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differ diff --git a/BackroomsDigitalArt/Saved/Config/CrashReportClient/UECC-Windows-5F50C4124D895DBDC58E93A0A839FF16/CrashReportClient.ini b/BackroomsDigitalArt/Saved/Config/CrashReportClient/UECC-Windows-5F50C4124D895DBDC58E93A0A839FF16/CrashReportClient.ini new file mode 100644 index 0000000000000000000000000000000000000000..e6a72c5d289419c4dc5becb5da5d931aa6f16d85 --- /dev/null +++ b/BackroomsDigitalArt/Saved/Config/CrashReportClient/UECC-Windows-5F50C4124D895DBDC58E93A0A839FF16/CrashReportClient.ini @@ -0,0 +1,7 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 +Stall.RecordDump=false +Ensure.RecordDump=true + diff --git a/BackroomsDigitalArt/Saved/Config/CrashReportClient/UECC-Windows-A8B7CA434EFB90BEB16C73B6552FCBA7/CrashReportClient.ini b/BackroomsDigitalArt/Saved/Config/CrashReportClient/UECC-Windows-A8B7CA434EFB90BEB16C73B6552FCBA7/CrashReportClient.ini new file mode 100644 index 0000000000000000000000000000000000000000..e6a72c5d289419c4dc5becb5da5d931aa6f16d85 --- /dev/null +++ b/BackroomsDigitalArt/Saved/Config/CrashReportClient/UECC-Windows-A8B7CA434EFB90BEB16C73B6552FCBA7/CrashReportClient.ini @@ -0,0 +1,7 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 +Stall.RecordDump=false +Ensure.RecordDump=true + diff --git a/BackroomsDigitalArt/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini b/BackroomsDigitalArt/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini index f700a10f6d6374ffed8946ea6ac207756039fa8b..15caa008d76ed562cf9d996a9783210fc2db12d3 100644 --- a/BackroomsDigitalArt/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini +++ b/BackroomsDigitalArt/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini @@ -125,7 +125,7 @@ ServerDebugDrawingColorTint=(R=0.000000,G=0.000000,B=0.000000,A=1.000000) AdditionalServerLaunchParameters= ServerFixedFPS=0 NetworkEmulationSettings=(bIsNetworkEmulationEnabled=False,EmulationTarget=Server,CurrentProfile="Custom",OutPackets=(MinLatency=0,MaxLatency=0,PacketLossPercentage=0),InPackets=(MinLatency=0,MaxLatency=0,PacketLossPercentage=0)) -LastSize=(X=0,Y=0) +LastSize=(X=1920,Y=1009) LastExecutedLaunchDevice=Windows@DESKTOP-EFCPCT8 LastExecutedLaunchName=DESKTOP-EFCPCT8 LastExecutedPIEPreviewDevice= @@ -135,6 +135,7 @@ MultipleInstancePositions=(X=0,Y=11) NewWindowWidth=1920 NewWindowHeight=1009 LastExecutedPlayModeLocation=PlayLocation_CurrentCameraLocation +LastExecutedPlayModeType=PlayMode_InVR [/Script/UnrealEd.LevelEditorViewportSettings] CameraSpeed=1 @@ -163,7 +164,7 @@ LastInViewportMenuLocation=(X=0.000000,Y=0.000000) MaterialForDroppedTextures=None MaterialParamsForDroppedTextures=() EditorViews=(("/Temp/Untitled_1.Untitled_1", (LevelViewportsInfo=((CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=126499.845762,Y=13588.173825,Z=99878.071815),CamRotation=(Pitch=-25.988928,Yaw=194.801831,Roll=-0.000001)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))),("/Game/BackroomsMap.BackroomsMap", (LevelViewportsInfo=((CamPosition=(X=15182.482442,Y=-3011.581984,Z=1845.385342),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=15182.482442,Y=-3011.581984,Z=1845.385342),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=15182.482442,Y=-3011.581984,Z=1845.385342),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=-11075.831326,Y=16766.487769,Z=14635.527121),CamRotation=(Pitch=-31.500002,Yaw=-419.000006,Roll=0.000000)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True))))) -EditorViews=(("/Temp/Untitled_1.Untitled_1", (LevelViewportsInfo=((CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=126499.845762,Y=13588.173825,Z=99878.071815),CamRotation=(Pitch=-25.988928,Yaw=194.801831,Roll=-0.000001)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))),("/Game/BackroomsMap.BackroomsMap", (LevelViewportsInfo=((CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=8943.077764,Y=-3498.803257,Z=322.569876),CamRotation=(Pitch=-29.999900,Yaw=93.899991,Roll=0.000000)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True))))) +EditorViews=(("/Temp/Untitled_1.Untitled_1", (LevelViewportsInfo=((CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=126499.845762,Y=13588.173825,Z=99878.071815),CamRotation=(Pitch=-25.988928,Yaw=194.801831,Roll=-0.000001)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))),("/Game/BackroomsMap.BackroomsMap", (LevelViewportsInfo=((CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=6965.047071,Y=-160.727896,Z=347.650984),CamRotation=(Pitch=24.600101,Yaw=-833.850008,Roll=0.000000)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True))))) None======= None======= PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 1.Viewport0",ConfigSettings=(ViewportType=LVT_OrthoYZ,PerspViewModeIndex=VMI_Lit,OrthoViewModeIndex=VMI_BrushWireframe,EditorShowFlagsString="PostProcessing=0,Bloom=1,LocalExposure=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,VisualizeLocalExposure=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,VisualizeNanite=0,VisualizeLumen=0,VisualizeSubstrate=0,VisualizeGroom=0,VisualizeVirtualShadowMap=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=0,CompositeEditorPrimitives=1,OpaqueCompositeEditorPrimitives=0,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=0,VisualizeMotionBlur=0,VisualizeMotionVectors=0,VisualizeReprojection=0,VisualizeTemporalUpscaler=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=1,ScreenSpaceReflections=1,LumenReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,VisualizeInstanceUpdates=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,HeterogeneousVolumes=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=1,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=1,BSPTriangles=0,LargeVertices=0,Grid=1,Snap=0,MeshEdges=0,Cover=0,Splines=1,Selection=1,VisualizeLevelInstanceEditing=1,ModeWidgets=1,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=1,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=1,Fog=1,Volumes=1,Game=0,LevelColoration=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,Cloud=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=1,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,PhysicsField=0,VisualizeGlobalDistanceField=0,VisualizeLightingOnProbes=0,ScreenSpaceAO=1,DistanceFieldAO=1,LumenGlobalIllumination=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,VirtualTexturePendingMips=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,DisableOcclusionQueries=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VisualizePostProcessStack=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,VisualizeVolumetricCloudEmptySpaceSkipping=0,VirtualShadowMapCaching=1,DrawOnlyVSMInvalidatingGeo=0,DebugDrawDistantVirtualSMLights=0,VirtualTextureResidency=1,InputDebugVisualizer=1,LumenScreenTraces=1,LumenDetailTraces=1,LumenGlobalTraces=1,LumenFarFieldTraces=1,LumenSecondaryBounces=1,LumenShortRangeAmbientOcclusion=1,NaniteMeshes=1,NaniteStreamingGeometry=1,VisualizeGPUSkinCache=0,ShaderPrint=1",GameShowFlagsString="PostProcessing=0,Bloom=1,LocalExposure=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,VisualizeLocalExposure=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,VisualizeNanite=0,VisualizeLumen=0,VisualizeSubstrate=0,VisualizeGroom=0,VisualizeVirtualShadowMap=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=1,CompositeEditorPrimitives=0,OpaqueCompositeEditorPrimitives=0,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=1,VisualizeMotionBlur=0,VisualizeMotionVectors=0,VisualizeReprojection=0,VisualizeTemporalUpscaler=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=0,ScreenSpaceReflections=1,LumenReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,VisualizeInstanceUpdates=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,HeterogeneousVolumes=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=0,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=0,BSPTriangles=0,LargeVertices=0,Grid=0,Snap=0,MeshEdges=0,Cover=0,Splines=0,Selection=0,VisualizeLevelInstanceEditing=1,ModeWidgets=0,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=0,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=0,Fog=1,Volumes=0,Game=1,LevelColoration=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,Cloud=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=0,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,PhysicsField=0,VisualizeGlobalDistanceField=0,VisualizeLightingOnProbes=0,ScreenSpaceAO=1,DistanceFieldAO=1,LumenGlobalIllumination=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,VirtualTexturePendingMips=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,DisableOcclusionQueries=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VisualizePostProcessStack=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,VisualizeVolumetricCloudEmptySpaceSkipping=0,VirtualShadowMapCaching=1,DrawOnlyVSMInvalidatingGeo=0,DebugDrawDistantVirtualSMLights=0,VirtualTextureResidency=1,InputDebugVisualizer=1,LumenScreenTraces=1,LumenDetailTraces=1,LumenGlobalTraces=1,LumenFarFieldTraces=1,LumenSecondaryBounces=1,LumenShortRangeAmbientOcclusion=1,NaniteMeshes=1,NaniteStreamingGeometry=1,VisualizeGPUSkinCache=0,ShaderPrint=1",BufferVisualizationMode="",NaniteVisualizationMode="",LumenVisualizationMode="",StrataVisualizationMode="",GroomVisualizationMode="",VirtualShadowMapVisualizationMode="",RayTracingDebugVisualizationMode="",GPUSkinCacheVisualizationMode="",ExposureSettings=(FixedEV100=1.000000,bFixed=False),FOVAngle=90.000000,FarViewPlane=0.000000,bIsRealtime=False,bShowOnScreenStats=True,EnabledStats=,bShowFullToolbar=True)) @@ -244,16 +245,16 @@ CrowdManager=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMa DataDrivenConsoleVariableSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod DebugCameraControllerSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod EnhancedInputDeveloperSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod -InputModifierDeadZone= -InputModifierResponseCurveExponential= -InputModifierFOVScaling= -InputTriggerDown= -InputTriggerPressed= -InputTriggerReleased= -InputTriggerHold= -InputTriggerHoldAndRelease= -InputTriggerTap= -InputTriggerPulse= +InputModifierDeadZone=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod +InputModifierResponseCurveExponential=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod +InputModifierFOVScaling=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod +InputTriggerDown=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod +InputTriggerPressed=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod +InputTriggerReleased=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod +InputTriggerHold=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod +InputTriggerHoldAndRelease=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod +InputTriggerTap=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod +InputTriggerPulse=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod EnhancedInputEditorProjectSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod GameplayDebuggerConfig=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod GarbageCollectionSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod @@ -323,11 +324,11 @@ PythonScriptPluginSettings=InputSettings.Bindings.ActionMappings,InputSettings.B RenderDocPluginSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod ResonanceAudioSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod TakeRecorderProjectSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod -MovieSceneTakeSettings= -TakeRecorderMicrophoneAudioSourceSettings= -TakeRecorderMicrophoneAudioManager= -MovieSceneAnimationTrackRecorderEditorSettings= -TakeRecorderWorldSourceSettings= +MovieSceneTakeSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod +TakeRecorderMicrophoneAudioSourceSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod +TakeRecorderMicrophoneAudioManager=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod +MovieSceneAnimationTrackRecorderEditorSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod +TakeRecorderWorldSourceSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod TcpMessagingSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod TemplateSequenceEditorSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod UdpMessagingSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod @@ -356,9 +357,10 @@ EdGraph=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,Static K2Node_Variable=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform K2Node_Tunnel=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform BP_VHS_C=StaticMeshActor.TransformCommon.Transform,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens -Light_Tunnels_C=StaticMeshActor.TransformCommon.Transform,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens +Light_Tunnels_C=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens Blueprint_door_start_C=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens Blueprint_door_start_end_C=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens +K2Node_CustomEvent=VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform [EditorStartup] LastLevel=/Game/BackroomsMap @@ -366,12 +368,15 @@ LastLevel=/Game/BackroomsMap [AssetEditorSubsystem] CleanShutdown=False DebuggerAttached=False +RecentAssetEditors=MaterialEditor +RecentAssetEditors=BlueprintEditor +RecentAssetEditors=BlueprintEditor RecentAssetEditors=BlueprintEditor RecentAssetEditors=BlueprintEditor -RecentAssetEditors=MaterialEditor RecentAssetEditors=BlueprintEditor RecentAssetEditors=BlueprintEditor RecentAssetEditors=MaterialEditor +RecentAssetEditors=BlueprintEditor RecentAssetEditors=MaterialEditor RecentAssetEditors=MaterialEditor RecentAssetEditors=MaterialEditor @@ -393,8 +398,6 @@ RecentAssetEditors= RecentAssetEditors= RecentAssetEditors= RecentAssetEditors= -RecentAssetEditors= -RecentAssetEditors= None======= None======= @@ -411,7 +414,7 @@ ContentBrowserDrawer.VerticalSplitter.SlotSize1=0.75 ContentBrowserDrawer.FavoriteSplitter.SlotSize0=0.200000003 ContentBrowserDrawer.FavoriteSplitter.SlotSize1=0.800000012 ContentBrowserDrawer.FavoriteSplitter.SlotSize2=0.400000006 -ContentBrowserDrawer.SelectedPaths=/Game/GameMap/Door +ContentBrowserDrawer.SelectedPaths=/Game/GameMap/Walls ContentBrowserDrawer.PluginFilters= ContentBrowserDrawer.Favorites.SelectedPaths= FavoritePaths= @@ -703,6 +706,7 @@ UMGEditorProjectSettings.Designer=True UMGEditorProjectSettings.Designer=True UMGEditorProjectSettings.Designer=True UMGEditorProjectSettings.Designer=True +UMGEditorProjectSettings.Designer=True None======= None======= None======= @@ -2414,7 +2418,7 @@ Blueprint_door_start_C.WorldPartition=True Blueprint_door_start_C.Events=True Blueprint_door_start_C.TransformCommon=True Blueprint_door_start_C.Networking=True -RectLightComponent.LOD=False +RectLightComponent.LOD=True EditorKeyboardShortcutSettings.LiveLinkClient.Common=True PointLightComponent.Variable=True PointLightComponent.TransformCommon=True @@ -2432,12 +2436,26 @@ PointLightComponent.Tags=True PointLightComponent.ComponentReplication=True PointLightComponent.Cooking=True PointLightComponent.Events=True -UMGEditorProjectSettings.Designer =True VertexPaintBasicProperties.Settings=True VertexPaintBrushFilterProperties.Filters=True VertexPaintBrushFilterProperties.Visualization=True MeshVertexPaintToolQuickActions.QuickActions=True MeshVertexPaintToolUtilityActions.UtilityOperations=True +RectLightComponent.AssetUserData=True +RectLightComponent.Replication=True +RectLightComponent.Navigation=True +idle_C.Oscillation=True +idle_C.AnimShake=True +idle_C.CameraShake=True +walk_C.Oscillation=True +walk_C.AnimShake=True +walk_C.CameraShake=True +sprint_C.Oscillation=True +sprint_C.AnimShake=True +sprint_C.CameraShake=True +EdGraphNode_Comment.GraphNodeDetail=True +EdGraphNode_Comment.Comment=True +Texture2D.Interchange =True [DetailMultiObjectNodeExpansion] GeneralProjectSettings=True @@ -2728,10 +2746,11 @@ bConvertSceneUnit=False LastLogListing=LightingResults [PlacementMode] +RecentlyPlaced=/Game/GameMap/Walls/Wall_Instance.Wall_Instance; +RecentlyPlaced=/Game/GameMap/Props/Chair_Material/Chair_Material.Chair_Material; RecentlyPlaced=/Script/Engine.RectLight;/Engine/Transient.ActorFactoryRectLight_0 RecentlyPlaced=/Script/Engine.PointLight;/Engine/Transient.ActorFactoryPointLight_0 RecentlyPlaced=/Game/GameMap/Door/Blueprint_door_start_end.Blueprint_door_start_end; -RecentlyPlaced=/Game/GameMap/Props/Chair_Material/Chair_Material.Chair_Material; RecentlyPlaced=/Game/GameMap/HowToSurviveIW/book.book; RecentlyPlaced=/Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start; RecentlyPlaced=/Game/GameMap/Props/chair_big.chair_big; @@ -2746,7 +2765,6 @@ RecentlyPlaced=/Game/GameMap/Start_Endraum/Wall_Material/Wall_material_Inst.Wall RecentlyPlaced=/Game/GameMap/Start_Endraum/Wall_Material/Wall_material.Wall_material; RecentlyPlaced=/Game/GameMap/Start_Endraum/Floor_Material/Floor_material.Floor_material; RecentlyPlaced=/Game/GameMap/Start_Endraum/raum_1.raum_1; -RecentlyPlaced=/Game/GameMap/Walls/Wall_Instance.Wall_Instance; RecentlyPlaced=/Game/GameMap/Start_Endraum/Speaker/speaker_only.speaker_only; None======= None======= @@ -2759,14 +2777,14 @@ PostProcessVolume="\"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" " Volume="\"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" " Brush="\"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" " StaticMesh="\"Object\" \"Object.StaticMesh.BodySetup.Object.AggGeom\" \"Object.StaticMesh.BodySetup.Object.AggGeom.ConvexElems\" \"Object.StaticMesh.BodySetup.Object.AggGeom.ConvexElems.ConvexElems[0]\" \"Object.StaticMesh.BodySetup.Object.DefaultInstance\" \"Object.ImportSettings.AssetImportData.Object.Transform.ImportRotation\" " -StreamableRenderAsset="\"Object\" \"Object.StaticMesh.BodySetup.Object.AggGeom\" \"Object.StaticMesh.BodySetup.Object.AggGeom.ConvexElems\" \"Object.StaticMesh.BodySetup.Object.AggGeom.ConvexElems.ConvexElems[0]\" \"Object.StaticMesh.BodySetup.Object.DefaultInstance\" \"Object.ImportSettings.AssetImportData.Object.Transform.ImportRotation\" " +StreamableRenderAsset="\"Object\" " MaterialEditorInstanceConstant="\"Object\" " PreviewMeshCollection="\"Object.SkeletalMeshes\" " DataAsset= MonsterAI_Child_C="\"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.Mesh.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CharacterMovement.Object.Character Movement (Rotation Settings).RotationRate\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.AvoidanceGroup\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.GroupsToAvoid\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.GroupsToIgnore\" \"Object.Character.CharacterMovement.Object.NavMovement.NavAgentProps\" \"Object.Character.CapsuleComponent.Object.Shape.ShapeColor\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance.WalkableSlopeOverride\" " MonsterAI_C="\"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.Mesh.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CharacterMovement.Object.Character Movement (Rotation Settings).RotationRate\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.AvoidanceGroup\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.GroupsToAvoid\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.GroupsToIgnore\" \"Object.Character.CharacterMovement.Object.NavMovement.NavAgentProps\" \"Object.Character.CapsuleComponent.Object.Shape.ShapeColor\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance.WalkableSlopeOverride\" " -Character="\"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.Mesh.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CharacterMovement.Object.Character Movement (Rotation Settings).RotationRate\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.AvoidanceGroup\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.GroupsToAvoid\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.GroupsToIgnore\" \"Object.Character.CharacterMovement.Object.NavMovement.NavAgentProps\" \"Object.Character.CapsuleComponent.Object.Shape.ShapeColor\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance.WalkableSlopeOverride\" " -Pawn="\"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.Mesh.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CharacterMovement.Object.Character Movement (Rotation Settings).RotationRate\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.AvoidanceGroup\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.GroupsToAvoid\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.GroupsToIgnore\" \"Object.Character.CharacterMovement.Object.NavMovement.NavAgentProps\" \"Object.Character.CapsuleComponent.Object.Shape.ShapeColor\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance.WalkableSlopeOverride\" " +Character="\"Object.Pawn.Pawn|Input\" \"Object.Replication.ReplicatedMovement\" \"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.Mesh.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CharacterMovement.Object.Character Movement (Rotation Settings).RotationRate\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.AvoidanceGroup\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.GroupsToAvoid\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.GroupsToIgnore\" \"Object.Character.CharacterMovement.Object.NavMovement.NavAgentProps\" \"Object.Character.CapsuleComponent.Object.Shape.ShapeColor\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance.WalkableSlopeOverride\" " +Pawn="\"Object.Pawn.Pawn|Input\" \"Object.Replication.ReplicatedMovement\" \"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.Mesh.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CharacterMovement.Object.Character Movement (Rotation Settings).RotationRate\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.AvoidanceGroup\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.GroupsToAvoid\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.GroupsToIgnore\" \"Object.Character.CharacterMovement.Object.NavMovement.NavAgentProps\" \"Object.Character.CapsuleComponent.Object.Shape.ShapeColor\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance.WalkableSlopeOverride\" " StaticMeshActor="\"Object\" \"Object.StaticMeshActor.StaticMeshComponent.Object.Lighting.LightmassSettings\" " NavMeshBoundsVolume="\"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" " GeomModifier_Extrude="\"Object.Settings\" " @@ -3142,40 +3160,49 @@ VertexPaintBasicProperties="\"Object\" " VertexPaintBrushFilterProperties="\"Object\" " MeshVertexPaintToolUtilityActions="\"Object\" " MeshVertexPaintToolActionPropertySet="\"Object\" " +idle_C="\"Object\" \"Object.Oscillation.RotOscillation\" \"Object.Oscillation.RotOscillation.Pitch\" \"Object.Oscillation.RotOscillation.Yaw\" \"Object.Oscillation.RotOscillation.Roll\" " +LegacyCameraShake="\"Object\" \"Object.Oscillation.RotOscillation\" \"Object.Oscillation.RotOscillation.Pitch\" \"Object.Oscillation.RotOscillation.Yaw\" \"Object.Oscillation.RotOscillation.Roll\" " +CameraShakeBase="\"Object\" \"Object.Oscillation.RotOscillation\" \"Object.Oscillation.RotOscillation.Pitch\" \"Object.Oscillation.RotOscillation.Yaw\" \"Object.Oscillation.RotOscillation.Roll\" " +walk_C="\"Object\" \"Object.Oscillation.RotOscillation\" \"Object.Oscillation.RotOscillation.Pitch\" \"Object.Oscillation.RotOscillation.Yaw\" \"Object.Oscillation.RotOscillation.Roll\" " +sprint_C="\"Object\" \"Object.Oscillation.RotOscillation\" \"Object.Oscillation.RotOscillation.Pitch\" \"Object.Oscillation.RotOscillation.Yaw\" \"Object.Oscillation.RotOscillation.Roll\" " +SkeletalMeshComponent="\"Object\" " +SkinnedMeshComponent="\"Object\" " +EdGraphNode_Comment="\"Object\" " [SelectionDetails] PreserveScaleRatio=False [AssetEditorSubsystemRecents] -MRUItem0=/Game/GameMap/Door/Blueprint_door -MRUItem1=/Game/GameMap/Lamp/Lamp -MRUItem2=/Game/GameMap/Ceiling/Ceiling_Material -MRUItem3=/Game/GameMap/Abgrund/Light_Tunnels -MRUItem4=/Game/GameMap/Door/Holztextur -MRUItem5=/Game/GameMap/Floor/Floor_Material -MRUItem6=/Game/GameMap/Door/Notrufe_Mat -MRUItem7=/Game/GameMap/Walls/Wall_Material -MRUItem8=/Game/GameMap/Props/Chair_Material/Chair_Material -MRUItem9=/Game/GameMap/Props/exit_left -MRUItem10=/Game/GameMap/Props/Materials/exit_letters -MRUItem11=/Game/GameMap/Abgrund_Wall -MRUItem12=/Game/GameMap/Abgrund_Wall_hole -MRUItem13=/Game/GameMap/Start_Endraum/Wall_Material/Wall_material_Inst -MRUItem14=/Game/GameMap/Abgrund/Wall_material_Inst -MRUItem15=/Game/GameMap/Start_Endraum/Wall_Material/Wall_material -MRUItem16=/Game/GameMap/Start_Endraum/Floor_Material/Floor_material -MRUItem17=/Game/GameMap/Abgrund/Abgrund_Material -MRUItem18=/Game/GameMap/Start_Endraum/raum_1 -MRUItem19=/Game/GameMap/Walls/Wall_Instance -MRUItem20=/Game/GameMap/Shader/M_Vhs -MRUItem21=/Game/GameMap/Shader/WB_Blur -MRUItem22=/Game/GameMap/Props/table_big -MRUItem23=/Game/GameMap/Props/kaffee -MRUItem24=/Game/GameMap/Props/file_cabinet2 -MRUItem25=/Game/GameMap/Props/chair_small -MRUItem26=/Game/GameMap/Props/chair_big -MRUItem27=/Game/GameMap/Props/clock -MRUItem28=/Game/GameMap/Props/Materials/kaffee3 +MRUItem0=/Game/GameMap/Walls/Wall_Material +MRUItem1=/Game/GameMap/ViewWobble/idle +MRUItem2=/Game/VRTemplate/Blueprints/VRPawn +MRUItem3=/Game/GameMap/ViewWobble/walk +MRUItem4=/Game/GameMap/ViewWobble/sprint +MRUItem5=/Game/GameMap/Abgrund/Light_Tunnels +MRUItem6=/Game/GameMap/Door/Blueprint_door +MRUItem7=/Game/GameMap/Lamp/Lamp +MRUItem8=/Game/GameMap/Ceiling/Ceiling_Material +MRUItem9=/Game/GameMap/Door/Holztextur +MRUItem10=/Game/GameMap/Floor/Floor_Material +MRUItem11=/Game/GameMap/Door/Notrufe_Mat +MRUItem12=/Game/GameMap/Props/Chair_Material/Chair_Material +MRUItem13=/Game/GameMap/Props/exit_left +MRUItem14=/Game/GameMap/Props/Materials/exit_letters +MRUItem15=/Game/GameMap/Abgrund_Wall +MRUItem16=/Game/GameMap/Abgrund_Wall_hole +MRUItem17=/Game/GameMap/Start_Endraum/Wall_Material/Wall_material_Inst +MRUItem18=/Game/GameMap/Abgrund/Wall_material_Inst +MRUItem19=/Game/GameMap/Start_Endraum/Wall_Material/Wall_material +MRUItem20=/Game/GameMap/Start_Endraum/Floor_Material/Floor_material +MRUItem21=/Game/GameMap/Abgrund/Abgrund_Material +MRUItem22=/Game/GameMap/Start_Endraum/raum_1 +MRUItem23=/Game/GameMap/Walls/Wall_Instance +MRUItem24=/Game/GameMap/Shader/M_Vhs +MRUItem25=/Game/GameMap/Shader/WB_Blur +MRUItem26=/Game/GameMap/Props/table_big +MRUItem27=/Game/GameMap/Props/kaffee +MRUItem28=/Game/GameMap/Props/file_cabinet2 +MRUItem29=/Game/GameMap/Props/chair_small [AssetEditorToolkitTabLocation] /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter.BP_FirstPersonCharacter=0 @@ -3201,7 +3228,7 @@ None======= /Game/GameMap/Ceiling/Ceiling_Material.Ceiling_Material=0 /Game/GameMap/Ceiling/Celing_Instance.Celing_Instance=0 /Game/GameMap/Walls/Wall_Instance.Wall_Instance=0 -/Game/GameMap/Walls/Wall_Material.Wall_Material=1 +/Game/GameMap/Walls/Wall_Material.Wall_Material=0 /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Roughness_jpg.OfficeCeiling001_2K-JPG_Roughness_jpg=1 /Game/Monster/WalkBlend.WalkBlend=1 /Game/Monster/MonsterAnimBlueprint.MonsterAnimBlueprint=1 @@ -3276,7 +3303,7 @@ None======= /Game/GameMap/Abgrund/Wall_material_Inst.Wall_material_Inst=0 /Game/GameMap/Start_Endraum/Wall_Material/Wall_material_Inst.Wall_material_Inst=0 /Game/GameMap/Start_Endraum/Floor_Material/Floor_material.Floor_material=0 -/Game/GameMap/Abgrund/Light_Tunnels.Light_Tunnels=1 +/Game/GameMap/Abgrund/Light_Tunnels.Light_Tunnels=0 /Game/BackroomsMap.BackroomsMap:PersistentLevel.Light_Tunnels_C_88=0 /Game/GameMap/abgrund_outer_fixed.abgrund_outer_fixed=1 /Game/GameMap/Abgrund_Wall_hole.Abgrund_Wall_hole=0 @@ -3284,6 +3311,38 @@ None======= /Game/GameMap/Props/Chair_Material/Chair_Material.Chair_Material=0 /Game/GameMap/Door/Notrufe_Mat.Notrufe_Mat=1 /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start=0 +/Game/GameMap/ViewWobble/idle.idle=0 +/Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular=0 +/Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao=0 +/Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal=0 +/Game/GameMap/Walls/2K-walllpaper_10-displacement.2K-walllpaper_10-displacement=0 +/Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Color.OfficeCeiling001_2K-JPG_Color=0 +/Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Emission.OfficeCeiling001_2K-JPG_Emission=0 +/Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Metalness.OfficeCeiling001_2K-JPG_Metalness=0 +/Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_NormalGL.OfficeCeiling001_2K-JPG_NormalGL=0 +/Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Roughness.OfficeCeiling001_2K-JPG_Roughness=0 +/Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_AmbientOcclusion.OfficeCeiling001_2K-JPG_AmbientOcclusion=0 +/Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Displacement.OfficeCeiling001_2K-JPG_Displacement=0 +/Game/GameMap/Floor/Carpet016_2K-JPG_AmbientOcclusion.Carpet016_2K-JPG_AmbientOcclusion=0 +/Game/GameMap/Floor/Carpet016_2K-JPG_Color.Carpet016_2K-JPG_Color=0 +/Game/GameMap/Floor/Carpet016_2K-JPG_Displacement.Carpet016_2K-JPG_Displacement=0 +/Game/GameMap/Floor/Carpet016_2K-JPG_NormalGL.Carpet016_2K-JPG_NormalGL=0 +/Game/GameMap/Floor/Carpet016_2K-JPG_Roughness.Carpet016_2K-JPG_Roughness=0 +/Game/GameMap/Abgrund/Concrete030_1K-JPG_Roughness.Concrete030_1K-JPG_Roughness=0 +/Game/GameMap/Abgrund/Concrete030_1K-JPG_AmbientOcclusion.Concrete030_1K-JPG_AmbientOcclusion=0 +/Game/GameMap/Abgrund/Concrete030_1K-JPG_Color.Concrete030_1K-JPG_Color=0 +/Game/GameMap/Abgrund/Concrete030_1K-JPG_NormalGL.Concrete030_1K-JPG_NormalGL=0 +/Game/GameMap/Abgrund/Concrete030_1K-JPG_Displacement.Concrete030_1K-JPG_Displacement=0 +/Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Color.WoodFloor054_2K-JPG_Color=1 +/Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_AmbientOcclusion.WoodFloor054_2K-JPG_AmbientOcclusion=1 +/Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Displacement.WoodFloor054_2K-JPG_Displacement=1 +/Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_NormalGL.WoodFloor054_2K-JPG_NormalGL=1 +/Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Roughness.WoodFloor054_2K-JPG_Roughness=1 +/Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Color.Wallpaper001A_2K-JPG_Color=1 +/Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_NormalGL.Wallpaper001A_2K-JPG_NormalGL=1 +/Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Roughness.Wallpaper001A_2K-JPG_Roughness=1 +/Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Displacement.Wallpaper001A_2K-JPG_Displacement=1 +/Game/GameMap/Door/wood.wood=1 [/Script/BlueprintGraph.BlueprintEditorSettings] bDrawMidpointArrowsInBlueprints=False @@ -4671,7 +4730,6 @@ bMaterialQualityUsed[3]=0 bHideUnrelatedNodes=False bUseUnsortedMenus=False bRealtimeMaterialViewport=False -bShowGrid=False [MaterialEditor] PrimType=1 @@ -4926,6 +4984,9 @@ Value=1 [PropertyWindowExpansion] Actor= Object= +Texture2D= +Texture= +StreamableRenderAsset= [ColorPickerUI] bWheelMode=False diff --git a/BackroomsDigitalArt/Saved/Crashes/UECC-Windows-A8B7CA434EFB90BEB16C73B6552FCBA7_0000/BackroomsDigitalArt.log b/BackroomsDigitalArt/Saved/Crashes/UECC-Windows-A8B7CA434EFB90BEB16C73B6552FCBA7_0000/BackroomsDigitalArt.log new file mode 100644 index 0000000000000000000000000000000000000000..0cda98001a8c74cf41eda445796503dd93b7ca80 --- /dev/null +++ b/BackroomsDigitalArt/Saved/Crashes/UECC-Windows-A8B7CA434EFB90BEB16C73B6552FCBA7_0000/BackroomsDigitalArt.log @@ -0,0 +1,2029 @@ +Log file open, 01/21/24 15:39:05 +LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) +LogWindows: File 'aqProf.dll' does not exist +LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). +LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) +LogWindows: File 'VtuneApi.dll' does not exist +LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) +LogWindows: File 'VtuneApi32e.dll' does not exist +LogWindows: Started CrashReportClient (pid=14916) +LogWindows: Custom abort handler registered for crash reporting. +LogInit: Display: Running engine for game: BackroomsDigitalArt +LogCore: UnrealTraceServer: Trace store launch successful +LogTrace: Initializing trace... +LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region' +LogTrace: Finished trace initialization. +LogCsvProfiler: Display: Metadata set : platform="Windows" +LogCsvProfiler: Display: Metadata set : config="Development" +LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.3-CL-29314046" +LogCsvProfiler: Display: Metadata set : engineversion="5.3.2-29314046+++UE5+Release-5.3" +LogCsvProfiler: Display: Metadata set : os="Windows 11 (23H2) [10.0.22631.3007] " +LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 5800X 8-Core Processor" +LogCsvProfiler: Display: Metadata set : pgoenabled="0" +LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" +LogCsvProfiler: Display: Metadata set : ltoenabled="0" +LogCsvProfiler: Display: Metadata set : asan="0" +LogCsvProfiler: Display: Metadata set : commandline="" G:\digital_art\BackroomsDigitalArt\BackroomsDigitalArt.uproject"" +LogCsvProfiler: Display: Metadata set : loginid="a9045eb54873e8e51d9f288acbb7c9e1" +LogCsvProfiler: Display: Metadata set : llm="0" +LogStats: Stats thread started at 0.261464 +LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' +LogInit: Session CrashGUID >==================================================== + Session CrashGUID > UECC-Windows-A8B7CA434EFB90BEB16C73B6552FCBA7 + Session CrashGUID >==================================================== +LogConfig: Display: Loading Mac ini files took 0.03 seconds +LogConfig: Display: Loading VulkanPC ini files took 0.03 seconds +LogConfig: Display: Loading IOS ini files took 0.03 seconds +LogConfig: Display: Loading Android ini files took 0.03 seconds +LogConfig: Display: Loading Windows ini files took 0.03 seconds +LogConfig: Display: Loading Unix ini files took 0.03 seconds +LogConfig: Display: Loading TVOS ini files took 0.03 seconds +LogConfig: Display: Loading LinuxArm64 ini files took 0.03 seconds +LogConfig: Display: Loading Linux ini files took 0.03 seconds +LogAssetRegistry: Display: Asset registry cache read as 17.7 MiB from ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_0.bin +LogPluginManager: Mounting Engine plugin Bridge +LogPluginManager: Mounting Engine plugin FastBuildController +LogPluginManager: Mounting Engine plugin EnhancedInput +LogPluginManager: Found config from plugin[EnhancedInput] Input +LogPluginManager: Mounting Engine plugin MeshPainting +LogPluginManager: Mounting Engine plugin TraceUtilities +LogPluginManager: Mounting Engine plugin XGEController +LogPluginManager: Mounting Engine plugin LauncherChunkInstaller +LogPluginManager: Mounting Engine plugin Paper2D +LogPluginManager: Mounting Engine plugin Takes +LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor +LogPluginManager: Mounting Engine plugin AISupport +LogPluginManager: Mounting Engine plugin AutomationUtils +LogPluginManager: Mounting Engine plugin ChaosCaching +LogPluginManager: Mounting Engine plugin ChaosCloth +LogPluginManager: Mounting Engine plugin ChaosEditor +LogPluginManager: Mounting Engine plugin ChaosSolverPlugin +LogPluginManager: Mounting Engine plugin ChaosNiagara +LogPluginManager: Mounting Engine plugin ChaosClothEditor +LogPluginManager: Mounting Engine plugin ChaosUserDataPT +LogPluginManager: Mounting Engine plugin CharacterAI +LogPluginManager: Mounting Engine plugin Dataflow +LogPluginManager: Mounting Engine plugin FullBodyIK +LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin +LogPluginManager: Mounting Engine plugin GeometryFlow +LogPluginManager: Mounting Engine plugin Fracture +LogPluginManager: Mounting Engine plugin BackChannel +LogPluginManager: Mounting Engine plugin LocalizableMessage +LogPluginManager: Mounting Engine plugin MeshLODToolset +LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp +LogPluginManager: Mounting Engine plugin OpenImageDenoise +LogPluginManager: Mounting Engine plugin PlanarCut +LogPluginManager: Mounting Engine plugin PlatformCrypto +LogPluginManager: Mounting Engine plugin ProxyLODPlugin +LogPluginManager: Mounting Engine plugin PythonScriptPlugin +LogPluginManager: Mounting Engine plugin SkeletalReduction +LogPluginManager: Mounting Engine plugin StaticMeshEditorModeling +LogPluginManager: Mounting Engine plugin StructUtils +LogPluginManager: Mounting Engine plugin ToolPresets +LogPluginManager: Mounting Engine plugin Niagara +LogPluginManager: Mounting Engine plugin ActorSequence +LogPluginManager: Mounting Engine plugin LevelSequenceEditor +LogPluginManager: Mounting Engine plugin TemplateSequence +LogPluginManager: Mounting Engine plugin SequencerScripting +LogPluginManager: Mounting Engine plugin InterchangeEditor +LogPluginManager: Mounting Engine plugin Interchange +LogPluginManager: Mounting Engine plugin GitSourceControl +LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess +LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess +LogPluginManager: Mounting Engine plugin NullSourceCodeAccess +LogPluginManager: Mounting Engine plugin DumpGPUServices +LogPluginManager: Mounting Engine plugin PerforceSourceControl +LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting Engine plugin PlasticSourceControl +LogPluginManager: Mounting Engine plugin PropertyAccessNode +LogPluginManager: Mounting Engine plugin PixWinPlugin +LogPluginManager: Mounting Engine plugin SubversionSourceControl +LogPluginManager: Mounting Engine plugin RenderDocPlugin +LogPluginManager: Mounting Engine plugin TextureFormatOodle +LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess +LogPluginManager: Mounting Engine plugin PluginUtils +LogPluginManager: Mounting Engine plugin AnimationSharing +LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin CameraShakePreviewer +LogPluginManager: Mounting Engine plugin AndroidMedia +LogPluginManager: Mounting Engine plugin AvfMedia +LogPluginManager: Mounting Engine plugin TraceDataFilters +LogPluginManager: Mounting Engine plugin GameplayCameras +LogPluginManager: Mounting Engine plugin ImgMedia +LogPluginManager: Mounting Engine plugin MediaCompositing +LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting Engine plugin UObjectPlugin +LogPluginManager: Mounting Engine plugin MediaPlayerEditor +LogPluginManager: Mounting Engine plugin MediaPlate +LogPluginManager: Mounting Engine plugin WmfMedia +LogPluginManager: Mounting Engine plugin TcpMessaging +LogPluginManager: Mounting Engine plugin InterchangeTests +LogPluginManager: Mounting Engine plugin OodleNetwork +LogPluginManager: Mounting Engine plugin WebMMedia +LogPluginManager: Mounting Engine plugin UdpMessaging +LogPluginManager: Mounting Engine plugin AssetManagerEditor +LogPluginManager: Mounting Engine plugin BlueprintHeaderView +LogPluginManager: Mounting Engine plugin ChangelistReview +LogPluginManager: Mounting Engine plugin CryptoKeys +LogPluginManager: Mounting Engine plugin DataValidation +LogPluginManager: Mounting Engine plugin CurveEditorTools +LogPluginManager: Mounting Engine plugin EditorDebugTools +LogPluginManager: Mounting Engine plugin EditorScriptingUtilities +LogPluginManager: Mounting Engine plugin FacialAnimation +LogPluginManager: Mounting Engine plugin GameplayTagsEditor +LogPluginManager: Mounting Engine plugin EngineAssetDefinitions +LogPluginManager: Mounting Engine plugin GeometryMode +LogPluginManager: Mounting Engine plugin MacGraphicsSwitching +LogPluginManager: Mounting Engine plugin MaterialAnalyzer +LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard +LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode +LogPluginManager: Mounting Engine plugin SequencerAnimTools +LogPluginManager: Mounting Engine plugin PluginBrowser +LogPluginManager: Mounting Engine plugin SpeedTreeImporter +LogPluginManager: Mounting Engine plugin UVEditor +LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities +LogPluginManager: Mounting Engine plugin ActorLayerUtilities +LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting Engine plugin AndroidFileServer +LogPluginManager: Mounting Engine plugin AndroidMoviePlayer +LogPluginManager: Mounting Engine plugin AndroidPermission +LogPluginManager: Mounting Engine plugin AppleImageUtils +LogPluginManager: Mounting Engine plugin AppleMoviePlayer +LogPluginManager: Mounting Engine plugin ArchVisCharacter +LogPluginManager: Mounting Engine plugin AssetTags +LogPluginManager: Mounting Engine plugin AudioCapture +LogPluginManager: Mounting Engine plugin AudioSynesthesia +LogPluginManager: Mounting Engine plugin AudioWidgets +LogPluginManager: Mounting Engine plugin CableComponent +LogPluginManager: Mounting Engine plugin ChunkDownloader +LogPluginManager: Mounting Engine plugin CustomMeshComponent +LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting Engine plugin GeometryCache +LogPluginManager: Mounting Engine plugin GeometryProcessing +LogPluginManager: Mounting Engine plugin GooglePAD +LogPluginManager: Mounting Engine plugin GoogleCloudMessaging +LogPluginManager: Mounting Engine plugin InputDebugging +LogPluginManager: Found config from plugin[InputDebugging] Input +LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector +LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary +LogPluginManager: Mounting Engine plugin MeshModelingToolset +LogPluginManager: Mounting Engine plugin Metasound +LogPluginManager: Mounting Engine plugin MobilePatchingUtils +LogPluginManager: Mounting Engine plugin MsQuic +LogPluginManager: Mounting Engine plugin OpenXR +LogPluginManager: Mounting Engine plugin OpenXREyeTracker +LogPluginManager: Mounting Engine plugin OpenXRHandTracking +LogPluginManager: Mounting Engine plugin PropertyAccessEditor +LogPluginManager: Mounting Engine plugin ProceduralMeshComponent +LogPluginManager: Mounting Engine plugin RigVM +LogPluginManager: Mounting Engine plugin ResonanceAudio +LogPluginManager: Mounting Engine plugin SignificanceManager +LogPluginManager: Mounting Engine plugin SoundFields +LogPluginManager: Mounting Engine plugin Synthesis +LogPluginManager: Mounting Engine plugin WaveTable +LogPluginManager: Mounting Engine plugin WebMMoviePlayer +LogPluginManager: Mounting Engine plugin WindowsMoviePlayer +LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector +LogPluginManager: Mounting Engine plugin XRBase +LogPluginManager: Mounting Engine plugin DatasmithContent +LogPluginManager: Mounting Engine plugin GLTFExporter +LogPluginManager: Mounting Engine plugin VariantManager +LogPluginManager: Mounting Engine plugin VariantManagerContent +LogPluginManager: Mounting Engine plugin AlembicImporter +LogPluginManager: Mounting Engine plugin OnlineBase +LogPluginManager: Mounting Engine plugin OnlineServices +LogPluginManager: Mounting Engine plugin OnlineSubsystem +LogPluginManager: Mounting Engine plugin OnlineSubsystemNull +LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils +LogPluginManager: Mounting Engine plugin ACLPlugin +LogPluginManager: Mounting Engine plugin AnimationData +LogPluginManager: Mounting Engine plugin AnimationModifierLibrary +LogPluginManager: Mounting Engine plugin ControlRig +LogPluginManager: Mounting Engine plugin ControlRigSpline +LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis +LogPluginManager: Mounting Engine plugin IKRig +LogPluginManager: Mounting Engine plugin LiveLink +LogPluginManager: Mounting Engine plugin SQLiteCore +LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource +LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource +LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource +LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS +LogPluginManager: Mounting Engine plugin ConcertMain +LogPluginManager: Mounting Engine plugin LightMixer +LogPluginManager: Mounting Engine plugin ObjectMixer +LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting Engine plugin ConcertSyncCore +LogPluginManager: Mounting Engine plugin ConcertSyncClient +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/StaticMeshEditorModeling/Content/' mounted to '/StaticMeshEditorModeling/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXR/Content/' mounted to '/OpenXR/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXREyeTracker/Content/' mounted to '/OpenXREyeTracker/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXRHandTracking/Content/' mounted to '/OpenXRHandTracking/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Content/' mounted to '/ConcertSyncClient/' +SourceControl: Revision control is disabled +SourceControl: Revision control is disabled +SourceControl: Revision control is disabled +LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) +LogWindows: File 'WinPixGpuCapturer.dll' does not exist +PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. +LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] +RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. +LogInit: Using libcurl 8.4.0 +LogInit: - built for Windows +LogInit: - supports SSL with OpenSSL/1.1.1t +LogInit: - supports HTTP deflate (compression) using libz 1.2.13 +LogInit: - other features: +LogInit: CURL_VERSION_SSL +LogInit: CURL_VERSION_LIBZ +LogInit: CURL_VERSION_IPV6 +LogInit: CURL_VERSION_ASYNCHDNS +LogInit: CURL_VERSION_LARGEFILE +LogInit: CurlRequestOptions (configurable via config and command line): +LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate +LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy +LogInit: - bDontReuseConnections = false - Libcurl will reuse connections +LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host +LogInit: - LocalHostAddr = Default +LogInit: - BufferSize = 65536 +LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 +LogOnline: OSS: Created online subsystem instance for: NULL +LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] +LogHMD: OpenXRHMDModule::InitInstance using DefaultLoader. +LogHMD: OpenXR runtime supported extensions: +LogHMD: XR_KHR_vulkan_enable +LogHMD: XR_KHR_vulkan_enable2 +LogHMD: XR_KHR_D3D11_enable +LogHMD: XR_KHR_D3D12_enable +LogHMD: XR_KHR_opengl_enable +LogHMD: XR_KHR_win32_convert_performance_counter_time +LogHMD: XR_EXT_win32_appcontainer_compatible +LogHMD: XR_KHR_binding_modification +LogHMD: XR_KHR_composition_layer_depth +LogHMD: XR_KHR_visibility_mask +LogHMD: XR_EXT_active_action_set_priority +LogHMD: XR_EXT_dpad_binding +LogHMD: XR_EXT_frame_composition_report +LogHMD: XR_EXT_hand_tracking +LogHMD: XR_EXT_hand_joints_motion_range +LogHMD: XR_EXT_hp_mixed_reality_controller +LogHMD: XR_EXT_palm_pose +LogHMD: XR_FB_display_refresh_rate +LogHMD: XR_HTC_vive_cosmos_controller_interaction +LogHMD: XR_HTC_vive_focus3_controller_interaction +LogHMD: XR_HTC_vive_wrist_tracker_interaction +LogHMD: XR_MND_headless +LogHMD: XR_VALVE_analog_threshold +LogHMD: XR_HTCX_vive_tracker_interaction +LogHMD: XR_EXT_debug_utils +LogHMD: Optional extension XR_KHR_vulkan_swapchain_format_list is not available +LogHMD: Optional extension XR_FB_foveation_vulkan is not available +LogHMD: Optional extension XR_KHR_composition_layer_cylinder is not available +LogHMD: Optional extension XR_KHR_composition_layer_equirect is not available +LogHMD: Optional extension XR_VARJO_quad_views is not available +LogHMD: Optional extension XR_EPIC_view_configuration_fov is not available +LogHMD: Optional extension XR_FB_composition_layer_alpha_blend is not available +LogHMD: Optional extension XR_FB_foveation is not available +LogHMD: Optional extension XR_FB_swapchain_update_state is not available +LogHMD: Optional extension XR_FB_foveation_configuration is not available +LogHMD: Optional extension XR_OCULUS_audio_device_guid is not available +LogHMD: Warning: Required extension XR_EXT_eye_gaze_interaction is not available +LogHMD: Could not enable all required OpenXR extensions for OpenXREyeTracker on current system. This plugin will be loaded but ignored, but will be enabled on a target platform that supports the required extension. +LogHMD: Initialized OpenXR on SteamVR/OpenXR runtime version 2.2.3 +LogInit: ExecutableName: UnrealEditor.exe +LogInit: Build: ++UE5+Release-5.3-CL-29314046 +LogInit: Engine Version: 5.3.2-29314046+++UE5+Release-5.3 +LogInit: Compatible Engine Version: 5.3.0-27405482+++UE5+Release-5.3 +LogInit: Net CL: 27405482 +LogInit: OS: Windows 11 (23H2) [10.0.22631.3007] (), CPU: AMD Ryzen 7 5800X 8-Core Processor , GPU: AMD Radeon RX 6800 +LogInit: Compiled (64-bit): Nov 3 2023 16:09:16 +LogInit: Architecture: x64 +LogInit: Compiled with Visual C++: 19.36.32537.00 +LogInit: Build Configuration: Development +LogInit: Branch Name: ++UE5+Release-5.3 +LogInit: Command Line: +LogInit: Base Directory: G:/UnrealEngines/UE_5.3/Engine/Binaries/Win64/ +LogInit: Allocator: Mimalloc +LogInit: Installed Engine Build: 1 +LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no +LogDevObjectVersion: Number of dev versions registered: 36 +LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 +LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 +LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 +LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 +LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 +LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 +LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 +LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 +LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 +LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 +LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 47 +LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 +LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 +LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 +LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 +LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 +LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 +LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 +LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 +LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 111 +LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 2 +LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10 +LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 11 +LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 +LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 +LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 +LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 +LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 +LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 +LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 +LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 118 +LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 47 +LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 +LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0 +LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 +LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 +LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. +LogInit: Object subsystem initialized +LogConfig: Set CVar [[con.DebugEarlyDefault:1]] +LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created +LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created +LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created +LogConfig: Set CVar [[r.setres:1280x720]] +LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created +LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created +LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created +LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created +LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[r.VSync:0]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] +[2024.01.21-14.39.05:803][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created +[2024.01.21-14.39.05:805][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]] +[2024.01.21-14.39.05:805][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.AOQuality:2]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DetailMode:2]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] +[2024.01.21-14.39.05:807][ 0]LogRHI: Using Default RHI: D3D11 +[2024.01.21-14.39.05:807][ 0]LogRHI: Using Highest Feature Level of D3D11: SM5 +[2024.01.21-14.39.05:807][ 0]LogRHI: Loading RHI module D3D11RHI +[2024.01.21-14.39.05:814][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll +[2024.01.21-14.39.05:814][ 0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system. +[2024.01.21-14.39.05:816][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2024.01.21-14.39.05:816][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_1 +[2024.01.21-14.39.05:816][ 0]LogD3D11RHI: D3D11 adapters: +[2024.01.21-14.39.05:816][ 0]LogD3D11RHI: Testing D3D11 Adapter 0: +[2024.01.21-14.39.05:816][ 0]LogD3D11RHI: Description : AMD Radeon RX 6800 +[2024.01.21-14.39.05:816][ 0]LogD3D11RHI: VendorId : 1002 +[2024.01.21-14.39.05:816][ 0]LogD3D11RHI: DeviceId : 73bf +[2024.01.21-14.39.05:816][ 0]LogD3D11RHI: SubSysId : e3a1002 +[2024.01.21-14.39.05:816][ 0]LogD3D11RHI: Revision : 00c3 +[2024.01.21-14.39.05:816][ 0]LogD3D11RHI: DedicatedVideoMemory : 17130807296 bytes +[2024.01.21-14.39.05:816][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.01.21-14.39.05:816][ 0]LogD3D11RHI: SharedSystemMemory : 17120491520 bytes +[2024.01.21-14.39.05:816][ 0]LogD3D11RHI: AdapterLuid : 0 84107 +[2024.01.21-14.39.05:897][ 0]LogD3D11RHI: 0. 'AMD Radeon RX 6800' (Feature Level 11_1) +[2024.01.21-14.39.05:897][ 0]LogD3D11RHI: 16337/0/16327 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x1002 +[2024.01.21-14.39.05:897][ 0]LogD3D11RHI: Testing D3D11 Adapter 1: +[2024.01.21-14.39.05:897][ 0]LogD3D11RHI: Description : Microsoft Basic Render Driver +[2024.01.21-14.39.05:897][ 0]LogD3D11RHI: VendorId : 1414 +[2024.01.21-14.39.05:897][ 0]LogD3D11RHI: DeviceId : 008c +[2024.01.21-14.39.05:897][ 0]LogD3D11RHI: SubSysId : 0000 +[2024.01.21-14.39.05:897][ 0]LogD3D11RHI: Revision : 0000 +[2024.01.21-14.39.05:897][ 0]LogD3D11RHI: DedicatedVideoMemory : 0 bytes +[2024.01.21-14.39.05:897][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.01.21-14.39.05:897][ 0]LogD3D11RHI: SharedSystemMemory : 17120491520 bytes +[2024.01.21-14.39.05:897][ 0]LogD3D11RHI: AdapterLuid : 0 88302 +[2024.01.21-14.39.05:899][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_1) +[2024.01.21-14.39.05:899][ 0]LogD3D11RHI: 0/0/16327 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2024.01.21-14.39.05:899][ 0]LogD3D11RHI: Chosen D3D11 Adapter: +[2024.01.21-14.39.05:899][ 0]LogD3D11RHI: Description : AMD Radeon RX 6800 +[2024.01.21-14.39.05:899][ 0]LogD3D11RHI: VendorId : 1002 +[2024.01.21-14.39.05:899][ 0]LogD3D11RHI: DeviceId : 73bf +[2024.01.21-14.39.05:899][ 0]LogD3D11RHI: SubSysId : e3a1002 +[2024.01.21-14.39.05:899][ 0]LogD3D11RHI: Revision : 00c3 +[2024.01.21-14.39.05:899][ 0]LogD3D11RHI: DedicatedVideoMemory : 17130807296 bytes +[2024.01.21-14.39.05:899][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.01.21-14.39.05:899][ 0]LogD3D11RHI: SharedSystemMemory : 17120491520 bytes +[2024.01.21-14.39.05:899][ 0]LogD3D11RHI: AdapterLuid : 0 84107 +[2024.01.21-14.39.05:899][ 0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used. +[2024.01.21-14.39.05:899][ 0]LogInit: Selected Device Profile: [WindowsEditor] +[2024.01.21-14.39.05:899][ 0]LogHAL: Display: Platform has ~ 32 GB [34240983040 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2024.01.21-14.39.05:899][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] +[2024.01.21-14.39.05:899][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] +[2024.01.21-14.39.05:899][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@2] File [Scalability] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:0.8]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@2] File [Scalability] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.FXAA.Quality:3]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:1]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:2]] +[2024.01.21-14.39.05:899][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:0]] deferred - dummy variable created +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:1]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@2] File [Scalability] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:4]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:1024]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.04]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:0.85]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:0.8]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:0.5]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:16]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:64]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:2048]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-0.5]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-0.5]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@2] File [Scalability] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.AOQuality:1]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:8]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:3]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:0]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:16]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:32]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:1]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:1]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:0]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:0]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:64]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:0]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@2] File [Scalability] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.SSR.Quality:2]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:1]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:2]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.2]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:1]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:0]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@2] File [Scalability] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:3]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.6]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.5]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:3]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Upscale.Quality:2]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:0.8]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:0 ; lower gathering accumulator quality]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:2 ; Max3x3 postfilering method]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:1 ; no background occlusion]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:0 ; no bokeh simulation when scattering]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.04 ; only a maximum of 4% of scattered bokeh]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:0 ; no slight out of focus]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:0 ; faster temporal accumulation]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.012 ; required because of AccumulatorQuality=0]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.012 ; required because of AccumulatorQuality=0]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@2] File [Scalability] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:4]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:1]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:800]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@2] File [Scalability] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:48]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.SceneColorFormat:3]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.DetailMode:1]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:1]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.SSS.Quality:-1]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:1]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.SSGI.Quality:2]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:0.5]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:1]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:2]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:64.0]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:64.0]] +[2024.01.21-14.39.05:899][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:2]] deferred - dummy variable created +[2024.01.21-14.39.05:899][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@2] File [Scalability] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[foliage.DensityScale:0.8]] +[2024.01.21-14.39.05:900][ 0]LogConfig: Set CVar [[grass.DensityScale:0.8]] +[2024.01.21-14.39.05:900][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@2] File [Scalability] +[2024.01.21-14.39.05:900][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.01.21-14.39.05:900][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] +[2024.01.21-14.39.05:900][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2024.01.21-14.39.05:900][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2024.01.21-14.39.05:900][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] +[2024.01.21-14.39.05:900][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [G:/digital_art/BackroomsDigitalArt/Saved/Config/WindowsEditor/Editor.ini] +[2024.01.21-14.39.05:900][ 0]LogInit: Computer: DESKTOP-2MPQGVL +[2024.01.21-14.39.05:900][ 0]LogInit: User: Windowssucks +[2024.01.21-14.39.05:900][ 0]LogInit: CPU Page size=4096, Cores=8 +[2024.01.21-14.39.05:900][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2024.01.21-14.39.05:900][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) +[2024.01.21-14.39.05:900][ 0]LogMemory: Platform Memory Stats for WindowsEditor +[2024.01.21-14.39.05:900][ 0]LogMemory: Process Physical Memory: 493.55 MB used, 521.81 MB peak +[2024.01.21-14.39.05:900][ 0]LogMemory: Process Virtual Memory: 493.04 MB used, 493.04 MB peak +[2024.01.21-14.39.05:900][ 0]LogMemory: Physical Memory: 10642.74 MB used, 22012.00 MB free, 32654.75 MB total +[2024.01.21-14.39.05:900][ 0]LogMemory: Virtual Memory: 25717.00 MB used, 6937.74 MB free, 32654.75 MB total +[2024.01.21-14.39.05:900][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" +[2024.01.21-14.39.05:904][ 0]LogWindows: WindowsPlatformFeatures enabled +[2024.01.21-14.39.05:911][ 0]LogInit: Physics initialised using underlying interface: Chaos +[2024.01.21-14.39.05:912][ 0]LogInit: Using OS detected language (en-US). +[2024.01.21-14.39.05:912][ 0]LogInit: Using OS detected locale (en-DE). +[2024.01.21-14.39.05:913][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. +[2024.01.21-14.39.05:913][ 0]LogInit: Setting process to per monitor DPI aware +[2024.01.21-14.39.06:114][ 0]LogWindowsTextInputMethodSystem: Available input methods: +[2024.01.21-14.39.06:114][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). +[2024.01.21-14.39.06:114][ 0]LogWindowsTextInputMethodSystem: - English (Germany) - (Keyboard). +[2024.01.21-14.39.06:114][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). +[2024.01.21-14.39.06:127][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 +[2024.01.21-14.39.06:127][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2024.01.21-14.39.06:216][ 0]LogRHI: Using Default RHI: D3D11 +[2024.01.21-14.39.06:216][ 0]LogRHI: Using Highest Feature Level of D3D11: SM5 +[2024.01.21-14.39.06:216][ 0]LogRHI: Loading RHI module D3D11RHI +[2024.01.21-14.39.06:216][ 0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system. +[2024.01.21-14.39.06:216][ 0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used. +[2024.01.21-14.39.06:217][ 0]LogWindows: Attached monitors: +[2024.01.21-14.39.06:217][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1032), device: '\\.\DISPLAY2' [PRIMARY] +[2024.01.21-14.39.06:217][ 0]LogWindows: resolution: 1080x1920, work area: (-1080, -444) -> (0, 1428), device: '\\.\DISPLAY1' +[2024.01.21-14.39.06:217][ 0]LogWindows: Found 2 attached monitors. +[2024.01.21-14.39.06:217][ 0]LogWindows: Gathering driver information using Windows Setup API +[2024.01.21-14.39.06:217][ 0]LogRHI: RHI Adapter Info: +[2024.01.21-14.39.06:217][ 0]LogRHI: Name: AMD Radeon RX 6800 +[2024.01.21-14.39.06:217][ 0]LogRHI: Driver Version: Adrenalin 2020 20.12.1 (internal:31.0.23013.3005, unified:31.0.23013.3005) +[2024.01.21-14.39.06:217][ 0]LogRHI: Driver Date: 11-22-2023 +[2024.01.21-14.39.06:217][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2024.01.21-14.39.06:217][ 0]LogD3D11RHI: GPU DeviceId: 0x73bf (for the marketing name, search the web for "GPU Device Id") +[2024.01.21-14.39.06:240][ 0]LogD3D11RHI: Creating D3DDevice with AMD AGS, using adapter: +[2024.01.21-14.39.06:240][ 0]LogD3D11RHI: Description : AMD Radeon RX 6800 +[2024.01.21-14.39.06:240][ 0]LogD3D11RHI: VendorId : 1002 +[2024.01.21-14.39.06:240][ 0]LogD3D11RHI: DeviceId : 73bf +[2024.01.21-14.39.06:240][ 0]LogD3D11RHI: SubSysId : e3a1002 +[2024.01.21-14.39.06:240][ 0]LogD3D11RHI: Revision : 00c3 +[2024.01.21-14.39.06:240][ 0]LogD3D11RHI: DedicatedVideoMemory : 17130807296 bytes +[2024.01.21-14.39.06:240][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.01.21-14.39.06:240][ 0]LogD3D11RHI: SharedSystemMemory : 17120491520 bytes +[2024.01.21-14.39.06:240][ 0]LogD3D11RHI: AdapterLuid : 0 84107 +[2024.01.21-14.39.06:328][ 0]LogD3D11RHI: Created device via AGS, feature level 11_1, supported extensions fffbf. +[2024.01.21-14.39.06:328][ 0]LogD3D11RHI: RHI has support for 64 bit atomics +[2024.01.21-14.39.06:328][ 0]LogD3D11RHI: Async texture creation enabled +[2024.01.21-14.39.06:328][ 0]LogD3D11RHI: D3D11_MAP_WRITE_NO_OVERWRITE for dynamic buffer SRVs is supported +[2024.01.21-14.39.06:328][ 0]LogD3D11RHI: Array index from any shader is supported +[2024.01.21-14.39.06:332][ 0]LogVRS: Current RHI does not support Variable Rate Shading +[2024.01.21-14.39.06:339][ 0]LogD3D11RHI: GPU Timing Frequency: 100.000000 (Debug: 2 1) +[2024.01.21-14.39.06:347][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -platform=all' +[2024.01.21-14.39.06:347][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""G:/UnrealEngines/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -platform=all" ] +[2024.01.21-14.39.06:368][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC +[2024.01.21-14.39.06:368][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT +[2024.01.21-14.39.06:368][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 +[2024.01.21-14.39.06:368][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp +[2024.01.21-14.39.06:368][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed +[2024.01.21-14.39.06:368][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10 +[2024.01.21-14.39.06:368][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll +[2024.01.21-14.39.06:368][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll +[2024.01.21-14.39.06:369][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll +[2024.01.21-14.39.06:369][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll +[2024.01.21-14.39.06:370][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll +[2024.01.21-14.39.06:370][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll +[2024.01.21-14.39.06:371][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle +[2024.01.21-14.39.06:384][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2024.01.21-14.39.06:384][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2024.01.21-14.39.06:384][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2024.01.21-14.39.06:384][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2024.01.21-14.39.06:384][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2024.01.21-14.39.06:384][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2024.01.21-14.39.06:384][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2024.01.21-14.39.06:384][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2024.01.21-14.39.06:384][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2024.01.21-14.39.06:384][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2024.01.21-14.39.06:388][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2024.01.21-14.39.06:388][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2024.01.21-14.39.06:391][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2024.01.21-14.39.06:391][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' +[2024.01.21-14.39.06:391][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2024.01.21-14.39.06:391][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2024.01.21-14.39.06:394][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' +[2024.01.21-14.39.06:394][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' +[2024.01.21-14.39.06:394][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' +[2024.01.21-14.39.06:397][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2024.01.21-14.39.06:397][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' +[2024.01.21-14.39.06:397][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2024.01.21-14.39.06:397][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2024.01.21-14.39.06:399][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2024.01.21-14.39.06:399][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2024.01.21-14.39.06:404][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2024.01.21-14.39.06:404][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' +[2024.01.21-14.39.06:404][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2024.01.21-14.39.06:404][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2024.01.21-14.39.06:404][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor +[2024.01.21-14.39.06:411][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2024.01.21-14.39.06:457][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: SF_METAL +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: SF_METAL_MRT +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: SF_METAL_TVOS +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: SF_METAL_SM5 +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: SF_METAL_SM6 +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: SF_METAL_SIM +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: PCD3D_SM6 +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: PCD3D_SM5 +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: PCD3D_ES31 +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: GLSL_150_ES31 +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: VVM_1_0 +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 +[2024.01.21-14.39.06:460][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). +[2024.01.21-14.39.06:462][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB +[2024.01.21-14.39.06:462][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../digital_art/BackroomsDigitalArt/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2024.01.21-14.39.06:462][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. +[2024.01.21-14.39.06:462][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../digital_art/BackroomsDigitalArt/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.01.21-14.39.06:462][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. +[2024.01.21-14.39.06:501][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB) +[2024.01.21-14.39.06:501][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.01.21-14.39.06:501][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. +[2024.01.21-14.39.06:505][ 0]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.00 seconds. +[2024.01.21-14.39.06:505][ 0]LogDerivedDataCache: Display: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.02ms. RandomReadSpeed=1993.75MBs, RandomWriteSpeed=283.69MBs. Assigned SpeedClass 'Local' +[2024.01.21-14.39.06:506][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2024.01.21-14.39.06:506][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. +[2024.01.21-14.39.06:506][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. +[2024.01.21-14.39.06:506][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' +[2024.01.21-14.39.06:506][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. +[2024.01.21-14.39.06:507][ 0]LogShaderCompilers: Guid format shader working directory is 8 characters bigger than the processId version (../../../../../digital_art/BackroomsDigitalArt/Intermediate/Shaders/WorkingDirectory/9420/). +[2024.01.21-14.39.06:507][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Windows sucks/AppData/Local/Temp/UnrealShaderWorkingDir/DA3CBA66493A460FC474EC80EA97F327/'. +[2024.01.21-14.39.06:507][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2024.01.21-14.39.06:507][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers. +[2024.01.21-14.39.07:206][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 +[2024.01.21-14.39.07:382][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush +[2024.01.21-14.39.07:382][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. +[2024.01.21-14.39.07:629][ 0]LogSlate: Using FreeType 2.10.0 +[2024.01.21-14.39.07:629][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2024.01.21-14.39.07:643][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin. +[2024.01.21-14.39.07:643][ 0]LogAssetRegistry: FAssetRegistry took 0.0020 seconds to start up +[2024.01.21-14.39.07:651][ 0]LogEditorDomain: Display: EditorDomain is Disabled +[2024.01.21-14.39.07:820][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). +[2024.01.21-14.39.07:820][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal +[2024.01.21-14.39.07:820][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled +[2024.01.21-14.39.07:821][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. +[2024.01.21-14.39.07:821][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: Available device profiles: +[2024.01.21-14.39.07:953][ 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0]LogDeviceProfileManager: [000007FAA2F5F400][000007FAA3550000 66] AppleTV, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5F600][000007FAA3552800 66] AppleTV4K, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5F800][000007FAA3555000 66] AppleTV2_4K, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5FA00][000007FAA3557800 66] TVOS, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5FC00][000007FAA355A000 66] Mac, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5FE00][000007FAA355C800 66] MacEditor, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA25AF600][000007FAA3560000 66] MacClient, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FA95256000][000007FAA3562800 66] MacServer, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3570000][000007FAA3565000 66] Linux, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3570200][000007FAA3567800 66] LinuxEditor, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3570400][000007FAA356A000 66] LinuxArm64Editor, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3570600][000007FAA356C800 66] LinuxArm64, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3570800][000007FAA3580000 66] LinuxClient, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3570A00][000007FAA3582800 66] LinuxArm64Client, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3570C00][000007FAA3585000 66] LinuxServer, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3570E00][000007FAA3587800 66] LinuxArm64Server, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3571000][000007FAA358A000 66] Android, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3571200][000007FAA358C800 66] Android_Preview_OpenGL, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3571400][000007FAA3590000 66] Android_Preview_Vulkan, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3571600][000007FAA3592800 66] Android_Low, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3571800][000007FAA3595000 66] Android_Mid, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3571A00][000007FAA3597800 66] Android_High, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3571C00][000007FAA359A000 66] Android_Default, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3571E00][000007FAA359C800 66] Android_Adreno4xx, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3572000][000007FAA35A0000 66] Android_Adreno5xx_Low, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3572200][000007FAA35A2800 66] Android_Adreno5xx, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3572400][000007FAA35A5000 66] Android_Adreno6xx, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3572600][000007FAA35A7800 66] Android_Adreno6xx_Vulkan, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3572800][000007FAA35AA000 66] Android_Adreno7xx, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3572A00][000007FAA35AC800 66] Android_Adreno7xx_Vulkan, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3572C00][000007FAA35B0000 66] Android_Mali_T6xx, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3572E00][000007FAA35B2800 66] Android_Mali_T7xx, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3573000][000007FAA35B5000 66] Android_Mali_T8xx, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3573200][000007FAA35B7800 66] Android_Mali_G71, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3573400][000007FAA35BA000 66] Android_Mali_G72, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3573600][000007FAA35BC800 66] Android_Mali_G72_Vulkan, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3573800][000007FAA35C0000 66] Android_Mali_G76, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3573A00][000007FAA35C2800 66] Android_Mali_G76_Vulkan, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3573C00][000007FAA35C5000 66] Android_Mali_G77, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3573E00][000007FAA35C7800 66] Android_Mali_G77_Vulkan, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3574000][000007FAA35CA000 66] Android_Mali_G78, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3574200][000007FAA35CC800 66] Android_Mali_G78_Vulkan, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3574400][000007FAA35D0000 66] Android_Mali_G710, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3574600][000007FAA35D2800 66] Android_Mali_G710_Vulkan, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3574A00][000007FAA35D5000 66] Android_Mali_G7xx, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3574C00][000007FAA35D7800 66] Android_Mali_G7xx_Vulkan, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3574E00][000007FAA35DA000 66] Android_Xclipse_920, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3575000][000007FAA35DC800 66] Android_Xclipse_920_Vulkan, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3575400][000007FAA35E0000 66] Android_Vulkan_SM5, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3575600][000007FAA35E2800 66] Android_PowerVR_G6xxx, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3575800][000007FAA35E5000 66] Android_PowerVR_GT7xxx, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3575A00][000007FAA35E7800 66] Android_PowerVR_GE8xxx, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3575C00][000007FAA35EA000 66] Android_PowerVR_GM9xxx, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3575E00][000007FAA35EC800 66] Android_PowerVR_GM9xxx_Vulkan, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3576000][000007FAA35F0000 66] Android_TegraK1, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3576200][000007FAA35F2800 66] Android_Unknown_Vulkan, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3576400][000007FAA35F5000 66] Oculus_Quest, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3576600][000007FAA35F7800 66] Oculus_Quest2, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3576800][000007FAA35FA000 66] Meta_Quest_Pro, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3576A00][000007FAA35FC800 66] Meta_Quest_3, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3576C00][000007FAA3600000 66] HoloLens, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3576E00][000007FAA3602800 66] MagicLeap_Vulkan, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: Active device profile: [000007FAA2F57600][000007FA9C8CC800 66] WindowsEditor +[2024.01.21-14.39.07:953][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" +[2024.01.21-14.39.07:953][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush +[2024.01.21-14.39.07:953][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. +[2024.01.21-14.39.07:954][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.21-14.39.07:954][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.21-14.39.07:954][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.21-14.39.07:954][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.21-14.39.07:954][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Invalid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.21-14.39.07:957][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -Device=Win64@DESKTOP-2MPQGVL' +[2024.01.21-14.39.07:957][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""G:/UnrealEngines/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -Device=Win64@DESKTOP-2MPQGVL" -nocompile -nocompileuat ] +[2024.01.21-14.39.08:033][ 0]LogMaterial: WorldGridMaterial-SM5-Default: 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+[2024.01.21-14.39.08:075][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction +[2024.01.21-14.39.08:075][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction +[2024.01.21-14.39.08:075][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging +[2024.01.21-14.39.08:075][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available +[2024.01.21-14.39.08:075][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2024.01.21-14.39.08:374][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None +[2024.01.21-14.39.08:374][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled +[2024.01.21-14.39.08:383][ 0]LogUObjectArray: 22493 objects as part of root set at end of initial load. +[2024.01.21-14.39.08:383][ 0]LogUObjectAllocator: 6340896 out of 0 bytes used by permanent object pool. +[2024.01.21-14.39.08:383][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2024.01.21-14.39.08:388][ 0]LogLiveCoding: Display: Starting LiveCoding +[2024.01.21-14.39.08:388][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development +[2024.01.21-14.39.08:391][ 0]LogLiveCoding: Display: First instance in process group "UE_BackroomsDigitalArt_0x5c31fbc3", spawning console +[2024.01.21-14.39.08:394][ 0]LogLiveCoding: Display: Waiting for server +[2024.01.21-14.39.08:409][ 0]LogSlate: Border +[2024.01.21-14.39.08:409][ 0]LogSlate: BreadcrumbButton +[2024.01.21-14.39.08:409][ 0]LogSlate: Brushes.Title +[2024.01.21-14.39.08:409][ 0]LogSlate: Default +[2024.01.21-14.39.08:409][ 0]LogSlate: Icons.Save +[2024.01.21-14.39.08:409][ 0]LogSlate: Icons.Toolbar.Settings +[2024.01.21-14.39.08:409][ 0]LogSlate: ListView +[2024.01.21-14.39.08:409][ 0]LogSlate: SoftwareCursor_CardinalCross +[2024.01.21-14.39.08:409][ 0]LogSlate: SoftwareCursor_Grab +[2024.01.21-14.39.08:409][ 0]LogSlate: TableView.DarkRow +[2024.01.21-14.39.08:409][ 0]LogSlate: TableView.Row +[2024.01.21-14.39.08:409][ 0]LogSlate: TreeView +[2024.01.21-14.39.08:499][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... +[2024.01.21-14.39.08:501][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 1 ms +[2024.01.21-14.39.08:514][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled +[2024.01.21-14.39.08:514][ 0]LogInit: XR: MultiViewport is Disabled +[2024.01.21-14.39.08:514][ 0]LogInit: XR: Mobile Multiview is Disabled +[2024.01.21-14.39.08:703][ 0]LogTurnkeySupport: Completed device detection: Code = 0 +[2024.01.21-14.39.08:727][ 0]LogPython: Using Python 3.9.7 +[2024.01.21-14.39.08:759][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread +[2024.01.21-14.39.09:388][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: DB76BFFD4ABCE850F3AB13A1F15752F9 | Instance: 8CB63AFB495B80A8D1344B9F0FB411D3 (DESKTOP-2MPQGVL-9420). +[2024.01.21-14.39.09:565][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2024.01.21-14.39.09:569][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2024.01.21-14.39.09:571][ 0]LogUdpMessaging: Display: Added local interface '192.168.3.163' to multicast group '230.0.0.1:6666' +[2024.01.21-14.39.09:732][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... +[2024.01.21-14.39.09:749][ 0]LogMetasoundEngine: MetaSound Engine Initialized +[2024.01.21-14.39.10:055][ 0]LogOpenImageDenoise: OIDN starting up +[2024.01.21-14.39.10:137][ 0]SourceControl: Revision control is disabled +[2024.01.21-14.39.10:142][ 0]LogUProjectInfo: Found projects: +[2024.01.21-14.39.10:148][ 0]SourceControl: Revision control is disabled +[2024.01.21-14.39.10:184][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2024.01.21-14.39.10:184][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2024.01.21-14.39.10:185][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2024.01.21-14.39.10:336][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2024.01.21-14.39.10:354][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.01.21-14.39.10:354][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.01.21-14.39.10:423][ 0]LogTemp: Warning: Existing value for UEditorPerformanceSettings::MaxViewportRenderingResolution will be overriden for OpenXR. +[2024.01.21-14.39.10:423][ 0]LogTemp: OpenXR ignores max viewport resolution in editor to support full HMD resolutions. +[2024.01.21-14.39.10:511][ 0]LogCollectionManager: Loaded 0 collections in 0.000686 seconds +[2024.01.21-14.39.10:513][ 0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Saved/Collections/' took 0.00s +[2024.01.21-14.39.10:514][ 0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Developers/Windowssucks/Collections/' took 0.00s +[2024.01.21-14.39.10:516][ 0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Collections/' took 0.00s +[2024.01.21-14.39.10:809][ 0]LogEngine: Initializing Engine... +[2024.01.21-14.39.10:812][ 0]LogHMD: HMD configured for shader platform PCD3D_SM5, bIsMobileMultiViewEnabled=0, bProjectionLayerAlphaEnabled=0 +[2024.01.21-14.39.10:814][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2024.01.21-14.39.10:883][ 0]LogInit: Initializing FReadOnlyCVARCache +[2024.01.21-14.39.10:890][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.39.10:890][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-14.39.10:896][ 0]LogAIModule: Creating AISystem for world Untitled +[2024.01.21-14.39.10:897][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2024.01.21-14.39.10:897][ 0]LogInit: Texture streaming: Enabled +[2024.01.21-14.39.10:911][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3 +[2024.01.21-14.39.10:917][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2024.01.21-14.39.10:925][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2024.01.21-14.39.10:926][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2024.01.21-14.39.10:926][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered +[2024.01.21-14.39.10:927][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered +[2024.01.21-14.39.10:927][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered +[2024.01.21-14.39.10:927][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered +[2024.01.21-14.39.10:927][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered +[2024.01.21-14.39.10:927][ 0]LogAudio: Display: Audio Device Manager Initialized +[2024.01.21-14.39.10:927][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2024.01.21-14.39.10:927][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-14.39.10:927][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-14.39.10:927][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-14.39.10:927][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-14.39.10:927][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-14.39.10:927][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-14.39.10:927][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-14.39.10:927][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-14.39.10:927][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-14.39.10:927][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-14.39.10:927][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-14.39.10:933][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-14.39.10:969][ 0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) +[2024.01.21-14.39.10:970][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-14.39.10:971][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-14.39.10:971][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-14.39.10:972][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 +[2024.01.21-14.39.10:972][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 +[2024.01.21-14.39.10:973][ 0]LogInit: FAudioDevice initialized with ID 1. +[2024.01.21-14.39.10:973][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 +[2024.01.21-14.39.10:973][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 +[2024.01.21-14.39.10:973][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2024.01.21-14.39.10:973][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 +[2024.01.21-14.39.10:985][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" +[2024.01.21-14.39.10:988][ 0]LogInit: Undo buffer set to 32 MB +[2024.01.21-14.39.10:988][ 0]LogInit: Transaction tracking system initialized +[2024.01.21-14.39.11:007][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../../digital_art/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json +[2024.01.21-14.39.11:007][ 0]LogSourceControl: Uncontrolled asset enumeration started... +[2024.01.21-14.39.11:010][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.00312 seconds (Found 160 uncontrolled assets) +[2024.01.21-14.39.11:016][ 0]BlueprintLog: New page: Editor Load +[2024.01.21-14.39.11:103][ 0]LocalizationService: Localization service is disabled +[2024.01.21-14.39.11:119][ 0]TimingProfiler: Initialize +[2024.01.21-14.39.11:119][ 0]TimingProfiler: OnSessionChanged +[2024.01.21-14.39.11:119][ 0]LoadingProfiler: Initialize +[2024.01.21-14.39.11:119][ 0]LoadingProfiler: OnSessionChanged +[2024.01.21-14.39.11:119][ 0]NetworkingProfiler: Initialize +[2024.01.21-14.39.11:119][ 0]NetworkingProfiler: OnSessionChanged +[2024.01.21-14.39.11:119][ 0]MemoryProfiler: Initialize +[2024.01.21-14.39.11:119][ 0]MemoryProfiler: OnSessionChanged +[2024.01.21-14.39.11:187][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2024.01.21-14.39.11:188][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2024.01.21-14.39.11:188][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2024.01.21-14.39.11:262][ 0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/' took 0.01s +[2024.01.21-14.39.11:330][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. +[2024.01.21-14.39.11:457][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2024.01.21-14.39.11:459][ 0]SourceControl: Revision control is disabled +[2024.01.21-14.39.11:459][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 6.400 +[2024.01.21-14.39.11:459][ 0]Cmd: MAP LOAD FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.01.21-14.39.11:459][ 0]LightingResults: New page: Lighting Build +[2024.01.21-14.39.11:462][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2024.01.21-14.39.11:462][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-14.39.11:462][ 0]MapCheck: New page: Map Check +[2024.01.21-14.39.11:462][ 0]LightingResults: New page: Lighting Build +[2024.01.21-14.39.11:466][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.21-14.39.11:469][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms +[2024.01.21-14.39.11:475][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete +[2024.01.21-14.39.11:661][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] +[2024.01.21-14.39.11:728][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'BackroomsMap'. +[2024.01.21-14.39.11:729][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.39.11:729][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-14.39.11:729][ 0]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-14.39.11:865][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.01.21-14.39.11:877][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms +[2024.01.21-14.39.11:877][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.01.21-14.39.11:877][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,111ms to complete. +[2024.01.21-14.39.11:882][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 6.823 +[2024.01.21-14.39.11:882][ 0]LogShaderCompilers: Display: ================================================ +[2024.01.21-14.39.11:882][ 0]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.21-14.39.11:882][ 0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) +[2024.01.21-14.39.11:882][ 0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) +[2024.01.21-14.39.11:882][ 0]LogShaderCompilers: Display: RAM used: 240,00 B of 1,60 GiB budget. Usage: 0.00% +[2024.01.21-14.39.11:882][ 0]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.21-14.39.11:882][ 0]LogShaderCompilers: Display: Shaders Compiled: 0 +[2024.01.21-14.39.11:882][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%) +[2024.01.21-14.39.11:882][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s +[2024.01.21-14.39.11:882][ 0]LogShaderCompilers: Display: ================================================ +[2024.01.21-14.39.11:966][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.21-14.39.11:966][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.21-14.39.11:966][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.21-14.39.11:966][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.21-14.39.11:966][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.21-14.39.11:966][ 0]LogSlate: The tab "LevelEditorToolBar" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.21-14.39.11:978][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-14.39.11:986][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-14.39.11:996][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-14.39.12:005][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-14.39.12:048][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.39.12:049][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/' +[2024.01.21-14.39.12:049][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.39.12:049][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' +[2024.01.21-14.39.12:049][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.39.12:049][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' +[2024.01.21-14.39.12:049][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.39.12:049][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' +[2024.01.21-14.39.12:050][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.39.12:050][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' +[2024.01.21-14.39.12:050][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.39.12:050][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' +[2024.01.21-14.39.12:050][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.39.12:050][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' +[2024.01.21-14.39.12:051][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.39.12:051][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' +[2024.01.21-14.39.12:051][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.39.12:051][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' +[2024.01.21-14.39.12:051][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.39.12:051][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' +[2024.01.21-14.39.12:060][ 0]LogAssetRegistry: Display: Asset registry cache written as 17.7 MiB to ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin +[2024.01.21-14.39.12:104][ 0]LogSlate: Took 0.000092 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.01.21-14.39.12:108][ 0]LogSlate: Took 0.000141 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.01.21-14.39.12:109][ 0]LogSlate: Took 0.000093 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.01.21-14.39.12:124][ 0]LogViewport: Scene viewport resized to 1342x892, mode Windowed. +[2024.01.21-14.39.12:264][ 0]LogStall: Startup... +[2024.01.21-14.39.12:266][ 0]LogStall: Startup complete. +[2024.01.21-14.39.12:270][ 0]LogLoad: (Engine Initialization) Total time: 7.21 seconds +[2024.01.21-14.39.12:270][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2024.01.21-14.39.12:319][ 0]LogAssetRegistry: AssetRegistryGather time 0.0762s: AssetDataDiscovery 0.0152s, AssetDataGather 0.0206s, StoreResults 0.0403s. +[2024.01.21-14.39.12:341][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000005 seconds (updated 0 objects) +[2024.01.21-14.39.12:397][ 0]LogContentStreaming: Texture pool size now 800 MB +[2024.01.21-14.39.12:435][ 0]LogAutomationController: Ignoring very large delta of 16865874.86 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2024.01.21-14.39.12:435][ 1]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-2MPQGVL: (Name=DESKTOP-2MPQGVL, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.22631.0, Flags="Device_InstallSoftwareValid") +[2024.01.21-14.39.12:458][ 1]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'> + +[2024.01.21-14.39.12:468][ 1]Running Python start-up script 'G:/UnrealEngines/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.031279 secs +[2024.01.21-14.39.13:291][ 3]LogSlate: Took 0.000088 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.01.21-14.41.17:760][596]LogSlate: Took 0.000136 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.01.21-14.41.19:087][699]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.41.24:554][101]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.41.28:599][485]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:22.093 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 11798 files in 13858 folders with total size 631 MiB. +[2024.01.21-14.41.55:911][714]LogTexture: Display: Building textures: /Game/GameMap/Walls/2K-walllpaper_10-displacement.2K-walllpaper_10-displacement (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 276.062484 MB), EncodeSpeed: Fast +[2024.01.21-14.42.36:065][662]LogEditCondition: Error: Texture - EditCondition attempted to use an invalid operand "CompressionSettings". +[2024.01.21-14.42.48:814][554]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + +[2024.01.21-14.42.48:837][554]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + +[2024.01.21-14.42.48:862][554]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + +[2024.01.21-14.42.48:887][554]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + +[2024.01.21-14.42.48:914][554]LogUObjectGlobals: Warning: Failed to find object 'Class /Script/PCG.PCGSettings' +[2024.01.21-14.44.46:334][555]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.44.46:399][555]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-specular" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset" SILENT=true +[2024.01.21-14.44.46:405][555]LogPackageLocalizationCache: Processed 51 localized package path(s) for 1 prioritized culture(s) in 0.005804 seconds +[2024.01.21-14.44.46:406][555]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-specular +[2024.01.21-14.44.46:406][555]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-specular7D7725724036C6EB3A47B99146E694AA.