[2024.01.24-17.19.43:514][152]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (205) +[2024.01.24-17.19.43:514][152]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (203) +[2024.01.24-17.19.43:514][152]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (201) +[2024.01.24-17.19.43:514][152]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (199) +[2024.01.24-17.19.43:514][152]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (197) +[2024.01.24-17.19.43:514][152]LogModuleManager: Shutting down and abandoning module AudioFormatBINK (195) +[2024.01.24-17.19.43:514][152]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (193) +[2024.01.24-17.19.43:514][152]LogModuleManager: Shutting down and abandoning module AudioFormatOGG (191) +[2024.01.24-17.19.43:514][152]LogModuleManager: Shutting down and abandoning module AudioFormatOPUS (189) +[2024.01.24-17.19.43:514][152]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (187) +[2024.01.24-17.19.43:514][152]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (185) +[2024.01.24-17.19.43:514][152]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (183) +[2024.01.24-17.19.43:514][152]LogModuleManager: Shutting down and abandoning module LinuxArm64TargetPlatform (181) +[2024.01.24-17.19.43:514][152]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (179) +[2024.01.24-17.19.43:514][152]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (177) +[2024.01.24-17.19.43:514][152]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (175) +[2024.01.24-17.19.43:514][152]LogModuleManager: Shutting down and abandoning module TextureFormat (173) +[2024.01.24-17.19.43:514][152]LogModuleManager: Shutting down and abandoning module ImageWrapper (172) +[2024.01.24-17.19.43:514][152]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (170) +[2024.01.24-17.19.43:514][152]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (168) +[2024.01.24-17.19.43:514][152]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (166) +[2024.01.24-17.19.43:514][152]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (164) +[2024.01.24-17.19.43:514][152]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (162) +[2024.01.24-17.19.43:514][152]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (160) +[2024.01.24-17.19.43:514][152]LogModuleManager: Shutting down and abandoning module TurnkeySupport (157) +[2024.01.24-17.19.43:514][152]LogModuleManager: Shutting down and abandoning module InputCore (154) +[2024.01.24-17.19.43:514][152]LogModuleManager: Shutting down and abandoning module Settings (152) +[2024.01.24-17.19.43:514][152]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (150) +[2024.01.24-17.19.43:515][152]LogModuleManager: Shutting down and abandoning module ChaosSolverEngine (148) +[2024.01.24-17.19.43:515][152]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (147) +[2024.01.24-17.19.43:515][152]LogModuleManager: Shutting down and abandoning module Chaos (144) +[2024.01.24-17.19.43:515][152]LogModuleManager: Shutting down and abandoning module GeometryCore (143) +[2024.01.24-17.19.43:515][152]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (140) +[2024.01.24-17.19.43:515][152]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (139) +[2024.01.24-17.19.43:515][152]LogModuleManager: Shutting down and abandoning module AVEncoder (138) +[2024.01.24-17.19.43:515][152]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) +[2024.01.24-17.19.43:515][152]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (132) +[2024.01.24-17.19.43:515][152]LogModuleManager: Shutting down and abandoning module OnlineSubsystemUtils (130) +[2024.01.24-17.19.43:515][152]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (128) +[2024.01.24-17.19.43:516][152]LogModuleManager: Shutting down and abandoning module XMPP (123) +[2024.01.24-17.19.43:516][152]LogModuleManager: Shutting down and abandoning module WebSockets (122) +[2024.01.24-17.19.43:522][152]LogModuleManager: Shutting down and abandoning module HTTP (119) +[2024.01.24-17.19.43:522][152]LogHttp: Warning: [FHttpManager::Shutdown] Unbinding delegates for 1 outstanding Http Requests: +[2024.01.24-17.19.43:522][152]LogHttp: Warning: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B2A0F5E4B-45DF-5429-0E05-FCBE7FCA09BC%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.3.2-29314046%2B%2B%2BUE5%2BRelease-5.3&UserID=9492e3834d28eb50330de5bf67863a4e%7C738fa386fd63494daf3b7015bfe32f22%7Cb32a8bfa-5d21-4f2a-9cea-88f79ac4d0fd&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing +[2024.01.24-17.19.43:526][152]LogModuleManager: Shutting down and abandoning module SSL (118) +[2024.01.24-17.19.43:526][152]LogModuleManager: Shutting down and abandoning module OnlineServicesCommonEngineUtils (114) +[2024.01.24-17.19.43:526][152]LogModuleManager: Shutting down and abandoning module OnlineServicesCommon (112) +[2024.01.24-17.19.43:526][152]LogModuleManager: Shutting down and abandoning module OnlineServicesInterface (110) +[2024.01.24-17.19.43:526][152]LogModuleManager: Shutting down and abandoning module WmfMedia (108) +[2024.01.24-17.19.43:528][152]LogModuleManager: Shutting down and abandoning module Media (107) +[2024.01.24-17.19.43:529][152]LogModuleManager: Shutting down and abandoning module AISupportModule (104) +[2024.01.24-17.19.43:529][152]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (102) +[2024.01.24-17.19.43:529][152]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (100) +[2024.01.24-17.19.43:529][152]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (98) +[2024.01.24-17.19.43:529][152]LogModuleManager: