diff --git a/BackroomsDigitalArt/Config/DefaultEngine.ini b/BackroomsDigitalArt/Config/DefaultEngine.ini
index 4fc4d97a3b2b70658aa9b557e6d5f12aa42e2fdb..4bf45cde27e986e5f8d57dc0f6226c36cf70bc33 100644
--- a/BackroomsDigitalArt/Config/DefaultEngine.ini
+++ b/BackroomsDigitalArt/Config/DefaultEngine.ini
@@ -2,7 +2,7 @@
 
 [/Script/EngineSettings.GameMapsSettings]
 GameDefaultMap=/Game/BackroomsMap.BackroomsMap
-GlobalDefaultGameMode=/Game/FirstPerson/Blueprints/BP_FirstPersonGameMode.BP_FirstPersonGameMode_C
+GlobalDefaultGameMode=/Game/VRTemplate/Blueprints/VRGameMode.VRGameMode_C
 EditorStartupMap=/Game/BackroomsMap.BackroomsMap
 
 [/Script/WindowsTargetPlatform.WindowsTargetSettings]
diff --git a/BackroomsDigitalArt/Content/BackroomsMap.umap b/BackroomsDigitalArt/Content/BackroomsMap.umap
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diff --git a/BackroomsDigitalArt/Content/GameMap/Abgrund/Concrete030_1K-JPG_Color.uasset b/BackroomsDigitalArt/Content/GameMap/Abgrund/Concrete030_1K-JPG_Color.uasset
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diff --git a/BackroomsDigitalArt/Content/GameMap/Abgrund/Concrete030_1K-JPG_NormalGL.uasset b/BackroomsDigitalArt/Content/GameMap/Abgrund/Concrete030_1K-JPG_NormalGL.uasset
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diff --git a/BackroomsDigitalArt/Content/GameMap/Abgrund/Light_Tunnels.uasset b/BackroomsDigitalArt/Content/GameMap/Abgrund/Light_Tunnels.uasset
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diff --git a/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Emission.uasset b/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Emission.uasset
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diff --git a/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_NormalGL.uasset b/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_NormalGL.uasset
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diff --git a/BackroomsDigitalArt/Saved/Config/CrashReportClient/UECC-Windows-5F50C4124D895DBDC58E93A0A839FF16/CrashReportClient.ini b/BackroomsDigitalArt/Saved/Config/CrashReportClient/UECC-Windows-5F50C4124D895DBDC58E93A0A839FF16/CrashReportClient.ini
new file mode 100644
index 0000000000000000000000000000000000000000..e6a72c5d289419c4dc5becb5da5d931aa6f16d85
--- /dev/null
+++ b/BackroomsDigitalArt/Saved/Config/CrashReportClient/UECC-Windows-5F50C4124D895DBDC58E93A0A839FF16/CrashReportClient.ini
@@ -0,0 +1,7 @@
+[CrashReportClient]
+bHideLogFilesOption=false
+bIsAllowedToCloseWithoutSending=true
+CrashConfigPurgeDays=2
+Stall.RecordDump=false
+Ensure.RecordDump=true
+
diff --git a/BackroomsDigitalArt/Saved/Config/CrashReportClient/UECC-Windows-A8B7CA434EFB90BEB16C73B6552FCBA7/CrashReportClient.ini b/BackroomsDigitalArt/Saved/Config/CrashReportClient/UECC-Windows-A8B7CA434EFB90BEB16C73B6552FCBA7/CrashReportClient.ini
new file mode 100644
index 0000000000000000000000000000000000000000..e6a72c5d289419c4dc5becb5da5d931aa6f16d85
--- /dev/null
+++ b/BackroomsDigitalArt/Saved/Config/CrashReportClient/UECC-Windows-A8B7CA434EFB90BEB16C73B6552FCBA7/CrashReportClient.ini
@@ -0,0 +1,7 @@
+[CrashReportClient]
+bHideLogFilesOption=false
+bIsAllowedToCloseWithoutSending=true
+CrashConfigPurgeDays=2
+Stall.RecordDump=false
+Ensure.RecordDump=true
+
diff --git a/BackroomsDigitalArt/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini b/BackroomsDigitalArt/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini
index f700a10f6d6374ffed8946ea6ac207756039fa8b..15caa008d76ed562cf9d996a9783210fc2db12d3 100644
--- a/BackroomsDigitalArt/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini
+++ b/BackroomsDigitalArt/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini
@@ -125,7 +125,7 @@ ServerDebugDrawingColorTint=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)
 AdditionalServerLaunchParameters=
 ServerFixedFPS=0
 NetworkEmulationSettings=(bIsNetworkEmulationEnabled=False,EmulationTarget=Server,CurrentProfile="Custom",OutPackets=(MinLatency=0,MaxLatency=0,PacketLossPercentage=0),InPackets=(MinLatency=0,MaxLatency=0,PacketLossPercentage=0))
-LastSize=(X=0,Y=0)
+LastSize=(X=1920,Y=1009)
 LastExecutedLaunchDevice=Windows@DESKTOP-EFCPCT8
 LastExecutedLaunchName=DESKTOP-EFCPCT8
 LastExecutedPIEPreviewDevice=
@@ -135,6 +135,7 @@ MultipleInstancePositions=(X=0,Y=11)
 NewWindowWidth=1920
 NewWindowHeight=1009
 LastExecutedPlayModeLocation=PlayLocation_CurrentCameraLocation
+LastExecutedPlayModeType=PlayMode_InVR
 
 [/Script/UnrealEd.LevelEditorViewportSettings]
 CameraSpeed=1
@@ -163,7 +164,7 @@ LastInViewportMenuLocation=(X=0.000000,Y=0.000000)
 MaterialForDroppedTextures=None
 MaterialParamsForDroppedTextures=()
 EditorViews=(("/Temp/Untitled_1.Untitled_1", (LevelViewportsInfo=((CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=126499.845762,Y=13588.173825,Z=99878.071815),CamRotation=(Pitch=-25.988928,Yaw=194.801831,Roll=-0.000001)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))),("/Game/BackroomsMap.BackroomsMap", (LevelViewportsInfo=((CamPosition=(X=15182.482442,Y=-3011.581984,Z=1845.385342),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=15182.482442,Y=-3011.581984,Z=1845.385342),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=15182.482442,Y=-3011.581984,Z=1845.385342),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=-11075.831326,Y=16766.487769,Z=14635.527121),CamRotation=(Pitch=-31.500002,Yaw=-419.000006,Roll=0.000000)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))))
-EditorViews=(("/Temp/Untitled_1.Untitled_1", (LevelViewportsInfo=((CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=126499.845762,Y=13588.173825,Z=99878.071815),CamRotation=(Pitch=-25.988928,Yaw=194.801831,Roll=-0.000001)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))),("/Game/BackroomsMap.BackroomsMap", (LevelViewportsInfo=((CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=8943.077764,Y=-3498.803257,Z=322.569876),CamRotation=(Pitch=-29.999900,Yaw=93.899991,Roll=0.000000)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))))
+EditorViews=(("/Temp/Untitled_1.Untitled_1", (LevelViewportsInfo=((CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=126499.845762,Y=13588.173825,Z=99878.071815),CamRotation=(Pitch=-25.988928,Yaw=194.801831,Roll=-0.000001)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))),("/Game/BackroomsMap.BackroomsMap", (LevelViewportsInfo=((CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=6965.047071,Y=-160.727896,Z=347.650984),CamRotation=(Pitch=24.600101,Yaw=-833.850008,Roll=0.000000)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))))
 None=======
 None=======
 PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 1.Viewport0",ConfigSettings=(ViewportType=LVT_OrthoYZ,PerspViewModeIndex=VMI_Lit,OrthoViewModeIndex=VMI_BrushWireframe,EditorShowFlagsString="PostProcessing=0,Bloom=1,LocalExposure=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,VisualizeLocalExposure=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,VisualizeNanite=0,VisualizeLumen=0,VisualizeSubstrate=0,VisualizeGroom=0,VisualizeVirtualShadowMap=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=0,CompositeEditorPrimitives=1,OpaqueCompositeEditorPrimitives=0,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=0,VisualizeMotionBlur=0,VisualizeMotionVectors=0,VisualizeReprojection=0,VisualizeTemporalUpscaler=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=1,ScreenSpaceReflections=1,LumenReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,VisualizeInstanceUpdates=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,HeterogeneousVolumes=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=1,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=1,BSPTriangles=0,LargeVertices=0,Grid=1,Snap=0,MeshEdges=0,Cover=0,Splines=1,Selection=1,VisualizeLevelInstanceEditing=1,ModeWidgets=1,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=1,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=1,Fog=1,Volumes=1,Game=0,LevelColoration=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,Cloud=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=1,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,PhysicsField=0,VisualizeGlobalDistanceField=0,VisualizeLightingOnProbes=0,ScreenSpaceAO=1,DistanceFieldAO=1,LumenGlobalIllumination=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,VirtualTexturePendingMips=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,DisableOcclusionQueries=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VisualizePostProcessStack=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,VisualizeVolumetricCloudEmptySpaceSkipping=0,VirtualShadowMapCaching=1,DrawOnlyVSMInvalidatingGeo=0,DebugDrawDistantVirtualSMLights=0,VirtualTextureResidency=1,InputDebugVisualizer=1,LumenScreenTraces=1,LumenDetailTraces=1,LumenGlobalTraces=1,LumenFarFieldTraces=1,LumenSecondaryBounces=1,LumenShortRangeAmbientOcclusion=1,NaniteMeshes=1,NaniteStreamingGeometry=1,VisualizeGPUSkinCache=0,ShaderPrint=1",GameShowFlagsString="PostProcessing=0,Bloom=1,LocalExposure=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,VisualizeLocalExposure=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,VisualizeNanite=0,VisualizeLumen=0,VisualizeSubstrate=0,VisualizeGroom=0,VisualizeVirtualShadowMap=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=1,CompositeEditorPrimitives=0,OpaqueCompositeEditorPrimitives=0,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=1,VisualizeMotionBlur=0,VisualizeMotionVectors=0,VisualizeReprojection=0,VisualizeTemporalUpscaler=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=0,ScreenSpaceReflections=1,LumenReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,VisualizeInstanceUpdates=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,HeterogeneousVolumes=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=0,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=0,BSPTriangles=0,LargeVertices=0,Grid=0,Snap=0,MeshEdges=0,Cover=0,Splines=0,Selection=0,VisualizeLevelInstanceEditing=1,ModeWidgets=0,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=0,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=0,Fog=1,Volumes=0,Game=1,LevelColoration=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,Cloud=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=0,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,PhysicsField=0,VisualizeGlobalDistanceField=0,VisualizeLightingOnProbes=0,ScreenSpaceAO=1,DistanceFieldAO=1,LumenGlobalIllumination=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,VirtualTexturePendingMips=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,DisableOcclusionQueries=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VisualizePostProcessStack=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,VisualizeVolumetricCloudEmptySpaceSkipping=0,VirtualShadowMapCaching=1,DrawOnlyVSMInvalidatingGeo=0,DebugDrawDistantVirtualSMLights=0,VirtualTextureResidency=1,InputDebugVisualizer=1,LumenScreenTraces=1,LumenDetailTraces=1,LumenGlobalTraces=1,LumenFarFieldTraces=1,LumenSecondaryBounces=1,LumenShortRangeAmbientOcclusion=1,NaniteMeshes=1,NaniteStreamingGeometry=1,VisualizeGPUSkinCache=0,ShaderPrint=1",BufferVisualizationMode="",NaniteVisualizationMode="",LumenVisualizationMode="",StrataVisualizationMode="",GroomVisualizationMode="",VirtualShadowMapVisualizationMode="",RayTracingDebugVisualizationMode="",GPUSkinCacheVisualizationMode="",ExposureSettings=(FixedEV100=1.000000,bFixed=False),FOVAngle=90.000000,FarViewPlane=0.000000,bIsRealtime=False,bShowOnScreenStats=True,EnabledStats=,bShowFullToolbar=True))
@@ -244,16 +245,16 @@ CrowdManager=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMa
 DataDrivenConsoleVariableSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
 DebugCameraControllerSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
 EnhancedInputDeveloperSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
-InputModifierDeadZone=
-InputModifierResponseCurveExponential=
-InputModifierFOVScaling=
-InputTriggerDown=
-InputTriggerPressed=
-InputTriggerReleased=
-InputTriggerHold=
-InputTriggerHoldAndRelease=
-InputTriggerTap=
-InputTriggerPulse=
+InputModifierDeadZone=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+InputModifierResponseCurveExponential=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+InputModifierFOVScaling=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+InputTriggerDown=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+InputTriggerPressed=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+InputTriggerReleased=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+InputTriggerHold=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+InputTriggerHoldAndRelease=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+InputTriggerTap=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+InputTriggerPulse=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
 EnhancedInputEditorProjectSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
 GameplayDebuggerConfig=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
 GarbageCollectionSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
@@ -323,11 +324,11 @@ PythonScriptPluginSettings=InputSettings.Bindings.ActionMappings,InputSettings.B
 RenderDocPluginSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
 ResonanceAudioSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
 TakeRecorderProjectSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
-MovieSceneTakeSettings=
-TakeRecorderMicrophoneAudioSourceSettings=
-TakeRecorderMicrophoneAudioManager=
-MovieSceneAnimationTrackRecorderEditorSettings=
-TakeRecorderWorldSourceSettings=
+MovieSceneTakeSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+TakeRecorderMicrophoneAudioSourceSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+TakeRecorderMicrophoneAudioManager=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+MovieSceneAnimationTrackRecorderEditorSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+TakeRecorderWorldSourceSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
 TcpMessagingSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
 TemplateSequenceEditorSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
 UdpMessagingSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
@@ -356,9 +357,10 @@ EdGraph=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,Static
 K2Node_Variable=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform
 K2Node_Tunnel=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform
 BP_VHS_C=StaticMeshActor.TransformCommon.Transform,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens
-Light_Tunnels_C=StaticMeshActor.TransformCommon.Transform,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens
+Light_Tunnels_C=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens
 Blueprint_door_start_C=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens
 Blueprint_door_start_end_C=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens
+K2Node_CustomEvent=VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform
 
 [EditorStartup]
 LastLevel=/Game/BackroomsMap
@@ -366,12 +368,15 @@ LastLevel=/Game/BackroomsMap
 [AssetEditorSubsystem]
 CleanShutdown=False
 DebuggerAttached=False
+RecentAssetEditors=MaterialEditor
+RecentAssetEditors=BlueprintEditor
+RecentAssetEditors=BlueprintEditor
 RecentAssetEditors=BlueprintEditor
 RecentAssetEditors=BlueprintEditor
-RecentAssetEditors=MaterialEditor
 RecentAssetEditors=BlueprintEditor
 RecentAssetEditors=BlueprintEditor
 RecentAssetEditors=MaterialEditor
+RecentAssetEditors=BlueprintEditor
 RecentAssetEditors=MaterialEditor
 RecentAssetEditors=MaterialEditor
 RecentAssetEditors=MaterialEditor
@@ -393,8 +398,6 @@ RecentAssetEditors=
 RecentAssetEditors=
 RecentAssetEditors=
 RecentAssetEditors=
-RecentAssetEditors=
-RecentAssetEditors=
 None=======
 None=======
 
@@ -411,7 +414,7 @@ ContentBrowserDrawer.VerticalSplitter.SlotSize1=0.75
 ContentBrowserDrawer.FavoriteSplitter.SlotSize0=0.200000003
 ContentBrowserDrawer.FavoriteSplitter.SlotSize1=0.800000012
 ContentBrowserDrawer.FavoriteSplitter.SlotSize2=0.400000006
-ContentBrowserDrawer.SelectedPaths=/Game/GameMap/Door
+ContentBrowserDrawer.SelectedPaths=/Game/GameMap/Walls
 ContentBrowserDrawer.PluginFilters=
 ContentBrowserDrawer.Favorites.SelectedPaths=
 FavoritePaths=
@@ -703,6 +706,7 @@ UMGEditorProjectSettings.Designer=True
 UMGEditorProjectSettings.Designer=True
 UMGEditorProjectSettings.Designer=True
 UMGEditorProjectSettings.Designer=True
+UMGEditorProjectSettings.Designer=True
 None=======
 None=======
 None=======
@@ -2414,7 +2418,7 @@ Blueprint_door_start_C.WorldPartition=True
 Blueprint_door_start_C.Events=True
 Blueprint_door_start_C.TransformCommon=True
 Blueprint_door_start_C.Networking=True
-RectLightComponent.LOD=False
+RectLightComponent.LOD=True
 EditorKeyboardShortcutSettings.LiveLinkClient.Common=True
 PointLightComponent.Variable=True
 PointLightComponent.TransformCommon=True
@@ -2432,12 +2436,26 @@ PointLightComponent.Tags=True
 PointLightComponent.ComponentReplication=True
 PointLightComponent.Cooking=True
 PointLightComponent.Events=True
-UMGEditorProjectSettings.Designer =True
 VertexPaintBasicProperties.Settings=True
 VertexPaintBrushFilterProperties.Filters=True
 VertexPaintBrushFilterProperties.Visualization=True
 MeshVertexPaintToolQuickActions.QuickActions=True
 MeshVertexPaintToolUtilityActions.UtilityOperations=True
+RectLightComponent.AssetUserData=True
+RectLightComponent.Replication=True
+RectLightComponent.Navigation=True
+idle_C.Oscillation=True
+idle_C.AnimShake=True
+idle_C.CameraShake=True
+walk_C.Oscillation=True
+walk_C.AnimShake=True
+walk_C.CameraShake=True
+sprint_C.Oscillation=True
+sprint_C.AnimShake=True
+sprint_C.CameraShake=True
+EdGraphNode_Comment.GraphNodeDetail=True
+EdGraphNode_Comment.Comment=True
+Texture2D.Interchange =True
 
 [DetailMultiObjectNodeExpansion]
 GeneralProjectSettings=True
@@ -2728,10 +2746,11 @@ bConvertSceneUnit=False
 LastLogListing=LightingResults
 
 [PlacementMode]
+RecentlyPlaced=/Game/GameMap/Walls/Wall_Instance.Wall_Instance;
+RecentlyPlaced=/Game/GameMap/Props/Chair_Material/Chair_Material.Chair_Material;
 RecentlyPlaced=/Script/Engine.RectLight;/Engine/Transient.ActorFactoryRectLight_0
 RecentlyPlaced=/Script/Engine.PointLight;/Engine/Transient.ActorFactoryPointLight_0
 RecentlyPlaced=/Game/GameMap/Door/Blueprint_door_start_end.Blueprint_door_start_end;
-RecentlyPlaced=/Game/GameMap/Props/Chair_Material/Chair_Material.Chair_Material;
 RecentlyPlaced=/Game/GameMap/HowToSurviveIW/book.book;
 RecentlyPlaced=/Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start;
 RecentlyPlaced=/Game/GameMap/Props/chair_big.chair_big;
@@ -2746,7 +2765,6 @@ RecentlyPlaced=/Game/GameMap/Start_Endraum/Wall_Material/Wall_material_Inst.Wall
 RecentlyPlaced=/Game/GameMap/Start_Endraum/Wall_Material/Wall_material.Wall_material;
 RecentlyPlaced=/Game/GameMap/Start_Endraum/Floor_Material/Floor_material.Floor_material;
 RecentlyPlaced=/Game/GameMap/Start_Endraum/raum_1.raum_1;
-RecentlyPlaced=/Game/GameMap/Walls/Wall_Instance.Wall_Instance;
 RecentlyPlaced=/Game/GameMap/Start_Endraum/Speaker/speaker_only.speaker_only;
 None=======
 None=======
@@ -2759,14 +2777,14 @@ PostProcessVolume="\"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" "
 Volume="\"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" "
 Brush="\"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" "
 StaticMesh="\"Object\" \"Object.StaticMesh.BodySetup.Object.AggGeom\" \"Object.StaticMesh.BodySetup.Object.AggGeom.ConvexElems\" \"Object.StaticMesh.BodySetup.Object.AggGeom.ConvexElems.ConvexElems[0]\" \"Object.StaticMesh.BodySetup.Object.DefaultInstance\" \"Object.ImportSettings.AssetImportData.Object.Transform.ImportRotation\" "
-StreamableRenderAsset="\"Object\" \"Object.StaticMesh.BodySetup.Object.AggGeom\" \"Object.StaticMesh.BodySetup.Object.AggGeom.ConvexElems\" \"Object.StaticMesh.BodySetup.Object.AggGeom.ConvexElems.ConvexElems[0]\" \"Object.StaticMesh.BodySetup.Object.DefaultInstance\" \"Object.ImportSettings.AssetImportData.Object.Transform.ImportRotation\" "
+StreamableRenderAsset="\"Object\" "
 MaterialEditorInstanceConstant="\"Object\" "
 PreviewMeshCollection="\"Object.SkeletalMeshes\" "
 DataAsset=
 MonsterAI_Child_C="\"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.Mesh.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CharacterMovement.Object.Character Movement (Rotation Settings).RotationRate\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.AvoidanceGroup\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.GroupsToAvoid\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.GroupsToIgnore\" \"Object.Character.CharacterMovement.Object.NavMovement.NavAgentProps\" \"Object.Character.CapsuleComponent.Object.Shape.ShapeColor\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance.WalkableSlopeOverride\" "
 MonsterAI_C="\"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.Mesh.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CharacterMovement.Object.Character Movement (Rotation Settings).RotationRate\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.AvoidanceGroup\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.GroupsToAvoid\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.GroupsToIgnore\" \"Object.Character.CharacterMovement.Object.NavMovement.NavAgentProps\" \"Object.Character.CapsuleComponent.Object.Shape.ShapeColor\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance.WalkableSlopeOverride\" "
-Character="\"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.Mesh.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CharacterMovement.Object.Character Movement (Rotation Settings).RotationRate\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.AvoidanceGroup\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.GroupsToAvoid\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.GroupsToIgnore\" \"Object.Character.CharacterMovement.Object.NavMovement.NavAgentProps\" \"Object.Character.CapsuleComponent.Object.Shape.ShapeColor\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance.WalkableSlopeOverride\" "
-Pawn="\"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.Mesh.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CharacterMovement.Object.Character Movement (Rotation Settings).RotationRate\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.AvoidanceGroup\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.GroupsToAvoid\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.GroupsToIgnore\" \"Object.Character.CharacterMovement.Object.NavMovement.NavAgentProps\" \"Object.Character.CapsuleComponent.Object.Shape.ShapeColor\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance.WalkableSlopeOverride\" "
+Character="\"Object.Pawn.Pawn|Input\" \"Object.Replication.ReplicatedMovement\" \"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.Mesh.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CharacterMovement.Object.Character Movement (Rotation Settings).RotationRate\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.AvoidanceGroup\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.GroupsToAvoid\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.GroupsToIgnore\" \"Object.Character.CharacterMovement.Object.NavMovement.NavAgentProps\" \"Object.Character.CapsuleComponent.Object.Shape.ShapeColor\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance.WalkableSlopeOverride\" "
+Pawn="\"Object.Pawn.Pawn|Input\" \"Object.Replication.ReplicatedMovement\" \"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.Mesh.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CharacterMovement.Object.Character Movement (Rotation Settings).RotationRate\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.AvoidanceGroup\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.GroupsToAvoid\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.GroupsToIgnore\" \"Object.Character.CharacterMovement.Object.NavMovement.NavAgentProps\" \"Object.Character.CapsuleComponent.Object.Shape.ShapeColor\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance.WalkableSlopeOverride\" "
 StaticMeshActor="\"Object\" \"Object.StaticMeshActor.StaticMeshComponent.Object.Lighting.LightmassSettings\" "
 NavMeshBoundsVolume="\"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" "
 GeomModifier_Extrude="\"Object.Settings\" "
@@ -3142,40 +3160,49 @@ VertexPaintBasicProperties="\"Object\" "
 VertexPaintBrushFilterProperties="\"Object\" "
 MeshVertexPaintToolUtilityActions="\"Object\" "
 MeshVertexPaintToolActionPropertySet="\"Object\" "
+idle_C="\"Object\" \"Object.Oscillation.RotOscillation\" \"Object.Oscillation.RotOscillation.Pitch\" \"Object.Oscillation.RotOscillation.Yaw\" \"Object.Oscillation.RotOscillation.Roll\" "
+LegacyCameraShake="\"Object\" \"Object.Oscillation.RotOscillation\" \"Object.Oscillation.RotOscillation.Pitch\" \"Object.Oscillation.RotOscillation.Yaw\" \"Object.Oscillation.RotOscillation.Roll\" "
+CameraShakeBase="\"Object\" \"Object.Oscillation.RotOscillation\" \"Object.Oscillation.RotOscillation.Pitch\" \"Object.Oscillation.RotOscillation.Yaw\" \"Object.Oscillation.RotOscillation.Roll\" "
+walk_C="\"Object\" \"Object.Oscillation.RotOscillation\" \"Object.Oscillation.RotOscillation.Pitch\" \"Object.Oscillation.RotOscillation.Yaw\" \"Object.Oscillation.RotOscillation.Roll\" "
+sprint_C="\"Object\" \"Object.Oscillation.RotOscillation\" \"Object.Oscillation.RotOscillation.Pitch\" \"Object.Oscillation.RotOscillation.Yaw\" \"Object.Oscillation.RotOscillation.Roll\" "
+SkeletalMeshComponent="\"Object\" "
+SkinnedMeshComponent="\"Object\" "
+EdGraphNode_Comment="\"Object\" "
 
 [SelectionDetails]
 PreserveScaleRatio=False
 
 [AssetEditorSubsystemRecents]
-MRUItem0=/Game/GameMap/Door/Blueprint_door
-MRUItem1=/Game/GameMap/Lamp/Lamp
-MRUItem2=/Game/GameMap/Ceiling/Ceiling_Material
-MRUItem3=/Game/GameMap/Abgrund/Light_Tunnels
-MRUItem4=/Game/GameMap/Door/Holztextur
-MRUItem5=/Game/GameMap/Floor/Floor_Material
-MRUItem6=/Game/GameMap/Door/Notrufe_Mat
-MRUItem7=/Game/GameMap/Walls/Wall_Material
-MRUItem8=/Game/GameMap/Props/Chair_Material/Chair_Material
-MRUItem9=/Game/GameMap/Props/exit_left
-MRUItem10=/Game/GameMap/Props/Materials/exit_letters
-MRUItem11=/Game/GameMap/Abgrund_Wall
-MRUItem12=/Game/GameMap/Abgrund_Wall_hole
-MRUItem13=/Game/GameMap/Start_Endraum/Wall_Material/Wall_material_Inst
-MRUItem14=/Game/GameMap/Abgrund/Wall_material_Inst
-MRUItem15=/Game/GameMap/Start_Endraum/Wall_Material/Wall_material
-MRUItem16=/Game/GameMap/Start_Endraum/Floor_Material/Floor_material
-MRUItem17=/Game/GameMap/Abgrund/Abgrund_Material
-MRUItem18=/Game/GameMap/Start_Endraum/raum_1
-MRUItem19=/Game/GameMap/Walls/Wall_Instance
-MRUItem20=/Game/GameMap/Shader/M_Vhs
-MRUItem21=/Game/GameMap/Shader/WB_Blur
-MRUItem22=/Game/GameMap/Props/table_big
-MRUItem23=/Game/GameMap/Props/kaffee
-MRUItem24=/Game/GameMap/Props/file_cabinet2
-MRUItem25=/Game/GameMap/Props/chair_small
-MRUItem26=/Game/GameMap/Props/chair_big
-MRUItem27=/Game/GameMap/Props/clock
-MRUItem28=/Game/GameMap/Props/Materials/kaffee3
+MRUItem0=/Game/GameMap/Walls/Wall_Material
+MRUItem1=/Game/GameMap/ViewWobble/idle
+MRUItem2=/Game/VRTemplate/Blueprints/VRPawn
+MRUItem3=/Game/GameMap/ViewWobble/walk
+MRUItem4=/Game/GameMap/ViewWobble/sprint
+MRUItem5=/Game/GameMap/Abgrund/Light_Tunnels
+MRUItem6=/Game/GameMap/Door/Blueprint_door
+MRUItem7=/Game/GameMap/Lamp/Lamp
+MRUItem8=/Game/GameMap/Ceiling/Ceiling_Material
+MRUItem9=/Game/GameMap/Door/Holztextur
+MRUItem10=/Game/GameMap/Floor/Floor_Material
+MRUItem11=/Game/GameMap/Door/Notrufe_Mat
+MRUItem12=/Game/GameMap/Props/Chair_Material/Chair_Material
+MRUItem13=/Game/GameMap/Props/exit_left
+MRUItem14=/Game/GameMap/Props/Materials/exit_letters
+MRUItem15=/Game/GameMap/Abgrund_Wall
+MRUItem16=/Game/GameMap/Abgrund_Wall_hole
+MRUItem17=/Game/GameMap/Start_Endraum/Wall_Material/Wall_material_Inst
+MRUItem18=/Game/GameMap/Abgrund/Wall_material_Inst
+MRUItem19=/Game/GameMap/Start_Endraum/Wall_Material/Wall_material
+MRUItem20=/Game/GameMap/Start_Endraum/Floor_Material/Floor_material
+MRUItem21=/Game/GameMap/Abgrund/Abgrund_Material
+MRUItem22=/Game/GameMap/Start_Endraum/raum_1
+MRUItem23=/Game/GameMap/Walls/Wall_Instance
+MRUItem24=/Game/GameMap/Shader/M_Vhs
+MRUItem25=/Game/GameMap/Shader/WB_Blur
+MRUItem26=/Game/GameMap/Props/table_big
+MRUItem27=/Game/GameMap/Props/kaffee
+MRUItem28=/Game/GameMap/Props/file_cabinet2
+MRUItem29=/Game/GameMap/Props/chair_small
 
 [AssetEditorToolkitTabLocation]
 /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter.BP_FirstPersonCharacter=0
@@ -3201,7 +3228,7 @@ None=======
 /Game/GameMap/Ceiling/Ceiling_Material.Ceiling_Material=0
 /Game/GameMap/Ceiling/Celing_Instance.Celing_Instance=0
 /Game/GameMap/Walls/Wall_Instance.Wall_Instance=0
-/Game/GameMap/Walls/Wall_Material.Wall_Material=1
+/Game/GameMap/Walls/Wall_Material.Wall_Material=0
 /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Roughness_jpg.OfficeCeiling001_2K-JPG_Roughness_jpg=1
 /Game/Monster/WalkBlend.WalkBlend=1
 /Game/Monster/MonsterAnimBlueprint.MonsterAnimBlueprint=1
@@ -3276,7 +3303,7 @@ None=======
 /Game/GameMap/Abgrund/Wall_material_Inst.Wall_material_Inst=0
 /Game/GameMap/Start_Endraum/Wall_Material/Wall_material_Inst.Wall_material_Inst=0
 /Game/GameMap/Start_Endraum/Floor_Material/Floor_material.Floor_material=0
-/Game/GameMap/Abgrund/Light_Tunnels.Light_Tunnels=1
+/Game/GameMap/Abgrund/Light_Tunnels.Light_Tunnels=0
 /Game/BackroomsMap.BackroomsMap:PersistentLevel.Light_Tunnels_C_88=0
 /Game/GameMap/abgrund_outer_fixed.abgrund_outer_fixed=1
 /Game/GameMap/Abgrund_Wall_hole.Abgrund_Wall_hole=0
@@ -3284,6 +3311,38 @@ None=======
 /Game/GameMap/Props/Chair_Material/Chair_Material.Chair_Material=0
 /Game/GameMap/Door/Notrufe_Mat.Notrufe_Mat=1
 /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start=0
+/Game/GameMap/ViewWobble/idle.idle=0
+/Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular=0
+/Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao=0
+/Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal=0
+/Game/GameMap/Walls/2K-walllpaper_10-displacement.2K-walllpaper_10-displacement=0
+/Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Color.OfficeCeiling001_2K-JPG_Color=0
+/Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Emission.OfficeCeiling001_2K-JPG_Emission=0
+/Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Metalness.OfficeCeiling001_2K-JPG_Metalness=0
+/Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_NormalGL.OfficeCeiling001_2K-JPG_NormalGL=0
+/Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Roughness.OfficeCeiling001_2K-JPG_Roughness=0
+/Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_AmbientOcclusion.OfficeCeiling001_2K-JPG_AmbientOcclusion=0
+/Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Displacement.OfficeCeiling001_2K-JPG_Displacement=0
+/Game/GameMap/Floor/Carpet016_2K-JPG_AmbientOcclusion.Carpet016_2K-JPG_AmbientOcclusion=0
+/Game/GameMap/Floor/Carpet016_2K-JPG_Color.Carpet016_2K-JPG_Color=0
+/Game/GameMap/Floor/Carpet016_2K-JPG_Displacement.Carpet016_2K-JPG_Displacement=0
+/Game/GameMap/Floor/Carpet016_2K-JPG_NormalGL.Carpet016_2K-JPG_NormalGL=0
+/Game/GameMap/Floor/Carpet016_2K-JPG_Roughness.Carpet016_2K-JPG_Roughness=0
+/Game/GameMap/Abgrund/Concrete030_1K-JPG_Roughness.Concrete030_1K-JPG_Roughness=0
+/Game/GameMap/Abgrund/Concrete030_1K-JPG_AmbientOcclusion.Concrete030_1K-JPG_AmbientOcclusion=0
+/Game/GameMap/Abgrund/Concrete030_1K-JPG_Color.Concrete030_1K-JPG_Color=0
+/Game/GameMap/Abgrund/Concrete030_1K-JPG_NormalGL.Concrete030_1K-JPG_NormalGL=0
+/Game/GameMap/Abgrund/Concrete030_1K-JPG_Displacement.Concrete030_1K-JPG_Displacement=0
+/Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Color.WoodFloor054_2K-JPG_Color=1
+/Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_AmbientOcclusion.WoodFloor054_2K-JPG_AmbientOcclusion=1
+/Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Displacement.WoodFloor054_2K-JPG_Displacement=1
+/Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_NormalGL.WoodFloor054_2K-JPG_NormalGL=1
+/Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Roughness.WoodFloor054_2K-JPG_Roughness=1
+/Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Color.Wallpaper001A_2K-JPG_Color=1
+/Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_NormalGL.Wallpaper001A_2K-JPG_NormalGL=1
+/Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Roughness.Wallpaper001A_2K-JPG_Roughness=1
+/Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Displacement.Wallpaper001A_2K-JPG_Displacement=1
+/Game/GameMap/Door/wood.wood=1
 
 [/Script/BlueprintGraph.BlueprintEditorSettings]
 bDrawMidpointArrowsInBlueprints=False
@@ -4671,7 +4730,6 @@ bMaterialQualityUsed[3]=0
 bHideUnrelatedNodes=False
 bUseUnsortedMenus=False
 bRealtimeMaterialViewport=False
-bShowGrid=False
 
 [MaterialEditor]
 PrimType=1
@@ -4926,6 +4984,9 @@ Value=1
 [PropertyWindowExpansion]
 Actor=
 Object=
+Texture2D=
+Texture=
+StreamableRenderAsset=
 
 [ColorPickerUI]
 bWheelMode=False
diff --git a/BackroomsDigitalArt/Saved/Crashes/UECC-Windows-A8B7CA434EFB90BEB16C73B6552FCBA7_0000/BackroomsDigitalArt.log b/BackroomsDigitalArt/Saved/Crashes/UECC-Windows-A8B7CA434EFB90BEB16C73B6552FCBA7_0000/BackroomsDigitalArt.log
new file mode 100644
index 0000000000000000000000000000000000000000..0cda98001a8c74cf41eda445796503dd93b7ca80
--- /dev/null
+++ b/BackroomsDigitalArt/Saved/Crashes/UECC-Windows-A8B7CA434EFB90BEB16C73B6552FCBA7_0000/BackroomsDigitalArt.log
@@ -0,0 +1,2029 @@
+Log file open, 01/21/24 15:39:05
+LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
+LogWindows: File 'aqProf.dll' does not exist
+LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
+LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
+LogWindows: File 'VtuneApi.dll' does not exist
+LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
+LogWindows: File 'VtuneApi32e.dll' does not exist
+LogWindows: Started CrashReportClient (pid=14916)
+LogWindows: Custom abort handler registered for crash reporting.
+LogInit: Display: Running engine for game: BackroomsDigitalArt
+LogCore: UnrealTraceServer: Trace store launch successful
+LogTrace: Initializing trace...
+LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region'
+LogTrace: Finished trace initialization.
+LogCsvProfiler: Display: Metadata set : platform="Windows"
+LogCsvProfiler: Display: Metadata set : config="Development"
+LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.3-CL-29314046"
+LogCsvProfiler: Display: Metadata set : engineversion="5.3.2-29314046+++UE5+Release-5.3"
+LogCsvProfiler: Display: Metadata set : os="Windows 11 (23H2) [10.0.22631.3007] "
+LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 5800X 8-Core Processor"
+LogCsvProfiler: Display: Metadata set : pgoenabled="0"
+LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
+LogCsvProfiler: Display: Metadata set : ltoenabled="0"
+LogCsvProfiler: Display: Metadata set : asan="0"
+LogCsvProfiler: Display: Metadata set : commandline="" G:\digital_art\BackroomsDigitalArt\BackroomsDigitalArt.uproject""
+LogCsvProfiler: Display: Metadata set : loginid="a9045eb54873e8e51d9f288acbb7c9e1"
+LogCsvProfiler: Display: Metadata set : llm="0"
+LogStats: Stats thread started at 0.261464
+LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ''
+LogInit: Session CrashGUID >====================================================
+         Session CrashGUID >   UECC-Windows-A8B7CA434EFB90BEB16C73B6552FCBA7
+         Session CrashGUID >====================================================
+LogConfig: Display: Loading Mac ini files took 0.03 seconds
+LogConfig: Display: Loading VulkanPC ini files took 0.03 seconds
+LogConfig: Display: Loading IOS ini files took 0.03 seconds
+LogConfig: Display: Loading Android ini files took 0.03 seconds
+LogConfig: Display: Loading Windows ini files took 0.03 seconds
+LogConfig: Display: Loading Unix ini files took 0.03 seconds
+LogConfig: Display: Loading TVOS ini files took 0.03 seconds
+LogConfig: Display: Loading LinuxArm64 ini files took 0.03 seconds
+LogConfig: Display: Loading Linux ini files took 0.03 seconds
+LogAssetRegistry: Display: Asset registry cache read as 17.7 MiB from ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_0.bin
+LogPluginManager: Mounting Engine plugin Bridge
+LogPluginManager: Mounting Engine plugin FastBuildController
+LogPluginManager: Mounting Engine plugin EnhancedInput
+LogPluginManager: Found config from plugin[EnhancedInput] Input
+LogPluginManager: Mounting Engine plugin MeshPainting
+LogPluginManager: Mounting Engine plugin TraceUtilities
+LogPluginManager: Mounting Engine plugin XGEController
+LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
+LogPluginManager: Mounting Engine plugin Paper2D
+LogPluginManager: Mounting Engine plugin Takes
+LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
+LogPluginManager: Mounting Engine plugin AISupport
+LogPluginManager: Mounting Engine plugin AutomationUtils
+LogPluginManager: Mounting Engine plugin ChaosCaching
+LogPluginManager: Mounting Engine plugin ChaosCloth
+LogPluginManager: Mounting Engine plugin ChaosEditor
+LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
+LogPluginManager: Mounting Engine plugin ChaosNiagara
+LogPluginManager: Mounting Engine plugin ChaosClothEditor
+LogPluginManager: Mounting Engine plugin ChaosUserDataPT
+LogPluginManager: Mounting Engine plugin CharacterAI
+LogPluginManager: Mounting Engine plugin Dataflow
+LogPluginManager: Mounting Engine plugin FullBodyIK
+LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
+LogPluginManager: Mounting Engine plugin GeometryFlow
+LogPluginManager: Mounting Engine plugin Fracture
+LogPluginManager: Mounting Engine plugin BackChannel
+LogPluginManager: Mounting Engine plugin LocalizableMessage
+LogPluginManager: Mounting Engine plugin MeshLODToolset
+LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
+LogPluginManager: Mounting Engine plugin OpenImageDenoise
+LogPluginManager: Mounting Engine plugin PlanarCut
+LogPluginManager: Mounting Engine plugin PlatformCrypto
+LogPluginManager: Mounting Engine plugin ProxyLODPlugin
+LogPluginManager: Mounting Engine plugin PythonScriptPlugin
+LogPluginManager: Mounting Engine plugin SkeletalReduction
+LogPluginManager: Mounting Engine plugin StaticMeshEditorModeling
+LogPluginManager: Mounting Engine plugin StructUtils
+LogPluginManager: Mounting Engine plugin ToolPresets
+LogPluginManager: Mounting Engine plugin Niagara
+LogPluginManager: Mounting Engine plugin ActorSequence
+LogPluginManager: Mounting Engine plugin LevelSequenceEditor
+LogPluginManager: Mounting Engine plugin TemplateSequence
+LogPluginManager: Mounting Engine plugin SequencerScripting
+LogPluginManager: Mounting Engine plugin InterchangeEditor
+LogPluginManager: Mounting Engine plugin Interchange
+LogPluginManager: Mounting Engine plugin GitSourceControl
+LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
+LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
+LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess
+LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
+LogPluginManager: Mounting Engine plugin DumpGPUServices
+LogPluginManager: Mounting Engine plugin PerforceSourceControl
+LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
+LogPluginManager: Mounting Engine plugin PlasticSourceControl
+LogPluginManager: Mounting Engine plugin PropertyAccessNode
+LogPluginManager: Mounting Engine plugin PixWinPlugin
+LogPluginManager: Mounting Engine plugin SubversionSourceControl
+LogPluginManager: Mounting Engine plugin RenderDocPlugin
+LogPluginManager: Mounting Engine plugin TextureFormatOodle
+LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
+LogPluginManager: Mounting Engine plugin PluginUtils
+LogPluginManager: Mounting Engine plugin AnimationSharing
+LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
+LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
+LogPluginManager: Mounting Engine plugin CameraShakePreviewer
+LogPluginManager: Mounting Engine plugin AndroidMedia
+LogPluginManager: Mounting Engine plugin AvfMedia
+LogPluginManager: Mounting Engine plugin TraceDataFilters
+LogPluginManager: Mounting Engine plugin GameplayCameras
+LogPluginManager: Mounting Engine plugin ImgMedia
+LogPluginManager: Mounting Engine plugin MediaCompositing
+LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
+LogPluginManager: Mounting Engine plugin UObjectPlugin
+LogPluginManager: Mounting Engine plugin MediaPlayerEditor
+LogPluginManager: Mounting Engine plugin MediaPlate
+LogPluginManager: Mounting Engine plugin WmfMedia
+LogPluginManager: Mounting Engine plugin TcpMessaging
+LogPluginManager: Mounting Engine plugin InterchangeTests
+LogPluginManager: Mounting Engine plugin OodleNetwork
+LogPluginManager: Mounting Engine plugin WebMMedia
+LogPluginManager: Mounting Engine plugin UdpMessaging
+LogPluginManager: Mounting Engine plugin AssetManagerEditor
+LogPluginManager: Mounting Engine plugin BlueprintHeaderView
+LogPluginManager: Mounting Engine plugin ChangelistReview
+LogPluginManager: Mounting Engine plugin CryptoKeys
+LogPluginManager: Mounting Engine plugin DataValidation
+LogPluginManager: Mounting Engine plugin CurveEditorTools
+LogPluginManager: Mounting Engine plugin EditorDebugTools
+LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
+LogPluginManager: Mounting Engine plugin FacialAnimation
+LogPluginManager: Mounting Engine plugin GameplayTagsEditor
+LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
+LogPluginManager: Mounting Engine plugin GeometryMode
+LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
+LogPluginManager: Mounting Engine plugin MaterialAnalyzer
+LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
+LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
+LogPluginManager: Mounting Engine plugin SequencerAnimTools
+LogPluginManager: Mounting Engine plugin PluginBrowser
+LogPluginManager: Mounting Engine plugin SpeedTreeImporter
+LogPluginManager: Mounting Engine plugin UVEditor
+LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
+LogPluginManager: Mounting Engine plugin ActorLayerUtilities
+LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
+LogPluginManager: Mounting Engine plugin AndroidFileServer
+LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
+LogPluginManager: Mounting Engine plugin AndroidPermission
+LogPluginManager: Mounting Engine plugin AppleImageUtils
+LogPluginManager: Mounting Engine plugin AppleMoviePlayer
+LogPluginManager: Mounting Engine plugin ArchVisCharacter
+LogPluginManager: Mounting Engine plugin AssetTags
+LogPluginManager: Mounting Engine plugin AudioCapture
+LogPluginManager: Mounting Engine plugin AudioSynesthesia
+LogPluginManager: Mounting Engine plugin AudioWidgets
+LogPluginManager: Mounting Engine plugin CableComponent
+LogPluginManager: Mounting Engine plugin ChunkDownloader
+LogPluginManager: Mounting Engine plugin CustomMeshComponent
+LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
+LogPluginManager: Mounting Engine plugin GeometryCache
+LogPluginManager: Mounting Engine plugin GeometryProcessing
+LogPluginManager: Mounting Engine plugin GooglePAD
+LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
+LogPluginManager: Mounting Engine plugin InputDebugging
+LogPluginManager: Found config from plugin[InputDebugging] Input
+LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
+LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
+LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
+LogPluginManager: Mounting Engine plugin MeshModelingToolset
+LogPluginManager: Mounting Engine plugin Metasound
+LogPluginManager: Mounting Engine plugin MobilePatchingUtils
+LogPluginManager: Mounting Engine plugin MsQuic
+LogPluginManager: Mounting Engine plugin OpenXR
+LogPluginManager: Mounting Engine plugin OpenXREyeTracker
+LogPluginManager: Mounting Engine plugin OpenXRHandTracking
+LogPluginManager: Mounting Engine plugin PropertyAccessEditor
+LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
+LogPluginManager: Mounting Engine plugin RigVM
+LogPluginManager: Mounting Engine plugin ResonanceAudio
+LogPluginManager: Mounting Engine plugin SignificanceManager
+LogPluginManager: Mounting Engine plugin SoundFields
+LogPluginManager: Mounting Engine plugin Synthesis
+LogPluginManager: Mounting Engine plugin WaveTable
+LogPluginManager: Mounting Engine plugin WebMMoviePlayer
+LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
+LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
+LogPluginManager: Mounting Engine plugin XRBase
+LogPluginManager: Mounting Engine plugin DatasmithContent
+LogPluginManager: Mounting Engine plugin GLTFExporter
+LogPluginManager: Mounting Engine plugin VariantManager
+LogPluginManager: Mounting Engine plugin VariantManagerContent
+LogPluginManager: Mounting Engine plugin AlembicImporter
+LogPluginManager: Mounting Engine plugin OnlineBase
+LogPluginManager: Mounting Engine plugin OnlineServices
+LogPluginManager: Mounting Engine plugin OnlineSubsystem
+LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
+LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
+LogPluginManager: Mounting Engine plugin ACLPlugin
+LogPluginManager: Mounting Engine plugin AnimationData
+LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
+LogPluginManager: Mounting Engine plugin ControlRig
+LogPluginManager: Mounting Engine plugin ControlRigSpline
+LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
+LogPluginManager: Mounting Engine plugin IKRig
+LogPluginManager: Mounting Engine plugin LiveLink
+LogPluginManager: Mounting Engine plugin SQLiteCore
+LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
+LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
+LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource
+LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
+LogPluginManager: Mounting Engine plugin ConcertMain
+LogPluginManager: Mounting Engine plugin LightMixer
+LogPluginManager: Mounting Engine plugin ObjectMixer
+LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
+LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
+LogPluginManager: Mounting Engine plugin ConcertSyncCore
+LogPluginManager: Mounting Engine plugin ConcertSyncClient
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/StaticMeshEditorModeling/Content/' mounted to '/StaticMeshEditorModeling/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXR/Content/' mounted to '/OpenXR/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXREyeTracker/Content/' mounted to '/OpenXREyeTracker/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXRHandTracking/Content/' mounted to '/OpenXRHandTracking/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Content/' mounted to '/ConcertSyncClient/'
+SourceControl: Revision control is disabled
+SourceControl: Revision control is disabled
+SourceControl: Revision control is disabled
+LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
+LogWindows: File 'WinPixGpuCapturer.dll' does not exist
+PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
+LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
+RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
+LogInit: Using libcurl 8.4.0
+LogInit:  - built for Windows
+LogInit:  - supports SSL with OpenSSL/1.1.1t
+LogInit:  - supports HTTP deflate (compression) using libz 1.2.13
+LogInit:  - other features:
+LogInit:      CURL_VERSION_SSL
+LogInit:      CURL_VERSION_LIBZ
+LogInit:      CURL_VERSION_IPV6
+LogInit:      CURL_VERSION_ASYNCHDNS
+LogInit:      CURL_VERSION_LARGEFILE
+LogInit:  CurlRequestOptions (configurable via config and command line):
+LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate
+LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
+LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
+LogInit:  - MaxHostConnections = 16  - Libcurl will limit the number of connections to a host
+LogInit:  - LocalHostAddr = Default
+LogInit:  - BufferSize = 65536
+LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
+LogOnline: OSS: Created online subsystem instance for: NULL
+LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
+LogHMD: OpenXRHMDModule::InitInstance using DefaultLoader.
+LogHMD: OpenXR runtime supported extensions:
+LogHMD: 	XR_KHR_vulkan_enable
+LogHMD: 	XR_KHR_vulkan_enable2
+LogHMD: 	XR_KHR_D3D11_enable
+LogHMD: 	XR_KHR_D3D12_enable
+LogHMD: 	XR_KHR_opengl_enable
+LogHMD: 	XR_KHR_win32_convert_performance_counter_time
+LogHMD: 	XR_EXT_win32_appcontainer_compatible
+LogHMD: 	XR_KHR_binding_modification
+LogHMD: 	XR_KHR_composition_layer_depth
+LogHMD: 	XR_KHR_visibility_mask
+LogHMD: 	XR_EXT_active_action_set_priority
+LogHMD: 	XR_EXT_dpad_binding
+LogHMD: 	XR_EXT_frame_composition_report
+LogHMD: 	XR_EXT_hand_tracking
+LogHMD: 	XR_EXT_hand_joints_motion_range
+LogHMD: 	XR_EXT_hp_mixed_reality_controller
+LogHMD: 	XR_EXT_palm_pose
+LogHMD: 	XR_FB_display_refresh_rate
+LogHMD: 	XR_HTC_vive_cosmos_controller_interaction
+LogHMD: 	XR_HTC_vive_focus3_controller_interaction
+LogHMD: 	XR_HTC_vive_wrist_tracker_interaction
+LogHMD: 	XR_MND_headless
+LogHMD: 	XR_VALVE_analog_threshold
+LogHMD: 	XR_HTCX_vive_tracker_interaction
+LogHMD: 	XR_EXT_debug_utils
+LogHMD: Optional extension XR_KHR_vulkan_swapchain_format_list is not available
+LogHMD: Optional extension XR_FB_foveation_vulkan is not available
+LogHMD: Optional extension XR_KHR_composition_layer_cylinder is not available
+LogHMD: Optional extension XR_KHR_composition_layer_equirect is not available
+LogHMD: Optional extension XR_VARJO_quad_views is not available
+LogHMD: Optional extension XR_EPIC_view_configuration_fov is not available
+LogHMD: Optional extension XR_FB_composition_layer_alpha_blend is not available
+LogHMD: Optional extension XR_FB_foveation is not available
+LogHMD: Optional extension XR_FB_swapchain_update_state is not available
+LogHMD: Optional extension XR_FB_foveation_configuration is not available
+LogHMD: Optional extension XR_OCULUS_audio_device_guid is not available
+LogHMD: Warning: Required extension XR_EXT_eye_gaze_interaction is not available
+LogHMD: Could not enable all required OpenXR extensions for OpenXREyeTracker on current system. This plugin will be loaded but ignored, but will be enabled on a target platform that supports the required extension.
+LogHMD: Initialized OpenXR on SteamVR/OpenXR runtime version 2.2.3
+LogInit: ExecutableName: UnrealEditor.exe
+LogInit: Build: ++UE5+Release-5.3-CL-29314046
+LogInit: Engine Version: 5.3.2-29314046+++UE5+Release-5.3
+LogInit: Compatible Engine Version: 5.3.0-27405482+++UE5+Release-5.3
+LogInit: Net CL: 27405482
+LogInit: OS: Windows 11 (23H2) [10.0.22631.3007] (), CPU: AMD Ryzen 7 5800X 8-Core Processor             , GPU: AMD Radeon RX 6800
+LogInit: Compiled (64-bit): Nov  3 2023 16:09:16
+LogInit: Architecture: x64
+LogInit: Compiled with Visual C++: 19.36.32537.00
+LogInit: Build Configuration: Development
+LogInit: Branch Name: ++UE5+Release-5.3
+LogInit: Command Line: 
+LogInit: Base Directory: G:/UnrealEngines/UE_5.3/Engine/Binaries/Win64/
+LogInit: Allocator: Mimalloc
+LogInit: Installed Engine Build: 1
+LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
+LogDevObjectVersion: Number of dev versions registered: 36
+LogDevObjectVersion:   Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
+LogDevObjectVersion:   Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
+LogDevObjectVersion:   Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
+LogDevObjectVersion:   Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
+LogDevObjectVersion:   Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
+LogDevObjectVersion:   Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
+LogDevObjectVersion:   Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
+LogDevObjectVersion:   Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
+LogDevObjectVersion:   Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
+LogDevObjectVersion:   Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
+LogDevObjectVersion:   Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 47
+LogDevObjectVersion:   Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
+LogDevObjectVersion:   Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
+LogDevObjectVersion:   Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
+LogDevObjectVersion:   Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
+LogDevObjectVersion:   Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
+LogDevObjectVersion:   Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
+LogDevObjectVersion:   Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
+LogDevObjectVersion:   Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
+LogDevObjectVersion:   FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 111
+LogDevObjectVersion:   FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 2
+LogDevObjectVersion:   FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10
+LogDevObjectVersion:   FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 11
+LogDevObjectVersion:   Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
+LogDevObjectVersion:   Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
+LogDevObjectVersion:   Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
+LogDevObjectVersion:   Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
+LogDevObjectVersion:   Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
+LogDevObjectVersion:   Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
+LogDevObjectVersion:   Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
+LogDevObjectVersion:   UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 118
+LogDevObjectVersion:   UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 47
+LogDevObjectVersion:   UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
+LogDevObjectVersion:   UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
+LogDevObjectVersion:   Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
+LogDevObjectVersion:   UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
+LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
+LogInit: Object subsystem initialized
+LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
+LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
+LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
+LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
+LogConfig: Set CVar [[r.setres:1280x720]]
+LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
+LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created
+LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
+LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
+LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[r.VSync:0]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
+[2024.01.21-14.39.05:803][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
+[2024.01.21-14.39.05:805][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]]
+[2024.01.21-14.39.05:805][  0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.ShadowQuality:5]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.VolumetricFog:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.AOQuality:2]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SSR.Quality:3]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.BloomQuality:5]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2         ; lower gathering resolution]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.RefractionQuality:2]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DetailMode:2]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SSS.Scale:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SSS.Quality:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
+[2024.01.21-14.39.05:807][  0]LogRHI: Using Default RHI: D3D11
+[2024.01.21-14.39.05:807][  0]LogRHI: Using Highest Feature Level of D3D11: SM5
+[2024.01.21-14.39.05:807][  0]LogRHI: Loading RHI module D3D11RHI
+[2024.01.21-14.39.05:814][  0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
+[2024.01.21-14.39.05:814][  0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system.
+[2024.01.21-14.39.05:816][  0]LogD3D11RHI: D3D11 min allowed feature level: 11_0
+[2024.01.21-14.39.05:816][  0]LogD3D11RHI: D3D11 max allowed feature level: 11_1
+[2024.01.21-14.39.05:816][  0]LogD3D11RHI: D3D11 adapters:
+[2024.01.21-14.39.05:816][  0]LogD3D11RHI: Testing D3D11 Adapter 0:
+[2024.01.21-14.39.05:816][  0]LogD3D11RHI:     Description : AMD Radeon RX 6800
+[2024.01.21-14.39.05:816][  0]LogD3D11RHI:     VendorId    : 1002
+[2024.01.21-14.39.05:816][  0]LogD3D11RHI:     DeviceId    : 73bf
+[2024.01.21-14.39.05:816][  0]LogD3D11RHI:     SubSysId    : e3a1002
+[2024.01.21-14.39.05:816][  0]LogD3D11RHI:     Revision    : 00c3
+[2024.01.21-14.39.05:816][  0]LogD3D11RHI:     DedicatedVideoMemory : 17130807296 bytes
+[2024.01.21-14.39.05:816][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
+[2024.01.21-14.39.05:816][  0]LogD3D11RHI:     SharedSystemMemory : 17120491520 bytes
+[2024.01.21-14.39.05:816][  0]LogD3D11RHI:     AdapterLuid : 0 84107
+[2024.01.21-14.39.05:897][  0]LogD3D11RHI:    0. 'AMD Radeon RX 6800' (Feature Level 11_1)
+[2024.01.21-14.39.05:897][  0]LogD3D11RHI:       16337/0/16327 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x1002
+[2024.01.21-14.39.05:897][  0]LogD3D11RHI: Testing D3D11 Adapter 1:
+[2024.01.21-14.39.05:897][  0]LogD3D11RHI:     Description : Microsoft Basic Render Driver
+[2024.01.21-14.39.05:897][  0]LogD3D11RHI:     VendorId    : 1414
+[2024.01.21-14.39.05:897][  0]LogD3D11RHI:     DeviceId    : 008c
+[2024.01.21-14.39.05:897][  0]LogD3D11RHI:     SubSysId    : 0000
+[2024.01.21-14.39.05:897][  0]LogD3D11RHI:     Revision    : 0000
+[2024.01.21-14.39.05:897][  0]LogD3D11RHI:     DedicatedVideoMemory : 0 bytes
+[2024.01.21-14.39.05:897][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
+[2024.01.21-14.39.05:897][  0]LogD3D11RHI:     SharedSystemMemory : 17120491520 bytes
+[2024.01.21-14.39.05:897][  0]LogD3D11RHI:     AdapterLuid : 0 88302
+[2024.01.21-14.39.05:899][  0]LogD3D11RHI:    1. 'Microsoft Basic Render Driver' (Feature Level 11_1)
+[2024.01.21-14.39.05:899][  0]LogD3D11RHI:       0/0/16327 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
+[2024.01.21-14.39.05:899][  0]LogD3D11RHI: Chosen D3D11 Adapter:
+[2024.01.21-14.39.05:899][  0]LogD3D11RHI:     Description : AMD Radeon RX 6800
+[2024.01.21-14.39.05:899][  0]LogD3D11RHI:     VendorId    : 1002
+[2024.01.21-14.39.05:899][  0]LogD3D11RHI:     DeviceId    : 73bf
+[2024.01.21-14.39.05:899][  0]LogD3D11RHI:     SubSysId    : e3a1002
+[2024.01.21-14.39.05:899][  0]LogD3D11RHI:     Revision    : 00c3
+[2024.01.21-14.39.05:899][  0]LogD3D11RHI:     DedicatedVideoMemory : 17130807296 bytes
+[2024.01.21-14.39.05:899][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
+[2024.01.21-14.39.05:899][  0]LogD3D11RHI:     SharedSystemMemory : 17120491520 bytes
+[2024.01.21-14.39.05:899][  0]LogD3D11RHI:     AdapterLuid : 0 84107
+[2024.01.21-14.39.05:899][  0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used.
+[2024.01.21-14.39.05:899][  0]LogInit: Selected Device Profile: [WindowsEditor]
+[2024.01.21-14.39.05:899][  0]LogHAL: Display: Platform has ~ 32 GB [34240983040 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
+[2024.01.21-14.39.05:899][  0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
+[2024.01.21-14.39.05:899][  0]LogDeviceProfileManager: Going up to parent DeviceProfile []
+[2024.01.21-14.39.05:899][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@2] File [Scalability]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.ViewDistanceScale:0.8]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@2] File [Scalability]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.FXAA.Quality:3]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.TemporalAA.Quality:1]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:2]]
+[2024.01.21-14.39.05:899][  0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:0]] deferred - dummy variable created
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:1]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@2] File [Scalability]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:4]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Shadow.MaxResolution:1024]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.04]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Shadow.DistanceScale:0.85]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:0.8]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:16]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:64]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:2048]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-0.5]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-0.5]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@2] File [Scalability]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.AOQuality:1]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:8]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:3]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:0]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:16]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:32]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:1]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:1]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:0]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:0]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:64]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:0]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Applying CVar settings from Section [ReflectionQuality@2] File [Scalability]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.SSR.Quality:2]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:1]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:2]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.2]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:1]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:0]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@2] File [Scalability]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.MotionBlurQuality:3]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.6]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.5]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.FastBlurThreshold:3]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Upscale.Quality:2]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Filter.SizeScale:0.8]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:0        ; lower gathering accumulator quality]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:2          ; Max3x3 postfilering method]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:1    ; no background occlusion]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:0      ; no bokeh simulation when scattering]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.04        ; only a maximum of 4% of scattered bokeh]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:0                ; no slight out of focus]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:0                ; faster temporal accumulation]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.012   ; required because of AccumulatorQuality=0]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.012   ; required because of AccumulatorQuality=0]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Applying CVar settings from Section [TextureQuality@2] File [Scalability]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.MaxAnisotropy:4]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Streaming.PoolSize:800]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@2] File [Scalability]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:48]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.SceneColorFormat:3]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.DetailMode:1]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.SSS.SampleSet:1]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.SSS.Quality:-1]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.SSS.HalfRes:1]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.SSGI.Quality:2]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:0.5]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.ParticleLightQuality:1]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:2]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:64.0]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:64.0]]
+[2024.01.21-14.39.05:899][  0]LogConfig: CVar [[fx.Niagara.QualityLevel:2]] deferred - dummy variable created
+[2024.01.21-14.39.05:899][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@2] File [Scalability]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[foliage.DensityScale:0.8]]
+[2024.01.21-14.39.05:900][  0]LogConfig: Set CVar [[grass.DensityScale:0.8]]
+[2024.01.21-14.39.05:900][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@2] File [Scalability]
+[2024.01.21-14.39.05:900][  0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
+[2024.01.21-14.39.05:900][  0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
+[2024.01.21-14.39.05:900][  0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
+[2024.01.21-14.39.05:900][  0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
+[2024.01.21-14.39.05:900][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
+[2024.01.21-14.39.05:900][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [G:/digital_art/BackroomsDigitalArt/Saved/Config/WindowsEditor/Editor.ini]
+[2024.01.21-14.39.05:900][  0]LogInit: Computer: DESKTOP-2MPQGVL
+[2024.01.21-14.39.05:900][  0]LogInit: User: Windowssucks
+[2024.01.21-14.39.05:900][  0]LogInit: CPU Page size=4096, Cores=8
+[2024.01.21-14.39.05:900][  0]LogInit: High frequency timer resolution =10.000000 MHz
+[2024.01.21-14.39.05:900][  0]LogMemory: Memory total: Physical=31.9GB (32GB approx)
+[2024.01.21-14.39.05:900][  0]LogMemory: Platform Memory Stats for WindowsEditor
+[2024.01.21-14.39.05:900][  0]LogMemory: Process Physical Memory: 493.55 MB used, 521.81 MB peak
+[2024.01.21-14.39.05:900][  0]LogMemory: Process Virtual Memory: 493.04 MB used, 493.04 MB peak
+[2024.01.21-14.39.05:900][  0]LogMemory: Physical Memory: 10642.74 MB used,  22012.00 MB free, 32654.75 MB total
+[2024.01.21-14.39.05:900][  0]LogMemory: Virtual Memory: 25717.00 MB used,  6937.74 MB free, 32654.75 MB total
+[2024.01.21-14.39.05:900][  0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
+[2024.01.21-14.39.05:904][  0]LogWindows: WindowsPlatformFeatures enabled
+[2024.01.21-14.39.05:911][  0]LogInit: Physics initialised using underlying interface: Chaos
+[2024.01.21-14.39.05:912][  0]LogInit: Using OS detected language (en-US).
+[2024.01.21-14.39.05:912][  0]LogInit: Using OS detected locale (en-DE).
+[2024.01.21-14.39.05:913][  0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language.
+[2024.01.21-14.39.05:913][  0]LogInit: Setting process to per monitor DPI aware
+[2024.01.21-14.39.06:114][  0]LogWindowsTextInputMethodSystem: Available input methods:
+[2024.01.21-14.39.06:114][  0]LogWindowsTextInputMethodSystem:   - English (United States) - (Keyboard).
+[2024.01.21-14.39.06:114][  0]LogWindowsTextInputMethodSystem:   - English (Germany) - (Keyboard).
+[2024.01.21-14.39.06:114][  0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
+[2024.01.21-14.39.06:127][  0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
+[2024.01.21-14.39.06:127][  0]LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0
+[2024.01.21-14.39.06:216][  0]LogRHI: Using Default RHI: D3D11
+[2024.01.21-14.39.06:216][  0]LogRHI: Using Highest Feature Level of D3D11: SM5
+[2024.01.21-14.39.06:216][  0]LogRHI: Loading RHI module D3D11RHI
+[2024.01.21-14.39.06:216][  0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system.
+[2024.01.21-14.39.06:216][  0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used.
+[2024.01.21-14.39.06:217][  0]LogWindows: Attached monitors:
+[2024.01.21-14.39.06:217][  0]LogWindows:     resolution: 1920x1080, work area: (0, 0) -> (1920, 1032), device: '\\.\DISPLAY2' [PRIMARY]
+[2024.01.21-14.39.06:217][  0]LogWindows:     resolution: 1080x1920, work area: (-1080, -444) -> (0, 1428), device: '\\.\DISPLAY1'
+[2024.01.21-14.39.06:217][  0]LogWindows: Found 2 attached monitors.
+[2024.01.21-14.39.06:217][  0]LogWindows: Gathering driver information using Windows Setup API
+[2024.01.21-14.39.06:217][  0]LogRHI: RHI Adapter Info:
+[2024.01.21-14.39.06:217][  0]LogRHI:             Name: AMD Radeon RX 6800
+[2024.01.21-14.39.06:217][  0]LogRHI:   Driver Version: Adrenalin 2020 20.12.1 (internal:31.0.23013.3005, unified:31.0.23013.3005)
+[2024.01.21-14.39.06:217][  0]LogRHI:      Driver Date: 11-22-2023
+[2024.01.21-14.39.06:217][  0]LogD3D11RHI: Creating new Direct3DDevice
+[2024.01.21-14.39.06:217][  0]LogD3D11RHI:     GPU DeviceId: 0x73bf (for the marketing name, search the web for "GPU Device Id")
+[2024.01.21-14.39.06:240][  0]LogD3D11RHI: Creating D3DDevice with AMD AGS, using adapter:
+[2024.01.21-14.39.06:240][  0]LogD3D11RHI:     Description : AMD Radeon RX 6800
+[2024.01.21-14.39.06:240][  0]LogD3D11RHI:     VendorId    : 1002
+[2024.01.21-14.39.06:240][  0]LogD3D11RHI:     DeviceId    : 73bf
+[2024.01.21-14.39.06:240][  0]LogD3D11RHI:     SubSysId    : e3a1002
+[2024.01.21-14.39.06:240][  0]LogD3D11RHI:     Revision    : 00c3
+[2024.01.21-14.39.06:240][  0]LogD3D11RHI:     DedicatedVideoMemory : 17130807296 bytes
+[2024.01.21-14.39.06:240][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
+[2024.01.21-14.39.06:240][  0]LogD3D11RHI:     SharedSystemMemory : 17120491520 bytes
+[2024.01.21-14.39.06:240][  0]LogD3D11RHI:     AdapterLuid : 0 84107
+[2024.01.21-14.39.06:328][  0]LogD3D11RHI: Created device via AGS, feature level 11_1, supported extensions fffbf.
+[2024.01.21-14.39.06:328][  0]LogD3D11RHI: RHI has support for 64 bit atomics
+[2024.01.21-14.39.06:328][  0]LogD3D11RHI: Async texture creation enabled
+[2024.01.21-14.39.06:328][  0]LogD3D11RHI: D3D11_MAP_WRITE_NO_OVERWRITE for dynamic buffer SRVs is supported
+[2024.01.21-14.39.06:328][  0]LogD3D11RHI: Array index from any shader is supported
+[2024.01.21-14.39.06:332][  0]LogVRS: Current RHI does not support Variable Rate Shading
+[2024.01.21-14.39.06:339][  0]LogD3D11RHI: GPU Timing Frequency: 100.000000 (Debug: 2 1)
+[2024.01.21-14.39.06:347][  0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -platform=all'
+[2024.01.21-14.39.06:347][  0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""G:/UnrealEngines/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat"  -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -platform=all" ]
+[2024.01.21-14.39.06:368][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
+[2024.01.21-14.39.06:368][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
+[2024.01.21-14.39.06:368][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
+[2024.01.21-14.39.06:368][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
+[2024.01.21-14.39.06:368][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
+[2024.01.21-14.39.06:368][  0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10
+[2024.01.21-14.39.06:368][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
+[2024.01.21-14.39.06:368][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
+[2024.01.21-14.39.06:369][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
+[2024.01.21-14.39.06:369][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
+[2024.01.21-14.39.06:370][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll
+[2024.01.21-14.39.06:370][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll
+[2024.01.21-14.39.06:371][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
+[2024.01.21-14.39.06:384][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
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+[2024.01.21-14.39.06:501][  0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB)
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+[2024.01.21-14.39.06:505][  0]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.00 seconds.
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+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3571000][000007FAA358A000 66] Android, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3571200][000007FAA358C800 66] Android_Preview_OpenGL, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3571400][000007FAA3590000 66] Android_Preview_Vulkan, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3571600][000007FAA3592800 66] Android_Low, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3571800][000007FAA3595000 66] Android_Mid, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3571A00][000007FAA3597800 66] Android_High, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3571C00][000007FAA359A000 66] Android_Default, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3571E00][000007FAA359C800 66] Android_Adreno4xx, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3572000][000007FAA35A0000 66] Android_Adreno5xx_Low, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3572200][000007FAA35A2800 66] Android_Adreno5xx, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3572400][000007FAA35A5000 66] Android_Adreno6xx, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3572600][000007FAA35A7800 66] Android_Adreno6xx_Vulkan, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3572800][000007FAA35AA000 66] Android_Adreno7xx, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3572A00][000007FAA35AC800 66] Android_Adreno7xx_Vulkan, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3572C00][000007FAA35B0000 66] Android_Mali_T6xx, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3572E00][000007FAA35B2800 66] Android_Mali_T7xx, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3573000][000007FAA35B5000 66] Android_Mali_T8xx, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3573200][000007FAA35B7800 66] Android_Mali_G71, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3573400][000007FAA35BA000 66] Android_Mali_G72, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3573600][000007FAA35BC800 66] Android_Mali_G72_Vulkan, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3573800][000007FAA35C0000 66] Android_Mali_G76, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3573A00][000007FAA35C2800 66] Android_Mali_G76_Vulkan, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3573C00][000007FAA35C5000 66] Android_Mali_G77, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3573E00][000007FAA35C7800 66] Android_Mali_G77_Vulkan, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3574000][000007FAA35CA000 66] Android_Mali_G78, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3574200][000007FAA35CC800 66] Android_Mali_G78_Vulkan, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3574400][000007FAA35D0000 66] Android_Mali_G710, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3574600][000007FAA35D2800 66] Android_Mali_G710_Vulkan, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3574A00][000007FAA35D5000 66] Android_Mali_G7xx, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3574C00][000007FAA35D7800 66] Android_Mali_G7xx_Vulkan, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3574E00][000007FAA35DA000 66] Android_Xclipse_920, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3575000][000007FAA35DC800 66] Android_Xclipse_920_Vulkan, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3575400][000007FAA35E0000 66] Android_Vulkan_SM5, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3575600][000007FAA35E2800 66] Android_PowerVR_G6xxx, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3575800][000007FAA35E5000 66] Android_PowerVR_GT7xxx, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3575A00][000007FAA35E7800 66] Android_PowerVR_GE8xxx, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3575C00][000007FAA35EA000 66] Android_PowerVR_GM9xxx, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3575E00][000007FAA35EC800 66] Android_PowerVR_GM9xxx_Vulkan, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3576000][000007FAA35F0000 66] Android_TegraK1, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3576200][000007FAA35F2800 66] Android_Unknown_Vulkan, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3576400][000007FAA35F5000 66] Oculus_Quest, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3576600][000007FAA35F7800 66] Oculus_Quest2, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3576800][000007FAA35FA000 66] Meta_Quest_Pro, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3576A00][000007FAA35FC800 66] Meta_Quest_3, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3576C00][000007FAA3600000 66] HoloLens, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3576E00][000007FAA3602800 66] MagicLeap_Vulkan, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: Active device profile: [000007FAA2F57600][000007FA9C8CC800 66] WindowsEditor
+[2024.01.21-14.39.07:953][  0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
+[2024.01.21-14.39.07:953][  0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
+[2024.01.21-14.39.07:953][  0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
+[2024.01.21-14.39.07:954][  0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
+[2024.01.21-14.39.07:954][  0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
+[2024.01.21-14.39.07:954][  0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
+[2024.01.21-14.39.07:954][  0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
+[2024.01.21-14.39.07:954][  0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Invalid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
+[2024.01.21-14.39.07:957][  0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -Device=Win64@DESKTOP-2MPQGVL'
+[2024.01.21-14.39.07:957][  0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""G:/UnrealEngines/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat"  -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -Device=Win64@DESKTOP-2MPQGVL" -nocompile -nocompileuat ]
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+[2024.01.21-14.39.08:075][  0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
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+[2024.01.21-14.39.08:075][  0]LogMeshMerging: No distributed automatic mesh merging module available
+[2024.01.21-14.39.08:374][  0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
+[2024.01.21-14.39.08:374][  0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
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+[2024.01.21-14.39.08:383][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
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+[2024.01.21-14.39.08:388][  0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
+[2024.01.21-14.39.08:391][  0]LogLiveCoding: Display: First instance in process group "UE_BackroomsDigitalArt_0x5c31fbc3", spawning console
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+[2024.01.21-14.39.08:514][  0]LogInit: XR: Mobile Multiview is Disabled
+[2024.01.21-14.39.08:703][  0]LogTurnkeySupport: Completed device detection: Code = 0
+[2024.01.21-14.39.08:727][  0]LogPython: Using Python 3.9.7
+[2024.01.21-14.39.08:759][  0]LogLiveCoding: Display: Successfully initialized, removing startup thread
+[2024.01.21-14.39.09:388][  0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: DB76BFFD4ABCE850F3AB13A1F15752F9 | Instance: 8CB63AFB495B80A8D1344B9F0FB411D3 (DESKTOP-2MPQGVL-9420).
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+[2024.01.21-14.39.09:571][  0]LogUdpMessaging: Display: Added local interface '192.168.3.163' to multicast group '230.0.0.1:6666'
+[2024.01.21-14.39.09:732][  0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
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+[2024.01.21-14.39.10:137][  0]SourceControl: Revision control is disabled
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+[2024.01.21-14.39.10:184][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
+[2024.01.21-14.39.10:185][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
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+[2024.01.21-14.39.10:354][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
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+[2024.01.21-14.39.10:423][  0]LogTemp: OpenXR ignores max viewport resolution in editor to support full HMD resolutions.
+[2024.01.21-14.39.10:511][  0]LogCollectionManager: Loaded 0 collections in 0.000686 seconds
+[2024.01.21-14.39.10:513][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Saved/Collections/' took 0.00s
+[2024.01.21-14.39.10:514][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Developers/Windowssucks/Collections/' took 0.00s
+[2024.01.21-14.39.10:516][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Collections/' took 0.00s
+[2024.01.21-14.39.10:809][  0]LogEngine: Initializing Engine...
+[2024.01.21-14.39.10:812][  0]LogHMD: HMD configured for shader platform PCD3D_SM5, bIsMobileMultiViewEnabled=0, bProjectionLayerAlphaEnabled=0
+[2024.01.21-14.39.10:814][  0]LogStats: UGameplayTagsManager::InitializeManager -  0.000 s
+[2024.01.21-14.39.10:883][  0]LogInit: Initializing FReadOnlyCVARCache
+[2024.01.21-14.39.10:890][  0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-14.39.10:890][  0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.21-14.39.10:896][  0]LogAIModule: Creating AISystem for world Untitled
+[2024.01.21-14.39.10:897][  0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
+[2024.01.21-14.39.10:897][  0]LogInit: Texture streaming: Enabled
+[2024.01.21-14.39.10:911][  0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3
+[2024.01.21-14.39.10:917][  0]LogAudio: Display: Initializing Audio Device Manager...
+[2024.01.21-14.39.10:925][  0]LogAudio: Display: Loading Default Audio Settings Objects...
+[2024.01.21-14.39.10:926][  0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
+[2024.01.21-14.39.10:926][  0]LogAudio: Display: AudioInfo: 'BINKA' Registered
+[2024.01.21-14.39.10:927][  0]LogAudio: Display: AudioInfo: 'PCM' Registered
+[2024.01.21-14.39.10:927][  0]LogAudio: Display: AudioInfo: 'ADPCM' Registered
+[2024.01.21-14.39.10:927][  0]LogAudio: Display: AudioInfo: 'OGG' Registered
+[2024.01.21-14.39.10:927][  0]LogAudio: Display: AudioInfo: 'OPUS' Registered
+[2024.01.21-14.39.10:927][  0]LogAudio: Display: Audio Device Manager Initialized
+[2024.01.21-14.39.10:927][  0]LogAudio: Display: Creating Audio Device:                 Id: 1, Scope: Shared, Realtime: True
+[2024.01.21-14.39.10:927][  0]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.21-14.39.10:927][  0]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.21-14.39.10:927][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.21-14.39.10:927][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.21-14.39.10:927][  0]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.21-14.39.10:927][  0]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.21-14.39.10:927][  0]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.21-14.39.10:927][  0]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.21-14.39.10:927][  0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.21-14.39.10:927][  0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.21-14.39.10:927][  0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.21-14.39.10:933][  0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.21-14.39.10:969][  0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.21-14.39.10:970][  0]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.21-14.39.10:971][  0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.21-14.39.10:971][  0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.21-14.39.10:972][  0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
+[2024.01.21-14.39.10:972][  0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
+[2024.01.21-14.39.10:973][  0]LogInit: FAudioDevice initialized with ID 1.
+[2024.01.21-14.39.10:973][  0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
+[2024.01.21-14.39.10:973][  0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
+[2024.01.21-14.39.10:973][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
+[2024.01.21-14.39.10:973][  0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
+[2024.01.21-14.39.10:985][  0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
+[2024.01.21-14.39.10:988][  0]LogInit: Undo buffer set to 32 MB
+[2024.01.21-14.39.10:988][  0]LogInit: Transaction tracking system initialized
+[2024.01.21-14.39.11:007][  0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../../digital_art/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json
+[2024.01.21-14.39.11:007][  0]LogSourceControl: Uncontrolled asset enumeration started...
+[2024.01.21-14.39.11:010][  0]LogSourceControl: Uncontrolled asset enumeration finished in 0.00312 seconds (Found 160 uncontrolled assets)
+[2024.01.21-14.39.11:016][  0]BlueprintLog: New page: Editor Load
+[2024.01.21-14.39.11:103][  0]LocalizationService: Localization service is disabled
+[2024.01.21-14.39.11:119][  0]TimingProfiler: Initialize
+[2024.01.21-14.39.11:119][  0]TimingProfiler: OnSessionChanged
+[2024.01.21-14.39.11:119][  0]LoadingProfiler: Initialize
+[2024.01.21-14.39.11:119][  0]LoadingProfiler: OnSessionChanged
+[2024.01.21-14.39.11:119][  0]NetworkingProfiler: Initialize
+[2024.01.21-14.39.11:119][  0]NetworkingProfiler: OnSessionChanged
+[2024.01.21-14.39.11:119][  0]MemoryProfiler: Initialize
+[2024.01.21-14.39.11:119][  0]MemoryProfiler: OnSessionChanged
+[2024.01.21-14.39.11:187][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
+[2024.01.21-14.39.11:188][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
+[2024.01.21-14.39.11:188][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
+[2024.01.21-14.39.11:262][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/' took 0.01s
+[2024.01.21-14.39.11:330][  0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
+[2024.01.21-14.39.11:457][  0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
+[2024.01.21-14.39.11:459][  0]SourceControl: Revision control is disabled
+[2024.01.21-14.39.11:459][  0]LogUnrealEdMisc: Loading editor; pre map load, took 6.400
+[2024.01.21-14.39.11:459][  0]Cmd: MAP LOAD FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
+[2024.01.21-14.39.11:459][  0]LightingResults: New page: Lighting Build
+[2024.01.21-14.39.11:462][  0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
+[2024.01.21-14.39.11:462][  0]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.21-14.39.11:462][  0]MapCheck: New page: Map Check
+[2024.01.21-14.39.11:462][  0]LightingResults: New page: Lighting Build
+[2024.01.21-14.39.11:466][  0]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.21-14.39.11:469][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.50ms
+[2024.01.21-14.39.11:475][  0]LogAssetRegistry: Display: Triggering cache save on discovery complete
+[2024.01.21-14.39.11:661][  0]LogDeviceProfileManager: Going up to parent DeviceProfile []
+[2024.01.21-14.39.11:728][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'BackroomsMap'.
+[2024.01.21-14.39.11:729][  0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-14.39.11:729][  0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.21-14.39.11:729][  0]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.21-14.39.11:865][  0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
+[2024.01.21-14.39.11:877][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.55ms
+[2024.01.21-14.39.11:877][  0]Cmd: MAP CHECKDEP NOCLEARLOG
+[2024.01.21-14.39.11:877][  0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,111ms to complete.
+[2024.01.21-14.39.11:882][  0]LogUnrealEdMisc: Total Editor Startup Time, took 6.823
+[2024.01.21-14.39.11:882][  0]LogShaderCompilers: Display: ================================================
+[2024.01.21-14.39.11:882][  0]LogShaderCompilers: Display: === FShaderJobCache stats ===
+[2024.01.21-14.39.11:882][  0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
+[2024.01.21-14.39.11:882][  0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
+[2024.01.21-14.39.11:882][  0]LogShaderCompilers: Display: RAM used: 240,00 B of 1,60 GiB budget. Usage: 0.00%
+[2024.01.21-14.39.11:882][  0]LogShaderCompilers: Display: === Shader Compilation stats ===
+[2024.01.21-14.39.11:882][  0]LogShaderCompilers: Display: Shaders Compiled: 0
+[2024.01.21-14.39.11:882][  0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%)
+[2024.01.21-14.39.11:882][  0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
+[2024.01.21-14.39.11:882][  0]LogShaderCompilers: Display: ================================================
+[2024.01.21-14.39.11:966][  0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
+[2024.01.21-14.39.11:966][  0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
+[2024.01.21-14.39.11:966][  0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
+[2024.01.21-14.39.11:966][  0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
+[2024.01.21-14.39.11:966][  0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
+[2024.01.21-14.39.11:966][  0]LogSlate: The tab "LevelEditorToolBar" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
+[2024.01.21-14.39.11:978][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.21-14.39.11:986][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.21-14.39.11:996][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.21-14.39.12:005][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.21-14.39.12:048][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.21-14.39.12:049][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/'
+[2024.01.21-14.39.12:049][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.21-14.39.12:049][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
+[2024.01.21-14.39.12:049][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.21-14.39.12:049][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
+[2024.01.21-14.39.12:049][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.21-14.39.12:049][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
+[2024.01.21-14.39.12:050][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.21-14.39.12:050][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
+[2024.01.21-14.39.12:050][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.21-14.39.12:050][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
+[2024.01.21-14.39.12:050][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.21-14.39.12:050][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
+[2024.01.21-14.39.12:051][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.21-14.39.12:051][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
+[2024.01.21-14.39.12:051][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.21-14.39.12:051][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
+[2024.01.21-14.39.12:051][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.21-14.39.12:051][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
+[2024.01.21-14.39.12:060][  0]LogAssetRegistry: Display: Asset registry cache written as 17.7 MiB to ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin
+[2024.01.21-14.39.12:104][  0]LogSlate: Took 0.000092 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
+[2024.01.21-14.39.12:108][  0]LogSlate: Took 0.000141 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
+[2024.01.21-14.39.12:109][  0]LogSlate: Took 0.000093 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
+[2024.01.21-14.39.12:124][  0]LogViewport: Scene viewport resized to 1342x892, mode Windowed.
+[2024.01.21-14.39.12:264][  0]LogStall: Startup...
+[2024.01.21-14.39.12:266][  0]LogStall: Startup complete.
+[2024.01.21-14.39.12:270][  0]LogLoad: (Engine Initialization) Total time: 7.21 seconds
+[2024.01.21-14.39.12:270][  0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
+[2024.01.21-14.39.12:319][  0]LogAssetRegistry: AssetRegistryGather time 0.0762s: AssetDataDiscovery 0.0152s, AssetDataGather 0.0206s, StoreResults 0.0403s.
+[2024.01.21-14.39.12:341][  0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000005 seconds (updated 0 objects)
+[2024.01.21-14.39.12:397][  0]LogContentStreaming: Texture pool size now 800 MB
+[2024.01.21-14.39.12:435][  0]LogAutomationController: Ignoring very large delta of 16865874.86 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
+[2024.01.21-14.39.12:435][  1]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-2MPQGVL: (Name=DESKTOP-2MPQGVL, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.22631.0, Flags="Device_InstallSoftwareValid")
+[2024.01.21-14.39.12:458][  1]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'>
+
+[2024.01.21-14.39.12:468][  1]Running Python start-up script 'G:/UnrealEngines/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.031279 secs
+[2024.01.21-14.39.13:291][  3]LogSlate: Took 0.000088 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
+[2024.01.21-14.41.17:760][596]LogSlate: Took 0.000136 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
+[2024.01.21-14.41.19:087][699]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-14.41.24:554][101]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-14.41.28:599][485]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:22.093 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 11798 files in 13858 folders with total size 631 MiB.
+[2024.01.21-14.41.55:911][714]LogTexture: Display: Building textures: /Game/GameMap/Walls/2K-walllpaper_10-displacement.2K-walllpaper_10-displacement (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 276.062484 MB), EncodeSpeed: Fast
+[2024.01.21-14.42.36:065][662]LogEditCondition: Error: Texture - EditCondition attempted to use an invalid operand "CompressionSettings".
+[2024.01.21-14.42.48:814][554]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+
+[2024.01.21-14.42.48:837][554]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+
+[2024.01.21-14.42.48:862][554]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+
+[2024.01.21-14.42.48:887][554]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+
+[2024.01.21-14.42.48:914][554]LogUObjectGlobals: Warning: Failed to find object 'Class /Script/PCG.PCGSettings'
+[2024.01.21-14.44.46:334][555]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-14.44.46:399][555]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-specular" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset" SILENT=true
+[2024.01.21-14.44.46:405][555]LogPackageLocalizationCache: Processed 51 localized package path(s) for 1 prioritized culture(s) in 0.005804 seconds
+[2024.01.21-14.44.46:406][555]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-specular
+[2024.01.21-14.44.46:406][555]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-specular7D7725724036C6EB3A47B99146E694AA.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset'
+[2024.01.21-14.44.46:429][555]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-ao" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset" SILENT=true
+[2024.01.21-14.44.46:430][555]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-ao
+[2024.01.21-14.44.46:430][555]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-ao8D0985AE44E7E85069024D83734B42A2.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset'
+[2024.01.21-14.44.46:453][555]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-diffuse" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset" SILENT=true
+[2024.01.21-14.44.46:455][555]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-diffuse
+[2024.01.21-14.44.46:455][555]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-diffuse3FA916224AF07D3C982C8AA5C44DD02C.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset'
+[2024.01.21-14.44.46:478][555]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-normal" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset" SILENT=true
+[2024.01.21-14.44.46:480][555]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-normal
+[2024.01.21-14.44.46:480][555]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-normal8E5A5EFE4100BF0523581AA382E76F41.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset'
+[2024.01.21-14.44.46:503][555]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-displacement
+[2024.01.21-14.44.46:504][555]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-displacementE1AD1F83477FB209A88E12B8B4C0AA13.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-displacement.uasset'
+[2024.01.21-14.44.46:511][555]LogFileHelpers: InternalPromptForCheckoutAndSave took 177 ms
+[2024.01.21-14.44.46:513][555]AssetCheck: New page: Asset Save: multiple assets
+[2024.01.21-14.44.46:513][555]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+[2024.01.21-14.44.46:513][555]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+[2024.01.21-14.44.46:513][555]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+[2024.01.21-14.44.46:513][555]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+[2024.01.21-14.44.46:513][555]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-displacement.2K-walllpaper_10-displacement
+[2024.01.21-14.44.53:488][939]LogSlate: Window '5 Texture2D Objects - Property Matrix Editor' being destroyed
+[2024.01.21-14.45.00:026][392]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance
+[2024.01.21-14.45.01:685][523]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/GameMap/Walls/Wall_Material.Wall_Material
+[2024.01.21-14.45.01:688][523]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+
+[2024.01.21-14.45.01:690][523]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-14.45.01:690][523]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.21-14.45.01:793][523]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+
+[2024.01.21-14.45.01:795][523]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+
+[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+[2024.01.21-14.45.01:824][523]LogSlate: Took 0.000213 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
+[2024.01.21-14.45.01:825][523]LogViewport: Scene viewport resized to 376x444, mode Windowed.
+[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: ================================================
+[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: === FShaderJobCache stats ===
+[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: Total job queries 6, among them cache hits 0 (0.00%)
+[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: Tracking 2 distinct input hashes that result in 2 distinct outputs (100.00%)
+[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: RAM used: 4,21 KiB of 1,60 GiB budget. Usage: 0.00%
+[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: === Shader Compilation stats ===
+[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: Shaders Compiled: 0
+[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%)
+[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
+[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: ================================================
+[2024.01.21-14.45.08:205][275]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+
+[2024.01.21-14.45.08:206][275]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+
+[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+[2024.01.21-14.45.10:224][512]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+
+[2024.01.21-14.45.10:225][512]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+
+[2024.01.21-14.45.10:238][512]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+[2024.01.21-14.45.10:238][512]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+[2024.01.21-14.45.10:238][512]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+[2024.01.21-14.45.10:238][512]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+[2024.01.21-14.45.10:238][512]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+[2024.01.21-14.45.10:238][512]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+[2024.01.21-14.45.15:802][177]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+
+[2024.01.21-14.45.15:803][177]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+
+[2024.01.21-14.45.15:821][177]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+
+[2024.01.21-14.45.15:822][177]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+
+[2024.01.21-14.45.15:839][177]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+
+[2024.01.21-14.45.15:841][177]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+
+[2024.01.21-14.45.15:860][177]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+
+[2024.01.21-14.45.15:861][177]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+
+[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+[2024.01.21-14.45.18:242][442]MaterialEditorStats: Texture samplers: 0/16
+[2024.01.21-14.45.18:242][442]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15)
+[2024.01.21-14.45.18:242][442]MaterialEditorStats: LWC Promote usages (Est.): 9
+[2024.01.21-14.45.18:242][442]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 9
+[2024.01.21-14.45.18:242][442]MaterialEditorStats: LWC Other usages (Est.): 12
+[2024.01.21-14.45.18:242][442]MaterialEditorStats: Shader Count: 0
+[2024.01.21-14.45.18:257][443]MaterialEditorStats: Base pass shader: 183 instructions
+[2024.01.21-14.45.18:257][443]MaterialEditorStats: Base pass vertex shader: 118 instructions
+[2024.01.21-14.45.18:257][443]MaterialEditorStats: Texture samplers: 3/16
+[2024.01.21-14.45.18:257][443]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15)
+[2024.01.21-14.45.18:257][443]MaterialEditorStats: LWC Promote usages (Est.): 9
+[2024.01.21-14.45.18:257][443]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 9
+[2024.01.21-14.45.18:257][443]MaterialEditorStats: LWC Other usages (Est.): 12
+[2024.01.21-14.45.18:257][443]MaterialEditorStats: Shader Count: 4
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+[2024.01.21-14.45.19:429][579]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-specular
+[2024.01.21-14.45.19:429][579]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-specularC6BD4E91498996AAE3EDA2896294B0DC.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset'
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+[2024.01.21-14.45.19:431][579]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-ao5B8D6E8C49CB0105C42983B1873AD619.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset'
+[2024.01.21-14.45.19:432][579]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-diffuse" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset" SILENT=true
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+[2024.01.21-14.45.19:434][579]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-diffuse620F427D4164DED35FA62482CDBA9A23.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset'
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+[2024.01.21-14.45.19:436][579]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-normalAEA9A6084FF101F5C0618BBDDC404A39.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset'
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+[2024.01.21-14.45.19:439][579]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-displacement35E349204E46B98199F431ADE869B625.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-displacement.uasset'
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+[2024.01.21-14.45.19:444][579]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+[2024.01.21-14.45.19:444][579]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+[2024.01.21-14.45.19:444][579]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-displacement.2K-walllpaper_10-displacement
+[2024.01.21-14.45.25:761][261]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-14.45.25:788][261]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-specular" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset" SILENT=true
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+[2024.01.21-14.45.25:790][261]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-specularAF0F305B411AAD07ED0648A0F29926C0.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset'
+[2024.01.21-14.45.25:791][261]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-ao" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset" SILENT=true
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+[2024.01.21-14.45.25:792][261]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-aoDBF5AE6E4B08BD0ED2D2AC84F7700397.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset'
+[2024.01.21-14.45.25:793][261]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-diffuse" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset" SILENT=true
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+[2024.01.21-14.45.25:797][261]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-normalA3C9B422406FA15E5BD90D9035BFD816.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset'
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+[2024.01.21-14.45.25:799][261]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-displacementE0D5540442C23D2B5DB848A61E13783A.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-displacement.uasset'
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+[2024.01.21-14.45.25:805][261]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
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+[2024.01.21-14.46.59:208][290]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-normal21A1A0E543A8D6D7275BC7BAA54FFCE4.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset'
+[2024.01.21-14.46.59:210][290]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-displacement
+[2024.01.21-14.46.59:210][290]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-displacement9541A34246B3D362203FC1BC238B5669.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-displacement.uasset'
+[2024.01.21-14.46.59:217][290]LogFileHelpers: InternalPromptForCheckoutAndSave took 49 ms (total: 359 ms)
+[2024.01.21-14.46.59:218][290]AssetCheck: New page: Asset Save: multiple assets
+[2024.01.21-14.46.59:219][290]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+[2024.01.21-14.46.59:219][290]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+[2024.01.21-14.46.59:219][290]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+[2024.01.21-14.46.59:219][290]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+[2024.01.21-14.46.59:219][290]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-displacement.2K-walllpaper_10-displacement
+[2024.01.21-14.47.01:689][522]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-14.47.01:720][522]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-specular" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset" SILENT=true
+[2024.01.21-14.47.01:722][522]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-specular
+[2024.01.21-14.47.01:722][522]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-specular20C125FD42FADBB5DFB803AE430FC507.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset'
+[2024.01.21-14.47.01:723][522]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-ao" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset" SILENT=true
+[2024.01.21-14.47.01:724][522]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-ao
+[2024.01.21-14.47.01:724][522]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-aoD65235BF4145AABFEF95DBB92985CA1C.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset'
+[2024.01.21-14.47.01:725][522]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-diffuse" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset" SILENT=true
+[2024.01.21-14.47.01:727][522]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-diffuse
+[2024.01.21-14.47.01:727][522]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-diffuseDF1B334B47E84FCD321A49952A84B58A.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset'
+[2024.01.21-14.47.01:728][522]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-normal" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset" SILENT=true
+[2024.01.21-14.47.01:729][522]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-normal
+[2024.01.21-14.47.01:730][522]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-normalCD3F94DC4D5E885F847AAA90224E0162.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset'
+[2024.01.21-14.47.01:732][522]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-displacement
+[2024.01.21-14.47.01:732][522]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-displacement3C5A17844E06A6703067B7A08EA5385D.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-displacement.uasset'
+[2024.01.21-14.47.01:739][522]LogFileHelpers: InternalPromptForCheckoutAndSave took 50 ms (total: 409 ms)
+[2024.01.21-14.47.01:741][522]AssetCheck: New page: Asset Save: multiple assets
+[2024.01.21-14.47.01:741][522]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+[2024.01.21-14.47.01:741][522]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+[2024.01.21-14.47.01:741][522]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+[2024.01.21-14.47.01:741][522]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+[2024.01.21-14.47.01:741][522]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-displacement.2K-walllpaper_10-displacement
+[2024.01.21-14.47.06:614][864]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-14.47.06:649][864]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.21-14.47.06:676][864]LogUObjectHash: Compacting FUObjectHashTables data took   0.53ms
+[2024.01.21-14.47.06:760][864]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.21-14.47.06:760][864]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapB7D2EF46444237D1027F1387EF66C72B.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.21-14.47.06:768][864]LogFileHelpers: All files are already saved.
+[2024.01.21-14.47.06:768][864]LogFileHelpers: Saving map 'BackroomsMap' took 0.120
+[2024.01.21-14.47.06:776][864]LogFileHelpers: InternalPromptForCheckoutAndSave took 161 ms (total: 570 ms)
+[2024.01.21-14.47.06:779][864]AssetCheck: New page: Asset Save: BackroomsMap
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+[2024.01.21-14.47.33:695][942]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-14.47.33:755][942]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Color
+[2024.01.21-14.47.33:755][942]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/OfficeCeiling001_2K-JPG_Color9A9EE2114086DAE210A3B6B7F1602C51.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Color.uasset'
+[2024.01.21-14.47.33:778][942]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Emission
+[2024.01.21-14.47.33:778][942]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/OfficeCeiling001_2K-JPG_EmissionCACE3FD144DD0C7BD2518F88A2AAEE18.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Emission.uasset'
+[2024.01.21-14.47.33:801][942]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Metalness
+[2024.01.21-14.47.33:801][942]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/OfficeCeiling001_2K-JPG_Metalnes0B5A610F4EC232F6E77DECB88B7341AF.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Metalness.uasset'
+[2024.01.21-14.47.33:828][942]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_NormalGL
+[2024.01.21-14.47.33:828][942]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/OfficeCeiling001_2K-JPG_NormalGLC04E506F4DDA5463C60E2FACC474E72B.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_NormalGL.uasset'
+[2024.01.21-14.47.33:852][942]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Roughness
+[2024.01.21-14.47.33:852][942]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/OfficeCeiling001_2K-JPG_Roughnes357221564BF6171F91B67B90BE28268E.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Roughness.uasset'
+[2024.01.21-14.47.33:876][942]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_AmbientOcclusion
+[2024.01.21-14.47.33:876][942]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/OfficeCeiling001_2K-JPG_AmbientOCCE77ACB47952FDA510554B984986C6B.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_AmbientOcclusion.uasset'
+[2024.01.21-14.47.33:901][942]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Displacement
+[2024.01.21-14.47.33:901][942]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/OfficeCeiling001_2K-JPG_Displace1CF8FC514BBAE29259849C958C16902F.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Displacement.uasset'
+[2024.01.21-14.47.33:915][942]LogFileHelpers: InternalPromptForCheckoutAndSave took 220 ms (total: 790 ms)
+[2024.01.21-14.47.33:916][942]AssetCheck: New page: Asset Save: multiple assets
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+[2024.01.21-14.47.33:916][942]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Emission.OfficeCeiling001_2K-JPG_Emission
+[2024.01.21-14.47.33:916][942]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Metalness.OfficeCeiling001_2K-JPG_Metalness
+[2024.01.21-14.47.33:916][942]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_NormalGL.OfficeCeiling001_2K-JPG_NormalGL
+[2024.01.21-14.47.33:916][942]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Roughness.OfficeCeiling001_2K-JPG_Roughness
+[2024.01.21-14.47.33:916][942]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_AmbientOcclusion.OfficeCeiling001_2K-JPG_AmbientOcclusion
+[2024.01.21-14.47.33:916][942]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Displacement.OfficeCeiling001_2K-JPG_Displacement
+[2024.01.21-14.47.43:254][538]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-14.47.43:281][538]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.21-14.47.43:309][538]LogUObjectHash: Compacting FUObjectHashTables data took   0.50ms
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+[2024.01.21-14.47.43:397][538]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapE8E1AC834ED946302FEB26B9359383C2.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.21-14.47.43:404][538]LogFileHelpers: All files are already saved.
+[2024.01.21-14.47.43:404][538]LogFileHelpers: Saving map 'BackroomsMap' took 0.124
+[2024.01.21-14.47.43:411][538]LogFileHelpers: InternalPromptForCheckoutAndSave took 156 ms (total: 947 ms)
+[2024.01.21-14.47.43:414][538]AssetCheck: New page: Asset Save: BackroomsMap
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+[2024.01.21-14.47.55:572][650]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-14.47.55:632][650]LogSavePackage: Moving output files for package: /Game/GameMap/Floor/Carpet016_2K-JPG_AmbientOcclusion
+[2024.01.21-14.47.55:632][650]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Carpet016_2K-JPG_AmbientOcclusio23089F3D4394A5EDE4E84FB79B226931.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Carpet016_2K-JPG_AmbientOcclusion.uasset'
+[2024.01.21-14.47.55:654][650]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Floor/Carpet016_2K-JPG_Color" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Carpet016_2K-JPG_Color.uasset" SILENT=true
+[2024.01.21-14.47.55:657][650]LogSavePackage: Moving output files for package: /Game/GameMap/Floor/Carpet016_2K-JPG_Color
+[2024.01.21-14.47.55:657][650]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Carpet016_2K-JPG_Color905AC7A2481446C86E20D89D84D82756.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Carpet016_2K-JPG_Color.uasset'
+[2024.01.21-14.47.55:681][650]LogSavePackage: Moving output files for package: /Game/GameMap/Floor/Carpet016_2K-JPG_Displacement
+[2024.01.21-14.47.55:682][650]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Carpet016_2K-JPG_Displacement3024DB1B495495105C1D18960E668BEF.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Carpet016_2K-JPG_Displacement.uasset'
+[2024.01.21-14.47.55:704][650]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Floor/Carpet016_2K-JPG_NormalGL" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Carpet016_2K-JPG_NormalGL.uasset" SILENT=true
+[2024.01.21-14.47.55:708][650]LogSavePackage: Moving output files for package: /Game/GameMap/Floor/Carpet016_2K-JPG_NormalGL
+[2024.01.21-14.47.55:708][650]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Carpet016_2K-JPG_NormalGL87B4F5C04D6FE50C5FAF4289E4EE21F0.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Carpet016_2K-JPG_NormalGL.uasset'
+[2024.01.21-14.47.55:731][650]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Floor/Carpet016_2K-JPG_Roughness" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Carpet016_2K-JPG_Roughness.uasset" SILENT=true
+[2024.01.21-14.47.55:733][650]LogSavePackage: Moving output files for package: /Game/GameMap/Floor/Carpet016_2K-JPG_Roughness
+[2024.01.21-14.47.55:733][650]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Carpet016_2K-JPG_Roughness4A3B4072424EA7FA37E2AD9AA2DC4562.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Carpet016_2K-JPG_Roughness.uasset'
+[2024.01.21-14.47.55:747][650]LogFileHelpers: InternalPromptForCheckoutAndSave took 174 ms (total: 1.12 sec)
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+[2024.01.21-14.47.55:748][650]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Floor/Carpet016_2K-JPG_Color.Carpet016_2K-JPG_Color
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+[2024.01.21-14.47.55:748][650]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Floor/Carpet016_2K-JPG_NormalGL.Carpet016_2K-JPG_NormalGL
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+[2024.01.21-14.48.00:601][218]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.21-14.48.03:156][401]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-14.48.03:183][401]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
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+[2024.01.21-14.48.03:292][401]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapAB5AE4894A53830317097397B103D863.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.21-14.48.03:300][401]LogFileHelpers: All files are already saved.