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset' +[2024.01.21-14.44.46:429][555]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-ao" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset" SILENT=true +[2024.01.21-14.44.46:430][555]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-ao +[2024.01.21-14.44.46:430][555]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-ao8D0985AE44E7E85069024D83734B42A2.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset' +[2024.01.21-14.44.46:453][555]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-diffuse" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset" SILENT=true +[2024.01.21-14.44.46:455][555]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-diffuse +[2024.01.21-14.44.46:455][555]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-diffuse3FA916224AF07D3C982C8AA5C44DD02C.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset' +[2024.01.21-14.44.46:478][555]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-normal" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset" SILENT=true +[2024.01.21-14.44.46:480][555]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-normal +[2024.01.21-14.44.46:480][555]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-normal8E5A5EFE4100BF0523581AA382E76F41.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset' +[2024.01.21-14.44.46:503][555]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-displacement +[2024.01.21-14.44.46:504][555]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-displacementE1AD1F83477FB209A88E12B8B4C0AA13.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-displacement.uasset' +[2024.01.21-14.44.46:511][555]LogFileHelpers: InternalPromptForCheckoutAndSave took 177 ms +[2024.01.21-14.44.46:513][555]AssetCheck: New page: Asset Save: multiple assets +[2024.01.21-14.44.46:513][555]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular +[2024.01.21-14.44.46:513][555]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao +[2024.01.21-14.44.46:513][555]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse +[2024.01.21-14.44.46:513][555]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal +[2024.01.21-14.44.46:513][555]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-displacement.2K-walllpaper_10-displacement +[2024.01.21-14.44.53:488][939]LogSlate: Window '5 Texture2D Objects - Property Matrix Editor' being destroyed +[2024.01.21-14.45.00:026][392]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance +[2024.01.21-14.45.01:685][523]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/GameMap/Walls/Wall_Material.Wall_Material +[2024.01.21-14.45.01:688][523]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + +[2024.01.21-14.45.01:690][523]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.45.01:690][523]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-14.45.01:793][523]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + +[2024.01.21-14.45.01:795][523]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + +[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal +[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal +[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal +[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse +[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse +[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse +[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular +[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular +[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular +[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao +[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao +[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao +[2024.01.21-14.45.01:824][523]LogSlate: Took 0.000213 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.01.21-14.45.01:825][523]LogViewport: Scene viewport resized to 376x444, mode Windowed. +[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: ================================================ +[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: Total job queries 6, among them cache hits 0 (0.00%) +[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: Tracking 2 distinct input hashes that result in 2 distinct outputs (100.00%) +[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: RAM used: 4,21 KiB of 1,60 GiB budget. Usage: 0.00% +[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: Shaders Compiled: 0 +[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%) +[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s +[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: ================================================ +[2024.01.21-14.45.08:205][275]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + +[2024.01.21-14.45.08:206][275]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + +[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal +[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal +[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal +[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse +[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse +[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse +[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao +[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao +[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao +[2024.01.21-14.45.10:224][512]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + +[2024.01.21-14.45.10:225][512]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + +[2024.01.21-14.45.10:238][512]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal +[2024.01.21-14.45.10:238][512]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal +[2024.01.21-14.45.10:238][512]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal +[2024.01.21-14.45.10:238][512]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse +[2024.01.21-14.45.10:238][512]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse +[2024.01.21-14.45.10:238][512]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse +[2024.01.21-14.45.15:802][177]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + +[2024.01.21-14.45.15:803][177]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + +[2024.01.21-14.45.15:821][177]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + +[2024.01.21-14.45.15:822][177]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + +[2024.01.21-14.45.15:839][177]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + +[2024.01.21-14.45.15:841][177]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + +[2024.01.21-14.45.15:860][177]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + +[2024.01.21-14.45.15:861][177]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + +[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal +[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal +[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal +[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse +[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse +[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse +[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular +[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular +[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular +[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao +[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao +[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao +[2024.01.21-14.45.18:242][442]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.21-14.45.18:242][442]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15) +[2024.01.21-14.45.18:242][442]MaterialEditorStats: LWC Promote usages (Est.): 9 +[2024.01.21-14.45.18:242][442]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 9 +[2024.01.21-14.45.18:242][442]MaterialEditorStats: LWC Other usages (Est.): 12 +[2024.01.21-14.45.18:242][442]MaterialEditorStats: Shader Count: 0 +[2024.01.21-14.45.18:257][443]MaterialEditorStats: Base pass shader: 183 instructions +[2024.01.21-14.45.18:257][443]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.21-14.45.18:257][443]MaterialEditorStats: Texture samplers: 3/16 +[2024.01.21-14.45.18:257][443]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15) +[2024.01.21-14.45.18:257][443]MaterialEditorStats: LWC Promote usages (Est.): 9 +[2024.01.21-14.45.18:257][443]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 9 +[2024.01.21-14.45.18:257][443]MaterialEditorStats: LWC Other usages (Est.): 12 +[2024.01.21-14.45.18:257][443]MaterialEditorStats: Shader Count: 4 +[2024.01.21-14.45.19:401][579]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.45.19:427][579]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-specular" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset" SILENT=true +[2024.01.21-14.45.19:429][579]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-specular +[2024.01.21-14.45.19:429][579]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-specularC6BD4E91498996AAE3EDA2896294B0DC.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset' +[2024.01.21-14.45.19:430][579]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-ao" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset" SILENT=true +[2024.01.21-14.45.19:431][579]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-ao +[2024.01.21-14.45.19:431][579]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-ao5B8D6E8C49CB0105C42983B1873AD619.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset' +[2024.01.21-14.45.19:432][579]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-diffuse" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset" SILENT=true +[2024.01.21-14.45.19:434][579]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-diffuse +[2024.01.21-14.45.19:434][579]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-diffuse620F427D4164DED35FA62482CDBA9A23.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset' +[2024.01.21-14.45.19:435][579]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-normal" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset" SILENT=true +[2024.01.21-14.45.19:436][579]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-normal +[2024.01.21-14.45.19:436][579]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-normalAEA9A6084FF101F5C0618BBDDC404A39.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset' +[2024.01.21-14.45.19:438][579]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-displacement +[2024.01.21-14.45.19:439][579]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-displacement35E349204E46B98199F431ADE869B625.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-displacement.uasset' +[2024.01.21-14.45.19:443][579]LogFileHelpers: InternalPromptForCheckoutAndSave took 42 ms (total: 219 ms) +[2024.01.21-14.45.19:444][579]AssetCheck: New page: Asset Save: multiple assets +[2024.01.21-14.45.19:444][579]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular +[2024.01.21-14.45.19:444][579]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao +[2024.01.21-14.45.19:444][579]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse +[2024.01.21-14.45.19:444][579]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal +[2024.01.21-14.45.19:444][579]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-displacement.2K-walllpaper_10-displacement +[2024.01.21-14.45.25:761][261]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.45.25:788][261]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-specular" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset" SILENT=true +[2024.01.21-14.45.25:790][261]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-specular +[2024.01.21-14.45.25:790][261]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-specularAF0F305B411AAD07ED0648A0F29926C0.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset' +[2024.01.21-14.45.25:791][261]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-ao" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset" SILENT=true +[2024.01.21-14.45.25:792][261]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-ao +[2024.01.21-14.45.25:792][261]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-aoDBF5AE6E4B08BD0ED2D2AC84F7700397.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset' +[2024.01.21-14.45.25:793][261]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-diffuse" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset" SILENT=true +[2024.01.21-14.45.25:794][261]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-diffuse +[2024.01.21-14.45.25:795][261]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-diffuseDEBE67E24F72CDBACAF1629F7F4ECBF3.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset' +[2024.01.21-14.45.25:796][261]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-normal" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset" SILENT=true +[2024.01.21-14.45.25:797][261]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-normal +[2024.01.21-14.45.25:797][261]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-normalA3C9B422406FA15E5BD90D9035BFD816.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset' +[2024.01.21-14.45.25:799][261]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-displacement +[2024.01.21-14.45.25:799][261]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-displacementE0D5540442C23D2B5DB848A61E13783A.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-displacement.uasset' +[2024.01.21-14.45.25:804][261]LogFileHelpers: InternalPromptForCheckoutAndSave took 42 ms (total: 262 ms) +[2024.01.21-14.45.25:805][261]AssetCheck: New page: Asset Save: multiple assets +[2024.01.21-14.45.25:805][261]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular +[2024.01.21-14.45.25:805][261]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao +[2024.01.21-14.45.25:805][261]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse +[2024.01.21-14.45.25:805][261]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal +[2024.01.21-14.45.25:805][261]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-displacement.2K-walllpaper_10-displacement +[2024.01.21-14.46.53:434][823]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.46.53:463][823]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-specular" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset" SILENT=true +[2024.01.21-14.46.53:465][823]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-specular +[2024.01.21-14.46.53:465][823]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-specularA8F18F1E47A257F54C336493D3F1F8DD.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset' +[2024.01.21-14.46.53:466][823]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-ao" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset" SILENT=true +[2024.01.21-14.46.53:467][823]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-ao +[2024.01.21-14.46.53:467][823]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-aoE539C1A045C47B3A09DAC59408DD00C2.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset' +[2024.01.21-14.46.53:468][823]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-diffuse" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset" SILENT=true +[2024.01.21-14.46.53:470][823]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-diffuse +[2024.01.21-14.46.53:470][823]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-diffuse9943F32D4D286980BC6B69AA5D4978B6.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset' +[2024.01.21-14.46.53:471][823]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-normal" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset" SILENT=true +[2024.01.21-14.46.53:472][823]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-normal +[2024.01.21-14.46.53:472][823]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-normalFF9BFE7445D1FBE31D2155AF37CFCF28.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset' +[2024.01.21-14.46.53:474][823]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-displacement +[2024.01.21-14.46.53:475][823]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-displacement940BDE24437A8880E1A044A9A5D24E00.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-displacement.uasset' +[2024.01.21-14.46.53:481][823]LogFileHelpers: InternalPromptForCheckoutAndSave took 46 ms (total: 309 ms) +[2024.01.21-14.46.53:482][823]AssetCheck: New page: Asset Save: multiple assets +[2024.01.21-14.46.53:482][823]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular +[2024.01.21-14.46.53:482][823]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao +[2024.01.21-14.46.53:482][823]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse +[2024.01.21-14.46.53:482][823]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal +[2024.01.21-14.46.53:482][823]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-displacement.2K-walllpaper_10-displacement +[2024.01.21-14.46.59:167][290]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.46.59:198][290]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-specular" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset" SILENT=true +[2024.01.21-14.46.59:200][290]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-specular +[2024.01.21-14.46.59:200][290]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-specularFC0D0FF04436A33150C5FF8A4B9051C6.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset' +[2024.01.21-14.46.59:201][290]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-ao" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset" SILENT=true +[2024.01.21-14.46.59:202][290]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-ao +[2024.01.21-14.46.59:202][290]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-aoDCDBDCEF415E106C295CEAAA77BF8FA6.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset' +[2024.01.21-14.46.59:203][290]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-diffuse" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset" SILENT=true +[2024.01.21-14.46.59:205][290]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-diffuse +[2024.01.21-14.46.59:205][290]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-diffuse245FF7444440452F7CD268A536365BB4.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset' +[2024.01.21-14.46.59:206][290]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-normal" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset" SILENT=true +[2024.01.21-14.46.59:208][290]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-normal +[2024.01.21-14.46.59:208][290]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-normal21A1A0E543A8D6D7275BC7BAA54FFCE4.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset' +[2024.01.21-14.46.59:210][290]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-displacement +[2024.01.21-14.46.59:210][290]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-displacement9541A34246B3D362203FC1BC238B5669.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-displacement.uasset' +[2024.01.21-14.46.59:217][290]LogFileHelpers: InternalPromptForCheckoutAndSave took 49 ms (total: 359 ms) +[2024.01.21-14.46.59:218][290]AssetCheck: New page: Asset Save: multiple assets +[2024.01.21-14.46.59:219][290]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular +[2024.01.21-14.46.59:219][290]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao +[2024.01.21-14.46.59:219][290]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse +[2024.01.21-14.46.59:219][290]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal +[2024.01.21-14.46.59:219][290]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-displacement.2K-walllpaper_10-displacement +[2024.01.21-14.47.01:689][522]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.47.01:720][522]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-specular" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset" SILENT=true +[2024.01.21-14.47.01:722][522]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-specular +[2024.01.21-14.47.01:722][522]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-specular20C125FD42FADBB5DFB803AE430FC507.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset' +[2024.01.21-14.47.01:723][522]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-ao" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset" SILENT=true +[2024.01.21-14.47.01:724][522]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-ao +[2024.01.21-14.47.01:724][522]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-aoD65235BF4145AABFEF95DBB92985CA1C.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset' +[2024.01.21-14.47.01:725][522]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-diffuse" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset" SILENT=true +[2024.01.21-14.47.01:727][522]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-diffuse +[2024.01.21-14.47.01:727][522]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-diffuseDF1B334B47E84FCD321A49952A84B58A.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset' +[2024.01.21-14.47.01:728][522]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-normal" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset" SILENT=true +[2024.01.21-14.47.01:729][522]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-normal +[2024.01.21-14.47.01:730][522]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-normalCD3F94DC4D5E885F847AAA90224E0162.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset' +[2024.01.21-14.47.01:732][522]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-displacement +[2024.01.21-14.47.01:732][522]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-displacement3C5A17844E06A6703067B7A08EA5385D.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-displacement.uasset' +[2024.01.21-14.47.01:739][522]LogFileHelpers: InternalPromptForCheckoutAndSave took 50 ms (total: 409 ms) +[2024.01.21-14.47.01:741][522]AssetCheck: New page: Asset Save: multiple assets +[2024.01.21-14.47.01:741][522]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular +[2024.01.21-14.47.01:741][522]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao +[2024.01.21-14.47.01:741][522]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse +[2024.01.21-14.47.01:741][522]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal +[2024.01.21-14.47.01:741][522]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-displacement.2K-walllpaper_10-displacement +[2024.01.21-14.47.06:614][864]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.47.06:649][864]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.21-14.47.06:676][864]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms +[2024.01.21-14.47.06:760][864]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.21-14.47.06:760][864]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapB7D2EF46444237D1027F1387EF66C72B.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.21-14.47.06:768][864]LogFileHelpers: All files are already saved. +[2024.01.21-14.47.06:768][864]LogFileHelpers: Saving map 'BackroomsMap' took 0.120 +[2024.01.21-14.47.06:776][864]LogFileHelpers: InternalPromptForCheckoutAndSave took 161 ms (total: 570 ms) +[2024.01.21-14.47.06:779][864]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.21-14.47.06:779][864]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.21-14.47.33:695][942]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.47.33:755][942]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Color +[2024.01.21-14.47.33:755][942]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/OfficeCeiling001_2K-JPG_Color9A9EE2114086DAE210A3B6B7F1602C51.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Color.uasset' +[2024.01.21-14.47.33:778][942]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Emission +[2024.01.21-14.47.33:778][942]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/OfficeCeiling001_2K-JPG_EmissionCACE3FD144DD0C7BD2518F88A2AAEE18.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Emission.uasset' +[2024.01.21-14.47.33:801][942]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Metalness +[2024.01.21-14.47.33:801][942]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/OfficeCeiling001_2K-JPG_Metalnes0B5A610F4EC232F6E77DECB88B7341AF.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Metalness.uasset' +[2024.01.21-14.47.33:828][942]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_NormalGL +[2024.01.21-14.47.33:828][942]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/OfficeCeiling001_2K-JPG_NormalGLC04E506F4DDA5463C60E2FACC474E72B.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_NormalGL.uasset' +[2024.01.21-14.47.33:852][942]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Roughness +[2024.01.21-14.47.33:852][942]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/OfficeCeiling001_2K-JPG_Roughnes357221564BF6171F91B67B90BE28268E.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Roughness.uasset' +[2024.01.21-14.47.33:876][942]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_AmbientOcclusion +[2024.01.21-14.47.33:876][942]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/OfficeCeiling001_2K-JPG_AmbientOCCE77ACB47952FDA510554B984986C6B.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_AmbientOcclusion.uasset' +[2024.01.21-14.47.33:901][942]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Displacement +[2024.01.21-14.47.33:901][942]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/OfficeCeiling001_2K-JPG_Displace1CF8FC514BBAE29259849C958C16902F.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Displacement.uasset' +[2024.01.21-14.47.33:915][942]LogFileHelpers: InternalPromptForCheckoutAndSave took 220 ms (total: 790 ms) +[2024.01.21-14.47.33:916][942]AssetCheck: New page: Asset Save: multiple assets +[2024.01.21-14.47.33:916][942]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Color.OfficeCeiling001_2K-JPG_Color +[2024.01.21-14.47.33:916][942]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Emission.OfficeCeiling001_2K-JPG_Emission +[2024.01.21-14.47.33:916][942]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Metalness.OfficeCeiling001_2K-JPG_Metalness +[2024.01.21-14.47.33:916][942]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_NormalGL.OfficeCeiling001_2K-JPG_NormalGL +[2024.01.21-14.47.33:916][942]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Roughness.OfficeCeiling001_2K-JPG_Roughness +[2024.01.21-14.47.33:916][942]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_AmbientOcclusion.OfficeCeiling001_2K-JPG_AmbientOcclusion +[2024.01.21-14.47.33:916][942]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Displacement.OfficeCeiling001_2K-JPG_Displacement +[2024.01.21-14.47.43:254][538]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.47.43:281][538]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.21-14.47.43:309][538]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms +[2024.01.21-14.47.43:397][538]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.21-14.47.43:397][538]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapE8E1AC834ED946302FEB26B9359383C2.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.21-14.47.43:404][538]LogFileHelpers: All files are already saved. +[2024.01.21-14.47.43:404][538]LogFileHelpers: Saving map 'BackroomsMap' took 0.124 +[2024.01.21-14.47.43:411][538]LogFileHelpers: InternalPromptForCheckoutAndSave took 156 ms (total: 947 ms) +[2024.01.21-14.47.43:414][538]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.21-14.47.43:414][538]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.21-14.47.55:572][650]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.47.55:632][650]LogSavePackage: Moving output files for package: /Game/GameMap/Floor/Carpet016_2K-JPG_AmbientOcclusion +[2024.01.21-14.47.55:632][650]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Carpet016_2K-JPG_AmbientOcclusio23089F3D4394A5EDE4E84FB79B226931.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Carpet016_2K-JPG_AmbientOcclusion.uasset' +[2024.01.21-14.47.55:654][650]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Floor/Carpet016_2K-JPG_Color" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Carpet016_2K-JPG_Color.uasset" SILENT=true +[2024.01.21-14.47.55:657][650]LogSavePackage: Moving output files for package: /Game/GameMap/Floor/Carpet016_2K-JPG_Color +[2024.01.21-14.47.55:657][650]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Carpet016_2K-JPG_Color905AC7A2481446C86E20D89D84D82756.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Carpet016_2K-JPG_Color.uasset' +[2024.01.21-14.47.55:681][650]LogSavePackage: Moving output files for package: /Game/GameMap/Floor/Carpet016_2K-JPG_Displacement +[2024.01.21-14.47.55:682][650]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Carpet016_2K-JPG_Displacement3024DB1B495495105C1D18960E668BEF.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Carpet016_2K-JPG_Displacement.uasset' +[2024.01.21-14.47.55:704][650]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Floor/Carpet016_2K-JPG_NormalGL" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Carpet016_2K-JPG_NormalGL.uasset" SILENT=true +[2024.01.21-14.47.55:708][650]LogSavePackage: Moving output files for package: /Game/GameMap/Floor/Carpet016_2K-JPG_NormalGL +[2024.01.21-14.47.55:708][650]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Carpet016_2K-JPG_NormalGL87B4F5C04D6FE50C5FAF4289E4EE21F0.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Carpet016_2K-JPG_NormalGL.uasset' +[2024.01.21-14.47.55:731][650]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Floor/Carpet016_2K-JPG_Roughness" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Carpet016_2K-JPG_Roughness.uasset" SILENT=true +[2024.01.21-14.47.55:733][650]LogSavePackage: Moving output files for package: /Game/GameMap/Floor/Carpet016_2K-JPG_Roughness +[2024.01.21-14.47.55:733][650]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Carpet016_2K-JPG_Roughness4A3B4072424EA7FA37E2AD9AA2DC4562.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Carpet016_2K-JPG_Roughness.uasset' +[2024.01.21-14.47.55:747][650]LogFileHelpers: InternalPromptForCheckoutAndSave took 174 ms (total: 1.12 sec) +[2024.01.21-14.47.55:748][650]AssetCheck: New page: Asset Save: multiple assets +[2024.01.21-14.47.55:748][650]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Floor/Carpet016_2K-JPG_AmbientOcclusion.Carpet016_2K-JPG_AmbientOcclusion +[2024.01.21-14.47.55:748][650]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Floor/Carpet016_2K-JPG_Color.Carpet016_2K-JPG_Color +[2024.01.21-14.47.55:748][650]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Floor/Carpet016_2K-JPG_Displacement.Carpet016_2K-JPG_Displacement +[2024.01.21-14.47.55:748][650]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Floor/Carpet016_2K-JPG_NormalGL.Carpet016_2K-JPG_NormalGL +[2024.01.21-14.47.55:748][650]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Floor/Carpet016_2K-JPG_Roughness.Carpet016_2K-JPG_Roughness +[2024.01.21-14.48.00:601][218]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true +[2024.01.21-14.48.00:601][218]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-14.48.03:156][401]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.48.03:183][401]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.21-14.48.03:210][401]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms +[2024.01.21-14.48.03:292][401]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.21-14.48.03:292][401]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapAB5AE4894A53830317097397B103D863.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.21-14.48.03:300][401]LogFileHelpers: All files are already saved. +[2024.01.21-14.48.03:300][401]LogFileHelpers: Saving map 'BackroomsMap' took 0.118 +[2024.01.21-14.48.03:305][401]LogFileHelpers: InternalPromptForCheckoutAndSave took 149 ms (total: 1.27 sec) +[2024.01.21-14.48.03:308][401]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.21-14.48.03:308][401]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.21-14.48.28:707][424]LogSlate: Window '5 Texture2D Objects - Property Matrix Editor' being destroyed +[2024.01.21-14.48.32:133][829]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.48.32:188][829]LogSavePackage: Moving output files for package: /Game/GameMap/Abgrund/Concrete030_1K-JPG_Roughness +[2024.01.21-14.48.32:188][829]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Concrete030_1K-JPG_RoughnessCF3AFB494DAB97196C4738A6813EE5CA.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Concrete030_1K-JPG_Roughness.uasset' +[2024.01.21-14.48.32:212][829]LogSavePackage: Moving output files for package: /Game/GameMap/Abgrund/Concrete030_1K-JPG_AmbientOcclusion +[2024.01.21-14.48.32:212][829]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Concrete030_1K-JPG_AmbientOcclus37A0C45E41E933B0A3E85F8D1987873B.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Concrete030_1K-JPG_AmbientOcclusion.uasset' +[2024.01.21-14.48.32:234][829]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Abgrund/Concrete030_1K-JPG_Color" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Concrete030_1K-JPG_Color.uasset" SILENT=true +[2024.01.21-14.48.32:235][829]LogSavePackage: Moving output files for package: /Game/GameMap/Abgrund/Concrete030_1K-JPG_Color +[2024.01.21-14.48.32:235][829]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Concrete030_1K-JPG_ColorAD98CF62421AC63E842D5F94AA4D8606.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Concrete030_1K-JPG_Color.uasset' +[2024.01.21-14.48.32:260][829]LogSavePackage: Moving output files for package: /Game/GameMap/Abgrund/Concrete030_1K-JPG_NormalGL +[2024.01.21-14.48.32:260][829]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Concrete030_1K-JPG_NormalGLFF11DD9440055CE8815297A1FB2F203D.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Concrete030_1K-JPG_NormalGL.uasset' +[2024.01.21-14.48.32:283][829]LogSavePackage: Moving output files for package: /Game/GameMap/Abgrund/Concrete030_1K-JPG_Displacement +[2024.01.21-14.48.32:283][829]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Concrete030_1K-JPG_Displacement08467B144AAA09D3BB779797148EACF8.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Concrete030_1K-JPG_Displacement.uasset' +[2024.01.21-14.48.32:294][829]LogFileHelpers: InternalPromptForCheckoutAndSave took 162 ms (total: 1.43 sec) +[2024.01.21-14.48.32:296][829]AssetCheck: New page: Asset Save: multiple assets +[2024.01.21-14.48.32:296][829]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Abgrund/Concrete030_1K-JPG_Roughness.Concrete030_1K-JPG_Roughness +[2024.01.21-14.48.32:296][829]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Abgrund/Concrete030_1K-JPG_AmbientOcclusion.Concrete030_1K-JPG_AmbientOcclusion +[2024.01.21-14.48.32:296][829]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Abgrund/Concrete030_1K-JPG_Color.Concrete030_1K-JPG_Color +[2024.01.21-14.48.32:296][829]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Abgrund/Concrete030_1K-JPG_NormalGL.Concrete030_1K-JPG_NormalGL +[2024.01.21-14.48.32:296][829]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Abgrund/Concrete030_1K-JPG_Displacement.Concrete030_1K-JPG_Displacement +[2024.01.21-14.48.40:810][483]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.48.40:836][483]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.21-14.48.40:863][483]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms +[2024.01.21-14.48.40:953][483]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.21-14.48.40:953][483]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapABE8ED504A821A4F31606A940444B759.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.21-14.48.40:961][483]LogFileHelpers: All files are already saved. +[2024.01.21-14.48.40:961][483]LogFileHelpers: Saving map 'BackroomsMap' took 0.125 +[2024.01.21-14.48.40:968][483]LogFileHelpers: InternalPromptForCheckoutAndSave took 157 ms (total: 1.59 sec) +[2024.01.21-14.48.40:970][483]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.21-14.48.40:970][483]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.21-14.49.13:216][342]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.49.13:283][342]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Color +[2024.01.21-14.49.13:283][342]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/WoodFloor054_2K-JPG_Color9E65C5734B337079036CB7915DD9B404.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Color.uasset' +[2024.01.21-14.49.13:307][342]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_AmbientOcclusion +[2024.01.21-14.49.13:307][342]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/WoodFloor054_2K-JPG_AmbientOccluA4ED38C34D1E98C85EE084A003737565.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_AmbientOcclusion.uasset' +[2024.01.21-14.49.13:331][342]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Displacement +[2024.01.21-14.49.13:331][342]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/WoodFloor054_2K-JPG_Displacement216ECA954E44019BC4AD98AE92D48322.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Displacement.uasset' +[2024.01.21-14.49.13:356][342]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_NormalGL +[2024.01.21-14.49.13:356][342]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/WoodFloor054_2K-JPG_NormalGLB797A0CF4A45CEBBBD61BA810628DC96.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_NormalGL.uasset' +[2024.01.21-14.49.13:380][342]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Roughness +[2024.01.21-14.49.13:380][342]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/WoodFloor054_2K-JPG_RoughnessC302442C442A341BB1116C91A2B46319.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Roughness.uasset' +[2024.01.21-14.49.13:393][342]LogFileHelpers: InternalPromptForCheckoutAndSave took 177 ms (total: 1.76 sec) +[2024.01.21-14.49.13:394][342]AssetCheck: New page: Asset Save: multiple assets +[2024.01.21-14.49.13:394][342]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Color.WoodFloor054_2K-JPG_Color +[2024.01.21-14.49.13:394][342]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_AmbientOcclusion.WoodFloor054_2K-JPG_AmbientOcclusion +[2024.01.21-14.49.13:394][342]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Displacement.WoodFloor054_2K-JPG_Displacement +[2024.01.21-14.49.13:394][342]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_NormalGL.WoodFloor054_2K-JPG_NormalGL +[2024.01.21-14.49.13:394][342]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Roughness.WoodFloor054_2K-JPG_Roughness +[2024.01.21-14.49.14:054][388]LogSlate: Window '5 Texture2D Objects - Property Matrix Editor' being destroyed +[2024.01.21-14.49.14:059][388]LogSlate: Window '5 Texture2D Objects - Property Matrix Editor' being destroyed +[2024.01.21-14.49.30:912][805]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.49.30:983][805]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Color +[2024.01.21-14.49.30:983][805]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Wallpaper001A_2K-JPG_Color8F91EC324D2EEB6753240D970F32D5E4.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Color.uasset' +[2024.01.21-14.49.31:009][805]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_NormalGL +[2024.01.21-14.49.31:009][805]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Wallpaper001A_2K-JPG_NormalGLFDA9AFA44E340DBC6E116EAC8B742A03.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_NormalGL.uasset' +[2024.01.21-14.49.31:033][805]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Roughness +[2024.01.21-14.49.31:034][805]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Wallpaper001A_2K-JPG_Roughness11C6A0974CDC6F26357DB3AC91A60587.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Roughness.uasset' +[2024.01.21-14.49.31:058][805]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Displacement +[2024.01.21-14.49.31:058][805]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Wallpaper001A_2K-JPG_Displacemen71F8735346F01EA31BC785919F7E4470.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Displacement.uasset' +[2024.01.21-14.49.31:068][805]LogFileHelpers: InternalPromptForCheckoutAndSave took 155 ms (total: 1.92 sec) +[2024.01.21-14.49.31:069][805]AssetCheck: New page: Asset Save: multiple assets +[2024.01.21-14.49.31:069][805]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Color.Wallpaper001A_2K-JPG_Color +[2024.01.21-14.49.31:069][805]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_NormalGL.Wallpaper001A_2K-JPG_NormalGL +[2024.01.21-14.49.31:069][805]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Roughness.Wallpaper001A_2K-JPG_Roughness +[2024.01.21-14.49.31:069][805]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Displacement.Wallpaper001A_2K-JPG_Displacement +[2024.01.21-14.49.31:353][828]LogSlate: Window '4 Texture2D Objects - Property Matrix Editor' being destroyed +[2024.01.21-14.49.31:358][828]LogSlate: Window '4 Texture2D Objects - Property Matrix Editor' being destroyed +[2024.01.21-14.49.44:671][821]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.49.44:695][822]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.50.18:065][ 56]LogSlate: Window 'wood - Property Editor' being destroyed +[2024.01.21-14.50.18:070][ 56]LogSlate: Window 'wood - Property Editor' being destroyed +[2024.01.21-14.50.18:682][104]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.50.18:716][104]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.21-14.50.18:743][104]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms +[2024.01.21-14.50.18:828][104]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.21-14.50.18:828][104]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapC134C5B148C25B99D30522A91DE7FC4E.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.21-14.50.18:836][104]LogFileHelpers: All files are already saved. +[2024.01.21-14.50.18:836][104]LogFileHelpers: Saving map 'BackroomsMap' took 0.121 +[2024.01.21-14.50.18:841][104]LogFileHelpers: InternalPromptForCheckoutAndSave took 158 ms (total: 2.08 sec) +[2024.01.21-14.50.18:842][104]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.21-14.50.18:842][104]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.21-14.50.24:272][591]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.50.24:302][591]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.21-14.50.24:336][591]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms +[2024.01.21-14.50.24:420][591]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.21-14.50.24:420][591]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap780F3152496D525EC7008695C252C1B4.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.21-14.50.24:428][591]LogFileHelpers: All files are already saved. +[2024.01.21-14.50.24:428][591]LogFileHelpers: Saving map 'BackroomsMap' took 0.127 +[2024.01.21-14.50.24:437][591]LogFileHelpers: InternalPromptForCheckoutAndSave took 165 ms (total: 2.24 sec) +[2024.01.21-14.50.24:440][591]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.21-14.50.24:440][591]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.21-14.50.39:413][660]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.50.39:453][660]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.21-14.50.39:479][660]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2024.01.21-14.50.39:561][660]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.21-14.50.39:561][660]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap9764DB914C7E4E4015FE3CB27B73829E.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.21-14.50.39:569][660]LogFileHelpers: All files are already saved. +[2024.01.21-14.50.39:569][660]LogFileHelpers: Saving map 'BackroomsMap' took 0.117 +[2024.01.21-14.50.39:575][660]LogFileHelpers: InternalPromptForCheckoutAndSave took 161 ms (total: 2.40 sec) +[2024.01.21-14.50.39:578][660]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.21-14.50.39:578][660]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.21-14.51.01:935][120]LogDebuggerCommands: Repeating last play command: VR Preview +[2024.01.21-14.51.01:942][120]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-14.51.01:943][120]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 16:51:01) +[2024.01.21-14.51.01:946][120]LogOnline: OSS: Created online subsystem instance for: NULL +[2024.01.21-14.51.01:946][120]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] +[2024.01.21-14.51.01:946][120]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-14.51.01:973][120]LogPlayLevel: PIE: StaticDuplicateObject took: (0.027081s) +[2024.01.21-14.51.01:973][120]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.027121s) +[2024.01.21-14.51.01:977][120]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms +[2024.01.21-14.51.01:977][120]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.51.01:978][120]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-14.51.01:978][120]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-14.51.01:978][120]LogPlayLevel: PIE: World Init took: (0.000863s) +[2024.01.21-14.51.01:978][120]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True +[2024.01.21-14.51.01:978][120]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-14.51.01:978][120]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-14.51.01:978][120]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-14.51.01:978][120]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-14.51.01:978][120]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-14.51.01:978][120]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-14.51.01:978][120]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-14.51.01:978][120]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-14.51.01:979][120]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-14.51.01:979][120]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-14.51.01:979][120]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-14.51.01:981][120]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-14.51.02:006][120]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) +[2024.01.21-14.51.02:006][120]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-14.51.02:006][120]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-14.51.02:006][120]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-14.51.02:007][120]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 +[2024.01.21-14.51.02:007][120]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 +[2024.01.21-14.51.02:009][120]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 +[2024.01.21-14.51.02:009][120]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 +[2024.01.21-14.51.02:009][120]LogInit: FAudioDevice initialized with ID 2. +[2024.01.21-14.51.02:009][120]LogAudio: Display: Audio Device (ID: 2) registered with world 'BackroomsMap'. +[2024.01.21-14.51.02:009][120]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2 +[2024.01.21-14.51.02:017][120]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-14.51.04:967][120]LogLoad: Game class is 'VRGameMode_C' +[2024.01.21-14.51.04:979][120]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-15.51.04 +[2024.01.21-14.51.04:980][120]LogWorld: Bringing up level for play took: 0.012889 +[2024.01.21-14.51.04:982][120]LogOnline: OSS: Created online subsystem instance for: :Context_6 +[2024.01.21-14.51.04:993][120]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 +[2024.01.21-14.51.04:994][120]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 +[2024.01.21-14.51.04:996][120]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Engine/VREditor/Devices/Generic/GenericHMD.GenericHMD being ready before playing +[2024.01.21-14.51.04:997][120]vr.PixelDensity = "1" +[2024.01.21-14.51.05:000][120]PIE: Server logged in +[2024.01.21-14.51.05:001][120]PIE: Play in editor total start time 3,058 seconds. +[2024.01.21-14.51.05:005][120]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input. +[2024.01.21-14.51.05:152][120]LogViewport: Scene viewport resized to 4032x2240, mode Windowed. +[2024.01.21-14.51.05:157][120]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc +[2024.01.21-14.51.05:161][120]LogRenderer: Warning: Resizing VR buffer to 3512 by 1952 +[2024.01.21-14.51.05:189][120]LogSlate: Took 0.000155 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.01.21-14.51.05:228][121]LogAutomationController: Ignoring very large delta of 3.30 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2024.01.21-14.51.05:393][123]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer +[2024.01.21-14.51.10:695][242]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-14.51.10:695][242]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-14.51.10:735][242]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0] (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed +[2024.01.21-14.51.10:737][242]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-14.51.10:738][242]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-14.51.10:757][242]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-14.51.10:760][242]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-14.51.10:763][242]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.21-14.51.10:763][242]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2 +[2024.01.21-14.51.10:764][242]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 +[2024.01.21-14.51.10:765][242]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 +[2024.01.21-14.51.10:778][242]LogSlate: Slate User Unregistered. User Index 8 +[2024.01.21-14.51.10:778][242]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 +[2024.01.21-14.51.10:779][242]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms +[2024.01.21-14.51.10:837][243]LogPlayLevel: Display: Destroying online subsystem :Context_6 +[2024.01.21-14.51.17:169][634]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.51.17:210][635]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: ================================================ +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Total job queries 36, among them cache hits 22 (61.11%) +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Tracking 14 distinct input hashes that result in 10 distinct outputs (71.43%) +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: RAM used: 30,47 KiB of 1,60 GiB budget. Usage: 0.00% +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Shaders Compiled: 4 +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Jobs assigned 4, completed 4 (100%) +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Time job spent in pending queue: average 0.07 s, longest 0.08 s +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Job execution time: average 0.49 s, max 0.62 s +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Job life time (pending + execution): average 0.57 s, max 0.68 +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Shader code size: average 4,023 KiB, min 2,637 KiB, max 5,41 KiB +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.70 s +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Jobs were issued in 4 batches (only local compilation was used), average 1.00 jobs/batch +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Average processing rate: 5.70 jobs/sec +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Total thread time: 1,245 s +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Total thread preprocess time: 0,121 s +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Percentage time preprocessing: 9.68% +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Effective parallelization: 1.77 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Top 2 most expensive shader types by average time: +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 2 times, average 0.36 sec, max 0.37 sec, min 0.36 sec) +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 2 times, average 0.26 sec, max 0.26 sec, min 0.25 sec) +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Top 2 shader types by total compile time: +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 58.41% of total time (compiled 2 times, average 0.36 sec, max 0.37 sec, min 0.36 sec) +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 41.59% of total time (compiled 2 times, average 0.26 sec, max 0.26 sec, min 0.25 sec) +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: ================================================ +[2024.01.21-14.51.17:787][665]LogMemory: Warning: Freeing 33554432 bytes from backup pool to handle out of memory. +[2024.01.21-14.51.17:787][665]LogMemory: Warning: MemoryStats: + AvailablePhysical 21202280448 + AvailableVirtual 7303168 + UsedPhysical 2653057024 + PeakUsedPhysical 2669412352 + UsedVirtual 7579459584 + PeakUsedVirtual 9690923008 +[2024.01.21-14.51.17:787][665]Allocator Stats for Mimalloc: (not implemented) +[2024.01.21-14.51.17:787][665]LogWindows: Error: appError called: Fatal error: [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\GenericPlatform\GenericPlatformMemory.cpp] [Line: 251] +Ran out of memory allocating 4194304 bytes with alignment 16. Last error msg: The paging file is too small for this operation to complete.. + + + +[2024.01.21-14.51.17:787][665]LogWindows: Windows GetLastError: The operation completed successfully. (0) diff --git a/BackroomsDigitalArt/Saved/Crashes/UECC-Windows-A8B7CA434EFB90BEB16C73B6552FCBA7_0000/CrashContext.runtime-xml b/BackroomsDigitalArt/Saved/Crashes/UECC-Windows-A8B7CA434EFB90BEB16C73B6552FCBA7_0000/CrashContext.runtime-xml new file mode 100644 index 0000000000000000000000000000000000000000..83a5b8c472b823a076fa9c62d80a1da2c0969a0b --- /dev/null +++ b/BackroomsDigitalArt/Saved/Crashes/UECC-Windows-A8B7CA434EFB90BEB16C73B6552FCBA7_0000/CrashContext.runtime-xml @@ -0,0 +1,1674 @@ +<?xml version="1.0" encoding="UTF-8"?> +<FGenericCrashContext> + <RuntimeProperties> + <CrashVersion>3</CrashVersion> + <ExecutionGuid>458F55F44D2F3C642C3EE2806E76B73D</ExecutionGuid> + <CrashGUID>UECC-Windows-A8B7CA434EFB90BEB16C73B6552FCBA7_0000</CrashGUID> + <IsEnsure>false</IsEnsure> + <IsStall>false</IsStall> + <IsAssert>true</IsAssert> + <CrashType>Assert</CrashType> + <ErrorMessage>Fatal error: [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\GenericPlatform\GenericPlatformMemory.cpp] [Line: 251] Ran out of memory allocating 4194304 bytes with alignment 16. Last error msg: The paging file is too small for this operation to complete..</ErrorMessage> + <CrashReporterMessage /> + <AttendedStatus>Attended</AttendedStatus> + <ProcessId>9420</ProcessId> + <SecondsSinceStart>732</SecondsSinceStart> + <IsInternalBuild>false</IsInternalBuild> + <IsPerforceBuild>false</IsPerforceBuild> + <IsWithDebugInfo>true</IsWithDebugInfo> + <IsSourceDistribution>false</IsSourceDistribution> + <GameName>UE-BackroomsDigitalArt</GameName> + <ExecutableName>UnrealEditor</ExecutableName> + <BuildConfiguration>Development</BuildConfiguration> + <GameSessionID /> + <PlatformName>WindowsEditor</PlatformName> + <PlatformFullName>Win64 [Windows 11 (23H2) [10.0.22631.3007] 64b]</PlatformFullName> + <PlatformNameIni>Windows</PlatformNameIni> + <EngineMode>Editor</EngineMode> + <EngineModeEx>Vanilla</EngineModeEx> + <DeploymentName /> + <EngineVersion>5.3.2-29314046+++UE5+Release-5.3</EngineVersion> + <EngineCompatibleVersion>5.3.2-29314046+++UE5+Release-5.3</EngineCompatibleVersion> + <CommandLine>G:\digital_art\BackroomsDigitalArt\BackroomsDigitalArt.uproject</CommandLine> + <LanguageLCID>0</LanguageLCID> + <AppDefaultLocale>en-DE</AppDefaultLocale> + <BuildVersion>++UE5+Release-5.3-CL-29314046</BuildVersion> + <Symbols>**UE5*Release-5.3-CL-29314046-Win64-Development</Symbols> + <IsUERelease>true</IsUERelease> + <IsRequestingExit>false</IsRequestingExit> + <UserName /> + <BaseDir>G:/UnrealEngines/UE_5.3/Engine/Binaries/Win64/</BaseDir> + <RootDir>G:/UnrealEngines/UE_5.3/</RootDir> + <MachineId>A9045EB54873E8E51D9F288ACBB7C9E1</MachineId> + <LoginId>a9045eb54873e8e51d9f288acbb7c9e1</LoginId> + <EpicAccountId>efd8bde14a904323bf6d4b350bde3870</EpicAccountId> + <SourceContext /> + <UserDescription /> + <UserActivityHint>Layout="LevelEditorViewport" Label="Viewport 1" Content=SAssetE</UserActivityHint> + <CrashDumpMode>0</CrashDumpMode> + <GameStateName /> + <Misc.NumberOfCores>8</Misc.NumberOfCores> + <Misc.NumberOfCoresIncludingHyperthreads>16</Misc.NumberOfCoresIncludingHyperthreads> + <Misc.Is64bitOperatingSystem>1</Misc.Is64bitOperatingSystem> + <Misc.CPUVendor>AuthenticAMD</Misc.CPUVendor> + <Misc.CPUBrand>AMD Ryzen 7 5800X 8-Core Processor</Misc.CPUBrand> + <Misc.PrimaryGPUBrand>AMD Radeon RX 6800</Misc.PrimaryGPUBrand> + <Misc.OSVersionMajor>Windows 11 (23H2) [10.0.22631.3007]</Misc.OSVersionMajor> + <Misc.OSVersionMinor /> + <MemoryStats.TotalPhysical>34240983040</MemoryStats.TotalPhysical> + <MemoryStats.TotalVirtual>34240983040</MemoryStats.TotalVirtual> + <MemoryStats.PageSize>4096</MemoryStats.PageSize> + <MemoryStats.TotalPhysicalGB>32</MemoryStats.TotalPhysicalGB> + <MemoryStats.AvailablePhysical>21202280448</MemoryStats.AvailablePhysical> + <MemoryStats.AvailableVirtual>38760448</MemoryStats.AvailableVirtual> + <MemoryStats.UsedPhysical>2653057024</MemoryStats.UsedPhysical> + <MemoryStats.PeakUsedPhysical>2669412352</MemoryStats.PeakUsedPhysical> + <MemoryStats.UsedVirtual>7545843712</MemoryStats.UsedVirtual> + <MemoryStats.PeakUsedVirtual>9690923008</MemoryStats.PeakUsedVirtual> + <MemoryStats.bIsOOM>1</MemoryStats.bIsOOM> + <MemoryStats.OOMAllocationSize>4194304</MemoryStats.OOMAllocationSize> + <MemoryStats.OOMAllocationAlignment>16</MemoryStats.OOMAllocationAlignment> + <NumMinidumpFramesToIgnore>5</NumMinidumpFramesToIgnore> + <CallStack>UnrealEditor_Core +UnrealEditor_Core +UnrealEditor_Core +UnrealEditor_Core +UnrealEditor_Core +UnrealEditor_D3D11RHI +UnrealEditor_D3D11RHI +UnrealEditor_D3D11RHI +UnrealEditor_SlateRHIRenderer +UnrealEditor_SlateRHIRenderer +UnrealEditor_SlateRHIRenderer +UnrealEditor_Core +UnrealEditor_Core +UnrealEditor_RenderCore +UnrealEditor_RenderCore +UnrealEditor_Core +UnrealEditor_Core +kernel32 +ntdll</CallStack> + <PCallStack>UnrealEditor-Core 0x00007ffb53190000 + 13fc53 UnrealEditor-Core 0x00007ffb53190000 + 166de3 UnrealEditor-Core 0x00007ffb53190000 + 241d7f UnrealEditor-Core 0x00007ffb53190000 + 23eff1 UnrealEditor-Core 0x00007ffb53190000 + 23f2c9 UnrealEditor-D3D11RHI 0x00007ffb35de0000 + 70656 UnrealEditor-D3D11RHI 0x00007ffb35de0000 + 7e60d UnrealEditor-D3D11RHI 0x00007ffb35de0000 + 71196 UnrealEditor-SlateRHIRenderer 0x00007ffb39b00000 + 28f17 UnrealEditor-SlateRHIRenderer 0x00007ffb39b00000 + 51d09 UnrealEditor-SlateRHIRenderer 0x00007ffb39b00000 + 6fbd8 UnrealEditor-Core 0x00007ffb53190000 + 91c9f UnrealEditor-Core 0x00007ffb53190000 + 922ae UnrealEditor-RenderCore 0x00007ffb5ed90000 + 18697b UnrealEditor-RenderCore 0x00007ffb5ed90000 + 18e594 UnrealEditor-Core 0x00007ffb53190000 + 684e32 UnrealEditor-Core 0x00007ffb53190000 + 678667 KERNEL32 0x00007ffbdad90000 + 1257d ntdll 0x00007ffbdc4f0000 + 5aa58</PCallStack> + <PCallStackHash>990B9281408316AF7ACBA375281B72134624C7D6</PCallStackHash> + <Threads> + <Thread> + <CallStack>ntdll 0x00007ffbdc4f0000 + 9f3f4 KERNELBASE 0x00007ffbd9980000 + 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Subsystem Utils" }</Plugin> + <Plugin>{ "Version": 30004, "VersionName": "3.0.4", "FriendlyName": "Animation Compression Library" }</Plugin> + <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Animation Data" }</Plugin> + <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Animation Modifier Library" }</Plugin> + <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Control Rig" }</Plugin> + <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Control Rig Spline" }</Plugin> + <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Blendspace Motion Analysis" }</Plugin> + <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "IK Rig" }</Plugin> + <Plugin>{ "Version": 1, "VersionName": "2.0", "FriendlyName": "Live Link" }</Plugin> + <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "SQLite" }</Plugin> + <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Content Browser - File Data Source" }</Plugin> + <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Content Browser - Class Data Source" }</Plugin> + <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Portable Object File Data Source" }</Plugin> + <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Subsystem iOS" }</Plugin> + <Plugin>{ "Version": 1, "VersionName": "0.2", "FriendlyName": "Concert - Main" }</Plugin> + <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Light Mixer" }</Plugin> + <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Object Mixer" }</Plugin> + <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Subsystem GooglePlay" }</Plugin> + <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Content Browser - Asset Data Source" }</Plugin> + <Plugin>{ "Version": 1, "VersionName": "0.2", "FriendlyName": "Concert Sync Core" }</Plugin> + <Plugin>{ "Version": 1, "VersionName": "0.2", "FriendlyName": "Concert Sync - Client" }</Plugin> + </EnabledPlugins> +</FGenericCrashContext> diff --git a/BackroomsDigitalArt/Saved/Crashes/UECC-Windows-A8B7CA434EFB90BEB16C73B6552FCBA7_0000/CrashReportClient.ini b/BackroomsDigitalArt/Saved/Crashes/UECC-Windows-A8B7CA434EFB90BEB16C73B6552FCBA7_0000/CrashReportClient.ini new file mode 100644 index 0000000000000000000000000000000000000000..e6a72c5d289419c4dc5becb5da5d931aa6f16d85 --- /dev/null +++ b/BackroomsDigitalArt/Saved/Crashes/UECC-Windows-A8B7CA434EFB90BEB16C73B6552FCBA7_0000/CrashReportClient.ini @@ -0,0 +1,7 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 +Stall.RecordDump=false +Ensure.RecordDump=true + diff --git a/BackroomsDigitalArt/Saved/Crashes/UECC-Windows-A8B7CA434EFB90BEB16C73B6552FCBA7_0000/UEMinidump.dmp b/BackroomsDigitalArt/Saved/Crashes/UECC-Windows-A8B7CA434EFB90BEB16C73B6552FCBA7_0000/UEMinidump.dmp new file mode 100644 index 0000000000000000000000000000000000000000..a88d62823b609db4d42a6f20f88962d06cd81ba1 Binary files /dev/null and b/BackroomsDigitalArt/Saved/Crashes/UECC-Windows-A8B7CA434EFB90BEB16C73B6552FCBA7_0000/UEMinidump.dmp differ diff --git a/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt-backup-2024.01.21-12.38.22.log b/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt-backup-2024.01.21-12.38.22.log deleted file mode 100644 index 4c1633845a4c88c25a6e9b12bd5312c1190bd07d..0000000000000000000000000000000000000000 --- a/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt-backup-2024.01.21-12.38.22.log +++ /dev/null @@ -1,2287 +0,0 @@ -Log file open, 01/21/24 13:30:40 -LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) -LogWindows: File 'aqProf.dll' does not exist -LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). -LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) -LogWindows: File 'VtuneApi.dll' does not exist -LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) -LogWindows: File 'VtuneApi32e.dll' does not exist -LogWindows: Started CrashReportClient (pid=6808) -LogWindows: Custom abort handler registered for crash reporting. -LogInit: Display: Running engine for game: BackroomsDigitalArt -LogCore: UnrealTraceServer: Trace store launch successful -LogTrace: Initializing trace... -LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region' -LogTrace: Finished trace initialization. -LogCsvProfiler: Display: Metadata set : platform="Windows" -LogCsvProfiler: Display: Metadata set : config="Development" -LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.3-CL-29314046" -LogCsvProfiler: Display: Metadata set : engineversion="5.3.2-29314046+++UE5+Release-5.3" -LogCsvProfiler: Display: Metadata set : os="Windows 11 (23H2) [10.0.22631.3007] " -LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 5800X 8-Core Processor" -LogCsvProfiler: Display: Metadata set : pgoenabled="0" -LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" -LogCsvProfiler: Display: Metadata set : ltoenabled="0" -LogCsvProfiler: Display: Metadata set : asan="0" -LogCsvProfiler: Display: Metadata set : commandline="" G:\digital_art\BackroomsDigitalArt\BackroomsDigitalArt.uproject"" -LogCsvProfiler: Display: Metadata set : loginid="a9045eb54873e8e51d9f288acbb7c9e1" -LogCsvProfiler: Display: Metadata set : llm="0" -LogStats: Stats thread started at 0.250026 -LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' -LogInit: Session CrashGUID >==================================================== - Session CrashGUID > UECC-Windows-BA9A06F34D76332A6FA774946023F4BD - Session CrashGUID >==================================================== -LogConfig: Display: Loading VulkanPC ini files took 0.02 seconds -LogConfig: Display: Loading Mac ini files took 0.02 seconds -LogConfig: Display: Loading IOS ini files took 0.02 seconds -LogConfig: Display: Loading Android ini files took 0.03 seconds -LogConfig: Display: Loading TVOS ini files took 0.03 seconds -LogConfig: Display: Loading Windows ini files took 0.03 seconds -LogConfig: Display: Loading Unix ini files took 0.03 seconds -LogConfig: Display: Loading Linux ini files took 0.03 seconds -LogConfig: Display: Loading LinuxArm64 ini files took 0.03 seconds -LogAssetRegistry: Display: Asset registry cache read as 17.6 MiB from ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_0.bin -LogPluginManager: Mounting Engine plugin EnhancedInput -LogPluginManager: Found config from plugin[EnhancedInput] Input -LogPluginManager: Mounting Engine plugin FastBuildController -LogPluginManager: Mounting Engine plugin MeshPainting -LogPluginManager: Mounting Engine plugin Bridge -LogPluginManager: Mounting Engine plugin TraceUtilities -LogPluginManager: Mounting Engine plugin XGEController -LogPluginManager: Mounting Engine plugin Paper2D -LogPluginManager: Mounting Engine plugin ChaosCaching -LogPluginManager: Mounting Engine plugin AutomationUtils -LogPluginManager: Mounting Engine plugin BackChannel -LogPluginManager: Mounting Engine plugin ChaosUserDataPT -LogPluginManager: Mounting Engine plugin ChaosCloth -LogPluginManager: Mounting Engine plugin CharacterAI -LogPluginManager: Mounting Engine plugin ChaosEditor -LogPluginManager: Mounting Engine plugin ChaosNiagara -LogPluginManager: Mounting Engine plugin ChaosSolverPlugin -LogPluginManager: Mounting Engine plugin ChaosClothEditor -LogPluginManager: Mounting Engine plugin Dataflow -LogPluginManager: Mounting Engine plugin Fracture -LogPluginManager: Mounting Engine plugin FullBodyIK -LogPluginManager: Mounting Engine plugin GeometryFlow -LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin -LogPluginManager: Mounting Engine plugin LocalizableMessage -LogPluginManager: Mounting Engine plugin MeshLODToolset -LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp -LogPluginManager: Mounting Engine plugin OpenImageDenoise -LogPluginManager: Mounting Engine plugin PlatformCrypto -LogPluginManager: Mounting Engine plugin ProxyLODPlugin -LogPluginManager: Mounting Engine plugin SkeletalReduction -LogPluginManager: Mounting Engine plugin PythonScriptPlugin -LogPluginManager: Mounting Engine plugin StaticMeshEditorModeling -LogPluginManager: Mounting Engine plugin StructUtils -LogPluginManager: Mounting Engine plugin ToolPresets -LogPluginManager: Mounting Engine plugin PlanarCut -LogPluginManager: Mounting Engine plugin AISupport -LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor -LogPluginManager: Mounting Engine plugin AnimationData -LogPluginManager: Mounting Engine plugin AnimationModifierLibrary -LogPluginManager: Mounting Engine plugin ACLPlugin -LogPluginManager: Mounting Engine plugin ControlRigSpline -LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis -LogPluginManager: Mounting Engine plugin LiveLink -LogPluginManager: Mounting Engine plugin ControlRig -LogPluginManager: Mounting Engine plugin IKRig -LogPluginManager: Mounting Engine plugin InterchangeEditor -LogPluginManager: Mounting Engine plugin ActorSequence -LogPluginManager: Mounting Engine plugin Interchange -LogPluginManager: Mounting Engine plugin LevelSequenceEditor -LogPluginManager: Mounting Engine plugin SequencerScripting -LogPluginManager: Mounting Engine plugin OnlineBase -LogPluginManager: Mounting Engine plugin OnlineServices -LogPluginManager: Mounting Engine plugin TemplateSequence -LogPluginManager: Mounting Engine plugin OnlineSubsystem -LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils -LogPluginManager: Mounting Engine plugin OnlineSubsystemNull -LogPluginManager: Mounting Engine plugin AndroidFileServer -LogPluginManager: Mounting Engine plugin ActorLayerUtilities -LogPluginManager: Mounting Engine plugin AndroidPermission -LogPluginManager: Mounting Engine plugin AppleImageUtils -LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector -LogPluginManager: Mounting Engine plugin AppleMoviePlayer -LogPluginManager: Mounting Engine plugin AndroidMoviePlayer -LogPluginManager: Mounting Engine plugin ArchVisCharacter -LogPluginManager: Mounting Engine plugin AssetTags -LogPluginManager: Mounting Engine plugin AudioCapture -LogPluginManager: Mounting Engine plugin AudioSynesthesia -LogPluginManager: Mounting Engine plugin AudioWidgets -LogPluginManager: Mounting Engine plugin CableComponent -LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting Engine plugin ChunkDownloader -LogPluginManager: Mounting Engine plugin CustomMeshComponent -LogPluginManager: Mounting Engine plugin GeometryCache -LogPluginManager: Mounting Engine plugin GoogleCloudMessaging -LogPluginManager: Mounting Engine plugin GeometryProcessing -LogPluginManager: Mounting Engine plugin GooglePAD -LogPluginManager: Mounting Engine plugin InputDebugging -LogPluginManager: Found config from plugin[InputDebugging] Input -LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector -LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector -LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary -LogPluginManager: Mounting Engine plugin MeshModelingToolset -LogPluginManager: Mounting Engine plugin Metasound -LogPluginManager: Mounting Engine plugin MsQuic -LogPluginManager: Mounting Engine plugin MobilePatchingUtils -LogPluginManager: Mounting Engine plugin OpenXR -LogPluginManager: Mounting Engine plugin OpenXREyeTracker -LogPluginManager: Mounting Engine plugin OpenXRHandTracking -LogPluginManager: Mounting Engine plugin ProceduralMeshComponent -LogPluginManager: Mounting Engine plugin PropertyAccessEditor -LogPluginManager: Mounting Engine plugin ResonanceAudio -LogPluginManager: Mounting Engine plugin SignificanceManager -LogPluginManager: Mounting Engine plugin SoundFields -LogPluginManager: Mounting Engine plugin RigVM -LogPluginManager: Mounting Engine plugin WaveTable -LogPluginManager: Mounting Engine plugin Synthesis -LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector -LogPluginManager: Mounting Engine plugin XRBase -LogPluginManager: Mounting Engine plugin WindowsMoviePlayer -LogPluginManager: Mounting Engine plugin WebMMoviePlayer -LogPluginManager: Mounting Engine plugin CameraShakePreviewer -LogPluginManager: Mounting Engine plugin GameplayCameras -LogPluginManager: Mounting Engine plugin Niagara -LogPluginManager: Mounting Engine plugin AlembicImporter -LogPluginManager: Mounting Engine plugin TcpMessaging -LogPluginManager: Mounting Engine plugin UdpMessaging -LogPluginManager: Mounting Engine plugin OodleNetwork -LogPluginManager: Mounting Engine plugin AssetManagerEditor -LogPluginManager: Mounting Engine plugin BlueprintHeaderView -LogPluginManager: Mounting Engine plugin ChangelistReview -LogPluginManager: Mounting Engine plugin CryptoKeys -LogPluginManager: Mounting Engine plugin CurveEditorTools -LogPluginManager: Mounting Engine plugin DataValidation -LogPluginManager: Mounting Engine plugin EditorDebugTools -LogPluginManager: Mounting Engine plugin EditorScriptingUtilities -LogPluginManager: Mounting Engine plugin EngineAssetDefinitions -LogPluginManager: Mounting Engine plugin FacialAnimation -LogPluginManager: Mounting Engine plugin GameplayTagsEditor -LogPluginManager: Mounting Engine plugin GeometryMode -LogPluginManager: Mounting Engine plugin MacGraphicsSwitching -LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard -LogPluginManager: Mounting Engine plugin MaterialAnalyzer -LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode -LogPluginManager: Mounting Engine plugin PluginBrowser -LogPluginManager: Mounting Engine plugin SequencerAnimTools -LogPluginManager: Mounting Engine plugin SpeedTreeImporter -LogPluginManager: Mounting Engine plugin UVEditor -LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities -LogPluginManager: Mounting Engine plugin AnimationSharing -LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess -LogPluginManager: Mounting Engine plugin DumpGPUServices -LogPluginManager: Mounting Engine plugin GitSourceControl -LogPluginManager: Mounting Engine plugin NullSourceCodeAccess -LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess -LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting Engine plugin PixWinPlugin -LogPluginManager: Mounting Engine plugin PerforceSourceControl -LogPluginManager: Mounting Engine plugin PlasticSourceControl -LogPluginManager: Mounting Engine plugin PluginUtils -LogPluginManager: Mounting Engine plugin PropertyAccessNode -LogPluginManager: Mounting Engine plugin RenderDocPlugin -LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess -LogPluginManager: Mounting Engine plugin TraceDataFilters -LogPluginManager: Mounting Engine plugin TextureFormatOodle -LogPluginManager: Mounting Engine plugin SubversionSourceControl -LogPluginManager: Mounting Engine plugin UObjectPlugin -LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess -LogPluginManager: Mounting Engine plugin InterchangeTests -LogPluginManager: Mounting Engine plugin LauncherChunkInstaller -LogPluginManager: Mounting Engine plugin Takes -LogPluginManager: Mounting Engine plugin DatasmithContent -LogPluginManager: Mounting Engine plugin GLTFExporter -LogPluginManager: Mounting Engine plugin VariantManagerContent -LogPluginManager: Mounting Engine plugin VariantManager -LogPluginManager: Mounting Engine plugin AndroidMedia -LogPluginManager: Mounting Engine plugin AvfMedia -LogPluginManager: Mounting Engine plugin ImgMedia -LogPluginManager: Mounting Engine plugin MediaCompositing -LogPluginManager: Mounting Engine plugin MediaPlate -LogPluginManager: Mounting Engine plugin MediaPlayerEditor -LogPluginManager: Mounting Engine plugin WmfMedia -LogPluginManager: Mounting Engine plugin WebMMedia -LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource -LogPluginManager: Mounting Engine plugin ConcertMain -LogPluginManager: Mounting Engine plugin SQLiteCore -LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource -LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource -LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay -LogPluginManager: Mounting Engine plugin LightMixer -LogPluginManager: Mounting Engine plugin ObjectMixer -LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS -LogPluginManager: Mounting Engine plugin ConcertSyncCore -LogPluginManager: Mounting Engine plugin ConcertSyncClient -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/StaticMeshEditorModeling/Content/' mounted to '/StaticMeshEditorModeling/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXR/Content/' mounted to '/OpenXR/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXREyeTracker/Content/' mounted to '/OpenXREyeTracker/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXRHandTracking/Content/' mounted to '/OpenXRHandTracking/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Content/' mounted to '/ConcertSyncClient/' -SourceControl: Revision control is disabled -SourceControl: Revision control is disabled -SourceControl: Revision control is disabled -LogInit: Using libcurl 8.4.0 -LogInit: - built for Windows -LogInit: - supports SSL with OpenSSL/1.1.1t -LogInit: - supports HTTP deflate (compression) using libz 1.2.13 -LogInit: - other features: -LogInit: CURL_VERSION_SSL -LogInit: CURL_VERSION_LIBZ -LogInit: CURL_VERSION_IPV6 -LogInit: CURL_VERSION_ASYNCHDNS -LogInit: CURL_VERSION_LARGEFILE -LogInit: CurlRequestOptions (configurable via config and command line): -LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate -LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy -LogInit: - bDontReuseConnections = false - Libcurl will reuse connections -LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host -LogInit: - LocalHostAddr = Default -LogInit: - BufferSize = 65536 -LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 -LogOnline: OSS: Created online subsystem instance for: NULL -LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] -LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) -LogWindows: File 'WinPixGpuCapturer.dll' does not exist -PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. -LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] -RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. -LogHMD: OpenXRHMDModule::InitInstance using DefaultLoader. -LogHMD: OpenXR runtime supported extensions: -LogHMD: XR_KHR_vulkan_enable -LogHMD: XR_KHR_vulkan_enable2 -LogHMD: XR_KHR_D3D11_enable -LogHMD: XR_KHR_D3D12_enable -LogHMD: XR_KHR_opengl_enable -LogHMD: XR_KHR_win32_convert_performance_counter_time -LogHMD: XR_EXT_win32_appcontainer_compatible -LogHMD: XR_KHR_binding_modification -LogHMD: XR_KHR_composition_layer_depth -LogHMD: XR_KHR_visibility_mask -LogHMD: XR_EXT_active_action_set_priority -LogHMD: XR_EXT_dpad_binding -LogHMD: XR_EXT_frame_composition_report -LogHMD: XR_EXT_hand_tracking -LogHMD: XR_EXT_hand_joints_motion_range -LogHMD: XR_EXT_hp_mixed_reality_controller -LogHMD: XR_EXT_palm_pose -LogHMD: XR_FB_display_refresh_rate -LogHMD: XR_HTC_vive_cosmos_controller_interaction -LogHMD: XR_HTC_vive_focus3_controller_interaction -LogHMD: XR_HTC_vive_wrist_tracker_interaction -LogHMD: XR_MND_headless -LogHMD: XR_VALVE_analog_threshold -LogHMD: XR_HTCX_vive_tracker_interaction -LogHMD: XR_EXT_debug_utils -LogHMD: Optional extension XR_KHR_vulkan_swapchain_format_list is not available -LogHMD: Optional extension XR_FB_foveation_vulkan is not available -LogHMD: Optional extension XR_KHR_composition_layer_cylinder is not available -LogHMD: Optional extension XR_KHR_composition_layer_equirect is not available -LogHMD: Optional extension XR_VARJO_quad_views is not available -LogHMD: Optional extension XR_EPIC_view_configuration_fov is not available -LogHMD: Optional extension XR_FB_composition_layer_alpha_blend is not available -LogHMD: Optional extension XR_FB_foveation is not available -LogHMD: Optional extension XR_FB_swapchain_update_state is not available -LogHMD: Optional extension XR_FB_foveation_configuration is not available -LogHMD: Optional extension XR_OCULUS_audio_device_guid is not available -LogHMD: Warning: Required extension XR_EXT_eye_gaze_interaction is not available -LogHMD: Could not enable all required OpenXR extensions for OpenXREyeTracker on current system. This plugin will be loaded but ignored, but will be enabled on a target platform that supports the required extension. -LogHMD: Initialized OpenXR on SteamVR/OpenXR runtime version 2.2.3 -LogInit: ExecutableName: UnrealEditor.exe -LogInit: Build: ++UE5+Release-5.3-CL-29314046 -LogInit: Engine Version: 5.3.2-29314046+++UE5+Release-5.3 -LogInit: Compatible Engine Version: 5.3.0-27405482+++UE5+Release-5.3 -LogInit: Net CL: 27405482 -LogInit: OS: Windows 11 (23H2) [10.0.22631.3007] (), CPU: AMD Ryzen 7 5800X 8-Core Processor , GPU: AMD Radeon RX 6800 -LogInit: Compiled (64-bit): Nov 3 2023 16:09:16 -LogInit: Architecture: x64 -LogInit: Compiled with Visual C++: 19.36.32537.00 -LogInit: Build Configuration: Development -LogInit: Branch Name: ++UE5+Release-5.3 -LogInit: Command Line: -LogInit: Base Directory: G:/UnrealEngines/UE_5.3/Engine/Binaries/Win64/ -LogInit: Allocator: Mimalloc -LogInit: Installed Engine Build: 1 -LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no -LogDevObjectVersion: Number of dev versions registered: 36 -LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 -LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 -LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 -LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 -LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 -LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 -LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 -LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 -LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 -LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 -LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 47 -LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 -LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 -LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 -LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 -LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 -LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 -LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 -LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 -LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 111 -LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 2 -LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10 -LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 11 -LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 -LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 -LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 -LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 -LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 -LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 -LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 -LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 118 -LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 47 -LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 -LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0 -LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 -LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 -LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. -LogInit: Object subsystem initialized -LogConfig: Set CVar [[con.DebugEarlyDefault:1]] -LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created -LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created -LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created -LogConfig: Set CVar [[r.setres:1280x720]] -LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created -LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created -LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created -LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created -LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] -[2024.01.21-12.30.40:467][ 0]LogConfig: Set CVar [[r.VSync:0]] -[2024.01.21-12.30.40:467][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] -[2024.01.21-12.30.40:467][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] -[2024.01.21-12.30.40:467][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created -[2024.01.21-12.30.40:467][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created -[2024.01.21-12.30.40:467][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] -[2024.01.21-12.30.40:467][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created -[2024.01.21-12.30.40:467][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] -[2024.01.21-12.30.40:467][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] -[2024.01.21-12.30.40:467][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] -[2024.01.21-12.30.40:467][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] -[2024.01.21-12.30.40:467][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] -[2024.01.21-12.30.40:467][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]] -[2024.01.21-12.30.40:467][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]] -[2024.01.21-12.30.40:467][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] -[2024.01.21-12.30.40:467][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] -[2024.01.21-12.30.40:467][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] -[2024.01.21-12.30.40:467][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2024.01.21-12.30.40:467][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] -[2024.01.21-12.30.40:467][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] -[2024.01.21-12.30.40:467][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] -[2024.01.21-12.30.40:467][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2024.01.21-12.30.40:467][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] -[2024.01.21-12.30.40:467][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] -[2024.01.21-12.30.40:467][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2024.01.21-12.30.40:467][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2024.01.21-12.30.40:467][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2024.01.21-12.30.40:467][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2024.01.21-12.30.40:467][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2024.01.21-12.30.40:467][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2024.01.21-12.30.40:467][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created -[2024.01.21-12.30.40:467][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] -[2024.01.21-12.30.40:467][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created -[2024.01.21-12.30.40:467][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created -[2024.01.21-12.30.40:467][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created -[2024.01.21-12.30.40:467][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] -[2024.01.21-12.30.40:467][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2024.01.21-12.30.40:467][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]] -[2024.01.21-12.30.40:467][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] -[2024.01.21-12.30.40:467][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2024.01.21-12.30.40:467][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] -[2024.01.21-12.30.40:467][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2024.01.21-12.30.40:467][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] -[2024.01.21-12.30.40:467][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2024.01.21-12.30.40:467][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] -[2024.01.21-12.30.40:467][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] -[2024.01.21-12.30.40:467][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] -[2024.01.21-12.30.40:467][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] -[2024.01.21-12.30.40:467][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2024.01.21-12.30.40:467][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]] -[2024.01.21-12.30.40:467][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] -[2024.01.21-12.30.40:467][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]] -[2024.01.21-12.30.40:467][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] -[2024.01.21-12.30.40:467][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created -[2024.01.21-12.30.40:467][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created -[2024.01.21-12.30.40:467][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] -[2024.01.21-12.30.40:467][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created -[2024.01.21-12.30.40:467][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created -[2024.01.21-12.30.40:467][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created -[2024.01.21-12.30.40:467][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created -[2024.01.21-12.30.40:467][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created -[2024.01.21-12.30.40:467][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created -[2024.01.21-12.30.40:467][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created -[2024.01.21-12.30.40:467][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created -[2024.01.21-12.30.40:467][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created -[2024.01.21-12.30.40:467][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created -[2024.01.21-12.30.40:467][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created -[2024.01.21-12.30.40:467][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created -[2024.01.21-12.30.40:467][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created -[2024.01.21-12.30.40:467][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created -[2024.01.21-12.30.40:467][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created -[2024.01.21-12.30.40:467][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created -[2024.01.21-12.30.40:467][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created -[2024.01.21-12.30.40:467][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created -[2024.01.21-12.30.40:467][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created -[2024.01.21-12.30.40:467][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created -[2024.01.21-12.30.40:467][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created -[2024.01.21-12.30.40:467][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created -[2024.01.21-12.30.40:467][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created -[2024.01.21-12.30.40:467][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created -[2024.01.21-12.30.40:467][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created -[2024.01.21-12.30.40:467][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created -[2024.01.21-12.30.40:467][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created -[2024.01.21-12.30.40:467][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created -[2024.01.21-12.30.40:467][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created -[2024.01.21-12.30.40:467][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created -[2024.01.21-12.30.40:467][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created -[2024.01.21-12.30.40:467][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created -[2024.01.21-12.30.40:467][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created -[2024.01.21-12.30.40:467][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created -[2024.01.21-12.30.40:467][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created -[2024.01.21-12.30.40:467][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created -[2024.01.21-12.30.40:467][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created -[2024.01.21-12.30.40:467][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created -[2024.01.21-12.30.40:468][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created -[2024.01.21-12.30.40:468][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created -[2024.01.21-12.30.40:469][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]] -[2024.01.21-12.30.40:469][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.AOQuality:2]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] -[2024.01.21-12.30.40:469][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] -[2024.01.21-12.30.40:470][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] -[2024.01.21-12.30.40:470][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] -[2024.01.21-12.30.40:470][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.01.21-12.30.40:470][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.01.21-12.30.40:470][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.01.21-12.30.40:470][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.01.21-12.30.40:470][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.01.21-12.30.40:470][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.01.21-12.30.40:470][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.01.21-12.30.40:470][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.01.21-12.30.40:470][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.01.21-12.30.40:470][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.01.21-12.30.40:470][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.01.21-12.30.40:470][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.01.21-12.30.40:470][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.01.21-12.30.40:470][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] -[2024.01.21-12.30.40:470][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] -[2024.01.21-12.30.40:470][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.01.21-12.30.40:470][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.01.21-12.30.40:470][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] -[2024.01.21-12.30.40:470][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] -[2024.01.21-12.30.40:470][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] -[2024.01.21-12.30.40:470][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.01.21-12.30.40:470][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] -[2024.01.21-12.30.40:470][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.01.21-12.30.40:470][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] -[2024.01.21-12.30.40:470][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.01.21-12.30.40:470][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] -[2024.01.21-12.30.40:470][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] -[2024.01.21-12.30.40:470][ 0]LogConfig: Set CVar [[r.DetailMode:2]] -[2024.01.21-12.30.40:470][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] -[2024.01.21-12.30.40:470][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.01.21-12.30.40:470][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] -[2024.01.21-12.30.40:470][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] -[2024.01.21-12.30.40:470][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] -[2024.01.21-12.30.40:470][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] -[2024.01.21-12.30.40:470][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] -[2024.01.21-12.30.40:470][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.01.21-12.30.40:470][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] -[2024.01.21-12.30.40:470][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.01.21-12.30.40:470][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.01.21-12.30.40:470][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.01.21-12.30.40:470][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.01.21-12.30.40:470][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.01.21-12.30.40:470][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.01.21-12.30.40:470][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.01.21-12.30.40:470][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.01.21-12.30.40:470][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.01.21-12.30.40:470][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.01.21-12.30.40:470][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.01.21-12.30.40:470][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.01.21-12.30.40:470][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created -[2024.01.21-12.30.40:470][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] -[2024.01.21-12.30.40:470][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] -[2024.01.21-12.30.40:470][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] -[2024.01.21-12.30.40:470][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] -[2024.01.21-12.30.40:470][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] -[2024.01.21-12.30.40:470][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.01.21-12.30.40:470][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.01.21-12.30.40:470][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.01.21-12.30.40:470][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] -[2024.01.21-12.30.40:471][ 0]LogRHI: Using Default RHI: D3D11 -[2024.01.21-12.30.40:471][ 0]LogRHI: Using Highest Feature Level of D3D11: SM5 -[2024.01.21-12.30.40:471][ 0]LogRHI: Loading RHI module D3D11RHI -[2024.01.21-12.30.40:477][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll -[2024.01.21-12.30.40:477][ 0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system. -[2024.01.21-12.30.40:480][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 -[2024.01.21-12.30.40:480][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_1 -[2024.01.21-12.30.40:480][ 0]LogD3D11RHI: D3D11 adapters: -[2024.01.21-12.30.40:480][ 0]LogD3D11RHI: Testing D3D11 Adapter 0: -[2024.01.21-12.30.40:480][ 0]LogD3D11RHI: Description : AMD Radeon RX 6800 -[2024.01.21-12.30.40:480][ 0]LogD3D11RHI: VendorId : 1002 -[2024.01.21-12.30.40:480][ 0]LogD3D11RHI: DeviceId : 73bf -[2024.01.21-12.30.40:480][ 0]LogD3D11RHI: SubSysId : e3a1002 -[2024.01.21-12.30.40:480][ 0]LogD3D11RHI: Revision : 00c3 -[2024.01.21-12.30.40:480][ 0]LogD3D11RHI: DedicatedVideoMemory : 17130807296 bytes -[2024.01.21-12.30.40:480][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.01.21-12.30.40:480][ 0]LogD3D11RHI: SharedSystemMemory : 17120491520 bytes -[2024.01.21-12.30.40:480][ 0]LogD3D11RHI: AdapterLuid : 0 84107 -[2024.01.21-12.30.40:566][ 0]LogD3D11RHI: 0. 'AMD Radeon RX 6800' (Feature Level 11_1) -[2024.01.21-12.30.40:566][ 0]LogD3D11RHI: 16337/0/16327 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x1002 -[2024.01.21-12.30.40:566][ 0]LogD3D11RHI: Testing D3D11 Adapter 1: -[2024.01.21-12.30.40:566][ 0]LogD3D11RHI: Description : Microsoft Basic Render Driver -[2024.01.21-12.30.40:566][ 0]LogD3D11RHI: VendorId : 1414 -[2024.01.21-12.30.40:566][ 0]LogD3D11RHI: DeviceId : 008c -[2024.01.21-12.30.40:566][ 0]LogD3D11RHI: SubSysId : 0000 -[2024.01.21-12.30.40:566][ 0]LogD3D11RHI: Revision : 0000 -[2024.01.21-12.30.40:566][ 0]LogD3D11RHI: DedicatedVideoMemory : 0 bytes -[2024.01.21-12.30.40:566][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.01.21-12.30.40:566][ 0]LogD3D11RHI: SharedSystemMemory : 17120491520 bytes -[2024.01.21-12.30.40:566][ 0]LogD3D11RHI: AdapterLuid : 0 88302 -[2024.01.21-12.30.40:568][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_1) -[2024.01.21-12.30.40:568][ 0]LogD3D11RHI: 0/0/16327 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 -[2024.01.21-12.30.40:568][ 0]LogD3D11RHI: Chosen D3D11 Adapter: -[2024.01.21-12.30.40:568][ 0]LogD3D11RHI: Description : AMD Radeon RX 6800 -[2024.01.21-12.30.40:568][ 0]LogD3D11RHI: VendorId : 1002 -[2024.01.21-12.30.40:568][ 0]LogD3D11RHI: DeviceId : 73bf -[2024.01.21-12.30.40:568][ 0]LogD3D11RHI: SubSysId : e3a1002 -[2024.01.21-12.30.40:568][ 0]LogD3D11RHI: Revision : 00c3 -[2024.01.21-12.30.40:568][ 0]LogD3D11RHI: DedicatedVideoMemory : 17130807296 bytes -[2024.01.21-12.30.40:568][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.01.21-12.30.40:568][ 0]LogD3D11RHI: SharedSystemMemory : 17120491520 bytes -[2024.01.21-12.30.40:568][ 0]LogD3D11RHI: AdapterLuid : 0 84107 -[2024.01.21-12.30.40:568][ 0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used. -[2024.01.21-12.30.40:568][ 0]LogInit: Selected Device Profile: [WindowsEditor] -[2024.01.21-12.30.40:568][ 0]LogHAL: Display: Platform has ~ 32 GB [34240983040 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2024.01.21-12.30.40:568][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] -[2024.01.21-12.30.40:568][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] -[2024.01.21-12.30.40:568][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@2] File [Scalability] -[2024.01.21-12.30.40:568][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:0.8]] -[2024.01.21-12.30.40:568][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@2] File [Scalability] -[2024.01.21-12.30.40:568][ 0]LogConfig: Set CVar [[r.FXAA.Quality:3]] -[2024.01.21-12.30.40:568][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:1]] -[2024.01.21-12.30.40:568][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]] -[2024.01.21-12.30.40:568][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:2]] -[2024.01.21-12.30.40:568][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:0]] deferred - dummy variable created -[2024.01.21-12.30.40:568][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:1]] -[2024.01.21-12.30.40:568][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@2] File [Scalability] -[2024.01.21-12.30.40:568][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:4]] -[2024.01.21-12.30.40:568][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:1024]] -[2024.01.21-12.30.40:568][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.04]] -[2024.01.21-12.30.40:568][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:0.85]] -[2024.01.21-12.30.40:568][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:0.8]] -[2024.01.21-12.30.40:568][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:0.5]] -[2024.01.21-12.30.40:568][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:16]] -[2024.01.21-12.30.40:568][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:64]] -[2024.01.21-12.30.40:568][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:2048]] -[2024.01.21-12.30.40:568][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-0.5]] -[2024.01.21-12.30.40:568][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-0.5]] -[2024.01.21-12.30.40:568][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@2] File [Scalability] -[2024.01.21-12.30.40:568][ 0]LogConfig: Set CVar [[r.AOQuality:1]] -[2024.01.21-12.30.40:568][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:8]] -[2024.01.21-12.30.40:568][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:3]] -[2024.01.21-12.30.40:568][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:0]] -[2024.01.21-12.30.40:568][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:16]] -[2024.01.21-12.30.40:568][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:32]] -[2024.01.21-12.30.40:568][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:1]] -[2024.01.21-12.30.40:568][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:1]] -[2024.01.21-12.30.40:568][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:0]] -[2024.01.21-12.30.40:568][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:0]] -[2024.01.21-12.30.40:568][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:64]] -[2024.01.21-12.30.40:568][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:0]] -[2024.01.21-12.30.40:568][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@2] File [Scalability] -[2024.01.21-12.30.40:568][ 0]LogConfig: Set CVar [[r.SSR.Quality:2]] -[2024.01.21-12.30.40:568][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:1]] -[2024.01.21-12.30.40:568][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:2]] -[2024.01.21-12.30.40:568][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.2]] -[2024.01.21-12.30.40:568][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:1]] -[2024.01.21-12.30.40:568][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:0]] -[2024.01.21-12.30.40:568][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@2] File [Scalability] -[2024.01.21-12.30.40:568][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:3]] -[2024.01.21-12.30.40:568][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.6]] -[2024.01.21-12.30.40:568][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.5]] -[2024.01.21-12.30.40:568][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:3]] -[2024.01.21-12.30.40:568][ 0]LogConfig: Set CVar [[r.Upscale.Quality:2]] -[2024.01.21-12.30.40:568][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:0.8]] -[2024.01.21-12.30.40:568][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:0 ; lower gathering accumulator quality]] -[2024.01.21-12.30.40:568][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:2 ; Max3x3 postfilering method]] -[2024.01.21-12.30.40:568][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:1 ; no background occlusion]] -[2024.01.21-12.30.40:568][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:0 ; no bokeh simulation when scattering]] -[2024.01.21-12.30.40:568][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.04 ; only a maximum of 4% of scattered bokeh]] -[2024.01.21-12.30.40:568][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:0 ; no slight out of focus]] -[2024.01.21-12.30.40:568][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:0 ; faster temporal accumulation]] -[2024.01.21-12.30.40:568][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.012 ; required because of AccumulatorQuality=0]] -[2024.01.21-12.30.40:568][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.012 ; required because of AccumulatorQuality=0]] -[2024.01.21-12.30.40:568][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@2] File [Scalability] -[2024.01.21-12.30.40:568][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:4]] -[2024.01.21-12.30.40:568][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:1]] -[2024.01.21-12.30.40:568][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:800]] -[2024.01.21-12.30.40:568][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@2] File [Scalability] -[2024.01.21-12.30.40:568][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:48]] -[2024.01.21-12.30.40:568][ 0]LogConfig: Set CVar [[r.SceneColorFormat:3]] -[2024.01.21-12.30.40:568][ 0]LogConfig: Set CVar [[r.DetailMode:1]] -[2024.01.21-12.30.40:568][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:1]] -[2024.01.21-12.30.40:568][ 0]LogConfig: Set CVar [[r.SSS.Quality:-1]] -[2024.01.21-12.30.40:569][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:1]] -[2024.01.21-12.30.40:569][ 0]LogConfig: Set CVar [[r.SSGI.Quality:2]] -[2024.01.21-12.30.40:569][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:0.5]] -[2024.01.21-12.30.40:569][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:1]] -[2024.01.21-12.30.40:569][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:2]] -[2024.01.21-12.30.40:569][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:64.0]] -[2024.01.21-12.30.40:569][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:64.0]] -[2024.01.21-12.30.40:569][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:2]] deferred - dummy variable created -[2024.01.21-12.30.40:569][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@2] File [Scalability] -[2024.01.21-12.30.40:569][ 0]LogConfig: Set CVar [[foliage.DensityScale:0.8]] -[2024.01.21-12.30.40:569][ 0]LogConfig: Set CVar [[grass.DensityScale:0.8]] -[2024.01.21-12.30.40:569][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@2] File [Scalability] -[2024.01.21-12.30.40:569][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2024.01.21-12.30.40:569][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] -[2024.01.21-12.30.40:569][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2024.01.21-12.30.40:569][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2024.01.21-12.30.40:569][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] -[2024.01.21-12.30.40:569][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [G:/digital_art/BackroomsDigitalArt/Saved/Config/WindowsEditor/Editor.ini] -[2024.01.21-12.30.40:569][ 0]LogInit: Computer: DESKTOP-2MPQGVL -[2024.01.21-12.30.40:569][ 0]LogInit: User: Windowssucks -[2024.01.21-12.30.40:569][ 0]LogInit: CPU Page size=4096, Cores=8 -[2024.01.21-12.30.40:569][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2024.01.21-12.30.40:569][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) -[2024.01.21-12.30.40:569][ 0]LogMemory: Platform Memory Stats for WindowsEditor -[2024.01.21-12.30.40:569][ 0]LogMemory: Process Physical Memory: 493.11 MB used, 520.95 MB peak -[2024.01.21-12.30.40:569][ 0]LogMemory: Process Virtual Memory: 495.11 MB used, 495.11 MB peak -[2024.01.21-12.30.40:569][ 0]LogMemory: Physical Memory: 10818.76 MB used, 21835.99 MB free, 32654.75 MB total -[2024.01.21-12.30.40:569][ 0]LogMemory: Virtual Memory: 24662.98 MB used, 7991.77 MB free, 32654.75 MB total -[2024.01.21-12.30.40:569][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" -[2024.01.21-12.30.40:574][ 0]LogWindows: WindowsPlatformFeatures enabled -[2024.01.21-12.30.40:583][ 0]LogInit: Physics initialised using underlying interface: Chaos -[2024.01.21-12.30.40:584][ 0]LogInit: Using OS detected language (en-US). -[2024.01.21-12.30.40:584][ 0]LogInit: Using OS detected locale (en-DE). -[2024.01.21-12.30.40:585][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. -[2024.01.21-12.30.40:586][ 0]LogInit: Setting process to per monitor DPI aware -[2024.01.21-12.30.40:769][ 0]LogWindowsTextInputMethodSystem: Available input methods: -[2024.01.21-12.30.40:769][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). -[2024.01.21-12.30.40:769][ 0]LogWindowsTextInputMethodSystem: - English (Germany) - (Keyboard). -[2024.01.21-12.30.40:770][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). -[2024.01.21-12.30.40:783][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 -[2024.01.21-12.30.40:783][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2024.01.21-12.30.40:871][ 0]LogRHI: Using Default RHI: D3D11 -[2024.01.21-12.30.40:871][ 0]LogRHI: Using Highest Feature Level of D3D11: SM5 -[2024.01.21-12.30.40:871][ 0]LogRHI: Loading RHI module D3D11RHI -[2024.01.21-12.30.40:871][ 0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system. -[2024.01.21-12.30.40:871][ 0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used. -[2024.01.21-12.30.40:872][ 0]LogWindows: Attached monitors: -[2024.01.21-12.30.40:872][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1032), device: '\\.\DISPLAY1' [PRIMARY] -[2024.01.21-12.30.40:872][ 0]LogWindows: resolution: 1080x1920, work area: (-1080, -444) -> (0, 1428), device: '\\.\DISPLAY2' -[2024.01.21-12.30.40:872][ 0]LogWindows: Found 2 attached monitors. -[2024.01.21-12.30.40:872][ 0]LogWindows: Gathering driver information using Windows Setup API -[2024.01.21-12.30.40:872][ 0]LogRHI: RHI Adapter Info: -[2024.01.21-12.30.40:872][ 0]LogRHI: Name: AMD Radeon RX 6800 -[2024.01.21-12.30.40:872][ 0]LogRHI: Driver Version: Adrenalin 2020 20.12.1 (internal:31.0.23013.3005, unified:31.0.23013.3005) -[2024.01.21-12.30.40:872][ 0]LogRHI: Driver Date: 11-22-2023 -[2024.01.21-12.30.40:872][ 0]LogD3D11RHI: Creating new Direct3DDevice -[2024.01.21-12.30.40:872][ 0]LogD3D11RHI: GPU DeviceId: 0x73bf (for the marketing name, search the web for "GPU Device Id") -[2024.01.21-12.30.40:895][ 0]LogD3D11RHI: Creating D3DDevice with AMD AGS, using adapter: -[2024.01.21-12.30.40:895][ 0]LogD3D11RHI: Description : AMD Radeon RX 6800 -[2024.01.21-12.30.40:895][ 0]LogD3D11RHI: VendorId : 1002 -[2024.01.21-12.30.40:895][ 0]LogD3D11RHI: DeviceId : 73bf -[2024.01.21-12.30.40:895][ 0]LogD3D11RHI: SubSysId : e3a1002 -[2024.01.21-12.30.40:895][ 0]LogD3D11RHI: Revision : 00c3 -[2024.01.21-12.30.40:895][ 0]LogD3D11RHI: DedicatedVideoMemory : 17130807296 bytes -[2024.01.21-12.30.40:895][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.01.21-12.30.40:895][ 0]LogD3D11RHI: SharedSystemMemory : 17120491520 bytes -[2024.01.21-12.30.40:895][ 0]LogD3D11RHI: AdapterLuid : 0 84107 -[2024.01.21-12.30.40:983][ 0]LogD3D11RHI: Created device via AGS, feature level 11_1, supported extensions fffbf. -[2024.01.21-12.30.40:983][ 0]LogD3D11RHI: RHI has support for 64 bit atomics -[2024.01.21-12.30.40:983][ 0]LogD3D11RHI: Async texture creation enabled -[2024.01.21-12.30.40:983][ 0]LogD3D11RHI: D3D11_MAP_WRITE_NO_OVERWRITE for dynamic buffer SRVs is supported -[2024.01.21-12.30.40:983][ 0]LogD3D11RHI: Array index from any shader is supported -[2024.01.21-12.30.40:986][ 0]LogVRS: Current RHI does not support Variable Rate Shading -[2024.01.21-12.30.40:993][ 0]LogD3D11RHI: GPU Timing Frequency: 100.000000 (Debug: 2 1) -[2024.01.21-12.30.41:002][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -platform=all' -[2024.01.21-12.30.41:002][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""G:/UnrealEngines/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -platform=all" ] -[2024.01.21-12.30.41:021][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC -[2024.01.21-12.30.41:021][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT -[2024.01.21-12.30.41:021][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 -[2024.01.21-12.30.41:021][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp -[2024.01.21-12.30.41:021][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed -[2024.01.21-12.30.41:021][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10 -[2024.01.21-12.30.41:021][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll -[2024.01.21-12.30.41:021][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll -[2024.01.21-12.30.41:022][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll -[2024.01.21-12.30.41:022][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll -[2024.01.21-12.30.41:023][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll -[2024.01.21-12.30.41:023][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll -[2024.01.21-12.30.41:024][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle -[2024.01.21-12.30.41:036][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2024.01.21-12.30.41:036][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2024.01.21-12.30.41:036][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2024.01.21-12.30.41:036][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2024.01.21-12.30.41:036][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2024.01.21-12.30.41:036][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2024.01.21-12.30.41:036][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2024.01.21-12.30.41:036][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2024.01.21-12.30.41:036][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2024.01.21-12.30.41:036][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2024.01.21-12.30.41:040][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2024.01.21-12.30.41:040][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2024.01.21-12.30.41:042][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2024.01.21-12.30.41:042][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' -[2024.01.21-12.30.41:042][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2024.01.21-12.30.41:042][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2024.01.21-12.30.41:045][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' -[2024.01.21-12.30.41:045][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' -[2024.01.21-12.30.41:045][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' -[2024.01.21-12.30.41:047][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2024.01.21-12.30.41:047][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' -[2024.01.21-12.30.41:047][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2024.01.21-12.30.41:047][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2024.01.21-12.30.41:049][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2024.01.21-12.30.41:049][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2024.01.21-12.30.41:054][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2024.01.21-12.30.41:054][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' -[2024.01.21-12.30.41:054][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2024.01.21-12.30.41:054][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2024.01.21-12.30.41:054][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor -[2024.01.21-12.30.41:060][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2024.01.21-12.30.41:105][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it -[2024.01.21-12.30.41:108][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat -[2024.01.21-12.30.41:109][ 0]LogTargetPlatformManager: SF_METAL -[2024.01.21-12.30.41:109][ 0]LogTargetPlatformManager: SF_METAL_MRT -[2024.01.21-12.30.41:109][ 0]LogTargetPlatformManager: SF_METAL_TVOS -[2024.01.21-12.30.41:109][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS -[2024.01.21-12.30.41:109][ 0]LogTargetPlatformManager: SF_METAL_SM5 -[2024.01.21-12.30.41:109][ 0]LogTargetPlatformManager: SF_METAL_SM6 -[2024.01.21-12.30.41:109][ 0]LogTargetPlatformManager: SF_METAL_SIM -[2024.01.21-12.30.41:109][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 -[2024.01.21-12.30.41:109][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC -[2024.01.21-12.30.41:109][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D -[2024.01.21-12.30.41:109][ 0]LogTargetPlatformManager: PCD3D_SM6 -[2024.01.21-12.30.41:109][ 0]LogTargetPlatformManager: PCD3D_SM5 -[2024.01.21-12.30.41:109][ 0]LogTargetPlatformManager: PCD3D_ES31 -[2024.01.21-12.30.41:109][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL -[2024.01.21-12.30.41:109][ 0]LogTargetPlatformManager: GLSL_150_ES31 -[2024.01.21-12.30.41:109][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID -[2024.01.21-12.30.41:109][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM -[2024.01.21-12.30.41:109][ 0]LogTargetPlatformManager: VVM_1_0 -[2024.01.21-12.30.41:109][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat -[2024.01.21-12.30.41:109][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 -[2024.01.21-12.30.41:109][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID -[2024.01.21-12.30.41:109][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 -[2024.01.21-12.30.41:109][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID -[2024.01.21-12.30.41:109][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 -[2024.01.21-12.30.41:109][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). -[2024.01.21-12.30.41:111][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB -[2024.01.21-12.30.41:111][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../digital_art/BackroomsDigitalArt/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2024.01.21-12.30.41:111][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. -[2024.01.21-12.30.41:111][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../digital_art/BackroomsDigitalArt/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.01.21-12.30.41:111][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. -[2024.01.21-12.30.41:147][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB) -[2024.01.21-12.30.41:147][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.01.21-12.30.41:147][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. -[2024.01.21-12.30.41:153][ 0]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.00 seconds. -[2024.01.21-12.30.41:153][ 0]LogDerivedDataCache: Display: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.02ms. RandomReadSpeed=1663.72MBs, RandomWriteSpeed=230.59MBs. Assigned SpeedClass 'Local' -[2024.01.21-12.30.41:154][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2024.01.21-12.30.41:154][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. -[2024.01.21-12.30.41:154][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. -[2024.01.21-12.30.41:154][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' -[2024.01.21-12.30.41:154][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. -[2024.01.21-12.30.41:154][ 0]LogShaderCompilers: Guid format shader working directory is 7 characters bigger than the processId version (../../../../../digital_art/BackroomsDigitalArt/Intermediate/Shaders/WorkingDirectory/19036/). -[2024.01.21-12.30.41:154][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Windows sucks/AppData/Local/Temp/UnrealShaderWorkingDir/BBDD782B4AA336D99A8F66877CEFA26B/'. -[2024.01.21-12.30.41:155][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2024.01.21-12.30.41:155][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers. -[2024.01.21-12.30.41:801][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 -[2024.01.21-12.30.41:943][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush -[2024.01.21-12.30.41:943][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. -[2024.01.21-12.30.42:180][ 0]LogSlate: Using FreeType 2.10.0 -[2024.01.21-12.30.42:180][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2024.01.21-12.30.42:193][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin. -[2024.01.21-12.30.42:193][ 0]LogAssetRegistry: FAssetRegistry took 0.0019 seconds to start up -[2024.01.21-12.30.42:201][ 0]LogEditorDomain: Display: EditorDomain is Disabled -[2024.01.21-12.30.42:411][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). -[2024.01.21-12.30.42:411][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal -[2024.01.21-12.30.42:411][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled -[2024.01.21-12.30.42:412][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. -[2024.01.21-12.30.42:412][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: Available device profiles: -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6CF08A00][000006AE60CD0000 66] GlobalDefaults, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6CF09200][000006AE60CD2800 66] Windows, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6CF09400][000006AE610BC800 66] WindowsEditor, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6CF09600][000006AE5F73C800 66] WindowsServer, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6CF09800][000006AE3C177800 66] WindowsClient, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6CF09A00][000006AE6D450000 66] IOS, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6CF09C00][000006AE6D452800 66] iPadAir2, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6CF09E00][000006AE6D455000 66] IPadPro, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6CF0A000][000006AE6D457800 66] iPadAir3, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6CF0A200][000006AE6D45A000 66] iPadAir4, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6CF0A400][000006AE6D45C800 66] iPadAir5, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6CF0A600][000006AE6D460000 66] iPadMini4, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6CF0A800][000006AE6D462800 66] iPadMini5, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6CF0AA00][000006AE6D465000 66] iPadMini6, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6CF0AC00][000006AE6D467800 66] iPhone6S, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6CF0AE00][000006AE6D46A000 66] iPhone7, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6CF0B000][000006AE6D46C800 66] iPodTouch7, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6CF0B200][000006AE6D470000 66] iPhone6SPlus, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6CF0B400][000006AE6D472800 66] iPhone7Plus, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6CF0B600][000006AE6D475000 66] iPhoneSE, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6CF0B800][000006AE6D477800 66] iPhone8, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6CF0BA00][000006AE6D47A000 66] iPhone8Plus, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6CF0BC00][000006AE6D47C800 66] iPhoneX, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6CF0BE00][000006AE6D480000 66] iPhoneXS, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6CF0C000][000006AE6D482800 66] iPhoneXSMax, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6CF0C200][000006AE6D485000 66] iPhoneXR, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6CF0C400][000006AE6D487800 66] iPhone11, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6CF0C600][000006AE6D48A000 66] iPhone11Pro, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6CF0C800][000006AE6D48C800 66] iPhone11ProMax, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6CF0CA00][000006AE6D490000 66] iPhoneSE2, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6CF0CC00][000006AE6D492800 66] iPhone12Mini, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6CF0CE00][000006AE6D495000 66] iPhone12, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6CF0D000][000006AE6D497800 66] iPhone12Pro, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6CF0D200][000006AE6D49A000 66] iPhone12ProMax, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6CF0D400][000006AE6D49C800 66] iPhone13Mini, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6CF0D600][000006AE6D4A0000 66] iPhone13, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6CF0D800][000006AE6D4A2800 66] iPhone13Pro, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6CF0DA00][000006AE6D4A5000 66] iPhone13ProMax, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6CF0DC00][000006AE6D4A7800 66] iPhoneSE3, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6CF0DE00][000006AE6D4AA000 66] iPhone14, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6CF0E000][000006AE6D4AC800 66] iPhone14Plus, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6CF0E200][000006AE6D4F0000 66] iPhone14Pro, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6CF0E400][000006AE6D4F2800 66] iPhone14ProMax, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6CF0E600][000006AE6D4F5000 66] iPhone15, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6CF0E800][000006AE6D4F7800 66] iPhone15Plus, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6CF0EA00][000006AE6D4FA000 66] iPhone15Pro, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6CF0EC00][000006AE6D4FC800 66] iPhone15ProMax, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6CF0EE00][000006AE6D440000 66] iPadPro105, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6CF0F000][000006AE6D442800 66] iPadPro129, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6CF0F200][000006AE6D445000 66] iPadPro97, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6CF0F400][000006AE6D447800 66] iPadPro2_129, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6CF0F600][000006AE6D44A000 66] iPad5, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6CF0F800][000006AE6D44C800 66] iPad6, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6CF0FA00][000006AE6D500000 66] iPad7, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6CF0FC00][000006AE6D502800 66] iPad8, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6CF0FE00][000006AE6D505000 66] iPad9, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6C9BFE00][000006AE6D507800 66] iPad10, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE5A246000][000006AE6D50A000 66] iPadPro11, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6D510000][000006AE6D50C800 66] iPadPro2_11, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6D510200][000006AE6D520000 66] iPadPro3_11, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6D510400][000006AE6D522800 66] iPadPro4_11, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6D510600][000006AE6D525000 66] iPadPro3_129, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6D510800][000006AE6D527800 66] iPadPro4_129, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6D510A00][000006AE6D52A000 66] iPadPro5_129, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6D510C00][000006AE6D52C800 66] iPadPro6_129, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6D510E00][000006AE6D530000 66] AppleTV, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6D511000][000006AE6D532800 66] AppleTV4K, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6D511200][000006AE6D535000 66] AppleTV2_4K, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6D511400][000006AE6D537800 66] TVOS, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6D511600][000006AE6D53A000 66] Mac, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6D511800][000006AE6D53C800 66] MacEditor, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6D511A00][000006AE6D540000 66] MacClient, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6D511C00][000006AE6D542800 66] MacServer, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6D511E00][000006AE6D545000 66] Linux, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6D512000][000006AE6D547800 66] LinuxEditor, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6D512200][000006AE6D54A000 66] LinuxArm64Editor, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6D512400][000006AE6D54C800 66] LinuxArm64, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6D512600][000006AE6D550000 66] LinuxClient, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6D512800][000006AE6D552800 66] LinuxArm64Client, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6D512A00][000006AE6D555000 66] LinuxServer, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6D512C00][000006AE6D557800 66] LinuxArm64Server, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6D512E00][000006AE6D55A000 66] Android, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6D513000][000006AE6D55C800 66] Android_Preview_OpenGL, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6D513200][000006AE6D560000 66] Android_Preview_Vulkan, -[2024.01.21-12.30.42:541][ 0]LogDeviceProfileManager: [000006AE6D513400][000006AE6D562800 66] Android_Low, -[2024.01.21-12.30.42:542][ 0]LogDeviceProfileManager: [000006AE6D513600][000006AE6D565000 66] Android_Mid, -[2024.01.21-12.30.42:542][ 0]LogDeviceProfileManager: [000006AE6D513800][000006AE6D567800 66] Android_High, -[2024.01.21-12.30.42:542][ 0]LogDeviceProfileManager: [000006AE6D513A00][000006AE6D56A000 66] Android_Default, -[2024.01.21-12.30.42:542][ 0]LogDeviceProfileManager: [000006AE6D513C00][000006AE6D56C800 66] Android_Adreno4xx, -[2024.01.21-12.30.42:542][ 0]LogDeviceProfileManager: [000006AE6D513E00][000006AE6D570000 66] Android_Adreno5xx_Low, -[2024.01.21-12.30.42:542][ 0]LogDeviceProfileManager: [000006AE6D514000][000006AE6D572800 66] Android_Adreno5xx, -[2024.01.21-12.30.42:542][ 0]LogDeviceProfileManager: [000006AE6D514200][000006AE6D575000 66] Android_Adreno6xx, -[2024.01.21-12.30.42:542][ 0]LogDeviceProfileManager: [000006AE6D514400][000006AE6D577800 66] Android_Adreno6xx_Vulkan, -[2024.01.21-12.30.42:542][ 0]LogDeviceProfileManager: [000006AE6D514600][000006AE6D57A000 66] Android_Adreno7xx, -[2024.01.21-12.30.42:542][ 0]LogDeviceProfileManager: [000006AE6D514800][000006AE6D57C800 66] Android_Adreno7xx_Vulkan, -[2024.01.21-12.30.42:542][ 0]LogDeviceProfileManager: [000006AE6D514A00][000006AE6D580000 66] Android_Mali_T6xx, -[2024.01.21-12.30.42:542][ 0]LogDeviceProfileManager: [000006AE6D514C00][000006AE6D582800 66] Android_Mali_T7xx, -[2024.01.21-12.30.42:542][ 0]LogDeviceProfileManager: [000006AE6D514E00][000006AE6D585000 66] Android_Mali_T8xx, -[2024.01.21-12.30.42:542][ 0]LogDeviceProfileManager: [000006AE6D515000][000006AE6D587800 66] Android_Mali_G71, -[2024.01.21-12.30.42:542][ 0]LogDeviceProfileManager: [000006AE6D515200][000006AE6D58A000 66] Android_Mali_G72, -[2024.01.21-12.30.42:542][ 0]LogDeviceProfileManager: [000006AE6D515400][000006AE6D58C800 66] Android_Mali_G72_Vulkan, -[2024.01.21-12.30.42:542][ 0]LogDeviceProfileManager: [000006AE6D515600][000006AE6D590000 66] Android_Mali_G76, -[2024.01.21-12.30.42:542][ 0]LogDeviceProfileManager: [000006AE6D515800][000006AE6D592800 66] Android_Mali_G76_Vulkan, -[2024.01.21-12.30.42:542][ 0]LogDeviceProfileManager: [000006AE6D515A00][000006AE6D595000 66] Android_Mali_G77, -[2024.01.21-12.30.42:542][ 0]LogDeviceProfileManager: [000006AE6D515C00][000006AE6D597800 66] Android_Mali_G77_Vulkan, -[2024.01.21-12.30.42:542][ 0]LogDeviceProfileManager: [000006AE6D515E00][000006AE6D59A000 66] Android_Mali_G78, -[2024.01.21-12.30.42:542][ 0]LogDeviceProfileManager: [000006AE6D516000][000006AE6D59C800 66] Android_Mali_G78_Vulkan, -[2024.01.21-12.30.42:542][ 0]LogDeviceProfileManager: [000006AE6D516200][000006AE6D5A0000 66] Android_Mali_G710, -[2024.01.21-12.30.42:542][ 0]LogDeviceProfileManager: [000006AE6D516400][000006AE6D5A2800 66] Android_Mali_G710_Vulkan, -[2024.01.21-12.30.42:542][ 0]LogDeviceProfileManager: [000006AE6D516800][000006AE6D5A5000 66] Android_Mali_G7xx, -[2024.01.21-12.30.42:542][ 0]LogDeviceProfileManager: [000006AE6D516A00][000006AE6D5A7800 66] Android_Mali_G7xx_Vulkan, -[2024.01.21-12.30.42:542][ 0]LogDeviceProfileManager: [000006AE6D516C00][000006AE6D5AA000 66] Android_Xclipse_920, -[2024.01.21-12.30.42:542][ 0]LogDeviceProfileManager: [000006AE6D516E00][000006AE6D5AC800 66] Android_Xclipse_920_Vulkan, -[2024.01.21-12.30.42:542][ 0]LogDeviceProfileManager: [000006AE6D517200][000006AE6D5B0000 66] Android_Vulkan_SM5, -[2024.01.21-12.30.42:542][ 0]LogDeviceProfileManager: [000006AE6D517400][000006AE6D5B2800 66] Android_PowerVR_G6xxx, -[2024.01.21-12.30.42:542][ 0]LogDeviceProfileManager: [000006AE6D517600][000006AE6D5B5000 66] Android_PowerVR_GT7xxx, -[2024.01.21-12.30.42:542][ 0]LogDeviceProfileManager: [000006AE6D517800][000006AE6D5B7800 66] Android_PowerVR_GE8xxx, -[2024.01.21-12.30.42:542][ 0]LogDeviceProfileManager: [000006AE6D517A00][000006AE6D5BA000 66] Android_PowerVR_GM9xxx, -[2024.01.21-12.30.42:542][ 0]LogDeviceProfileManager: [000006AE6D517C00][000006AE6D5BC800 66] Android_PowerVR_GM9xxx_Vulkan, -[2024.01.21-12.30.42:542][ 0]LogDeviceProfileManager: [000006AE6D517E00][000006AE6D5C0000 66] Android_TegraK1, -[2024.01.21-12.30.42:542][ 0]LogDeviceProfileManager: [000006AE6D518000][000006AE6D5C2800 66] Android_Unknown_Vulkan, -[2024.01.21-12.30.42:542][ 0]LogDeviceProfileManager: [000006AE6D518200][000006AE6D5C5000 66] Oculus_Quest, -[2024.01.21-12.30.42:542][ 0]LogDeviceProfileManager: [000006AE6D518400][000006AE6D5C7800 66] Oculus_Quest2, -[2024.01.21-12.30.42:542][ 0]LogDeviceProfileManager: [000006AE6D518600][000006AE6D5CA000 66] Meta_Quest_Pro, -[2024.01.21-12.30.42:542][ 0]LogDeviceProfileManager: [000006AE6D518800][000006AE6D5CC800 66] Meta_Quest_3, -[2024.01.21-12.30.42:542][ 0]LogDeviceProfileManager: [000006AE6D518A00][000006AE6D5D0000 66] HoloLens, -[2024.01.21-12.30.42:542][ 0]LogDeviceProfileManager: [000006AE6D518C00][000006AE6D5D2800 66] MagicLeap_Vulkan, -[2024.01.21-12.30.42:542][ 0]LogDeviceProfileManager: Active device profile: [000006AE6CF09400][000006AE610BC800 66] WindowsEditor -[2024.01.21-12.30.42:542][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" -[2024.01.21-12.30.42:542][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush -[2024.01.21-12.30.42:542][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. -[2024.01.21-12.30.42:542][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.21-12.30.42:542][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.21-12.30.42:542][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.21-12.30.42:542][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.21-12.30.42:542][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Invalid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.21-12.30.42:545][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -Device=Win64@DESKTOP-2MPQGVL' -[2024.01.21-12.30.42:545][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""G:/UnrealEngines/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -Device=Win64@DESKTOP-2MPQGVL" -nocompile -nocompileuat ] -[2024.01.21-12.30.42:624][ 0]LogMaterial: WorldGridMaterial-SM5-Default: 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-[2024.01.21-12.30.42:669][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction -[2024.01.21-12.30.42:669][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction -[2024.01.21-12.30.42:669][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging -[2024.01.21-12.30.42:669][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available -[2024.01.21-12.30.42:669][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2024.01.21-12.30.42:945][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None -[2024.01.21-12.30.42:945][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled -[2024.01.21-12.30.42:955][ 0]LogUObjectArray: 22493 objects as part of root set at end of initial load. -[2024.01.21-12.30.42:955][ 0]LogUObjectAllocator: 6340888 out of 0 bytes used by permanent object pool. -[2024.01.21-12.30.42:955][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2024.01.21-12.30.42:959][ 0]LogLiveCoding: Display: Starting LiveCoding -[2024.01.21-12.30.42:959][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development -[2024.01.21-12.30.42:961][ 0]LogLiveCoding: Display: First instance in process group "UE_BackroomsDigitalArt_0x5c31fbc3", spawning console -[2024.01.21-12.30.42:964][ 0]LogLiveCoding: Display: Waiting for server -[2024.01.21-12.30.42:982][ 0]LogSlate: Border -[2024.01.21-12.30.42:982][ 0]LogSlate: BreadcrumbButton -[2024.01.21-12.30.42:982][ 0]LogSlate: Brushes.Title -[2024.01.21-12.30.42:982][ 0]LogSlate: Default -[2024.01.21-12.30.42:982][ 0]LogSlate: Icons.Save -[2024.01.21-12.30.42:982][ 0]LogSlate: Icons.Toolbar.Settings -[2024.01.21-12.30.42:982][ 0]LogSlate: ListView -[2024.01.21-12.30.42:982][ 0]LogSlate: SoftwareCursor_CardinalCross -[2024.01.21-12.30.42:982][ 0]LogSlate: SoftwareCursor_Grab -[2024.01.21-12.30.42:982][ 0]LogSlate: TableView.DarkRow -[2024.01.21-12.30.42:982][ 0]LogSlate: TableView.Row -[2024.01.21-12.30.42:982][ 0]LogSlate: TreeView -[2024.01.21-12.30.43:066][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... -[2024.01.21-12.30.43:067][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 1 ms -[2024.01.21-12.30.43:079][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled -[2024.01.21-12.30.43:079][ 0]LogInit: XR: MultiViewport is Disabled -[2024.01.21-12.30.43:079][ 0]LogInit: XR: Mobile Multiview is Disabled -[2024.01.21-12.30.43:246][ 0]LogTurnkeySupport: Completed device detection: Code = 0 -[2024.01.21-12.30.43:285][ 0]LogPython: Using Python 3.9.7 -[2024.01.21-12.30.43:322][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread -[2024.01.21-12.30.44:147][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... -[2024.01.21-12.30.44:165][ 0]LogMetasoundEngine: MetaSound Engine Initialized -[2024.01.21-12.30.44:261][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: FAEE191041556374C350959B269DD7C4 | Instance: 637F556F43A4C8FBAFFD83AECB389D8B (DESKTOP-2MPQGVL-19036). -[2024.01.21-12.30.44:312][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2024.01.21-12.30.44:317][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2024.01.21-12.30.44:319][ 0]LogUdpMessaging: Display: Added local interface '192.168.3.163' to multicast group '230.0.0.1:6666' -[2024.01.21-12.30.44:555][ 0]LogOpenImageDenoise: OIDN starting up -[2024.01.21-12.30.44:672][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2024.01.21-12.30.44:689][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.01.21-12.30.44:689][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.01.21-12.30.44:754][ 0]LogTemp: Warning: Existing value for UEditorPerformanceSettings::MaxViewportRenderingResolution will be overriden for OpenXR. -[2024.01.21-12.30.44:754][ 0]LogTemp: OpenXR ignores max viewport resolution in editor to support full HMD resolutions. -[2024.01.21-12.30.44:889][ 0]SourceControl: Revision control is disabled -[2024.01.21-12.30.44:891][ 0]LogUProjectInfo: Found projects: -[2024.01.21-12.30.44:899][ 0]SourceControl: Revision control is disabled -[2024.01.21-12.30.44:908][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2024.01.21-12.30.44:909][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2024.01.21-12.30.44:909][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2024.01.21-12.30.44:980][ 0]LogCollectionManager: Loaded 0 collections in 0.000719 seconds -[2024.01.21-12.30.44:982][ 0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Saved/Collections/' took 0.00s -[2024.01.21-12.30.44:983][ 0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Developers/Windowssucks/Collections/' took 0.00s -[2024.01.21-12.30.44:984][ 0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Collections/' took 0.00s -[2024.01.21-12.30.45:258][ 0]LogEngine: Initializing Engine... -[2024.01.21-12.30.45:261][ 0]LogHMD: HMD configured for shader platform PCD3D_SM5, bIsMobileMultiViewEnabled=0, bProjectionLayerAlphaEnabled=0 -[2024.01.21-12.30.45:263][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2024.01.21-12.30.45:329][ 0]LogInit: Initializing FReadOnlyCVARCache -[2024.01.21-12.30.45:334][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-12.30.45:334][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.21-12.30.45:340][ 0]LogAIModule: Creating AISystem for world Untitled -[2024.01.21-12.30.45:341][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2024.01.21-12.30.45:341][ 0]LogInit: Texture streaming: Enabled -[2024.01.21-12.30.45:352][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3 -[2024.01.21-12.30.45:357][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2024.01.21-12.30.45:364][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2024.01.21-12.30.45:364][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2024.01.21-12.30.45:365][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered -[2024.01.21-12.30.45:365][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered -[2024.01.21-12.30.45:365][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered -[2024.01.21-12.30.45:365][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered -[2024.01.21-12.30.45:365][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered -[2024.01.21-12.30.45:366][ 0]LogAudio: Display: Audio Device Manager Initialized -[2024.01.21-12.30.45:366][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2024.01.21-12.30.45:366][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.21-12.30.45:366][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.21-12.30.45:366][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.21-12.30.45:366][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.21-12.30.45:366][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.21-12.30.45:366][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.21-12.30.45:366][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.21-12.30.45:366][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.21-12.30.45:366][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.21-12.30.45:366][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.21-12.30.45:366][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.21-12.30.45:371][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.21-12.30.45:407][ 0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) -[2024.01.21-12.30.45:407][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.21-12.30.45:409][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.21-12.30.45:409][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.21-12.30.45:410][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 -[2024.01.21-12.30.45:410][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 -[2024.01.21-12.30.45:411][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 -[2024.01.21-12.30.45:411][ 0]LogInit: FAudioDevice initialized with ID 1. -[2024.01.21-12.30.45:411][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 -[2024.01.21-12.30.45:411][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2024.01.21-12.30.45:411][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 -[2024.01.21-12.30.45:423][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" -[2024.01.21-12.30.45:427][ 0]LogInit: Undo buffer set to 32 MB -[2024.01.21-12.30.45:427][ 0]LogInit: Transaction tracking system initialized -[2024.01.21-12.30.45:444][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../../digital_art/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json -[2024.01.21-12.30.45:444][ 0]LogSourceControl: Uncontrolled asset enumeration started... -[2024.01.21-12.30.45:446][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.002166 seconds (Found 160 uncontrolled assets) -[2024.01.21-12.30.45:451][ 0]BlueprintLog: New page: Editor Load -[2024.01.21-12.30.45:518][ 0]LocalizationService: Localization service is disabled -[2024.01.21-12.30.45:534][ 0]TimingProfiler: Initialize -[2024.01.21-12.30.45:534][ 0]TimingProfiler: OnSessionChanged -[2024.01.21-12.30.45:534][ 0]LoadingProfiler: Initialize -[2024.01.21-12.30.45:534][ 0]LoadingProfiler: OnSessionChanged -[2024.01.21-12.30.45:534][ 0]NetworkingProfiler: Initialize -[2024.01.21-12.30.45:535][ 0]NetworkingProfiler: OnSessionChanged -[2024.01.21-12.30.45:535][ 0]MemoryProfiler: Initialize -[2024.01.21-12.30.45:535][ 0]MemoryProfiler: OnSessionChanged -[2024.01.21-12.30.45:600][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2024.01.21-12.30.45:601][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2024.01.21-12.30.45:601][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2024.01.21-12.30.45:667][ 0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/' took 0.01s -[2024.01.21-12.30.45:751][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. -[2024.01.21-12.30.45:846][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2024.01.21-12.30.45:848][ 0]SourceControl: Revision control is disabled -[2024.01.21-12.30.45:848][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 6.082 -[2024.01.21-12.30.45:848][ 0]Cmd: MAP LOAD FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.01.21-12.30.45:848][ 0]LightingResults: New page: Lighting Build -[2024.01.21-12.30.45:850][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2024.01.21-12.30.45:850][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-12.30.45:851][ 0]MapCheck: New page: Map Check -[2024.01.21-12.30.45:851][ 0]LightingResults: New page: Lighting Build -[2024.01.21-12.30.45:854][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.21-12.30.45:858][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms -[2024.01.21-12.30.45:868][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete -[2024.01.21-12.30.46:029][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] -[2024.01.21-12.30.46:055][ 0]LogTexture: Display: Building textures: /Game/GameMap/HowToSurviveIW/HowToSurviveInternetworking.HowToSurviveInternetworking (BGRA8, 500x638 x1x1x1) (Required Memory Estimate: 8.479305 MB), EncodeSpeed: Fast -[2024.01.21-12.30.46:058][ 0]LogStaticMesh: Display: Building static mesh book... -[2024.01.21-12.30.46:062][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/GameMap/HowToSurviveIW/book.book -[2024.01.21-12.30.46:092][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'BackroomsMap'. -[2024.01.21-12.30.46:092][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-12.30.46:092][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.21-12.30.46:092][ 0]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.21-12.30.46:204][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.01.21-12.30.46:215][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms -[2024.01.21-12.30.46:216][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.01.21-12.30.46:216][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,122ms to complete. -[2024.01.21-12.30.46:221][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 6.456 -[2024.01.21-12.30.46:222][ 0]LogShaderCompilers: Display: ================================================ -[2024.01.21-12.30.46:222][ 0]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.01.21-12.30.46:222][ 0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) -[2024.01.21-12.30.46:222][ 0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) -[2024.01.21-12.30.46:222][ 0]LogShaderCompilers: Display: RAM used: 240,00 B of 1,60 GiB budget. Usage: 0.00% -[2024.01.21-12.30.46:222][ 0]LogShaderCompilers: Display: === Shader Compilation stats === -[2024.01.21-12.30.46:222][ 0]LogShaderCompilers: Display: Shaders Compiled: 0 -[2024.01.21-12.30.46:222][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%) -[2024.01.21-12.30.46:222][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s -[2024.01.21-12.30.46:222][ 0]LogShaderCompilers: Display: ================================================ -[2024.01.21-12.30.46:312][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. -[2024.01.21-12.30.46:312][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. -[2024.01.21-12.30.46:312][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. -[2024.01.21-12.30.46:312][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. -[2024.01.21-12.30.46:312][ 0]LogSlate: The tab "LevelEditorToolBar" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. -[2024.01.21-12.30.46:324][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-12.30.46:332][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-12.30.46:340][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-12.30.46:348][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-12.30.46:388][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-12.30.46:388][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/' -[2024.01.21-12.30.46:389][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-12.30.46:389][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' -[2024.01.21-12.30.46:389][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-12.30.46:389][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' -[2024.01.21-12.30.46:389][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-12.30.46:389][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' -[2024.01.21-12.30.46:390][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-12.30.46:390][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' -[2024.01.21-12.30.46:390][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-12.30.46:390][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' -[2024.01.21-12.30.46:390][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-12.30.46:390][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' -[2024.01.21-12.30.46:390][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-12.30.46:390][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' -[2024.01.21-12.30.46:391][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-12.30.46:391][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' -[2024.01.21-12.30.46:391][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-12.30.46:391][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' -[2024.01.21-12.30.46:438][ 0]LogStall: Startup... -[2024.01.21-12.30.46:441][ 0]LogStall: Startup complete. -[2024.01.21-12.30.46:441][ 0]LogAssetRegistry: Display: Asset registry cache written as 17.6 MiB to ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin -[2024.01.21-12.30.46:445][ 0]LogLoad: (Engine Initialization) Total time: 6.68 seconds -[2024.01.21-12.30.46:445][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2024.01.21-12.30.46:499][ 0]LogAssetRegistry: AssetRegistryGather time 0.2264s: AssetDataDiscovery 0.0170s, AssetDataGather 0.1680s, StoreResults 0.0414s. -[2024.01.21-12.30.46:521][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000005 seconds (updated 0 objects) -[2024.01.21-12.30.46:576][ 0]LogContentStreaming: Texture pool size now 800 MB -[2024.01.21-12.30.46:609][ 0]LogSlate: Took 0.000143 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.01.21-12.30.46:612][ 0]LogSlate: Took 0.000178 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.01.21-12.30.46:613][ 0]LogSlate: Took 0.000078 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.01.21-12.30.46:628][ 0]LogViewport: Scene viewport resized to 892x580, mode Windowed. -[2024.01.21-12.30.46:654][ 1]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-2MPQGVL: (Name=DESKTOP-2MPQGVL, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.22631.0, Flags="Device_InstallSoftwareValid") -[2024.01.21-12.30.46:677][ 1]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'> - -[2024.01.21-12.30.46:687][ 1]Running Python start-up script 'G:/UnrealEngines/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.032117 secs -[2024.01.21-12.30.47:368][ 3]LogSlate: Took 0.000056 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.01.21-12.30.57:705][ 34]LogViewport: Scene viewport resized to 1342x892, mode Windowed. -[2024.01.21-12.31.24:383][872]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-12.31.24:437][873]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-12.31.26:668][ 7]LogSlate: Took 0.000683 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.01.21-12.31.28:368][180]LogViewport: Scene viewport resized to 978x892, mode Windowed. -[2024.01.21-12.31.58:367][160]LogStaticMesh: Display: Building static mesh world_fixed_RoomStructure... -[2024.01.21-12.31.58:384][160]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/GameMap/world_fixed_RoomStructure) ... -[2024.01.21-12.31.58:447][160]LogStaticMesh: Built static mesh [0.08s] /Game/GameMap/world_fixed_RoomStructure.world_fixed_RoomStructure -[2024.01.21-12.31.58:456][160]LogStaticMesh: Warning: world_fixed_RoomStructure has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option. -[2024.01.21-12.31.58:456][160]LogStaticMesh: Warning: world_fixed_RoomStructure has some nearly zero normals which can create some issues. (Tolerance of 1E-4) -[2024.01.21-12.31.58:456][160]LogStaticMesh: Warning: world_fixed_RoomStructure has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) -[2024.01.21-12.31.58:458][160]LogUObjectGlobals: Warning: Failed to find object 'Class /Script/PCG.PCGSettings' -[2024.01.21-12.32.00:056][230]LogMeshUtilities: Finished distance field build in 1.6s - 126x126x126 sparse distance field, 2.6Mb total, 0.1Mb always loaded, 76% occupied, 2779 triangles, world_fixed_RoomStructure -[2024.01.21-12.33.02:277][988]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:21.122 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 11586 files in 13629 folders with total size 629 MiB. -[2024.01.21-12.33.47:140][123]LogWindowsTextInputMethodSystem: Activated input method: English (Germany) - (Keyboard). -[2024.01.21-12.33.47:140][123]LogWindowsTextInputMethodSystem: Activated input method: English (Germany) - (Keyboard). -[2024.01.21-12.34.43:067][570]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.21-12.34.43:075][570]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.21-12.34.43:075][570]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 14:34:43) -[2024.01.21-12.34.43:078][570]LogOnline: OSS: Created online subsystem instance for: NULL -[2024.01.21-12.34.43:078][570]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] -[2024.01.21-12.34.43:079][570]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.21-12.34.43:105][570]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026243s) -[2024.01.21-12.34.43:105][570]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.026299s) -[2024.01.21-12.34.43:110][570]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms -[2024.01.21-12.34.43:111][570]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-12.34.43:111][570]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.21-12.34.43:111][570]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.21-12.34.43:111][570]LogPlayLevel: PIE: World Init took: (0.000949s) -[2024.01.21-12.34.43:112][570]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True -[2024.01.21-12.34.43:112][570]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.21-12.34.43:112][570]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.21-12.34.43:112][570]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.21-12.34.43:112][570]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.21-12.34.43:112][570]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.21-12.34.43:112][570]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.21-12.34.43:112][570]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.21-12.34.43:112][570]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.21-12.34.43:112][570]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.21-12.34.43:112][570]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.21-12.34.43:112][570]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.21-12.34.43:114][570]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.21-12.34.43:141][570]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) -[2024.01.21-12.34.43:141][570]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.21-12.34.43:141][570]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.21-12.34.43:141][570]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.21-12.34.43:141][570]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 -[2024.01.21-12.34.43:141][570]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 -[2024.01.21-12.34.43:143][570]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 -[2024.01.21-12.34.43:144][570]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 -[2024.01.21-12.34.43:144][570]LogInit: FAudioDevice initialized with ID 2. -[2024.01.21-12.34.43:144][570]LogAudio: Display: Audio Device (ID: 2) registered with world 'BackroomsMap'. -[2024.01.21-12.34.43:144][570]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2 -[2024.01.21-12.34.43:355][570]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.21-12.34.43:366][570]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-13.34.43 -[2024.01.21-12.34.43:367][570]LogWorld: Bringing up level for play took: 0.012245 -[2024.01.21-12.34.43:370][570]LogOnline: OSS: Created online subsystem instance for: :Context_3 -[2024.01.21-12.34.43:378][570]PIE: Server logged in -[2024.01.21-12.34.43:379][570]PIE: Play in editor total start time 0,304 seconds. -[2024.01.21-12.35.05:540][750]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-12.35.05:540][750]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.21-12.35.05:541][750]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.21-12.35.05:542][750]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-12.35.05:545][750]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.21-12.35.05:548][750]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-12.35.05:552][750]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.21-12.35.05:552][750]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2 -[2024.01.21-12.35.05:552][750]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 -[2024.01.21-12.35.05:554][750]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 -[2024.01.21-12.35.05:558][750]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-12.35.05:565][750]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms -[2024.01.21-12.35.05:621][751]LogPlayLevel: Display: Destroying online subsystem :Context_3 -[2024.01.21-12.35.08:650][892]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/GameMap/Floor/Floor_Material.Floor_Material -[2024.01.21-12.35.08:656][892]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-12.35.08:656][892]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.21-12.35.08:826][892]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.21-12.35.08:826][892]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(12) -[2024.01.21-12.35.08:826][892]MaterialEditorStats: LWC Promote usages (Est.): 7 -[2024.01.21-12.35.08:826][892]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 7 -[2024.01.21-12.35.08:826][892]MaterialEditorStats: LWC Other usages (Est.): 9 -[2024.01.21-12.35.08:826][892]MaterialEditorStats: Shader Count: 0 -[2024.01.21-12.35.08:836][892]LogSlate: Took 0.000554 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.01.21-12.35.08:842][892]LogViewport: Scene viewport resized to 375x383, mode Windowed. -[2024.01.21-12.35.08:918][893]LogShaderCompilers: Display: ================================================ -[2024.01.21-12.35.08:918][893]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.01.21-12.35.08:918][893]LogShaderCompilers: Display: Total job queries 20, among them cache hits 8 (40.00%) -[2024.01.21-12.35.08:918][893]LogShaderCompilers: Display: Tracking 12 distinct input hashes that result in 10 distinct outputs (83.33%) -[2024.01.21-12.35.08:918][893]LogShaderCompilers: Display: RAM used: 23,89 KiB of 1,60 GiB budget. Usage: 0.00% -[2024.01.21-12.35.08:918][893]LogShaderCompilers: Display: === Shader Compilation stats === -[2024.01.21-12.35.08:918][893]LogShaderCompilers: Display: Shaders Compiled: 0 -[2024.01.21-12.35.08:918][893]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%) -[2024.01.21-12.35.08:918][893]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s -[2024.01.21-12.35.08:918][893]LogShaderCompilers: Display: ================================================ -[2024.01.21-12.35.08:965][894]MaterialEditorStats: Base pass shader: 177 instructions -[2024.01.21-12.35.08:965][894]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.21-12.35.08:965][894]MaterialEditorStats: Texture samplers: 3/16 -[2024.01.21-12.35.08:965][894]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(12) -[2024.01.21-12.35.08:965][894]MaterialEditorStats: LWC Promote usages (Est.): 7 -[2024.01.21-12.35.08:965][894]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 7 -[2024.01.21-12.35.08:965][894]MaterialEditorStats: LWC Other usages (Est.): 9 -[2024.01.21-12.35.08:965][894]MaterialEditorStats: Shader Count: 4 -[2024.01.21-12.35.13:568][ 85]LogSlate: Took 0.000101 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.01.21-12.35.16:996][227]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.21-12.35.16:996][227]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15) -[2024.01.21-12.35.16:996][227]MaterialEditorStats: LWC Promote usages (Est.): 9 -[2024.01.21-12.35.16:996][227]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 9 -[2024.01.21-12.35.16:996][227]MaterialEditorStats: LWC Other usages (Est.): 12 -[2024.01.21-12.35.16:996][227]MaterialEditorStats: Shader Count: 0 -[2024.01.21-12.35.17:063][229]MaterialEditorStats: Base pass shader: 184 instructions -[2024.01.21-12.35.17:063][229]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.21-12.35.17:064][229]MaterialEditorStats: Texture samplers: 3/16 -[2024.01.21-12.35.17:064][229]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15) -[2024.01.21-12.35.17:064][229]MaterialEditorStats: LWC Promote usages (Est.): 9 -[2024.01.21-12.35.17:064][229]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 9 -[2024.01.21-12.35.17:064][229]MaterialEditorStats: LWC Other usages (Est.): 12 -[2024.01.21-12.35.17:064][229]MaterialEditorStats: Shader Count: 4 -[2024.01.21-12.35.17:703][256]LogMaterialEditor: Saving and Compiling material Floor_Material -[2024.01.21-12.35.17:801][256]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms -[2024.01.21-12.35.17:966][256]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms -[2024.01.21-12.35.17:982][256]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-12.35.18:039][256]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Floor/Floor_Material" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Floor_Material.uasset" SILENT=true -[2024.01.21-12.35.18:045][256]LogPackageLocalizationCache: Processed 51 localized package path(s) for 1 prioritized culture(s) in 0.005965 seconds -[2024.01.21-12.35.18:049][256]LogSavePackage: Moving output files for package: /Game/GameMap/Floor/Floor_Material -[2024.01.21-12.35.18:049][256]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Floor_Material0694E21C4E62453DAF5E44AC4FB6C80A.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Floor_Material.uasset' -[2024.01.21-12.35.18:068][256]LogFileHelpers: InternalPromptForCheckoutAndSave took 86 ms -[2024.01.21-12.35.18:070][256]AssetCheck: New page: Asset Save: Floor_Material -[2024.01.21-12.35.18:070][256]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Floor/Floor_Material.Floor_Material -[2024.01.21-12.35.18:071][256]MaterialEditorStats: Base pass shader: 184 instructions -[2024.01.21-12.35.18:071][256]MaterialEditorStats: Base pass shader with Surface Lightmap: 219 instructions -[2024.01.21-12.35.18:071][256]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.21-12.35.18:071][256]MaterialEditorStats: Texture samplers: 4/16 -[2024.01.21-12.35.18:071][256]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15) -[2024.01.21-12.35.18:071][256]MaterialEditorStats: LWC Promote usages (Est.): 9 -[2024.01.21-12.35.18:071][256]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 9 -[2024.01.21-12.35.18:071][256]MaterialEditorStats: LWC Other usages (Est.): 12 -[2024.01.21-12.35.18:071][256]MaterialEditorStats: Shader Count: 25 -[2024.01.21-12.35.19:026][295]LogViewport: Scene viewport resized to 374x395, mode Windowed. -[2024.01.21-12.35.19:052][296]LogViewport: Scene viewport resized to 376x444, mode Windowed. -[2024.01.21-12.35.19:155][301]LogSlate: Window 'Floor_Material' being destroyed -[2024.01.21-12.35.32:243][109]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.21-12.35.32:243][109]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15) -[2024.01.21-12.35.32:243][109]MaterialEditorStats: LWC Promote usages (Est.): 9 -[2024.01.21-12.35.32:243][109]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 9 -[2024.01.21-12.35.32:243][109]MaterialEditorStats: LWC Other usages (Est.): 12 -[2024.01.21-12.35.32:243][109]MaterialEditorStats: Shader Count: 0 -[2024.01.21-12.35.32:277][110]MaterialEditorStats: Base pass shader: 184 instructions -[2024.01.21-12.35.32:277][110]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.21-12.35.32:277][110]MaterialEditorStats: Texture samplers: 3/16 -[2024.01.21-12.35.32:277][110]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15) -[2024.01.21-12.35.32:277][110]MaterialEditorStats: LWC Promote usages (Est.): 9 -[2024.01.21-12.35.32:277][110]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 9 -[2024.01.21-12.35.32:277][110]MaterialEditorStats: LWC Other usages (Est.): 12 -[2024.01.21-12.35.32:277][110]MaterialEditorStats: Shader Count: 4 -[2024.01.21-12.35.32:407][121]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.21-12.35.32:407][121]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(12) -[2024.01.21-12.35.32:407][121]MaterialEditorStats: LWC Promote usages (Est.): 7 -[2024.01.21-12.35.32:407][121]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 7 -[2024.01.21-12.35.32:407][121]MaterialEditorStats: LWC Other usages (Est.): 9 -[2024.01.21-12.35.32:407][121]MaterialEditorStats: Shader Count: 0 -[2024.01.21-12.35.32:471][123]MaterialEditorStats: Base pass shader: 177 instructions -[2024.01.21-12.35.32:471][123]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.21-12.35.32:471][123]MaterialEditorStats: Texture samplers: 3/16 -[2024.01.21-12.35.32:471][123]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(12) -[2024.01.21-12.35.32:471][123]MaterialEditorStats: LWC Promote usages (Est.): 7 -[2024.01.21-12.35.32:471][123]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 7 -[2024.01.21-12.35.32:471][123]MaterialEditorStats: LWC Other usages (Est.): 9 -[2024.01.21-12.35.32:471][123]MaterialEditorStats: Shader Count: 4 -[2024.01.21-12.35.33:260][216]LogMaterialEditor: Saving and Compiling material Floor_Material -[2024.01.21-12.35.33:300][216]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms -[2024.01.21-12.35.33:495][216]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms -[2024.01.21-12.35.33:509][216]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-12.35.33:570][216]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Floor/Floor_Material" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Floor_Material.uasset" SILENT=true -[2024.01.21-12.35.33:574][216]LogSavePackage: Moving output files for package: /Game/GameMap/Floor/Floor_Material -[2024.01.21-12.35.33:574][216]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Floor_Material3E78439241C4BDC34C3303BB19888C1D.