Shutting down and abandoning module NiagaraShader (96) +[2024.01.24-17.19.43:529][152]LogModuleManager: Shutting down and abandoning module DatasmithContent (94) +[2024.01.24-17.19.43:529][152]LogModuleManager: Shutting down and abandoning module ChaosCloth (92) +[2024.01.24-17.19.43:529][152]LogModuleManager: Shutting down and abandoning module VariantManagerContent (90) +[2024.01.24-17.19.43:529][152]LogModuleManager: Shutting down and abandoning module GLTFExporter (88) +[2024.01.24-17.19.43:529][152]LogModuleManager: Shutting down and abandoning module RenderDocPlugin (86) +[2024.01.24-17.19.43:529][152]RenderDocPlugin: plugin has been unloaded. +[2024.01.24-17.19.43:529][152]LogModuleManager: Shutting down and abandoning module PixWinPlugin (84) +[2024.01.24-17.19.43:529][152]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (82) +[2024.01.24-17.19.43:529][152]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (80) +[2024.01.24-17.19.43:529][152]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 +[2024.01.24-17.19.43:530][152]LogModuleManager: Shutting down and abandoning module WindowsDeviceProfileSelector (78) +[2024.01.24-17.19.43:530][152]LogModuleManager: Shutting down and abandoning module OpenXRAR (76) +[2024.01.24-17.19.43:530][152]LogModuleManager: Shutting down and abandoning module AugmentedReality (75) +[2024.01.24-17.19.43:530][152]LogModuleManager: Shutting down and abandoning module OpenXRHMD (72) +[2024.01.24-17.19.43:530][152]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (70) +[2024.01.24-17.19.43:530][152]LogModuleManager: Shutting down and abandoning module ChunkDownloader (68) +[2024.01.24-17.19.43:530][152]LogModuleManager: Shutting down and abandoning module ACLPlugin (66) +[2024.01.24-17.19.43:530][152]LogModuleManager: Shutting down and abandoning module DesktopPlatform (64) +[2024.01.24-17.19.43:530][152]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (62) +[2024.01.24-17.19.43:530][152]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (60) +[2024.01.24-17.19.43:530][152]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (58) +[2024.01.24-17.19.43:530][152]LogModuleManager: Shutting down and abandoning module PlatformCrypto (56) +[2024.01.24-17.19.43:530][152]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (54) +[2024.01.24-17.19.43:530][152]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (52) +[2024.01.24-17.19.43:530][152]LogModuleManager: Shutting down and abandoning module SourceControl (51) +[2024.01.24-17.19.43:530][152]LogModuleManager: Shutting down and abandoning module FastBuildController (48) +[2024.01.24-17.19.43:530][152]LogModuleManager: Shutting down and abandoning module XGEController (46) +[2024.01.24-17.19.43:530][152]LogXGEController: Cleaning working directory: C:/Users/Marcel/AppData/Local/Temp/UnrealXGEWorkingDir/ +[2024.01.24-17.19.43:530][152]LogModuleManager: Shutting down and abandoning module IoStoreOnDemand (44) +[2024.01.24-17.19.43:530][152]LogModuleManager: Shutting down and abandoning module AnimationModifiers (42) +[2024.01.24-17.19.43:530][152]LogModuleManager: Shutting down and abandoning module AudioEditor (40) +[2024.01.24-17.19.43:530][152]LogModuleManager: Shutting down and abandoning module PropertyEditor (39) +[2024.01.24-17.19.43:530][152]LogModuleManager: Shutting down and abandoning module Virtualization (36) +[2024.01.24-17.19.43:530][152]LogModuleManager: Shutting down and abandoning module MessageLog (35) +[2024.01.24-17.19.43:530][152]LogModuleManager: Shutting down and abandoning module TextureCompressor (32) +[2024.01.24-17.19.43:530][152]LogModuleManager: Shutting down and abandoning module OpenColorIOWrapper (31) +[2024.01.24-17.19.43:530][152]LogModuleManager: Shutting down and abandoning module RenderCore (28) +[2024.01.24-17.19.43:530][152]LogModuleManager: Shutting down and abandoning module Landscape (26) +[2024.01.24-17.19.43:530][152]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (24) +[2024.01.24-17.19.43:531][152]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (22) +[2024.01.24-17.19.43:531][152]LogModuleManager: Shutting down and abandoning module Renderer (20) +[2024.01.24-17.19.43:531][152]LogModuleManager: Shutting down and abandoning module Engine (18) +[2024.01.24-17.19.43:531][152]LogModuleManager: Shutting down and abandoning module CoreUObject (16) +[2024.01.24-17.19.43:531][152]LogModuleManager: Shutting down and abandoning module SandboxFile (14) +[2024.01.24-17.19.43:531][152]LogModuleManager: Shutting down and abandoning module PakFile (12) +[2024.01.24-17.19.43:531][152]LogPakFile: Destroying PakPlatformFile +[2024.01.24-17.19.43:531][152]LogModuleManager: Shutting down and abandoning module RSA (11) +[2024.01.24-17.19.43:531][152]LogModuleManager: Shutting down and abandoning module NetworkFile (8) +[2024.01.24-17.19.43:531][152]LogModuleManager: Shutting down and abandoning module StreamingFile (6) +[2024.01.24-17.19.43:531][152]LogModuleManager: Shutting down and abandoning module CookOnTheFly (4) +[2024.01.24-17.19.43:531][152]LogModuleManager: Shutting down and abandoning module StorageServerClient (2) +[2024.01.24-17.19.43:534][152]LogD3D11RHI: Shutdown +[2024.01.24-17.19.43:534][152]LogD3D11RHI: CleanupD3DDevice +[2024.01.24-17.19.43:584][152]LogExit: Exiting. +[2024.01.24-17.19.43:597][152]Log file closed, 01/24/24 18:19:43