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+[2024.01.21-14.48.03:308][401]AssetCheck: New page: Asset Save: BackroomsMap
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+[2024.01.21-14.48.28:707][424]LogSlate: Window '5 Texture2D Objects - Property Matrix Editor' being destroyed
+[2024.01.21-14.48.32:133][829]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-14.48.32:188][829]LogSavePackage: Moving output files for package: /Game/GameMap/Abgrund/Concrete030_1K-JPG_Roughness
+[2024.01.21-14.48.32:188][829]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Concrete030_1K-JPG_RoughnessCF3AFB494DAB97196C4738A6813EE5CA.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Concrete030_1K-JPG_Roughness.uasset'
+[2024.01.21-14.48.32:212][829]LogSavePackage: Moving output files for package: /Game/GameMap/Abgrund/Concrete030_1K-JPG_AmbientOcclusion
+[2024.01.21-14.48.32:212][829]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Concrete030_1K-JPG_AmbientOcclus37A0C45E41E933B0A3E85F8D1987873B.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Concrete030_1K-JPG_AmbientOcclusion.uasset'
+[2024.01.21-14.48.32:234][829]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Abgrund/Concrete030_1K-JPG_Color" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Concrete030_1K-JPG_Color.uasset" SILENT=true
+[2024.01.21-14.48.32:235][829]LogSavePackage: Moving output files for package: /Game/GameMap/Abgrund/Concrete030_1K-JPG_Color
+[2024.01.21-14.48.32:235][829]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Concrete030_1K-JPG_ColorAD98CF62421AC63E842D5F94AA4D8606.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Concrete030_1K-JPG_Color.uasset'
+[2024.01.21-14.48.32:260][829]LogSavePackage: Moving output files for package: /Game/GameMap/Abgrund/Concrete030_1K-JPG_NormalGL
+[2024.01.21-14.48.32:260][829]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Concrete030_1K-JPG_NormalGLFF11DD9440055CE8815297A1FB2F203D.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Concrete030_1K-JPG_NormalGL.uasset'
+[2024.01.21-14.48.32:283][829]LogSavePackage: Moving output files for package: /Game/GameMap/Abgrund/Concrete030_1K-JPG_Displacement
+[2024.01.21-14.48.32:283][829]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Concrete030_1K-JPG_Displacement08467B144AAA09D3BB779797148EACF8.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Concrete030_1K-JPG_Displacement.uasset'
+[2024.01.21-14.48.32:294][829]LogFileHelpers: InternalPromptForCheckoutAndSave took 162 ms (total: 1.43 sec)
+[2024.01.21-14.48.32:296][829]AssetCheck: New page: Asset Save: multiple assets
+[2024.01.21-14.48.32:296][829]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Abgrund/Concrete030_1K-JPG_Roughness.Concrete030_1K-JPG_Roughness
+[2024.01.21-14.48.32:296][829]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Abgrund/Concrete030_1K-JPG_AmbientOcclusion.Concrete030_1K-JPG_AmbientOcclusion
+[2024.01.21-14.48.32:296][829]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Abgrund/Concrete030_1K-JPG_Color.Concrete030_1K-JPG_Color
+[2024.01.21-14.48.32:296][829]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Abgrund/Concrete030_1K-JPG_NormalGL.Concrete030_1K-JPG_NormalGL
+[2024.01.21-14.48.32:296][829]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Abgrund/Concrete030_1K-JPG_Displacement.Concrete030_1K-JPG_Displacement
+[2024.01.21-14.48.40:810][483]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-14.48.40:836][483]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.21-14.48.40:863][483]LogUObjectHash: Compacting FUObjectHashTables data took   0.55ms
+[2024.01.21-14.48.40:953][483]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.21-14.48.40:953][483]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapABE8ED504A821A4F31606A940444B759.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.21-14.48.40:961][483]LogFileHelpers: All files are already saved.
+[2024.01.21-14.48.40:961][483]LogFileHelpers: Saving map 'BackroomsMap' took 0.125
+[2024.01.21-14.48.40:968][483]LogFileHelpers: InternalPromptForCheckoutAndSave took 157 ms (total: 1.59 sec)
+[2024.01.21-14.48.40:970][483]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.21-14.48.40:970][483]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.21-14.49.13:216][342]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-14.49.13:283][342]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Color
+[2024.01.21-14.49.13:283][342]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/WoodFloor054_2K-JPG_Color9E65C5734B337079036CB7915DD9B404.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Color.uasset'
+[2024.01.21-14.49.13:307][342]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_AmbientOcclusion
+[2024.01.21-14.49.13:307][342]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/WoodFloor054_2K-JPG_AmbientOccluA4ED38C34D1E98C85EE084A003737565.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_AmbientOcclusion.uasset'
+[2024.01.21-14.49.13:331][342]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Displacement
+[2024.01.21-14.49.13:331][342]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/WoodFloor054_2K-JPG_Displacement216ECA954E44019BC4AD98AE92D48322.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Displacement.uasset'
+[2024.01.21-14.49.13:356][342]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_NormalGL
+[2024.01.21-14.49.13:356][342]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/WoodFloor054_2K-JPG_NormalGLB797A0CF4A45CEBBBD61BA810628DC96.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_NormalGL.uasset'
+[2024.01.21-14.49.13:380][342]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Roughness
+[2024.01.21-14.49.13:380][342]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/WoodFloor054_2K-JPG_RoughnessC302442C442A341BB1116C91A2B46319.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Roughness.uasset'
+[2024.01.21-14.49.13:393][342]LogFileHelpers: InternalPromptForCheckoutAndSave took 177 ms (total: 1.76 sec)
+[2024.01.21-14.49.13:394][342]AssetCheck: New page: Asset Save: multiple assets
+[2024.01.21-14.49.13:394][342]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Color.WoodFloor054_2K-JPG_Color
+[2024.01.21-14.49.13:394][342]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_AmbientOcclusion.WoodFloor054_2K-JPG_AmbientOcclusion
+[2024.01.21-14.49.13:394][342]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Displacement.WoodFloor054_2K-JPG_Displacement
+[2024.01.21-14.49.13:394][342]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_NormalGL.WoodFloor054_2K-JPG_NormalGL
+[2024.01.21-14.49.13:394][342]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Roughness.WoodFloor054_2K-JPG_Roughness
+[2024.01.21-14.49.14:054][388]LogSlate: Window '5 Texture2D Objects - Property Matrix Editor' being destroyed
+[2024.01.21-14.49.14:059][388]LogSlate: Window '5 Texture2D Objects - Property Matrix Editor' being destroyed
+[2024.01.21-14.49.30:912][805]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-14.49.30:983][805]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Color
+[2024.01.21-14.49.30:983][805]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Wallpaper001A_2K-JPG_Color8F91EC324D2EEB6753240D970F32D5E4.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Color.uasset'
+[2024.01.21-14.49.31:009][805]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_NormalGL
+[2024.01.21-14.49.31:009][805]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Wallpaper001A_2K-JPG_NormalGLFDA9AFA44E340DBC6E116EAC8B742A03.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_NormalGL.uasset'
+[2024.01.21-14.49.31:033][805]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Roughness
+[2024.01.21-14.49.31:034][805]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Wallpaper001A_2K-JPG_Roughness11C6A0974CDC6F26357DB3AC91A60587.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Roughness.uasset'
+[2024.01.21-14.49.31:058][805]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Displacement
+[2024.01.21-14.49.31:058][805]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Wallpaper001A_2K-JPG_Displacemen71F8735346F01EA31BC785919F7E4470.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Displacement.uasset'
+[2024.01.21-14.49.31:068][805]LogFileHelpers: InternalPromptForCheckoutAndSave took 155 ms (total: 1.92 sec)
+[2024.01.21-14.49.31:069][805]AssetCheck: New page: Asset Save: multiple assets
+[2024.01.21-14.49.31:069][805]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Color.Wallpaper001A_2K-JPG_Color
+[2024.01.21-14.49.31:069][805]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_NormalGL.Wallpaper001A_2K-JPG_NormalGL
+[2024.01.21-14.49.31:069][805]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Roughness.Wallpaper001A_2K-JPG_Roughness
+[2024.01.21-14.49.31:069][805]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Displacement.Wallpaper001A_2K-JPG_Displacement
+[2024.01.21-14.49.31:353][828]LogSlate: Window '4 Texture2D Objects - Property Matrix Editor' being destroyed
+[2024.01.21-14.49.31:358][828]LogSlate: Window '4 Texture2D Objects - Property Matrix Editor' being destroyed
+[2024.01.21-14.49.44:671][821]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-14.49.44:695][822]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-14.50.18:065][ 56]LogSlate: Window 'wood - Property Editor' being destroyed
+[2024.01.21-14.50.18:070][ 56]LogSlate: Window 'wood - Property Editor' being destroyed
+[2024.01.21-14.50.18:682][104]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-14.50.18:716][104]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.21-14.50.18:743][104]LogUObjectHash: Compacting FUObjectHashTables data took   0.58ms
+[2024.01.21-14.50.18:828][104]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.21-14.50.18:828][104]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapC134C5B148C25B99D30522A91DE7FC4E.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.21-14.50.18:836][104]LogFileHelpers: All files are already saved.
+[2024.01.21-14.50.18:836][104]LogFileHelpers: Saving map 'BackroomsMap' took 0.121
+[2024.01.21-14.50.18:841][104]LogFileHelpers: InternalPromptForCheckoutAndSave took 158 ms (total: 2.08 sec)
+[2024.01.21-14.50.18:842][104]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.21-14.50.18:842][104]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.21-14.50.24:272][591]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-14.50.24:302][591]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.21-14.50.24:336][591]LogUObjectHash: Compacting FUObjectHashTables data took   0.28ms
+[2024.01.21-14.50.24:420][591]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.21-14.50.24:420][591]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap780F3152496D525EC7008695C252C1B4.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.21-14.50.24:428][591]LogFileHelpers: All files are already saved.
+[2024.01.21-14.50.24:428][591]LogFileHelpers: Saving map 'BackroomsMap' took 0.127
+[2024.01.21-14.50.24:437][591]LogFileHelpers: InternalPromptForCheckoutAndSave took 165 ms (total: 2.24 sec)
+[2024.01.21-14.50.24:440][591]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.21-14.50.24:440][591]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.21-14.50.39:413][660]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-14.50.39:453][660]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.21-14.50.39:479][660]LogUObjectHash: Compacting FUObjectHashTables data took   0.25ms
+[2024.01.21-14.50.39:561][660]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.21-14.50.39:561][660]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap9764DB914C7E4E4015FE3CB27B73829E.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.21-14.50.39:569][660]LogFileHelpers: All files are already saved.
+[2024.01.21-14.50.39:569][660]LogFileHelpers: Saving map 'BackroomsMap' took 0.117
+[2024.01.21-14.50.39:575][660]LogFileHelpers: InternalPromptForCheckoutAndSave took 161 ms (total: 2.40 sec)
+[2024.01.21-14.50.39:578][660]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.21-14.50.39:578][660]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.21-14.51.01:935][120]LogDebuggerCommands: Repeating last play command: VR Preview
+[2024.01.21-14.51.01:942][120]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.21-14.51.01:943][120]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 16:51:01)
+[2024.01.21-14.51.01:946][120]LogOnline: OSS: Created online subsystem instance for: NULL
+[2024.01.21-14.51.01:946][120]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
+[2024.01.21-14.51.01:946][120]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.21-14.51.01:973][120]LogPlayLevel: PIE: StaticDuplicateObject took: (0.027081s)
+[2024.01.21-14.51.01:973][120]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.027121s)
+[2024.01.21-14.51.01:977][120]LogUObjectHash: Compacting FUObjectHashTables data took   0.49ms
+[2024.01.21-14.51.01:977][120]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-14.51.01:978][120]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.21-14.51.01:978][120]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.21-14.51.01:978][120]LogPlayLevel: PIE: World Init took: (0.000863s)
+[2024.01.21-14.51.01:978][120]LogAudio: Display: Creating Audio Device:                 Id: 2, Scope: Unique, Realtime: True
+[2024.01.21-14.51.01:978][120]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.21-14.51.01:978][120]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.21-14.51.01:978][120]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.21-14.51.01:978][120]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.21-14.51.01:978][120]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.21-14.51.01:978][120]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.21-14.51.01:978][120]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.21-14.51.01:978][120]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.21-14.51.01:979][120]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.21-14.51.01:979][120]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.21-14.51.01:979][120]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.21-14.51.01:981][120]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.21-14.51.02:006][120]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.21-14.51.02:006][120]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.21-14.51.02:006][120]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.21-14.51.02:006][120]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.21-14.51.02:007][120]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2
+[2024.01.21-14.51.02:007][120]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2
+[2024.01.21-14.51.02:009][120]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2
+[2024.01.21-14.51.02:009][120]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2
+[2024.01.21-14.51.02:009][120]LogInit: FAudioDevice initialized with ID 2.
+[2024.01.21-14.51.02:009][120]LogAudio: Display: Audio Device (ID: 2) registered with world 'BackroomsMap'.
+[2024.01.21-14.51.02:009][120]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2
+[2024.01.21-14.51.02:017][120]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.21-14.51.04:967][120]LogLoad: Game class is 'VRGameMode_C'
+[2024.01.21-14.51.04:979][120]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-15.51.04
+[2024.01.21-14.51.04:980][120]LogWorld: Bringing up level for play took: 0.012889
+[2024.01.21-14.51.04:982][120]LogOnline: OSS: Created online subsystem instance for: :Context_6
+[2024.01.21-14.51.04:993][120]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
+[2024.01.21-14.51.04:994][120]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
+[2024.01.21-14.51.04:996][120]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Engine/VREditor/Devices/Generic/GenericHMD.GenericHMD being ready before playing
+[2024.01.21-14.51.04:997][120]vr.PixelDensity = "1"
+[2024.01.21-14.51.05:000][120]PIE: Server logged in
+[2024.01.21-14.51.05:001][120]PIE: Play in editor total start time 3,058 seconds.
+[2024.01.21-14.51.05:005][120]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input.
+[2024.01.21-14.51.05:152][120]LogViewport: Scene viewport resized to 4032x2240, mode Windowed.
+[2024.01.21-14.51.05:157][120]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
+[2024.01.21-14.51.05:161][120]LogRenderer: Warning: Resizing VR buffer to 3512 by 1952
+[2024.01.21-14.51.05:189][120]LogSlate: Took 0.000155 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
+[2024.01.21-14.51.05:228][121]LogAutomationController: Ignoring very large delta of 3.30 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
+[2024.01.21-14.51.05:393][123]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
+[2024.01.21-14.51.10:695][242]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.21-14.51.10:695][242]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.21-14.51.10:735][242]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0]  (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed
+[2024.01.21-14.51.10:737][242]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.21-14.51.10:738][242]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.21-14.51.10:757][242]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.21-14.51.10:760][242]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.21-14.51.10:763][242]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.21-14.51.10:763][242]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2
+[2024.01.21-14.51.10:764][242]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
+[2024.01.21-14.51.10:765][242]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
+[2024.01.21-14.51.10:778][242]LogSlate: Slate User Unregistered.  User Index 8
+[2024.01.21-14.51.10:778][242]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
+[2024.01.21-14.51.10:779][242]LogUObjectHash: Compacting FUObjectHashTables data took   0.73ms
+[2024.01.21-14.51.10:837][243]LogPlayLevel: Display: Destroying online subsystem :Context_6
+[2024.01.21-14.51.17:169][634]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-14.51.17:210][635]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: ================================================
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: === FShaderJobCache stats ===
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Total job queries 36, among them cache hits 22 (61.11%)
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Tracking 14 distinct input hashes that result in 10 distinct outputs (71.43%)
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: RAM used: 30,47 KiB of 1,60 GiB budget. Usage: 0.00%
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: === Shader Compilation stats ===
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Shaders Compiled: 4
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Jobs assigned 4, completed 4 (100%)
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Time job spent in pending queue: average 0.07 s, longest 0.08 s
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Job execution time: average 0.49 s, max 0.62 s
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Job life time (pending + execution): average 0.57 s, max 0.68
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Shader code size: average 4,023 KiB, min 2,637 KiB, max 5,41 KiB
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.70 s
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Jobs were issued in 4 batches (only local compilation was used), average 1.00 jobs/batch
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Average processing rate: 5.70 jobs/sec
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Total thread time: 1,245 s
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Total thread preprocess time: 0,121 s
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Percentage time preprocessing: 9.68%
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Effective parallelization: 1.77 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Top 2 most expensive shader types by average time:
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy (compiled    2 times, average 0.36 sec, max 0.37 sec, min 0.36 sec)
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy (compiled    2 times, average 0.26 sec, max 0.26 sec, min 0.25 sec)
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Top 2 shader types by total compile time:
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy - 58.41% of total time (compiled    2 times, average 0.36 sec, max 0.37 sec, min 0.36 sec)
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy - 41.59% of total time (compiled    2 times, average 0.26 sec, max 0.26 sec, min 0.25 sec)
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: ================================================
+[2024.01.21-14.51.17:787][665]LogMemory: Warning: Freeing 33554432 bytes from backup pool to handle out of memory.
+[2024.01.21-14.51.17:787][665]LogMemory: Warning: MemoryStats:
+	AvailablePhysical 21202280448
+	 AvailableVirtual 7303168
+	     UsedPhysical 2653057024
+	 PeakUsedPhysical 2669412352
+	      UsedVirtual 7579459584
+	  PeakUsedVirtual 9690923008
+[2024.01.21-14.51.17:787][665]Allocator Stats for Mimalloc: (not implemented)
+[2024.01.21-14.51.17:787][665]LogWindows: Error: appError called: Fatal error: [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\GenericPlatform\GenericPlatformMemory.cpp] [Line: 251] 
+Ran out of memory allocating 4194304 bytes with alignment 16. Last error msg: The paging file is too small for this operation to complete..
+
+
+
+[2024.01.21-14.51.17:787][665]LogWindows: Windows GetLastError: The operation completed successfully. (0)
diff --git a/BackroomsDigitalArt/Saved/Crashes/UECC-Windows-A8B7CA434EFB90BEB16C73B6552FCBA7_0000/CrashContext.runtime-xml b/BackroomsDigitalArt/Saved/Crashes/UECC-Windows-A8B7CA434EFB90BEB16C73B6552FCBA7_0000/CrashContext.runtime-xml
new file mode 100644
index 0000000000000000000000000000000000000000..83a5b8c472b823a076fa9c62d80a1da2c0969a0b
--- /dev/null
+++ b/BackroomsDigitalArt/Saved/Crashes/UECC-Windows-A8B7CA434EFB90BEB16C73B6552FCBA7_0000/CrashContext.runtime-xml
@@ -0,0 +1,1674 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<FGenericCrashContext>
+	<RuntimeProperties>
+		<CrashVersion>3</CrashVersion>
+		<ExecutionGuid>458F55F44D2F3C642C3EE2806E76B73D</ExecutionGuid>
+		<CrashGUID>UECC-Windows-A8B7CA434EFB90BEB16C73B6552FCBA7_0000</CrashGUID>
+		<IsEnsure>false</IsEnsure>
+		<IsStall>false</IsStall>
+		<IsAssert>true</IsAssert>
+		<CrashType>Assert</CrashType>
+		<ErrorMessage>Fatal error: [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\GenericPlatform\GenericPlatformMemory.cpp] [Line: 251] Ran out of memory allocating 4194304 bytes with alignment 16. Last error msg: The paging file is too small for this operation to complete..</ErrorMessage>
+		<CrashReporterMessage />
+		<AttendedStatus>Attended</AttendedStatus>
+		<ProcessId>9420</ProcessId>
+		<SecondsSinceStart>732</SecondsSinceStart>
+		<IsInternalBuild>false</IsInternalBuild>
+		<IsPerforceBuild>false</IsPerforceBuild>
+		<IsWithDebugInfo>true</IsWithDebugInfo>
+		<IsSourceDistribution>false</IsSourceDistribution>
+		<GameName>UE-BackroomsDigitalArt</GameName>
+		<ExecutableName>UnrealEditor</ExecutableName>
+		<BuildConfiguration>Development</BuildConfiguration>
+		<GameSessionID />
+		<PlatformName>WindowsEditor</PlatformName>
+		<PlatformFullName>Win64 [Windows 11 (23H2) [10.0.22631.3007]  64b]</PlatformFullName>
+		<PlatformNameIni>Windows</PlatformNameIni>
+		<EngineMode>Editor</EngineMode>
+		<EngineModeEx>Vanilla</EngineModeEx>
+		<DeploymentName />
+		<EngineVersion>5.3.2-29314046+++UE5+Release-5.3</EngineVersion>
+		<EngineCompatibleVersion>5.3.2-29314046+++UE5+Release-5.3</EngineCompatibleVersion>
+		<CommandLine>G:\digital_art\BackroomsDigitalArt\BackroomsDigitalArt.uproject</CommandLine>
+		<LanguageLCID>0</LanguageLCID>
+		<AppDefaultLocale>en-DE</AppDefaultLocale>
+		<BuildVersion>++UE5+Release-5.3-CL-29314046</BuildVersion>
+		<Symbols>**UE5*Release-5.3-CL-29314046-Win64-Development</Symbols>
+		<IsUERelease>true</IsUERelease>
+		<IsRequestingExit>false</IsRequestingExit>
+		<UserName />
+		<BaseDir>G:/UnrealEngines/UE_5.3/Engine/Binaries/Win64/</BaseDir>
+		<RootDir>G:/UnrealEngines/UE_5.3/</RootDir>
+		<MachineId>A9045EB54873E8E51D9F288ACBB7C9E1</MachineId>
+		<LoginId>a9045eb54873e8e51d9f288acbb7c9e1</LoginId>
+		<EpicAccountId>efd8bde14a904323bf6d4b350bde3870</EpicAccountId>
+		<SourceContext />
+		<UserDescription />
+		<UserActivityHint>Layout=&quot;LevelEditorViewport&quot; Label=&quot;Viewport 1&quot; Content=SAssetE</UserActivityHint>
+		<CrashDumpMode>0</CrashDumpMode>
+		<GameStateName />
+		<Misc.NumberOfCores>8</Misc.NumberOfCores>
+		<Misc.NumberOfCoresIncludingHyperthreads>16</Misc.NumberOfCoresIncludingHyperthreads>
+		<Misc.Is64bitOperatingSystem>1</Misc.Is64bitOperatingSystem>
+		<Misc.CPUVendor>AuthenticAMD</Misc.CPUVendor>
+		<Misc.CPUBrand>AMD Ryzen 7 5800X 8-Core Processor</Misc.CPUBrand>
+		<Misc.PrimaryGPUBrand>AMD Radeon RX 6800</Misc.PrimaryGPUBrand>
+		<Misc.OSVersionMajor>Windows 11 (23H2) [10.0.22631.3007]</Misc.OSVersionMajor>
+		<Misc.OSVersionMinor />
+		<MemoryStats.TotalPhysical>34240983040</MemoryStats.TotalPhysical>
+		<MemoryStats.TotalVirtual>34240983040</MemoryStats.TotalVirtual>
+		<MemoryStats.PageSize>4096</MemoryStats.PageSize>
+		<MemoryStats.TotalPhysicalGB>32</MemoryStats.TotalPhysicalGB>
+		<MemoryStats.AvailablePhysical>21202280448</MemoryStats.AvailablePhysical>
+		<MemoryStats.AvailableVirtual>38760448</MemoryStats.AvailableVirtual>
+		<MemoryStats.UsedPhysical>2653057024</MemoryStats.UsedPhysical>
+		<MemoryStats.PeakUsedPhysical>2669412352</MemoryStats.PeakUsedPhysical>
+		<MemoryStats.UsedVirtual>7545843712</MemoryStats.UsedVirtual>
+		<MemoryStats.PeakUsedVirtual>9690923008</MemoryStats.PeakUsedVirtual>
+		<MemoryStats.bIsOOM>1</MemoryStats.bIsOOM>
+		<MemoryStats.OOMAllocationSize>4194304</MemoryStats.OOMAllocationSize>
+		<MemoryStats.OOMAllocationAlignment>16</MemoryStats.OOMAllocationAlignment>
+		<NumMinidumpFramesToIgnore>5</NumMinidumpFramesToIgnore>
+		<CallStack>UnrealEditor_Core
+UnrealEditor_Core
+UnrealEditor_Core
+UnrealEditor_Core
+UnrealEditor_Core
+UnrealEditor_D3D11RHI
+UnrealEditor_D3D11RHI
+UnrealEditor_D3D11RHI
+UnrealEditor_SlateRHIRenderer
+UnrealEditor_SlateRHIRenderer
+UnrealEditor_SlateRHIRenderer
+UnrealEditor_Core
+UnrealEditor_Core
+UnrealEditor_RenderCore
+UnrealEditor_RenderCore
+UnrealEditor_Core
+UnrealEditor_Core
+kernel32
+ntdll</CallStack>
+		<PCallStack>UnrealEditor-Core 0x00007ffb53190000 + 13fc53 UnrealEditor-Core 0x00007ffb53190000 + 166de3 UnrealEditor-Core 0x00007ffb53190000 + 241d7f UnrealEditor-Core 0x00007ffb53190000 + 23eff1 UnrealEditor-Core 0x00007ffb53190000 + 23f2c9 UnrealEditor-D3D11RHI 0x00007ffb35de0000 + 70656 UnrealEditor-D3D11RHI 0x00007ffb35de0000 + 7e60d UnrealEditor-D3D11RHI 0x00007ffb35de0000 + 71196 UnrealEditor-SlateRHIRenderer 0x00007ffb39b00000 + 28f17 UnrealEditor-SlateRHIRenderer 0x00007ffb39b00000 + 51d09 UnrealEditor-SlateRHIRenderer 0x00007ffb39b00000 + 6fbd8 UnrealEditor-Core 0x00007ffb53190000 + 91c9f UnrealEditor-Core 0x00007ffb53190000 + 922ae UnrealEditor-RenderCore 0x00007ffb5ed90000 + 18697b UnrealEditor-RenderCore 0x00007ffb5ed90000 + 18e594 UnrealEditor-Core 0x00007ffb53190000 + 684e32 UnrealEditor-Core 0x00007ffb53190000 + 678667 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</PCallStack>
+		<PCallStackHash>990B9281408316AF7ACBA375281B72134624C7D6</PCallStackHash>
+		<Threads>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + 9f3f4 KERNELBASE 0x00007ffbd9980000 + 344ee UnrealEditor-Core 0x00007ffb53190000 + 6e258e UnrealEditor-RenderCore 0x00007ffb5ed90000 + 170570 UnrealEditor-RenderCore 0x00007ffb5ed90000 + 1a4fbd UnrealEditor-UnrealEd 0x00007ffb4c360000 + 1b6c6a UnrealEditor-UnrealEd 0x00007ffb4c360000 + 210fe1 UnrealEditor-UnrealEd 0x00007ffb4c360000 + 240e45 UnrealEditor-UnrealEd 0x00007ffb4c360000 + 8378ac UnrealEditor-UnrealEd 0x00007ffb4c360000 + 8347e7 UnrealEditor-UnrealEd 0x00007ffb4c360000 + 148ea06 UnrealEditor 0x00007ff716f40000 + 8af2 UnrealEditor 0x00007ff716f40000 + 2d28c UnrealEditor 0x00007ff716f40000 + 2d37a UnrealEditor 0x00007ff716f40000 + 30854 UnrealEditor 0x00007ff716f40000 + 46984 UnrealEditor 0x00007ff716f40000 + 49d7a KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>12840</ThreadID>
+				<ThreadName>GameThread</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + 9fa94 KERNELBASE 0x00007ffbd9980000 + 78ee1 UnrealEditor-Core 0x00007ffb53190000 + 6801b8 UnrealEditor-Core 0x00007ffb53190000 + 60257c UnrealEditor-Core 0x00007ffb53190000 + 5eff3b UnrealEditor-Core 0x00007ffb53190000 + 604ff9 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>20104</ThreadID>
+				<ThreadName>Unknown</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + 9f9f4 ntdll 0x00007ffbdc4f0000 + 551b3 KERNELBASE 0x00007ffbd9980000 + 4506d UnrealEditor-TraceLog 0x00007ffba1f00000 + 12105 UnrealEditor-TraceLog 0x00007ffba1f00000 + 1086 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>17844</ThreadID>
+				<ThreadName>Unknown</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + 9f3f4 KERNELBASE 0x00007ffbd9980000 + 344ee UnrealEditor-Core 0x00007ffb53190000 + 6e258e UnrealEditor-Core 0x00007ffb53190000 + 9e1bb UnrealEditor-Core 0x00007ffb53190000 + a0a77 UnrealEditor-Core 0x00007ffb53190000 + 68b60 UnrealEditor-Core 0x00007ffb53190000 + 24f773 UnrealEditor-Core 0x00007ffb53190000 + 684e32 UnrealEditor-Core 0x00007ffb53190000 + 678667 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>3180</ThreadID>
+				<ThreadName>Foreground Worker #0</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + 9f3f4 KERNELBASE 0x00007ffbd9980000 + 344ee UnrealEditor-Core 0x00007ffb53190000 + 6e258e UnrealEditor-Core 0x00007ffb53190000 + 9e1bb UnrealEditor-Core 0x00007ffb53190000 + a0a77 UnrealEditor-Core 0x00007ffb53190000 + 68b60 UnrealEditor-Core 0x00007ffb53190000 + 24f773 UnrealEditor-Core 0x00007ffb53190000 + 684e32 UnrealEditor-Core 0x00007ffb53190000 + 678667 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>4680</ThreadID>
+				<ThreadName>Foreground Worker #1</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + 9f3f4 KERNELBASE 0x00007ffbd9980000 + 344ee UnrealEditor-Core 0x00007ffb53190000 + 6e258e UnrealEditor-Core 0x00007ffb53190000 + 9e1bb UnrealEditor-Core 0x00007ffb53190000 + a0a77 UnrealEditor-Core 0x00007ffb53190000 + 68b60 UnrealEditor-Core 0x00007ffb53190000 + 24f773 UnrealEditor-Core 0x00007ffb53190000 + 684e32 UnrealEditor-Core 0x00007ffb53190000 + 678667 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>22400</ThreadID>
+				<ThreadName>Background Worker #2</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + 9f3f4 KERNELBASE 0x00007ffbd9980000 + 344ee UnrealEditor-Core 0x00007ffb53190000 + 6e258e UnrealEditor-Core 0x00007ffb53190000 + 9e1bb UnrealEditor-Core 0x00007ffb53190000 + a0a77 UnrealEditor-Core 0x00007ffb53190000 + 68b60 UnrealEditor-Core 0x00007ffb53190000 + 24f773 UnrealEditor-Core 0x00007ffb53190000 + 684e32 UnrealEditor-Core 0x00007ffb53190000 + 678667 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>7452</ThreadID>
+				<ThreadName>Background Worker #3</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + 9f3f4 KERNELBASE 0x00007ffbd9980000 + 344ee UnrealEditor-Core 0x00007ffb53190000 + 6e258e UnrealEditor-Core 0x00007ffb53190000 + 9e1bb UnrealEditor-Core 0x00007ffb53190000 + a0a77 UnrealEditor-Core 0x00007ffb53190000 + 68b60 UnrealEditor-Core 0x00007ffb53190000 + 24f773 UnrealEditor-Core 0x00007ffb53190000 + 684e32 UnrealEditor-Core 0x00007ffb53190000 + 678667 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>18840</ThreadID>
+				<ThreadName>Background Worker #4</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + 9f3f4 KERNELBASE 0x00007ffbd9980000 + 344ee UnrealEditor-Core 0x00007ffb53190000 + 6e258e UnrealEditor-Core 0x00007ffb53190000 + 9e1bb UnrealEditor-Core 0x00007ffb53190000 + a0a77 UnrealEditor-Core 0x00007ffb53190000 + 68b60 UnrealEditor-Core 0x00007ffb53190000 + 24f773 UnrealEditor-Core 0x00007ffb53190000 + 684e32 UnrealEditor-Core 0x00007ffb53190000 + 678667 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>20660</ThreadID>
+				<ThreadName>Background Worker #5</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + 9f3f4 KERNELBASE 0x00007ffbd9980000 + 344ee UnrealEditor-Core 0x00007ffb53190000 + 6e258e UnrealEditor-Core 0x00007ffb53190000 + 9e1bb UnrealEditor-Core 0x00007ffb53190000 + a0a77 UnrealEditor-Core 0x00007ffb53190000 + 68b60 UnrealEditor-Core 0x00007ffb53190000 + 24f773 UnrealEditor-Core 0x00007ffb53190000 + 684e32 UnrealEditor-Core 0x00007ffb53190000 + 678667 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>9944</ThreadID>
+				<ThreadName>Background Worker #6</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + 9f3f4 KERNELBASE 0x00007ffbd9980000 + 344ee UnrealEditor-Core 0x00007ffb53190000 + 6e258e UnrealEditor-Core 0x00007ffb53190000 + 9e1bb UnrealEditor-Core 0x00007ffb53190000 + a0a77 UnrealEditor-Core 0x00007ffb53190000 + 68b60 UnrealEditor-Core 0x00007ffb53190000 + 24f773 UnrealEditor-Core 0x00007ffb53190000 + 684e32 UnrealEditor-Core 0x00007ffb53190000 + 678667 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>13024</ThreadID>
+				<ThreadName>Background Worker #7</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + 9f3f4 KERNELBASE 0x00007ffbd9980000 + 344ee UnrealEditor-Core 0x00007ffb53190000 + 6e258e UnrealEditor-Core 0x00007ffb53190000 + 9e1bb UnrealEditor-Core 0x00007ffb53190000 + a0a77 UnrealEditor-Core 0x00007ffb53190000 + 68b60 UnrealEditor-Core 0x00007ffb53190000 + 24f773 UnrealEditor-Core 0x00007ffb53190000 + 684e32 UnrealEditor-Core 0x00007ffb53190000 + 678667 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>17664</ThreadID>
+				<ThreadName>Background Worker #8</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + 9f3f4 KERNELBASE 0x00007ffbd9980000 + 344ee UnrealEditor-Core 0x00007ffb53190000 + 6e258e UnrealEditor-Core 0x00007ffb53190000 + 9e1bb UnrealEditor-Core 0x00007ffb53190000 + a0a77 UnrealEditor-Core 0x00007ffb53190000 + 68b60 UnrealEditor-Core 0x00007ffb53190000 + 24f773 UnrealEditor-Core 0x00007ffb53190000 + 684e32 UnrealEditor-Core 0x00007ffb53190000 + 678667 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>18864</ThreadID>
+				<ThreadName>Background Worker #9</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + 9f3f4 KERNELBASE 0x00007ffbd9980000 + 344ee UnrealEditor-Core 0x00007ffb53190000 + 6e258e UnrealEditor-Core 0x00007ffb53190000 + 9e1bb UnrealEditor-Core 0x00007ffb53190000 + a0a77 UnrealEditor-Core 0x00007ffb53190000 + 68b60 UnrealEditor-Core 0x00007ffb53190000 + 24f773 UnrealEditor-Core 0x00007ffb53190000 + 684e32 UnrealEditor-Core 0x00007ffb53190000 + 678667 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>19436</ThreadID>
+				<ThreadName>Background Worker #10</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + 9f3f4 KERNELBASE 0x00007ffbd9980000 + 344ee UnrealEditor-Core 0x00007ffb53190000 + 6e258e UnrealEditor-Core 0x00007ffb53190000 + 9e1bb UnrealEditor-Core 0x00007ffb53190000 + a0a77 UnrealEditor-Core 0x00007ffb53190000 + 68b60 UnrealEditor-Core 0x00007ffb53190000 + 24f773 UnrealEditor-Core 0x00007ffb53190000 + 684e32 UnrealEditor-Core 0x00007ffb53190000 + 678667 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>5464</ThreadID>
+				<ThreadName>Background Worker #11</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + 9f3f4 KERNELBASE 0x00007ffbd9980000 + 344ee UnrealEditor-Core 0x00007ffb53190000 + 6e258e UnrealEditor-Core 0x00007ffb53190000 + 9e1bb UnrealEditor-Core 0x00007ffb53190000 + a0a77 UnrealEditor-Core 0x00007ffb53190000 + 68b60 UnrealEditor-Core 0x00007ffb53190000 + 24f773 UnrealEditor-Core 0x00007ffb53190000 + 684e32 UnrealEditor-Core 0x00007ffb53190000 + 678667 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>21856</ThreadID>
+				<ThreadName>Background Worker #12</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + 9f3f4 KERNELBASE 0x00007ffbd9980000 + 344ee UnrealEditor-Core 0x00007ffb53190000 + 6e258e UnrealEditor-Core 0x00007ffb53190000 + 9e1bb UnrealEditor-Core 0x00007ffb53190000 + a0a77 UnrealEditor-Core 0x00007ffb53190000 + 68b60 UnrealEditor-Core 0x00007ffb53190000 + 24f773 UnrealEditor-Core 0x00007ffb53190000 + 684e32 UnrealEditor-Core 0x00007ffb53190000 + 678667 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>1644</ThreadID>
+				<ThreadName>Background Worker #13</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + 9f3f4 KERNELBASE 0x00007ffbd9980000 + 344ee UnrealEditor-Core 0x00007ffb53190000 + 6e258e UnrealEditor-Core 0x00007ffb53190000 + 24f4e7 UnrealEditor-Core 0x00007ffb53190000 + 684e32 UnrealEditor-Core 0x00007ffb53190000 + 678667 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>2328</ThreadID>
+				<ThreadName>BackgroundThreadPool #0</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + 9f3f4 KERNELBASE 0x00007ffbd9980000 + 344ee UnrealEditor-Core 0x00007ffb53190000 + 6e258e UnrealEditor-Core 0x00007ffb53190000 + 24f4e7 UnrealEditor-Core 0x00007ffb53190000 + 684e32 UnrealEditor-Core 0x00007ffb53190000 + 678667 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>18512</ThreadID>
+				<ThreadName>BackgroundThreadPool #1</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + 9f3f4 KERNELBASE 0x00007ffbd9980000 + 344ee UnrealEditor-Core 0x00007ffb53190000 + 6e258e UnrealEditor-Core 0x00007ffb53190000 + 61db5 UnrealEditor-Core 0x00007ffb53190000 + 24f773 UnrealEditor-Core 0x00007ffb53190000 + 684e32 UnrealEditor-Core 0x00007ffb53190000 + 678667 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>7484</ThreadID>
+				<ThreadName>Reserve Worker #0</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + 9f3f4 KERNELBASE 0x00007ffbd9980000 + 344ee UnrealEditor-Core 0x00007ffb53190000 + 6e258e UnrealEditor-Core 0x00007ffb53190000 + 61db5 UnrealEditor-Core 0x00007ffb53190000 + 24f773 UnrealEditor-Core 0x00007ffb53190000 + 684e32 UnrealEditor-Core 0x00007ffb53190000 + 678667 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>428</ThreadID>
+				<ThreadName>Reserve Worker #1</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + 9f3f4 KERNELBASE 0x00007ffbd9980000 + 344ee UnrealEditor-Core 0x00007ffb53190000 + 6e258e UnrealEditor-Core 0x00007ffb53190000 + 61db5 UnrealEditor-Core 0x00007ffb53190000 + 24f773 UnrealEditor-Core 0x00007ffb53190000 + 684e32 UnrealEditor-Core 0x00007ffb53190000 + 678667 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>9960</ThreadID>
+				<ThreadName>Reserve Worker #2</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + 9f3f4 KERNELBASE 0x00007ffbd9980000 + 344ee UnrealEditor-Core 0x00007ffb53190000 + 6e258e UnrealEditor-Core 0x00007ffb53190000 + 61db5 UnrealEditor-Core 0x00007ffb53190000 + 24f773 UnrealEditor-Core 0x00007ffb53190000 + 684e32 UnrealEditor-Core 0x00007ffb53190000 + 678667 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>7412</ThreadID>
+				<ThreadName>Reserve Worker #3</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + 9f3f4 KERNELBASE 0x00007ffbd9980000 + 344ee UnrealEditor-Core 0x00007ffb53190000 + 6e258e UnrealEditor-Core 0x00007ffb53190000 + 61db5 UnrealEditor-Core 0x00007ffb53190000 + 24f773 UnrealEditor-Core 0x00007ffb53190000 + 684e32 UnrealEditor-Core 0x00007ffb53190000 + 678667 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>8156</ThreadID>
+				<ThreadName>Reserve Worker #4</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + 9f3f4 KERNELBASE 0x00007ffbd9980000 + 344ee UnrealEditor-Core 0x00007ffb53190000 + 6e258e UnrealEditor-Core 0x00007ffb53190000 + 61db5 UnrealEditor-Core 0x00007ffb53190000 + 24f773 UnrealEditor-Core 0x00007ffb53190000 + 684e32 UnrealEditor-Core 0x00007ffb53190000 + 678667 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>8492</ThreadID>
+				<ThreadName>Reserve Worker #5</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + 9f3f4 KERNELBASE 0x00007ffbd9980000 + 344ee UnrealEditor-Core 0x00007ffb53190000 + 6e258e UnrealEditor-Core 0x00007ffb53190000 + 61db5 UnrealEditor-Core 0x00007ffb53190000 + 24f773 UnrealEditor-Core 0x00007ffb53190000 + 684e32 UnrealEditor-Core 0x00007ffb53190000 + 678667 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>3992</ThreadID>
+				<ThreadName>Reserve Worker #6</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + 9f3f4 KERNELBASE 0x00007ffbd9980000 + 344ee UnrealEditor-Core 0x00007ffb53190000 + 6e258e UnrealEditor-Core 0x00007ffb53190000 + 61db5 UnrealEditor-Core 0x00007ffb53190000 + 24f773 UnrealEditor-Core 0x00007ffb53190000 + 684e32 UnrealEditor-Core 0x00007ffb53190000 + 678667 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>7036</ThreadID>
+				<ThreadName>Reserve Worker #7</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + 9f3f4 KERNELBASE 0x00007ffbd9980000 + 344ee UnrealEditor-Core 0x00007ffb53190000 + 6e258e UnrealEditor-Core 0x00007ffb53190000 + 61db5 UnrealEditor-Core 0x00007ffb53190000 + 24f773 UnrealEditor-Core 0x00007ffb53190000 + 684e32 UnrealEditor-Core 0x00007ffb53190000 + 678667 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>3444</ThreadID>
+				<ThreadName>Reserve Worker #8</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + 9f3f4 KERNELBASE 0x00007ffbd9980000 + 344ee UnrealEditor-Core 0x00007ffb53190000 + 6e258e UnrealEditor-Core 0x00007ffb53190000 + 61db5 UnrealEditor-Core 0x00007ffb53190000 + 24f773 UnrealEditor-Core 0x00007ffb53190000 + 684e32 UnrealEditor-Core 0x00007ffb53190000 + 678667 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>21748</ThreadID>
+				<ThreadName>Reserve Worker #9</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + 9f3f4 KERNELBASE 0x00007ffbd9980000 + 344ee UnrealEditor-Core 0x00007ffb53190000 + 6e258e UnrealEditor-Core 0x00007ffb53190000 + 61db5 UnrealEditor-Core 0x00007ffb53190000 + 24f773 UnrealEditor-Core 0x00007ffb53190000 + 684e32 UnrealEditor-Core 0x00007ffb53190000 + 678667 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>18268</ThreadID>
+				<ThreadName>Reserve Worker #10</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + 9f3f4 KERNELBASE 0x00007ffbd9980000 + 344ee UnrealEditor-Core 0x00007ffb53190000 + 6e258e UnrealEditor-Core 0x00007ffb53190000 + 61db5 UnrealEditor-Core 0x00007ffb53190000 + 24f773 UnrealEditor-Core 0x00007ffb53190000 + 684e32 UnrealEditor-Core 0x00007ffb53190000 + 678667 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>21752</ThreadID>
+				<ThreadName>Reserve Worker #11</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + 9f3f4 KERNELBASE 0x00007ffbd9980000 + 344ee UnrealEditor-Core 0x00007ffb53190000 + 6e258e UnrealEditor-Core 0x00007ffb53190000 + 61db5 UnrealEditor-Core 0x00007ffb53190000 + 24f773 UnrealEditor-Core 0x00007ffb53190000 + 684e32 UnrealEditor-Core 0x00007ffb53190000 + 678667 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>19244</ThreadID>
+				<ThreadName>Reserve Worker #12</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + 9f3f4 KERNELBASE 0x00007ffbd9980000 + 344ee UnrealEditor-Core 0x00007ffb53190000 + 6e258e UnrealEditor-Core 0x00007ffb53190000 + 61db5 UnrealEditor-Core 0x00007ffb53190000 + 24f773 UnrealEditor-Core 0x00007ffb53190000 + 684e32 UnrealEditor-Core 0x00007ffb53190000 + 678667 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>10028</ThreadID>
+				<ThreadName>Reserve Worker #13</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + 9f9f4 ntdll 0x00007ffbdc4f0000 + 551b3 KERNELBASE 0x00007ffbd9980000 + 4506d UnrealEditor-Core 0x00007ffb53190000 + 433e85 UnrealEditor-Core 0x00007ffb53190000 + 684e32 UnrealEditor-Core 0x00007ffb53190000 + 678667 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>7520</ThreadID>
+				<ThreadName>FAsyncWriter_BackroomsDigitalArt</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + 9f3f4 KERNELBASE 0x00007ffbd9980000 + 344ee UnrealEditor-Core 0x00007ffb53190000 + 6e258e UnrealEditor-Media 0x00007ffb6cb90000 + 523c UnrealEditor-Core 0x00007ffb53190000 + 684e32 UnrealEditor-Core 0x00007ffb53190000 + 678667 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>10484</ThreadID>
+				<ThreadName>FMediaTicker</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + a2fc4 ntdll 0x00007ffbdc4f0000 + 3537e KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>15708</ThreadID>
+				<ThreadName>Unknown</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + 9f9f4 ntdll 0x00007ffbdc4f0000 + 551b3 KERNELBASE 0x00007ffbd9980000 + 4506d UnrealEditor-HTTP 0x00007ffb48670000 + b42e9 UnrealEditor-Core 0x00007ffb53190000 + 684e32 UnrealEditor-Core 0x00007ffb53190000 + 678667 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>2404</ThreadID>
+				<ThreadName>HttpManagerThread</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + 9f9f4 ntdll 0x00007ffbdc4f0000 + 551b3 KERNELBASE 0x00007ffbd9980000 + 4506d UnrealEditor-WebSockets 0x00007ffb36b90000 + 7f481 UnrealEditor-Core 0x00007ffb53190000 + 684e32 UnrealEditor-Core 0x00007ffb53190000 + 678667 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>21936</ThreadID>
+				<ThreadName>LibwebsocketsThread</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + a2f64 ntdll 0x00007ffbdc4f0000 + 339d5 ntdll 0x00007ffbdc4f0000 + 4f9cc ntdll 0x00007ffbdc4f0000 + 4ba93 KERNELBASE 0x00007ffbd9980000 + 72df3 UnrealEditor-Core 0x00007ffb53190000 + 3d8a5c UnrealEditor-Core 0x00007ffb53190000 + 9e8e7 UnrealEditor-Core 0x00007ffb53190000 + 9e63c UnrealEditor-Core 0x00007ffb53190000 + 43a330 UnrealEditor-Core 0x00007ffb53190000 + 24f773 UnrealEditor-Core 0x00007ffb53190000 + 684e32 UnrealEditor-Core 0x00007ffb53190000 + 678667 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>18340</ThreadID>
+				<ThreadName>OutputDeviceRedirector</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + 9f3f4 KERNELBASE 0x00007ffbd9980000 + 344ee UnrealEditor-Core 0x00007ffb53190000 + 6e258e UnrealEditor-Core 0x00007ffb53190000 + 24f4e7 UnrealEditor-Core 0x00007ffb53190000 + 684e32 UnrealEditor-Core 0x00007ffb53190000 + 678667 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>21372</ThreadID>
+				<ThreadName>IOThreadPool #0</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + 9f3f4 KERNELBASE 0x00007ffbd9980000 + 344ee UnrealEditor-Core 0x00007ffb53190000 + 6e258e UnrealEditor-Core 0x00007ffb53190000 + 24f4e7 UnrealEditor-Core 0x00007ffb53190000 + 684e32 UnrealEditor-Core 0x00007ffb53190000 + 678667 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>13232</ThreadID>
+				<ThreadName>IOThreadPool #1</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + 9f3f4 KERNELBASE 0x00007ffbd9980000 + 344ee UnrealEditor-Core 0x00007ffb53190000 + 6e258e UnrealEditor-Core 0x00007ffb53190000 + 24f4e7 UnrealEditor-Core 0x00007ffb53190000 + 684e32 UnrealEditor-Core 0x00007ffb53190000 + 678667 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>22468</ThreadID>
+				<ThreadName>IOThreadPool #2</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + 9f3f4 KERNELBASE 0x00007ffbd9980000 + 344ee UnrealEditor-Core 0x00007ffb53190000 + 6e258e UnrealEditor-Core 0x00007ffb53190000 + 24f4e7 UnrealEditor-Core 0x00007ffb53190000 + 684e32 UnrealEditor-Core 0x00007ffb53190000 + 678667 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>20080</ThreadID>
+				<ThreadName>IOThreadPool #3</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + a2f64 ntdll 0x00007ffbdc4f0000 + 68d34 KERNELBASE 0x00007ffbd9980000 + 72d89 amdxx64 0x00007ffbcb870000 + a2363 amdxx64 0x00007ffbcb870000 + a256f amdxx64 0x00007ffbcb870000 + d3f454 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>7164</ThreadID>
+				<ThreadName>Unknown</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + a2f64 ntdll 0x00007ffbdc4f0000 + 68d34 KERNELBASE 0x00007ffbd9980000 + 72d89 amdxx64 0x00007ffbcb870000 + a2363 amdxx64 0x00007ffbcb870000 + a256f amdxx64 0x00007ffbcb870000 + d3f454 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>21508</ThreadID>
+				<ThreadName>Unknown</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + a2f64 ntdll 0x00007ffbdc4f0000 + 68d34 KERNELBASE 0x00007ffbd9980000 + 72d89 amdxx64 0x00007ffbcb870000 + a2363 amdxx64 0x00007ffbcb870000 + a256f amdxx64 0x00007ffbcb870000 + d3f454 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>15216</ThreadID>
+				<ThreadName>Unknown</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + a2f64 ntdll 0x00007ffbdc4f0000 + 68d34 KERNELBASE 0x00007ffbd9980000 + 72d89 amdxx64 0x00007ffbcb870000 + a2363 amdxx64 0x00007ffbcb870000 + a256f amdxx64 0x00007ffbcb870000 + d3f454 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>6384</ThreadID>
+				<ThreadName>Unknown</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + a2f64 ntdll 0x00007ffbdc4f0000 + 68d34 KERNELBASE 0x00007ffbd9980000 + 72d89 amdxx64 0x00007ffbcb870000 + a2363 amdxx64 0x00007ffbcb870000 + a256f amdxx64 0x00007ffbcb870000 + d3f454 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>12796</ThreadID>
+				<ThreadName>Unknown</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + a2f64 ntdll 0x00007ffbdc4f0000 + 68d34 KERNELBASE 0x00007ffbd9980000 + 72d89 amdxx64 0x00007ffbcb870000 + a2363 amdxx64 0x00007ffbcb870000 + a256f amdxx64 0x00007ffbcb870000 + d3f454 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>18016</ThreadID>
+				<ThreadName>Unknown</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + a2f64 ntdll 0x00007ffbdc4f0000 + 68d34 KERNELBASE 0x00007ffbd9980000 + 72d89 amdxx64 0x00007ffbcb870000 + a2363 amdxx64 0x00007ffbcb870000 + a256f amdxx64 0x00007ffbcb870000 + d3f454 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>11424</ThreadID>
+				<ThreadName>Unknown</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + a2f64 ntdll 0x00007ffbdc4f0000 + 68d34 KERNELBASE 0x00007ffbd9980000 + 72d89 amdxx64 0x00007ffbcb870000 + a2363 amdxx64 0x00007ffbcb870000 + a256f amdxx64 0x00007ffbcb870000 + d3f454 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>16336</ThreadID>
+				<ThreadName>Unknown</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + a2f64 ntdll 0x00007ffbdc4f0000 + 68d34 KERNELBASE 0x00007ffbd9980000 + 72d89 amdxx64 0x00007ffbcb870000 + a2363 amdxx64 0x00007ffbcb870000 + a256f amdxx64 0x00007ffbcb870000 + d3f454 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>18992</ThreadID>
+				<ThreadName>Unknown</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + a2f64 ntdll 0x00007ffbdc4f0000 + 68d34 KERNELBASE 0x00007ffbd9980000 + 72d89 amdxx64 0x00007ffbcb870000 + a2363 amdxx64 0x00007ffbcb870000 + a256f amdxx64 0x00007ffbcb870000 + d3f454 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>5772</ThreadID>
+				<ThreadName>Unknown</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + a2f64 ntdll 0x00007ffbdc4f0000 + 68d34 KERNELBASE 0x00007ffbd9980000 + 72d89 amdxx64 0x00007ffbcb870000 + a2363 amdxx64 0x00007ffbcb870000 + a256f amdxx64 0x00007ffbcb870000 + d3f454 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>10488</ThreadID>
+				<ThreadName>Unknown</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + a2f64 ntdll 0x00007ffbdc4f0000 + 68d34 KERNELBASE 0x00007ffbd9980000 + 72d89 amdxx64 0x00007ffbcb870000 + a2363 amdxx64 0x00007ffbcb870000 + a256f amdxx64 0x00007ffbcb870000 + d3f454 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>21580</ThreadID>
+				<ThreadName>Unknown</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + a2f64 ntdll 0x00007ffbdc4f0000 + 68d34 KERNELBASE 0x00007ffbd9980000 + 72d89 amdxx64 0x00007ffbcb870000 + a2363 amdxx64 0x00007ffbcb870000 + a256f amdxx64 0x00007ffbcb870000 + d3f454 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>21180</ThreadID>
+				<ThreadName>Unknown</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + a2f64 ntdll 0x00007ffbdc4f0000 + 68d34 KERNELBASE 0x00007ffbd9980000 + 72d89 amdxx64 0x00007ffbcb870000 + a2363 amdxx64 0x00007ffbcb870000 + a256f amdxx64 0x00007ffbcb870000 + d3f454 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>7028</ThreadID>
+				<ThreadName>Unknown</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + a2f64 ntdll 0x00007ffbdc4f0000 + 68d34 KERNELBASE 0x00007ffbd9980000 + 72d89 amdxx64 0x00007ffbcb870000 + 5280dc amdxx64 0x00007ffbcb870000 + 52983d amdxx64 0x00007ffbcb870000 + d3f454 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>12028</ThreadID>
+				<ThreadName>Unknown</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + a2f64 ntdll 0x00007ffbdc4f0000 + 68d34 KERNELBASE 0x00007ffbd9980000 + 72d89 amdxx64 0x00007ffbcb870000 + 5280dc amdxx64 0x00007ffbcb870000 + 52983d amdxx64 0x00007ffbcb870000 + d3f454 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>14632</ThreadID>
+				<ThreadName>Unknown</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + a2f64 ntdll 0x00007ffbdc4f0000 + 68d34 KERNELBASE 0x00007ffbd9980000 + 72d89 amdxx64 0x00007ffbcb870000 + 29617 amdxx64 0x00007ffbcb870000 + 29529 amdxx64 0x00007ffbcb870000 + d3f454 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>16144</ThreadID>
+				<ThreadName>Unknown</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + 9f3f4 KERNELBASE 0x00007ffbd9980000 + 344ee amdxx64 0x00007ffbcb870000 + 11b325 amdxx64 0x00007ffbcb870000 + 11b200 amdxx64 0x00007ffbcb870000 + 11b45f amdxx64 0x00007ffbcb870000 + 11b609 amdxx64 0x00007ffbcb870000 + d3f454 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>4828</ThreadID>
+				<ThreadName>Unknown</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + 9f3f4 KERNELBASE 0x00007ffbd9980000 + 344ee UnrealEditor-Core 0x00007ffb53190000 + 6e258e UnrealEditor-Core 0x00007ffb53190000 + 24f4e7 UnrealEditor-Core 0x00007ffb53190000 + 684e32 UnrealEditor-Core 0x00007ffb53190000 + 678667 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>13344</ThreadID>
+				<ThreadName>DDC IO ThreadPool #0</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + 9f3f4 KERNELBASE 0x00007ffbd9980000 + 344ee UnrealEditor-Core 0x00007ffb53190000 + 6e258e UnrealEditor-Core 0x00007ffb53190000 + 24f4e7 UnrealEditor-Core 0x00007ffb53190000 + 684e32 UnrealEditor-Core 0x00007ffb53190000 + 678667 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>20096</ThreadID>
+				<ThreadName>DDC IO ThreadPool #1</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + 9f3f4 KERNELBASE 0x00007ffbd9980000 + 344ee UnrealEditor-Core 0x00007ffb53190000 + 6e258e UnrealEditor-Core 0x00007ffb53190000 + 24f4e7 UnrealEditor-Core 0x00007ffb53190000 + 684e32 UnrealEditor-Core 0x00007ffb53190000 + 678667 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>18680</ThreadID>
+				<ThreadName>DDC IO ThreadPool #2</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + 9f3f4 KERNELBASE 0x00007ffbd9980000 + 344ee UnrealEditor-Core 0x00007ffb53190000 + 6e258e UnrealEditor-Core 0x00007ffb53190000 + 24f4e7 UnrealEditor-Core 0x00007ffb53190000 + 684e32 UnrealEditor-Core 0x00007ffb53190000 + 678667 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>6820</ThreadID>
+				<ThreadName>DDC IO ThreadPool #3</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + 9f3f4 KERNELBASE 0x00007ffbd9980000 + 344ee UnrealEditor-Core 0x00007ffb53190000 + 6e258e UnrealEditor-DerivedDataCache 0x00007ffb4e4b0000 + 15e60a UnrealEditor-Core 0x00007ffb53190000 + 24f773 UnrealEditor-Core 0x00007ffb53190000 + 684e32 UnrealEditor-Core 0x00007ffb53190000 + 678667 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>17452</ThreadID>
+				<ThreadName>FileSystemCacheStoreMaintainer</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + 9f9f4 ntdll 0x00007ffbdc4f0000 + 551b3 KERNELBASE 0x00007ffbd9980000 + 4506d UnrealEditor-Core 0x00007ffb53190000 + 687125 UnrealEditor-Engine 0x00007ffb4ea00000 + 2013411 UnrealEditor-Engine 0x00007ffb4ea00000 + 2064e18 UnrealEditor-Core 0x00007ffb53190000 + 684e32 UnrealEditor-Core 0x00007ffb53190000 + 678667 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>2884</ThreadID>
+				<ThreadName>ShaderCompilingThread</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + 9f9f4 ntdll 0x00007ffbdc4f0000 + 551b3 KERNELBASE 0x00007ffbd9980000 + 4506d UnrealEditor-Core 0x00007ffb53190000 + 687125 UnrealEditor-AssetRegistry 0x00007ffb61710000 + 824ac UnrealEditor-Core 0x00007ffb53190000 + 684e32 UnrealEditor-Core 0x00007ffb53190000 + 678667 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>4308</ThreadID>
+				<ThreadName>FAssetDataGatherer</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + 9f9f4 ntdll 0x00007ffbdc4f0000 + 551b3 KERNELBASE 0x00007ffbd9980000 + 4506d UnrealEditor-Core 0x00007ffb53190000 + 687125 UnrealEditor-AssetRegistry 0x00007ffb61710000 + 822e0 UnrealEditor-Core 0x00007ffb53190000 + 684e32 UnrealEditor-Core 0x00007ffb53190000 + 678667 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>11280</ThreadID>
+				<ThreadName>FAssetDataDiscovery</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + 9f3f4 KERNELBASE 0x00007ffbd9980000 + 344ee UnrealEditor-Core 0x00007ffb53190000 + 6e258e UnrealEditor-Core 0x00007ffb53190000 + 2f3ef6 UnrealEditor-Core 0x00007ffb53190000 + 684e32 UnrealEditor-Core 0x00007ffb53190000 + 678667 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>12792</ThreadID>
+				<ThreadName>IoDispatcher</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + 9f3f4 KERNELBASE 0x00007ffbd9980000 + 344ee UnrealEditor-Core 0x00007ffb53190000 + 6e258e UnrealEditor-Messaging 0x00007ffb2d640000 + 26aab UnrealEditor-Core 0x00007ffb53190000 + 684e32 UnrealEditor-Core 0x00007ffb53190000 + 678667 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>16672</ThreadID>
+				<ThreadName>FMessageBus.DefaultBus.Router</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>KERNELBASE 0x00007ffbd9980000 + 6567c UnrealEditor-Core 0x00007ffb53190000 + 601df5 UnrealEditor-Core 0x00007ffb53190000 + 606030 UnrealEditor-Core 0x00007ffb53190000 + 425190 UnrealEditor-Core 0x00007ffb53190000 + 32dead UnrealEditor-Core 0x00007ffb53190000 + 13fc53 UnrealEditor-Core 0x00007ffb53190000 + 166de3 UnrealEditor-Core 0x00007ffb53190000 + 241d7f UnrealEditor-Core 0x00007ffb53190000 + 23eff1 UnrealEditor-Core 0x00007ffb53190000 + 23f2c9 UnrealEditor-D3D11RHI 0x00007ffb35de0000 + 70656 UnrealEditor-D3D11RHI 0x00007ffb35de0000 + 7e60d UnrealEditor-D3D11RHI 0x00007ffb35de0000 + 71196 UnrealEditor-SlateRHIRenderer 0x00007ffb39b00000 + 28f17 UnrealEditor-SlateRHIRenderer 0x00007ffb39b00000 + 51d09 UnrealEditor-SlateRHIRenderer 0x00007ffb39b00000 + 6fbd8 UnrealEditor-Core 0x00007ffb53190000 + 91c9f UnrealEditor-Core 0x00007ffb53190000 + 922ae UnrealEditor-RenderCore 0x00007ffb5ed90000 + 18697b UnrealEditor-RenderCore 0x00007ffb5ed90000 + 18e594 UnrealEditor-Core 0x00007ffb53190000 + 684e32 UnrealEditor-Core 0x00007ffb53190000 + 678667 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>true</IsCrashed>
+				<Registers />
+				<ThreadID>20552</ThreadID>
+				<ThreadName>RenderThread</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + 9f9f4 ntdll 0x00007ffbdc4f0000 + 551b3 KERNELBASE 0x00007ffbd9980000 + 4506d UnrealEditor-Core 0x00007ffb53190000 + 687125 UnrealEditor-RenderCore 0x00007ffb5ed90000 + 18e6a9 UnrealEditor-Core 0x00007ffb53190000 + 684e32 UnrealEditor-Core 0x00007ffb53190000 + 678667 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>10560</ThreadID>
+				<ThreadName>RTHeartBeat 0</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + 9f3f4 KERNELBASE 0x00007ffbd9980000 + 344ee UnrealEditor-LiveCoding 0x00007ffb2d6c0000 + 26a36 UnrealEditor-LiveCoding 0x00007ffb2d6c0000 + 259b ucrtbase 0x00007ffbd9830000 + 29363 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>21216</ThreadID>
+				<ThreadName>Unknown</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + 9f3f4 KERNELBASE 0x00007ffbd9980000 + 344ee UnrealEditor-LiveCoding 0x00007ffb2d6c0000 + 2a691 UnrealEditor-LiveCoding 0x00007ffb2d6c0000 + 28581 UnrealEditor-LiveCoding 0x00007ffb2d6c0000 + 2638 ucrtbase 0x00007ffbd9830000 + 29363 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>12808</ThreadID>
+				<ThreadName>Unknown</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + 9f9f4 ntdll 0x00007ffbdc4f0000 + 551b3 KERNELBASE 0x00007ffbd9980000 + 4506d UnrealEditor-Core 0x00007ffb53190000 + 687125 UnrealEditor-TcpMessaging 0x0000021a6d520000 + 123a3 UnrealEditor-Core 0x00007ffb53190000 + 684e32 UnrealEditor-Core 0x00007ffb53190000 + 678667 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>16784</ThreadID>
+				<ThreadName>FTcpMessageTransport</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + 9f3f4 KERNELBASE 0x00007ffbd9980000 + 344ee UnrealEditor-Core 0x00007ffb53190000 + 6e258e UnrealEditor-UdpMessaging 0x0000021a6d580000 + 6c6dd UnrealEditor-Core 0x00007ffb53190000 + 684e32 UnrealEditor-Core 0x00007ffb53190000 + 678667 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>20088</ThreadID>
+				<ThreadName>FUdpMessageBeacon</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + 9f3f4 KERNELBASE 0x00007ffbd9980000 + 344ee UnrealEditor-Core 0x00007ffb53190000 + 6e258e UnrealEditor-UdpMessaging 0x0000021a6d580000 + 6cae9 UnrealEditor-Core 0x00007ffb53190000 + 684e32 UnrealEditor-Core 0x00007ffb53190000 + 678667 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>5912</ThreadID>
+				<ThreadName>FUdpMessageProcessor.Sender</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + 9f3f4 MSWSOCK 0x00007ffbd8c90000 + 898f MSWSOCK 0x00007ffbd8c90000 + 1f74 WS2_32 0x00007ffbda2c0000 + 12ad2 UnrealEditor-Sockets 0x00007ffb69ee0000 + 10dc7 UnrealEditor-Sockets 0x00007ffb69ee0000 + 1b59a UnrealEditor-UdpMessaging 0x0000021a6d580000 + 79f4e UnrealEditor-UdpMessaging 0x0000021a6d580000 + 6ca10 UnrealEditor-Core 0x00007ffb53190000 + 684e32 UnrealEditor-Core 0x00007ffb53190000 + 678667 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>4656</ThreadID>
+				<ThreadName>UdpMessageMulticastReceiver</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + 9f3f4 MSWSOCK 0x00007ffbd8c90000 + 898f MSWSOCK 0x00007ffbd8c90000 + 1f74 WS2_32 0x00007ffbda2c0000 + 12ad2 UnrealEditor-Sockets 0x00007ffb69ee0000 + 10dc7 UnrealEditor-Sockets 0x00007ffb69ee0000 + 1b59a UnrealEditor-UdpMessaging 0x0000021a6d580000 + 79f4e UnrealEditor-UdpMessaging 0x0000021a6d580000 + 6ca10 UnrealEditor-Core 0x00007ffb53190000 + 684e32 UnrealEditor-Core 0x00007ffb53190000 + 678667 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>7880</ThreadID>
+				<ThreadName>UdpMessageUnicastReceiver</ThreadName>
+			</Thread>
+			<Thread>
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+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>15304</ThreadID>
+				<ThreadName>LiveLinkMessageBusDiscoveryManager</ThreadName>
+			</Thread>
+			<Thread>
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+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>1708</ThreadID>
+				<ThreadName>FContentBrowserFileDataDiscovery</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ffbdc4f0000 + 9f3f4 KERNELBASE 0x00007ffbd9980000 + 344ee UnrealEditor-Core 0x00007ffb53190000 + 6e258e UnrealEditor-UdpMessaging 0x0000021a6d580000 + 6c81d UnrealEditor-Core 0x00007ffb53190000 + 684e32 UnrealEditor-Core 0x00007ffb53190000 + 678667 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>20968</ThreadID>
+				<ThreadName>FUdpMessageProcessor</ThreadName>
+			</Thread>
+			<Thread>
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+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>2920</ThreadID>
+				<ThreadName>FFileTransferRunnable</ThreadName>
+			</Thread>
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+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>5804</ThreadID>
+				<ThreadName>AudioMixerNullCallbackThread</ThreadName>
+			</Thread>
+			<Thread>
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+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>12620</ThreadID>
+				<ThreadName>Unknown</ThreadName>
+			</Thread>
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+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>13228</ThreadID>
+				<ThreadName>AudioMixerRenderThread(1)</ThreadName>
+			</Thread>
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+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>5852</ThreadID>
+				<ThreadName>FAndroidDeviceDetectionRunnable</ThreadName>
+			</Thread>
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+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>22084</ThreadID>
+				<ThreadName>Unknown</ThreadName>
+			</Thread>
+			<Thread>
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+				<IsCrashed>false</IsCrashed>
+				<Registers />
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+				<ThreadName>Unknown</ThreadName>
+			</Thread>
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+				<IsCrashed>false</IsCrashed>
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+				<ThreadID>6380</ThreadID>
+				<ThreadName>FAsyncPurge</ThreadName>
+			</Thread>
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+				<IsCrashed>false</IsCrashed>
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+				<ThreadID>11488</ThreadID>
+				<ThreadName>StallDetectorThread</ThreadName>
+			</Thread>
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+				<IsCrashed>false</IsCrashed>
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+				<ThreadID>16392</ThreadID>
+				<ThreadName>Unknown</ThreadName>
+			</Thread>
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+				<IsCrashed>false</IsCrashed>
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+				<ThreadName>Unknown</ThreadName>
+			</Thread>
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+				<IsCrashed>false</IsCrashed>
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+				<ThreadID>13072</ThreadID>
+				<ThreadName>OnlineAsyncTaskThreadNull DefaultInstance(2)</ThreadName>
+			</Thread>
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+				<IsCrashed>false</IsCrashed>
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+				<ThreadID>14972</ThreadID>
+				<ThreadName>ScreenSaverInhibitor</ThreadName>
+			</Thread>
+		</Threads>
+		<TimeOfCrash>638414454786200000</TimeOfCrash>
+		<bAllowToBeContacted>1</bAllowToBeContacted>
+		<CPUBrand>AMD Ryzen 7 5800X 8-Core Processor</CPUBrand>
+		<CrashReportClientVersion>1.0</CrashReportClientVersion>
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+		<Plugin>{ &quot;Version&quot;: 30004, &quot;VersionName&quot;: &quot;3.0.4&quot;, &quot;FriendlyName&quot;: &quot;Animation Compression Library&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Animation Data&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Animation Modifier Library&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Control Rig&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Control Rig Spline&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Blendspace Motion Analysis&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;IK Rig&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;2.0&quot;, &quot;FriendlyName&quot;: &quot;Live Link&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;SQLite&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Content Browser - File Data Source&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Content Browser - Class Data Source&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Portable Object File Data Source&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Online Subsystem iOS&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.2&quot;, &quot;FriendlyName&quot;: &quot;Concert - Main&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Light Mixer&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Object Mixer&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Online Subsystem GooglePlay&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Content Browser - Asset Data Source&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.2&quot;, &quot;FriendlyName&quot;: &quot;Concert Sync Core&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.2&quot;, &quot;FriendlyName&quot;: &quot;Concert Sync - Client&quot; }</Plugin>
+	</EnabledPlugins>
+</FGenericCrashContext>
diff --git a/BackroomsDigitalArt/Saved/Crashes/UECC-Windows-A8B7CA434EFB90BEB16C73B6552FCBA7_0000/CrashReportClient.ini b/BackroomsDigitalArt/Saved/Crashes/UECC-Windows-A8B7CA434EFB90BEB16C73B6552FCBA7_0000/CrashReportClient.ini
new file mode 100644
index 0000000000000000000000000000000000000000..e6a72c5d289419c4dc5becb5da5d931aa6f16d85
--- /dev/null
+++ b/BackroomsDigitalArt/Saved/Crashes/UECC-Windows-A8B7CA434EFB90BEB16C73B6552FCBA7_0000/CrashReportClient.ini
@@ -0,0 +1,7 @@
+[CrashReportClient]
+bHideLogFilesOption=false
+bIsAllowedToCloseWithoutSending=true
+CrashConfigPurgeDays=2
+Stall.RecordDump=false
+Ensure.RecordDump=true
+
diff --git a/BackroomsDigitalArt/Saved/Crashes/UECC-Windows-A8B7CA434EFB90BEB16C73B6552FCBA7_0000/UEMinidump.dmp b/BackroomsDigitalArt/Saved/Crashes/UECC-Windows-A8B7CA434EFB90BEB16C73B6552FCBA7_0000/UEMinidump.dmp
new file mode 100644
index 0000000000000000000000000000000000000000..a88d62823b609db4d42a6f20f88962d06cd81ba1
Binary files /dev/null and b/BackroomsDigitalArt/Saved/Crashes/UECC-Windows-A8B7CA434EFB90BEB16C73B6552FCBA7_0000/UEMinidump.dmp differ
diff --git a/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt-backup-2024.01.21-12.38.22.log b/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt-backup-2024.01.21-12.38.22.log
deleted file mode 100644
index 4c1633845a4c88c25a6e9b12bd5312c1190bd07d..0000000000000000000000000000000000000000
--- a/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt-backup-2024.01.21-12.38.22.log
+++ /dev/null
@@ -1,2287 +0,0 @@
-Log file open, 01/21/24 13:30:40
-LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
-LogWindows: File 'aqProf.dll' does not exist
-LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
-LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
-LogWindows: File 'VtuneApi.dll' does not exist
-LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
-LogWindows: File 'VtuneApi32e.dll' does not exist
-LogWindows: Started CrashReportClient (pid=6808)
-LogWindows: Custom abort handler registered for crash reporting.
-LogInit: Display: Running engine for game: BackroomsDigitalArt
-LogCore: UnrealTraceServer: Trace store launch successful
-LogTrace: Initializing trace...
-LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region'
-LogTrace: Finished trace initialization.
-LogCsvProfiler: Display: Metadata set : platform="Windows"
-LogCsvProfiler: Display: Metadata set : config="Development"
-LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.3-CL-29314046"
-LogCsvProfiler: Display: Metadata set : engineversion="5.3.2-29314046+++UE5+Release-5.3"
-LogCsvProfiler: Display: Metadata set : os="Windows 11 (23H2) [10.0.22631.3007] "
-LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 5800X 8-Core Processor"
-LogCsvProfiler: Display: Metadata set : pgoenabled="0"
-LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
-LogCsvProfiler: Display: Metadata set : ltoenabled="0"
-LogCsvProfiler: Display: Metadata set : asan="0"
-LogCsvProfiler: Display: Metadata set : commandline="" G:\digital_art\BackroomsDigitalArt\BackroomsDigitalArt.uproject""
-LogCsvProfiler: Display: Metadata set : loginid="a9045eb54873e8e51d9f288acbb7c9e1"
-LogCsvProfiler: Display: Metadata set : llm="0"
-LogStats: Stats thread started at 0.250026
-LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ''
-LogInit: Session CrashGUID >====================================================
-         Session CrashGUID >   UECC-Windows-BA9A06F34D76332A6FA774946023F4BD
-         Session CrashGUID >====================================================
-LogConfig: Display: Loading VulkanPC ini files took 0.02 seconds
-LogConfig: Display: Loading Mac ini files took 0.02 seconds
-LogConfig: Display: Loading IOS ini files took 0.02 seconds
-LogConfig: Display: Loading Android ini files took 0.03 seconds
-LogConfig: Display: Loading TVOS ini files took 0.03 seconds
-LogConfig: Display: Loading Windows ini files took 0.03 seconds
-LogConfig: Display: Loading Unix ini files took 0.03 seconds
-LogConfig: Display: Loading Linux ini files took 0.03 seconds
-LogConfig: Display: Loading LinuxArm64 ini files took 0.03 seconds
-LogAssetRegistry: Display: Asset registry cache read as 17.6 MiB from ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_0.bin
-LogPluginManager: Mounting Engine plugin EnhancedInput
-LogPluginManager: Found config from plugin[EnhancedInput] Input
-LogPluginManager: Mounting Engine plugin FastBuildController
-LogPluginManager: Mounting Engine plugin MeshPainting
-LogPluginManager: Mounting Engine plugin Bridge
-LogPluginManager: Mounting Engine plugin TraceUtilities
-LogPluginManager: Mounting Engine plugin XGEController
-LogPluginManager: Mounting Engine plugin Paper2D
-LogPluginManager: Mounting Engine plugin ChaosCaching
-LogPluginManager: Mounting Engine plugin AutomationUtils
-LogPluginManager: Mounting Engine plugin BackChannel
-LogPluginManager: Mounting Engine plugin ChaosUserDataPT
-LogPluginManager: Mounting Engine plugin ChaosCloth
-LogPluginManager: Mounting Engine plugin CharacterAI
-LogPluginManager: Mounting Engine plugin ChaosEditor
-LogPluginManager: Mounting Engine plugin ChaosNiagara
-LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
-LogPluginManager: Mounting Engine plugin ChaosClothEditor
-LogPluginManager: Mounting Engine plugin Dataflow
-LogPluginManager: Mounting Engine plugin Fracture
-LogPluginManager: Mounting Engine plugin FullBodyIK
-LogPluginManager: Mounting Engine plugin GeometryFlow
-LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
-LogPluginManager: Mounting Engine plugin LocalizableMessage
-LogPluginManager: Mounting Engine plugin MeshLODToolset
-LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
-LogPluginManager: Mounting Engine plugin OpenImageDenoise
-LogPluginManager: Mounting Engine plugin PlatformCrypto
-LogPluginManager: Mounting Engine plugin ProxyLODPlugin
-LogPluginManager: Mounting Engine plugin SkeletalReduction
-LogPluginManager: Mounting Engine plugin PythonScriptPlugin
-LogPluginManager: Mounting Engine plugin StaticMeshEditorModeling
-LogPluginManager: Mounting Engine plugin StructUtils
-LogPluginManager: Mounting Engine plugin ToolPresets
-LogPluginManager: Mounting Engine plugin PlanarCut
-LogPluginManager: Mounting Engine plugin AISupport
-LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
-LogPluginManager: Mounting Engine plugin AnimationData
-LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
-LogPluginManager: Mounting Engine plugin ACLPlugin
-LogPluginManager: Mounting Engine plugin ControlRigSpline
-LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
-LogPluginManager: Mounting Engine plugin LiveLink
-LogPluginManager: Mounting Engine plugin ControlRig
-LogPluginManager: Mounting Engine plugin IKRig
-LogPluginManager: Mounting Engine plugin InterchangeEditor
-LogPluginManager: Mounting Engine plugin ActorSequence
-LogPluginManager: Mounting Engine plugin Interchange
-LogPluginManager: Mounting Engine plugin LevelSequenceEditor
-LogPluginManager: Mounting Engine plugin SequencerScripting
-LogPluginManager: Mounting Engine plugin OnlineBase
-LogPluginManager: Mounting Engine plugin OnlineServices
-LogPluginManager: Mounting Engine plugin TemplateSequence
-LogPluginManager: Mounting Engine plugin OnlineSubsystem
-LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
-LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
-LogPluginManager: Mounting Engine plugin AndroidFileServer
-LogPluginManager: Mounting Engine plugin ActorLayerUtilities
-LogPluginManager: Mounting Engine plugin AndroidPermission
-LogPluginManager: Mounting Engine plugin AppleImageUtils
-LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin AppleMoviePlayer
-LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
-LogPluginManager: Mounting Engine plugin ArchVisCharacter
-LogPluginManager: Mounting Engine plugin AssetTags
-LogPluginManager: Mounting Engine plugin AudioCapture
-LogPluginManager: Mounting Engine plugin AudioSynesthesia
-LogPluginManager: Mounting Engine plugin AudioWidgets
-LogPluginManager: Mounting Engine plugin CableComponent
-LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin ChunkDownloader
-LogPluginManager: Mounting Engine plugin CustomMeshComponent
-LogPluginManager: Mounting Engine plugin GeometryCache
-LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
-LogPluginManager: Mounting Engine plugin GeometryProcessing
-LogPluginManager: Mounting Engine plugin GooglePAD
-LogPluginManager: Mounting Engine plugin InputDebugging
-LogPluginManager: Found config from plugin[InputDebugging] Input
-LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
-LogPluginManager: Mounting Engine plugin MeshModelingToolset
-LogPluginManager: Mounting Engine plugin Metasound
-LogPluginManager: Mounting Engine plugin MsQuic
-LogPluginManager: Mounting Engine plugin MobilePatchingUtils
-LogPluginManager: Mounting Engine plugin OpenXR
-LogPluginManager: Mounting Engine plugin OpenXREyeTracker
-LogPluginManager: Mounting Engine plugin OpenXRHandTracking
-LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
-LogPluginManager: Mounting Engine plugin PropertyAccessEditor
-LogPluginManager: Mounting Engine plugin ResonanceAudio
-LogPluginManager: Mounting Engine plugin SignificanceManager
-LogPluginManager: Mounting Engine plugin SoundFields
-LogPluginManager: Mounting Engine plugin RigVM
-LogPluginManager: Mounting Engine plugin WaveTable
-LogPluginManager: Mounting Engine plugin Synthesis
-LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin XRBase
-LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
-LogPluginManager: Mounting Engine plugin WebMMoviePlayer
-LogPluginManager: Mounting Engine plugin CameraShakePreviewer
-LogPluginManager: Mounting Engine plugin GameplayCameras
-LogPluginManager: Mounting Engine plugin Niagara
-LogPluginManager: Mounting Engine plugin AlembicImporter
-LogPluginManager: Mounting Engine plugin TcpMessaging
-LogPluginManager: Mounting Engine plugin UdpMessaging
-LogPluginManager: Mounting Engine plugin OodleNetwork
-LogPluginManager: Mounting Engine plugin AssetManagerEditor
-LogPluginManager: Mounting Engine plugin BlueprintHeaderView
-LogPluginManager: Mounting Engine plugin ChangelistReview
-LogPluginManager: Mounting Engine plugin CryptoKeys
-LogPluginManager: Mounting Engine plugin CurveEditorTools
-LogPluginManager: Mounting Engine plugin DataValidation
-LogPluginManager: Mounting Engine plugin EditorDebugTools
-LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
-LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
-LogPluginManager: Mounting Engine plugin FacialAnimation
-LogPluginManager: Mounting Engine plugin GameplayTagsEditor
-LogPluginManager: Mounting Engine plugin GeometryMode
-LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
-LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
-LogPluginManager: Mounting Engine plugin MaterialAnalyzer
-LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
-LogPluginManager: Mounting Engine plugin PluginBrowser
-LogPluginManager: Mounting Engine plugin SequencerAnimTools
-LogPluginManager: Mounting Engine plugin SpeedTreeImporter
-LogPluginManager: Mounting Engine plugin UVEditor
-LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
-LogPluginManager: Mounting Engine plugin AnimationSharing
-LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
-LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
-LogPluginManager: Mounting Engine plugin DumpGPUServices
-LogPluginManager: Mounting Engine plugin GitSourceControl
-LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
-LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess
-LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
-LogPluginManager: Mounting Engine plugin PixWinPlugin
-LogPluginManager: Mounting Engine plugin PerforceSourceControl
-LogPluginManager: Mounting Engine plugin PlasticSourceControl
-LogPluginManager: Mounting Engine plugin PluginUtils
-LogPluginManager: Mounting Engine plugin PropertyAccessNode
-LogPluginManager: Mounting Engine plugin RenderDocPlugin
-LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
-LogPluginManager: Mounting Engine plugin TraceDataFilters
-LogPluginManager: Mounting Engine plugin TextureFormatOodle
-LogPluginManager: Mounting Engine plugin SubversionSourceControl
-LogPluginManager: Mounting Engine plugin UObjectPlugin
-LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
-LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
-LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
-LogPluginManager: Mounting Engine plugin InterchangeTests
-LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
-LogPluginManager: Mounting Engine plugin Takes
-LogPluginManager: Mounting Engine plugin DatasmithContent
-LogPluginManager: Mounting Engine plugin GLTFExporter
-LogPluginManager: Mounting Engine plugin VariantManagerContent
-LogPluginManager: Mounting Engine plugin VariantManager
-LogPluginManager: Mounting Engine plugin AndroidMedia
-LogPluginManager: Mounting Engine plugin AvfMedia
-LogPluginManager: Mounting Engine plugin ImgMedia
-LogPluginManager: Mounting Engine plugin MediaCompositing
-LogPluginManager: Mounting Engine plugin MediaPlate
-LogPluginManager: Mounting Engine plugin MediaPlayerEditor
-LogPluginManager: Mounting Engine plugin WmfMedia
-LogPluginManager: Mounting Engine plugin WebMMedia
-LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource
-LogPluginManager: Mounting Engine plugin ConcertMain
-LogPluginManager: Mounting Engine plugin SQLiteCore
-LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
-LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
-LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
-LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
-LogPluginManager: Mounting Engine plugin LightMixer
-LogPluginManager: Mounting Engine plugin ObjectMixer
-LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
-LogPluginManager: Mounting Engine plugin ConcertSyncCore
-LogPluginManager: Mounting Engine plugin ConcertSyncClient
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/StaticMeshEditorModeling/Content/' mounted to '/StaticMeshEditorModeling/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXR/Content/' mounted to '/OpenXR/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXREyeTracker/Content/' mounted to '/OpenXREyeTracker/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXRHandTracking/Content/' mounted to '/OpenXRHandTracking/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Content/' mounted to '/ConcertSyncClient/'
-SourceControl: Revision control is disabled
-SourceControl: Revision control is disabled
-SourceControl: Revision control is disabled
-LogInit: Using libcurl 8.4.0
-LogInit:  - built for Windows
-LogInit:  - supports SSL with OpenSSL/1.1.1t
-LogInit:  - supports HTTP deflate (compression) using libz 1.2.13
-LogInit:  - other features:
-LogInit:      CURL_VERSION_SSL
-LogInit:      CURL_VERSION_LIBZ
-LogInit:      CURL_VERSION_IPV6
-LogInit:      CURL_VERSION_ASYNCHDNS
-LogInit:      CURL_VERSION_LARGEFILE
-LogInit:  CurlRequestOptions (configurable via config and command line):
-LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate
-LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
-LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
-LogInit:  - MaxHostConnections = 16  - Libcurl will limit the number of connections to a host
-LogInit:  - LocalHostAddr = Default
-LogInit:  - BufferSize = 65536
-LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
-LogOnline: OSS: Created online subsystem instance for: NULL
-LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
-LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
-LogWindows: File 'WinPixGpuCapturer.dll' does not exist
-PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
-LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
-RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
-LogHMD: OpenXRHMDModule::InitInstance using DefaultLoader.
-LogHMD: OpenXR runtime supported extensions:
-LogHMD: 	XR_KHR_vulkan_enable
-LogHMD: 	XR_KHR_vulkan_enable2
-LogHMD: 	XR_KHR_D3D11_enable
-LogHMD: 	XR_KHR_D3D12_enable
-LogHMD: 	XR_KHR_opengl_enable
-LogHMD: 	XR_KHR_win32_convert_performance_counter_time
-LogHMD: 	XR_EXT_win32_appcontainer_compatible
-LogHMD: 	XR_KHR_binding_modification
-LogHMD: 	XR_KHR_composition_layer_depth
-LogHMD: 	XR_KHR_visibility_mask
-LogHMD: 	XR_EXT_active_action_set_priority
-LogHMD: 	XR_EXT_dpad_binding
-LogHMD: 	XR_EXT_frame_composition_report
-LogHMD: 	XR_EXT_hand_tracking
-LogHMD: 	XR_EXT_hand_joints_motion_range
-LogHMD: 	XR_EXT_hp_mixed_reality_controller
-LogHMD: 	XR_EXT_palm_pose
-LogHMD: 	XR_FB_display_refresh_rate
-LogHMD: 	XR_HTC_vive_cosmos_controller_interaction
-LogHMD: 	XR_HTC_vive_focus3_controller_interaction
-LogHMD: 	XR_HTC_vive_wrist_tracker_interaction
-LogHMD: 	XR_MND_headless
-LogHMD: 	XR_VALVE_analog_threshold
-LogHMD: 	XR_HTCX_vive_tracker_interaction
-LogHMD: 	XR_EXT_debug_utils
-LogHMD: Optional extension XR_KHR_vulkan_swapchain_format_list is not available
-LogHMD: Optional extension XR_FB_foveation_vulkan is not available
-LogHMD: Optional extension XR_KHR_composition_layer_cylinder is not available
-LogHMD: Optional extension XR_KHR_composition_layer_equirect is not available
-LogHMD: Optional extension XR_VARJO_quad_views is not available
-LogHMD: Optional extension XR_EPIC_view_configuration_fov is not available
-LogHMD: Optional extension XR_FB_composition_layer_alpha_blend is not available
-LogHMD: Optional extension XR_FB_foveation is not available
-LogHMD: Optional extension XR_FB_swapchain_update_state is not available
-LogHMD: Optional extension XR_FB_foveation_configuration is not available
-LogHMD: Optional extension XR_OCULUS_audio_device_guid is not available
-LogHMD: Warning: Required extension XR_EXT_eye_gaze_interaction is not available
-LogHMD: Could not enable all required OpenXR extensions for OpenXREyeTracker on current system. This plugin will be loaded but ignored, but will be enabled on a target platform that supports the required extension.
-LogHMD: Initialized OpenXR on SteamVR/OpenXR runtime version 2.2.3
-LogInit: ExecutableName: UnrealEditor.exe
-LogInit: Build: ++UE5+Release-5.3-CL-29314046
-LogInit: Engine Version: 5.3.2-29314046+++UE5+Release-5.3
-LogInit: Compatible Engine Version: 5.3.0-27405482+++UE5+Release-5.3
-LogInit: Net CL: 27405482
-LogInit: OS: Windows 11 (23H2) [10.0.22631.3007] (), CPU: AMD Ryzen 7 5800X 8-Core Processor             , GPU: AMD Radeon RX 6800
-LogInit: Compiled (64-bit): Nov  3 2023 16:09:16
-LogInit: Architecture: x64
-LogInit: Compiled with Visual C++: 19.36.32537.00
-LogInit: Build Configuration: Development
-LogInit: Branch Name: ++UE5+Release-5.3
-LogInit: Command Line: 
-LogInit: Base Directory: G:/UnrealEngines/UE_5.3/Engine/Binaries/Win64/
-LogInit: Allocator: Mimalloc
-LogInit: Installed Engine Build: 1
-LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
-LogDevObjectVersion: Number of dev versions registered: 36
-LogDevObjectVersion:   Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
-LogDevObjectVersion:   Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
-LogDevObjectVersion:   Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
-LogDevObjectVersion:   Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
-LogDevObjectVersion:   Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
-LogDevObjectVersion:   Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
-LogDevObjectVersion:   Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
-LogDevObjectVersion:   Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
-LogDevObjectVersion:   Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
-LogDevObjectVersion:   Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
-LogDevObjectVersion:   Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 47
-LogDevObjectVersion:   Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
-LogDevObjectVersion:   Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
-LogDevObjectVersion:   Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
-LogDevObjectVersion:   Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
-LogDevObjectVersion:   Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
-LogDevObjectVersion:   Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
-LogDevObjectVersion:   Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
-LogDevObjectVersion:   Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
-LogDevObjectVersion:   FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 111
-LogDevObjectVersion:   FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 2
-LogDevObjectVersion:   FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10
-LogDevObjectVersion:   FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 11
-LogDevObjectVersion:   Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
-LogDevObjectVersion:   Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
-LogDevObjectVersion:   Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
-LogDevObjectVersion:   Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
-LogDevObjectVersion:   Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
-LogDevObjectVersion:   Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
-LogDevObjectVersion:   Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
-LogDevObjectVersion:   UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 118
-LogDevObjectVersion:   UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 47
-LogDevObjectVersion:   UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
-LogDevObjectVersion:   UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
-LogDevObjectVersion:   Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
-LogDevObjectVersion:   UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
-LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
-LogInit: Object subsystem initialized
-LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
-LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
-LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
-LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
-LogConfig: Set CVar [[r.setres:1280x720]]
-LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
-LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created
-LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
-LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
-LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
-[2024.01.21-12.30.40:467][  0]LogConfig: Set CVar [[r.VSync:0]]
-[2024.01.21-12.30.40:467][  0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
-[2024.01.21-12.30.40:467][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
-[2024.01.21-12.30.40:467][  0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
-[2024.01.21-12.30.40:467][  0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
-[2024.01.21-12.30.40:467][  0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
-[2024.01.21-12.30.40:467][  0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
-[2024.01.21-12.30.40:467][  0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
-[2024.01.21-12.30.40:467][  0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
-[2024.01.21-12.30.40:467][  0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
-[2024.01.21-12.30.40:467][  0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
-[2024.01.21-12.30.40:467][  0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
-[2024.01.21-12.30.40:467][  0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]]
-[2024.01.21-12.30.40:467][  0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]]
-[2024.01.21-12.30.40:467][  0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
-[2024.01.21-12.30.40:467][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
-[2024.01.21-12.30.40:467][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
-[2024.01.21-12.30.40:467][  0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
-[2024.01.21-12.30.40:467][  0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
-[2024.01.21-12.30.40:467][  0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
-[2024.01.21-12.30.40:467][  0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
-[2024.01.21-12.30.40:467][  0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
-[2024.01.21-12.30.40:467][  0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
-[2024.01.21-12.30.40:467][  0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
-[2024.01.21-12.30.40:467][  0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
-[2024.01.21-12.30.40:467][  0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
-[2024.01.21-12.30.40:467][  0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
-[2024.01.21-12.30.40:467][  0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
-[2024.01.21-12.30.40:467][  0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
-[2024.01.21-12.30.40:467][  0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
-[2024.01.21-12.30.40:467][  0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
-[2024.01.21-12.30.40:467][  0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
-[2024.01.21-12.30.40:467][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
-[2024.01.21-12.30.40:467][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
-[2024.01.21-12.30.40:467][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
-[2024.01.21-12.30.40:467][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
-[2024.01.21-12.30.40:467][  0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
-[2024.01.21-12.30.40:467][  0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
-[2024.01.21-12.30.40:467][  0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
-[2024.01.21-12.30.40:467][  0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
-[2024.01.21-12.30.40:467][  0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
-[2024.01.21-12.30.40:467][  0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
-[2024.01.21-12.30.40:467][  0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
-[2024.01.21-12.30.40:467][  0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
-[2024.01.21-12.30.40:467][  0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
-[2024.01.21-12.30.40:467][  0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
-[2024.01.21-12.30.40:467][  0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
-[2024.01.21-12.30.40:467][  0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
-[2024.01.21-12.30.40:467][  0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
-[2024.01.21-12.30.40:467][  0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
-[2024.01.21-12.30.40:467][  0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
-[2024.01.21-12.30.40:467][  0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
-[2024.01.21-12.30.40:467][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
-[2024.01.21-12.30.40:467][  0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
-[2024.01.21-12.30.40:467][  0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
-[2024.01.21-12.30.40:467][  0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
-[2024.01.21-12.30.40:467][  0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
-[2024.01.21-12.30.40:467][  0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
-[2024.01.21-12.30.40:467][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
-[2024.01.21-12.30.40:467][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
-[2024.01.21-12.30.40:467][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
-[2024.01.21-12.30.40:467][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
-[2024.01.21-12.30.40:467][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
-[2024.01.21-12.30.40:467][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
-[2024.01.21-12.30.40:467][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
-[2024.01.21-12.30.40:467][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
-[2024.01.21-12.30.40:467][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
-[2024.01.21-12.30.40:467][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
-[2024.01.21-12.30.40:467][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
-[2024.01.21-12.30.40:467][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
-[2024.01.21-12.30.40:467][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
-[2024.01.21-12.30.40:467][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
-[2024.01.21-12.30.40:467][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
-[2024.01.21-12.30.40:467][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
-[2024.01.21-12.30.40:467][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
-[2024.01.21-12.30.40:467][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
-[2024.01.21-12.30.40:467][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
-[2024.01.21-12.30.40:467][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
-[2024.01.21-12.30.40:467][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
-[2024.01.21-12.30.40:467][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
-[2024.01.21-12.30.40:467][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
-[2024.01.21-12.30.40:467][  0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
-[2024.01.21-12.30.40:467][  0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
-[2024.01.21-12.30.40:467][  0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
-[2024.01.21-12.30.40:467][  0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
-[2024.01.21-12.30.40:467][  0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
-[2024.01.21-12.30.40:467][  0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
-[2024.01.21-12.30.40:467][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
-[2024.01.21-12.30.40:467][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
-[2024.01.21-12.30.40:467][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
-[2024.01.21-12.30.40:467][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
-[2024.01.21-12.30.40:467][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
-[2024.01.21-12.30.40:467][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
-[2024.01.21-12.30.40:467][  0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
-[2024.01.21-12.30.40:468][  0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
-[2024.01.21-12.30.40:468][  0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
-[2024.01.21-12.30.40:469][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]]
-[2024.01.21-12.30.40:469][  0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.ShadowQuality:5]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.VolumetricFog:1]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.AOQuality:2]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.SSR.Quality:3]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.BloomQuality:5]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
-[2024.01.21-12.30.40:469][  0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
-[2024.01.21-12.30.40:470][  0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
-[2024.01.21-12.30.40:470][  0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2         ; lower gathering resolution]]
-[2024.01.21-12.30.40:470][  0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
-[2024.01.21-12.30.40:470][  0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
-[2024.01.21-12.30.40:470][  0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
-[2024.01.21-12.30.40:470][  0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
-[2024.01.21-12.30.40:470][  0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
-[2024.01.21-12.30.40:470][  0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
-[2024.01.21-12.30.40:470][  0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
-[2024.01.21-12.30.40:470][  0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
-[2024.01.21-12.30.40:470][  0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
-[2024.01.21-12.30.40:470][  0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
-[2024.01.21-12.30.40:470][  0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
-[2024.01.21-12.30.40:470][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
-[2024.01.21-12.30.40:470][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
-[2024.01.21-12.30.40:470][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
-[2024.01.21-12.30.40:470][  0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
-[2024.01.21-12.30.40:470][  0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
-[2024.01.21-12.30.40:470][  0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
-[2024.01.21-12.30.40:470][  0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
-[2024.01.21-12.30.40:470][  0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
-[2024.01.21-12.30.40:470][  0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
-[2024.01.21-12.30.40:470][  0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
-[2024.01.21-12.30.40:470][  0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
-[2024.01.21-12.30.40:470][  0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
-[2024.01.21-12.30.40:470][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
-[2024.01.21-12.30.40:470][  0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
-[2024.01.21-12.30.40:470][  0]LogConfig: Set CVar [[r.RefractionQuality:2]]
-[2024.01.21-12.30.40:470][  0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
-[2024.01.21-12.30.40:470][  0]LogConfig: Set CVar [[r.DetailMode:2]]
-[2024.01.21-12.30.40:470][  0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
-[2024.01.21-12.30.40:470][  0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
-[2024.01.21-12.30.40:470][  0]LogConfig: Set CVar [[r.SSS.Scale:1]]
-[2024.01.21-12.30.40:470][  0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
-[2024.01.21-12.30.40:470][  0]LogConfig: Set CVar [[r.SSS.Quality:1]]
-[2024.01.21-12.30.40:470][  0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
-[2024.01.21-12.30.40:470][  0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
-[2024.01.21-12.30.40:470][  0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
-[2024.01.21-12.30.40:470][  0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
-[2024.01.21-12.30.40:470][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
-[2024.01.21-12.30.40:470][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
-[2024.01.21-12.30.40:470][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
-[2024.01.21-12.30.40:470][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
-[2024.01.21-12.30.40:470][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
-[2024.01.21-12.30.40:470][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
-[2024.01.21-12.30.40:470][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
-[2024.01.21-12.30.40:470][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
-[2024.01.21-12.30.40:470][  0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
-[2024.01.21-12.30.40:470][  0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
-[2024.01.21-12.30.40:470][  0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
-[2024.01.21-12.30.40:470][  0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
-[2024.01.21-12.30.40:470][  0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
-[2024.01.21-12.30.40:470][  0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
-[2024.01.21-12.30.40:470][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
-[2024.01.21-12.30.40:470][  0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
-[2024.01.21-12.30.40:470][  0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
-[2024.01.21-12.30.40:470][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
-[2024.01.21-12.30.40:470][  0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
-[2024.01.21-12.30.40:470][  0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
-[2024.01.21-12.30.40:470][  0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
-[2024.01.21-12.30.40:470][  0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
-[2024.01.21-12.30.40:471][  0]LogRHI: Using Default RHI: D3D11
-[2024.01.21-12.30.40:471][  0]LogRHI: Using Highest Feature Level of D3D11: SM5
-[2024.01.21-12.30.40:471][  0]LogRHI: Loading RHI module D3D11RHI
-[2024.01.21-12.30.40:477][  0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
-[2024.01.21-12.30.40:477][  0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system.
-[2024.01.21-12.30.40:480][  0]LogD3D11RHI: D3D11 min allowed feature level: 11_0
-[2024.01.21-12.30.40:480][  0]LogD3D11RHI: D3D11 max allowed feature level: 11_1
-[2024.01.21-12.30.40:480][  0]LogD3D11RHI: D3D11 adapters:
-[2024.01.21-12.30.40:480][  0]LogD3D11RHI: Testing D3D11 Adapter 0:
-[2024.01.21-12.30.40:480][  0]LogD3D11RHI:     Description : AMD Radeon RX 6800
-[2024.01.21-12.30.40:480][  0]LogD3D11RHI:     VendorId    : 1002
-[2024.01.21-12.30.40:480][  0]LogD3D11RHI:     DeviceId    : 73bf
-[2024.01.21-12.30.40:480][  0]LogD3D11RHI:     SubSysId    : e3a1002
-[2024.01.21-12.30.40:480][  0]LogD3D11RHI:     Revision    : 00c3
-[2024.01.21-12.30.40:480][  0]LogD3D11RHI:     DedicatedVideoMemory : 17130807296 bytes
-[2024.01.21-12.30.40:480][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
-[2024.01.21-12.30.40:480][  0]LogD3D11RHI:     SharedSystemMemory : 17120491520 bytes
-[2024.01.21-12.30.40:480][  0]LogD3D11RHI:     AdapterLuid : 0 84107
-[2024.01.21-12.30.40:566][  0]LogD3D11RHI:    0. 'AMD Radeon RX 6800' (Feature Level 11_1)
-[2024.01.21-12.30.40:566][  0]LogD3D11RHI:       16337/0/16327 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x1002
-[2024.01.21-12.30.40:566][  0]LogD3D11RHI: Testing D3D11 Adapter 1:
-[2024.01.21-12.30.40:566][  0]LogD3D11RHI:     Description : Microsoft Basic Render Driver
-[2024.01.21-12.30.40:566][  0]LogD3D11RHI:     VendorId    : 1414
-[2024.01.21-12.30.40:566][  0]LogD3D11RHI:     DeviceId    : 008c
-[2024.01.21-12.30.40:566][  0]LogD3D11RHI:     SubSysId    : 0000
-[2024.01.21-12.30.40:566][  0]LogD3D11RHI:     Revision    : 0000
-[2024.01.21-12.30.40:566][  0]LogD3D11RHI:     DedicatedVideoMemory : 0 bytes
-[2024.01.21-12.30.40:566][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
-[2024.01.21-12.30.40:566][  0]LogD3D11RHI:     SharedSystemMemory : 17120491520 bytes
-[2024.01.21-12.30.40:566][  0]LogD3D11RHI:     AdapterLuid : 0 88302
-[2024.01.21-12.30.40:568][  0]LogD3D11RHI:    1. 'Microsoft Basic Render Driver' (Feature Level 11_1)
-[2024.01.21-12.30.40:568][  0]LogD3D11RHI:       0/0/16327 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
-[2024.01.21-12.30.40:568][  0]LogD3D11RHI: Chosen D3D11 Adapter:
-[2024.01.21-12.30.40:568][  0]LogD3D11RHI:     Description : AMD Radeon RX 6800
-[2024.01.21-12.30.40:568][  0]LogD3D11RHI:     VendorId    : 1002
-[2024.01.21-12.30.40:568][  0]LogD3D11RHI:     DeviceId    : 73bf
-[2024.01.21-12.30.40:568][  0]LogD3D11RHI:     SubSysId    : e3a1002
-[2024.01.21-12.30.40:568][  0]LogD3D11RHI:     Revision    : 00c3
-[2024.01.21-12.30.40:568][  0]LogD3D11RHI:     DedicatedVideoMemory : 17130807296 bytes
-[2024.01.21-12.30.40:568][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
-[2024.01.21-12.30.40:568][  0]LogD3D11RHI:     SharedSystemMemory : 17120491520 bytes
-[2024.01.21-12.30.40:568][  0]LogD3D11RHI:     AdapterLuid : 0 84107
-[2024.01.21-12.30.40:568][  0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used.