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Floor_Material.uasset' -[2024.01.21-12.35.33:584][216]LogFileHelpers: InternalPromptForCheckoutAndSave took 75 ms (total: 162 ms) -[2024.01.21-12.35.33:585][216]AssetCheck: New page: Asset Save: Floor_Material -[2024.01.21-12.35.33:585][216]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Floor/Floor_Material.Floor_Material -[2024.01.21-12.35.33:586][216]MaterialEditorStats: Base pass shader: 177 instructions -[2024.01.21-12.35.33:586][216]MaterialEditorStats: Base pass shader with Surface Lightmap: 212 instructions -[2024.01.21-12.35.33:586][216]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.21-12.35.33:586][216]MaterialEditorStats: Texture samplers: 4/16 -[2024.01.21-12.35.33:586][216]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(12) -[2024.01.21-12.35.33:586][216]MaterialEditorStats: LWC Promote usages (Est.): 7 -[2024.01.21-12.35.33:586][216]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 7 -[2024.01.21-12.35.33:586][216]MaterialEditorStats: LWC Other usages (Est.): 9 -[2024.01.21-12.35.33:586][216]MaterialEditorStats: Shader Count: 25 -[2024.01.21-12.35.39:735][505]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-12.35.39:785][505]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.21-12.35.39:811][505]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms -[2024.01.21-12.35.39:895][505]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.21-12.35.39:895][505]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap1385C0324CA8A400D65940892ED85707.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.21-12.35.39:903][505]LogFileHelpers: All files are already saved. -[2024.01.21-12.35.39:903][505]LogFileHelpers: Saving map 'BackroomsMap' took 0.118 -[2024.01.21-12.35.39:911][505]LogFileHelpers: InternalPromptForCheckoutAndSave took 175 ms (total: 337 ms) -[2024.01.21-12.35.39:913][505]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.21-12.35.39:913][505]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.21-12.35.42:259][580]LogSlate: External Image Picker: DecompressImage failed -[2024.01.21-12.35.49:159][312]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true -[2024.01.21-12.35.49:159][312]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-12.35.57:005][419]LogViewport: Scene viewport resized to 1342x892, mode Windowed. -[2024.01.21-12.36.00:737][579]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.21-12.36.00:737][579]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 14:36:00) -[2024.01.21-12.36.00:737][579]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.21-12.36.00:765][579]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026666s) -[2024.01.21-12.36.00:765][579]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.026700s) -[2024.01.21-12.36.00:773][579]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms -[2024.01.21-12.36.00:775][579]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-12.36.00:775][579]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.21-12.36.00:776][579]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.21-12.36.00:776][579]LogPlayLevel: PIE: World Init took: (0.000871s) -[2024.01.21-12.36.00:776][579]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True -[2024.01.21-12.36.00:776][579]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.21-12.36.00:776][579]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.21-12.36.00:776][579]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.21-12.36.00:776][579]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.21-12.36.00:776][579]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.21-12.36.00:776][579]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.21-12.36.00:776][579]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.21-12.36.00:776][579]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.21-12.36.00:777][579]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.21-12.36.00:777][579]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.21-12.36.00:777][579]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.21-12.36.00:779][579]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.21-12.36.00:806][579]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) -[2024.01.21-12.36.00:806][579]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.21-12.36.00:806][579]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.21-12.36.00:806][579]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.21-12.36.00:807][579]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3 -[2024.01.21-12.36.00:807][579]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3 -[2024.01.21-12.36.00:809][579]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3 -[2024.01.21-12.36.00:809][579]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3 -[2024.01.21-12.36.00:809][579]LogInit: FAudioDevice initialized with ID 3. -[2024.01.21-12.36.00:809][579]LogAudio: Display: Audio Device (ID: 3) registered with world 'BackroomsMap'. -[2024.01.21-12.36.00:809][579]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3 -[2024.01.21-12.36.00:818][579]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-12.36.01:352][579]LogLoad: Game class is 'VRGameMode_C' -[2024.01.21-12.36.01:363][579]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-13.36.01 -[2024.01.21-12.36.01:364][579]LogWorld: Bringing up level for play took: 0.011018 -[2024.01.21-12.36.01:366][579]LogOnline: OSS: Created online subsystem instance for: :Context_5 -[2024.01.21-12.36.01:369][579]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 -[2024.01.21-12.36.01:370][579]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 -[2024.01.21-12.36.01:371][579]vr.PixelDensity = "1" -[2024.01.21-12.36.01:373][579]PIE: Server logged in -[2024.01.21-12.36.01:374][579]PIE: Play in editor total start time 0,636 seconds. -[2024.01.21-12.36.01:381][579]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input. -[2024.01.21-12.36.01:477][579]LogViewport: Scene viewport resized to 4032x2240, mode Windowed. -[2024.01.21-12.36.01:483][579]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc -[2024.01.21-12.36.01:486][579]LogRenderer: Warning: Resizing VR buffer to 3512 by 1952 -[2024.01.21-12.36.01:519][579]LogSlate: Took 0.000136 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.01.21-12.36.01:720][582]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer -[2024.01.21-12.36.29:189][181]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-12.36.29:189][181]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.21-12.36.29:229][181]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0] (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed -[2024.01.21-12.36.29:232][181]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.21-12.36.29:233][181]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-12.36.29:241][181]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.21-12.36.29:244][181]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-12.36.29:247][181]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3 -[2024.01.21-12.36.29:248][181]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 -[2024.01.21-12.36.29:249][181]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 -[2024.01.21-12.36.29:257][181]LogSlate: Slate User Unregistered. User Index 8 -[2024.01.21-12.36.29:257][181]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 -[2024.01.21-12.36.29:258][181]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms -[2024.01.21-12.36.29:327][182]LogPlayLevel: Display: Destroying online subsystem :Context_5 -[2024.01.21-12.36.54:403][460]LogAudioMixer: Warning: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=1 - VIVE Pro (AMD High Definition Audio Device), InstanceID=1 -[2024.01.21-12.36.54:416][460]LogAudioMixer: Display: FMixerNullCallback: Simulating a h/w device callback at [21ms], ThreadID=17604 -[2024.01.21-12.36.54:438][461]LogAudioMixer: Display: Successful Swap new Device is (NumChannels=2, SampleRate=48000, DeviceID={0.0.0.00000000}.{0835f44a-0b91-4bd7-92b3-d5d1d6967a11}, Name=1 - VIVE Pro (AMD High Definition Audio Device)), Reason=FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged, InstanceID=1, DurationMS=17.35 -[2024.01.21-12.36.54:438][461]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 -[2024.01.21-12.36.54:440][461]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 -[2024.01.21-12.37.05:680][999]LogDebuggerCommands: Repeating last play command: VR Preview -[2024.01.21-12.37.05:687][999]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.21-12.37.05:687][999]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 14:37:05) -[2024.01.21-12.37.05:687][999]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.21-12.37.05:714][999]LogPlayLevel: PIE: StaticDuplicateObject took: (0.025536s) -[2024.01.21-12.37.05:714][999]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.025583s) -[2024.01.21-12.37.05:717][999]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms -[2024.01.21-12.37.05:720][999]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-12.37.05:720][999]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.21-12.37.05:720][999]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.21-12.37.05:720][999]LogPlayLevel: PIE: World Init took: (0.000977s) -[2024.01.21-12.37.05:721][999]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True -[2024.01.21-12.37.05:721][999]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.21-12.37.05:721][999]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.21-12.37.05:721][999]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.21-12.37.05:721][999]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.21-12.37.05:721][999]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.21-12.37.05:721][999]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.21-12.37.05:721][999]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.21-12.37.05:721][999]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.21-12.37.05:721][999]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.21-12.37.05:721][999]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.21-12.37.05:721][999]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.21-12.37.05:723][999]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.21-12.37.05:743][999]LogAudioMixer: Display: Using Audio Hardware Device 1 - VIVE Pro (AMD High Definition Audio Device) -[2024.01.21-12.37.05:743][999]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.21-12.37.05:743][999]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.21-12.37.05:743][999]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.21-12.37.05:744][999]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=4 -[2024.01.21-12.37.05:744][999]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=4 -[2024.01.21-12.37.05:745][999]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4 -[2024.01.21-12.37.05:745][999]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4 -[2024.01.21-12.37.05:745][999]LogInit: FAudioDevice initialized with ID 4. -[2024.01.21-12.37.05:745][999]LogAudio: Display: Audio Device (ID: 4) registered with world 'BackroomsMap'. -[2024.01.21-12.37.05:745][999]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4 -[2024.01.21-12.37.05:754][999]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-12.37.06:276][999]LogLoad: Game class is 'VRGameMode_C' -[2024.01.21-12.37.06:287][999]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-13.37.06 -[2024.01.21-12.37.06:289][999]LogWorld: Bringing up level for play took: 0.012699 -[2024.01.21-12.37.06:291][999]LogOnline: OSS: Created online subsystem instance for: :Context_6 -[2024.01.21-12.37.06:293][999]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 -[2024.01.21-12.37.06:294][999]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 -[2024.01.21-12.37.06:295][999]vr.PixelDensity = "1" -[2024.01.21-12.37.06:297][999]PIE: Server logged in -[2024.01.21-12.37.06:297][999]PIE: Play in editor total start time 0,61 seconds. -[2024.01.21-12.37.06:299][999]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input. -[2024.01.21-12.37.06:367][999]LogViewport: Scene viewport resized to 4032x2240, mode Windowed. -[2024.01.21-12.37.06:372][999]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc -[2024.01.21-12.37.06:627][ 2]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer -[2024.01.21-12.37.42:199][764]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-12.37.42:199][764]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.21-12.37.42:256][764]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0] (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed -[2024.01.21-12.37.42:258][764]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.21-12.37.42:260][764]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-12.37.42:268][764]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.21-12.37.42:271][764]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-12.37.42:276][764]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 4 -[2024.01.21-12.37.42:276][764]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4 -[2024.01.21-12.37.42:278][764]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4 -[2024.01.21-12.37.42:283][764]LogSlate: Slate User Unregistered. User Index 8 -[2024.01.21-12.37.42:283][764]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 -[2024.01.21-12.37.42:285][764]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms -[2024.01.21-12.37.42:350][765]LogPlayLevel: Display: Destroying online subsystem :Context_6 -[2024.01.21-12.37.49:642][105]LogDebuggerCommands: Repeating last play command: VR Preview -[2024.01.21-12.37.49:653][105]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.21-12.37.49:653][105]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 14:37:49) -[2024.01.21-12.37.49:653][105]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.21-12.37.49:684][105]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031157s) -[2024.01.21-12.37.49:684][105]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.031208s) -[2024.01.21-12.37.49:688][105]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms -[2024.01.21-12.37.49:691][105]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-12.37.49:691][105]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.21-12.37.49:691][105]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.21-12.37.49:692][105]LogPlayLevel: PIE: World Init took: (0.001141s) -[2024.01.21-12.37.49:692][105]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True -[2024.01.21-12.37.49:692][105]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.21-12.37.49:692][105]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.21-12.37.49:692][105]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.21-12.37.49:692][105]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.21-12.37.49:692][105]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.21-12.37.49:692][105]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.21-12.37.49:692][105]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.21-12.37.49:692][105]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.21-12.37.49:692][105]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.21-12.37.49:692][105]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.21-12.37.49:692][105]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.21-12.37.49:694][105]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.21-12.37.49:718][105]LogAudioMixer: Display: Using Audio Hardware Device 1 - VIVE Pro (AMD High Definition Audio Device) -[2024.01.21-12.37.49:718][105]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.21-12.37.49:718][105]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.21-12.37.49:718][105]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.21-12.37.49:719][105]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=5 -[2024.01.21-12.37.49:719][105]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=5 -[2024.01.21-12.37.49:722][105]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=5 -[2024.01.21-12.37.49:722][105]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=5 -[2024.01.21-12.37.49:722][105]LogInit: FAudioDevice initialized with ID 5. -[2024.01.21-12.37.49:722][105]LogAudio: Display: Audio Device (ID: 5) registered with world 'BackroomsMap'. -[2024.01.21-12.37.49:722][105]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 5 -[2024.01.21-12.37.49:730][105]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-12.37.50:261][105]LogLoad: Game class is 'VRGameMode_C' -[2024.01.21-12.37.50:272][105]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-13.37.50 -[2024.01.21-12.37.50:273][105]LogWorld: Bringing up level for play took: 0.011511 -[2024.01.21-12.37.50:275][105]LogOnline: OSS: Created online subsystem instance for: :Context_7 -[2024.01.21-12.37.50:277][105]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 -[2024.01.21-12.37.50:278][105]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 -[2024.01.21-12.37.50:279][105]vr.PixelDensity = "1" -[2024.01.21-12.37.50:281][105]PIE: Server logged in -[2024.01.21-12.37.50:282][105]PIE: Play in editor total start time 0,63 seconds. -[2024.01.21-12.37.50:283][105]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input. -[2024.01.21-12.37.50:407][105]LogViewport: Scene viewport resized to 4032x2240, mode Windowed. -[2024.01.21-12.37.50:411][105]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc -[2024.01.21-12.37.50:664][108]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer -[2024.01.21-12.38.08:259][483]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-12.38.08:259][483]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.21-12.38.08:318][483]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0] (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed -[2024.01.21-12.38.08:320][483]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.21-12.38.08:322][483]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-12.38.08:329][483]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.21-12.38.08:332][483]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-12.38.08:338][483]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 5 -[2024.01.21-12.38.08:338][483]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5 -[2024.01.21-12.38.08:339][483]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5 -[2024.01.21-12.38.08:345][483]LogSlate: Slate User Unregistered. User Index 8 -[2024.01.21-12.38.08:345][483]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 -[2024.01.21-12.38.08:346][483]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms -[2024.01.21-12.38.08:404][484]LogPlayLevel: Display: Destroying online subsystem :Context_7 -[2024.01.21-12.38.17:757][915]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms -[2024.01.21-12.38.18:999][915]LogSlate: Window 'Save Content' being destroyed -[2024.01.21-12.38.19:014][915]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-12.38.19:068][915]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/world_fixed_RoomStructure" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/world_fixed_RoomStructure.uasset" SILENT=true -[2024.01.21-12.38.19:074][915]LogSavePackage: Moving output files for package: /Game/GameMap/world_fixed_RoomStructure -[2024.01.21-12.38.19:074][915]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/world_fixed_RoomStructureAB2154394127182465C2BDAD826986AA.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/world_fixed_RoomStructure.uasset' -[2024.01.21-12.38.19:090][915]LogFileHelpers: InternalPromptForCheckoutAndSave took 76 ms (total: 414 ms) -[2024.01.21-12.38.19:090][915]LogStall: Shutdown... -[2024.01.21-12.38.19:097][915]LogStall: Shutdown complete. -[2024.01.21-12.38.19:133][915]LogSlate: Window 'BackroomsDigitalArt - Unreal Editor' being destroyed -[2024.01.21-12.38.19:234][915]AssetCheck: New page: Asset Save: world_fixed_RoomStructure -[2024.01.21-12.38.19:234][915]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/GameMap/world_fixed_RoomStructure.world_fixed_RoomStructure -[2024.01.21-12.38.19:235][916]Cmd: QUIT_EDITOR -[2024.01.21-12.38.19:235][916]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) -[2024.01.21-12.38.19:242][916]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2024.01.21-12.38.19:242][916]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown -[2024.01.21-12.38.19:242][916]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown -[2024.01.21-12.38.19:245][916]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.21-12.38.19:245][916]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-12.38.19:250][916]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized. -[2024.01.21-12.38.19:500][916]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2024.01.21-12.38.19:500][916]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2024.01.21-12.38.19:500][916]LogAudio: Display: Audio Device unregistered from world 'BackroomsMap'. -[2024.01.21-12.38.19:500][916]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 1 -[2024.01.21-12.38.19:519][916]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 -[2024.01.21-12.38.19:520][916]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 -[2024.01.21-12.38.19:523][916]LogAudio: Display: Audio Device Manager Shutdown -[2024.01.21-12.38.19:524][916]LogWindowsTextInputMethodSystem: Activated input method: English (Germany) - (Keyboard). -[2024.01.21-12.38.19:526][916]LogExit: Preparing to exit. -[2024.01.21-12.38.19:534][916]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms -[2024.01.21-12.38.20:452][916]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true -[2024.01.21-12.38.20:453][916]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true -[2024.01.21-12.38.20:531][916]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled -[2024.01.21-12.38.20:544][916]LogExit: Editor shut down -[2024.01.21-12.38.20:545][916]LogExit: Transaction tracking system shut down -[2024.01.21-12.38.20:611][916]LogExit: Object subsystem successfully closed. -[2024.01.21-12.38.20:615][916]LogShaderCompilers: Display: ================================================ -[2024.01.21-12.38.20:615][916]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.01.21-12.38.20:615][916]LogShaderCompilers: Display: Total job queries 114, among them cache hits 46 (40.35%) -[2024.01.21-12.38.20:615][916]LogShaderCompilers: Display: Tracking 68 distinct input hashes that result in 46 distinct outputs (67.65%) -[2024.01.21-12.38.20:615][916]LogShaderCompilers: Display: RAM used: 180,95 KiB of 1,60 GiB budget. Usage: 0.01% -[2024.01.21-12.38.20:615][916]LogShaderCompilers: Display: === Shader Compilation stats === -[2024.01.21-12.38.20:615][916]LogShaderCompilers: Display: Shaders Compiled: 0 -[2024.01.21-12.38.20:615][916]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%) -[2024.01.21-12.38.20:615][916]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s -[2024.01.21-12.38.20:615][916]LogShaderCompilers: Display: ================================================ -[2024.01.21-12.38.20:663][916]LogShaderCompilers: Display: Shaders left to compile 0 -[2024.01.21-12.38.20:674][916]LogVirtualization: UE::Virtualization was shutdown -[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module ExternalImagePicker (1106) -[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module MaterialEditor (1104) -[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (1102) -[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module Voice (1100) -[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (1098) -[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module AddContentDialog (1096) -[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module WidgetCarousel (1095) -[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module SubobjectEditor (1092) -[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module SceneOutliner (1090) -[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module StatusBar (1088) -[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module UnsavedAssetsTracker (1086) -[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (1084) -[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module StatsViewer (1082) -[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (1080) -[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module AutomationWorker (1078) -[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (1076) -[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (1074) -[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module WebMMedia (1072) -[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (1070) -[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (1068) -[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (1066) -[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (1064) -[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module SequenceRecorder (1063) -[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (1060) -[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (1058) -[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (1056) -[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (1054) -[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (1052) -[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (1050) -[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (1048) -[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module TextureAlignMode (1046) -[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module BspMode (1044) -[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module GeometryMode (1042) -[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module EngineAssetDefinitions (1040) -[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (1038) -[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module WaveTableEditor (1036) -[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module RigVMEditor (1034) -[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module ResonanceAudioEditor (1032) -[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module OpenXRInput (1030) -[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module GooglePADEditor (1028) -[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (1026) -[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module AndroidFileServerEditor (1024) -[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (1022) -[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (1020) -[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (1018) -[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module IKRigEditor (1016) -[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module ControlRigEditor (1014) -[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module LiveLinkMultiUser (1012) -[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module PlanarCut (1010) -[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module FractureEngine (1008) -[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module CharacterAI (1006) -[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module SmartSnapping (1004) -[2024.01.21-12.38.20:683][916]LogModuleManager: Shutting down and abandoning module SessionServices (1002) -[2024.01.21-12.38.20:684][916]LogModuleManager: Shutting down and abandoning module MeshPaint (1000) -[2024.01.21-12.38.20:684][916]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (998) -[2024.01.21-12.38.20:684][916]LogModuleManager: Shutting down and abandoning module PlacementMode (997) -[2024.01.21-12.38.20:684][916]LogModuleManager: Shutting down and abandoning module FoliageEdit (994) -[2024.01.21-12.38.20:684][916]LogModuleManager: Shutting down and abandoning module LandscapeEditor (992) -[2024.01.21-12.38.20:684][916]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (990) -[2024.01.21-12.38.20:684][916]LogModuleManager: Shutting down and abandoning module ActorPickerMode (988) -[2024.01.21-12.38.20:684][916]LogModuleManager: Shutting down and abandoning module ViewportSnapping (986) -[2024.01.21-12.38.20:684][916]LogModuleManager: Shutting down and abandoning module EditorWidgets (984) -[2024.01.21-12.38.20:684][916]LogModuleManager: Shutting down and abandoning module ViewportInteraction (982) -[2024.01.21-12.38.20:684][916]LogModuleManager: Shutting down and abandoning module ClothPainter (980) -[2024.01.21-12.38.20:684][916]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (979) -[2024.01.21-12.38.20:684][916]LogModuleManager: Shutting down and abandoning module WidgetRegistration (976) -[2024.01.21-12.38.20:684][916]LogModuleManager: Shutting down and abandoning module LogVisualizer (974) -[2024.01.21-12.38.20:684][916]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (972) -[2024.01.21-12.38.20:684][916]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (970) -[2024.01.21-12.38.20:684][916]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (969) -[2024.01.21-12.38.20:684][916]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (967) -[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (964) -[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module MacPlatformEditor (962) -[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (960) -[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (958) -[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module RenderResourceViewer (956) -[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module GameplayDebuggerEditor (954) -[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module AnimationSettings (952) -[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module VirtualizationEditor (950) -[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module CSVtoSVG (948) -[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module DerivedDataEditor (946) -[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module EditorConfig (944) -[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module EditorFramework (942) -[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module TraceInsights (940) -[2024.01.21-12.38.20:720][916]MemoryProfiler: Shutdown -[2024.01.21-12.38.20:720][916]NetworkingProfiler: Shutdown -[2024.01.21-12.38.20:720][916]LoadingProfiler: Shutdown -[2024.01.21-12.38.20:720][916]TimingProfiler: Shutdown -[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module TraceServices (939) -[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module TraceAnalysis (938) -[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (934) -[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module InteractiveToolsFramework (933) -[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module InputBindingEditor (930) -[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module MergeActors (928) -[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (926) -[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module LocalizationService (925) -[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module HardwareTargeting (922) -[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (920) -[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module UndoHistory (918) -[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module XmlParser (916) -[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module Blutility (914) -[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (912) -[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (911) -[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (908) -[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (907) -[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module SettingsEditor (904) -[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module ProjectLauncher (902) -[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module SessionFrontend (900) -[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module ProfilerClient (898) -[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module DeviceManager (896) -[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module AutomationController (894) -[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module AutomationWindow (892) -[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module Layers (890) -[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (888) -[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module DetailCustomizations (886) -[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module PackagesDialog (884) -[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (882) -[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module Persona (880) -[2024.01.21-12.38.20:720][916]LogModuleManager: Shutting down and abandoning module Kismet (878) -[2024.01.21-12.38.20:721][916]LogModuleManager: Shutting down and abandoning module KismetWidgets (877) -[2024.01.21-12.38.20:721][916]LogModuleManager: Shutting down and abandoning module GraphEditor (874) -[2024.01.21-12.38.20:722][916]LogModuleManager: Shutting down and abandoning module StructViewer (872) -[2024.01.21-12.38.20:722][916]LogModuleManager: Shutting down and abandoning module ClassViewer (870) -[2024.01.21-12.38.20:723][916]LogModuleManager: Shutting down and abandoning module UncontrolledChangelists (868) -[2024.01.21-12.38.20:723][916]LogModuleManager: Shutting down and abandoning module SourceControlWindowExtender (866) -[2024.01.21-12.38.20:723][916]LogModuleManager: Shutting down and abandoning module SourceControlWindows (864) -[2024.01.21-12.38.20:723][916]LogModuleManager: Shutting down and abandoning module OutputLog (862) -[2024.01.21-12.38.20:724][916]LogModuleManager: Shutting down and abandoning module Documentation (860) -[2024.01.21-12.38.20:724][916]LogModuleManager: Shutting down and abandoning module SparseVolumeTexture (858) -[2024.01.21-12.38.20:724][916]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (856) -[2024.01.21-12.38.20:724][916]LogModuleManager: Shutting down and abandoning module MovieScene (854) -[2024.01.21-12.38.20:724][916]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (852) -[2024.01.21-12.38.20:724][916]LogModuleManager: Shutting down and abandoning module BinkAudioDecoder (850) -[2024.01.21-12.38.20:724][916]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (848) -[2024.01.21-12.38.20:724][916]LogModuleManager: Shutting down and abandoning module AudioMixer (847) -[2024.01.21-12.38.20:724][916]LogModuleManager: Shutting down and abandoning module AudioMixerCore (846) -[2024.01.21-12.38.20:724][916]LogModuleManager: Shutting down and abandoning module LauncherPlatform (842) -[2024.01.21-12.38.20:724][916]LogModuleManager: Shutting down and abandoning module AnalyticsET (840) -[2024.01.21-12.38.20:724][916]LogModuleManager: Shutting down and abandoning module PortalServices (838) -[2024.01.21-12.38.20:724][916]LogModuleManager: Shutting down and abandoning module PortalRpc (836) -[2024.01.21-12.38.20:724][916]LogModuleManager: Shutting down and abandoning module MessagingRpc (834) -[2024.01.21-12.38.20:724][916]LogModuleManager: Shutting down and abandoning module AIModule (832) -[2024.01.21-12.38.20:724][916]LogModuleManager: Shutting down and abandoning module GameplayDebugger (831) -[2024.01.21-12.38.20:724][916]LogModuleManager: Shutting down and abandoning module AITestSuite (829) -[2024.01.21-12.38.20:724][916]LogModuleManager: Shutting down and abandoning module NavigationSystem (827) -[2024.01.21-12.38.20:724][916]LogModuleManager: Shutting down and abandoning module LevelInstanceEditor (824) -[2024.01.21-12.38.20:724][916]LogModuleManager: Shutting down and abandoning module TypedElementRuntime (822) -[2024.01.21-12.38.20:724][916]LogModuleManager: Shutting down and abandoning module TypedElementFramework (820) -[2024.01.21-12.38.20:724][916]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (818) -[2024.01.21-12.38.20:724][916]LogModuleManager: Shutting down and abandoning module ProfilerService (816) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module ProfileVisualizer (814) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module CacheTrackRecorder (812) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (810) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (808) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module TakesCore (806) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (804) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module MegascansPlugin (802) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module Bridge (800) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module ConcertSyncClient (798) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module ObjectMixerEditor (796) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module LightMixer (794) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (792) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (790) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (788) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module CollectionManager (787) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module PortableObjectFileDataSource (784) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module MediaPlateEditor (782) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module MediaPlate (780) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module MediaCompositing (778) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module ImgMedia (776) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module VariantManager (774) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (772) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (770) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module TakeSequencer (768) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module TakeMovieScene (766) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module InterchangeTestEditor (764) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module InterchangeTests (762) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (760) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (758) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module UObjectPlugin (756) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (754) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (752) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module PluginUtils (750) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module N10XSourceCodeAccess (748) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module GitSourceControl (746) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module DumpGPUServices (744) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (742) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (740) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module WorldPartitionHLODUtilities (738) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module UVEditorToolsEditorOnly (736) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module UVEditorTools (734) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module UVEditor (732) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (730) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module SequencerAnimTools (728) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module PluginBrowser (726) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module ModelingToolsEditorMode (724) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (722) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (720) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module EditorScriptingUtilities (718) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module EditorDebugTools (716) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module CurveEditorTools (714) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (712) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module CryptoKeys (710) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module ChangelistReview (708) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module BlueprintHeaderView (706) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (704) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module AlembicImporter (702) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module AlembicLibrary (701) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (698) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module XRBaseEditor (696) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module XRBase (694) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module SynthesisEditor (692) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module ResonanceAudio (690) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (688) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module OpenXRHandTrackingEditor (686) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module OpenXREditor (684) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (682) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module ModelingOperatorsEditorOnly (680) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module ModelingOperators (678) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module ModelingComponentsEditorOnly (676) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module ModelingComponents (674) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module GeometryFramework (673) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnly (670) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module MeshModelingTools (668) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module InputDebuggingEditor (666) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module InputDebugging (664) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module GooglePAD (662) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module DynamicMesh (660) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (658) -[2024.01.21-12.38.20:766][916]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (656) -[2024.01.21-12.38.20:767][916]LogModuleManager: Shutting down and abandoning module GeometryCache (654) -[2024.01.21-12.38.20:767][916]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (652) -[2024.01.21-12.38.20:767][916]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (650) -[2024.01.21-12.38.20:767][916]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (648) -[2024.01.21-12.38.20:767][916]LogModuleManager: Shutting down and abandoning module AudioCapture (646) -[2024.01.21-12.38.20:767][916]LogModuleManager: Shutting down and abandoning module AudioCaptureWasapi (645) -[2024.01.21-12.38.20:767][916]LogModuleManager: Shutting down and abandoning module AssetTags (642) -[2024.01.21-12.38.20:767][916]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (640) -[2024.01.21-12.38.20:767][916]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (638) -[2024.01.21-12.38.20:767][916]LogModuleManager: Shutting down and abandoning module AppleImageUtils (636) -[2024.01.21-12.38.20:767][916]LogModuleManager: Shutting down and abandoning module AndroidPermission (634) -[2024.01.21-12.38.20:767][916]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (632) -[2024.01.21-12.38.20:767][916]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (630) -[2024.01.21-12.38.20:767][916]LogModuleManager: Shutting down and abandoning module TemplateSequence (628) -[2024.01.21-12.38.20:767][916]LogModuleManager: Shutting down and abandoning module SequencerScriptingEditor (624) -[2024.01.21-12.38.20:767][916]LogModuleManager: Shutting down and abandoning module SequencerScripting (622) -[2024.01.21-12.38.20:767][916]LogModuleManager: Shutting down and abandoning module InterchangeFbxParser (620) -[2024.01.21-12.38.20:767][916]LogModuleManager: Shutting down and abandoning module InterchangeCommonParser (618) -[2024.01.21-12.38.20:767][916]LogModuleManager: Shutting down and abandoning module InterchangeDispatcher (616) -[2024.01.21-12.38.20:767][916]LogModuleManager: Shutting down and abandoning module InterchangeExport (614) -[2024.01.21-12.38.20:767][916]LogModuleManager: Shutting down and abandoning module InterchangeMessages (612) -[2024.01.21-12.38.20:767][916]LogModuleManager: Shutting down and abandoning module GLTFCore (610) -[2024.01.21-12.38.20:767][916]LogModuleManager: Shutting down and abandoning module InterchangeEditorUtilities (608) -[2024.01.21-12.38.20:767][916]LogModuleManager: Shutting down and abandoning module InterchangeEditorPipelines (606) -[2024.01.21-12.38.20:767][916]LogModuleManager: Shutting down and abandoning module InterchangeEditor (604) -[2024.01.21-12.38.20:767][916]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (602) -[2024.01.21-12.38.20:767][916]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (600) -[2024.01.21-12.38.20:767][916]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (598) -[2024.01.21-12.38.20:767][916]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (596) -[2024.01.21-12.38.20:767][916]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (594) -[2024.01.21-12.38.20:767][916]LogModuleManager: Shutting down and abandoning module LiveLink (592) -[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module BlendSpaceMotionAnalysis (590) -[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module ControlRigSpline (588) -[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module ACLPluginEditor (586) -[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module AnimationModifierLibrary (584) -[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module ToolPresetEditor (582) -[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module ToolPresetAsset (580) -[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module StructUtilsTestSuite (578) -[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module StructUtilsNodes (576) -[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module StructUtilsEditor (574) -[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module StructUtilsEngine (572) -[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module StaticMeshEditorModeling (570) -[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (569) -[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (568) -[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (564) -[2024.01.21-12.38.21:743][916]LogOpenImageDenoise: OIDN shutting down -[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module SkeletalMeshModifiers (562) -[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module ModelingEditorUI (560) -[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module GeometryProcessingAdapters (558) -[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnlyExp (556) -[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module MeshModelingToolsExp (554) -[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module MeshLODToolset (552) -[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module LocalizableMessageBlueprint (550) -[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module LocalizableMessage (548) -[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module GeometryCollectionNodes (546) -[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (544) -[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module GeometryCollectionEngine (543) -[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (541) -[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (538) -[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessingEditor (536) -[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessing (534) -[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module GeometryFlowCore (532) -[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module DataflowNodes (530) -[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module DataflowEnginePlugin (528) -[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module DataflowEditor (526) -[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (524) -[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (522) -[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module ChaosNiagara (520) -[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module FractureEditor (518) -[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module ChaosUserDataPT (516) -[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module BackChannel (514) -[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (512) -[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module AutomationUtils (510) -[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (508) -[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (506) -[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module Paper2DEditor (504) -[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module EditorTraceUtilities (502) -[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module TraceUtilities (500) -[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (498) -[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (496) -[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module InputEditor (494) -[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module ConcertSyncCore (492) -[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module SQLiteCore (490) -[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module ConcertServer (488) -[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module ConcertClient (486) -[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module ConcertTransport (485) -[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module Concert (482) -[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (480) -[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module TraceDataFiltering (478) -[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (476) -[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module AnimationSharing (474) -[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (472) -[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (470) -[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module FacialAnimation (468) -[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module DataValidation (466) -[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (464) -[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module TreeMap (463) -[2024.01.21-12.38.21:743][916]LogModuleManager: Shutting down and abandoning module UdpMessaging (460) -[2024.01.21-12.38.21:844][916]LogModuleManager: Shutting down and abandoning module TcpMessaging (458) -[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (456) -[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module Niagara (454) -[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module NiagaraEditor (453) -[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module ContentBrowser (452) -[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module ContentBrowserData (451) -[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module NiagaraCore (446) -[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module GameplayCameras (444) -[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module Synthesis (442) -[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module RigVMDeveloper (440) -[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module RigVM (438) -[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module SoundFields (436) -[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module SignificanceManager (434) -[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (432) -[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (430) -[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module MsQuicRuntime (428) -[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module MetasoundEditor (426) -[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module ToolMenus (425) -[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module AudioWidgets (423) -[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module AdvancedWidgets (422) -[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module MetasoundEngineTest (418) -[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module MetasoundEngine (416) -[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module WaveTable (415) -[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module AudioCodecEngine (413) -[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module MetasoundStandardNodes (410) -[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module MetasoundFrontend (408) -[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module MetasoundGenerator (406) -[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module MetasoundGraphCore (404) -[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (402) -[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (400) -[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module CableComponent (398) -[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (396) -[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module AudioAnalyzer (395) -[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (392) -[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module SignalProcessing (391) -[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module InterchangePipelines (388) -[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module InterchangeImport (386) -[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module InterchangeFactoryNodes (384) -[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module InterchangeNodes (382) -[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module ActorSequence (380) -[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module IKRigDeveloper (378) -[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module IKRig (376) -[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module ControlRigDeveloper (374) -[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module ControlRig (372) -[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module Constraints (371) -[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module AnimationData (368) -[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (366) -[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module StructUtils (364) -[2024.01.21-12.38.21:944][916]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (362) -[2024.01.21-12.38.21:959][916]LogModuleManager: Shutting down and abandoning module PBIK (360) -[2024.01.21-12.38.21:959][916]LogModuleManager: Shutting down and abandoning module FullBodyIK (358) -[2024.01.21-12.38.21:959][916]LogModuleManager: Shutting down and abandoning module ChaosCachingEditor (356) -[2024.01.21-12.38.21:959][916]LogModuleManager: Shutting down and abandoning module TakeRecorder (355) -[2024.01.21-12.38.21:959][916]LogModuleManager: Shutting down and abandoning module LevelEditor (353) -[2024.01.21-12.38.21:960][916]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (352) -[2024.01.21-12.38.21:960][916]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (350) -[2024.01.21-12.38.21:961][916]LogModuleManager: Shutting down and abandoning module MainFrame (348) -[2024.01.21-12.38.21:961][916]LogModuleManager: Shutting down and abandoning module HotReload (347) -[2024.01.21-12.38.21:961][916]LogModuleManager: Shutting down and abandoning module ChaosCaching (342) -[2024.01.21-12.38.21:961][916]LogModuleManager: Shutting down and abandoning module LevelSequence (341) -[2024.01.21-12.38.21:961][916]LogModuleManager: Shutting down and abandoning module Paper2D (338) -[2024.01.21-12.38.21:961][916]LogModuleManager: Shutting down and abandoning module InputBlueprintNodes (336) -[2024.01.21-12.38.21:961][916]LogModuleManager: Shutting down and abandoning module BlueprintGraph (335) -[2024.01.21-12.38.21:961][916]LogModuleManager: Shutting down and abandoning module EnhancedInput (332) -[2024.01.21-12.38.21:961][916]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (330) -[2024.01.21-12.38.21:961][916]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (328) -[2024.01.21-12.38.21:962][916]LogModuleManager: Shutting down and abandoning module AndroidFileServer (326) -[2024.01.21-12.38.21:962][916]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (324) -[2024.01.21-12.38.21:962][916]LogModuleManager: Shutting down and abandoning module PacketHandler (322) -[2024.01.21-12.38.21:962][916]LogModuleManager: Shutting down and abandoning module WorldPartitionEditor (320) -[2024.01.21-12.38.21:962][916]LogModuleManager: Shutting down and abandoning module AnimGraph (318) -[2024.01.21-12.38.21:962][916]LogModuleManager: Shutting down and abandoning module TimeManagement (316) -[2024.01.21-12.38.21:962][916]LogModuleManager: Shutting down and abandoning module AnimationDataController (314) -[2024.01.21-12.38.21:962][916]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (312) -[2024.01.21-12.38.21:962][916]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (310) -[2024.01.21-12.38.21:962][916]LogModuleManager: Shutting down and abandoning module MediaAssets (308) -[2024.01.21-12.38.21:962][916]LogModuleManager: Shutting down and abandoning module Overlay (306) -[2024.01.21-12.38.21:962][916]LogModuleManager: Shutting down and abandoning module OverlayEditor (305) -[2024.01.21-12.38.21:962][916]LogModuleManager: Shutting down and abandoning module VREditor (302) -[2024.01.21-12.38.21:962][916]LogModuleManager: Shutting down and abandoning module StringTableEditor (300) -[2024.01.21-12.38.21:962][916]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (298) -[2024.01.21-12.38.21:962][916]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (296) -[2024.01.21-12.38.21:962][916]LogModuleManager: Shutting down and abandoning module FunctionalTesting (294) -[2024.01.21-12.38.21:962][916]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (292) -[2024.01.21-12.38.21:962][916]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (291) -[2024.01.21-12.38.21:962][916]LogModuleManager: Shutting down and abandoning module ScriptableEditorWidgets (288) -[2024.01.21-12.38.21:962][916]LogModuleManager: Shutting down and abandoning module UMG (286) -[2024.01.21-12.38.21:962][916]LogModuleManager: Shutting down and abandoning module UMGEditor (285) -[2024.01.21-12.38.21:962][916]LogModuleManager: Shutting down and abandoning module EditorStyle (280) -[2024.01.21-12.38.21:962][916]LogModuleManager: Shutting down and abandoning module SlateReflector (278) -[2024.01.21-12.38.21:962][916]LogModuleManager: Shutting down and abandoning module Slate (276) -[2024.01.21-12.38.21:962][916]LogModuleManager: Shutting down and abandoning module SlateCore (274) -[2024.01.21-12.38.21:963][916]LogModuleManager: Shutting down and abandoning module SubobjectDataInterface (272) -[2024.01.21-12.38.21:963][916]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (270) -[2024.01.21-12.38.21:963][916]LogModuleManager: Shutting down and abandoning module UnrealEd (268) -[2024.01.21-12.38.21:963][916]LogModuleManager: Shutting down and abandoning module MRMesh (266) -[2024.01.21-12.38.21:963][916]LogModuleManager: Shutting down and abandoning module Messaging (264) -[2024.01.21-12.38.21:963][916]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (262) -[2024.01.21-12.38.21:963][916]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (260) -[2024.01.21-12.38.21:963][916]LogModuleManager: Shutting down and abandoning module LiveCoding (258) -[2024.01.21-12.38.21:975][916]LogModuleManager: Shutting down and abandoning module Networking (256) -[2024.01.21-12.38.21:975][916]LogModuleManager: Shutting down and abandoning module Core (254) -[2024.01.21-12.38.21:975][916]LogModuleManager: Shutting down and abandoning module AssetDefinition (252) -[2024.01.21-12.38.21:975][916]LogModuleManager: Shutting down and abandoning module MovieSceneTools (250) -[2024.01.21-12.38.21:975][916]LogModuleManager: Shutting down and abandoning module CurveEditor (249) -[2024.01.21-12.38.21:975][916]LogModuleManager: Shutting down and abandoning module Sequencer (247) -[2024.01.21-12.38.21:975][916]LogModuleManager: Shutting down and abandoning module KismetCompiler (244) -[2024.01.21-12.38.21:975][916]LogModuleManager: Shutting down and abandoning module MeshBuilder (242) -[2024.01.21-12.38.21:975][916]LogModuleManager: Shutting down and abandoning module NaniteBuilder (240) -[2024.01.21-12.38.21:975][916]LogModuleManager: Shutting down and abandoning module MeshUtilities (238) -[2024.01.21-12.38.21:975][916]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (237) -[2024.01.21-12.38.21:975][916]LogModuleManager: Shutting down and abandoning module StaticMeshDescription (236) -[2024.01.21-12.38.21:975][916]LogModuleManager: Shutting down and abandoning module GeometryProcessingInterfaces (235) -[2024.01.21-12.38.21:975][916]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (232) -[2024.01.21-12.38.21:975][916]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (231) -[2024.01.21-12.38.21:975][916]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (229) -[2024.01.21-12.38.21:975][916]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (227) -[2024.01.21-12.38.21:975][916]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (225) -[2024.01.21-12.38.21:975][916]LogModuleManager: Shutting down and abandoning module MaterialBaking (221) -[2024.01.21-12.38.21:975][916]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (218) -[2024.01.21-12.38.21:986][916]LogModuleManager: Shutting down and abandoning module TelemetryUtils (215) -[2024.01.21-12.38.21:986][916]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (212) -[2024.01.21-12.38.21:986][916]LogModuleManager: Shutting down and abandoning module ShaderPreprocessor (210) -[2024.01.21-12.38.21:986][916]LogModuleManager: Shutting down and abandoning module DerivedDataCache (208) -[2024.01.21-12.38.21:988][916]LogModuleManager: Shutting down and abandoning module TargetPlatform (206) -[2024.01.21-12.38.21:988][916]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (205) -[2024.01.21-12.38.21:988][916]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (203) -[2024.01.21-12.38.21:988][916]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (201) -[2024.01.21-12.38.21:988][916]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (199) -[2024.01.21-12.38.21:988][916]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (197) -[2024.01.21-12.38.21:988][916]LogModuleManager: Shutting down and abandoning module AudioFormatBINK (195) -[2024.01.21-12.38.21:988][916]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (193) -[2024.01.21-12.38.21:988][916]LogModuleManager: Shutting down and abandoning module AudioFormatOGG (191) -[2024.01.21-12.38.21:988][916]LogModuleManager: Shutting down and abandoning module AudioFormatOPUS (189) -[2024.01.21-12.38.21:988][916]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (187) -[2024.01.21-12.38.21:988][916]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (185) -[2024.01.21-12.38.21:988][916]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (183) -[2024.01.21-12.38.21:988][916]LogModuleManager: Shutting down and abandoning module LinuxArm64TargetPlatform (181) -[2024.01.21-12.38.21:988][916]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (179) -[2024.01.21-12.38.21:988][916]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (177) -[2024.01.21-12.38.21:988][916]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (175) -[2024.01.21-12.38.21:988][916]LogModuleManager: Shutting down and abandoning module TextureFormat (173) -[2024.01.21-12.38.21:988][916]LogModuleManager: Shutting down and abandoning module ImageWrapper (172) -[2024.01.21-12.38.21:988][916]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (170) -[2024.01.21-12.38.21:989][916]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (168) -[2024.01.21-12.38.21:989][916]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (166) -[2024.01.21-12.38.21:989][916]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (164) -[2024.01.21-12.38.21:989][916]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (162) -[2024.01.21-12.38.21:989][916]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (160) -[2024.01.21-12.38.21:989][916]LogModuleManager: Shutting down and abandoning module TurnkeySupport (157) -[2024.01.21-12.38.21:989][916]LogModuleManager: Shutting down and abandoning module InputCore (154) -[2024.01.21-12.38.21:989][916]LogModuleManager: Shutting down and abandoning module Settings (152) -[2024.01.21-12.38.21:989][916]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (150) -[2024.01.21-12.38.21:989][916]LogModuleManager: Shutting down and abandoning module ChaosSolverEngine (148) -[2024.01.21-12.38.21:989][916]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (147) -[2024.01.21-12.38.21:989][916]LogModuleManager: Shutting down and abandoning module Chaos (144) -[2024.01.21-12.38.21:989][916]LogModuleManager: Shutting down and abandoning module GeometryCore (143) -[2024.01.21-12.38.21:989][916]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (140) -[2024.01.21-12.38.21:989][916]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (139) -[2024.01.21-12.38.21:989][916]LogModuleManager: Shutting down and abandoning module AVEncoder (138) -[2024.01.21-12.38.21:989][916]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) -[2024.01.21-12.38.21:989][916]LogModuleManager: Shutting down and abandoning module WmfMedia (132) -[2024.01.21-12.38.21:992][916]LogModuleManager: Shutting down and abandoning module Media (131) -[2024.01.21-12.38.21:993][916]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (128) -[2024.01.21-12.38.21:993][916]LogModuleManager: Shutting down and abandoning module VariantManagerContent (126) -[2024.01.21-12.38.21:993][916]LogModuleManager: Shutting down and abandoning module GLTFExporter (124) -[2024.01.21-12.38.21:993][916]LogModuleManager: Shutting down and abandoning module DatasmithContent (122) -[2024.01.21-12.38.21:993][916]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (120) -[2024.01.21-12.38.21:993][916]LogModuleManager: Shutting down and abandoning module RenderDocPlugin (118) -[2024.01.21-12.38.21:993][916]RenderDocPlugin: plugin has been unloaded. -[2024.01.21-12.38.21:993][916]LogModuleManager: Shutting down and abandoning module PixWinPlugin (116) -[2024.01.21-12.38.21:993][916]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (114) -[2024.01.21-12.38.21:993][916]LogModuleManager: Shutting down and abandoning module NiagaraShader (112) -[2024.01.21-12.38.21:993][916]LogModuleManager: Shutting down and abandoning module WindowsDeviceProfileSelector (110) -[2024.01.21-12.38.21:993][916]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (108) -[2024.01.21-12.38.21:993][916]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2024.01.21-12.38.21:993][916]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (106) -[2024.01.21-12.38.21:993][916]LogModuleManager: Shutting down and abandoning module OpenXRAR (104) -[2024.01.21-12.38.21:993][916]LogModuleManager: Shutting down and abandoning module AugmentedReality (103) -[2024.01.21-12.38.21:993][916]LogModuleManager: Shutting down and abandoning module OpenXRHMD (100) -[2024.01.21-12.38.21:995][916]LogModuleManager: Shutting down and abandoning module ChunkDownloader (98) -[2024.01.21-12.38.21:995][916]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (96) -[2024.01.21-12.38.21:995][916]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (94) -[2024.01.21-12.38.21:995][916]LogModuleManager: Shutting down and abandoning module OnlineSubsystemUtils (92) -[2024.01.21-12.38.21:995][916]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (90) -[2024.01.21-12.38.21:996][916]LogModuleManager: Shutting down and abandoning module XMPP (85) -[2024.01.21-12.38.21:996][916]LogModuleManager: Shutting down and abandoning module WebSockets (84) -[2024.01.21-12.38.22:029][916]LogModuleManager: Shutting down and abandoning module HTTP (81) -[2024.01.21-12.38.22:029][916]LogHttp: Warning: [FHttpManager::Shutdown] Unbinding delegates for 1 outstanding Http Requests: -[2024.01.21-12.38.22:029][916]LogHttp: Warning: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BDEB94997-4CC8-9318-BA66-D8BFF00B3681%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.3.2-29314046%2B%2B%2BUE5%2BRelease-5.3&UserID=a9045eb54873e8e51d9f288acbb7c9e1%7Cefd8bde14a904323bf6d4b350bde3870%7Ce559d8fd-2422-434e-b8b2-294b29f8cc49&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing -[2024.01.21-12.38.22:036][916]LogModuleManager: Shutting down and abandoning module SSL (80) -[2024.01.21-12.38.22:036][916]LogModuleManager: Shutting down and abandoning module OnlineServicesCommonEngineUtils (76) -[2024.01.21-12.38.22:036][916]LogModuleManager: Shutting down and abandoning module OnlineServicesCommon (74) -[2024.01.21-12.38.22:036][916]LogModuleManager: Shutting down and abandoning module OnlineServicesInterface (72) -[2024.01.21-12.38.22:036][916]LogModuleManager: Shutting down and abandoning module ACLPlugin (70) -[2024.01.21-12.38.22:036][916]LogModuleManager: Shutting down and abandoning module AISupportModule (68) -[2024.01.21-12.38.22:036][916]LogModuleManager: Shutting down and abandoning module ChaosCloth (66) -[2024.01.21-12.38.22:036][916]LogModuleManager: Shutting down and abandoning module DesktopPlatform (64) -[2024.01.21-12.38.22:036][916]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (62) -[2024.01.21-12.38.22:036][916]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (60) -[2024.01.21-12.38.22:036][916]LogModuleManager: Shutting down and abandoning module SourceControl (59) -[2024.01.21-12.38.22:036][916]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (56) -[2024.01.21-12.38.22:036][916]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (54) -[2024.01.21-12.38.22:036][916]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (52) -[2024.01.21-12.38.22:036][916]LogModuleManager: Shutting down and abandoning module PlatformCrypto (50) -[2024.01.21-12.38.22:036][916]LogModuleManager: Shutting down and abandoning module XGEController (48) -[2024.01.21-12.38.22:036][916]LogXGEController: Cleaning working directory: C:/Users/Windows sucks/AppData/Local/Temp/UnrealXGEWorkingDir/ -[2024.01.21-12.38.22:036][916]LogModuleManager: Shutting down and abandoning module FastBuildController (46) -[2024.01.21-12.38.22:036][916]LogModuleManager: Shutting down and abandoning module IoStoreOnDemand (44) -[2024.01.21-12.38.22:036][916]LogModuleManager: Shutting down and abandoning module AnimationModifiers (42) -[2024.01.21-12.38.22:036][916]LogModuleManager: Shutting down and abandoning module AudioEditor (40) -[2024.01.21-12.38.22:037][916]LogModuleManager: Shutting down and abandoning module PropertyEditor (39) -[2024.01.21-12.38.22:037][916]LogModuleManager: Shutting down and abandoning module Virtualization (36) -[2024.01.21-12.38.22:037][916]LogModuleManager: Shutting down and abandoning module MessageLog (35) -[2024.01.21-12.38.22:037][916]LogModuleManager: Shutting down and abandoning module TextureCompressor (32) -[2024.01.21-12.38.22:037][916]LogModuleManager: Shutting down and abandoning module OpenColorIOWrapper (31) -[2024.01.21-12.38.22:037][916]LogModuleManager: Shutting down and abandoning module RenderCore (28) -[2024.01.21-12.38.22:037][916]LogModuleManager: Shutting down and abandoning module Landscape (26) -[2024.01.21-12.38.22:037][916]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (24) -[2024.01.21-12.38.22:038][916]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (22) -[2024.01.21-12.38.22:038][916]LogModuleManager: Shutting down and abandoning module Renderer (20) -[2024.01.21-12.38.22:038][916]LogModuleManager: Shutting down and abandoning module Engine (18) -[2024.01.21-12.38.22:038][916]LogModuleManager: Shutting down and abandoning module CoreUObject (16) -[2024.01.21-12.38.22:038][916]LogModuleManager: Shutting down and abandoning module SandboxFile (14) -[2024.01.21-12.38.22:038][916]LogModuleManager: Shutting down and abandoning module PakFile (12) -[2024.01.21-12.38.22:038][916]LogPakFile: Destroying PakPlatformFile -[2024.01.21-12.38.22:038][916]LogModuleManager: Shutting down and abandoning module RSA (11) -[2024.01.21-12.38.22:038][916]LogModuleManager: Shutting down and abandoning module NetworkFile (8) -[2024.01.21-12.38.22:038][916]LogModuleManager: Shutting down and abandoning module StreamingFile (6) -[2024.01.21-12.38.22:038][916]LogModuleManager: Shutting down and abandoning module CookOnTheFly (4) -[2024.01.21-12.38.22:038][916]LogModuleManager: Shutting down and abandoning module StorageServerClient (2) -[2024.01.21-12.38.22:040][916]LogD3D11RHI: Shutdown -[2024.01.21-12.38.22:040][916]LogD3D11RHI: CleanupD3DDevice -[2024.01.21-12.38.22:080][916]LogExit: Exiting. -[2024.01.21-12.38.22:090][916]Log file closed, 01/21/24 13:38:22 diff --git a/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt-backup-2024.01.21-12.40.45.log b/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt-backup-2024.01.21-12.40.45.log deleted file mode 100644 index 2976988b29941c52bb690618addde7db7fcc3885..0000000000000000000000000000000000000000 --- a/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt-backup-2024.01.21-12.40.45.log +++ /dev/null @@ -1,1551 +0,0 @@ -Log file open, 01/21/24 13:38:23 -LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) -LogWindows: File 'aqProf.dll' does not exist -LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). -LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) -LogWindows: File 'VtuneApi.dll' does not exist -LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) -LogWindows: File 'VtuneApi32e.dll' does not exist -LogWindows: Started CrashReportClient (pid=20548) -LogWindows: Custom abort handler registered for crash reporting. -LogInit: Display: Running engine for game: BackroomsDigitalArt -LogCore: UnrealTraceServer: Trace store launch successful -LogTrace: Initializing trace... -LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region' -LogTrace: Finished trace initialization. -LogCsvProfiler: Display: Metadata set : platform="Windows" -LogCsvProfiler: Display: Metadata set : config="Development" -LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.3-CL-29314046" -LogCsvProfiler: Display: Metadata set : engineversion="5.3.2-29314046+++UE5+Release-5.3" -LogCsvProfiler: Display: Metadata set : os="Windows 11 (23H2) [10.0.22631.3007] " -LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 5800X 8-Core Processor" -LogCsvProfiler: Display: Metadata set : pgoenabled="0" -LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" -LogCsvProfiler: Display: Metadata set : ltoenabled="0" -LogCsvProfiler: Display: Metadata set : asan="0" -LogCsvProfiler: Display: Metadata set : commandline="" G:\digital_art\BackroomsDigitalArt\BackroomsDigitalArt.uproject"" -LogCsvProfiler: Display: Metadata set : loginid="a9045eb54873e8e51d9f288acbb7c9e1" -LogCsvProfiler: Display: Metadata set : llm="0" -LogStats: Stats thread started at 0.248764 -LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' -LogInit: Session CrashGUID >==================================================== - Session CrashGUID > UECC-Windows-78BE94E34A38430BAE299193ADC9DBDA - Session CrashGUID >==================================================== -LogConfig: Display: Loading Android ini files took 0.03 seconds -LogConfig: Display: Loading IOS ini files took 0.03 seconds -LogConfig: Display: Loading Mac ini files took 0.03 seconds -LogConfig: Display: Loading VulkanPC ini files took 0.03 seconds -LogConfig: Display: Loading Windows ini files took 0.03 seconds -LogConfig: Display: Loading Unix ini files took 0.03 seconds -LogConfig: Display: Loading TVOS ini files took 0.03 seconds -LogConfig: Display: Loading Linux ini files took 0.03 seconds -LogAssetRegistry: Display: Asset registry cache read as 17.6 MiB from ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_0.bin -LogConfig: Display: Loading LinuxArm64 ini files took 0.04 seconds -LogPluginManager: Mounting Engine plugin Bridge -LogPluginManager: Mounting Engine plugin EnhancedInput -LogPluginManager: Found config from plugin[EnhancedInput] Input -LogPluginManager: Mounting Engine plugin MeshPainting -LogPluginManager: Mounting Engine plugin FastBuildController -LogPluginManager: Mounting Engine plugin TraceUtilities -LogPluginManager: Mounting Engine plugin XGEController -LogPluginManager: Mounting Engine plugin Niagara -LogPluginManager: Mounting Engine plugin InterchangeTests -LogPluginManager: Mounting Engine plugin InterchangeEditor -LogPluginManager: Mounting Engine plugin Interchange -LogPluginManager: Mounting Engine plugin Takes -LogPluginManager: Mounting Engine plugin ACLPlugin -LogPluginManager: Mounting Engine plugin AnimationData -LogPluginManager: Mounting Engine plugin AnimationModifierLibrary -LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis -LogPluginManager: Mounting Engine plugin ControlRig -LogPluginManager: Mounting Engine plugin ControlRigSpline -LogPluginManager: Mounting Engine plugin IKRig -LogPluginManager: Mounting Engine plugin LiveLink -LogPluginManager: Mounting Engine plugin ActorLayerUtilities -LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector -LogPluginManager: Mounting Engine plugin AndroidMoviePlayer -LogPluginManager: Mounting Engine plugin AndroidFileServer -LogPluginManager: Mounting Engine plugin AndroidPermission -LogPluginManager: Mounting Engine plugin AppleImageUtils -LogPluginManager: Mounting Engine plugin AppleMoviePlayer -LogPluginManager: Mounting Engine plugin AssetTags -LogPluginManager: Mounting Engine plugin ArchVisCharacter -LogPluginManager: Mounting Engine plugin AudioCapture -LogPluginManager: Mounting Engine plugin AudioSynesthesia -LogPluginManager: Mounting Engine plugin AudioWidgets -LogPluginManager: Mounting Engine plugin CableComponent -LogPluginManager: Mounting Engine plugin ChunkDownloader -LogPluginManager: Mounting Engine plugin CustomMeshComponent -LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting Engine plugin GeometryCache -LogPluginManager: Mounting Engine plugin GeometryProcessing -LogPluginManager: Mounting Engine plugin GooglePAD -LogPluginManager: Mounting Engine plugin GoogleCloudMessaging -LogPluginManager: Mounting Engine plugin InputDebugging -LogPluginManager: Found config from plugin[InputDebugging] Input -LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector -LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector -LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary -LogPluginManager: Mounting Engine plugin MeshModelingToolset -LogPluginManager: Mounting Engine plugin Metasound -LogPluginManager: Mounting Engine plugin MobilePatchingUtils -LogPluginManager: Mounting Engine plugin MsQuic -LogPluginManager: Mounting Engine plugin OpenXR -LogPluginManager: Mounting Engine plugin OpenXRHandTracking -LogPluginManager: Mounting Engine plugin OpenXREyeTracker -LogPluginManager: Mounting Engine plugin PropertyAccessEditor -LogPluginManager: Mounting Engine plugin ProceduralMeshComponent -LogPluginManager: Mounting Engine plugin RigVM -LogPluginManager: Mounting Engine plugin SignificanceManager -LogPluginManager: Mounting Engine plugin ResonanceAudio -LogPluginManager: Mounting Engine plugin SoundFields -LogPluginManager: Mounting Engine plugin Synthesis -LogPluginManager: Mounting Engine plugin WaveTable -LogPluginManager: Mounting Engine plugin WebMMoviePlayer -LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector -LogPluginManager: Mounting Engine plugin WindowsMoviePlayer -LogPluginManager: Mounting Engine plugin XRBase -LogPluginManager: Mounting Engine plugin AutomationUtils -LogPluginManager: Mounting Engine plugin BackChannel -LogPluginManager: Mounting Engine plugin ChaosCaching -LogPluginManager: Mounting Engine plugin ChaosCloth -LogPluginManager: Mounting Engine plugin ChaosClothEditor -LogPluginManager: Mounting Engine plugin ChaosEditor -LogPluginManager: Mounting Engine plugin ChaosNiagara -LogPluginManager: Mounting Engine plugin ChaosSolverPlugin -LogPluginManager: Mounting Engine plugin ChaosUserDataPT -LogPluginManager: Mounting Engine plugin CharacterAI -LogPluginManager: Mounting Engine plugin Dataflow -LogPluginManager: Mounting Engine plugin Fracture -LogPluginManager: Mounting Engine plugin FullBodyIK -LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin -LogPluginManager: Mounting Engine plugin GeometryFlow -LogPluginManager: Mounting Engine plugin LocalizableMessage -LogPluginManager: Mounting Engine plugin MeshLODToolset -LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp -LogPluginManager: Mounting Engine plugin OpenImageDenoise -LogPluginManager: Mounting Engine plugin PlanarCut -LogPluginManager: Mounting Engine plugin PlatformCrypto -LogPluginManager: Mounting Engine plugin ProxyLODPlugin -LogPluginManager: Mounting Engine plugin PythonScriptPlugin -LogPluginManager: Mounting Engine plugin SkeletalReduction -LogPluginManager: Mounting Engine plugin StaticMeshEditorModeling -LogPluginManager: Mounting Engine plugin StructUtils -LogPluginManager: Mounting Engine plugin ToolPresets -LogPluginManager: Mounting Engine plugin AISupport -LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor -LogPluginManager: Mounting Engine plugin DatasmithContent -LogPluginManager: Mounting Engine plugin GLTFExporter -LogPluginManager: Mounting Engine plugin VariantManager -LogPluginManager: Mounting Engine plugin VariantManagerContent -LogPluginManager: Mounting Engine plugin AnimationSharing -LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess -LogPluginManager: Mounting Engine plugin TcpMessaging -LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting Engine plugin DumpGPUServices -LogPluginManager: Mounting Engine plugin GitSourceControl -LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting Engine plugin UdpMessaging -LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess -LogPluginManager: Mounting Engine plugin NullSourceCodeAccess -LogPluginManager: Mounting Engine plugin PerforceSourceControl -LogPluginManager: Mounting Engine plugin PixWinPlugin -LogPluginManager: Mounting Engine plugin PlasticSourceControl -LogPluginManager: Mounting Engine plugin PluginUtils -LogPluginManager: Mounting Engine plugin PropertyAccessNode -LogPluginManager: Mounting Engine plugin RenderDocPlugin -LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess -LogPluginManager: Mounting Engine plugin SubversionSourceControl -LogPluginManager: Mounting Engine plugin TextureFormatOodle -LogPluginManager: Mounting Engine plugin TraceDataFilters -LogPluginManager: Mounting Engine plugin UObjectPlugin -LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess -LogPluginManager: Mounting Engine plugin OodleNetwork -LogPluginManager: Mounting Engine plugin CameraShakePreviewer -LogPluginManager: Mounting Engine plugin ActorSequence -LogPluginManager: Mounting Engine plugin LevelSequenceEditor -LogPluginManager: Mounting Engine plugin GameplayCameras -LogPluginManager: Mounting Engine plugin AlembicImporter -LogPluginManager: Mounting Engine plugin SequencerScripting -LogPluginManager: Mounting Engine plugin AssetManagerEditor -LogPluginManager: Mounting Engine plugin TemplateSequence -LogPluginManager: Mounting Engine plugin BlueprintHeaderView -LogPluginManager: Mounting Engine plugin ChangelistReview -LogPluginManager: Mounting Engine plugin CurveEditorTools -LogPluginManager: Mounting Engine plugin DataValidation -LogPluginManager: Mounting Engine plugin CryptoKeys -LogPluginManager: Mounting Engine plugin EditorDebugTools -LogPluginManager: Mounting Engine plugin EditorScriptingUtilities -LogPluginManager: Mounting Engine plugin EngineAssetDefinitions -LogPluginManager: Mounting Engine plugin FacialAnimation -LogPluginManager: Mounting Engine plugin GameplayTagsEditor -LogPluginManager: Mounting Engine plugin GeometryMode -LogPluginManager: Mounting Engine plugin MacGraphicsSwitching -LogPluginManager: Mounting Engine plugin MaterialAnalyzer -LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard -LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode -LogPluginManager: Mounting Engine plugin PluginBrowser -LogPluginManager: Mounting Engine plugin SequencerAnimTools -LogPluginManager: Mounting Engine plugin SpeedTreeImporter -LogPluginManager: Mounting Engine plugin UVEditor -LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities -LogPluginManager: Mounting Engine plugin LauncherChunkInstaller -LogPluginManager: Mounting Engine plugin Paper2D -LogPluginManager: Mounting Engine plugin AndroidMedia -LogPluginManager: Mounting Engine plugin AvfMedia -LogPluginManager: Mounting Engine plugin ImgMedia -LogPluginManager: Mounting Engine plugin MediaCompositing -LogPluginManager: Mounting Engine plugin MediaPlate -LogPluginManager: Mounting Engine plugin MediaPlayerEditor -LogPluginManager: Mounting Engine plugin WebMMedia -LogPluginManager: Mounting Engine plugin WmfMedia -LogPluginManager: Mounting Engine plugin OnlineBase -LogPluginManager: Mounting Engine plugin OnlineServices -LogPluginManager: Mounting Engine plugin OnlineSubsystem -LogPluginManager: Mounting Engine plugin OnlineSubsystemNull -LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils -LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource -LogPluginManager: Mounting Engine plugin LightMixer -LogPluginManager: Mounting Engine plugin ObjectMixer -LogPluginManager: Mounting Engine plugin SQLiteCore -LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay -LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS -LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource -LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource -LogPluginManager: Mounting Engine plugin ConcertMain -LogPluginManager: Mounting Engine plugin ConcertSyncClient -LogPluginManager: Mounting Engine plugin ConcertSyncCore -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXR/Content/' mounted to '/OpenXR/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXRHandTracking/Content/' mounted to '/OpenXRHandTracking/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXREyeTracker/Content/' mounted to '/OpenXREyeTracker/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/StaticMeshEditorModeling/Content/' mounted to '/StaticMeshEditorModeling/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Content/' mounted to '/ConcertSyncClient/' -SourceControl: Revision control is disabled -SourceControl: Revision control is disabled -SourceControl: Revision control is disabled -LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) -LogWindows: File 'WinPixGpuCapturer.dll' does not exist -PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. -LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] -RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. -LogInit: Using libcurl 8.4.0 -LogInit: - built for Windows -LogInit: - supports SSL with OpenSSL/1.1.1t -LogInit: - supports HTTP deflate (compression) using libz 1.2.13 -LogInit: - other features: -LogInit: CURL_VERSION_SSL -LogInit: CURL_VERSION_LIBZ -LogInit: CURL_VERSION_IPV6 -LogInit: CURL_VERSION_ASYNCHDNS -LogInit: CURL_VERSION_LARGEFILE -LogInit: CurlRequestOptions (configurable via config and command line): -LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate -LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy -LogInit: - bDontReuseConnections = false - Libcurl will reuse connections -LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host -LogInit: - LocalHostAddr = Default -LogInit: - BufferSize = 65536 -LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 -LogOnline: OSS: Created online subsystem instance for: NULL -LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] -LogHMD: OpenXRHMDModule::InitInstance using DefaultLoader. -LogHMD: OpenXR runtime supported extensions: -LogHMD: XR_KHR_vulkan_enable -LogHMD: XR_KHR_vulkan_enable2 -LogHMD: XR_KHR_D3D11_enable -LogHMD: XR_KHR_D3D12_enable -LogHMD: XR_KHR_opengl_enable -LogHMD: XR_KHR_win32_convert_performance_counter_time -LogHMD: XR_EXT_win32_appcontainer_compatible -LogHMD: XR_KHR_binding_modification -LogHMD: XR_KHR_composition_layer_depth -LogHMD: XR_KHR_visibility_mask -LogHMD: XR_EXT_active_action_set_priority -LogHMD: XR_EXT_dpad_binding -LogHMD: XR_EXT_frame_composition_report -LogHMD: XR_EXT_hand_tracking -LogHMD: XR_EXT_hand_joints_motion_range -LogHMD: XR_EXT_hp_mixed_reality_controller -LogHMD: XR_EXT_palm_pose -LogHMD: XR_FB_display_refresh_rate -LogHMD: XR_HTC_vive_cosmos_controller_interaction -LogHMD: XR_HTC_vive_focus3_controller_interaction -LogHMD: XR_HTC_vive_wrist_tracker_interaction -LogHMD: XR_MND_headless -LogHMD: XR_VALVE_analog_threshold -LogHMD: XR_HTCX_vive_tracker_interaction -LogHMD: XR_EXT_debug_utils -LogHMD: Optional extension XR_KHR_vulkan_swapchain_format_list is not available -LogHMD: Optional extension XR_FB_foveation_vulkan is not available -LogHMD: Optional extension XR_KHR_composition_layer_cylinder is not available -LogHMD: Optional extension XR_KHR_composition_layer_equirect is not available -LogHMD: Optional extension XR_VARJO_quad_views is not available -LogHMD: Optional extension XR_EPIC_view_configuration_fov is not available -LogHMD: Optional extension XR_FB_composition_layer_alpha_blend is not available -LogHMD: Optional extension XR_FB_foveation is not available -LogHMD: Optional extension XR_FB_swapchain_update_state is not available -LogHMD: Optional extension XR_FB_foveation_configuration is not available -LogHMD: Optional extension XR_OCULUS_audio_device_guid is not available -LogHMD: Warning: Required extension XR_EXT_eye_gaze_interaction is not available -LogHMD: Could not enable all required OpenXR extensions for OpenXREyeTracker on current system. This plugin will be loaded but ignored, but will be enabled on a target platform that supports the required extension. -LogHMD: Initialized OpenXR on SteamVR/OpenXR runtime version 2.2.3 -LogInit: ExecutableName: UnrealEditor.exe -LogInit: Build: ++UE5+Release-5.3-CL-29314046 -LogInit: Engine Version: 5.3.2-29314046+++UE5+Release-5.3 -LogInit: Compatible Engine Version: 5.3.0-27405482+++UE5+Release-5.3 -LogInit: Net CL: 27405482 -LogInit: OS: Windows 11 (23H2) [10.0.22631.3007] (), CPU: AMD Ryzen 7 5800X 8-Core Processor , GPU: AMD Radeon RX 6800 -LogInit: Compiled (64-bit): Nov 3 2023 16:09:16 -LogInit: Architecture: x64 -LogInit: Compiled with Visual C++: 19.36.32537.00 -LogInit: Build Configuration: Development -LogInit: Branch Name: ++UE5+Release-5.3 -LogInit: Command Line: -LogInit: Base Directory: G:/UnrealEngines/UE_5.3/Engine/Binaries/Win64/ -LogInit: Allocator: Mimalloc -LogInit: Installed Engine Build: 1 -LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no -LogDevObjectVersion: Number of dev versions registered: 36 -LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 -LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 -LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 -LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 -LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 -LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 -LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 -LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 -LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 -LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 -LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 47 -LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 -LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 -LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 -LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 -LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 -LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 -LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 -LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 -LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 111 -LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 2 -LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10 -LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 11 -LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 -LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 -LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 -LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 -LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 -LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 -LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 -LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 118 -LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 47 -LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 -LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0 -LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 -LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 -LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. -LogInit: Object subsystem initialized -LogConfig: Set CVar [[con.DebugEarlyDefault:1]] -LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created -LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created -LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created -LogConfig: Set CVar [[r.setres:1280x720]] -LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created -LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created -LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created -LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created -LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] -[2024.01.21-12.38.23:373][ 0]LogConfig: Set CVar [[r.VSync:0]] -[2024.01.21-12.38.23:373][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] -[2024.01.21-12.38.23:373][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] -[2024.01.21-12.38.23:373][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created -[2024.01.21-12.38.23:373][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created -[2024.01.21-12.38.23:373][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] -[2024.01.21-12.38.23:373][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created -[2024.01.21-12.38.23:373][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] -[2024.01.21-12.38.23:373][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] -[2024.01.21-12.38.23:373][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] -[2024.01.21-12.38.23:373][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] -[2024.01.21-12.38.23:373][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] -[2024.01.21-12.38.23:373][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]] -[2024.01.21-12.38.23:373][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]] -[2024.01.21-12.38.23:373][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] -[2024.01.21-12.38.23:373][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] -[2024.01.21-12.38.23:373][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] -[2024.01.21-12.38.23:373][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2024.01.21-12.38.23:373][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] -[2024.01.21-12.38.23:373][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] -[2024.01.21-12.38.23:373][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] -[2024.01.21-12.38.23:373][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2024.01.21-12.38.23:373][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] -[2024.01.21-12.38.23:373][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] -[2024.01.21-12.38.23:373][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2024.01.21-12.38.23:373][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2024.01.21-12.38.23:373][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2024.01.21-12.38.23:373][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2024.01.21-12.38.23:373][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2024.01.21-12.38.23:373][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2024.01.21-12.38.23:373][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created -[2024.01.21-12.38.23:373][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] -[2024.01.21-12.38.23:373][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created -[2024.01.21-12.38.23:373][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created -[2024.01.21-12.38.23:373][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created -[2024.01.21-12.38.23:373][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] -[2024.01.21-12.38.23:373][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2024.01.21-12.38.23:373][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]] -[2024.01.21-12.38.23:373][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] -[2024.01.21-12.38.23:373][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2024.01.21-12.38.23:373][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] -[2024.01.21-12.38.23:373][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2024.01.21-12.38.23:373][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] -[2024.01.21-12.38.23:373][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2024.01.21-12.38.23:373][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] -[2024.01.21-12.38.23:373][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] -[2024.01.21-12.38.23:373][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] -[2024.01.21-12.38.23:373][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] -[2024.01.21-12.38.23:373][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2024.01.21-12.38.23:373][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]] -[2024.01.21-12.38.23:373][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] -[2024.01.21-12.38.23:373][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]] -[2024.01.21-12.38.23:373][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] -[2024.01.21-12.38.23:373][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created -[2024.01.21-12.38.23:373][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created -[2024.01.21-12.38.23:373][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] -[2024.01.21-12.38.23:373][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created -[2024.01.21-12.38.23:373][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created -[2024.01.21-12.38.23:373][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created -[2024.01.21-12.38.23:373][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created -[2024.01.21-12.38.23:373][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created -[2024.01.21-12.38.23:373][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created -[2024.01.21-12.38.23:373][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created -[2024.01.21-12.38.23:373][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created -[2024.01.21-12.38.23:373][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created -[2024.01.21-12.38.23:373][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created -[2024.01.21-12.38.23:373][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created -[2024.01.21-12.38.23:373][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created -[2024.01.21-12.38.23:373][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created -[2024.01.21-12.38.23:373][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created -[2024.01.21-12.38.23:373][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created -[2024.01.21-12.38.23:373][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created -[2024.01.21-12.38.23:373][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created -[2024.01.21-12.38.23:373][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created -[2024.01.21-12.38.23:373][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created -[2024.01.21-12.38.23:373][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created -[2024.01.21-12.38.23:373][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created -[2024.01.21-12.38.23:373][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created -[2024.01.21-12.38.23:373][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created -[2024.01.21-12.38.23:373][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created -[2024.01.21-12.38.23:373][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created -[2024.01.21-12.38.23:373][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created -[2024.01.21-12.38.23:373][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created -[2024.01.21-12.38.23:373][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created -[2024.01.21-12.38.23:373][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created -[2024.01.21-12.38.23:373][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created -[2024.01.21-12.38.23:373][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created -[2024.01.21-12.38.23:373][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created -[2024.01.21-12.38.23:373][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created -[2024.01.21-12.38.23:373][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created -[2024.01.21-12.38.23:373][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created -[2024.01.21-12.38.23:373][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created -[2024.01.21-12.38.23:373][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created -[2024.01.21-12.38.23:373][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created -[2024.01.21-12.38.23:373][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created -[2024.01.21-12.38.23:373][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created -[2024.01.21-12.38.23:376][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]] -[2024.01.21-12.38.23:376][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.AOQuality:2]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.DetailMode:2]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.01.21-12.38.23:376][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.01.21-12.38.23:376][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] -[2024.01.21-12.38.23:378][ 0]LogRHI: Using Default RHI: D3D11 -[2024.01.21-12.38.23:378][ 0]LogRHI: Using Highest Feature Level of D3D11: SM5 -[2024.01.21-12.38.23:378][ 0]LogRHI: Loading RHI module D3D11RHI -[2024.01.21-12.38.23:384][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll -[2024.01.21-12.38.23:384][ 0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system. -[2024.01.21-12.38.23:387][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 -[2024.01.21-12.38.23:387][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_1 -[2024.01.21-12.38.23:387][ 0]LogD3D11RHI: D3D11 adapters: -[2024.01.21-12.38.23:387][ 0]LogD3D11RHI: Testing D3D11 Adapter 0: -[2024.01.21-12.38.23:387][ 0]LogD3D11RHI: Description : AMD Radeon RX 6800 -[2024.01.21-12.38.23:387][ 0]LogD3D11RHI: VendorId : 1002 -[2024.01.21-12.38.23:387][ 0]LogD3D11RHI: DeviceId : 73bf -[2024.01.21-12.38.23:387][ 0]LogD3D11RHI: SubSysId : e3a1002 -[2024.01.21-12.38.23:387][ 0]LogD3D11RHI: Revision : 00c3 -[2024.01.21-12.38.23:387][ 0]LogD3D11RHI: DedicatedVideoMemory : 17130807296 bytes -[2024.01.21-12.38.23:387][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.01.21-12.38.23:387][ 0]LogD3D11RHI: SharedSystemMemory : 17120491520 bytes -[2024.01.21-12.38.23:387][ 0]LogD3D11RHI: AdapterLuid : 0 84107 -[2024.01.21-12.38.23:466][ 0]LogD3D11RHI: 0. 'AMD Radeon RX 6800' (Feature Level 11_1) -[2024.01.21-12.38.23:466][ 0]LogD3D11RHI: 16337/0/16327 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x1002 -[2024.01.21-12.38.23:467][ 0]LogD3D11RHI: Testing D3D11 Adapter 1: -[2024.01.21-12.38.23:467][ 0]LogD3D11RHI: Description : Microsoft Basic Render Driver -[2024.01.21-12.38.23:467][ 0]LogD3D11RHI: VendorId : 1414 -[2024.01.21-12.38.23:467][ 0]LogD3D11RHI: DeviceId : 008c -[2024.01.21-12.38.23:467][ 0]LogD3D11RHI: SubSysId : 0000 -[2024.01.21-12.38.23:467][ 0]LogD3D11RHI: Revision : 0000 -[2024.01.21-12.38.23:467][ 0]LogD3D11RHI: DedicatedVideoMemory : 0 bytes -[2024.01.21-12.38.23:467][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.01.21-12.38.23:467][ 0]LogD3D11RHI: SharedSystemMemory : 17120491520 bytes -[2024.01.21-12.38.23:467][ 0]LogD3D11RHI: AdapterLuid : 0 88302 -[2024.01.21-12.38.23:469][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_1) -[2024.01.21-12.38.23:469][ 0]LogD3D11RHI: 0/0/16327 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 -[2024.01.21-12.38.23:469][ 0]LogD3D11RHI: Chosen D3D11 Adapter: -[2024.01.21-12.38.23:469][ 0]LogD3D11RHI: Description : AMD Radeon RX 6800 -[2024.01.21-12.38.23:469][ 0]LogD3D11RHI: VendorId : 1002 -[2024.01.21-12.38.23:469][ 0]LogD3D11RHI: DeviceId : 73bf -[2024.01.21-12.38.23:469][ 0]LogD3D11RHI: SubSysId : e3a1002 -[2024.01.21-12.38.23:469][ 0]LogD3D11RHI: Revision : 00c3 -[2024.01.21-12.38.23:469][ 0]LogD3D11RHI: DedicatedVideoMemory : 17130807296 bytes -[2024.01.21-12.38.23:469][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.01.21-12.38.23:469][ 0]LogD3D11RHI: SharedSystemMemory : 17120491520 bytes -[2024.01.21-12.38.23:469][ 0]LogD3D11RHI: AdapterLuid : 0 84107 -[2024.01.21-12.38.23:469][ 0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used. -[2024.01.21-12.38.23:469][ 0]LogInit: Selected Device Profile: [WindowsEditor] -[2024.01.21-12.38.23:469][ 0]LogHAL: Display: Platform has ~ 32 GB [34240983040 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2024.01.21-12.38.23:469][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] -[2024.01.21-12.38.23:469][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] -[2024.01.21-12.38.23:469][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@2] File [Scalability] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:0.8]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@2] File [Scalability] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[r.FXAA.Quality:3]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:1]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:2]] -[2024.01.21-12.38.23:469][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:0]] deferred - dummy variable created -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:1]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@2] File [Scalability] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:4]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:1024]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.04]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:0.85]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:0.8]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:0.5]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:16]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:64]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:2048]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-0.5]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-0.5]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@2] File [Scalability] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[r.AOQuality:1]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:8]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:3]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:0]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:16]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:32]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:1]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:1]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:0]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:0]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:64]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:0]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@2] File [Scalability] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[r.SSR.Quality:2]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:1]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:2]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.2]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:1]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:0]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@2] File [Scalability] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:3]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.6]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.5]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:3]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[r.Upscale.Quality:2]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:0.8]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:0 ; lower gathering accumulator quality]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:2 ; Max3x3 postfilering method]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:1 ; no background occlusion]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:0 ; no bokeh simulation when scattering]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.04 ; only a maximum of 4% of scattered bokeh]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:0 ; no slight out of focus]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:0 ; faster temporal accumulation]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.012 ; required because of AccumulatorQuality=0]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.012 ; required because of AccumulatorQuality=0]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@2] File [Scalability] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:4]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:1]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:800]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@2] File [Scalability] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:48]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[r.SceneColorFormat:3]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[r.DetailMode:1]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:1]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[r.SSS.Quality:-1]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:1]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[r.SSGI.Quality:2]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:0.5]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:1]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:2]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:64.0]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:64.0]] -[2024.01.21-12.38.23:469][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:2]] deferred - dummy variable created -[2024.01.21-12.38.23:469][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@2] File [Scalability] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[foliage.DensityScale:0.8]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[grass.DensityScale:0.8]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@2] File [Scalability] -[2024.01.21-12.38.23:469][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2024.01.21-12.38.23:469][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] -[2024.01.21-12.38.23:469][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [G:/digital_art/BackroomsDigitalArt/Saved/Config/WindowsEditor/Editor.ini] -[2024.01.21-12.38.23:470][ 0]LogInit: Computer: DESKTOP-2MPQGVL -[2024.01.21-12.38.23:470][ 0]LogInit: User: Windowssucks -[2024.01.21-12.38.23:470][ 0]LogInit: CPU Page size=4096, Cores=8 -[2024.01.21-12.38.23:470][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2024.01.21-12.38.23:470][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) -[2024.01.21-12.38.23:470][ 0]LogMemory: Platform Memory Stats for WindowsEditor -[2024.01.21-12.38.23:470][ 0]LogMemory: Process Physical Memory: 492.16 MB used, 520.43 MB peak -[2024.01.21-12.38.23:470][ 0]LogMemory: Process Virtual Memory: 496.09 MB used, 496.09 MB peak -[2024.01.21-12.38.23:470][ 0]LogMemory: Physical Memory: 10206.95 MB used, 22447.80 MB free, 32654.75 MB total -[2024.01.21-12.38.23:470][ 0]LogMemory: Virtual Memory: 23913.51 MB used, 8741.23 MB free, 32654.75 MB total -[2024.01.21-12.38.23:470][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" -[2024.01.21-12.38.23:475][ 0]LogWindows: WindowsPlatformFeatures enabled -[2024.01.21-12.38.23:485][ 0]LogInit: Physics initialised using underlying interface: Chaos -[2024.01.21-12.38.23:486][ 0]LogInit: Using OS detected language (en-US). -[2024.01.21-12.38.23:486][ 0]LogInit: Using OS detected locale (en-DE). -[2024.01.21-12.38.23:486][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. -[2024.01.21-12.38.23:486][ 0]LogInit: Setting process to per monitor DPI aware -[2024.01.21-12.38.23:688][ 0]LogWindowsTextInputMethodSystem: Available input methods: -[2024.01.21-12.38.23:688][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). -[2024.01.21-12.38.23:688][ 0]LogWindowsTextInputMethodSystem: - English (Germany) - (Keyboard). -[2024.01.21-12.38.23:688][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (Germany) - (Keyboard). -[2024.01.21-12.38.23:701][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 -[2024.01.21-12.38.23:701][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2024.01.21-12.38.23:799][ 0]LogRHI: Using Default RHI: D3D11 -[2024.01.21-12.38.23:799][ 0]LogRHI: Using Highest Feature Level of D3D11: SM5 -[2024.01.21-12.38.23:799][ 0]LogRHI: Loading RHI module D3D11RHI -[2024.01.21-12.38.23:799][ 0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system. -[2024.01.21-12.38.23:799][ 0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used. -[2024.01.21-12.38.23:799][ 0]LogWindows: Attached monitors: -[2024.01.21-12.38.23:799][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1032), device: '\\.\DISPLAY1' [PRIMARY] -[2024.01.21-12.38.23:799][ 0]LogWindows: resolution: 1080x1920, work area: (-1080, -444) -> (0, 1428), device: '\\.\DISPLAY2' -[2024.01.21-12.38.23:799][ 0]LogWindows: Found 2 attached monitors. -[2024.01.21-12.38.23:799][ 0]LogWindows: Gathering driver information using Windows Setup API -[2024.01.21-12.38.23:800][ 0]LogRHI: RHI Adapter Info: -[2024.01.21-12.38.23:800][ 0]LogRHI: Name: AMD Radeon RX 6800 -[2024.01.21-12.38.23:800][ 0]LogRHI: Driver Version: Adrenalin 2020 20.12.1 (internal:31.0.23013.3005, unified:31.0.23013.3005) -[2024.01.21-12.38.23:800][ 0]LogRHI: Driver Date: 11-22-2023 -[2024.01.21-12.38.23:800][ 0]LogD3D11RHI: Creating new Direct3DDevice -[2024.01.21-12.38.23:800][ 0]LogD3D11RHI: GPU DeviceId: 0x73bf (for the marketing name, search the web for "GPU Device Id") -[2024.01.21-12.38.23:825][ 0]LogD3D11RHI: Creating D3DDevice with AMD AGS, using adapter: -[2024.01.21-12.38.23:825][ 0]LogD3D11RHI: Description : AMD Radeon RX 6800 -[2024.01.21-12.38.23:825][ 0]LogD3D11RHI: VendorId : 1002 -[2024.01.21-12.38.23:825][ 0]LogD3D11RHI: DeviceId : 73bf -[2024.01.21-12.38.23:825][ 0]LogD3D11RHI: SubSysId : e3a1002 -[2024.01.21-12.38.23:825][ 0]LogD3D11RHI: Revision : 00c3 -[2024.01.21-12.38.23:825][ 0]LogD3D11RHI: DedicatedVideoMemory : 17130807296 bytes -[2024.01.21-12.38.23:825][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.01.21-12.38.23:825][ 0]LogD3D11RHI: SharedSystemMemory : 17120491520 bytes -[2024.01.21-12.38.23:825][ 0]LogD3D11RHI: AdapterLuid : 0 84107 -[2024.01.21-12.38.23:912][ 0]LogD3D11RHI: Created device via AGS, feature level 11_1, supported extensions fffbf. -[2024.01.21-12.38.23:912][ 0]LogD3D11RHI: RHI has support for 64 bit atomics -[2024.01.21-12.38.23:912][ 0]LogD3D11RHI: Async texture creation enabled -[2024.01.21-12.38.23:912][ 0]LogD3D11RHI: D3D11_MAP_WRITE_NO_OVERWRITE for dynamic buffer SRVs is supported -[2024.01.21-12.38.23:912][ 0]LogD3D11RHI: Array index from any shader is supported -[2024.01.21-12.38.23:916][ 0]LogVRS: Current RHI does not support Variable Rate Shading -[2024.01.21-12.38.23:923][ 0]LogD3D11RHI: GPU Timing Frequency: 100.000000 (Debug: 2 1) -[2024.01.21-12.38.23:931][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -platform=all' -[2024.01.21-12.38.23:931][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""G:/UnrealEngines/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -platform=all" ] -[2024.01.21-12.38.23:951][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC -[2024.01.21-12.38.23:951][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT -[2024.01.21-12.38.23:951][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 -[2024.01.21-12.38.23:951][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp -[2024.01.21-12.38.23:951][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed -[2024.01.21-12.38.23:951][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10 -[2024.01.21-12.38.23:951][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll -[2024.01.21-12.38.23:951][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll -[2024.01.21-12.38.23:952][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll -[2024.01.21-12.38.23:952][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll -[2024.01.21-12.38.23:953][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll -[2024.01.21-12.38.23:953][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll -[2024.01.21-12.38.23:954][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle -[2024.01.21-12.38.23:967][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2024.01.21-12.38.23:967][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2024.01.21-12.38.23:967][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2024.01.21-12.38.23:967][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2024.01.21-12.38.23:967][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2024.01.21-12.38.23:967][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2024.01.21-12.38.23:967][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2024.01.21-12.38.23:967][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2024.01.21-12.38.23:967][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2024.01.21-12.38.23:967][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2024.01.21-12.38.23:970][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2024.01.21-12.38.23:970][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2024.01.21-12.38.23:973][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2024.01.21-12.38.23:973][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' -[2024.01.21-12.38.23:973][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2024.01.21-12.38.23:973][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2024.01.21-12.38.23:976][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' -[2024.01.21-12.38.23:976][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' -[2024.01.21-12.38.23:976][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' -[2024.01.21-12.38.23:978][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2024.01.21-12.38.23:978][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' -[2024.01.21-12.38.23:978][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2024.01.21-12.38.23:978][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2024.01.21-12.38.23:980][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2024.01.21-12.38.23:980][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2024.01.21-12.38.23:985][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2024.01.21-12.38.23:985][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' -[2024.01.21-12.38.23:985][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2024.01.21-12.38.23:985][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2024.01.21-12.38.23:985][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor -[2024.01.21-12.38.23:992][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2024.01.21-12.38.24:039][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it -[2024.01.21-12.38.24:041][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat -[2024.01.21-12.38.24:041][ 0]LogTargetPlatformManager: SF_METAL -[2024.01.21-12.38.24:041][ 0]LogTargetPlatformManager: SF_METAL_MRT -[2024.01.21-12.38.24:041][ 0]LogTargetPlatformManager: SF_METAL_TVOS -[2024.01.21-12.38.24:041][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS -[2024.01.21-12.38.24:042][ 0]LogTargetPlatformManager: SF_METAL_SM5 -[2024.01.21-12.38.24:042][ 0]LogTargetPlatformManager: SF_METAL_SM6 -[2024.01.21-12.38.24:042][ 0]LogTargetPlatformManager: SF_METAL_SIM -[2024.01.21-12.38.24:042][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 -[2024.01.21-12.38.24:042][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC -[2024.01.21-12.38.24:042][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D -[2024.01.21-12.38.24:042][ 0]LogTargetPlatformManager: PCD3D_SM6 -[2024.01.21-12.38.24:042][ 0]LogTargetPlatformManager: PCD3D_SM5 -[2024.01.21-12.38.24:042][ 0]LogTargetPlatformManager: PCD3D_ES31 -[2024.01.21-12.38.24:042][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL -[2024.01.21-12.38.24:042][ 0]LogTargetPlatformManager: GLSL_150_ES31 -[2024.01.21-12.38.24:042][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID -[2024.01.21-12.38.24:042][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM -[2024.01.21-12.38.24:042][ 0]LogTargetPlatformManager: VVM_1_0 -[2024.01.21-12.38.24:042][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat -[2024.01.21-12.38.24:042][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 -[2024.01.21-12.38.24:042][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID -[2024.01.21-12.38.24:042][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 -[2024.01.21-12.38.24:042][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID -[2024.01.21-12.38.24:042][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 -[2024.01.21-12.38.24:042][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). -[2024.01.21-12.38.24:044][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB -[2024.01.21-12.38.24:044][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../digital_art/BackroomsDigitalArt/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2024.01.21-12.38.24:044][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. -[2024.01.21-12.38.24:044][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../digital_art/BackroomsDigitalArt/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.01.21-12.38.24:044][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. -[2024.01.21-12.38.24:082][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB) -[2024.01.21-12.38.24:082][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.01.21-12.38.24:082][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. -[2024.01.21-12.38.24:085][ 0]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.00 seconds. -[2024.01.21-12.38.24:085][ 0]LogDerivedDataCache: Display: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.02ms. RandomReadSpeed=1429.63MBs, RandomWriteSpeed=293.05MBs. Assigned SpeedClass 'Local' -[2024.01.21-12.38.24:087][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2024.01.21-12.38.24:087][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. -[2024.01.21-12.38.24:087][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. -[2024.01.21-12.38.24:087][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' -[2024.01.21-12.38.24:087][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. -[2024.01.21-12.38.24:088][ 0]LogShaderCompilers: Guid format shader working directory is 7 characters bigger than the processId version (../../../../../digital_art/BackroomsDigitalArt/Intermediate/Shaders/WorkingDirectory/15308/). -[2024.01.21-12.38.24:088][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Windows sucks/AppData/Local/Temp/UnrealShaderWorkingDir/2EE549474E927892030E9EA16682FFAB/'. -[2024.01.21-12.38.24:088][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2024.01.21-12.38.24:088][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers. -[2024.01.21-12.38.24:770][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 -[2024.01.21-12.38.24:910][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush -[2024.01.21-12.38.24:910][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. -[2024.01.21-12.38.25:166][ 0]LogSlate: Using FreeType 2.10.0 -[2024.01.21-12.38.25:166][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2024.01.21-12.38.25:180][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin. -[2024.01.21-12.38.25:180][ 0]LogAssetRegistry: FAssetRegistry took 0.0018 seconds to start up -[2024.01.21-12.38.25:188][ 0]LogEditorDomain: Display: EditorDomain is Disabled -[2024.01.21-12.38.25:354][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). -[2024.01.21-12.38.25:354][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal -[2024.01.21-12.38.25:354][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled -[2024.01.21-12.38.25:356][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. -[2024.01.21-12.38.25:356][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: Available device profiles: -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F0567BE00][0000072EFE4F0000 66] GlobalDefaults, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F0567C200][0000072EFE4F2800 66] Windows, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F0567C400][0000072EFE8BC800 66] WindowsEditor, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F0567C600][0000072EFCFFC800 66] WindowsServer, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F0567C800][0000072ED9977800 66] WindowsClient, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F0567CA00][0000072F05C60000 66] IOS, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F0567CC00][0000072F05C62800 66] iPadAir2, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F0567CE00][0000072F05C65000 66] IPadPro, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F0567D000][0000072F05C67800 66] iPadAir3, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F0567D200][0000072F05C6A000 66] iPadAir4, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F0567D400][0000072F05C6C800 66] iPadAir5, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F0567D600][0000072F05C70000 66] iPadMini4, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F0567D800][0000072F05C72800 66] iPadMini5, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F0567DA00][0000072F05C75000 66] iPadMini6, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F0567DC00][0000072F05C77800 66] iPhone6S, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F0567DE00][0000072F05C7A000 66] iPhone7, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F0567E000][0000072F05C7C800 66] iPodTouch7, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F0567E200][0000072F05C80000 66] iPhone6SPlus, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F0567E400][0000072F05C82800 66] iPhone7Plus, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F0567E600][0000072F05C85000 66] iPhoneSE, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F0567E800][0000072F05C87800 66] iPhone8, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F0567EA00][0000072F05C8A000 66] iPhone8Plus, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F0567EC00][0000072F05C8C800 66] iPhoneX, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F0567EE00][0000072F05C90000 66] iPhoneXS, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F0567F000][0000072F05C92800 66] iPhoneXSMax, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F0567F200][0000072F05C95000 66] iPhoneXR, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F0567F400][0000072F05C97800 66] iPhone11, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F0567F600][0000072F05C9A000 66] iPhone11Pro, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F0567F800][0000072F05C9C800 66] iPhone11ProMax, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F0567FA00][0000072F05CA0000 66] iPhoneSE2, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F0567FC00][0000072F05CA2800 66] iPhone12Mini, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F0567FE00][0000072F05CA5000 66] iPhone12, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F0511FE00][0000072F05CA7800 66] iPhone12Pro, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072EF7A56200][0000072F05CAA000 66] iPhone12ProMax, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB0000][0000072F05CAC800 66] iPhone13Mini, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB0200][0000072F05D00000 66] iPhone13, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB0400][0000072F05D02800 66] iPhone13Pro, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB0600][0000072F05D05000 66] iPhone13ProMax, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB0800][0000072F05D07800 66] iPhoneSE3, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB0A00][0000072F05D0A000 66] iPhone14, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB0C00][0000072F05D0C800 66] iPhone14Plus, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB0E00][0000072F05C50000 66] iPhone14Pro, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB1000][0000072F05C52800 66] iPhone14ProMax, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB1200][0000072F05C55000 66] iPhone15, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB1400][0000072F05C57800 66] iPhone15Plus, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB1600][0000072F05C5A000 66] iPhone15Pro, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB1800][0000072F05C5C800 66] iPhone15ProMax, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB1A00][0000072F05D10000 66] iPadPro105, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB1C00][0000072F05D12800 66] iPadPro129, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB1E00][0000072F05D15000 66] iPadPro97, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB2000][0000072F05D17800 66] iPadPro2_129, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB2200][0000072F05D1A000 66] iPad5, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB2400][0000072F05D1C800 66] iPad6, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB2600][0000072F05D20000 66] iPad7, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB2800][0000072F05D22800 66] iPad8, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB2A00][0000072F05D25000 66] iPad9, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB2C00][0000072F05D27800 66] iPad10, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB2E00][0000072F05D2A000 66] iPadPro11, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB3000][0000072F05D2C800 66] iPadPro2_11, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB3200][0000072F05D30000 66] iPadPro3_11, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB3400][0000072F05D32800 66] iPadPro4_11, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB3600][0000072F05D35000 66] iPadPro3_129, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB3800][0000072F05D37800 66] iPadPro4_129, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB3A00][0000072F05D3A000 66] iPadPro5_129, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB3C00][0000072F05D3C800 66] iPadPro6_129, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB3E00][0000072F05D40000 66] AppleTV, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB4000][0000072F05D42800 66] AppleTV4K, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB4200][0000072F05D45000 66] AppleTV2_4K, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB4400][0000072F05D47800 66] TVOS, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB4600][0000072F05D4A000 66] Mac, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB4800][0000072F05D4C800 66] MacEditor, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB4A00][0000072F05D50000 66] MacClient, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB4C00][0000072F05D52800 66] MacServer, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB4E00][0000072F05D55000 66] Linux, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB5000][0000072F05D57800 66] LinuxEditor, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB5200][0000072F05D5A000 66] LinuxArm64Editor, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB5400][0000072F05D5C800 66] LinuxArm64, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB5600][0000072F05D60000 66] LinuxClient, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB5800][0000072F05D62800 66] LinuxArm64Client, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB5A00][0000072F05D65000 66] LinuxServer, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB5C00][0000072F05D67800 66] LinuxArm64Server, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB5E00][0000072F05D6A000 66] Android, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB6000][0000072F05D6C800 66] Android_Preview_OpenGL, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB6200][0000072F05D70000 66] Android_Preview_Vulkan, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB6400][0000072F05D72800 66] Android_Low, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB6600][0000072F05D75000 66] Android_Mid, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB6800][0000072F05D77800 66] Android_High, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB6A00][0000072F05D7A000 66] Android_Default, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB6C00][0000072F05D7C800 66] Android_Adreno4xx, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB6E00][0000072F05D80000 66] Android_Adreno5xx_Low, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB7000][0000072F05D82800 66] Android_Adreno5xx, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB7200][0000072F05D85000 66] Android_Adreno6xx, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB7400][0000072F05D87800 66] Android_Adreno6xx_Vulkan, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB7600][0000072F05D8A000 66] Android_Adreno7xx, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB7800][0000072F05D8C800 66] Android_Adreno7xx_Vulkan, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB7A00][0000072F05D90000 66] Android_Mali_T6xx, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB7C00][0000072F05D92800 66] Android_Mali_T7xx, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB7E00][0000072F05D95000 66] Android_Mali_T8xx, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB8000][0000072F05D97800 66] Android_Mali_G71, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB8200][0000072F05D9A000 66] Android_Mali_G72, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB8400][0000072F05D9C800 66] Android_Mali_G72_Vulkan, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB8600][0000072F05DA0000 66] Android_Mali_G76, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB8800][0000072F05DA2800 66] Android_Mali_G76_Vulkan, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB8A00][0000072F05DA5000 66] Android_Mali_G77, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB8C00][0000072F05DA7800 66] Android_Mali_G77_Vulkan, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB8E00][0000072F05DAA000 66] Android_Mali_G78, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB9000][0000072F05DAC800 66] Android_Mali_G78_Vulkan, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB9200][0000072F05DB0000 66] Android_Mali_G710, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB9400][0000072F05DB2800 66] Android_Mali_G710_Vulkan, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB9800][0000072F05DB5000 66] Android_Mali_G7xx, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB9A00][0000072F05DB7800 66] Android_Mali_G7xx_Vulkan, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB9C00][0000072F05DBA000 66] Android_Xclipse_920, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CB9E00][0000072F05DBC800 66] Android_Xclipse_920_Vulkan, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CBA200][0000072F05DC0000 66] Android_Vulkan_SM5, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CBA400][0000072F05DC2800 66] Android_PowerVR_G6xxx, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CBA600][0000072F05DC5000 66] Android_PowerVR_GT7xxx, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CBA800][0000072F05DC7800 66] Android_PowerVR_GE8xxx, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CBAA00][0000072F05DCA000 66] Android_PowerVR_GM9xxx, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CBAC00][0000072F05DCC800 66] Android_PowerVR_GM9xxx_Vulkan, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CBAE00][0000072F05DD0000 66] Android_TegraK1, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CBB000][0000072F05DD2800 66] Android_Unknown_Vulkan, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CBB200][0000072F05DD5000 66] Oculus_Quest, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CBB400][0000072F05DD7800 66] Oculus_Quest2, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CBB600][0000072F05DDA000 66] Meta_Quest_Pro, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CBB800][0000072F05DDC800 66] Meta_Quest_3, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CBBA00][0000072F05DE0000 66] HoloLens, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: [0000072F05CBBC00][0000072F05DE2800 66] MagicLeap_Vulkan, -[2024.01.21-12.38.25:489][ 0]LogDeviceProfileManager: Active device profile: [0000072F0567C400][0000072EFE8BC800 66] WindowsEditor -[2024.01.21-12.38.25:489][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" -[2024.01.21-12.38.25:489][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush -[2024.01.21-12.38.25:489][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. -[2024.01.21-12.38.25:489][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.21-12.38.25:490][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.21-12.38.25:490][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.21-12.38.25:490][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.21-12.38.25:490][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Invalid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.21-12.38.25:492][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -Device=Win64@DESKTOP-2MPQGVL' -[2024.01.21-12.38.25:492][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""G:/UnrealEngines/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -Device=Win64@DESKTOP-2MPQGVL" -nocompile -nocompileuat ] -[2024.01.21-12.38.25:569][ 0]LogMaterial: WorldGridMaterial-SM5-Default: 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-[2024.01.21-12.38.25:610][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction -[2024.01.21-12.38.25:610][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction -[2024.01.21-12.38.25:610][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging -[2024.01.21-12.38.25:610][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available -[2024.01.21-12.38.25:610][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2024.01.21-12.38.25:895][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None -[2024.01.21-12.38.25:895][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled -[2024.01.21-12.38.25:905][ 0]LogUObjectArray: 22493 objects as part of root set at end of initial load. -[2024.01.21-12.38.25:905][ 0]LogUObjectAllocator: 6340896 out of 0 bytes used by permanent object pool. -[2024.01.21-12.38.25:905][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2024.01.21-12.38.25:909][ 0]LogLiveCoding: Display: Starting LiveCoding -[2024.01.21-12.38.25:909][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development -[2024.01.21-12.38.25:913][ 0]LogLiveCoding: Display: First instance in process group "UE_BackroomsDigitalArt_0x5c31fbc3", spawning console -[2024.01.21-12.38.25:916][ 0]LogLiveCoding: Display: Waiting for server -[2024.01.21-12.38.25:933][ 0]LogSlate: Border -[2024.01.21-12.38.25:933][ 0]LogSlate: BreadcrumbButton -[2024.01.21-12.38.25:933][ 0]LogSlate: Brushes.Title -[2024.01.21-12.38.25:933][ 0]LogSlate: Default -[2024.01.21-12.38.25:933][ 0]LogSlate: Icons.Save -[2024.01.21-12.38.25:933][ 0]LogSlate: Icons.Toolbar.Settings -[2024.01.21-12.38.25:933][ 0]LogSlate: ListView -[2024.01.21-12.38.25:933][ 0]LogSlate: SoftwareCursor_CardinalCross -[2024.01.21-12.38.25:933][ 0]LogSlate: SoftwareCursor_Grab -[2024.01.21-12.38.25:933][ 0]LogSlate: TableView.DarkRow -[2024.01.21-12.38.25:933][ 0]LogSlate: TableView.Row -[2024.01.21-12.38.25:933][ 0]LogSlate: TreeView -[2024.01.21-12.38.26:032][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... -[2024.01.21-12.38.26:034][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 2 ms -[2024.01.21-12.38.26:051][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled -[2024.01.21-12.38.26:051][ 0]LogInit: XR: MultiViewport is Disabled -[2024.01.21-12.38.26:051][ 0]LogInit: XR: Mobile Multiview is Disabled -[2024.01.21-12.38.26:099][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 17367F33459F5B2598450FBD2CEBA683 | Instance: 58526C364EADCD1982867CBC0FF2F72D (DESKTOP-2MPQGVL-15308). -[2024.01.21-12.38.26:224][ 0]LogTurnkeySupport: Completed device detection: Code = 0 -[2024.01.21-12.38.26:324][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread -[2024.01.21-12.38.26:427][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... -[2024.01.21-12.38.26:445][ 0]LogMetasoundEngine: MetaSound Engine Initialized -[2024.01.21-12.38.26:581][ 0]LogPython: Using Python 3.9.7 -[2024.01.21-12.38.27:272][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2024.01.21-12.38.27:276][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2024.01.21-12.38.27:279][ 0]LogUdpMessaging: Display: Added local interface '192.168.3.163' to multicast group '230.0.0.1:6666' -[2024.01.21-12.38.27:471][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2024.01.21-12.38.27:490][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.01.21-12.38.27:490][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.01.21-12.38.27:599][ 0]LogTemp: Warning: Existing value for UEditorPerformanceSettings::MaxViewportRenderingResolution will be overriden for OpenXR. -[2024.01.21-12.38.27:599][ 0]LogTemp: OpenXR ignores max viewport resolution in editor to support full HMD resolutions. -[2024.01.21-12.38.27:749][ 0]LogOpenImageDenoise: OIDN starting up -[2024.01.21-12.38.27:794][ 0]SourceControl: Revision control is disabled -[2024.01.21-12.38.27:796][ 0]LogUProjectInfo: Found projects: -[2024.01.21-12.38.27:807][ 0]SourceControl: Revision control is disabled -[2024.01.21-12.38.27:819][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2024.01.21-12.38.27:819][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2024.01.21-12.38.27:820][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2024.01.21-12.38.28:008][ 0]LogCollectionManager: Loaded 0 collections in 0.000669 seconds -[2024.01.21-12.38.28:009][ 0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Saved/Collections/' took 0.00s -[2024.01.21-12.38.28:011][ 0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Developers/Windowssucks/Collections/' took 0.00s -[2024.01.21-12.38.28:012][ 0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Collections/' took 0.00s -[2024.01.21-12.38.28:295][ 0]LogEngine: Initializing Engine... -[2024.01.21-12.38.28:298][ 0]LogHMD: HMD configured for shader platform PCD3D_SM5, bIsMobileMultiViewEnabled=0, bProjectionLayerAlphaEnabled=0 -[2024.01.21-12.38.28:300][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2024.01.21-12.38.28:366][ 0]LogInit: Initializing FReadOnlyCVARCache -[2024.01.21-12.38.28:370][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-12.38.28:371][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.21-12.38.28:376][ 0]LogAIModule: Creating AISystem for world Untitled -[2024.01.21-12.38.28:376][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2024.01.21-12.38.28:376][ 0]LogInit: Texture streaming: Enabled -[2024.01.21-12.38.28:386][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3 -[2024.01.21-12.38.28:392][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2024.01.21-12.38.28:399][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2024.01.21-12.38.28:399][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2024.01.21-12.38.28:400][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered -[2024.01.21-12.38.28:400][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered -[2024.01.21-12.38.28:400][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered -[2024.01.21-12.38.28:400][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered -[2024.01.21-12.38.28:400][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered -[2024.01.21-12.38.28:401][ 0]LogAudio: Display: Audio Device Manager Initialized -[2024.01.21-12.38.28:401][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2024.01.21-12.38.28:401][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.21-12.38.28:401][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.21-12.38.28:401][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.21-12.38.28:401][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.21-12.38.28:401][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.21-12.38.28:401][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.21-12.38.28:401][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.21-12.38.28:401][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.21-12.38.28:401][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.21-12.38.28:401][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.21-12.38.28:401][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.21-12.38.28:405][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.21-12.38.28:434][ 0]LogAudioMixer: Display: Using Audio Hardware Device 1 - VIVE Pro (AMD High Definition Audio Device) -[2024.01.21-12.38.28:434][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.21-12.38.28:436][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.21-12.38.28:436][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.21-12.38.28:437][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 -[2024.01.21-12.38.28:437][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 -[2024.01.21-12.38.28:438][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 -[2024.01.21-12.38.28:438][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 -[2024.01.21-12.38.28:438][ 0]LogInit: FAudioDevice initialized with ID 1. -[2024.01.21-12.38.28:438][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2024.01.21-12.38.28:438][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 -[2024.01.21-12.38.28:449][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" -[2024.01.21-12.38.28:452][ 0]LogInit: Undo buffer set to 32 MB -[2024.01.21-12.38.28:452][ 0]LogInit: Transaction tracking system initialized -[2024.01.21-12.38.28:468][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../../digital_art/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json -[2024.01.21-12.38.28:468][ 0]LogSourceControl: Uncontrolled asset enumeration started... -[2024.01.21-12.38.28:470][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.002395 seconds (Found 160 uncontrolled assets) -[2024.01.21-12.38.28:474][ 0]BlueprintLog: New page: Editor Load -[2024.01.21-12.38.28:537][ 0]LocalizationService: Localization service is disabled -[2024.01.21-12.38.28:552][ 0]TimingProfiler: Initialize -[2024.01.21-12.38.28:552][ 0]TimingProfiler: OnSessionChanged -[2024.01.21-12.38.28:552][ 0]LoadingProfiler: Initialize -[2024.01.21-12.38.28:552][ 0]LoadingProfiler: OnSessionChanged -[2024.01.21-12.38.28:552][ 0]NetworkingProfiler: Initialize -[2024.01.21-12.38.28:552][ 0]NetworkingProfiler: OnSessionChanged -[2024.01.21-12.38.28:552][ 0]MemoryProfiler: Initialize -[2024.01.21-12.38.28:552][ 0]MemoryProfiler: OnSessionChanged -[2024.01.21-12.38.28:612][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2024.01.21-12.38.28:612][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2024.01.21-12.38.28:613][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2024.01.21-12.38.28:674][ 0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/' took 0.01s -[2024.01.21-12.38.28:771][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. -[2024.01.21-12.38.28:843][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2024.01.21-12.38.28:844][ 0]SourceControl: Revision control is disabled -[2024.01.21-12.38.28:845][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 6.207 -[2024.01.21-12.38.28:845][ 0]Cmd: MAP LOAD FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.01.21-12.38.28:845][ 0]LightingResults: New page: Lighting Build -[2024.01.21-12.38.28:847][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2024.01.21-12.38.28:847][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-12.38.28:847][ 0]MapCheck: New page: Map Check -[2024.01.21-12.38.28:847][ 0]LightingResults: New page: Lighting Build -[2024.01.21-12.38.28:850][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.21-12.38.28:853][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms -[2024.01.21-12.38.28:914][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete -[2024.01.21-12.38.29:013][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] -[2024.01.21-12.38.29:077][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'BackroomsMap'. -[2024.01.21-12.38.29:077][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-12.38.29:077][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.21-12.38.29:078][ 0]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.21-12.38.29:181][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.01.21-12.38.29:191][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms -[2024.01.21-12.38.29:192][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.01.21-12.38.29:192][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,103ms to complete. -[2024.01.21-12.38.29:196][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 6.559 -[2024.01.21-12.38.29:196][ 0]LogShaderCompilers: Display: ================================================ -[2024.01.21-12.38.29:196][ 0]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.01.21-12.38.29:196][ 0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) -[2024.01.21-12.38.29:196][ 0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) -[2024.01.21-12.38.29:196][ 0]LogShaderCompilers: Display: RAM used: 240,00 B of 1,60 GiB budget. Usage: 0.00% -[2024.01.21-12.38.29:196][ 0]LogShaderCompilers: Display: === Shader Compilation stats === -[2024.01.21-12.38.29:196][ 0]LogShaderCompilers: Display: Shaders Compiled: 0 -[2024.01.21-12.38.29:196][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%) -[2024.01.21-12.38.29:196][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s -[2024.01.21-12.38.29:196][ 0]LogShaderCompilers: Display: ================================================ -[2024.01.21-12.38.29:306][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. -[2024.01.21-12.38.29:306][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. -[2024.01.21-12.38.29:306][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. -[2024.01.21-12.38.29:306][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. -[2024.01.21-12.38.29:306][ 0]LogSlate: The tab "LevelEditorToolBar" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. -[2024.01.21-12.38.29:316][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-12.38.29:324][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-12.38.29:332][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-12.38.29:340][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-12.38.29:376][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-12.38.29:376][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/' -[2024.01.21-12.38.29:376][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-12.38.29:377][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' -[2024.01.21-12.38.29:377][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-12.38.29:377][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' -[2024.01.21-12.38.29:377][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-12.38.29:378][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' -[2024.01.21-12.38.29:378][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-12.38.29:378][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' -[2024.01.21-12.38.29:378][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-12.38.29:378][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' -[2024.01.21-12.38.29:378][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-12.38.29:379][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' -[2024.01.21-12.38.29:379][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-12.38.29:379][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' -[2024.01.21-12.38.29:379][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-12.38.29:379][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' -[2024.01.21-12.38.29:379][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-12.38.29:379][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' -[2024.01.21-12.38.29:487][ 0]LogAssetRegistry: Display: Asset registry cache written as 17.6 MiB to ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin -[2024.01.21-12.38.29:877][ 0]LogSlate: External Image Picker: DecompressImage failed -[2024.01.21-12.38.29:969][ 0]LogSlate: Took 0.000137 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.01.21-12.38.29:971][ 0]LogSlate: Took 0.000108 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.01.21-12.38.29:972][ 0]LogSlate: Took 0.000063 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.01.21-12.38.29:986][ 0]LogViewport: Scene viewport resized to 1342x892, mode Windowed. -[2024.01.21-12.38.30:125][ 0]LogStall: Startup... -[2024.01.21-12.38.30:128][ 0]LogStall: Startup complete. -[2024.01.21-12.38.30:133][ 0]LogLoad: (Engine Initialization) Total time: 7.50 seconds -[2024.01.21-12.38.30:133][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2024.01.21-12.38.30:150][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-12.38.30:195][ 0]LogAssetRegistry: AssetRegistryGather time 0.0882s: AssetDataDiscovery 0.0240s, AssetDataGather 0.0254s, StoreResults 0.0388s. -[2024.01.21-12.38.30:214][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects) -[2024.01.21-12.38.30:661][ 0]LogSlate: External Image Picker: DecompressImage failed -[2024.01.21-12.38.30:770][ 0]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-2MPQGVL: (Name=DESKTOP-2MPQGVL, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.22631.0, Flags="Device_InstallSoftwareValid") -[2024.01.21-12.38.30:771][ 0]LogContentStreaming: Texture pool size now 800 MB -[2024.01.21-12.38.30:834][ 1]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'> - -[2024.01.21-12.38.30:836][ 1]Running Python start-up script 'G:/UnrealEngines/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.021756 secs -[2024.01.21-12.38.31:056][ 3]LogSlate: Took 0.000108 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.01.21-12.38.33:679][177]LogDebuggerCommands: Repeating last play command: VR Preview -[2024.01.21-12.38.33:686][177]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.21-12.38.33:686][177]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 14:38:33) -[2024.01.21-12.38.33:689][177]LogOnline: OSS: Created online subsystem instance for: NULL -[2024.01.21-12.38.33:689][177]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] -[2024.01.21-12.38.33:689][177]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.21-12.38.33:713][177]LogPlayLevel: PIE: StaticDuplicateObject took: (0.024292s) -[2024.01.21-12.38.33:713][177]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.024329s) -[2024.01.21-12.38.33:716][177]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms -[2024.01.21-12.38.33:717][177]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-12.38.33:718][177]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.21-12.38.33:718][177]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.21-12.38.33:718][177]LogPlayLevel: PIE: World Init took: (0.000792s) -[2024.01.21-12.38.33:718][177]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True -[2024.01.21-12.38.33:718][177]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.21-12.38.33:718][177]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.21-12.38.33:718][177]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.21-12.38.33:718][177]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.21-12.38.33:718][177]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.21-12.38.33:718][177]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.21-12.38.33:718][177]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.21-12.38.33:718][177]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.21-12.38.33:719][177]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.21-12.38.33:719][177]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.21-12.38.33:719][177]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.21-12.38.33:720][177]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.21-12.38.33:740][177]LogAudioMixer: Display: Using Audio Hardware Device 1 - VIVE Pro (AMD High Definition Audio Device) -[2024.01.21-12.38.33:740][177]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.21-12.38.33:740][177]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.21-12.38.33:740][177]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.21-12.38.33:740][177]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 -[2024.01.21-12.38.33:740][177]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 -[2024.01.21-12.38.33:742][177]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 -[2024.01.21-12.38.33:742][177]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 -[2024.01.21-12.38.33:742][177]LogInit: FAudioDevice initialized with ID 2. -[2024.01.21-12.38.33:742][177]LogAudio: Display: Audio Device (ID: 2) registered with world 'BackroomsMap'. -[2024.01.21-12.38.33:742][177]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2 -[2024.01.21-12.38.33:751][177]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-12.38.37:192][177]LogLoad: Game class is 'VRGameMode_C' -[2024.01.21-12.38.37:203][177]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-13.38.37 -[2024.01.21-12.38.37:204][177]LogWorld: Bringing up level for play took: 0.011748 -[2024.01.21-12.38.37:206][177]LogOnline: OSS: Created online subsystem instance for: :Context_2 -[2024.01.21-12.38.37:217][177]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 -[2024.01.21-12.38.37:218][177]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 -[2024.01.21-12.38.37:220][177]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Engine/VREditor/Devices/Generic/GenericHMD.GenericHMD being ready before playing -[2024.01.21-12.38.37:221][177]vr.PixelDensity = "1" -[2024.01.21-12.38.37:223][177]PIE: Server logged in -[2024.01.21-12.38.37:224][177]PIE: Play in editor total start time 3,538 seconds. -[2024.01.21-12.38.37:227][177]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input. -[2024.01.21-12.38.37:331][177]LogViewport: Scene viewport resized to 4032x2240, mode Windowed. -[2024.01.21-12.38.37:336][177]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc -[2024.01.21-12.38.37:340][177]LogRenderer: Warning: Resizing VR buffer to 3512 by 1952 -[2024.01.21-12.38.37:382][177]LogSlate: Took 0.000159 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.01.21-12.38.37:600][179]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer -[2024.01.21-12.38.41:164][190]LogAudioMixer: Warning: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=Speakers (Realtek(R) Audio), InstanceID=1 -[2024.01.21-12.38.41:164][190]LogAudioMixer: Warning: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=Speakers (Realtek(R) Audio), InstanceID=2 -[2024.01.21-12.38.41:445][190]LogAudioMixer: Display: FMixerNullCallback: Simulating a h/w device callback at [21ms], ThreadID=7104 -[2024.01.21-12.38.41:445][190]LogAudioMixer: Display: FMixerNullCallback: Simulating a h/w device callback at [21ms], ThreadID=18912 -[2024.01.21-12.38.41:780][191]LogAudioMixer: Display: Successful Swap new Device is (NumChannels=2, SampleRate=48000, DeviceID={0.0.0.00000000}.{70b90d2a-2491-416d-a57d-be8d44aba38a}, Name=Speakers (Realtek(R) Audio)), Reason=FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged, InstanceID=1, DurationMS=20.49 -[2024.01.21-12.38.41:780][191]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 -[2024.01.21-12.38.41:782][191]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 -[2024.01.21-12.38.41:785][191]LogAudioMixer: Display: Successful Swap new Device is (NumChannels=2, SampleRate=48000, DeviceID={0.0.0.00000000}.{70b90d2a-2491-416d-a57d-be8d44aba38a}, Name=Speakers (Realtek(R) Audio)), Reason=FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged, InstanceID=2, DurationMS=24.23 -[2024.01.21-12.38.41:785][191]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 -[2024.01.21-12.38.41:786][191]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 -[2024.01.21-12.38.42:724][214]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-12.38.42:724][214]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.21-12.38.42:766][214]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0] (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed -[2024.01.21-12.38.42:768][214]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.21-12.38.42:770][214]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-12.38.42:775][214]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.21-12.38.42:778][214]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-12.38.42:785][214]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.21-12.38.42:785][214]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2 -[2024.01.21-12.38.42:785][214]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 -[2024.01.21-12.38.42:787][214]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 -[2024.01.21-12.38.42:796][214]LogSlate: Slate User Unregistered. User Index 8 -[2024.01.21-12.38.42:796][214]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 -[2024.01.21-12.38.42:797][214]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms -[2024.01.21-12.38.42:820][215]LogPlayLevel: Display: Destroying online subsystem :Context_2 -[2024.01.21-12.38.45:129][332]LogDebuggerCommands: Repeating last play command: VR Preview -[2024.01.21-12.38.45:136][332]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.21-12.38.45:136][332]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 14:38:45) -[2024.01.21-12.38.45:137][332]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.21-12.38.45:163][332]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026264s) -[2024.01.21-12.38.45:163][332]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.026300s) -[2024.01.21-12.38.45:167][332]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms -[2024.01.21-12.38.45:168][332]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-12.38.45:168][332]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.21-12.38.45:169][332]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.21-12.38.45:169][332]LogPlayLevel: PIE: World Init took: (0.000806s) -[2024.01.21-12.38.45:169][332]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True -[2024.01.21-12.38.45:169][332]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.21-12.38.45:169][332]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.21-12.38.45:169][332]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.21-12.38.45:169][332]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.21-12.38.45:169][332]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.21-12.38.45:169][332]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.21-12.38.45:169][332]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.21-12.38.45:169][332]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.21-12.38.45:169][332]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.21-12.38.45:169][332]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.21-12.38.45:169][332]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.21-12.38.45:171][332]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.21-12.38.45:196][332]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) -[2024.01.21-12.38.45:196][332]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.21-12.38.45:196][332]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.21-12.38.45:196][332]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.21-12.38.45:196][332]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3 -[2024.01.21-12.38.45:196][332]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3 -[2024.01.21-12.38.45:198][332]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3 -[2024.01.21-12.38.45:198][332]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3 -[2024.01.21-12.38.45:198][332]LogInit: FAudioDevice initialized with ID 3. -[2024.01.21-12.38.45:198][332]LogAudio: Display: Audio Device (ID: 3) registered with world 'BackroomsMap'. -[2024.01.21-12.38.45:198][332]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3 -[2024.01.21-12.38.45:207][332]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-12.38.47:233][332]LogLoad: Game class is 'VRGameMode_C' -[2024.01.21-12.38.47:247][332]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-13.38.47 -[2024.01.21-12.38.47:248][332]LogWorld: Bringing up level for play took: 0.014117 -[2024.01.21-12.38.47:250][332]LogOnline: OSS: Created online subsystem instance for: :Context_3 -[2024.01.21-12.38.47:252][332]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 -[2024.01.21-12.38.47:253][332]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 -[2024.01.21-12.38.47:254][332]vr.PixelDensity = "1" -[2024.01.21-12.38.47:256][332]PIE: Server logged in -[2024.01.21-12.38.47:257][332]PIE: Play in editor total start time 2,12 seconds. -[2024.01.21-12.38.47:257][332]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input. -[2024.01.21-12.38.47:326][332]LogViewport: Scene viewport resized to 4032x2240, mode Windowed. -[2024.01.21-12.38.47:330][332]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc -[2024.01.21-12.38.47:533][335]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer -[2024.01.21-12.38.49:634][386]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-12.38.49:635][386]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.21-12.38.49:687][386]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0] (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed -[2024.01.21-12.38.49:689][386]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.21-12.38.49:691][386]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-12.38.49:699][386]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.21-12.38.49:702][386]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-12.38.49:707][386]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3 -[2024.01.21-12.38.49:707][386]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 -[2024.01.21-12.38.49:710][386]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 -[2024.01.21-12.38.49:716][386]LogSlate: Slate User Unregistered. User Index 8 -[2024.01.21-12.38.49:716][386]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 -[2024.01.21-12.38.49:717][386]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms -[2024.01.21-12.38.49:743][387]LogPlayLevel: Display: Destroying online subsystem :Context_3 -[2024.01.21-12.38.53:704][454]LogAudioMixer: Warning: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=Headphones (em006), InstanceID=1 -[2024.01.21-12.38.54:010][454]LogAudioMixer: Display: FMixerNullCallback: Simulating a h/w device callback at [21ms], ThreadID=7104 -[2024.01.21-12.38.54:060][455]LogAudioMixer: Warning: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=Speakers (Realtek(R) Audio), InstanceID=1 -[2024.01.21-12.38.54:345][455]LogAudioMixer: Display: Successful Swap new Device is (NumChannels=2, SampleRate=48000, DeviceID={0.0.0.00000000}.{99d289e2-288c-417c-925c-cc99643fa7c3}, Name=Headphones (em006)), Reason=FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged, InstanceID=1, DurationMS=25.91 -[2024.01.21-12.38.54:345][455]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 -[2024.01.21-12.38.54:346][455]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 -[2024.01.21-12.38.54:678][456]LogAudioMixer: Display: FMixerNullCallback: Simulating a h/w device callback at [21ms], ThreadID=7104 -[2024.01.21-12.38.55:012][457]LogAudioMixer: Display: Successful Swap new Device is (NumChannels=2, SampleRate=48000, DeviceID={0.0.0.00000000}.