-[2024.01.21-12.30.40:568][  0]LogInit: Selected Device Profile: [WindowsEditor]
-[2024.01.21-12.30.40:568][  0]LogHAL: Display: Platform has ~ 32 GB [34240983040 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
-[2024.01.21-12.30.40:568][  0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
-[2024.01.21-12.30.40:568][  0]LogDeviceProfileManager: Going up to parent DeviceProfile []
-[2024.01.21-12.30.40:568][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@2] File [Scalability]
-[2024.01.21-12.30.40:568][  0]LogConfig: Set CVar [[r.ViewDistanceScale:0.8]]
-[2024.01.21-12.30.40:568][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@2] File [Scalability]
-[2024.01.21-12.30.40:568][  0]LogConfig: Set CVar [[r.FXAA.Quality:3]]
-[2024.01.21-12.30.40:568][  0]LogConfig: Set CVar [[r.TemporalAA.Quality:1]]
-[2024.01.21-12.30.40:568][  0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]]
-[2024.01.21-12.30.40:568][  0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:2]]
-[2024.01.21-12.30.40:568][  0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:0]] deferred - dummy variable created
-[2024.01.21-12.30.40:568][  0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:1]]
-[2024.01.21-12.30.40:568][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@2] File [Scalability]
-[2024.01.21-12.30.40:568][  0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:4]]
-[2024.01.21-12.30.40:568][  0]LogConfig: Set CVar [[r.Shadow.MaxResolution:1024]]
-[2024.01.21-12.30.40:568][  0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.04]]
-[2024.01.21-12.30.40:568][  0]LogConfig: Set CVar [[r.Shadow.DistanceScale:0.85]]
-[2024.01.21-12.30.40:568][  0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:0.8]]
-[2024.01.21-12.30.40:568][  0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
-[2024.01.21-12.30.40:568][  0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:16]]
-[2024.01.21-12.30.40:568][  0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:64]]
-[2024.01.21-12.30.40:568][  0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:2048]]
-[2024.01.21-12.30.40:568][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-0.5]]
-[2024.01.21-12.30.40:568][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-0.5]]
-[2024.01.21-12.30.40:568][  0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@2] File [Scalability]
-[2024.01.21-12.30.40:568][  0]LogConfig: Set CVar [[r.AOQuality:1]]
-[2024.01.21-12.30.40:568][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:8]]
-[2024.01.21-12.30.40:568][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:3]]
-[2024.01.21-12.30.40:568][  0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:0]]
-[2024.01.21-12.30.40:568][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:16]]
-[2024.01.21-12.30.40:568][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:32]]
-[2024.01.21-12.30.40:568][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:1]]
-[2024.01.21-12.30.40:568][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:1]]
-[2024.01.21-12.30.40:568][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:0]]
-[2024.01.21-12.30.40:568][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:0]]
-[2024.01.21-12.30.40:568][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:64]]
-[2024.01.21-12.30.40:568][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:0]]
-[2024.01.21-12.30.40:568][  0]LogConfig: Applying CVar settings from Section [ReflectionQuality@2] File [Scalability]
-[2024.01.21-12.30.40:568][  0]LogConfig: Set CVar [[r.SSR.Quality:2]]
-[2024.01.21-12.30.40:568][  0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:1]]
-[2024.01.21-12.30.40:568][  0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:2]]
-[2024.01.21-12.30.40:568][  0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.2]]
-[2024.01.21-12.30.40:568][  0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:1]]
-[2024.01.21-12.30.40:568][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:0]]
-[2024.01.21-12.30.40:568][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@2] File [Scalability]
-[2024.01.21-12.30.40:568][  0]LogConfig: Set CVar [[r.MotionBlurQuality:3]]
-[2024.01.21-12.30.40:568][  0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.6]]
-[2024.01.21-12.30.40:568][  0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.5]]
-[2024.01.21-12.30.40:568][  0]LogConfig: Set CVar [[r.FastBlurThreshold:3]]
-[2024.01.21-12.30.40:568][  0]LogConfig: Set CVar [[r.Upscale.Quality:2]]
-[2024.01.21-12.30.40:568][  0]LogConfig: Set CVar [[r.Filter.SizeScale:0.8]]
-[2024.01.21-12.30.40:568][  0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:0        ; lower gathering accumulator quality]]
-[2024.01.21-12.30.40:568][  0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:2          ; Max3x3 postfilering method]]
-[2024.01.21-12.30.40:568][  0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:1    ; no background occlusion]]
-[2024.01.21-12.30.40:568][  0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:0      ; no bokeh simulation when scattering]]
-[2024.01.21-12.30.40:568][  0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.04        ; only a maximum of 4% of scattered bokeh]]
-[2024.01.21-12.30.40:568][  0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:0                ; no slight out of focus]]
-[2024.01.21-12.30.40:568][  0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:0                ; faster temporal accumulation]]
-[2024.01.21-12.30.40:568][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.012   ; required because of AccumulatorQuality=0]]
-[2024.01.21-12.30.40:568][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.012   ; required because of AccumulatorQuality=0]]
-[2024.01.21-12.30.40:568][  0]LogConfig: Applying CVar settings from Section [TextureQuality@2] File [Scalability]
-[2024.01.21-12.30.40:568][  0]LogConfig: Set CVar [[r.MaxAnisotropy:4]]
-[2024.01.21-12.30.40:568][  0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
-[2024.01.21-12.30.40:568][  0]LogConfig: Set CVar [[r.Streaming.PoolSize:800]]
-[2024.01.21-12.30.40:568][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@2] File [Scalability]
-[2024.01.21-12.30.40:568][  0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:48]]
-[2024.01.21-12.30.40:568][  0]LogConfig: Set CVar [[r.SceneColorFormat:3]]
-[2024.01.21-12.30.40:568][  0]LogConfig: Set CVar [[r.DetailMode:1]]
-[2024.01.21-12.30.40:568][  0]LogConfig: Set CVar [[r.SSS.SampleSet:1]]
-[2024.01.21-12.30.40:568][  0]LogConfig: Set CVar [[r.SSS.Quality:-1]]
-[2024.01.21-12.30.40:569][  0]LogConfig: Set CVar [[r.SSS.HalfRes:1]]
-[2024.01.21-12.30.40:569][  0]LogConfig: Set CVar [[r.SSGI.Quality:2]]
-[2024.01.21-12.30.40:569][  0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:0.5]]
-[2024.01.21-12.30.40:569][  0]LogConfig: Set CVar [[r.ParticleLightQuality:1]]
-[2024.01.21-12.30.40:569][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:2]]
-[2024.01.21-12.30.40:569][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:64.0]]
-[2024.01.21-12.30.40:569][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:64.0]]
-[2024.01.21-12.30.40:569][  0]LogConfig: CVar [[fx.Niagara.QualityLevel:2]] deferred - dummy variable created
-[2024.01.21-12.30.40:569][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@2] File [Scalability]
-[2024.01.21-12.30.40:569][  0]LogConfig: Set CVar [[foliage.DensityScale:0.8]]
-[2024.01.21-12.30.40:569][  0]LogConfig: Set CVar [[grass.DensityScale:0.8]]
-[2024.01.21-12.30.40:569][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@2] File [Scalability]
-[2024.01.21-12.30.40:569][  0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
-[2024.01.21-12.30.40:569][  0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
-[2024.01.21-12.30.40:569][  0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
-[2024.01.21-12.30.40:569][  0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
-[2024.01.21-12.30.40:569][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
-[2024.01.21-12.30.40:569][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [G:/digital_art/BackroomsDigitalArt/Saved/Config/WindowsEditor/Editor.ini]
-[2024.01.21-12.30.40:569][  0]LogInit: Computer: DESKTOP-2MPQGVL
-[2024.01.21-12.30.40:569][  0]LogInit: User: Windowssucks
-[2024.01.21-12.30.40:569][  0]LogInit: CPU Page size=4096, Cores=8
-[2024.01.21-12.30.40:569][  0]LogInit: High frequency timer resolution =10.000000 MHz
-[2024.01.21-12.30.40:569][  0]LogMemory: Memory total: Physical=31.9GB (32GB approx)
-[2024.01.21-12.30.40:569][  0]LogMemory: Platform Memory Stats for WindowsEditor
-[2024.01.21-12.30.40:569][  0]LogMemory: Process Physical Memory: 493.11 MB used, 520.95 MB peak
-[2024.01.21-12.30.40:569][  0]LogMemory: Process Virtual Memory: 495.11 MB used, 495.11 MB peak
-[2024.01.21-12.30.40:569][  0]LogMemory: Physical Memory: 10818.76 MB used,  21835.99 MB free, 32654.75 MB total
-[2024.01.21-12.30.40:569][  0]LogMemory: Virtual Memory: 24662.98 MB used,  7991.77 MB free, 32654.75 MB total
-[2024.01.21-12.30.40:569][  0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
-[2024.01.21-12.30.40:574][  0]LogWindows: WindowsPlatformFeatures enabled
-[2024.01.21-12.30.40:583][  0]LogInit: Physics initialised using underlying interface: Chaos
-[2024.01.21-12.30.40:584][  0]LogInit: Using OS detected language (en-US).
-[2024.01.21-12.30.40:584][  0]LogInit: Using OS detected locale (en-DE).
-[2024.01.21-12.30.40:585][  0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language.
-[2024.01.21-12.30.40:586][  0]LogInit: Setting process to per monitor DPI aware
-[2024.01.21-12.30.40:769][  0]LogWindowsTextInputMethodSystem: Available input methods:
-[2024.01.21-12.30.40:769][  0]LogWindowsTextInputMethodSystem:   - English (United States) - (Keyboard).
-[2024.01.21-12.30.40:769][  0]LogWindowsTextInputMethodSystem:   - English (Germany) - (Keyboard).
-[2024.01.21-12.30.40:770][  0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
-[2024.01.21-12.30.40:783][  0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
-[2024.01.21-12.30.40:783][  0]LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0
-[2024.01.21-12.30.40:871][  0]LogRHI: Using Default RHI: D3D11
-[2024.01.21-12.30.40:871][  0]LogRHI: Using Highest Feature Level of D3D11: SM5
-[2024.01.21-12.30.40:871][  0]LogRHI: Loading RHI module D3D11RHI
-[2024.01.21-12.30.40:871][  0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system.
-[2024.01.21-12.30.40:871][  0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used.
-[2024.01.21-12.30.40:872][  0]LogWindows: Attached monitors:
-[2024.01.21-12.30.40:872][  0]LogWindows:     resolution: 1920x1080, work area: (0, 0) -> (1920, 1032), device: '\\.\DISPLAY1' [PRIMARY]
-[2024.01.21-12.30.40:872][  0]LogWindows:     resolution: 1080x1920, work area: (-1080, -444) -> (0, 1428), device: '\\.\DISPLAY2'
-[2024.01.21-12.30.40:872][  0]LogWindows: Found 2 attached monitors.
-[2024.01.21-12.30.40:872][  0]LogWindows: Gathering driver information using Windows Setup API
-[2024.01.21-12.30.40:872][  0]LogRHI: RHI Adapter Info:
-[2024.01.21-12.30.40:872][  0]LogRHI:             Name: AMD Radeon RX 6800
-[2024.01.21-12.30.40:872][  0]LogRHI:   Driver Version: Adrenalin 2020 20.12.1 (internal:31.0.23013.3005, unified:31.0.23013.3005)
-[2024.01.21-12.30.40:872][  0]LogRHI:      Driver Date: 11-22-2023
-[2024.01.21-12.30.40:872][  0]LogD3D11RHI: Creating new Direct3DDevice
-[2024.01.21-12.30.40:872][  0]LogD3D11RHI:     GPU DeviceId: 0x73bf (for the marketing name, search the web for "GPU Device Id")
-[2024.01.21-12.30.40:895][  0]LogD3D11RHI: Creating D3DDevice with AMD AGS, using adapter:
-[2024.01.21-12.30.40:895][  0]LogD3D11RHI:     Description : AMD Radeon RX 6800
-[2024.01.21-12.30.40:895][  0]LogD3D11RHI:     VendorId    : 1002
-[2024.01.21-12.30.40:895][  0]LogD3D11RHI:     DeviceId    : 73bf
-[2024.01.21-12.30.40:895][  0]LogD3D11RHI:     SubSysId    : e3a1002
-[2024.01.21-12.30.40:895][  0]LogD3D11RHI:     Revision    : 00c3
-[2024.01.21-12.30.40:895][  0]LogD3D11RHI:     DedicatedVideoMemory : 17130807296 bytes
-[2024.01.21-12.30.40:895][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
-[2024.01.21-12.30.40:895][  0]LogD3D11RHI:     SharedSystemMemory : 17120491520 bytes
-[2024.01.21-12.30.40:895][  0]LogD3D11RHI:     AdapterLuid : 0 84107
-[2024.01.21-12.30.40:983][  0]LogD3D11RHI: Created device via AGS, feature level 11_1, supported extensions fffbf.
-[2024.01.21-12.30.40:983][  0]LogD3D11RHI: RHI has support for 64 bit atomics
-[2024.01.21-12.30.40:983][  0]LogD3D11RHI: Async texture creation enabled
-[2024.01.21-12.30.40:983][  0]LogD3D11RHI: D3D11_MAP_WRITE_NO_OVERWRITE for dynamic buffer SRVs is supported
-[2024.01.21-12.30.40:983][  0]LogD3D11RHI: Array index from any shader is supported
-[2024.01.21-12.30.40:986][  0]LogVRS: Current RHI does not support Variable Rate Shading
-[2024.01.21-12.30.40:993][  0]LogD3D11RHI: GPU Timing Frequency: 100.000000 (Debug: 2 1)
-[2024.01.21-12.30.41:002][  0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -platform=all'
-[2024.01.21-12.30.41:002][  0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""G:/UnrealEngines/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat"  -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -platform=all" ]
-[2024.01.21-12.30.41:021][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
-[2024.01.21-12.30.41:021][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
-[2024.01.21-12.30.41:021][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
-[2024.01.21-12.30.41:021][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
-[2024.01.21-12.30.41:021][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
-[2024.01.21-12.30.41:021][  0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10
-[2024.01.21-12.30.41:021][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
-[2024.01.21-12.30.41:021][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
-[2024.01.21-12.30.41:022][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
-[2024.01.21-12.30.41:022][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
-[2024.01.21-12.30.41:023][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll
-[2024.01.21-12.30.41:023][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll
-[2024.01.21-12.30.41:024][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
-[2024.01.21-12.30.41:036][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
-[2024.01.21-12.30.41:036][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
-[2024.01.21-12.30.41:036][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
-[2024.01.21-12.30.41:036][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
-[2024.01.21-12.30.41:036][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
-[2024.01.21-12.30.41:036][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
-[2024.01.21-12.30.41:036][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
-[2024.01.21-12.30.41:036][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
-[2024.01.21-12.30.41:036][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
-[2024.01.21-12.30.41:036][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
-[2024.01.21-12.30.41:040][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
-[2024.01.21-12.30.41:040][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
-[2024.01.21-12.30.41:042][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
-[2024.01.21-12.30.41:042][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
-[2024.01.21-12.30.41:042][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
-[2024.01.21-12.30.41:042][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
-[2024.01.21-12.30.41:045][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
-[2024.01.21-12.30.41:045][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
-[2024.01.21-12.30.41:045][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
-[2024.01.21-12.30.41:047][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
-[2024.01.21-12.30.41:047][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor'
-[2024.01.21-12.30.41:047][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
-[2024.01.21-12.30.41:047][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
-[2024.01.21-12.30.41:049][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
-[2024.01.21-12.30.41:049][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
-[2024.01.21-12.30.41:054][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
-[2024.01.21-12.30.41:054][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
-[2024.01.21-12.30.41:054][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
-[2024.01.21-12.30.41:054][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
-[2024.01.21-12.30.41:054][  0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
-[2024.01.21-12.30.41:060][  0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
-[2024.01.21-12.30.41:105][  0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
-[2024.01.21-12.30.41:108][  0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
-[2024.01.21-12.30.41:109][  0]LogTargetPlatformManager:   SF_METAL
-[2024.01.21-12.30.41:109][  0]LogTargetPlatformManager:   SF_METAL_MRT
-[2024.01.21-12.30.41:109][  0]LogTargetPlatformManager:   SF_METAL_TVOS
-[2024.01.21-12.30.41:109][  0]LogTargetPlatformManager:   SF_METAL_MRT_TVOS
-[2024.01.21-12.30.41:109][  0]LogTargetPlatformManager:   SF_METAL_SM5
-[2024.01.21-12.30.41:109][  0]LogTargetPlatformManager:   SF_METAL_SM6
-[2024.01.21-12.30.41:109][  0]LogTargetPlatformManager:   SF_METAL_SIM
-[2024.01.21-12.30.41:109][  0]LogTargetPlatformManager:   SF_METAL_MACES3_1
-[2024.01.21-12.30.41:109][  0]LogTargetPlatformManager:   SF_METAL_MRT_MAC
-[2024.01.21-12.30.41:109][  0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
-[2024.01.21-12.30.41:109][  0]LogTargetPlatformManager:   PCD3D_SM6
-[2024.01.21-12.30.41:109][  0]LogTargetPlatformManager:   PCD3D_SM5
-[2024.01.21-12.30.41:109][  0]LogTargetPlatformManager:   PCD3D_ES31
-[2024.01.21-12.30.41:109][  0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
-[2024.01.21-12.30.41:109][  0]LogTargetPlatformManager:   GLSL_150_ES31
-[2024.01.21-12.30.41:109][  0]LogTargetPlatformManager:   GLSL_ES3_1_ANDROID
-[2024.01.21-12.30.41:109][  0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
-[2024.01.21-12.30.41:109][  0]LogTargetPlatformManager:   VVM_1_0
-[2024.01.21-12.30.41:109][  0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
-[2024.01.21-12.30.41:109][  0]LogTargetPlatformManager:   SF_VULKAN_SM5
-[2024.01.21-12.30.41:109][  0]LogTargetPlatformManager:   SF_VULKAN_ES31_ANDROID
-[2024.01.21-12.30.41:109][  0]LogTargetPlatformManager:   SF_VULKAN_ES31
-[2024.01.21-12.30.41:109][  0]LogTargetPlatformManager:   SF_VULKAN_SM5_ANDROID
-[2024.01.21-12.30.41:109][  0]LogTargetPlatformManager:   SF_VULKAN_SM6
-[2024.01.21-12.30.41:109][  0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0).
-[2024.01.21-12.30.41:111][  0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
-[2024.01.21-12.30.41:111][  0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../digital_art/BackroomsDigitalArt/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
-[2024.01.21-12.30.41:111][  0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
-[2024.01.21-12.30.41:111][  0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../digital_art/BackroomsDigitalArt/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
-[2024.01.21-12.30.41:111][  0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
-[2024.01.21-12.30.41:147][  0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB)
-[2024.01.21-12.30.41:147][  0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
-[2024.01.21-12.30.41:147][  0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
-[2024.01.21-12.30.41:153][  0]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.00 seconds.
-[2024.01.21-12.30.41:153][  0]LogDerivedDataCache: Display: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.02ms. RandomReadSpeed=1663.72MBs, RandomWriteSpeed=230.59MBs. Assigned SpeedClass 'Local'
-[2024.01.21-12.30.41:154][  0]LogDerivedDataCache: Local: Using data cache path C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
-[2024.01.21-12.30.41:154][  0]LogDerivedDataCache: Shared: Disabled because no path is configured.
-[2024.01.21-12.30.41:154][  0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
-[2024.01.21-12.30.41:154][  0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
-[2024.01.21-12.30.41:154][  0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy.
-[2024.01.21-12.30.41:154][  0]LogShaderCompilers: Guid format shader working directory is 7 characters bigger than the processId version (../../../../../digital_art/BackroomsDigitalArt/Intermediate/Shaders/WorkingDirectory/19036/).
-[2024.01.21-12.30.41:154][  0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Windows sucks/AppData/Local/Temp/UnrealShaderWorkingDir/BBDD782B4AA336D99A8F66877CEFA26B/'.
-[2024.01.21-12.30.41:155][  0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
-[2024.01.21-12.30.41:155][  0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers.
-[2024.01.21-12.30.41:801][  0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
-[2024.01.21-12.30.41:943][  0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
-[2024.01.21-12.30.41:943][  0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
-[2024.01.21-12.30.42:180][  0]LogSlate: Using FreeType 2.10.0
-[2024.01.21-12.30.42:180][  0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
-[2024.01.21-12.30.42:193][  0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin.
-[2024.01.21-12.30.42:193][  0]LogAssetRegistry: FAssetRegistry took 0.0019 seconds to start up
-[2024.01.21-12.30.42:201][  0]LogEditorDomain: Display: EditorDomain is Disabled
-[2024.01.21-12.30.42:411][  0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor).
-[2024.01.21-12.30.42:411][  0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
-[2024.01.21-12.30.42:411][  0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled
-[2024.01.21-12.30.42:412][  0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
-[2024.01.21-12.30.42:412][  0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: Available device profiles:
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6CF08A00][000006AE60CD0000 66] GlobalDefaults, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6CF09200][000006AE60CD2800 66] Windows, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6CF09400][000006AE610BC800 66] WindowsEditor, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6CF09600][000006AE5F73C800 66] WindowsServer, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6CF09800][000006AE3C177800 66] WindowsClient, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6CF09A00][000006AE6D450000 66] IOS, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6CF09C00][000006AE6D452800 66] iPadAir2, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6CF09E00][000006AE6D455000 66] IPadPro, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6CF0A000][000006AE6D457800 66] iPadAir3, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6CF0A200][000006AE6D45A000 66] iPadAir4, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6CF0A400][000006AE6D45C800 66] iPadAir5, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6CF0A600][000006AE6D460000 66] iPadMini4, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6CF0A800][000006AE6D462800 66] iPadMini5, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6CF0AA00][000006AE6D465000 66] iPadMini6, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6CF0AC00][000006AE6D467800 66] iPhone6S, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6CF0AE00][000006AE6D46A000 66] iPhone7, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6CF0B000][000006AE6D46C800 66] iPodTouch7, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6CF0B200][000006AE6D470000 66] iPhone6SPlus, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6CF0B400][000006AE6D472800 66] iPhone7Plus, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6CF0B600][000006AE6D475000 66] iPhoneSE, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6CF0B800][000006AE6D477800 66] iPhone8, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6CF0BA00][000006AE6D47A000 66] iPhone8Plus, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6CF0BC00][000006AE6D47C800 66] iPhoneX, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6CF0BE00][000006AE6D480000 66] iPhoneXS, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6CF0C000][000006AE6D482800 66] iPhoneXSMax, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6CF0C200][000006AE6D485000 66] iPhoneXR, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6CF0C400][000006AE6D487800 66] iPhone11, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6CF0C600][000006AE6D48A000 66] iPhone11Pro, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6CF0C800][000006AE6D48C800 66] iPhone11ProMax, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6CF0CA00][000006AE6D490000 66] iPhoneSE2, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6CF0CC00][000006AE6D492800 66] iPhone12Mini, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6CF0CE00][000006AE6D495000 66] iPhone12, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6CF0D000][000006AE6D497800 66] iPhone12Pro, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6CF0D200][000006AE6D49A000 66] iPhone12ProMax, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6CF0D400][000006AE6D49C800 66] iPhone13Mini, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6CF0D600][000006AE6D4A0000 66] iPhone13, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6CF0D800][000006AE6D4A2800 66] iPhone13Pro, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6CF0DA00][000006AE6D4A5000 66] iPhone13ProMax, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6CF0DC00][000006AE6D4A7800 66] iPhoneSE3, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6CF0DE00][000006AE6D4AA000 66] iPhone14, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6CF0E000][000006AE6D4AC800 66] iPhone14Plus, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6CF0E200][000006AE6D4F0000 66] iPhone14Pro, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6CF0E400][000006AE6D4F2800 66] iPhone14ProMax, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6CF0E600][000006AE6D4F5000 66] iPhone15, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6CF0E800][000006AE6D4F7800 66] iPhone15Plus, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6CF0EA00][000006AE6D4FA000 66] iPhone15Pro, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6CF0EC00][000006AE6D4FC800 66] iPhone15ProMax, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6CF0EE00][000006AE6D440000 66] iPadPro105, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6CF0F000][000006AE6D442800 66] iPadPro129, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6CF0F200][000006AE6D445000 66] iPadPro97, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6CF0F400][000006AE6D447800 66] iPadPro2_129, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6CF0F600][000006AE6D44A000 66] iPad5, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6CF0F800][000006AE6D44C800 66] iPad6, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6CF0FA00][000006AE6D500000 66] iPad7, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6CF0FC00][000006AE6D502800 66] iPad8, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6CF0FE00][000006AE6D505000 66] iPad9, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6C9BFE00][000006AE6D507800 66] iPad10, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE5A246000][000006AE6D50A000 66] iPadPro11, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6D510000][000006AE6D50C800 66] iPadPro2_11, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6D510200][000006AE6D520000 66] iPadPro3_11, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6D510400][000006AE6D522800 66] iPadPro4_11, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6D510600][000006AE6D525000 66] iPadPro3_129, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6D510800][000006AE6D527800 66] iPadPro4_129, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6D510A00][000006AE6D52A000 66] iPadPro5_129, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6D510C00][000006AE6D52C800 66] iPadPro6_129, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6D510E00][000006AE6D530000 66] AppleTV, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6D511000][000006AE6D532800 66] AppleTV4K, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6D511200][000006AE6D535000 66] AppleTV2_4K, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6D511400][000006AE6D537800 66] TVOS, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6D511600][000006AE6D53A000 66] Mac, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6D511800][000006AE6D53C800 66] MacEditor, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6D511A00][000006AE6D540000 66] MacClient, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6D511C00][000006AE6D542800 66] MacServer, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6D511E00][000006AE6D545000 66] Linux, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6D512000][000006AE6D547800 66] LinuxEditor, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6D512200][000006AE6D54A000 66] LinuxArm64Editor, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6D512400][000006AE6D54C800 66] LinuxArm64, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6D512600][000006AE6D550000 66] LinuxClient, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6D512800][000006AE6D552800 66] LinuxArm64Client, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6D512A00][000006AE6D555000 66] LinuxServer, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6D512C00][000006AE6D557800 66] LinuxArm64Server, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6D512E00][000006AE6D55A000 66] Android, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6D513000][000006AE6D55C800 66] Android_Preview_OpenGL, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6D513200][000006AE6D560000 66] Android_Preview_Vulkan, 
-[2024.01.21-12.30.42:541][  0]LogDeviceProfileManager: 	[000006AE6D513400][000006AE6D562800 66] Android_Low, 
-[2024.01.21-12.30.42:542][  0]LogDeviceProfileManager: 	[000006AE6D513600][000006AE6D565000 66] Android_Mid, 
-[2024.01.21-12.30.42:542][  0]LogDeviceProfileManager: 	[000006AE6D513800][000006AE6D567800 66] Android_High, 
-[2024.01.21-12.30.42:542][  0]LogDeviceProfileManager: 	[000006AE6D513A00][000006AE6D56A000 66] Android_Default, 
-[2024.01.21-12.30.42:542][  0]LogDeviceProfileManager: 	[000006AE6D513C00][000006AE6D56C800 66] Android_Adreno4xx, 
-[2024.01.21-12.30.42:542][  0]LogDeviceProfileManager: 	[000006AE6D513E00][000006AE6D570000 66] Android_Adreno5xx_Low, 
-[2024.01.21-12.30.42:542][  0]LogDeviceProfileManager: 	[000006AE6D514000][000006AE6D572800 66] Android_Adreno5xx, 
-[2024.01.21-12.30.42:542][  0]LogDeviceProfileManager: 	[000006AE6D514200][000006AE6D575000 66] Android_Adreno6xx, 
-[2024.01.21-12.30.42:542][  0]LogDeviceProfileManager: 	[000006AE6D514400][000006AE6D577800 66] Android_Adreno6xx_Vulkan, 
-[2024.01.21-12.30.42:542][  0]LogDeviceProfileManager: 	[000006AE6D514600][000006AE6D57A000 66] Android_Adreno7xx, 
-[2024.01.21-12.30.42:542][  0]LogDeviceProfileManager: 	[000006AE6D514800][000006AE6D57C800 66] Android_Adreno7xx_Vulkan, 
-[2024.01.21-12.30.42:542][  0]LogDeviceProfileManager: 	[000006AE6D514A00][000006AE6D580000 66] Android_Mali_T6xx, 
-[2024.01.21-12.30.42:542][  0]LogDeviceProfileManager: 	[000006AE6D514C00][000006AE6D582800 66] Android_Mali_T7xx, 
-[2024.01.21-12.30.42:542][  0]LogDeviceProfileManager: 	[000006AE6D514E00][000006AE6D585000 66] Android_Mali_T8xx, 
-[2024.01.21-12.30.42:542][  0]LogDeviceProfileManager: 	[000006AE6D515000][000006AE6D587800 66] Android_Mali_G71, 
-[2024.01.21-12.30.42:542][  0]LogDeviceProfileManager: 	[000006AE6D515200][000006AE6D58A000 66] Android_Mali_G72, 
-[2024.01.21-12.30.42:542][  0]LogDeviceProfileManager: 	[000006AE6D515400][000006AE6D58C800 66] Android_Mali_G72_Vulkan, 
-[2024.01.21-12.30.42:542][  0]LogDeviceProfileManager: 	[000006AE6D515600][000006AE6D590000 66] Android_Mali_G76, 
-[2024.01.21-12.30.42:542][  0]LogDeviceProfileManager: 	[000006AE6D515800][000006AE6D592800 66] Android_Mali_G76_Vulkan, 
-[2024.01.21-12.30.42:542][  0]LogDeviceProfileManager: 	[000006AE6D515A00][000006AE6D595000 66] Android_Mali_G77, 
-[2024.01.21-12.30.42:542][  0]LogDeviceProfileManager: 	[000006AE6D515C00][000006AE6D597800 66] Android_Mali_G77_Vulkan, 
-[2024.01.21-12.30.42:542][  0]LogDeviceProfileManager: 	[000006AE6D515E00][000006AE6D59A000 66] Android_Mali_G78, 
-[2024.01.21-12.30.42:542][  0]LogDeviceProfileManager: 	[000006AE6D516000][000006AE6D59C800 66] Android_Mali_G78_Vulkan, 
-[2024.01.21-12.30.42:542][  0]LogDeviceProfileManager: 	[000006AE6D516200][000006AE6D5A0000 66] Android_Mali_G710, 
-[2024.01.21-12.30.42:542][  0]LogDeviceProfileManager: 	[000006AE6D516400][000006AE6D5A2800 66] Android_Mali_G710_Vulkan, 
-[2024.01.21-12.30.42:542][  0]LogDeviceProfileManager: 	[000006AE6D516800][000006AE6D5A5000 66] Android_Mali_G7xx, 
-[2024.01.21-12.30.42:542][  0]LogDeviceProfileManager: 	[000006AE6D516A00][000006AE6D5A7800 66] Android_Mali_G7xx_Vulkan, 
-[2024.01.21-12.30.42:542][  0]LogDeviceProfileManager: 	[000006AE6D516C00][000006AE6D5AA000 66] Android_Xclipse_920, 
-[2024.01.21-12.30.42:542][  0]LogDeviceProfileManager: 	[000006AE6D516E00][000006AE6D5AC800 66] Android_Xclipse_920_Vulkan, 
-[2024.01.21-12.30.42:542][  0]LogDeviceProfileManager: 	[000006AE6D517200][000006AE6D5B0000 66] Android_Vulkan_SM5, 
-[2024.01.21-12.30.42:542][  0]LogDeviceProfileManager: 	[000006AE6D517400][000006AE6D5B2800 66] Android_PowerVR_G6xxx, 
-[2024.01.21-12.30.42:542][  0]LogDeviceProfileManager: 	[000006AE6D517600][000006AE6D5B5000 66] Android_PowerVR_GT7xxx, 
-[2024.01.21-12.30.42:542][  0]LogDeviceProfileManager: 	[000006AE6D517800][000006AE6D5B7800 66] Android_PowerVR_GE8xxx, 
-[2024.01.21-12.30.42:542][  0]LogDeviceProfileManager: 	[000006AE6D517A00][000006AE6D5BA000 66] Android_PowerVR_GM9xxx, 
-[2024.01.21-12.30.42:542][  0]LogDeviceProfileManager: 	[000006AE6D517C00][000006AE6D5BC800 66] Android_PowerVR_GM9xxx_Vulkan, 
-[2024.01.21-12.30.42:542][  0]LogDeviceProfileManager: 	[000006AE6D517E00][000006AE6D5C0000 66] Android_TegraK1, 
-[2024.01.21-12.30.42:542][  0]LogDeviceProfileManager: 	[000006AE6D518000][000006AE6D5C2800 66] Android_Unknown_Vulkan, 
-[2024.01.21-12.30.42:542][  0]LogDeviceProfileManager: 	[000006AE6D518200][000006AE6D5C5000 66] Oculus_Quest, 
-[2024.01.21-12.30.42:542][  0]LogDeviceProfileManager: 	[000006AE6D518400][000006AE6D5C7800 66] Oculus_Quest2, 
-[2024.01.21-12.30.42:542][  0]LogDeviceProfileManager: 	[000006AE6D518600][000006AE6D5CA000 66] Meta_Quest_Pro, 
-[2024.01.21-12.30.42:542][  0]LogDeviceProfileManager: 	[000006AE6D518800][000006AE6D5CC800 66] Meta_Quest_3, 
-[2024.01.21-12.30.42:542][  0]LogDeviceProfileManager: 	[000006AE6D518A00][000006AE6D5D0000 66] HoloLens, 
-[2024.01.21-12.30.42:542][  0]LogDeviceProfileManager: 	[000006AE6D518C00][000006AE6D5D2800 66] MagicLeap_Vulkan, 
-[2024.01.21-12.30.42:542][  0]LogDeviceProfileManager: Active device profile: [000006AE6CF09400][000006AE610BC800 66] WindowsEditor
-[2024.01.21-12.30.42:542][  0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
-[2024.01.21-12.30.42:542][  0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
-[2024.01.21-12.30.42:542][  0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
-[2024.01.21-12.30.42:542][  0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2024.01.21-12.30.42:542][  0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2024.01.21-12.30.42:542][  0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2024.01.21-12.30.42:542][  0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2024.01.21-12.30.42:542][  0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Invalid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2024.01.21-12.30.42:545][  0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -Device=Win64@DESKTOP-2MPQGVL'
-[2024.01.21-12.30.42:545][  0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""G:/UnrealEngines/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat"  -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -Device=Win64@DESKTOP-2MPQGVL" -nocompile -nocompileuat ]
-[2024.01.21-12.30.42:624][  0]LogMaterial: WorldGridMaterial-SM5-Default: 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-[2024.01.21-12.30.42:669][  0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
-[2024.01.21-12.30.42:669][  0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
-[2024.01.21-12.30.42:669][  0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
-[2024.01.21-12.30.42:669][  0]LogMeshReduction: Display: No distributed automatic mesh merging module available
-[2024.01.21-12.30.42:669][  0]LogMeshMerging: No distributed automatic mesh merging module available
-[2024.01.21-12.30.42:945][  0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
-[2024.01.21-12.30.42:945][  0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
-[2024.01.21-12.30.42:955][  0]LogUObjectArray: 22493 objects as part of root set at end of initial load.
-[2024.01.21-12.30.42:955][  0]LogUObjectAllocator: 6340888 out of 0 bytes used by permanent object pool.
-[2024.01.21-12.30.42:955][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
-[2024.01.21-12.30.42:959][  0]LogLiveCoding: Display: Starting LiveCoding
-[2024.01.21-12.30.42:959][  0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
-[2024.01.21-12.30.42:961][  0]LogLiveCoding: Display: First instance in process group "UE_BackroomsDigitalArt_0x5c31fbc3", spawning console
-[2024.01.21-12.30.42:964][  0]LogLiveCoding: Display: Waiting for server
-[2024.01.21-12.30.42:982][  0]LogSlate: Border
-[2024.01.21-12.30.42:982][  0]LogSlate: BreadcrumbButton
-[2024.01.21-12.30.42:982][  0]LogSlate: Brushes.Title
-[2024.01.21-12.30.42:982][  0]LogSlate: Default
-[2024.01.21-12.30.42:982][  0]LogSlate: Icons.Save
-[2024.01.21-12.30.42:982][  0]LogSlate: Icons.Toolbar.Settings
-[2024.01.21-12.30.42:982][  0]LogSlate: ListView
-[2024.01.21-12.30.42:982][  0]LogSlate: SoftwareCursor_CardinalCross
-[2024.01.21-12.30.42:982][  0]LogSlate: SoftwareCursor_Grab
-[2024.01.21-12.30.42:982][  0]LogSlate: TableView.DarkRow
-[2024.01.21-12.30.42:982][  0]LogSlate: TableView.Row
-[2024.01.21-12.30.42:982][  0]LogSlate: TreeView
-[2024.01.21-12.30.43:066][  0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started...
-[2024.01.21-12.30.43:067][  0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 1 ms
-[2024.01.21-12.30.43:079][  0]LogInit: XR: Instanced Stereo Rendering is Disabled
-[2024.01.21-12.30.43:079][  0]LogInit: XR: MultiViewport is Disabled
-[2024.01.21-12.30.43:079][  0]LogInit: XR: Mobile Multiview is Disabled
-[2024.01.21-12.30.43:246][  0]LogTurnkeySupport: Completed device detection: Code = 0
-[2024.01.21-12.30.43:285][  0]LogPython: Using Python 3.9.7
-[2024.01.21-12.30.43:322][  0]LogLiveCoding: Display: Successfully initialized, removing startup thread
-[2024.01.21-12.30.44:147][  0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
-[2024.01.21-12.30.44:165][  0]LogMetasoundEngine: MetaSound Engine Initialized
-[2024.01.21-12.30.44:261][  0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: FAEE191041556374C350959B269DD7C4 | Instance: 637F556F43A4C8FBAFFD83AECB389D8B (DESKTOP-2MPQGVL-19036).
-[2024.01.21-12.30.44:312][  0]LogTcpMessaging: Initializing TcpMessaging bridge
-[2024.01.21-12.30.44:317][  0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
-[2024.01.21-12.30.44:319][  0]LogUdpMessaging: Display: Added local interface '192.168.3.163' to multicast group '230.0.0.1:6666'
-[2024.01.21-12.30.44:555][  0]LogOpenImageDenoise: OIDN starting up
-[2024.01.21-12.30.44:672][  0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
-[2024.01.21-12.30.44:689][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
-[2024.01.21-12.30.44:689][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
-[2024.01.21-12.30.44:754][  0]LogTemp: Warning: Existing value for UEditorPerformanceSettings::MaxViewportRenderingResolution will be overriden for OpenXR.
-[2024.01.21-12.30.44:754][  0]LogTemp: OpenXR ignores max viewport resolution in editor to support full HMD resolutions.
-[2024.01.21-12.30.44:889][  0]SourceControl: Revision control is disabled
-[2024.01.21-12.30.44:891][  0]LogUProjectInfo: Found projects:
-[2024.01.21-12.30.44:899][  0]SourceControl: Revision control is disabled
-[2024.01.21-12.30.44:908][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2024.01.21-12.30.44:909][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2024.01.21-12.30.44:909][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2024.01.21-12.30.44:980][  0]LogCollectionManager: Loaded 0 collections in 0.000719 seconds
-[2024.01.21-12.30.44:982][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Saved/Collections/' took 0.00s
-[2024.01.21-12.30.44:983][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Developers/Windowssucks/Collections/' took 0.00s
-[2024.01.21-12.30.44:984][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Collections/' took 0.00s
-[2024.01.21-12.30.45:258][  0]LogEngine: Initializing Engine...
-[2024.01.21-12.30.45:261][  0]LogHMD: HMD configured for shader platform PCD3D_SM5, bIsMobileMultiViewEnabled=0, bProjectionLayerAlphaEnabled=0
-[2024.01.21-12.30.45:263][  0]LogStats: UGameplayTagsManager::InitializeManager -  0.000 s
-[2024.01.21-12.30.45:329][  0]LogInit: Initializing FReadOnlyCVARCache
-[2024.01.21-12.30.45:334][  0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.21-12.30.45:334][  0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.21-12.30.45:340][  0]LogAIModule: Creating AISystem for world Untitled
-[2024.01.21-12.30.45:341][  0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
-[2024.01.21-12.30.45:341][  0]LogInit: Texture streaming: Enabled
-[2024.01.21-12.30.45:352][  0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3
-[2024.01.21-12.30.45:357][  0]LogAudio: Display: Initializing Audio Device Manager...
-[2024.01.21-12.30.45:364][  0]LogAudio: Display: Loading Default Audio Settings Objects...
-[2024.01.21-12.30.45:364][  0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
-[2024.01.21-12.30.45:365][  0]LogAudio: Display: AudioInfo: 'BINKA' Registered
-[2024.01.21-12.30.45:365][  0]LogAudio: Display: AudioInfo: 'PCM' Registered
-[2024.01.21-12.30.45:365][  0]LogAudio: Display: AudioInfo: 'ADPCM' Registered
-[2024.01.21-12.30.45:365][  0]LogAudio: Display: AudioInfo: 'OGG' Registered
-[2024.01.21-12.30.45:365][  0]LogAudio: Display: AudioInfo: 'OPUS' Registered
-[2024.01.21-12.30.45:366][  0]LogAudio: Display: Audio Device Manager Initialized
-[2024.01.21-12.30.45:366][  0]LogAudio: Display: Creating Audio Device:                 Id: 1, Scope: Shared, Realtime: True
-[2024.01.21-12.30.45:366][  0]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2024.01.21-12.30.45:366][  0]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2024.01.21-12.30.45:366][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2024.01.21-12.30.45:366][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2024.01.21-12.30.45:366][  0]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2024.01.21-12.30.45:366][  0]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2024.01.21-12.30.45:366][  0]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2024.01.21-12.30.45:366][  0]LogAudio: Display: AudioDevice MaxSources: 32
-[2024.01.21-12.30.45:366][  0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2024.01.21-12.30.45:366][  0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2024.01.21-12.30.45:366][  0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2024.01.21-12.30.45:371][  0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2024.01.21-12.30.45:407][  0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
-[2024.01.21-12.30.45:407][  0]LogAudioMixer: Display: Initializing Sound Submixes...
-[2024.01.21-12.30.45:409][  0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2024.01.21-12.30.45:409][  0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2024.01.21-12.30.45:410][  0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
-[2024.01.21-12.30.45:410][  0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
-[2024.01.21-12.30.45:411][  0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
-[2024.01.21-12.30.45:411][  0]LogInit: FAudioDevice initialized with ID 1.
-[2024.01.21-12.30.45:411][  0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
-[2024.01.21-12.30.45:411][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
-[2024.01.21-12.30.45:411][  0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
-[2024.01.21-12.30.45:423][  0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
-[2024.01.21-12.30.45:427][  0]LogInit: Undo buffer set to 32 MB
-[2024.01.21-12.30.45:427][  0]LogInit: Transaction tracking system initialized
-[2024.01.21-12.30.45:444][  0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../../digital_art/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json
-[2024.01.21-12.30.45:444][  0]LogSourceControl: Uncontrolled asset enumeration started...
-[2024.01.21-12.30.45:446][  0]LogSourceControl: Uncontrolled asset enumeration finished in 0.002166 seconds (Found 160 uncontrolled assets)
-[2024.01.21-12.30.45:451][  0]BlueprintLog: New page: Editor Load
-[2024.01.21-12.30.45:518][  0]LocalizationService: Localization service is disabled
-[2024.01.21-12.30.45:534][  0]TimingProfiler: Initialize
-[2024.01.21-12.30.45:534][  0]TimingProfiler: OnSessionChanged
-[2024.01.21-12.30.45:534][  0]LoadingProfiler: Initialize
-[2024.01.21-12.30.45:534][  0]LoadingProfiler: OnSessionChanged
-[2024.01.21-12.30.45:534][  0]NetworkingProfiler: Initialize
-[2024.01.21-12.30.45:535][  0]NetworkingProfiler: OnSessionChanged
-[2024.01.21-12.30.45:535][  0]MemoryProfiler: Initialize
-[2024.01.21-12.30.45:535][  0]MemoryProfiler: OnSessionChanged
-[2024.01.21-12.30.45:600][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2024.01.21-12.30.45:601][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2024.01.21-12.30.45:601][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2024.01.21-12.30.45:667][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/' took 0.01s
-[2024.01.21-12.30.45:751][  0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
-[2024.01.21-12.30.45:846][  0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
-[2024.01.21-12.30.45:848][  0]SourceControl: Revision control is disabled
-[2024.01.21-12.30.45:848][  0]LogUnrealEdMisc: Loading editor; pre map load, took 6.082
-[2024.01.21-12.30.45:848][  0]Cmd: MAP LOAD FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
-[2024.01.21-12.30.45:848][  0]LightingResults: New page: Lighting Build
-[2024.01.21-12.30.45:850][  0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
-[2024.01.21-12.30.45:850][  0]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.21-12.30.45:851][  0]MapCheck: New page: Map Check
-[2024.01.21-12.30.45:851][  0]LightingResults: New page: Lighting Build
-[2024.01.21-12.30.45:854][  0]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2024.01.21-12.30.45:858][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.58ms
-[2024.01.21-12.30.45:868][  0]LogAssetRegistry: Display: Triggering cache save on discovery complete
-[2024.01.21-12.30.46:029][  0]LogDeviceProfileManager: Going up to parent DeviceProfile []
-[2024.01.21-12.30.46:055][  0]LogTexture: Display: Building textures: /Game/GameMap/HowToSurviveIW/HowToSurviveInternetworking.HowToSurviveInternetworking (BGRA8, 500x638 x1x1x1) (Required Memory Estimate: 8.479305 MB), EncodeSpeed: Fast
-[2024.01.21-12.30.46:058][  0]LogStaticMesh: Display: Building static mesh book...
-[2024.01.21-12.30.46:062][  0]LogStaticMesh: Built static mesh [0.00s] /Game/GameMap/HowToSurviveIW/book.book
-[2024.01.21-12.30.46:092][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'BackroomsMap'.
-[2024.01.21-12.30.46:092][  0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.21-12.30.46:092][  0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.21-12.30.46:092][  0]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.21-12.30.46:204][  0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
-[2024.01.21-12.30.46:215][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.84ms
-[2024.01.21-12.30.46:216][  0]Cmd: MAP CHECKDEP NOCLEARLOG
-[2024.01.21-12.30.46:216][  0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,122ms to complete.
-[2024.01.21-12.30.46:221][  0]LogUnrealEdMisc: Total Editor Startup Time, took 6.456
-[2024.01.21-12.30.46:222][  0]LogShaderCompilers: Display: ================================================
-[2024.01.21-12.30.46:222][  0]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2024.01.21-12.30.46:222][  0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
-[2024.01.21-12.30.46:222][  0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
-[2024.01.21-12.30.46:222][  0]LogShaderCompilers: Display: RAM used: 240,00 B of 1,60 GiB budget. Usage: 0.00%
-[2024.01.21-12.30.46:222][  0]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2024.01.21-12.30.46:222][  0]LogShaderCompilers: Display: Shaders Compiled: 0
-[2024.01.21-12.30.46:222][  0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%)
-[2024.01.21-12.30.46:222][  0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
-[2024.01.21-12.30.46:222][  0]LogShaderCompilers: Display: ================================================
-[2024.01.21-12.30.46:312][  0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2024.01.21-12.30.46:312][  0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2024.01.21-12.30.46:312][  0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2024.01.21-12.30.46:312][  0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2024.01.21-12.30.46:312][  0]LogSlate: The tab "LevelEditorToolBar" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2024.01.21-12.30.46:324][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.21-12.30.46:332][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.21-12.30.46:340][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.21-12.30.46:348][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.21-12.30.46:388][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.21-12.30.46:388][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/'
-[2024.01.21-12.30.46:389][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.21-12.30.46:389][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
-[2024.01.21-12.30.46:389][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.21-12.30.46:389][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
-[2024.01.21-12.30.46:389][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.21-12.30.46:389][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
-[2024.01.21-12.30.46:390][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.21-12.30.46:390][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
-[2024.01.21-12.30.46:390][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.21-12.30.46:390][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
-[2024.01.21-12.30.46:390][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.21-12.30.46:390][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
-[2024.01.21-12.30.46:390][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.21-12.30.46:390][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
-[2024.01.21-12.30.46:391][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.21-12.30.46:391][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
-[2024.01.21-12.30.46:391][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.21-12.30.46:391][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
-[2024.01.21-12.30.46:438][  0]LogStall: Startup...
-[2024.01.21-12.30.46:441][  0]LogStall: Startup complete.
-[2024.01.21-12.30.46:441][  0]LogAssetRegistry: Display: Asset registry cache written as 17.6 MiB to ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin
-[2024.01.21-12.30.46:445][  0]LogLoad: (Engine Initialization) Total time: 6.68 seconds
-[2024.01.21-12.30.46:445][  0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
-[2024.01.21-12.30.46:499][  0]LogAssetRegistry: AssetRegistryGather time 0.2264s: AssetDataDiscovery 0.0170s, AssetDataGather 0.1680s, StoreResults 0.0414s.
-[2024.01.21-12.30.46:521][  0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000005 seconds (updated 0 objects)
-[2024.01.21-12.30.46:576][  0]LogContentStreaming: Texture pool size now 800 MB
-[2024.01.21-12.30.46:609][  0]LogSlate: Took 0.000143 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
-[2024.01.21-12.30.46:612][  0]LogSlate: Took 0.000178 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
-[2024.01.21-12.30.46:613][  0]LogSlate: Took 0.000078 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
-[2024.01.21-12.30.46:628][  0]LogViewport: Scene viewport resized to 892x580, mode Windowed.
-[2024.01.21-12.30.46:654][  1]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-2MPQGVL: (Name=DESKTOP-2MPQGVL, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.22631.0, Flags="Device_InstallSoftwareValid")
-[2024.01.21-12.30.46:677][  1]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'>
-
-[2024.01.21-12.30.46:687][  1]Running Python start-up script 'G:/UnrealEngines/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.032117 secs
-[2024.01.21-12.30.47:368][  3]LogSlate: Took 0.000056 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
-[2024.01.21-12.30.57:705][ 34]LogViewport: Scene viewport resized to 1342x892, mode Windowed.
-[2024.01.21-12.31.24:383][872]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.21-12.31.24:437][873]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.21-12.31.26:668][  7]LogSlate: Took 0.000683 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
-[2024.01.21-12.31.28:368][180]LogViewport: Scene viewport resized to 978x892, mode Windowed.
-[2024.01.21-12.31.58:367][160]LogStaticMesh: Display: Building static mesh world_fixed_RoomStructure...
-[2024.01.21-12.31.58:384][160]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/GameMap/world_fixed_RoomStructure) ...
-[2024.01.21-12.31.58:447][160]LogStaticMesh: Built static mesh [0.08s] /Game/GameMap/world_fixed_RoomStructure.world_fixed_RoomStructure
-[2024.01.21-12.31.58:456][160]LogStaticMesh: Warning: world_fixed_RoomStructure has degenerate tangent bases which will result in incorrect shading.  MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
-[2024.01.21-12.31.58:456][160]LogStaticMesh: Warning: world_fixed_RoomStructure has some nearly zero normals which can create some issues. (Tolerance of 1E-4)
-[2024.01.21-12.31.58:456][160]LogStaticMesh: Warning: world_fixed_RoomStructure has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
-[2024.01.21-12.31.58:458][160]LogUObjectGlobals: Warning: Failed to find object 'Class /Script/PCG.PCGSettings'
-[2024.01.21-12.32.00:056][230]LogMeshUtilities: Finished distance field build in 1.6s - 126x126x126 sparse distance field, 2.6Mb total, 0.1Mb always loaded, 76% occupied, 2779 triangles, world_fixed_RoomStructure
-[2024.01.21-12.33.02:277][988]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:21.122 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 11586 files in 13629 folders with total size 629 MiB.
-[2024.01.21-12.33.47:140][123]LogWindowsTextInputMethodSystem: Activated input method: English (Germany) - (Keyboard).
-[2024.01.21-12.33.47:140][123]LogWindowsTextInputMethodSystem: Activated input method: English (Germany) - (Keyboard).
-[2024.01.21-12.34.43:067][570]LogDebuggerCommands: Repeating last play command: Selected Viewport
-[2024.01.21-12.34.43:075][570]LogPlayLevel: PlayLevel: No blueprints needed recompiling
-[2024.01.21-12.34.43:075][570]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 14:34:43)
-[2024.01.21-12.34.43:078][570]LogOnline: OSS: Created online subsystem instance for: NULL
-[2024.01.21-12.34.43:078][570]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
-[2024.01.21-12.34.43:079][570]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2024.01.21-12.34.43:105][570]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026243s)
-[2024.01.21-12.34.43:105][570]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.026299s)
-[2024.01.21-12.34.43:110][570]LogUObjectHash: Compacting FUObjectHashTables data took   0.63ms
-[2024.01.21-12.34.43:111][570]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.21-12.34.43:111][570]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.21-12.34.43:111][570]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.21-12.34.43:111][570]LogPlayLevel: PIE: World Init took: (0.000949s)
-[2024.01.21-12.34.43:112][570]LogAudio: Display: Creating Audio Device:                 Id: 2, Scope: Unique, Realtime: True
-[2024.01.21-12.34.43:112][570]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2024.01.21-12.34.43:112][570]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2024.01.21-12.34.43:112][570]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2024.01.21-12.34.43:112][570]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2024.01.21-12.34.43:112][570]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2024.01.21-12.34.43:112][570]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2024.01.21-12.34.43:112][570]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2024.01.21-12.34.43:112][570]LogAudio: Display: AudioDevice MaxSources: 32
-[2024.01.21-12.34.43:112][570]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2024.01.21-12.34.43:112][570]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2024.01.21-12.34.43:112][570]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2024.01.21-12.34.43:114][570]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2024.01.21-12.34.43:141][570]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
-[2024.01.21-12.34.43:141][570]LogAudioMixer: Display: Initializing Sound Submixes...
-[2024.01.21-12.34.43:141][570]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2024.01.21-12.34.43:141][570]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2024.01.21-12.34.43:141][570]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2
-[2024.01.21-12.34.43:141][570]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2
-[2024.01.21-12.34.43:143][570]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2
-[2024.01.21-12.34.43:144][570]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2
-[2024.01.21-12.34.43:144][570]LogInit: FAudioDevice initialized with ID 2.
-[2024.01.21-12.34.43:144][570]LogAudio: Display: Audio Device (ID: 2) registered with world 'BackroomsMap'.
-[2024.01.21-12.34.43:144][570]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2
-[2024.01.21-12.34.43:355][570]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
-[2024.01.21-12.34.43:366][570]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-13.34.43
-[2024.01.21-12.34.43:367][570]LogWorld: Bringing up level for play took: 0.012245
-[2024.01.21-12.34.43:370][570]LogOnline: OSS: Created online subsystem instance for: :Context_3
-[2024.01.21-12.34.43:378][570]PIE: Server logged in
-[2024.01.21-12.34.43:379][570]PIE: Play in editor total start time 0,304 seconds.
-[2024.01.21-12.35.05:540][750]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.21-12.35.05:540][750]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2024.01.21-12.35.05:541][750]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2024.01.21-12.35.05:542][750]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.21-12.35.05:545][750]LogPlayLevel: Display: Shutting down PIE online subsystems
-[2024.01.21-12.35.05:548][750]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.21-12.35.05:552][750]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2024.01.21-12.35.05:552][750]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2
-[2024.01.21-12.35.05:552][750]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
-[2024.01.21-12.35.05:554][750]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
-[2024.01.21-12.35.05:558][750]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.21-12.35.05:565][750]LogUObjectHash: Compacting FUObjectHashTables data took   0.56ms
-[2024.01.21-12.35.05:621][751]LogPlayLevel: Display: Destroying online subsystem :Context_3
-[2024.01.21-12.35.08:650][892]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/GameMap/Floor/Floor_Material.Floor_Material
-[2024.01.21-12.35.08:656][892]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.21-12.35.08:656][892]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.21-12.35.08:826][892]MaterialEditorStats: Texture samplers: 0/16
-[2024.01.21-12.35.08:826][892]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(12)
-[2024.01.21-12.35.08:826][892]MaterialEditorStats: LWC Promote usages (Est.): 7
-[2024.01.21-12.35.08:826][892]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 7
-[2024.01.21-12.35.08:826][892]MaterialEditorStats: LWC Other usages (Est.): 9
-[2024.01.21-12.35.08:826][892]MaterialEditorStats: Shader Count: 0
-[2024.01.21-12.35.08:836][892]LogSlate: Took 0.000554 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
-[2024.01.21-12.35.08:842][892]LogViewport: Scene viewport resized to 375x383, mode Windowed.
-[2024.01.21-12.35.08:918][893]LogShaderCompilers: Display: ================================================
-[2024.01.21-12.35.08:918][893]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2024.01.21-12.35.08:918][893]LogShaderCompilers: Display: Total job queries 20, among them cache hits 8 (40.00%)
-[2024.01.21-12.35.08:918][893]LogShaderCompilers: Display: Tracking 12 distinct input hashes that result in 10 distinct outputs (83.33%)
-[2024.01.21-12.35.08:918][893]LogShaderCompilers: Display: RAM used: 23,89 KiB of 1,60 GiB budget. Usage: 0.00%
-[2024.01.21-12.35.08:918][893]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2024.01.21-12.35.08:918][893]LogShaderCompilers: Display: Shaders Compiled: 0
-[2024.01.21-12.35.08:918][893]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%)
-[2024.01.21-12.35.08:918][893]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
-[2024.01.21-12.35.08:918][893]LogShaderCompilers: Display: ================================================
-[2024.01.21-12.35.08:965][894]MaterialEditorStats: Base pass shader: 177 instructions
-[2024.01.21-12.35.08:965][894]MaterialEditorStats: Base pass vertex shader: 118 instructions
-[2024.01.21-12.35.08:965][894]MaterialEditorStats: Texture samplers: 3/16
-[2024.01.21-12.35.08:965][894]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(12)
-[2024.01.21-12.35.08:965][894]MaterialEditorStats: LWC Promote usages (Est.): 7
-[2024.01.21-12.35.08:965][894]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 7
-[2024.01.21-12.35.08:965][894]MaterialEditorStats: LWC Other usages (Est.): 9
-[2024.01.21-12.35.08:965][894]MaterialEditorStats: Shader Count: 4
-[2024.01.21-12.35.13:568][ 85]LogSlate: Took 0.000101 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
-[2024.01.21-12.35.16:996][227]MaterialEditorStats: Texture samplers: 0/16
-[2024.01.21-12.35.16:996][227]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15)
-[2024.01.21-12.35.16:996][227]MaterialEditorStats: LWC Promote usages (Est.): 9
-[2024.01.21-12.35.16:996][227]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 9
-[2024.01.21-12.35.16:996][227]MaterialEditorStats: LWC Other usages (Est.): 12
-[2024.01.21-12.35.16:996][227]MaterialEditorStats: Shader Count: 0
-[2024.01.21-12.35.17:063][229]MaterialEditorStats: Base pass shader: 184 instructions
-[2024.01.21-12.35.17:063][229]MaterialEditorStats: Base pass vertex shader: 118 instructions
-[2024.01.21-12.35.17:064][229]MaterialEditorStats: Texture samplers: 3/16
-[2024.01.21-12.35.17:064][229]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15)
-[2024.01.21-12.35.17:064][229]MaterialEditorStats: LWC Promote usages (Est.): 9
-[2024.01.21-12.35.17:064][229]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 9
-[2024.01.21-12.35.17:064][229]MaterialEditorStats: LWC Other usages (Est.): 12
-[2024.01.21-12.35.17:064][229]MaterialEditorStats: Shader Count: 4
-[2024.01.21-12.35.17:703][256]LogMaterialEditor: Saving and Compiling material Floor_Material
-[2024.01.21-12.35.17:801][256]LogUObjectHash: Compacting FUObjectHashTables data took   0.65ms
-[2024.01.21-12.35.17:966][256]LogUObjectHash: Compacting FUObjectHashTables data took   0.33ms
-[2024.01.21-12.35.17:982][256]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.21-12.35.18:039][256]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Floor/Floor_Material" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Floor_Material.uasset" SILENT=true
-[2024.01.21-12.35.18:045][256]LogPackageLocalizationCache: Processed 51 localized package path(s) for 1 prioritized culture(s) in 0.005965 seconds
-[2024.01.21-12.35.18:049][256]LogSavePackage: Moving output files for package: /Game/GameMap/Floor/Floor_Material
-[2024.01.21-12.35.18:049][256]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Floor_Material0694E21C4E62453DAF5E44AC4FB6C80A.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Floor_Material.uasset'
-[2024.01.21-12.35.18:068][256]LogFileHelpers: InternalPromptForCheckoutAndSave took 86 ms
-[2024.01.21-12.35.18:070][256]AssetCheck: New page: Asset Save: Floor_Material
-[2024.01.21-12.35.18:070][256]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Floor/Floor_Material.Floor_Material
-[2024.01.21-12.35.18:071][256]MaterialEditorStats: Base pass shader: 184 instructions
-[2024.01.21-12.35.18:071][256]MaterialEditorStats: Base pass shader with Surface Lightmap: 219 instructions
-[2024.01.21-12.35.18:071][256]MaterialEditorStats: Base pass vertex shader: 118 instructions
-[2024.01.21-12.35.18:071][256]MaterialEditorStats: Texture samplers: 4/16
-[2024.01.21-12.35.18:071][256]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15)
-[2024.01.21-12.35.18:071][256]MaterialEditorStats: LWC Promote usages (Est.): 9
-[2024.01.21-12.35.18:071][256]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 9
-[2024.01.21-12.35.18:071][256]MaterialEditorStats: LWC Other usages (Est.): 12
-[2024.01.21-12.35.18:071][256]MaterialEditorStats: Shader Count: 25
-[2024.01.21-12.35.19:026][295]LogViewport: Scene viewport resized to 374x395, mode Windowed.
-[2024.01.21-12.35.19:052][296]LogViewport: Scene viewport resized to 376x444, mode Windowed.
-[2024.01.21-12.35.19:155][301]LogSlate: Window 'Floor_Material' being destroyed
-[2024.01.21-12.35.32:243][109]MaterialEditorStats: Texture samplers: 0/16
-[2024.01.21-12.35.32:243][109]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15)
-[2024.01.21-12.35.32:243][109]MaterialEditorStats: LWC Promote usages (Est.): 9
-[2024.01.21-12.35.32:243][109]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 9
-[2024.01.21-12.35.32:243][109]MaterialEditorStats: LWC Other usages (Est.): 12
-[2024.01.21-12.35.32:243][109]MaterialEditorStats: Shader Count: 0
-[2024.01.21-12.35.32:277][110]MaterialEditorStats: Base pass shader: 184 instructions
-[2024.01.21-12.35.32:277][110]MaterialEditorStats: Base pass vertex shader: 118 instructions
-[2024.01.21-12.35.32:277][110]MaterialEditorStats: Texture samplers: 3/16
-[2024.01.21-12.35.32:277][110]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15)
-[2024.01.21-12.35.32:277][110]MaterialEditorStats: LWC Promote usages (Est.): 9
-[2024.01.21-12.35.32:277][110]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 9
-[2024.01.21-12.35.32:277][110]MaterialEditorStats: LWC Other usages (Est.): 12
-[2024.01.21-12.35.32:277][110]MaterialEditorStats: Shader Count: 4
-[2024.01.21-12.35.32:407][121]MaterialEditorStats: Texture samplers: 0/16
-[2024.01.21-12.35.32:407][121]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(12)
-[2024.01.21-12.35.32:407][121]MaterialEditorStats: LWC Promote usages (Est.): 7
-[2024.01.21-12.35.32:407][121]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 7
-[2024.01.21-12.35.32:407][121]MaterialEditorStats: LWC Other usages (Est.): 9
-[2024.01.21-12.35.32:407][121]MaterialEditorStats: Shader Count: 0
-[2024.01.21-12.35.32:471][123]MaterialEditorStats: Base pass shader: 177 instructions
-[2024.01.21-12.35.32:471][123]MaterialEditorStats: Base pass vertex shader: 118 instructions
-[2024.01.21-12.35.32:471][123]MaterialEditorStats: Texture samplers: 3/16
-[2024.01.21-12.35.32:471][123]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(12)
-[2024.01.21-12.35.32:471][123]MaterialEditorStats: LWC Promote usages (Est.): 7
-[2024.01.21-12.35.32:471][123]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 7
-[2024.01.21-12.35.32:471][123]MaterialEditorStats: LWC Other usages (Est.): 9
-[2024.01.21-12.35.32:471][123]MaterialEditorStats: Shader Count: 4
-[2024.01.21-12.35.33:260][216]LogMaterialEditor: Saving and Compiling material Floor_Material
-[2024.01.21-12.35.33:300][216]LogUObjectHash: Compacting FUObjectHashTables data took   0.51ms
-[2024.01.21-12.35.33:495][216]LogUObjectHash: Compacting FUObjectHashTables data took   0.31ms
-[2024.01.21-12.35.33:509][216]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.21-12.35.33:570][216]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Floor/Floor_Material" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Floor_Material.uasset" SILENT=true
-[2024.01.21-12.35.33:574][216]LogSavePackage: Moving output files for package: /Game/GameMap/Floor/Floor_Material
-[2024.01.21-12.35.33:574][216]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Floor_Material3E78439241C4BDC34C3303BB19888C1D.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Floor_Material.uasset'
-[2024.01.21-12.35.33:584][216]LogFileHelpers: InternalPromptForCheckoutAndSave took 75 ms (total: 162 ms)
-[2024.01.21-12.35.33:585][216]AssetCheck: New page: Asset Save: Floor_Material
-[2024.01.21-12.35.33:585][216]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Floor/Floor_Material.Floor_Material
-[2024.01.21-12.35.33:586][216]MaterialEditorStats: Base pass shader: 177 instructions
-[2024.01.21-12.35.33:586][216]MaterialEditorStats: Base pass shader with Surface Lightmap: 212 instructions
-[2024.01.21-12.35.33:586][216]MaterialEditorStats: Base pass vertex shader: 118 instructions
-[2024.01.21-12.35.33:586][216]MaterialEditorStats: Texture samplers: 4/16
-[2024.01.21-12.35.33:586][216]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(12)
-[2024.01.21-12.35.33:586][216]MaterialEditorStats: LWC Promote usages (Est.): 7
-[2024.01.21-12.35.33:586][216]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 7
-[2024.01.21-12.35.33:586][216]MaterialEditorStats: LWC Other usages (Est.): 9
-[2024.01.21-12.35.33:586][216]MaterialEditorStats: Shader Count: 25
-[2024.01.21-12.35.39:735][505]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.21-12.35.39:785][505]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2024.01.21-12.35.39:811][505]LogUObjectHash: Compacting FUObjectHashTables data took   0.30ms
-[2024.01.21-12.35.39:895][505]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2024.01.21-12.35.39:895][505]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap1385C0324CA8A400D65940892ED85707.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2024.01.21-12.35.39:903][505]LogFileHelpers: All files are already saved.
-[2024.01.21-12.35.39:903][505]LogFileHelpers: Saving map 'BackroomsMap' took 0.118
-[2024.01.21-12.35.39:911][505]LogFileHelpers: InternalPromptForCheckoutAndSave took 175 ms (total: 337 ms)
-[2024.01.21-12.35.39:913][505]AssetCheck: New page: Asset Save: BackroomsMap
-[2024.01.21-12.35.39:913][505]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2024.01.21-12.35.42:259][580]LogSlate: External Image Picker: DecompressImage failed
-[2024.01.21-12.35.49:159][312]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true
-[2024.01.21-12.35.49:159][312]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.21-12.35.57:005][419]LogViewport: Scene viewport resized to 1342x892, mode Windowed.
-[2024.01.21-12.36.00:737][579]LogPlayLevel: PlayLevel: No blueprints needed recompiling
-[2024.01.21-12.36.00:737][579]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 14:36:00)
-[2024.01.21-12.36.00:737][579]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2024.01.21-12.36.00:765][579]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026666s)
-[2024.01.21-12.36.00:765][579]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.026700s)
-[2024.01.21-12.36.00:773][579]LogUObjectHash: Compacting FUObjectHashTables data took   0.65ms
-[2024.01.21-12.36.00:775][579]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.21-12.36.00:775][579]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.21-12.36.00:776][579]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.21-12.36.00:776][579]LogPlayLevel: PIE: World Init took: (0.000871s)
-[2024.01.21-12.36.00:776][579]LogAudio: Display: Creating Audio Device:                 Id: 3, Scope: Unique, Realtime: True
-[2024.01.21-12.36.00:776][579]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2024.01.21-12.36.00:776][579]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2024.01.21-12.36.00:776][579]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2024.01.21-12.36.00:776][579]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2024.01.21-12.36.00:776][579]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2024.01.21-12.36.00:776][579]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2024.01.21-12.36.00:776][579]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2024.01.21-12.36.00:776][579]LogAudio: Display: AudioDevice MaxSources: 32
-[2024.01.21-12.36.00:777][579]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2024.01.21-12.36.00:777][579]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2024.01.21-12.36.00:777][579]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2024.01.21-12.36.00:779][579]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2024.01.21-12.36.00:806][579]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
-[2024.01.21-12.36.00:806][579]LogAudioMixer: Display: Initializing Sound Submixes...
-[2024.01.21-12.36.00:806][579]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2024.01.21-12.36.00:806][579]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2024.01.21-12.36.00:807][579]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3
-[2024.01.21-12.36.00:807][579]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3
-[2024.01.21-12.36.00:809][579]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3
-[2024.01.21-12.36.00:809][579]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3
-[2024.01.21-12.36.00:809][579]LogInit: FAudioDevice initialized with ID 3.
-[2024.01.21-12.36.00:809][579]LogAudio: Display: Audio Device (ID: 3) registered with world 'BackroomsMap'.
-[2024.01.21-12.36.00:809][579]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3
-[2024.01.21-12.36.00:818][579]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.21-12.36.01:352][579]LogLoad: Game class is 'VRGameMode_C'
-[2024.01.21-12.36.01:363][579]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-13.36.01
-[2024.01.21-12.36.01:364][579]LogWorld: Bringing up level for play took: 0.011018
-[2024.01.21-12.36.01:366][579]LogOnline: OSS: Created online subsystem instance for: :Context_5
-[2024.01.21-12.36.01:369][579]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
-[2024.01.21-12.36.01:370][579]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
-[2024.01.21-12.36.01:371][579]vr.PixelDensity = "1"
-[2024.01.21-12.36.01:373][579]PIE: Server logged in
-[2024.01.21-12.36.01:374][579]PIE: Play in editor total start time 0,636 seconds.
-[2024.01.21-12.36.01:381][579]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input.
-[2024.01.21-12.36.01:477][579]LogViewport: Scene viewport resized to 4032x2240, mode Windowed.
-[2024.01.21-12.36.01:483][579]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
-[2024.01.21-12.36.01:486][579]LogRenderer: Warning: Resizing VR buffer to 3512 by 1952
-[2024.01.21-12.36.01:519][579]LogSlate: Took 0.000136 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
-[2024.01.21-12.36.01:720][582]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
-[2024.01.21-12.36.29:189][181]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.21-12.36.29:189][181]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2024.01.21-12.36.29:229][181]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0]  (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed
-[2024.01.21-12.36.29:232][181]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2024.01.21-12.36.29:233][181]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.21-12.36.29:241][181]LogPlayLevel: Display: Shutting down PIE online subsystems
-[2024.01.21-12.36.29:244][181]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.21-12.36.29:247][181]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3
-[2024.01.21-12.36.29:248][181]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3
-[2024.01.21-12.36.29:249][181]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3
-[2024.01.21-12.36.29:257][181]LogSlate: Slate User Unregistered.  User Index 8
-[2024.01.21-12.36.29:257][181]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
-[2024.01.21-12.36.29:258][181]LogUObjectHash: Compacting FUObjectHashTables data took   0.59ms
-[2024.01.21-12.36.29:327][182]LogPlayLevel: Display: Destroying online subsystem :Context_5
-[2024.01.21-12.36.54:403][460]LogAudioMixer: Warning: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=1 - VIVE Pro (AMD High Definition Audio Device), InstanceID=1
-[2024.01.21-12.36.54:416][460]LogAudioMixer: Display: FMixerNullCallback: Simulating a h/w device callback at [21ms], ThreadID=17604
-[2024.01.21-12.36.54:438][461]LogAudioMixer: Display: Successful Swap new Device is (NumChannels=2, SampleRate=48000, DeviceID={0.0.0.00000000}.{0835f44a-0b91-4bd7-92b3-d5d1d6967a11}, Name=1 - VIVE Pro (AMD High Definition Audio Device)), Reason=FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged, InstanceID=1, DurationMS=17.35
-[2024.01.21-12.36.54:438][461]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
-[2024.01.21-12.36.54:440][461]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
-[2024.01.21-12.37.05:680][999]LogDebuggerCommands: Repeating last play command: VR Preview
-[2024.01.21-12.37.05:687][999]LogPlayLevel: PlayLevel: No blueprints needed recompiling
-[2024.01.21-12.37.05:687][999]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 14:37:05)
-[2024.01.21-12.37.05:687][999]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2024.01.21-12.37.05:714][999]LogPlayLevel: PIE: StaticDuplicateObject took: (0.025536s)
-[2024.01.21-12.37.05:714][999]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.025583s)
-[2024.01.21-12.37.05:717][999]LogUObjectHash: Compacting FUObjectHashTables data took   0.53ms
-[2024.01.21-12.37.05:720][999]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.21-12.37.05:720][999]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.21-12.37.05:720][999]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.21-12.37.05:720][999]LogPlayLevel: PIE: World Init took: (0.000977s)
-[2024.01.21-12.37.05:721][999]LogAudio: Display: Creating Audio Device:                 Id: 4, Scope: Unique, Realtime: True
-[2024.01.21-12.37.05:721][999]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2024.01.21-12.37.05:721][999]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2024.01.21-12.37.05:721][999]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2024.01.21-12.37.05:721][999]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2024.01.21-12.37.05:721][999]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2024.01.21-12.37.05:721][999]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2024.01.21-12.37.05:721][999]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2024.01.21-12.37.05:721][999]LogAudio: Display: AudioDevice MaxSources: 32
-[2024.01.21-12.37.05:721][999]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2024.01.21-12.37.05:721][999]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2024.01.21-12.37.05:721][999]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2024.01.21-12.37.05:723][999]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2024.01.21-12.37.05:743][999]LogAudioMixer: Display: Using Audio Hardware Device 1 - VIVE Pro (AMD High Definition Audio Device)
-[2024.01.21-12.37.05:743][999]LogAudioMixer: Display: Initializing Sound Submixes...
-[2024.01.21-12.37.05:743][999]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2024.01.21-12.37.05:743][999]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2024.01.21-12.37.05:744][999]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=4
-[2024.01.21-12.37.05:744][999]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=4
-[2024.01.21-12.37.05:745][999]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4
-[2024.01.21-12.37.05:745][999]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4
-[2024.01.21-12.37.05:745][999]LogInit: FAudioDevice initialized with ID 4.
-[2024.01.21-12.37.05:745][999]LogAudio: Display: Audio Device (ID: 4) registered with world 'BackroomsMap'.
-[2024.01.21-12.37.05:745][999]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4
-[2024.01.21-12.37.05:754][999]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.21-12.37.06:276][999]LogLoad: Game class is 'VRGameMode_C'
-[2024.01.21-12.37.06:287][999]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-13.37.06
-[2024.01.21-12.37.06:289][999]LogWorld: Bringing up level for play took: 0.012699
-[2024.01.21-12.37.06:291][999]LogOnline: OSS: Created online subsystem instance for: :Context_6
-[2024.01.21-12.37.06:293][999]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
-[2024.01.21-12.37.06:294][999]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
-[2024.01.21-12.37.06:295][999]vr.PixelDensity = "1"
-[2024.01.21-12.37.06:297][999]PIE: Server logged in
-[2024.01.21-12.37.06:297][999]PIE: Play in editor total start time 0,61 seconds.
-[2024.01.21-12.37.06:299][999]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input.
-[2024.01.21-12.37.06:367][999]LogViewport: Scene viewport resized to 4032x2240, mode Windowed.
-[2024.01.21-12.37.06:372][999]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
-[2024.01.21-12.37.06:627][  2]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
-[2024.01.21-12.37.42:199][764]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.21-12.37.42:199][764]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2024.01.21-12.37.42:256][764]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0]  (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed
-[2024.01.21-12.37.42:258][764]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2024.01.21-12.37.42:260][764]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.21-12.37.42:268][764]LogPlayLevel: Display: Shutting down PIE online subsystems
-[2024.01.21-12.37.42:271][764]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.21-12.37.42:276][764]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 4
-[2024.01.21-12.37.42:276][764]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4
-[2024.01.21-12.37.42:278][764]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4
-[2024.01.21-12.37.42:283][764]LogSlate: Slate User Unregistered.  User Index 8
-[2024.01.21-12.37.42:283][764]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
-[2024.01.21-12.37.42:285][764]LogUObjectHash: Compacting FUObjectHashTables data took   0.61ms
-[2024.01.21-12.37.42:350][765]LogPlayLevel: Display: Destroying online subsystem :Context_6
-[2024.01.21-12.37.49:642][105]LogDebuggerCommands: Repeating last play command: VR Preview
-[2024.01.21-12.37.49:653][105]LogPlayLevel: PlayLevel: No blueprints needed recompiling
-[2024.01.21-12.37.49:653][105]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 14:37:49)
-[2024.01.21-12.37.49:653][105]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2024.01.21-12.37.49:684][105]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031157s)
-[2024.01.21-12.37.49:684][105]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.031208s)
-[2024.01.21-12.37.49:688][105]LogUObjectHash: Compacting FUObjectHashTables data took   0.57ms
-[2024.01.21-12.37.49:691][105]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.21-12.37.49:691][105]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.21-12.37.49:691][105]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.21-12.37.49:692][105]LogPlayLevel: PIE: World Init took: (0.001141s)
-[2024.01.21-12.37.49:692][105]LogAudio: Display: Creating Audio Device:                 Id: 5, Scope: Unique, Realtime: True
-[2024.01.21-12.37.49:692][105]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2024.01.21-12.37.49:692][105]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2024.01.21-12.37.49:692][105]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2024.01.21-12.37.49:692][105]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2024.01.21-12.37.49:692][105]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2024.01.21-12.37.49:692][105]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2024.01.21-12.37.49:692][105]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2024.01.21-12.37.49:692][105]LogAudio: Display: AudioDevice MaxSources: 32
-[2024.01.21-12.37.49:692][105]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2024.01.21-12.37.49:692][105]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2024.01.21-12.37.49:692][105]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2024.01.21-12.37.49:694][105]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2024.01.21-12.37.49:718][105]LogAudioMixer: Display: Using Audio Hardware Device 1 - VIVE Pro (AMD High Definition Audio Device)
-[2024.01.21-12.37.49:718][105]LogAudioMixer: Display: Initializing Sound Submixes...
-[2024.01.21-12.37.49:718][105]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2024.01.21-12.37.49:718][105]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2024.01.21-12.37.49:719][105]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=5
-[2024.01.21-12.37.49:719][105]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=5
-[2024.01.21-12.37.49:722][105]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=5
-[2024.01.21-12.37.49:722][105]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=5
-[2024.01.21-12.37.49:722][105]LogInit: FAudioDevice initialized with ID 5.
-[2024.01.21-12.37.49:722][105]LogAudio: Display: Audio Device (ID: 5) registered with world 'BackroomsMap'.
-[2024.01.21-12.37.49:722][105]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 5
-[2024.01.21-12.37.49:730][105]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.21-12.37.50:261][105]LogLoad: Game class is 'VRGameMode_C'
-[2024.01.21-12.37.50:272][105]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-13.37.50
-[2024.01.21-12.37.50:273][105]LogWorld: Bringing up level for play took: 0.011511
-[2024.01.21-12.37.50:275][105]LogOnline: OSS: Created online subsystem instance for: :Context_7
-[2024.01.21-12.37.50:277][105]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
-[2024.01.21-12.37.50:278][105]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
-[2024.01.21-12.37.50:279][105]vr.PixelDensity = "1"
-[2024.01.21-12.37.50:281][105]PIE: Server logged in
-[2024.01.21-12.37.50:282][105]PIE: Play in editor total start time 0,63 seconds.
-[2024.01.21-12.37.50:283][105]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input.
-[2024.01.21-12.37.50:407][105]LogViewport: Scene viewport resized to 4032x2240, mode Windowed.
-[2024.01.21-12.37.50:411][105]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
-[2024.01.21-12.37.50:664][108]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
-[2024.01.21-12.38.08:259][483]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.21-12.38.08:259][483]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2024.01.21-12.38.08:318][483]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0]  (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed
-[2024.01.21-12.38.08:320][483]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2024.01.21-12.38.08:322][483]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.21-12.38.08:329][483]LogPlayLevel: Display: Shutting down PIE online subsystems
-[2024.01.21-12.38.08:332][483]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.21-12.38.08:338][483]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 5
-[2024.01.21-12.38.08:338][483]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5
-[2024.01.21-12.38.08:339][483]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5
-[2024.01.21-12.38.08:345][483]LogSlate: Slate User Unregistered.  User Index 8
-[2024.01.21-12.38.08:345][483]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
-[2024.01.21-12.38.08:346][483]LogUObjectHash: Compacting FUObjectHashTables data took   0.59ms
-[2024.01.21-12.38.08:404][484]LogPlayLevel: Display: Destroying online subsystem :Context_7
-[2024.01.21-12.38.17:757][915]LogUObjectHash: Compacting FUObjectHashTables data took   0.56ms
-[2024.01.21-12.38.18:999][915]LogSlate: Window 'Save Content' being destroyed
-[2024.01.21-12.38.19:014][915]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.21-12.38.19:068][915]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/world_fixed_RoomStructure" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/world_fixed_RoomStructure.uasset" SILENT=true
-[2024.01.21-12.38.19:074][915]LogSavePackage: Moving output files for package: /Game/GameMap/world_fixed_RoomStructure
-[2024.01.21-12.38.19:074][915]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/world_fixed_RoomStructureAB2154394127182465C2BDAD826986AA.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/world_fixed_RoomStructure.uasset'
-[2024.01.21-12.38.19:090][915]LogFileHelpers: InternalPromptForCheckoutAndSave took 76 ms (total: 414 ms)
-[2024.01.21-12.38.19:090][915]LogStall: Shutdown...
-[2024.01.21-12.38.19:097][915]LogStall: Shutdown complete.
-[2024.01.21-12.38.19:133][915]LogSlate: Window 'BackroomsDigitalArt - Unreal Editor' being destroyed
-[2024.01.21-12.38.19:234][915]AssetCheck: New page: Asset Save: world_fixed_RoomStructure
-[2024.01.21-12.38.19:234][915]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/GameMap/world_fixed_RoomStructure.world_fixed_RoomStructure
-[2024.01.21-12.38.19:235][916]Cmd: QUIT_EDITOR
-[2024.01.21-12.38.19:235][916]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor())
-[2024.01.21-12.38.19:242][916]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested)
-[2024.01.21-12.38.19:242][916]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown
-[2024.01.21-12.38.19:242][916]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown
-[2024.01.21-12.38.19:245][916]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2024.01.21-12.38.19:245][916]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.21-12.38.19:250][916]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized.
-[2024.01.21-12.38.19:500][916]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)...
-[2024.01.21-12.38.19:500][916]LogAudio: Display: Destroying 1 Remaining Audio Device(s)...
-[2024.01.21-12.38.19:500][916]LogAudio: Display: Audio Device unregistered from world 'BackroomsMap'.
-[2024.01.21-12.38.19:500][916]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 1
-[2024.01.21-12.38.19:519][916]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1
-[2024.01.21-12.38.19:520][916]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1
-[2024.01.21-12.38.19:523][916]LogAudio: Display: Audio Device Manager Shutdown
-[2024.01.21-12.38.19:524][916]LogWindowsTextInputMethodSystem: Activated input method: English (Germany) - (Keyboard).
-[2024.01.21-12.38.19:526][916]LogExit: Preparing to exit.
-[2024.01.21-12.38.19:534][916]LogUObjectHash: Compacting FUObjectHashTables data took   0.52ms
-[2024.01.21-12.38.20:452][916]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true
-[2024.01.21-12.38.20:453][916]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true
-[2024.01.21-12.38.20:531][916]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled
-[2024.01.21-12.38.20:544][916]LogExit: Editor shut down
-[2024.01.21-12.38.20:545][916]LogExit: Transaction tracking system shut down
-[2024.01.21-12.38.20:611][916]LogExit: Object subsystem successfully closed.
-[2024.01.21-12.38.20:615][916]LogShaderCompilers: Display: ================================================
-[2024.01.21-12.38.20:615][916]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2024.01.21-12.38.20:615][916]LogShaderCompilers: Display: Total job queries 114, among them cache hits 46 (40.35%)
-[2024.01.21-12.38.20:615][916]LogShaderCompilers: Display: Tracking 68 distinct input hashes that result in 46 distinct outputs (67.65%)
-[2024.01.21-12.38.20:615][916]LogShaderCompilers: Display: RAM used: 180,95 KiB of 1,60 GiB budget. Usage: 0.01%
-[2024.01.21-12.38.20:615][916]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2024.01.21-12.38.20:615][916]LogShaderCompilers: Display: Shaders Compiled: 0
-[2024.01.21-12.38.20:615][916]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%)
-[2024.01.21-12.38.20:615][916]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
-[2024.01.21-12.38.20:615][916]LogShaderCompilers: Display: ================================================
-[2024.01.21-12.38.20:663][916]LogShaderCompilers: Display: Shaders left to compile 0
-[2024.01.21-12.38.20:674][916]LogVirtualization: UE::Virtualization was shutdown
-[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module ExternalImagePicker (1106)
-[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module MaterialEditor (1104)
-[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (1102)
-[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module Voice (1100)
-[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (1098)
-[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module AddContentDialog (1096)
-[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module WidgetCarousel (1095)
-[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module SubobjectEditor (1092)
-[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module SceneOutliner (1090)
-[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module StatusBar (1088)
-[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module UnsavedAssetsTracker (1086)
-[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (1084)
-[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module StatsViewer (1082)
-[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (1080)
-[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module AutomationWorker (1078)
-[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (1076)
-[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (1074)
-[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module WebMMedia (1072)
-[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (1070)
-[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (1068)
-[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (1066)
-[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (1064)
-[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module SequenceRecorder (1063)
-[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (1060)
-[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (1058)
-[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (1056)
-[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (1054)
-[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (1052)
-[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (1050)
-[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (1048)
-[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module TextureAlignMode (1046)
-[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module BspMode (1044)
-[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module GeometryMode (1042)
-[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module EngineAssetDefinitions (1040)
-[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (1038)
-[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module WaveTableEditor (1036)
-[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module RigVMEditor (1034)
-[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module ResonanceAudioEditor (1032)
-[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module OpenXRInput (1030)
-[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module GooglePADEditor (1028)
-[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (1026)
-[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module AndroidFileServerEditor (1024)
-[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (1022)
-[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (1020)
-[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (1018)
-[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module IKRigEditor (1016)
-[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module ControlRigEditor (1014)
-[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module LiveLinkMultiUser (1012)
-[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module PlanarCut (1010)
-[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module FractureEngine (1008)
-[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module CharacterAI (1006)
-[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module SmartSnapping (1004)
-[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module SessionServices (1002)
-[2024.01.21-12.38.20:684][916]LogModuleManager: Shutting down and abandoning module MeshPaint (1000)
-[2024.01.21-12.38.20:684][916]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (998)
-[2024.01.21-12.38.20:684][916]LogModuleManager: Shutting down and abandoning module PlacementMode (997)
-[2024.01.21-12.38.20:684][916]LogModuleManager: Shutting down and abandoning module FoliageEdit (994)
-[2024.01.21-12.38.20:684][916]LogModuleManager: Shutting down and abandoning module LandscapeEditor (992)
-[2024.01.21-12.38.20:684][916]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (990)
-[2024.01.21-12.38.20:684][916]LogModuleManager: Shutting down and abandoning module ActorPickerMode (988)
-[2024.01.21-12.38.20:684][916]LogModuleManager: Shutting down and abandoning module ViewportSnapping (986)
-[2024.01.21-12.38.20:684][916]LogModuleManager: Shutting down and abandoning module EditorWidgets (984)
-[2024.01.21-12.38.20:684][916]LogModuleManager: Shutting down and abandoning module ViewportInteraction (982)
-[2024.01.21-12.38.20:684][916]LogModuleManager: Shutting down and abandoning module ClothPainter (980)
-[2024.01.21-12.38.20:684][916]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (979)
-[2024.01.21-12.38.20:684][916]LogModuleManager: Shutting down and abandoning module WidgetRegistration (976)
-[2024.01.21-12.38.20:684][916]LogModuleManager: Shutting down and abandoning module LogVisualizer (974)
-[2024.01.21-12.38.20:684][916]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (972)
-[2024.01.21-12.38.20:684][916]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (970)
-[2024.01.21-12.38.20:684][916]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (969)
-[2024.01.21-12.38.20:684][916]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (967)
-[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (964)
-[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module MacPlatformEditor (962)
-[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (960)
-[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (958)
-[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module RenderResourceViewer (956)
-[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module GameplayDebuggerEditor (954)
-[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module AnimationSettings (952)
-[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module VirtualizationEditor (950)
-[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module CSVtoSVG (948)
-[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module DerivedDataEditor (946)
-[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module EditorConfig (944)
-[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module EditorFramework (942)
-[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module TraceInsights (940)
-[2024.01.21-12.38.20:720][916]MemoryProfiler: Shutdown
-[2024.01.21-12.38.20:720][916]NetworkingProfiler: Shutdown
-[2024.01.21-12.38.20:720][916]LoadingProfiler: Shutdown
-[2024.01.21-12.38.20:720][916]TimingProfiler: Shutdown
-[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module TraceServices (939)
-[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module TraceAnalysis (938)
-[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (934)
-[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module InteractiveToolsFramework (933)
-[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module InputBindingEditor (930)
-[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module MergeActors (928)
-[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (926)
-[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module LocalizationService (925)
-[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module HardwareTargeting (922)
-[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (920)
-[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module UndoHistory (918)
-[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module XmlParser (916)
-[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module Blutility (914)
-[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (912)
-[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (911)
-[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (908)
-[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (907)
-[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module SettingsEditor (904)
-[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module ProjectLauncher (902)
-[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module SessionFrontend (900)
-[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module ProfilerClient (898)
-[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module DeviceManager (896)
-[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module AutomationController (894)
-[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module AutomationWindow (892)
-[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module Layers (890)
-[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (888)
-[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module DetailCustomizations (886)
-[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module PackagesDialog (884)
-[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (882)
-[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module Persona (880)
-[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module Kismet (878)
-[2024.01.21-12.38.20:721][916]LogModuleManager: Shutting down and abandoning module KismetWidgets (877)
-[2024.01.21-12.38.20:721][916]LogModuleManager: Shutting down and abandoning module GraphEditor (874)
-[2024.01.21-12.38.20:722][916]LogModuleManager: Shutting down and abandoning module StructViewer (872)
-[2024.01.21-12.38.20:722][916]LogModuleManager: Shutting down and abandoning module ClassViewer (870)
-[2024.01.21-12.38.20:723][916]LogModuleManager: Shutting down and abandoning module UncontrolledChangelists (868)
-[2024.01.21-12.38.20:723][916]LogModuleManager: Shutting down and abandoning module SourceControlWindowExtender (866)
-[2024.01.21-12.38.20:723][916]LogModuleManager: Shutting down and abandoning module SourceControlWindows (864)
-[2024.01.21-12.38.20:723][916]LogModuleManager: Shutting down and abandoning module OutputLog (862)
-[2024.01.21-12.38.20:724][916]LogModuleManager: Shutting down and abandoning module Documentation (860)
-[2024.01.21-12.38.20:724][916]LogModuleManager: Shutting down and abandoning module SparseVolumeTexture (858)
-[2024.01.21-12.38.20:724][916]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (856)
-[2024.01.21-12.38.20:724][916]LogModuleManager: Shutting down and abandoning module MovieScene (854)
-[2024.01.21-12.38.20:724][916]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (852)
-[2024.01.21-12.38.20:724][916]LogModuleManager: Shutting down and abandoning module BinkAudioDecoder (850)
-[2024.01.21-12.38.20:724][916]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (848)
-[2024.01.21-12.38.20:724][916]LogModuleManager: Shutting down and abandoning module AudioMixer (847)
-[2024.01.21-12.38.20:724][916]LogModuleManager: Shutting down and abandoning module AudioMixerCore (846)
-[2024.01.21-12.38.20:724][916]LogModuleManager: Shutting down and abandoning module LauncherPlatform (842)
-[2024.01.21-12.38.20:724][916]LogModuleManager: Shutting down and abandoning module AnalyticsET (840)
-[2024.01.21-12.38.20:724][916]LogModuleManager: Shutting down and abandoning module PortalServices (838)
-[2024.01.21-12.38.20:724][916]LogModuleManager: Shutting down and abandoning module PortalRpc (836)
-[2024.01.21-12.38.20:724][916]LogModuleManager: Shutting down and abandoning module MessagingRpc (834)
-[2024.01.21-12.38.20:724][916]LogModuleManager: Shutting down and abandoning module AIModule (832)
-[2024.01.21-12.38.20:724][916]LogModuleManager: Shutting down and abandoning module GameplayDebugger (831)
-[2024.01.21-12.38.20:724][916]LogModuleManager: Shutting down and abandoning module AITestSuite (829)
-[2024.01.21-12.38.20:724][916]LogModuleManager: Shutting down and abandoning module NavigationSystem (827)
-[2024.01.21-12.38.20:724][916]LogModuleManager: Shutting down and abandoning module LevelInstanceEditor (824)
-[2024.01.21-12.38.20:724][916]LogModuleManager: Shutting down and abandoning module TypedElementRuntime (822)
-[2024.01.21-12.38.20:724][916]LogModuleManager: Shutting down and abandoning module TypedElementFramework (820)
-[2024.01.21-12.38.20:724][916]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (818)
-[2024.01.21-12.38.20:724][916]LogModuleManager: Shutting down and abandoning module ProfilerService (816)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module ProfileVisualizer (814)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module CacheTrackRecorder (812)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (810)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (808)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module TakesCore (806)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (804)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module MegascansPlugin (802)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module Bridge (800)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module ConcertSyncClient (798)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module ObjectMixerEditor (796)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module LightMixer (794)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (792)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (790)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (788)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module CollectionManager (787)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module PortableObjectFileDataSource (784)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module MediaPlateEditor (782)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module MediaPlate (780)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module MediaCompositing (778)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module ImgMedia (776)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module VariantManager (774)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (772)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (770)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module TakeSequencer (768)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module TakeMovieScene (766)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module InterchangeTestEditor (764)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module InterchangeTests (762)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (760)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (758)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module UObjectPlugin (756)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (754)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (752)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module PluginUtils (750)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module N10XSourceCodeAccess (748)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module GitSourceControl (746)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module DumpGPUServices (744)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (742)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (740)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module WorldPartitionHLODUtilities (738)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module UVEditorToolsEditorOnly (736)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module UVEditorTools (734)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module UVEditor (732)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (730)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module SequencerAnimTools (728)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module PluginBrowser (726)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module ModelingToolsEditorMode (724)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (722)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (720)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module EditorScriptingUtilities (718)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module EditorDebugTools (716)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module CurveEditorTools (714)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (712)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module CryptoKeys (710)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module ChangelistReview (708)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module BlueprintHeaderView (706)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (704)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module AlembicImporter (702)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module AlembicLibrary (701)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (698)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module XRBaseEditor (696)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module XRBase (694)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module SynthesisEditor (692)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module ResonanceAudio (690)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (688)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module OpenXRHandTrackingEditor (686)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module OpenXREditor (684)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (682)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module ModelingOperatorsEditorOnly (680)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module ModelingOperators (678)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module ModelingComponentsEditorOnly (676)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module ModelingComponents (674)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module GeometryFramework (673)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnly (670)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module MeshModelingTools (668)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module InputDebuggingEditor (666)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module InputDebugging (664)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module GooglePAD (662)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module DynamicMesh (660)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (658)
-[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (656)
-[2024.01.21-12.38.20:767][916]LogModuleManager: Shutting down and abandoning module GeometryCache (654)
-[2024.01.21-12.38.20:767][916]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (652)
-[2024.01.21-12.38.20:767][916]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (650)
-[2024.01.21-12.38.20:767][916]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (648)
-[2024.01.21-12.38.20:767][916]LogModuleManager: Shutting down and abandoning module AudioCapture (646)
-[2024.01.21-12.38.20:767][916]LogModuleManager: Shutting down and abandoning module AudioCaptureWasapi (645)
-[2024.01.21-12.38.20:767][916]LogModuleManager: Shutting down and abandoning module AssetTags (642)
-[2024.01.21-12.38.20:767][916]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (640)
-[2024.01.21-12.38.20:767][916]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (638)
-[2024.01.21-12.38.20:767][916]LogModuleManager: Shutting down and abandoning module AppleImageUtils (636)
-[2024.01.21-12.38.20:767][916]LogModuleManager: Shutting down and abandoning module AndroidPermission (634)
-[2024.01.21-12.38.20:767][916]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (632)
-[2024.01.21-12.38.20:767][916]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (630)
-[2024.01.21-12.38.20:767][916]LogModuleManager: Shutting down and abandoning module TemplateSequence (628)
-[2024.01.21-12.38.20:767][916]LogModuleManager: Shutting down and abandoning module SequencerScriptingEditor (624)
-[2024.01.21-12.38.20:767][916]LogModuleManager: Shutting down and abandoning module SequencerScripting (622)
-[2024.01.21-12.38.20:767][916]LogModuleManager: Shutting down and abandoning module InterchangeFbxParser (620)
-[2024.01.21-12.38.20:767][916]LogModuleManager: Shutting down and abandoning module InterchangeCommonParser (618)
-[2024.01.21-12.38.20:767][916]LogModuleManager: Shutting down and abandoning module InterchangeDispatcher (616)
-[2024.01.21-12.38.20:767][916]LogModuleManager: Shutting down and abandoning module InterchangeExport (614)
-[2024.01.21-12.38.20:767][916]LogModuleManager: Shutting down and abandoning module InterchangeMessages (612)
-[2024.01.21-12.38.20:767][916]LogModuleManager: Shutting down and abandoning module GLTFCore (610)
-[2024.01.21-12.38.20:767][916]LogModuleManager: Shutting down and abandoning module InterchangeEditorUtilities (608)
-[2024.01.21-12.38.20:767][916]LogModuleManager: Shutting down and abandoning module InterchangeEditorPipelines (606)
-[2024.01.21-12.38.20:767][916]LogModuleManager: Shutting down and abandoning module InterchangeEditor (604)
-[2024.01.21-12.38.20:767][916]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (602)
-[2024.01.21-12.38.20:767][916]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (600)
-[2024.01.21-12.38.20:767][916]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (598)
-[2024.01.21-12.38.20:767][916]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (596)
-[2024.01.21-12.38.20:767][916]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (594)
-[2024.01.21-12.38.20:767][916]LogModuleManager: Shutting down and abandoning module LiveLink (592)
-[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module BlendSpaceMotionAnalysis (590)
-[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module ControlRigSpline (588)
-[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module ACLPluginEditor (586)
-[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module AnimationModifierLibrary (584)
-[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module ToolPresetEditor (582)
-[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module ToolPresetAsset (580)
-[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module StructUtilsTestSuite (578)
-[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module StructUtilsNodes (576)
-[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module StructUtilsEditor (574)
-[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module StructUtilsEngine (572)
-[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module StaticMeshEditorModeling (570)
-[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (569)
-[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (568)
-[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (564)
-[2024.01.21-12.38.21:743][916]LogOpenImageDenoise: OIDN shutting down
-[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module SkeletalMeshModifiers (562)
-[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module ModelingEditorUI (560)
-[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module GeometryProcessingAdapters (558)
-[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnlyExp (556)
-[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module MeshModelingToolsExp (554)
-[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module MeshLODToolset (552)
-[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module LocalizableMessageBlueprint (550)
-[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module LocalizableMessage (548)
-[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module GeometryCollectionNodes (546)
-[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (544)
-[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module GeometryCollectionEngine (543)
-[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (541)
-[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (538)
-[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessingEditor (536)
-[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessing (534)
-[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module GeometryFlowCore (532)
-[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module DataflowNodes (530)
-[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module DataflowEnginePlugin (528)
-[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module DataflowEditor (526)
-[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (524)
-[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (522)
-[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module ChaosNiagara (520)
-[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module FractureEditor (518)
-[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module ChaosUserDataPT (516)
-[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module BackChannel (514)
-[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (512)
-[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module AutomationUtils (510)
-[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (508)
-[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (506)
-[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module Paper2DEditor (504)
-[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module EditorTraceUtilities (502)
-[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module TraceUtilities (500)
-[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (498)
-[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (496)
-[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module InputEditor (494)
-[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module ConcertSyncCore (492)
-[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module SQLiteCore (490)
-[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module ConcertServer (488)
-[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module ConcertClient (486)
-[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module ConcertTransport (485)
-[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module Concert (482)
-[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (480)
-[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module TraceDataFiltering (478)
-[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (476)
-[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module AnimationSharing (474)
-[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (472)
-[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (470)
-[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module FacialAnimation (468)
-[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module DataValidation (466)
-[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (464)
-[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module TreeMap (463)
-[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module UdpMessaging (460)
-[2024.01.21-12.38.21:844][916]LogModuleManager: Shutting down and abandoning module TcpMessaging (458)
-[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (456)
-[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module Niagara (454)
-[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module NiagaraEditor (453)
-[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module ContentBrowser (452)
-[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module ContentBrowserData (451)
-[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module NiagaraCore (446)
-[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module GameplayCameras (444)
-[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module Synthesis (442)
-[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module RigVMDeveloper (440)
-[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module RigVM (438)
-[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module SoundFields (436)
-[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module SignificanceManager (434)
-[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (432)
-[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (430)
-[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module MsQuicRuntime (428)
-[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module MetasoundEditor (426)
-[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module ToolMenus (425)
-[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module AudioWidgets (423)
-[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module AdvancedWidgets (422)
-[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module MetasoundEngineTest (418)
-[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module MetasoundEngine (416)
-[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module WaveTable (415)
-[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module AudioCodecEngine (413)
-[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module MetasoundStandardNodes (410)
-[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module MetasoundFrontend (408)
-[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module MetasoundGenerator (406)
-[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module MetasoundGraphCore (404)
-[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (402)
-[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (400)
-[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module CableComponent (398)
-[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (396)
-[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module AudioAnalyzer (395)
-[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (392)
-[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module SignalProcessing (391)
-[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module InterchangePipelines (388)
-[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module InterchangeImport (386)
-[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module InterchangeFactoryNodes (384)
-[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module InterchangeNodes (382)
-[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module ActorSequence (380)
-[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module IKRigDeveloper (378)
-[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module IKRig (376)
-[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module ControlRigDeveloper (374)
-[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module ControlRig (372)
-[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module Constraints (371)
-[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module AnimationData (368)
-[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (366)
-[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module StructUtils (364)
-[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (362)
-[2024.01.21-12.38.21:959][916]LogModuleManager: Shutting down and abandoning module PBIK (360)
-[2024.01.21-12.38.21:959][916]LogModuleManager: Shutting down and abandoning module FullBodyIK (358)
-[2024.01.21-12.38.21:959][916]LogModuleManager: Shutting down and abandoning module ChaosCachingEditor (356)
-[2024.01.21-12.38.21:959][916]LogModuleManager: Shutting down and abandoning module TakeRecorder (355)
-[2024.01.21-12.38.21:959][916]LogModuleManager: Shutting down and abandoning module LevelEditor (353)
-[2024.01.21-12.38.21:960][916]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (352)
-[2024.01.21-12.38.21:960][916]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (350)
-[2024.01.21-12.38.21:961][916]LogModuleManager: Shutting down and abandoning module MainFrame (348)
-[2024.01.21-12.38.21:961][916]LogModuleManager: Shutting down and abandoning module HotReload (347)
-[2024.01.21-12.38.21:961][916]LogModuleManager: Shutting down and abandoning module ChaosCaching (342)
-[2024.01.21-12.38.21:961][916]LogModuleManager: Shutting down and abandoning module LevelSequence (341)
-[2024.01.21-12.38.21:961][916]LogModuleManager: Shutting down and abandoning module Paper2D (338)
-[2024.01.21-12.38.21:961][916]LogModuleManager: Shutting down and abandoning module InputBlueprintNodes (336)
-[2024.01.21-12.38.21:961][916]LogModuleManager: Shutting down and abandoning module BlueprintGraph (335)
-[2024.01.21-12.38.21:961][916]LogModuleManager: Shutting down and abandoning module EnhancedInput (332)
-[2024.01.21-12.38.21:961][916]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (330)
-[2024.01.21-12.38.21:961][916]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (328)
-[2024.01.21-12.38.21:962][916]LogModuleManager: Shutting down and abandoning module AndroidFileServer (326)
-[2024.01.21-12.38.21:962][916]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (324)
-[2024.01.21-12.38.21:962][916]LogModuleManager: Shutting down and abandoning module PacketHandler (322)
-[2024.01.21-12.38.21:962][916]LogModuleManager: Shutting down and abandoning module WorldPartitionEditor (320)
-[2024.01.21-12.38.21:962][916]LogModuleManager: Shutting down and abandoning module AnimGraph (318)
-[2024.01.21-12.38.21:962][916]LogModuleManager: Shutting down and abandoning module TimeManagement (316)
-[2024.01.21-12.38.21:962][916]LogModuleManager: Shutting down and abandoning module AnimationDataController (314)
-[2024.01.21-12.38.21:962][916]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (312)
-[2024.01.21-12.38.21:962][916]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (310)
-[2024.01.21-12.38.21:962][916]LogModuleManager: Shutting down and abandoning module MediaAssets (308)
-[2024.01.21-12.38.21:962][916]LogModuleManager: Shutting down and abandoning module Overlay (306)
-[2024.01.21-12.38.21:962][916]LogModuleManager: Shutting down and abandoning module OverlayEditor (305)
-[2024.01.21-12.38.21:962][916]LogModuleManager: Shutting down and abandoning module VREditor (302)
-[2024.01.21-12.38.21:962][916]LogModuleManager: Shutting down and abandoning module StringTableEditor (300)
-[2024.01.21-12.38.21:962][916]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (298)
-[2024.01.21-12.38.21:962][916]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (296)
-[2024.01.21-12.38.21:962][916]LogModuleManager: Shutting down and abandoning module FunctionalTesting (294)
-[2024.01.21-12.38.21:962][916]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (292)
-[2024.01.21-12.38.21:962][916]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (291)
-[2024.01.21-12.38.21:962][916]LogModuleManager: Shutting down and abandoning module ScriptableEditorWidgets (288)
-[2024.01.21-12.38.21:962][916]LogModuleManager: Shutting down and abandoning module UMG (286)
-[2024.01.21-12.38.21:962][916]LogModuleManager: Shutting down and abandoning module UMGEditor (285)
-[2024.01.21-12.38.21:962][916]LogModuleManager: Shutting down and abandoning module EditorStyle (280)
-[2024.01.21-12.38.21:962][916]LogModuleManager: Shutting down and abandoning module SlateReflector (278)
-[2024.01.21-12.38.21:962][916]LogModuleManager: Shutting down and abandoning module Slate (276)
-[2024.01.21-12.38.21:962][916]LogModuleManager: Shutting down and abandoning module SlateCore (274)
-[2024.01.21-12.38.21:963][916]LogModuleManager: Shutting down and abandoning module SubobjectDataInterface (272)
-[2024.01.21-12.38.21:963][916]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (270)
-[2024.01.21-12.38.21:963][916]LogModuleManager: Shutting down and abandoning module UnrealEd (268)
-[2024.01.21-12.38.21:963][916]LogModuleManager: Shutting down and abandoning module MRMesh (266)
-[2024.01.21-12.38.21:963][916]LogModuleManager: Shutting down and abandoning module Messaging (264)
-[2024.01.21-12.38.21:963][916]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (262)
-[2024.01.21-12.38.21:963][916]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (260)
-[2024.01.21-12.38.21:963][916]LogModuleManager: Shutting down and abandoning module LiveCoding (258)
-[2024.01.21-12.38.21:975][916]LogModuleManager: Shutting down and abandoning module Networking (256)
-[2024.01.21-12.38.21:975][916]LogModuleManager: Shutting down and abandoning module Core (254)
-[2024.01.21-12.38.21:975][916]LogModuleManager: Shutting down and abandoning module AssetDefinition (252)
-[2024.01.21-12.38.21:975][916]LogModuleManager: Shutting down and abandoning module MovieSceneTools (250)
-[2024.01.21-12.38.21:975][916]LogModuleManager: Shutting down and abandoning module CurveEditor (249)
-[2024.01.21-12.38.21:975][916]LogModuleManager: Shutting down and abandoning module Sequencer (247)
-[2024.01.21-12.38.21:975][916]LogModuleManager: Shutting down and abandoning module KismetCompiler (244)
-[2024.01.21-12.38.21:975][916]LogModuleManager: Shutting down and abandoning module MeshBuilder (242)
-[2024.01.21-12.38.21:975][916]LogModuleManager: Shutting down and abandoning module NaniteBuilder (240)
-[2024.01.21-12.38.21:975][916]LogModuleManager: Shutting down and abandoning module MeshUtilities (238)
-[2024.01.21-12.38.21:975][916]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (237)
-[2024.01.21-12.38.21:975][916]LogModuleManager: Shutting down and abandoning module StaticMeshDescription (236)
-[2024.01.21-12.38.21:975][916]LogModuleManager: Shutting down and abandoning module GeometryProcessingInterfaces (235)
-[2024.01.21-12.38.21:975][916]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (232)
-[2024.01.21-12.38.21:975][916]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (231)
-[2024.01.21-12.38.21:975][916]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (229)
-[2024.01.21-12.38.21:975][916]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (227)
-[2024.01.21-12.38.21:975][916]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (225)
-[2024.01.21-12.38.21:975][916]LogModuleManager: Shutting down and abandoning module MaterialBaking (221)
-[2024.01.21-12.38.21:975][916]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (218)
-[2024.01.21-12.38.21:986][916]LogModuleManager: Shutting down and abandoning module TelemetryUtils (215)
-[2024.01.21-12.38.21:986][916]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (212)
-[2024.01.21-12.38.21:986][916]LogModuleManager: Shutting down and abandoning module ShaderPreprocessor (210)
-[2024.01.21-12.38.21:986][916]LogModuleManager: Shutting down and abandoning module DerivedDataCache (208)
-[2024.01.21-12.38.21:988][916]LogModuleManager: Shutting down and abandoning module TargetPlatform (206)
-[2024.01.21-12.38.21:988][916]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (205)
-[2024.01.21-12.38.21:988][916]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (203)
-[2024.01.21-12.38.21:988][916]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (201)
-[2024.01.21-12.38.21:988][916]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (199)
-[2024.01.21-12.38.21:988][916]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (197)
-[2024.01.21-12.38.21:988][916]LogModuleManager: Shutting down and abandoning module AudioFormatBINK (195)
-[2024.01.21-12.38.21:988][916]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (193)
-[2024.01.21-12.38.21:988][916]LogModuleManager: Shutting down and abandoning module AudioFormatOGG (191)
-[2024.01.21-12.38.21:988][916]LogModuleManager: Shutting down and abandoning module AudioFormatOPUS (189)
-[2024.01.21-12.38.21:988][916]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (187)
-[2024.01.21-12.38.21:988][916]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (185)
-[2024.01.21-12.38.21:988][916]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (183)
-[2024.01.21-12.38.21:988][916]LogModuleManager: Shutting down and abandoning module LinuxArm64TargetPlatform (181)
-[2024.01.21-12.38.21:988][916]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (179)
-[2024.01.21-12.38.21:988][916]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (177)
-[2024.01.21-12.38.21:988][916]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (175)
-[2024.01.21-12.38.21:988][916]LogModuleManager: Shutting down and abandoning module TextureFormat (173)
-[2024.01.21-12.38.21:988][916]LogModuleManager: Shutting down and abandoning module ImageWrapper (172)
-[2024.01.21-12.38.21:988][916]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (170)
-[2024.01.21-12.38.21:989][916]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (168)
-[2024.01.21-12.38.21:989][916]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (166)
-[2024.01.21-12.38.21:989][916]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (164)
-[2024.01.21-12.38.21:989][916]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (162)
-[2024.01.21-12.38.21:989][916]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (160)
-[2024.01.21-12.38.21:989][916]LogModuleManager: Shutting down and abandoning module TurnkeySupport (157)
-[2024.01.21-12.38.21:989][916]LogModuleManager: Shutting down and abandoning module InputCore (154)
-[2024.01.21-12.38.21:989][916]LogModuleManager: Shutting down and abandoning module Settings (152)
-[2024.01.21-12.38.21:989][916]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (150)
-[2024.01.21-12.38.21:989][916]LogModuleManager: Shutting down and abandoning module ChaosSolverEngine (148)
-[2024.01.21-12.38.21:989][916]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (147)
-[2024.01.21-12.38.21:989][916]LogModuleManager: Shutting down and abandoning module Chaos (144)
-[2024.01.21-12.38.21:989][916]LogModuleManager: Shutting down and abandoning module GeometryCore (143)
-[2024.01.21-12.38.21:989][916]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (140)
-[2024.01.21-12.38.21:989][916]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (139)
-[2024.01.21-12.38.21:989][916]LogModuleManager: Shutting down and abandoning module AVEncoder (138)
-[2024.01.21-12.38.21:989][916]LogModuleManager: Shutting down and abandoning module D3D11RHI (134)
-[2024.01.21-12.38.21:989][916]LogModuleManager: Shutting down and abandoning module WmfMedia (132)
-[2024.01.21-12.38.21:992][916]LogModuleManager: Shutting down and abandoning module Media (131)
-[2024.01.21-12.38.21:993][916]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (128)
-[2024.01.21-12.38.21:993][916]LogModuleManager: Shutting down and abandoning module VariantManagerContent (126)
-[2024.01.21-12.38.21:993][916]LogModuleManager: Shutting down and abandoning module GLTFExporter (124)
-[2024.01.21-12.38.21:993][916]LogModuleManager: Shutting down and abandoning module DatasmithContent (122)
-[2024.01.21-12.38.21:993][916]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (120)
-[2024.01.21-12.38.21:993][916]LogModuleManager: Shutting down and abandoning module RenderDocPlugin (118)
-[2024.01.21-12.38.21:993][916]RenderDocPlugin: plugin has been unloaded.
-[2024.01.21-12.38.21:993][916]LogModuleManager: Shutting down and abandoning module PixWinPlugin (116)
-[2024.01.21-12.38.21:993][916]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (114)
-[2024.01.21-12.38.21:993][916]LogModuleManager: Shutting down and abandoning module NiagaraShader (112)
-[2024.01.21-12.38.21:993][916]LogModuleManager: Shutting down and abandoning module WindowsDeviceProfileSelector (110)
-[2024.01.21-12.38.21:993][916]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (108)
-[2024.01.21-12.38.21:993][916]LogSlate: Slate User Destroyed.  User Index 0, Is Virtual User: 0
-[2024.01.21-12.38.21:993][916]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (106)
-[2024.01.21-12.38.21:993][916]LogModuleManager: Shutting down and abandoning module OpenXRAR (104)
-[2024.01.21-12.38.21:993][916]LogModuleManager: Shutting down and abandoning module AugmentedReality (103)
-[2024.01.21-12.38.21:993][916]LogModuleManager: Shutting down and abandoning module OpenXRHMD (100)
-[2024.01.21-12.38.21:995][916]LogModuleManager: Shutting down and abandoning module ChunkDownloader (98)
-[2024.01.21-12.38.21:995][916]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (96)
-[2024.01.21-12.38.21:995][916]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (94)
-[2024.01.21-12.38.21:995][916]LogModuleManager: Shutting down and abandoning module OnlineSubsystemUtils (92)
-[2024.01.21-12.38.21:995][916]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (90)
-[2024.01.21-12.38.21:996][916]LogModuleManager: Shutting down and abandoning module XMPP (85)
-[2024.01.21-12.38.21:996][916]LogModuleManager: Shutting down and abandoning module WebSockets (84)
-[2024.01.21-12.38.22:029][916]LogModuleManager: Shutting down and abandoning module HTTP (81)
-[2024.01.21-12.38.22:029][916]LogHttp: Warning: [FHttpManager::Shutdown] Unbinding delegates for 1 outstanding Http Requests:
-[2024.01.21-12.38.22:029][916]LogHttp: Warning: 	verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BDEB94997-4CC8-9318-BA66-D8BFF00B3681%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.3.2-29314046%2B%2B%2BUE5%2BRelease-5.3&UserID=a9045eb54873e8e51d9f288acbb7c9e1%7Cefd8bde14a904323bf6d4b350bde3870%7Ce559d8fd-2422-434e-b8b2-294b29f8cc49&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing
-[2024.01.21-12.38.22:036][916]LogModuleManager: Shutting down and abandoning module SSL (80)
-[2024.01.21-12.38.22:036][916]LogModuleManager: Shutting down and abandoning module OnlineServicesCommonEngineUtils (76)
-[2024.01.21-12.38.22:036][916]LogModuleManager: Shutting down and abandoning module OnlineServicesCommon (74)
-[2024.01.21-12.38.22:036][916]LogModuleManager: Shutting down and abandoning module OnlineServicesInterface (72)
-[2024.01.21-12.38.22:036][916]LogModuleManager: Shutting down and abandoning module ACLPlugin (70)
-[2024.01.21-12.38.22:036][916]LogModuleManager: Shutting down and abandoning module AISupportModule (68)
-[2024.01.21-12.38.22:036][916]LogModuleManager: Shutting down and abandoning module ChaosCloth (66)
-[2024.01.21-12.38.22:036][916]LogModuleManager: Shutting down and abandoning module DesktopPlatform (64)
-[2024.01.21-12.38.22:036][916]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (62)
-[2024.01.21-12.38.22:036][916]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (60)
-[2024.01.21-12.38.22:036][916]LogModuleManager: Shutting down and abandoning module SourceControl (59)
-[2024.01.21-12.38.22:036][916]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (56)
-[2024.01.21-12.38.22:036][916]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (54)
-[2024.01.21-12.38.22:036][916]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (52)
-[2024.01.21-12.38.22:036][916]LogModuleManager: Shutting down and abandoning module PlatformCrypto (50)
-[2024.01.21-12.38.22:036][916]LogModuleManager: Shutting down and abandoning module XGEController (48)
-[2024.01.21-12.38.22:036][916]LogXGEController: Cleaning working directory: C:/Users/Windows sucks/AppData/Local/Temp/UnrealXGEWorkingDir/
-[2024.01.21-12.38.22:036][916]LogModuleManager: Shutting down and abandoning module FastBuildController (46)
-[2024.01.21-12.38.22:036][916]LogModuleManager: Shutting down and abandoning module IoStoreOnDemand (44)
-[2024.01.21-12.38.22:036][916]LogModuleManager: Shutting down and abandoning module AnimationModifiers (42)
-[2024.01.21-12.38.22:036][916]LogModuleManager: Shutting down and abandoning module AudioEditor (40)
-[2024.01.21-12.38.22:037][916]LogModuleManager: Shutting down and abandoning module PropertyEditor (39)
-[2024.01.21-12.38.22:037][916]LogModuleManager: Shutting down and abandoning module Virtualization (36)
-[2024.01.21-12.38.22:037][916]LogModuleManager: Shutting down and abandoning module MessageLog (35)
-[2024.01.21-12.38.22:037][916]LogModuleManager: Shutting down and abandoning module TextureCompressor (32)
-[2024.01.21-12.38.22:037][916]LogModuleManager: Shutting down and abandoning module OpenColorIOWrapper (31)
-[2024.01.21-12.38.22:037][916]LogModuleManager: Shutting down and abandoning module RenderCore (28)
-[2024.01.21-12.38.22:037][916]LogModuleManager: Shutting down and abandoning module Landscape (26)
-[2024.01.21-12.38.22:037][916]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (24)
-[2024.01.21-12.38.22:038][916]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (22)
-[2024.01.21-12.38.22:038][916]LogModuleManager: Shutting down and abandoning module Renderer (20)
-[2024.01.21-12.38.22:038][916]LogModuleManager: Shutting down and abandoning module Engine (18)
-[2024.01.21-12.38.22:038][916]LogModuleManager: Shutting down and abandoning module CoreUObject (16)
-[2024.01.21-12.38.22:038][916]LogModuleManager: Shutting down and abandoning module SandboxFile (14)
-[2024.01.21-12.38.22:038][916]LogModuleManager: Shutting down and abandoning module PakFile (12)
-[2024.01.21-12.38.22:038][916]LogPakFile: Destroying PakPlatformFile
-[2024.01.21-12.38.22:038][916]LogModuleManager: Shutting down and abandoning module RSA (11)
-[2024.01.21-12.38.22:038][916]LogModuleManager: Shutting down and abandoning module NetworkFile (8)
-[2024.01.21-12.38.22:038][916]LogModuleManager: Shutting down and abandoning module StreamingFile (6)
-[2024.01.21-12.38.22:038][916]LogModuleManager: Shutting down and abandoning module CookOnTheFly (4)
-[2024.01.21-12.38.22:038][916]LogModuleManager: Shutting down and abandoning module StorageServerClient (2)
-[2024.01.21-12.38.22:040][916]LogD3D11RHI: Shutdown
-[2024.01.21-12.38.22:040][916]LogD3D11RHI: CleanupD3DDevice
-[2024.01.21-12.38.22:080][916]LogExit: Exiting.
-[2024.01.21-12.38.22:090][916]Log file closed, 01/21/24 13:38:22
diff --git a/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt-backup-2024.01.21-12.40.45.log b/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt-backup-2024.01.21-12.40.45.log
deleted file mode 100644
index 2976988b29941c52bb690618addde7db7fcc3885..0000000000000000000000000000000000000000
--- a/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt-backup-2024.01.21-12.40.45.log
+++ /dev/null
@@ -1,1551 +0,0 @@
-Log file open, 01/21/24 13:38:23
-LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
-LogWindows: File 'aqProf.dll' does not exist
-LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
-LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
-LogWindows: File 'VtuneApi.dll' does not exist
-LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
-LogWindows: File 'VtuneApi32e.dll' does not exist
-LogWindows: Started CrashReportClient (pid=20548)
-LogWindows: Custom abort handler registered for crash reporting.
-LogInit: Display: Running engine for game: BackroomsDigitalArt
-LogCore: UnrealTraceServer: Trace store launch successful
-LogTrace: Initializing trace...
-LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region'
-LogTrace: Finished trace initialization.
-LogCsvProfiler: Display: Metadata set : platform="Windows"
-LogCsvProfiler: Display: Metadata set : config="Development"
-LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.3-CL-29314046"
-LogCsvProfiler: Display: Metadata set : engineversion="5.3.2-29314046+++UE5+Release-5.3"
-LogCsvProfiler: Display: Metadata set : os="Windows 11 (23H2) [10.0.22631.3007] "
-LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 5800X 8-Core Processor"
-LogCsvProfiler: Display: Metadata set : pgoenabled="0"
-LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
-LogCsvProfiler: Display: Metadata set : ltoenabled="0"
-LogCsvProfiler: Display: Metadata set : asan="0"
-LogCsvProfiler: Display: Metadata set : commandline="" G:\digital_art\BackroomsDigitalArt\BackroomsDigitalArt.uproject""
-LogCsvProfiler: Display: Metadata set : loginid="a9045eb54873e8e51d9f288acbb7c9e1"
-LogCsvProfiler: Display: Metadata set : llm="0"
-LogStats: Stats thread started at 0.248764
-LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ''
-LogInit: Session CrashGUID >====================================================
-         Session CrashGUID >   UECC-Windows-78BE94E34A38430BAE299193ADC9DBDA
-         Session CrashGUID >====================================================
-LogConfig: Display: Loading Android ini files took 0.03 seconds
-LogConfig: Display: Loading IOS ini files took 0.03 seconds
-LogConfig: Display: Loading Mac ini files took 0.03 seconds
-LogConfig: Display: Loading VulkanPC ini files took 0.03 seconds
-LogConfig: Display: Loading Windows ini files took 0.03 seconds
-LogConfig: Display: Loading Unix ini files took 0.03 seconds
-LogConfig: Display: Loading TVOS ini files took 0.03 seconds
-LogConfig: Display: Loading Linux ini files took 0.03 seconds
-LogAssetRegistry: Display: Asset registry cache read as 17.6 MiB from ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_0.bin
-LogConfig: Display: Loading LinuxArm64 ini files took 0.04 seconds
-LogPluginManager: Mounting Engine plugin Bridge
-LogPluginManager: Mounting Engine plugin EnhancedInput
-LogPluginManager: Found config from plugin[EnhancedInput] Input
-LogPluginManager: Mounting Engine plugin MeshPainting
-LogPluginManager: Mounting Engine plugin FastBuildController
-LogPluginManager: Mounting Engine plugin TraceUtilities
-LogPluginManager: Mounting Engine plugin XGEController
-LogPluginManager: Mounting Engine plugin Niagara
-LogPluginManager: Mounting Engine plugin InterchangeTests
-LogPluginManager: Mounting Engine plugin InterchangeEditor
-LogPluginManager: Mounting Engine plugin Interchange
-LogPluginManager: Mounting Engine plugin Takes
-LogPluginManager: Mounting Engine plugin ACLPlugin
-LogPluginManager: Mounting Engine plugin AnimationData
-LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
-LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
-LogPluginManager: Mounting Engine plugin ControlRig
-LogPluginManager: Mounting Engine plugin ControlRigSpline
-LogPluginManager: Mounting Engine plugin IKRig
-LogPluginManager: Mounting Engine plugin LiveLink
-LogPluginManager: Mounting Engine plugin ActorLayerUtilities
-LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
-LogPluginManager: Mounting Engine plugin AndroidFileServer
-LogPluginManager: Mounting Engine plugin AndroidPermission
-LogPluginManager: Mounting Engine plugin AppleImageUtils
-LogPluginManager: Mounting Engine plugin AppleMoviePlayer
-LogPluginManager: Mounting Engine plugin AssetTags
-LogPluginManager: Mounting Engine plugin ArchVisCharacter
-LogPluginManager: Mounting Engine plugin AudioCapture
-LogPluginManager: Mounting Engine plugin AudioSynesthesia
-LogPluginManager: Mounting Engine plugin AudioWidgets
-LogPluginManager: Mounting Engine plugin CableComponent
-LogPluginManager: Mounting Engine plugin ChunkDownloader
-LogPluginManager: Mounting Engine plugin CustomMeshComponent
-LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin GeometryCache
-LogPluginManager: Mounting Engine plugin GeometryProcessing
-LogPluginManager: Mounting Engine plugin GooglePAD
-LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
-LogPluginManager: Mounting Engine plugin InputDebugging
-LogPluginManager: Found config from plugin[InputDebugging] Input
-LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
-LogPluginManager: Mounting Engine plugin MeshModelingToolset
-LogPluginManager: Mounting Engine plugin Metasound
-LogPluginManager: Mounting Engine plugin MobilePatchingUtils
-LogPluginManager: Mounting Engine plugin MsQuic
-LogPluginManager: Mounting Engine plugin OpenXR
-LogPluginManager: Mounting Engine plugin OpenXRHandTracking
-LogPluginManager: Mounting Engine plugin OpenXREyeTracker
-LogPluginManager: Mounting Engine plugin PropertyAccessEditor
-LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
-LogPluginManager: Mounting Engine plugin RigVM
-LogPluginManager: Mounting Engine plugin SignificanceManager
-LogPluginManager: Mounting Engine plugin ResonanceAudio
-LogPluginManager: Mounting Engine plugin SoundFields
-LogPluginManager: Mounting Engine plugin Synthesis
-LogPluginManager: Mounting Engine plugin WaveTable
-LogPluginManager: Mounting Engine plugin WebMMoviePlayer
-LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
-LogPluginManager: Mounting Engine plugin XRBase
-LogPluginManager: Mounting Engine plugin AutomationUtils
-LogPluginManager: Mounting Engine plugin BackChannel
-LogPluginManager: Mounting Engine plugin ChaosCaching
-LogPluginManager: Mounting Engine plugin ChaosCloth
-LogPluginManager: Mounting Engine plugin ChaosClothEditor
-LogPluginManager: Mounting Engine plugin ChaosEditor
-LogPluginManager: Mounting Engine plugin ChaosNiagara
-LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
-LogPluginManager: Mounting Engine plugin ChaosUserDataPT
-LogPluginManager: Mounting Engine plugin CharacterAI
-LogPluginManager: Mounting Engine plugin Dataflow
-LogPluginManager: Mounting Engine plugin Fracture
-LogPluginManager: Mounting Engine plugin FullBodyIK
-LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
-LogPluginManager: Mounting Engine plugin GeometryFlow
-LogPluginManager: Mounting Engine plugin LocalizableMessage
-LogPluginManager: Mounting Engine plugin MeshLODToolset
-LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
-LogPluginManager: Mounting Engine plugin OpenImageDenoise
-LogPluginManager: Mounting Engine plugin PlanarCut
-LogPluginManager: Mounting Engine plugin PlatformCrypto
-LogPluginManager: Mounting Engine plugin ProxyLODPlugin
-LogPluginManager: Mounting Engine plugin PythonScriptPlugin
-LogPluginManager: Mounting Engine plugin SkeletalReduction
-LogPluginManager: Mounting Engine plugin StaticMeshEditorModeling
-LogPluginManager: Mounting Engine plugin StructUtils
-LogPluginManager: Mounting Engine plugin ToolPresets
-LogPluginManager: Mounting Engine plugin AISupport
-LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
-LogPluginManager: Mounting Engine plugin DatasmithContent
-LogPluginManager: Mounting Engine plugin GLTFExporter
-LogPluginManager: Mounting Engine plugin VariantManager
-LogPluginManager: Mounting Engine plugin VariantManagerContent
-LogPluginManager: Mounting Engine plugin AnimationSharing
-LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
-LogPluginManager: Mounting Engine plugin TcpMessaging
-LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
-LogPluginManager: Mounting Engine plugin DumpGPUServices
-LogPluginManager: Mounting Engine plugin GitSourceControl
-LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
-LogPluginManager: Mounting Engine plugin UdpMessaging
-LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess
-LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
-LogPluginManager: Mounting Engine plugin PerforceSourceControl
-LogPluginManager: Mounting Engine plugin PixWinPlugin
-LogPluginManager: Mounting Engine plugin PlasticSourceControl
-LogPluginManager: Mounting Engine plugin PluginUtils
-LogPluginManager: Mounting Engine plugin PropertyAccessNode
-LogPluginManager: Mounting Engine plugin RenderDocPlugin
-LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
-LogPluginManager: Mounting Engine plugin SubversionSourceControl
-LogPluginManager: Mounting Engine plugin TextureFormatOodle
-LogPluginManager: Mounting Engine plugin TraceDataFilters
-LogPluginManager: Mounting Engine plugin UObjectPlugin
-LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
-LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
-LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
-LogPluginManager: Mounting Engine plugin OodleNetwork
-LogPluginManager: Mounting Engine plugin CameraShakePreviewer
-LogPluginManager: Mounting Engine plugin ActorSequence
-LogPluginManager: Mounting Engine plugin LevelSequenceEditor
-LogPluginManager: Mounting Engine plugin GameplayCameras
-LogPluginManager: Mounting Engine plugin AlembicImporter
-LogPluginManager: Mounting Engine plugin SequencerScripting
-LogPluginManager: Mounting Engine plugin AssetManagerEditor
-LogPluginManager: Mounting Engine plugin TemplateSequence
-LogPluginManager: Mounting Engine plugin BlueprintHeaderView
-LogPluginManager: Mounting Engine plugin ChangelistReview
-LogPluginManager: Mounting Engine plugin CurveEditorTools
-LogPluginManager: Mounting Engine plugin DataValidation
-LogPluginManager: Mounting Engine plugin CryptoKeys
-LogPluginManager: Mounting Engine plugin EditorDebugTools
-LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
-LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
-LogPluginManager: Mounting Engine plugin FacialAnimation
-LogPluginManager: Mounting Engine plugin GameplayTagsEditor
-LogPluginManager: Mounting Engine plugin GeometryMode
-LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
-LogPluginManager: Mounting Engine plugin MaterialAnalyzer
-LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
-LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
-LogPluginManager: Mounting Engine plugin PluginBrowser
-LogPluginManager: Mounting Engine plugin SequencerAnimTools
-LogPluginManager: Mounting Engine plugin SpeedTreeImporter
-LogPluginManager: Mounting Engine plugin UVEditor
-LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
-LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
-LogPluginManager: Mounting Engine plugin Paper2D
-LogPluginManager: Mounting Engine plugin AndroidMedia
-LogPluginManager: Mounting Engine plugin AvfMedia
-LogPluginManager: Mounting Engine plugin ImgMedia
-LogPluginManager: Mounting Engine plugin MediaCompositing
-LogPluginManager: Mounting Engine plugin MediaPlate
-LogPluginManager: Mounting Engine plugin MediaPlayerEditor
-LogPluginManager: Mounting Engine plugin WebMMedia
-LogPluginManager: Mounting Engine plugin WmfMedia
-LogPluginManager: Mounting Engine plugin OnlineBase
-LogPluginManager: Mounting Engine plugin OnlineServices
-LogPluginManager: Mounting Engine plugin OnlineSubsystem
-LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
-LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
-LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource
-LogPluginManager: Mounting Engine plugin LightMixer
-LogPluginManager: Mounting Engine plugin ObjectMixer
-LogPluginManager: Mounting Engine plugin SQLiteCore
-LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
-LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
-LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
-LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
-LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
-LogPluginManager: Mounting Engine plugin ConcertMain
-LogPluginManager: Mounting Engine plugin ConcertSyncClient
-LogPluginManager: Mounting Engine plugin ConcertSyncCore
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXR/Content/' mounted to '/OpenXR/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXRHandTracking/Content/' mounted to '/OpenXRHandTracking/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXREyeTracker/Content/' mounted to '/OpenXREyeTracker/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/StaticMeshEditorModeling/Content/' mounted to '/StaticMeshEditorModeling/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Content/' mounted to '/ConcertSyncClient/'
-SourceControl: Revision control is disabled
-SourceControl: Revision control is disabled
-SourceControl: Revision control is disabled
-LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
-LogWindows: File 'WinPixGpuCapturer.dll' does not exist
-PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
-LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
-RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
-LogInit: Using libcurl 8.4.0
-LogInit:  - built for Windows
-LogInit:  - supports SSL with OpenSSL/1.1.1t
-LogInit:  - supports HTTP deflate (compression) using libz 1.2.13
-LogInit:  - other features:
-LogInit:      CURL_VERSION_SSL
-LogInit:      CURL_VERSION_LIBZ
-LogInit:      CURL_VERSION_IPV6
-LogInit:      CURL_VERSION_ASYNCHDNS
-LogInit:      CURL_VERSION_LARGEFILE
-LogInit:  CurlRequestOptions (configurable via config and command line):
-LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate
-LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
-LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
-LogInit:  - MaxHostConnections = 16  - Libcurl will limit the number of connections to a host
-LogInit:  - LocalHostAddr = Default
-LogInit:  - BufferSize = 65536
-LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
-LogOnline: OSS: Created online subsystem instance for: NULL
-LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
-LogHMD: OpenXRHMDModule::InitInstance using DefaultLoader.
-LogHMD: OpenXR runtime supported extensions:
-LogHMD: 	XR_KHR_vulkan_enable
-LogHMD: 	XR_KHR_vulkan_enable2
-LogHMD: 	XR_KHR_D3D11_enable
-LogHMD: 	XR_KHR_D3D12_enable
-LogHMD: 	XR_KHR_opengl_enable
-LogHMD: 	XR_KHR_win32_convert_performance_counter_time
-LogHMD: 	XR_EXT_win32_appcontainer_compatible
-LogHMD: 	XR_KHR_binding_modification
-LogHMD: 	XR_KHR_composition_layer_depth
-LogHMD: 	XR_KHR_visibility_mask
-LogHMD: 	XR_EXT_active_action_set_priority
-LogHMD: 	XR_EXT_dpad_binding
-LogHMD: 	XR_EXT_frame_composition_report
-LogHMD: 	XR_EXT_hand_tracking
-LogHMD: 	XR_EXT_hand_joints_motion_range
-LogHMD: 	XR_EXT_hp_mixed_reality_controller
-LogHMD: 	XR_EXT_palm_pose
-LogHMD: 	XR_FB_display_refresh_rate
-LogHMD: 	XR_HTC_vive_cosmos_controller_interaction
-LogHMD: 	XR_HTC_vive_focus3_controller_interaction
-LogHMD: 	XR_HTC_vive_wrist_tracker_interaction
-LogHMD: 	XR_MND_headless
-LogHMD: 	XR_VALVE_analog_threshold
-LogHMD: 	XR_HTCX_vive_tracker_interaction
-LogHMD: 	XR_EXT_debug_utils
-LogHMD: Optional extension XR_KHR_vulkan_swapchain_format_list is not available
-LogHMD: Optional extension XR_FB_foveation_vulkan is not available
-LogHMD: Optional extension XR_KHR_composition_layer_cylinder is not available
-LogHMD: Optional extension XR_KHR_composition_layer_equirect is not available
-LogHMD: Optional extension XR_VARJO_quad_views is not available
-LogHMD: Optional extension XR_EPIC_view_configuration_fov is not available
-LogHMD: Optional extension XR_FB_composition_layer_alpha_blend is not available
-LogHMD: Optional extension XR_FB_foveation is not available
-LogHMD: Optional extension XR_FB_swapchain_update_state is not available
-LogHMD: Optional extension XR_FB_foveation_configuration is not available
-LogHMD: Optional extension XR_OCULUS_audio_device_guid is not available
-LogHMD: Warning: Required extension XR_EXT_eye_gaze_interaction is not available
-LogHMD: Could not enable all required OpenXR extensions for OpenXREyeTracker on current system. This plugin will be loaded but ignored, but will be enabled on a target platform that supports the required extension.
-LogHMD: Initialized OpenXR on SteamVR/OpenXR runtime version 2.2.3
-LogInit: ExecutableName: UnrealEditor.exe
-LogInit: Build: ++UE5+Release-5.3-CL-29314046
-LogInit: Engine Version: 5.3.2-29314046+++UE5+Release-5.3
-LogInit: Compatible Engine Version: 5.3.0-27405482+++UE5+Release-5.3
-LogInit: Net CL: 27405482
-LogInit: OS: Windows 11 (23H2) [10.0.22631.3007] (), CPU: AMD Ryzen 7 5800X 8-Core Processor             , GPU: AMD Radeon RX 6800
-LogInit: Compiled (64-bit): Nov  3 2023 16:09:16
-LogInit: Architecture: x64
-LogInit: Compiled with Visual C++: 19.36.32537.00
-LogInit: Build Configuration: Development
-LogInit: Branch Name: ++UE5+Release-5.3
-LogInit: Command Line: 
-LogInit: Base Directory: G:/UnrealEngines/UE_5.3/Engine/Binaries/Win64/
-LogInit: Allocator: Mimalloc
-LogInit: Installed Engine Build: 1
-LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
-LogDevObjectVersion: Number of dev versions registered: 36
-LogDevObjectVersion:   Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
-LogDevObjectVersion:   Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
-LogDevObjectVersion:   Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
-LogDevObjectVersion:   Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
-LogDevObjectVersion:   Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
-LogDevObjectVersion:   Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
-LogDevObjectVersion:   Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
-LogDevObjectVersion:   Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
-LogDevObjectVersion:   Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
-LogDevObjectVersion:   Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
-LogDevObjectVersion:   Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 47
-LogDevObjectVersion:   Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
-LogDevObjectVersion:   Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
-LogDevObjectVersion:   Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
-LogDevObjectVersion:   Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
-LogDevObjectVersion:   Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
-LogDevObjectVersion:   Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
-LogDevObjectVersion:   Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
-LogDevObjectVersion:   Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
-LogDevObjectVersion:   FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 111
-LogDevObjectVersion:   FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 2
-LogDevObjectVersion:   FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10
-LogDevObjectVersion:   FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 11
-LogDevObjectVersion:   Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
-LogDevObjectVersion:   Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
-LogDevObjectVersion:   Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
-LogDevObjectVersion:   Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
-LogDevObjectVersion:   Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
-LogDevObjectVersion:   Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
-LogDevObjectVersion:   Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
-LogDevObjectVersion:   UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 118
-LogDevObjectVersion:   UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 47
-LogDevObjectVersion:   UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
-LogDevObjectVersion:   UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
-LogDevObjectVersion:   Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
-LogDevObjectVersion:   UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
-LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
-LogInit: Object subsystem initialized
-LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
-LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
-LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
-LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
-LogConfig: Set CVar [[r.setres:1280x720]]
-LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
-LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created
-LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
-LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
-LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
-[2024.01.21-12.38.23:373][  0]LogConfig: Set CVar [[r.VSync:0]]
-[2024.01.21-12.38.23:373][  0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
-[2024.01.21-12.38.23:373][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
-[2024.01.21-12.38.23:373][  0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
-[2024.01.21-12.38.23:373][  0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
-[2024.01.21-12.38.23:373][  0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
-[2024.01.21-12.38.23:373][  0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
-[2024.01.21-12.38.23:373][  0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
-[2024.01.21-12.38.23:373][  0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
-[2024.01.21-12.38.23:373][  0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
-[2024.01.21-12.38.23:373][  0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
-[2024.01.21-12.38.23:373][  0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
-[2024.01.21-12.38.23:373][  0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]]
-[2024.01.21-12.38.23:373][  0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]]
-[2024.01.21-12.38.23:373][  0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
-[2024.01.21-12.38.23:373][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
-[2024.01.21-12.38.23:373][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
-[2024.01.21-12.38.23:373][  0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
-[2024.01.21-12.38.23:373][  0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
-[2024.01.21-12.38.23:373][  0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
-[2024.01.21-12.38.23:373][  0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
-[2024.01.21-12.38.23:373][  0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
-[2024.01.21-12.38.23:373][  0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
-[2024.01.21-12.38.23:373][  0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
-[2024.01.21-12.38.23:373][  0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
-[2024.01.21-12.38.23:373][  0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
-[2024.01.21-12.38.23:373][  0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
-[2024.01.21-12.38.23:373][  0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
-[2024.01.21-12.38.23:373][  0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
-[2024.01.21-12.38.23:373][  0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
-[2024.01.21-12.38.23:373][  0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
-[2024.01.21-12.38.23:373][  0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
-[2024.01.21-12.38.23:373][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
-[2024.01.21-12.38.23:373][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
-[2024.01.21-12.38.23:373][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
-[2024.01.21-12.38.23:373][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
-[2024.01.21-12.38.23:373][  0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
-[2024.01.21-12.38.23:373][  0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
-[2024.01.21-12.38.23:373][  0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
-[2024.01.21-12.38.23:373][  0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
-[2024.01.21-12.38.23:373][  0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
-[2024.01.21-12.38.23:373][  0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
-[2024.01.21-12.38.23:373][  0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
-[2024.01.21-12.38.23:373][  0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
-[2024.01.21-12.38.23:373][  0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
-[2024.01.21-12.38.23:373][  0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
-[2024.01.21-12.38.23:373][  0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
-[2024.01.21-12.38.23:373][  0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
-[2024.01.21-12.38.23:373][  0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
-[2024.01.21-12.38.23:373][  0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
-[2024.01.21-12.38.23:373][  0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
-[2024.01.21-12.38.23:373][  0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
-[2024.01.21-12.38.23:373][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
-[2024.01.21-12.38.23:373][  0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
-[2024.01.21-12.38.23:373][  0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
-[2024.01.21-12.38.23:373][  0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
-[2024.01.21-12.38.23:373][  0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
-[2024.01.21-12.38.23:373][  0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
-[2024.01.21-12.38.23:373][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
-[2024.01.21-12.38.23:373][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
-[2024.01.21-12.38.23:373][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
-[2024.01.21-12.38.23:373][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
-[2024.01.21-12.38.23:373][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
-[2024.01.21-12.38.23:373][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
-[2024.01.21-12.38.23:373][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
-[2024.01.21-12.38.23:373][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
-[2024.01.21-12.38.23:373][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
-[2024.01.21-12.38.23:373][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
-[2024.01.21-12.38.23:373][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
-[2024.01.21-12.38.23:373][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
-[2024.01.21-12.38.23:373][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
-[2024.01.21-12.38.23:373][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
-[2024.01.21-12.38.23:373][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
-[2024.01.21-12.38.23:373][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
-[2024.01.21-12.38.23:373][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
-[2024.01.21-12.38.23:373][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
-[2024.01.21-12.38.23:373][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
-[2024.01.21-12.38.23:373][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
-[2024.01.21-12.38.23:373][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
-[2024.01.21-12.38.23:373][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
-[2024.01.21-12.38.23:373][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
-[2024.01.21-12.38.23:373][  0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
-[2024.01.21-12.38.23:373][  0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
-[2024.01.21-12.38.23:373][  0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
-[2024.01.21-12.38.23:373][  0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
-[2024.01.21-12.38.23:373][  0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
-[2024.01.21-12.38.23:373][  0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
-[2024.01.21-12.38.23:373][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
-[2024.01.21-12.38.23:373][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
-[2024.01.21-12.38.23:373][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
-[2024.01.21-12.38.23:373][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
-[2024.01.21-12.38.23:373][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
-[2024.01.21-12.38.23:373][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
-[2024.01.21-12.38.23:373][  0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
-[2024.01.21-12.38.23:373][  0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
-[2024.01.21-12.38.23:373][  0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
-[2024.01.21-12.38.23:376][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]]
-[2024.01.21-12.38.23:376][  0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.ShadowQuality:5]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.VolumetricFog:1]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.AOQuality:2]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.SSR.Quality:3]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.BloomQuality:5]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2         ; lower gathering resolution]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.RefractionQuality:2]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.DetailMode:2]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.SSS.Scale:1]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.SSS.Quality:1]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
-[2024.01.21-12.38.23:376][  0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
-[2024.01.21-12.38.23:376][  0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
-[2024.01.21-12.38.23:378][  0]LogRHI: Using Default RHI: D3D11
-[2024.01.21-12.38.23:378][  0]LogRHI: Using Highest Feature Level of D3D11: SM5
-[2024.01.21-12.38.23:378][  0]LogRHI: Loading RHI module D3D11RHI
-[2024.01.21-12.38.23:384][  0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
-[2024.01.21-12.38.23:384][  0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system.
-[2024.01.21-12.38.23:387][  0]LogD3D11RHI: D3D11 min allowed feature level: 11_0
-[2024.01.21-12.38.23:387][  0]LogD3D11RHI: D3D11 max allowed feature level: 11_1
-[2024.01.21-12.38.23:387][  0]LogD3D11RHI: D3D11 adapters:
-[2024.01.21-12.38.23:387][  0]LogD3D11RHI: Testing D3D11 Adapter 0:
-[2024.01.21-12.38.23:387][  0]LogD3D11RHI:     Description : AMD Radeon RX 6800
-[2024.01.21-12.38.23:387][  0]LogD3D11RHI:     VendorId    : 1002
-[2024.01.21-12.38.23:387][  0]LogD3D11RHI:     DeviceId    : 73bf
-[2024.01.21-12.38.23:387][  0]LogD3D11RHI:     SubSysId    : e3a1002
-[2024.01.21-12.38.23:387][  0]LogD3D11RHI:     Revision    : 00c3
-[2024.01.21-12.38.23:387][  0]LogD3D11RHI:     DedicatedVideoMemory : 17130807296 bytes
-[2024.01.21-12.38.23:387][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
-[2024.01.21-12.38.23:387][  0]LogD3D11RHI:     SharedSystemMemory : 17120491520 bytes
-[2024.01.21-12.38.23:387][  0]LogD3D11RHI:     AdapterLuid : 0 84107
-[2024.01.21-12.38.23:466][  0]LogD3D11RHI:    0. 'AMD Radeon RX 6800' (Feature Level 11_1)
-[2024.01.21-12.38.23:466][  0]LogD3D11RHI:       16337/0/16327 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x1002
-[2024.01.21-12.38.23:467][  0]LogD3D11RHI: Testing D3D11 Adapter 1:
-[2024.01.21-12.38.23:467][  0]LogD3D11RHI:     Description : Microsoft Basic Render Driver
-[2024.01.21-12.38.23:467][  0]LogD3D11RHI:     VendorId    : 1414
-[2024.01.21-12.38.23:467][  0]LogD3D11RHI:     DeviceId    : 008c
-[2024.01.21-12.38.23:467][  0]LogD3D11RHI:     SubSysId    : 0000
-[2024.01.21-12.38.23:467][  0]LogD3D11RHI:     Revision    : 0000
-[2024.01.21-12.38.23:467][  0]LogD3D11RHI:     DedicatedVideoMemory : 0 bytes
-[2024.01.21-12.38.23:467][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
-[2024.01.21-12.38.23:467][  0]LogD3D11RHI:     SharedSystemMemory : 17120491520 bytes
-[2024.01.21-12.38.23:467][  0]LogD3D11RHI:     AdapterLuid : 0 88302
-[2024.01.21-12.38.23:469][  0]LogD3D11RHI:    1. 'Microsoft Basic Render Driver' (Feature Level 11_1)
-[2024.01.21-12.38.23:469][  0]LogD3D11RHI:       0/0/16327 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
-[2024.01.21-12.38.23:469][  0]LogD3D11RHI: Chosen D3D11 Adapter:
-[2024.01.21-12.38.23:469][  0]LogD3D11RHI:     Description : AMD Radeon RX 6800
-[2024.01.21-12.38.23:469][  0]LogD3D11RHI:     VendorId    : 1002
-[2024.01.21-12.38.23:469][  0]LogD3D11RHI:     DeviceId    : 73bf
-[2024.01.21-12.38.23:469][  0]LogD3D11RHI:     SubSysId    : e3a1002
-[2024.01.21-12.38.23:469][  0]LogD3D11RHI:     Revision    : 00c3
-[2024.01.21-12.38.23:469][  0]LogD3D11RHI:     DedicatedVideoMemory : 17130807296 bytes
-[2024.01.21-12.38.23:469][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
-[2024.01.21-12.38.23:469][  0]LogD3D11RHI:     SharedSystemMemory : 17120491520 bytes
-[2024.01.21-12.38.23:469][  0]LogD3D11RHI:     AdapterLuid : 0 84107
-[2024.01.21-12.38.23:469][  0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used.
-[2024.01.21-12.38.23:469][  0]LogInit: Selected Device Profile: [WindowsEditor]
-[2024.01.21-12.38.23:469][  0]LogHAL: Display: Platform has ~ 32 GB [34240983040 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
-[2024.01.21-12.38.23:469][  0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
-[2024.01.21-12.38.23:469][  0]LogDeviceProfileManager: Going up to parent DeviceProfile []
-[2024.01.21-12.38.23:469][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@2] File [Scalability]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[r.ViewDistanceScale:0.8]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@2] File [Scalability]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[r.FXAA.Quality:3]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[r.TemporalAA.Quality:1]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:2]]
-[2024.01.21-12.38.23:469][  0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:0]] deferred - dummy variable created
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:1]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@2] File [Scalability]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:4]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[r.Shadow.MaxResolution:1024]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.04]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[r.Shadow.DistanceScale:0.85]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:0.8]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:16]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:64]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:2048]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-0.5]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-0.5]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@2] File [Scalability]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[r.AOQuality:1]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:8]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:3]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:0]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:16]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:32]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:1]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:1]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:0]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:0]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:64]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:0]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Applying CVar settings from Section [ReflectionQuality@2] File [Scalability]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[r.SSR.Quality:2]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:1]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:2]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.2]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:1]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:0]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@2] File [Scalability]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[r.MotionBlurQuality:3]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.6]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.5]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[r.FastBlurThreshold:3]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[r.Upscale.Quality:2]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[r.Filter.SizeScale:0.8]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:0        ; lower gathering accumulator quality]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:2          ; Max3x3 postfilering method]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:1    ; no background occlusion]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:0      ; no bokeh simulation when scattering]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.04        ; only a maximum of 4% of scattered bokeh]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:0                ; no slight out of focus]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:0                ; faster temporal accumulation]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.012   ; required because of AccumulatorQuality=0]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.012   ; required because of AccumulatorQuality=0]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Applying CVar settings from Section [TextureQuality@2] File [Scalability]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[r.MaxAnisotropy:4]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[r.Streaming.PoolSize:800]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@2] File [Scalability]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:48]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[r.SceneColorFormat:3]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[r.DetailMode:1]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[r.SSS.SampleSet:1]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[r.SSS.Quality:-1]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[r.SSS.HalfRes:1]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[r.SSGI.Quality:2]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:0.5]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[r.ParticleLightQuality:1]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:2]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:64.0]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:64.0]]
-[2024.01.21-12.38.23:469][  0]LogConfig: CVar [[fx.Niagara.QualityLevel:2]] deferred - dummy variable created
-[2024.01.21-12.38.23:469][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@2] File [Scalability]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[foliage.DensityScale:0.8]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[grass.DensityScale:0.8]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@2] File [Scalability]
-[2024.01.21-12.38.23:469][  0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
-[2024.01.21-12.38.23:469][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
-[2024.01.21-12.38.23:469][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [G:/digital_art/BackroomsDigitalArt/Saved/Config/WindowsEditor/Editor.ini]
-[2024.01.21-12.38.23:470][  0]LogInit: Computer: DESKTOP-2MPQGVL
-[2024.01.21-12.38.23:470][  0]LogInit: User: Windowssucks
-[2024.01.21-12.38.23:470][  0]LogInit: CPU Page size=4096, Cores=8
-[2024.01.21-12.38.23:470][  0]LogInit: High frequency timer resolution =10.000000 MHz
-[2024.01.21-12.38.23:470][  0]LogMemory: Memory total: Physical=31.9GB (32GB approx)
-[2024.01.21-12.38.23:470][  0]LogMemory: Platform Memory Stats for WindowsEditor
-[2024.01.21-12.38.23:470][  0]LogMemory: Process Physical Memory: 492.16 MB used, 520.43 MB peak
-[2024.01.21-12.38.23:470][  0]LogMemory: Process Virtual Memory: 496.09 MB used, 496.09 MB peak
-[2024.01.21-12.38.23:470][  0]LogMemory: Physical Memory: 10206.95 MB used,  22447.80 MB free, 32654.75 MB total
-[2024.01.21-12.38.23:470][  0]LogMemory: Virtual Memory: 23913.51 MB used,  8741.23 MB free, 32654.75 MB total
-[2024.01.21-12.38.23:470][  0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
-[2024.01.21-12.38.23:475][  0]LogWindows: WindowsPlatformFeatures enabled
-[2024.01.21-12.38.23:485][  0]LogInit: Physics initialised using underlying interface: Chaos
-[2024.01.21-12.38.23:486][  0]LogInit: Using OS detected language (en-US).
-[2024.01.21-12.38.23:486][  0]LogInit: Using OS detected locale (en-DE).
-[2024.01.21-12.38.23:486][  0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language.
-[2024.01.21-12.38.23:486][  0]LogInit: Setting process to per monitor DPI aware
-[2024.01.21-12.38.23:688][  0]LogWindowsTextInputMethodSystem: Available input methods:
-[2024.01.21-12.38.23:688][  0]LogWindowsTextInputMethodSystem:   - English (United States) - (Keyboard).
-[2024.01.21-12.38.23:688][  0]LogWindowsTextInputMethodSystem:   - English (Germany) - (Keyboard).
-[2024.01.21-12.38.23:688][  0]LogWindowsTextInputMethodSystem: Activated input method: English (Germany) - (Keyboard).
-[2024.01.21-12.38.23:701][  0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
-[2024.01.21-12.38.23:701][  0]LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0
-[2024.01.21-12.38.23:799][  0]LogRHI: Using Default RHI: D3D11
-[2024.01.21-12.38.23:799][  0]LogRHI: Using Highest Feature Level of D3D11: SM5
-[2024.01.21-12.38.23:799][  0]LogRHI: Loading RHI module D3D11RHI
-[2024.01.21-12.38.23:799][  0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system.
-[2024.01.21-12.38.23:799][  0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used.
-[2024.01.21-12.38.23:799][  0]LogWindows: Attached monitors:
-[2024.01.21-12.38.23:799][  0]LogWindows:     resolution: 1920x1080, work area: (0, 0) -> (1920, 1032), device: '\\.\DISPLAY1' [PRIMARY]
-[2024.01.21-12.38.23:799][  0]LogWindows:     resolution: 1080x1920, work area: (-1080, -444) -> (0, 1428), device: '\\.\DISPLAY2'
-[2024.01.21-12.38.23:799][  0]LogWindows: Found 2 attached monitors.
-[2024.01.21-12.38.23:799][  0]LogWindows: Gathering driver information using Windows Setup API
-[2024.01.21-12.38.23:800][  0]LogRHI: RHI Adapter Info:
-[2024.01.21-12.38.23:800][  0]LogRHI:             Name: AMD Radeon RX 6800
-[2024.01.21-12.38.23:800][  0]LogRHI:   Driver Version: Adrenalin 2020 20.12.1 (internal:31.0.23013.3005, unified:31.0.23013.3005)
-[2024.01.21-12.38.23:800][  0]LogRHI:      Driver Date: 11-22-2023
-[2024.01.21-12.38.23:800][  0]LogD3D11RHI: Creating new Direct3DDevice
-[2024.01.21-12.38.23:800][  0]LogD3D11RHI:     GPU DeviceId: 0x73bf (for the marketing name, search the web for "GPU Device Id")
-[2024.01.21-12.38.23:825][  0]LogD3D11RHI: Creating D3DDevice with AMD AGS, using adapter:
-[2024.01.21-12.38.23:825][  0]LogD3D11RHI:     Description : AMD Radeon RX 6800
-[2024.01.21-12.38.23:825][  0]LogD3D11RHI:     VendorId    : 1002
-[2024.01.21-12.38.23:825][  0]LogD3D11RHI:     DeviceId    : 73bf
-[2024.01.21-12.38.23:825][  0]LogD3D11RHI:     SubSysId    : e3a1002
-[2024.01.21-12.38.23:825][  0]LogD3D11RHI:     Revision    : 00c3
-[2024.01.21-12.38.23:825][  0]LogD3D11RHI:     DedicatedVideoMemory : 17130807296 bytes
-[2024.01.21-12.38.23:825][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
-[2024.01.21-12.38.23:825][  0]LogD3D11RHI:     SharedSystemMemory : 17120491520 bytes
-[2024.01.21-12.38.23:825][  0]LogD3D11RHI:     AdapterLuid : 0 84107
-[2024.01.21-12.38.23:912][  0]LogD3D11RHI: Created device via AGS, feature level 11_1, supported extensions fffbf.
-[2024.01.21-12.38.23:912][  0]LogD3D11RHI: RHI has support for 64 bit atomics
-[2024.01.21-12.38.23:912][  0]LogD3D11RHI: Async texture creation enabled
-[2024.01.21-12.38.23:912][  0]LogD3D11RHI: D3D11_MAP_WRITE_NO_OVERWRITE for dynamic buffer SRVs is supported
-[2024.01.21-12.38.23:912][  0]LogD3D11RHI: Array index from any shader is supported
-[2024.01.21-12.38.23:916][  0]LogVRS: Current RHI does not support Variable Rate Shading
-[2024.01.21-12.38.23:923][  0]LogD3D11RHI: GPU Timing Frequency: 100.000000 (Debug: 2 1)
-[2024.01.21-12.38.23:931][  0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -platform=all'
-[2024.01.21-12.38.23:931][  0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""G:/UnrealEngines/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat"  -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -platform=all" ]
-[2024.01.21-12.38.23:951][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
-[2024.01.21-12.38.23:951][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
-[2024.01.21-12.38.23:951][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
-[2024.01.21-12.38.23:951][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
-[2024.01.21-12.38.23:951][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
-[2024.01.21-12.38.23:951][  0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10
-[2024.01.21-12.38.23:951][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
-[2024.01.21-12.38.23:951][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
-[2024.01.21-12.38.23:952][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
-[2024.01.21-12.38.23:952][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
-[2024.01.21-12.38.23:953][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll
-[2024.01.21-12.38.23:953][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll
-[2024.01.21-12.38.23:954][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
-[2024.01.21-12.38.23:967][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
-[2024.01.21-12.38.23:967][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
-[2024.01.21-12.38.23:967][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
-[2024.01.21-12.38.23:967][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
-[2024.01.21-12.38.23:967][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
-[2024.01.21-12.38.23:967][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
-[2024.01.21-12.38.23:967][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
-[2024.01.21-12.38.23:967][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
-[2024.01.21-12.38.23:967][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
-[2024.01.21-12.38.23:967][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
-[2024.01.21-12.38.23:970][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
-[2024.01.21-12.38.23:970][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
-[2024.01.21-12.38.23:973][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
-[2024.01.21-12.38.23:973][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
-[2024.01.21-12.38.23:973][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
-[2024.01.21-12.38.23:973][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
-[2024.01.21-12.38.23:976][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
-[2024.01.21-12.38.23:976][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
-[2024.01.21-12.38.23:976][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
-[2024.01.21-12.38.23:978][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
-[2024.01.21-12.38.23:978][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor'
-[2024.01.21-12.38.23:978][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
-[2024.01.21-12.38.23:978][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
-[2024.01.21-12.38.23:980][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
-[2024.01.21-12.38.23:980][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
-[2024.01.21-12.38.23:985][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
-[2024.01.21-12.38.23:985][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
-[2024.01.21-12.38.23:985][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
-[2024.01.21-12.38.23:985][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
-[2024.01.21-12.38.23:985][  0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
-[2024.01.21-12.38.23:992][  0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
-[2024.01.21-12.38.24:039][  0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
-[2024.01.21-12.38.24:041][  0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
-[2024.01.21-12.38.24:041][  0]LogTargetPlatformManager:   SF_METAL
-[2024.01.21-12.38.24:041][  0]LogTargetPlatformManager:   SF_METAL_MRT
-[2024.01.21-12.38.24:041][  0]LogTargetPlatformManager:   SF_METAL_TVOS
-[2024.01.21-12.38.24:041][  0]LogTargetPlatformManager:   SF_METAL_MRT_TVOS
-[2024.01.21-12.38.24:042][  0]LogTargetPlatformManager:   SF_METAL_SM5
-[2024.01.21-12.38.24:042][  0]LogTargetPlatformManager:   SF_METAL_SM6
-[2024.01.21-12.38.24:042][  0]LogTargetPlatformManager:   SF_METAL_SIM
-[2024.01.21-12.38.24:042][  0]LogTargetPlatformManager:   SF_METAL_MACES3_1
-[2024.01.21-12.38.24:042][  0]LogTargetPlatformManager:   SF_METAL_MRT_MAC
-[2024.01.21-12.38.24:042][  0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
-[2024.01.21-12.38.24:042][  0]LogTargetPlatformManager:   PCD3D_SM6
-[2024.01.21-12.38.24:042][  0]LogTargetPlatformManager:   PCD3D_SM5
-[2024.01.21-12.38.24:042][  0]LogTargetPlatformManager:   PCD3D_ES31
-[2024.01.21-12.38.24:042][  0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
-[2024.01.21-12.38.24:042][  0]LogTargetPlatformManager:   GLSL_150_ES31
-[2024.01.21-12.38.24:042][  0]LogTargetPlatformManager:   GLSL_ES3_1_ANDROID
-[2024.01.21-12.38.24:042][  0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
-[2024.01.21-12.38.24:042][  0]LogTargetPlatformManager:   VVM_1_0
-[2024.01.21-12.38.24:042][  0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
-[2024.01.21-12.38.24:042][  0]LogTargetPlatformManager:   SF_VULKAN_SM5
-[2024.01.21-12.38.24:042][  0]LogTargetPlatformManager:   SF_VULKAN_ES31_ANDROID
-[2024.01.21-12.38.24:042][  0]LogTargetPlatformManager:   SF_VULKAN_ES31
-[2024.01.21-12.38.24:042][  0]LogTargetPlatformManager:   SF_VULKAN_SM5_ANDROID
-[2024.01.21-12.38.24:042][  0]LogTargetPlatformManager:   SF_VULKAN_SM6
-[2024.01.21-12.38.24:042][  0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0).
-[2024.01.21-12.38.24:044][  0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
-[2024.01.21-12.38.24:044][  0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../digital_art/BackroomsDigitalArt/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
-[2024.01.21-12.38.24:044][  0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
-[2024.01.21-12.38.24:044][  0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../digital_art/BackroomsDigitalArt/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
-[2024.01.21-12.38.24:044][  0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
-[2024.01.21-12.38.24:082][  0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB)
-[2024.01.21-12.38.24:082][  0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
-[2024.01.21-12.38.24:082][  0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
-[2024.01.21-12.38.24:085][  0]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.00 seconds.
-[2024.01.21-12.38.24:085][  0]LogDerivedDataCache: Display: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.02ms. RandomReadSpeed=1429.63MBs, RandomWriteSpeed=293.05MBs. Assigned SpeedClass 'Local'
-[2024.01.21-12.38.24:087][  0]LogDerivedDataCache: Local: Using data cache path C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
-[2024.01.21-12.38.24:087][  0]LogDerivedDataCache: Shared: Disabled because no path is configured.
-[2024.01.21-12.38.24:087][  0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
-[2024.01.21-12.38.24:087][  0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
-[2024.01.21-12.38.24:087][  0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy.
-[2024.01.21-12.38.24:088][  0]LogShaderCompilers: Guid format shader working directory is 7 characters bigger than the processId version (../../../../../digital_art/BackroomsDigitalArt/Intermediate/Shaders/WorkingDirectory/15308/).
-[2024.01.21-12.38.24:088][  0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Windows sucks/AppData/Local/Temp/UnrealShaderWorkingDir/2EE549474E927892030E9EA16682FFAB/'.
-[2024.01.21-12.38.24:088][  0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
-[2024.01.21-12.38.24:088][  0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers.
-[2024.01.21-12.38.24:770][  0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
-[2024.01.21-12.38.24:910][  0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
-[2024.01.21-12.38.24:910][  0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
-[2024.01.21-12.38.25:166][  0]LogSlate: Using FreeType 2.10.0
-[2024.01.21-12.38.25:166][  0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
-[2024.01.21-12.38.25:180][  0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin.
-[2024.01.21-12.38.25:180][  0]LogAssetRegistry: FAssetRegistry took 0.0018 seconds to start up
-[2024.01.21-12.38.25:188][  0]LogEditorDomain: Display: EditorDomain is Disabled
-[2024.01.21-12.38.25:354][  0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor).
-[2024.01.21-12.38.25:354][  0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
-[2024.01.21-12.38.25:354][  0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled
-[2024.01.21-12.38.25:356][  0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
-[2024.01.21-12.38.25:356][  0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: Available device profiles:
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F0567BE00][0000072EFE4F0000 66] GlobalDefaults, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F0567C200][0000072EFE4F2800 66] Windows, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F0567C400][0000072EFE8BC800 66] WindowsEditor, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F0567C600][0000072EFCFFC800 66] WindowsServer, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F0567C800][0000072ED9977800 66] WindowsClient, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F0567CA00][0000072F05C60000 66] IOS, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F0567CC00][0000072F05C62800 66] iPadAir2, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F0567CE00][0000072F05C65000 66] IPadPro, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F0567D000][0000072F05C67800 66] iPadAir3, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F0567D200][0000072F05C6A000 66] iPadAir4, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F0567D400][0000072F05C6C800 66] iPadAir5, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F0567D600][0000072F05C70000 66] iPadMini4, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F0567D800][0000072F05C72800 66] iPadMini5, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F0567DA00][0000072F05C75000 66] iPadMini6, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F0567DC00][0000072F05C77800 66] iPhone6S, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F0567DE00][0000072F05C7A000 66] iPhone7, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F0567E000][0000072F05C7C800 66] iPodTouch7, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F0567E200][0000072F05C80000 66] iPhone6SPlus, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F0567E400][0000072F05C82800 66] iPhone7Plus, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F0567E600][0000072F05C85000 66] iPhoneSE, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F0567E800][0000072F05C87800 66] iPhone8, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F0567EA00][0000072F05C8A000 66] iPhone8Plus, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F0567EC00][0000072F05C8C800 66] iPhoneX, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F0567EE00][0000072F05C90000 66] iPhoneXS, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F0567F000][0000072F05C92800 66] iPhoneXSMax, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F0567F200][0000072F05C95000 66] iPhoneXR, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F0567F400][0000072F05C97800 66] iPhone11, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F0567F600][0000072F05C9A000 66] iPhone11Pro, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F0567F800][0000072F05C9C800 66] iPhone11ProMax, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F0567FA00][0000072F05CA0000 66] iPhoneSE2, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F0567FC00][0000072F05CA2800 66] iPhone12Mini, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F0567FE00][0000072F05CA5000 66] iPhone12, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F0511FE00][0000072F05CA7800 66] iPhone12Pro, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072EF7A56200][0000072F05CAA000 66] iPhone12ProMax, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB0000][0000072F05CAC800 66] iPhone13Mini, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB0200][0000072F05D00000 66] iPhone13, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB0400][0000072F05D02800 66] iPhone13Pro, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB0600][0000072F05D05000 66] iPhone13ProMax, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB0800][0000072F05D07800 66] iPhoneSE3, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB0A00][0000072F05D0A000 66] iPhone14, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB0C00][0000072F05D0C800 66] iPhone14Plus, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB0E00][0000072F05C50000 66] iPhone14Pro, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB1000][0000072F05C52800 66] iPhone14ProMax, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB1200][0000072F05C55000 66] iPhone15, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB1400][0000072F05C57800 66] iPhone15Plus, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB1600][0000072F05C5A000 66] iPhone15Pro, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB1800][0000072F05C5C800 66] iPhone15ProMax, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB1A00][0000072F05D10000 66] iPadPro105, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB1C00][0000072F05D12800 66] iPadPro129, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB1E00][0000072F05D15000 66] iPadPro97, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB2000][0000072F05D17800 66] iPadPro2_129, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB2200][0000072F05D1A000 66] iPad5, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB2400][0000072F05D1C800 66] iPad6, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB2600][0000072F05D20000 66] iPad7, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB2800][0000072F05D22800 66] iPad8, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB2A00][0000072F05D25000 66] iPad9, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB2C00][0000072F05D27800 66] iPad10, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB2E00][0000072F05D2A000 66] iPadPro11, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB3000][0000072F05D2C800 66] iPadPro2_11, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB3200][0000072F05D30000 66] iPadPro3_11, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB3400][0000072F05D32800 66] iPadPro4_11, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB3600][0000072F05D35000 66] iPadPro3_129, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB3800][0000072F05D37800 66] iPadPro4_129, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB3A00][0000072F05D3A000 66] iPadPro5_129, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB3C00][0000072F05D3C800 66] iPadPro6_129, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB3E00][0000072F05D40000 66] AppleTV, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB4000][0000072F05D42800 66] AppleTV4K, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB4200][0000072F05D45000 66] AppleTV2_4K, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB4400][0000072F05D47800 66] TVOS, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB4600][0000072F05D4A000 66] Mac, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB4800][0000072F05D4C800 66] MacEditor, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB4A00][0000072F05D50000 66] MacClient, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB4C00][0000072F05D52800 66] MacServer, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB4E00][0000072F05D55000 66] Linux, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB5000][0000072F05D57800 66] LinuxEditor, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB5200][0000072F05D5A000 66] LinuxArm64Editor, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB5400][0000072F05D5C800 66] LinuxArm64, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB5600][0000072F05D60000 66] LinuxClient, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB5800][0000072F05D62800 66] LinuxArm64Client, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB5A00][0000072F05D65000 66] LinuxServer, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB5C00][0000072F05D67800 66] LinuxArm64Server, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB5E00][0000072F05D6A000 66] Android, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB6000][0000072F05D6C800 66] Android_Preview_OpenGL, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB6200][0000072F05D70000 66] Android_Preview_Vulkan, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB6400][0000072F05D72800 66] Android_Low, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB6600][0000072F05D75000 66] Android_Mid, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB6800][0000072F05D77800 66] Android_High, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB6A00][0000072F05D7A000 66] Android_Default, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB6C00][0000072F05D7C800 66] Android_Adreno4xx, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB6E00][0000072F05D80000 66] Android_Adreno5xx_Low, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB7000][0000072F05D82800 66] Android_Adreno5xx, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB7200][0000072F05D85000 66] Android_Adreno6xx, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB7400][0000072F05D87800 66] Android_Adreno6xx_Vulkan, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB7600][0000072F05D8A000 66] Android_Adreno7xx, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB7800][0000072F05D8C800 66] Android_Adreno7xx_Vulkan, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB7A00][0000072F05D90000 66] Android_Mali_T6xx, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB7C00][0000072F05D92800 66] Android_Mali_T7xx, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB7E00][0000072F05D95000 66] Android_Mali_T8xx, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB8000][0000072F05D97800 66] Android_Mali_G71, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB8200][0000072F05D9A000 66] Android_Mali_G72, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB8400][0000072F05D9C800 66] Android_Mali_G72_Vulkan, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB8600][0000072F05DA0000 66] Android_Mali_G76, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB8800][0000072F05DA2800 66] Android_Mali_G76_Vulkan, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB8A00][0000072F05DA5000 66] Android_Mali_G77, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB8C00][0000072F05DA7800 66] Android_Mali_G77_Vulkan, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB8E00][0000072F05DAA000 66] Android_Mali_G78, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB9000][0000072F05DAC800 66] Android_Mali_G78_Vulkan, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB9200][0000072F05DB0000 66] Android_Mali_G710, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB9400][0000072F05DB2800 66] Android_Mali_G710_Vulkan, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB9800][0000072F05DB5000 66] Android_Mali_G7xx, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB9A00][0000072F05DB7800 66] Android_Mali_G7xx_Vulkan, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB9C00][0000072F05DBA000 66] Android_Xclipse_920, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CB9E00][0000072F05DBC800 66] Android_Xclipse_920_Vulkan, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CBA200][0000072F05DC0000 66] Android_Vulkan_SM5, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CBA400][0000072F05DC2800 66] Android_PowerVR_G6xxx, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CBA600][0000072F05DC5000 66] Android_PowerVR_GT7xxx, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CBA800][0000072F05DC7800 66] Android_PowerVR_GE8xxx, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CBAA00][0000072F05DCA000 66] Android_PowerVR_GM9xxx, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CBAC00][0000072F05DCC800 66] Android_PowerVR_GM9xxx_Vulkan, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CBAE00][0000072F05DD0000 66] Android_TegraK1, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CBB000][0000072F05DD2800 66] Android_Unknown_Vulkan, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CBB200][0000072F05DD5000 66] Oculus_Quest, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CBB400][0000072F05DD7800 66] Oculus_Quest2, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CBB600][0000072F05DDA000 66] Meta_Quest_Pro, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CBB800][0000072F05DDC800 66] Meta_Quest_3, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CBBA00][0000072F05DE0000 66] HoloLens, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: 	[0000072F05CBBC00][0000072F05DE2800 66] MagicLeap_Vulkan, 
-[2024.01.21-12.38.25:489][  0]LogDeviceProfileManager: Active device profile: [0000072F0567C400][0000072EFE8BC800 66] WindowsEditor
-[2024.01.21-12.38.25:489][  0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
-[2024.01.21-12.38.25:489][  0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
-[2024.01.21-12.38.25:489][  0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
-[2024.01.21-12.38.25:489][  0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2024.01.21-12.38.25:490][  0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2024.01.21-12.38.25:490][  0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2024.01.21-12.38.25:490][  0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2024.01.21-12.38.25:490][  0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Invalid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2024.01.21-12.38.25:492][  0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -Device=Win64@DESKTOP-2MPQGVL'
-[2024.01.21-12.38.25:492][  0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""G:/UnrealEngines/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat"  -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -Device=Win64@DESKTOP-2MPQGVL" -nocompile -nocompileuat ]
-[2024.01.21-12.38.25:569][  0]LogMaterial: WorldGridMaterial-SM5-Default: 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-[2024.01.21-12.38.25:610][  0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
-[2024.01.21-12.38.25:610][  0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
-[2024.01.21-12.38.25:610][  0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
-[2024.01.21-12.38.25:610][  0]LogMeshReduction: Display: No distributed automatic mesh merging module available
-[2024.01.21-12.38.25:610][  0]LogMeshMerging: No distributed automatic mesh merging module available
-[2024.01.21-12.38.25:895][  0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
-[2024.01.21-12.38.25:895][  0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
-[2024.01.21-12.38.25:905][  0]LogUObjectArray: 22493 objects as part of root set at end of initial load.
-[2024.01.21-12.38.25:905][  0]LogUObjectAllocator: 6340896 out of 0 bytes used by permanent object pool.
-[2024.01.21-12.38.25:905][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
-[2024.01.21-12.38.25:909][  0]LogLiveCoding: Display: Starting LiveCoding
-[2024.01.21-12.38.25:909][  0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
-[2024.01.21-12.38.25:913][  0]LogLiveCoding: Display: First instance in process group "UE_BackroomsDigitalArt_0x5c31fbc3", spawning console
-[2024.01.21-12.38.25:916][  0]LogLiveCoding: Display: Waiting for server
-[2024.01.21-12.38.25:933][  0]LogSlate: Border
-[2024.01.21-12.38.25:933][  0]LogSlate: BreadcrumbButton
-[2024.01.21-12.38.25:933][  0]LogSlate: Brushes.Title
-[2024.01.21-12.38.25:933][  0]LogSlate: Default
-[2024.01.21-12.38.25:933][  0]LogSlate: Icons.Save
-[2024.01.21-12.38.25:933][  0]LogSlate: Icons.Toolbar.Settings
-[2024.01.21-12.38.25:933][  0]LogSlate: ListView
-[2024.01.21-12.38.25:933][  0]LogSlate: SoftwareCursor_CardinalCross
-[2024.01.21-12.38.25:933][  0]LogSlate: SoftwareCursor_Grab
-[2024.01.21-12.38.25:933][  0]LogSlate: TableView.DarkRow
-[2024.01.21-12.38.25:933][  0]LogSlate: TableView.Row
-[2024.01.21-12.38.25:933][  0]LogSlate: TreeView
-[2024.01.21-12.38.26:032][  0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started...
-[2024.01.21-12.38.26:034][  0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 2 ms
-[2024.01.21-12.38.26:051][  0]LogInit: XR: Instanced Stereo Rendering is Disabled
-[2024.01.21-12.38.26:051][  0]LogInit: XR: MultiViewport is Disabled
-[2024.01.21-12.38.26:051][  0]LogInit: XR: Mobile Multiview is Disabled
-[2024.01.21-12.38.26:099][  0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 17367F33459F5B2598450FBD2CEBA683 | Instance: 58526C364EADCD1982867CBC0FF2F72D (DESKTOP-2MPQGVL-15308).
-[2024.01.21-12.38.26:224][  0]LogTurnkeySupport: Completed device detection: Code = 0
-[2024.01.21-12.38.26:324][  0]LogLiveCoding: Display: Successfully initialized, removing startup thread
-[2024.01.21-12.38.26:427][  0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
-[2024.01.21-12.38.26:445][  0]LogMetasoundEngine: MetaSound Engine Initialized
-[2024.01.21-12.38.26:581][  0]LogPython: Using Python 3.9.7
-[2024.01.21-12.38.27:272][  0]LogTcpMessaging: Initializing TcpMessaging bridge
-[2024.01.21-12.38.27:276][  0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
-[2024.01.21-12.38.27:279][  0]LogUdpMessaging: Display: Added local interface '192.168.3.163' to multicast group '230.0.0.1:6666'
-[2024.01.21-12.38.27:471][  0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
-[2024.01.21-12.38.27:490][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
-[2024.01.21-12.38.27:490][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
-[2024.01.21-12.38.27:599][  0]LogTemp: Warning: Existing value for UEditorPerformanceSettings::MaxViewportRenderingResolution will be overriden for OpenXR.
-[2024.01.21-12.38.27:599][  0]LogTemp: OpenXR ignores max viewport resolution in editor to support full HMD resolutions.
-[2024.01.21-12.38.27:749][  0]LogOpenImageDenoise: OIDN starting up
-[2024.01.21-12.38.27:794][  0]SourceControl: Revision control is disabled
-[2024.01.21-12.38.27:796][  0]LogUProjectInfo: Found projects:
-[2024.01.21-12.38.27:807][  0]SourceControl: Revision control is disabled
-[2024.01.21-12.38.27:819][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2024.01.21-12.38.27:819][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2024.01.21-12.38.27:820][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2024.01.21-12.38.28:008][  0]LogCollectionManager: Loaded 0 collections in 0.000669 seconds
-[2024.01.21-12.38.28:009][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Saved/Collections/' took 0.00s
-[2024.01.21-12.38.28:011][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Developers/Windowssucks/Collections/' took 0.00s
-[2024.01.21-12.38.28:012][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Collections/' took 0.00s
-[2024.01.21-12.38.28:295][  0]LogEngine: Initializing Engine...
-[2024.01.21-12.38.28:298][  0]LogHMD: HMD configured for shader platform PCD3D_SM5, bIsMobileMultiViewEnabled=0, bProjectionLayerAlphaEnabled=0
-[2024.01.21-12.38.28:300][  0]LogStats: UGameplayTagsManager::InitializeManager -  0.000 s
-[2024.01.21-12.38.28:366][  0]LogInit: Initializing FReadOnlyCVARCache
-[2024.01.21-12.38.28:370][  0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.21-12.38.28:371][  0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.21-12.38.28:376][  0]LogAIModule: Creating AISystem for world Untitled
-[2024.01.21-12.38.28:376][  0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
-[2024.01.21-12.38.28:376][  0]LogInit: Texture streaming: Enabled
-[2024.01.21-12.38.28:386][  0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3
-[2024.01.21-12.38.28:392][  0]LogAudio: Display: Initializing Audio Device Manager...
-[2024.01.21-12.38.28:399][  0]LogAudio: Display: Loading Default Audio Settings Objects...
-[2024.01.21-12.38.28:399][  0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
-[2024.01.21-12.38.28:400][  0]LogAudio: Display: AudioInfo: 'BINKA' Registered
-[2024.01.21-12.38.28:400][  0]LogAudio: Display: AudioInfo: 'PCM' Registered
-[2024.01.21-12.38.28:400][  0]LogAudio: Display: AudioInfo: 'ADPCM' Registered
-[2024.01.21-12.38.28:400][  0]LogAudio: Display: AudioInfo: 'OGG' Registered
-[2024.01.21-12.38.28:400][  0]LogAudio: Display: AudioInfo: 'OPUS' Registered
-[2024.01.21-12.38.28:401][  0]LogAudio: Display: Audio Device Manager Initialized
-[2024.01.21-12.38.28:401][  0]LogAudio: Display: Creating Audio Device:                 Id: 1, Scope: Shared, Realtime: True
-[2024.01.21-12.38.28:401][  0]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2024.01.21-12.38.28:401][  0]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2024.01.21-12.38.28:401][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2024.01.21-12.38.28:401][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2024.01.21-12.38.28:401][  0]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2024.01.21-12.38.28:401][  0]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2024.01.21-12.38.28:401][  0]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2024.01.21-12.38.28:401][  0]LogAudio: Display: AudioDevice MaxSources: 32
-[2024.01.21-12.38.28:401][  0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2024.01.21-12.38.28:401][  0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2024.01.21-12.38.28:401][  0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2024.01.21-12.38.28:405][  0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2024.01.21-12.38.28:434][  0]LogAudioMixer: Display: Using Audio Hardware Device 1 - VIVE Pro (AMD High Definition Audio Device)
-[2024.01.21-12.38.28:434][  0]LogAudioMixer: Display: Initializing Sound Submixes...
-[2024.01.21-12.38.28:436][  0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2024.01.21-12.38.28:436][  0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2024.01.21-12.38.28:437][  0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
-[2024.01.21-12.38.28:437][  0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
-[2024.01.21-12.38.28:438][  0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
-[2024.01.21-12.38.28:438][  0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
-[2024.01.21-12.38.28:438][  0]LogInit: FAudioDevice initialized with ID 1.
-[2024.01.21-12.38.28:438][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
-[2024.01.21-12.38.28:438][  0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
-[2024.01.21-12.38.28:449][  0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
-[2024.01.21-12.38.28:452][  0]LogInit: Undo buffer set to 32 MB
-[2024.01.21-12.38.28:452][  0]LogInit: Transaction tracking system initialized
-[2024.01.21-12.38.28:468][  0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../../digital_art/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json
-[2024.01.21-12.38.28:468][  0]LogSourceControl: Uncontrolled asset enumeration started...
-[2024.01.21-12.38.28:470][  0]LogSourceControl: Uncontrolled asset enumeration finished in 0.002395 seconds (Found 160 uncontrolled assets)
-[2024.01.21-12.38.28:474][  0]BlueprintLog: New page: Editor Load
-[2024.01.21-12.38.28:537][  0]LocalizationService: Localization service is disabled
-[2024.01.21-12.38.28:552][  0]TimingProfiler: Initialize
-[2024.01.21-12.38.28:552][  0]TimingProfiler: OnSessionChanged
-[2024.01.21-12.38.28:552][  0]LoadingProfiler: Initialize
-[2024.01.21-12.38.28:552][  0]LoadingProfiler: OnSessionChanged
-[2024.01.21-12.38.28:552][  0]NetworkingProfiler: Initialize
-[2024.01.21-12.38.28:552][  0]NetworkingProfiler: OnSessionChanged
-[2024.01.21-12.38.28:552][  0]MemoryProfiler: Initialize
-[2024.01.21-12.38.28:552][  0]MemoryProfiler: OnSessionChanged
-[2024.01.21-12.38.28:612][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2024.01.21-12.38.28:612][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2024.01.21-12.38.28:613][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2024.01.21-12.38.28:674][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/' took 0.01s
-[2024.01.21-12.38.28:771][  0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
-[2024.01.21-12.38.28:843][  0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
-[2024.01.21-12.38.28:844][  0]SourceControl: Revision control is disabled
-[2024.01.21-12.38.28:845][  0]LogUnrealEdMisc: Loading editor; pre map load, took 6.207
-[2024.01.21-12.38.28:845][  0]Cmd: MAP LOAD FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
-[2024.01.21-12.38.28:845][  0]LightingResults: New page: Lighting Build
-[2024.01.21-12.38.28:847][  0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
-[2024.01.21-12.38.28:847][  0]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.21-12.38.28:847][  0]MapCheck: New page: Map Check
-[2024.01.21-12.38.28:847][  0]LightingResults: New page: Lighting Build
-[2024.01.21-12.38.28:850][  0]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2024.01.21-12.38.28:853][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.57ms
-[2024.01.21-12.38.28:914][  0]LogAssetRegistry: Display: Triggering cache save on discovery complete
-[2024.01.21-12.38.29:013][  0]LogDeviceProfileManager: Going up to parent DeviceProfile []
-[2024.01.21-12.38.29:077][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'BackroomsMap'.
-[2024.01.21-12.38.29:077][  0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.21-12.38.29:077][  0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.21-12.38.29:078][  0]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.21-12.38.29:181][  0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
-[2024.01.21-12.38.29:191][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.51ms
-[2024.01.21-12.38.29:192][  0]Cmd: MAP CHECKDEP NOCLEARLOG
-[2024.01.21-12.38.29:192][  0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,103ms to complete.
-[2024.01.21-12.38.29:196][  0]LogUnrealEdMisc: Total Editor Startup Time, took 6.559
-[2024.01.21-12.38.29:196][  0]LogShaderCompilers: Display: ================================================
-[2024.01.21-12.38.29:196][  0]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2024.01.21-12.38.29:196][  0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
-[2024.01.21-12.38.29:196][  0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
-[2024.01.21-12.38.29:196][  0]LogShaderCompilers: Display: RAM used: 240,00 B of 1,60 GiB budget. Usage: 0.00%
-[2024.01.21-12.38.29:196][  0]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2024.01.21-12.38.29:196][  0]LogShaderCompilers: Display: Shaders Compiled: 0
-[2024.01.21-12.38.29:196][  0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%)
-[2024.01.21-12.38.29:196][  0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
-[2024.01.21-12.38.29:196][  0]LogShaderCompilers: Display: ================================================
-[2024.01.21-12.38.29:306][  0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2024.01.21-12.38.29:306][  0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2024.01.21-12.38.29:306][  0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2024.01.21-12.38.29:306][  0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2024.01.21-12.38.29:306][  0]LogSlate: The tab "LevelEditorToolBar" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2024.01.21-12.38.29:316][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.21-12.38.29:324][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.21-12.38.29:332][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.21-12.38.29:340][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.21-12.38.29:376][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.21-12.38.29:376][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/'
-[2024.01.21-12.38.29:376][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.21-12.38.29:377][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
-[2024.01.21-12.38.29:377][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.21-12.38.29:377][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
-[2024.01.21-12.38.29:377][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.21-12.38.29:378][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
-[2024.01.21-12.38.29:378][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.21-12.38.29:378][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
-[2024.01.21-12.38.29:378][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.21-12.38.29:378][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
-[2024.01.21-12.38.29:378][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.21-12.38.29:379][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
-[2024.01.21-12.38.29:379][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.21-12.38.29:379][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
-[2024.01.21-12.38.29:379][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.21-12.38.29:379][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
-[2024.01.21-12.38.29:379][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.21-12.38.29:379][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
-[2024.01.21-12.38.29:487][  0]LogAssetRegistry: Display: Asset registry cache written as 17.6 MiB to ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin
-[2024.01.21-12.38.29:877][  0]LogSlate: External Image Picker: DecompressImage failed
-[2024.01.21-12.38.29:969][  0]LogSlate: Took 0.000137 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
-[2024.01.21-12.38.29:971][  0]LogSlate: Took 0.000108 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
-[2024.01.21-12.38.29:972][  0]LogSlate: Took 0.000063 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
-[2024.01.21-12.38.29:986][  0]LogViewport: Scene viewport resized to 1342x892, mode Windowed.
-[2024.01.21-12.38.30:125][  0]LogStall: Startup...
-[2024.01.21-12.38.30:128][  0]LogStall: Startup complete.
-[2024.01.21-12.38.30:133][  0]LogLoad: (Engine Initialization) Total time: 7.50 seconds
-[2024.01.21-12.38.30:133][  0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
-[2024.01.21-12.38.30:150][  0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.21-12.38.30:195][  0]LogAssetRegistry: AssetRegistryGather time 0.0882s: AssetDataDiscovery 0.0240s, AssetDataGather 0.0254s, StoreResults 0.0388s.
-[2024.01.21-12.38.30:214][  0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects)
-[2024.01.21-12.38.30:661][  0]LogSlate: External Image Picker: DecompressImage failed
-[2024.01.21-12.38.30:770][  0]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-2MPQGVL: (Name=DESKTOP-2MPQGVL, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.22631.0, Flags="Device_InstallSoftwareValid")
-[2024.01.21-12.38.30:771][  0]LogContentStreaming: Texture pool size now 800 MB
-[2024.01.21-12.38.30:834][  1]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'>
-
-[2024.01.21-12.38.30:836][  1]Running Python start-up script 'G:/UnrealEngines/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.021756 secs
-[2024.01.21-12.38.31:056][  3]LogSlate: Took 0.000108 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
-[2024.01.21-12.38.33:679][177]LogDebuggerCommands: Repeating last play command: VR Preview
-[2024.01.21-12.38.33:686][177]LogPlayLevel: PlayLevel: No blueprints needed recompiling
-[2024.01.21-12.38.33:686][177]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 14:38:33)
-[2024.01.21-12.38.33:689][177]LogOnline: OSS: Created online subsystem instance for: NULL
-[2024.01.21-12.38.33:689][177]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
-[2024.01.21-12.38.33:689][177]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2024.01.21-12.38.33:713][177]LogPlayLevel: PIE: StaticDuplicateObject took: (0.024292s)
-[2024.01.21-12.38.33:713][177]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.024329s)
-[2024.01.21-12.38.33:716][177]LogUObjectHash: Compacting FUObjectHashTables data took   0.51ms
-[2024.01.21-12.38.33:717][177]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.21-12.38.33:718][177]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.21-12.38.33:718][177]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.21-12.38.33:718][177]LogPlayLevel: PIE: World Init took: (0.000792s)
-[2024.01.21-12.38.33:718][177]LogAudio: Display: Creating Audio Device:                 Id: 2, Scope: Unique, Realtime: True
-[2024.01.21-12.38.33:718][177]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2024.01.21-12.38.33:718][177]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2024.01.21-12.38.33:718][177]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2024.01.21-12.38.33:718][177]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2024.01.21-12.38.33:718][177]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2024.01.21-12.38.33:718][177]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2024.01.21-12.38.33:718][177]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2024.01.21-12.38.33:718][177]LogAudio: Display: AudioDevice MaxSources: 32
-[2024.01.21-12.38.33:719][177]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2024.01.21-12.38.33:719][177]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2024.01.21-12.38.33:719][177]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2024.01.21-12.38.33:720][177]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2024.01.21-12.38.33:740][177]LogAudioMixer: Display: Using Audio Hardware Device 1 - VIVE Pro (AMD High Definition Audio Device)
-[2024.01.21-12.38.33:740][177]LogAudioMixer: Display: Initializing Sound Submixes...
-[2024.01.21-12.38.33:740][177]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2024.01.21-12.38.33:740][177]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2024.01.21-12.38.33:740][177]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2
-[2024.01.21-12.38.33:740][177]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2
-[2024.01.21-12.38.33:742][177]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2
-[2024.01.21-12.38.33:742][177]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2
-[2024.01.21-12.38.33:742][177]LogInit: FAudioDevice initialized with ID 2.
-[2024.01.21-12.38.33:742][177]LogAudio: Display: Audio Device (ID: 2) registered with world 'BackroomsMap'.
-[2024.01.21-12.38.33:742][177]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2
-[2024.01.21-12.38.33:751][177]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.21-12.38.37:192][177]LogLoad: Game class is 'VRGameMode_C'
-[2024.01.21-12.38.37:203][177]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-13.38.37
-[2024.01.21-12.38.37:204][177]LogWorld: Bringing up level for play took: 0.011748
-[2024.01.21-12.38.37:206][177]LogOnline: OSS: Created online subsystem instance for: :Context_2
-[2024.01.21-12.38.37:217][177]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
-[2024.01.21-12.38.37:218][177]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
-[2024.01.21-12.38.37:220][177]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Engine/VREditor/Devices/Generic/GenericHMD.GenericHMD being ready before playing
-[2024.01.21-12.38.37:221][177]vr.PixelDensity = "1"
-[2024.01.21-12.38.37:223][177]PIE: Server logged in
-[2024.01.21-12.38.37:224][177]PIE: Play in editor total start time 3,538 seconds.
-[2024.01.21-12.38.37:227][177]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input.
-[2024.01.21-12.38.37:331][177]LogViewport: Scene viewport resized to 4032x2240, mode Windowed.
-[2024.01.21-12.38.37:336][177]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
-[2024.01.21-12.38.37:340][177]LogRenderer: Warning: Resizing VR buffer to 3512 by 1952
-[2024.01.21-12.38.37:382][177]LogSlate: Took 0.000159 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
-[2024.01.21-12.38.37:600][179]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
-[2024.01.21-12.38.41:164][190]LogAudioMixer: Warning: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=Speakers (Realtek(R) Audio), InstanceID=1
-[2024.01.21-12.38.41:164][190]LogAudioMixer: Warning: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=Speakers (Realtek(R) Audio), InstanceID=2
-[2024.01.21-12.38.41:445][190]LogAudioMixer: Display: FMixerNullCallback: Simulating a h/w device callback at [21ms], ThreadID=7104
-[2024.01.21-12.38.41:445][190]LogAudioMixer: Display: FMixerNullCallback: Simulating a h/w device callback at [21ms], ThreadID=18912
-[2024.01.21-12.38.41:780][191]LogAudioMixer: Display: Successful Swap new Device is (NumChannels=2, SampleRate=48000, DeviceID={0.0.0.00000000}.{70b90d2a-2491-416d-a57d-be8d44aba38a}, Name=Speakers (Realtek(R) Audio)), Reason=FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged, InstanceID=1, DurationMS=20.49
-[2024.01.21-12.38.41:780][191]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
-[2024.01.21-12.38.41:782][191]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
-[2024.01.21-12.38.41:785][191]LogAudioMixer: Display: Successful Swap new Device is (NumChannels=2, SampleRate=48000, DeviceID={0.0.0.00000000}.{70b90d2a-2491-416d-a57d-be8d44aba38a}, Name=Speakers (Realtek(R) Audio)), Reason=FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged, InstanceID=2, DurationMS=24.23
-[2024.01.21-12.38.41:785][191]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2
-[2024.01.21-12.38.41:786][191]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2
-[2024.01.21-12.38.42:724][214]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.21-12.38.42:724][214]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2024.01.21-12.38.42:766][214]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0]  (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed
-[2024.01.21-12.38.42:768][214]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2024.01.21-12.38.42:770][214]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.21-12.38.42:775][214]LogPlayLevel: Display: Shutting down PIE online subsystems
-[2024.01.21-12.38.42:778][214]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.21-12.38.42:785][214]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2024.01.21-12.38.42:785][214]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2
-[2024.01.21-12.38.42:785][214]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
-[2024.01.21-12.38.42:787][214]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
-[2024.01.21-12.38.42:796][214]LogSlate: Slate User Unregistered.  User Index 8
-[2024.01.21-12.38.42:796][214]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
-[2024.01.21-12.38.42:797][214]LogUObjectHash: Compacting FUObjectHashTables data took   0.74ms
-[2024.01.21-12.38.42:820][215]LogPlayLevel: Display: Destroying online subsystem :Context_2
-[2024.01.21-12.38.45:129][332]LogDebuggerCommands: Repeating last play command: VR Preview
-[2024.01.21-12.38.45:136][332]LogPlayLevel: PlayLevel: No blueprints needed recompiling
-[2024.01.21-12.38.45:136][332]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 14:38:45)
-[2024.01.21-12.38.45:137][332]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2024.01.21-12.38.45:163][332]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026264s)
-[2024.01.21-12.38.45:163][332]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.026300s)
-[2024.01.21-12.38.45:167][332]LogUObjectHash: Compacting FUObjectHashTables data took   0.52ms
-[2024.01.21-12.38.45:168][332]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.21-12.38.45:168][332]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.21-12.38.45:169][332]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.21-12.38.45:169][332]LogPlayLevel: PIE: World Init took: (0.000806s)
-[2024.01.21-12.38.45:169][332]LogAudio: Display: Creating Audio Device:                 Id: 3, Scope: Unique, Realtime: True
-[2024.01.21-12.38.45:169][332]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2024.01.21-12.38.45:169][332]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2024.01.21-12.38.45:169][332]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2024.01.21-12.38.45:169][332]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2024.01.21-12.38.45:169][332]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2024.01.21-12.38.45:169][332]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2024.01.21-12.38.45:169][332]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2024.01.21-12.38.45:169][332]LogAudio: Display: AudioDevice MaxSources: 32
-[2024.01.21-12.38.45:169][332]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2024.01.21-12.38.45:169][332]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2024.01.21-12.38.45:169][332]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2024.01.21-12.38.45:171][332]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2024.01.21-12.38.45:196][332]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
-[2024.01.21-12.38.45:196][332]LogAudioMixer: Display: Initializing Sound Submixes...
-[2024.01.21-12.38.45:196][332]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2024.01.21-12.38.45:196][332]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2024.01.21-12.38.45:196][332]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3
-[2024.01.21-12.38.45:196][332]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3
-[2024.01.21-12.38.45:198][332]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3
-[2024.01.21-12.38.45:198][332]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3
-[2024.01.21-12.38.45:198][332]LogInit: FAudioDevice initialized with ID 3.
-[2024.01.21-12.38.45:198][332]LogAudio: Display: Audio Device (ID: 3) registered with world 'BackroomsMap'.
-[2024.01.21-12.38.45:198][332]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3
-[2024.01.21-12.38.45:207][332]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.21-12.38.47:233][332]LogLoad: Game class is 'VRGameMode_C'
-[2024.01.21-12.38.47:247][332]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-13.38.47
-[2024.01.21-12.38.47:248][332]LogWorld: Bringing up level for play took: 0.014117
-[2024.01.21-12.38.47:250][332]LogOnline: OSS: Created online subsystem instance for: :Context_3
-[2024.01.21-12.38.47:252][332]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
-[2024.01.21-12.38.47:253][332]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
-[2024.01.21-12.38.47:254][332]vr.PixelDensity = "1"
-[2024.01.21-12.38.47:256][332]PIE: Server logged in
-[2024.01.21-12.38.47:257][332]PIE: Play in editor total start time 2,12 seconds.
-[2024.01.21-12.38.47:257][332]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input.
-[2024.01.21-12.38.47:326][332]LogViewport: Scene viewport resized to 4032x2240, mode Windowed.
-[2024.01.21-12.38.47:330][332]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
-[2024.01.21-12.38.47:533][335]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
-[2024.01.21-12.38.49:634][386]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.21-12.38.49:635][386]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2024.01.21-12.38.49:687][386]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0]  (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed
-[2024.01.21-12.38.49:689][386]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2024.01.21-12.38.49:691][386]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.21-12.38.49:699][386]LogPlayLevel: Display: Shutting down PIE online subsystems
-[2024.01.21-12.38.49:702][386]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.21-12.38.49:707][386]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3
-[2024.01.21-12.38.49:707][386]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3
-[2024.01.21-12.38.49:710][386]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3
-[2024.01.21-12.38.49:716][386]LogSlate: Slate User Unregistered.  User Index 8
-[2024.01.21-12.38.49:716][386]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
-[2024.01.21-12.38.49:717][386]LogUObjectHash: Compacting FUObjectHashTables data took   0.59ms
-[2024.01.21-12.38.49:743][387]LogPlayLevel: Display: Destroying online subsystem :Context_3
-[2024.01.21-12.38.53:704][454]LogAudioMixer: Warning: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=Headphones (em006), InstanceID=1
-[2024.01.21-12.38.54:010][454]LogAudioMixer: Display: FMixerNullCallback: Simulating a h/w device callback at [21ms], ThreadID=7104
-[2024.01.21-12.38.54:060][455]LogAudioMixer: Warning: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=Speakers (Realtek(R) Audio), InstanceID=1
-[2024.01.21-12.38.54:345][455]LogAudioMixer: Display: Successful Swap new Device is (NumChannels=2, SampleRate=48000, DeviceID={0.0.0.00000000}.{99d289e2-288c-417c-925c-cc99643fa7c3}, Name=Headphones (em006)), Reason=FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged, InstanceID=1, DurationMS=25.91
-[2024.01.21-12.38.54:345][455]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
-[2024.01.21-12.38.54:346][455]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
-[2024.01.21-12.38.54:678][456]LogAudioMixer: Display: FMixerNullCallback: Simulating a h/w device callback at [21ms], ThreadID=7104
-[2024.01.21-12.38.55:012][457]LogAudioMixer: Display: Successful Swap new Device is (NumChannels=2, SampleRate=48000, DeviceID={0.0.0.00000000}.{70b90d2a-2491-416d-a57d-be8d44aba38a}, Name=Speakers (Realtek(R) Audio)), Reason=FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged, InstanceID=1, DurationMS=37.16
-[2024.01.21-12.38.55:012][457]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
-[2024.01.21-12.38.55:013][457]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
-[2024.01.21-12.38.57:265][576]LogDebuggerCommands: Repeating last play command: VR Preview
-[2024.01.21-12.38.57:272][576]LogPlayLevel: PlayLevel: No blueprints needed recompiling
-[2024.01.21-12.38.57:272][576]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 14:38:57)
-[2024.01.21-12.38.57:273][576]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2024.01.21-12.38.57:297][576]LogPlayLevel: PIE: StaticDuplicateObject took: (0.024228s)
-[2024.01.21-12.38.57:297][576]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.024263s)
-[2024.01.21-12.38.57:300][576]LogUObjectHash: Compacting FUObjectHashTables data took   0.52ms
-[2024.01.21-12.38.57:301][576]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.21-12.38.57:301][576]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.21-12.38.57:302][576]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.21-12.38.57:302][576]LogPlayLevel: PIE: World Init took: (0.000774s)
-[2024.01.21-12.38.57:302][576]LogAudio: Display: Creating Audio Device:                 Id: 4, Scope: Unique, Realtime: True
-[2024.01.21-12.38.57:302][576]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2024.01.21-12.38.57:302][576]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2024.01.21-12.38.57:302][576]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2024.01.21-12.38.57:302][576]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2024.01.21-12.38.57:302][576]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2024.01.21-12.38.57:302][576]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2024.01.21-12.38.57:302][576]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2024.01.21-12.38.57:302][576]LogAudio: Display: AudioDevice MaxSources: 32
-[2024.01.21-12.38.57:302][576]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2024.01.21-12.38.57:302][576]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2024.01.21-12.38.57:302][576]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2024.01.21-12.38.57:304][576]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2024.01.21-12.38.57:330][576]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
-[2024.01.21-12.38.57:330][576]LogAudioMixer: Display: Initializing Sound Submixes...
-[2024.01.21-12.38.57:330][576]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2024.01.21-12.38.57:330][576]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2024.01.21-12.38.57:330][576]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=4
-[2024.01.21-12.38.57:330][576]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=4
-[2024.01.21-12.38.57:332][576]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4
-[2024.01.21-12.38.57:332][576]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4
-[2024.01.21-12.38.57:332][576]LogInit: FAudioDevice initialized with ID 4.
-[2024.01.21-12.38.57:332][576]LogAudio: Display: Audio Device (ID: 4) registered with world 'BackroomsMap'.
-[2024.01.21-12.38.57:332][576]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4
-[2024.01.21-12.38.57:340][576]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.21-12.39.00:363][576]LogLoad: Game class is 'VRGameMode_C'
-[2024.01.21-12.39.00:375][576]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-13.39.00
-[2024.01.21-12.39.00:376][576]LogWorld: Bringing up level for play took: 0.011600
-[2024.01.21-12.39.00:378][576]LogOnline: OSS: Created online subsystem instance for: :Context_4
-[2024.01.21-12.39.00:380][576]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
-[2024.01.21-12.39.00:381][576]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
-[2024.01.21-12.39.00:382][576]vr.PixelDensity = "1"
-[2024.01.21-12.39.00:383][576]PIE: Server logged in
-[2024.01.21-12.39.00:384][576]PIE: Play in editor total start time 3,112 seconds.
-[2024.01.21-12.39.00:385][576]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input.
-[2024.01.21-12.39.00:454][576]LogViewport: Scene viewport resized to 4032x2240, mode Windowed.