{70b90d2a-2491-416d-a57d-be8d44aba38a}, Name=Speakers (Realtek(R) Audio)), Reason=FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged, InstanceID=1, DurationMS=37.16 -[2024.01.21-12.38.55:012][457]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 -[2024.01.21-12.38.55:013][457]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 -[2024.01.21-12.38.57:265][576]LogDebuggerCommands: Repeating last play command: VR Preview -[2024.01.21-12.38.57:272][576]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.21-12.38.57:272][576]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 14:38:57) -[2024.01.21-12.38.57:273][576]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.21-12.38.57:297][576]LogPlayLevel: PIE: StaticDuplicateObject took: (0.024228s) -[2024.01.21-12.38.57:297][576]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.024263s) -[2024.01.21-12.38.57:300][576]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms -[2024.01.21-12.38.57:301][576]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-12.38.57:301][576]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.21-12.38.57:302][576]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.21-12.38.57:302][576]LogPlayLevel: PIE: World Init took: (0.000774s) -[2024.01.21-12.38.57:302][576]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True -[2024.01.21-12.38.57:302][576]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.21-12.38.57:302][576]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.21-12.38.57:302][576]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.21-12.38.57:302][576]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.21-12.38.57:302][576]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.21-12.38.57:302][576]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.21-12.38.57:302][576]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.21-12.38.57:302][576]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.21-12.38.57:302][576]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.21-12.38.57:302][576]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.21-12.38.57:302][576]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.21-12.38.57:304][576]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.21-12.38.57:330][576]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) -[2024.01.21-12.38.57:330][576]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.21-12.38.57:330][576]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.21-12.38.57:330][576]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.21-12.38.57:330][576]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=4 -[2024.01.21-12.38.57:330][576]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=4 -[2024.01.21-12.38.57:332][576]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4 -[2024.01.21-12.38.57:332][576]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4 -[2024.01.21-12.38.57:332][576]LogInit: FAudioDevice initialized with ID 4. -[2024.01.21-12.38.57:332][576]LogAudio: Display: Audio Device (ID: 4) registered with world 'BackroomsMap'. -[2024.01.21-12.38.57:332][576]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4 -[2024.01.21-12.38.57:340][576]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-12.39.00:363][576]LogLoad: Game class is 'VRGameMode_C' -[2024.01.21-12.39.00:375][576]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-13.39.00 -[2024.01.21-12.39.00:376][576]LogWorld: Bringing up level for play took: 0.011600 -[2024.01.21-12.39.00:378][576]LogOnline: OSS: Created online subsystem instance for: :Context_4 -[2024.01.21-12.39.00:380][576]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 -[2024.01.21-12.39.00:381][576]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 -[2024.01.21-12.39.00:382][576]vr.PixelDensity = "1" -[2024.01.21-12.39.00:383][576]PIE: Server logged in -[2024.01.21-12.39.00:384][576]PIE: Play in editor total start time 3,112 seconds. -[2024.01.21-12.39.00:385][576]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input. -[2024.01.21-12.39.00:454][576]LogViewport: Scene viewport resized to 4032x2240, mode Windowed. -[2024.01.21-12.39.00:458][576]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc -[2024.01.21-12.39.00:673][579]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer -[2024.01.21-12.40.06:751][ 43]Set new viewmode: Wireframe -[2024.01.21-12.40.06:795][ 43]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-12.40.06:795][ 43]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.21-12.40.06:824][ 43]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0] (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed -[2024.01.21-12.40.06:827][ 43]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.21-12.40.06:829][ 43]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-12.40.06:833][ 43]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.21-12.40.06:836][ 43]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-12.40.06:842][ 43]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 4 -[2024.01.21-12.40.06:842][ 43]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4 -[2024.01.21-12.40.06:844][ 43]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4 -[2024.01.21-12.40.06:850][ 43]LogSlate: Slate User Unregistered. User Index 8 -[2024.01.21-12.40.06:850][ 43]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 -[2024.01.21-12.40.06:851][ 43]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms -[2024.01.21-12.40.06:875][ 44]LogPlayLevel: Display: Destroying online subsystem :Context_4 -[2024.01.21-12.40.07:053][ 50]Cmd: SELECT NONE -[2024.01.21-12.40.27:451][128]LogEditorViewport: Clicking Background -[2024.01.21-12.40.27:968][145]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-12.40.33:628][360]LogUObjectGlobals: Warning: Failed to find object 'Class /Script/PCG.PCGSettings' -[2024.01.21-12.40.41:909][884]LogEditorViewport: Clicking Background -[2024.01.21-12.40.45:957][209]LogRHI: Error: Breadcrumbs 'RenderingThread' - -[2024.01.21-12.40.45:957][209]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:21.170 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 11589 files in 13634 folders with total size 629 MiB. -[2024.01.21-12.40.45:957][209]LogThreadingWindows: Error: Runnable thread Foreground Worker #1 crashed. -[2024.01.21-12.40.45:957][209]LogThreadingWindows: Error: Runnable thread Foreground Worker #0 crashed. -[2024.01.21-12.40.45:957][209]LogThreadingWindows: Error: Runnable thread Background Worker #3 crashed. -[2024.01.21-12.40.45:957][209]LogThreadingWindows: Error: Runnable thread Background Worker #11 crashed. -[2024.01.21-12.40.45:957][209]LogThreadingWindows: Error: Runnable thread Background Worker #2 crashed. -[2024.01.21-12.40.45:957][209]LogThreadingWindows: Error: Runnable thread Background Worker #7 crashed. -[2024.01.21-12.40.45:957][209]LogThreadingWindows: Error: Runnable thread Background Worker #12 crashed. -[2024.01.21-12.40.45:957][209]LogThreadingWindows: Error: Runnable thread Background Worker #5 crashed. -[2024.01.21-12.40.45:957][209]LogThreadingWindows: Error: Runnable thread Background Worker #8 crashed. -[2024.01.21-12.40.45:957][209]LogThreadingWindows: Error: Runnable thread Background Worker #10 crashed. -[2024.01.21-12.40.45:957][209]LogWindows: Error: HandleError re-entered. -[2024.01.21-12.40.45:957][209]LogWindows: Error: HandleError re-entered. -[2024.01.21-12.40.45:957][209]LogWindows: FPlatformMisc::RequestExit(1, FRunnableThreadWin::GuardedRun.ExceptionHandler) -[2024.01.21-12.40.45:957][209]LogWindows: Error: HandleError re-entered. -[2024.01.21-12.40.45:957][209]LogWindows: FPlatformMisc::RequestExit(1, FRunnableThreadWin::GuardedRun.ExceptionHandler) -[2024.01.21-12.40.45:957][209]LogWindows: Error: HandleError re-entered. -[2024.01.21-12.40.45:957][209]LogWindows: Error: HandleError re-entered. -[2024.01.21-12.40.45:957][209]LogWindows: Error: HandleError re-entered. -[2024.01.21-12.40.45:957][209]LogWindows: Error: HandleError re-entered. -[2024.01.21-12.40.45:957][209]LogWindows: FPlatformMisc::RequestExit(1, FRunnableThreadWin::GuardedRun.ExceptionHandler) -[2024.01.21-12.40.45:957][209]LogWindows: Error: HandleError re-entered. -[2024.01.21-12.40.45:957][209]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 3, FRunnableThreadWin::GuardedRun.ExceptionHandler) -[2024.01.21-12.40.45:957][209]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 3, FRunnableThreadWin::GuardedRun.ExceptionHandler) -[2024.01.21-12.40.45:957][209]LogWindows: FPlatformMisc::RequestExit(1, FRunnableThreadWin::GuardedRun.ExceptionHandler) -[2024.01.21-12.40.45:957][209]LogWindows: FPlatformMisc::RequestExit(1, FRunnableThreadWin::GuardedRun.ExceptionHandler) -[2024.01.21-12.40.45:957][209]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 3, FRunnableThreadWin::GuardedRun.ExceptionHandler) -[2024.01.21-12.40.45:957][209]LogWindows: FPlatformMisc::RequestExit(1, FRunnableThreadWin::GuardedRun.ExceptionHandler) -[2024.01.21-12.40.45:957][209]LogWindows: FPlatformMisc::RequestExit(1, FRunnableThreadWin::GuardedRun.ExceptionHandler) -[2024.01.21-12.40.45:957][209]LogWindows: FPlatformMisc::RequestExit(1, FRunnableThreadWin::GuardedRun.ExceptionHandler) -[2024.01.21-12.40.45:957][209]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 3, FRunnableThreadWin::GuardedRun.ExceptionHandler) -[2024.01.21-12.40.45:957][209]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 3, FRunnableThreadWin::GuardedRun.ExceptionHandler) -[2024.01.21-12.40.45:957][209]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 3, FRunnableThreadWin::GuardedRun.ExceptionHandler) -[2024.01.21-12.40.45:957][209]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 3, FRunnableThreadWin::GuardedRun.ExceptionHandler) -[2024.01.21-12.40.45:957][209]LogCore: Engine exit requested (reason: Win RequestExit) -[2024.01.21-12.40.45:957][209]LogCore: Engine exit requested (reason: Win RequestExit) -[2024.01.21-12.40.45:957][209]LogCore: Engine exit requested (reason: Win RequestExit) -[2024.01.21-12.40.45:957][209]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 3, FRunnableThreadWin::GuardedRun.ExceptionHandler) -[2024.01.21-12.40.45:957][209]LogCore: Engine exit requested (reason: Win RequestExit) -[2024.01.21-12.40.45:957][209]LogCore: Engine exit requested (reason: Win RequestExit) -[2024.01.21-12.40.45:957][209]LogCore: Engine exit requested (reason: Win RequestExit) -[2024.01.21-12.40.45:957][209]LogCore: Engine exit requested (reason: Win RequestExit; note: exit was already requested) -[2024.01.21-12.40.45:957][209]LogCore: Engine exit requested (reason: Win RequestExit; note: exit was already requested) -[2024.01.21-12.40.45:957][209]LogWindows: Error: HandleError re-entered. -[2024.01.21-12.40.45:957][209]LogWindows: FPlatformMisc::RequestExit(1, FRunnableThreadWin::GuardedRun.ExceptionHandler) -[2024.01.21-12.40.45:957][209]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 3, FRunnableThreadWin::GuardedRun.ExceptionHandler) -[2024.01.21-12.40.45:957][209]LogCore: Engine exit requested (reason: Win RequestExit; note: exit was already requested) diff --git a/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt-backup-2024.01.21-14.36.12.log b/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt-backup-2024.01.21-14.36.12.log new file mode 100644 index 0000000000000000000000000000000000000000..2cabcd252da770b3826e1d6a6acdb1b7759c3262 --- /dev/null +++ b/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt-backup-2024.01.21-14.36.12.log @@ -0,0 +1,2122 @@ +Log file open, 01/21/24 15:10:42 +LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) +LogWindows: File 'aqProf.dll' does not exist +LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). +LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) +LogWindows: File 'VtuneApi.dll' does not exist +LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) +LogWindows: File 'VtuneApi32e.dll' does not exist +LogWindows: Started CrashReportClient (pid=21552) +LogWindows: Custom abort handler registered for crash reporting. +LogInit: Display: Running engine for game: BackroomsDigitalArt +LogCore: UnrealTraceServer: Trace store launch successful +LogTrace: Initializing trace... +LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region' +LogTrace: Finished trace initialization. +LogCsvProfiler: Display: Metadata set : platform="Windows" +LogCsvProfiler: Display: Metadata set : config="Development" +LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.3-CL-29314046" +LogCsvProfiler: Display: Metadata set : engineversion="5.3.2-29314046+++UE5+Release-5.3" +LogCsvProfiler: Display: Metadata set : os="Windows 11 (23H2) [10.0.22631.3007] " +LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 5800X 8-Core Processor" +LogCsvProfiler: Display: Metadata set : pgoenabled="0" +LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" +LogCsvProfiler: Display: Metadata set : ltoenabled="0" +LogCsvProfiler: Display: Metadata set : asan="0" +LogCsvProfiler: Display: Metadata set : commandline="" G:\digital_art\BackroomsDigitalArt\BackroomsDigitalArt.uproject"" +LogCsvProfiler: Display: Metadata set : loginid="a9045eb54873e8e51d9f288acbb7c9e1" +LogCsvProfiler: Display: Metadata set : llm="0" +LogStats: Stats thread started at 0.238108 +LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' +LogInit: Session CrashGUID >==================================================== + Session CrashGUID > UECC-Windows-C359A20B4860D7BC8094D492F93FB462 + Session CrashGUID >==================================================== +LogConfig: Display: Loading Mac ini files took 0.02 seconds +LogConfig: Display: Loading VulkanPC ini files took 0.02 seconds +LogConfig: Display: Loading Android ini files took 0.02 seconds +LogConfig: Display: Loading IOS ini files took 0.02 seconds +LogConfig: Display: Loading Windows ini files took 0.03 seconds +LogConfig: Display: Loading TVOS ini files took 0.03 seconds +LogConfig: Display: Loading Unix ini files took 0.03 seconds +LogConfig: Display: Loading Linux ini files took 0.03 seconds +LogConfig: Display: Loading LinuxArm64 ini files took 0.03 seconds +LogAssetRegistry: Display: Asset registry cache read as 17.7 MiB from ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_0.bin +LogPluginManager: Mounting Engine plugin Bridge +LogPluginManager: Mounting Engine plugin EnhancedInput +LogPluginManager: Found config from plugin[EnhancedInput] Input +LogPluginManager: Mounting Engine plugin FastBuildController +LogPluginManager: Mounting Engine plugin MeshPainting +LogPluginManager: Mounting Engine plugin TraceUtilities +LogPluginManager: Mounting Engine plugin XGEController +LogPluginManager: Mounting Engine plugin Paper2D +LogPluginManager: Mounting Engine plugin GLTFExporter +LogPluginManager: Mounting Engine plugin VariantManager +LogPluginManager: Mounting Engine plugin VariantManagerContent +LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor +LogPluginManager: Mounting Engine plugin Niagara +LogPluginManager: Mounting Engine plugin DatasmithContent +LogPluginManager: Mounting Engine plugin ActorSequence +LogPluginManager: Mounting Engine plugin LevelSequenceEditor +LogPluginManager: Mounting Engine plugin AISupport +LogPluginManager: Mounting Engine plugin SequencerScripting +LogPluginManager: Mounting Engine plugin TemplateSequence +LogPluginManager: Mounting Engine plugin ACLPlugin +LogPluginManager: Mounting Engine plugin AnimationData +LogPluginManager: Mounting Engine plugin AnimationModifierLibrary +LogPluginManager: Mounting Engine plugin ControlRigSpline +LogPluginManager: Mounting Engine plugin ControlRig +LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis +LogPluginManager: Mounting Engine plugin IKRig +LogPluginManager: Mounting Engine plugin LiveLink +LogPluginManager: Mounting Engine plugin AlembicImporter +LogPluginManager: Mounting Engine plugin AvfMedia +LogPluginManager: Mounting Engine plugin AndroidMedia +LogPluginManager: Mounting Engine plugin InterchangeTests +LogPluginManager: Mounting Engine plugin ImgMedia +LogPluginManager: Mounting Engine plugin MediaPlate +LogPluginManager: Mounting Engine plugin MediaPlayerEditor +LogPluginManager: Mounting Engine plugin WebMMedia +LogPluginManager: Mounting Engine plugin CameraShakePreviewer +LogPluginManager: Mounting Engine plugin InterchangeEditor +LogPluginManager: Mounting Engine plugin TcpMessaging +LogPluginManager: Mounting Engine plugin WmfMedia +LogPluginManager: Mounting Engine plugin Interchange +LogPluginManager: Mounting Engine plugin UdpMessaging +LogPluginManager: Mounting Engine plugin GameplayCameras +LogPluginManager: Mounting Engine plugin MediaCompositing +LogPluginManager: Mounting Engine plugin Takes +LogPluginManager: Mounting Engine plugin OodleNetwork +LogPluginManager: Mounting Engine plugin AndroidFileServer +LogPluginManager: Mounting Engine plugin AndroidMoviePlayer +LogPluginManager: Mounting Engine plugin AndroidPermission +LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting Engine plugin ActorLayerUtilities +LogPluginManager: Mounting Engine plugin AppleImageUtils +LogPluginManager: Mounting Engine plugin AppleMoviePlayer +LogPluginManager: Mounting Engine plugin ArchVisCharacter +LogPluginManager: Mounting Engine plugin AssetTags +LogPluginManager: Mounting Engine plugin AudioCapture +LogPluginManager: Mounting Engine plugin AudioWidgets +LogPluginManager: Mounting Engine plugin ChunkDownloader +LogPluginManager: Mounting Engine plugin AudioSynesthesia +LogPluginManager: Mounting Engine plugin CableComponent +LogPluginManager: Mounting Engine plugin CustomMeshComponent +LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting Engine plugin GeometryCache +LogPluginManager: Mounting Engine plugin GeometryProcessing +LogPluginManager: Mounting Engine plugin GooglePAD +LogPluginManager: Mounting Engine plugin GoogleCloudMessaging +LogPluginManager: Mounting Engine plugin InputDebugging +LogPluginManager: Found config from plugin[InputDebugging] Input +LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector +LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary +LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting Engine plugin MeshModelingToolset +LogPluginManager: Mounting Engine plugin Metasound +LogPluginManager: Mounting Engine plugin MsQuic +LogPluginManager: Mounting Engine plugin MobilePatchingUtils +LogPluginManager: Mounting Engine plugin OpenXREyeTracker +LogPluginManager: Mounting Engine plugin OpenXR +LogPluginManager: Mounting Engine plugin OpenXRHandTracking +LogPluginManager: Mounting Engine plugin ProceduralMeshComponent +LogPluginManager: Mounting Engine plugin PropertyAccessEditor +LogPluginManager: Mounting Engine plugin ResonanceAudio +LogPluginManager: Mounting Engine plugin SignificanceManager +LogPluginManager: Mounting Engine plugin RigVM +LogPluginManager: Mounting Engine plugin SoundFields +LogPluginManager: Mounting Engine plugin Synthesis +LogPluginManager: Mounting Engine plugin WaveTable +LogPluginManager: Mounting Engine plugin WebMMoviePlayer +LogPluginManager: Mounting Engine plugin WindowsMoviePlayer +LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector +LogPluginManager: Mounting Engine plugin XRBase +LogPluginManager: Mounting Engine plugin AnimationSharing +LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess +LogPluginManager: Mounting Engine plugin DumpGPUServices +LogPluginManager: Mounting Engine plugin GitSourceControl +LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess +LogPluginManager: Mounting Engine plugin NullSourceCodeAccess +LogPluginManager: Mounting Engine plugin PerforceSourceControl +LogPluginManager: Mounting Engine plugin PixWinPlugin +LogPluginManager: Mounting Engine plugin PlasticSourceControl +LogPluginManager: Mounting Engine plugin PluginUtils +LogPluginManager: Mounting Engine plugin PropertyAccessNode +LogPluginManager: Mounting Engine plugin RenderDocPlugin +LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess +LogPluginManager: Mounting Engine plugin SubversionSourceControl +LogPluginManager: Mounting Engine plugin TextureFormatOodle +LogPluginManager: Mounting Engine plugin TraceDataFilters +LogPluginManager: Mounting Engine plugin UObjectPlugin +LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin AssetManagerEditor +LogPluginManager: Mounting Engine plugin BlueprintHeaderView +LogPluginManager: Mounting Engine plugin ChangelistReview +LogPluginManager: Mounting Engine plugin CryptoKeys +LogPluginManager: Mounting Engine plugin CurveEditorTools +LogPluginManager: Mounting Engine plugin DataValidation +LogPluginManager: Mounting Engine plugin EditorDebugTools +LogPluginManager: Mounting Engine plugin EditorScriptingUtilities +LogPluginManager: Mounting Engine plugin EngineAssetDefinitions +LogPluginManager: Mounting Engine plugin FacialAnimation +LogPluginManager: Mounting Engine plugin GameplayTagsEditor +LogPluginManager: Mounting Engine plugin GeometryMode +LogPluginManager: Mounting Engine plugin MacGraphicsSwitching +LogPluginManager: Mounting Engine plugin MaterialAnalyzer +LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard +LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode +LogPluginManager: Mounting Engine plugin PluginBrowser +LogPluginManager: Mounting Engine plugin SequencerAnimTools +LogPluginManager: Mounting Engine plugin SpeedTreeImporter +LogPluginManager: Mounting Engine plugin UVEditor +LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities +LogPluginManager: Mounting Engine plugin LauncherChunkInstaller +LogPluginManager: Mounting Engine plugin OnlineBase +LogPluginManager: Mounting Engine plugin OnlineServices +LogPluginManager: Mounting Engine plugin OnlineSubsystem +LogPluginManager: Mounting Engine plugin OnlineSubsystemNull +LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils +LogPluginManager: Mounting Engine plugin AutomationUtils +LogPluginManager: Mounting Engine plugin BackChannel +LogPluginManager: Mounting Engine plugin ChaosCaching +LogPluginManager: Mounting Engine plugin ChaosCloth +LogPluginManager: Mounting Engine plugin ChaosClothEditor +LogPluginManager: Mounting Engine plugin ChaosEditor +LogPluginManager: Mounting Engine plugin ChaosNiagara +LogPluginManager: Mounting Engine plugin ChaosSolverPlugin +LogPluginManager: Mounting Engine plugin ChaosUserDataPT +LogPluginManager: Mounting Engine plugin CharacterAI +LogPluginManager: Mounting Engine plugin Dataflow +LogPluginManager: Mounting Engine plugin FullBodyIK +LogPluginManager: Mounting Engine plugin Fracture +LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin +LogPluginManager: Mounting Engine plugin GeometryFlow +LogPluginManager: Mounting Engine plugin LocalizableMessage +LogPluginManager: Mounting Engine plugin MeshLODToolset +LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp +LogPluginManager: Mounting Engine plugin OpenImageDenoise +LogPluginManager: Mounting Engine plugin PlanarCut +LogPluginManager: Mounting Engine plugin PlatformCrypto +LogPluginManager: Mounting Engine plugin ProxyLODPlugin +LogPluginManager: Mounting Engine plugin PythonScriptPlugin +LogPluginManager: Mounting Engine plugin SkeletalReduction +LogPluginManager: Mounting Engine plugin StructUtils +LogPluginManager: Mounting Engine plugin StaticMeshEditorModeling +LogPluginManager: Mounting Engine plugin ToolPresets +LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS +LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting Engine plugin ConcertMain +LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource +LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource +LogPluginManager: Mounting Engine plugin SQLiteCore +LogPluginManager: Mounting Engine plugin LightMixer +LogPluginManager: Mounting Engine plugin ObjectMixer +LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource +LogPluginManager: Mounting Engine plugin ConcertSyncClient +LogPluginManager: Mounting Engine plugin ConcertSyncCore +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXREyeTracker/Content/' mounted to '/OpenXREyeTracker/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXR/Content/' mounted to '/OpenXR/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXRHandTracking/Content/' mounted to '/OpenXRHandTracking/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/StaticMeshEditorModeling/Content/' mounted to '/StaticMeshEditorModeling/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Content/' mounted to '/ConcertSyncClient/' +SourceControl: Revision control is disabled +SourceControl: Revision control is disabled +SourceControl: Revision control is disabled +LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) +LogWindows: File 'WinPixGpuCapturer.dll' does not exist +PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. +LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] +RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. +LogInit: Using libcurl 8.4.0 +LogInit: - built for Windows +LogInit: - supports SSL with OpenSSL/1.1.1t +LogInit: - supports HTTP deflate (compression) using libz 1.2.13 +LogInit: - other features: +LogInit: CURL_VERSION_SSL +LogInit: CURL_VERSION_LIBZ +LogInit: CURL_VERSION_IPV6 +LogInit: CURL_VERSION_ASYNCHDNS +LogInit: CURL_VERSION_LARGEFILE +LogInit: CurlRequestOptions (configurable via config and command line): +LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate +LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy +LogInit: - bDontReuseConnections = false - Libcurl will reuse connections +LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host +LogInit: - LocalHostAddr = Default +LogInit: - BufferSize = 65536 +LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 +LogOnline: OSS: Created online subsystem instance for: NULL +LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] +LogHMD: OpenXRHMDModule::InitInstance using DefaultLoader. +LogHMD: OpenXR runtime supported extensions: +LogHMD: XR_KHR_vulkan_enable +LogHMD: XR_KHR_vulkan_enable2 +LogHMD: XR_KHR_D3D11_enable +LogHMD: XR_KHR_D3D12_enable +LogHMD: XR_KHR_opengl_enable +LogHMD: XR_KHR_win32_convert_performance_counter_time +LogHMD: XR_EXT_win32_appcontainer_compatible +LogHMD: XR_KHR_binding_modification +LogHMD: XR_KHR_composition_layer_depth +LogHMD: XR_KHR_visibility_mask +LogHMD: XR_EXT_active_action_set_priority +LogHMD: XR_EXT_dpad_binding +LogHMD: XR_EXT_frame_composition_report +LogHMD: XR_EXT_hand_tracking +LogHMD: XR_EXT_hand_joints_motion_range +LogHMD: XR_EXT_hp_mixed_reality_controller +LogHMD: XR_EXT_palm_pose +LogHMD: XR_FB_display_refresh_rate +LogHMD: XR_HTC_vive_cosmos_controller_interaction +LogHMD: XR_HTC_vive_focus3_controller_interaction +LogHMD: XR_HTC_vive_wrist_tracker_interaction +LogHMD: XR_MND_headless +LogHMD: XR_VALVE_analog_threshold +LogHMD: XR_HTCX_vive_tracker_interaction +LogHMD: XR_EXT_debug_utils +LogHMD: Optional extension XR_KHR_vulkan_swapchain_format_list is not available +LogHMD: Optional extension XR_FB_foveation_vulkan is not available +LogHMD: Optional extension XR_KHR_composition_layer_cylinder is not available +LogHMD: Optional extension XR_KHR_composition_layer_equirect is not available +LogHMD: Optional extension XR_VARJO_quad_views is not available +LogHMD: Optional extension XR_EPIC_view_configuration_fov is not available +LogHMD: Optional extension XR_FB_composition_layer_alpha_blend is not available +LogHMD: Optional extension XR_FB_foveation is not available +LogHMD: Optional extension XR_FB_swapchain_update_state is not available +LogHMD: Optional extension XR_FB_foveation_configuration is not available +LogHMD: Optional extension XR_OCULUS_audio_device_guid is not available +LogHMD: Warning: Required extension XR_EXT_eye_gaze_interaction is not available +LogHMD: Could not enable all required OpenXR extensions for OpenXREyeTracker on current system. This plugin will be loaded but ignored, but will be enabled on a target platform that supports the required extension. +LogHMD: Initialized OpenXR on SteamVR/OpenXR runtime version 2.2.3 +LogInit: ExecutableName: UnrealEditor.exe +LogInit: Build: ++UE5+Release-5.3-CL-29314046 +LogInit: Engine Version: 5.3.2-29314046+++UE5+Release-5.3 +LogInit: Compatible Engine Version: 5.3.0-27405482+++UE5+Release-5.3 +LogInit: Net CL: 27405482 +LogInit: OS: Windows 11 (23H2) [10.0.22631.3007] (), CPU: AMD Ryzen 7 5800X 8-Core Processor , GPU: AMD Radeon RX 6800 +LogInit: Compiled (64-bit): Nov 3 2023 16:09:16 +LogInit: Architecture: x64 +LogInit: Compiled with Visual C++: 19.36.32537.00 +LogInit: Build Configuration: Development +LogInit: Branch Name: ++UE5+Release-5.3 +LogInit: Command Line: +LogInit: Base Directory: G:/UnrealEngines/UE_5.3/Engine/Binaries/Win64/ +LogInit: Allocator: Mimalloc +LogInit: Installed Engine Build: 1 +LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no +LogDevObjectVersion: Number of dev versions registered: 36 +LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 +LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 +LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 +LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 +LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 +LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 +LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 +LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 +LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 +LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 +LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 47 +LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 +LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 +LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 +LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 +LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 +LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 +LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 +LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 +LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 111 +LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 2 +LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10 +LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 11 +LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 +LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 +LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 +LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 +LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 +LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 +LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 +LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 118 +LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 47 +LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 +LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0 +LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 +LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 +LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. +LogInit: Object subsystem initialized +LogConfig: Set CVar [[con.DebugEarlyDefault:1]] +LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created +LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created +LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created +LogConfig: Set CVar [[r.setres:1280x720]] +LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created +LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created +LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created +LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created +LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] +[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[r.VSync:0]] +[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] +[2024.01.21-14.10.43:146][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] +[2024.01.21-14.10.43:146][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created +[2024.01.21-14.10.43:146][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created +[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] +[2024.01.21-14.10.43:146][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created +[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] +[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] +[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] +[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] +[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] +[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]] +[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]] +[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] +[2024.01.21-14.10.43:146][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] +[2024.01.21-14.10.43:146][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] +[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] +[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] +[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] +[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] +[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] +[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2024.01.21-14.10.43:146][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created +[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] +[2024.01.21-14.10.43:146][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created +[2024.01.21-14.10.43:146][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created +[2024.01.21-14.10.43:146][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created +[2024.01.21-14.10.43:146][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] +[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]] +[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] +[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] +[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] +[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] +[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] +[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] +[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] +[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]] +[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] +[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]] +[2024.01.21-14.10.43:146][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] +[2024.01.21-14.10.43:146][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created +[2024.01.21-14.10.43:146][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created +[2024.01.21-14.10.43:146][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] +[2024.01.21-14.10.43:146][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created +[2024.01.21-14.10.43:146][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created +[2024.01.21-14.10.43:146][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created +[2024.01.21-14.10.43:146][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created +[2024.01.21-14.10.43:146][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created +[2024.01.21-14.10.43:146][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created +[2024.01.21-14.10.43:146][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created +[2024.01.21-14.10.43:146][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created +[2024.01.21-14.10.43:146][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created +[2024.01.21-14.10.43:146][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created +[2024.01.21-14.10.43:146][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created +[2024.01.21-14.10.43:146][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created +[2024.01.21-14.10.43:146][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created +[2024.01.21-14.10.43:146][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created +[2024.01.21-14.10.43:146][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created +[2024.01.21-14.10.43:146][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created +[2024.01.21-14.10.43:146][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created +[2024.01.21-14.10.43:146][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created +[2024.01.21-14.10.43:146][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created +[2024.01.21-14.10.43:146][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created +[2024.01.21-14.10.43:147][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created +[2024.01.21-14.10.43:147][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created +[2024.01.21-14.10.43:147][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created +[2024.01.21-14.10.43:147][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created +[2024.01.21-14.10.43:147][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created +[2024.01.21-14.10.43:147][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created +[2024.01.21-14.10.43:147][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created +[2024.01.21-14.10.43:147][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created +[2024.01.21-14.10.43:147][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created +[2024.01.21-14.10.43:147][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created +[2024.01.21-14.10.43:147][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created +[2024.01.21-14.10.43:147][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created +[2024.01.21-14.10.43:147][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created +[2024.01.21-14.10.43:147][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created +[2024.01.21-14.10.43:147][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created +[2024.01.21-14.10.43:147][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created +[2024.01.21-14.10.43:147][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created +[2024.01.21-14.10.43:147][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created +[2024.01.21-14.10.43:147][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created +[2024.01.21-14.10.43:147][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created +[2024.01.21-14.10.43:148][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]] +[2024.01.21-14.10.43:148][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.AOQuality:2]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] +[2024.01.21-14.10.43:149][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] +[2024.01.21-14.10.43:149][ 0]LogConfig: Set CVar [[r.DetailMode:2]] +[2024.01.21-14.10.43:149][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] +[2024.01.21-14.10.43:149][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.01.21-14.10.43:149][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] +[2024.01.21-14.10.43:149][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] +[2024.01.21-14.10.43:149][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] +[2024.01.21-14.10.43:149][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] +[2024.01.21-14.10.43:149][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] +[2024.01.21-14.10.43:149][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.01.21-14.10.43:149][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] +[2024.01.21-14.10.43:149][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.01.21-14.10.43:149][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.01.21-14.10.43:149][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.01.21-14.10.43:149][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.01.21-14.10.43:149][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.01.21-14.10.43:149][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.01.21-14.10.43:149][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.01.21-14.10.43:149][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.01.21-14.10.43:149][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.01.21-14.10.43:149][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.01.21-14.10.43:149][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.01.21-14.10.43:149][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.01.21-14.10.43:149][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created +[2024.01.21-14.10.43:149][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] +[2024.01.21-14.10.43:149][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] +[2024.01.21-14.10.43:149][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] +[2024.01.21-14.10.43:149][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] +[2024.01.21-14.10.43:149][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] +[2024.01.21-14.10.43:149][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.01.21-14.10.43:149][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.01.21-14.10.43:149][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.01.21-14.10.43:149][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] +[2024.01.21-14.10.43:150][ 0]LogRHI: Using Default RHI: D3D11 +[2024.01.21-14.10.43:150][ 0]LogRHI: Using Highest Feature Level of D3D11: SM5 +[2024.01.21-14.10.43:150][ 0]LogRHI: Loading RHI module D3D11RHI +[2024.01.21-14.10.43:157][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll +[2024.01.21-14.10.43:157][ 0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system. +[2024.01.21-14.10.43:159][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2024.01.21-14.10.43:159][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_1 +[2024.01.21-14.10.43:159][ 0]LogD3D11RHI: D3D11 adapters: +[2024.01.21-14.10.43:159][ 0]LogD3D11RHI: Testing D3D11 Adapter 0: +[2024.01.21-14.10.43:159][ 0]LogD3D11RHI: Description : AMD Radeon RX 6800 +[2024.01.21-14.10.43:159][ 0]LogD3D11RHI: VendorId : 1002 +[2024.01.21-14.10.43:159][ 0]LogD3D11RHI: DeviceId : 73bf +[2024.01.21-14.10.43:159][ 0]LogD3D11RHI: SubSysId : e3a1002 +[2024.01.21-14.10.43:159][ 0]LogD3D11RHI: Revision : 00c3 +[2024.01.21-14.10.43:159][ 0]LogD3D11RHI: DedicatedVideoMemory : 17130807296 bytes +[2024.01.21-14.10.43:159][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.01.21-14.10.43:159][ 0]LogD3D11RHI: SharedSystemMemory : 17120491520 bytes +[2024.01.21-14.10.43:159][ 0]LogD3D11RHI: AdapterLuid : 0 84107 +[2024.01.21-14.10.43:239][ 0]LogD3D11RHI: 0. 'AMD Radeon RX 6800' (Feature Level 11_1) +[2024.01.21-14.10.43:239][ 0]LogD3D11RHI: 16337/0/16327 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x1002 +[2024.01.21-14.10.43:239][ 0]LogD3D11RHI: Testing D3D11 Adapter 1: +[2024.01.21-14.10.43:239][ 0]LogD3D11RHI: Description : Microsoft Basic Render Driver +[2024.01.21-14.10.43:239][ 0]LogD3D11RHI: VendorId : 1414 +[2024.01.21-14.10.43:239][ 0]LogD3D11RHI: DeviceId : 008c +[2024.01.21-14.10.43:239][ 0]LogD3D11RHI: SubSysId : 0000 +[2024.01.21-14.10.43:239][ 0]LogD3D11RHI: Revision : 0000 +[2024.01.21-14.10.43:239][ 0]LogD3D11RHI: DedicatedVideoMemory : 0 bytes +[2024.01.21-14.10.43:239][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.01.21-14.10.43:239][ 0]LogD3D11RHI: SharedSystemMemory : 17120491520 bytes +[2024.01.21-14.10.43:239][ 0]LogD3D11RHI: AdapterLuid : 0 88302 +[2024.01.21-14.10.43:241][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_1) +[2024.01.21-14.10.43:241][ 0]LogD3D11RHI: 0/0/16327 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2024.01.21-14.10.43:241][ 0]LogD3D11RHI: Chosen D3D11 Adapter: +[2024.01.21-14.10.43:241][ 0]LogD3D11RHI: Description : AMD Radeon RX 6800 +[2024.01.21-14.10.43:241][ 0]LogD3D11RHI: VendorId : 1002 +[2024.01.21-14.10.43:241][ 0]LogD3D11RHI: DeviceId : 73bf +[2024.01.21-14.10.43:241][ 0]LogD3D11RHI: SubSysId : e3a1002 +[2024.01.21-14.10.43:241][ 0]LogD3D11RHI: Revision : 00c3 +[2024.01.21-14.10.43:241][ 0]LogD3D11RHI: DedicatedVideoMemory : 17130807296 bytes +[2024.01.21-14.10.43:241][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.01.21-14.10.43:241][ 0]LogD3D11RHI: SharedSystemMemory : 17120491520 bytes +[2024.01.21-14.10.43:241][ 0]LogD3D11RHI: AdapterLuid : 0 84107 +[2024.01.21-14.10.43:241][ 0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used. +[2024.01.21-14.10.43:241][ 0]LogInit: Selected Device Profile: [WindowsEditor] +[2024.01.21-14.10.43:241][ 0]LogHAL: Display: Platform has ~ 32 GB [34240983040 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2024.01.21-14.10.43:241][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] +[2024.01.21-14.10.43:241][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] +[2024.01.21-14.10.43:241][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@2] File [Scalability] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:0.8]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@2] File [Scalability] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.FXAA.Quality:3]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:1]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:2]] +[2024.01.21-14.10.43:241][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:0]] deferred - dummy variable created +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:1]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@2] File [Scalability] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:4]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:1024]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.04]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:0.85]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:0.8]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:0.5]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:16]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:64]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:2048]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-0.5]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-0.5]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@2] File [Scalability] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.AOQuality:1]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:8]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:3]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:0]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:16]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:32]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:1]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:1]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:0]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:0]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:64]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:0]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@2] File [Scalability] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.SSR.Quality:2]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:1]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:2]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.2]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:1]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:0]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@2] File [Scalability] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:3]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.6]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.5]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:3]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.Upscale.Quality:2]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:0.8]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:0 ; lower gathering accumulator quality]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:2 ; Max3x3 postfilering method]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:1 ; no background occlusion]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:0 ; no bokeh simulation when scattering]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.04 ; only a maximum of 4% of scattered bokeh]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:0 ; no slight out of focus]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:0 ; faster temporal accumulation]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.012 ; required because of AccumulatorQuality=0]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.012 ; required because of AccumulatorQuality=0]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@2] File [Scalability] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:4]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:1]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:800]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@2] File [Scalability] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:48]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.SceneColorFormat:3]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.DetailMode:1]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:1]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.SSS.Quality:-1]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:1]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.SSGI.Quality:2]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:0.5]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:1]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:2]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:64.0]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:64.0]] +[2024.01.21-14.10.43:241][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:2]] deferred - dummy variable created +[2024.01.21-14.10.43:241][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@2] File [Scalability] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[foliage.DensityScale:0.8]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[grass.DensityScale:0.8]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@2] File [Scalability] +[2024.01.21-14.10.43:241][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2024.01.21-14.10.43:241][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] +[2024.01.21-14.10.43:241][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [G:/digital_art/BackroomsDigitalArt/Saved/Config/WindowsEditor/Editor.ini] +[2024.01.21-14.10.43:241][ 0]LogInit: Computer: DESKTOP-2MPQGVL +[2024.01.21-14.10.43:241][ 0]LogInit: User: Windowssucks +[2024.01.21-14.10.43:241][ 0]LogInit: CPU Page size=4096, Cores=8 +[2024.01.21-14.10.43:241][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2024.01.21-14.10.43:241][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) +[2024.01.21-14.10.43:241][ 0]LogMemory: Platform Memory Stats for WindowsEditor +[2024.01.21-14.10.43:241][ 0]LogMemory: Process Physical Memory: 492.86 MB used, 521.18 MB peak +[2024.01.21-14.10.43:241][ 0]LogMemory: Process Virtual Memory: 495.38 MB used, 495.38 MB peak +[2024.01.21-14.10.43:241][ 0]LogMemory: Physical Memory: 10659.39 MB used, 21995.36 MB free, 32654.75 MB total +[2024.01.21-14.10.43:241][ 0]LogMemory: Virtual Memory: 25521.48 MB used, 7133.27 MB free, 32654.75 MB total +[2024.01.21-14.10.43:241][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" +[2024.01.21-14.10.43:245][ 0]LogWindows: WindowsPlatformFeatures enabled +[2024.01.21-14.10.43:252][ 0]LogInit: Physics initialised using underlying interface: Chaos +[2024.01.21-14.10.43:252][ 0]LogInit: Using OS detected language (en-US). +[2024.01.21-14.10.43:252][ 0]LogInit: Using OS detected locale (en-DE). +[2024.01.21-14.10.43:253][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. +[2024.01.21-14.10.43:253][ 0]LogInit: Setting process to per monitor DPI aware +[2024.01.21-14.10.43:457][ 0]LogWindowsTextInputMethodSystem: Available input methods: +[2024.01.21-14.10.43:457][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). +[2024.01.21-14.10.43:457][ 0]LogWindowsTextInputMethodSystem: - English (Germany) - (Keyboard). +[2024.01.21-14.10.43:457][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). +[2024.01.21-14.10.43:469][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 +[2024.01.21-14.10.43:469][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2024.01.21-14.10.43:558][ 0]LogRHI: Using Default RHI: D3D11 +[2024.01.21-14.10.43:558][ 0]LogRHI: Using Highest Feature Level of D3D11: SM5 +[2024.01.21-14.10.43:558][ 0]LogRHI: Loading RHI module D3D11RHI +[2024.01.21-14.10.43:558][ 0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system. +[2024.01.21-14.10.43:558][ 0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used. +[2024.01.21-14.10.43:559][ 0]LogWindows: Attached monitors: +[2024.01.21-14.10.43:559][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1032), device: '\\.\DISPLAY2' [PRIMARY] +[2024.01.21-14.10.43:559][ 0]LogWindows: resolution: 1080x1920, work area: (-1080, -444) -> (0, 1428), device: '\\.\DISPLAY1' +[2024.01.21-14.10.43:559][ 0]LogWindows: Found 2 attached monitors. +[2024.01.21-14.10.43:559][ 0]LogWindows: Gathering driver information using Windows Setup API +[2024.01.21-14.10.43:559][ 0]LogRHI: RHI Adapter Info: +[2024.01.21-14.10.43:559][ 0]LogRHI: Name: AMD Radeon RX 6800 +[2024.01.21-14.10.43:559][ 0]LogRHI: Driver Version: Adrenalin 2020 20.12.1 (internal:31.0.23013.3005, unified:31.0.23013.3005) +[2024.01.21-14.10.43:559][ 0]LogRHI: Driver Date: 11-22-2023 +[2024.01.21-14.10.43:559][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2024.01.21-14.10.43:559][ 0]LogD3D11RHI: GPU DeviceId: 0x73bf (for the marketing name, search the web for "GPU Device Id") +[2024.01.21-14.10.43:582][ 0]LogD3D11RHI: Creating D3DDevice with AMD AGS, using adapter: +[2024.01.21-14.10.43:582][ 0]LogD3D11RHI: Description : AMD Radeon RX 6800 +[2024.01.21-14.10.43:582][ 0]LogD3D11RHI: VendorId : 1002 +[2024.01.21-14.10.43:582][ 0]LogD3D11RHI: DeviceId : 73bf +[2024.01.21-14.10.43:582][ 0]LogD3D11RHI: SubSysId : e3a1002 +[2024.01.21-14.10.43:582][ 0]LogD3D11RHI: Revision : 00c3 +[2024.01.21-14.10.43:582][ 0]LogD3D11RHI: DedicatedVideoMemory : 17130807296 bytes +[2024.01.21-14.10.43:582][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.01.21-14.10.43:582][ 0]LogD3D11RHI: SharedSystemMemory : 17120491520 bytes +[2024.01.21-14.10.43:582][ 0]LogD3D11RHI: AdapterLuid : 0 84107 +[2024.01.21-14.10.43:670][ 0]LogD3D11RHI: Created device via AGS, feature level 11_1, supported extensions fffbf. +[2024.01.21-14.10.43:670][ 0]LogD3D11RHI: RHI has support for 64 bit atomics +[2024.01.21-14.10.43:670][ 0]LogD3D11RHI: Async texture creation enabled +[2024.01.21-14.10.43:670][ 0]LogD3D11RHI: D3D11_MAP_WRITE_NO_OVERWRITE for dynamic buffer SRVs is supported +[2024.01.21-14.10.43:670][ 0]LogD3D11RHI: Array index from any shader is supported +[2024.01.21-14.10.43:674][ 0]LogVRS: Current RHI does not support Variable Rate Shading +[2024.01.21-14.10.43:681][ 0]LogD3D11RHI: GPU Timing Frequency: 100.000000 (Debug: 2 1) +[2024.01.21-14.10.43:689][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -platform=all' +[2024.01.21-14.10.43:689][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""G:/UnrealEngines/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -platform=all" ] +[2024.01.21-14.10.43:722][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC +[2024.01.21-14.10.43:722][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT +[2024.01.21-14.10.43:722][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 +[2024.01.21-14.10.43:722][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp +[2024.01.21-14.10.43:722][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed +[2024.01.21-14.10.43:722][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10 +[2024.01.21-14.10.43:722][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll +[2024.01.21-14.10.43:722][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll +[2024.01.21-14.10.43:723][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll +[2024.01.21-14.10.43:723][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll +[2024.01.21-14.10.43:724][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll +[2024.01.21-14.10.43:724][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll +[2024.01.21-14.10.43:725][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle +[2024.01.21-14.10.43:738][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2024.01.21-14.10.43:738][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2024.01.21-14.10.43:738][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2024.01.21-14.10.43:738][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2024.01.21-14.10.43:738][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2024.01.21-14.10.43:738][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2024.01.21-14.10.43:738][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2024.01.21-14.10.43:738][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2024.01.21-14.10.43:738][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2024.01.21-14.10.43:738][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2024.01.21-14.10.43:741][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2024.01.21-14.10.43:741][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2024.01.21-14.10.43:744][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2024.01.21-14.10.43:744][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' +[2024.01.21-14.10.43:744][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2024.01.21-14.10.43:744][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2024.01.21-14.10.43:747][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' +[2024.01.21-14.10.43:747][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' +[2024.01.21-14.10.43:747][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' +[2024.01.21-14.10.43:750][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2024.01.21-14.10.43:750][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' +[2024.01.21-14.10.43:750][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2024.01.21-14.10.43:750][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2024.01.21-14.10.43:752][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2024.01.21-14.10.43:752][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2024.01.21-14.10.43:757][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2024.01.21-14.10.43:757][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' +[2024.01.21-14.10.43:757][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2024.01.21-14.10.43:757][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2024.01.21-14.10.43:757][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor +[2024.01.21-14.10.43:763][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2024.01.21-14.10.43:807][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it +[2024.01.21-14.10.43:809][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat +[2024.01.21-14.10.43:809][ 0]LogTargetPlatformManager: SF_METAL +[2024.01.21-14.10.43:809][ 0]LogTargetPlatformManager: SF_METAL_MRT +[2024.01.21-14.10.43:809][ 0]LogTargetPlatformManager: SF_METAL_TVOS +[2024.01.21-14.10.43:809][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS +[2024.01.21-14.10.43:809][ 0]LogTargetPlatformManager: SF_METAL_SM5 +[2024.01.21-14.10.43:809][ 0]LogTargetPlatformManager: SF_METAL_SM6 +[2024.01.21-14.10.43:809][ 0]LogTargetPlatformManager: SF_METAL_SIM +[2024.01.21-14.10.43:809][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 +[2024.01.21-14.10.43:809][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC +[2024.01.21-14.10.43:809][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D +[2024.01.21-14.10.43:809][ 0]LogTargetPlatformManager: PCD3D_SM6 +[2024.01.21-14.10.43:809][ 0]LogTargetPlatformManager: PCD3D_SM5 +[2024.01.21-14.10.43:809][ 0]LogTargetPlatformManager: PCD3D_ES31 +[2024.01.21-14.10.43:809][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL +[2024.01.21-14.10.43:809][ 0]LogTargetPlatformManager: GLSL_150_ES31 +[2024.01.21-14.10.43:809][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID +[2024.01.21-14.10.43:809][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM +[2024.01.21-14.10.43:809][ 0]LogTargetPlatformManager: VVM_1_0 +[2024.01.21-14.10.43:809][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat +[2024.01.21-14.10.43:809][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 +[2024.01.21-14.10.43:809][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID +[2024.01.21-14.10.43:809][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 +[2024.01.21-14.10.43:809][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID +[2024.01.21-14.10.43:809][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 +[2024.01.21-14.10.43:810][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). +[2024.01.21-14.10.43:811][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB +[2024.01.21-14.10.43:811][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../digital_art/BackroomsDigitalArt/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2024.01.21-14.10.43:811][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. +[2024.01.21-14.10.43:811][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../digital_art/BackroomsDigitalArt/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.01.21-14.10.43:812][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. +[2024.01.21-14.10.43:857][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB) +[2024.01.21-14.10.43:857][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.01.21-14.10.43:857][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. +[2024.01.21-14.10.43:862][ 0]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.00 seconds. +[2024.01.21-14.10.43:862][ 0]LogDerivedDataCache: Display: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.02ms. RandomReadSpeed=1334.42MBs, RandomWriteSpeed=262.30MBs. Assigned SpeedClass 'Local' +[2024.01.21-14.10.43:863][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2024.01.21-14.10.43:863][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. +[2024.01.21-14.10.43:863][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. +[2024.01.21-14.10.43:863][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' +[2024.01.21-14.10.43:863][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. +[2024.01.21-14.10.43:864][ 0]LogShaderCompilers: Guid format shader working directory is 7 characters bigger than the processId version (../../../../../digital_art/BackroomsDigitalArt/Intermediate/Shaders/WorkingDirectory/21564/). +[2024.01.21-14.10.43:864][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Windows sucks/AppData/Local/Temp/UnrealShaderWorkingDir/8FD565474EEDC24FCACFAA9025222E96/'. +[2024.01.21-14.10.43:864][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2024.01.21-14.10.43:864][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers. +[2024.01.21-14.10.44:534][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 +[2024.01.21-14.10.44:689][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush +[2024.01.21-14.10.44:689][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. +[2024.01.21-14.10.44:933][ 0]LogSlate: Using FreeType 2.10.0 +[2024.01.21-14.10.44:933][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2024.01.21-14.10.44:947][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin. +[2024.01.21-14.10.44:947][ 0]LogAssetRegistry: FAssetRegistry took 0.0021 seconds to start up +[2024.01.21-14.10.44:955][ 0]LogEditorDomain: Display: EditorDomain is Disabled +[2024.01.21-14.10.45:122][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). +[2024.01.21-14.10.45:122][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal +[2024.01.21-14.10.45:122][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled +[2024.01.21-14.10.45:123][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. +[2024.01.21-14.10.45:123][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: Available device profiles: +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F18A00][0000049C8B500000 66] GlobalDefaults, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F19200][0000049C8B502800 66] Windows, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F19400][0000049C8C0CC800 66] WindowsEditor, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F19600][0000049C89F4C800 66] WindowsServer, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F19800][0000049C668FA000 66] WindowsClient, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F19A00][0000049C924A0000 66] IOS, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F19C00][0000049C924A2800 66] iPadAir2, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F19E00][0000049C924A5000 66] IPadPro, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1A000][0000049C924A7800 66] iPadAir3, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1A200][0000049C924AA000 66] iPadAir4, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1A400][0000049C924AC800 66] iPadAir5, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1A600][0000049C924B0000 66] iPadMini4, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1A800][0000049C924B2800 66] iPadMini5, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1AA00][0000049C924B5000 66] iPadMini6, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1AC00][0000049C924B7800 66] iPhone6S, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1AE00][0000049C924BA000 66] iPhone7, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1B000][0000049C924BC800 66] iPodTouch7, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1B200][0000049C924C0000 66] iPhone6SPlus, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1B400][0000049C924C2800 66] iPhone7Plus, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1B600][0000049C924C5000 66] iPhoneSE, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1B800][0000049C924C7800 66] iPhone8, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1BA00][0000049C924CA000 66] iPhone8Plus, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1BC00][0000049C924CC800 66] iPhoneX, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1BE00][0000049C924D0000 66] iPhoneXS, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1C000][0000049C924D2800 66] iPhoneXSMax, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1C200][0000049C924D5000 66] iPhoneXR, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1C400][0000049C924D7800 66] iPhone11, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1C600][0000049C924DA000 66] iPhone11Pro, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1C800][0000049C924DC800 66] iPhone11ProMax, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1CA00][0000049C92520000 66] iPhoneSE2, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1CC00][0000049C92522800 66] iPhone12Mini, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1CE00][0000049C92525000 66] iPhone12, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1D000][0000049C92527800 66] iPhone12Pro, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1D200][0000049C9252A000 66] iPhone12ProMax, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1D400][0000049C9252C800 66] iPhone13Mini, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1D600][0000049C92460000 66] iPhone13, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1D800][0000049C92462800 66] iPhone13Pro, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1DA00][0000049C92465000 66] iPhone13ProMax, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1DC00][0000049C92467800 66] iPhoneSE3, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1DE00][0000049C9246A000 66] iPhone14, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1E000][0000049C9246C800 66] iPhone14Plus, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1E200][0000049C92470000 66] iPhone14Pro, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1E400][0000049C92472800 66] iPhone14ProMax, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1E600][0000049C92475000 66] iPhone15, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1E800][0000049C92477800 66] iPhone15Plus, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1EA00][0000049C9247A000 66] iPhone15Pro, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1EC00][0000049C9247C800 66] iPhone15ProMax, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1EE00][0000049C92530000 66] iPadPro105, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1F000][0000049C92532800 66] iPadPro129, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1F200][0000049C92535000 66] iPadPro97, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1F400][0000049C92537800 66] iPadPro2_129, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1F600][0000049C9253A000 66] iPad5, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1F800][0000049C9253C800 66] iPad6, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1FA00][0000049C92540000 66] iPad7, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1FC00][0000049C92542800 66] iPad8, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1FE00][0000049C92545000 66] iPad9, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C919AF600][0000049C92547800 66] iPad10, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C84A76000][0000049C9254A000 66] iPadPro11, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92550000][0000049C9254C800 66] iPadPro2_11, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92550200][0000049C92560000 66] iPadPro3_11, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92550400][0000049C92562800 66] iPadPro4_11, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92550600][0000049C92565000 66] iPadPro3_129, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92550800][0000049C92567800 66] iPadPro4_129, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92550A00][0000049C9256A000 66] iPadPro5_129, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92550C00][0000049C9256C800 66] iPadPro6_129, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92550E00][0000049C92570000 66] AppleTV, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92551000][0000049C92572800 66] AppleTV4K, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92551200][0000049C92575000 66] AppleTV2_4K, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92551400][0000049C92577800 66] TVOS, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92551600][0000049C9257A000 66] Mac, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92551800][0000049C9257C800 66] MacEditor, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92551A00][0000049C92580000 66] MacClient, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92551C00][0000049C92582800 66] MacServer, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92551E00][0000049C92585000 66] Linux, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92552000][0000049C92587800 66] LinuxEditor, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92552200][0000049C9258A000 66] LinuxArm64Editor, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92552400][0000049C9258C800 66] LinuxArm64, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92552600][0000049C92590000 66] LinuxClient, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92552800][0000049C92592800 66] LinuxArm64Client, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92552A00][0000049C92595000 66] LinuxServer, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92552C00][0000049C92597800 66] LinuxArm64Server, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92552E00][0000049C9259A000 66] Android, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92553000][0000049C9259C800 66] Android_Preview_OpenGL, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92553200][0000049C925A0000 66] Android_Preview_Vulkan, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92553400][0000049C925A2800 66] Android_Low, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92553600][0000049C925A5000 66] Android_Mid, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92553800][0000049C925A7800 66] Android_High, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92553A00][0000049C925AA000 66] Android_Default, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92553C00][0000049C925AC800 66] Android_Adreno4xx, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92553E00][0000049C925B0000 66] Android_Adreno5xx_Low, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92554000][0000049C925B2800 66] Android_Adreno5xx, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92554200][0000049C925B5000 66] Android_Adreno6xx, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92554400][0000049C925B7800 66] Android_Adreno6xx_Vulkan, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92554600][0000049C925BA000 66] Android_Adreno7xx, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92554800][0000049C925BC800 66] Android_Adreno7xx_Vulkan, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92554A00][0000049C925C0000 66] Android_Mali_T6xx, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92554C00][0000049C925C2800 66] Android_Mali_T7xx, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92554E00][0000049C925C5000 66] Android_Mali_T8xx, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92555000][0000049C925C7800 66] Android_Mali_G71, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92555200][0000049C925CA000 66] Android_Mali_G72, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92555400][0000049C925CC800 66] Android_Mali_G72_Vulkan, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92555600][0000049C925D0000 66] Android_Mali_G76, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92555800][0000049C925D2800 66] Android_Mali_G76_Vulkan, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92555A00][0000049C925D5000 66] Android_Mali_G77, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92555C00][0000049C925D7800 66] Android_Mali_G77_Vulkan, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92555E00][0000049C925DA000 66] Android_Mali_G78, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92556000][0000049C925DC800 66] Android_Mali_G78_Vulkan, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92556200][0000049C925E0000 66] Android_Mali_G710, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92556400][0000049C925E2800 66] Android_Mali_G710_Vulkan, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92556800][0000049C925E5000 66] Android_Mali_G7xx, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92556A00][0000049C925E7800 66] Android_Mali_G7xx_Vulkan, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92556C00][0000049C925EA000 66] Android_Xclipse_920, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92556E00][0000049C925EC800 66] Android_Xclipse_920_Vulkan, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92557200][0000049C925F0000 66] Android_Vulkan_SM5, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92557400][0000049C925F2800 66] Android_PowerVR_G6xxx, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92557600][0000049C925F5000 66] Android_PowerVR_GT7xxx, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92557800][0000049C925F7800 66] Android_PowerVR_GE8xxx, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92557A00][0000049C925FA000 66] Android_PowerVR_GM9xxx, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92557C00][0000049C925FC800 66] Android_PowerVR_GM9xxx_Vulkan, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92557E00][0000049C92600000 66] Android_TegraK1, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92558000][0000049C92602800 66] Android_Unknown_Vulkan, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92558200][0000049C92605000 66] Oculus_Quest, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92558400][0000049C92607800 66] Oculus_Quest2, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92558600][0000049C9260A000 66] Meta_Quest_Pro, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92558800][0000049C9260C800 66] Meta_Quest_3, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92558A00][0000049C92610000 66] HoloLens, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92558C00][0000049C92612800 66] MagicLeap_Vulkan, +[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: Active device profile: [0000049C91F19400][0000049C8C0CC800 66] WindowsEditor +[2024.01.21-14.10.45:257][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" +[2024.01.21-14.10.45:257][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush +[2024.01.21-14.10.45:257][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. +[2024.01.21-14.10.45:258][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.21-14.10.45:258][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.21-14.10.45:258][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.21-14.10.45:258][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.21-14.10.45:258][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Invalid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.21-14.10.45:261][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -Device=Win64@DESKTOP-2MPQGVL' +[2024.01.21-14.10.45:261][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""G:/UnrealEngines/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -Device=Win64@DESKTOP-2MPQGVL" -nocompile -nocompileuat ] +[2024.01.21-14.10.45:341][ 0]LogMaterial: WorldGridMaterial-SM5-Default: 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+[2024.01.21-14.10.45:381][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction +[2024.01.21-14.10.45:381][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction +[2024.01.21-14.10.45:381][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging +[2024.01.21-14.10.45:381][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available +[2024.01.21-14.10.45:381][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2024.01.21-14.10.45:663][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None +[2024.01.21-14.10.45:663][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled +[2024.01.21-14.10.45:672][ 0]LogUObjectArray: 22493 objects as part of root set at end of initial load. +[2024.01.21-14.10.45:672][ 0]LogUObjectAllocator: 6340888 out of 0 bytes used by permanent object pool. +[2024.01.21-14.10.45:672][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2024.01.21-14.10.45:677][ 0]LogLiveCoding: Display: Starting LiveCoding +[2024.01.21-14.10.45:677][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development +[2024.01.21-14.10.45:678][ 0]LogLiveCoding: Display: First instance in process group "UE_BackroomsDigitalArt_0x5c31fbc3", spawning console +[2024.01.21-14.10.45:683][ 0]LogLiveCoding: Display: Waiting for server +[2024.01.21-14.10.45:701][ 0]LogSlate: Border +[2024.01.21-14.10.45:701][ 0]LogSlate: BreadcrumbButton +[2024.01.21-14.10.45:701][ 0]LogSlate: Brushes.Title +[2024.01.21-14.10.45:701][ 0]LogSlate: Default +[2024.01.21-14.10.45:701][ 0]LogSlate: Icons.Save +[2024.01.21-14.10.45:701][ 0]LogSlate: Icons.Toolbar.Settings +[2024.01.21-14.10.45:701][ 0]LogSlate: ListView +[2024.01.21-14.10.45:701][ 0]LogSlate: SoftwareCursor_CardinalCross +[2024.01.21-14.10.45:701][ 0]LogSlate: 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Audio input will be silent. +[2024.01.21-14.10.47:474][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.01.21-14.10.47:559][ 0]LogTemp: Warning: Existing value for UEditorPerformanceSettings::MaxViewportRenderingResolution will be overriden for OpenXR. +[2024.01.21-14.10.47:559][ 0]LogTemp: OpenXR ignores max viewport resolution in editor to support full HMD resolutions. +[2024.01.21-14.10.47:592][ 0]SourceControl: Revision control is disabled +[2024.01.21-14.10.47:595][ 0]LogUProjectInfo: Found projects: +[2024.01.21-14.10.47:609][ 0]SourceControl: Revision control is disabled +[2024.01.21-14.10.47:622][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2024.01.21-14.10.47:623][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2024.01.21-14.10.47:624][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2024.01.21-14.10.47:896][ 0]LogOpenImageDenoise: OIDN starting up +[2024.01.21-14.10.47:925][ 0]LogCollectionManager: Loaded 0 collections in 0.000739 seconds +[2024.01.21-14.10.47:927][ 0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Saved/Collections/' took 0.00s +[2024.01.21-14.10.47:928][ 0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Developers/Windowssucks/Collections/' took 0.00s +[2024.01.21-14.10.47:930][ 0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Collections/' took 0.00s +[2024.01.21-14.10.48:284][ 0]LogEngine: Initializing Engine... +[2024.01.21-14.10.48:287][ 0]LogHMD: HMD configured for shader platform PCD3D_SM5, bIsMobileMultiViewEnabled=0, bProjectionLayerAlphaEnabled=0 +[2024.01.21-14.10.48:289][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2024.01.21-14.10.48:364][ 0]LogInit: Initializing FReadOnlyCVARCache +[2024.01.21-14.10.48:369][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.10.48:370][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-14.10.48:376][ 0]LogAIModule: Creating AISystem for world Untitled +[2024.01.21-14.10.48:377][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2024.01.21-14.10.48:377][ 0]LogInit: Texture streaming: Enabled +[2024.01.21-14.10.48:389][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3 +[2024.01.21-14.10.48:395][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2024.01.21-14.10.48:402][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2024.01.21-14.10.48:403][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2024.01.21-14.10.48:403][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered +[2024.01.21-14.10.48:404][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered +[2024.01.21-14.10.48:404][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered +[2024.01.21-14.10.48:404][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered +[2024.01.21-14.10.48:404][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered +[2024.01.21-14.10.48:404][ 0]LogAudio: Display: Audio Device Manager Initialized +[2024.01.21-14.10.48:404][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2024.01.21-14.10.48:404][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-14.10.48:404][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-14.10.48:404][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-14.10.48:404][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-14.10.48:404][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-14.10.48:404][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-14.10.48:404][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-14.10.48:404][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-14.10.48:405][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-14.10.48:405][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-14.10.48:405][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-14.10.48:410][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-14.10.48:441][ 0]LogAudioMixer: Display: Using Audio Hardware Device 1 - VIVE Pro (AMD High Definition Audio Device) +[2024.01.21-14.10.48:441][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-14.10.48:443][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-14.10.48:443][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-14.10.48:444][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 +[2024.01.21-14.10.48:444][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 +[2024.01.21-14.10.48:446][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 +[2024.01.21-14.10.48:446][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 +[2024.01.21-14.10.48:446][ 0]LogInit: FAudioDevice initialized with ID 1. +[2024.01.21-14.10.48:446][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2024.01.21-14.10.48:446][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 +[2024.01.21-14.10.48:459][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" +[2024.01.21-14.10.48:462][ 0]LogInit: Undo buffer set to 32 MB +[2024.01.21-14.10.48:462][ 0]LogInit: Transaction tracking system initialized +[2024.01.21-14.10.48:479][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../../digital_art/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json +[2024.01.21-14.10.48:479][ 0]LogSourceControl: Uncontrolled asset enumeration started... +[2024.01.21-14.10.48:482][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.002753 seconds (Found 160 uncontrolled assets) +[2024.01.21-14.10.48:487][ 0]BlueprintLog: New page: Editor Load +[2024.01.21-14.10.48:556][ 0]LocalizationService: Localization service is disabled +[2024.01.21-14.10.48:571][ 0]TimingProfiler: Initialize +[2024.01.21-14.10.48:572][ 0]TimingProfiler: OnSessionChanged +[2024.01.21-14.10.48:572][ 0]LoadingProfiler: Initialize +[2024.01.21-14.10.48:572][ 0]LoadingProfiler: OnSessionChanged +[2024.01.21-14.10.48:572][ 0]NetworkingProfiler: Initialize +[2024.01.21-14.10.48:572][ 0]NetworkingProfiler: OnSessionChanged +[2024.01.21-14.10.48:572][ 0]MemoryProfiler: Initialize +[2024.01.21-14.10.48:572][ 0]MemoryProfiler: OnSessionChanged +[2024.01.21-14.10.48:637][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2024.01.21-14.10.48:637][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2024.01.21-14.10.48:638][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2024.01.21-14.10.48:705][ 0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/' took 0.01s +[2024.01.21-14.10.48:765][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. +[2024.01.21-14.10.48:880][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete +[2024.01.21-14.10.48:886][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2024.01.21-14.10.48:888][ 0]SourceControl: Revision control is disabled +[2024.01.21-14.10.48:888][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 6.413 +[2024.01.21-14.10.48:888][ 0]Cmd: MAP LOAD FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.01.21-14.10.48:888][ 0]LightingResults: New page: Lighting Build +[2024.01.21-14.10.48:890][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2024.01.21-14.10.48:890][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-14.10.48:890][ 0]MapCheck: New page: Map Check +[2024.01.21-14.10.48:890][ 0]LightingResults: New page: Lighting Build +[2024.01.21-14.10.48:894][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.21-14.10.48:897][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms +[2024.01.21-14.10.49:091][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] +[2024.01.21-14.10.49:151][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'BackroomsMap'. +[2024.01.21-14.10.49:151][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.10.49:151][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-14.10.49:151][ 0]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-14.10.49:281][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.01.21-14.10.49:295][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms +[2024.01.21-14.10.49:295][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.01.21-14.10.49:295][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,131ms to complete. +[2024.01.21-14.10.49:301][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 6.826 +[2024.01.21-14.10.49:301][ 0]LogShaderCompilers: Display: ================================================ +[2024.01.21-14.10.49:301][ 0]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.21-14.10.49:301][ 0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) +[2024.01.21-14.10.49:301][ 0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) +[2024.01.21-14.10.49:301][ 0]LogShaderCompilers: Display: RAM used: 240,00 B of 1,60 GiB budget. Usage: 0.00% +[2024.01.21-14.10.49:301][ 0]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.21-14.10.49:301][ 0]LogShaderCompilers: Display: Shaders Compiled: 0 +[2024.01.21-14.10.49:301][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%) +[2024.01.21-14.10.49:301][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s +[2024.01.21-14.10.49:301][ 0]LogShaderCompilers: Display: ================================================ +[2024.01.21-14.10.49:394][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.21-14.10.49:394][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.21-14.10.49:394][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.21-14.10.49:394][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.21-14.10.49:394][ 0]LogSlate: The tab "LevelEditorToolBar" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.21-14.10.49:406][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-14.10.49:414][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-14.10.49:423][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-14.10.49:430][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-14.10.49:459][ 0]LogAssetRegistry: Display: Asset registry cache written as 17.7 MiB to ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin +[2024.01.21-14.10.49:470][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.10.49:470][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/' +[2024.01.21-14.10.49:471][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.10.49:471][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' +[2024.01.21-14.10.49:471][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.10.49:471][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' +[2024.01.21-14.10.49:471][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.10.49:471][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' +[2024.01.21-14.10.49:472][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.10.49:472][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' +[2024.01.21-14.10.49:472][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.10.49:472][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' +[2024.01.21-14.10.49:472][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.10.49:472][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' +[2024.01.21-14.10.49:472][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.10.49:472][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' +[2024.01.21-14.10.49:473][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.10.49:473][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' +[2024.01.21-14.10.49:473][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.10.49:473][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' +[2024.01.21-14.10.49:992][ 0]LogSlate: External Image Picker: DecompressImage failed +[2024.01.21-14.10.50:089][ 0]LogSlate: Took 0.000135 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.01.21-14.10.50:092][ 0]LogSlate: Took 0.000106 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.01.21-14.10.50:092][ 0]LogSlate: Took 0.000052 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.01.21-14.10.50:107][ 0]LogViewport: Scene viewport resized to 1342x892, mode Windowed. +[2024.01.21-14.10.50:233][ 0]LogStall: Startup... +[2024.01.21-14.10.50:236][ 0]LogStall: Startup complete. +[2024.01.21-14.10.50:242][ 0]LogLoad: (Engine Initialization) Total time: 7.77 seconds +[2024.01.21-14.10.50:242][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2024.01.21-14.10.50:270][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.10.50:313][ 0]LogAssetRegistry: AssetRegistryGather time 0.0869s: AssetDataDiscovery 0.0176s, AssetDataGather 0.0208s, StoreResults 0.0486s. +[2024.01.21-14.10.50:327][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000007 seconds (updated 0 objects) +[2024.01.21-14.10.50:839][ 0]LogSlate: External Image Picker: DecompressImage failed +[2024.01.21-14.10.50:974][ 0]LogContentStreaming: Texture pool size now 800 MB +[2024.01.21-14.10.51:012][ 1]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-2MPQGVL: (Name=DESKTOP-2MPQGVL, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.22631.0, Flags="Device_InstallSoftwareValid") +[2024.01.21-14.10.51:036][ 1]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'> + +[2024.01.21-14.10.51:039][ 1]Running Python start-up script 'G:/UnrealEngines/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.025764 secs +[2024.01.21-14.10.51:719][ 3]LogSlate: Took 0.000058 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.01.21-14.11.20:470][909]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.11.20:500][909]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.21-14.11.20:526][909]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms +[2024.01.21-14.11.20:532][909]LogPackageLocalizationCache: Processed 51 localized package path(s) for 1 prioritized culture(s) in 0.004355 seconds +[2024.01.21-14.11.20:613][909]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.21-14.11.20:613][909]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapE772443B4953365202D07589F26D2C07.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.21-14.11.20:620][909]LogFileHelpers: All files are already saved. +[2024.01.21-14.11.20:620][909]LogFileHelpers: Saving map 'BackroomsMap' took 0.121 +[2024.01.21-14.11.20:632][909]LogFileHelpers: InternalPromptForCheckoutAndSave took 162 ms +[2024.01.21-14.11.20:635][909]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.21-14.11.20:635][909]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.21-14.12.04:152][755]LogAudioMixer: Warning: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=Speakers (Realtek(R) Audio), InstanceID=1 +[2024.01.21-14.12.04:168][755]LogAudioMixer: Display: FMixerNullCallback: Simulating a h/w device callback at [21ms], ThreadID=9468 +[2024.01.21-14.12.04:503][756]LogAudioMixer: Display: Successful Swap new Device is (NumChannels=2, SampleRate=48000, DeviceID={0.0.0.00000000}.{70b90d2a-2491-416d-a57d-be8d44aba38a}, Name=Speakers (Realtek(R) Audio)), Reason=FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged, InstanceID=1, DurationMS=142.12 +[2024.01.21-14.12.04:503][756]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 +[2024.01.21-14.12.04:505][756]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 +[2024.01.21-14.12.57:139][915]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.12.57:163][915]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.21-14.12.57:189][915]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.01.21-14.12.57:271][915]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.21-14.12.57:271][915]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap10F88AB04E2C5F73197E8EB9956C48E8.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.21-14.12.57:279][915]LogFileHelpers: All files are already saved. +[2024.01.21-14.12.57:279][915]LogFileHelpers: Saving map 'BackroomsMap' took 0.116 +[2024.01.21-14.12.57:283][915]LogFileHelpers: InternalPromptForCheckoutAndSave took 144 ms (total: 306 ms) +[2024.01.21-14.12.57:285][915]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.21-14.12.57:285][915]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.21-14.13.05:962][485]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:22.098 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 11782 files in 13838 folders with total size 630 MiB. +[2024.01.21-14.13.24:168][811]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.13.26:594][ 84]LogViewport: Scene viewport resized to 978x892, mode Windowed. +[2024.01.21-14.13.37:819][136]LogSlate: Took 0.000124 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.01.21-14.13.37:919][140]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.13.37:933][141]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.13.40:901][441]LogActorComponent: UnregisterComponent: (/Game/BackroomsMap.BackroomsMap:PersistentLevel.InternalToolFrameworkActor_0.DynamicMeshComponent_0) Not registered. Aborting. +[2024.01.21-14.14.20:844][ 62]LogStaticMesh: Display: Building static mesh Floor... +[2024.01.21-14.14.20:858][ 62]LogStaticMesh: Built static mesh [0.01s] /Game/GameMap/Floor.Floor +[2024.01.21-14.14.20:863][ 62]LogUObjectGlobals: Warning: Failed to find object 'Class /Script/PCG.PCGSettings' +[2024.01.21-14.14.22:704][260]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.14.22:732][260]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.21-14.14.22:758][260]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms +[2024.01.21-14.14.22:849][260]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.21-14.14.22:850][260]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap60BE773043971800E2BE6F8C6216DDDA.