-[2024.01.21-12.39.00:458][576]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
-[2024.01.21-12.39.00:673][579]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
-[2024.01.21-12.40.06:751][ 43]Set new viewmode: Wireframe
-[2024.01.21-12.40.06:795][ 43]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.21-12.40.06:795][ 43]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2024.01.21-12.40.06:824][ 43]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0]  (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed
-[2024.01.21-12.40.06:827][ 43]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2024.01.21-12.40.06:829][ 43]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.21-12.40.06:833][ 43]LogPlayLevel: Display: Shutting down PIE online subsystems
-[2024.01.21-12.40.06:836][ 43]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.21-12.40.06:842][ 43]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 4
-[2024.01.21-12.40.06:842][ 43]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4
-[2024.01.21-12.40.06:844][ 43]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4
-[2024.01.21-12.40.06:850][ 43]LogSlate: Slate User Unregistered.  User Index 8
-[2024.01.21-12.40.06:850][ 43]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
-[2024.01.21-12.40.06:851][ 43]LogUObjectHash: Compacting FUObjectHashTables data took   0.55ms
-[2024.01.21-12.40.06:875][ 44]LogPlayLevel: Display: Destroying online subsystem :Context_4
-[2024.01.21-12.40.07:053][ 50]Cmd: SELECT NONE
-[2024.01.21-12.40.27:451][128]LogEditorViewport: Clicking Background
-[2024.01.21-12.40.27:968][145]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.21-12.40.33:628][360]LogUObjectGlobals: Warning: Failed to find object 'Class /Script/PCG.PCGSettings'
-[2024.01.21-12.40.41:909][884]LogEditorViewport: Clicking Background
-[2024.01.21-12.40.45:957][209]LogRHI: Error: Breadcrumbs 'RenderingThread'
-
-[2024.01.21-12.40.45:957][209]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:21.170 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 11589 files in 13634 folders with total size 629 MiB.
-[2024.01.21-12.40.45:957][209]LogThreadingWindows: Error: Runnable thread Foreground Worker #1 crashed.
-[2024.01.21-12.40.45:957][209]LogThreadingWindows: Error: Runnable thread Foreground Worker #0 crashed.
-[2024.01.21-12.40.45:957][209]LogThreadingWindows: Error: Runnable thread Background Worker #3 crashed.
-[2024.01.21-12.40.45:957][209]LogThreadingWindows: Error: Runnable thread Background Worker #11 crashed.
-[2024.01.21-12.40.45:957][209]LogThreadingWindows: Error: Runnable thread Background Worker #2 crashed.
-[2024.01.21-12.40.45:957][209]LogThreadingWindows: Error: Runnable thread Background Worker #7 crashed.
-[2024.01.21-12.40.45:957][209]LogThreadingWindows: Error: Runnable thread Background Worker #12 crashed.
-[2024.01.21-12.40.45:957][209]LogThreadingWindows: Error: Runnable thread Background Worker #5 crashed.
-[2024.01.21-12.40.45:957][209]LogThreadingWindows: Error: Runnable thread Background Worker #8 crashed.
-[2024.01.21-12.40.45:957][209]LogThreadingWindows: Error: Runnable thread Background Worker #10 crashed.
-[2024.01.21-12.40.45:957][209]LogWindows: Error: HandleError re-entered.
-[2024.01.21-12.40.45:957][209]LogWindows: Error: HandleError re-entered.
-[2024.01.21-12.40.45:957][209]LogWindows: FPlatformMisc::RequestExit(1, FRunnableThreadWin::GuardedRun.ExceptionHandler)
-[2024.01.21-12.40.45:957][209]LogWindows: Error: HandleError re-entered.
-[2024.01.21-12.40.45:957][209]LogWindows: FPlatformMisc::RequestExit(1, FRunnableThreadWin::GuardedRun.ExceptionHandler)
-[2024.01.21-12.40.45:957][209]LogWindows: Error: HandleError re-entered.
-[2024.01.21-12.40.45:957][209]LogWindows: Error: HandleError re-entered.
-[2024.01.21-12.40.45:957][209]LogWindows: Error: HandleError re-entered.
-[2024.01.21-12.40.45:957][209]LogWindows: Error: HandleError re-entered.
-[2024.01.21-12.40.45:957][209]LogWindows: FPlatformMisc::RequestExit(1, FRunnableThreadWin::GuardedRun.ExceptionHandler)
-[2024.01.21-12.40.45:957][209]LogWindows: Error: HandleError re-entered.
-[2024.01.21-12.40.45:957][209]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 3, FRunnableThreadWin::GuardedRun.ExceptionHandler)
-[2024.01.21-12.40.45:957][209]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 3, FRunnableThreadWin::GuardedRun.ExceptionHandler)
-[2024.01.21-12.40.45:957][209]LogWindows: FPlatformMisc::RequestExit(1, FRunnableThreadWin::GuardedRun.ExceptionHandler)
-[2024.01.21-12.40.45:957][209]LogWindows: FPlatformMisc::RequestExit(1, FRunnableThreadWin::GuardedRun.ExceptionHandler)
-[2024.01.21-12.40.45:957][209]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 3, FRunnableThreadWin::GuardedRun.ExceptionHandler)
-[2024.01.21-12.40.45:957][209]LogWindows: FPlatformMisc::RequestExit(1, FRunnableThreadWin::GuardedRun.ExceptionHandler)
-[2024.01.21-12.40.45:957][209]LogWindows: FPlatformMisc::RequestExit(1, FRunnableThreadWin::GuardedRun.ExceptionHandler)
-[2024.01.21-12.40.45:957][209]LogWindows: FPlatformMisc::RequestExit(1, FRunnableThreadWin::GuardedRun.ExceptionHandler)
-[2024.01.21-12.40.45:957][209]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 3, FRunnableThreadWin::GuardedRun.ExceptionHandler)
-[2024.01.21-12.40.45:957][209]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 3, FRunnableThreadWin::GuardedRun.ExceptionHandler)
-[2024.01.21-12.40.45:957][209]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 3, FRunnableThreadWin::GuardedRun.ExceptionHandler)
-[2024.01.21-12.40.45:957][209]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 3, FRunnableThreadWin::GuardedRun.ExceptionHandler)
-[2024.01.21-12.40.45:957][209]LogCore: Engine exit requested (reason: Win RequestExit)
-[2024.01.21-12.40.45:957][209]LogCore: Engine exit requested (reason: Win RequestExit)
-[2024.01.21-12.40.45:957][209]LogCore: Engine exit requested (reason: Win RequestExit)
-[2024.01.21-12.40.45:957][209]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 3, FRunnableThreadWin::GuardedRun.ExceptionHandler)
-[2024.01.21-12.40.45:957][209]LogCore: Engine exit requested (reason: Win RequestExit)
-[2024.01.21-12.40.45:957][209]LogCore: Engine exit requested (reason: Win RequestExit)
-[2024.01.21-12.40.45:957][209]LogCore: Engine exit requested (reason: Win RequestExit)
-[2024.01.21-12.40.45:957][209]LogCore: Engine exit requested (reason: Win RequestExit; note: exit was already requested)
-[2024.01.21-12.40.45:957][209]LogCore: Engine exit requested (reason: Win RequestExit; note: exit was already requested)
-[2024.01.21-12.40.45:957][209]LogWindows: Error: HandleError re-entered.
-[2024.01.21-12.40.45:957][209]LogWindows: FPlatformMisc::RequestExit(1, FRunnableThreadWin::GuardedRun.ExceptionHandler)
-[2024.01.21-12.40.45:957][209]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 3, FRunnableThreadWin::GuardedRun.ExceptionHandler)
-[2024.01.21-12.40.45:957][209]LogCore: Engine exit requested (reason: Win RequestExit; note: exit was already requested)
diff --git a/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt-backup-2024.01.21-14.36.12.log b/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt-backup-2024.01.21-14.36.12.log
new file mode 100644
index 0000000000000000000000000000000000000000..2cabcd252da770b3826e1d6a6acdb1b7759c3262
--- /dev/null
+++ b/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt-backup-2024.01.21-14.36.12.log
@@ -0,0 +1,2122 @@
+Log file open, 01/21/24 15:10:42
+LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
+LogWindows: File 'aqProf.dll' does not exist
+LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
+LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
+LogWindows: File 'VtuneApi.dll' does not exist
+LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
+LogWindows: File 'VtuneApi32e.dll' does not exist
+LogWindows: Started CrashReportClient (pid=21552)
+LogWindows: Custom abort handler registered for crash reporting.
+LogInit: Display: Running engine for game: BackroomsDigitalArt
+LogCore: UnrealTraceServer: Trace store launch successful
+LogTrace: Initializing trace...
+LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region'
+LogTrace: Finished trace initialization.
+LogCsvProfiler: Display: Metadata set : platform="Windows"
+LogCsvProfiler: Display: Metadata set : config="Development"
+LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.3-CL-29314046"
+LogCsvProfiler: Display: Metadata set : engineversion="5.3.2-29314046+++UE5+Release-5.3"
+LogCsvProfiler: Display: Metadata set : os="Windows 11 (23H2) [10.0.22631.3007] "
+LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 5800X 8-Core Processor"
+LogCsvProfiler: Display: Metadata set : pgoenabled="0"
+LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
+LogCsvProfiler: Display: Metadata set : ltoenabled="0"
+LogCsvProfiler: Display: Metadata set : asan="0"
+LogCsvProfiler: Display: Metadata set : commandline="" G:\digital_art\BackroomsDigitalArt\BackroomsDigitalArt.uproject""
+LogCsvProfiler: Display: Metadata set : loginid="a9045eb54873e8e51d9f288acbb7c9e1"
+LogCsvProfiler: Display: Metadata set : llm="0"
+LogStats: Stats thread started at 0.238108
+LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ''
+LogInit: Session CrashGUID >====================================================
+         Session CrashGUID >   UECC-Windows-C359A20B4860D7BC8094D492F93FB462
+         Session CrashGUID >====================================================
+LogConfig: Display: Loading Mac ini files took 0.02 seconds
+LogConfig: Display: Loading VulkanPC ini files took 0.02 seconds
+LogConfig: Display: Loading Android ini files took 0.02 seconds
+LogConfig: Display: Loading IOS ini files took 0.02 seconds
+LogConfig: Display: Loading Windows ini files took 0.03 seconds
+LogConfig: Display: Loading TVOS ini files took 0.03 seconds
+LogConfig: Display: Loading Unix ini files took 0.03 seconds
+LogConfig: Display: Loading Linux ini files took 0.03 seconds
+LogConfig: Display: Loading LinuxArm64 ini files took 0.03 seconds
+LogAssetRegistry: Display: Asset registry cache read as 17.7 MiB from ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_0.bin
+LogPluginManager: Mounting Engine plugin Bridge
+LogPluginManager: Mounting Engine plugin EnhancedInput
+LogPluginManager: Found config from plugin[EnhancedInput] Input
+LogPluginManager: Mounting Engine plugin FastBuildController
+LogPluginManager: Mounting Engine plugin MeshPainting
+LogPluginManager: Mounting Engine plugin TraceUtilities
+LogPluginManager: Mounting Engine plugin XGEController
+LogPluginManager: Mounting Engine plugin Paper2D
+LogPluginManager: Mounting Engine plugin GLTFExporter
+LogPluginManager: Mounting Engine plugin VariantManager
+LogPluginManager: Mounting Engine plugin VariantManagerContent
+LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
+LogPluginManager: Mounting Engine plugin Niagara
+LogPluginManager: Mounting Engine plugin DatasmithContent
+LogPluginManager: Mounting Engine plugin ActorSequence
+LogPluginManager: Mounting Engine plugin LevelSequenceEditor
+LogPluginManager: Mounting Engine plugin AISupport
+LogPluginManager: Mounting Engine plugin SequencerScripting
+LogPluginManager: Mounting Engine plugin TemplateSequence
+LogPluginManager: Mounting Engine plugin ACLPlugin
+LogPluginManager: Mounting Engine plugin AnimationData
+LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
+LogPluginManager: Mounting Engine plugin ControlRigSpline
+LogPluginManager: Mounting Engine plugin ControlRig
+LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
+LogPluginManager: Mounting Engine plugin IKRig
+LogPluginManager: Mounting Engine plugin LiveLink
+LogPluginManager: Mounting Engine plugin AlembicImporter
+LogPluginManager: Mounting Engine plugin AvfMedia
+LogPluginManager: Mounting Engine plugin AndroidMedia
+LogPluginManager: Mounting Engine plugin InterchangeTests
+LogPluginManager: Mounting Engine plugin ImgMedia
+LogPluginManager: Mounting Engine plugin MediaPlate
+LogPluginManager: Mounting Engine plugin MediaPlayerEditor
+LogPluginManager: Mounting Engine plugin WebMMedia
+LogPluginManager: Mounting Engine plugin CameraShakePreviewer
+LogPluginManager: Mounting Engine plugin InterchangeEditor
+LogPluginManager: Mounting Engine plugin TcpMessaging
+LogPluginManager: Mounting Engine plugin WmfMedia
+LogPluginManager: Mounting Engine plugin Interchange
+LogPluginManager: Mounting Engine plugin UdpMessaging
+LogPluginManager: Mounting Engine plugin GameplayCameras
+LogPluginManager: Mounting Engine plugin MediaCompositing
+LogPluginManager: Mounting Engine plugin Takes
+LogPluginManager: Mounting Engine plugin OodleNetwork
+LogPluginManager: Mounting Engine plugin AndroidFileServer
+LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
+LogPluginManager: Mounting Engine plugin AndroidPermission
+LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
+LogPluginManager: Mounting Engine plugin ActorLayerUtilities
+LogPluginManager: Mounting Engine plugin AppleImageUtils
+LogPluginManager: Mounting Engine plugin AppleMoviePlayer
+LogPluginManager: Mounting Engine plugin ArchVisCharacter
+LogPluginManager: Mounting Engine plugin AssetTags
+LogPluginManager: Mounting Engine plugin AudioCapture
+LogPluginManager: Mounting Engine plugin AudioWidgets
+LogPluginManager: Mounting Engine plugin ChunkDownloader
+LogPluginManager: Mounting Engine plugin AudioSynesthesia
+LogPluginManager: Mounting Engine plugin CableComponent
+LogPluginManager: Mounting Engine plugin CustomMeshComponent
+LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
+LogPluginManager: Mounting Engine plugin GeometryCache
+LogPluginManager: Mounting Engine plugin GeometryProcessing
+LogPluginManager: Mounting Engine plugin GooglePAD
+LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
+LogPluginManager: Mounting Engine plugin InputDebugging
+LogPluginManager: Found config from plugin[InputDebugging] Input
+LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
+LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
+LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
+LogPluginManager: Mounting Engine plugin MeshModelingToolset
+LogPluginManager: Mounting Engine plugin Metasound
+LogPluginManager: Mounting Engine plugin MsQuic
+LogPluginManager: Mounting Engine plugin MobilePatchingUtils
+LogPluginManager: Mounting Engine plugin OpenXREyeTracker
+LogPluginManager: Mounting Engine plugin OpenXR
+LogPluginManager: Mounting Engine plugin OpenXRHandTracking
+LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
+LogPluginManager: Mounting Engine plugin PropertyAccessEditor
+LogPluginManager: Mounting Engine plugin ResonanceAudio
+LogPluginManager: Mounting Engine plugin SignificanceManager
+LogPluginManager: Mounting Engine plugin RigVM
+LogPluginManager: Mounting Engine plugin SoundFields
+LogPluginManager: Mounting Engine plugin Synthesis
+LogPluginManager: Mounting Engine plugin WaveTable
+LogPluginManager: Mounting Engine plugin WebMMoviePlayer
+LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
+LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
+LogPluginManager: Mounting Engine plugin XRBase
+LogPluginManager: Mounting Engine plugin AnimationSharing
+LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
+LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
+LogPluginManager: Mounting Engine plugin DumpGPUServices
+LogPluginManager: Mounting Engine plugin GitSourceControl
+LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
+LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess
+LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
+LogPluginManager: Mounting Engine plugin PerforceSourceControl
+LogPluginManager: Mounting Engine plugin PixWinPlugin
+LogPluginManager: Mounting Engine plugin PlasticSourceControl
+LogPluginManager: Mounting Engine plugin PluginUtils
+LogPluginManager: Mounting Engine plugin PropertyAccessNode
+LogPluginManager: Mounting Engine plugin RenderDocPlugin
+LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
+LogPluginManager: Mounting Engine plugin SubversionSourceControl
+LogPluginManager: Mounting Engine plugin TextureFormatOodle
+LogPluginManager: Mounting Engine plugin TraceDataFilters
+LogPluginManager: Mounting Engine plugin UObjectPlugin
+LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
+LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
+LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
+LogPluginManager: Mounting Engine plugin AssetManagerEditor
+LogPluginManager: Mounting Engine plugin BlueprintHeaderView
+LogPluginManager: Mounting Engine plugin ChangelistReview
+LogPluginManager: Mounting Engine plugin CryptoKeys
+LogPluginManager: Mounting Engine plugin CurveEditorTools
+LogPluginManager: Mounting Engine plugin DataValidation
+LogPluginManager: Mounting Engine plugin EditorDebugTools
+LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
+LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
+LogPluginManager: Mounting Engine plugin FacialAnimation
+LogPluginManager: Mounting Engine plugin GameplayTagsEditor
+LogPluginManager: Mounting Engine plugin GeometryMode
+LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
+LogPluginManager: Mounting Engine plugin MaterialAnalyzer
+LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
+LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
+LogPluginManager: Mounting Engine plugin PluginBrowser
+LogPluginManager: Mounting Engine plugin SequencerAnimTools
+LogPluginManager: Mounting Engine plugin SpeedTreeImporter
+LogPluginManager: Mounting Engine plugin UVEditor
+LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
+LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
+LogPluginManager: Mounting Engine plugin OnlineBase
+LogPluginManager: Mounting Engine plugin OnlineServices
+LogPluginManager: Mounting Engine plugin OnlineSubsystem
+LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
+LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
+LogPluginManager: Mounting Engine plugin AutomationUtils
+LogPluginManager: Mounting Engine plugin BackChannel
+LogPluginManager: Mounting Engine plugin ChaosCaching
+LogPluginManager: Mounting Engine plugin ChaosCloth
+LogPluginManager: Mounting Engine plugin ChaosClothEditor
+LogPluginManager: Mounting Engine plugin ChaosEditor
+LogPluginManager: Mounting Engine plugin ChaosNiagara
+LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
+LogPluginManager: Mounting Engine plugin ChaosUserDataPT
+LogPluginManager: Mounting Engine plugin CharacterAI
+LogPluginManager: Mounting Engine plugin Dataflow
+LogPluginManager: Mounting Engine plugin FullBodyIK
+LogPluginManager: Mounting Engine plugin Fracture
+LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
+LogPluginManager: Mounting Engine plugin GeometryFlow
+LogPluginManager: Mounting Engine plugin LocalizableMessage
+LogPluginManager: Mounting Engine plugin MeshLODToolset
+LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
+LogPluginManager: Mounting Engine plugin OpenImageDenoise
+LogPluginManager: Mounting Engine plugin PlanarCut
+LogPluginManager: Mounting Engine plugin PlatformCrypto
+LogPluginManager: Mounting Engine plugin ProxyLODPlugin
+LogPluginManager: Mounting Engine plugin PythonScriptPlugin
+LogPluginManager: Mounting Engine plugin SkeletalReduction
+LogPluginManager: Mounting Engine plugin StructUtils
+LogPluginManager: Mounting Engine plugin StaticMeshEditorModeling
+LogPluginManager: Mounting Engine plugin ToolPresets
+LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
+LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
+LogPluginManager: Mounting Engine plugin ConcertMain
+LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
+LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
+LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
+LogPluginManager: Mounting Engine plugin SQLiteCore
+LogPluginManager: Mounting Engine plugin LightMixer
+LogPluginManager: Mounting Engine plugin ObjectMixer
+LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource
+LogPluginManager: Mounting Engine plugin ConcertSyncClient
+LogPluginManager: Mounting Engine plugin ConcertSyncCore
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXREyeTracker/Content/' mounted to '/OpenXREyeTracker/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXR/Content/' mounted to '/OpenXR/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXRHandTracking/Content/' mounted to '/OpenXRHandTracking/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/StaticMeshEditorModeling/Content/' mounted to '/StaticMeshEditorModeling/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Content/' mounted to '/ConcertSyncClient/'
+SourceControl: Revision control is disabled
+SourceControl: Revision control is disabled
+SourceControl: Revision control is disabled
+LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
+LogWindows: File 'WinPixGpuCapturer.dll' does not exist
+PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
+LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
+RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
+LogInit: Using libcurl 8.4.0
+LogInit:  - built for Windows
+LogInit:  - supports SSL with OpenSSL/1.1.1t
+LogInit:  - supports HTTP deflate (compression) using libz 1.2.13
+LogInit:  - other features:
+LogInit:      CURL_VERSION_SSL
+LogInit:      CURL_VERSION_LIBZ
+LogInit:      CURL_VERSION_IPV6
+LogInit:      CURL_VERSION_ASYNCHDNS
+LogInit:      CURL_VERSION_LARGEFILE
+LogInit:  CurlRequestOptions (configurable via config and command line):
+LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate
+LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
+LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
+LogInit:  - MaxHostConnections = 16  - Libcurl will limit the number of connections to a host
+LogInit:  - LocalHostAddr = Default
+LogInit:  - BufferSize = 65536
+LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
+LogOnline: OSS: Created online subsystem instance for: NULL
+LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
+LogHMD: OpenXRHMDModule::InitInstance using DefaultLoader.
+LogHMD: OpenXR runtime supported extensions:
+LogHMD: 	XR_KHR_vulkan_enable
+LogHMD: 	XR_KHR_vulkan_enable2
+LogHMD: 	XR_KHR_D3D11_enable
+LogHMD: 	XR_KHR_D3D12_enable
+LogHMD: 	XR_KHR_opengl_enable
+LogHMD: 	XR_KHR_win32_convert_performance_counter_time
+LogHMD: 	XR_EXT_win32_appcontainer_compatible
+LogHMD: 	XR_KHR_binding_modification
+LogHMD: 	XR_KHR_composition_layer_depth
+LogHMD: 	XR_KHR_visibility_mask
+LogHMD: 	XR_EXT_active_action_set_priority
+LogHMD: 	XR_EXT_dpad_binding
+LogHMD: 	XR_EXT_frame_composition_report
+LogHMD: 	XR_EXT_hand_tracking
+LogHMD: 	XR_EXT_hand_joints_motion_range
+LogHMD: 	XR_EXT_hp_mixed_reality_controller
+LogHMD: 	XR_EXT_palm_pose
+LogHMD: 	XR_FB_display_refresh_rate
+LogHMD: 	XR_HTC_vive_cosmos_controller_interaction
+LogHMD: 	XR_HTC_vive_focus3_controller_interaction
+LogHMD: 	XR_HTC_vive_wrist_tracker_interaction
+LogHMD: 	XR_MND_headless
+LogHMD: 	XR_VALVE_analog_threshold
+LogHMD: 	XR_HTCX_vive_tracker_interaction
+LogHMD: 	XR_EXT_debug_utils
+LogHMD: Optional extension XR_KHR_vulkan_swapchain_format_list is not available
+LogHMD: Optional extension XR_FB_foveation_vulkan is not available
+LogHMD: Optional extension XR_KHR_composition_layer_cylinder is not available
+LogHMD: Optional extension XR_KHR_composition_layer_equirect is not available
+LogHMD: Optional extension XR_VARJO_quad_views is not available
+LogHMD: Optional extension XR_EPIC_view_configuration_fov is not available
+LogHMD: Optional extension XR_FB_composition_layer_alpha_blend is not available
+LogHMD: Optional extension XR_FB_foveation is not available
+LogHMD: Optional extension XR_FB_swapchain_update_state is not available
+LogHMD: Optional extension XR_FB_foveation_configuration is not available
+LogHMD: Optional extension XR_OCULUS_audio_device_guid is not available
+LogHMD: Warning: Required extension XR_EXT_eye_gaze_interaction is not available
+LogHMD: Could not enable all required OpenXR extensions for OpenXREyeTracker on current system. This plugin will be loaded but ignored, but will be enabled on a target platform that supports the required extension.
+LogHMD: Initialized OpenXR on SteamVR/OpenXR runtime version 2.2.3
+LogInit: ExecutableName: UnrealEditor.exe
+LogInit: Build: ++UE5+Release-5.3-CL-29314046
+LogInit: Engine Version: 5.3.2-29314046+++UE5+Release-5.3
+LogInit: Compatible Engine Version: 5.3.0-27405482+++UE5+Release-5.3
+LogInit: Net CL: 27405482
+LogInit: OS: Windows 11 (23H2) [10.0.22631.3007] (), CPU: AMD Ryzen 7 5800X 8-Core Processor             , GPU: AMD Radeon RX 6800
+LogInit: Compiled (64-bit): Nov  3 2023 16:09:16
+LogInit: Architecture: x64
+LogInit: Compiled with Visual C++: 19.36.32537.00
+LogInit: Build Configuration: Development
+LogInit: Branch Name: ++UE5+Release-5.3
+LogInit: Command Line: 
+LogInit: Base Directory: G:/UnrealEngines/UE_5.3/Engine/Binaries/Win64/
+LogInit: Allocator: Mimalloc
+LogInit: Installed Engine Build: 1
+LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
+LogDevObjectVersion: Number of dev versions registered: 36
+LogDevObjectVersion:   Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
+LogDevObjectVersion:   Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
+LogDevObjectVersion:   Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
+LogDevObjectVersion:   Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
+LogDevObjectVersion:   Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
+LogDevObjectVersion:   Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
+LogDevObjectVersion:   Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
+LogDevObjectVersion:   Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
+LogDevObjectVersion:   Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
+LogDevObjectVersion:   Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
+LogDevObjectVersion:   Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 47
+LogDevObjectVersion:   Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
+LogDevObjectVersion:   Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
+LogDevObjectVersion:   Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
+LogDevObjectVersion:   Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
+LogDevObjectVersion:   Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
+LogDevObjectVersion:   Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
+LogDevObjectVersion:   Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
+LogDevObjectVersion:   Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
+LogDevObjectVersion:   FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 111
+LogDevObjectVersion:   FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 2
+LogDevObjectVersion:   FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10
+LogDevObjectVersion:   FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 11
+LogDevObjectVersion:   Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
+LogDevObjectVersion:   Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
+LogDevObjectVersion:   Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
+LogDevObjectVersion:   Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
+LogDevObjectVersion:   Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
+LogDevObjectVersion:   Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
+LogDevObjectVersion:   Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
+LogDevObjectVersion:   UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 118
+LogDevObjectVersion:   UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 47
+LogDevObjectVersion:   UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
+LogDevObjectVersion:   UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
+LogDevObjectVersion:   Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
+LogDevObjectVersion:   UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
+LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
+LogInit: Object subsystem initialized
+LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
+LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
+LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
+LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
+LogConfig: Set CVar [[r.setres:1280x720]]
+LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
+LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created
+LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
+LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
+LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
+[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[r.VSync:0]]
+[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
+[2024.01.21-14.10.43:146][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
+[2024.01.21-14.10.43:146][  0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
+[2024.01.21-14.10.43:146][  0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
+[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
+[2024.01.21-14.10.43:146][  0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
+[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
+[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
+[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
+[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
+[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
+[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]]
+[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]]
+[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
+[2024.01.21-14.10.43:146][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
+[2024.01.21-14.10.43:146][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
+[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
+[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
+[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
+[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
+[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
+[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
+[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
+[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
+[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
+[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
+[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
+[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
+[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
+[2024.01.21-14.10.43:146][  0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
+[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
+[2024.01.21-14.10.43:146][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
+[2024.01.21-14.10.43:146][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
+[2024.01.21-14.10.43:146][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
+[2024.01.21-14.10.43:146][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
+[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
+[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
+[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
+[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
+[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
+[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
+[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
+[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
+[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
+[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
+[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
+[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
+[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
+[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
+[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
+[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
+[2024.01.21-14.10.43:146][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
+[2024.01.21-14.10.43:146][  0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
+[2024.01.21-14.10.43:146][  0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
+[2024.01.21-14.10.43:146][  0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
+[2024.01.21-14.10.43:146][  0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
+[2024.01.21-14.10.43:146][  0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
+[2024.01.21-14.10.43:146][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
+[2024.01.21-14.10.43:146][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
+[2024.01.21-14.10.43:146][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
+[2024.01.21-14.10.43:146][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
+[2024.01.21-14.10.43:146][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
+[2024.01.21-14.10.43:146][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
+[2024.01.21-14.10.43:146][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
+[2024.01.21-14.10.43:146][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
+[2024.01.21-14.10.43:146][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
+[2024.01.21-14.10.43:146][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
+[2024.01.21-14.10.43:146][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
+[2024.01.21-14.10.43:146][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
+[2024.01.21-14.10.43:146][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
+[2024.01.21-14.10.43:146][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
+[2024.01.21-14.10.43:146][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
+[2024.01.21-14.10.43:146][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
+[2024.01.21-14.10.43:146][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
+[2024.01.21-14.10.43:146][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
+[2024.01.21-14.10.43:147][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
+[2024.01.21-14.10.43:147][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
+[2024.01.21-14.10.43:147][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
+[2024.01.21-14.10.43:147][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
+[2024.01.21-14.10.43:147][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
+[2024.01.21-14.10.43:147][  0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
+[2024.01.21-14.10.43:147][  0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
+[2024.01.21-14.10.43:147][  0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
+[2024.01.21-14.10.43:147][  0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
+[2024.01.21-14.10.43:147][  0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
+[2024.01.21-14.10.43:147][  0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
+[2024.01.21-14.10.43:147][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
+[2024.01.21-14.10.43:147][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
+[2024.01.21-14.10.43:147][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
+[2024.01.21-14.10.43:147][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
+[2024.01.21-14.10.43:147][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
+[2024.01.21-14.10.43:147][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
+[2024.01.21-14.10.43:147][  0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
+[2024.01.21-14.10.43:147][  0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
+[2024.01.21-14.10.43:147][  0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
+[2024.01.21-14.10.43:148][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]]
+[2024.01.21-14.10.43:148][  0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.ShadowQuality:5]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.VolumetricFog:1]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.AOQuality:2]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.SSR.Quality:3]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.BloomQuality:5]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2         ; lower gathering resolution]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
+[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.RefractionQuality:2]]
+[2024.01.21-14.10.43:149][  0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
+[2024.01.21-14.10.43:149][  0]LogConfig: Set CVar [[r.DetailMode:2]]
+[2024.01.21-14.10.43:149][  0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
+[2024.01.21-14.10.43:149][  0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
+[2024.01.21-14.10.43:149][  0]LogConfig: Set CVar [[r.SSS.Scale:1]]
+[2024.01.21-14.10.43:149][  0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
+[2024.01.21-14.10.43:149][  0]LogConfig: Set CVar [[r.SSS.Quality:1]]
+[2024.01.21-14.10.43:149][  0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
+[2024.01.21-14.10.43:149][  0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
+[2024.01.21-14.10.43:149][  0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
+[2024.01.21-14.10.43:149][  0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
+[2024.01.21-14.10.43:149][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
+[2024.01.21-14.10.43:149][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
+[2024.01.21-14.10.43:149][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
+[2024.01.21-14.10.43:149][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
+[2024.01.21-14.10.43:149][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
+[2024.01.21-14.10.43:149][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
+[2024.01.21-14.10.43:149][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
+[2024.01.21-14.10.43:149][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
+[2024.01.21-14.10.43:149][  0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
+[2024.01.21-14.10.43:149][  0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
+[2024.01.21-14.10.43:149][  0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
+[2024.01.21-14.10.43:149][  0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
+[2024.01.21-14.10.43:149][  0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
+[2024.01.21-14.10.43:149][  0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
+[2024.01.21-14.10.43:149][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
+[2024.01.21-14.10.43:149][  0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
+[2024.01.21-14.10.43:149][  0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
+[2024.01.21-14.10.43:149][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
+[2024.01.21-14.10.43:149][  0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
+[2024.01.21-14.10.43:149][  0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
+[2024.01.21-14.10.43:149][  0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
+[2024.01.21-14.10.43:149][  0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
+[2024.01.21-14.10.43:150][  0]LogRHI: Using Default RHI: D3D11
+[2024.01.21-14.10.43:150][  0]LogRHI: Using Highest Feature Level of D3D11: SM5
+[2024.01.21-14.10.43:150][  0]LogRHI: Loading RHI module D3D11RHI
+[2024.01.21-14.10.43:157][  0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
+[2024.01.21-14.10.43:157][  0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system.
+[2024.01.21-14.10.43:159][  0]LogD3D11RHI: D3D11 min allowed feature level: 11_0
+[2024.01.21-14.10.43:159][  0]LogD3D11RHI: D3D11 max allowed feature level: 11_1
+[2024.01.21-14.10.43:159][  0]LogD3D11RHI: D3D11 adapters:
+[2024.01.21-14.10.43:159][  0]LogD3D11RHI: Testing D3D11 Adapter 0:
+[2024.01.21-14.10.43:159][  0]LogD3D11RHI:     Description : AMD Radeon RX 6800
+[2024.01.21-14.10.43:159][  0]LogD3D11RHI:     VendorId    : 1002
+[2024.01.21-14.10.43:159][  0]LogD3D11RHI:     DeviceId    : 73bf
+[2024.01.21-14.10.43:159][  0]LogD3D11RHI:     SubSysId    : e3a1002
+[2024.01.21-14.10.43:159][  0]LogD3D11RHI:     Revision    : 00c3
+[2024.01.21-14.10.43:159][  0]LogD3D11RHI:     DedicatedVideoMemory : 17130807296 bytes
+[2024.01.21-14.10.43:159][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
+[2024.01.21-14.10.43:159][  0]LogD3D11RHI:     SharedSystemMemory : 17120491520 bytes
+[2024.01.21-14.10.43:159][  0]LogD3D11RHI:     AdapterLuid : 0 84107
+[2024.01.21-14.10.43:239][  0]LogD3D11RHI:    0. 'AMD Radeon RX 6800' (Feature Level 11_1)
+[2024.01.21-14.10.43:239][  0]LogD3D11RHI:       16337/0/16327 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x1002
+[2024.01.21-14.10.43:239][  0]LogD3D11RHI: Testing D3D11 Adapter 1:
+[2024.01.21-14.10.43:239][  0]LogD3D11RHI:     Description : Microsoft Basic Render Driver
+[2024.01.21-14.10.43:239][  0]LogD3D11RHI:     VendorId    : 1414
+[2024.01.21-14.10.43:239][  0]LogD3D11RHI:     DeviceId    : 008c
+[2024.01.21-14.10.43:239][  0]LogD3D11RHI:     SubSysId    : 0000
+[2024.01.21-14.10.43:239][  0]LogD3D11RHI:     Revision    : 0000
+[2024.01.21-14.10.43:239][  0]LogD3D11RHI:     DedicatedVideoMemory : 0 bytes
+[2024.01.21-14.10.43:239][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
+[2024.01.21-14.10.43:239][  0]LogD3D11RHI:     SharedSystemMemory : 17120491520 bytes
+[2024.01.21-14.10.43:239][  0]LogD3D11RHI:     AdapterLuid : 0 88302
+[2024.01.21-14.10.43:241][  0]LogD3D11RHI:    1. 'Microsoft Basic Render Driver' (Feature Level 11_1)
+[2024.01.21-14.10.43:241][  0]LogD3D11RHI:       0/0/16327 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
+[2024.01.21-14.10.43:241][  0]LogD3D11RHI: Chosen D3D11 Adapter:
+[2024.01.21-14.10.43:241][  0]LogD3D11RHI:     Description : AMD Radeon RX 6800
+[2024.01.21-14.10.43:241][  0]LogD3D11RHI:     VendorId    : 1002
+[2024.01.21-14.10.43:241][  0]LogD3D11RHI:     DeviceId    : 73bf
+[2024.01.21-14.10.43:241][  0]LogD3D11RHI:     SubSysId    : e3a1002
+[2024.01.21-14.10.43:241][  0]LogD3D11RHI:     Revision    : 00c3
+[2024.01.21-14.10.43:241][  0]LogD3D11RHI:     DedicatedVideoMemory : 17130807296 bytes
+[2024.01.21-14.10.43:241][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
+[2024.01.21-14.10.43:241][  0]LogD3D11RHI:     SharedSystemMemory : 17120491520 bytes
+[2024.01.21-14.10.43:241][  0]LogD3D11RHI:     AdapterLuid : 0 84107
+[2024.01.21-14.10.43:241][  0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used.
+[2024.01.21-14.10.43:241][  0]LogInit: Selected Device Profile: [WindowsEditor]
+[2024.01.21-14.10.43:241][  0]LogHAL: Display: Platform has ~ 32 GB [34240983040 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
+[2024.01.21-14.10.43:241][  0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
+[2024.01.21-14.10.43:241][  0]LogDeviceProfileManager: Going up to parent DeviceProfile []
+[2024.01.21-14.10.43:241][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@2] File [Scalability]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.ViewDistanceScale:0.8]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@2] File [Scalability]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.FXAA.Quality:3]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.TemporalAA.Quality:1]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:2]]
+[2024.01.21-14.10.43:241][  0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:0]] deferred - dummy variable created
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:1]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@2] File [Scalability]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:4]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.Shadow.MaxResolution:1024]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.04]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.Shadow.DistanceScale:0.85]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:0.8]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:16]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:64]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:2048]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-0.5]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-0.5]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@2] File [Scalability]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.AOQuality:1]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:8]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:3]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:0]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:16]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:32]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:1]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:1]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:0]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:0]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:64]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:0]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Applying CVar settings from Section [ReflectionQuality@2] File [Scalability]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.SSR.Quality:2]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:1]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:2]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.2]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:1]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:0]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@2] File [Scalability]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.MotionBlurQuality:3]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.6]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.5]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.FastBlurThreshold:3]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.Upscale.Quality:2]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.Filter.SizeScale:0.8]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:0        ; lower gathering accumulator quality]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:2          ; Max3x3 postfilering method]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:1    ; no background occlusion]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:0      ; no bokeh simulation when scattering]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.04        ; only a maximum of 4% of scattered bokeh]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:0                ; no slight out of focus]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:0                ; faster temporal accumulation]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.012   ; required because of AccumulatorQuality=0]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.012   ; required because of AccumulatorQuality=0]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Applying CVar settings from Section [TextureQuality@2] File [Scalability]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.MaxAnisotropy:4]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.Streaming.PoolSize:800]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@2] File [Scalability]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:48]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.SceneColorFormat:3]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.DetailMode:1]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.SSS.SampleSet:1]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.SSS.Quality:-1]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.SSS.HalfRes:1]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.SSGI.Quality:2]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:0.5]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.ParticleLightQuality:1]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:2]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:64.0]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:64.0]]
+[2024.01.21-14.10.43:241][  0]LogConfig: CVar [[fx.Niagara.QualityLevel:2]] deferred - dummy variable created
+[2024.01.21-14.10.43:241][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@2] File [Scalability]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[foliage.DensityScale:0.8]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[grass.DensityScale:0.8]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@2] File [Scalability]
+[2024.01.21-14.10.43:241][  0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
+[2024.01.21-14.10.43:241][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
+[2024.01.21-14.10.43:241][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [G:/digital_art/BackroomsDigitalArt/Saved/Config/WindowsEditor/Editor.ini]
+[2024.01.21-14.10.43:241][  0]LogInit: Computer: DESKTOP-2MPQGVL
+[2024.01.21-14.10.43:241][  0]LogInit: User: Windowssucks
+[2024.01.21-14.10.43:241][  0]LogInit: CPU Page size=4096, Cores=8
+[2024.01.21-14.10.43:241][  0]LogInit: High frequency timer resolution =10.000000 MHz
+[2024.01.21-14.10.43:241][  0]LogMemory: Memory total: Physical=31.9GB (32GB approx)
+[2024.01.21-14.10.43:241][  0]LogMemory: Platform Memory Stats for WindowsEditor
+[2024.01.21-14.10.43:241][  0]LogMemory: Process Physical Memory: 492.86 MB used, 521.18 MB peak
+[2024.01.21-14.10.43:241][  0]LogMemory: Process Virtual Memory: 495.38 MB used, 495.38 MB peak
+[2024.01.21-14.10.43:241][  0]LogMemory: Physical Memory: 10659.39 MB used,  21995.36 MB free, 32654.75 MB total
+[2024.01.21-14.10.43:241][  0]LogMemory: Virtual Memory: 25521.48 MB used,  7133.27 MB free, 32654.75 MB total
+[2024.01.21-14.10.43:241][  0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
+[2024.01.21-14.10.43:245][  0]LogWindows: WindowsPlatformFeatures enabled
+[2024.01.21-14.10.43:252][  0]LogInit: Physics initialised using underlying interface: Chaos
+[2024.01.21-14.10.43:252][  0]LogInit: Using OS detected language (en-US).
+[2024.01.21-14.10.43:252][  0]LogInit: Using OS detected locale (en-DE).
+[2024.01.21-14.10.43:253][  0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language.
+[2024.01.21-14.10.43:253][  0]LogInit: Setting process to per monitor DPI aware
+[2024.01.21-14.10.43:457][  0]LogWindowsTextInputMethodSystem: Available input methods:
+[2024.01.21-14.10.43:457][  0]LogWindowsTextInputMethodSystem:   - English (United States) - (Keyboard).
+[2024.01.21-14.10.43:457][  0]LogWindowsTextInputMethodSystem:   - English (Germany) - (Keyboard).
+[2024.01.21-14.10.43:457][  0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
+[2024.01.21-14.10.43:469][  0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
+[2024.01.21-14.10.43:469][  0]LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0
+[2024.01.21-14.10.43:558][  0]LogRHI: Using Default RHI: D3D11
+[2024.01.21-14.10.43:558][  0]LogRHI: Using Highest Feature Level of D3D11: SM5
+[2024.01.21-14.10.43:558][  0]LogRHI: Loading RHI module D3D11RHI
+[2024.01.21-14.10.43:558][  0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system.
+[2024.01.21-14.10.43:558][  0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used.
+[2024.01.21-14.10.43:559][  0]LogWindows: Attached monitors:
+[2024.01.21-14.10.43:559][  0]LogWindows:     resolution: 1920x1080, work area: (0, 0) -> (1920, 1032), device: '\\.\DISPLAY2' [PRIMARY]
+[2024.01.21-14.10.43:559][  0]LogWindows:     resolution: 1080x1920, work area: (-1080, -444) -> (0, 1428), device: '\\.\DISPLAY1'
+[2024.01.21-14.10.43:559][  0]LogWindows: Found 2 attached monitors.
+[2024.01.21-14.10.43:559][  0]LogWindows: Gathering driver information using Windows Setup API
+[2024.01.21-14.10.43:559][  0]LogRHI: RHI Adapter Info:
+[2024.01.21-14.10.43:559][  0]LogRHI:             Name: AMD Radeon RX 6800
+[2024.01.21-14.10.43:559][  0]LogRHI:   Driver Version: Adrenalin 2020 20.12.1 (internal:31.0.23013.3005, unified:31.0.23013.3005)
+[2024.01.21-14.10.43:559][  0]LogRHI:      Driver Date: 11-22-2023
+[2024.01.21-14.10.43:559][  0]LogD3D11RHI: Creating new Direct3DDevice
+[2024.01.21-14.10.43:559][  0]LogD3D11RHI:     GPU DeviceId: 0x73bf (for the marketing name, search the web for "GPU Device Id")
+[2024.01.21-14.10.43:582][  0]LogD3D11RHI: Creating D3DDevice with AMD AGS, using adapter:
+[2024.01.21-14.10.43:582][  0]LogD3D11RHI:     Description : AMD Radeon RX 6800
+[2024.01.21-14.10.43:582][  0]LogD3D11RHI:     VendorId    : 1002
+[2024.01.21-14.10.43:582][  0]LogD3D11RHI:     DeviceId    : 73bf
+[2024.01.21-14.10.43:582][  0]LogD3D11RHI:     SubSysId    : e3a1002
+[2024.01.21-14.10.43:582][  0]LogD3D11RHI:     Revision    : 00c3
+[2024.01.21-14.10.43:582][  0]LogD3D11RHI:     DedicatedVideoMemory : 17130807296 bytes
+[2024.01.21-14.10.43:582][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
+[2024.01.21-14.10.43:582][  0]LogD3D11RHI:     SharedSystemMemory : 17120491520 bytes
+[2024.01.21-14.10.43:582][  0]LogD3D11RHI:     AdapterLuid : 0 84107
+[2024.01.21-14.10.43:670][  0]LogD3D11RHI: Created device via AGS, feature level 11_1, supported extensions fffbf.
+[2024.01.21-14.10.43:670][  0]LogD3D11RHI: RHI has support for 64 bit atomics
+[2024.01.21-14.10.43:670][  0]LogD3D11RHI: Async texture creation enabled
+[2024.01.21-14.10.43:670][  0]LogD3D11RHI: D3D11_MAP_WRITE_NO_OVERWRITE for dynamic buffer SRVs is supported
+[2024.01.21-14.10.43:670][  0]LogD3D11RHI: Array index from any shader is supported
+[2024.01.21-14.10.43:674][  0]LogVRS: Current RHI does not support Variable Rate Shading
+[2024.01.21-14.10.43:681][  0]LogD3D11RHI: GPU Timing Frequency: 100.000000 (Debug: 2 1)
+[2024.01.21-14.10.43:689][  0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -platform=all'
+[2024.01.21-14.10.43:689][  0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""G:/UnrealEngines/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat"  -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -platform=all" ]
+[2024.01.21-14.10.43:722][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
+[2024.01.21-14.10.43:722][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
+[2024.01.21-14.10.43:722][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
+[2024.01.21-14.10.43:722][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
+[2024.01.21-14.10.43:722][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
+[2024.01.21-14.10.43:722][  0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10
+[2024.01.21-14.10.43:722][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
+[2024.01.21-14.10.43:722][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
+[2024.01.21-14.10.43:723][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
+[2024.01.21-14.10.43:723][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
+[2024.01.21-14.10.43:724][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll
+[2024.01.21-14.10.43:724][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll
+[2024.01.21-14.10.43:725][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
+[2024.01.21-14.10.43:738][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
+[2024.01.21-14.10.43:738][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
+[2024.01.21-14.10.43:738][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
+[2024.01.21-14.10.43:738][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
+[2024.01.21-14.10.43:738][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
+[2024.01.21-14.10.43:738][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
+[2024.01.21-14.10.43:738][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
+[2024.01.21-14.10.43:738][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
+[2024.01.21-14.10.43:738][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
+[2024.01.21-14.10.43:738][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
+[2024.01.21-14.10.43:741][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
+[2024.01.21-14.10.43:741][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
+[2024.01.21-14.10.43:744][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
+[2024.01.21-14.10.43:744][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
+[2024.01.21-14.10.43:744][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
+[2024.01.21-14.10.43:744][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
+[2024.01.21-14.10.43:747][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
+[2024.01.21-14.10.43:747][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
+[2024.01.21-14.10.43:747][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
+[2024.01.21-14.10.43:750][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
+[2024.01.21-14.10.43:750][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor'
+[2024.01.21-14.10.43:750][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
+[2024.01.21-14.10.43:750][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
+[2024.01.21-14.10.43:752][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
+[2024.01.21-14.10.43:752][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
+[2024.01.21-14.10.43:757][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
+[2024.01.21-14.10.43:757][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
+[2024.01.21-14.10.43:757][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
+[2024.01.21-14.10.43:757][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
+[2024.01.21-14.10.43:757][  0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
+[2024.01.21-14.10.43:763][  0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
+[2024.01.21-14.10.43:807][  0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
+[2024.01.21-14.10.43:809][  0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
+[2024.01.21-14.10.43:809][  0]LogTargetPlatformManager:   SF_METAL
+[2024.01.21-14.10.43:809][  0]LogTargetPlatformManager:   SF_METAL_MRT
+[2024.01.21-14.10.43:809][  0]LogTargetPlatformManager:   SF_METAL_TVOS
+[2024.01.21-14.10.43:809][  0]LogTargetPlatformManager:   SF_METAL_MRT_TVOS
+[2024.01.21-14.10.43:809][  0]LogTargetPlatformManager:   SF_METAL_SM5
+[2024.01.21-14.10.43:809][  0]LogTargetPlatformManager:   SF_METAL_SM6
+[2024.01.21-14.10.43:809][  0]LogTargetPlatformManager:   SF_METAL_SIM
+[2024.01.21-14.10.43:809][  0]LogTargetPlatformManager:   SF_METAL_MACES3_1
+[2024.01.21-14.10.43:809][  0]LogTargetPlatformManager:   SF_METAL_MRT_MAC
+[2024.01.21-14.10.43:809][  0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
+[2024.01.21-14.10.43:809][  0]LogTargetPlatformManager:   PCD3D_SM6
+[2024.01.21-14.10.43:809][  0]LogTargetPlatformManager:   PCD3D_SM5
+[2024.01.21-14.10.43:809][  0]LogTargetPlatformManager:   PCD3D_ES31
+[2024.01.21-14.10.43:809][  0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
+[2024.01.21-14.10.43:809][  0]LogTargetPlatformManager:   GLSL_150_ES31
+[2024.01.21-14.10.43:809][  0]LogTargetPlatformManager:   GLSL_ES3_1_ANDROID
+[2024.01.21-14.10.43:809][  0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
+[2024.01.21-14.10.43:809][  0]LogTargetPlatformManager:   VVM_1_0
+[2024.01.21-14.10.43:809][  0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
+[2024.01.21-14.10.43:809][  0]LogTargetPlatformManager:   SF_VULKAN_SM5
+[2024.01.21-14.10.43:809][  0]LogTargetPlatformManager:   SF_VULKAN_ES31_ANDROID
+[2024.01.21-14.10.43:809][  0]LogTargetPlatformManager:   SF_VULKAN_ES31
+[2024.01.21-14.10.43:809][  0]LogTargetPlatformManager:   SF_VULKAN_SM5_ANDROID
+[2024.01.21-14.10.43:809][  0]LogTargetPlatformManager:   SF_VULKAN_SM6
+[2024.01.21-14.10.43:810][  0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0).
+[2024.01.21-14.10.43:811][  0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
+[2024.01.21-14.10.43:811][  0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../digital_art/BackroomsDigitalArt/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
+[2024.01.21-14.10.43:811][  0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
+[2024.01.21-14.10.43:811][  0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../digital_art/BackroomsDigitalArt/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
+[2024.01.21-14.10.43:812][  0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
+[2024.01.21-14.10.43:857][  0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB)
+[2024.01.21-14.10.43:857][  0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
+[2024.01.21-14.10.43:857][  0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
+[2024.01.21-14.10.43:862][  0]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.00 seconds.
+[2024.01.21-14.10.43:862][  0]LogDerivedDataCache: Display: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.02ms. RandomReadSpeed=1334.42MBs, RandomWriteSpeed=262.30MBs. Assigned SpeedClass 'Local'
+[2024.01.21-14.10.43:863][  0]LogDerivedDataCache: Local: Using data cache path C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
+[2024.01.21-14.10.43:863][  0]LogDerivedDataCache: Shared: Disabled because no path is configured.
+[2024.01.21-14.10.43:863][  0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
+[2024.01.21-14.10.43:863][  0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
+[2024.01.21-14.10.43:863][  0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy.
+[2024.01.21-14.10.43:864][  0]LogShaderCompilers: Guid format shader working directory is 7 characters bigger than the processId version (../../../../../digital_art/BackroomsDigitalArt/Intermediate/Shaders/WorkingDirectory/21564/).
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+[2024.01.21-14.10.43:864][  0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers.
+[2024.01.21-14.10.44:534][  0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
+[2024.01.21-14.10.44:689][  0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
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+[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92558C00][0000049C92612800 66] MagicLeap_Vulkan, 
+[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: Active device profile: [0000049C91F19400][0000049C8C0CC800 66] WindowsEditor
+[2024.01.21-14.10.45:257][  0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
+[2024.01.21-14.10.45:257][  0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
+[2024.01.21-14.10.45:257][  0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
+[2024.01.21-14.10.45:258][  0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
+[2024.01.21-14.10.45:258][  0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
+[2024.01.21-14.10.45:258][  0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
+[2024.01.21-14.10.45:258][  0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
+[2024.01.21-14.10.45:258][  0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Invalid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
+[2024.01.21-14.10.45:261][  0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -Device=Win64@DESKTOP-2MPQGVL'
+[2024.01.21-14.10.45:261][  0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""G:/UnrealEngines/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat"  -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -Device=Win64@DESKTOP-2MPQGVL" -nocompile -nocompileuat ]
+[2024.01.21-14.10.45:341][  0]LogMaterial: WorldGridMaterial-SM5-Default: 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+[2024.01.21-14.10.45:381][  0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
+[2024.01.21-14.10.45:381][  0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
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+[2024.01.21-14.10.45:381][  0]LogMeshMerging: No distributed automatic mesh merging module available
+[2024.01.21-14.10.45:663][  0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
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+[2024.01.21-14.10.45:672][  0]LogUObjectArray: 22493 objects as part of root set at end of initial load.
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+[2024.01.21-14.10.45:672][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
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+[2024.01.21-14.10.45:677][  0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
+[2024.01.21-14.10.45:678][  0]LogLiveCoding: Display: First instance in process group "UE_BackroomsDigitalArt_0x5c31fbc3", spawning console
+[2024.01.21-14.10.45:683][  0]LogLiveCoding: Display: Waiting for server
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+[2024.01.21-14.10.45:809][  0]LogInit: XR: Mobile Multiview is Disabled
+[2024.01.21-14.10.45:873][  0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: A0D5CDEC44F7C0E1B62FCF995814C252 | Instance: F116EA70411C079F039DE38E48DFA9A4 (DESKTOP-2MPQGVL-21564).
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+[2024.01.21-14.10.46:086][  0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
+[2024.01.21-14.10.46:089][  0]LogUdpMessaging: Display: Added local interface '192.168.3.163' to multicast group '230.0.0.1:6666'
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+[2024.01.21-14.10.46:242][  0]LogMetasoundEngine: MetaSound Engine Initialized
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+[2024.01.21-14.10.47:474][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
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+[2024.01.21-14.10.47:622][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
+[2024.01.21-14.10.47:623][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
+[2024.01.21-14.10.47:624][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
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+[2024.01.21-14.10.47:928][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Developers/Windowssucks/Collections/' took 0.00s
+[2024.01.21-14.10.47:930][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Collections/' took 0.00s
+[2024.01.21-14.10.48:284][  0]LogEngine: Initializing Engine...
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+[2024.01.21-14.10.48:289][  0]LogStats: UGameplayTagsManager::InitializeManager -  0.000 s
+[2024.01.21-14.10.48:364][  0]LogInit: Initializing FReadOnlyCVARCache
+[2024.01.21-14.10.48:369][  0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-14.10.48:370][  0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.21-14.10.48:376][  0]LogAIModule: Creating AISystem for world Untitled
+[2024.01.21-14.10.48:377][  0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
+[2024.01.21-14.10.48:377][  0]LogInit: Texture streaming: Enabled
+[2024.01.21-14.10.48:389][  0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3
+[2024.01.21-14.10.48:395][  0]LogAudio: Display: Initializing Audio Device Manager...
+[2024.01.21-14.10.48:402][  0]LogAudio: Display: Loading Default Audio Settings Objects...
+[2024.01.21-14.10.48:403][  0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
+[2024.01.21-14.10.48:403][  0]LogAudio: Display: AudioInfo: 'BINKA' Registered
+[2024.01.21-14.10.48:404][  0]LogAudio: Display: AudioInfo: 'PCM' Registered
+[2024.01.21-14.10.48:404][  0]LogAudio: Display: AudioInfo: 'ADPCM' Registered
+[2024.01.21-14.10.48:404][  0]LogAudio: Display: AudioInfo: 'OGG' Registered
+[2024.01.21-14.10.48:404][  0]LogAudio: Display: AudioInfo: 'OPUS' Registered
+[2024.01.21-14.10.48:404][  0]LogAudio: Display: Audio Device Manager Initialized
+[2024.01.21-14.10.48:404][  0]LogAudio: Display: Creating Audio Device:                 Id: 1, Scope: Shared, Realtime: True
+[2024.01.21-14.10.48:404][  0]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.21-14.10.48:404][  0]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.21-14.10.48:404][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.21-14.10.48:404][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.21-14.10.48:404][  0]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.21-14.10.48:404][  0]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.21-14.10.48:404][  0]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.21-14.10.48:404][  0]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.21-14.10.48:405][  0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.21-14.10.48:405][  0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.21-14.10.48:405][  0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.21-14.10.48:410][  0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.21-14.10.48:441][  0]LogAudioMixer: Display: Using Audio Hardware Device 1 - VIVE Pro (AMD High Definition Audio Device)
+[2024.01.21-14.10.48:441][  0]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.21-14.10.48:443][  0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.21-14.10.48:443][  0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.21-14.10.48:444][  0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
+[2024.01.21-14.10.48:444][  0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
+[2024.01.21-14.10.48:446][  0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
+[2024.01.21-14.10.48:446][  0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
+[2024.01.21-14.10.48:446][  0]LogInit: FAudioDevice initialized with ID 1.
+[2024.01.21-14.10.48:446][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
+[2024.01.21-14.10.48:446][  0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
+[2024.01.21-14.10.48:459][  0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
+[2024.01.21-14.10.48:462][  0]LogInit: Undo buffer set to 32 MB
+[2024.01.21-14.10.48:462][  0]LogInit: Transaction tracking system initialized
+[2024.01.21-14.10.48:479][  0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../../digital_art/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json
+[2024.01.21-14.10.48:479][  0]LogSourceControl: Uncontrolled asset enumeration started...
+[2024.01.21-14.10.48:482][  0]LogSourceControl: Uncontrolled asset enumeration finished in 0.002753 seconds (Found 160 uncontrolled assets)
+[2024.01.21-14.10.48:487][  0]BlueprintLog: New page: Editor Load
+[2024.01.21-14.10.48:556][  0]LocalizationService: Localization service is disabled
+[2024.01.21-14.10.48:571][  0]TimingProfiler: Initialize
+[2024.01.21-14.10.48:572][  0]TimingProfiler: OnSessionChanged
+[2024.01.21-14.10.48:572][  0]LoadingProfiler: Initialize
+[2024.01.21-14.10.48:572][  0]LoadingProfiler: OnSessionChanged
+[2024.01.21-14.10.48:572][  0]NetworkingProfiler: Initialize
+[2024.01.21-14.10.48:572][  0]NetworkingProfiler: OnSessionChanged
+[2024.01.21-14.10.48:572][  0]MemoryProfiler: Initialize
+[2024.01.21-14.10.48:572][  0]MemoryProfiler: OnSessionChanged
+[2024.01.21-14.10.48:637][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
+[2024.01.21-14.10.48:637][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
+[2024.01.21-14.10.48:638][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
+[2024.01.21-14.10.48:705][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/' took 0.01s
+[2024.01.21-14.10.48:765][  0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
+[2024.01.21-14.10.48:880][  0]LogAssetRegistry: Display: Triggering cache save on discovery complete
+[2024.01.21-14.10.48:886][  0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
+[2024.01.21-14.10.48:888][  0]SourceControl: Revision control is disabled
+[2024.01.21-14.10.48:888][  0]LogUnrealEdMisc: Loading editor; pre map load, took 6.413
+[2024.01.21-14.10.48:888][  0]Cmd: MAP LOAD FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
+[2024.01.21-14.10.48:888][  0]LightingResults: New page: Lighting Build
+[2024.01.21-14.10.48:890][  0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
+[2024.01.21-14.10.48:890][  0]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.21-14.10.48:890][  0]MapCheck: New page: Map Check
+[2024.01.21-14.10.48:890][  0]LightingResults: New page: Lighting Build
+[2024.01.21-14.10.48:894][  0]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.21-14.10.48:897][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.56ms
+[2024.01.21-14.10.49:091][  0]LogDeviceProfileManager: Going up to parent DeviceProfile []
+[2024.01.21-14.10.49:151][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'BackroomsMap'.
+[2024.01.21-14.10.49:151][  0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-14.10.49:151][  0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.21-14.10.49:151][  0]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.21-14.10.49:281][  0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
+[2024.01.21-14.10.49:295][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.72ms
+[2024.01.21-14.10.49:295][  0]Cmd: MAP CHECKDEP NOCLEARLOG
+[2024.01.21-14.10.49:295][  0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,131ms to complete.
+[2024.01.21-14.10.49:301][  0]LogUnrealEdMisc: Total Editor Startup Time, took 6.826
+[2024.01.21-14.10.49:301][  0]LogShaderCompilers: Display: ================================================
+[2024.01.21-14.10.49:301][  0]LogShaderCompilers: Display: === FShaderJobCache stats ===
+[2024.01.21-14.10.49:301][  0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
+[2024.01.21-14.10.49:301][  0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
+[2024.01.21-14.10.49:301][  0]LogShaderCompilers: Display: RAM used: 240,00 B of 1,60 GiB budget. Usage: 0.00%
+[2024.01.21-14.10.49:301][  0]LogShaderCompilers: Display: === Shader Compilation stats ===
+[2024.01.21-14.10.49:301][  0]LogShaderCompilers: Display: Shaders Compiled: 0
+[2024.01.21-14.10.49:301][  0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%)
+[2024.01.21-14.10.49:301][  0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
+[2024.01.21-14.10.49:301][  0]LogShaderCompilers: Display: ================================================
+[2024.01.21-14.10.49:394][  0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
+[2024.01.21-14.10.49:394][  0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
+[2024.01.21-14.10.49:394][  0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
+[2024.01.21-14.10.49:394][  0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
+[2024.01.21-14.10.49:394][  0]LogSlate: The tab "LevelEditorToolBar" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
+[2024.01.21-14.10.49:406][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.21-14.10.49:414][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.21-14.10.49:423][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.21-14.10.49:430][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.21-14.10.49:459][  0]LogAssetRegistry: Display: Asset registry cache written as 17.7 MiB to ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin
+[2024.01.21-14.10.49:470][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.21-14.10.49:470][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/'
+[2024.01.21-14.10.49:471][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.21-14.10.49:471][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
+[2024.01.21-14.10.49:471][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.21-14.10.49:471][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
+[2024.01.21-14.10.49:471][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.21-14.10.49:471][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
+[2024.01.21-14.10.49:472][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.21-14.10.49:472][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
+[2024.01.21-14.10.49:472][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.21-14.10.49:472][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
+[2024.01.21-14.10.49:472][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.21-14.10.49:472][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
+[2024.01.21-14.10.49:472][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.21-14.10.49:472][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
+[2024.01.21-14.10.49:473][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.21-14.10.49:473][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
+[2024.01.21-14.10.49:473][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.21-14.10.49:473][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
+[2024.01.21-14.10.49:992][  0]LogSlate: External Image Picker: DecompressImage failed
+[2024.01.21-14.10.50:089][  0]LogSlate: Took 0.000135 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
+[2024.01.21-14.10.50:092][  0]LogSlate: Took 0.000106 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
+[2024.01.21-14.10.50:092][  0]LogSlate: Took 0.000052 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
+[2024.01.21-14.10.50:107][  0]LogViewport: Scene viewport resized to 1342x892, mode Windowed.
+[2024.01.21-14.10.50:233][  0]LogStall: Startup...
+[2024.01.21-14.10.50:236][  0]LogStall: Startup complete.
+[2024.01.21-14.10.50:242][  0]LogLoad: (Engine Initialization) Total time: 7.77 seconds
+[2024.01.21-14.10.50:242][  0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
+[2024.01.21-14.10.50:270][  0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-14.10.50:313][  0]LogAssetRegistry: AssetRegistryGather time 0.0869s: AssetDataDiscovery 0.0176s, AssetDataGather 0.0208s, StoreResults 0.0486s.
+[2024.01.21-14.10.50:327][  0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000007 seconds (updated 0 objects)
+[2024.01.21-14.10.50:839][  0]LogSlate: External Image Picker: DecompressImage failed
+[2024.01.21-14.10.50:974][  0]LogContentStreaming: Texture pool size now 800 MB
+[2024.01.21-14.10.51:012][  1]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-2MPQGVL: (Name=DESKTOP-2MPQGVL, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.22631.0, Flags="Device_InstallSoftwareValid")
+[2024.01.21-14.10.51:036][  1]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'>
+
+[2024.01.21-14.10.51:039][  1]Running Python start-up script 'G:/UnrealEngines/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.025764 secs
+[2024.01.21-14.10.51:719][  3]LogSlate: Took 0.000058 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
+[2024.01.21-14.11.20:470][909]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-14.11.20:500][909]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.21-14.11.20:526][909]LogUObjectHash: Compacting FUObjectHashTables data took   0.48ms
+[2024.01.21-14.11.20:532][909]LogPackageLocalizationCache: Processed 51 localized package path(s) for 1 prioritized culture(s) in 0.004355 seconds
+[2024.01.21-14.11.20:613][909]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.21-14.11.20:613][909]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapE772443B4953365202D07589F26D2C07.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.21-14.11.20:620][909]LogFileHelpers: All files are already saved.
+[2024.01.21-14.11.20:620][909]LogFileHelpers: Saving map 'BackroomsMap' took 0.121
+[2024.01.21-14.11.20:632][909]LogFileHelpers: InternalPromptForCheckoutAndSave took 162 ms
+[2024.01.21-14.11.20:635][909]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.21-14.11.20:635][909]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.21-14.12.04:152][755]LogAudioMixer: Warning: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=Speakers (Realtek(R) Audio), InstanceID=1
+[2024.01.21-14.12.04:168][755]LogAudioMixer: Display: FMixerNullCallback: Simulating a h/w device callback at [21ms], ThreadID=9468
+[2024.01.21-14.12.04:503][756]LogAudioMixer: Display: Successful Swap new Device is (NumChannels=2, SampleRate=48000, DeviceID={0.0.0.00000000}.{70b90d2a-2491-416d-a57d-be8d44aba38a}, Name=Speakers (Realtek(R) Audio)), Reason=FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged, InstanceID=1, DurationMS=142.12
+[2024.01.21-14.12.04:503][756]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
+[2024.01.21-14.12.04:505][756]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
+[2024.01.21-14.12.57:139][915]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-14.12.57:163][915]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.21-14.12.57:189][915]LogUObjectHash: Compacting FUObjectHashTables data took   0.24ms
+[2024.01.21-14.12.57:271][915]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.21-14.12.57:271][915]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap10F88AB04E2C5F73197E8EB9956C48E8.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.21-14.12.57:279][915]LogFileHelpers: All files are already saved.
+[2024.01.21-14.12.57:279][915]LogFileHelpers: Saving map 'BackroomsMap' took 0.116
+[2024.01.21-14.12.57:283][915]LogFileHelpers: InternalPromptForCheckoutAndSave took 144 ms (total: 306 ms)
+[2024.01.21-14.12.57:285][915]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.21-14.12.57:285][915]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.21-14.13.05:962][485]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:22.098 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 11782 files in 13838 folders with total size 630 MiB.
+[2024.01.21-14.13.24:168][811]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-14.13.26:594][ 84]LogViewport: Scene viewport resized to 978x892, mode Windowed.
+[2024.01.21-14.13.37:819][136]LogSlate: Took 0.000124 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
+[2024.01.21-14.13.37:919][140]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-14.13.37:933][141]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-14.13.40:901][441]LogActorComponent: UnregisterComponent: (/Game/BackroomsMap.BackroomsMap:PersistentLevel.InternalToolFrameworkActor_0.DynamicMeshComponent_0) Not registered. Aborting.
+[2024.01.21-14.14.20:844][ 62]LogStaticMesh: Display: Building static mesh Floor...
+[2024.01.21-14.14.20:858][ 62]LogStaticMesh: Built static mesh [0.01s] /Game/GameMap/Floor.Floor
+[2024.01.21-14.14.20:863][ 62]LogUObjectGlobals: Warning: Failed to find object 'Class /Script/PCG.PCGSettings'
+[2024.01.21-14.14.22:704][260]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-14.14.22:732][260]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.21-14.14.22:758][260]LogUObjectHash: Compacting FUObjectHashTables data took   0.65ms
+[2024.01.21-14.14.22:849][260]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.21-14.14.22:850][260]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap60BE773043971800E2BE6F8C6216DDDA.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.21-14.14.22:857][260]LogFileHelpers: All files are already saved.
+[2024.01.21-14.14.22:857][260]LogFileHelpers: Saving map 'BackroomsMap' took 0.126
+[2024.01.21-14.14.22:863][260]LogFileHelpers: InternalPromptForCheckoutAndSave took 158 ms (total: 465 ms)
+[2024.01.21-14.14.22:865][260]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.21-14.14.22:865][260]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.21-14.14.39:670][193]LogSlate: Took 0.000099 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
+[2024.01.21-14.14.45:396][794]LogStaticMesh: Display: Building static mesh Floor...
+[2024.01.21-14.14.45:410][794]LogStaticMesh: Built static mesh [0.01s] /Game/GameMap/Floor.Floor
+[2024.01.21-14.14.45:413][794]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/GameMap/Floor) ...
+[2024.01.21-14.14.59:326][274]LogStaticMesh: Display: Building static mesh Floor...
+[2024.01.21-14.14.59:340][274]LogStaticMesh: Built static mesh [0.01s] /Game/GameMap/Floor.Floor
+[2024.01.21-14.14.59:343][274]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/GameMap/Floor) ...
+[2024.01.21-14.15.32:206][283]LogStaticMesh: Display: Building static mesh Floor...
+[2024.01.21-14.15.32:220][283]LogStaticMesh: Built static mesh [0.01s] /Game/GameMap/Floor.Floor
+[2024.01.21-14.15.32:223][283]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/GameMap/Floor) ...
+[2024.01.21-14.15.32:985][365]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-14.15.33:009][365]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.21-14.15.33:035][365]LogUObjectHash: Compacting FUObjectHashTables data took   0.48ms
+[2024.01.21-14.15.33:126][365]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.21-14.15.33:126][365]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapACA4D65A4E863E6827CD5FACFB98A425.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.21-14.15.33:133][365]LogFileHelpers: All files are already saved.
+[2024.01.21-14.15.33:133][365]LogFileHelpers: Saving map 'BackroomsMap' took 0.124
+[2024.01.21-14.15.33:145][365]LogFileHelpers: InternalPromptForCheckoutAndSave took 160 ms (total: 625 ms)
+[2024.01.21-14.15.33:148][365]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.21-14.15.33:148][365]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.21-14.15.36:107][697]LogUObjectHash: Compacting FUObjectHashTables data took   0.25ms
+[2024.01.21-14.15.36:110][697]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-14.15.36:156][697]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Floor" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor.uasset" SILENT=true
+[2024.01.21-14.15.36:160][697]LogSavePackage: Moving output files for package: /Game/GameMap/Floor
+[2024.01.21-14.15.36:160][697]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/FloorBE4CAB43442D2D111A787DBEBC2DFE25.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor.uasset'
+[2024.01.21-14.15.36:178][697]LogFileHelpers: InternalPromptForCheckoutAndSave took 68 ms (total: 694 ms)
+[2024.01.21-14.15.36:180][697]AssetCheck: New page: Asset Save: Floor
+[2024.01.21-14.15.36:180][697]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/GameMap/Floor.Floor
+[2024.01.21-14.15.42:057][386]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-14.15.42:085][386]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.21-14.15.42:110][386]LogUObjectHash: Compacting FUObjectHashTables data took   0.49ms
+[2024.01.21-14.15.42:196][386]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.21-14.15.42:196][386]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap0790E7ED4880925597275195C531A1F4.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.21-14.15.42:204][386]LogFileHelpers: All files are already saved.
+[2024.01.21-14.15.42:204][386]LogFileHelpers: Saving map 'BackroomsMap' took 0.120
+[2024.01.21-14.15.42:215][386]LogFileHelpers: InternalPromptForCheckoutAndSave took 157 ms (total: 851 ms)
+[2024.01.21-14.15.42:218][386]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.21-14.15.42:218][386]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.21-14.15.43:599][536]LogEditorViewport: Clicking Background
+[2024.01.21-14.16.50:369][846]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/GameMap/Abgrund/Light_Tunnels.Light_Tunnels
+[2024.01.21-14.16.50:369][846]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-14.16.50:369][846]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.21-14.16.50:387][846]LogSlate: Warning: The command 'BlueprintEditorSpawnNodes.AddActorRefAction->CommandInfo' has the same default chord as 'BlueprintEditorSpawnNodes.(Class=/Script/BlueprintGraph.K2Node_Knot Key=R Shift=false Ctrl=false Alt=false)' [R]
+[2024.01.21-14.16.50:975][846]LogSlate: Took 0.000118 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
+[2024.01.21-14.16.52:958][969]LogViewport: Scene viewport resized to 784x587, mode Windowed.
+[2024.01.21-14.17.03:684][566]LogSlate: Window 'Light_Tunnels' being destroyed
+[2024.01.21-14.17.03:687][566]LogSlate: Window 'Light_Tunnels' being destroyed
+[2024.01.21-14.17.03:693][566]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true
+[2024.01.21-14.17.03:693][566]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.21-14.17.09:918][983]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/GameMap/Abgrund/Light_Tunnels.Light_Tunnels
+[2024.01.21-14.17.09:918][983]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-14.17.09:918][983]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.21-14.17.16:339][350]LogViewport: Scene viewport resized to 784x587, mode Windowed.
+[2024.01.21-14.17.23:911][750]LogViewport: Scene viewport resized to 782x605, mode Windowed.
+[2024.01.21-14.17.23:960][752]LogViewport: Scene viewport resized to 494x341, mode Windowed.
+[2024.01.21-14.17.23:988][753]LogViewport: Scene viewport resized to 332x192, mode Windowed.
+[2024.01.21-14.17.24:008][754]LogViewport: Scene viewport resized to 322x182, mode Windowed.
+[2024.01.21-14.17.24:269][782]LogSlate: Window 'Light_Tunnels' being destroyed
+[2024.01.21-14.17.24:283][782]LogViewport: Scene viewport resized to 323x191, mode Windowed.
+[2024.01.21-14.17.25:065][831]BlueprintLog: New page: Compile Light_Tunnels
+[2024.01.21-14.17.25:193][831]LogUObjectHash: Compacting FUObjectHashTables data took   1.25ms
+[2024.01.21-14.17.34:057][421]LogViewport: Scene viewport resized to 439x1357, mode Windowed.
+[2024.01.21-14.18.05:739][294]LogViewport: Scene viewport resized to 783x1357, mode Windowed.
+[2024.01.21-14.18.11:128][616]LogViewport: Scene viewport resized to 577x191, mode Windowed.
+[2024.01.21-14.18.11:445][616]LogViewport: Scene viewport resized to 1399x685, mode Windowed.
+[2024.01.21-14.18.14:016][766]LogViewport: Scene viewport resized to 1402x685, mode Windowed.
+[2024.01.21-14.18.14:027][767]LogViewport: Scene viewport resized to 1403x685, mode Windowed.
+[2024.01.21-14.18.14:052][768]LogViewport: Scene viewport resized to 1414x685, mode Windowed.
+[2024.01.21-14.18.14:065][769]LogViewport: Scene viewport resized to 1422x685, mode Windowed.
+[2024.01.21-14.18.14:086][770]LogViewport: Scene viewport resized to 1437x685, mode Windowed.
+[2024.01.21-14.18.14:107][771]LogViewport: Scene viewport resized to 1451x685, mode Windowed.
+[2024.01.21-14.18.14:131][772]LogViewport: Scene viewport resized to 1465x685, mode Windowed.
+[2024.01.21-14.18.14:153][773]LogViewport: Scene viewport resized to 1479x685, mode Windowed.
+[2024.01.21-14.18.14:178][774]LogViewport: Scene viewport resized to 1491x685, mode Windowed.
+[2024.01.21-14.18.14:205][775]LogViewport: Scene viewport resized to 1504x685, mode Windowed.
+[2024.01.21-14.18.14:225][776]LogViewport: Scene viewport resized to 1513x685, mode Windowed.
+[2024.01.21-14.18.14:249][777]LogViewport: Scene viewport resized to 1516x685, mode Windowed.
+[2024.01.21-14.18.14:273][778]LogViewport: Scene viewport resized to 1521x685, mode Windowed.
+[2024.01.21-14.18.14:300][780]LogViewport: Scene viewport resized to 1523x685, mode Windowed.
+[2024.01.21-14.18.14:319][782]LogViewport: Scene viewport resized to 1525x685, mode Windowed.
+[2024.01.21-14.18.14:330][783]LogViewport: Scene viewport resized to 1527x685, mode Windowed.
+[2024.01.21-14.18.14:343][784]LogViewport: Scene viewport resized to 1531x685, mode Windowed.
+[2024.01.21-14.18.14:365][785]LogViewport: Scene viewport resized to 1538x685, mode Windowed.
+[2024.01.21-14.18.14:378][786]LogViewport: Scene viewport resized to 1542x685, mode Windowed.
+[2024.01.21-14.18.14:401][787]LogViewport: Scene viewport resized to 1547x685, mode Windowed.
+[2024.01.21-14.18.14:422][788]LogViewport: Scene viewport resized to 1554x685, mode Windowed.
+[2024.01.21-14.18.14:436][789]LogViewport: Scene viewport resized to 1557x685, mode Windowed.
+[2024.01.21-14.18.14:468][790]LogViewport: Scene viewport resized to 1566x685, mode Windowed.
+[2024.01.21-14.18.14:666][812]LogViewport: Scene viewport resized to 1568x685, mode Windowed.
+[2024.01.21-14.18.16:283][979]BlueprintLog: New page: Compile Light_Tunnels
+[2024.01.21-14.18.16:454][979]LogUObjectHash: Compacting FUObjectHashTables data took   1.06ms
+[2024.01.21-14.18.16:954][  2]LogSlate: Window 'Light_Tunnels' being destroyed
+[2024.01.21-14.18.16:964][  2]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true
+[2024.01.21-14.18.16:964][  2]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.21-14.18.18:752][140]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/GameMap/Abgrund/Light_Tunnels.Light_Tunnels
+[2024.01.21-14.18.18:752][140]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-14.18.18:752][140]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.21-14.18.19:994][211]LogViewport: Scene viewport resized to 1563x587, mode Windowed.
+[2024.01.21-14.18.23:258][397]LogViewport: Scene viewport resized to 1560x605, mode Windowed.
+[2024.01.21-14.18.23:300][399]LogViewport: Scene viewport resized to 1031x361, mode Windowed.
+[2024.01.21-14.18.23:328][400]LogViewport: Scene viewport resized to 687x202, mode Windowed.
+[2024.01.21-14.18.23:347][401]LogViewport: Scene viewport resized to 1568x685, mode Windowed.
+[2024.01.21-14.18.23:577][429]LogSlate: Window 'Light_Tunnels' being destroyed
+[2024.01.21-14.18.48:355][390]LogViewport: Scene viewport resized to 881x685, mode Windowed.
+[2024.01.21-14.18.57:199][413]BlueprintLog: New page: Compile Light_Tunnels
+[2024.01.21-14.18.57:341][413]LogUObjectHash: Compacting FUObjectHashTables data took   1.18ms
+[2024.01.21-14.19.26:341][978]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-14.19.26:375][978]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.21-14.19.26:417][978]LogUObjectHash: Compacting FUObjectHashTables data took   1.48ms
+[2024.01.21-14.19.26:502][978]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.21-14.19.26:502][978]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap2D12AC704FC6E432DCDCFBAC7079F246.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.21-14.19.26:509][978]LogFileHelpers: All files are already saved.
+[2024.01.21-14.19.26:509][978]LogFileHelpers: Saving map 'BackroomsMap' took 0.135
+[2024.01.21-14.19.26:518][978]LogFileHelpers: InternalPromptForCheckoutAndSave took 176 ms (total: 1.02 sec)
+[2024.01.21-14.19.26:521][978]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.21-14.19.26:521][978]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.21-14.19.27:210][ 41]LogEditorViewport: Clicking Background
+[2024.01.21-14.19.37:909][875]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-14.19.37:944][875]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.21-14.19.37:978][875]LogUObjectHash: Compacting FUObjectHashTables data took   0.50ms
+[2024.01.21-14.19.38:067][875]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.21-14.19.38:067][875]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap48E1D57D417B147E1A9A7BA3639A55A3.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.21-14.19.38:074][875]LogFileHelpers: All files are already saved.
+[2024.01.21-14.19.38:074][875]LogFileHelpers: Saving map 'BackroomsMap' took 0.131
+[2024.01.21-14.19.38:084][875]LogFileHelpers: InternalPromptForCheckoutAndSave took 175 ms (total: 1.20 sec)
+[2024.01.21-14.19.38:087][875]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.21-14.19.38:087][875]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.21-14.19.50:437][988]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-14.19.50:465][988]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.21-14.19.50:498][988]LogUObjectHash: Compacting FUObjectHashTables data took   0.49ms
+[2024.01.21-14.19.50:580][988]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.21-14.19.50:581][988]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap2A502B494003C0195A85B490018FC88D.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.21-14.19.50:588][988]LogFileHelpers: All files are already saved.
+[2024.01.21-14.19.50:588][988]LogFileHelpers: Saving map 'BackroomsMap' took 0.123
+[2024.01.21-14.19.50:597][988]LogFileHelpers: InternalPromptForCheckoutAndSave took 159 ms (total: 1.36 sec)
+[2024.01.21-14.19.50:600][988]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.21-14.19.50:600][988]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.21-14.20.25:436][958]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-14.20.25:473][958]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.21-14.20.25:506][958]LogUObjectHash: Compacting FUObjectHashTables data took   0.54ms
+[2024.01.21-14.20.25:596][958]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.21-14.20.25:596][958]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap6D67A4414134A274448D99A46AEEB6A9.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.21-14.20.25:604][958]LogFileHelpers: All files are already saved.
+[2024.01.21-14.20.25:604][958]LogFileHelpers: Saving map 'BackroomsMap' took 0.132
+[2024.01.21-14.20.25:615][958]LogFileHelpers: InternalPromptForCheckoutAndSave took 178 ms (total: 1.54 sec)
+[2024.01.21-14.20.25:618][958]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.21-14.20.25:618][958]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.21-14.21.08:137][502]Cmd: DELETE
+[2024.01.21-14.21.08:137][502]Cmd: ACTOR DELETE
+[2024.01.21-14.21.08:149][502]LogEditorActor: Deleted Actor: Lamp_C
+[2024.01.21-14.21.08:164][502]LogUObjectHash: Compacting FUObjectHashTables data took   0.70ms
+[2024.01.21-14.21.08:167][502]LogEditorActor: Deleted 1 Actors (0.030 secs)
+[2024.01.21-14.21.25:943][830]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-14.21.25:971][830]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.21-14.21.26:004][830]LogUObjectHash: Compacting FUObjectHashTables data took   0.50ms
+[2024.01.21-14.21.26:091][830]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.21-14.21.26:091][830]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap204D16AF488EE3F1E8F1448DB5C2339B.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.21-14.21.26:099][830]LogFileHelpers: All files are already saved.
+[2024.01.21-14.21.26:099][830]LogFileHelpers: Saving map 'BackroomsMap' took 0.129
+[2024.01.21-14.21.26:104][830]LogFileHelpers: InternalPromptForCheckoutAndSave took 161 ms (total: 1.70 sec)
+[2024.01.21-14.21.26:108][830]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.21-14.21.26:108][830]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.21-14.21.26:515][864]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.21-14.21.26:523][864]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.21-14.21.26:523][864]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 16:21:26)
+[2024.01.21-14.21.26:527][864]LogOnline: OSS: Created online subsystem instance for: NULL
+[2024.01.21-14.21.26:527][864]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
+[2024.01.21-14.21.26:527][864]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.21-14.21.26:553][864]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026054s)
+[2024.01.21-14.21.26:553][864]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.026093s)
+[2024.01.21-14.21.26:566][864]LogUObjectHash: Compacting FUObjectHashTables data took   1.06ms
+[2024.01.21-14.21.26:566][864]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-14.21.26:567][864]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.21-14.21.26:567][864]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.21-14.21.26:567][864]LogPlayLevel: PIE: World Init took: (0.001008s)
+[2024.01.21-14.21.26:567][864]LogAudio: Display: Creating Audio Device:                 Id: 2, Scope: Unique, Realtime: True
+[2024.01.21-14.21.26:568][864]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.21-14.21.26:568][864]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.21-14.21.26:568][864]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.21-14.21.26:568][864]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.21-14.21.26:568][864]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.21-14.21.26:568][864]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.21-14.21.26:568][864]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.21-14.21.26:568][864]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.21-14.21.26:568][864]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.21-14.21.26:568][864]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.21-14.21.26:568][864]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.21-14.21.26:570][864]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.21-14.21.26:598][864]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.21-14.21.26:598][864]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.21-14.21.26:598][864]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.21-14.21.26:598][864]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.21-14.21.26:599][864]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2
+[2024.01.21-14.21.26:599][864]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2
+[2024.01.21-14.21.26:600][864]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2
+[2024.01.21-14.21.26:600][864]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2
+[2024.01.21-14.21.26:600][864]LogInit: FAudioDevice initialized with ID 2.
+[2024.01.21-14.21.26:600][864]LogAudio: Display: Audio Device (ID: 2) registered with world 'BackroomsMap'.
+[2024.01.21-14.21.26:600][864]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2
+[2024.01.21-14.21.26:820][864]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.21-14.21.26:833][864]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-15.21.26
+[2024.01.21-14.21.26:834][864]LogWorld: Bringing up level for play took: 0.013017
+[2024.01.21-14.21.26:836][864]LogOnline: OSS: Created online subsystem instance for: :Context_8
+[2024.01.21-14.21.26:843][864]PIE: Server logged in
+[2024.01.21-14.21.26:844][864]PIE: Play in editor total start time 0,322 seconds.
+[2024.01.21-14.21.38:590][968]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.21-14.21.38:590][968]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.21-14.21.38:591][968]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.21-14.21.38:592][968]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.21-14.21.38:595][968]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.21-14.21.38:600][968]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.21-14.21.38:610][968]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.21-14.21.38:613][968]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2
+[2024.01.21-14.21.38:613][968]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
+[2024.01.21-14.21.38:614][968]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
+[2024.01.21-14.21.38:618][968]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.21-14.21.38:627][968]LogUObjectHash: Compacting FUObjectHashTables data took   1.28ms
+[2024.01.21-14.21.38:691][969]LogPlayLevel: Display: Destroying online subsystem :Context_8
+[2024.01.21-14.21.39:244][  8]Cmd: TRANSACTION UNDO
+[2024.01.21-14.21.39:244][  8]LogEditorTransaction: Undo Clicking on Elements
+[2024.01.21-14.21.39:932][ 36]Cmd: TRANSACTION UNDO
+[2024.01.21-14.21.39:932][ 36]LogEditorTransaction: Undo Delete Elements
+[2024.01.21-14.21.40:495][ 66]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-14.21.40:536][ 66]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.21-14.21.40:570][ 66]LogUObjectHash: Compacting FUObjectHashTables data took   1.06ms
+[2024.01.21-14.21.40:662][ 66]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.21-14.21.40:662][ 66]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap7080A0254E15C45CC40F6CB6AD2A3E07.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.21-14.21.40:669][ 66]LogFileHelpers: All files are already saved.
+[2024.01.21-14.21.40:669][ 66]LogFileHelpers: Saving map 'BackroomsMap' took 0.134
+[2024.01.21-14.21.40:681][ 66]LogFileHelpers: InternalPromptForCheckoutAndSave took 186 ms (total: 1.89 sec)
+[2024.01.21-14.21.40:684][ 66]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.21-14.21.40:684][ 66]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.21-14.22.18:951][322]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true
+[2024.01.21-14.22.18:952][322]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.21-14.23.10:648][437]LogSlate: Window 'Pick Parent Class' being destroyed
+[2024.01.21-14.23.10:653][437]LogContentBrowser: Deferred new asset file creation: NewBlueprint
+[2024.01.21-14.23.10:661][437]LogContentBrowser: Creating deferred item: NewBlueprint
+[2024.01.21-14.23.10:682][439]LogContentBrowser: Renaming the item being created (Deferred Item: NewBlueprint).
+[2024.01.21-14.23.18:208][993]LogContentBrowser: Attempting asset rename: NewBlueprint -> idle
+[2024.01.21-14.23.18:213][993]LogContentBrowser: End creating deferred item NewBlueprint
+[2024.01.21-14.23.29:853][553]LogContentBrowser: Deferred new asset file creation: idle1
+[2024.01.21-14.23.29:868][553]LogContentBrowser: Creating deferred item: idle1
+[2024.01.21-14.23.29:879][554]LogContentBrowser: Renaming the item being created (Deferred Item: idle1).
+[2024.01.21-14.23.37:570][125]LogContentBrowser: Attempting asset rename: idle1 -> walk
+[2024.01.21-14.23.37:590][125]LogUObjectHash: Compacting FUObjectHashTables data took   1.08ms
+[2024.01.21-14.23.37:600][125]LogContentBrowser: End creating deferred item idle1
+[2024.01.21-14.23.39:586][249]LogContentBrowser: Deferred new asset file creation: walk1
+[2024.01.21-14.23.39:596][249]LogContentBrowser: Creating deferred item: walk1
+[2024.01.21-14.23.39:608][250]LogContentBrowser: Renaming the item being created (Deferred Item: walk1).
+[2024.01.21-14.23.40:850][343]LogContentBrowser: Attempting asset rename: walk1 -> sprint
+[2024.01.21-14.23.40:868][343]LogUObjectHash: Compacting FUObjectHashTables data took   1.12ms
+[2024.01.21-14.23.40:877][343]LogContentBrowser: End creating deferred item walk1
+[2024.01.21-14.23.45:002][634]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/GameMap/ViewWobble/idle.idle
+[2024.01.21-14.23.45:003][634]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-14.23.45:003][634]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.21-14.24.03:022][497]LogViewport: Scene viewport resized to 649x580, mode Windowed.
+[2024.01.21-14.24.03:806][497]LogViewport: Scene viewport resized to 546x1732, mode Windowed.
+[2024.01.21-14.24.21:279][432]LogViewport: Scene viewport resized to 543x580, mode Windowed.
+[2024.01.21-14.24.21:625][432]LogViewport: Scene viewport resized to 978x892, mode Windowed.
+[2024.01.21-14.24.44:466][889]LogViewport: Scene viewport resized to 543x580, mode Windowed.
+[2024.01.21-14.25.41:810][135]LogSlate: Window 'idle' being destroyed
+[2024.01.21-14.25.41:824][135]LogSlate: Window 'idle' being destroyed
+[2024.01.21-14.25.41:867][135]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true
+[2024.01.21-14.25.41:867][135]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.21-14.25.43:234][183]LogViewport: Scene viewport resized to 546x1732, mode Windowed.
+[2024.01.21-14.25.46:743][315]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/GameMap/ViewWobble/walk.walk
+[2024.01.21-14.25.46:743][315]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-14.25.46:743][315]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.21-14.26.17:693][669]BlueprintLog: New page: Compile walk
+[2024.01.21-14.26.17:727][669]LogUObjectHash: Compacting FUObjectHashTables data took   1.40ms
+[2024.01.21-14.26.18:494][703]LogSlate: Window 'walk' being destroyed
+[2024.01.21-14.26.18:518][703]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true
+[2024.01.21-14.26.18:518][703]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.21-14.26.21:121][840]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/GameMap/ViewWobble/sprint.sprint
+[2024.01.21-14.26.21:122][840]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-14.26.21:122][840]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.21-14.26.48:341][ 37]BlueprintLog: New page: Compile sprint
+[2024.01.21-14.26.48:374][ 37]LogUObjectHash: Compacting FUObjectHashTables data took   1.08ms
+[2024.01.21-14.26.49:760][ 99]LogSlate: Window 'sprint' being destroyed
+[2024.01.21-14.26.49:787][ 99]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true
+[2024.01.21-14.26.49:787][ 99]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.21-14.26.52:347][181]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/GameMap/ViewWobble/walk.walk
+[2024.01.21-14.26.52:348][181]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-14.26.52:348][181]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.21-14.26.57:717][430]BlueprintLog: New page: Compile walk
+[2024.01.21-14.26.57:749][430]LogUObjectHash: Compacting FUObjectHashTables data took   1.18ms
+[2024.01.21-14.26.58:313][454]LogSlate: Window 'walk' being destroyed
+[2024.01.21-14.26.58:338][454]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true
+[2024.01.21-14.26.58:338][454]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.21-14.27.24:548][883]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn
+[2024.01.21-14.27.24:548][883]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-14.27.24:548][883]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.21-14.27.24:670][883]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-14.27.24:984][884]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-14.27.25:008][884]LogShaderCompilers: Display: ================================================
+[2024.01.21-14.27.25:008][884]LogShaderCompilers: Display: === FShaderJobCache stats ===
+[2024.01.21-14.27.25:008][884]LogShaderCompilers: Display: Total job queries 2, among them cache hits 0 (0.00%)
+[2024.01.21-14.27.25:008][884]LogShaderCompilers: Display: Tracking 2 distinct input hashes that result in 2 distinct outputs (100.00%)
+[2024.01.21-14.27.25:008][884]LogShaderCompilers: Display: RAM used: 3,49 KiB of 1,60 GiB budget. Usage: 0.00%
+[2024.01.21-14.27.25:008][884]LogShaderCompilers: Display: === Shader Compilation stats ===
+[2024.01.21-14.27.25:008][884]LogShaderCompilers: Display: Shaders Compiled: 0
+[2024.01.21-14.27.25:008][884]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%)
+[2024.01.21-14.27.25:008][884]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
+[2024.01.21-14.27.25:008][884]LogShaderCompilers: Display: ================================================
+[2024.01.21-14.30.46:329][654]LogEditorClassViewer: Warning: Class /Game/Characters/MannequinsXR/Meshes/ABP_MannequinsXR.PLACEHOLDER-CLASS__B_MannequinsXR_C_0 has parent , but this parent is not found. The Class will not be shown in ClassViewer.
+[2024.01.21-14.30.46:329][654]LogEditorClassViewer: Warning: Class /Game/VRTemplate/Blueprints/VRPawn.PLACEHOLDER-CLASS__B_MannequinsXR_C_0 has parent , but this parent is not found. The Class will not be shown in ClassViewer.
+[2024.01.21-14.30.46:329][654]LogEditorClassViewer: Warning: Class /Game/VRTemplate/Blueprints/VRPawn.PLACEHOLDER-CLASS__VRTeleportVisualizer_C_1 has parent , but this parent is not found. The Class will not be shown in ClassViewer.
+[2024.01.21-14.30.46:329][654]LogEditorClassViewer: Warning: Class /Game/VRTemplate/Blueprints/VRPawn.PLACEHOLDER-CLASS__GrabComponent_C_2 has parent , but this parent is not found. The Class will not be shown in ClassViewer.
+[2024.01.21-14.30.46:329][654]LogEditorClassViewer: Warning: Class /Game/VRTemplate/Blueprints/VRPawn.PLACEHOLDER-CLASS__Menu_C_3 has parent , but this parent is not found. The Class will not be shown in ClassViewer.
+[2024.01.21-14.30.46:329][654]LogEditorClassViewer: Warning: Class /Game/VRTemplate/Blueprints/VRPawn.PLACEHOLDER-CLASS__ABP_MannequinsXR_C_4 has parent , but this parent is not found. The Class will not be shown in ClassViewer.
+[2024.01.21-14.31.10:244][708]BlueprintLog: New page: Compile VRPawn
+[2024.01.21-14.31.10:339][708]LogUObjectHash: Compacting FUObjectHashTables data took   1.70ms
+[2024.01.21-14.32.13:936][523]LogUObjectHash: Compacting FUObjectHashTables data took   1.66ms
+[2024.01.21-14.32.13:940][523]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.021
+[2024.01.21-14.32.13:941][523]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/GameMap/Abgrund/Light_Tunnels] ([2] browsable assets)...
+[2024.01.21-14.32.13:941][523]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Abgrund/Light_Tunnels]
+[2024.01.21-14.32.13:942][523]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Abgrund/Light_Tunnels_Auto1
+[2024.01.21-14.32.13:942][523]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Light_Tunnels_Auto18A0065AD4688F78DCED0078A553C1F2D.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Abgrund/Light_Tunnels_Auto1.uasset'
+[2024.01.21-14.32.13:944][523]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/GameMap/ViewWobble/idle] ([2] browsable assets)...
+[2024.01.21-14.32.13:944][523]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/ViewWobble/idle]
+[2024.01.21-14.32.13:944][523]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/ViewWobble/idle" FILE="../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/ViewWobble/idle_Auto1.uasset" SILENT=false AUTOSAVING=true
+[2024.01.21-14.32.13:944][523]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/ViewWobble/idle_Auto1
+[2024.01.21-14.32.13:944][523]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/idle_Auto1CEFB350B4F5A39A3675B63B0909F80B3.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/ViewWobble/idle_Auto1.uasset'
+[2024.01.21-14.32.13:945][523]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/GameMap/ViewWobble/walk] ([2] browsable assets)...
+[2024.01.21-14.32.13:945][523]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/ViewWobble/walk]
+[2024.01.21-14.32.13:945][523]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/ViewWobble/walk" FILE="../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/ViewWobble/walk_Auto1.uasset" SILENT=false AUTOSAVING=true
+[2024.01.21-14.32.13:945][523]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/ViewWobble/walk_Auto1
+[2024.01.21-14.32.13:945][523]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/walk_Auto18F2E92BD4564AC62F461F39097018D7E.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/ViewWobble/walk_Auto1.uasset'
+[2024.01.21-14.32.13:946][523]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/GameMap/ViewWobble/sprint] ([2] browsable assets)...
+[2024.01.21-14.32.13:946][523]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/ViewWobble/sprint]
+[2024.01.21-14.32.13:947][523]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/ViewWobble/sprint_Auto1
+[2024.01.21-14.32.13:947][523]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/sprint_Auto1391CCE9042CB39AD78AC598D9EAEE4BD.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/ViewWobble/sprint_Auto1.uasset'
+[2024.01.21-14.32.13:947][523]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/VRTemplate/Blueprints/VRPawn] ([2] browsable assets)...
+[2024.01.21-14.32.13:964][523]OBJ SavePackage:     Rendered thumbnail for [Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn]
+[2024.01.21-14.32.13:964][523]OBJ SavePackage: Finished generating thumbnails for package [/Game/VRTemplate/Blueprints/VRPawn]
+[2024.01.21-14.32.14:032][523]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/VRTemplate/Blueprints/VRPawn_Auto1
+[2024.01.21-14.32.14:032][523]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/VRPawn_Auto1E31F88584C0F549282946A943D8F42C1.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/VRTemplate/Blueprints/VRPawn_Auto1.uasset'
+[2024.01.21-14.32.14:032][523]LogFileHelpers: Auto-saving content packages took 0.093
+[2024.01.21-14.32.16:005][606]LogSlate: Window 'VRPawn' being destroyed
+[2024.01.21-14.32.17:756][710]LogViewport: Scene viewport resized to 978x892, mode Windowed.
+[2024.01.21-14.32.20:322][868]BlueprintLog: New page: Compile VRPawn
+[2024.01.21-14.32.20:402][868]LogUObjectHash: Compacting FUObjectHashTables data took   1.41ms
+[2024.01.21-14.32.23:335][ 33]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-14.32.23:374][ 33]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.21-14.32.23:412][ 33]LogUObjectHash: Compacting FUObjectHashTables data took   1.15ms
+[2024.01.21-14.32.23:503][ 33]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.21-14.32.23:503][ 33]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap4CE9458749400A2635823FB012A80D51.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.21-14.32.23:511][ 33]LogFileHelpers: All files are already saved.
+[2024.01.21-14.32.23:511][ 33]LogFileHelpers: Saving map 'BackroomsMap' took 0.137
+[2024.01.21-14.32.23:515][ 33]LogFileHelpers: InternalPromptForCheckoutAndSave took 180 ms (total: 2.07 sec)
+[2024.01.21-14.32.23:518][ 33]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.21-14.32.23:518][ 33]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.21-14.32.32:320][470]LogUObjectHash: Compacting FUObjectHashTables data took   1.18ms
+[2024.01.21-14.32.32:324][470]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-14.32.32:354][470]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Abgrund/Light_Tunnels" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Light_Tunnels.uasset" SILENT=true
+[2024.01.21-14.32.32:357][470]LogSavePackage: Moving output files for package: /Game/GameMap/Abgrund/Light_Tunnels
+[2024.01.21-14.32.32:357][470]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Light_TunnelsECA3D27F4BC9108B211F229297F7F857.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Light_Tunnels.uasset'
+[2024.01.21-14.32.32:358][470]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/ViewWobble/idle" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/ViewWobble/idle.uasset" SILENT=true
+[2024.01.21-14.32.32:359][470]LogSavePackage: Moving output files for package: /Game/GameMap/ViewWobble/idle
+[2024.01.21-14.32.32:359][470]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/idle8062B2E141ACED33CD74A8B6A53C2AF9.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/ViewWobble/idle.uasset'
+[2024.01.21-14.32.32:361][470]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/ViewWobble/walk" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/ViewWobble/walk.uasset" SILENT=true
+[2024.01.21-14.32.32:362][470]LogSavePackage: Moving output files for package: /Game/GameMap/ViewWobble/walk
+[2024.01.21-14.32.32:362][470]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/walkF5538E2D4AADC2B5B9B208A408CC376B.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/ViewWobble/walk.uasset'
+[2024.01.21-14.32.32:363][470]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/ViewWobble/sprint" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/ViewWobble/sprint.uasset" SILENT=true
+[2024.01.21-14.32.32:364][470]LogSavePackage: Moving output files for package: /Game/GameMap/ViewWobble/sprint
+[2024.01.21-14.32.32:364][470]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/sprint172C04764B9019B41C7EF1B2EF9661DD.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/ViewWobble/sprint.uasset'
+[2024.01.21-14.32.32:382][470]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Blueprints/VRPawn" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset" SILENT=true
+[2024.01.21-14.32.32:450][470]LogSavePackage: Moving output files for package: /Game/VRTemplate/Blueprints/VRPawn
+[2024.01.21-14.32.32:450][470]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/VRPawn06390F974407BFA47A94F79A5DF7F8E5.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset'
+[2024.01.21-14.32.32:528][470]LogFileHelpers: InternalPromptForCheckoutAndSave took 203 ms (total: 2.27 sec)
+[2024.01.21-14.32.32:533][470]AssetCheck: New page: Asset Save: multiple assets
+[2024.01.21-14.32.32:533][470]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Abgrund/Light_Tunnels.Light_Tunnels
+[2024.01.21-14.32.32:533][470]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/ViewWobble/idle.idle
+[2024.01.21-14.32.32:533][470]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/ViewWobble/walk.walk
+[2024.01.21-14.32.32:533][470]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/ViewWobble/sprint.sprint
+[2024.01.21-14.32.32:533][470]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn
+[2024.01.21-14.32.44:749][363]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@1] File [Scalability]
+[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.SkeletalMeshLODBias:1]]
+[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.ViewDistanceScale:0.6]]
+[2024.01.21-14.32.44:749][363]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@1] File [Scalability]
+[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.FXAA.Quality:1]]
+[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:1]]
+[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:0]]
+[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:2]]
+[2024.01.21-14.32.44:749][363]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:0]] deferred - dummy variable created
+[2024.01.21-14.32.44:749][363]LogConfig: Applying CVar settings from Section [ShadowQuality@1] File [Scalability]
+[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.ShadowQuality:3]]
+[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:1]]
+[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:1024]]
+[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.05]]
+[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.Shadow.DistanceScale:0.7]]
+[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:0.25]]
+[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.DistanceFieldShadowing:0]]
+[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.VolumetricFog:0]]
+[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:.5]]
+[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:512]]
+[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:0.0]]
+[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:0.0]]
+[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:1.0]]
+[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:2.0]]
+[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:4]]
+[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:2]]
+[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:4]]
+[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:2]]
+[2024.01.21-14.32.44:749][363]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@1] File [Scalability]
+[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:0]]
+[2024.01.21-14.32.44:749][363]LogConfig: Applying CVar settings from Section [ReflectionQuality@1] File [Scalability]
+[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:0]]
+[2024.01.21-14.32.44:749][363]LogConfig: Applying CVar settings from Section [PostProcessQuality@1] File [Scalability]
+[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:1]]
+[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:1.0]]
+[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:60]]
+[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.DepthOfFieldQuality:1]]
+[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.RenderTargetPoolMin:350]]
+[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.LensFlareQuality:0]]
+[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.SceneColorFringeQuality:0]]
+[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.BloomQuality:4]]
+[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:35.355]]
+[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.FastBlurThreshold:2]]
+[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.LightShaftQuality:0]]
+[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.Filter.SizeScale:0.7]]
+[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.Tonemapper.Quality:2]]
+[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.DOF.Gather.RingCount:3                 ; low number of samples when gathering]]
+[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:0    ; no foreground scattering]]
+[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:0    ; no foreground scattering]]
+[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.006   ; required because low gathering and no scattering and not looking great at 1080p]]
+[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.006   ; required because low gathering and no scattering and not looking great at 1080p]]
+[2024.01.21-14.32.44:749][363]LogConfig: Applying CVar settings from Section [TextureQuality@1] File [Scalability]
+[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.Streaming.MipBias:1]]
+[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.MaxAnisotropy:2]]
+[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.VT.MaxAnisotropy:4]]
+[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.Streaming.PoolSize:600]]
+[2024.01.21-14.32.44:749][363]LogConfig: Applying CVar settings from Section [EffectsQuality@1] File [Scalability]
+[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:32]]
+[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.RefractionQuality:0]]
+[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:0]]
+[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.MaterialQualityLevel:2 ; Medium quality]]
+[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.SSS.Scale:0.75]]
+[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.SSS.SampleSet:0]]
+[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.SSS.Quality:0]]
+[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.SSGI.Quality:1]]
+[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.EmitterSpawnRateScale:0.25]]
+[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.ParticleLightQuality:0]]
+[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:1]]
+[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:32.0]]
+[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:32.0]]
+[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:0]]
+[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[fx.Niagara.QualityLevel:1]]
+[2024.01.21-14.32.44:749][363]LogConfig: Applying CVar settings from Section [FoliageQuality@1] File [Scalability]
+[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[foliage.DensityScale:0.4]]
+[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[grass.DensityScale:0.4]]
+[2024.01.21-14.32.44:749][363]LogConfig: Applying CVar settings from Section [ShadingQuality@1] File [Scalability]
+[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:1]]
+[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.AnisotropicMaterials:0]]
+[2024.01.21-14.32.44:772][363]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open
+[2024.01.21-14.32.44:873][367]LogContentStreaming: Texture pool size now 600 MB
+[2024.01.21-14.32.46:009][475]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-14.32.46:041][475]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.21-14.32.46:077][475]LogUObjectHash: Compacting FUObjectHashTables data took   1.17ms
+[2024.01.21-14.32.46:161][475]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.21-14.32.46:161][475]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap7A24B4E3467C2A2F6CE21BAAF6E8FBC8.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.21-14.32.46:168][475]LogFileHelpers: All files are already saved.
+[2024.01.21-14.32.46:168][475]LogFileHelpers: Saving map 'BackroomsMap' took 0.128
+[2024.01.21-14.32.46:177][475]LogFileHelpers: InternalPromptForCheckoutAndSave took 167 ms (total: 2.44 sec)
+[2024.01.21-14.32.46:178][475]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.21-14.32.46:178][475]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.21-14.32.56:393][476]LogSlate: External Image Picker: DecompressImage failed
+[2024.01.21-14.33.02:910][183]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.21-14.33.02:910][183]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 16:33:02)
+[2024.01.21-14.33.02:934][183]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.21-14.33.02:960][183]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026416s)
+[2024.01.21-14.33.02:960][183]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.026451s)
+[2024.01.21-14.33.02:974][183]LogUObjectHash: Compacting FUObjectHashTables data took   1.17ms
+[2024.01.21-14.33.02:976][183]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-14.33.02:977][183]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.21-14.33.02:977][183]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.21-14.33.02:977][183]LogPlayLevel: PIE: World Init took: (0.000979s)
+[2024.01.21-14.33.02:977][183]LogAudio: Display: Creating Audio Device:                 Id: 3, Scope: Unique, Realtime: True
+[2024.01.21-14.33.02:977][183]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.21-14.33.02:977][183]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.21-14.33.02:977][183]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.21-14.33.02:977][183]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.21-14.33.02:977][183]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.21-14.33.02:977][183]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.21-14.33.02:977][183]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.21-14.33.02:977][183]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.21-14.33.02:978][183]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.21-14.33.02:978][183]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.21-14.33.02:978][183]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.21-14.33.02:980][183]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.21-14.33.03:006][183]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.21-14.33.03:006][183]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.21-14.33.03:006][183]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.21-14.33.03:006][183]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.21-14.33.03:006][183]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3
+[2024.01.21-14.33.03:006][183]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3
+[2024.01.21-14.33.03:008][183]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3
+[2024.01.21-14.33.03:008][183]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3
+[2024.01.21-14.33.03:008][183]LogInit: FAudioDevice initialized with ID 3.
+[2024.01.21-14.33.03:009][183]LogAudio: Display: Audio Device (ID: 3) registered with world 'BackroomsMap'.
+[2024.01.21-14.33.03:009][183]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3
+[2024.01.21-14.33.03:019][183]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.21-14.33.06:053][183]LogLoad: Game class is 'VRGameMode_C'
+[2024.01.21-14.33.06:065][183]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-15.33.06
+[2024.01.21-14.33.06:066][183]LogWorld: Bringing up level for play took: 0.012281
+[2024.01.21-14.33.06:068][183]LogOnline: OSS: Created online subsystem instance for: :Context_16
+[2024.01.21-14.33.06:070][183]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
+[2024.01.21-14.33.06:072][183]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
+[2024.01.21-14.33.06:073][183]vr.PixelDensity = "1"
+[2024.01.21-14.33.06:076][183]PIE: Server logged in
+[2024.01.21-14.33.06:077][183]PIE: Play in editor total start time 3,167 seconds.
+[2024.01.21-14.33.06:080][183]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input.
+[2024.01.21-14.33.06:178][183]LogViewport: Scene viewport resized to 4032x2240, mode Windowed.
+[2024.01.21-14.33.06:187][183]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
+[2024.01.21-14.33.06:190][183]LogRenderer: Warning: Resizing VR buffer to 2864 by 1592
+[2024.01.21-14.33.06:201][183]LogSlate: Took 0.000108 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
+[2024.01.21-14.33.06:275][186]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
+[2024.01.21-14.34.50:716][781]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~
+
	@#'.. Invalidating and reverting to Default URL.
+[2024.01.21-14.34.50:737][782]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~
+
	@#'.. Invalidating and reverting to Default URL.
+[2024.01.21-14.34.50:737][782]LogNet: Browse: /Game/BackroomsMap
+[2024.01.21-14.34.50:737][782]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap
+[2024.01.21-14.34.50:737][782]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap'
+[2024.01.21-14.34.50:737][782]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap
+[2024.01.21-14.34.50:737][782]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap'
+[2024.01.21-14.34.50:759][783]LogNet: Browse: /Game/BackroomsMap?closed
+[2024.01.21-14.34.50:760][783]LogNet: Connection failed; returning to Entry
+[2024.01.21-14.34.50:760][783]LogLoad: LoadMap: /Game/BackroomsMap?closed
+[2024.01.21-14.34.50:760][783]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.21-14.34.50:761][783]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.21-14.34.50:763][783]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.21-14.34.50:818][783]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.21-14.34.50:820][783]LogSlate: Slate User Unregistered.  User Index 8
+[2024.01.21-14.34.50:820][783]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
+[2024.01.21-14.34.50:822][783]LogUObjectHash: Compacting FUObjectHashTables data took   1.27ms
+[2024.01.21-14.34.50:824][783]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.21-14.34.50:851][783]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026590s)
+[2024.01.21-14.34.50:851][783]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.026633s)
+[2024.01.21-14.34.50:851][783]LogAudio: Display: Audio Device (ID: 3) registered with world 'BackroomsMap'.
+[2024.01.21-14.34.50:851][783]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-14.34.50:851][783]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.21-14.34.50:851][783]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.21-14.34.50:852][783]LogPlayLevel: PIE: World Init took: (0.000827s)
+[2024.01.21-14.34.50:852][783]LogLoad: Game class is 'VRGameMode_C'
+[2024.01.21-14.34.50:860][783]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-15.34.50
+[2024.01.21-14.34.50:861][783]LogWorld: Bringing up level for play took: 0.009030
+[2024.01.21-14.34.50:863][783]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
+[2024.01.21-14.34.50:864][783]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
+[2024.01.21-14.34.50:865][783]vr.PixelDensity = "1"
+[2024.01.21-14.34.50:865][783]LogLoad: Took 0.105442 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap)
+[2024.01.21-14.34.50:879][783]LogUObjectHash: Compacting FUObjectHashTables data took   1.18ms
+[2024.01.21-14.35.45:613][246]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.21-14.35.45:613][246]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.21-14.35.45:630][246]LogViewport: Scene viewport resized to 1342x892, mode Windowed.
+[2024.01.21-14.35.45:645][246]LogProfilingDebugging: Allocated a 1342 x 892 texture for HMD canvas layer
+[2024.01.21-14.35.45:645][246]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0]  (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed
+[2024.01.21-14.35.45:648][246]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.21-14.35.45:650][246]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.21-14.35.45:658][246]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.21-14.35.45:664][246]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.21-14.35.45:680][246]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3
+[2024.01.21-14.35.45:680][246]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3
+[2024.01.21-14.35.45:682][246]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3
+[2024.01.21-14.35.45:689][246]LogSlate: Slate User Unregistered.  User Index 8
+[2024.01.21-14.35.45:689][246]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
+[2024.01.21-14.35.45:691][246]LogUObjectHash: Compacting FUObjectHashTables data took   1.26ms
+[2024.01.21-14.35.45:758][247]LogPlayLevel: Display: Destroying online subsystem :Context_16
+[2024.01.21-14.36.09:573][921]LogD3D11RHI: Error: Direct3DDevice->CreateTexture2D(TextureDesc,SubResourceData,OutTexture2D) failed with error E_OUTOFMEMORY
+ at D:\build\++UE5\Sync\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Texture.cpp:181
+ Size=2864x1592x1 PF=2 D3DFormat=DXGI_FORMAT_B8G8R8A8_TYPELESS(0x0000005A), NumMips=1, Flags=D3D11_BIND_RENDER_TARGET D3D11_BIND_SHADER_RESOURCE , Usage:0x0, CPUFlags:0x0, MiscFlags:0x0, SampleCount:0x4, SampleQuality:0x0, SubresPtr:0x0000000000000000, SubresPitch:0, SubresSlicePitch:0, Name:'Editor.PrimitivesColor', DebugInfo: 
+[2024.01.21-14.36.09:573][921]LogD3D11RHI: Error: 	Budget:	15569.21 MB
+[2024.01.21-14.36.09:573][921]LogD3D11RHI: Error: 	Used:	1822.94 MB
+[2024.01.21-14.36.12:197][922]LogConsoleResponse:     45 = 71242 KB (2D 5728x3184 PF_R32_FLOAT RT) Composite.PrimitivesDepthHistory
+[2024.01.21-14.36.12:197][922]LogConsoleResponse:    179 = 71242 KB (2D 5728x3184 PF_R32_FLOAT RT) Composite.PrimitivesDepthHistory
+[2024.01.21-14.36.12:197][922]LogConsoleResponse:     28 = 65536 KB (2D 4096x4096 PF_FloatR11G11B10 RT UAV) Lumen.SceneDirectLighting
+[2024.01.21-14.36.12:197][922]LogConsoleResponse:     31 = 65536 KB (2D 4096x4096 PF_FloatR11G11B10 RT UAV) Lumen.SceneFinalLighting
+[2024.01.21-14.36.12:197][922]LogConsoleResponse:     29 = 65536 KB (2D 4096x4096 PF_FloatR11G11B10 RT UAV) Lumen.SceneIndirectLighting
+[2024.01.21-14.36.12:197][922]LogConsoleResponse:     27 = 65536 KB (2D 4096x4096 PF_FloatR11G11B10 RT) Lumen.SceneEmissive
+[2024.01.21-14.36.12:197][922]LogConsoleResponse:     24 = 65536 KB (2D 4096x4096 PF_R8G8B8A8 RT) Lumen.SceneAlbedo
+[2024.01.21-14.36.12:197][922]LogConsoleResponse:    121 = 35621 KB (2D 2864x1592 PF_A16B16G16R16 RT UAV) SceneVelocity
+[2024.01.21-14.36.12:197][922]LogConsoleResponse:    140 = 35621 KB (2D 2864x1592 PF_FloatRGBA RT UAV) ScreenSpaceReflections
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:    145 = 35621 KB (2D 2864x1592 PF_FloatRGBA RT) Translucency.AfterDOF.Color
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     23 = 32768 KB (2D 4096x4096 PF_G16 RT) Lumen.SceneDepth
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     26 = 32768 KB (2D 4096x4096 PF_R8G8 RT) Lumen.SceneNormal
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:    178 = 22264 KB (2D 2864x1592 PF_DepthStencil) Editor.SelectionOutline
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     90 = 22264 KB (2D 2864x1592 PF_DepthStencil) SceneDepthZ
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     12 = 21504 KB (2D 2048x2048 PF_FloatRGB UAV) Lumen.RadianceCache.FinalRadianceAtlas
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     37 = 20968 KB (2D 1564x1716 PF_FloatRGBA RT UAV) Lumen.Reflections.SpecularIndirect
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     75 = 20968 KB (2D 1564x1716 PF_FloatRGBA UAV) Lumen.ScreenProbeGather.DiffuseIndirect
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:      8 = 20736 KB (2D 2304x2304 PF_FloatRGB UAV) Lumen.RadianceCache.FinalRadianceAtlas
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:    124 = 17811 KB (2D 2864x1592 PF_A2B10G10R10 RT) SelectionOutlineColor
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:    177 = 17811 KB (2D 2864x1592 PF_A2B10G10R10 RT) Tonemap
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     88 = 17811 KB (2D 2864x1592 PF_A2B10G10R10 UAV) TSR.History.Guide
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:    152 = 17811 KB (2D 2864x1592 PF_A2B10G10R10 UAV) TSR.ReprojectedHistoryGuide
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:    126 = 17811 KB (2D 2864x1592 PF_B8G8R8A8 RT sRGB) GBufferC
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:    125 = 17811 KB (2D 2864x1592 PF_B8G8R8A8 RT) GBufferB
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:    127 = 17811 KB (2D 2864x1592 PF_B8G8R8A8 RT) GBufferD
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:    128 = 17811 KB (2D 2864x1592 PF_B8G8R8A8 RT) GBufferE
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:    139 = 17811 KB (2D 2864x1592 PF_B8G8R8A8 RT) ShadowMaskTexture
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     91 = 17811 KB (2D 2864x1592 PF_FloatR11G11B10 UAV) TSR.Output
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:    161 = 17811 KB (2D 2864x1592 PF_FloatR11G11B10 UAV) TSR.Output
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:    123 = 17811 KB (2D 2864x1592 PF_FloatRGB RT UAV) SceneColor
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:    149 = 17811 KB (2D 2864x1592 PF_G16R16 UAV) TSR.Velocity.Dilated
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:    153 = 17811 KB (2D 2864x1592 PF_G16R16 UAV) TSR.Velocity.HoleFilled
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     95 = 17811 KB (2D 2864x1592 PF_R32_UINT UAV) TSR.History.SubpixelDepth
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:    147 = 17811 KB (2D 2864x1592 PF_R32_UINT UAV) TSR.PrevClosestDepthTexture
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:    148 = 17811 KB (2D 2864x1592 PF_R32_UINT UAV) TSR.PrevScatteredSubpixelDepth
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:    146 = 17811 KB (2D 2864x1592 PF_R32_UINT UAV) TSR.PrevUseCountTexture
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:      7 = 16384 KB (2D 2048x2048 PF_FloatRGB UAV) Lumen.RadianceCache.RadianceProbeAtlasTextureSource
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     25 = 16384 KB (2D 4096x4096 PF_G8 RT) Lumen.SceneOpacity
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     30 = 16384 KB (2D 4096x4096 PF_R8 RT UAV) Lumen.SceneNumFramesAccumulatedAtlas
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:      3 = 16384 KB (3D 1024x1024x16 PF_G8 UAV) DistanceFields.DistanceFieldBrickTexture
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     48 = 16384 KB (3D 1024x1024x16 PF_R8 UAV) GlobalDistanceField.PageAtlas
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     74 = 10484 KB (2D 1564x1716 PF_FloatRGB UAV) Lumen.ScreenProbeGather.RoughSpecularIndirect
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     44 = 10484 KB (2D 1564x1716 PF_R32_FLOAT UAV) Lumen.DepthHistory
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     33 = 9216 KB (2D 1536x1536 PF_FloatRGB UAV) Lumen.Radiosity.TraceRadianceAtlas
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:    132 = 8906 KB (2D 1432x796 PF_FloatRGBA RT) AmbientOcclusionSetup
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:    150 = 8906 KB (2D 2864x1592 PF_R16F UAV) TSR.ClosestDepthTexture
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:    156 = 8906 KB (2D 2864x1592 PF_R8G8 UAV) TSR.HistoryRejection
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:    154 = 8906 KB (2D 2864x1592 PF_R8G8 UAV) TSR.velocity.HoleFillMask
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:      6 = 8192 KB (2D 2048x2048 PF_R16F UAV) Lumen.RadianceCache.DepthProbeAtlasTexture
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     53 = 8192 KB (3D 1024x1024x8 PF_G8 UAV) DistanceFields.DistanceFieldBrickTexture
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     16 = 8192 KB (3D 1024x1024x8 PF_G8 UAV) DistanceFields.DistanceFieldBrickTexture
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:      9 = 8192 KB (3D 1024x1024x8 PF_G8 UAV) DistanceFields.DistanceFieldBrickTexture
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     67 = 8192 KB (3D 1024x1024x8 PF_G8 UAV) DistanceFields.DistanceFieldBrickTexture
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     55 = 8192 KB (3D 1024x1024x8 PF_G8 UAV) DistanceFields.DistanceFieldBrickTexture
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     56 = 8192 KB (3D 1024x1024x8 PF_G8 UAV) DistanceFields.DistanceFieldBrickTexture
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     13 = 8192 KB (3D 1024x1024x8 PF_G8 UAV) DistanceFields.DistanceFieldBrickTexture
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     68 = 8192 KB (3D 1024x1024x8 PF_G8 UAV) DistanceFields.DistanceFieldBrickTexture
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     14 = 7168 KB (3D 512x512x28 PF_R8 UAV) GlobalDistanceField.CoverageAtlas
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     36 = 5242 KB (2D 1564x1716 PF_R16F RT UAV) Lumen.Reflections.AccumulatedResolveVariance
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     80 = 4677 KB (2D 1342x892 PF_B8G8R8A8 RT) DebugCanvasLayerTexture
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:    133 = 4453 KB (2D 1432x796 PF_B8G8R8A8 RT) AmbientOcclusion
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:    170 = 4453 KB (2D 1432x796 PF_FloatR11G11B10 RT) BloomSetup
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     92 = 4453 KB (2D 1432x796 PF_FloatR11G11B10 UAV) TSR.HalfResOutput
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:    134 = 4453 KB (2D 2864x1592 PF_G8 RT UAV) ScreenSpaceAO
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     76 = 4453 KB (2D 2864x1592 PF_R8 RT) Final Luminance
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:    159 = 4453 KB (2D 2864x1592 PF_R8 UAV) TSR.AntiAliasing.Noise
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:    157 = 4453 KB (2D 2864x1592 PF_R8 UAV) TSR.History.Metadata
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     93 = 4453 KB (2D 2864x1592 PF_R8 UAV) TSR.History.Metadata
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:    155 = 4453 KB (2D 2864x1592 PF_R8 UAV) TSR.ParallaxRejectionMask
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:    160 = 4453 KB (2D 2864x1592 PF_R8_UINT UAV) TSR.AntiAliasing.Filtered
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:    158 = 4453 KB (2D 2864x1592 PF_R8_UINT UAV) TSR.AntiAliasing.Raw
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:    151 = 4453 KB (2D[1] 2864x1592 PF_R8_UINT UAV) TSR.ParallaxFactor
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     11 = 4096 KB (2D 1024x1024 PF_FloatRGB UAV) Lumen.RadianceCache.RadianceProbeAtlasTextureSource
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     49 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     64 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     61 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     72 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     46 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     43 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     73 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     54 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     82 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     20 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     34 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     85 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     86 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     87 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     97 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     89 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:    113 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:    114 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:    100 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:    119 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     94 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     96 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:    111 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     98 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     99 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:    110 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     15 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:    102 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:    118 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:    104 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:    105 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:    106 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:    107 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     35 = 2621 KB (2D 1564x1716 PF_G8 UAV) Lumen.Reflections.NumHistoryFramesAccumulated
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     42 = 2621 KB (2D 1564x1716 PF_R8 UAV) Lumen.ScreenProbeGather.FastUpdateMode
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     41 = 2621 KB (2D 1564x1716 PF_R8 UAV) Lumen.ScreenProbeGather.NumHistoryFramesAccumulated
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     10 = 2048 KB (2D 1024x1024 PF_R16F UAV) Lumen.RadianceCache.DepthProbeAtlasTexture
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     39 = 2048 KB (2D 1024x1024 PF_ShadowDepth) PreShadowCacheDepthZ
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     21 = 2048 KB (2D 512x512 PF_FloatRGBA UAV) Lumen.Radiosity.ProbeSHBlueAtlas
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     22 = 2048 KB (2D 512x512 PF_FloatRGBA UAV) Lumen.Radiosity.ProbeSHGreenAtlas
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     32 = 2048 KB (2D 512x512 PF_FloatRGBA UAV) Lumen.Radiosity.ProbeSHRedAtlas
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     65 = 1728 KB (3D 192x48x48 PF_R32_UINT UAV) Lumen.RadianceCache.RadianceProbeIndirectionTexture
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:    122 = 1366 KB (2D 1024x512 PF_R16F UAV) HZBFurthest
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:    163 = 1114 KB (2D 716x398 PF_FloatR11G11B10 RT) BloomY
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:    120 = 1024 KB (2D 1024x512 PF_ShadowDepth) ShadowDepthAtlas
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     59 = 993 KB (2D 392x648 PF_FloatRGB UAV) Lumen.ScreenProbeGather.ScreenProbeFilteredRadiance
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     71 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:    103 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:    109 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     17 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:    101 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     58 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:    117 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     66 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:    115 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     83 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:    112 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:    108 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     63 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     81 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     60 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     84 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     40 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:    116 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:      5 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:     51 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:    176 = 557 KB (2D 358x398 PF_FloatR11G11B10 RT) BloomX
+[2024.01.21-14.36.12:198][922]LogConsoleResponse:    164 = 279 KB (2D 358x199 PF_FloatR11G11B10 RT) BloomY
+[2024.01.21-14.36.12:199][922]LogConsoleResponse:    135 = 256 KB (3D 32x32x32 PF_FloatRGBA RT UAV) TranslucentVolumeAmbient0
+[2024.01.21-14.36.12:199][922]LogConsoleResponse:    137 = 256 KB (3D 32x32x32 PF_FloatRGBA RT UAV) TranslucentVolumeAmbient1
+[2024.01.21-14.36.12:199][922]LogConsoleResponse:    136 = 256 KB (3D 32x32x32 PF_FloatRGBA RT UAV) TranslucentVolumeDirectional0
+[2024.01.21-14.36.12:199][922]LogConsoleResponse:    138 = 256 KB (3D 32x32x32 PF_FloatRGBA RT UAV) TranslucentVolumeDirectional1
+[2024.01.21-14.36.12:199][922]LogConsoleResponse:     78 = 168 KB (3D 35x35x140 PF_R8 UAV) GlobalDistanceField.MipTexture
+[2024.01.21-14.36.12:199][922]LogConsoleResponse:     62 = 162 KB (3D 72x24x24 PF_R32_UINT UAV) Lumen.RadianceCache.RadianceProbeIndirectionTexture
+[2024.01.21-14.36.12:199][922]LogConsoleResponse:    175 = 140 KB (2D 179x199 PF_FloatR11G11B10 RT) BloomX
+[2024.01.21-14.36.12:199][922]LogConsoleResponse:     19 = 128 KB (3D 32x32x32 PF_A2B10G10R10 RT) CombineLUTs
+[2024.01.21-14.36.12:199][922]LogConsoleResponse:     79 = 125 KB (3D 20x20x80 PF_R32_UINT UAV) GlobalDistanceField.PageTableCombined
+[2024.01.21-14.36.12:199][922]LogConsoleResponse:     70 = 125 KB (3D 20x20x80 PF_R32_UINT UAV) GlobalDistanceField.PageTableMovableLayer
+[2024.01.21-14.36.12:199][922]LogConsoleResponse:     77 = 125 KB (3D 20x20x80 PF_R32_UINT UAV) GlobalDistanceField.PageTableStationaryLayer
+[2024.01.21-14.36.12:199][922]LogConsoleResponse:    165 = 70 KB (2D 179x100 PF_FloatR11G11B10 RT) BloomY
+[2024.01.21-14.36.12:199][922]LogConsoleResponse:     52 = 63 KB (2D 49x81 PF_A32B32G32R32F UAV) Lumen.ScreenProbeGather.ScreenProbeTranslatedWorldPosition
+[2024.01.21-14.36.12:199][922]LogConsoleResponse:     47 = 46 KB (3D 16x14x26 PF_FloatRGBA UAV) Lumen.TranslucencyVolume.SHLightingNewHistory0
+[2024.01.21-14.36.12:199][922]LogConsoleResponse:    174 = 36 KB (2D 90x100 PF_FloatR11G11B10 RT) BloomX
+[2024.01.21-14.36.12:199][922]LogConsoleResponse:      4 = 33 KB (2D 66x64 PF_A16B16G16R16) SSProfiles
+[2024.01.21-14.36.12:199][922]LogConsoleResponse:     50 = 23 KB (3D 16x14x26 PF_FloatRGB UAV) Lumen.TranslucencyVolume.SHLightingNewHistory0
+[2024.01.21-14.36.12:199][922]LogConsoleResponse:    162 = 20 KB (3D 11x7x32 PF_G32R32F UAV) LocalExposure
+[2024.01.21-14.36.12:199][922]LogConsoleResponse:    166 = 18 KB (2D 90x50 PF_FloatR11G11B10 RT) BloomY
+[2024.01.21-14.36.12:199][922]LogConsoleResponse:     57 = 16 KB (2D 49x81 PF_R32_UINT UAV) Lumen.ScreenProbeGather.ScreenProbeSceneDepth
+[2024.01.21-14.36.12:199][922]LogConsoleResponse:    173 = 9 KB (2D 45x50 PF_FloatR11G11B10 RT) BloomX
+[2024.01.21-14.36.12:199][922]LogConsoleResponse:      2 = 6 KB (2D 768x8 PF_R8) AsciiTexture
+[2024.01.21-14.36.12:199][922]LogConsoleResponse:    171 = 5 KB (2D 45x25 PF_FloatR11G11B10 RT) BloomY
+[2024.01.21-14.36.12:199][922]LogConsoleResponse:    172 = 3 KB (2D 23x25 PF_FloatR11G11B10 RT) BloomX
+[2024.01.21-14.36.12:199][922]LogConsoleResponse:    169 = 3 KB (2D 42x28 PF_R16F RT) LocalExposureGaussianY
+[2024.01.21-14.36.12:199][922]LogConsoleResponse:    167 = 3 KB (2D 42x28 PF_R16F UAV) GaussianLumSetupTexture
+[2024.01.21-14.36.12:199][922]LogConsoleResponse:    168 = 2 KB (2D 21x28 PF_R16F RT) LocalExposureGaussianX
+[2024.01.21-14.36.12:199][922]LogConsoleResponse:     38 = 1 KB (2D 1x1 PF_A32B32G32R32F UAV) EyeAdaptationTexture
+[2024.01.21-14.36.12:199][922]LogConsoleResponse:     18 = 1 KB (2D 1x1 PF_A32B32G32R32F UAV) EyeAdaptationTexture
+[2024.01.21-14.36.12:199][922]LogConsoleResponse:     69 = 1 KB (2D 1x1 PF_R16F UAV) Dummy
+[2024.01.21-14.36.12:199][922]LogConsoleResponse:    144 = 1 KB (2D 1x1 PF_R32_FLOAT UAV) OIT.SampleDepth
+[2024.01.21-14.36.12:199][922]LogConsoleResponse:    142 = 1 KB (2D 1x1 PF_R32_UINT UAV) OIT.SampleColor
+[2024.01.21-14.36.12:199][922]LogConsoleResponse:    141 = 1 KB (2D 1x1 PF_R32_UINT UAV) OIT.SampleCount
+[2024.01.21-14.36.12:199][922]LogConsoleResponse:    143 = 1 KB (2D 1x1 PF_R32_UINT UAV) OIT.SampleTrans
+[2024.01.21-14.36.12:199][922]LogConsoleResponse:    130 = 1 KB (2D 1x1 PF_R8 UAV) Substrate.DummyWritableTexture
+[2024.01.21-14.36.12:199][922]LogConsoleResponse:    129 = 1 KB (2D[1] 1x1 PF_R32_UINT UAV) Substrate.DummyWritableTexture
+[2024.01.21-14.36.12:199][922]LogConsoleResponse:    131 = 1 KB (2D[1] 4x4 PF_R32_UINT UAV) Dummy-OutDepthBuffer
+[2024.01.21-14.36.12:199][922]LogConsoleResponse:      1 = 1 KB (3D 1x1x1 PF_B8G8R8A8 RT) HairLUT0
+[2024.01.21-14.36.12:199][922]LogConsoleResponse: 
+[2024.01.21-14.36.12:199][922]LogConsoleResponse: Pool: 998/1497 MB (referenced/allocated)
+[2024.01.21-14.36.12:199][922]LogConsoleResponse: 
+[2024.01.21-14.36.12:199][922]LogConsoleResponse: RDGResourceName (what was rendered this frame, use <RDGResourceName>@<Version> to get intermediate versions):
+[2024.01.21-14.36.12:199][922]LogConsoleResponse:    AmbientOcclusion                 GBufferA               Scene(1/32)                    TranslucentVolumeAmbient0     TSR.ParallaxFactor
+[2024.01.21-14.36.12:199][922]LogConsoleResponse:    AmbientOcclusionSetup            GBufferB               Scene(1/4)                     TranslucentVolumeAmbient1     TSR.ParallaxRejectionMask
+[2024.01.21-14.36.12:199][922]LogConsoleResponse:    BloomSetup                       GBufferC               Scene(1/64)                    TranslucentVolumeDirectional0 TSR.PrevClosestDepthTexture
+[2024.01.21-14.36.12:199][922]LogConsoleResponse:    BloomX                           GBufferD               Scene(1/8)                     TranslucentVolumeDirectional1 TSR.PrevScatteredSubpixelDepth
+[2024.01.21-14.36.12:199][922]LogConsoleResponse:    BloomY                           GBufferE               SceneColor                     TSR.AntiAliasing.Filtered     TSR.PrevUseCountTexture
+[2024.01.21-14.36.12:199][922]LogConsoleResponse:    Composite.PrimitivesDepth        HeterogeneousVolumes   SceneDepthZ                    TSR.AntiAliasing.Noise        TSR.ReprojectedHistoryGuide
+[2024.01.21-14.36.12:199][922]LogConsoleResponse:    Composite.PrimitivesDepthHistory HZBFurthest            SceneVelocity                  TSR.AntiAliasing.Raw          TSR.SceneColorLdrLuma
+[2024.01.21-14.36.12:199][922]LogConsoleResponse:    CubeShadowDepthZ                 LocalExposure          ScreenSpaceAO                  TSR.ClosestDepthTexture       TSR.Velocity.Dilated
+[2024.01.21-14.36.12:199][922]LogConsoleResponse:    DebugSSR                         LocalExposureGaussianX ScreenSpaceReflections         TSR.HalfResOutput             TSR.Velocity.HoleFilled
+[2024.01.21-14.36.12:199][922]LogConsoleResponse:    Dummy-OutDepthBuffer             LocalExposureGaussianY SelectionOutlineColor          TSR.History.Guide             TSR.velocity.HoleFillMask
+[2024.01.21-14.36.12:199][922]LogConsoleResponse:    Editor.PrimitivesColor           OIT.SampleColor        ShadowDepthAtlas               TSR.History.Metadata          ViewFamilyTexture
+[2024.01.21-14.36.12:199][922]LogConsoleResponse:    Editor.SelectionOutline          OIT.SampleCount        ShadowMaskTexture              TSR.History.SubpixelDepth
+[2024.01.21-14.36.12:199][922]LogConsoleResponse:    EyeAdaptationTexture             OIT.SampleDepth        Substrate.DummyWritableTexture TSR.HistoryRejection
+[2024.01.21-14.36.12:199][922]LogConsoleResponse:    Final Luminance                  OIT.SampleTrans        Tonemap                        TSR.Moire.Luma
+[2024.01.21-14.36.12:199][922]LogConsoleResponse:    GaussianLumSetupTexture          Scene(1/16)            Translucency.AfterDOF.Color    TSR.Output
+[2024.01.21-14.36.12:199][922]LogConsoleResponse: 
+[2024.01.21-14.36.12:199][922]Cmd: rhi.DumpMemory
+[2024.01.21-14.36.12:202][922]RHI resource memory (not tracked by our allocator)
+[2024.01.21-14.36.12:202][922]         0.000MB  -  Bindless Resource Heap - STAT_BindlessResourceHeapMemory - STATGROUP_RHI - STATCAT_Advanced
+[2024.01.21-14.36.12:202][922]         0.000MB  -  Bindless Sampler Heap - STAT_BindlessSamplerHeapMemory - STATGROUP_RHI - STATCAT_Advanced
+[2024.01.21-14.36.12:202][922]         0.000MB  -  Misc Buffer Memory - STAT_MiscBufferMemory - STATGROUP_RHI - STATCAT_Advanced
+[2024.01.21-14.36.12:202][922]         0.000MB  -  Draw Indirect Buffer Memory - STAT_DrawIndirectBufferMemory - STATGROUP_RHI - STATCAT_Advanced
+[2024.01.21-14.36.12:202][922]         0.757MB  -  Byte Address Buffer Memory - STAT_ByteAddressBufferMemory - STATGROUP_RHI - STATCAT_Advanced
+[2024.01.21-14.36.12:202][922]         7.577MB  -  Structured Buffer Memory - STAT_StructuredBufferMemory - STATGROUP_RHI - STATCAT_Advanced
+[2024.01.21-14.36.12:202][922]         0.000MB  -  RayTracing Acceleration Structure Memory - STAT_RTAccelerationStructureMemory - STATGROUP_RHI - STATCAT_Advanced
+[2024.01.21-14.36.12:202][922]        93.519MB  -  Vertex Buffer Memory - STAT_VertexBufferMemory - STATGROUP_RHI - STATCAT_Advanced
+[2024.01.21-14.36.12:202][922]         9.743MB  -  Index Buffer Memory - STAT_IndexBufferMemory - STATGROUP_RHI - STATCAT_Advanced
+[2024.01.21-14.36.12:202][922]         1.521MB  -  Uniform Buffer Memory - STAT_UniformBufferMemory - STATGROUP_RHI - STATCAT_Advanced
+[2024.01.21-14.36.12:202][922]        23.063MB  -  Texture Cube Memory - STAT_TextureMemoryCube - STATGROUP_RHI - STATCAT_Advanced
+[2024.01.21-14.36.12:202][922]         0.172MB  -  Texture 3D Memory - STAT_TextureMemory3D - STATGROUP_RHI - STATCAT_Advanced
+[2024.01.21-14.36.12:202][922]       370.093MB  -  Texture 2D Memory - STAT_TextureMemory2D - STATGROUP_RHI - STATCAT_Advanced
+[2024.01.21-14.36.12:202][922]       302.906MB  -  UAV Texture Memory - STAT_UAVTextureMemory - STATGROUP_RHI - STATCAT_Advanced
+[2024.01.21-14.36.12:202][922]        61.875MB  -  Render Target Cube Memory - STAT_RenderTargetMemoryCube - STATGROUP_RHI - STATCAT_Advanced
+[2024.01.21-14.36.12:202][922]         0.125MB  -  Render Target 3D Memory - STAT_RenderTargetMemory3D - STATGROUP_RHI - STATCAT_Advanced
+[2024.01.21-14.36.12:202][922]      1007.960MB  -  Render Target 2D Memory - STAT_RenderTargetMemory2D - STATGROUP_RHI - STATCAT_Advanced
+[2024.01.21-14.36.12:202][922]1879.310MB total
+[2024.01.21-14.36.12:202][922]LogWindows: FPlatformMisc::RequestExit(1, TerminateOnOutOfMemory)
+[2024.01.21-14.36.12:202][922]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 0, TerminateOnOutOfMemory)
+[2024.01.21-14.36.12:202][922]LogCore: Engine exit requested (reason: Win RequestExit)
diff --git a/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt-backup-2024.01.21-14.39.02.log b/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt-backup-2024.01.21-14.39.02.log
new file mode 100644
index 0000000000000000000000000000000000000000..386408b878c298cd6df4bf65bef38e7478ae66f7
--- /dev/null
+++ b/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt-backup-2024.01.21-14.39.02.log
@@ -0,0 +1,1800 @@
+Log file open, 01/21/24 15:36:15
+LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
+LogWindows: File 'aqProf.dll' does not exist
+LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
+LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
+LogWindows: File 'VtuneApi.dll' does not exist
+LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
+LogWindows: File 'VtuneApi32e.dll' does not exist
+LogWindows: Started CrashReportClient (pid=7088)
+LogWindows: Custom abort handler registered for crash reporting.
+LogInit: Display: Running engine for game: BackroomsDigitalArt
+LogCore: UnrealTraceServer: Trace store launch successful
+LogTrace: Initializing trace...
+LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region'
+LogTrace: Finished trace initialization.
+LogCsvProfiler: Display: Metadata set : platform="Windows"
+LogCsvProfiler: Display: Metadata set : config="Development"
+LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.3-CL-29314046"
+LogCsvProfiler: Display: Metadata set : engineversion="5.3.2-29314046+++UE5+Release-5.3"
+LogCsvProfiler: Display: Metadata set : os="Windows 11 (23H2) [10.0.22631.3007] "
+LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 5800X 8-Core Processor"
+LogCsvProfiler: Display: Metadata set : pgoenabled="0"
+LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
+LogCsvProfiler: Display: Metadata set : ltoenabled="0"
+LogCsvProfiler: Display: Metadata set : asan="0"
+LogCsvProfiler: Display: Metadata set : commandline="" G:\digital_art\BackroomsDigitalArt\BackroomsDigitalArt.uproject""
+LogCsvProfiler: Display: Metadata set : loginid="a9045eb54873e8e51d9f288acbb7c9e1"
+LogCsvProfiler: Display: Metadata set : llm="0"
+LogStats: Stats thread started at 0.252182
+LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ''
+LogInit: Session CrashGUID >====================================================
+         Session CrashGUID >   UECC-Windows-5F50C4124D895DBDC58E93A0A839FF16
+         Session CrashGUID >====================================================
+LogConfig: Display: Loading VulkanPC ini files took 0.02 seconds
+LogConfig: Display: Loading IOS ini files took 0.02 seconds
+LogConfig: Display: Loading Mac ini files took 0.03 seconds
+LogConfig: Display: Loading Android ini files took 0.03 seconds
+LogConfig: Display: Loading Unix ini files took 0.03 seconds
+LogConfig: Display: Loading Windows ini files took 0.03 seconds
+LogConfig: Display: Loading TVOS ini files took 0.03 seconds
+LogConfig: Display: Loading LinuxArm64 ini files took 0.03 seconds
+LogConfig: Display: Loading Linux ini files took 0.03 seconds
+LogAssetRegistry: Display: Asset registry cache read as 17.7 MiB from ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_0.bin
+LogPluginManager: Mounting Engine plugin EnhancedInput
+LogPluginManager: Found config from plugin[EnhancedInput] Input
+LogPluginManager: Mounting Engine plugin FastBuildController
+LogPluginManager: Mounting Engine plugin Bridge
+LogPluginManager: Mounting Engine plugin MeshPainting
+LogPluginManager: Mounting Engine plugin TraceUtilities
+LogPluginManager: Mounting Engine plugin XGEController
+LogPluginManager: Mounting Engine plugin Paper2D
+LogPluginManager: Mounting Engine plugin ChaosClothEditor
+LogPluginManager: Mounting Engine plugin ChaosCloth
+LogPluginManager: Mounting Engine plugin AutomationUtils
+LogPluginManager: Mounting Engine plugin ChaosEditor
+LogPluginManager: Mounting Engine plugin CharacterAI
+LogPluginManager: Mounting Engine plugin ChaosUserDataPT
+LogPluginManager: Mounting Engine plugin ChaosCaching
+LogPluginManager: Mounting Engine plugin ChaosNiagara
+LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
+LogPluginManager: Mounting Engine plugin BackChannel
+LogPluginManager: Mounting Engine plugin Fracture
+LogPluginManager: Mounting Engine plugin FullBodyIK
+LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
+LogPluginManager: Mounting Engine plugin GeometryFlow
+LogPluginManager: Mounting Engine plugin LocalizableMessage
+LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
+LogPluginManager: Mounting Engine plugin MeshLODToolset
+LogPluginManager: Mounting Engine plugin Dataflow
+LogPluginManager: Mounting Engine plugin OpenImageDenoise
+LogPluginManager: Mounting Engine plugin PlanarCut
+LogPluginManager: Mounting Engine plugin PlatformCrypto
+LogPluginManager: Mounting Engine plugin ProxyLODPlugin
+LogPluginManager: Mounting Engine plugin PythonScriptPlugin
+LogPluginManager: Mounting Engine plugin SkeletalReduction
+LogPluginManager: Mounting Engine plugin ToolPresets
+LogPluginManager: Mounting Engine plugin StructUtils
+LogPluginManager: Mounting Engine plugin StaticMeshEditorModeling
+LogPluginManager: Mounting Engine plugin AISupport
+LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
+LogPluginManager: Mounting Engine plugin SequencerScripting
+LogPluginManager: Mounting Engine plugin LevelSequenceEditor
+LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
+LogPluginManager: Mounting Engine plugin TcpMessaging
+LogPluginManager: Mounting Engine plugin AnimationData
+LogPluginManager: Mounting Engine plugin ActorSequence
+LogPluginManager: Mounting Engine plugin ControlRig
+LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
+LogPluginManager: Mounting Engine plugin ControlRigSpline
+LogPluginManager: Mounting Engine plugin LiveLink
+LogPluginManager: Mounting Engine plugin IKRig
+LogPluginManager: Mounting Engine plugin ACLPlugin
+LogPluginManager: Mounting Engine plugin Niagara
+LogPluginManager: Mounting Engine plugin TemplateSequence
+LogPluginManager: Mounting Engine plugin OnlineBase
+LogPluginManager: Mounting Engine plugin OnlineSubsystem
+LogPluginManager: Mounting Engine plugin OnlineServices
+LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
+LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
+LogPluginManager: Mounting Engine plugin UdpMessaging
+LogPluginManager: Mounting Engine plugin InterchangeTests
+LogPluginManager: Mounting Engine plugin InterchangeEditor
+LogPluginManager: Mounting Engine plugin Interchange
+LogPluginManager: Mounting Engine plugin Takes
+LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
+LogPluginManager: Mounting Engine plugin AlembicImporter
+LogPluginManager: Mounting Engine plugin ActorLayerUtilities
+LogPluginManager: Mounting Engine plugin AndroidFileServer
+LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
+LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
+LogPluginManager: Mounting Engine plugin AppleMoviePlayer
+LogPluginManager: Mounting Engine plugin AndroidPermission
+LogPluginManager: Mounting Engine plugin AppleImageUtils
+LogPluginManager: Mounting Engine plugin ArchVisCharacter
+LogPluginManager: Mounting Engine plugin AssetTags
+LogPluginManager: Mounting Engine plugin AudioCapture
+LogPluginManager: Mounting Engine plugin AudioSynesthesia
+LogPluginManager: Mounting Engine plugin CableComponent
+LogPluginManager: Mounting Engine plugin AudioWidgets
+LogPluginManager: Mounting Engine plugin ChunkDownloader
+LogPluginManager: Mounting Engine plugin CustomMeshComponent
+LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
+LogPluginManager: Mounting Engine plugin GeometryCache
+LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
+LogPluginManager: Mounting Engine plugin GeometryProcessing
+LogPluginManager: Mounting Engine plugin InputDebugging
+LogPluginManager: Found config from plugin[InputDebugging] Input
+LogPluginManager: Mounting Engine plugin GooglePAD
+LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
+LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
+LogPluginManager: Mounting Engine plugin MeshModelingToolset
+LogPluginManager: Mounting Engine plugin Metasound
+LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
+LogPluginManager: Mounting Engine plugin MobilePatchingUtils
+LogPluginManager: Mounting Engine plugin MsQuic
+LogPluginManager: Mounting Engine plugin OpenXR
+LogPluginManager: Mounting Engine plugin OpenXRHandTracking
+LogPluginManager: Mounting Engine plugin OpenXREyeTracker
+LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
+LogPluginManager: Mounting Engine plugin PropertyAccessEditor
+LogPluginManager: Mounting Engine plugin RigVM
+LogPluginManager: Mounting Engine plugin SignificanceManager
+LogPluginManager: Mounting Engine plugin SoundFields
+LogPluginManager: Mounting Engine plugin ResonanceAudio
+LogPluginManager: Mounting Engine plugin Synthesis
+LogPluginManager: Mounting Engine plugin WaveTable
+LogPluginManager: Mounting Engine plugin WebMMoviePlayer
+LogPluginManager: Mounting Engine plugin XRBase
+LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
+LogPluginManager: Mounting Engine plugin CameraShakePreviewer
+LogPluginManager: Mounting Engine plugin GameplayCameras
+LogPluginManager: Mounting Engine plugin AvfMedia
+LogPluginManager: Mounting Engine plugin AndroidMedia
+LogPluginManager: Mounting Engine plugin MediaCompositing
+LogPluginManager: Mounting Engine plugin MediaPlate
+LogPluginManager: Mounting Engine plugin MediaPlayerEditor
+LogPluginManager: Mounting Engine plugin ImgMedia
+LogPluginManager: Mounting Engine plugin WebMMedia
+LogPluginManager: Mounting Engine plugin WmfMedia
+LogPluginManager: Mounting Engine plugin AnimationSharing
+LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
+LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
+LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
+LogPluginManager: Mounting Engine plugin GitSourceControl
+LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess
+LogPluginManager: Mounting Engine plugin PerforceSourceControl
+LogPluginManager: Mounting Engine plugin DumpGPUServices
+LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
+LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
+LogPluginManager: Mounting Engine plugin PluginUtils
+LogPluginManager: Mounting Engine plugin PropertyAccessNode
+LogPluginManager: Mounting Engine plugin PlasticSourceControl
+LogPluginManager: Mounting Engine plugin PixWinPlugin
+LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
+LogPluginManager: Mounting Engine plugin RenderDocPlugin
+LogPluginManager: Mounting Engine plugin SubversionSourceControl
+LogPluginManager: Mounting Engine plugin TextureFormatOodle
+LogPluginManager: Mounting Engine plugin TraceDataFilters
+LogPluginManager: Mounting Engine plugin UObjectPlugin
+LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
+LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
+LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
+LogPluginManager: Mounting Engine plugin OodleNetwork
+LogPluginManager: Mounting Engine plugin AssetManagerEditor
+LogPluginManager: Mounting Engine plugin BlueprintHeaderView
+LogPluginManager: Mounting Engine plugin ChangelistReview
+LogPluginManager: Mounting Engine plugin CryptoKeys
+LogPluginManager: Mounting Engine plugin CurveEditorTools
+LogPluginManager: Mounting Engine plugin DataValidation
+LogPluginManager: Mounting Engine plugin EditorDebugTools
+LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
+LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
+LogPluginManager: Mounting Engine plugin FacialAnimation
+LogPluginManager: Mounting Engine plugin GeometryMode
+LogPluginManager: Mounting Engine plugin GameplayTagsEditor
+LogPluginManager: Mounting Engine plugin MaterialAnalyzer
+LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
+LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
+LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
+LogPluginManager: Mounting Engine plugin PluginBrowser
+LogPluginManager: Mounting Engine plugin SequencerAnimTools
+LogPluginManager: Mounting Engine plugin SpeedTreeImporter
+LogPluginManager: Mounting Engine plugin UVEditor
+LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
+LogPluginManager: Mounting Engine plugin DatasmithContent
+LogPluginManager: Mounting Engine plugin GLTFExporter
+LogPluginManager: Mounting Engine plugin VariantManager
+LogPluginManager: Mounting Engine plugin VariantManagerContent
+LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
+LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
+LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
+LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource
+LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
+LogPluginManager: Mounting Engine plugin LightMixer
+LogPluginManager: Mounting Engine plugin ObjectMixer
+LogPluginManager: Mounting Engine plugin SQLiteCore
+LogPluginManager: Mounting Engine plugin ConcertMain
+LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
+LogPluginManager: Mounting Engine plugin ConcertSyncCore
+LogPluginManager: Mounting Engine plugin ConcertSyncClient
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/StaticMeshEditorModeling/Content/' mounted to '/StaticMeshEditorModeling/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXR/Content/' mounted to '/OpenXR/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXRHandTracking/Content/' mounted to '/OpenXRHandTracking/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXREyeTracker/Content/' mounted to '/OpenXREyeTracker/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Content/' mounted to '/ConcertSyncClient/'
+SourceControl: Revision control is disabled
+SourceControl: Revision control is disabled
+SourceControl: Revision control is disabled
+LogInit: Using libcurl 8.4.0
+LogInit:  - built for Windows
+LogInit:  - supports SSL with OpenSSL/1.1.1t
+LogInit:  - supports HTTP deflate (compression) using libz 1.2.13
+LogInit:  - other features:
+LogInit:      CURL_VERSION_SSL
+LogInit:      CURL_VERSION_LIBZ
+LogInit:      CURL_VERSION_IPV6
+LogInit:      CURL_VERSION_ASYNCHDNS
+LogInit:      CURL_VERSION_LARGEFILE
+LogInit:  CurlRequestOptions (configurable via config and command line):
+LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate
+LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
+LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
+LogInit:  - MaxHostConnections = 16  - Libcurl will limit the number of connections to a host
+LogInit:  - LocalHostAddr = Default
+LogInit:  - BufferSize = 65536
+LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
+LogOnline: OSS: Created online subsystem instance for: NULL
+LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
+LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
+LogWindows: File 'WinPixGpuCapturer.dll' does not exist
+PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
+LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
+RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
+LogHMD: OpenXRHMDModule::InitInstance using DefaultLoader.
+LogHMD: OpenXR runtime supported extensions:
+LogHMD: 	XR_KHR_vulkan_enable
+LogHMD: 	XR_KHR_vulkan_enable2
+LogHMD: 	XR_KHR_D3D11_enable
+LogHMD: 	XR_KHR_D3D12_enable
+LogHMD: 	XR_KHR_opengl_enable
+LogHMD: 	XR_KHR_win32_convert_performance_counter_time
+LogHMD: 	XR_EXT_win32_appcontainer_compatible
+LogHMD: 	XR_KHR_binding_modification
+LogHMD: 	XR_KHR_composition_layer_depth
+LogHMD: 	XR_KHR_visibility_mask
+LogHMD: 	XR_EXT_active_action_set_priority
+LogHMD: 	XR_EXT_dpad_binding
+LogHMD: 	XR_EXT_frame_composition_report
+LogHMD: 	XR_EXT_hand_tracking
+LogHMD: 	XR_EXT_hand_joints_motion_range
+LogHMD: 	XR_EXT_hp_mixed_reality_controller
+LogHMD: 	XR_EXT_palm_pose
+LogHMD: 	XR_FB_display_refresh_rate
+LogHMD: 	XR_HTC_vive_cosmos_controller_interaction
+LogHMD: 	XR_HTC_vive_focus3_controller_interaction
+LogHMD: 	XR_HTC_vive_wrist_tracker_interaction
+LogHMD: 	XR_MND_headless
+LogHMD: 	XR_VALVE_analog_threshold
+LogHMD: 	XR_HTCX_vive_tracker_interaction
+LogHMD: 	XR_EXT_debug_utils
+LogHMD: Optional extension XR_KHR_vulkan_swapchain_format_list is not available
+LogHMD: Optional extension XR_FB_foveation_vulkan is not available
+LogHMD: Optional extension XR_KHR_composition_layer_cylinder is not available
+LogHMD: Optional extension XR_KHR_composition_layer_equirect is not available
+LogHMD: Optional extension XR_VARJO_quad_views is not available
+LogHMD: Optional extension XR_EPIC_view_configuration_fov is not available
+LogHMD: Optional extension XR_FB_composition_layer_alpha_blend is not available
+LogHMD: Optional extension XR_FB_foveation is not available
+LogHMD: Optional extension XR_FB_swapchain_update_state is not available
+LogHMD: Optional extension XR_FB_foveation_configuration is not available
+LogHMD: Optional extension XR_OCULUS_audio_device_guid is not available
+LogHMD: Warning: Required extension XR_EXT_eye_gaze_interaction is not available
+LogHMD: Could not enable all required OpenXR extensions for OpenXREyeTracker on current system. This plugin will be loaded but ignored, but will be enabled on a target platform that supports the required extension.
+LogHMD: Initialized OpenXR on SteamVR/OpenXR runtime version 2.2.3
+LogInit: ExecutableName: UnrealEditor.exe
+LogInit: Build: ++UE5+Release-5.3-CL-29314046
+LogInit: Engine Version: 5.3.2-29314046+++UE5+Release-5.3
+LogInit: Compatible Engine Version: 5.3.0-27405482+++UE5+Release-5.3
+LogInit: Net CL: 27405482
+LogInit: OS: Windows 11 (23H2) [10.0.22631.3007] (), CPU: AMD Ryzen 7 5800X 8-Core Processor             , GPU: AMD Radeon RX 6800
+LogInit: Compiled (64-bit): Nov  3 2023 16:09:16
+LogInit: Architecture: x64
+LogInit: Compiled with Visual C++: 19.36.32537.00
+LogInit: Build Configuration: Development
+LogInit: Branch Name: ++UE5+Release-5.3
+LogInit: Command Line: 
+LogInit: Base Directory: G:/UnrealEngines/UE_5.3/Engine/Binaries/Win64/
+LogInit: Allocator: Mimalloc
+LogInit: Installed Engine Build: 1
+LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
+LogDevObjectVersion: Number of dev versions registered: 36
+LogDevObjectVersion:   Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
+LogDevObjectVersion:   Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
+LogDevObjectVersion:   Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
+LogDevObjectVersion:   Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
+LogDevObjectVersion:   Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
+LogDevObjectVersion:   Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
+LogDevObjectVersion:   Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
+LogDevObjectVersion:   Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
+LogDevObjectVersion:   Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
+LogDevObjectVersion:   Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
+LogDevObjectVersion:   Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 47
+LogDevObjectVersion:   Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
+LogDevObjectVersion:   Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
+LogDevObjectVersion:   Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
+LogDevObjectVersion:   Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
+LogDevObjectVersion:   Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
+LogDevObjectVersion:   Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
+LogDevObjectVersion:   Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
+LogDevObjectVersion:   Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
+LogDevObjectVersion:   FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 111
+LogDevObjectVersion:   FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 2
+LogDevObjectVersion:   FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10
+LogDevObjectVersion:   FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 11
+LogDevObjectVersion:   Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
+LogDevObjectVersion:   Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
+LogDevObjectVersion:   Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
+LogDevObjectVersion:   Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
+LogDevObjectVersion:   Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
+LogDevObjectVersion:   Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
+LogDevObjectVersion:   Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
+LogDevObjectVersion:   UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 118
+LogDevObjectVersion:   UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 47
+LogDevObjectVersion:   UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
+LogDevObjectVersion:   UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
+LogDevObjectVersion:   Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
+LogDevObjectVersion:   UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
+LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
+LogInit: Object subsystem initialized
+LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
+LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
+LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
+LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
+LogConfig: Set CVar [[r.setres:1280x720]]
+LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
+LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created
+LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
+LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
+LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
+[2024.01.21-14.36.15:832][  0]LogConfig: Set CVar [[r.VSync:0]]
+[2024.01.21-14.36.15:832][  0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
+[2024.01.21-14.36.15:832][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
+[2024.01.21-14.36.15:832][  0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
+[2024.01.21-14.36.15:832][  0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
+[2024.01.21-14.36.15:832][  0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
+[2024.01.21-14.36.15:832][  0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
+[2024.01.21-14.36.15:832][  0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
+[2024.01.21-14.36.15:832][  0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
+[2024.01.21-14.36.15:832][  0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
+[2024.01.21-14.36.15:832][  0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
+[2024.01.21-14.36.15:832][  0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
+[2024.01.21-14.36.15:832][  0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]]
+[2024.01.21-14.36.15:832][  0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]]
+[2024.01.21-14.36.15:832][  0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
+[2024.01.21-14.36.15:832][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
+[2024.01.21-14.36.15:832][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
+[2024.01.21-14.36.15:832][  0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
+[2024.01.21-14.36.15:832][  0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
+[2024.01.21-14.36.15:832][  0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
+[2024.01.21-14.36.15:832][  0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
+[2024.01.21-14.36.15:832][  0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
+[2024.01.21-14.36.15:832][  0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
+[2024.01.21-14.36.15:832][  0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
+[2024.01.21-14.36.15:832][  0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
+[2024.01.21-14.36.15:832][  0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
+[2024.01.21-14.36.15:832][  0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
+[2024.01.21-14.36.15:832][  0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
+[2024.01.21-14.36.15:832][  0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
+[2024.01.21-14.36.15:832][  0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
+[2024.01.21-14.36.15:832][  0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
+[2024.01.21-14.36.15:832][  0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
+[2024.01.21-14.36.15:832][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
+[2024.01.21-14.36.15:832][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
+[2024.01.21-14.36.15:832][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
+[2024.01.21-14.36.15:832][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
+[2024.01.21-14.36.15:832][  0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
+[2024.01.21-14.36.15:832][  0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
+[2024.01.21-14.36.15:832][  0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
+[2024.01.21-14.36.15:832][  0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
+[2024.01.21-14.36.15:832][  0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
+[2024.01.21-14.36.15:832][  0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
+[2024.01.21-14.36.15:832][  0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
+[2024.01.21-14.36.15:832][  0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
+[2024.01.21-14.36.15:832][  0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
+[2024.01.21-14.36.15:832][  0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
+[2024.01.21-14.36.15:832][  0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
+[2024.01.21-14.36.15:832][  0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
+[2024.01.21-14.36.15:832][  0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
+[2024.01.21-14.36.15:832][  0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
+[2024.01.21-14.36.15:832][  0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
+[2024.01.21-14.36.15:832][  0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
+[2024.01.21-14.36.15:832][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
+[2024.01.21-14.36.15:832][  0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
+[2024.01.21-14.36.15:832][  0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
+[2024.01.21-14.36.15:832][  0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
+[2024.01.21-14.36.15:832][  0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
+[2024.01.21-14.36.15:832][  0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
+[2024.01.21-14.36.15:832][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
+[2024.01.21-14.36.15:832][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
+[2024.01.21-14.36.15:832][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
+[2024.01.21-14.36.15:832][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
+[2024.01.21-14.36.15:832][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
+[2024.01.21-14.36.15:832][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
+[2024.01.21-14.36.15:832][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
+[2024.01.21-14.36.15:832][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
+[2024.01.21-14.36.15:832][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
+[2024.01.21-14.36.15:832][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
+[2024.01.21-14.36.15:832][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
+[2024.01.21-14.36.15:832][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
+[2024.01.21-14.36.15:832][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
+[2024.01.21-14.36.15:832][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
+[2024.01.21-14.36.15:832][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
+[2024.01.21-14.36.15:832][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
+[2024.01.21-14.36.15:832][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
+[2024.01.21-14.36.15:832][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
+[2024.01.21-14.36.15:832][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
+[2024.01.21-14.36.15:832][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
+[2024.01.21-14.36.15:832][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
+[2024.01.21-14.36.15:832][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
+[2024.01.21-14.36.15:832][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
+[2024.01.21-14.36.15:832][  0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
+[2024.01.21-14.36.15:832][  0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
+[2024.01.21-14.36.15:832][  0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
+[2024.01.21-14.36.15:832][  0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
+[2024.01.21-14.36.15:832][  0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
+[2024.01.21-14.36.15:832][  0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
+[2024.01.21-14.36.15:832][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
+[2024.01.21-14.36.15:832][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
+[2024.01.21-14.36.15:832][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
+[2024.01.21-14.36.15:832][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
+[2024.01.21-14.36.15:832][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
+[2024.01.21-14.36.15:832][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
+[2024.01.21-14.36.15:832][  0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
+[2024.01.21-14.36.15:832][  0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
+[2024.01.21-14.36.15:832][  0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
+[2024.01.21-14.36.15:834][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]]
+[2024.01.21-14.36.15:834][  0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.ShadowQuality:5]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.VolumetricFog:1]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.AOQuality:2]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.SSR.Quality:3]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.BloomQuality:5]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2         ; lower gathering resolution]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
+[2024.01.21-14.36.15:834][  0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
+[2024.01.21-14.36.15:835][  0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
+[2024.01.21-14.36.15:835][  0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
+[2024.01.21-14.36.15:835][  0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
+[2024.01.21-14.36.15:835][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
+[2024.01.21-14.36.15:835][  0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
+[2024.01.21-14.36.15:835][  0]LogConfig: Set CVar [[r.RefractionQuality:2]]
+[2024.01.21-14.36.15:835][  0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
+[2024.01.21-14.36.15:835][  0]LogConfig: Set CVar [[r.DetailMode:2]]
+[2024.01.21-14.36.15:835][  0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
+[2024.01.21-14.36.15:835][  0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
+[2024.01.21-14.36.15:835][  0]LogConfig: Set CVar [[r.SSS.Scale:1]]
+[2024.01.21-14.36.15:835][  0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
+[2024.01.21-14.36.15:835][  0]LogConfig: Set CVar [[r.SSS.Quality:1]]
+[2024.01.21-14.36.15:835][  0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
+[2024.01.21-14.36.15:835][  0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
+[2024.01.21-14.36.15:835][  0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
+[2024.01.21-14.36.15:835][  0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
+[2024.01.21-14.36.15:835][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
+[2024.01.21-14.36.15:835][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
+[2024.01.21-14.36.15:835][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
+[2024.01.21-14.36.15:835][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
+[2024.01.21-14.36.15:835][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
+[2024.01.21-14.36.15:835][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
+[2024.01.21-14.36.15:835][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
+[2024.01.21-14.36.15:835][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
+[2024.01.21-14.36.15:835][  0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
+[2024.01.21-14.36.15:835][  0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
+[2024.01.21-14.36.15:835][  0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
+[2024.01.21-14.36.15:835][  0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
+[2024.01.21-14.36.15:835][  0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
+[2024.01.21-14.36.15:835][  0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
+[2024.01.21-14.36.15:835][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
+[2024.01.21-14.36.15:835][  0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
+[2024.01.21-14.36.15:835][  0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
+[2024.01.21-14.36.15:835][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
+[2024.01.21-14.36.15:835][  0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
+[2024.01.21-14.36.15:835][  0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
+[2024.01.21-14.36.15:835][  0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
+[2024.01.21-14.36.15:835][  0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
+[2024.01.21-14.36.15:836][  0]LogRHI: Using Default RHI: D3D11
+[2024.01.21-14.36.15:836][  0]LogRHI: Using Highest Feature Level of D3D11: SM5
+[2024.01.21-14.36.15:836][  0]LogRHI: Loading RHI module D3D11RHI
+[2024.01.21-14.36.15:842][  0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
+[2024.01.21-14.36.15:843][  0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system.
+[2024.01.21-14.36.15:845][  0]LogD3D11RHI: D3D11 min allowed feature level: 11_0
+[2024.01.21-14.36.15:845][  0]LogD3D11RHI: D3D11 max allowed feature level: 11_1
+[2024.01.21-14.36.15:845][  0]LogD3D11RHI: D3D11 adapters:
+[2024.01.21-14.36.15:846][  0]LogD3D11RHI: Testing D3D11 Adapter 0:
+[2024.01.21-14.36.15:846][  0]LogD3D11RHI:     Description : AMD Radeon RX 6800
+[2024.01.21-14.36.15:846][  0]LogD3D11RHI:     VendorId    : 1002
+[2024.01.21-14.36.15:846][  0]LogD3D11RHI:     DeviceId    : 73bf
+[2024.01.21-14.36.15:846][  0]LogD3D11RHI:     SubSysId    : e3a1002
+[2024.01.21-14.36.15:846][  0]LogD3D11RHI:     Revision    : 00c3
+[2024.01.21-14.36.15:846][  0]LogD3D11RHI:     DedicatedVideoMemory : 17130807296 bytes
+[2024.01.21-14.36.15:846][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
+[2024.01.21-14.36.15:846][  0]LogD3D11RHI:     SharedSystemMemory : 17120491520 bytes
+[2024.01.21-14.36.15:846][  0]LogD3D11RHI:     AdapterLuid : 0 84107
+[2024.01.21-14.36.15:927][  0]LogD3D11RHI:    0. 'AMD Radeon RX 6800' (Feature Level 11_1)
+[2024.01.21-14.36.15:927][  0]LogD3D11RHI:       16337/0/16327 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x1002
+[2024.01.21-14.36.15:927][  0]LogD3D11RHI: Testing D3D11 Adapter 1:
+[2024.01.21-14.36.15:927][  0]LogD3D11RHI:     Description : Microsoft Basic Render Driver
+[2024.01.21-14.36.15:927][  0]LogD3D11RHI:     VendorId    : 1414
+[2024.01.21-14.36.15:927][  0]LogD3D11RHI:     DeviceId    : 008c
+[2024.01.21-14.36.15:927][  0]LogD3D11RHI:     SubSysId    : 0000
+[2024.01.21-14.36.15:927][  0]LogD3D11RHI:     Revision    : 0000
+[2024.01.21-14.36.15:927][  0]LogD3D11RHI:     DedicatedVideoMemory : 0 bytes
+[2024.01.21-14.36.15:927][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
+[2024.01.21-14.36.15:927][  0]LogD3D11RHI:     SharedSystemMemory : 17120491520 bytes
+[2024.01.21-14.36.15:927][  0]LogD3D11RHI:     AdapterLuid : 0 88302
+[2024.01.21-14.36.15:930][  0]LogD3D11RHI:    1. 'Microsoft Basic Render Driver' (Feature Level 11_1)
+[2024.01.21-14.36.15:930][  0]LogD3D11RHI:       0/0/16327 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
+[2024.01.21-14.36.15:930][  0]LogD3D11RHI: Chosen D3D11 Adapter:
+[2024.01.21-14.36.15:930][  0]LogD3D11RHI:     Description : AMD Radeon RX 6800
+[2024.01.21-14.36.15:930][  0]LogD3D11RHI:     VendorId    : 1002
+[2024.01.21-14.36.15:930][  0]LogD3D11RHI:     DeviceId    : 73bf
+[2024.01.21-14.36.15:930][  0]LogD3D11RHI:     SubSysId    : e3a1002
+[2024.01.21-14.36.15:930][  0]LogD3D11RHI:     Revision    : 00c3
+[2024.01.21-14.36.15:930][  0]LogD3D11RHI:     DedicatedVideoMemory : 17130807296 bytes
+[2024.01.21-14.36.15:930][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
+[2024.01.21-14.36.15:930][  0]LogD3D11RHI:     SharedSystemMemory : 17120491520 bytes
+[2024.01.21-14.36.15:930][  0]LogD3D11RHI:     AdapterLuid : 0 84107
+[2024.01.21-14.36.15:930][  0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used.
+[2024.01.21-14.36.15:930][  0]LogInit: Selected Device Profile: [WindowsEditor]
+[2024.01.21-14.36.15:930][  0]LogHAL: Display: Platform has ~ 32 GB [34240983040 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
+[2024.01.21-14.36.15:930][  0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
+[2024.01.21-14.36.15:930][  0]LogDeviceProfileManager: Going up to parent DeviceProfile []
+[2024.01.21-14.36.15:930][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@2] File [Scalability]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[r.ViewDistanceScale:0.8]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@2] File [Scalability]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[r.FXAA.Quality:3]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[r.TemporalAA.Quality:1]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:2]]
+[2024.01.21-14.36.15:930][  0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:0]] deferred - dummy variable created
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:1]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@2] File [Scalability]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:4]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[r.Shadow.MaxResolution:1024]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.04]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[r.Shadow.DistanceScale:0.85]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:0.8]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:16]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:64]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:2048]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-0.5]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-0.5]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@2] File [Scalability]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[r.AOQuality:1]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:8]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:3]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:0]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:16]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:32]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:1]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:1]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:0]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:0]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:64]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:0]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Applying CVar settings from Section [ReflectionQuality@2] File [Scalability]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[r.SSR.Quality:2]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:1]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:2]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.2]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:1]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:0]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@2] File [Scalability]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[r.MotionBlurQuality:3]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.6]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.5]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[r.FastBlurThreshold:3]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[r.Upscale.Quality:2]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[r.Filter.SizeScale:0.8]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:0        ; lower gathering accumulator quality]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:2          ; Max3x3 postfilering method]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:1    ; no background occlusion]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:0      ; no bokeh simulation when scattering]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.04        ; only a maximum of 4% of scattered bokeh]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:0                ; no slight out of focus]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:0                ; faster temporal accumulation]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.012   ; required because of AccumulatorQuality=0]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.012   ; required because of AccumulatorQuality=0]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Applying CVar settings from Section [TextureQuality@2] File [Scalability]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[r.MaxAnisotropy:4]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[r.Streaming.PoolSize:800]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@2] File [Scalability]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:48]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[r.SceneColorFormat:3]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[r.DetailMode:1]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[r.SSS.SampleSet:1]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[r.SSS.Quality:-1]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[r.SSS.HalfRes:1]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[r.SSGI.Quality:2]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:0.5]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[r.ParticleLightQuality:1]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:2]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:64.0]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:64.0]]
+[2024.01.21-14.36.15:930][  0]LogConfig: CVar [[fx.Niagara.QualityLevel:2]] deferred - dummy variable created
+[2024.01.21-14.36.15:930][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@2] File [Scalability]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[foliage.DensityScale:0.8]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[grass.DensityScale:0.8]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@2] File [Scalability]
+[2024.01.21-14.36.15:930][  0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
+[2024.01.21-14.36.15:930][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
+[2024.01.21-14.36.15:930][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [G:/digital_art/BackroomsDigitalArt/Saved/Config/WindowsEditor/Editor.ini]
+[2024.01.21-14.36.15:930][  0]LogInit: Computer: DESKTOP-2MPQGVL
+[2024.01.21-14.36.15:930][  0]LogInit: User: Windowssucks
+[2024.01.21-14.36.15:930][  0]LogInit: CPU Page size=4096, Cores=8
+[2024.01.21-14.36.15:930][  0]LogInit: High frequency timer resolution =10.000000 MHz
+[2024.01.21-14.36.15:930][  0]LogMemory: Memory total: Physical=31.9GB (32GB approx)
+[2024.01.21-14.36.15:930][  0]LogMemory: Platform Memory Stats for WindowsEditor
+[2024.01.21-14.36.15:930][  0]LogMemory: Process Physical Memory: 494.55 MB used, 522.89 MB peak
+[2024.01.21-14.36.15:930][  0]LogMemory: Process Virtual Memory: 494.27 MB used, 494.27 MB peak
+[2024.01.21-14.36.15:930][  0]LogMemory: Physical Memory: 10526.59 MB used,  22128.16 MB free, 32654.75 MB total
+[2024.01.21-14.36.15:930][  0]LogMemory: Virtual Memory: 25524.76 MB used,  7129.99 MB free, 32654.75 MB total
+[2024.01.21-14.36.15:930][  0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
+[2024.01.21-14.36.15:935][  0]LogWindows: WindowsPlatformFeatures enabled
+[2024.01.21-14.36.15:942][  0]LogInit: Physics initialised using underlying interface: Chaos
+[2024.01.21-14.36.15:942][  0]LogInit: Using OS detected language (en-US).
+[2024.01.21-14.36.15:942][  0]LogInit: Using OS detected locale (en-DE).
+[2024.01.21-14.36.15:943][  0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language.
+[2024.01.21-14.36.15:944][  0]LogInit: Setting process to per monitor DPI aware
+[2024.01.21-14.36.16:161][  0]LogWindowsTextInputMethodSystem: Available input methods:
+[2024.01.21-14.36.16:161][  0]LogWindowsTextInputMethodSystem:   - English (United States) - (Keyboard).
+[2024.01.21-14.36.16:161][  0]LogWindowsTextInputMethodSystem:   - English (Germany) - (Keyboard).
+[2024.01.21-14.36.16:161][  0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
+[2024.01.21-14.36.16:174][  0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
+[2024.01.21-14.36.16:174][  0]LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0
+[2024.01.21-14.36.16:270][  0]LogRHI: Using Default RHI: D3D11
+[2024.01.21-14.36.16:270][  0]LogRHI: Using Highest Feature Level of D3D11: SM5
+[2024.01.21-14.36.16:270][  0]LogRHI: Loading RHI module D3D11RHI
+[2024.01.21-14.36.16:270][  0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system.
+[2024.01.21-14.36.16:270][  0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used.
+[2024.01.21-14.36.16:270][  0]LogWindows: Attached monitors:
+[2024.01.21-14.36.16:270][  0]LogWindows:     resolution: 1920x1080, work area: (0, 0) -> (1920, 1032), device: '\\.\DISPLAY2' [PRIMARY]
+[2024.01.21-14.36.16:270][  0]LogWindows:     resolution: 1080x1920, work area: (-1080, -444) -> (0, 1428), device: '\\.\DISPLAY1'
+[2024.01.21-14.36.16:270][  0]LogWindows: Found 2 attached monitors.
+[2024.01.21-14.36.16:270][  0]LogWindows: Gathering driver information using Windows Setup API
+[2024.01.21-14.36.16:270][  0]LogRHI: RHI Adapter Info:
+[2024.01.21-14.36.16:270][  0]LogRHI:             Name: AMD Radeon RX 6800
+[2024.01.21-14.36.16:270][  0]LogRHI:   Driver Version: Adrenalin 2020 20.12.1 (internal:31.0.23013.3005, unified:31.0.23013.3005)
+[2024.01.21-14.36.16:270][  0]LogRHI:      Driver Date: 11-22-2023
+[2024.01.21-14.36.16:270][  0]LogD3D11RHI: Creating new Direct3DDevice
+[2024.01.21-14.36.16:270][  0]LogD3D11RHI:     GPU DeviceId: 0x73bf (for the marketing name, search the web for "GPU Device Id")
+[2024.01.21-14.36.16:300][  0]LogD3D11RHI: Creating D3DDevice with AMD AGS, using adapter:
+[2024.01.21-14.36.16:300][  0]LogD3D11RHI:     Description : AMD Radeon RX 6800
+[2024.01.21-14.36.16:300][  0]LogD3D11RHI:     VendorId    : 1002
+[2024.01.21-14.36.16:300][  0]LogD3D11RHI:     DeviceId    : 73bf
+[2024.01.21-14.36.16:300][  0]LogD3D11RHI:     SubSysId    : e3a1002
+[2024.01.21-14.36.16:300][  0]LogD3D11RHI:     Revision    : 00c3
+[2024.01.21-14.36.16:300][  0]LogD3D11RHI:     DedicatedVideoMemory : 17130807296 bytes
+[2024.01.21-14.36.16:300][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
+[2024.01.21-14.36.16:300][  0]LogD3D11RHI:     SharedSystemMemory : 17120491520 bytes
+[2024.01.21-14.36.16:300][  0]LogD3D11RHI:     AdapterLuid : 0 84107
+[2024.01.21-14.36.16:400][  0]LogD3D11RHI: Created device via AGS, feature level 11_1, supported extensions fffbf.
+[2024.01.21-14.36.16:400][  0]LogD3D11RHI: RHI has support for 64 bit atomics
+[2024.01.21-14.36.16:400][  0]LogD3D11RHI: Async texture creation enabled
+[2024.01.21-14.36.16:400][  0]LogD3D11RHI: D3D11_MAP_WRITE_NO_OVERWRITE for dynamic buffer SRVs is supported
+[2024.01.21-14.36.16:400][  0]LogD3D11RHI: Array index from any shader is supported
+[2024.01.21-14.36.16:404][  0]LogVRS: Current RHI does not support Variable Rate Shading
+[2024.01.21-14.36.16:412][  0]LogD3D11RHI: GPU Timing Frequency: 100.000000 (Debug: 2 1)
+[2024.01.21-14.36.16:421][  0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -platform=all'
+[2024.01.21-14.36.16:421][  0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""G:/UnrealEngines/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat"  -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -platform=all" ]
+[2024.01.21-14.36.16:445][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
+[2024.01.21-14.36.16:445][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
+[2024.01.21-14.36.16:445][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
+[2024.01.21-14.36.16:445][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
+[2024.01.21-14.36.16:445][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
+[2024.01.21-14.36.16:445][  0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10
+[2024.01.21-14.36.16:445][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
+[2024.01.21-14.36.16:446][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
+[2024.01.21-14.36.16:447][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
+[2024.01.21-14.36.16:447][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
+[2024.01.21-14.36.16:447][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll
+[2024.01.21-14.36.16:448][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll
+[2024.01.21-14.36.16:448][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
+[2024.01.21-14.36.16:463][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
+[2024.01.21-14.36.16:463][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
+[2024.01.21-14.36.16:463][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
+[2024.01.21-14.36.16:463][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
+[2024.01.21-14.36.16:463][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
+[2024.01.21-14.36.16:463][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
+[2024.01.21-14.36.16:463][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
+[2024.01.21-14.36.16:463][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
+[2024.01.21-14.36.16:463][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
+[2024.01.21-14.36.16:463][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
+[2024.01.21-14.36.16:467][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
+[2024.01.21-14.36.16:467][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
+[2024.01.21-14.36.16:470][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
+[2024.01.21-14.36.16:470][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
+[2024.01.21-14.36.16:470][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
+[2024.01.21-14.36.16:470][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
+[2024.01.21-14.36.16:473][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
+[2024.01.21-14.36.16:473][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
+[2024.01.21-14.36.16:473][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
+[2024.01.21-14.36.16:476][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
+[2024.01.21-14.36.16:476][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor'
+[2024.01.21-14.36.16:476][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
+[2024.01.21-14.36.16:476][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
+[2024.01.21-14.36.16:479][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
+[2024.01.21-14.36.16:479][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
+[2024.01.21-14.36.16:485][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
+[2024.01.21-14.36.16:485][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
+[2024.01.21-14.36.16:485][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
+[2024.01.21-14.36.16:485][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
+[2024.01.21-14.36.16:485][  0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
+[2024.01.21-14.36.16:492][  0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
+[2024.01.21-14.36.16:546][  0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
+[2024.01.21-14.36.16:549][  0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
+[2024.01.21-14.36.16:549][  0]LogTargetPlatformManager:   SF_METAL
+[2024.01.21-14.36.16:549][  0]LogTargetPlatformManager:   SF_METAL_MRT
+[2024.01.21-14.36.16:549][  0]LogTargetPlatformManager:   SF_METAL_TVOS
+[2024.01.21-14.36.16:549][  0]LogTargetPlatformManager:   SF_METAL_MRT_TVOS
+[2024.01.21-14.36.16:549][  0]LogTargetPlatformManager:   SF_METAL_SM5
+[2024.01.21-14.36.16:549][  0]LogTargetPlatformManager:   SF_METAL_SM6
+[2024.01.21-14.36.16:549][  0]LogTargetPlatformManager:   SF_METAL_SIM
+[2024.01.21-14.36.16:549][  0]LogTargetPlatformManager:   SF_METAL_MACES3_1
+[2024.01.21-14.36.16:549][  0]LogTargetPlatformManager:   SF_METAL_MRT_MAC
+[2024.01.21-14.36.16:549][  0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
+[2024.01.21-14.36.16:549][  0]LogTargetPlatformManager:   PCD3D_SM6
+[2024.01.21-14.36.16:549][  0]LogTargetPlatformManager:   PCD3D_SM5
+[2024.01.21-14.36.16:549][  0]LogTargetPlatformManager:   PCD3D_ES31
+[2024.01.21-14.36.16:549][  0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
+[2024.01.21-14.36.16:549][  0]LogTargetPlatformManager:   GLSL_150_ES31
+[2024.01.21-14.36.16:549][  0]LogTargetPlatformManager:   GLSL_ES3_1_ANDROID
+[2024.01.21-14.36.16:549][  0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
+[2024.01.21-14.36.16:549][  0]LogTargetPlatformManager:   VVM_1_0
+[2024.01.21-14.36.16:549][  0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
+[2024.01.21-14.36.16:549][  0]LogTargetPlatformManager:   SF_VULKAN_SM5
+[2024.01.21-14.36.16:549][  0]LogTargetPlatformManager:   SF_VULKAN_ES31_ANDROID
+[2024.01.21-14.36.16:549][  0]LogTargetPlatformManager:   SF_VULKAN_ES31
+[2024.01.21-14.36.16:549][  0]LogTargetPlatformManager:   SF_VULKAN_SM5_ANDROID
+[2024.01.21-14.36.16:549][  0]LogTargetPlatformManager:   SF_VULKAN_SM6
+[2024.01.21-14.36.16:549][  0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0).
+[2024.01.21-14.36.16:552][  0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
+[2024.01.21-14.36.16:552][  0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../digital_art/BackroomsDigitalArt/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
+[2024.01.21-14.36.16:552][  0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
+[2024.01.21-14.36.16:552][  0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../digital_art/BackroomsDigitalArt/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
+[2024.01.21-14.36.16:552][  0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
+[2024.01.21-14.36.16:595][  0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB)
+[2024.01.21-14.36.16:595][  0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
+[2024.01.21-14.36.16:595][  0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
+[2024.01.21-14.36.16:600][  0]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.00 seconds.
+[2024.01.21-14.36.16:600][  0]LogDerivedDataCache: Display: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.02ms. RandomReadSpeed=1852.34MBs, RandomWriteSpeed=227.27MBs. Assigned SpeedClass 'Local'
+[2024.01.21-14.36.16:600][  0]LogDerivedDataCache: Local: Using data cache path C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
+[2024.01.21-14.36.16:600][  0]LogDerivedDataCache: Shared: Disabled because no path is configured.
+[2024.01.21-14.36.16:600][  0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
+[2024.01.21-14.36.16:600][  0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
+[2024.01.21-14.36.16:600][  0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy.
+[2024.01.21-14.36.16:601][  0]LogShaderCompilers: Guid format shader working directory is 8 characters bigger than the processId version (../../../../../digital_art/BackroomsDigitalArt/Intermediate/Shaders/WorkingDirectory/4184/).
+[2024.01.21-14.36.16:602][  0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Windows sucks/AppData/Local/Temp/UnrealShaderWorkingDir/E0DE04CF4B5666E53E2A3ABF28D3B2EC/'.
+[2024.01.21-14.36.16:602][  0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
+[2024.01.21-14.36.16:602][  0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers.
+[2024.01.21-14.36.17:294][  0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
+[2024.01.21-14.36.17:443][  0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
+[2024.01.21-14.36.17:444][  0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
+[2024.01.21-14.36.17:713][  0]LogSlate: Using FreeType 2.10.0
+[2024.01.21-14.36.17:713][  0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
+[2024.01.21-14.36.17:727][  0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin.
+[2024.01.21-14.36.17:727][  0]LogAssetRegistry: FAssetRegistry took 0.0019 seconds to start up
+[2024.01.21-14.36.17:737][  0]LogEditorDomain: Display: EditorDomain is Disabled
+[2024.01.21-14.36.17:923][  0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor).
+[2024.01.21-14.36.17:923][  0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
+[2024.01.21-14.36.17:923][  0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled
+[2024.01.21-14.36.17:925][  0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
+[2024.01.21-14.36.17:925][  0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: Available device profiles:
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB77EB9A00][00000ADB70C80000 66] GlobalDefaults, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB77EBA000][00000ADB70C82800 66] Windows, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB77EBA200][00000ADB6B8CC800 66] WindowsEditor, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB77EBA400][00000ADB6F73C800 66] WindowsServer, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB77EBA600][00000ADB4C9B7800 66] WindowsClient, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB77EBA800][00000ADB78480000 66] IOS, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB77EBAA00][00000ADB78482800 66] iPadAir2, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB77EBAC00][00000ADB78485000 66] IPadPro, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB77EBAE00][00000ADB78487800 66] iPadAir3, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB77EBB000][00000ADB7848A000 66] iPadAir4, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB77EBB200][00000ADB7848C800 66] iPadAir5, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB77EBB400][00000ADB78490000 66] iPadMini4, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB77EBB600][00000ADB78492800 66] iPadMini5, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB77EBB800][00000ADB78495000 66] iPadMini6, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB77EBBA00][00000ADB78497800 66] iPhone6S, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB77EBBC00][00000ADB7849A000 66] iPhone7, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB77EBBE00][00000ADB7849C800 66] iPodTouch7, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB77EBC000][00000ADB784A0000 66] iPhone6SPlus, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB77EBC200][00000ADB784A2800 66] iPhone7Plus, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB77EBC400][00000ADB784A5000 66] iPhoneSE, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB77EBC600][00000ADB784A7800 66] iPhone8, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB77EBC800][00000ADB784AA000 66] iPhone8Plus, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB77EBCA00][00000ADB784AC800 66] iPhoneX, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB77EBCC00][00000ADB784B0000 66] iPhoneXS, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB77EBCE00][00000ADB784B2800 66] iPhoneXSMax, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB77EBD000][00000ADB784B5000 66] iPhoneXR, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB77EBD200][00000ADB784B7800 66] iPhone11, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB77EBD400][00000ADB784BA000 66] iPhone11Pro, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB77EBD600][00000ADB784BC800 66] iPhone11ProMax, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB77EBD800][00000ADB784C0000 66] iPhoneSE2, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB77EBDA00][00000ADB784C2800 66] iPhone12Mini, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB77EBDC00][00000ADB784C5000 66] iPhone12, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB77EBDE00][00000ADB784C7800 66] iPhone12Pro, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB77EBE000][00000ADB784CA000 66] iPhone12ProMax, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB77EBE200][00000ADB784CC800 66] iPhone13Mini, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB77EBE400][00000ADB784D0000 66] iPhone13, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB77EBE600][00000ADB784D2800 66] iPhone13Pro, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB77EBE800][00000ADB784D5000 66] iPhone13ProMax, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB77EBEA00][00000ADB784D7800 66] iPhoneSE3, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB77EBEC00][00000ADB784DA000 66] iPhone14, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB77EBEE00][00000ADB784DC800 66] iPhone14Plus, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB77EBF000][00000ADB78520000 66] iPhone14Pro, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB77EBF200][00000ADB78522800 66] iPhone14ProMax, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB77EBF400][00000ADB78525000 66] iPhone15, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB77EBF600][00000ADB78527800 66] iPhone15Plus, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB77EBF800][00000ADB7852A000 66] iPhone15Pro, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB77EBFA00][00000ADB7852C800 66] iPhone15ProMax, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB77EBFC00][00000ADB78470000 66] iPadPro105, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB77EBFE00][00000ADB78472800 66] iPadPro129, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB7796F200][00000ADB78475000 66] iPadPro97, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB6A256A00][00000ADB78477800 66] iPadPro2_129, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB78530000][00000ADB7847A000 66] iPad5, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB78530200][00000ADB7847C800 66] iPad6, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB78530400][00000ADB78540000 66] iPad7, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB78530600][00000ADB78542800 66] iPad8, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB78530800][00000ADB78545000 66] iPad9, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB78530A00][00000ADB78547800 66] iPad10, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB78530C00][00000ADB7854A000 66] iPadPro11, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB78530E00][00000ADB7854C800 66] iPadPro2_11, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB78531000][00000ADB78550000 66] iPadPro3_11, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB78531200][00000ADB78552800 66] iPadPro4_11, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB78531400][00000ADB78555000 66] iPadPro3_129, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB78531600][00000ADB78557800 66] iPadPro4_129, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB78531800][00000ADB7855A000 66] iPadPro5_129, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB78531A00][00000ADB7855C800 66] iPadPro6_129, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB78531C00][00000ADB78560000 66] AppleTV, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB78531E00][00000ADB78562800 66] AppleTV4K, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB78532000][00000ADB78565000 66] AppleTV2_4K, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB78532200][00000ADB78567800 66] TVOS, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB78532400][00000ADB7856A000 66] Mac, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB78532600][00000ADB7856C800 66] MacEditor, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB78532800][00000ADB78570000 66] MacClient, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB78532A00][00000ADB78572800 66] MacServer, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB78532C00][00000ADB78575000 66] Linux, 
+[2024.01.21-14.36.18:061][  0]LogDeviceProfileManager: 	[00000ADB78532E00][00000ADB78577800 66] LinuxEditor, 
+[2024.01.21-14.36.18:062][  0]LogDeviceProfileManager: 	[00000ADB78533000][00000ADB7857A000 66] LinuxArm64Editor, 
+[2024.01.21-14.36.18:062][  0]LogDeviceProfileManager: 	[00000ADB78533200][00000ADB7857C800 66] LinuxArm64, 
+[2024.01.21-14.36.18:062][  0]LogDeviceProfileManager: 	[00000ADB78533400][00000ADB78580000 66] LinuxClient, 
+[2024.01.21-14.36.18:062][  0]LogDeviceProfileManager: 	[00000ADB78533600][00000ADB78582800 66] LinuxArm64Client, 
+[2024.01.21-14.36.18:062][  0]LogDeviceProfileManager: 	[00000ADB78533800][00000ADB78585000 66] LinuxServer, 
+[2024.01.21-14.36.18:062][  0]LogDeviceProfileManager: 	[00000ADB78533A00][00000ADB78587800 66] LinuxArm64Server, 
+[2024.01.21-14.36.18:062][  0]LogDeviceProfileManager: 	[00000ADB78533C00][00000ADB7858A000 66] Android, 
+[2024.01.21-14.36.18:062][  0]LogDeviceProfileManager: 	[00000ADB78533E00][00000ADB7858C800 66] Android_Preview_OpenGL, 
+[2024.01.21-14.36.18:062][  0]LogDeviceProfileManager: 	[00000ADB78534000][00000ADB78590000 66] Android_Preview_Vulkan, 
+[2024.01.21-14.36.18:062][  0]LogDeviceProfileManager: 	[00000ADB78534200][00000ADB78592800 66] Android_Low, 
+[2024.01.21-14.36.18:062][  0]LogDeviceProfileManager: 	[00000ADB78534400][00000ADB78595000 66] Android_Mid, 
+[2024.01.21-14.36.18:062][  0]LogDeviceProfileManager: 	[00000ADB78534600][00000ADB78597800 66] Android_High, 
+[2024.01.21-14.36.18:062][  0]LogDeviceProfileManager: 	[00000ADB78534800][00000ADB7859A000 66] Android_Default, 
+[2024.01.21-14.36.18:062][  0]LogDeviceProfileManager: 	[00000ADB78534A00][00000ADB7859C800 66] Android_Adreno4xx, 
+[2024.01.21-14.36.18:062][  0]LogDeviceProfileManager: 	[00000ADB78534C00][00000ADB785A0000 66] Android_Adreno5xx_Low, 
+[2024.01.21-14.36.18:062][  0]LogDeviceProfileManager: 	[00000ADB78534E00][00000ADB785A2800 66] Android_Adreno5xx, 
+[2024.01.21-14.36.18:062][  0]LogDeviceProfileManager: 	[00000ADB78535000][00000ADB785A5000 66] Android_Adreno6xx, 
+[2024.01.21-14.36.18:062][  0]LogDeviceProfileManager: 	[00000ADB78535200][00000ADB785A7800 66] Android_Adreno6xx_Vulkan, 
+[2024.01.21-14.36.18:062][  0]LogDeviceProfileManager: 	[00000ADB78535400][00000ADB785AA000 66] Android_Adreno7xx, 
+[2024.01.21-14.36.18:062][  0]LogDeviceProfileManager: 	[00000ADB78535600][00000ADB785AC800 66] Android_Adreno7xx_Vulkan, 
+[2024.01.21-14.36.18:062][  0]LogDeviceProfileManager: 	[00000ADB78535800][00000ADB785B0000 66] Android_Mali_T6xx, 
+[2024.01.21-14.36.18:062][  0]LogDeviceProfileManager: 	[00000ADB78535A00][00000ADB785B2800 66] Android_Mali_T7xx, 
+[2024.01.21-14.36.18:062][  0]LogDeviceProfileManager: 	[00000ADB78535C00][00000ADB785B5000 66] Android_Mali_T8xx, 
+[2024.01.21-14.36.18:062][  0]LogDeviceProfileManager: 	[00000ADB78535E00][00000ADB785B7800 66] Android_Mali_G71, 
+[2024.01.21-14.36.18:062][  0]LogDeviceProfileManager: 	[00000ADB78536000][00000ADB785BA000 66] Android_Mali_G72, 
+[2024.01.21-14.36.18:062][  0]LogDeviceProfileManager: 	[00000ADB78536200][00000ADB785BC800 66] Android_Mali_G72_Vulkan, 
+[2024.01.21-14.36.18:062][  0]LogDeviceProfileManager: 	[00000ADB78536400][00000ADB785C0000 66] Android_Mali_G76, 
+[2024.01.21-14.36.18:062][  0]LogDeviceProfileManager: 	[00000ADB78536600][00000ADB785C2800 66] Android_Mali_G76_Vulkan, 
+[2024.01.21-14.36.18:062][  0]LogDeviceProfileManager: 	[00000ADB78536800][00000ADB785C5000 66] Android_Mali_G77, 
+[2024.01.21-14.36.18:062][  0]LogDeviceProfileManager: 	[00000ADB78536A00][00000ADB785C7800 66] Android_Mali_G77_Vulkan, 
+[2024.01.21-14.36.18:062][  0]LogDeviceProfileManager: 	[00000ADB78536C00][00000ADB785CA000 66] Android_Mali_G78, 
+[2024.01.21-14.36.18:062][  0]LogDeviceProfileManager: 	[00000ADB78536E00][00000ADB785CC800 66] Android_Mali_G78_Vulkan, 
+[2024.01.21-14.36.18:062][  0]LogDeviceProfileManager: 	[00000ADB78537000][00000ADB785D0000 66] Android_Mali_G710, 
+[2024.01.21-14.36.18:062][  0]LogDeviceProfileManager: 	[00000ADB78537200][00000ADB785D2800 66] Android_Mali_G710_Vulkan, 
+[2024.01.21-14.36.18:062][  0]LogDeviceProfileManager: 	[00000ADB78537600][00000ADB785D5000 66] Android_Mali_G7xx, 
+[2024.01.21-14.36.18:062][  0]LogDeviceProfileManager: 	[00000ADB78537800][00000ADB785D7800 66] Android_Mali_G7xx_Vulkan, 
+[2024.01.21-14.36.18:062][  0]LogDeviceProfileManager: 	[00000ADB78537A00][00000ADB785DA000 66] Android_Xclipse_920, 
+[2024.01.21-14.36.18:062][  0]LogDeviceProfileManager: 	[00000ADB78537C00][00000ADB785DC800 66] Android_Xclipse_920_Vulkan, 
+[2024.01.21-14.36.18:062][  0]LogDeviceProfileManager: 	[00000ADB78538000][00000ADB785E0000 66] Android_Vulkan_SM5, 
+[2024.01.21-14.36.18:062][  0]LogDeviceProfileManager: 	[00000ADB78538200][00000ADB785E2800 66] Android_PowerVR_G6xxx, 
+[2024.01.21-14.36.18:062][  0]LogDeviceProfileManager: 	[00000ADB78538400][00000ADB785E5000 66] Android_PowerVR_GT7xxx, 
+[2024.01.21-14.36.18:062][  0]LogDeviceProfileManager: 	[00000ADB78538600][00000ADB785E7800 66] Android_PowerVR_GE8xxx, 
+[2024.01.21-14.36.18:062][  0]LogDeviceProfileManager: 	[00000ADB78538800][00000ADB785EA000 66] Android_PowerVR_GM9xxx, 
+[2024.01.21-14.36.18:062][  0]LogDeviceProfileManager: 	[00000ADB78538A00][00000ADB785EC800 66] Android_PowerVR_GM9xxx_Vulkan, 
+[2024.01.21-14.36.18:062][  0]LogDeviceProfileManager: 	[00000ADB78538C00][00000ADB785F0000 66] Android_TegraK1, 
+[2024.01.21-14.36.18:062][  0]LogDeviceProfileManager: 	[00000ADB78538E00][00000ADB785F2800 66] Android_Unknown_Vulkan, 
+[2024.01.21-14.36.18:062][  0]LogDeviceProfileManager: 	[00000ADB78539000][00000ADB785F5000 66] Oculus_Quest, 
+[2024.01.21-14.36.18:062][  0]LogDeviceProfileManager: 	[00000ADB78539200][00000ADB785F7800 66] Oculus_Quest2, 
+[2024.01.21-14.36.18:062][  0]LogDeviceProfileManager: 	[00000ADB78539400][00000ADB785FA000 66] Meta_Quest_Pro, 
+[2024.01.21-14.36.18:062][  0]LogDeviceProfileManager: 	[00000ADB78539600][00000ADB785FC800 66] Meta_Quest_3, 
+[2024.01.21-14.36.18:062][  0]LogDeviceProfileManager: 	[00000ADB78539800][00000ADB78600000 66] HoloLens, 
+[2024.01.21-14.36.18:062][  0]LogDeviceProfileManager: 	[00000ADB78539A00][00000ADB78602800 66] MagicLeap_Vulkan, 
+[2024.01.21-14.36.18:062][  0]LogDeviceProfileManager: Active device profile: [00000ADB77EBA200][00000ADB6B8CC800 66] WindowsEditor
+[2024.01.21-14.36.18:062][  0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
+[2024.01.21-14.36.18:062][  0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
+[2024.01.21-14.36.18:062][  0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
+[2024.01.21-14.36.18:062][  0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
+[2024.01.21-14.36.18:062][  0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
+[2024.01.21-14.36.18:062][  0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
+[2024.01.21-14.36.18:062][  0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
+[2024.01.21-14.36.18:062][  0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Invalid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
+[2024.01.21-14.36.18:065][  0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -Device=Win64@DESKTOP-2MPQGVL'
+[2024.01.21-14.36.18:065][  0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""G:/UnrealEngines/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat"  -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -Device=Win64@DESKTOP-2MPQGVL" -nocompile -nocompileuat ]
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+[2024.01.21-14.36.18:192][  0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
+[2024.01.21-14.36.18:192][  0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
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+[2024.01.21-14.36.18:192][  0]LogMeshMerging: No distributed automatic mesh merging module available
+[2024.01.21-14.36.18:480][  0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
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+[2024.01.21-14.36.18:490][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
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+[2024.01.21-14.36.18:496][  0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
+[2024.01.21-14.36.18:497][  0]LogLiveCoding: Display: First instance in process group "UE_BackroomsDigitalArt_0x5c31fbc3", spawning console
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+[2024.01.21-14.36.18:624][  0]LogInit: XR: Mobile Multiview is Disabled
+[2024.01.21-14.36.18:809][  0]LogTurnkeySupport: Completed device detection: Code = 0
+[2024.01.21-14.36.18:831][  0]LogPython: Using Python 3.9.7
+[2024.01.21-14.36.18:850][  0]LogLiveCoding: Display: Successfully initialized, removing startup thread
+[2024.01.21-14.36.19:475][  0]LogTcpMessaging: Initializing TcpMessaging bridge
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+[2024.01.21-14.36.19:589][  0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
+[2024.01.21-14.36.19:591][  0]LogUdpMessaging: Display: Added local interface '192.168.3.163' to multicast group '230.0.0.1:6666'
+[2024.01.21-14.36.19:812][  0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
+[2024.01.21-14.36.19:830][  0]LogMetasoundEngine: MetaSound Engine Initialized
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+[2024.01.21-14.36.20:344][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
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+[2024.01.21-14.36.20:481][  0]SourceControl: Revision control is disabled
+[2024.01.21-14.36.20:493][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
+[2024.01.21-14.36.20:493][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
+[2024.01.21-14.36.20:493][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
+[2024.01.21-14.36.20:609][  0]LogCollectionManager: Loaded 0 collections in 0.000748 seconds
+[2024.01.21-14.36.20:610][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Saved/Collections/' took 0.00s
+[2024.01.21-14.36.20:612][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Developers/Windowssucks/Collections/' took 0.00s
+[2024.01.21-14.36.20:613][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Collections/' took 0.00s
+[2024.01.21-14.36.20:905][  0]LogEngine: Initializing Engine...
+[2024.01.21-14.36.20:908][  0]LogHMD: HMD configured for shader platform PCD3D_SM5, bIsMobileMultiViewEnabled=0, bProjectionLayerAlphaEnabled=0
+[2024.01.21-14.36.20:910][  0]LogStats: UGameplayTagsManager::InitializeManager -  0.000 s
+[2024.01.21-14.36.20:971][  0]LogInit: Initializing FReadOnlyCVARCache
+[2024.01.21-14.36.20:976][  0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-14.36.20:976][  0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.21-14.36.20:982][  0]LogAIModule: Creating AISystem for world Untitled
+[2024.01.21-14.36.20:983][  0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
+[2024.01.21-14.36.20:983][  0]LogInit: Texture streaming: Enabled
+[2024.01.21-14.36.20:995][  0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3
+[2024.01.21-14.36.21:000][  0]LogAudio: Display: Initializing Audio Device Manager...
+[2024.01.21-14.36.21:007][  0]LogAudio: Display: Loading Default Audio Settings Objects...
+[2024.01.21-14.36.21:008][  0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
+[2024.01.21-14.36.21:008][  0]LogAudio: Display: AudioInfo: 'BINKA' Registered
+[2024.01.21-14.36.21:008][  0]LogAudio: Display: AudioInfo: 'PCM' Registered
+[2024.01.21-14.36.21:008][  0]LogAudio: Display: AudioInfo: 'ADPCM' Registered
+[2024.01.21-14.36.21:008][  0]LogAudio: Display: AudioInfo: 'OGG' Registered
+[2024.01.21-14.36.21:008][  0]LogAudio: Display: AudioInfo: 'OPUS' Registered
+[2024.01.21-14.36.21:009][  0]LogAudio: Display: Audio Device Manager Initialized
+[2024.01.21-14.36.21:009][  0]LogAudio: Display: Creating Audio Device:                 Id: 1, Scope: Shared, Realtime: True
+[2024.01.21-14.36.21:009][  0]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.21-14.36.21:009][  0]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.21-14.36.21:009][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.21-14.36.21:009][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.21-14.36.21:009][  0]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.21-14.36.21:009][  0]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.21-14.36.21:009][  0]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.21-14.36.21:009][  0]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.21-14.36.21:009][  0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.21-14.36.21:009][  0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.21-14.36.21:009][  0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.21-14.36.21:014][  0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.21-14.36.21:047][  0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.21-14.36.21:048][  0]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.21-14.36.21:049][  0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.21-14.36.21:049][  0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.21-14.36.21:050][  0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
+[2024.01.21-14.36.21:050][  0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
+[2024.01.21-14.36.21:051][  0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
+[2024.01.21-14.36.21:051][  0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
+[2024.01.21-14.36.21:051][  0]LogInit: FAudioDevice initialized with ID 1.
+[2024.01.21-14.36.21:051][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
+[2024.01.21-14.36.21:052][  0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
+[2024.01.21-14.36.21:062][  0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
+[2024.01.21-14.36.21:065][  0]LogInit: Undo buffer set to 32 MB
+[2024.01.21-14.36.21:065][  0]LogInit: Transaction tracking system initialized
+[2024.01.21-14.36.21:081][  0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../../digital_art/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json
+[2024.01.21-14.36.21:081][  0]LogSourceControl: Uncontrolled asset enumeration started...
+[2024.01.21-14.36.21:083][  0]LogSourceControl: Uncontrolled asset enumeration finished in 0.002144 seconds (Found 160 uncontrolled assets)
+[2024.01.21-14.36.21:088][  0]BlueprintLog: New page: Editor Load
+[2024.01.21-14.36.21:152][  0]LocalizationService: Localization service is disabled
+[2024.01.21-14.36.21:167][  0]TimingProfiler: Initialize
+[2024.01.21-14.36.21:167][  0]TimingProfiler: OnSessionChanged
+[2024.01.21-14.36.21:167][  0]LoadingProfiler: Initialize
+[2024.01.21-14.36.21:167][  0]LoadingProfiler: OnSessionChanged
+[2024.01.21-14.36.21:167][  0]NetworkingProfiler: Initialize
+[2024.01.21-14.36.21:167][  0]NetworkingProfiler: OnSessionChanged
+[2024.01.21-14.36.21:167][  0]MemoryProfiler: Initialize
+[2024.01.21-14.36.21:167][  0]MemoryProfiler: OnSessionChanged
+[2024.01.21-14.36.21:228][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
+[2024.01.21-14.36.21:229][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
+[2024.01.21-14.36.21:229][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
+[2024.01.21-14.36.21:294][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/' took 0.01s
+[2024.01.21-14.36.21:348][  0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
+[2024.01.21-14.36.21:460][  0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
+[2024.01.21-14.36.21:462][  0]SourceControl: Revision control is disabled
+[2024.01.21-14.36.21:462][  0]LogUnrealEdMisc: Loading editor; pre map load, took 6.337
+[2024.01.21-14.36.21:462][  0]Cmd: MAP LOAD FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
+[2024.01.21-14.36.21:462][  0]LightingResults: New page: Lighting Build
+[2024.01.21-14.36.21:464][  0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
+[2024.01.21-14.36.21:464][  0]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.21-14.36.21:464][  0]MapCheck: New page: Map Check
+[2024.01.21-14.36.21:464][  0]LightingResults: New page: Lighting Build
+[2024.01.21-14.36.21:466][  0]LogAssetRegistry: Display: Triggering cache save on discovery complete
+[2024.01.21-14.36.21:468][  0]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.21-14.36.21:471][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.51ms
+[2024.01.21-14.36.21:643][  0]LogDeviceProfileManager: Going up to parent DeviceProfile []
+[2024.01.21-14.36.21:669][  0]LogStaticMesh: Display: Building static mesh Floor...
+[2024.01.21-14.36.21:693][  0]LogStaticMesh: Built static mesh [0.02s] /Game/GameMap/Floor.Floor
+[2024.01.21-14.36.21:705][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'BackroomsMap'.
+[2024.01.21-14.36.21:705][  0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-14.36.21:705][  0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.21-14.36.21:706][  0]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.21-14.36.21:846][  0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
+[2024.01.21-14.36.21:857][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.54ms
+[2024.01.21-14.36.21:858][  0]Cmd: MAP CHECKDEP NOCLEARLOG
+[2024.01.21-14.36.21:858][  0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,104ms to complete.
+[2024.01.21-14.36.21:862][  0]LogUnrealEdMisc: Total Editor Startup Time, took 6.737
+[2024.01.21-14.36.21:862][  0]LogShaderCompilers: Display: ================================================
+[2024.01.21-14.36.21:862][  0]LogShaderCompilers: Display: === FShaderJobCache stats ===
+[2024.01.21-14.36.21:862][  0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
+[2024.01.21-14.36.21:862][  0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
+[2024.01.21-14.36.21:862][  0]LogShaderCompilers: Display: RAM used: 240,00 B of 1,60 GiB budget. Usage: 0.00%
+[2024.01.21-14.36.21:862][  0]LogShaderCompilers: Display: === Shader Compilation stats ===
+[2024.01.21-14.36.21:862][  0]LogShaderCompilers: Display: Shaders Compiled: 0
+[2024.01.21-14.36.21:862][  0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%)
+[2024.01.21-14.36.21:862][  0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
+[2024.01.21-14.36.21:862][  0]LogShaderCompilers: Display: ================================================
+[2024.01.21-14.36.21:952][  0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
+[2024.01.21-14.36.21:953][  0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
+[2024.01.21-14.36.21:953][  0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
+[2024.01.21-14.36.21:953][  0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
+[2024.01.21-14.36.21:953][  0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
+[2024.01.21-14.36.21:953][  0]LogSlate: The tab "LevelEditorToolBar" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
+[2024.01.21-14.36.21:965][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.21-14.36.21:972][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.21-14.36.21:980][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.21-14.36.21:989][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.21-14.36.22:030][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.21-14.36.22:030][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/'
+[2024.01.21-14.36.22:030][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.21-14.36.22:030][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
+[2024.01.21-14.36.22:030][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.21-14.36.22:030][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
+[2024.01.21-14.36.22:030][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.21-14.36.22:030][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
+[2024.01.21-14.36.22:031][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.21-14.36.22:031][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
+[2024.01.21-14.36.22:032][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.21-14.36.22:032][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
+[2024.01.21-14.36.22:032][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.21-14.36.22:032][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
+[2024.01.21-14.36.22:032][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.21-14.36.22:032][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
+[2024.01.21-14.36.22:032][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.21-14.36.22:032][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
+[2024.01.21-14.36.22:033][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.21-14.36.22:033][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
+[2024.01.21-14.36.22:042][  0]LogAssetRegistry: Display: Asset registry cache written as 17.7 MiB to ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin
+[2024.01.21-14.36.22:086][  0]LogSlate: Took 0.000114 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
+[2024.01.21-14.36.22:088][  0]LogSlate: Took 0.000071 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
+[2024.01.21-14.36.22:089][  0]LogSlate: Took 0.000076 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
+[2024.01.21-14.36.22:104][  0]LogViewport: Scene viewport resized to 1342x892, mode Windowed.
+[2024.01.21-14.36.22:222][  0]LogStall: Startup...
+[2024.01.21-14.36.22:224][  0]LogStall: Startup complete.
+[2024.01.21-14.36.22:229][  0]LogLoad: (Engine Initialization) Total time: 7.10 seconds
+[2024.01.21-14.36.22:229][  0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
+[2024.01.21-14.36.22:297][  0]LogAssetRegistry: AssetRegistryGather time 0.0934s: AssetDataDiscovery 0.0182s, AssetDataGather 0.0281s, StoreResults 0.0471s.
+[2024.01.21-14.36.22:320][  0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000005 seconds (updated 0 objects)
+[2024.01.21-14.36.22:379][  0]LogContentStreaming: Texture pool size now 800 MB
+[2024.01.21-14.36.22:420][  0]LogAutomationController: Ignoring very large delta of 16865704.85 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
+[2024.01.21-14.36.22:420][  1]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-2MPQGVL: (Name=DESKTOP-2MPQGVL, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.22631.0, Flags="Device_InstallSoftwareValid")
+[2024.01.21-14.36.22:450][  1]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'>
+
+[2024.01.21-14.36.22:456][  1]Running Python start-up script 'G:/UnrealEngines/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.034385 secs
+[2024.01.21-14.36.22:919][  2]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Move collision when writing file C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/LegacyCARD/3e/11/f2e5155bd5cf06f2110375bce2aba1d89a5f.udd from '/Game/GameMap/Floor.Floor'.
+[2024.01.21-14.36.23:264][  3]LogSlate: Took 0.000052 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
+[2024.01.21-14.36.45:302][ 68]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn
+[2024.01.21-14.36.45:316][ 68]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-14.36.45:316][ 68]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.21-14.36.45:318][ 68]LogSlate: Warning: The command 'BlueprintEditorSpawnNodes.AddActorRefAction->CommandInfo' has the same default chord as 'BlueprintEditorSpawnNodes.(Class=/Script/BlueprintGraph.K2Node_Knot Key=R Shift=false Ctrl=false Alt=false)' [R]
+[2024.01.21-14.36.45:950][ 68]LogSlate: Took 0.000131 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
+[2024.01.21-14.36.47:969][171]LogSlate: Window 'VRPawn' being destroyed
+[2024.01.21-14.36.54:967][651]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-14.36.54:996][651]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.21-14.36.55:033][651]LogUObjectHash: Compacting FUObjectHashTables data took   1.05ms
+[2024.01.21-14.36.55:041][651]LogPackageLocalizationCache: Processed 51 localized package path(s) for 1 prioritized culture(s) in 0.006662 seconds
+[2024.01.21-14.36.55:121][651]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.21-14.36.55:122][651]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapCECC12A34BD4E5A17BFCBFBECE81C2C6.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.21-14.36.55:129][651]LogFileHelpers: All files are already saved.
+[2024.01.21-14.36.55:129][651]LogFileHelpers: Saving map 'BackroomsMap' took 0.134
+[2024.01.21-14.36.55:136][651]LogFileHelpers: InternalPromptForCheckoutAndSave took 170 ms
+[2024.01.21-14.36.55:139][651]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.21-14.36.55:139][651]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.21-14.37.11:499][ 57]LogSlate: Took 0.000146 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
+[2024.01.21-14.37.11:645][ 73]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-14.37.11:679][ 74]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-14.37.18:390][826]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-14.37.24:527][482]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-14.37.25:296][533]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance
+[2024.01.21-14.37.25:444][549]LogUObjectGlobals: Warning: Failed to find object 'Class /Script/PCG.PCGSettings'
+[2024.01.21-14.37.26:052][617]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-14.37.26:079][617]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.21-14.37.26:115][617]LogUObjectHash: Compacting FUObjectHashTables data took   0.63ms
+[2024.01.21-14.37.26:197][617]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.21-14.37.26:197][617]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap5BD79CFE4F8BA17D5AD06E8027B20E8A.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.21-14.37.26:205][617]LogFileHelpers: All files are already saved.
+[2024.01.21-14.37.26:205][617]LogFileHelpers: Saving map 'BackroomsMap' took 0.127
+[2024.01.21-14.37.26:216][617]LogFileHelpers: InternalPromptForCheckoutAndSave took 164 ms (total: 334 ms)
+[2024.01.21-14.37.26:219][617]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.21-14.37.26:219][617]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.21-14.37.39:414][574]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-14.37.39:453][574]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.21-14.37.39:487][574]LogUObjectHash: Compacting FUObjectHashTables data took   0.53ms
+[2024.01.21-14.37.39:574][574]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.21-14.37.39:574][574]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap6C2F965A4D4693034E120BA899C99C83.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.21-14.37.39:581][574]LogFileHelpers: All files are already saved.
+[2024.01.21-14.37.39:582][574]LogFileHelpers: Saving map 'BackroomsMap' took 0.129
+[2024.01.21-14.37.39:592][574]LogFileHelpers: InternalPromptForCheckoutAndSave took 177 ms (total: 512 ms)
+[2024.01.21-14.37.39:595][574]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.21-14.37.39:595][574]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.21-14.37.49:160][192]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/GameMap/ViewWobble/idle.idle
+[2024.01.21-14.37.49:161][192]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-14.37.49:161][192]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.21-14.38.21:994][860]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-14.38.22:023][860]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/ViewWobble/idle" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/ViewWobble/idle.uasset" SILENT=true
+[2024.01.21-14.38.22:024][860]LogSavePackage: Moving output files for package: /Game/GameMap/ViewWobble/idle
+[2024.01.21-14.38.22:024][860]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/idleB3E870984D21ED8EDCAD5283BD32B4D6.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/ViewWobble/idle.uasset'
+[2024.01.21-14.38.22:031][860]LogFileHelpers: InternalPromptForCheckoutAndSave took 36 ms (total: 548 ms)
+[2024.01.21-14.38.22:032][860]AssetCheck: New page: Asset Save: idle
+[2024.01.21-14.38.22:032][860]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/ViewWobble/idle.idle
+[2024.01.21-14.38.22:655][935]BlueprintLog: New page: Compile idle
+[2024.01.21-14.38.22:669][935]LogUObjectHash: Compacting FUObjectHashTables data took   1.12ms
+[2024.01.21-14.38.23:687][ 52]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true
+[2024.01.21-14.38.23:687][ 52]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.21-14.38.25:174][143]LogDebuggerCommands: Repeating last play command: VR Preview
+[2024.01.21-14.38.25:181][143]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.21-14.38.25:181][143]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 16:38:25)
+[2024.01.21-14.38.25:185][143]LogOnline: OSS: Created online subsystem instance for: NULL
+[2024.01.21-14.38.25:185][143]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
+[2024.01.21-14.38.25:185][143]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.21-14.38.25:211][143]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026425s)
+[2024.01.21-14.38.25:211][143]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.026463s)
+[2024.01.21-14.38.25:224][143]LogUObjectHash: Compacting FUObjectHashTables data took   1.15ms
+[2024.01.21-14.38.25:225][143]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-14.38.25:225][143]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.21-14.38.25:226][143]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.21-14.38.25:226][143]LogPlayLevel: PIE: World Init took: (0.000923s)
+[2024.01.21-14.38.25:226][143]LogAudio: Display: Creating Audio Device:                 Id: 2, Scope: Unique, Realtime: True
+[2024.01.21-14.38.25:226][143]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.21-14.38.25:226][143]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.21-14.38.25:226][143]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.21-14.38.25:226][143]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.21-14.38.25:226][143]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.21-14.38.25:226][143]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.21-14.38.25:226][143]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.21-14.38.25:226][143]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.21-14.38.25:227][143]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.21-14.38.25:227][143]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.21-14.38.25:227][143]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.21-14.38.25:228][143]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.21-14.38.25:255][143]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.21-14.38.25:255][143]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.21-14.38.25:255][143]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.21-14.38.25:255][143]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.21-14.38.25:256][143]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2
+[2024.01.21-14.38.25:256][143]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2
+[2024.01.21-14.38.25:258][143]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2
+[2024.01.21-14.38.25:258][143]LogInit: FAudioDevice initialized with ID 2.
+[2024.01.21-14.38.25:258][143]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2
+[2024.01.21-14.38.25:258][143]LogAudio: Display: Audio Device (ID: 2) registered with world 'BackroomsMap'.
+[2024.01.21-14.38.25:258][143]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2
+[2024.01.21-14.38.25:266][143]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.21-14.38.27:804][143]LogLoad: Game class is 'VRGameMode_C'
+[2024.01.21-14.38.27:815][143]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-15.38.27
+[2024.01.21-14.38.27:816][143]LogWorld: Bringing up level for play took: 0.012636
+[2024.01.21-14.38.27:819][143]LogOnline: OSS: Created online subsystem instance for: :Context_7
+[2024.01.21-14.38.27:823][143]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
+[2024.01.21-14.38.27:824][143]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
+[2024.01.21-14.38.27:825][143]vr.PixelDensity = "1"
+[2024.01.21-14.38.27:827][143]PIE: Server logged in
+[2024.01.21-14.38.27:828][143]PIE: Play in editor total start time 2,648 seconds.
+[2024.01.21-14.38.27:832][143]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input.
+[2024.01.21-14.38.27:928][143]LogViewport: Scene viewport resized to 4032x2240, mode Windowed.
+[2024.01.21-14.38.27:932][143]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
+[2024.01.21-14.38.27:936][143]LogRenderer: Warning: Resizing VR buffer to 3512 by 1952
+[2024.01.21-14.38.27:956][143]LogSlate: Took 0.000182 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
+[2024.01.21-14.38.27:989][143]LogAutomationController: Ignoring very large delta of 2.82 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
+[2024.01.21-14.38.28:126][146]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
+[2024.01.21-14.38.38:697][379]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:22.096 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 11798 files in 13858 folders with total size 631 MiB.
+[2024.01.21-14.38.44:731][512]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.21-14.38.44:731][512]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.21-14.38.44:771][512]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0]  (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed
+[2024.01.21-14.38.44:773][512]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.21-14.38.44:775][512]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.21-14.38.44:784][512]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.21-14.38.44:789][512]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.21-14.38.44:802][512]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2
+[2024.01.21-14.38.44:802][512]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
+[2024.01.21-14.38.44:803][512]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
+[2024.01.21-14.38.44:813][512]LogSlate: Slate User Unregistered.  User Index 8
+[2024.01.21-14.38.44:813][512]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
+[2024.01.21-14.38.44:815][512]LogUObjectHash: Compacting FUObjectHashTables data took   1.33ms
+[2024.01.21-14.38.44:838][513]LogPlayLevel: Display: Destroying online subsystem :Context_7
+[2024.01.21-14.38.48:488][755]LogUObjectHash: Compacting FUObjectHashTables data took   1.16ms
+[2024.01.21-14.38.55:646][ 97]LogD3D11RHI: Error: Direct3DDevice->CreateTexture2D(TextureDesc,SubResourceData,OutTexture2D) failed with error E_OUTOFMEMORY
+ at D:\build\++UE5\Sync\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Texture.cpp:181
+ Size=3512x1952x1 PF=2 D3DFormat=DXGI_FORMAT_B8G8R8A8_TYPELESS(0x0000005A), NumMips=1, Flags=D3D11_BIND_RENDER_TARGET D3D11_BIND_SHADER_RESOURCE , Usage:0x0, CPUFlags:0x0, MiscFlags:0x0, SampleCount:0x4, SampleQuality:0x0, SubresPtr:0x0000000000000000, SubresPitch:0, SubresSlicePitch:0, Name:'Editor.PrimitivesColor', DebugInfo: 
+[2024.01.21-14.38.55:646][ 97]LogD3D11RHI: Error: 	Budget:	15569.21 MB
+[2024.01.21-14.38.55:646][ 97]LogD3D11RHI: Error: 	Used:	3281.50 MB
+[2024.01.21-14.39.02:555][ 97]LogConsoleResponse:    328 = 107116 KB (2D 7024x3904 PF_R32_FLOAT RT) Composite.PrimitivesDepthHistory
+[2024.01.21-14.39.02:555][ 97]LogConsoleResponse:    110 = 107116 KB (2D 7024x3904 PF_R32_FLOAT RT) Composite.PrimitivesDepthHistory
+[2024.01.21-14.39.02:555][ 97]LogConsoleResponse:     34 = 65536 KB (2D 4096x4096 PF_FloatR11G11B10 RT UAV) Lumen.SceneDirectLighting
+[2024.01.21-14.39.02:555][ 97]LogConsoleResponse:     37 = 65536 KB (2D 4096x4096 PF_FloatR11G11B10 RT UAV) Lumen.SceneFinalLighting
+[2024.01.21-14.39.02:555][ 97]LogConsoleResponse:     35 = 65536 KB (2D 4096x4096 PF_FloatR11G11B10 RT UAV) Lumen.SceneIndirectLighting
+[2024.01.21-14.39.02:555][ 97]LogConsoleResponse:     33 = 65536 KB (2D 4096x4096 PF_FloatR11G11B10 RT) Lumen.SceneEmissive
+[2024.01.21-14.39.02:555][ 97]LogConsoleResponse:     30 = 65536 KB (2D 4096x4096 PF_R8G8B8A8 RT) Lumen.SceneAlbedo
+[2024.01.21-14.39.02:555][ 97]LogConsoleResponse:     10 = 57344 KB (3D 1024x1024x56 PF_R8 UAV) GlobalDistanceField.PageAtlas
+[2024.01.21-14.39.02:555][ 97]LogConsoleResponse:    276 = 53558 KB (2D 3512x1952 PF_FloatRGBA RT UAV) Lumen.Reflections.SpecularIndirect
+[2024.01.21-14.39.02:555][ 97]LogConsoleResponse:    174 = 53558 KB (2D 3512x1952 PF_FloatRGBA RT UAV) Lumen.Reflections.SpecularIndirect
+[2024.01.21-14.39.02:555][ 97]LogConsoleResponse:    291 = 53558 KB (2D 3512x1952 PF_FloatRGBA RT) Translucency.AfterDOF.Color
+[2024.01.21-14.39.02:555][ 97]LogConsoleResponse:     87 = 53558 KB (2D 3512x1952 PF_FloatRGBA UAV) Lumen.ScreenProbeGather.DiffuseIndirect
+[2024.01.21-14.39.02:555][ 97]LogConsoleResponse:    259 = 53558 KB (2D 3512x1952 PF_FloatRGBA UAV) Lumen.ScreenProbeGather.DiffuseIndirect
+[2024.01.21-14.39.02:555][ 97]LogConsoleResponse:    256 = 53558 KB (2D 3512x1952 PF_FloatRGBA UAV) Lumen.ScreenProbeGather.DiffuseIndirect
+[2024.01.21-14.39.02:555][ 97]LogConsoleResponse:    327 = 33474 KB (2D 3512x1952 PF_DepthStencil) Editor.SelectionOutline
+[2024.01.21-14.39.02:555][ 97]LogConsoleResponse:     44 = 33474 KB (2D 3512x1952 PF_DepthStencil) SceneDepthZ
+[2024.01.21-14.39.02:555][ 97]LogConsoleResponse:     29 = 32768 KB (2D 4096x4096 PF_G16 RT) Lumen.SceneDepth
+[2024.01.21-14.39.02:555][ 97]LogConsoleResponse:     32 = 32768 KB (2D 4096x4096 PF_R8G8 RT) Lumen.SceneNormal
+[2024.01.21-14.39.02:555][ 97]LogConsoleResponse:    231 = 26779 KB (2D 3512x1952 PF_A2B10G10R10 RT) SelectionOutlineColor
+[2024.01.21-14.39.02:555][ 97]LogConsoleResponse:    326 = 26779 KB (2D 3512x1952 PF_A2B10G10R10 RT) Tonemap
+[2024.01.21-14.39.02:555][ 97]LogConsoleResponse:    255 = 26779 KB (2D 3512x1952 PF_A2B10G10R10 UAV) Lumen.ScreenProbeGather.ScreenBentNormal
+[2024.01.21-14.39.02:555][ 97]LogConsoleResponse:    163 = 26779 KB (2D 3512x1952 PF_A2B10G10R10 UAV) TSR.History.Guide
+[2024.01.21-14.39.02:555][ 97]LogConsoleResponse:    298 = 26779 KB (2D 3512x1952 PF_A2B10G10R10 UAV) TSR.ReprojectedHistoryGuide
+[2024.01.21-14.39.02:555][ 97]LogConsoleResponse:    233 = 26779 KB (2D 3512x1952 PF_B8G8R8A8 RT sRGB) GBufferC
+[2024.01.21-14.39.02:555][ 97]LogConsoleResponse:    232 = 26779 KB (2D 3512x1952 PF_B8G8R8A8 RT) GBufferB
+[2024.01.21-14.39.02:555][ 97]LogConsoleResponse:    234 = 26779 KB (2D 3512x1952 PF_B8G8R8A8 RT) GBufferD
+[2024.01.21-14.39.02:555][ 97]LogConsoleResponse:    235 = 26779 KB (2D 3512x1952 PF_B8G8R8A8 RT) GBufferE
+[2024.01.21-14.39.02:555][ 97]LogConsoleResponse:    283 = 26779 KB (2D 3512x1952 PF_B8G8R8A8 RT) ShadowMaskTexture
+[2024.01.21-14.39.02:555][ 97]LogConsoleResponse:    167 = 26779 KB (2D 3512x1952 PF_FloatR11G11B10 UAV) TSR.Output
+[2024.01.21-14.39.02:555][ 97]LogConsoleResponse:    307 = 26779 KB (2D 3512x1952 PF_FloatR11G11B10 UAV) TSR.Output
+[2024.01.21-14.39.02:555][ 97]LogConsoleResponse:    230 = 26779 KB (2D 3512x1952 PF_FloatRGB RT UAV) SceneColor
+[2024.01.21-14.39.02:555][ 97]LogConsoleResponse:    179 = 26779 KB (2D 3512x1952 PF_FloatRGB RT UAV) SceneColor
+[2024.01.21-14.39.02:555][ 97]LogConsoleResponse:    273 = 26779 KB (2D 3512x1952 PF_FloatRGB UAV) Lumen.Reflections.ResolvedSpecularIndirect
+[2024.01.21-14.39.02:555][ 97]LogConsoleResponse:    260 = 26779 KB (2D 3512x1952 PF_FloatRGB UAV) Lumen.ScreenProbeGather.RoughSpecularIndirect
+[2024.01.21-14.39.02:555][ 97]LogConsoleResponse:    257 = 26779 KB (2D 3512x1952 PF_FloatRGB UAV) Lumen.ScreenProbeGather.RoughSpecularIndirect
+[2024.01.21-14.39.02:555][ 97]LogConsoleResponse:     71 = 26779 KB (2D 3512x1952 PF_FloatRGB UAV) Lumen.ScreenProbeGather.RoughSpecularIndirect
+[2024.01.21-14.39.02:555][ 97]LogConsoleResponse:    295 = 26779 KB (2D 3512x1952 PF_G16R16 UAV) TSR.Velocity.Dilated
+[2024.01.21-14.39.02:555][ 97]LogConsoleResponse:    300 = 26779 KB (2D 3512x1952 PF_G16R16 UAV) TSR.Velocity.HoleFilled
+[2024.01.21-14.39.02:555][ 97]LogConsoleResponse:      8 = 26779 KB (2D 3512x1952 PF_R32_FLOAT UAV) Lumen.DepthHistory
+[2024.01.21-14.39.02:555][ 97]LogConsoleResponse:     47 = 26779 KB (2D 3512x1952 PF_R32_UINT UAV) TSR.History.SubpixelDepth
+[2024.01.21-14.39.02:555][ 97]LogConsoleResponse:    293 = 26779 KB (2D 3512x1952 PF_R32_UINT UAV) TSR.PrevClosestDepthTexture
+[2024.01.21-14.39.02:555][ 97]LogConsoleResponse:    294 = 26779 KB (2D 3512x1952 PF_R32_UINT UAV) TSR.PrevScatteredSubpixelDepth
+[2024.01.21-14.39.02:555][ 97]LogConsoleResponse:    292 = 26779 KB (2D 3512x1952 PF_R32_UINT UAV) TSR.PrevUseCountTexture
+[2024.01.21-14.39.02:555][ 97]LogConsoleResponse:    169 = 26779 KB (2D 3512x1952 PF_R8G8B8A8 UAV) TSR.History.Moire
+[2024.01.21-14.39.02:555][ 97]LogConsoleResponse:    299 = 26779 KB (2D 3512x1952 PF_R8G8B8A8 UAV) TSR.ReprojectedHistoryMoire
+[2024.01.21-14.39.02:555][ 97]LogConsoleResponse:     18 = 21504 KB (2D 2048x2048 PF_FloatRGB UAV) Lumen.RadianceCache.FinalRadianceAtlas
+[2024.01.21-14.39.02:555][ 97]LogConsoleResponse:     14 = 20736 KB (2D 2304x2304 PF_FloatRGB UAV) Lumen.RadianceCache.FinalRadianceAtlas
+[2024.01.21-14.39.02:555][ 97]LogConsoleResponse:    244 = 16384 KB (2D 2048x2048 PF_FloatRGB UAV) Lumen.RadianceCache.FilteredRadianceProbeAtlasTexture
+[2024.01.21-14.39.02:555][ 97]LogConsoleResponse:     13 = 16384 KB (2D 2048x2048 PF_FloatRGB UAV) Lumen.RadianceCache.RadianceProbeAtlasTextureSource
+[2024.01.21-14.39.02:555][ 97]LogConsoleResponse:     31 = 16384 KB (2D 4096x4096 PF_G8 RT) Lumen.SceneOpacity
+[2024.01.21-14.39.02:555][ 97]LogConsoleResponse:     36 = 16384 KB (2D 4096x4096 PF_R8 RT UAV) Lumen.SceneNumFramesAccumulatedAtlas
+[2024.01.21-14.39.02:555][ 97]LogConsoleResponse:     42 = 16384 KB (3D 1024x1024x16 PF_G8 UAV) DistanceFields.DistanceFieldBrickTexture
+[2024.01.21-14.39.02:555][ 97]LogConsoleResponse:    243 = 13420 KB (2D 3520x1952 PF_R16_UINT UAV) Lumen.ScreenProbeGather.ScreenTileAdaptiveProbeIndices
+[2024.01.21-14.39.02:555][ 97]LogConsoleResponse:    269 = 13390 KB (2D 1756x976 PF_FloatRGBA UAV) Lumen.Reflections.ReflectionRayBuffer
+[2024.01.21-14.39.02:555][ 97]LogConsoleResponse:    171 = 13390 KB (2D 3512x1952 PF_R16F RT UAV) Lumen.Reflections.AccumulatedResolveVariance
+[2024.01.21-14.39.02:555][ 97]LogConsoleResponse:    277 = 13390 KB (2D 3512x1952 PF_R16F RT UAV) Lumen.Reflections.AccumulatedResolveVariance
+[2024.01.21-14.39.02:555][ 97]LogConsoleResponse:    274 = 13390 KB (2D 3512x1952 PF_R16F UAV) Lumen.Reflections.ResolvedSpecularIndirectDepth
+[2024.01.21-14.39.02:555][ 97]LogConsoleResponse:    275 = 13390 KB (2D 3512x1952 PF_R16F UAV) Lumen.Reflections.ResolveVariance
+[2024.01.21-14.39.02:555][ 97]LogConsoleResponse:    296 = 13390 KB (2D 3512x1952 PF_R16F UAV) TSR.ClosestDepthTexture
+[2024.01.21-14.39.02:555][ 97]LogConsoleResponse:    303 = 13390 KB (2D 3512x1952 PF_R8G8 UAV) TSR.HistoryRejection
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    301 = 13390 KB (2D 3512x1952 PF_R8G8 UAV) TSR.velocity.HoleFillMask
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    229 = 9216 KB (2D 1536x1536 PF_FloatRGB UAV) Lumen.Radiosity.FilteredTraceRadianceAtlas
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:     55 = 9216 KB (2D 1536x1536 PF_FloatRGB UAV) Lumen.Radiosity.TraceRadianceAtlas
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:     12 = 8192 KB (2D 2048x2048 PF_R16F UAV) Lumen.RadianceCache.DepthProbeAtlasTexture
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:     56 = 8192 KB (3D 1024x1024x8 PF_G8 UAV) DistanceFields.DistanceFieldBrickTexture
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:     43 = 8192 KB (3D 1024x1024x8 PF_G8 UAV) DistanceFields.DistanceFieldBrickTexture
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:     59 = 8192 KB (3D 1024x1024x8 PF_G8 UAV) DistanceFields.DistanceFieldBrickTexture
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:      3 = 8192 KB (3D 1024x1024x8 PF_G8 UAV) DistanceFields.DistanceFieldBrickTexture
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:     11 = 7168 KB (3D 512x512x28 PF_R8 UAV) GlobalDistanceField.CoverageAtlas
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    317 = 6695 KB (2D 1756x976 PF_FloatR11G11B10 RT) BloomSetup
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    325 = 6695 KB (2D 1756x976 PF_FloatR11G11B10 RT) BloomY
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    308 = 6695 KB (2D 1756x976 PF_FloatR11G11B10 UAV) TSR.HalfResOutput
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    271 = 6695 KB (2D 1756x976 PF_FloatRGB UAV) Lumen.Reflections.TraceRadiance
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    268 = 6695 KB (2D 1756x976 PF_R32_FLOAT UAV) Lumen.Reflections.ReflectionDownsampledDepth
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    170 = 6695 KB (2D 3512x1952 PF_G8 UAV) Lumen.Reflections.NumHistoryFramesAccumulated
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    278 = 6695 KB (2D 3512x1952 PF_G8 UAV) Lumen.Reflections.NumHistoryFramesAccumulated
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:     53 = 6695 KB (2D 3512x1952 PF_R8 RT) Final Luminance
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    262 = 6695 KB (2D 3512x1952 PF_R8 UAV) Lumen.ScreenProbeGather.FastUpdateMode
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    176 = 6695 KB (2D 3512x1952 PF_R8 UAV) Lumen.ScreenProbeGather.FastUpdateMode
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    175 = 6695 KB (2D 3512x1952 PF_R8 UAV) Lumen.ScreenProbeGather.NumHistoryFramesAccumulated
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    261 = 6695 KB (2D 3512x1952 PF_R8 UAV) Lumen.ScreenProbeGather.NumHistoryFramesAccumulated
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    286 = 6695 KB (2D 3512x1952 PF_R8 UAV) TSR.AntiAliasing.Noise
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:     64 = 6695 KB (2D 3512x1952 PF_R8 UAV) TSR.History.Metadata
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    304 = 6695 KB (2D 3512x1952 PF_R8 UAV) TSR.History.Metadata
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    302 = 6695 KB (2D 3512x1952 PF_R8 UAV) TSR.ParallaxRejectionMask
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    238 = 6695 KB (2D 3512x1952 PF_R8_UINT RT) LightingChannels
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    306 = 6695 KB (2D 3512x1952 PF_R8_UINT UAV) TSR.AntiAliasing.Filtered
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    305 = 6695 KB (2D 3512x1952 PF_R8_UINT UAV) TSR.AntiAliasing.Raw
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    297 = 6695 KB (2D[1] 3512x1952 PF_R8_UINT UAV) TSR.ParallaxFactor
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    245 = 4096 KB (2D 1024x1024 PF_FloatRGB UAV) Lumen.RadianceCache.FilteredRadianceProbeAtlasTexture
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:     17 = 4096 KB (2D 1024x1024 PF_FloatRGB UAV) Lumen.RadianceCache.RadianceProbeAtlasTextureSource
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    254 = 3911 KB (2D 1100x910 PF_FloatRGB UAV) Lumen.ScreenProbeGather.ScreenProbeFilteredRadianceWithBorder
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    270 = 3348 KB (2D 1756x976 PF_R16_UINT UAV) Lumen.Reflections.RayTraceDistance
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    272 = 3348 KB (2D 1756x976 PF_R16F UAV) Lumen.Reflections.TraceHit
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    324 = 3348 KB (2D 878x976 PF_FloatR11G11B10 RT) BloomX
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    253 = 2503 KB (2D 880x728 PF_FloatR11G11B10 UAV) Lumen.ScreenProbeGather.ScreenProbeIrradianceWithBorder
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    139 = 2503 KB (2D 880x728 PF_FloatRGB UAV) Lumen.ScreenProbeGather.ScreenProbeFilteredRadiance
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    215 = 2503 KB (2D 880x728 PF_FloatRGB UAV) Lumen.ScreenProbeGather.ScreenProbeFilteredRadiance
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    249 = 2503 KB (2D 880x728 PF_FloatRGB UAV) Lumen.ScreenProbeGather.ScreenProbeFilteredRadiance
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    248 = 2503 KB (2D 880x728 PF_R32_UINT UAV) Lumen.ScreenProbeGather.TraceHit
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:     16 = 2048 KB (2D 1024x1024 PF_R16F UAV) Lumen.RadianceCache.DepthProbeAtlasTexture
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:     28 = 2048 KB (2D 1024x1024 PF_ShadowDepth) PreShadowCacheDepthZ
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:     45 = 2048 KB (2D 512x512 PF_FloatRGBA UAV) Lumen.Radiosity.ProbeSHBlueAtlas
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:     49 = 2048 KB (2D 512x512 PF_FloatRGBA UAV) Lumen.Radiosity.ProbeSHGreenAtlas
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:     51 = 2048 KB (2D 512x512 PF_FloatRGBA UAV) Lumen.Radiosity.ProbeSHRedAtlas
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    109 = 1728 KB (3D 192x48x48 PF_R32_UINT UAV) Lumen.RadianceCache.RadianceProbeIndirectionTexture
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    213 = 1728 KB (3D 192x48x48 PF_R32_UINT UAV) Lumen.RadianceCache.RadianceProbeIndirectionTexture
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    310 = 1674 KB (2D 878x488 PF_FloatR11G11B10 RT) BloomY
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    221 = 1366 KB (2D 1024x512 PF_R16F UAV) HZBClosest
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    220 = 1366 KB (2D 1024x512 PF_R16F UAV) HZBFurthest
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    228 = 1280 KB (2D 512x512 PF_DepthStencil) Lumen.CardCaptureDepthStencilAtlas
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    247 = 1252 KB (2D 880x728 PF_R16_UINT UAV) Lumen.ScreenProbeGather.RayInfosForTracing
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    246 = 1252 KB (2D 880x728 PF_R16F UAV) Lumen.ScreenProbeGather.LightingProbabilityDensityFunction
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    227 = 1024 KB (2D 512x512 PF_FloatR11G11B10 RT) Lumen.CardCaptureEmissiveAtlas
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    222 = 1024 KB (2D 512x512 PF_FloatR11G11B10 RT) Lumen.ResampledCardCaptureDirectLighting
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    223 = 1024 KB (2D 512x512 PF_FloatR11G11B10 RT) Lumen.ResampledCardCaptureIndirectLighting
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    225 = 1024 KB (2D 512x512 PF_R8G8B8A8 RT) Lumen.CardCaptureAlbedoAtlas
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    226 = 1024 KB (2D 512x512 PF_R8G8B8A8 RT) Lumen.CardCaptureNormalAtlas
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:     19 = 977 KB (3D 63x63x252 PF_R8 UAV) GlobalDistanceField.MipTexture
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    284 = 864 KB (3D 48x48x48 PF_FloatRGBA RT UAV) TranslucentVolumeAmbient0
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    279 = 864 KB (3D 48x48x48 PF_FloatRGBA RT UAV) TranslucentVolumeAmbient1
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    281 = 864 KB (3D 48x48x48 PF_FloatRGBA RT UAV) TranslucentVolumeAmbient1
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    285 = 864 KB (3D 48x48x48 PF_FloatRGBA RT UAV) TranslucentVolumeDirectional0
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    280 = 864 KB (3D 48x48x48 PF_FloatRGBA RT UAV) TranslucentVolumeDirectional1
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    282 = 864 KB (3D 48x48x48 PF_FloatRGBA RT UAV) TranslucentVolumeDirectional1
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    323 = 837 KB (2D 439x488 PF_FloatR11G11B10 RT) BloomX
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    119 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    120 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    111 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    121 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    142 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    100 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    107 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    135 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    144 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    146 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    138 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:     92 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    113 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:     94 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    149 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:     93 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    103 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    105 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    152 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    147 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    148 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    154 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    128 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    156 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    130 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:     82 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    131 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:     91 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    132 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:     96 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:     67 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:     69 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    160 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    133 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    118 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:     68 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    106 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    123 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    126 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:     75 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:     66 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    168 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:     65 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:     74 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:556][ 97]LogConsoleResponse:    122 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:     70 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:     41 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:     63 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:     46 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:     38 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:     72 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:     73 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:     62 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:     27 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    194 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    200 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    206 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    195 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    207 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:     58 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:     60 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    201 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:     15 = 729 KB (3D 36x36x144 PF_R32_UINT UAV) GlobalDistanceField.PageTableCombined
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:     21 = 729 KB (3D 36x36x144 PF_R32_UINT UAV) GlobalDistanceField.PageTableMovableLayer
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:     20 = 729 KB (3D 36x36x144 PF_R32_UINT UAV) GlobalDistanceField.PageTableStationaryLayer
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    250 = 626 KB (2D 880x728 PF_R8 UAV) Lumen.ScreenProbeGather.ScreenProbeHitDistance
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    251 = 626 KB (2D 880x728 PF_R8 UAV) Lumen.ScreenProbeGather.ScreenProbeTraceMoving
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    311 = 419 KB (2D 439x244 PF_FloatR11G11B10 RT) BloomY
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    224 = 256 KB (2D 512x512 PF_R8 RT) Lumen.ResampledCardCaptureNumFramesAccumulated
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    263 = 226 KB (3D 57x39x26 PF_FloatRGB UAV) Lumen.TranslucencyVolume.FilteredVolumeTraceRadiance
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    265 = 226 KB (3D 57x39x26 PF_FloatRGB UAV) Lumen.TranslucencyVolume.FilteredVolumeTraceRadiance
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    322 = 210 KB (2D 220x244 PF_FloatR11G11B10 RT) BloomX
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    199 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    193 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    197 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    203 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    204 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    205 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    191 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    190 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    208 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    192 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    145 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    211 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    162 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    189 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    159 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    158 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    157 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    186 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    155 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    187 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    153 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    151 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    150 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    209 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    141 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    140 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    210 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    137 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    173 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    202 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    198 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    188 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    134 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:     52 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    129 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:     50 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    196 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:     48 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    185 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:     57 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    124 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    117 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    184 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:     40 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:     39 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    183 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    116 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    115 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    114 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    112 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    108 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    182 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:     61 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    102 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    101 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:     99 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    180 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:     26 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:     98 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    164 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:     23 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:     22 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:     97 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:     95 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:     54 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    166 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    127 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    172 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:     90 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:     89 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:     88 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:     86 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:     85 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:     84 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:     83 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:     81 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    136 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:      9 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:      7 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:     80 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:     79 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:     78 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:     77 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:     76 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:      6 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    178 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    165 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    214 = 162 KB (3D 72x24x24 PF_R32_UINT UAV) Lumen.RadianceCache.RadianceProbeIndirectionTexture
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    125 = 162 KB (3D 72x24x24 PF_R32_UINT UAV) Lumen.RadianceCache.RadianceProbeIndirectionTexture
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    161 = 157 KB (2D 110x91 PF_A32B32G32R32F UAV) Lumen.ScreenProbeGather.ScreenProbeTranslatedWorldPosition
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    217 = 157 KB (2D 110x91 PF_A32B32G32R32F UAV) Lumen.ScreenProbeGather.ScreenProbeTranslatedWorldPosition
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:     25 = 128 KB (3D 32x32x32 PF_A2B10G10R10 RT) CombineLUTs
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    264 = 113 KB (3D 57x39x26 PF_R16F UAV) Lumen.TranslucencyVolume.VolumeTraceHitDistance
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    312 = 105 KB (2D 220x122 PF_FloatR11G11B10 RT) BloomY
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    258 = 105 KB (2D 439x244 PF_R8_UINT UAV) Lumen.Reflections.ResolveTileUsed
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    321 = 53 KB (2D 110x122 PF_FloatR11G11B10 RT) BloomX
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    267 = 51 KB (3D 19x13x26 PF_FloatRGBA UAV) Lumen.TranslucencyVolume.SHLighting1
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    181 = 51 KB (3D 19x13x26 PF_FloatRGBA UAV) Lumen.TranslucencyVolume.SHLightingNewHistory0
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    219 = 51 KB (3D 19x13x26 PF_FloatRGBA UAV) Lumen.TranslucencyVolume.SHLightingNewHistory0
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    143 = 40 KB (2D 110x91 PF_R32_UINT UAV) Lumen.ScreenProbeGather.ScreenProbeSceneDepth
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    216 = 40 KB (2D 110x91 PF_R32_UINT UAV) Lumen.ScreenProbeGather.ScreenProbeSceneDepth
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:      4 = 33 KB (2D 66x64 PF_A16B16G16R16) SSProfiles
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    313 = 27 KB (2D 110x61 PF_FloatR11G11B10 RT) BloomY
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    242 = 27 KB (2D 110x61 PF_R32_UINT UAV) Lumen.ScreenProbeGather.ScreenTileAdaptiveProbeHeader
+[2024.01.21-14.39.02:557][ 97]LogConsoleResponse:    266 = 26 KB (3D 19x13x26 PF_FloatRGB UAV) Lumen.TranslucencyVolume.SHLighting0
+[2024.01.21-14.39.02:558][ 97]LogConsoleResponse:    218 = 26 KB (3D 19x13x26 PF_FloatRGB UAV) Lumen.TranslucencyVolume.SHLightingNewHistory0
+[2024.01.21-14.39.02:558][ 97]LogConsoleResponse:    177 = 26 KB (3D 19x13x26 PF_FloatRGB UAV) Lumen.TranslucencyVolume.SHLightingNewHistory0
+[2024.01.21-14.39.02:558][ 97]LogConsoleResponse:    241 = 20 KB (2D 110x91 PF_R16_UINT UAV) Lumen.ScreenProbeGather.ScreenProbeWorldSpeed
+[2024.01.21-14.39.02:558][ 97]LogConsoleResponse:    240 = 20 KB (2D 110x91 PF_R8G8 UAV) Lumen.ScreenProbeGather.ScreenProbeWorldNormal
+[2024.01.21-14.39.02:558][ 97]LogConsoleResponse:    309 = 20 KB (3D 11x7x32 PF_G32R32F UAV) LocalExposure
+[2024.01.21-14.39.02:558][ 97]LogConsoleResponse:    320 = 14 KB (2D 55x61 PF_FloatR11G11B10 RT) BloomX
+[2024.01.21-14.39.02:558][ 97]LogConsoleResponse:    252 = 10 KB (2D 110x91 PF_R8 UAV) Lumen.ScreenProbeGather.ScreenProbeMoving
+[2024.01.21-14.39.02:558][ 97]LogConsoleResponse:    318 = 7 KB (2D 55x31 PF_FloatR11G11B10 RT) BloomY
+[2024.01.21-14.39.02:558][ 97]LogConsoleResponse:      2 = 6 KB (2D 768x8 PF_R8) AsciiTexture
+[2024.01.21-14.39.02:558][ 97]LogConsoleResponse:    319 = 4 KB (2D 28x31 PF_FloatR11G11B10 RT) BloomX
+[2024.01.21-14.39.02:558][ 97]LogConsoleResponse:    316 = 3 KB (2D 42x28 PF_R16F RT) LocalExposureGaussianY
+[2024.01.21-14.39.02:558][ 97]LogConsoleResponse:    314 = 3 KB (2D 42x28 PF_R16F UAV) GaussianLumSetupTexture
+[2024.01.21-14.39.02:558][ 97]LogConsoleResponse:    315 = 2 KB (2D 21x28 PF_R16F RT) LocalExposureGaussianX
+[2024.01.21-14.39.02:558][ 97]LogConsoleResponse:      5 = 1 KB (2D 1x1 PF_A32B32G32R32F UAV) EyeAdaptationTexture
+[2024.01.21-14.39.02:558][ 97]LogConsoleResponse:     24 = 1 KB (2D 1x1 PF_A32B32G32R32F UAV) EyeAdaptationTexture
+[2024.01.21-14.39.02:558][ 97]LogConsoleResponse:    104 = 1 KB (2D 1x1 PF_R16F UAV) Dummy
+[2024.01.21-14.39.02:558][ 97]LogConsoleResponse:    212 = 1 KB (2D 1x1 PF_R16F UAV) Dummy
+[2024.01.21-14.39.02:558][ 97]LogConsoleResponse:    290 = 1 KB (2D 1x1 PF_R32_FLOAT UAV) OIT.SampleDepth
+[2024.01.21-14.39.02:558][ 97]LogConsoleResponse:    288 = 1 KB (2D 1x1 PF_R32_UINT UAV) OIT.SampleColor
+[2024.01.21-14.39.02:558][ 97]LogConsoleResponse:    287 = 1 KB (2D 1x1 PF_R32_UINT UAV) OIT.SampleCount
+[2024.01.21-14.39.02:558][ 97]LogConsoleResponse:    289 = 1 KB (2D 1x1 PF_R32_UINT UAV) OIT.SampleTrans
+[2024.01.21-14.39.02:558][ 97]LogConsoleResponse:    237 = 1 KB (2D 1x1 PF_R8 UAV) Substrate.DummyWritableTexture
+[2024.01.21-14.39.02:558][ 97]LogConsoleResponse:    236 = 1 KB (2D[1] 1x1 PF_R32_UINT UAV) Substrate.DummyWritableTexture
+[2024.01.21-14.39.02:558][ 97]LogConsoleResponse:    239 = 1 KB (2D[1] 4x4 PF_R32_UINT UAV) Dummy-OutDepthBuffer
+[2024.01.21-14.39.02:558][ 97]LogConsoleResponse:      1 = 1 KB (3D 1x1x1 PF_B8G8R8A8 RT) HairLUT0
+[2024.01.21-14.39.02:558][ 97]LogConsoleResponse: 
+[2024.01.21-14.39.02:558][ 97]LogConsoleResponse: Pool: 1211/2306 MB (referenced/allocated)
+[2024.01.21-14.39.02:558][ 97]LogConsoleResponse: 
+[2024.01.21-14.39.02:558][ 97]LogConsoleResponse: RDGResourceName (what was rendered this frame, use <RDGResourceName>@<Version> to get intermediate versions):
+[2024.01.21-14.39.02:558][ 97]LogConsoleResponse:    BloomSetup                         Lumen.CardCaptureNormalAtlas                          Lumen.SceneDepth                                              Lumen.ScreenProbeGather.TileClassificationModes      TranslucentVolumeDirectional1
+[2024.01.21-14.39.02:558][ 97]LogConsoleResponse:    BloomX                             Lumen.DepthHistory                                    Lumen.SceneDirectLighting                                     Lumen.ScreenProbeGather.TraceHit                     TSR.AntiAliasing.Filtered
+[2024.01.21-14.39.02:558][ 97]LogConsoleResponse:    BloomY                             Lumen.RadianceCache.DepthProbeAtlasTexture            Lumen.SceneEmissive                                           Lumen.ScreenProbeGather.TraceRadiance                TSR.AntiAliasing.Noise
+[2024.01.21-14.39.02:558][ 97]LogConsoleResponse:    Composite.PrimitivesDepth          Lumen.RadianceCache.FilteredRadianceProbeAtlasTexture Lumen.SceneFinalLighting                                      Lumen.TranslucencyVolume.FilteredVolumeTraceRadiance TSR.AntiAliasing.Raw
+[2024.01.21-14.39.02:558][ 97]LogConsoleResponse:    Composite.PrimitivesDepthHistory   Lumen.RadianceCache.FinalRadianceAtlas                Lumen.SceneIndirectLighting                                   Lumen.TranslucencyVolume.SHLighting0                 TSR.ClosestDepthTexture
+[2024.01.21-14.39.02:558][ 97]LogConsoleResponse:    CubeShadowDepthZ                   Lumen.RadianceCache.RadianceProbeAtlasTextureSource   Lumen.SceneNormal                                             Lumen.TranslucencyVolume.SHLighting1                 TSR.HalfResOutput
+[2024.01.21-14.39.02:558][ 97]LogConsoleResponse:    Dummy                              Lumen.RadianceCache.RadianceProbeIndirectionTexture   Lumen.SceneNumFramesAccumulatedAtlas                          Lumen.TranslucencyVolume.SHLightingNewHistory0       TSR.History.Guide
+[2024.01.21-14.39.02:558][ 97]LogConsoleResponse:    Dummy-OutDepthBuffer               Lumen.Radiosity.FilteredTraceRadianceAtlas            Lumen.SceneOpacity                                            Lumen.TranslucencyVolume.VolumeTraceHitDistance      TSR.History.Metadata
+[2024.01.21-14.39.02:558][ 97]LogConsoleResponse:    Editor.PrimitivesColor             Lumen.Radiosity.ProbeSHBlueAtlas                      Lumen.ScreenProbeGather.DiffuseIndirect                       Lumen.TranslucencyVolume.VolumeTraceRadiance         TSR.History.Moire
+[2024.01.21-14.39.02:558][ 97]LogConsoleResponse:    Editor.SelectionOutline            Lumen.Radiosity.ProbeSHGreenAtlas                     Lumen.ScreenProbeGather.FastUpdateMode                        OIT.SampleColor                                      TSR.History.SubpixelDepth
+[2024.01.21-14.39.02:558][ 97]LogConsoleResponse:    EyeAdaptationTexture               Lumen.Radiosity.ProbeSHRedAtlas                       Lumen.ScreenProbeGather.LightingProbabilityDensityFunction    OIT.SampleCount                                      TSR.HistoryRejection
+[2024.01.21-14.39.02:558][ 97]LogConsoleResponse:    Final Luminance                    Lumen.Radiosity.TraceRadianceAtlas                    Lumen.ScreenProbeGather.NumHistoryFramesAccumulated           OIT.SampleDepth                                      TSR.Moire.Luma
+[2024.01.21-14.39.02:558][ 97]LogConsoleResponse:    GaussianLumSetupTexture            Lumen.Reflections.AccumulatedResolveVariance          Lumen.ScreenProbeGather.RayInfosForTracing                    OIT.SampleTrans                                      TSR.Output
+[2024.01.21-14.39.02:558][ 97]LogConsoleResponse:    GBufferA                           Lumen.Reflections.NumHistoryFramesAccumulated         Lumen.ScreenProbeGather.RoughSpecularIndirect                 Scene(1/16)                                          TSR.ParallaxFactor
+[2024.01.21-14.39.02:558][ 97]LogConsoleResponse:    GBufferB                           Lumen.Reflections.RayTraceDistance                    Lumen.ScreenProbeGather.ScreenBentNormal                      Scene(1/32)                                          TSR.ParallaxRejectionMask
+[2024.01.21-14.39.02:558][ 97]LogConsoleResponse:    GBufferC                           Lumen.Reflections.ReflectionDownsampledDepth          Lumen.ScreenProbeGather.ScreenProbeFilteredRadiance           Scene(1/4)                                           TSR.PrevClosestDepthTexture
+[2024.01.21-14.39.02:558][ 97]LogConsoleResponse:    GBufferD                           Lumen.Reflections.ReflectionRayBuffer                 Lumen.ScreenProbeGather.ScreenProbeFilteredRadianceWithBorder Scene(1/64)                                          TSR.PrevScatteredSubpixelDepth
+[2024.01.21-14.39.02:558][ 97]LogConsoleResponse:    GBufferE                           Lumen.Reflections.ResolvedSpecularIndirect            Lumen.ScreenProbeGather.ScreenProbeHitDistance                Scene(1/8)                                           TSR.PrevUseCountTexture
+[2024.01.21-14.39.02:558][ 97]LogConsoleResponse:    HeterogeneousVolumes               Lumen.Reflections.ResolvedSpecularIndirectDepth       Lumen.ScreenProbeGather.ScreenProbeIrradianceWithBorder       SceneColor                                           TSR.ReprojectedHistoryGuide
+[2024.01.21-14.39.02:558][ 97]LogConsoleResponse:    HZBClosest                         Lumen.Reflections.ResolveTileUsed                     Lumen.ScreenProbeGather.ScreenProbeMoving                     SceneDepthZ                                          TSR.ReprojectedHistoryMoire
+[2024.01.21-14.39.02:558][ 97]LogConsoleResponse:    HZBFurthest                        Lumen.Reflections.ResolveVariance                     Lumen.ScreenProbeGather.ScreenProbeRadiance                   SelectionOutlineColor                                TSR.SceneColorLdrLuma
+[2024.01.21-14.39.02:558][ 97]LogConsoleResponse:    LightingChannels                   Lumen.Reflections.SpecularIndirect                    Lumen.ScreenProbeGather.ScreenProbeSceneDepth                 ShadowMaskTexture                                    TSR.Velocity.Dilated
+[2024.01.21-14.39.02:558][ 97]LogConsoleResponse:    LocalExposure                      Lumen.Reflections.TraceHit                            Lumen.ScreenProbeGather.ScreenProbeTraceMoving                Substrate.DummyWritableTexture                       TSR.Velocity.HoleFilled
+[2024.01.21-14.39.02:558][ 97]LogConsoleResponse:    LocalExposureGaussianX             Lumen.Reflections.TraceRadiance                       Lumen.ScreenProbeGather.ScreenProbeTranslatedWorldPosition    Tonemap                                              TSR.velocity.HoleFillMask
+[2024.01.21-14.39.02:558][ 97]LogConsoleResponse:    LocalExposureGaussianY             Lumen.ResampledCardCaptureDirectLighting              Lumen.ScreenProbeGather.ScreenProbeWorldNormal                Translucency.AfterDOF.Color                          ViewFamilyTexture
+[2024.01.21-14.39.02:558][ 97]LogConsoleResponse:    Lumen.CardCaptureAlbedoAtlas       Lumen.ResampledCardCaptureIndirectLighting            Lumen.ScreenProbeGather.ScreenProbeWorldSpeed                 TranslucentVolumeAmbient0
+[2024.01.21-14.39.02:558][ 97]LogConsoleResponse:    Lumen.CardCaptureDepthStencilAtlas Lumen.ResampledCardCaptureNumFramesAccumulated        Lumen.ScreenProbeGather.ScreenTileAdaptiveProbeHeader         TranslucentVolumeAmbient1
+[2024.01.21-14.39.02:558][ 97]LogConsoleResponse:    Lumen.CardCaptureEmissiveAtlas     Lumen.SceneAlbedo                                     Lumen.ScreenProbeGather.ScreenTileAdaptiveProbeIndices        TranslucentVolumeDirectional0
+[2024.01.21-14.39.02:558][ 97]LogConsoleResponse: 
+[2024.01.21-14.39.02:558][ 97]Cmd: rhi.DumpMemory
+[2024.01.21-14.39.02:560][ 97]RHI resource memory (not tracked by our allocator)
+[2024.01.21-14.39.02:560][ 97]         0.000MB  -  Bindless Resource Heap - STAT_BindlessResourceHeapMemory - STATGROUP_RHI - STATCAT_Advanced
+[2024.01.21-14.39.02:560][ 97]         0.000MB  -  Bindless Sampler Heap - STAT_BindlessSamplerHeapMemory - STATGROUP_RHI - STATCAT_Advanced
+[2024.01.21-14.39.02:560][ 97]         0.000MB  -  Misc Buffer Memory - STAT_MiscBufferMemory - STATGROUP_RHI - STATCAT_Advanced
+[2024.01.21-14.39.02:560][ 97]         0.000MB  -  Draw Indirect Buffer Memory - STAT_DrawIndirectBufferMemory - STATGROUP_RHI - STATCAT_Advanced
+[2024.01.21-14.39.02:560][ 97]         0.514MB  -  Byte Address Buffer Memory - STAT_ByteAddressBufferMemory - STATGROUP_RHI - STATCAT_Advanced
+[2024.01.21-14.39.02:560][ 97]       158.609MB  -  Structured Buffer Memory - STAT_StructuredBufferMemory - STATGROUP_RHI - STATCAT_Advanced
+[2024.01.21-14.39.02:560][ 97]         0.000MB  -  RayTracing Acceleration Structure Memory - STAT_RTAccelerationStructureMemory - STATGROUP_RHI - STATCAT_Advanced
+[2024.01.21-14.39.02:560][ 97]        91.510MB  -  Vertex Buffer Memory - STAT_VertexBufferMemory - STATGROUP_RHI - STATCAT_Advanced
+[2024.01.21-14.39.02:560][ 97]         9.596MB  -  Index Buffer Memory - STAT_IndexBufferMemory - STATGROUP_RHI - STATCAT_Advanced
+[2024.01.21-14.39.02:560][ 97]         2.221MB  -  Uniform Buffer Memory - STAT_UniformBufferMemory - STATGROUP_RHI - STATCAT_Advanced
+[2024.01.21-14.39.02:560][ 97]        21.063MB  -  Texture Cube Memory - STAT_TextureMemoryCube - STATGROUP_RHI - STATCAT_Advanced
+[2024.01.21-14.39.02:560][ 97]         0.172MB  -  Texture 3D Memory - STAT_TextureMemory3D - STATGROUP_RHI - STATCAT_Advanced
+[2024.01.21-14.39.02:560][ 97]       249.650MB  -  Texture 2D Memory - STAT_TextureMemory2D - STATGROUP_RHI - STATCAT_Advanced
+[2024.01.21-14.39.02:560][ 97]      1087.750MB  -  UAV Texture Memory - STAT_UAVTextureMemory - STATGROUP_RHI - STATCAT_Advanced
+[2024.01.21-14.39.02:560][ 97]        55.500MB  -  Render Target Cube Memory - STAT_RenderTargetMemoryCube - STATGROUP_RHI - STATCAT_Advanced
+[2024.01.21-14.39.02:560][ 97]         5.188MB  -  Render Target 3D Memory - STAT_RenderTargetMemory3D - STATGROUP_RHI - STATCAT_Advanced
+[2024.01.21-14.39.02:560][ 97]      1136.962MB  -  Render Target 2D Memory - STAT_RenderTargetMemory2D - STATGROUP_RHI - STATCAT_Advanced
+[2024.01.21-14.39.02:560][ 97]2818.735MB total
+[2024.01.21-14.39.02:560][ 97]LogWindows: FPlatformMisc::RequestExit(1, TerminateOnOutOfMemory)
+[2024.01.21-14.39.02:560][ 97]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 0, TerminateOnOutOfMemory)
+[2024.01.21-14.39.02:560][ 97]LogCore: Engine exit requested (reason: Win RequestExit)
diff --git a/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt.log b/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt.log
index 02cfaef0a6a1b22d30398c0b1fb740f81813fde4..d860ae26bfe2694cec891d3de7700edf9b6c4c19 100644
--- a/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt.log
+++ b/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt.log
@@ -1,4 +1,4 @@
-Log file open, 01/21/24 15:10:42
+Log file open, 01/21/24 15:39:05
 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
 LogWindows: File 'aqProf.dll' does not exist
 LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
@@ -6,7 +6,7 @@ LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
 LogWindows: File 'VtuneApi.dll' does not exist
 LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
 LogWindows: File 'VtuneApi32e.dll' does not exist
-LogWindows: Started CrashReportClient (pid=21552)
+LogWindows: Started CrashReportClient (pid=14916)
 LogWindows: Custom abort handler registered for crash reporting.
 LogInit: Display: Running engine for game: BackroomsDigitalArt
 LogCore: UnrealTraceServer: Trace store launch successful
@@ -26,80 +26,138 @@ LogCsvProfiler: Display: Metadata set : asan="0"
 LogCsvProfiler: Display: Metadata set : commandline="" G:\digital_art\BackroomsDigitalArt\BackroomsDigitalArt.uproject""
 LogCsvProfiler: Display: Metadata set : loginid="a9045eb54873e8e51d9f288acbb7c9e1"
 LogCsvProfiler: Display: Metadata set : llm="0"
-LogStats: Stats thread started at 0.238108
+LogStats: Stats thread started at 0.261464
 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ''
 LogInit: Session CrashGUID >====================================================
-         Session CrashGUID >   UECC-Windows-C359A20B4860D7BC8094D492F93FB462
+         Session CrashGUID >   UECC-Windows-A8B7CA434EFB90BEB16C73B6552FCBA7
          Session CrashGUID >====================================================
-LogConfig: Display: Loading Mac ini files took 0.02 seconds
-LogConfig: Display: Loading VulkanPC ini files took 0.02 seconds
-LogConfig: Display: Loading Android ini files took 0.02 seconds
-LogConfig: Display: Loading IOS ini files took 0.02 seconds
+LogConfig: Display: Loading Mac ini files took 0.03 seconds
+LogConfig: Display: Loading VulkanPC ini files took 0.03 seconds
+LogConfig: Display: Loading IOS ini files took 0.03 seconds
+LogConfig: Display: Loading Android ini files took 0.03 seconds
 LogConfig: Display: Loading Windows ini files took 0.03 seconds
-LogConfig: Display: Loading TVOS ini files took 0.03 seconds
 LogConfig: Display: Loading Unix ini files took 0.03 seconds
-LogConfig: Display: Loading Linux ini files took 0.03 seconds
+LogConfig: Display: Loading TVOS ini files took 0.03 seconds
 LogConfig: Display: Loading LinuxArm64 ini files took 0.03 seconds
+LogConfig: Display: Loading Linux ini files took 0.03 seconds
 LogAssetRegistry: Display: Asset registry cache read as 17.7 MiB from ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_0.bin
 LogPluginManager: Mounting Engine plugin Bridge
+LogPluginManager: Mounting Engine plugin FastBuildController
 LogPluginManager: Mounting Engine plugin EnhancedInput
 LogPluginManager: Found config from plugin[EnhancedInput] Input
-LogPluginManager: Mounting Engine plugin FastBuildController
 LogPluginManager: Mounting Engine plugin MeshPainting
 LogPluginManager: Mounting Engine plugin TraceUtilities
 LogPluginManager: Mounting Engine plugin XGEController
+LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
 LogPluginManager: Mounting Engine plugin Paper2D
-LogPluginManager: Mounting Engine plugin GLTFExporter
-LogPluginManager: Mounting Engine plugin VariantManager
-LogPluginManager: Mounting Engine plugin VariantManagerContent
+LogPluginManager: Mounting Engine plugin Takes
 LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
+LogPluginManager: Mounting Engine plugin AISupport
+LogPluginManager: Mounting Engine plugin AutomationUtils
+LogPluginManager: Mounting Engine plugin ChaosCaching
+LogPluginManager: Mounting Engine plugin ChaosCloth
+LogPluginManager: Mounting Engine plugin ChaosEditor
+LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
+LogPluginManager: Mounting Engine plugin ChaosNiagara
+LogPluginManager: Mounting Engine plugin ChaosClothEditor
+LogPluginManager: Mounting Engine plugin ChaosUserDataPT
+LogPluginManager: Mounting Engine plugin CharacterAI
+LogPluginManager: Mounting Engine plugin Dataflow
+LogPluginManager: Mounting Engine plugin FullBodyIK
+LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
+LogPluginManager: Mounting Engine plugin GeometryFlow
+LogPluginManager: Mounting Engine plugin Fracture
+LogPluginManager: Mounting Engine plugin BackChannel
+LogPluginManager: Mounting Engine plugin LocalizableMessage
+LogPluginManager: Mounting Engine plugin MeshLODToolset
+LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
+LogPluginManager: Mounting Engine plugin OpenImageDenoise
+LogPluginManager: Mounting Engine plugin PlanarCut
+LogPluginManager: Mounting Engine plugin PlatformCrypto
+LogPluginManager: Mounting Engine plugin ProxyLODPlugin
+LogPluginManager: Mounting Engine plugin PythonScriptPlugin
+LogPluginManager: Mounting Engine plugin SkeletalReduction
+LogPluginManager: Mounting Engine plugin StaticMeshEditorModeling
+LogPluginManager: Mounting Engine plugin StructUtils
+LogPluginManager: Mounting Engine plugin ToolPresets
 LogPluginManager: Mounting Engine plugin Niagara
-LogPluginManager: Mounting Engine plugin DatasmithContent
 LogPluginManager: Mounting Engine plugin ActorSequence
 LogPluginManager: Mounting Engine plugin LevelSequenceEditor
-LogPluginManager: Mounting Engine plugin AISupport
-LogPluginManager: Mounting Engine plugin SequencerScripting
 LogPluginManager: Mounting Engine plugin TemplateSequence
-LogPluginManager: Mounting Engine plugin ACLPlugin
-LogPluginManager: Mounting Engine plugin AnimationData
-LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
-LogPluginManager: Mounting Engine plugin ControlRigSpline
-LogPluginManager: Mounting Engine plugin ControlRig
-LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
-LogPluginManager: Mounting Engine plugin IKRig
-LogPluginManager: Mounting Engine plugin LiveLink
-LogPluginManager: Mounting Engine plugin AlembicImporter
-LogPluginManager: Mounting Engine plugin AvfMedia
-LogPluginManager: Mounting Engine plugin AndroidMedia
-LogPluginManager: Mounting Engine plugin InterchangeTests
-LogPluginManager: Mounting Engine plugin ImgMedia
-LogPluginManager: Mounting Engine plugin MediaPlate
-LogPluginManager: Mounting Engine plugin MediaPlayerEditor
-LogPluginManager: Mounting Engine plugin WebMMedia
-LogPluginManager: Mounting Engine plugin CameraShakePreviewer
+LogPluginManager: Mounting Engine plugin SequencerScripting
 LogPluginManager: Mounting Engine plugin InterchangeEditor
-LogPluginManager: Mounting Engine plugin TcpMessaging
-LogPluginManager: Mounting Engine plugin WmfMedia
 LogPluginManager: Mounting Engine plugin Interchange
-LogPluginManager: Mounting Engine plugin UdpMessaging
+LogPluginManager: Mounting Engine plugin GitSourceControl
+LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
+LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
+LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess
+LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
+LogPluginManager: Mounting Engine plugin DumpGPUServices
+LogPluginManager: Mounting Engine plugin PerforceSourceControl
+LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
+LogPluginManager: Mounting Engine plugin PlasticSourceControl
+LogPluginManager: Mounting Engine plugin PropertyAccessNode
+LogPluginManager: Mounting Engine plugin PixWinPlugin
+LogPluginManager: Mounting Engine plugin SubversionSourceControl
+LogPluginManager: Mounting Engine plugin RenderDocPlugin
+LogPluginManager: Mounting Engine plugin TextureFormatOodle
+LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
+LogPluginManager: Mounting Engine plugin PluginUtils
+LogPluginManager: Mounting Engine plugin AnimationSharing
+LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
+LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
+LogPluginManager: Mounting Engine plugin CameraShakePreviewer
+LogPluginManager: Mounting Engine plugin AndroidMedia
+LogPluginManager: Mounting Engine plugin AvfMedia
+LogPluginManager: Mounting Engine plugin TraceDataFilters
 LogPluginManager: Mounting Engine plugin GameplayCameras
+LogPluginManager: Mounting Engine plugin ImgMedia
 LogPluginManager: Mounting Engine plugin MediaCompositing
-LogPluginManager: Mounting Engine plugin Takes
+LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
+LogPluginManager: Mounting Engine plugin UObjectPlugin
+LogPluginManager: Mounting Engine plugin MediaPlayerEditor
+LogPluginManager: Mounting Engine plugin MediaPlate
+LogPluginManager: Mounting Engine plugin WmfMedia
+LogPluginManager: Mounting Engine plugin TcpMessaging
+LogPluginManager: Mounting Engine plugin InterchangeTests
 LogPluginManager: Mounting Engine plugin OodleNetwork
+LogPluginManager: Mounting Engine plugin WebMMedia
+LogPluginManager: Mounting Engine plugin UdpMessaging
+LogPluginManager: Mounting Engine plugin AssetManagerEditor
+LogPluginManager: Mounting Engine plugin BlueprintHeaderView
+LogPluginManager: Mounting Engine plugin ChangelistReview
+LogPluginManager: Mounting Engine plugin CryptoKeys
+LogPluginManager: Mounting Engine plugin DataValidation
+LogPluginManager: Mounting Engine plugin CurveEditorTools
+LogPluginManager: Mounting Engine plugin EditorDebugTools
+LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
+LogPluginManager: Mounting Engine plugin FacialAnimation
+LogPluginManager: Mounting Engine plugin GameplayTagsEditor
+LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
+LogPluginManager: Mounting Engine plugin GeometryMode
+LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
+LogPluginManager: Mounting Engine plugin MaterialAnalyzer
+LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
+LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
+LogPluginManager: Mounting Engine plugin SequencerAnimTools
+LogPluginManager: Mounting Engine plugin PluginBrowser
+LogPluginManager: Mounting Engine plugin SpeedTreeImporter
+LogPluginManager: Mounting Engine plugin UVEditor
+LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
+LogPluginManager: Mounting Engine plugin ActorLayerUtilities
+LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
 LogPluginManager: Mounting Engine plugin AndroidFileServer
 LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
 LogPluginManager: Mounting Engine plugin AndroidPermission
-LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin ActorLayerUtilities
 LogPluginManager: Mounting Engine plugin AppleImageUtils
 LogPluginManager: Mounting Engine plugin AppleMoviePlayer
 LogPluginManager: Mounting Engine plugin ArchVisCharacter
 LogPluginManager: Mounting Engine plugin AssetTags
 LogPluginManager: Mounting Engine plugin AudioCapture
-LogPluginManager: Mounting Engine plugin AudioWidgets
-LogPluginManager: Mounting Engine plugin ChunkDownloader
 LogPluginManager: Mounting Engine plugin AudioSynesthesia
+LogPluginManager: Mounting Engine plugin AudioWidgets
 LogPluginManager: Mounting Engine plugin CableComponent
+LogPluginManager: Mounting Engine plugin ChunkDownloader
 LogPluginManager: Mounting Engine plugin CustomMeshComponent
 LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
 LogPluginManager: Mounting Engine plugin GeometryCache
@@ -109,20 +167,20 @@ LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
 LogPluginManager: Mounting Engine plugin InputDebugging
 LogPluginManager: Found config from plugin[InputDebugging] Input
 LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
 LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
+LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
 LogPluginManager: Mounting Engine plugin MeshModelingToolset
 LogPluginManager: Mounting Engine plugin Metasound
-LogPluginManager: Mounting Engine plugin MsQuic
 LogPluginManager: Mounting Engine plugin MobilePatchingUtils
-LogPluginManager: Mounting Engine plugin OpenXREyeTracker
+LogPluginManager: Mounting Engine plugin MsQuic
 LogPluginManager: Mounting Engine plugin OpenXR
+LogPluginManager: Mounting Engine plugin OpenXREyeTracker
 LogPluginManager: Mounting Engine plugin OpenXRHandTracking
-LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
 LogPluginManager: Mounting Engine plugin PropertyAccessEditor
+LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
+LogPluginManager: Mounting Engine plugin RigVM
 LogPluginManager: Mounting Engine plugin ResonanceAudio
 LogPluginManager: Mounting Engine plugin SignificanceManager
-LogPluginManager: Mounting Engine plugin RigVM
 LogPluginManager: Mounting Engine plugin SoundFields
 LogPluginManager: Mounting Engine plugin Synthesis
 LogPluginManager: Mounting Engine plugin WaveTable
@@ -130,140 +188,82 @@ LogPluginManager: Mounting Engine plugin WebMMoviePlayer
 LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
 LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
 LogPluginManager: Mounting Engine plugin XRBase
-LogPluginManager: Mounting Engine plugin AnimationSharing
-LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
-LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
-LogPluginManager: Mounting Engine plugin DumpGPUServices
-LogPluginManager: Mounting Engine plugin GitSourceControl
-LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
-LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess
-LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
-LogPluginManager: Mounting Engine plugin PerforceSourceControl
-LogPluginManager: Mounting Engine plugin PixWinPlugin
-LogPluginManager: Mounting Engine plugin PlasticSourceControl
-LogPluginManager: Mounting Engine plugin PluginUtils
-LogPluginManager: Mounting Engine plugin PropertyAccessNode
-LogPluginManager: Mounting Engine plugin RenderDocPlugin
-LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
-LogPluginManager: Mounting Engine plugin SubversionSourceControl
-LogPluginManager: Mounting Engine plugin TextureFormatOodle
-LogPluginManager: Mounting Engine plugin TraceDataFilters
-LogPluginManager: Mounting Engine plugin UObjectPlugin
-LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
-LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
-LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
-LogPluginManager: Mounting Engine plugin AssetManagerEditor
-LogPluginManager: Mounting Engine plugin BlueprintHeaderView
-LogPluginManager: Mounting Engine plugin ChangelistReview
-LogPluginManager: Mounting Engine plugin CryptoKeys
-LogPluginManager: Mounting Engine plugin CurveEditorTools
-LogPluginManager: Mounting Engine plugin DataValidation
-LogPluginManager: Mounting Engine plugin EditorDebugTools
-LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
-LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
-LogPluginManager: Mounting Engine plugin FacialAnimation
-LogPluginManager: Mounting Engine plugin GameplayTagsEditor
-LogPluginManager: Mounting Engine plugin GeometryMode
-LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
-LogPluginManager: Mounting Engine plugin MaterialAnalyzer
-LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
-LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
-LogPluginManager: Mounting Engine plugin PluginBrowser
-LogPluginManager: Mounting Engine plugin SequencerAnimTools
-LogPluginManager: Mounting Engine plugin SpeedTreeImporter
-LogPluginManager: Mounting Engine plugin UVEditor
-LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
-LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
+LogPluginManager: Mounting Engine plugin DatasmithContent
+LogPluginManager: Mounting Engine plugin GLTFExporter
+LogPluginManager: Mounting Engine plugin VariantManager
+LogPluginManager: Mounting Engine plugin VariantManagerContent
+LogPluginManager: Mounting Engine plugin AlembicImporter
 LogPluginManager: Mounting Engine plugin OnlineBase
 LogPluginManager: Mounting Engine plugin OnlineServices
 LogPluginManager: Mounting Engine plugin OnlineSubsystem
 LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
 LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
-LogPluginManager: Mounting Engine plugin AutomationUtils
-LogPluginManager: Mounting Engine plugin BackChannel
-LogPluginManager: Mounting Engine plugin ChaosCaching
-LogPluginManager: Mounting Engine plugin ChaosCloth
-LogPluginManager: Mounting Engine plugin ChaosClothEditor
-LogPluginManager: Mounting Engine plugin ChaosEditor
-LogPluginManager: Mounting Engine plugin ChaosNiagara
-LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
-LogPluginManager: Mounting Engine plugin ChaosUserDataPT
-LogPluginManager: Mounting Engine plugin CharacterAI
-LogPluginManager: Mounting Engine plugin Dataflow
-LogPluginManager: Mounting Engine plugin FullBodyIK
-LogPluginManager: Mounting Engine plugin Fracture
-LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
-LogPluginManager: Mounting Engine plugin GeometryFlow
-LogPluginManager: Mounting Engine plugin LocalizableMessage
-LogPluginManager: Mounting Engine plugin MeshLODToolset
-LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
-LogPluginManager: Mounting Engine plugin OpenImageDenoise
-LogPluginManager: Mounting Engine plugin PlanarCut
-LogPluginManager: Mounting Engine plugin PlatformCrypto
-LogPluginManager: Mounting Engine plugin ProxyLODPlugin
-LogPluginManager: Mounting Engine plugin PythonScriptPlugin
-LogPluginManager: Mounting Engine plugin SkeletalReduction
-LogPluginManager: Mounting Engine plugin StructUtils
-LogPluginManager: Mounting Engine plugin StaticMeshEditorModeling
-LogPluginManager: Mounting Engine plugin ToolPresets
+LogPluginManager: Mounting Engine plugin ACLPlugin
+LogPluginManager: Mounting Engine plugin AnimationData
+LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
+LogPluginManager: Mounting Engine plugin ControlRig
+LogPluginManager: Mounting Engine plugin ControlRigSpline
+LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
+LogPluginManager: Mounting Engine plugin IKRig
+LogPluginManager: Mounting Engine plugin LiveLink
+LogPluginManager: Mounting Engine plugin SQLiteCore
+LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
+LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
+LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource
 LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
-LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
 LogPluginManager: Mounting Engine plugin ConcertMain
-LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
-LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
-LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
-LogPluginManager: Mounting Engine plugin SQLiteCore
 LogPluginManager: Mounting Engine plugin LightMixer
 LogPluginManager: Mounting Engine plugin ObjectMixer
-LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource
-LogPluginManager: Mounting Engine plugin ConcertSyncClient
+LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
+LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
 LogPluginManager: Mounting Engine plugin ConcertSyncCore
+LogPluginManager: Mounting Engine plugin ConcertSyncClient
 LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
 LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/'
 LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/StaticMeshEditorModeling/Content/' mounted to '/StaticMeshEditorModeling/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/'
 LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
 LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
 LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
 LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/'
 LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/'
 LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
 LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
 LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXREyeTracker/Content/' mounted to '/OpenXREyeTracker/'
 LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXR/Content/' mounted to '/OpenXR/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXREyeTracker/Content/' mounted to '/OpenXREyeTracker/'
 LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXRHandTracking/Content/' mounted to '/OpenXRHandTracking/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
 LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
 LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
 LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/StaticMeshEditorModeling/Content/' mounted to '/StaticMeshEditorModeling/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
 LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/'
 LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/'
 LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Content/' mounted to '/ConcertSyncClient/'
@@ -401,966 +401,1654 @@ LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy
 LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
 LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
 LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
-[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[r.VSync:0]]
-[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
-[2024.01.21-14.10.43:146][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
-[2024.01.21-14.10.43:146][  0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
-[2024.01.21-14.10.43:146][  0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
-[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
-[2024.01.21-14.10.43:146][  0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
-[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
-[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
-[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
-[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
-[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
-[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]]
-[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]]
-[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
-[2024.01.21-14.10.43:146][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
-[2024.01.21-14.10.43:146][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
-[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
-[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
-[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
-[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
-[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
-[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
-[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
-[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
-[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
-[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
-[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
-[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
-[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
-[2024.01.21-14.10.43:146][  0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
-[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
-[2024.01.21-14.10.43:146][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
-[2024.01.21-14.10.43:146][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
-[2024.01.21-14.10.43:146][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
-[2024.01.21-14.10.43:146][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
-[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
-[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
-[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
-[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
-[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
-[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
-[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
-[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
-[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
-[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
-[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
-[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
-[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
-[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
-[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
-[2024.01.21-14.10.43:146][  0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
-[2024.01.21-14.10.43:146][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
-[2024.01.21-14.10.43:146][  0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
-[2024.01.21-14.10.43:146][  0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
-[2024.01.21-14.10.43:146][  0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
-[2024.01.21-14.10.43:146][  0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
-[2024.01.21-14.10.43:146][  0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
-[2024.01.21-14.10.43:146][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
-[2024.01.21-14.10.43:146][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
-[2024.01.21-14.10.43:146][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
-[2024.01.21-14.10.43:146][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
-[2024.01.21-14.10.43:146][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
-[2024.01.21-14.10.43:146][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
-[2024.01.21-14.10.43:146][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
-[2024.01.21-14.10.43:146][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
-[2024.01.21-14.10.43:146][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
-[2024.01.21-14.10.43:146][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
-[2024.01.21-14.10.43:146][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
-[2024.01.21-14.10.43:146][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
-[2024.01.21-14.10.43:146][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
-[2024.01.21-14.10.43:146][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
-[2024.01.21-14.10.43:146][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
-[2024.01.21-14.10.43:146][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
-[2024.01.21-14.10.43:146][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
-[2024.01.21-14.10.43:146][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
-[2024.01.21-14.10.43:147][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
-[2024.01.21-14.10.43:147][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
-[2024.01.21-14.10.43:147][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
-[2024.01.21-14.10.43:147][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
-[2024.01.21-14.10.43:147][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
-[2024.01.21-14.10.43:147][  0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
-[2024.01.21-14.10.43:147][  0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
-[2024.01.21-14.10.43:147][  0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
-[2024.01.21-14.10.43:147][  0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
-[2024.01.21-14.10.43:147][  0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
-[2024.01.21-14.10.43:147][  0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
-[2024.01.21-14.10.43:147][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
-[2024.01.21-14.10.43:147][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
-[2024.01.21-14.10.43:147][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
-[2024.01.21-14.10.43:147][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
-[2024.01.21-14.10.43:147][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
-[2024.01.21-14.10.43:147][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
-[2024.01.21-14.10.43:147][  0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
-[2024.01.21-14.10.43:147][  0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
-[2024.01.21-14.10.43:147][  0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
-[2024.01.21-14.10.43:148][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]]
-[2024.01.21-14.10.43:148][  0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.ShadowQuality:5]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.VolumetricFog:1]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.AOQuality:2]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.SSR.Quality:3]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.BloomQuality:5]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2         ; lower gathering resolution]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
-[2024.01.21-14.10.43:148][  0]LogConfig: Set CVar [[r.RefractionQuality:2]]
-[2024.01.21-14.10.43:149][  0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
-[2024.01.21-14.10.43:149][  0]LogConfig: Set CVar [[r.DetailMode:2]]
-[2024.01.21-14.10.43:149][  0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
-[2024.01.21-14.10.43:149][  0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
-[2024.01.21-14.10.43:149][  0]LogConfig: Set CVar [[r.SSS.Scale:1]]
-[2024.01.21-14.10.43:149][  0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
-[2024.01.21-14.10.43:149][  0]LogConfig: Set CVar [[r.SSS.Quality:1]]
-[2024.01.21-14.10.43:149][  0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
-[2024.01.21-14.10.43:149][  0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
-[2024.01.21-14.10.43:149][  0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
-[2024.01.21-14.10.43:149][  0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
-[2024.01.21-14.10.43:149][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
-[2024.01.21-14.10.43:149][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
-[2024.01.21-14.10.43:149][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
-[2024.01.21-14.10.43:149][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
-[2024.01.21-14.10.43:149][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
-[2024.01.21-14.10.43:149][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
-[2024.01.21-14.10.43:149][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
-[2024.01.21-14.10.43:149][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
-[2024.01.21-14.10.43:149][  0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
-[2024.01.21-14.10.43:149][  0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
-[2024.01.21-14.10.43:149][  0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
-[2024.01.21-14.10.43:149][  0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
-[2024.01.21-14.10.43:149][  0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
-[2024.01.21-14.10.43:149][  0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
-[2024.01.21-14.10.43:149][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
-[2024.01.21-14.10.43:149][  0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
-[2024.01.21-14.10.43:149][  0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
-[2024.01.21-14.10.43:149][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
-[2024.01.21-14.10.43:149][  0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
-[2024.01.21-14.10.43:149][  0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
-[2024.01.21-14.10.43:149][  0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
-[2024.01.21-14.10.43:149][  0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
-[2024.01.21-14.10.43:150][  0]LogRHI: Using Default RHI: D3D11
-[2024.01.21-14.10.43:150][  0]LogRHI: Using Highest Feature Level of D3D11: SM5
-[2024.01.21-14.10.43:150][  0]LogRHI: Loading RHI module D3D11RHI
-[2024.01.21-14.10.43:157][  0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
-[2024.01.21-14.10.43:157][  0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system.
-[2024.01.21-14.10.43:159][  0]LogD3D11RHI: D3D11 min allowed feature level: 11_0
-[2024.01.21-14.10.43:159][  0]LogD3D11RHI: D3D11 max allowed feature level: 11_1
-[2024.01.21-14.10.43:159][  0]LogD3D11RHI: D3D11 adapters:
-[2024.01.21-14.10.43:159][  0]LogD3D11RHI: Testing D3D11 Adapter 0:
-[2024.01.21-14.10.43:159][  0]LogD3D11RHI:     Description : AMD Radeon RX 6800
-[2024.01.21-14.10.43:159][  0]LogD3D11RHI:     VendorId    : 1002
-[2024.01.21-14.10.43:159][  0]LogD3D11RHI:     DeviceId    : 73bf
-[2024.01.21-14.10.43:159][  0]LogD3D11RHI:     SubSysId    : e3a1002
-[2024.01.21-14.10.43:159][  0]LogD3D11RHI:     Revision    : 00c3
-[2024.01.21-14.10.43:159][  0]LogD3D11RHI:     DedicatedVideoMemory : 17130807296 bytes
-[2024.01.21-14.10.43:159][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
-[2024.01.21-14.10.43:159][  0]LogD3D11RHI:     SharedSystemMemory : 17120491520 bytes
-[2024.01.21-14.10.43:159][  0]LogD3D11RHI:     AdapterLuid : 0 84107
-[2024.01.21-14.10.43:239][  0]LogD3D11RHI:    0. 'AMD Radeon RX 6800' (Feature Level 11_1)
-[2024.01.21-14.10.43:239][  0]LogD3D11RHI:       16337/0/16327 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x1002
-[2024.01.21-14.10.43:239][  0]LogD3D11RHI: Testing D3D11 Adapter 1:
-[2024.01.21-14.10.43:239][  0]LogD3D11RHI:     Description : Microsoft Basic Render Driver
-[2024.01.21-14.10.43:239][  0]LogD3D11RHI:     VendorId    : 1414
-[2024.01.21-14.10.43:239][  0]LogD3D11RHI:     DeviceId    : 008c
-[2024.01.21-14.10.43:239][  0]LogD3D11RHI:     SubSysId    : 0000
-[2024.01.21-14.10.43:239][  0]LogD3D11RHI:     Revision    : 0000
-[2024.01.21-14.10.43:239][  0]LogD3D11RHI:     DedicatedVideoMemory : 0 bytes
-[2024.01.21-14.10.43:239][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
-[2024.01.21-14.10.43:239][  0]LogD3D11RHI:     SharedSystemMemory : 17120491520 bytes
-[2024.01.21-14.10.43:239][  0]LogD3D11RHI:     AdapterLuid : 0 88302
-[2024.01.21-14.10.43:241][  0]LogD3D11RHI:    1. 'Microsoft Basic Render Driver' (Feature Level 11_1)
-[2024.01.21-14.10.43:241][  0]LogD3D11RHI:       0/0/16327 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
-[2024.01.21-14.10.43:241][  0]LogD3D11RHI: Chosen D3D11 Adapter:
-[2024.01.21-14.10.43:241][  0]LogD3D11RHI:     Description : AMD Radeon RX 6800
-[2024.01.21-14.10.43:241][  0]LogD3D11RHI:     VendorId    : 1002
-[2024.01.21-14.10.43:241][  0]LogD3D11RHI:     DeviceId    : 73bf
-[2024.01.21-14.10.43:241][  0]LogD3D11RHI:     SubSysId    : e3a1002
-[2024.01.21-14.10.43:241][  0]LogD3D11RHI:     Revision    : 00c3
-[2024.01.21-14.10.43:241][  0]LogD3D11RHI:     DedicatedVideoMemory : 17130807296 bytes
-[2024.01.21-14.10.43:241][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
-[2024.01.21-14.10.43:241][  0]LogD3D11RHI:     SharedSystemMemory : 17120491520 bytes
-[2024.01.21-14.10.43:241][  0]LogD3D11RHI:     AdapterLuid : 0 84107
-[2024.01.21-14.10.43:241][  0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used.
-[2024.01.21-14.10.43:241][  0]LogInit: Selected Device Profile: [WindowsEditor]
-[2024.01.21-14.10.43:241][  0]LogHAL: Display: Platform has ~ 32 GB [34240983040 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
-[2024.01.21-14.10.43:241][  0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
-[2024.01.21-14.10.43:241][  0]LogDeviceProfileManager: Going up to parent DeviceProfile []
-[2024.01.21-14.10.43:241][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@2] File [Scalability]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.ViewDistanceScale:0.8]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@2] File [Scalability]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.FXAA.Quality:3]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.TemporalAA.Quality:1]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:2]]
-[2024.01.21-14.10.43:241][  0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:0]] deferred - dummy variable created
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:1]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@2] File [Scalability]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:4]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.Shadow.MaxResolution:1024]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.04]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.Shadow.DistanceScale:0.85]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:0.8]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:16]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:64]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:2048]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-0.5]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-0.5]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@2] File [Scalability]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.AOQuality:1]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:8]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:3]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:0]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:16]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:32]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:1]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:1]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:0]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:0]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:64]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:0]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Applying CVar settings from Section [ReflectionQuality@2] File [Scalability]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.SSR.Quality:2]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:1]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:2]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.2]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:1]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:0]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@2] File [Scalability]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.MotionBlurQuality:3]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.6]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.5]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.FastBlurThreshold:3]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.Upscale.Quality:2]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.Filter.SizeScale:0.8]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:0        ; lower gathering accumulator quality]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:2          ; Max3x3 postfilering method]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:1    ; no background occlusion]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:0      ; no bokeh simulation when scattering]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.04        ; only a maximum of 4% of scattered bokeh]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:0                ; no slight out of focus]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:0                ; faster temporal accumulation]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.012   ; required because of AccumulatorQuality=0]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.012   ; required because of AccumulatorQuality=0]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Applying CVar settings from Section [TextureQuality@2] File [Scalability]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.MaxAnisotropy:4]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.Streaming.PoolSize:800]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@2] File [Scalability]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:48]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.SceneColorFormat:3]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.DetailMode:1]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.SSS.SampleSet:1]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.SSS.Quality:-1]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.SSS.HalfRes:1]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.SSGI.Quality:2]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:0.5]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.ParticleLightQuality:1]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:2]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:64.0]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:64.0]]
-[2024.01.21-14.10.43:241][  0]LogConfig: CVar [[fx.Niagara.QualityLevel:2]] deferred - dummy variable created
-[2024.01.21-14.10.43:241][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@2] File [Scalability]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[foliage.DensityScale:0.8]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[grass.DensityScale:0.8]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@2] File [Scalability]
-[2024.01.21-14.10.43:241][  0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
-[2024.01.21-14.10.43:241][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
-[2024.01.21-14.10.43:241][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [G:/digital_art/BackroomsDigitalArt/Saved/Config/WindowsEditor/Editor.ini]
-[2024.01.21-14.10.43:241][  0]LogInit: Computer: DESKTOP-2MPQGVL
-[2024.01.21-14.10.43:241][  0]LogInit: User: Windowssucks
-[2024.01.21-14.10.43:241][  0]LogInit: CPU Page size=4096, Cores=8
-[2024.01.21-14.10.43:241][  0]LogInit: High frequency timer resolution =10.000000 MHz
-[2024.01.21-14.10.43:241][  0]LogMemory: Memory total: Physical=31.9GB (32GB approx)
-[2024.01.21-14.10.43:241][  0]LogMemory: Platform Memory Stats for WindowsEditor
-[2024.01.21-14.10.43:241][  0]LogMemory: Process Physical Memory: 492.86 MB used, 521.18 MB peak
-[2024.01.21-14.10.43:241][  0]LogMemory: Process Virtual Memory: 495.38 MB used, 495.38 MB peak
-[2024.01.21-14.10.43:241][  0]LogMemory: Physical Memory: 10659.39 MB used,  21995.36 MB free, 32654.75 MB total
-[2024.01.21-14.10.43:241][  0]LogMemory: Virtual Memory: 25521.48 MB used,  7133.27 MB free, 32654.75 MB total
-[2024.01.21-14.10.43:241][  0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
-[2024.01.21-14.10.43:245][  0]LogWindows: WindowsPlatformFeatures enabled
-[2024.01.21-14.10.43:252][  0]LogInit: Physics initialised using underlying interface: Chaos
-[2024.01.21-14.10.43:252][  0]LogInit: Using OS detected language (en-US).
-[2024.01.21-14.10.43:252][  0]LogInit: Using OS detected locale (en-DE).
-[2024.01.21-14.10.43:253][  0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language.
-[2024.01.21-14.10.43:253][  0]LogInit: Setting process to per monitor DPI aware
-[2024.01.21-14.10.43:457][  0]LogWindowsTextInputMethodSystem: Available input methods:
-[2024.01.21-14.10.43:457][  0]LogWindowsTextInputMethodSystem:   - English (United States) - (Keyboard).
-[2024.01.21-14.10.43:457][  0]LogWindowsTextInputMethodSystem:   - English (Germany) - (Keyboard).
-[2024.01.21-14.10.43:457][  0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
-[2024.01.21-14.10.43:469][  0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
-[2024.01.21-14.10.43:469][  0]LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0
-[2024.01.21-14.10.43:558][  0]LogRHI: Using Default RHI: D3D11
-[2024.01.21-14.10.43:558][  0]LogRHI: Using Highest Feature Level of D3D11: SM5
-[2024.01.21-14.10.43:558][  0]LogRHI: Loading RHI module D3D11RHI
-[2024.01.21-14.10.43:558][  0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system.
-[2024.01.21-14.10.43:558][  0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used.
-[2024.01.21-14.10.43:559][  0]LogWindows: Attached monitors:
-[2024.01.21-14.10.43:559][  0]LogWindows:     resolution: 1920x1080, work area: (0, 0) -> (1920, 1032), device: '\\.\DISPLAY2' [PRIMARY]
-[2024.01.21-14.10.43:559][  0]LogWindows:     resolution: 1080x1920, work area: (-1080, -444) -> (0, 1428), device: '\\.\DISPLAY1'
-[2024.01.21-14.10.43:559][  0]LogWindows: Found 2 attached monitors.
-[2024.01.21-14.10.43:559][  0]LogWindows: Gathering driver information using Windows Setup API
-[2024.01.21-14.10.43:559][  0]LogRHI: RHI Adapter Info:
-[2024.01.21-14.10.43:559][  0]LogRHI:             Name: AMD Radeon RX 6800
-[2024.01.21-14.10.43:559][  0]LogRHI:   Driver Version: Adrenalin 2020 20.12.1 (internal:31.0.23013.3005, unified:31.0.23013.3005)
-[2024.01.21-14.10.43:559][  0]LogRHI:      Driver Date: 11-22-2023
-[2024.01.21-14.10.43:559][  0]LogD3D11RHI: Creating new Direct3DDevice
-[2024.01.21-14.10.43:559][  0]LogD3D11RHI:     GPU DeviceId: 0x73bf (for the marketing name, search the web for "GPU Device Id")
-[2024.01.21-14.10.43:582][  0]LogD3D11RHI: Creating D3DDevice with AMD AGS, using adapter:
-[2024.01.21-14.10.43:582][  0]LogD3D11RHI:     Description : AMD Radeon RX 6800
-[2024.01.21-14.10.43:582][  0]LogD3D11RHI:     VendorId    : 1002
-[2024.01.21-14.10.43:582][  0]LogD3D11RHI:     DeviceId    : 73bf
-[2024.01.21-14.10.43:582][  0]LogD3D11RHI:     SubSysId    : e3a1002
-[2024.01.21-14.10.43:582][  0]LogD3D11RHI:     Revision    : 00c3
-[2024.01.21-14.10.43:582][  0]LogD3D11RHI:     DedicatedVideoMemory : 17130807296 bytes
-[2024.01.21-14.10.43:582][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
-[2024.01.21-14.10.43:582][  0]LogD3D11RHI:     SharedSystemMemory : 17120491520 bytes
-[2024.01.21-14.10.43:582][  0]LogD3D11RHI:     AdapterLuid : 0 84107
-[2024.01.21-14.10.43:670][  0]LogD3D11RHI: Created device via AGS, feature level 11_1, supported extensions fffbf.
-[2024.01.21-14.10.43:670][  0]LogD3D11RHI: RHI has support for 64 bit atomics
-[2024.01.21-14.10.43:670][  0]LogD3D11RHI: Async texture creation enabled
-[2024.01.21-14.10.43:670][  0]LogD3D11RHI: D3D11_MAP_WRITE_NO_OVERWRITE for dynamic buffer SRVs is supported
-[2024.01.21-14.10.43:670][  0]LogD3D11RHI: Array index from any shader is supported
-[2024.01.21-14.10.43:674][  0]LogVRS: Current RHI does not support Variable Rate Shading
-[2024.01.21-14.10.43:681][  0]LogD3D11RHI: GPU Timing Frequency: 100.000000 (Debug: 2 1)
-[2024.01.21-14.10.43:689][  0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -platform=all'
-[2024.01.21-14.10.43:689][  0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""G:/UnrealEngines/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat"  -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -platform=all" ]
-[2024.01.21-14.10.43:722][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
-[2024.01.21-14.10.43:722][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
-[2024.01.21-14.10.43:722][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
-[2024.01.21-14.10.43:722][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
-[2024.01.21-14.10.43:722][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
-[2024.01.21-14.10.43:722][  0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10
-[2024.01.21-14.10.43:722][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
-[2024.01.21-14.10.43:722][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
-[2024.01.21-14.10.43:723][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
-[2024.01.21-14.10.43:723][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
-[2024.01.21-14.10.43:724][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll
-[2024.01.21-14.10.43:724][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll
-[2024.01.21-14.10.43:725][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
-[2024.01.21-14.10.43:738][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
-[2024.01.21-14.10.43:738][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
-[2024.01.21-14.10.43:738][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
-[2024.01.21-14.10.43:738][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
-[2024.01.21-14.10.43:738][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
-[2024.01.21-14.10.43:738][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
-[2024.01.21-14.10.43:738][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
-[2024.01.21-14.10.43:738][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
-[2024.01.21-14.10.43:738][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
-[2024.01.21-14.10.43:738][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
-[2024.01.21-14.10.43:741][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
-[2024.01.21-14.10.43:741][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
-[2024.01.21-14.10.43:744][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
-[2024.01.21-14.10.43:744][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
-[2024.01.21-14.10.43:744][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
-[2024.01.21-14.10.43:744][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
-[2024.01.21-14.10.43:747][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
-[2024.01.21-14.10.43:747][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
-[2024.01.21-14.10.43:747][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
-[2024.01.21-14.10.43:750][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
-[2024.01.21-14.10.43:750][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor'
-[2024.01.21-14.10.43:750][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
-[2024.01.21-14.10.43:750][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
-[2024.01.21-14.10.43:752][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
-[2024.01.21-14.10.43:752][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
-[2024.01.21-14.10.43:757][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
-[2024.01.21-14.10.43:757][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
-[2024.01.21-14.10.43:757][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
-[2024.01.21-14.10.43:757][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
-[2024.01.21-14.10.43:757][  0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
-[2024.01.21-14.10.43:763][  0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
-[2024.01.21-14.10.43:807][  0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
-[2024.01.21-14.10.43:809][  0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
-[2024.01.21-14.10.43:809][  0]LogTargetPlatformManager:   SF_METAL
-[2024.01.21-14.10.43:809][  0]LogTargetPlatformManager:   SF_METAL_MRT
-[2024.01.21-14.10.43:809][  0]LogTargetPlatformManager:   SF_METAL_TVOS
-[2024.01.21-14.10.43:809][  0]LogTargetPlatformManager:   SF_METAL_MRT_TVOS
-[2024.01.21-14.10.43:809][  0]LogTargetPlatformManager:   SF_METAL_SM5
-[2024.01.21-14.10.43:809][  0]LogTargetPlatformManager:   SF_METAL_SM6
-[2024.01.21-14.10.43:809][  0]LogTargetPlatformManager:   SF_METAL_SIM
-[2024.01.21-14.10.43:809][  0]LogTargetPlatformManager:   SF_METAL_MACES3_1
-[2024.01.21-14.10.43:809][  0]LogTargetPlatformManager:   SF_METAL_MRT_MAC
-[2024.01.21-14.10.43:809][  0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
-[2024.01.21-14.10.43:809][  0]LogTargetPlatformManager:   PCD3D_SM6
-[2024.01.21-14.10.43:809][  0]LogTargetPlatformManager:   PCD3D_SM5
-[2024.01.21-14.10.43:809][  0]LogTargetPlatformManager:   PCD3D_ES31
-[2024.01.21-14.10.43:809][  0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
-[2024.01.21-14.10.43:809][  0]LogTargetPlatformManager:   GLSL_150_ES31
-[2024.01.21-14.10.43:809][  0]LogTargetPlatformManager:   GLSL_ES3_1_ANDROID
-[2024.01.21-14.10.43:809][  0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
-[2024.01.21-14.10.43:809][  0]LogTargetPlatformManager:   VVM_1_0
-[2024.01.21-14.10.43:809][  0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
-[2024.01.21-14.10.43:809][  0]LogTargetPlatformManager:   SF_VULKAN_SM5
-[2024.01.21-14.10.43:809][  0]LogTargetPlatformManager:   SF_VULKAN_ES31_ANDROID
-[2024.01.21-14.10.43:809][  0]LogTargetPlatformManager:   SF_VULKAN_ES31
-[2024.01.21-14.10.43:809][  0]LogTargetPlatformManager:   SF_VULKAN_SM5_ANDROID
-[2024.01.21-14.10.43:809][  0]LogTargetPlatformManager:   SF_VULKAN_SM6
-[2024.01.21-14.10.43:810][  0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0).
-[2024.01.21-14.10.43:811][  0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
-[2024.01.21-14.10.43:811][  0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../digital_art/BackroomsDigitalArt/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
-[2024.01.21-14.10.43:811][  0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
-[2024.01.21-14.10.43:811][  0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../digital_art/BackroomsDigitalArt/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
-[2024.01.21-14.10.43:812][  0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
-[2024.01.21-14.10.43:857][  0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB)
-[2024.01.21-14.10.43:857][  0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
-[2024.01.21-14.10.43:857][  0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
-[2024.01.21-14.10.43:862][  0]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.00 seconds.
-[2024.01.21-14.10.43:862][  0]LogDerivedDataCache: Display: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.02ms. RandomReadSpeed=1334.42MBs, RandomWriteSpeed=262.30MBs. Assigned SpeedClass 'Local'
-[2024.01.21-14.10.43:863][  0]LogDerivedDataCache: Local: Using data cache path C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
-[2024.01.21-14.10.43:863][  0]LogDerivedDataCache: Shared: Disabled because no path is configured.
-[2024.01.21-14.10.43:863][  0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
-[2024.01.21-14.10.43:863][  0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
-[2024.01.21-14.10.43:863][  0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy.
-[2024.01.21-14.10.43:864][  0]LogShaderCompilers: Guid format shader working directory is 7 characters bigger than the processId version (../../../../../digital_art/BackroomsDigitalArt/Intermediate/Shaders/WorkingDirectory/21564/).
-[2024.01.21-14.10.43:864][  0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Windows sucks/AppData/Local/Temp/UnrealShaderWorkingDir/8FD565474EEDC24FCACFAA9025222E96/'.
-[2024.01.21-14.10.43:864][  0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
-[2024.01.21-14.10.43:864][  0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers.
-[2024.01.21-14.10.44:534][  0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
-[2024.01.21-14.10.44:689][  0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
-[2024.01.21-14.10.44:689][  0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
-[2024.01.21-14.10.44:933][  0]LogSlate: Using FreeType 2.10.0
-[2024.01.21-14.10.44:933][  0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
-[2024.01.21-14.10.44:947][  0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin.
-[2024.01.21-14.10.44:947][  0]LogAssetRegistry: FAssetRegistry took 0.0021 seconds to start up
-[2024.01.21-14.10.44:955][  0]LogEditorDomain: Display: EditorDomain is Disabled
-[2024.01.21-14.10.45:122][  0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor).
-[2024.01.21-14.10.45:122][  0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
-[2024.01.21-14.10.45:122][  0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled
-[2024.01.21-14.10.45:123][  0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
-[2024.01.21-14.10.45:123][  0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: Available device profiles:
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C91F18A00][0000049C8B500000 66] GlobalDefaults, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C91F19200][0000049C8B502800 66] Windows, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C91F19400][0000049C8C0CC800 66] WindowsEditor, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C91F19600][0000049C89F4C800 66] WindowsServer, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C91F19800][0000049C668FA000 66] WindowsClient, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C91F19A00][0000049C924A0000 66] IOS, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C91F19C00][0000049C924A2800 66] iPadAir2, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C91F19E00][0000049C924A5000 66] IPadPro, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C91F1A000][0000049C924A7800 66] iPadAir3, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C91F1A200][0000049C924AA000 66] iPadAir4, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C91F1A400][0000049C924AC800 66] iPadAir5, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C91F1A600][0000049C924B0000 66] iPadMini4, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C91F1A800][0000049C924B2800 66] iPadMini5, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C91F1AA00][0000049C924B5000 66] iPadMini6, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C91F1AC00][0000049C924B7800 66] iPhone6S, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C91F1AE00][0000049C924BA000 66] iPhone7, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C91F1B000][0000049C924BC800 66] iPodTouch7, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C91F1B200][0000049C924C0000 66] iPhone6SPlus, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C91F1B400][0000049C924C2800 66] iPhone7Plus, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C91F1B600][0000049C924C5000 66] iPhoneSE, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C91F1B800][0000049C924C7800 66] iPhone8, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C91F1BA00][0000049C924CA000 66] iPhone8Plus, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C91F1BC00][0000049C924CC800 66] iPhoneX, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C91F1BE00][0000049C924D0000 66] iPhoneXS, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C91F1C000][0000049C924D2800 66] iPhoneXSMax, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C91F1C200][0000049C924D5000 66] iPhoneXR, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C91F1C400][0000049C924D7800 66] iPhone11, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C91F1C600][0000049C924DA000 66] iPhone11Pro, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C91F1C800][0000049C924DC800 66] iPhone11ProMax, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C91F1CA00][0000049C92520000 66] iPhoneSE2, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C91F1CC00][0000049C92522800 66] iPhone12Mini, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C91F1CE00][0000049C92525000 66] iPhone12, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C91F1D000][0000049C92527800 66] iPhone12Pro, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C91F1D200][0000049C9252A000 66] iPhone12ProMax, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C91F1D400][0000049C9252C800 66] iPhone13Mini, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C91F1D600][0000049C92460000 66] iPhone13, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C91F1D800][0000049C92462800 66] iPhone13Pro, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C91F1DA00][0000049C92465000 66] iPhone13ProMax, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C91F1DC00][0000049C92467800 66] iPhoneSE3, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C91F1DE00][0000049C9246A000 66] iPhone14, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C91F1E000][0000049C9246C800 66] iPhone14Plus, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C91F1E200][0000049C92470000 66] iPhone14Pro, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C91F1E400][0000049C92472800 66] iPhone14ProMax, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C91F1E600][0000049C92475000 66] iPhone15, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C91F1E800][0000049C92477800 66] iPhone15Plus, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C91F1EA00][0000049C9247A000 66] iPhone15Pro, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C91F1EC00][0000049C9247C800 66] iPhone15ProMax, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C91F1EE00][0000049C92530000 66] iPadPro105, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C91F1F000][0000049C92532800 66] iPadPro129, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C91F1F200][0000049C92535000 66] iPadPro97, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C91F1F400][0000049C92537800 66] iPadPro2_129, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C91F1F600][0000049C9253A000 66] iPad5, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C91F1F800][0000049C9253C800 66] iPad6, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C91F1FA00][0000049C92540000 66] iPad7, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C91F1FC00][0000049C92542800 66] iPad8, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C91F1FE00][0000049C92545000 66] iPad9, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C919AF600][0000049C92547800 66] iPad10, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C84A76000][0000049C9254A000 66] iPadPro11, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92550000][0000049C9254C800 66] iPadPro2_11, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92550200][0000049C92560000 66] iPadPro3_11, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92550400][0000049C92562800 66] iPadPro4_11, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92550600][0000049C92565000 66] iPadPro3_129, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92550800][0000049C92567800 66] iPadPro4_129, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92550A00][0000049C9256A000 66] iPadPro5_129, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92550C00][0000049C9256C800 66] iPadPro6_129, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92550E00][0000049C92570000 66] AppleTV, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92551000][0000049C92572800 66] AppleTV4K, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92551200][0000049C92575000 66] AppleTV2_4K, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92551400][0000049C92577800 66] TVOS, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92551600][0000049C9257A000 66] Mac, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92551800][0000049C9257C800 66] MacEditor, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92551A00][0000049C92580000 66] MacClient, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92551C00][0000049C92582800 66] MacServer, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92551E00][0000049C92585000 66] Linux, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92552000][0000049C92587800 66] LinuxEditor, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92552200][0000049C9258A000 66] LinuxArm64Editor, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92552400][0000049C9258C800 66] LinuxArm64, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92552600][0000049C92590000 66] LinuxClient, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92552800][0000049C92592800 66] LinuxArm64Client, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92552A00][0000049C92595000 66] LinuxServer, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92552C00][0000049C92597800 66] LinuxArm64Server, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92552E00][0000049C9259A000 66] Android, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92553000][0000049C9259C800 66] Android_Preview_OpenGL, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92553200][0000049C925A0000 66] Android_Preview_Vulkan, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92553400][0000049C925A2800 66] Android_Low, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92553600][0000049C925A5000 66] Android_Mid, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92553800][0000049C925A7800 66] Android_High, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92553A00][0000049C925AA000 66] Android_Default, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92553C00][0000049C925AC800 66] Android_Adreno4xx, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92553E00][0000049C925B0000 66] Android_Adreno5xx_Low, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92554000][0000049C925B2800 66] Android_Adreno5xx, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92554200][0000049C925B5000 66] Android_Adreno6xx, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92554400][0000049C925B7800 66] Android_Adreno6xx_Vulkan, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92554600][0000049C925BA000 66] Android_Adreno7xx, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92554800][0000049C925BC800 66] Android_Adreno7xx_Vulkan, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92554A00][0000049C925C0000 66] Android_Mali_T6xx, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92554C00][0000049C925C2800 66] Android_Mali_T7xx, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92554E00][0000049C925C5000 66] Android_Mali_T8xx, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92555000][0000049C925C7800 66] Android_Mali_G71, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92555200][0000049C925CA000 66] Android_Mali_G72, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92555400][0000049C925CC800 66] Android_Mali_G72_Vulkan, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92555600][0000049C925D0000 66] Android_Mali_G76, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92555800][0000049C925D2800 66] Android_Mali_G76_Vulkan, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92555A00][0000049C925D5000 66] Android_Mali_G77, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92555C00][0000049C925D7800 66] Android_Mali_G77_Vulkan, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92555E00][0000049C925DA000 66] Android_Mali_G78, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92556000][0000049C925DC800 66] Android_Mali_G78_Vulkan, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92556200][0000049C925E0000 66] Android_Mali_G710, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92556400][0000049C925E2800 66] Android_Mali_G710_Vulkan, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92556800][0000049C925E5000 66] Android_Mali_G7xx, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92556A00][0000049C925E7800 66] Android_Mali_G7xx_Vulkan, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92556C00][0000049C925EA000 66] Android_Xclipse_920, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92556E00][0000049C925EC800 66] Android_Xclipse_920_Vulkan, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92557200][0000049C925F0000 66] Android_Vulkan_SM5, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92557400][0000049C925F2800 66] Android_PowerVR_G6xxx, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92557600][0000049C925F5000 66] Android_PowerVR_GT7xxx, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92557800][0000049C925F7800 66] Android_PowerVR_GE8xxx, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92557A00][0000049C925FA000 66] Android_PowerVR_GM9xxx, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92557C00][0000049C925FC800 66] Android_PowerVR_GM9xxx_Vulkan, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92557E00][0000049C92600000 66] Android_TegraK1, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92558000][0000049C92602800 66] Android_Unknown_Vulkan, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92558200][0000049C92605000 66] Oculus_Quest, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92558400][0000049C92607800 66] Oculus_Quest2, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92558600][0000049C9260A000 66] Meta_Quest_Pro, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92558800][0000049C9260C800 66] Meta_Quest_3, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92558A00][0000049C92610000 66] HoloLens, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: 	[0000049C92558C00][0000049C92612800 66] MagicLeap_Vulkan, 
-[2024.01.21-14.10.45:257][  0]LogDeviceProfileManager: Active device profile: [0000049C91F19400][0000049C8C0CC800 66] WindowsEditor
-[2024.01.21-14.10.45:257][  0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
-[2024.01.21-14.10.45:257][  0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
-[2024.01.21-14.10.45:257][  0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
-[2024.01.21-14.10.45:258][  0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2024.01.21-14.10.45:258][  0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2024.01.21-14.10.45:258][  0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2024.01.21-14.10.45:258][  0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2024.01.21-14.10.45:258][  0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Invalid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2024.01.21-14.10.45:261][  0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -Device=Win64@DESKTOP-2MPQGVL'
-[2024.01.21-14.10.45:261][  0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""G:/UnrealEngines/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat"  -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -Device=Win64@DESKTOP-2MPQGVL" -nocompile -nocompileuat ]
-[2024.01.21-14.10.45:341][  0]LogMaterial: WorldGridMaterial-SM5-Default: 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-[2024.01.21-14.10.45:381][  0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
-[2024.01.21-14.10.45:381][  0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
-[2024.01.21-14.10.45:381][  0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
-[2024.01.21-14.10.45:381][  0]LogMeshReduction: Display: No distributed automatic mesh merging module available
-[2024.01.21-14.10.45:381][  0]LogMeshMerging: No distributed automatic mesh merging module available
-[2024.01.21-14.10.45:663][  0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
-[2024.01.21-14.10.45:663][  0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
-[2024.01.21-14.10.45:672][  0]LogUObjectArray: 22493 objects as part of root set at end of initial load.
-[2024.01.21-14.10.45:672][  0]LogUObjectAllocator: 6340888 out of 0 bytes used by permanent object pool.
-[2024.01.21-14.10.45:672][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
-[2024.01.21-14.10.45:677][  0]LogLiveCoding: Display: Starting LiveCoding
-[2024.01.21-14.10.45:677][  0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
-[2024.01.21-14.10.45:678][  0]LogLiveCoding: Display: First instance in process group "UE_BackroomsDigitalArt_0x5c31fbc3", spawning console
-[2024.01.21-14.10.45:683][  0]LogLiveCoding: Display: Waiting for server
-[2024.01.21-14.10.45:701][  0]LogSlate: Border
-[2024.01.21-14.10.45:701][  0]LogSlate: BreadcrumbButton
-[2024.01.21-14.10.45:701][  0]LogSlate: Brushes.Title
-[2024.01.21-14.10.45:701][  0]LogSlate: Default
-[2024.01.21-14.10.45:701][  0]LogSlate: Icons.Save
-[2024.01.21-14.10.45:701][  0]LogSlate: Icons.Toolbar.Settings
-[2024.01.21-14.10.45:701][  0]LogSlate: ListView
-[2024.01.21-14.10.45:701][  0]LogSlate: SoftwareCursor_CardinalCross
-[2024.01.21-14.10.45:701][  0]LogSlate: SoftwareCursor_Grab
-[2024.01.21-14.10.45:701][  0]LogSlate: TableView.DarkRow
-[2024.01.21-14.10.45:701][  0]LogSlate: TableView.Row
-[2024.01.21-14.10.45:701][  0]LogSlate: TreeView
-[2024.01.21-14.10.45:792][  0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started...
-[2024.01.21-14.10.45:794][  0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 1 ms
-[2024.01.21-14.10.45:809][  0]LogInit: XR: Instanced Stereo Rendering is Disabled
-[2024.01.21-14.10.45:809][  0]LogInit: XR: MultiViewport is Disabled
-[2024.01.21-14.10.45:809][  0]LogInit: XR: Mobile Multiview is Disabled
-[2024.01.21-14.10.45:873][  0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: A0D5CDEC44F7C0E1B62FCF995814C252 | Instance: F116EA70411C079F039DE38E48DFA9A4 (DESKTOP-2MPQGVL-21564).
-[2024.01.21-14.10.45:969][  0]LogTurnkeySupport: Completed device detection: Code = 0
-[2024.01.21-14.10.46:016][  0]LogTcpMessaging: Initializing TcpMessaging bridge
-[2024.01.21-14.10.46:068][  0]LogLiveCoding: Display: Successfully initialized, removing startup thread
-[2024.01.21-14.10.46:086][  0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
-[2024.01.21-14.10.46:089][  0]LogUdpMessaging: Display: Added local interface '192.168.3.163' to multicast group '230.0.0.1:6666'
-[2024.01.21-14.10.46:223][  0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
-[2024.01.21-14.10.46:242][  0]LogMetasoundEngine: MetaSound Engine Initialized
-[2024.01.21-14.10.46:419][  0]LogPython: Using Python 3.9.7
-[2024.01.21-14.10.47:447][  0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
-[2024.01.21-14.10.47:474][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
-[2024.01.21-14.10.47:474][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
-[2024.01.21-14.10.47:559][  0]LogTemp: Warning: Existing value for UEditorPerformanceSettings::MaxViewportRenderingResolution will be overriden for OpenXR.
-[2024.01.21-14.10.47:559][  0]LogTemp: OpenXR ignores max viewport resolution in editor to support full HMD resolutions.
-[2024.01.21-14.10.47:592][  0]SourceControl: Revision control is disabled
-[2024.01.21-14.10.47:595][  0]LogUProjectInfo: Found projects:
-[2024.01.21-14.10.47:609][  0]SourceControl: Revision control is disabled
-[2024.01.21-14.10.47:622][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2024.01.21-14.10.47:623][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2024.01.21-14.10.47:624][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2024.01.21-14.10.47:896][  0]LogOpenImageDenoise: OIDN starting up
-[2024.01.21-14.10.47:925][  0]LogCollectionManager: Loaded 0 collections in 0.000739 seconds
-[2024.01.21-14.10.47:927][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Saved/Collections/' took 0.00s
-[2024.01.21-14.10.47:928][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Developers/Windowssucks/Collections/' took 0.00s
-[2024.01.21-14.10.47:930][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Collections/' took 0.00s
-[2024.01.21-14.10.48:284][  0]LogEngine: Initializing Engine...
-[2024.01.21-14.10.48:287][  0]LogHMD: HMD configured for shader platform PCD3D_SM5, bIsMobileMultiViewEnabled=0, bProjectionLayerAlphaEnabled=0
-[2024.01.21-14.10.48:289][  0]LogStats: UGameplayTagsManager::InitializeManager -  0.000 s
-[2024.01.21-14.10.48:364][  0]LogInit: Initializing FReadOnlyCVARCache
-[2024.01.21-14.10.48:369][  0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.21-14.10.48:370][  0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.21-14.10.48:376][  0]LogAIModule: Creating AISystem for world Untitled
-[2024.01.21-14.10.48:377][  0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
-[2024.01.21-14.10.48:377][  0]LogInit: Texture streaming: Enabled
-[2024.01.21-14.10.48:389][  0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3
-[2024.01.21-14.10.48:395][  0]LogAudio: Display: Initializing Audio Device Manager...
-[2024.01.21-14.10.48:402][  0]LogAudio: Display: Loading Default Audio Settings Objects...
-[2024.01.21-14.10.48:403][  0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
-[2024.01.21-14.10.48:403][  0]LogAudio: Display: AudioInfo: 'BINKA' Registered
-[2024.01.21-14.10.48:404][  0]LogAudio: Display: AudioInfo: 'PCM' Registered
-[2024.01.21-14.10.48:404][  0]LogAudio: Display: AudioInfo: 'ADPCM' Registered
-[2024.01.21-14.10.48:404][  0]LogAudio: Display: AudioInfo: 'OGG' Registered
-[2024.01.21-14.10.48:404][  0]LogAudio: Display: AudioInfo: 'OPUS' Registered
-[2024.01.21-14.10.48:404][  0]LogAudio: Display: Audio Device Manager Initialized
-[2024.01.21-14.10.48:404][  0]LogAudio: Display: Creating Audio Device:                 Id: 1, Scope: Shared, Realtime: True
-[2024.01.21-14.10.48:404][  0]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2024.01.21-14.10.48:404][  0]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2024.01.21-14.10.48:404][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2024.01.21-14.10.48:404][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2024.01.21-14.10.48:404][  0]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2024.01.21-14.10.48:404][  0]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2024.01.21-14.10.48:404][  0]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2024.01.21-14.10.48:404][  0]LogAudio: Display: AudioDevice MaxSources: 32
-[2024.01.21-14.10.48:405][  0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2024.01.21-14.10.48:405][  0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2024.01.21-14.10.48:405][  0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2024.01.21-14.10.48:410][  0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2024.01.21-14.10.48:441][  0]LogAudioMixer: Display: Using Audio Hardware Device 1 - VIVE Pro (AMD High Definition Audio Device)
-[2024.01.21-14.10.48:441][  0]LogAudioMixer: Display: Initializing Sound Submixes...
-[2024.01.21-14.10.48:443][  0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2024.01.21-14.10.48:443][  0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2024.01.21-14.10.48:444][  0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
-[2024.01.21-14.10.48:444][  0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
-[2024.01.21-14.10.48:446][  0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
-[2024.01.21-14.10.48:446][  0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
-[2024.01.21-14.10.48:446][  0]LogInit: FAudioDevice initialized with ID 1.
-[2024.01.21-14.10.48:446][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
-[2024.01.21-14.10.48:446][  0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
-[2024.01.21-14.10.48:459][  0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
-[2024.01.21-14.10.48:462][  0]LogInit: Undo buffer set to 32 MB
-[2024.01.21-14.10.48:462][  0]LogInit: Transaction tracking system initialized
-[2024.01.21-14.10.48:479][  0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../../digital_art/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json
-[2024.01.21-14.10.48:479][  0]LogSourceControl: Uncontrolled asset enumeration started...
-[2024.01.21-14.10.48:482][  0]LogSourceControl: Uncontrolled asset enumeration finished in 0.002753 seconds (Found 160 uncontrolled assets)
-[2024.01.21-14.10.48:487][  0]BlueprintLog: New page: Editor Load
-[2024.01.21-14.10.48:556][  0]LocalizationService: Localization service is disabled
-[2024.01.21-14.10.48:571][  0]TimingProfiler: Initialize
-[2024.01.21-14.10.48:572][  0]TimingProfiler: OnSessionChanged
-[2024.01.21-14.10.48:572][  0]LoadingProfiler: Initialize
-[2024.01.21-14.10.48:572][  0]LoadingProfiler: OnSessionChanged
-[2024.01.21-14.10.48:572][  0]NetworkingProfiler: Initialize
-[2024.01.21-14.10.48:572][  0]NetworkingProfiler: OnSessionChanged
-[2024.01.21-14.10.48:572][  0]MemoryProfiler: Initialize
-[2024.01.21-14.10.48:572][  0]MemoryProfiler: OnSessionChanged
-[2024.01.21-14.10.48:637][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2024.01.21-14.10.48:637][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2024.01.21-14.10.48:638][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2024.01.21-14.10.48:705][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/' took 0.01s
-[2024.01.21-14.10.48:765][  0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
-[2024.01.21-14.10.48:880][  0]LogAssetRegistry: Display: Triggering cache save on discovery complete
-[2024.01.21-14.10.48:886][  0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
-[2024.01.21-14.10.48:888][  0]SourceControl: Revision control is disabled
-[2024.01.21-14.10.48:888][  0]LogUnrealEdMisc: Loading editor; pre map load, took 6.413
-[2024.01.21-14.10.48:888][  0]Cmd: MAP LOAD FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
-[2024.01.21-14.10.48:888][  0]LightingResults: New page: Lighting Build
-[2024.01.21-14.10.48:890][  0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
-[2024.01.21-14.10.48:890][  0]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.21-14.10.48:890][  0]MapCheck: New page: Map Check
-[2024.01.21-14.10.48:890][  0]LightingResults: New page: Lighting Build
-[2024.01.21-14.10.48:894][  0]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2024.01.21-14.10.48:897][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.56ms
-[2024.01.21-14.10.49:091][  0]LogDeviceProfileManager: Going up to parent DeviceProfile []
-[2024.01.21-14.10.49:151][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'BackroomsMap'.
-[2024.01.21-14.10.49:151][  0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.21-14.10.49:151][  0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.21-14.10.49:151][  0]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.21-14.10.49:281][  0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
-[2024.01.21-14.10.49:295][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.72ms
-[2024.01.21-14.10.49:295][  0]Cmd: MAP CHECKDEP NOCLEARLOG
-[2024.01.21-14.10.49:295][  0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,131ms to complete.
-[2024.01.21-14.10.49:301][  0]LogUnrealEdMisc: Total Editor Startup Time, took 6.826
-[2024.01.21-14.10.49:301][  0]LogShaderCompilers: Display: ================================================
-[2024.01.21-14.10.49:301][  0]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2024.01.21-14.10.49:301][  0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
-[2024.01.21-14.10.49:301][  0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
-[2024.01.21-14.10.49:301][  0]LogShaderCompilers: Display: RAM used: 240,00 B of 1,60 GiB budget. Usage: 0.00%
-[2024.01.21-14.10.49:301][  0]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2024.01.21-14.10.49:301][  0]LogShaderCompilers: Display: Shaders Compiled: 0
-[2024.01.21-14.10.49:301][  0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%)
-[2024.01.21-14.10.49:301][  0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
-[2024.01.21-14.10.49:301][  0]LogShaderCompilers: Display: ================================================
-[2024.01.21-14.10.49:394][  0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2024.01.21-14.10.49:394][  0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2024.01.21-14.10.49:394][  0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2024.01.21-14.10.49:394][  0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2024.01.21-14.10.49:394][  0]LogSlate: The tab "LevelEditorToolBar" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2024.01.21-14.10.49:406][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.21-14.10.49:414][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.21-14.10.49:423][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.21-14.10.49:430][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.21-14.10.49:459][  0]LogAssetRegistry: Display: Asset registry cache written as 17.7 MiB to ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin
-[2024.01.21-14.10.49:470][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.21-14.10.49:470][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/'
-[2024.01.21-14.10.49:471][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.21-14.10.49:471][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
-[2024.01.21-14.10.49:471][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.21-14.10.49:471][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
-[2024.01.21-14.10.49:471][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.21-14.10.49:471][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
-[2024.01.21-14.10.49:472][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.21-14.10.49:472][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
-[2024.01.21-14.10.49:472][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.21-14.10.49:472][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
-[2024.01.21-14.10.49:472][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.21-14.10.49:472][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
-[2024.01.21-14.10.49:472][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.21-14.10.49:472][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
-[2024.01.21-14.10.49:473][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.21-14.10.49:473][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
-[2024.01.21-14.10.49:473][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.21-14.10.49:473][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
-[2024.01.21-14.10.49:992][  0]LogSlate: External Image Picker: DecompressImage failed
-[2024.01.21-14.10.50:089][  0]LogSlate: Took 0.000135 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
-[2024.01.21-14.10.50:092][  0]LogSlate: Took 0.000106 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
-[2024.01.21-14.10.50:092][  0]LogSlate: Took 0.000052 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
-[2024.01.21-14.10.50:107][  0]LogViewport: Scene viewport resized to 1342x892, mode Windowed.
-[2024.01.21-14.10.50:233][  0]LogStall: Startup...
-[2024.01.21-14.10.50:236][  0]LogStall: Startup complete.
-[2024.01.21-14.10.50:242][  0]LogLoad: (Engine Initialization) Total time: 7.77 seconds
-[2024.01.21-14.10.50:242][  0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
-[2024.01.21-14.10.50:270][  0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.21-14.10.50:313][  0]LogAssetRegistry: AssetRegistryGather time 0.0869s: AssetDataDiscovery 0.0176s, AssetDataGather 0.0208s, StoreResults 0.0486s.
-[2024.01.21-14.10.50:327][  0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000007 seconds (updated 0 objects)
-[2024.01.21-14.10.50:839][  0]LogSlate: External Image Picker: DecompressImage failed
-[2024.01.21-14.10.50:974][  0]LogContentStreaming: Texture pool size now 800 MB
-[2024.01.21-14.10.51:012][  1]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-2MPQGVL: (Name=DESKTOP-2MPQGVL, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.22631.0, Flags="Device_InstallSoftwareValid")
-[2024.01.21-14.10.51:036][  1]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'>
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[r.VSync:0]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
+[2024.01.21-14.39.05:803][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
+[2024.01.21-14.39.05:805][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]]
+[2024.01.21-14.39.05:805][  0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.ShadowQuality:5]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.VolumetricFog:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.AOQuality:2]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SSR.Quality:3]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.BloomQuality:5]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2         ; lower gathering resolution]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.RefractionQuality:2]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DetailMode:2]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SSS.Scale:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SSS.Quality:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
+[2024.01.21-14.39.05:807][  0]LogRHI: Using Default RHI: D3D11
+[2024.01.21-14.39.05:807][  0]LogRHI: Using Highest Feature Level of D3D11: SM5
+[2024.01.21-14.39.05:807][  0]LogRHI: Loading RHI module D3D11RHI
+[2024.01.21-14.39.05:814][  0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
+[2024.01.21-14.39.05:814][  0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system.
+[2024.01.21-14.39.05:816][  0]LogD3D11RHI: D3D11 min allowed feature level: 11_0
+[2024.01.21-14.39.05:816][  0]LogD3D11RHI: D3D11 max allowed feature level: 11_1
+[2024.01.21-14.39.05:816][  0]LogD3D11RHI: D3D11 adapters:
+[2024.01.21-14.39.05:816][  0]LogD3D11RHI: Testing D3D11 Adapter 0:
+[2024.01.21-14.39.05:816][  0]LogD3D11RHI:     Description : AMD Radeon RX 6800
+[2024.01.21-14.39.05:816][  0]LogD3D11RHI:     VendorId    : 1002
+[2024.01.21-14.39.05:816][  0]LogD3D11RHI:     DeviceId    : 73bf
+[2024.01.21-14.39.05:816][  0]LogD3D11RHI:     SubSysId    : e3a1002
+[2024.01.21-14.39.05:816][  0]LogD3D11RHI:     Revision    : 00c3
+[2024.01.21-14.39.05:816][  0]LogD3D11RHI:     DedicatedVideoMemory : 17130807296 bytes
+[2024.01.21-14.39.05:816][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
+[2024.01.21-14.39.05:816][  0]LogD3D11RHI:     SharedSystemMemory : 17120491520 bytes
+[2024.01.21-14.39.05:816][  0]LogD3D11RHI:     AdapterLuid : 0 84107
+[2024.01.21-14.39.05:897][  0]LogD3D11RHI:    0. 'AMD Radeon RX 6800' (Feature Level 11_1)
+[2024.01.21-14.39.05:897][  0]LogD3D11RHI:       16337/0/16327 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x1002
+[2024.01.21-14.39.05:897][  0]LogD3D11RHI: Testing D3D11 Adapter 1:
+[2024.01.21-14.39.05:897][  0]LogD3D11RHI:     Description : Microsoft Basic Render Driver
+[2024.01.21-14.39.05:897][  0]LogD3D11RHI:     VendorId    : 1414
+[2024.01.21-14.39.05:897][  0]LogD3D11RHI:     DeviceId    : 008c
+[2024.01.21-14.39.05:897][  0]LogD3D11RHI:     SubSysId    : 0000
+[2024.01.21-14.39.05:897][  0]LogD3D11RHI:     Revision    : 0000
+[2024.01.21-14.39.05:897][  0]LogD3D11RHI:     DedicatedVideoMemory : 0 bytes
+[2024.01.21-14.39.05:897][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
+[2024.01.21-14.39.05:897][  0]LogD3D11RHI:     SharedSystemMemory : 17120491520 bytes
+[2024.01.21-14.39.05:897][  0]LogD3D11RHI:     AdapterLuid : 0 88302
+[2024.01.21-14.39.05:899][  0]LogD3D11RHI:    1. 'Microsoft Basic Render Driver' (Feature Level 11_1)
+[2024.01.21-14.39.05:899][  0]LogD3D11RHI:       0/0/16327 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
+[2024.01.21-14.39.05:899][  0]LogD3D11RHI: Chosen D3D11 Adapter:
+[2024.01.21-14.39.05:899][  0]LogD3D11RHI:     Description : AMD Radeon RX 6800
+[2024.01.21-14.39.05:899][  0]LogD3D11RHI:     VendorId    : 1002
+[2024.01.21-14.39.05:899][  0]LogD3D11RHI:     DeviceId    : 73bf
+[2024.01.21-14.39.05:899][  0]LogD3D11RHI:     SubSysId    : e3a1002
+[2024.01.21-14.39.05:899][  0]LogD3D11RHI:     Revision    : 00c3
+[2024.01.21-14.39.05:899][  0]LogD3D11RHI:     DedicatedVideoMemory : 17130807296 bytes
+[2024.01.21-14.39.05:899][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
+[2024.01.21-14.39.05:899][  0]LogD3D11RHI:     SharedSystemMemory : 17120491520 bytes
+[2024.01.21-14.39.05:899][  0]LogD3D11RHI:     AdapterLuid : 0 84107
+[2024.01.21-14.39.05:899][  0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used.
+[2024.01.21-14.39.05:899][  0]LogInit: Selected Device Profile: [WindowsEditor]
+[2024.01.21-14.39.05:899][  0]LogHAL: Display: Platform has ~ 32 GB [34240983040 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
+[2024.01.21-14.39.05:899][  0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
+[2024.01.21-14.39.05:899][  0]LogDeviceProfileManager: Going up to parent DeviceProfile []
+[2024.01.21-14.39.05:899][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@2] File [Scalability]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.ViewDistanceScale:0.8]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@2] File [Scalability]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.FXAA.Quality:3]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.TemporalAA.Quality:1]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:2]]
+[2024.01.21-14.39.05:899][  0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:0]] deferred - dummy variable created
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:1]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@2] File [Scalability]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:4]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Shadow.MaxResolution:1024]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.04]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Shadow.DistanceScale:0.85]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:0.8]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:16]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:64]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:2048]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-0.5]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-0.5]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@2] File [Scalability]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.AOQuality:1]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:8]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:3]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:0]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:16]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:32]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:1]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:1]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:0]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:0]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:64]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:0]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Applying CVar settings from Section [ReflectionQuality@2] File [Scalability]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.SSR.Quality:2]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:1]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:2]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.2]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:1]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:0]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@2] File [Scalability]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.MotionBlurQuality:3]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.6]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.5]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.FastBlurThreshold:3]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Upscale.Quality:2]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Filter.SizeScale:0.8]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:0        ; lower gathering accumulator quality]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:2          ; Max3x3 postfilering method]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:1    ; no background occlusion]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:0      ; no bokeh simulation when scattering]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.04        ; only a maximum of 4% of scattered bokeh]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:0                ; no slight out of focus]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:0                ; faster temporal accumulation]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.012   ; required because of AccumulatorQuality=0]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.012   ; required because of AccumulatorQuality=0]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Applying CVar settings from Section [TextureQuality@2] File [Scalability]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.MaxAnisotropy:4]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Streaming.PoolSize:800]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@2] File [Scalability]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:48]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.SceneColorFormat:3]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.DetailMode:1]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.SSS.SampleSet:1]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.SSS.Quality:-1]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.SSS.HalfRes:1]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.SSGI.Quality:2]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:0.5]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.ParticleLightQuality:1]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:2]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:64.0]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:64.0]]
+[2024.01.21-14.39.05:899][  0]LogConfig: CVar [[fx.Niagara.QualityLevel:2]] deferred - dummy variable created
+[2024.01.21-14.39.05:899][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@2] File [Scalability]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[foliage.DensityScale:0.8]]
+[2024.01.21-14.39.05:900][  0]LogConfig: Set CVar [[grass.DensityScale:0.8]]
+[2024.01.21-14.39.05:900][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@2] File [Scalability]
+[2024.01.21-14.39.05:900][  0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
+[2024.01.21-14.39.05:900][  0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
+[2024.01.21-14.39.05:900][  0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
+[2024.01.21-14.39.05:900][  0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
+[2024.01.21-14.39.05:900][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
+[2024.01.21-14.39.05:900][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [G:/digital_art/BackroomsDigitalArt/Saved/Config/WindowsEditor/Editor.ini]
+[2024.01.21-14.39.05:900][  0]LogInit: Computer: DESKTOP-2MPQGVL
+[2024.01.21-14.39.05:900][  0]LogInit: User: Windowssucks
+[2024.01.21-14.39.05:900][  0]LogInit: CPU Page size=4096, Cores=8
+[2024.01.21-14.39.05:900][  0]LogInit: High frequency timer resolution =10.000000 MHz
+[2024.01.21-14.39.05:900][  0]LogMemory: Memory total: Physical=31.9GB (32GB approx)
+[2024.01.21-14.39.05:900][  0]LogMemory: Platform Memory Stats for WindowsEditor
+[2024.01.21-14.39.05:900][  0]LogMemory: Process Physical Memory: 493.55 MB used, 521.81 MB peak
+[2024.01.21-14.39.05:900][  0]LogMemory: Process Virtual Memory: 493.04 MB used, 493.04 MB peak
+[2024.01.21-14.39.05:900][  0]LogMemory: Physical Memory: 10642.74 MB used,  22012.00 MB free, 32654.75 MB total
+[2024.01.21-14.39.05:900][  0]LogMemory: Virtual Memory: 25717.00 MB used,  6937.74 MB free, 32654.75 MB total
+[2024.01.21-14.39.05:900][  0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
+[2024.01.21-14.39.05:904][  0]LogWindows: WindowsPlatformFeatures enabled
+[2024.01.21-14.39.05:911][  0]LogInit: Physics initialised using underlying interface: Chaos
+[2024.01.21-14.39.05:912][  0]LogInit: Using OS detected language (en-US).
+[2024.01.21-14.39.05:912][  0]LogInit: Using OS detected locale (en-DE).
+[2024.01.21-14.39.05:913][  0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language.
+[2024.01.21-14.39.05:913][  0]LogInit: Setting process to per monitor DPI aware
+[2024.01.21-14.39.06:114][  0]LogWindowsTextInputMethodSystem: Available input methods:
+[2024.01.21-14.39.06:114][  0]LogWindowsTextInputMethodSystem:   - English (United States) - (Keyboard).
+[2024.01.21-14.39.06:114][  0]LogWindowsTextInputMethodSystem:   - English (Germany) - (Keyboard).
+[2024.01.21-14.39.06:114][  0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
+[2024.01.21-14.39.06:127][  0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
+[2024.01.21-14.39.06:127][  0]LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0
+[2024.01.21-14.39.06:216][  0]LogRHI: Using Default RHI: D3D11
+[2024.01.21-14.39.06:216][  0]LogRHI: Using Highest Feature Level of D3D11: SM5
+[2024.01.21-14.39.06:216][  0]LogRHI: Loading RHI module D3D11RHI
+[2024.01.21-14.39.06:216][  0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system.
+[2024.01.21-14.39.06:216][  0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used.
+[2024.01.21-14.39.06:217][  0]LogWindows: Attached monitors:
+[2024.01.21-14.39.06:217][  0]LogWindows:     resolution: 1920x1080, work area: (0, 0) -> (1920, 1032), device: '\\.\DISPLAY2' [PRIMARY]
+[2024.01.21-14.39.06:217][  0]LogWindows:     resolution: 1080x1920, work area: (-1080, -444) -> (0, 1428), device: '\\.\DISPLAY1'
+[2024.01.21-14.39.06:217][  0]LogWindows: Found 2 attached monitors.
+[2024.01.21-14.39.06:217][  0]LogWindows: Gathering driver information using Windows Setup API
+[2024.01.21-14.39.06:217][  0]LogRHI: RHI Adapter Info:
+[2024.01.21-14.39.06:217][  0]LogRHI:             Name: AMD Radeon RX 6800
+[2024.01.21-14.39.06:217][  0]LogRHI:   Driver Version: Adrenalin 2020 20.12.1 (internal:31.0.23013.3005, unified:31.0.23013.3005)
+[2024.01.21-14.39.06:217][  0]LogRHI:      Driver Date: 11-22-2023
+[2024.01.21-14.39.06:217][  0]LogD3D11RHI: Creating new Direct3DDevice
+[2024.01.21-14.39.06:217][  0]LogD3D11RHI:     GPU DeviceId: 0x73bf (for the marketing name, search the web for "GPU Device Id")
+[2024.01.21-14.39.06:240][  0]LogD3D11RHI: Creating D3DDevice with AMD AGS, using adapter:
+[2024.01.21-14.39.06:240][  0]LogD3D11RHI:     Description : AMD Radeon RX 6800
+[2024.01.21-14.39.06:240][  0]LogD3D11RHI:     VendorId    : 1002
+[2024.01.21-14.39.06:240][  0]LogD3D11RHI:     DeviceId    : 73bf
+[2024.01.21-14.39.06:240][  0]LogD3D11RHI:     SubSysId    : e3a1002
+[2024.01.21-14.39.06:240][  0]LogD3D11RHI:     Revision    : 00c3
+[2024.01.21-14.39.06:240][  0]LogD3D11RHI:     DedicatedVideoMemory : 17130807296 bytes
+[2024.01.21-14.39.06:240][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
+[2024.01.21-14.39.06:240][  0]LogD3D11RHI:     SharedSystemMemory : 17120491520 bytes
+[2024.01.21-14.39.06:240][  0]LogD3D11RHI:     AdapterLuid : 0 84107
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+[2024.01.21-14.39.06:505][  0]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.00 seconds.
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+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F5E200][000007FAA3537800 66] iPad10, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F5E400][000007FAA353A000 66] iPadPro11, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F5E600][000007FAA353C800 66] iPadPro2_11, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F5E800][000007FAA3540000 66] iPadPro3_11, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F5EA00][000007FAA3542800 66] iPadPro4_11, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F5EC00][000007FAA3545000 66] iPadPro3_129, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F5EE00][000007FAA3547800 66] iPadPro4_129, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F5F000][000007FAA354A000 66] iPadPro5_129, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F5F200][000007FAA354C800 66] iPadPro6_129, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F5F400][000007FAA3550000 66] AppleTV, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F5F600][000007FAA3552800 66] AppleTV4K, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F5F800][000007FAA3555000 66] AppleTV2_4K, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F5FA00][000007FAA3557800 66] TVOS, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F5FC00][000007FAA355A000 66] Mac, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F5FE00][000007FAA355C800 66] MacEditor, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA25AF600][000007FAA3560000 66] MacClient, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FA95256000][000007FAA3562800 66] MacServer, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3570000][000007FAA3565000 66] Linux, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3570200][000007FAA3567800 66] LinuxEditor, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3570400][000007FAA356A000 66] LinuxArm64Editor, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3570600][000007FAA356C800 66] LinuxArm64, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3570800][000007FAA3580000 66] LinuxClient, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3570A00][000007FAA3582800 66] LinuxArm64Client, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3570C00][000007FAA3585000 66] LinuxServer, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3570E00][000007FAA3587800 66] LinuxArm64Server, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3571000][000007FAA358A000 66] Android, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3571200][000007FAA358C800 66] Android_Preview_OpenGL, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3571400][000007FAA3590000 66] Android_Preview_Vulkan, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3571600][000007FAA3592800 66] Android_Low, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3571800][000007FAA3595000 66] Android_Mid, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3571A00][000007FAA3597800 66] Android_High, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3571C00][000007FAA359A000 66] Android_Default, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3571E00][000007FAA359C800 66] Android_Adreno4xx, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3572000][000007FAA35A0000 66] Android_Adreno5xx_Low, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3572200][000007FAA35A2800 66] Android_Adreno5xx, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3572400][000007FAA35A5000 66] Android_Adreno6xx, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3572600][000007FAA35A7800 66] Android_Adreno6xx_Vulkan, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3572800][000007FAA35AA000 66] Android_Adreno7xx, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3572A00][000007FAA35AC800 66] Android_Adreno7xx_Vulkan, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3572C00][000007FAA35B0000 66] Android_Mali_T6xx, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3572E00][000007FAA35B2800 66] Android_Mali_T7xx, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3573000][000007FAA35B5000 66] Android_Mali_T8xx, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3573200][000007FAA35B7800 66] Android_Mali_G71, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3573400][000007FAA35BA000 66] Android_Mali_G72, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3573600][000007FAA35BC800 66] Android_Mali_G72_Vulkan, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3573800][000007FAA35C0000 66] Android_Mali_G76, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3573A00][000007FAA35C2800 66] Android_Mali_G76_Vulkan, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3573C00][000007FAA35C5000 66] Android_Mali_G77, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3573E00][000007FAA35C7800 66] Android_Mali_G77_Vulkan, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3574000][000007FAA35CA000 66] Android_Mali_G78, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3574200][000007FAA35CC800 66] Android_Mali_G78_Vulkan, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3574400][000007FAA35D0000 66] Android_Mali_G710, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3574600][000007FAA35D2800 66] Android_Mali_G710_Vulkan, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3574A00][000007FAA35D5000 66] Android_Mali_G7xx, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3574C00][000007FAA35D7800 66] Android_Mali_G7xx_Vulkan, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3574E00][000007FAA35DA000 66] Android_Xclipse_920, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3575000][000007FAA35DC800 66] Android_Xclipse_920_Vulkan, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3575400][000007FAA35E0000 66] Android_Vulkan_SM5, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3575600][000007FAA35E2800 66] Android_PowerVR_G6xxx, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3575800][000007FAA35E5000 66] Android_PowerVR_GT7xxx, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3575A00][000007FAA35E7800 66] Android_PowerVR_GE8xxx, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3575C00][000007FAA35EA000 66] Android_PowerVR_GM9xxx, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3575E00][000007FAA35EC800 66] Android_PowerVR_GM9xxx_Vulkan, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3576000][000007FAA35F0000 66] Android_TegraK1, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3576200][000007FAA35F2800 66] Android_Unknown_Vulkan, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3576400][000007FAA35F5000 66] Oculus_Quest, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3576600][000007FAA35F7800 66] Oculus_Quest2, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3576800][000007FAA35FA000 66] Meta_Quest_Pro, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3576A00][000007FAA35FC800 66] Meta_Quest_3, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3576C00][000007FAA3600000 66] HoloLens, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3576E00][000007FAA3602800 66] MagicLeap_Vulkan, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: Active device profile: [000007FAA2F57600][000007FA9C8CC800 66] WindowsEditor
+[2024.01.21-14.39.07:953][  0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
+[2024.01.21-14.39.07:953][  0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
+[2024.01.21-14.39.07:953][  0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
+[2024.01.21-14.39.07:954][  0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
+[2024.01.21-14.39.07:954][  0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
+[2024.01.21-14.39.07:954][  0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
+[2024.01.21-14.39.07:954][  0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
+[2024.01.21-14.39.07:954][  0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Invalid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
+[2024.01.21-14.39.07:957][  0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -Device=Win64@DESKTOP-2MPQGVL'
+[2024.01.21-14.39.07:957][  0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""G:/UnrealEngines/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat"  -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -Device=Win64@DESKTOP-2MPQGVL" -nocompile -nocompileuat ]
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+[2024.01.21-14.39.08:075][  0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
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+[2024.01.21-14.39.08:075][  0]LogMeshMerging: No distributed automatic mesh merging module available
+[2024.01.21-14.39.08:374][  0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
+[2024.01.21-14.39.08:374][  0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
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+[2024.01.21-14.39.08:383][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
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+[2024.01.21-14.39.08:388][  0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
+[2024.01.21-14.39.08:391][  0]LogLiveCoding: Display: First instance in process group "UE_BackroomsDigitalArt_0x5c31fbc3", spawning console
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+[2024.01.21-14.39.08:514][  0]LogInit: XR: Mobile Multiview is Disabled
+[2024.01.21-14.39.08:703][  0]LogTurnkeySupport: Completed device detection: Code = 0
+[2024.01.21-14.39.08:727][  0]LogPython: Using Python 3.9.7
+[2024.01.21-14.39.08:759][  0]LogLiveCoding: Display: Successfully initialized, removing startup thread
+[2024.01.21-14.39.09:388][  0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: DB76BFFD4ABCE850F3AB13A1F15752F9 | Instance: 8CB63AFB495B80A8D1344B9F0FB411D3 (DESKTOP-2MPQGVL-9420).
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+[2024.01.21-14.39.09:571][  0]LogUdpMessaging: Display: Added local interface '192.168.3.163' to multicast group '230.0.0.1:6666'
+[2024.01.21-14.39.09:732][  0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
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+[2024.01.21-14.39.10:137][  0]SourceControl: Revision control is disabled
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+[2024.01.21-14.39.10:184][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
+[2024.01.21-14.39.10:185][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
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+[2024.01.21-14.39.10:354][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
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+[2024.01.21-14.39.10:423][  0]LogTemp: OpenXR ignores max viewport resolution in editor to support full HMD resolutions.
+[2024.01.21-14.39.10:511][  0]LogCollectionManager: Loaded 0 collections in 0.000686 seconds
+[2024.01.21-14.39.10:513][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Saved/Collections/' took 0.00s
+[2024.01.21-14.39.10:514][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Developers/Windowssucks/Collections/' took 0.00s
+[2024.01.21-14.39.10:516][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Collections/' took 0.00s
+[2024.01.21-14.39.10:809][  0]LogEngine: Initializing Engine...
+[2024.01.21-14.39.10:812][  0]LogHMD: HMD configured for shader platform PCD3D_SM5, bIsMobileMultiViewEnabled=0, bProjectionLayerAlphaEnabled=0
+[2024.01.21-14.39.10:814][  0]LogStats: UGameplayTagsManager::InitializeManager -  0.000 s
+[2024.01.21-14.39.10:883][  0]LogInit: Initializing FReadOnlyCVARCache
+[2024.01.21-14.39.10:890][  0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-14.39.10:890][  0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.21-14.39.10:896][  0]LogAIModule: Creating AISystem for world Untitled
+[2024.01.21-14.39.10:897][  0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
+[2024.01.21-14.39.10:897][  0]LogInit: Texture streaming: Enabled
+[2024.01.21-14.39.10:911][  0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3
+[2024.01.21-14.39.10:917][  0]LogAudio: Display: Initializing Audio Device Manager...
+[2024.01.21-14.39.10:925][  0]LogAudio: Display: Loading Default Audio Settings Objects...
+[2024.01.21-14.39.10:926][  0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
+[2024.01.21-14.39.10:926][  0]LogAudio: Display: AudioInfo: 'BINKA' Registered
+[2024.01.21-14.39.10:927][  0]LogAudio: Display: AudioInfo: 'PCM' Registered
+[2024.01.21-14.39.10:927][  0]LogAudio: Display: AudioInfo: 'ADPCM' Registered
+[2024.01.21-14.39.10:927][  0]LogAudio: Display: AudioInfo: 'OGG' Registered
+[2024.01.21-14.39.10:927][  0]LogAudio: Display: AudioInfo: 'OPUS' Registered
+[2024.01.21-14.39.10:927][  0]LogAudio: Display: Audio Device Manager Initialized
+[2024.01.21-14.39.10:927][  0]LogAudio: Display: Creating Audio Device:                 Id: 1, Scope: Shared, Realtime: True
+[2024.01.21-14.39.10:927][  0]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.21-14.39.10:927][  0]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.21-14.39.10:927][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.21-14.39.10:927][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.21-14.39.10:927][  0]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.21-14.39.10:927][  0]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.21-14.39.10:927][  0]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.21-14.39.10:927][  0]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.21-14.39.10:927][  0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.21-14.39.10:927][  0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.21-14.39.10:927][  0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.21-14.39.10:933][  0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.21-14.39.10:969][  0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.21-14.39.10:970][  0]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.21-14.39.10:971][  0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.21-14.39.10:971][  0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.21-14.39.10:972][  0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
+[2024.01.21-14.39.10:972][  0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
+[2024.01.21-14.39.10:973][  0]LogInit: FAudioDevice initialized with ID 1.
+[2024.01.21-14.39.10:973][  0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
+[2024.01.21-14.39.10:973][  0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
+[2024.01.21-14.39.10:973][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
+[2024.01.21-14.39.10:973][  0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
+[2024.01.21-14.39.10:985][  0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
+[2024.01.21-14.39.10:988][  0]LogInit: Undo buffer set to 32 MB
+[2024.01.21-14.39.10:988][  0]LogInit: Transaction tracking system initialized
+[2024.01.21-14.39.11:007][  0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../../digital_art/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json
+[2024.01.21-14.39.11:007][  0]LogSourceControl: Uncontrolled asset enumeration started...
+[2024.01.21-14.39.11:010][  0]LogSourceControl: Uncontrolled asset enumeration finished in 0.00312 seconds (Found 160 uncontrolled assets)
+[2024.01.21-14.39.11:016][  0]BlueprintLog: New page: Editor Load
+[2024.01.21-14.39.11:103][  0]LocalizationService: Localization service is disabled
+[2024.01.21-14.39.11:119][  0]TimingProfiler: Initialize
+[2024.01.21-14.39.11:119][  0]TimingProfiler: OnSessionChanged
+[2024.01.21-14.39.11:119][  0]LoadingProfiler: Initialize
+[2024.01.21-14.39.11:119][  0]LoadingProfiler: OnSessionChanged
+[2024.01.21-14.39.11:119][  0]NetworkingProfiler: Initialize
+[2024.01.21-14.39.11:119][  0]NetworkingProfiler: OnSessionChanged
+[2024.01.21-14.39.11:119][  0]MemoryProfiler: Initialize
+[2024.01.21-14.39.11:119][  0]MemoryProfiler: OnSessionChanged
+[2024.01.21-14.39.11:187][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
+[2024.01.21-14.39.11:188][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
+[2024.01.21-14.39.11:188][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
+[2024.01.21-14.39.11:262][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/' took 0.01s
+[2024.01.21-14.39.11:330][  0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
+[2024.01.21-14.39.11:457][  0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
+[2024.01.21-14.39.11:459][  0]SourceControl: Revision control is disabled
+[2024.01.21-14.39.11:459][  0]LogUnrealEdMisc: Loading editor; pre map load, took 6.400
+[2024.01.21-14.39.11:459][  0]Cmd: MAP LOAD FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
+[2024.01.21-14.39.11:459][  0]LightingResults: New page: Lighting Build
+[2024.01.21-14.39.11:462][  0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
+[2024.01.21-14.39.11:462][  0]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.21-14.39.11:462][  0]MapCheck: New page: Map Check
+[2024.01.21-14.39.11:462][  0]LightingResults: New page: Lighting Build
+[2024.01.21-14.39.11:466][  0]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.21-14.39.11:469][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.50ms
+[2024.01.21-14.39.11:475][  0]LogAssetRegistry: Display: Triggering cache save on discovery complete
+[2024.01.21-14.39.11:661][  0]LogDeviceProfileManager: Going up to parent DeviceProfile []
+[2024.01.21-14.39.11:728][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'BackroomsMap'.
+[2024.01.21-14.39.11:729][  0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-14.39.11:729][  0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.21-14.39.11:729][  0]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.21-14.39.11:865][  0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
+[2024.01.21-14.39.11:877][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.55ms
+[2024.01.21-14.39.11:877][  0]Cmd: MAP CHECKDEP NOCLEARLOG
+[2024.01.21-14.39.11:877][  0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,111ms to complete.
+[2024.01.21-14.39.11:882][  0]LogUnrealEdMisc: Total Editor Startup Time, took 6.823
+[2024.01.21-14.39.11:882][  0]LogShaderCompilers: Display: ================================================
+[2024.01.21-14.39.11:882][  0]LogShaderCompilers: Display: === FShaderJobCache stats ===
+[2024.01.21-14.39.11:882][  0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
+[2024.01.21-14.39.11:882][  0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
+[2024.01.21-14.39.11:882][  0]LogShaderCompilers: Display: RAM used: 240,00 B of 1,60 GiB budget. Usage: 0.00%
+[2024.01.21-14.39.11:882][  0]LogShaderCompilers: Display: === Shader Compilation stats ===
+[2024.01.21-14.39.11:882][  0]LogShaderCompilers: Display: Shaders Compiled: 0
+[2024.01.21-14.39.11:882][  0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%)
+[2024.01.21-14.39.11:882][  0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
+[2024.01.21-14.39.11:882][  0]LogShaderCompilers: Display: ================================================
+[2024.01.21-14.39.11:966][  0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
+[2024.01.21-14.39.11:966][  0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
+[2024.01.21-14.39.11:966][  0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
+[2024.01.21-14.39.11:966][  0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
+[2024.01.21-14.39.11:966][  0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
+[2024.01.21-14.39.11:966][  0]LogSlate: The tab "LevelEditorToolBar" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
+[2024.01.21-14.39.11:978][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.21-14.39.11:986][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.21-14.39.11:996][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.21-14.39.12:005][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.21-14.39.12:048][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.21-14.39.12:049][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/'
+[2024.01.21-14.39.12:049][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.21-14.39.12:049][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
+[2024.01.21-14.39.12:049][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.21-14.39.12:049][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
+[2024.01.21-14.39.12:049][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.21-14.39.12:049][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
+[2024.01.21-14.39.12:050][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.21-14.39.12:050][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
+[2024.01.21-14.39.12:050][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.21-14.39.12:050][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
+[2024.01.21-14.39.12:050][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.21-14.39.12:050][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
+[2024.01.21-14.39.12:051][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.21-14.39.12:051][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
+[2024.01.21-14.39.12:051][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.21-14.39.12:051][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
+[2024.01.21-14.39.12:051][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.21-14.39.12:051][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
+[2024.01.21-14.39.12:060][  0]LogAssetRegistry: Display: Asset registry cache written as 17.7 MiB to ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin
+[2024.01.21-14.39.12:104][  0]LogSlate: Took 0.000092 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
+[2024.01.21-14.39.12:108][  0]LogSlate: Took 0.000141 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
+[2024.01.21-14.39.12:109][  0]LogSlate: Took 0.000093 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
+[2024.01.21-14.39.12:124][  0]LogViewport: Scene viewport resized to 1342x892, mode Windowed.
+[2024.01.21-14.39.12:264][  0]LogStall: Startup...
+[2024.01.21-14.39.12:266][  0]LogStall: Startup complete.
+[2024.01.21-14.39.12:270][  0]LogLoad: (Engine Initialization) Total time: 7.21 seconds
+[2024.01.21-14.39.12:270][  0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
+[2024.01.21-14.39.12:319][  0]LogAssetRegistry: AssetRegistryGather time 0.0762s: AssetDataDiscovery 0.0152s, AssetDataGather 0.0206s, StoreResults 0.0403s.
+[2024.01.21-14.39.12:341][  0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000005 seconds (updated 0 objects)
+[2024.01.21-14.39.12:397][  0]LogContentStreaming: Texture pool size now 800 MB
+[2024.01.21-14.39.12:435][  0]LogAutomationController: Ignoring very large delta of 16865874.86 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
+[2024.01.21-14.39.12:435][  1]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-2MPQGVL: (Name=DESKTOP-2MPQGVL, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.22631.0, Flags="Device_InstallSoftwareValid")
+[2024.01.21-14.39.12:458][  1]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'>
+
+[2024.01.21-14.39.12:468][  1]Running Python start-up script 'G:/UnrealEngines/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.031279 secs
+[2024.01.21-14.39.13:291][  3]LogSlate: Took 0.000088 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
+[2024.01.21-14.41.17:760][596]LogSlate: Took 0.000136 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
+[2024.01.21-14.41.19:087][699]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-14.41.24:554][101]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-14.41.28:599][485]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:22.093 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 11798 files in 13858 folders with total size 631 MiB.
+[2024.01.21-14.41.55:911][714]LogTexture: Display: Building textures: /Game/GameMap/Walls/2K-walllpaper_10-displacement.2K-walllpaper_10-displacement (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 276.062484 MB), EncodeSpeed: Fast
+[2024.01.21-14.42.36:065][662]LogEditCondition: Error: Texture - EditCondition attempted to use an invalid operand "CompressionSettings".
+[2024.01.21-14.42.48:814][554]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+
+[2024.01.21-14.42.48:837][554]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+
+[2024.01.21-14.42.48:862][554]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+
+[2024.01.21-14.42.48:887][554]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+
+[2024.01.21-14.42.48:914][554]LogUObjectGlobals: Warning: Failed to find object 'Class /Script/PCG.PCGSettings'
+[2024.01.21-14.44.46:334][555]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-14.44.46:399][555]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-specular" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset" SILENT=true
+[2024.01.21-14.44.46:405][555]LogPackageLocalizationCache: Processed 51 localized package path(s) for 1 prioritized culture(s) in 0.005804 seconds
+[2024.01.21-14.44.46:406][555]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-specular
+[2024.01.21-14.44.46:406][555]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-specular7D7725724036C6EB3A47B99146E694AA.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset'
+[2024.01.21-14.44.46:429][555]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-ao" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset" SILENT=true
+[2024.01.21-14.44.46:430][555]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-ao
+[2024.01.21-14.44.46:430][555]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-ao8D0985AE44E7E85069024D83734B42A2.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset'
+[2024.01.21-14.44.46:453][555]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-diffuse" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset" SILENT=true
+[2024.01.21-14.44.46:455][555]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-diffuse
+[2024.01.21-14.44.46:455][555]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-diffuse3FA916224AF07D3C982C8AA5C44DD02C.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset'
+[2024.01.21-14.44.46:478][555]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-normal" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset" SILENT=true
+[2024.01.21-14.44.46:480][555]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-normal
+[2024.01.21-14.44.46:480][555]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-normal8E5A5EFE4100BF0523581AA382E76F41.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset'
+[2024.01.21-14.44.46:503][555]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-displacement
+[2024.01.21-14.44.46:504][555]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-displacementE1AD1F83477FB209A88E12B8B4C0AA13.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-displacement.uasset'
+[2024.01.21-14.44.46:511][555]LogFileHelpers: InternalPromptForCheckoutAndSave took 177 ms
+[2024.01.21-14.44.46:513][555]AssetCheck: New page: Asset Save: multiple assets
+[2024.01.21-14.44.46:513][555]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+[2024.01.21-14.44.46:513][555]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+[2024.01.21-14.44.46:513][555]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+[2024.01.21-14.44.46:513][555]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+[2024.01.21-14.44.46:513][555]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-displacement.2K-walllpaper_10-displacement
+[2024.01.21-14.44.53:488][939]LogSlate: Window '5 Texture2D Objects - Property Matrix Editor' being destroyed
+[2024.01.21-14.45.00:026][392]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance
+[2024.01.21-14.45.01:685][523]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/GameMap/Walls/Wall_Material.Wall_Material
+[2024.01.21-14.45.01:688][523]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+
+[2024.01.21-14.45.01:690][523]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-14.45.01:690][523]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.21-14.45.01:793][523]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+
+[2024.01.21-14.45.01:795][523]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+
+[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+[2024.01.21-14.45.01:824][523]LogSlate: Took 0.000213 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
+[2024.01.21-14.45.01:825][523]LogViewport: Scene viewport resized to 376x444, mode Windowed.
+[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: ================================================
+[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: === FShaderJobCache stats ===
+[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: Total job queries 6, among them cache hits 0 (0.00%)
+[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: Tracking 2 distinct input hashes that result in 2 distinct outputs (100.00%)
+[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: RAM used: 4,21 KiB of 1,60 GiB budget. Usage: 0.00%
+[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: === Shader Compilation stats ===
+[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: Shaders Compiled: 0
+[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%)
+[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
+[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: ================================================
+[2024.01.21-14.45.08:205][275]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+
+[2024.01.21-14.45.08:206][275]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+
+[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+[2024.01.21-14.45.10:224][512]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+
+[2024.01.21-14.45.10:225][512]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+
+[2024.01.21-14.45.10:238][512]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+[2024.01.21-14.45.10:238][512]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+[2024.01.21-14.45.10:238][512]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+[2024.01.21-14.45.10:238][512]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+[2024.01.21-14.45.10:238][512]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+[2024.01.21-14.45.10:238][512]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+[2024.01.21-14.45.15:802][177]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+
+[2024.01.21-14.45.15:803][177]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+
+[2024.01.21-14.45.15:821][177]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+
+[2024.01.21-14.45.15:822][177]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+
+[2024.01.21-14.45.15:839][177]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+
+[2024.01.21-14.45.15:841][177]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+
+[2024.01.21-14.45.15:860][177]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+
+[2024.01.21-14.45.15:861][177]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+
+[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+[2024.01.21-14.45.18:242][442]MaterialEditorStats: Texture samplers: 0/16
+[2024.01.21-14.45.18:242][442]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15)
+[2024.01.21-14.45.18:242][442]MaterialEditorStats: LWC Promote usages (Est.): 9
+[2024.01.21-14.45.18:242][442]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 9
+[2024.01.21-14.45.18:242][442]MaterialEditorStats: LWC Other usages (Est.): 12
+[2024.01.21-14.45.18:242][442]MaterialEditorStats: Shader Count: 0
+[2024.01.21-14.45.18:257][443]MaterialEditorStats: Base pass shader: 183 instructions
+[2024.01.21-14.45.18:257][443]MaterialEditorStats: Base pass vertex shader: 118 instructions
+[2024.01.21-14.45.18:257][443]MaterialEditorStats: Texture samplers: 3/16
+[2024.01.21-14.45.18:257][443]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15)
+[2024.01.21-14.45.18:257][443]MaterialEditorStats: LWC Promote usages (Est.): 9
+[2024.01.21-14.45.18:257][443]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 9
+[2024.01.21-14.45.18:257][443]MaterialEditorStats: LWC Other usages (Est.): 12
+[2024.01.21-14.45.18:257][443]MaterialEditorStats: Shader Count: 4
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+[2024.01.21-14.45.19:429][579]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-specular
+[2024.01.21-14.45.19:429][579]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-specularC6BD4E91498996AAE3EDA2896294B0DC.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset'
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+[2024.01.21-14.45.19:431][579]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-ao5B8D6E8C49CB0105C42983B1873AD619.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset'
+[2024.01.21-14.45.19:432][579]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-diffuse" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset" SILENT=true
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+[2024.01.21-14.45.19:434][579]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-diffuse620F427D4164DED35FA62482CDBA9A23.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset'
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+[2024.01.21-14.45.19:436][579]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-normalAEA9A6084FF101F5C0618BBDDC404A39.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset'
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+[2024.01.21-14.45.19:439][579]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-displacement35E349204E46B98199F431ADE869B625.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-displacement.uasset'
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+[2024.01.21-14.45.19:444][579]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+[2024.01.21-14.45.19:444][579]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+[2024.01.21-14.45.19:444][579]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-displacement.2K-walllpaper_10-displacement
+[2024.01.21-14.45.25:761][261]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-14.45.25:788][261]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-specular" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset" SILENT=true
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+[2024.01.21-14.45.25:790][261]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-specularAF0F305B411AAD07ED0648A0F29926C0.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset'
+[2024.01.21-14.45.25:791][261]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-ao" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset" SILENT=true
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+[2024.01.21-14.45.25:792][261]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-aoDBF5AE6E4B08BD0ED2D2AC84F7700397.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset'
+[2024.01.21-14.45.25:793][261]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-diffuse" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset" SILENT=true
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+[2024.01.21-14.45.25:797][261]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-normalA3C9B422406FA15E5BD90D9035BFD816.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset'
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+[2024.01.21-14.45.25:799][261]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-displacementE0D5540442C23D2B5DB848A61E13783A.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-displacement.uasset'
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+[2024.01.21-14.45.25:805][261]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
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+[2024.01.21-14.46.59:208][290]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-normal21A1A0E543A8D6D7275BC7BAA54FFCE4.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset'
+[2024.01.21-14.46.59:210][290]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-displacement
+[2024.01.21-14.46.59:210][290]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-displacement9541A34246B3D362203FC1BC238B5669.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-displacement.uasset'
+[2024.01.21-14.46.59:217][290]LogFileHelpers: InternalPromptForCheckoutAndSave took 49 ms (total: 359 ms)
+[2024.01.21-14.46.59:218][290]AssetCheck: New page: Asset Save: multiple assets
+[2024.01.21-14.46.59:219][290]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+[2024.01.21-14.46.59:219][290]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+[2024.01.21-14.46.59:219][290]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+[2024.01.21-14.46.59:219][290]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+[2024.01.21-14.46.59:219][290]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-displacement.2K-walllpaper_10-displacement
+[2024.01.21-14.47.01:689][522]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-14.47.01:720][522]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-specular" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset" SILENT=true
+[2024.01.21-14.47.01:722][522]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-specular
+[2024.01.21-14.47.01:722][522]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-specular20C125FD42FADBB5DFB803AE430FC507.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset'
+[2024.01.21-14.47.01:723][522]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-ao" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset" SILENT=true
+[2024.01.21-14.47.01:724][522]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-ao
+[2024.01.21-14.47.01:724][522]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-aoD65235BF4145AABFEF95DBB92985CA1C.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset'
+[2024.01.21-14.47.01:725][522]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-diffuse" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset" SILENT=true
+[2024.01.21-14.47.01:727][522]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-diffuse
+[2024.01.21-14.47.01:727][522]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-diffuseDF1B334B47E84FCD321A49952A84B58A.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset'
+[2024.01.21-14.47.01:728][522]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-normal" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset" SILENT=true
+[2024.01.21-14.47.01:729][522]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-normal
+[2024.01.21-14.47.01:730][522]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-normalCD3F94DC4D5E885F847AAA90224E0162.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset'
+[2024.01.21-14.47.01:732][522]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-displacement
+[2024.01.21-14.47.01:732][522]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-displacement3C5A17844E06A6703067B7A08EA5385D.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-displacement.uasset'
+[2024.01.21-14.47.01:739][522]LogFileHelpers: InternalPromptForCheckoutAndSave took 50 ms (total: 409 ms)
+[2024.01.21-14.47.01:741][522]AssetCheck: New page: Asset Save: multiple assets
+[2024.01.21-14.47.01:741][522]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+[2024.01.21-14.47.01:741][522]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+[2024.01.21-14.47.01:741][522]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+[2024.01.21-14.47.01:741][522]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+[2024.01.21-14.47.01:741][522]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-displacement.2K-walllpaper_10-displacement
+[2024.01.21-14.47.06:614][864]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-14.47.06:649][864]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.21-14.47.06:676][864]LogUObjectHash: Compacting FUObjectHashTables data took   0.53ms
+[2024.01.21-14.47.06:760][864]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.21-14.47.06:760][864]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapB7D2EF46444237D1027F1387EF66C72B.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.21-14.47.06:768][864]LogFileHelpers: All files are already saved.
+[2024.01.21-14.47.06:768][864]LogFileHelpers: Saving map 'BackroomsMap' took 0.120
+[2024.01.21-14.47.06:776][864]LogFileHelpers: InternalPromptForCheckoutAndSave took 161 ms (total: 570 ms)
+[2024.01.21-14.47.06:779][864]AssetCheck: New page: Asset Save: BackroomsMap
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+[2024.01.21-14.47.33:695][942]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-14.47.33:755][942]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Color
+[2024.01.21-14.47.33:755][942]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/OfficeCeiling001_2K-JPG_Color9A9EE2114086DAE210A3B6B7F1602C51.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Color.uasset'
+[2024.01.21-14.47.33:778][942]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Emission
+[2024.01.21-14.47.33:778][942]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/OfficeCeiling001_2K-JPG_EmissionCACE3FD144DD0C7BD2518F88A2AAEE18.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Emission.uasset'
+[2024.01.21-14.47.33:801][942]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Metalness
+[2024.01.21-14.47.33:801][942]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/OfficeCeiling001_2K-JPG_Metalnes0B5A610F4EC232F6E77DECB88B7341AF.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Metalness.uasset'
+[2024.01.21-14.47.33:828][942]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_NormalGL
+[2024.01.21-14.47.33:828][942]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/OfficeCeiling001_2K-JPG_NormalGLC04E506F4DDA5463C60E2FACC474E72B.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_NormalGL.uasset'
+[2024.01.21-14.47.33:852][942]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Roughness
+[2024.01.21-14.47.33:852][942]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/OfficeCeiling001_2K-JPG_Roughnes357221564BF6171F91B67B90BE28268E.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Roughness.uasset'
+[2024.01.21-14.47.33:876][942]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_AmbientOcclusion
+[2024.01.21-14.47.33:876][942]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/OfficeCeiling001_2K-JPG_AmbientOCCE77ACB47952FDA510554B984986C6B.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_AmbientOcclusion.uasset'
+[2024.01.21-14.47.33:901][942]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Displacement
+[2024.01.21-14.47.33:901][942]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/OfficeCeiling001_2K-JPG_Displace1CF8FC514BBAE29259849C958C16902F.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Displacement.uasset'
+[2024.01.21-14.47.33:915][942]LogFileHelpers: InternalPromptForCheckoutAndSave took 220 ms (total: 790 ms)
+[2024.01.21-14.47.33:916][942]AssetCheck: New page: Asset Save: multiple assets
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+[2024.01.21-14.47.33:916][942]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Emission.OfficeCeiling001_2K-JPG_Emission
+[2024.01.21-14.47.33:916][942]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Metalness.OfficeCeiling001_2K-JPG_Metalness
+[2024.01.21-14.47.33:916][942]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_NormalGL.OfficeCeiling001_2K-JPG_NormalGL
+[2024.01.21-14.47.33:916][942]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Roughness.OfficeCeiling001_2K-JPG_Roughness
+[2024.01.21-14.47.33:916][942]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_AmbientOcclusion.OfficeCeiling001_2K-JPG_AmbientOcclusion
+[2024.01.21-14.47.33:916][942]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Displacement.OfficeCeiling001_2K-JPG_Displacement
+[2024.01.21-14.47.43:254][538]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-14.47.43:281][538]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.21-14.47.43:309][538]LogUObjectHash: Compacting FUObjectHashTables data took   0.50ms
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+[2024.01.21-14.47.43:397][538]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapE8E1AC834ED946302FEB26B9359383C2.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.21-14.47.43:404][538]LogFileHelpers: All files are already saved.
+[2024.01.21-14.47.43:404][538]LogFileHelpers: Saving map 'BackroomsMap' took 0.124
+[2024.01.21-14.47.43:411][538]LogFileHelpers: InternalPromptForCheckoutAndSave took 156 ms (total: 947 ms)
+[2024.01.21-14.47.43:414][538]AssetCheck: New page: Asset Save: BackroomsMap
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+[2024.01.21-14.47.55:572][650]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-14.47.55:632][650]LogSavePackage: Moving output files for package: /Game/GameMap/Floor/Carpet016_2K-JPG_AmbientOcclusion
+[2024.01.21-14.47.55:632][650]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Carpet016_2K-JPG_AmbientOcclusio23089F3D4394A5EDE4E84FB79B226931.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Carpet016_2K-JPG_AmbientOcclusion.uasset'
+[2024.01.21-14.47.55:654][650]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Floor/Carpet016_2K-JPG_Color" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Carpet016_2K-JPG_Color.uasset" SILENT=true
+[2024.01.21-14.47.55:657][650]LogSavePackage: Moving output files for package: /Game/GameMap/Floor/Carpet016_2K-JPG_Color
+[2024.01.21-14.47.55:657][650]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Carpet016_2K-JPG_Color905AC7A2481446C86E20D89D84D82756.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Carpet016_2K-JPG_Color.uasset'
+[2024.01.21-14.47.55:681][650]LogSavePackage: Moving output files for package: /Game/GameMap/Floor/Carpet016_2K-JPG_Displacement
+[2024.01.21-14.47.55:682][650]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Carpet016_2K-JPG_Displacement3024DB1B495495105C1D18960E668BEF.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Carpet016_2K-JPG_Displacement.uasset'
+[2024.01.21-14.47.55:704][650]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Floor/Carpet016_2K-JPG_NormalGL" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Carpet016_2K-JPG_NormalGL.uasset" SILENT=true
+[2024.01.21-14.47.55:708][650]LogSavePackage: Moving output files for package: /Game/GameMap/Floor/Carpet016_2K-JPG_NormalGL
+[2024.01.21-14.47.55:708][650]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Carpet016_2K-JPG_NormalGL87B4F5C04D6FE50C5FAF4289E4EE21F0.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Carpet016_2K-JPG_NormalGL.uasset'
+[2024.01.21-14.47.55:731][650]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Floor/Carpet016_2K-JPG_Roughness" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Carpet016_2K-JPG_Roughness.uasset" SILENT=true
+[2024.01.21-14.47.55:733][650]LogSavePackage: Moving output files for package: /Game/GameMap/Floor/Carpet016_2K-JPG_Roughness
+[2024.01.21-14.47.55:733][650]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Carpet016_2K-JPG_Roughness4A3B4072424EA7FA37E2AD9AA2DC4562.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Carpet016_2K-JPG_Roughness.uasset'
+[2024.01.21-14.47.55:747][650]LogFileHelpers: InternalPromptForCheckoutAndSave took 174 ms (total: 1.12 sec)
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+[2024.01.21-14.47.55:748][650]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Floor/Carpet016_2K-JPG_Color.Carpet016_2K-JPG_Color
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+[2024.01.21-14.47.55:748][650]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Floor/Carpet016_2K-JPG_NormalGL.Carpet016_2K-JPG_NormalGL
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+[2024.01.21-14.48.00:601][218]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.21-14.48.03:156][401]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-14.48.03:183][401]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
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+[2024.01.21-14.48.03:292][401]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapAB5AE4894A53830317097397B103D863.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.21-14.48.03:300][401]LogFileHelpers: All files are already saved.
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+[2024.01.21-14.48.03:308][401]AssetCheck: New page: Asset Save: BackroomsMap
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+[2024.01.21-14.48.28:707][424]LogSlate: Window '5 Texture2D Objects - Property Matrix Editor' being destroyed
+[2024.01.21-14.48.32:133][829]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-14.48.32:188][829]LogSavePackage: Moving output files for package: /Game/GameMap/Abgrund/Concrete030_1K-JPG_Roughness
+[2024.01.21-14.48.32:188][829]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Concrete030_1K-JPG_RoughnessCF3AFB494DAB97196C4738A6813EE5CA.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Concrete030_1K-JPG_Roughness.uasset'
+[2024.01.21-14.48.32:212][829]LogSavePackage: Moving output files for package: /Game/GameMap/Abgrund/Concrete030_1K-JPG_AmbientOcclusion
+[2024.01.21-14.48.32:212][829]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Concrete030_1K-JPG_AmbientOcclus37A0C45E41E933B0A3E85F8D1987873B.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Concrete030_1K-JPG_AmbientOcclusion.uasset'
+[2024.01.21-14.48.32:234][829]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Abgrund/Concrete030_1K-JPG_Color" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Concrete030_1K-JPG_Color.uasset" SILENT=true
+[2024.01.21-14.48.32:235][829]LogSavePackage: Moving output files for package: /Game/GameMap/Abgrund/Concrete030_1K-JPG_Color
+[2024.01.21-14.48.32:235][829]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Concrete030_1K-JPG_ColorAD98CF62421AC63E842D5F94AA4D8606.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Concrete030_1K-JPG_Color.uasset'
+[2024.01.21-14.48.32:260][829]LogSavePackage: Moving output files for package: /Game/GameMap/Abgrund/Concrete030_1K-JPG_NormalGL
+[2024.01.21-14.48.32:260][829]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Concrete030_1K-JPG_NormalGLFF11DD9440055CE8815297A1FB2F203D.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Concrete030_1K-JPG_NormalGL.uasset'
+[2024.01.21-14.48.32:283][829]LogSavePackage: Moving output files for package: /Game/GameMap/Abgrund/Concrete030_1K-JPG_Displacement
+[2024.01.21-14.48.32:283][829]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Concrete030_1K-JPG_Displacement08467B144AAA09D3BB779797148EACF8.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Concrete030_1K-JPG_Displacement.uasset'
+[2024.01.21-14.48.32:294][829]LogFileHelpers: InternalPromptForCheckoutAndSave took 162 ms (total: 1.43 sec)
+[2024.01.21-14.48.32:296][829]AssetCheck: New page: Asset Save: multiple assets
+[2024.01.21-14.48.32:296][829]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Abgrund/Concrete030_1K-JPG_Roughness.Concrete030_1K-JPG_Roughness
+[2024.01.21-14.48.32:296][829]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Abgrund/Concrete030_1K-JPG_AmbientOcclusion.Concrete030_1K-JPG_AmbientOcclusion
+[2024.01.21-14.48.32:296][829]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Abgrund/Concrete030_1K-JPG_Color.Concrete030_1K-JPG_Color
+[2024.01.21-14.48.32:296][829]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Abgrund/Concrete030_1K-JPG_NormalGL.Concrete030_1K-JPG_NormalGL
+[2024.01.21-14.48.32:296][829]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Abgrund/Concrete030_1K-JPG_Displacement.Concrete030_1K-JPG_Displacement
+[2024.01.21-14.48.40:810][483]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-14.48.40:836][483]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.21-14.48.40:863][483]LogUObjectHash: Compacting FUObjectHashTables data took   0.55ms
+[2024.01.21-14.48.40:953][483]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.21-14.48.40:953][483]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapABE8ED504A821A4F31606A940444B759.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.21-14.48.40:961][483]LogFileHelpers: All files are already saved.
+[2024.01.21-14.48.40:961][483]LogFileHelpers: Saving map 'BackroomsMap' took 0.125
+[2024.01.21-14.48.40:968][483]LogFileHelpers: InternalPromptForCheckoutAndSave took 157 ms (total: 1.59 sec)
+[2024.01.21-14.48.40:970][483]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.21-14.48.40:970][483]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.21-14.49.13:216][342]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-14.49.13:283][342]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Color
+[2024.01.21-14.49.13:283][342]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/WoodFloor054_2K-JPG_Color9E65C5734B337079036CB7915DD9B404.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Color.uasset'
+[2024.01.21-14.49.13:307][342]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_AmbientOcclusion
+[2024.01.21-14.49.13:307][342]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/WoodFloor054_2K-JPG_AmbientOccluA4ED38C34D1E98C85EE084A003737565.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_AmbientOcclusion.uasset'
+[2024.01.21-14.49.13:331][342]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Displacement
+[2024.01.21-14.49.13:331][342]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/WoodFloor054_2K-JPG_Displacement216ECA954E44019BC4AD98AE92D48322.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Displacement.uasset'
+[2024.01.21-14.49.13:356][342]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_NormalGL
+[2024.01.21-14.49.13:356][342]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/WoodFloor054_2K-JPG_NormalGLB797A0CF4A45CEBBBD61BA810628DC96.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_NormalGL.uasset'
+[2024.01.21-14.49.13:380][342]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Roughness
+[2024.01.21-14.49.13:380][342]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/WoodFloor054_2K-JPG_RoughnessC302442C442A341BB1116C91A2B46319.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Roughness.uasset'
+[2024.01.21-14.49.13:393][342]LogFileHelpers: InternalPromptForCheckoutAndSave took 177 ms (total: 1.76 sec)
+[2024.01.21-14.49.13:394][342]AssetCheck: New page: Asset Save: multiple assets
+[2024.01.21-14.49.13:394][342]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Color.WoodFloor054_2K-JPG_Color
+[2024.01.21-14.49.13:394][342]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_AmbientOcclusion.WoodFloor054_2K-JPG_AmbientOcclusion
+[2024.01.21-14.49.13:394][342]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Displacement.WoodFloor054_2K-JPG_Displacement
+[2024.01.21-14.49.13:394][342]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_NormalGL.WoodFloor054_2K-JPG_NormalGL
+[2024.01.21-14.49.13:394][342]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Roughness.WoodFloor054_2K-JPG_Roughness
+[2024.01.21-14.49.14:054][388]LogSlate: Window '5 Texture2D Objects - Property Matrix Editor' being destroyed
+[2024.01.21-14.49.14:059][388]LogSlate: Window '5 Texture2D Objects - Property Matrix Editor' being destroyed
+[2024.01.21-14.49.30:912][805]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-14.49.30:983][805]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Color
+[2024.01.21-14.49.30:983][805]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Wallpaper001A_2K-JPG_Color8F91EC324D2EEB6753240D970F32D5E4.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Color.uasset'
+[2024.01.21-14.49.31:009][805]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_NormalGL
+[2024.01.21-14.49.31:009][805]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Wallpaper001A_2K-JPG_NormalGLFDA9AFA44E340DBC6E116EAC8B742A03.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_NormalGL.uasset'
+[2024.01.21-14.49.31:033][805]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Roughness
+[2024.01.21-14.49.31:034][805]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Wallpaper001A_2K-JPG_Roughness11C6A0974CDC6F26357DB3AC91A60587.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Roughness.uasset'
+[2024.01.21-14.49.31:058][805]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Displacement
+[2024.01.21-14.49.31:058][805]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Wallpaper001A_2K-JPG_Displacemen71F8735346F01EA31BC785919F7E4470.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Displacement.uasset'
+[2024.01.21-14.49.31:068][805]LogFileHelpers: InternalPromptForCheckoutAndSave took 155 ms (total: 1.92 sec)
+[2024.01.21-14.49.31:069][805]AssetCheck: New page: Asset Save: multiple assets
+[2024.01.21-14.49.31:069][805]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Color.Wallpaper001A_2K-JPG_Color
+[2024.01.21-14.49.31:069][805]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_NormalGL.Wallpaper001A_2K-JPG_NormalGL
+[2024.01.21-14.49.31:069][805]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Roughness.Wallpaper001A_2K-JPG_Roughness
+[2024.01.21-14.49.31:069][805]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Displacement.Wallpaper001A_2K-JPG_Displacement
+[2024.01.21-14.49.31:353][828]LogSlate: Window '4 Texture2D Objects - Property Matrix Editor' being destroyed
+[2024.01.21-14.49.31:358][828]LogSlate: Window '4 Texture2D Objects - Property Matrix Editor' being destroyed
+[2024.01.21-14.49.44:671][821]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-14.49.44:695][822]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-14.50.18:065][ 56]LogSlate: Window 'wood - Property Editor' being destroyed
+[2024.01.21-14.50.18:070][ 56]LogSlate: Window 'wood - Property Editor' being destroyed
+[2024.01.21-14.50.18:682][104]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-14.50.18:716][104]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.21-14.50.18:743][104]LogUObjectHash: Compacting FUObjectHashTables data took   0.58ms
+[2024.01.21-14.50.18:828][104]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.21-14.50.18:828][104]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapC134C5B148C25B99D30522A91DE7FC4E.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.21-14.50.18:836][104]LogFileHelpers: All files are already saved.
+[2024.01.21-14.50.18:836][104]LogFileHelpers: Saving map 'BackroomsMap' took 0.121
+[2024.01.21-14.50.18:841][104]LogFileHelpers: InternalPromptForCheckoutAndSave took 158 ms (total: 2.08 sec)
+[2024.01.21-14.50.18:842][104]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.21-14.50.18:842][104]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.21-14.50.24:272][591]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-14.50.24:302][591]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.21-14.50.24:336][591]LogUObjectHash: Compacting FUObjectHashTables data took   0.28ms
+[2024.01.21-14.50.24:420][591]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.21-14.50.24:420][591]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap780F3152496D525EC7008695C252C1B4.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.21-14.50.24:428][591]LogFileHelpers: All files are already saved.
+[2024.01.21-14.50.24:428][591]LogFileHelpers: Saving map 'BackroomsMap' took 0.127
+[2024.01.21-14.50.24:437][591]LogFileHelpers: InternalPromptForCheckoutAndSave took 165 ms (total: 2.24 sec)
+[2024.01.21-14.50.24:440][591]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.21-14.50.24:440][591]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.21-14.50.39:413][660]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-14.50.39:453][660]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.21-14.50.39:479][660]LogUObjectHash: Compacting FUObjectHashTables data took   0.25ms
+[2024.01.21-14.50.39:561][660]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.21-14.50.39:561][660]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap9764DB914C7E4E4015FE3CB27B73829E.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.21-14.50.39:569][660]LogFileHelpers: All files are already saved.
+[2024.01.21-14.50.39:569][660]LogFileHelpers: Saving map 'BackroomsMap' took 0.117
+[2024.01.21-14.50.39:575][660]LogFileHelpers: InternalPromptForCheckoutAndSave took 161 ms (total: 2.40 sec)
+[2024.01.21-14.50.39:578][660]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.21-14.50.39:578][660]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.21-14.51.01:935][120]LogDebuggerCommands: Repeating last play command: VR Preview
+[2024.01.21-14.51.01:942][120]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.21-14.51.01:943][120]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 16:51:01)
+[2024.01.21-14.51.01:946][120]LogOnline: OSS: Created online subsystem instance for: NULL
+[2024.01.21-14.51.01:946][120]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
+[2024.01.21-14.51.01:946][120]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.21-14.51.01:973][120]LogPlayLevel: PIE: StaticDuplicateObject took: (0.027081s)
+[2024.01.21-14.51.01:973][120]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.027121s)
+[2024.01.21-14.51.01:977][120]LogUObjectHash: Compacting FUObjectHashTables data took   0.49ms
+[2024.01.21-14.51.01:977][120]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-14.51.01:978][120]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.21-14.51.01:978][120]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.21-14.51.01:978][120]LogPlayLevel: PIE: World Init took: (0.000863s)
+[2024.01.21-14.51.01:978][120]LogAudio: Display: Creating Audio Device:                 Id: 2, Scope: Unique, Realtime: True
+[2024.01.21-14.51.01:978][120]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.21-14.51.01:978][120]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.21-14.51.01:978][120]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.21-14.51.01:978][120]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.21-14.51.01:978][120]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.21-14.51.01:978][120]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.21-14.51.01:978][120]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.21-14.51.01:978][120]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.21-14.51.01:979][120]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.21-14.51.01:979][120]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.21-14.51.01:979][120]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.21-14.51.01:981][120]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.21-14.51.02:006][120]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.21-14.51.02:006][120]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.21-14.51.02:006][120]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.21-14.51.02:006][120]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.21-14.51.02:007][120]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2
+[2024.01.21-14.51.02:007][120]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2
+[2024.01.21-14.51.02:009][120]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2
+[2024.01.21-14.51.02:009][120]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2
+[2024.01.21-14.51.02:009][120]LogInit: FAudioDevice initialized with ID 2.
+[2024.01.21-14.51.02:009][120]LogAudio: Display: Audio Device (ID: 2) registered with world 'BackroomsMap'.
+[2024.01.21-14.51.02:009][120]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2
+[2024.01.21-14.51.02:017][120]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.21-14.51.04:967][120]LogLoad: Game class is 'VRGameMode_C'
+[2024.01.21-14.51.04:979][120]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-15.51.04
+[2024.01.21-14.51.04:980][120]LogWorld: Bringing up level for play took: 0.012889
+[2024.01.21-14.51.04:982][120]LogOnline: OSS: Created online subsystem instance for: :Context_6
+[2024.01.21-14.51.04:993][120]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
+[2024.01.21-14.51.04:994][120]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
+[2024.01.21-14.51.04:996][120]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Engine/VREditor/Devices/Generic/GenericHMD.GenericHMD being ready before playing
+[2024.01.21-14.51.04:997][120]vr.PixelDensity = "1"
+[2024.01.21-14.51.05:000][120]PIE: Server logged in
+[2024.01.21-14.51.05:001][120]PIE: Play in editor total start time 3,058 seconds.
+[2024.01.21-14.51.05:005][120]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input.
+[2024.01.21-14.51.05:152][120]LogViewport: Scene viewport resized to 4032x2240, mode Windowed.
+[2024.01.21-14.51.05:157][120]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
+[2024.01.21-14.51.05:161][120]LogRenderer: Warning: Resizing VR buffer to 3512 by 1952
+[2024.01.21-14.51.05:189][120]LogSlate: Took 0.000155 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
+[2024.01.21-14.51.05:228][121]LogAutomationController: Ignoring very large delta of 3.30 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
+[2024.01.21-14.51.05:393][123]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
+[2024.01.21-14.51.10:695][242]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.21-14.51.10:695][242]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.21-14.51.10:735][242]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0]  (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed
+[2024.01.21-14.51.10:737][242]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.21-14.51.10:738][242]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.21-14.51.10:757][242]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.21-14.51.10:760][242]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.21-14.51.10:763][242]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.21-14.51.10:763][242]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2
+[2024.01.21-14.51.10:764][242]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
+[2024.01.21-14.51.10:765][242]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
+[2024.01.21-14.51.10:778][242]LogSlate: Slate User Unregistered.  User Index 8
+[2024.01.21-14.51.10:778][242]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
+[2024.01.21-14.51.10:779][242]LogUObjectHash: Compacting FUObjectHashTables data took   0.73ms
+[2024.01.21-14.51.10:837][243]LogPlayLevel: Display: Destroying online subsystem :Context_6
+[2024.01.21-14.51.17:169][634]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-14.51.17:210][635]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: ================================================
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: === FShaderJobCache stats ===
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Total job queries 36, among them cache hits 22 (61.11%)
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Tracking 14 distinct input hashes that result in 10 distinct outputs (71.43%)
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: RAM used: 30,47 KiB of 1,60 GiB budget. Usage: 0.00%
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: === Shader Compilation stats ===
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Shaders Compiled: 4
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Jobs assigned 4, completed 4 (100%)
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Time job spent in pending queue: average 0.07 s, longest 0.08 s
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Job execution time: average 0.49 s, max 0.62 s
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Job life time (pending + execution): average 0.57 s, max 0.68
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Shader code size: average 4,023 KiB, min 2,637 KiB, max 5,41 KiB
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.70 s
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Jobs were issued in 4 batches (only local compilation was used), average 1.00 jobs/batch
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Average processing rate: 5.70 jobs/sec
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Total thread time: 1,245 s
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Total thread preprocess time: 0,121 s
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Percentage time preprocessing: 9.68%
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Effective parallelization: 1.77 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Top 2 most expensive shader types by average time:
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy (compiled    2 times, average 0.36 sec, max 0.37 sec, min 0.36 sec)
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy (compiled    2 times, average 0.26 sec, max 0.26 sec, min 0.25 sec)
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Top 2 shader types by total compile time:
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy - 58.41% of total time (compiled    2 times, average 0.36 sec, max 0.37 sec, min 0.36 sec)
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy - 41.59% of total time (compiled    2 times, average 0.26 sec, max 0.26 sec, min 0.25 sec)
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: ================================================
+[2024.01.21-14.51.17:787][665]LogMemory: Warning: Freeing 33554432 bytes from backup pool to handle out of memory.
+[2024.01.21-14.51.17:787][665]LogMemory: Warning: MemoryStats:
+	AvailablePhysical 21202280448
+	 AvailableVirtual 7303168
+	     UsedPhysical 2653057024
+	 PeakUsedPhysical 2669412352
+	      UsedVirtual 7579459584
+	  PeakUsedVirtual 9690923008
+[2024.01.21-14.51.17:787][665]Allocator Stats for Mimalloc: (not implemented)
+[2024.01.21-14.51.17:787][665]LogWindows: Error: appError called: Fatal error: [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\GenericPlatform\GenericPlatformMemory.cpp] [Line: 251] 
+Ran out of memory allocating 4194304 bytes with alignment 16. Last error msg: The paging file is too small for this operation to complete..
+
+
 
-[2024.01.21-14.10.51:039][  1]Running Python start-up script 'G:/UnrealEngines/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.025764 secs
-[2024.01.21-14.10.51:719][  3]LogSlate: Took 0.000058 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
-[2024.01.21-14.11.20:470][909]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.21-14.11.20:500][909]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2024.01.21-14.11.20:526][909]LogUObjectHash: Compacting FUObjectHashTables data took   0.48ms
-[2024.01.21-14.11.20:532][909]LogPackageLocalizationCache: Processed 51 localized package path(s) for 1 prioritized culture(s) in 0.004355 seconds
-[2024.01.21-14.11.20:613][909]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2024.01.21-14.11.20:613][909]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapE772443B4953365202D07589F26D2C07.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2024.01.21-14.11.20:620][909]LogFileHelpers: All files are already saved.
-[2024.01.21-14.11.20:620][909]LogFileHelpers: Saving map 'BackroomsMap' took 0.121
-[2024.01.21-14.11.20:632][909]LogFileHelpers: InternalPromptForCheckoutAndSave took 162 ms
-[2024.01.21-14.11.20:635][909]AssetCheck: New page: Asset Save: BackroomsMap
-[2024.01.21-14.11.20:635][909]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2024.01.21-14.12.04:152][755]LogAudioMixer: Warning: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=Speakers (Realtek(R) Audio), InstanceID=1
-[2024.01.21-14.12.04:168][755]LogAudioMixer: Display: FMixerNullCallback: Simulating a h/w device callback at [21ms], ThreadID=9468
-[2024.01.21-14.12.04:503][756]LogAudioMixer: Display: Successful Swap new Device is (NumChannels=2, SampleRate=48000, DeviceID={0.0.0.00000000}.{70b90d2a-2491-416d-a57d-be8d44aba38a}, Name=Speakers (Realtek(R) Audio)), Reason=FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged, InstanceID=1, DurationMS=142.12
-[2024.01.21-14.12.04:503][756]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
-[2024.01.21-14.12.04:505][756]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
-[2024.01.21-14.12.57:139][915]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.21-14.12.57:163][915]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2024.01.21-14.12.57:189][915]LogUObjectHash: Compacting FUObjectHashTables data took   0.24ms
-[2024.01.21-14.12.57:271][915]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2024.01.21-14.12.57:271][915]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap10F88AB04E2C5F73197E8EB9956C48E8.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2024.01.21-14.12.57:279][915]LogFileHelpers: All files are already saved.
-[2024.01.21-14.12.57:279][915]LogFileHelpers: Saving map 'BackroomsMap' took 0.116
-[2024.01.21-14.12.57:283][915]LogFileHelpers: InternalPromptForCheckoutAndSave took 144 ms (total: 306 ms)
-[2024.01.21-14.12.57:285][915]AssetCheck: New page: Asset Save: BackroomsMap
-[2024.01.21-14.12.57:285][915]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2024.01.21-14.13.05:962][485]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:22.098 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 11782 files in 13838 folders with total size 630 MiB.
-[2024.01.21-14.13.24:168][811]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.21-14.13.26:594][ 84]LogViewport: Scene viewport resized to 978x892, mode Windowed.
-[2024.01.21-14.13.37:819][136]LogSlate: Took 0.000124 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
-[2024.01.21-14.13.37:919][140]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.21-14.13.37:933][141]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.21-14.13.40:901][441]LogActorComponent: UnregisterComponent: (/Game/BackroomsMap.BackroomsMap:PersistentLevel.InternalToolFrameworkActor_0.DynamicMeshComponent_0) Not registered. Aborting.
-[2024.01.21-14.14.20:844][ 62]LogStaticMesh: Display: Building static mesh Floor...
-[2024.01.21-14.14.20:858][ 62]LogStaticMesh: Built static mesh [0.01s] /Game/GameMap/Floor.Floor
-[2024.01.21-14.14.20:863][ 62]LogUObjectGlobals: Warning: Failed to find object 'Class /Script/PCG.PCGSettings'
-[2024.01.21-14.14.22:704][260]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.21-14.14.22:732][260]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2024.01.21-14.14.22:758][260]LogUObjectHash: Compacting FUObjectHashTables data took   0.65ms
-[2024.01.21-14.14.22:849][260]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2024.01.21-14.14.22:850][260]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap60BE773043971800E2BE6F8C6216DDDA.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2024.01.21-14.14.22:857][260]LogFileHelpers: All files are already saved.
-[2024.01.21-14.14.22:857][260]LogFileHelpers: Saving map 'BackroomsMap' took 0.126
-[2024.01.21-14.14.22:863][260]LogFileHelpers: InternalPromptForCheckoutAndSave took 158 ms (total: 465 ms)
-[2024.01.21-14.14.22:865][260]AssetCheck: New page: Asset Save: BackroomsMap
-[2024.01.21-14.14.22:865][260]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2024.01.21-14.14.39:670][193]LogSlate: Took 0.000099 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
-[2024.01.21-14.14.45:396][794]LogStaticMesh: Display: Building static mesh Floor...
-[2024.01.21-14.14.45:410][794]LogStaticMesh: Built static mesh [0.01s] /Game/GameMap/Floor.Floor
-[2024.01.21-14.14.45:413][794]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/GameMap/Floor) ...
-[2024.01.21-14.14.59:326][274]LogStaticMesh: Display: Building static mesh Floor...
-[2024.01.21-14.14.59:340][274]LogStaticMesh: Built static mesh [0.01s] /Game/GameMap/Floor.Floor
-[2024.01.21-14.14.59:343][274]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/GameMap/Floor) ...
-[2024.01.21-14.15.32:206][283]LogStaticMesh: Display: Building static mesh Floor...
-[2024.01.21-14.15.32:220][283]LogStaticMesh: Built static mesh [0.01s] /Game/GameMap/Floor.Floor
-[2024.01.21-14.15.32:223][283]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/GameMap/Floor) ...
-[2024.01.21-14.15.32:985][365]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.21-14.15.33:009][365]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2024.01.21-14.15.33:035][365]LogUObjectHash: Compacting FUObjectHashTables data took   0.48ms
-[2024.01.21-14.15.33:126][365]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2024.01.21-14.15.33:126][365]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapACA4D65A4E863E6827CD5FACFB98A425.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2024.01.21-14.15.33:133][365]LogFileHelpers: All files are already saved.
-[2024.01.21-14.15.33:133][365]LogFileHelpers: Saving map 'BackroomsMap' took 0.124
-[2024.01.21-14.15.33:145][365]LogFileHelpers: InternalPromptForCheckoutAndSave took 160 ms (total: 625 ms)
-[2024.01.21-14.15.33:148][365]AssetCheck: New page: Asset Save: BackroomsMap
-[2024.01.21-14.15.33:148][365]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2024.01.21-14.15.36:107][697]LogUObjectHash: Compacting FUObjectHashTables data took   0.25ms
-[2024.01.21-14.15.36:110][697]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.21-14.15.36:156][697]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Floor" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor.uasset" SILENT=true
-[2024.01.21-14.15.36:160][697]LogSavePackage: Moving output files for package: /Game/GameMap/Floor
-[2024.01.21-14.15.36:160][697]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/FloorBE4CAB43442D2D111A787DBEBC2DFE25.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor.uasset'
-[2024.01.21-14.15.36:178][697]LogFileHelpers: InternalPromptForCheckoutAndSave took 68 ms (total: 694 ms)
-[2024.01.21-14.15.36:180][697]AssetCheck: New page: Asset Save: Floor
-[2024.01.21-14.15.36:180][697]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/GameMap/Floor.Floor
-[2024.01.21-14.15.42:057][386]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.21-14.15.42:085][386]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2024.01.21-14.15.42:110][386]LogUObjectHash: Compacting FUObjectHashTables data took   0.49ms
-[2024.01.21-14.15.42:196][386]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2024.01.21-14.15.42:196][386]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap0790E7ED4880925597275195C531A1F4.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2024.01.21-14.15.42:204][386]LogFileHelpers: All files are already saved.
-[2024.01.21-14.15.42:204][386]LogFileHelpers: Saving map 'BackroomsMap' took 0.120
-[2024.01.21-14.15.42:215][386]LogFileHelpers: InternalPromptForCheckoutAndSave took 157 ms (total: 851 ms)
-[2024.01.21-14.15.42:218][386]AssetCheck: New page: Asset Save: BackroomsMap
-[2024.01.21-14.15.42:218][386]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2024.01.21-14.15.43:599][536]LogEditorViewport: Clicking Background
+[2024.01.21-14.51.17:787][665]LogWindows: Windows GetLastError: The operation completed successfully. (0)
+[2024.01.21-14.51.18:634][665]LogWindows: Error: === Critical error: ===
+[2024.01.21-14.51.18:634][665]LogWindows: Error: 
+[2024.01.21-14.51.18:634][665]LogWindows: Error: Fatal error: [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\GenericPlatform\GenericPlatformMemory.cpp] [Line: 251] 
+[2024.01.21-14.51.18:634][665]LogWindows: Error: Ran out of memory allocating 4194304 bytes with alignment 16. Last error msg: The paging file is too small for this operation to complete..
+[2024.01.21-14.51.18:634][665]LogWindows: Error: 
+[2024.01.21-14.51.18:634][665]LogWindows: Error: 
+[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb532cfc53 UnrealEditor-Core.dll!UnknownFunction []
+[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb532f6de3 UnrealEditor-Core.dll!UnknownFunction []
+[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb533d1d7f UnrealEditor-Core.dll!UnknownFunction []
+[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb533ceff1 UnrealEditor-Core.dll!UnknownFunction []
+[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb533cf2c9 UnrealEditor-Core.dll!UnknownFunction []
+[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb35e50656 UnrealEditor-D3D11RHI.dll!UnknownFunction []
+[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb35e5e60d UnrealEditor-D3D11RHI.dll!UnknownFunction []
+[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb35e51196 UnrealEditor-D3D11RHI.dll!UnknownFunction []
+[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb39b28f17 UnrealEditor-SlateRHIRenderer.dll!UnknownFunction []
+[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb39b51d09 UnrealEditor-SlateRHIRenderer.dll!UnknownFunction []
+[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb39b6fbd8 UnrealEditor-SlateRHIRenderer.dll!UnknownFunction []
+[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb53221c9f UnrealEditor-Core.dll!UnknownFunction []
+[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb532222ae UnrealEditor-Core.dll!UnknownFunction []
+[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb5ef1697b UnrealEditor-RenderCore.dll!UnknownFunction []
+[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb5ef1e594 UnrealEditor-RenderCore.dll!UnknownFunction []
+[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb53814e32 UnrealEditor-Core.dll!UnknownFunction []
+[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb53808667 UnrealEditor-Core.dll!UnknownFunction []
+[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffbdada257d KERNEL32.DLL!UnknownFunction []
+[2024.01.21-14.51.18:634][665]LogWindows: Error: 
diff --git a/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json b/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json
index 13fbafdff46ee616be19bbaa1dd8e5febbec9032..fce367e078cea1d8244cc544e1e1a213d384491c 100644
--- a/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json
+++ b/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json
@@ -135,8 +135,18 @@
 				"G:/digital_art/BackroomsDigitalArt/Content/GameMap/HowToSurviveIW/Cover.uasset",
 				"G:/digital_art/BackroomsDigitalArt/Content/GameMap/HowToSurviveIW/White.uasset",
 				"G:/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Holztextur.uasset",
-				"G:/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door_start.uasset",
 				"G:/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door_start_end.uasset",
+				"G:/digital_art/BackroomsDigitalArt/Content/GameMap/ViewWobble/idle.uasset",
+				"G:/digital_art/BackroomsDigitalArt/Content/GameMap/ViewWobble/walk.uasset",
+				"G:/digital_art/BackroomsDigitalArt/Content/GameMap/ViewWobble/sprint.uasset",
+				"G:/digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Color.uasset",
+				"G:/digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Emission.uasset",
+				"G:/digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Metalness.uasset",
+				"G:/digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_NormalGL.uasset",
+				"G:/digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Roughness.uasset",
+				"G:/digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_AmbientOcclusion.uasset",
+				"G:/digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Displacement.uasset",
+				"G:/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door_start.uasset",
 				"D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap",
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