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.21-14.14.22:857][260]LogFileHelpers: All files are already saved. +[2024.01.21-14.14.22:857][260]LogFileHelpers: Saving map 'BackroomsMap' took 0.126 +[2024.01.21-14.14.22:863][260]LogFileHelpers: InternalPromptForCheckoutAndSave took 158 ms (total: 465 ms) +[2024.01.21-14.14.22:865][260]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.21-14.14.22:865][260]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.21-14.14.39:670][193]LogSlate: Took 0.000099 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.01.21-14.14.45:396][794]LogStaticMesh: Display: Building static mesh Floor... +[2024.01.21-14.14.45:410][794]LogStaticMesh: Built static mesh [0.01s] /Game/GameMap/Floor.Floor +[2024.01.21-14.14.45:413][794]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/GameMap/Floor) ... +[2024.01.21-14.14.59:326][274]LogStaticMesh: Display: Building static mesh Floor... +[2024.01.21-14.14.59:340][274]LogStaticMesh: Built static mesh [0.01s] /Game/GameMap/Floor.Floor +[2024.01.21-14.14.59:343][274]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/GameMap/Floor) ... +[2024.01.21-14.15.32:206][283]LogStaticMesh: Display: Building static mesh Floor... +[2024.01.21-14.15.32:220][283]LogStaticMesh: Built static mesh [0.01s] /Game/GameMap/Floor.Floor +[2024.01.21-14.15.32:223][283]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/GameMap/Floor) ... +[2024.01.21-14.15.32:985][365]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.15.33:009][365]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.21-14.15.33:035][365]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms +[2024.01.21-14.15.33:126][365]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.21-14.15.33:126][365]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapACA4D65A4E863E6827CD5FACFB98A425.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.21-14.15.33:133][365]LogFileHelpers: All files are already saved. +[2024.01.21-14.15.33:133][365]LogFileHelpers: Saving map 'BackroomsMap' took 0.124 +[2024.01.21-14.15.33:145][365]LogFileHelpers: InternalPromptForCheckoutAndSave took 160 ms (total: 625 ms) +[2024.01.21-14.15.33:148][365]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.21-14.15.33:148][365]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.21-14.15.36:107][697]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2024.01.21-14.15.36:110][697]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.15.36:156][697]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Floor" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor.uasset" SILENT=true +[2024.01.21-14.15.36:160][697]LogSavePackage: Moving output files for package: /Game/GameMap/Floor +[2024.01.21-14.15.36:160][697]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/FloorBE4CAB43442D2D111A787DBEBC2DFE25.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor.uasset' +[2024.01.21-14.15.36:178][697]LogFileHelpers: InternalPromptForCheckoutAndSave took 68 ms (total: 694 ms) +[2024.01.21-14.15.36:180][697]AssetCheck: New page: Asset Save: Floor +[2024.01.21-14.15.36:180][697]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/GameMap/Floor.Floor +[2024.01.21-14.15.42:057][386]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.15.42:085][386]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.21-14.15.42:110][386]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms +[2024.01.21-14.15.42:196][386]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.21-14.15.42:196][386]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap0790E7ED4880925597275195C531A1F4.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.21-14.15.42:204][386]LogFileHelpers: All files are already saved. +[2024.01.21-14.15.42:204][386]LogFileHelpers: Saving map 'BackroomsMap' took 0.120 +[2024.01.21-14.15.42:215][386]LogFileHelpers: InternalPromptForCheckoutAndSave took 157 ms (total: 851 ms) +[2024.01.21-14.15.42:218][386]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.21-14.15.42:218][386]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.21-14.15.43:599][536]LogEditorViewport: Clicking Background +[2024.01.21-14.16.50:369][846]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/GameMap/Abgrund/Light_Tunnels.Light_Tunnels +[2024.01.21-14.16.50:369][846]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.16.50:369][846]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-14.16.50:387][846]LogSlate: Warning: The command 'BlueprintEditorSpawnNodes.AddActorRefAction->CommandInfo' has the same default chord as 'BlueprintEditorSpawnNodes.(Class=/Script/BlueprintGraph.K2Node_Knot Key=R Shift=false Ctrl=false Alt=false)' [R] +[2024.01.21-14.16.50:975][846]LogSlate: Took 0.000118 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.01.21-14.16.52:958][969]LogViewport: Scene viewport resized to 784x587, mode Windowed. +[2024.01.21-14.17.03:684][566]LogSlate: Window 'Light_Tunnels' being destroyed +[2024.01.21-14.17.03:687][566]LogSlate: Window 'Light_Tunnels' being destroyed +[2024.01.21-14.17.03:693][566]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true +[2024.01.21-14.17.03:693][566]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-14.17.09:918][983]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/GameMap/Abgrund/Light_Tunnels.Light_Tunnels +[2024.01.21-14.17.09:918][983]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.17.09:918][983]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-14.17.16:339][350]LogViewport: Scene viewport resized to 784x587, mode Windowed. +[2024.01.21-14.17.23:911][750]LogViewport: Scene viewport resized to 782x605, mode Windowed. +[2024.01.21-14.17.23:960][752]LogViewport: Scene viewport resized to 494x341, mode Windowed. +[2024.01.21-14.17.23:988][753]LogViewport: Scene viewport resized to 332x192, mode Windowed. +[2024.01.21-14.17.24:008][754]LogViewport: Scene viewport resized to 322x182, mode Windowed. +[2024.01.21-14.17.24:269][782]LogSlate: Window 'Light_Tunnels' being destroyed +[2024.01.21-14.17.24:283][782]LogViewport: Scene viewport resized to 323x191, mode Windowed. +[2024.01.21-14.17.25:065][831]BlueprintLog: New page: Compile Light_Tunnels +[2024.01.21-14.17.25:193][831]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms +[2024.01.21-14.17.34:057][421]LogViewport: Scene viewport resized to 439x1357, mode Windowed. +[2024.01.21-14.18.05:739][294]LogViewport: Scene viewport resized to 783x1357, mode Windowed. +[2024.01.21-14.18.11:128][616]LogViewport: Scene viewport resized to 577x191, mode Windowed. +[2024.01.21-14.18.11:445][616]LogViewport: Scene viewport resized to 1399x685, mode Windowed. +[2024.01.21-14.18.14:016][766]LogViewport: Scene viewport resized to 1402x685, mode Windowed. +[2024.01.21-14.18.14:027][767]LogViewport: Scene viewport resized to 1403x685, mode Windowed. +[2024.01.21-14.18.14:052][768]LogViewport: Scene viewport resized to 1414x685, mode Windowed. +[2024.01.21-14.18.14:065][769]LogViewport: Scene viewport resized to 1422x685, mode Windowed. +[2024.01.21-14.18.14:086][770]LogViewport: Scene viewport resized to 1437x685, mode Windowed. +[2024.01.21-14.18.14:107][771]LogViewport: Scene viewport resized to 1451x685, mode Windowed. +[2024.01.21-14.18.14:131][772]LogViewport: Scene viewport resized to 1465x685, mode Windowed. +[2024.01.21-14.18.14:153][773]LogViewport: Scene viewport resized to 1479x685, mode Windowed. +[2024.01.21-14.18.14:178][774]LogViewport: Scene viewport resized to 1491x685, mode Windowed. +[2024.01.21-14.18.14:205][775]LogViewport: Scene viewport resized to 1504x685, mode Windowed. +[2024.01.21-14.18.14:225][776]LogViewport: Scene viewport resized to 1513x685, mode Windowed. +[2024.01.21-14.18.14:249][777]LogViewport: Scene viewport resized to 1516x685, mode Windowed. +[2024.01.21-14.18.14:273][778]LogViewport: Scene viewport resized to 1521x685, mode Windowed. +[2024.01.21-14.18.14:300][780]LogViewport: Scene viewport resized to 1523x685, mode Windowed. +[2024.01.21-14.18.14:319][782]LogViewport: Scene viewport resized to 1525x685, mode Windowed. +[2024.01.21-14.18.14:330][783]LogViewport: Scene viewport resized to 1527x685, mode Windowed. +[2024.01.21-14.18.14:343][784]LogViewport: Scene viewport resized to 1531x685, mode Windowed. +[2024.01.21-14.18.14:365][785]LogViewport: Scene viewport resized to 1538x685, mode Windowed. +[2024.01.21-14.18.14:378][786]LogViewport: Scene viewport resized to 1542x685, mode Windowed. +[2024.01.21-14.18.14:401][787]LogViewport: Scene viewport resized to 1547x685, mode Windowed. +[2024.01.21-14.18.14:422][788]LogViewport: Scene viewport resized to 1554x685, mode Windowed. +[2024.01.21-14.18.14:436][789]LogViewport: Scene viewport resized to 1557x685, mode Windowed. +[2024.01.21-14.18.14:468][790]LogViewport: Scene viewport resized to 1566x685, mode Windowed. +[2024.01.21-14.18.14:666][812]LogViewport: Scene viewport resized to 1568x685, mode Windowed. +[2024.01.21-14.18.16:283][979]BlueprintLog: New page: Compile Light_Tunnels +[2024.01.21-14.18.16:454][979]LogUObjectHash: Compacting FUObjectHashTables data took 1.06ms +[2024.01.21-14.18.16:954][ 2]LogSlate: Window 'Light_Tunnels' being destroyed +[2024.01.21-14.18.16:964][ 2]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true +[2024.01.21-14.18.16:964][ 2]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-14.18.18:752][140]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/GameMap/Abgrund/Light_Tunnels.Light_Tunnels +[2024.01.21-14.18.18:752][140]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.18.18:752][140]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-14.18.19:994][211]LogViewport: Scene viewport resized to 1563x587, mode Windowed. +[2024.01.21-14.18.23:258][397]LogViewport: Scene viewport resized to 1560x605, mode Windowed. +[2024.01.21-14.18.23:300][399]LogViewport: Scene viewport resized to 1031x361, mode Windowed. +[2024.01.21-14.18.23:328][400]LogViewport: Scene viewport resized to 687x202, mode Windowed. +[2024.01.21-14.18.23:347][401]LogViewport: Scene viewport resized to 1568x685, mode Windowed. +[2024.01.21-14.18.23:577][429]LogSlate: Window 'Light_Tunnels' being destroyed +[2024.01.21-14.18.48:355][390]LogViewport: Scene viewport resized to 881x685, mode Windowed. +[2024.01.21-14.18.57:199][413]BlueprintLog: New page: Compile Light_Tunnels +[2024.01.21-14.18.57:341][413]LogUObjectHash: Compacting FUObjectHashTables data took 1.18ms +[2024.01.21-14.19.26:341][978]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.19.26:375][978]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.21-14.19.26:417][978]LogUObjectHash: Compacting FUObjectHashTables data took 1.48ms +[2024.01.21-14.19.26:502][978]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.21-14.19.26:502][978]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap2D12AC704FC6E432DCDCFBAC7079F246.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.21-14.19.26:509][978]LogFileHelpers: All files are already saved. +[2024.01.21-14.19.26:509][978]LogFileHelpers: Saving map 'BackroomsMap' took 0.135 +[2024.01.21-14.19.26:518][978]LogFileHelpers: InternalPromptForCheckoutAndSave took 176 ms (total: 1.02 sec) +[2024.01.21-14.19.26:521][978]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.21-14.19.26:521][978]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.21-14.19.27:210][ 41]LogEditorViewport: Clicking Background +[2024.01.21-14.19.37:909][875]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.19.37:944][875]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.21-14.19.37:978][875]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms +[2024.01.21-14.19.38:067][875]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.21-14.19.38:067][875]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap48E1D57D417B147E1A9A7BA3639A55A3.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.21-14.19.38:074][875]LogFileHelpers: All files are already saved. +[2024.01.21-14.19.38:074][875]LogFileHelpers: Saving map 'BackroomsMap' took 0.131 +[2024.01.21-14.19.38:084][875]LogFileHelpers: InternalPromptForCheckoutAndSave took 175 ms (total: 1.20 sec) +[2024.01.21-14.19.38:087][875]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.21-14.19.38:087][875]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.21-14.19.50:437][988]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.19.50:465][988]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.21-14.19.50:498][988]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms +[2024.01.21-14.19.50:580][988]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.21-14.19.50:581][988]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap2A502B494003C0195A85B490018FC88D.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.21-14.19.50:588][988]LogFileHelpers: All files are already saved. +[2024.01.21-14.19.50:588][988]LogFileHelpers: Saving map 'BackroomsMap' took 0.123 +[2024.01.21-14.19.50:597][988]LogFileHelpers: InternalPromptForCheckoutAndSave took 159 ms (total: 1.36 sec) +[2024.01.21-14.19.50:600][988]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.21-14.19.50:600][988]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.21-14.20.25:436][958]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.20.25:473][958]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.21-14.20.25:506][958]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms +[2024.01.21-14.20.25:596][958]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.21-14.20.25:596][958]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap6D67A4414134A274448D99A46AEEB6A9.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.21-14.20.25:604][958]LogFileHelpers: All files are already saved. +[2024.01.21-14.20.25:604][958]LogFileHelpers: Saving map 'BackroomsMap' took 0.132 +[2024.01.21-14.20.25:615][958]LogFileHelpers: InternalPromptForCheckoutAndSave took 178 ms (total: 1.54 sec) +[2024.01.21-14.20.25:618][958]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.21-14.20.25:618][958]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.21-14.21.08:137][502]Cmd: DELETE +[2024.01.21-14.21.08:137][502]Cmd: ACTOR DELETE +[2024.01.21-14.21.08:149][502]LogEditorActor: Deleted Actor: Lamp_C +[2024.01.21-14.21.08:164][502]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms +[2024.01.21-14.21.08:167][502]LogEditorActor: Deleted 1 Actors (0.030 secs) +[2024.01.21-14.21.25:943][830]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.21.25:971][830]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.21-14.21.26:004][830]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms +[2024.01.21-14.21.26:091][830]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.21-14.21.26:091][830]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap204D16AF488EE3F1E8F1448DB5C2339B.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.21-14.21.26:099][830]LogFileHelpers: All files are already saved. +[2024.01.21-14.21.26:099][830]LogFileHelpers: Saving map 'BackroomsMap' took 0.129 +[2024.01.21-14.21.26:104][830]LogFileHelpers: InternalPromptForCheckoutAndSave took 161 ms (total: 1.70 sec) +[2024.01.21-14.21.26:108][830]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.21-14.21.26:108][830]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.21-14.21.26:515][864]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-14.21.26:523][864]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-14.21.26:523][864]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 16:21:26) +[2024.01.21-14.21.26:527][864]LogOnline: OSS: Created online subsystem instance for: NULL +[2024.01.21-14.21.26:527][864]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] +[2024.01.21-14.21.26:527][864]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-14.21.26:553][864]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026054s) +[2024.01.21-14.21.26:553][864]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.026093s) +[2024.01.21-14.21.26:566][864]LogUObjectHash: Compacting FUObjectHashTables data took 1.06ms +[2024.01.21-14.21.26:566][864]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.21.26:567][864]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-14.21.26:567][864]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-14.21.26:567][864]LogPlayLevel: PIE: World Init took: (0.001008s) +[2024.01.21-14.21.26:567][864]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True +[2024.01.21-14.21.26:568][864]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-14.21.26:568][864]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-14.21.26:568][864]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-14.21.26:568][864]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-14.21.26:568][864]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-14.21.26:568][864]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-14.21.26:568][864]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-14.21.26:568][864]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-14.21.26:568][864]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-14.21.26:568][864]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-14.21.26:568][864]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-14.21.26:570][864]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-14.21.26:598][864]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) +[2024.01.21-14.21.26:598][864]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-14.21.26:598][864]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-14.21.26:598][864]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-14.21.26:599][864]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 +[2024.01.21-14.21.26:599][864]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 +[2024.01.21-14.21.26:600][864]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 +[2024.01.21-14.21.26:600][864]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 +[2024.01.21-14.21.26:600][864]LogInit: FAudioDevice initialized with ID 2. +[2024.01.21-14.21.26:600][864]LogAudio: Display: Audio Device (ID: 2) registered with world 'BackroomsMap'. +[2024.01.21-14.21.26:600][864]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2 +[2024.01.21-14.21.26:820][864]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-14.21.26:833][864]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-15.21.26 +[2024.01.21-14.21.26:834][864]LogWorld: Bringing up level for play took: 0.013017 +[2024.01.21-14.21.26:836][864]LogOnline: OSS: Created online subsystem instance for: :Context_8 +[2024.01.21-14.21.26:843][864]PIE: Server logged in +[2024.01.21-14.21.26:844][864]PIE: Play in editor total start time 0,322 seconds. +[2024.01.21-14.21.38:590][968]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-14.21.38:590][968]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-14.21.38:591][968]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-14.21.38:592][968]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-14.21.38:595][968]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-14.21.38:600][968]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-14.21.38:610][968]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.21-14.21.38:613][968]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2 +[2024.01.21-14.21.38:613][968]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 +[2024.01.21-14.21.38:614][968]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 +[2024.01.21-14.21.38:618][968]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-14.21.38:627][968]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms +[2024.01.21-14.21.38:691][969]LogPlayLevel: Display: Destroying online subsystem :Context_8 +[2024.01.21-14.21.39:244][ 8]Cmd: TRANSACTION UNDO +[2024.01.21-14.21.39:244][ 8]LogEditorTransaction: Undo Clicking on Elements +[2024.01.21-14.21.39:932][ 36]Cmd: TRANSACTION UNDO +[2024.01.21-14.21.39:932][ 36]LogEditorTransaction: Undo Delete Elements +[2024.01.21-14.21.40:495][ 66]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.21.40:536][ 66]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.21-14.21.40:570][ 66]LogUObjectHash: Compacting FUObjectHashTables data took 1.06ms +[2024.01.21-14.21.40:662][ 66]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.21-14.21.40:662][ 66]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap7080A0254E15C45CC40F6CB6AD2A3E07.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.21-14.21.40:669][ 66]LogFileHelpers: All files are already saved. +[2024.01.21-14.21.40:669][ 66]LogFileHelpers: Saving map 'BackroomsMap' took 0.134 +[2024.01.21-14.21.40:681][ 66]LogFileHelpers: InternalPromptForCheckoutAndSave took 186 ms (total: 1.89 sec) +[2024.01.21-14.21.40:684][ 66]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.21-14.21.40:684][ 66]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.21-14.22.18:951][322]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true +[2024.01.21-14.22.18:952][322]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-14.23.10:648][437]LogSlate: Window 'Pick Parent Class' being destroyed +[2024.01.21-14.23.10:653][437]LogContentBrowser: Deferred new asset file creation: NewBlueprint +[2024.01.21-14.23.10:661][437]LogContentBrowser: Creating deferred item: NewBlueprint +[2024.01.21-14.23.10:682][439]LogContentBrowser: Renaming the item being created (Deferred Item: NewBlueprint). +[2024.01.21-14.23.18:208][993]LogContentBrowser: Attempting asset rename: NewBlueprint -> idle +[2024.01.21-14.23.18:213][993]LogContentBrowser: End creating deferred item NewBlueprint +[2024.01.21-14.23.29:853][553]LogContentBrowser: Deferred new asset file creation: idle1 +[2024.01.21-14.23.29:868][553]LogContentBrowser: Creating deferred item: idle1 +[2024.01.21-14.23.29:879][554]LogContentBrowser: Renaming the item being created (Deferred Item: idle1). +[2024.01.21-14.23.37:570][125]LogContentBrowser: Attempting asset rename: idle1 -> walk +[2024.01.21-14.23.37:590][125]LogUObjectHash: Compacting FUObjectHashTables data took 1.08ms +[2024.01.21-14.23.37:600][125]LogContentBrowser: End creating deferred item idle1 +[2024.01.21-14.23.39:586][249]LogContentBrowser: Deferred new asset file creation: walk1 +[2024.01.21-14.23.39:596][249]LogContentBrowser: Creating deferred item: walk1 +[2024.01.21-14.23.39:608][250]LogContentBrowser: Renaming the item being created (Deferred Item: walk1). +[2024.01.21-14.23.40:850][343]LogContentBrowser: Attempting asset rename: walk1 -> sprint +[2024.01.21-14.23.40:868][343]LogUObjectHash: Compacting FUObjectHashTables data took 1.12ms +[2024.01.21-14.23.40:877][343]LogContentBrowser: End creating deferred item walk1 +[2024.01.21-14.23.45:002][634]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/GameMap/ViewWobble/idle.idle +[2024.01.21-14.23.45:003][634]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.23.45:003][634]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-14.24.03:022][497]LogViewport: Scene viewport resized to 649x580, mode Windowed. +[2024.01.21-14.24.03:806][497]LogViewport: Scene viewport resized to 546x1732, mode Windowed. +[2024.01.21-14.24.21:279][432]LogViewport: Scene viewport resized to 543x580, mode Windowed. +[2024.01.21-14.24.21:625][432]LogViewport: Scene viewport resized to 978x892, mode Windowed. +[2024.01.21-14.24.44:466][889]LogViewport: Scene viewport resized to 543x580, mode Windowed. +[2024.01.21-14.25.41:810][135]LogSlate: Window 'idle' being destroyed +[2024.01.21-14.25.41:824][135]LogSlate: Window 'idle' being destroyed +[2024.01.21-14.25.41:867][135]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true +[2024.01.21-14.25.41:867][135]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-14.25.43:234][183]LogViewport: Scene viewport resized to 546x1732, mode Windowed. +[2024.01.21-14.25.46:743][315]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/GameMap/ViewWobble/walk.walk +[2024.01.21-14.25.46:743][315]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.25.46:743][315]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-14.26.17:693][669]BlueprintLog: New page: Compile walk +[2024.01.21-14.26.17:727][669]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms +[2024.01.21-14.26.18:494][703]LogSlate: Window 'walk' being destroyed +[2024.01.21-14.26.18:518][703]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true +[2024.01.21-14.26.18:518][703]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-14.26.21:121][840]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/GameMap/ViewWobble/sprint.sprint +[2024.01.21-14.26.21:122][840]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.26.21:122][840]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-14.26.48:341][ 37]BlueprintLog: New page: Compile sprint +[2024.01.21-14.26.48:374][ 37]LogUObjectHash: Compacting FUObjectHashTables data took 1.08ms +[2024.01.21-14.26.49:760][ 99]LogSlate: Window 'sprint' being destroyed +[2024.01.21-14.26.49:787][ 99]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true +[2024.01.21-14.26.49:787][ 99]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-14.26.52:347][181]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/GameMap/ViewWobble/walk.walk +[2024.01.21-14.26.52:348][181]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.26.52:348][181]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-14.26.57:717][430]BlueprintLog: New page: Compile walk +[2024.01.21-14.26.57:749][430]LogUObjectHash: Compacting FUObjectHashTables data took 1.18ms +[2024.01.21-14.26.58:313][454]LogSlate: Window 'walk' being destroyed +[2024.01.21-14.26.58:338][454]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true +[2024.01.21-14.26.58:338][454]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-14.27.24:548][883]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn +[2024.01.21-14.27.24:548][883]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.27.24:548][883]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-14.27.24:670][883]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.27.24:984][884]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.27.25:008][884]LogShaderCompilers: Display: ================================================ +[2024.01.21-14.27.25:008][884]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.21-14.27.25:008][884]LogShaderCompilers: Display: Total job queries 2, among them cache hits 0 (0.00%) +[2024.01.21-14.27.25:008][884]LogShaderCompilers: Display: Tracking 2 distinct input hashes that result in 2 distinct outputs (100.00%) +[2024.01.21-14.27.25:008][884]LogShaderCompilers: Display: RAM used: 3,49 KiB of 1,60 GiB budget. Usage: 0.00% +[2024.01.21-14.27.25:008][884]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.21-14.27.25:008][884]LogShaderCompilers: Display: Shaders Compiled: 0 +[2024.01.21-14.27.25:008][884]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%) +[2024.01.21-14.27.25:008][884]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s +[2024.01.21-14.27.25:008][884]LogShaderCompilers: Display: ================================================ +[2024.01.21-14.30.46:329][654]LogEditorClassViewer: Warning: Class /Game/Characters/MannequinsXR/Meshes/ABP_MannequinsXR.PLACEHOLDER-CLASS__B_MannequinsXR_C_0 has parent , but this parent is not found. The Class will not be shown in ClassViewer. +[2024.01.21-14.30.46:329][654]LogEditorClassViewer: Warning: Class /Game/VRTemplate/Blueprints/VRPawn.PLACEHOLDER-CLASS__B_MannequinsXR_C_0 has parent , but this parent is not found. The Class will not be shown in ClassViewer. +[2024.01.21-14.30.46:329][654]LogEditorClassViewer: Warning: Class /Game/VRTemplate/Blueprints/VRPawn.PLACEHOLDER-CLASS__VRTeleportVisualizer_C_1 has parent , but this parent is not found. The Class will not be shown in ClassViewer. +[2024.01.21-14.30.46:329][654]LogEditorClassViewer: Warning: Class /Game/VRTemplate/Blueprints/VRPawn.PLACEHOLDER-CLASS__GrabComponent_C_2 has parent , but this parent is not found. The Class will not be shown in ClassViewer. +[2024.01.21-14.30.46:329][654]LogEditorClassViewer: Warning: Class /Game/VRTemplate/Blueprints/VRPawn.PLACEHOLDER-CLASS__Menu_C_3 has parent , but this parent is not found. The Class will not be shown in ClassViewer. +[2024.01.21-14.30.46:329][654]LogEditorClassViewer: Warning: Class /Game/VRTemplate/Blueprints/VRPawn.PLACEHOLDER-CLASS__ABP_MannequinsXR_C_4 has parent , but this parent is not found. The Class will not be shown in ClassViewer. +[2024.01.21-14.31.10:244][708]BlueprintLog: New page: Compile VRPawn +[2024.01.21-14.31.10:339][708]LogUObjectHash: Compacting FUObjectHashTables data took 1.70ms +[2024.01.21-14.32.13:936][523]LogUObjectHash: Compacting FUObjectHashTables data took 1.66ms +[2024.01.21-14.32.13:940][523]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.021 +[2024.01.21-14.32.13:941][523]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/GameMap/Abgrund/Light_Tunnels] ([2] browsable assets)... +[2024.01.21-14.32.13:941][523]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Abgrund/Light_Tunnels] +[2024.01.21-14.32.13:942][523]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Abgrund/Light_Tunnels_Auto1 +[2024.01.21-14.32.13:942][523]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Light_Tunnels_Auto18A0065AD4688F78DCED0078A553C1F2D.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Abgrund/Light_Tunnels_Auto1.uasset' +[2024.01.21-14.32.13:944][523]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/GameMap/ViewWobble/idle] ([2] browsable assets)... +[2024.01.21-14.32.13:944][523]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/ViewWobble/idle] +[2024.01.21-14.32.13:944][523]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/ViewWobble/idle" FILE="../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/ViewWobble/idle_Auto1.uasset" SILENT=false AUTOSAVING=true +[2024.01.21-14.32.13:944][523]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/ViewWobble/idle_Auto1 +[2024.01.21-14.32.13:944][523]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/idle_Auto1CEFB350B4F5A39A3675B63B0909F80B3.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/ViewWobble/idle_Auto1.uasset' +[2024.01.21-14.32.13:945][523]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/GameMap/ViewWobble/walk] ([2] browsable assets)... +[2024.01.21-14.32.13:945][523]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/ViewWobble/walk] +[2024.01.21-14.32.13:945][523]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/ViewWobble/walk" FILE="../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/ViewWobble/walk_Auto1.uasset" SILENT=false AUTOSAVING=true +[2024.01.21-14.32.13:945][523]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/ViewWobble/walk_Auto1 +[2024.01.21-14.32.13:945][523]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/walk_Auto18F2E92BD4564AC62F461F39097018D7E.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/ViewWobble/walk_Auto1.uasset' +[2024.01.21-14.32.13:946][523]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/GameMap/ViewWobble/sprint] ([2] browsable assets)... +[2024.01.21-14.32.13:946][523]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/ViewWobble/sprint] +[2024.01.21-14.32.13:947][523]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/ViewWobble/sprint_Auto1 +[2024.01.21-14.32.13:947][523]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/sprint_Auto1391CCE9042CB39AD78AC598D9EAEE4BD.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/ViewWobble/sprint_Auto1.uasset' +[2024.01.21-14.32.13:947][523]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/VRTemplate/Blueprints/VRPawn] ([2] browsable assets)... +[2024.01.21-14.32.13:964][523]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn] +[2024.01.21-14.32.13:964][523]OBJ SavePackage: Finished generating thumbnails for package [/Game/VRTemplate/Blueprints/VRPawn] +[2024.01.21-14.32.14:032][523]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/VRTemplate/Blueprints/VRPawn_Auto1 +[2024.01.21-14.32.14:032][523]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/VRPawn_Auto1E31F88584C0F549282946A943D8F42C1.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/VRTemplate/Blueprints/VRPawn_Auto1.uasset' +[2024.01.21-14.32.14:032][523]LogFileHelpers: Auto-saving content packages took 0.093 +[2024.01.21-14.32.16:005][606]LogSlate: Window 'VRPawn' being destroyed +[2024.01.21-14.32.17:756][710]LogViewport: Scene viewport resized to 978x892, mode Windowed. +[2024.01.21-14.32.20:322][868]BlueprintLog: New page: Compile VRPawn +[2024.01.21-14.32.20:402][868]LogUObjectHash: Compacting FUObjectHashTables data took 1.41ms +[2024.01.21-14.32.23:335][ 33]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.32.23:374][ 33]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.21-14.32.23:412][ 33]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms +[2024.01.21-14.32.23:503][ 33]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.21-14.32.23:503][ 33]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap4CE9458749400A2635823FB012A80D51.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.21-14.32.23:511][ 33]LogFileHelpers: All files are already saved. +[2024.01.21-14.32.23:511][ 33]LogFileHelpers: Saving map 'BackroomsMap' took 0.137 +[2024.01.21-14.32.23:515][ 33]LogFileHelpers: InternalPromptForCheckoutAndSave took 180 ms (total: 2.07 sec) +[2024.01.21-14.32.23:518][ 33]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.21-14.32.23:518][ 33]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.21-14.32.32:320][470]LogUObjectHash: Compacting FUObjectHashTables data took 1.18ms +[2024.01.21-14.32.32:324][470]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.32.32:354][470]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Abgrund/Light_Tunnels" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Light_Tunnels.uasset" SILENT=true +[2024.01.21-14.32.32:357][470]LogSavePackage: Moving output files for package: /Game/GameMap/Abgrund/Light_Tunnels +[2024.01.21-14.32.32:357][470]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Light_TunnelsECA3D27F4BC9108B211F229297F7F857.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Light_Tunnels.uasset' +[2024.01.21-14.32.32:358][470]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/ViewWobble/idle" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/ViewWobble/idle.uasset" SILENT=true +[2024.01.21-14.32.32:359][470]LogSavePackage: Moving output files for package: /Game/GameMap/ViewWobble/idle +[2024.01.21-14.32.32:359][470]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/idle8062B2E141ACED33CD74A8B6A53C2AF9.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/ViewWobble/idle.uasset' +[2024.01.21-14.32.32:361][470]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/ViewWobble/walk" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/ViewWobble/walk.uasset" SILENT=true +[2024.01.21-14.32.32:362][470]LogSavePackage: Moving output files for package: /Game/GameMap/ViewWobble/walk +[2024.01.21-14.32.32:362][470]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/walkF5538E2D4AADC2B5B9B208A408CC376B.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/ViewWobble/walk.uasset' +[2024.01.21-14.32.32:363][470]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/ViewWobble/sprint" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/ViewWobble/sprint.uasset" SILENT=true +[2024.01.21-14.32.32:364][470]LogSavePackage: Moving output files for package: /Game/GameMap/ViewWobble/sprint +[2024.01.21-14.32.32:364][470]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/sprint172C04764B9019B41C7EF1B2EF9661DD.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/ViewWobble/sprint.uasset' +[2024.01.21-14.32.32:382][470]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Blueprints/VRPawn" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset" SILENT=true +[2024.01.21-14.32.32:450][470]LogSavePackage: Moving output files for package: /Game/VRTemplate/Blueprints/VRPawn +[2024.01.21-14.32.32:450][470]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/VRPawn06390F974407BFA47A94F79A5DF7F8E5.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset' +[2024.01.21-14.32.32:528][470]LogFileHelpers: InternalPromptForCheckoutAndSave took 203 ms (total: 2.27 sec) +[2024.01.21-14.32.32:533][470]AssetCheck: New page: Asset Save: multiple assets +[2024.01.21-14.32.32:533][470]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Abgrund/Light_Tunnels.Light_Tunnels +[2024.01.21-14.32.32:533][470]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/ViewWobble/idle.idle +[2024.01.21-14.32.32:533][470]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/ViewWobble/walk.walk +[2024.01.21-14.32.32:533][470]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/ViewWobble/sprint.sprint +[2024.01.21-14.32.32:533][470]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn +[2024.01.21-14.32.44:749][363]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@1] File [Scalability] +[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.SkeletalMeshLODBias:1]] +[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.ViewDistanceScale:0.6]] +[2024.01.21-14.32.44:749][363]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@1] File [Scalability] +[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.FXAA.Quality:1]] +[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:1]] +[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:0]] +[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:2]] +[2024.01.21-14.32.44:749][363]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:0]] deferred - dummy variable created +[2024.01.21-14.32.44:749][363]LogConfig: Applying CVar settings from Section [ShadowQuality@1] File [Scalability] +[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.ShadowQuality:3]] +[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:1]] +[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:1024]] +[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.05]] +[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.Shadow.DistanceScale:0.7]] +[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:0.25]] +[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.DistanceFieldShadowing:0]] +[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.VolumetricFog:0]] +[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:.5]] +[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:512]] +[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:0.0]] +[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:0.0]] +[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:1.0]] +[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:2.0]] +[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:4]] +[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:2]] +[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:4]] +[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:2]] +[2024.01.21-14.32.44:749][363]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@1] File [Scalability] +[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:0]] +[2024.01.21-14.32.44:749][363]LogConfig: Applying CVar settings from Section [ReflectionQuality@1] File [Scalability] +[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:0]] +[2024.01.21-14.32.44:749][363]LogConfig: Applying CVar settings from Section [PostProcessQuality@1] File [Scalability] +[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:1]] +[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:1.0]] +[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:60]] +[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.DepthOfFieldQuality:1]] +[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.RenderTargetPoolMin:350]] +[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.LensFlareQuality:0]] +[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.SceneColorFringeQuality:0]] +[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.BloomQuality:4]] +[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:35.355]] +[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.FastBlurThreshold:2]] +[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.LightShaftQuality:0]] +[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.Filter.SizeScale:0.7]] +[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.Tonemapper.Quality:2]] +[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.DOF.Gather.RingCount:3 ; low number of samples when gathering]] +[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:0 ; no foreground scattering]] +[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:0 ; no foreground scattering]] +[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.006 ; required because low gathering and no scattering and not looking great at 1080p]] +[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.006 ; required because low gathering and no scattering and not looking great at 1080p]] +[2024.01.21-14.32.44:749][363]LogConfig: Applying CVar settings from Section [TextureQuality@1] File [Scalability] +[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.Streaming.MipBias:1]] +[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.MaxAnisotropy:2]] +[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.VT.MaxAnisotropy:4]] +[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.Streaming.PoolSize:600]] +[2024.01.21-14.32.44:749][363]LogConfig: Applying CVar settings from Section [EffectsQuality@1] File [Scalability] +[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:32]] +[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.RefractionQuality:0]] +[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:0]] +[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.MaterialQualityLevel:2 ; Medium quality]] +[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.SSS.Scale:0.75]] +[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.SSS.SampleSet:0]] +[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.SSS.Quality:0]] +[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.SSGI.Quality:1]] +[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.EmitterSpawnRateScale:0.25]] +[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.ParticleLightQuality:0]] +[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:1]] +[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:32.0]] +[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:32.0]] +[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:0]] +[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[fx.Niagara.QualityLevel:1]] +[2024.01.21-14.32.44:749][363]LogConfig: Applying CVar settings from Section [FoliageQuality@1] File [Scalability] +[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[foliage.DensityScale:0.4]] +[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[grass.DensityScale:0.4]] +[2024.01.21-14.32.44:749][363]LogConfig: Applying CVar settings from Section [ShadingQuality@1] File [Scalability] +[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:1]] +[2024.01.21-14.32.44:749][363]LogConfig: Set CVar [[r.AnisotropicMaterials:0]] +[2024.01.21-14.32.44:772][363]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open +[2024.01.21-14.32.44:873][367]LogContentStreaming: Texture pool size now 600 MB +[2024.01.21-14.32.46:009][475]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.32.46:041][475]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.21-14.32.46:077][475]LogUObjectHash: Compacting FUObjectHashTables data took 1.17ms +[2024.01.21-14.32.46:161][475]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.21-14.32.46:161][475]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap7A24B4E3467C2A2F6CE21BAAF6E8FBC8.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.21-14.32.46:168][475]LogFileHelpers: All files are already saved. +[2024.01.21-14.32.46:168][475]LogFileHelpers: Saving map 'BackroomsMap' took 0.128 +[2024.01.21-14.32.46:177][475]LogFileHelpers: InternalPromptForCheckoutAndSave took 167 ms (total: 2.44 sec) +[2024.01.21-14.32.46:178][475]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.21-14.32.46:178][475]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.21-14.32.56:393][476]LogSlate: External Image Picker: DecompressImage failed +[2024.01.21-14.33.02:910][183]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-14.33.02:910][183]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 16:33:02) +[2024.01.21-14.33.02:934][183]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-14.33.02:960][183]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026416s) +[2024.01.21-14.33.02:960][183]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.026451s) +[2024.01.21-14.33.02:974][183]LogUObjectHash: Compacting FUObjectHashTables data took 1.17ms +[2024.01.21-14.33.02:976][183]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.33.02:977][183]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-14.33.02:977][183]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-14.33.02:977][183]LogPlayLevel: PIE: World Init took: (0.000979s) +[2024.01.21-14.33.02:977][183]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True +[2024.01.21-14.33.02:977][183]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-14.33.02:977][183]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-14.33.02:977][183]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-14.33.02:977][183]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-14.33.02:977][183]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-14.33.02:977][183]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-14.33.02:977][183]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-14.33.02:977][183]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-14.33.02:978][183]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-14.33.02:978][183]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-14.33.02:978][183]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-14.33.02:980][183]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-14.33.03:006][183]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) +[2024.01.21-14.33.03:006][183]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-14.33.03:006][183]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-14.33.03:006][183]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-14.33.03:006][183]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3 +[2024.01.21-14.33.03:006][183]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3 +[2024.01.21-14.33.03:008][183]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3 +[2024.01.21-14.33.03:008][183]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3 +[2024.01.21-14.33.03:008][183]LogInit: FAudioDevice initialized with ID 3. +[2024.01.21-14.33.03:009][183]LogAudio: Display: Audio Device (ID: 3) registered with world 'BackroomsMap'. +[2024.01.21-14.33.03:009][183]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3 +[2024.01.21-14.33.03:019][183]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-14.33.06:053][183]LogLoad: Game class is 'VRGameMode_C' +[2024.01.21-14.33.06:065][183]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-15.33.06 +[2024.01.21-14.33.06:066][183]LogWorld: Bringing up level for play took: 0.012281 +[2024.01.21-14.33.06:068][183]LogOnline: OSS: Created online subsystem instance for: :Context_16 +[2024.01.21-14.33.06:070][183]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 +[2024.01.21-14.33.06:072][183]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 +[2024.01.21-14.33.06:073][183]vr.PixelDensity = "1" +[2024.01.21-14.33.06:076][183]PIE: Server logged in +[2024.01.21-14.33.06:077][183]PIE: Play in editor total start time 3,167 seconds. +[2024.01.21-14.33.06:080][183]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input. +[2024.01.21-14.33.06:178][183]LogViewport: Scene viewport resized to 4032x2240, mode Windowed. +[2024.01.21-14.33.06:187][183]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc +[2024.01.21-14.33.06:190][183]LogRenderer: Warning: Resizing VR buffer to 2864 by 1592 +[2024.01.21-14.33.06:201][183]LogSlate: Took 0.000108 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.01.21-14.33.06:275][186]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer +[2024.01.21-14.34.50:716][781]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ + @#'.. Invalidating and reverting to Default URL. +[2024.01.21-14.34.50:737][782]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ + @#'.. Invalidating and reverting to Default URL. +[2024.01.21-14.34.50:737][782]LogNet: Browse: /Game/BackroomsMap +[2024.01.21-14.34.50:737][782]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap +[2024.01.21-14.34.50:737][782]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' +[2024.01.21-14.34.50:737][782]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap +[2024.01.21-14.34.50:737][782]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' +[2024.01.21-14.34.50:759][783]LogNet: Browse: /Game/BackroomsMap?closed +[2024.01.21-14.34.50:760][783]LogNet: Connection failed; returning to Entry +[2024.01.21-14.34.50:760][783]LogLoad: LoadMap: /Game/BackroomsMap?closed +[2024.01.21-14.34.50:760][783]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-14.34.50:761][783]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-14.34.50:763][783]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-14.34.50:818][783]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.21-14.34.50:820][783]LogSlate: Slate User Unregistered. User Index 8 +[2024.01.21-14.34.50:820][783]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 +[2024.01.21-14.34.50:822][783]LogUObjectHash: Compacting FUObjectHashTables data took 1.27ms +[2024.01.21-14.34.50:824][783]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-14.34.50:851][783]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026590s) +[2024.01.21-14.34.50:851][783]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.026633s) +[2024.01.21-14.34.50:851][783]LogAudio: Display: Audio Device (ID: 3) registered with world 'BackroomsMap'. +[2024.01.21-14.34.50:851][783]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.34.50:851][783]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-14.34.50:851][783]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-14.34.50:852][783]LogPlayLevel: PIE: World Init took: (0.000827s) +[2024.01.21-14.34.50:852][783]LogLoad: Game class is 'VRGameMode_C' +[2024.01.21-14.34.50:860][783]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-15.34.50 +[2024.01.21-14.34.50:861][783]LogWorld: Bringing up level for play took: 0.009030 +[2024.01.21-14.34.50:863][783]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 +[2024.01.21-14.34.50:864][783]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 +[2024.01.21-14.34.50:865][783]vr.PixelDensity = "1" +[2024.01.21-14.34.50:865][783]LogLoad: Took 0.105442 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap) +[2024.01.21-14.34.50:879][783]LogUObjectHash: Compacting FUObjectHashTables data took 1.18ms +[2024.01.21-14.35.45:613][246]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-14.35.45:613][246]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-14.35.45:630][246]LogViewport: Scene viewport resized to 1342x892, mode Windowed. +[2024.01.21-14.35.45:645][246]LogProfilingDebugging: Allocated a 1342 x 892 texture for HMD canvas layer +[2024.01.21-14.35.45:645][246]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0] (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed +[2024.01.21-14.35.45:648][246]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-14.35.45:650][246]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-14.35.45:658][246]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-14.35.45:664][246]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-14.35.45:680][246]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3 +[2024.01.21-14.35.45:680][246]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 +[2024.01.21-14.35.45:682][246]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 +[2024.01.21-14.35.45:689][246]LogSlate: Slate User Unregistered. User Index 8 +[2024.01.21-14.35.45:689][246]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 +[2024.01.21-14.35.45:691][246]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms +[2024.01.21-14.35.45:758][247]LogPlayLevel: Display: Destroying online subsystem :Context_16 +[2024.01.21-14.36.09:573][921]LogD3D11RHI: Error: Direct3DDevice->CreateTexture2D(TextureDesc,SubResourceData,OutTexture2D) failed with error E_OUTOFMEMORY + at D:\build\++UE5\Sync\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Texture.cpp:181 + Size=2864x1592x1 PF=2 D3DFormat=DXGI_FORMAT_B8G8R8A8_TYPELESS(0x0000005A), NumMips=1, Flags=D3D11_BIND_RENDER_TARGET D3D11_BIND_SHADER_RESOURCE , Usage:0x0, CPUFlags:0x0, MiscFlags:0x0, SampleCount:0x4, SampleQuality:0x0, SubresPtr:0x0000000000000000, SubresPitch:0, SubresSlicePitch:0, Name:'Editor.PrimitivesColor', DebugInfo: +[2024.01.21-14.36.09:573][921]LogD3D11RHI: Error: Budget: 15569.21 MB +[2024.01.21-14.36.09:573][921]LogD3D11RHI: Error: Used: 1822.94 MB +[2024.01.21-14.36.12:197][922]LogConsoleResponse: 45 = 71242 KB (2D 5728x3184 PF_R32_FLOAT RT) Composite.PrimitivesDepthHistory +[2024.01.21-14.36.12:197][922]LogConsoleResponse: 179 = 71242 KB (2D 5728x3184 PF_R32_FLOAT RT) Composite.PrimitivesDepthHistory +[2024.01.21-14.36.12:197][922]LogConsoleResponse: 28 = 65536 KB (2D 4096x4096 PF_FloatR11G11B10 RT UAV) Lumen.SceneDirectLighting +[2024.01.21-14.36.12:197][922]LogConsoleResponse: 31 = 65536 KB (2D 4096x4096 PF_FloatR11G11B10 RT UAV) Lumen.SceneFinalLighting +[2024.01.21-14.36.12:197][922]LogConsoleResponse: 29 = 65536 KB (2D 4096x4096 PF_FloatR11G11B10 RT UAV) Lumen.SceneIndirectLighting +[2024.01.21-14.36.12:197][922]LogConsoleResponse: 27 = 65536 KB (2D 4096x4096 PF_FloatR11G11B10 RT) Lumen.SceneEmissive +[2024.01.21-14.36.12:197][922]LogConsoleResponse: 24 = 65536 KB (2D 4096x4096 PF_R8G8B8A8 RT) Lumen.SceneAlbedo +[2024.01.21-14.36.12:197][922]LogConsoleResponse: 121 = 35621 KB (2D 2864x1592 PF_A16B16G16R16 RT UAV) SceneVelocity +[2024.01.21-14.36.12:197][922]LogConsoleResponse: 140 = 35621 KB (2D 2864x1592 PF_FloatRGBA RT UAV) ScreenSpaceReflections +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 145 = 35621 KB (2D 2864x1592 PF_FloatRGBA RT) Translucency.AfterDOF.Color +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 23 = 32768 KB (2D 4096x4096 PF_G16 RT) Lumen.SceneDepth +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 26 = 32768 KB (2D 4096x4096 PF_R8G8 RT) Lumen.SceneNormal +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 178 = 22264 KB (2D 2864x1592 PF_DepthStencil) Editor.SelectionOutline +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 90 = 22264 KB (2D 2864x1592 PF_DepthStencil) SceneDepthZ +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 12 = 21504 KB (2D 2048x2048 PF_FloatRGB UAV) Lumen.RadianceCache.FinalRadianceAtlas +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 37 = 20968 KB (2D 1564x1716 PF_FloatRGBA RT UAV) Lumen.Reflections.SpecularIndirect +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 75 = 20968 KB (2D 1564x1716 PF_FloatRGBA UAV) Lumen.ScreenProbeGather.DiffuseIndirect +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 8 = 20736 KB (2D 2304x2304 PF_FloatRGB UAV) Lumen.RadianceCache.FinalRadianceAtlas +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 124 = 17811 KB (2D 2864x1592 PF_A2B10G10R10 RT) SelectionOutlineColor +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 177 = 17811 KB (2D 2864x1592 PF_A2B10G10R10 RT) Tonemap +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 88 = 17811 KB (2D 2864x1592 PF_A2B10G10R10 UAV) TSR.History.Guide +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 152 = 17811 KB (2D 2864x1592 PF_A2B10G10R10 UAV) TSR.ReprojectedHistoryGuide +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 126 = 17811 KB (2D 2864x1592 PF_B8G8R8A8 RT sRGB) GBufferC +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 125 = 17811 KB (2D 2864x1592 PF_B8G8R8A8 RT) GBufferB +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 127 = 17811 KB (2D 2864x1592 PF_B8G8R8A8 RT) GBufferD +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 128 = 17811 KB (2D 2864x1592 PF_B8G8R8A8 RT) GBufferE +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 139 = 17811 KB (2D 2864x1592 PF_B8G8R8A8 RT) ShadowMaskTexture +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 91 = 17811 KB (2D 2864x1592 PF_FloatR11G11B10 UAV) TSR.Output +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 161 = 17811 KB (2D 2864x1592 PF_FloatR11G11B10 UAV) TSR.Output +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 123 = 17811 KB (2D 2864x1592 PF_FloatRGB RT UAV) SceneColor +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 149 = 17811 KB (2D 2864x1592 PF_G16R16 UAV) TSR.Velocity.Dilated +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 153 = 17811 KB (2D 2864x1592 PF_G16R16 UAV) TSR.Velocity.HoleFilled +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 95 = 17811 KB (2D 2864x1592 PF_R32_UINT UAV) TSR.History.SubpixelDepth +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 147 = 17811 KB (2D 2864x1592 PF_R32_UINT UAV) TSR.PrevClosestDepthTexture +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 148 = 17811 KB (2D 2864x1592 PF_R32_UINT UAV) TSR.PrevScatteredSubpixelDepth +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 146 = 17811 KB (2D 2864x1592 PF_R32_UINT UAV) TSR.PrevUseCountTexture +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 7 = 16384 KB (2D 2048x2048 PF_FloatRGB UAV) Lumen.RadianceCache.RadianceProbeAtlasTextureSource +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 25 = 16384 KB (2D 4096x4096 PF_G8 RT) Lumen.SceneOpacity +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 30 = 16384 KB (2D 4096x4096 PF_R8 RT UAV) Lumen.SceneNumFramesAccumulatedAtlas +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 3 = 16384 KB (3D 1024x1024x16 PF_G8 UAV) DistanceFields.DistanceFieldBrickTexture +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 48 = 16384 KB (3D 1024x1024x16 PF_R8 UAV) GlobalDistanceField.PageAtlas +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 74 = 10484 KB (2D 1564x1716 PF_FloatRGB UAV) Lumen.ScreenProbeGather.RoughSpecularIndirect +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 44 = 10484 KB (2D 1564x1716 PF_R32_FLOAT UAV) Lumen.DepthHistory +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 33 = 9216 KB (2D 1536x1536 PF_FloatRGB UAV) Lumen.Radiosity.TraceRadianceAtlas +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 132 = 8906 KB (2D 1432x796 PF_FloatRGBA RT) AmbientOcclusionSetup +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 150 = 8906 KB (2D 2864x1592 PF_R16F UAV) TSR.ClosestDepthTexture +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 156 = 8906 KB (2D 2864x1592 PF_R8G8 UAV) TSR.HistoryRejection +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 154 = 8906 KB (2D 2864x1592 PF_R8G8 UAV) TSR.velocity.HoleFillMask +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 6 = 8192 KB (2D 2048x2048 PF_R16F UAV) Lumen.RadianceCache.DepthProbeAtlasTexture +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 53 = 8192 KB (3D 1024x1024x8 PF_G8 UAV) DistanceFields.DistanceFieldBrickTexture +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 16 = 8192 KB (3D 1024x1024x8 PF_G8 UAV) DistanceFields.DistanceFieldBrickTexture +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 9 = 8192 KB (3D 1024x1024x8 PF_G8 UAV) DistanceFields.DistanceFieldBrickTexture +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 67 = 8192 KB (3D 1024x1024x8 PF_G8 UAV) DistanceFields.DistanceFieldBrickTexture +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 55 = 8192 KB (3D 1024x1024x8 PF_G8 UAV) DistanceFields.DistanceFieldBrickTexture +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 56 = 8192 KB (3D 1024x1024x8 PF_G8 UAV) DistanceFields.DistanceFieldBrickTexture +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 13 = 8192 KB (3D 1024x1024x8 PF_G8 UAV) DistanceFields.DistanceFieldBrickTexture +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 68 = 8192 KB (3D 1024x1024x8 PF_G8 UAV) DistanceFields.DistanceFieldBrickTexture +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 14 = 7168 KB (3D 512x512x28 PF_R8 UAV) GlobalDistanceField.CoverageAtlas +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 36 = 5242 KB (2D 1564x1716 PF_R16F RT UAV) Lumen.Reflections.AccumulatedResolveVariance +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 80 = 4677 KB (2D 1342x892 PF_B8G8R8A8 RT) DebugCanvasLayerTexture +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 133 = 4453 KB (2D 1432x796 PF_B8G8R8A8 RT) AmbientOcclusion +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 170 = 4453 KB (2D 1432x796 PF_FloatR11G11B10 RT) BloomSetup +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 92 = 4453 KB (2D 1432x796 PF_FloatR11G11B10 UAV) TSR.HalfResOutput +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 134 = 4453 KB (2D 2864x1592 PF_G8 RT UAV) ScreenSpaceAO +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 76 = 4453 KB (2D 2864x1592 PF_R8 RT) Final Luminance +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 159 = 4453 KB (2D 2864x1592 PF_R8 UAV) TSR.AntiAliasing.Noise +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 157 = 4453 KB (2D 2864x1592 PF_R8 UAV) TSR.History.Metadata +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 93 = 4453 KB (2D 2864x1592 PF_R8 UAV) TSR.History.Metadata +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 155 = 4453 KB (2D 2864x1592 PF_R8 UAV) TSR.ParallaxRejectionMask +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 160 = 4453 KB (2D 2864x1592 PF_R8_UINT UAV) TSR.AntiAliasing.Filtered +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 158 = 4453 KB (2D 2864x1592 PF_R8_UINT UAV) TSR.AntiAliasing.Raw +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 151 = 4453 KB (2D[1] 2864x1592 PF_R8_UINT UAV) TSR.ParallaxFactor +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 11 = 4096 KB (2D 1024x1024 PF_FloatRGB UAV) Lumen.RadianceCache.RadianceProbeAtlasTextureSource +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 49 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 64 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 61 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 72 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 46 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 43 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 73 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 54 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 82 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 20 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 34 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 85 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 86 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 87 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 97 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 89 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 113 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 114 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 100 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 119 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 94 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 96 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 111 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 98 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 99 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 110 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 15 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 102 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 118 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 104 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 105 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 106 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 107 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 35 = 2621 KB (2D 1564x1716 PF_G8 UAV) Lumen.Reflections.NumHistoryFramesAccumulated +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 42 = 2621 KB (2D 1564x1716 PF_R8 UAV) Lumen.ScreenProbeGather.FastUpdateMode +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 41 = 2621 KB (2D 1564x1716 PF_R8 UAV) Lumen.ScreenProbeGather.NumHistoryFramesAccumulated +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 10 = 2048 KB (2D 1024x1024 PF_R16F UAV) Lumen.RadianceCache.DepthProbeAtlasTexture +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 39 = 2048 KB (2D 1024x1024 PF_ShadowDepth) PreShadowCacheDepthZ +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 21 = 2048 KB (2D 512x512 PF_FloatRGBA UAV) Lumen.Radiosity.ProbeSHBlueAtlas +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 22 = 2048 KB (2D 512x512 PF_FloatRGBA UAV) Lumen.Radiosity.ProbeSHGreenAtlas +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 32 = 2048 KB (2D 512x512 PF_FloatRGBA UAV) Lumen.Radiosity.ProbeSHRedAtlas +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 65 = 1728 KB (3D 192x48x48 PF_R32_UINT UAV) Lumen.RadianceCache.RadianceProbeIndirectionTexture +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 122 = 1366 KB (2D 1024x512 PF_R16F UAV) HZBFurthest +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 163 = 1114 KB (2D 716x398 PF_FloatR11G11B10 RT) BloomY +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 120 = 1024 KB (2D 1024x512 PF_ShadowDepth) ShadowDepthAtlas +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 59 = 993 KB (2D 392x648 PF_FloatRGB UAV) Lumen.ScreenProbeGather.ScreenProbeFilteredRadiance +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 71 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 103 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 109 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 17 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 101 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 58 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 117 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 66 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 115 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 83 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 112 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 108 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 63 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 81 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 60 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 84 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 40 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 116 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 5 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 51 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 176 = 557 KB (2D 358x398 PF_FloatR11G11B10 RT) BloomX +[2024.01.21-14.36.12:198][922]LogConsoleResponse: 164 = 279 KB (2D 358x199 PF_FloatR11G11B10 RT) BloomY +[2024.01.21-14.36.12:199][922]LogConsoleResponse: 135 = 256 KB (3D 32x32x32 PF_FloatRGBA RT UAV) TranslucentVolumeAmbient0 +[2024.01.21-14.36.12:199][922]LogConsoleResponse: 137 = 256 KB (3D 32x32x32 PF_FloatRGBA RT UAV) TranslucentVolumeAmbient1 +[2024.01.21-14.36.12:199][922]LogConsoleResponse: 136 = 256 KB (3D 32x32x32 PF_FloatRGBA RT UAV) TranslucentVolumeDirectional0 +[2024.01.21-14.36.12:199][922]LogConsoleResponse: 138 = 256 KB (3D 32x32x32 PF_FloatRGBA RT UAV) TranslucentVolumeDirectional1 +[2024.01.21-14.36.12:199][922]LogConsoleResponse: 78 = 168 KB (3D 35x35x140 PF_R8 UAV) GlobalDistanceField.MipTexture +[2024.01.21-14.36.12:199][922]LogConsoleResponse: 62 = 162 KB (3D 72x24x24 PF_R32_UINT UAV) Lumen.RadianceCache.RadianceProbeIndirectionTexture +[2024.01.21-14.36.12:199][922]LogConsoleResponse: 175 = 140 KB (2D 179x199 PF_FloatR11G11B10 RT) BloomX +[2024.01.21-14.36.12:199][922]LogConsoleResponse: 19 = 128 KB (3D 32x32x32 PF_A2B10G10R10 RT) CombineLUTs +[2024.01.21-14.36.12:199][922]LogConsoleResponse: 79 = 125 KB (3D 20x20x80 PF_R32_UINT UAV) GlobalDistanceField.PageTableCombined +[2024.01.21-14.36.12:199][922]LogConsoleResponse: 70 = 125 KB (3D 20x20x80 PF_R32_UINT UAV) GlobalDistanceField.PageTableMovableLayer +[2024.01.21-14.36.12:199][922]LogConsoleResponse: 77 = 125 KB (3D 20x20x80 PF_R32_UINT UAV) GlobalDistanceField.PageTableStationaryLayer +[2024.01.21-14.36.12:199][922]LogConsoleResponse: 165 = 70 KB (2D 179x100 PF_FloatR11G11B10 RT) BloomY +[2024.01.21-14.36.12:199][922]LogConsoleResponse: 52 = 63 KB (2D 49x81 PF_A32B32G32R32F UAV) Lumen.ScreenProbeGather.ScreenProbeTranslatedWorldPosition +[2024.01.21-14.36.12:199][922]LogConsoleResponse: 47 = 46 KB (3D 16x14x26 PF_FloatRGBA UAV) Lumen.TranslucencyVolume.SHLightingNewHistory0 +[2024.01.21-14.36.12:199][922]LogConsoleResponse: 174 = 36 KB (2D 90x100 PF_FloatR11G11B10 RT) BloomX +[2024.01.21-14.36.12:199][922]LogConsoleResponse: 4 = 33 KB (2D 66x64 PF_A16B16G16R16) SSProfiles +[2024.01.21-14.36.12:199][922]LogConsoleResponse: 50 = 23 KB (3D 16x14x26 PF_FloatRGB UAV) Lumen.TranslucencyVolume.SHLightingNewHistory0 +[2024.01.21-14.36.12:199][922]LogConsoleResponse: 162 = 20 KB (3D 11x7x32 PF_G32R32F UAV) LocalExposure +[2024.01.21-14.36.12:199][922]LogConsoleResponse: 166 = 18 KB (2D 90x50 PF_FloatR11G11B10 RT) BloomY +[2024.01.21-14.36.12:199][922]LogConsoleResponse: 57 = 16 KB (2D 49x81 PF_R32_UINT UAV) Lumen.ScreenProbeGather.ScreenProbeSceneDepth +[2024.01.21-14.36.12:199][922]LogConsoleResponse: 173 = 9 KB (2D 45x50 PF_FloatR11G11B10 RT) BloomX +[2024.01.21-14.36.12:199][922]LogConsoleResponse: 2 = 6 KB (2D 768x8 PF_R8) AsciiTexture +[2024.01.21-14.36.12:199][922]LogConsoleResponse: 171 = 5 KB (2D 45x25 PF_FloatR11G11B10 RT) BloomY +[2024.01.21-14.36.12:199][922]LogConsoleResponse: 172 = 3 KB (2D 23x25 PF_FloatR11G11B10 RT) BloomX +[2024.01.21-14.36.12:199][922]LogConsoleResponse: 169 = 3 KB (2D 42x28 PF_R16F RT) LocalExposureGaussianY +[2024.01.21-14.36.12:199][922]LogConsoleResponse: 167 = 3 KB (2D 42x28 PF_R16F UAV) GaussianLumSetupTexture +[2024.01.21-14.36.12:199][922]LogConsoleResponse: 168 = 2 KB (2D 21x28 PF_R16F RT) LocalExposureGaussianX +[2024.01.21-14.36.12:199][922]LogConsoleResponse: 38 = 1 KB (2D 1x1 PF_A32B32G32R32F UAV) EyeAdaptationTexture +[2024.01.21-14.36.12:199][922]LogConsoleResponse: 18 = 1 KB (2D 1x1 PF_A32B32G32R32F UAV) EyeAdaptationTexture +[2024.01.21-14.36.12:199][922]LogConsoleResponse: 69 = 1 KB (2D 1x1 PF_R16F UAV) Dummy +[2024.01.21-14.36.12:199][922]LogConsoleResponse: 144 = 1 KB (2D 1x1 PF_R32_FLOAT UAV) OIT.SampleDepth +[2024.01.21-14.36.12:199][922]LogConsoleResponse: 142 = 1 KB (2D 1x1 PF_R32_UINT UAV) OIT.SampleColor +[2024.01.21-14.36.12:199][922]LogConsoleResponse: 141 = 1 KB (2D 1x1 PF_R32_UINT UAV) OIT.SampleCount +[2024.01.21-14.36.12:199][922]LogConsoleResponse: 143 = 1 KB (2D 1x1 PF_R32_UINT UAV) OIT.SampleTrans +[2024.01.21-14.36.12:199][922]LogConsoleResponse: 130 = 1 KB (2D 1x1 PF_R8 UAV) Substrate.DummyWritableTexture +[2024.01.21-14.36.12:199][922]LogConsoleResponse: 129 = 1 KB (2D[1] 1x1 PF_R32_UINT UAV) Substrate.DummyWritableTexture +[2024.01.21-14.36.12:199][922]LogConsoleResponse: 131 = 1 KB (2D[1] 4x4 PF_R32_UINT UAV) Dummy-OutDepthBuffer +[2024.01.21-14.36.12:199][922]LogConsoleResponse: 1 = 1 KB (3D 1x1x1 PF_B8G8R8A8 RT) HairLUT0 +[2024.01.21-14.36.12:199][922]LogConsoleResponse: +[2024.01.21-14.36.12:199][922]LogConsoleResponse: Pool: 998/1497 MB (referenced/allocated) +[2024.01.21-14.36.12:199][922]LogConsoleResponse: +[2024.01.21-14.36.12:199][922]LogConsoleResponse: RDGResourceName (what was rendered this frame, use <RDGResourceName>@<Version> to get intermediate versions): +[2024.01.21-14.36.12:199][922]LogConsoleResponse: AmbientOcclusion GBufferA Scene(1/32) TranslucentVolumeAmbient0 TSR.ParallaxFactor +[2024.01.21-14.36.12:199][922]LogConsoleResponse: AmbientOcclusionSetup GBufferB Scene(1/4) TranslucentVolumeAmbient1 TSR.ParallaxRejectionMask +[2024.01.21-14.36.12:199][922]LogConsoleResponse: BloomSetup GBufferC Scene(1/64) TranslucentVolumeDirectional0 TSR.PrevClosestDepthTexture +[2024.01.21-14.36.12:199][922]LogConsoleResponse: BloomX GBufferD Scene(1/8) TranslucentVolumeDirectional1 TSR.PrevScatteredSubpixelDepth +[2024.01.21-14.36.12:199][922]LogConsoleResponse: BloomY GBufferE SceneColor TSR.AntiAliasing.Filtered TSR.PrevUseCountTexture +[2024.01.21-14.36.12:199][922]LogConsoleResponse: Composite.PrimitivesDepth HeterogeneousVolumes SceneDepthZ TSR.AntiAliasing.Noise TSR.ReprojectedHistoryGuide +[2024.01.21-14.36.12:199][922]LogConsoleResponse: Composite.PrimitivesDepthHistory HZBFurthest SceneVelocity TSR.AntiAliasing.Raw TSR.SceneColorLdrLuma +[2024.01.21-14.36.12:199][922]LogConsoleResponse: CubeShadowDepthZ LocalExposure ScreenSpaceAO TSR.ClosestDepthTexture TSR.Velocity.Dilated +[2024.01.21-14.36.12:199][922]LogConsoleResponse: DebugSSR LocalExposureGaussianX ScreenSpaceReflections TSR.HalfResOutput TSR.Velocity.HoleFilled +[2024.01.21-14.36.12:199][922]LogConsoleResponse: Dummy-OutDepthBuffer LocalExposureGaussianY SelectionOutlineColor TSR.History.Guide TSR.velocity.HoleFillMask +[2024.01.21-14.36.12:199][922]LogConsoleResponse: Editor.PrimitivesColor OIT.SampleColor ShadowDepthAtlas TSR.History.Metadata ViewFamilyTexture +[2024.01.21-14.36.12:199][922]LogConsoleResponse: Editor.SelectionOutline OIT.SampleCount ShadowMaskTexture TSR.History.SubpixelDepth +[2024.01.21-14.36.12:199][922]LogConsoleResponse: EyeAdaptationTexture OIT.SampleDepth Substrate.DummyWritableTexture TSR.HistoryRejection +[2024.01.21-14.36.12:199][922]LogConsoleResponse: Final Luminance OIT.SampleTrans Tonemap TSR.Moire.Luma +[2024.01.21-14.36.12:199][922]LogConsoleResponse: GaussianLumSetupTexture Scene(1/16) Translucency.AfterDOF.Color TSR.Output +[2024.01.21-14.36.12:199][922]LogConsoleResponse: +[2024.01.21-14.36.12:199][922]Cmd: rhi.DumpMemory +[2024.01.21-14.36.12:202][922]RHI resource memory (not tracked by our allocator) +[2024.01.21-14.36.12:202][922] 0.000MB - Bindless Resource Heap - STAT_BindlessResourceHeapMemory - STATGROUP_RHI - STATCAT_Advanced +[2024.01.21-14.36.12:202][922] 0.000MB - Bindless Sampler Heap - STAT_BindlessSamplerHeapMemory - STATGROUP_RHI - STATCAT_Advanced +[2024.01.21-14.36.12:202][922] 0.000MB - Misc Buffer Memory - STAT_MiscBufferMemory - STATGROUP_RHI - STATCAT_Advanced +[2024.01.21-14.36.12:202][922] 0.000MB - Draw Indirect Buffer Memory - STAT_DrawIndirectBufferMemory - STATGROUP_RHI - STATCAT_Advanced +[2024.01.21-14.36.12:202][922] 0.757MB - Byte Address Buffer Memory - STAT_ByteAddressBufferMemory - STATGROUP_RHI - STATCAT_Advanced +[2024.01.21-14.36.12:202][922] 7.577MB - Structured Buffer Memory - STAT_StructuredBufferMemory - STATGROUP_RHI - STATCAT_Advanced +[2024.01.21-14.36.12:202][922] 0.000MB - RayTracing Acceleration Structure Memory - STAT_RTAccelerationStructureMemory - STATGROUP_RHI - STATCAT_Advanced +[2024.01.21-14.36.12:202][922] 93.519MB - Vertex Buffer Memory - STAT_VertexBufferMemory - STATGROUP_RHI - STATCAT_Advanced +[2024.01.21-14.36.12:202][922] 9.743MB - Index Buffer Memory - STAT_IndexBufferMemory - STATGROUP_RHI - STATCAT_Advanced +[2024.01.21-14.36.12:202][922] 1.521MB - Uniform Buffer Memory - STAT_UniformBufferMemory - STATGROUP_RHI - STATCAT_Advanced +[2024.01.21-14.36.12:202][922] 23.063MB - Texture Cube Memory - STAT_TextureMemoryCube - STATGROUP_RHI - STATCAT_Advanced +[2024.01.21-14.36.12:202][922] 0.172MB - Texture 3D Memory - STAT_TextureMemory3D - STATGROUP_RHI - STATCAT_Advanced +[2024.01.21-14.36.12:202][922] 370.093MB - Texture 2D Memory - STAT_TextureMemory2D - STATGROUP_RHI - STATCAT_Advanced +[2024.01.21-14.36.12:202][922] 302.906MB - UAV Texture Memory - STAT_UAVTextureMemory - STATGROUP_RHI - STATCAT_Advanced +[2024.01.21-14.36.12:202][922] 61.875MB - Render Target Cube Memory - STAT_RenderTargetMemoryCube - STATGROUP_RHI - STATCAT_Advanced +[2024.01.21-14.36.12:202][922] 0.125MB - Render Target 3D Memory - STAT_RenderTargetMemory3D - STATGROUP_RHI - STATCAT_Advanced +[2024.01.21-14.36.12:202][922] 1007.960MB - Render Target 2D Memory - STAT_RenderTargetMemory2D - STATGROUP_RHI - STATCAT_Advanced +[2024.01.21-14.36.12:202][922]1879.310MB total +[2024.01.21-14.36.12:202][922]LogWindows: FPlatformMisc::RequestExit(1, TerminateOnOutOfMemory) +[2024.01.21-14.36.12:202][922]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 0, TerminateOnOutOfMemory) +[2024.01.21-14.36.12:202][922]LogCore: Engine exit requested (reason: Win RequestExit) diff --git a/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt-backup-2024.01.21-14.39.02.log b/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt-backup-2024.01.21-14.39.02.log new file mode 100644 index 0000000000000000000000000000000000000000..386408b878c298cd6df4bf65bef38e7478ae66f7 --- /dev/null +++ b/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt-backup-2024.01.21-14.39.02.log @@ -0,0 +1,1800 @@ +Log file open, 01/21/24 15:36:15 +LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) +LogWindows: File 'aqProf.dll' does not exist +LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). +LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) +LogWindows: File 'VtuneApi.dll' does not exist +LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) +LogWindows: File 'VtuneApi32e.dll' does not exist +LogWindows: Started CrashReportClient (pid=7088) +LogWindows: Custom abort handler registered for crash reporting. +LogInit: Display: Running engine for game: BackroomsDigitalArt +LogCore: UnrealTraceServer: Trace store launch successful +LogTrace: Initializing trace... +LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region' +LogTrace: Finished trace initialization. +LogCsvProfiler: Display: Metadata set : platform="Windows" +LogCsvProfiler: Display: Metadata set : config="Development" +LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.3-CL-29314046" +LogCsvProfiler: Display: Metadata set : engineversion="5.3.2-29314046+++UE5+Release-5.3" +LogCsvProfiler: Display: Metadata set : os="Windows 11 (23H2) [10.0.22631.3007] " +LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 5800X 8-Core Processor" +LogCsvProfiler: Display: Metadata set : pgoenabled="0" +LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" +LogCsvProfiler: Display: Metadata set : ltoenabled="0" +LogCsvProfiler: Display: Metadata set : asan="0" +LogCsvProfiler: Display: Metadata set : commandline="" G:\digital_art\BackroomsDigitalArt\BackroomsDigitalArt.uproject"" +LogCsvProfiler: Display: Metadata set : loginid="a9045eb54873e8e51d9f288acbb7c9e1" +LogCsvProfiler: Display: Metadata set : llm="0" +LogStats: Stats thread started at 0.252182 +LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' +LogInit: Session CrashGUID >==================================================== + Session CrashGUID > UECC-Windows-5F50C4124D895DBDC58E93A0A839FF16 + Session CrashGUID >==================================================== +LogConfig: Display: Loading VulkanPC ini files took 0.02 seconds +LogConfig: Display: Loading IOS ini files took 0.02 seconds +LogConfig: Display: Loading Mac ini files took 0.03 seconds +LogConfig: Display: Loading Android ini files took 0.03 seconds +LogConfig: Display: Loading Unix ini files took 0.03 seconds +LogConfig: Display: Loading Windows ini files took 0.03 seconds +LogConfig: Display: Loading TVOS ini files took 0.03 seconds +LogConfig: Display: Loading LinuxArm64 ini files took 0.03 seconds +LogConfig: Display: Loading Linux ini files took 0.03 seconds +LogAssetRegistry: Display: Asset registry cache read as 17.7 MiB from ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_0.bin +LogPluginManager: Mounting Engine plugin EnhancedInput +LogPluginManager: Found config from plugin[EnhancedInput] Input +LogPluginManager: Mounting Engine plugin FastBuildController +LogPluginManager: Mounting Engine plugin Bridge +LogPluginManager: Mounting Engine plugin MeshPainting +LogPluginManager: Mounting Engine plugin TraceUtilities +LogPluginManager: Mounting Engine plugin XGEController +LogPluginManager: Mounting Engine plugin Paper2D +LogPluginManager: Mounting Engine plugin ChaosClothEditor +LogPluginManager: Mounting Engine plugin ChaosCloth +LogPluginManager: Mounting Engine plugin AutomationUtils +LogPluginManager: Mounting Engine plugin ChaosEditor +LogPluginManager: Mounting Engine plugin CharacterAI +LogPluginManager: Mounting Engine plugin ChaosUserDataPT +LogPluginManager: Mounting Engine plugin ChaosCaching +LogPluginManager: Mounting Engine plugin ChaosNiagara +LogPluginManager: Mounting Engine plugin ChaosSolverPlugin +LogPluginManager: Mounting Engine plugin BackChannel +LogPluginManager: Mounting Engine plugin Fracture +LogPluginManager: Mounting Engine plugin FullBodyIK +LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin +LogPluginManager: Mounting Engine plugin GeometryFlow +LogPluginManager: Mounting Engine plugin LocalizableMessage +LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp +LogPluginManager: Mounting Engine plugin MeshLODToolset +LogPluginManager: Mounting Engine plugin Dataflow +LogPluginManager: Mounting Engine plugin OpenImageDenoise +LogPluginManager: Mounting Engine plugin PlanarCut +LogPluginManager: Mounting Engine plugin PlatformCrypto +LogPluginManager: Mounting Engine plugin ProxyLODPlugin +LogPluginManager: Mounting Engine plugin PythonScriptPlugin +LogPluginManager: Mounting Engine plugin SkeletalReduction +LogPluginManager: Mounting Engine plugin ToolPresets +LogPluginManager: Mounting Engine plugin StructUtils +LogPluginManager: Mounting Engine plugin StaticMeshEditorModeling +LogPluginManager: Mounting Engine plugin AISupport +LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor +LogPluginManager: Mounting Engine plugin SequencerScripting +LogPluginManager: Mounting Engine plugin LevelSequenceEditor +LogPluginManager: Mounting Engine plugin AnimationModifierLibrary +LogPluginManager: Mounting Engine plugin TcpMessaging +LogPluginManager: Mounting Engine plugin AnimationData +LogPluginManager: Mounting Engine plugin ActorSequence +LogPluginManager: Mounting Engine plugin ControlRig +LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis +LogPluginManager: Mounting Engine plugin ControlRigSpline +LogPluginManager: Mounting Engine plugin LiveLink +LogPluginManager: Mounting Engine plugin IKRig +LogPluginManager: Mounting Engine plugin ACLPlugin +LogPluginManager: Mounting Engine plugin Niagara +LogPluginManager: Mounting Engine plugin TemplateSequence +LogPluginManager: Mounting Engine plugin OnlineBase +LogPluginManager: Mounting Engine plugin OnlineSubsystem +LogPluginManager: Mounting Engine plugin OnlineServices +LogPluginManager: Mounting Engine plugin OnlineSubsystemNull +LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils +LogPluginManager: Mounting Engine plugin UdpMessaging +LogPluginManager: Mounting Engine plugin InterchangeTests +LogPluginManager: Mounting Engine plugin InterchangeEditor +LogPluginManager: Mounting Engine plugin Interchange +LogPluginManager: Mounting Engine plugin Takes +LogPluginManager: Mounting Engine plugin LauncherChunkInstaller +LogPluginManager: Mounting Engine plugin AlembicImporter +LogPluginManager: Mounting Engine plugin ActorLayerUtilities +LogPluginManager: Mounting Engine plugin AndroidFileServer +LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting Engine plugin AndroidMoviePlayer +LogPluginManager: Mounting Engine plugin AppleMoviePlayer +LogPluginManager: Mounting Engine plugin AndroidPermission +LogPluginManager: Mounting Engine plugin AppleImageUtils +LogPluginManager: Mounting Engine plugin ArchVisCharacter +LogPluginManager: Mounting Engine plugin AssetTags +LogPluginManager: Mounting Engine plugin AudioCapture +LogPluginManager: Mounting Engine plugin AudioSynesthesia +LogPluginManager: Mounting Engine plugin CableComponent +LogPluginManager: Mounting Engine plugin AudioWidgets +LogPluginManager: Mounting Engine plugin ChunkDownloader +LogPluginManager: Mounting Engine plugin CustomMeshComponent +LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting Engine plugin GeometryCache +LogPluginManager: Mounting Engine plugin GoogleCloudMessaging +LogPluginManager: Mounting Engine plugin GeometryProcessing +LogPluginManager: Mounting Engine plugin InputDebugging +LogPluginManager: Found config from plugin[InputDebugging] Input +LogPluginManager: Mounting Engine plugin GooglePAD +LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary +LogPluginManager: Mounting Engine plugin MeshModelingToolset +LogPluginManager: Mounting Engine plugin Metasound +LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector +LogPluginManager: Mounting Engine plugin MobilePatchingUtils +LogPluginManager: Mounting Engine plugin MsQuic +LogPluginManager: Mounting Engine plugin OpenXR +LogPluginManager: Mounting Engine plugin OpenXRHandTracking +LogPluginManager: Mounting Engine plugin OpenXREyeTracker +LogPluginManager: Mounting Engine plugin ProceduralMeshComponent +LogPluginManager: Mounting Engine plugin PropertyAccessEditor +LogPluginManager: Mounting Engine plugin RigVM +LogPluginManager: Mounting Engine plugin SignificanceManager +LogPluginManager: Mounting Engine plugin SoundFields +LogPluginManager: Mounting Engine plugin ResonanceAudio +LogPluginManager: Mounting Engine plugin Synthesis +LogPluginManager: Mounting Engine plugin WaveTable +LogPluginManager: Mounting Engine plugin WebMMoviePlayer +LogPluginManager: Mounting Engine plugin XRBase +LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector +LogPluginManager: Mounting Engine plugin CameraShakePreviewer +LogPluginManager: Mounting Engine plugin GameplayCameras +LogPluginManager: Mounting Engine plugin AvfMedia +LogPluginManager: Mounting Engine plugin AndroidMedia +LogPluginManager: Mounting Engine plugin MediaCompositing +LogPluginManager: Mounting Engine plugin MediaPlate +LogPluginManager: Mounting Engine plugin MediaPlayerEditor +LogPluginManager: Mounting Engine plugin ImgMedia +LogPluginManager: Mounting Engine plugin WebMMedia +LogPluginManager: Mounting Engine plugin WmfMedia +LogPluginManager: Mounting Engine plugin AnimationSharing +LogPluginManager: Mounting Engine plugin WindowsMoviePlayer +LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess +LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting Engine plugin GitSourceControl +LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess +LogPluginManager: Mounting Engine plugin PerforceSourceControl +LogPluginManager: Mounting Engine plugin DumpGPUServices +LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting Engine plugin NullSourceCodeAccess +LogPluginManager: Mounting Engine plugin PluginUtils +LogPluginManager: Mounting Engine plugin PropertyAccessNode +LogPluginManager: Mounting Engine plugin PlasticSourceControl +LogPluginManager: Mounting Engine plugin PixWinPlugin +LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess +LogPluginManager: Mounting Engine plugin RenderDocPlugin +LogPluginManager: Mounting Engine plugin SubversionSourceControl +LogPluginManager: Mounting Engine plugin TextureFormatOodle +LogPluginManager: Mounting Engine plugin TraceDataFilters +LogPluginManager: Mounting Engine plugin UObjectPlugin +LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin OodleNetwork +LogPluginManager: Mounting Engine plugin AssetManagerEditor +LogPluginManager: Mounting Engine plugin BlueprintHeaderView +LogPluginManager: Mounting Engine plugin ChangelistReview +LogPluginManager: Mounting Engine plugin CryptoKeys +LogPluginManager: Mounting Engine plugin CurveEditorTools +LogPluginManager: Mounting Engine plugin DataValidation +LogPluginManager: Mounting Engine plugin EditorDebugTools +LogPluginManager: Mounting Engine plugin EditorScriptingUtilities +LogPluginManager: Mounting Engine plugin EngineAssetDefinitions +LogPluginManager: Mounting Engine plugin FacialAnimation +LogPluginManager: Mounting Engine plugin GeometryMode +LogPluginManager: Mounting Engine plugin GameplayTagsEditor +LogPluginManager: Mounting Engine plugin MaterialAnalyzer +LogPluginManager: Mounting Engine plugin MacGraphicsSwitching +LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode +LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard +LogPluginManager: Mounting Engine plugin PluginBrowser +LogPluginManager: Mounting Engine plugin SequencerAnimTools +LogPluginManager: Mounting Engine plugin SpeedTreeImporter +LogPluginManager: Mounting Engine plugin UVEditor +LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities +LogPluginManager: Mounting Engine plugin DatasmithContent +LogPluginManager: Mounting Engine plugin GLTFExporter +LogPluginManager: Mounting Engine plugin VariantManager +LogPluginManager: Mounting Engine plugin VariantManagerContent +LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource +LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource +LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource +LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS +LogPluginManager: Mounting Engine plugin LightMixer +LogPluginManager: Mounting Engine plugin ObjectMixer +LogPluginManager: Mounting Engine plugin SQLiteCore +LogPluginManager: Mounting Engine plugin ConcertMain +LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting Engine plugin ConcertSyncCore +LogPluginManager: Mounting Engine plugin ConcertSyncClient +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/StaticMeshEditorModeling/Content/' mounted to '/StaticMeshEditorModeling/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXR/Content/' mounted to '/OpenXR/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXRHandTracking/Content/' mounted to '/OpenXRHandTracking/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXREyeTracker/Content/' mounted to '/OpenXREyeTracker/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Content/' mounted to '/ConcertSyncClient/' +SourceControl: Revision control is disabled +SourceControl: Revision control is disabled +SourceControl: Revision control is disabled +LogInit: Using libcurl 8.4.0 +LogInit: - built for Windows +LogInit: - supports SSL with OpenSSL/1.1.1t +LogInit: - supports HTTP deflate (compression) using libz 1.2.13 +LogInit: - other features: +LogInit: CURL_VERSION_SSL +LogInit: CURL_VERSION_LIBZ +LogInit: CURL_VERSION_IPV6 +LogInit: CURL_VERSION_ASYNCHDNS +LogInit: CURL_VERSION_LARGEFILE +LogInit: CurlRequestOptions (configurable via config and command line): +LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate +LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy +LogInit: - bDontReuseConnections = false - Libcurl will reuse connections +LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host +LogInit: - LocalHostAddr = Default +LogInit: - BufferSize = 65536 +LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 +LogOnline: OSS: Created online subsystem instance for: NULL +LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] +LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) +LogWindows: File 'WinPixGpuCapturer.dll' does not exist +PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. +LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] +RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. +LogHMD: OpenXRHMDModule::InitInstance using DefaultLoader. +LogHMD: OpenXR runtime supported extensions: +LogHMD: XR_KHR_vulkan_enable +LogHMD: XR_KHR_vulkan_enable2 +LogHMD: XR_KHR_D3D11_enable +LogHMD: XR_KHR_D3D12_enable +LogHMD: XR_KHR_opengl_enable +LogHMD: XR_KHR_win32_convert_performance_counter_time +LogHMD: XR_EXT_win32_appcontainer_compatible +LogHMD: XR_KHR_binding_modification +LogHMD: XR_KHR_composition_layer_depth +LogHMD: XR_KHR_visibility_mask +LogHMD: XR_EXT_active_action_set_priority +LogHMD: XR_EXT_dpad_binding +LogHMD: XR_EXT_frame_composition_report +LogHMD: XR_EXT_hand_tracking +LogHMD: XR_EXT_hand_joints_motion_range +LogHMD: XR_EXT_hp_mixed_reality_controller +LogHMD: XR_EXT_palm_pose +LogHMD: XR_FB_display_refresh_rate +LogHMD: XR_HTC_vive_cosmos_controller_interaction +LogHMD: XR_HTC_vive_focus3_controller_interaction +LogHMD: XR_HTC_vive_wrist_tracker_interaction +LogHMD: XR_MND_headless +LogHMD: XR_VALVE_analog_threshold +LogHMD: XR_HTCX_vive_tracker_interaction +LogHMD: XR_EXT_debug_utils +LogHMD: Optional extension XR_KHR_vulkan_swapchain_format_list is not available +LogHMD: Optional extension XR_FB_foveation_vulkan is not available +LogHMD: Optional extension XR_KHR_composition_layer_cylinder is not available +LogHMD: Optional extension XR_KHR_composition_layer_equirect is not available +LogHMD: Optional extension XR_VARJO_quad_views is not available +LogHMD: Optional extension XR_EPIC_view_configuration_fov is not available +LogHMD: Optional extension XR_FB_composition_layer_alpha_blend is not available +LogHMD: Optional extension XR_FB_foveation is not available +LogHMD: Optional extension XR_FB_swapchain_update_state is not available +LogHMD: Optional extension XR_FB_foveation_configuration is not available +LogHMD: Optional extension XR_OCULUS_audio_device_guid is not available +LogHMD: Warning: Required extension XR_EXT_eye_gaze_interaction is not available +LogHMD: Could not enable all required OpenXR extensions for OpenXREyeTracker on current system. This plugin will be loaded but ignored, but will be enabled on a target platform that supports the required extension. +LogHMD: Initialized OpenXR on SteamVR/OpenXR runtime version 2.2.3 +LogInit: ExecutableName: UnrealEditor.exe +LogInit: Build: ++UE5+Release-5.3-CL-29314046 +LogInit: Engine Version: 5.3.2-29314046+++UE5+Release-5.3 +LogInit: Compatible Engine Version: 5.3.0-27405482+++UE5+Release-5.3 +LogInit: Net CL: 27405482 +LogInit: OS: Windows 11 (23H2) [10.0.22631.3007] (), CPU: AMD Ryzen 7 5800X 8-Core Processor , GPU: AMD Radeon RX 6800 +LogInit: Compiled (64-bit): Nov 3 2023 16:09:16 +LogInit: Architecture: x64 +LogInit: Compiled with Visual C++: 19.36.32537.00 +LogInit: Build Configuration: Development +LogInit: Branch Name: ++UE5+Release-5.3 +LogInit: Command Line: +LogInit: Base Directory: G:/UnrealEngines/UE_5.3/Engine/Binaries/Win64/ +LogInit: Allocator: Mimalloc +LogInit: Installed Engine Build: 1 +LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no +LogDevObjectVersion: Number of dev versions registered: 36 +LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 +LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 +LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 +LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 +LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 +LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 +LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 +LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 +LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 +LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 +LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 47 +LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 +LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 +LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 +LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 +LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 +LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 +LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 +LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 +LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 111 +LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 2 +LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10 +LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 11 +LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 +LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 +LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 +LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 +LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 +LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 +LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 +LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 118 +LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 47 +LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 +LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0 +LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 +LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 +LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. +LogInit: Object subsystem initialized +LogConfig: Set CVar [[con.DebugEarlyDefault:1]] +LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created +LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created +LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created +LogConfig: Set CVar [[r.setres:1280x720]] +LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created +LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created +LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created +LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created +LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] +[2024.01.21-14.36.15:832][ 0]LogConfig: Set CVar [[r.VSync:0]] +[2024.01.21-14.36.15:832][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] +[2024.01.21-14.36.15:832][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] +[2024.01.21-14.36.15:832][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created +[2024.01.21-14.36.15:832][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created +[2024.01.21-14.36.15:832][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] +[2024.01.21-14.36.15:832][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created +[2024.01.21-14.36.15:832][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] +[2024.01.21-14.36.15:832][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] +[2024.01.21-14.36.15:832][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] +[2024.01.21-14.36.15:832][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] +[2024.01.21-14.36.15:832][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] +[2024.01.21-14.36.15:832][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]] +[2024.01.21-14.36.15:832][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]] +[2024.01.21-14.36.15:832][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] +[2024.01.21-14.36.15:832][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] +[2024.01.21-14.36.15:832][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] +[2024.01.21-14.36.15:832][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2024.01.21-14.36.15:832][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] +[2024.01.21-14.36.15:832][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] +[2024.01.21-14.36.15:832][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] +[2024.01.21-14.36.15:832][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2024.01.21-14.36.15:832][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] +[2024.01.21-14.36.15:832][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] +[2024.01.21-14.36.15:832][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2024.01.21-14.36.15:832][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2024.01.21-14.36.15:832][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2024.01.21-14.36.15:832][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2024.01.21-14.36.15:832][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2024.01.21-14.36.15:832][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2024.01.21-14.36.15:832][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created +[2024.01.21-14.36.15:832][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] +[2024.01.21-14.36.15:832][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created +[2024.01.21-14.36.15:832][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created +[2024.01.21-14.36.15:832][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created +[2024.01.21-14.36.15:832][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] +[2024.01.21-14.36.15:832][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2024.01.21-14.36.15:832][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]] +[2024.01.21-14.36.15:832][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] +[2024.01.21-14.36.15:832][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2024.01.21-14.36.15:832][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] +[2024.01.21-14.36.15:832][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2024.01.21-14.36.15:832][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] +[2024.01.21-14.36.15:832][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2024.01.21-14.36.15:832][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] +[2024.01.21-14.36.15:832][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] +[2024.01.21-14.36.15:832][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] +[2024.01.21-14.36.15:832][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] +[2024.01.21-14.36.15:832][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2024.01.21-14.36.15:832][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]] +[2024.01.21-14.36.15:832][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] +[2024.01.21-14.36.15:832][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]] +[2024.01.21-14.36.15:832][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] +[2024.01.21-14.36.15:832][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created +[2024.01.21-14.36.15:832][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created +[2024.01.21-14.36.15:832][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] +[2024.01.21-14.36.15:832][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created +[2024.01.21-14.36.15:832][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created +[2024.01.21-14.36.15:832][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created +[2024.01.21-14.36.15:832][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created +[2024.01.21-14.36.15:832][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created +[2024.01.21-14.36.15:832][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created +[2024.01.21-14.36.15:832][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created +[2024.01.21-14.36.15:832][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created +[2024.01.21-14.36.15:832][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created +[2024.01.21-14.36.15:832][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created +[2024.01.21-14.36.15:832][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created +[2024.01.21-14.36.15:832][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created +[2024.01.21-14.36.15:832][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created +[2024.01.21-14.36.15:832][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created +[2024.01.21-14.36.15:832][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created +[2024.01.21-14.36.15:832][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created +[2024.01.21-14.36.15:832][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created +[2024.01.21-14.36.15:832][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created +[2024.01.21-14.36.15:832][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created +[2024.01.21-14.36.15:832][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created +[2024.01.21-14.36.15:832][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created +[2024.01.21-14.36.15:832][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created +[2024.01.21-14.36.15:832][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created +[2024.01.21-14.36.15:832][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created +[2024.01.21-14.36.15:832][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created +[2024.01.21-14.36.15:832][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created +[2024.01.21-14.36.15:832][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created +[2024.01.21-14.36.15:832][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created +[2024.01.21-14.36.15:832][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created +[2024.01.21-14.36.15:832][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created +[2024.01.21-14.36.15:832][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created +[2024.01.21-14.36.15:832][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created +[2024.01.21-14.36.15:832][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created +[2024.01.21-14.36.15:832][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created +[2024.01.21-14.36.15:832][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created +[2024.01.21-14.36.15:832][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created +[2024.01.21-14.36.15:832][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created +[2024.01.21-14.36.15:832][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created +[2024.01.21-14.36.15:832][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created +[2024.01.21-14.36.15:832][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created +[2024.01.21-14.36.15:834][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]] +[2024.01.21-14.36.15:834][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.AOQuality:2]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] +[2024.01.21-14.36.15:834][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] +[2024.01.21-14.36.15:835][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.01.21-14.36.15:835][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] +[2024.01.21-14.36.15:835][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.01.21-14.36.15:835][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] +[2024.01.21-14.36.15:835][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.01.21-14.36.15:835][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] +[2024.01.21-14.36.15:835][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] +[2024.01.21-14.36.15:835][ 0]LogConfig: Set CVar [[r.DetailMode:2]] +[2024.01.21-14.36.15:835][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] +[2024.01.21-14.36.15:835][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.01.21-14.36.15:835][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] +[2024.01.21-14.36.15:835][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] +[2024.01.21-14.36.15:835][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] +[2024.01.21-14.36.15:835][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] +[2024.01.21-14.36.15:835][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] +[2024.01.21-14.36.15:835][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.01.21-14.36.15:835][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] +[2024.01.21-14.36.15:835][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.01.21-14.36.15:835][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.01.21-14.36.15:835][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.01.21-14.36.15:835][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.01.21-14.36.15:835][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.01.21-14.36.15:835][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.01.21-14.36.15:835][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.01.21-14.36.15:835][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.01.21-14.36.15:835][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.01.21-14.36.15:835][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.01.21-14.36.15:835][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.01.21-14.36.15:835][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.01.21-14.36.15:835][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created +[2024.01.21-14.36.15:835][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] +[2024.01.21-14.36.15:835][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] +[2024.01.21-14.36.15:835][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] +[2024.01.21-14.36.15:835][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] +[2024.01.21-14.36.15:835][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] +[2024.01.21-14.36.15:835][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.01.21-14.36.15:835][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.01.21-14.36.15:835][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.01.21-14.36.15:835][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] +[2024.01.21-14.36.15:836][ 0]LogRHI: Using Default RHI: D3D11 +[2024.01.21-14.36.15:836][ 0]LogRHI: Using Highest Feature Level of D3D11: SM5 +[2024.01.21-14.36.15:836][ 0]LogRHI: Loading RHI module D3D11RHI +[2024.01.21-14.36.15:842][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll +[2024.01.21-14.36.15:843][ 0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system. +[2024.01.21-14.36.15:845][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2024.01.21-14.36.15:845][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_1 +[2024.01.21-14.36.15:845][ 0]LogD3D11RHI: D3D11 adapters: +[2024.01.21-14.36.15:846][ 0]LogD3D11RHI: Testing D3D11 Adapter 0: +[2024.01.21-14.36.15:846][ 0]LogD3D11RHI: Description : AMD Radeon RX 6800 +[2024.01.21-14.36.15:846][ 0]LogD3D11RHI: VendorId : 1002 +[2024.01.21-14.36.15:846][ 0]LogD3D11RHI: DeviceId : 73bf +[2024.01.21-14.36.15:846][ 0]LogD3D11RHI: SubSysId : e3a1002 +[2024.01.21-14.36.15:846][ 0]LogD3D11RHI: Revision : 00c3 +[2024.01.21-14.36.15:846][ 0]LogD3D11RHI: DedicatedVideoMemory : 17130807296 bytes +[2024.01.21-14.36.15:846][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.01.21-14.36.15:846][ 0]LogD3D11RHI: SharedSystemMemory : 17120491520 bytes +[2024.01.21-14.36.15:846][ 0]LogD3D11RHI: AdapterLuid : 0 84107 +[2024.01.21-14.36.15:927][ 0]LogD3D11RHI: 0. 'AMD Radeon RX 6800' (Feature Level 11_1) +[2024.01.21-14.36.15:927][ 0]LogD3D11RHI: 16337/0/16327 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x1002 +[2024.01.21-14.36.15:927][ 0]LogD3D11RHI: Testing D3D11 Adapter 1: +[2024.01.21-14.36.15:927][ 0]LogD3D11RHI: Description : Microsoft Basic Render Driver +[2024.01.21-14.36.15:927][ 0]LogD3D11RHI: VendorId : 1414 +[2024.01.21-14.36.15:927][ 0]LogD3D11RHI: DeviceId : 008c +[2024.01.21-14.36.15:927][ 0]LogD3D11RHI: SubSysId : 0000 +[2024.01.21-14.36.15:927][ 0]LogD3D11RHI: Revision : 0000 +[2024.01.21-14.36.15:927][ 0]LogD3D11RHI: DedicatedVideoMemory : 0 bytes +[2024.01.21-14.36.15:927][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.01.21-14.36.15:927][ 0]LogD3D11RHI: SharedSystemMemory : 17120491520 bytes +[2024.01.21-14.36.15:927][ 0]LogD3D11RHI: AdapterLuid : 0 88302 +[2024.01.21-14.36.15:930][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_1) +[2024.01.21-14.36.15:930][ 0]LogD3D11RHI: 0/0/16327 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2024.01.21-14.36.15:930][ 0]LogD3D11RHI: Chosen D3D11 Adapter: +[2024.01.21-14.36.15:930][ 0]LogD3D11RHI: Description : AMD Radeon RX 6800 +[2024.01.21-14.36.15:930][ 0]LogD3D11RHI: VendorId : 1002 +[2024.01.21-14.36.15:930][ 0]LogD3D11RHI: DeviceId : 73bf +[2024.01.21-14.36.15:930][ 0]LogD3D11RHI: SubSysId : e3a1002 +[2024.01.21-14.36.15:930][ 0]LogD3D11RHI: Revision : 00c3 +[2024.01.21-14.36.15:930][ 0]LogD3D11RHI: DedicatedVideoMemory : 17130807296 bytes +[2024.01.21-14.36.15:930][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.01.21-14.36.15:930][ 0]LogD3D11RHI: SharedSystemMemory : 17120491520 bytes +[2024.01.21-14.36.15:930][ 0]LogD3D11RHI: AdapterLuid : 0 84107 +[2024.01.21-14.36.15:930][ 0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used. +[2024.01.21-14.36.15:930][ 0]LogInit: Selected Device Profile: [WindowsEditor] +[2024.01.21-14.36.15:930][ 0]LogHAL: Display: Platform has ~ 32 GB [34240983040 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2024.01.21-14.36.15:930][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] +[2024.01.21-14.36.15:930][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] +[2024.01.21-14.36.15:930][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@2] File [Scalability] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:0.8]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@2] File [Scalability] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[r.FXAA.Quality:3]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:1]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:2]] +[2024.01.21-14.36.15:930][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:0]] deferred - dummy variable created +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:1]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@2] File [Scalability] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:4]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:1024]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.04]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:0.85]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:0.8]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:0.5]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:16]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:64]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:2048]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-0.5]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-0.5]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@2] File [Scalability] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[r.AOQuality:1]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:8]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:3]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:0]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:16]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:32]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:1]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:1]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:0]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:0]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:64]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:0]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@2] File [Scalability] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[r.SSR.Quality:2]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:1]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:2]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.2]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:1]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:0]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@2] File [Scalability] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:3]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.6]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.5]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:3]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[r.Upscale.Quality:2]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:0.8]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:0 ; lower gathering accumulator quality]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:2 ; Max3x3 postfilering method]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:1 ; no background occlusion]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:0 ; no bokeh simulation when scattering]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.04 ; only a maximum of 4% of scattered bokeh]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:0 ; no slight out of focus]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:0 ; faster temporal accumulation]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.012 ; required because of AccumulatorQuality=0]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.012 ; required because of AccumulatorQuality=0]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@2] File [Scalability] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:4]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:1]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:800]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@2] File [Scalability] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:48]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[r.SceneColorFormat:3]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[r.DetailMode:1]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:1]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[r.SSS.Quality:-1]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:1]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[r.SSGI.Quality:2]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:0.5]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:1]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:2]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:64.0]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:64.0]] +[2024.01.21-14.36.15:930][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:2]] deferred - dummy variable created +[2024.01.21-14.36.15:930][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@2] File [Scalability] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[foliage.DensityScale:0.8]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[grass.DensityScale:0.8]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@2] File [Scalability] +[2024.01.21-14.36.15:930][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2024.01.21-14.36.15:930][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] +[2024.01.21-14.36.15:930][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [G:/digital_art/BackroomsDigitalArt/Saved/Config/WindowsEditor/Editor.ini] +[2024.01.21-14.36.15:930][ 0]LogInit: Computer: DESKTOP-2MPQGVL +[2024.01.21-14.36.15:930][ 0]LogInit: User: Windowssucks +[2024.01.21-14.36.15:930][ 0]LogInit: CPU Page size=4096, Cores=8 +[2024.01.21-14.36.15:930][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2024.01.21-14.36.15:930][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) +[2024.01.21-14.36.15:930][ 0]LogMemory: Platform Memory Stats for WindowsEditor +[2024.01.21-14.36.15:930][ 0]LogMemory: Process Physical Memory: 494.55 MB used, 522.89 MB peak +[2024.01.21-14.36.15:930][ 0]LogMemory: Process Virtual Memory: 494.27 MB used, 494.27 MB peak +[2024.01.21-14.36.15:930][ 0]LogMemory: Physical Memory: 10526.59 MB used, 22128.16 MB free, 32654.75 MB total +[2024.01.21-14.36.15:930][ 0]LogMemory: Virtual Memory: 25524.76 MB used, 7129.99 MB free, 32654.75 MB total +[2024.01.21-14.36.15:930][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" +[2024.01.21-14.36.15:935][ 0]LogWindows: WindowsPlatformFeatures enabled +[2024.01.21-14.36.15:942][ 0]LogInit: Physics initialised using underlying interface: Chaos +[2024.01.21-14.36.15:942][ 0]LogInit: Using OS detected language (en-US). +[2024.01.21-14.36.15:942][ 0]LogInit: Using OS detected locale (en-DE). +[2024.01.21-14.36.15:943][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. +[2024.01.21-14.36.15:944][ 0]LogInit: Setting process to per monitor DPI aware +[2024.01.21-14.36.16:161][ 0]LogWindowsTextInputMethodSystem: Available input methods: +[2024.01.21-14.36.16:161][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). +[2024.01.21-14.36.16:161][ 0]LogWindowsTextInputMethodSystem: - English (Germany) - (Keyboard). +[2024.01.21-14.36.16:161][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). +[2024.01.21-14.36.16:174][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 +[2024.01.21-14.36.16:174][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2024.01.21-14.36.16:270][ 0]LogRHI: Using Default RHI: D3D11 +[2024.01.21-14.36.16:270][ 0]LogRHI: Using Highest Feature Level of D3D11: SM5 +[2024.01.21-14.36.16:270][ 0]LogRHI: Loading RHI module D3D11RHI +[2024.01.21-14.36.16:270][ 0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system. +[2024.01.21-14.36.16:270][ 0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used. +[2024.01.21-14.36.16:270][ 0]LogWindows: Attached monitors: +[2024.01.21-14.36.16:270][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1032), device: '\\.\DISPLAY2' [PRIMARY] +[2024.01.21-14.36.16:270][ 0]LogWindows: resolution: 1080x1920, work area: (-1080, -444) -> (0, 1428), device: '\\.\DISPLAY1' +[2024.01.21-14.36.16:270][ 0]LogWindows: Found 2 attached monitors. +[2024.01.21-14.36.16:270][ 0]LogWindows: Gathering driver information using Windows Setup API +[2024.01.21-14.36.16:270][ 0]LogRHI: RHI Adapter Info: +[2024.01.21-14.36.16:270][ 0]LogRHI: Name: AMD Radeon RX 6800 +[2024.01.21-14.36.16:270][ 0]LogRHI: Driver Version: Adrenalin 2020 20.12.1 (internal:31.0.23013.3005, unified:31.0.23013.3005) +[2024.01.21-14.36.16:270][ 0]LogRHI: Driver Date: 11-22-2023 +[2024.01.21-14.36.16:270][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2024.01.21-14.36.16:270][ 0]LogD3D11RHI: GPU DeviceId: 0x73bf (for the marketing name, search the web for "GPU Device Id") +[2024.01.21-14.36.16:300][ 0]LogD3D11RHI: Creating D3DDevice with AMD AGS, using adapter: +[2024.01.21-14.36.16:300][ 0]LogD3D11RHI: Description : AMD Radeon RX 6800 +[2024.01.21-14.36.16:300][ 0]LogD3D11RHI: VendorId : 1002 +[2024.01.21-14.36.16:300][ 0]LogD3D11RHI: DeviceId : 73bf +[2024.01.21-14.36.16:300][ 0]LogD3D11RHI: SubSysId : e3a1002 +[2024.01.21-14.36.16:300][ 0]LogD3D11RHI: Revision : 00c3 +[2024.01.21-14.36.16:300][ 0]LogD3D11RHI: DedicatedVideoMemory : 17130807296 bytes +[2024.01.21-14.36.16:300][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.01.21-14.36.16:300][ 0]LogD3D11RHI: SharedSystemMemory : 17120491520 bytes +[2024.01.21-14.36.16:300][ 0]LogD3D11RHI: AdapterLuid : 0 84107 +[2024.01.21-14.36.16:400][ 0]LogD3D11RHI: Created device via AGS, feature level 11_1, supported extensions fffbf. +[2024.01.21-14.36.16:400][ 0]LogD3D11RHI: RHI has support for 64 bit atomics +[2024.01.21-14.36.16:400][ 0]LogD3D11RHI: Async texture creation enabled +[2024.01.21-14.36.16:400][ 0]LogD3D11RHI: D3D11_MAP_WRITE_NO_OVERWRITE for dynamic buffer SRVs is supported +[2024.01.21-14.36.16:400][ 0]LogD3D11RHI: Array index from any shader is supported +[2024.01.21-14.36.16:404][ 0]LogVRS: Current RHI does not support Variable Rate Shading +[2024.01.21-14.36.16:412][ 0]LogD3D11RHI: GPU Timing Frequency: 100.000000 (Debug: 2 1) +[2024.01.21-14.36.16:421][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -platform=all' +[2024.01.21-14.36.16:421][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""G:/UnrealEngines/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -platform=all" ] +[2024.01.21-14.36.16:445][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC +[2024.01.21-14.36.16:445][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT +[2024.01.21-14.36.16:445][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 +[2024.01.21-14.36.16:445][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp +[2024.01.21-14.36.16:445][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed +[2024.01.21-14.36.16:445][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10 +[2024.01.21-14.36.16:445][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll +[2024.01.21-14.36.16:446][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll +[2024.01.21-14.36.16:447][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll +[2024.01.21-14.36.16:447][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll +[2024.01.21-14.36.16:447][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll +[2024.01.21-14.36.16:448][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll +[2024.01.21-14.36.16:448][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle +[2024.01.21-14.36.16:463][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2024.01.21-14.36.16:463][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2024.01.21-14.36.16:463][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2024.01.21-14.36.16:463][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2024.01.21-14.36.16:463][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2024.01.21-14.36.16:463][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2024.01.21-14.36.16:463][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2024.01.21-14.36.16:463][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2024.01.21-14.36.16:463][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2024.01.21-14.36.16:463][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2024.01.21-14.36.16:467][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2024.01.21-14.36.16:467][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2024.01.21-14.36.16:470][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2024.01.21-14.36.16:470][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' +[2024.01.21-14.36.16:470][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2024.01.21-14.36.16:470][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2024.01.21-14.36.16:473][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' +[2024.01.21-14.36.16:473][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' +[2024.01.21-14.36.16:473][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' +[2024.01.21-14.36.16:476][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2024.01.21-14.36.16:476][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' +[2024.01.21-14.36.16:476][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2024.01.21-14.36.16:476][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2024.01.21-14.36.16:479][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2024.01.21-14.36.16:479][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2024.01.21-14.36.16:485][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2024.01.21-14.36.16:485][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' +[2024.01.21-14.36.16:485][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2024.01.21-14.36.16:485][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2024.01.21-14.36.16:485][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor +[2024.01.21-14.36.16:492][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2024.01.21-14.36.16:546][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it +[2024.01.21-14.36.16:549][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat +[2024.01.21-14.36.16:549][ 0]LogTargetPlatformManager: SF_METAL +[2024.01.21-14.36.16:549][ 0]LogTargetPlatformManager: SF_METAL_MRT +[2024.01.21-14.36.16:549][ 0]LogTargetPlatformManager: SF_METAL_TVOS +[2024.01.21-14.36.16:549][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS +[2024.01.21-14.36.16:549][ 0]LogTargetPlatformManager: SF_METAL_SM5 +[2024.01.21-14.36.16:549][ 0]LogTargetPlatformManager: SF_METAL_SM6 +[2024.01.21-14.36.16:549][ 0]LogTargetPlatformManager: SF_METAL_SIM +[2024.01.21-14.36.16:549][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 +[2024.01.21-14.36.16:549][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC +[2024.01.21-14.36.16:549][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D +[2024.01.21-14.36.16:549][ 0]LogTargetPlatformManager: PCD3D_SM6 +[2024.01.21-14.36.16:549][ 0]LogTargetPlatformManager: PCD3D_SM5 +[2024.01.21-14.36.16:549][ 0]LogTargetPlatformManager: PCD3D_ES31 +[2024.01.21-14.36.16:549][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL +[2024.01.21-14.36.16:549][ 0]LogTargetPlatformManager: GLSL_150_ES31 +[2024.01.21-14.36.16:549][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID +[2024.01.21-14.36.16:549][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM +[2024.01.21-14.36.16:549][ 0]LogTargetPlatformManager: VVM_1_0 +[2024.01.21-14.36.16:549][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat +[2024.01.21-14.36.16:549][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 +[2024.01.21-14.36.16:549][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID +[2024.01.21-14.36.16:549][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 +[2024.01.21-14.36.16:549][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID +[2024.01.21-14.36.16:549][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 +[2024.01.21-14.36.16:549][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). +[2024.01.21-14.36.16:552][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB +[2024.01.21-14.36.16:552][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../digital_art/BackroomsDigitalArt/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2024.01.21-14.36.16:552][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. +[2024.01.21-14.36.16:552][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../digital_art/BackroomsDigitalArt/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.01.21-14.36.16:552][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. +[2024.01.21-14.36.16:595][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB) +[2024.01.21-14.36.16:595][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.01.21-14.36.16:595][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. +[2024.01.21-14.36.16:600][ 0]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.00 seconds. +[2024.01.21-14.36.16:600][ 0]LogDerivedDataCache: Display: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.02ms. RandomReadSpeed=1852.34MBs, RandomWriteSpeed=227.27MBs. Assigned SpeedClass 'Local' +[2024.01.21-14.36.16:600][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2024.01.21-14.36.16:600][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. +[2024.01.21-14.36.16:600][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. +[2024.01.21-14.36.16:600][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' +[2024.01.21-14.36.16:600][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. +[2024.01.21-14.36.16:601][ 0]LogShaderCompilers: Guid format shader working directory is 8 characters bigger than the processId version (../../../../../digital_art/BackroomsDigitalArt/Intermediate/Shaders/WorkingDirectory/4184/). +[2024.01.21-14.36.16:602][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Windows sucks/AppData/Local/Temp/UnrealShaderWorkingDir/E0DE04CF4B5666E53E2A3ABF28D3B2EC/'. +[2024.01.21-14.36.16:602][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2024.01.21-14.36.16:602][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers. +[2024.01.21-14.36.17:294][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 +[2024.01.21-14.36.17:443][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush +[2024.01.21-14.36.17:444][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. +[2024.01.21-14.36.17:713][ 0]LogSlate: Using FreeType 2.10.0 +[2024.01.21-14.36.17:713][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2024.01.21-14.36.17:727][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin. +[2024.01.21-14.36.17:727][ 0]LogAssetRegistry: FAssetRegistry took 0.0019 seconds to start up +[2024.01.21-14.36.17:737][ 0]LogEditorDomain: Display: EditorDomain is Disabled +[2024.01.21-14.36.17:923][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). +[2024.01.21-14.36.17:923][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal +[2024.01.21-14.36.17:923][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled +[2024.01.21-14.36.17:925][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. +[2024.01.21-14.36.17:925][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: Available device profiles: +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB77EB9A00][00000ADB70C80000 66] GlobalDefaults, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB77EBA000][00000ADB70C82800 66] Windows, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB77EBA200][00000ADB6B8CC800 66] WindowsEditor, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB77EBA400][00000ADB6F73C800 66] WindowsServer, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB77EBA600][00000ADB4C9B7800 66] WindowsClient, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB77EBA800][00000ADB78480000 66] IOS, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB77EBAA00][00000ADB78482800 66] iPadAir2, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB77EBAC00][00000ADB78485000 66] IPadPro, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB77EBAE00][00000ADB78487800 66] iPadAir3, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB77EBB000][00000ADB7848A000 66] iPadAir4, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB77EBB200][00000ADB7848C800 66] iPadAir5, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB77EBB400][00000ADB78490000 66] iPadMini4, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB77EBB600][00000ADB78492800 66] iPadMini5, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB77EBB800][00000ADB78495000 66] iPadMini6, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB77EBBA00][00000ADB78497800 66] iPhone6S, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB77EBBC00][00000ADB7849A000 66] iPhone7, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB77EBBE00][00000ADB7849C800 66] iPodTouch7, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB77EBC000][00000ADB784A0000 66] iPhone6SPlus, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB77EBC200][00000ADB784A2800 66] iPhone7Plus, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB77EBC400][00000ADB784A5000 66] iPhoneSE, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB77EBC600][00000ADB784A7800 66] iPhone8, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB77EBC800][00000ADB784AA000 66] iPhone8Plus, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB77EBCA00][00000ADB784AC800 66] iPhoneX, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB77EBCC00][00000ADB784B0000 66] iPhoneXS, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB77EBCE00][00000ADB784B2800 66] iPhoneXSMax, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB77EBD000][00000ADB784B5000 66] iPhoneXR, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB77EBD200][00000ADB784B7800 66] iPhone11, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB77EBD400][00000ADB784BA000 66] iPhone11Pro, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB77EBD600][00000ADB784BC800 66] iPhone11ProMax, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB77EBD800][00000ADB784C0000 66] iPhoneSE2, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB77EBDA00][00000ADB784C2800 66] iPhone12Mini, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB77EBDC00][00000ADB784C5000 66] iPhone12, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB77EBDE00][00000ADB784C7800 66] iPhone12Pro, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB77EBE000][00000ADB784CA000 66] iPhone12ProMax, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB77EBE200][00000ADB784CC800 66] iPhone13Mini, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB77EBE400][00000ADB784D0000 66] iPhone13, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB77EBE600][00000ADB784D2800 66] iPhone13Pro, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB77EBE800][00000ADB784D5000 66] iPhone13ProMax, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB77EBEA00][00000ADB784D7800 66] iPhoneSE3, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB77EBEC00][00000ADB784DA000 66] iPhone14, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB77EBEE00][00000ADB784DC800 66] iPhone14Plus, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB77EBF000][00000ADB78520000 66] iPhone14Pro, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB77EBF200][00000ADB78522800 66] iPhone14ProMax, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB77EBF400][00000ADB78525000 66] iPhone15, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB77EBF600][00000ADB78527800 66] iPhone15Plus, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB77EBF800][00000ADB7852A000 66] iPhone15Pro, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB77EBFA00][00000ADB7852C800 66] iPhone15ProMax, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB77EBFC00][00000ADB78470000 66] iPadPro105, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB77EBFE00][00000ADB78472800 66] iPadPro129, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB7796F200][00000ADB78475000 66] iPadPro97, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB6A256A00][00000ADB78477800 66] iPadPro2_129, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB78530000][00000ADB7847A000 66] iPad5, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB78530200][00000ADB7847C800 66] iPad6, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB78530400][00000ADB78540000 66] iPad7, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB78530600][00000ADB78542800 66] iPad8, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB78530800][00000ADB78545000 66] iPad9, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB78530A00][00000ADB78547800 66] iPad10, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB78530C00][00000ADB7854A000 66] iPadPro11, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB78530E00][00000ADB7854C800 66] iPadPro2_11, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB78531000][00000ADB78550000 66] iPadPro3_11, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB78531200][00000ADB78552800 66] iPadPro4_11, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB78531400][00000ADB78555000 66] iPadPro3_129, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB78531600][00000ADB78557800 66] iPadPro4_129, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB78531800][00000ADB7855A000 66] iPadPro5_129, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB78531A00][00000ADB7855C800 66] iPadPro6_129, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB78531C00][00000ADB78560000 66] AppleTV, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB78531E00][00000ADB78562800 66] AppleTV4K, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB78532000][00000ADB78565000 66] AppleTV2_4K, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB78532200][00000ADB78567800 66] TVOS, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB78532400][00000ADB7856A000 66] Mac, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB78532600][00000ADB7856C800 66] MacEditor, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB78532800][00000ADB78570000 66] MacClient, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB78532A00][00000ADB78572800 66] MacServer, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB78532C00][00000ADB78575000 66] Linux, +[2024.01.21-14.36.18:061][ 0]LogDeviceProfileManager: [00000ADB78532E00][00000ADB78577800 66] LinuxEditor, +[2024.01.21-14.36.18:062][ 0]LogDeviceProfileManager: [00000ADB78533000][00000ADB7857A000 66] LinuxArm64Editor, +[2024.01.21-14.36.18:062][ 0]LogDeviceProfileManager: [00000ADB78533200][00000ADB7857C800 66] LinuxArm64, +[2024.01.21-14.36.18:062][ 0]LogDeviceProfileManager: [00000ADB78533400][00000ADB78580000 66] LinuxClient, +[2024.01.21-14.36.18:062][ 0]LogDeviceProfileManager: [00000ADB78533600][00000ADB78582800 66] LinuxArm64Client, +[2024.01.21-14.36.18:062][ 0]LogDeviceProfileManager: [00000ADB78533800][00000ADB78585000 66] LinuxServer, +[2024.01.21-14.36.18:062][ 0]LogDeviceProfileManager: [00000ADB78533A00][00000ADB78587800 66] LinuxArm64Server, +[2024.01.21-14.36.18:062][ 0]LogDeviceProfileManager: [00000ADB78533C00][00000ADB7858A000 66] Android, +[2024.01.21-14.36.18:062][ 0]LogDeviceProfileManager: [00000ADB78533E00][00000ADB7858C800 66] Android_Preview_OpenGL, +[2024.01.21-14.36.18:062][ 0]LogDeviceProfileManager: [00000ADB78534000][00000ADB78590000 66] Android_Preview_Vulkan, +[2024.01.21-14.36.18:062][ 0]LogDeviceProfileManager: [00000ADB78534200][00000ADB78592800 66] Android_Low, +[2024.01.21-14.36.18:062][ 0]LogDeviceProfileManager: [00000ADB78534400][00000ADB78595000 66] Android_Mid, +[2024.01.21-14.36.18:062][ 0]LogDeviceProfileManager: [00000ADB78534600][00000ADB78597800 66] Android_High, +[2024.01.21-14.36.18:062][ 0]LogDeviceProfileManager: [00000ADB78534800][00000ADB7859A000 66] Android_Default, +[2024.01.21-14.36.18:062][ 0]LogDeviceProfileManager: [00000ADB78534A00][00000ADB7859C800 66] Android_Adreno4xx, +[2024.01.21-14.36.18:062][ 0]LogDeviceProfileManager: [00000ADB78534C00][00000ADB785A0000 66] Android_Adreno5xx_Low, +[2024.01.21-14.36.18:062][ 0]LogDeviceProfileManager: [00000ADB78534E00][00000ADB785A2800 66] Android_Adreno5xx, +[2024.01.21-14.36.18:062][ 0]LogDeviceProfileManager: [00000ADB78535000][00000ADB785A5000 66] Android_Adreno6xx, +[2024.01.21-14.36.18:062][ 0]LogDeviceProfileManager: [00000ADB78535200][00000ADB785A7800 66] Android_Adreno6xx_Vulkan, +[2024.01.21-14.36.18:062][ 0]LogDeviceProfileManager: [00000ADB78535400][00000ADB785AA000 66] Android_Adreno7xx, +[2024.01.21-14.36.18:062][ 0]LogDeviceProfileManager: [00000ADB78535600][00000ADB785AC800 66] Android_Adreno7xx_Vulkan, +[2024.01.21-14.36.18:062][ 0]LogDeviceProfileManager: [00000ADB78535800][00000ADB785B0000 66] Android_Mali_T6xx, +[2024.01.21-14.36.18:062][ 0]LogDeviceProfileManager: [00000ADB78535A00][00000ADB785B2800 66] Android_Mali_T7xx, +[2024.01.21-14.36.18:062][ 0]LogDeviceProfileManager: [00000ADB78535C00][00000ADB785B5000 66] Android_Mali_T8xx, +[2024.01.21-14.36.18:062][ 0]LogDeviceProfileManager: [00000ADB78535E00][00000ADB785B7800 66] Android_Mali_G71, +[2024.01.21-14.36.18:062][ 0]LogDeviceProfileManager: [00000ADB78536000][00000ADB785BA000 66] Android_Mali_G72, +[2024.01.21-14.36.18:062][ 0]LogDeviceProfileManager: [00000ADB78536200][00000ADB785BC800 66] Android_Mali_G72_Vulkan, +[2024.01.21-14.36.18:062][ 0]LogDeviceProfileManager: [00000ADB78536400][00000ADB785C0000 66] Android_Mali_G76, +[2024.01.21-14.36.18:062][ 0]LogDeviceProfileManager: [00000ADB78536600][00000ADB785C2800 66] Android_Mali_G76_Vulkan, +[2024.01.21-14.36.18:062][ 0]LogDeviceProfileManager: [00000ADB78536800][00000ADB785C5000 66] Android_Mali_G77, +[2024.01.21-14.36.18:062][ 0]LogDeviceProfileManager: [00000ADB78536A00][00000ADB785C7800 66] Android_Mali_G77_Vulkan, +[2024.01.21-14.36.18:062][ 0]LogDeviceProfileManager: [00000ADB78536C00][00000ADB785CA000 66] Android_Mali_G78, +[2024.01.21-14.36.18:062][ 0]LogDeviceProfileManager: [00000ADB78536E00][00000ADB785CC800 66] Android_Mali_G78_Vulkan, +[2024.01.21-14.36.18:062][ 0]LogDeviceProfileManager: [00000ADB78537000][00000ADB785D0000 66] Android_Mali_G710, +[2024.01.21-14.36.18:062][ 0]LogDeviceProfileManager: [00000ADB78537200][00000ADB785D2800 66] Android_Mali_G710_Vulkan, +[2024.01.21-14.36.18:062][ 0]LogDeviceProfileManager: [00000ADB78537600][00000ADB785D5000 66] Android_Mali_G7xx, +[2024.01.21-14.36.18:062][ 0]LogDeviceProfileManager: [00000ADB78537800][00000ADB785D7800 66] Android_Mali_G7xx_Vulkan, +[2024.01.21-14.36.18:062][ 0]LogDeviceProfileManager: [00000ADB78537A00][00000ADB785DA000 66] Android_Xclipse_920, +[2024.01.21-14.36.18:062][ 0]LogDeviceProfileManager: [00000ADB78537C00][00000ADB785DC800 66] Android_Xclipse_920_Vulkan, +[2024.01.21-14.36.18:062][ 0]LogDeviceProfileManager: [00000ADB78538000][00000ADB785E0000 66] Android_Vulkan_SM5, +[2024.01.21-14.36.18:062][ 0]LogDeviceProfileManager: [00000ADB78538200][00000ADB785E2800 66] Android_PowerVR_G6xxx, +[2024.01.21-14.36.18:062][ 0]LogDeviceProfileManager: [00000ADB78538400][00000ADB785E5000 66] Android_PowerVR_GT7xxx, +[2024.01.21-14.36.18:062][ 0]LogDeviceProfileManager: [00000ADB78538600][00000ADB785E7800 66] Android_PowerVR_GE8xxx, +[2024.01.21-14.36.18:062][ 0]LogDeviceProfileManager: [00000ADB78538800][00000ADB785EA000 66] Android_PowerVR_GM9xxx, +[2024.01.21-14.36.18:062][ 0]LogDeviceProfileManager: [00000ADB78538A00][00000ADB785EC800 66] Android_PowerVR_GM9xxx_Vulkan, +[2024.01.21-14.36.18:062][ 0]LogDeviceProfileManager: [00000ADB78538C00][00000ADB785F0000 66] Android_TegraK1, +[2024.01.21-14.36.18:062][ 0]LogDeviceProfileManager: [00000ADB78538E00][00000ADB785F2800 66] Android_Unknown_Vulkan, +[2024.01.21-14.36.18:062][ 0]LogDeviceProfileManager: [00000ADB78539000][00000ADB785F5000 66] Oculus_Quest, +[2024.01.21-14.36.18:062][ 0]LogDeviceProfileManager: [00000ADB78539200][00000ADB785F7800 66] Oculus_Quest2, +[2024.01.21-14.36.18:062][ 0]LogDeviceProfileManager: [00000ADB78539400][00000ADB785FA000 66] Meta_Quest_Pro, +[2024.01.21-14.36.18:062][ 0]LogDeviceProfileManager: [00000ADB78539600][00000ADB785FC800 66] Meta_Quest_3, +[2024.01.21-14.36.18:062][ 0]LogDeviceProfileManager: [00000ADB78539800][00000ADB78600000 66] HoloLens, +[2024.01.21-14.36.18:062][ 0]LogDeviceProfileManager: [00000ADB78539A00][00000ADB78602800 66] MagicLeap_Vulkan, +[2024.01.21-14.36.18:062][ 0]LogDeviceProfileManager: Active device profile: [00000ADB77EBA200][00000ADB6B8CC800 66] WindowsEditor +[2024.01.21-14.36.18:062][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" +[2024.01.21-14.36.18:062][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush +[2024.01.21-14.36.18:062][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. +[2024.01.21-14.36.18:062][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.21-14.36.18:062][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.21-14.36.18:062][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.21-14.36.18:062][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.21-14.36.18:062][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Invalid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.21-14.36.18:065][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -Device=Win64@DESKTOP-2MPQGVL' +[2024.01.21-14.36.18:065][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""G:/UnrealEngines/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -Device=Win64@DESKTOP-2MPQGVL" -nocompile -nocompileuat ] +[2024.01.21-14.36.18:145][ 0]LogMaterial: WorldGridMaterial-SM5-Default: 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+[2024.01.21-14.36.18:192][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction +[2024.01.21-14.36.18:192][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction +[2024.01.21-14.36.18:192][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging +[2024.01.21-14.36.18:192][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available +[2024.01.21-14.36.18:192][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2024.01.21-14.36.18:480][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None +[2024.01.21-14.36.18:480][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled +[2024.01.21-14.36.18:490][ 0]LogUObjectArray: 22493 objects as part of root set at end of initial load. +[2024.01.21-14.36.18:490][ 0]LogUObjectAllocator: 6340896 out of 0 bytes used by permanent object pool. +[2024.01.21-14.36.18:490][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2024.01.21-14.36.18:496][ 0]LogLiveCoding: Display: Starting LiveCoding +[2024.01.21-14.36.18:496][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development +[2024.01.21-14.36.18:497][ 0]LogLiveCoding: Display: First instance in process group "UE_BackroomsDigitalArt_0x5c31fbc3", spawning console +[2024.01.21-14.36.18:500][ 0]LogLiveCoding: Display: Waiting for server +[2024.01.21-14.36.18:517][ 0]LogSlate: Border +[2024.01.21-14.36.18:517][ 0]LogSlate: BreadcrumbButton +[2024.01.21-14.36.18:517][ 0]LogSlate: Brushes.Title +[2024.01.21-14.36.18:517][ 0]LogSlate: Default +[2024.01.21-14.36.18:517][ 0]LogSlate: Icons.Save +[2024.01.21-14.36.18:517][ 0]LogSlate: Icons.Toolbar.Settings +[2024.01.21-14.36.18:517][ 0]LogSlate: ListView +[2024.01.21-14.36.18:517][ 0]LogSlate: SoftwareCursor_CardinalCross +[2024.01.21-14.36.18:517][ 0]LogSlate: SoftwareCursor_Grab +[2024.01.21-14.36.18:517][ 0]LogSlate: TableView.DarkRow +[2024.01.21-14.36.18:517][ 0]LogSlate: TableView.Row +[2024.01.21-14.36.18:517][ 0]LogSlate: TreeView +[2024.01.21-14.36.18:607][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... +[2024.01.21-14.36.18:610][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 2 ms +[2024.01.21-14.36.18:623][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled +[2024.01.21-14.36.18:624][ 0]LogInit: XR: MultiViewport is Disabled +[2024.01.21-14.36.18:624][ 0]LogInit: XR: Mobile Multiview is Disabled +[2024.01.21-14.36.18:809][ 0]LogTurnkeySupport: Completed device detection: Code = 0 +[2024.01.21-14.36.18:831][ 0]LogPython: Using Python 3.9.7 +[2024.01.21-14.36.18:850][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread +[2024.01.21-14.36.19:475][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2024.01.21-14.36.19:537][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 0AC53B244688984FA66CA992FAE1FCA8 | Instance: 53473A3F4E974AE7FFBE2FBC9C00673F (DESKTOP-2MPQGVL-4184). +[2024.01.21-14.36.19:589][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2024.01.21-14.36.19:591][ 0]LogUdpMessaging: Display: Added local interface '192.168.3.163' to multicast group '230.0.0.1:6666' +[2024.01.21-14.36.19:812][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... +[2024.01.21-14.36.19:830][ 0]LogMetasoundEngine: MetaSound Engine Initialized +[2024.01.21-14.36.20:152][ 0]LogOpenImageDenoise: OIDN starting up +[2024.01.21-14.36.20:325][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2024.01.21-14.36.20:344][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.01.21-14.36.20:344][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.01.21-14.36.20:407][ 0]LogTemp: Warning: Existing value for UEditorPerformanceSettings::MaxViewportRenderingResolution will be overriden for OpenXR. +[2024.01.21-14.36.20:407][ 0]LogTemp: OpenXR ignores max viewport resolution in editor to support full HMD resolutions. +[2024.01.21-14.36.20:464][ 0]SourceControl: Revision control is disabled +[2024.01.21-14.36.20:467][ 0]LogUProjectInfo: Found projects: +[2024.01.21-14.36.20:481][ 0]SourceControl: Revision control is disabled +[2024.01.21-14.36.20:493][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2024.01.21-14.36.20:493][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2024.01.21-14.36.20:493][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2024.01.21-14.36.20:609][ 0]LogCollectionManager: Loaded 0 collections in 0.000748 seconds +[2024.01.21-14.36.20:610][ 0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Saved/Collections/' took 0.00s +[2024.01.21-14.36.20:612][ 0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Developers/Windowssucks/Collections/' took 0.00s +[2024.01.21-14.36.20:613][ 0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Collections/' took 0.00s +[2024.01.21-14.36.20:905][ 0]LogEngine: Initializing Engine... +[2024.01.21-14.36.20:908][ 0]LogHMD: HMD configured for shader platform PCD3D_SM5, bIsMobileMultiViewEnabled=0, bProjectionLayerAlphaEnabled=0 +[2024.01.21-14.36.20:910][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2024.01.21-14.36.20:971][ 0]LogInit: Initializing FReadOnlyCVARCache +[2024.01.21-14.36.20:976][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.36.20:976][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-14.36.20:982][ 0]LogAIModule: Creating AISystem for world Untitled +[2024.01.21-14.36.20:983][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2024.01.21-14.36.20:983][ 0]LogInit: Texture streaming: Enabled +[2024.01.21-14.36.20:995][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3 +[2024.01.21-14.36.21:000][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2024.01.21-14.36.21:007][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2024.01.21-14.36.21:008][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2024.01.21-14.36.21:008][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered +[2024.01.21-14.36.21:008][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered +[2024.01.21-14.36.21:008][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered +[2024.01.21-14.36.21:008][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered +[2024.01.21-14.36.21:008][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered +[2024.01.21-14.36.21:009][ 0]LogAudio: Display: Audio Device Manager Initialized +[2024.01.21-14.36.21:009][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2024.01.21-14.36.21:009][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-14.36.21:009][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-14.36.21:009][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-14.36.21:009][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-14.36.21:009][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-14.36.21:009][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-14.36.21:009][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-14.36.21:009][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-14.36.21:009][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-14.36.21:009][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-14.36.21:009][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-14.36.21:014][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-14.36.21:047][ 0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) +[2024.01.21-14.36.21:048][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-14.36.21:049][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-14.36.21:049][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-14.36.21:050][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 +[2024.01.21-14.36.21:050][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 +[2024.01.21-14.36.21:051][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 +[2024.01.21-14.36.21:051][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 +[2024.01.21-14.36.21:051][ 0]LogInit: FAudioDevice initialized with ID 1. +[2024.01.21-14.36.21:051][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2024.01.21-14.36.21:052][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 +[2024.01.21-14.36.21:062][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" +[2024.01.21-14.36.21:065][ 0]LogInit: Undo buffer set to 32 MB +[2024.01.21-14.36.21:065][ 0]LogInit: Transaction tracking system initialized +[2024.01.21-14.36.21:081][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../../digital_art/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json +[2024.01.21-14.36.21:081][ 0]LogSourceControl: Uncontrolled asset enumeration started... +[2024.01.21-14.36.21:083][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.002144 seconds (Found 160 uncontrolled assets) +[2024.01.21-14.36.21:088][ 0]BlueprintLog: New page: Editor Load +[2024.01.21-14.36.21:152][ 0]LocalizationService: Localization service is disabled +[2024.01.21-14.36.21:167][ 0]TimingProfiler: Initialize +[2024.01.21-14.36.21:167][ 0]TimingProfiler: OnSessionChanged +[2024.01.21-14.36.21:167][ 0]LoadingProfiler: Initialize +[2024.01.21-14.36.21:167][ 0]LoadingProfiler: OnSessionChanged +[2024.01.21-14.36.21:167][ 0]NetworkingProfiler: Initialize +[2024.01.21-14.36.21:167][ 0]NetworkingProfiler: OnSessionChanged +[2024.01.21-14.36.21:167][ 0]MemoryProfiler: Initialize +[2024.01.21-14.36.21:167][ 0]MemoryProfiler: OnSessionChanged +[2024.01.21-14.36.21:228][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2024.01.21-14.36.21:229][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2024.01.21-14.36.21:229][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2024.01.21-14.36.21:294][ 0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/' took 0.01s +[2024.01.21-14.36.21:348][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. +[2024.01.21-14.36.21:460][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2024.01.21-14.36.21:462][ 0]SourceControl: Revision control is disabled +[2024.01.21-14.36.21:462][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 6.337 +[2024.01.21-14.36.21:462][ 0]Cmd: MAP LOAD FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.01.21-14.36.21:462][ 0]LightingResults: New page: Lighting Build +[2024.01.21-14.36.21:464][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2024.01.21-14.36.21:464][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-14.36.21:464][ 0]MapCheck: New page: Map Check +[2024.01.21-14.36.21:464][ 0]LightingResults: New page: Lighting Build +[2024.01.21-14.36.21:466][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete +[2024.01.21-14.36.21:468][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.21-14.36.21:471][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms +[2024.01.21-14.36.21:643][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] +[2024.01.21-14.36.21:669][ 0]LogStaticMesh: Display: Building static mesh Floor... +[2024.01.21-14.36.21:693][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/GameMap/Floor.Floor +[2024.01.21-14.36.21:705][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'BackroomsMap'. +[2024.01.21-14.36.21:705][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.36.21:705][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-14.36.21:706][ 0]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-14.36.21:846][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.01.21-14.36.21:857][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms +[2024.01.21-14.36.21:858][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.01.21-14.36.21:858][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,104ms to complete. +[2024.01.21-14.36.21:862][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 6.737 +[2024.01.21-14.36.21:862][ 0]LogShaderCompilers: Display: ================================================ +[2024.01.21-14.36.21:862][ 0]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.21-14.36.21:862][ 0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) +[2024.01.21-14.36.21:862][ 0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) +[2024.01.21-14.36.21:862][ 0]LogShaderCompilers: Display: RAM used: 240,00 B of 1,60 GiB budget. Usage: 0.00% +[2024.01.21-14.36.21:862][ 0]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.21-14.36.21:862][ 0]LogShaderCompilers: Display: Shaders Compiled: 0 +[2024.01.21-14.36.21:862][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%) +[2024.01.21-14.36.21:862][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s +[2024.01.21-14.36.21:862][ 0]LogShaderCompilers: Display: ================================================ +[2024.01.21-14.36.21:952][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.21-14.36.21:953][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.21-14.36.21:953][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.21-14.36.21:953][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.21-14.36.21:953][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.21-14.36.21:953][ 0]LogSlate: The tab "LevelEditorToolBar" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.21-14.36.21:965][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-14.36.21:972][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-14.36.21:980][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-14.36.21:989][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-14.36.22:030][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.36.22:030][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/' +[2024.01.21-14.36.22:030][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.36.22:030][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' +[2024.01.21-14.36.22:030][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.36.22:030][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' +[2024.01.21-14.36.22:030][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.36.22:030][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' +[2024.01.21-14.36.22:031][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.36.22:031][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' +[2024.01.21-14.36.22:032][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.36.22:032][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' +[2024.01.21-14.36.22:032][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.36.22:032][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' +[2024.01.21-14.36.22:032][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.36.22:032][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' +[2024.01.21-14.36.22:032][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.36.22:032][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' +[2024.01.21-14.36.22:033][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.36.22:033][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' +[2024.01.21-14.36.22:042][ 0]LogAssetRegistry: Display: Asset registry cache written as 17.7 MiB to ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin +[2024.01.21-14.36.22:086][ 0]LogSlate: Took 0.000114 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.01.21-14.36.22:088][ 0]LogSlate: Took 0.000071 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.01.21-14.36.22:089][ 0]LogSlate: Took 0.000076 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.01.21-14.36.22:104][ 0]LogViewport: Scene viewport resized to 1342x892, mode Windowed. +[2024.01.21-14.36.22:222][ 0]LogStall: Startup... +[2024.01.21-14.36.22:224][ 0]LogStall: Startup complete. +[2024.01.21-14.36.22:229][ 0]LogLoad: (Engine Initialization) Total time: 7.10 seconds +[2024.01.21-14.36.22:229][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2024.01.21-14.36.22:297][ 0]LogAssetRegistry: AssetRegistryGather time 0.0934s: AssetDataDiscovery 0.0182s, AssetDataGather 0.0281s, StoreResults 0.0471s. +[2024.01.21-14.36.22:320][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000005 seconds (updated 0 objects) +[2024.01.21-14.36.22:379][ 0]LogContentStreaming: Texture pool size now 800 MB +[2024.01.21-14.36.22:420][ 0]LogAutomationController: Ignoring very large delta of 16865704.85 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2024.01.21-14.36.22:420][ 1]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-2MPQGVL: (Name=DESKTOP-2MPQGVL, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.22631.0, Flags="Device_InstallSoftwareValid") +[2024.01.21-14.36.22:450][ 1]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'> + +[2024.01.21-14.36.22:456][ 1]Running Python start-up script 'G:/UnrealEngines/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.034385 secs +[2024.01.21-14.36.22:919][ 2]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Move collision when writing file C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/LegacyCARD/3e/11/f2e5155bd5cf06f2110375bce2aba1d89a5f.udd from '/Game/GameMap/Floor.Floor'. +[2024.01.21-14.36.23:264][ 3]LogSlate: Took 0.000052 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.01.21-14.36.45:302][ 68]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn +[2024.01.21-14.36.45:316][ 68]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.36.45:316][ 68]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-14.36.45:318][ 68]LogSlate: Warning: The command 'BlueprintEditorSpawnNodes.AddActorRefAction->CommandInfo' has the same default chord as 'BlueprintEditorSpawnNodes.(Class=/Script/BlueprintGraph.K2Node_Knot Key=R Shift=false Ctrl=false Alt=false)' [R] +[2024.01.21-14.36.45:950][ 68]LogSlate: Took 0.000131 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.01.21-14.36.47:969][171]LogSlate: Window 'VRPawn' being destroyed +[2024.01.21-14.36.54:967][651]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.36.54:996][651]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.21-14.36.55:033][651]LogUObjectHash: Compacting FUObjectHashTables data took 1.05ms +[2024.01.21-14.36.55:041][651]LogPackageLocalizationCache: Processed 51 localized package path(s) for 1 prioritized culture(s) in 0.006662 seconds +[2024.01.21-14.36.55:121][651]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.21-14.36.55:122][651]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapCECC12A34BD4E5A17BFCBFBECE81C2C6.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.21-14.36.55:129][651]LogFileHelpers: All files are already saved. +[2024.01.21-14.36.55:129][651]LogFileHelpers: Saving map 'BackroomsMap' took 0.134 +[2024.01.21-14.36.55:136][651]LogFileHelpers: InternalPromptForCheckoutAndSave took 170 ms +[2024.01.21-14.36.55:139][651]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.21-14.36.55:139][651]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.21-14.37.11:499][ 57]LogSlate: Took 0.000146 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.01.21-14.37.11:645][ 73]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.37.11:679][ 74]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.37.18:390][826]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.37.24:527][482]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.37.25:296][533]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance +[2024.01.21-14.37.25:444][549]LogUObjectGlobals: Warning: Failed to find object 'Class /Script/PCG.PCGSettings' +[2024.01.21-14.37.26:052][617]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.37.26:079][617]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.21-14.37.26:115][617]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms +[2024.01.21-14.37.26:197][617]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.21-14.37.26:197][617]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap5BD79CFE4F8BA17D5AD06E8027B20E8A.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.21-14.37.26:205][617]LogFileHelpers: All files are already saved. +[2024.01.21-14.37.26:205][617]LogFileHelpers: Saving map 'BackroomsMap' took 0.127 +[2024.01.21-14.37.26:216][617]LogFileHelpers: InternalPromptForCheckoutAndSave took 164 ms (total: 334 ms) +[2024.01.21-14.37.26:219][617]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.21-14.37.26:219][617]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.21-14.37.39:414][574]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.37.39:453][574]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.21-14.37.39:487][574]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms +[2024.01.21-14.37.39:574][574]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.21-14.37.39:574][574]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap6C2F965A4D4693034E120BA899C99C83.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.21-14.37.39:581][574]LogFileHelpers: All files are already saved. +[2024.01.21-14.37.39:582][574]LogFileHelpers: Saving map 'BackroomsMap' took 0.129 +[2024.01.21-14.37.39:592][574]LogFileHelpers: InternalPromptForCheckoutAndSave took 177 ms (total: 512 ms) +[2024.01.21-14.37.39:595][574]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.21-14.37.39:595][574]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.21-14.37.49:160][192]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/GameMap/ViewWobble/idle.idle +[2024.01.21-14.37.49:161][192]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.37.49:161][192]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-14.38.21:994][860]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.38.22:023][860]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/ViewWobble/idle" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/ViewWobble/idle.uasset" SILENT=true +[2024.01.21-14.38.22:024][860]LogSavePackage: Moving output files for package: /Game/GameMap/ViewWobble/idle +[2024.01.21-14.38.22:024][860]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/idleB3E870984D21ED8EDCAD5283BD32B4D6.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/ViewWobble/idle.uasset' +[2024.01.21-14.38.22:031][860]LogFileHelpers: InternalPromptForCheckoutAndSave took 36 ms (total: 548 ms) +[2024.01.21-14.38.22:032][860]AssetCheck: New page: Asset Save: idle +[2024.01.21-14.38.22:032][860]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/ViewWobble/idle.idle +[2024.01.21-14.38.22:655][935]BlueprintLog: New page: Compile idle +[2024.01.21-14.38.22:669][935]LogUObjectHash: Compacting FUObjectHashTables data took 1.12ms +[2024.01.21-14.38.23:687][ 52]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true +[2024.01.21-14.38.23:687][ 52]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-14.38.25:174][143]LogDebuggerCommands: Repeating last play command: VR Preview +[2024.01.21-14.38.25:181][143]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-14.38.25:181][143]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 16:38:25) +[2024.01.21-14.38.25:185][143]LogOnline: OSS: Created online subsystem instance for: NULL +[2024.01.21-14.38.25:185][143]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] +[2024.01.21-14.38.25:185][143]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-14.38.25:211][143]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026425s) +[2024.01.21-14.38.25:211][143]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.026463s) +[2024.01.21-14.38.25:224][143]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms +[2024.01.21-14.38.25:225][143]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.38.25:225][143]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-14.38.25:226][143]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-14.38.25:226][143]LogPlayLevel: PIE: World Init took: (0.000923s) +[2024.01.21-14.38.25:226][143]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True +[2024.01.21-14.38.25:226][143]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-14.38.25:226][143]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-14.38.25:226][143]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-14.38.25:226][143]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-14.38.25:226][143]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-14.38.25:226][143]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-14.38.25:226][143]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-14.38.25:226][143]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-14.38.25:227][143]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-14.38.25:227][143]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-14.38.25:227][143]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-14.38.25:228][143]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-14.38.25:255][143]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) +[2024.01.21-14.38.25:255][143]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-14.38.25:255][143]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-14.38.25:255][143]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-14.38.25:256][143]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 +[2024.01.21-14.38.25:256][143]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 +[2024.01.21-14.38.25:258][143]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 +[2024.01.21-14.38.25:258][143]LogInit: FAudioDevice initialized with ID 2. +[2024.01.21-14.38.25:258][143]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 +[2024.01.21-14.38.25:258][143]LogAudio: Display: Audio Device (ID: 2) registered with world 'BackroomsMap'. +[2024.01.21-14.38.25:258][143]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2 +[2024.01.21-14.38.25:266][143]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-14.38.27:804][143]LogLoad: Game class is 'VRGameMode_C' +[2024.01.21-14.38.27:815][143]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-15.38.27 +[2024.01.21-14.38.27:816][143]LogWorld: Bringing up level for play took: 0.012636 +[2024.01.21-14.38.27:819][143]LogOnline: OSS: Created online subsystem instance for: :Context_7 +[2024.01.21-14.38.27:823][143]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 +[2024.01.21-14.38.27:824][143]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 +[2024.01.21-14.38.27:825][143]vr.PixelDensity = "1" +[2024.01.21-14.38.27:827][143]PIE: Server logged in +[2024.01.21-14.38.27:828][143]PIE: Play in editor total start time 2,648 seconds. +[2024.01.21-14.38.27:832][143]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input. +[2024.01.21-14.38.27:928][143]LogViewport: Scene viewport resized to 4032x2240, mode Windowed. +[2024.01.21-14.38.27:932][143]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc +[2024.01.21-14.38.27:936][143]LogRenderer: Warning: Resizing VR buffer to 3512 by 1952 +[2024.01.21-14.38.27:956][143]LogSlate: Took 0.000182 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.01.21-14.38.27:989][143]LogAutomationController: Ignoring very large delta of 2.82 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2024.01.21-14.38.28:126][146]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer +[2024.01.21-14.38.38:697][379]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:22.096 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 11798 files in 13858 folders with total size 631 MiB. +[2024.01.21-14.38.44:731][512]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-14.38.44:731][512]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-14.38.44:771][512]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0] (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed +[2024.01.21-14.38.44:773][512]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-14.38.44:775][512]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-14.38.44:784][512]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-14.38.44:789][512]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-14.38.44:802][512]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2 +[2024.01.21-14.38.44:802][512]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 +[2024.01.21-14.38.44:803][512]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 +[2024.01.21-14.38.44:813][512]LogSlate: Slate User Unregistered. User Index 8 +[2024.01.21-14.38.44:813][512]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 +[2024.01.21-14.38.44:815][512]LogUObjectHash: Compacting FUObjectHashTables data took 1.33ms +[2024.01.21-14.38.44:838][513]LogPlayLevel: Display: Destroying online subsystem :Context_7 +[2024.01.21-14.38.48:488][755]LogUObjectHash: Compacting FUObjectHashTables data took 1.16ms +[2024.01.21-14.38.55:646][ 97]LogD3D11RHI: Error: Direct3DDevice->CreateTexture2D(TextureDesc,SubResourceData,OutTexture2D) failed with error E_OUTOFMEMORY + at D:\build\++UE5\Sync\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Texture.cpp:181 + Size=3512x1952x1 PF=2 D3DFormat=DXGI_FORMAT_B8G8R8A8_TYPELESS(0x0000005A), NumMips=1, Flags=D3D11_BIND_RENDER_TARGET D3D11_BIND_SHADER_RESOURCE , Usage:0x0, CPUFlags:0x0, MiscFlags:0x0, SampleCount:0x4, SampleQuality:0x0, SubresPtr:0x0000000000000000, SubresPitch:0, SubresSlicePitch:0, Name:'Editor.PrimitivesColor', DebugInfo: +[2024.01.21-14.38.55:646][ 97]LogD3D11RHI: Error: Budget: 15569.21 MB +[2024.01.21-14.38.55:646][ 97]LogD3D11RHI: Error: Used: 3281.50 MB +[2024.01.21-14.39.02:555][ 97]LogConsoleResponse: 328 = 107116 KB (2D 7024x3904 PF_R32_FLOAT RT) Composite.PrimitivesDepthHistory +[2024.01.21-14.39.02:555][ 97]LogConsoleResponse: 110 = 107116 KB (2D 7024x3904 PF_R32_FLOAT RT) Composite.PrimitivesDepthHistory +[2024.01.21-14.39.02:555][ 97]LogConsoleResponse: 34 = 65536 KB (2D 4096x4096 PF_FloatR11G11B10 RT UAV) Lumen.SceneDirectLighting +[2024.01.21-14.39.02:555][ 97]LogConsoleResponse: 37 = 65536 KB (2D 4096x4096 PF_FloatR11G11B10 RT UAV) Lumen.SceneFinalLighting +[2024.01.21-14.39.02:555][ 97]LogConsoleResponse: 35 = 65536 KB (2D 4096x4096 PF_FloatR11G11B10 RT UAV) Lumen.SceneIndirectLighting +[2024.01.21-14.39.02:555][ 97]LogConsoleResponse: 33 = 65536 KB (2D 4096x4096 PF_FloatR11G11B10 RT) Lumen.SceneEmissive +[2024.01.21-14.39.02:555][ 97]LogConsoleResponse: 30 = 65536 KB (2D 4096x4096 PF_R8G8B8A8 RT) Lumen.SceneAlbedo +[2024.01.21-14.39.02:555][ 97]LogConsoleResponse: 10 = 57344 KB (3D 1024x1024x56 PF_R8 UAV) GlobalDistanceField.PageAtlas +[2024.01.21-14.39.02:555][ 97]LogConsoleResponse: 276 = 53558 KB (2D 3512x1952 PF_FloatRGBA RT UAV) Lumen.Reflections.SpecularIndirect +[2024.01.21-14.39.02:555][ 97]LogConsoleResponse: 174 = 53558 KB (2D 3512x1952 PF_FloatRGBA RT UAV) Lumen.Reflections.SpecularIndirect +[2024.01.21-14.39.02:555][ 97]LogConsoleResponse: 291 = 53558 KB (2D 3512x1952 PF_FloatRGBA RT) Translucency.AfterDOF.Color +[2024.01.21-14.39.02:555][ 97]LogConsoleResponse: 87 = 53558 KB (2D 3512x1952 PF_FloatRGBA UAV) Lumen.ScreenProbeGather.DiffuseIndirect +[2024.01.21-14.39.02:555][ 97]LogConsoleResponse: 259 = 53558 KB (2D 3512x1952 PF_FloatRGBA UAV) Lumen.ScreenProbeGather.DiffuseIndirect +[2024.01.21-14.39.02:555][ 97]LogConsoleResponse: 256 = 53558 KB (2D 3512x1952 PF_FloatRGBA UAV) Lumen.ScreenProbeGather.DiffuseIndirect +[2024.01.21-14.39.02:555][ 97]LogConsoleResponse: 327 = 33474 KB (2D 3512x1952 PF_DepthStencil) Editor.SelectionOutline +[2024.01.21-14.39.02:555][ 97]LogConsoleResponse: 44 = 33474 KB (2D 3512x1952 PF_DepthStencil) SceneDepthZ +[2024.01.21-14.39.02:555][ 97]LogConsoleResponse: 29 = 32768 KB (2D 4096x4096 PF_G16 RT) Lumen.SceneDepth +[2024.01.21-14.39.02:555][ 97]LogConsoleResponse: 32 = 32768 KB (2D 4096x4096 PF_R8G8 RT) Lumen.SceneNormal +[2024.01.21-14.39.02:555][ 97]LogConsoleResponse: 231 = 26779 KB (2D 3512x1952 PF_A2B10G10R10 RT) SelectionOutlineColor +[2024.01.21-14.39.02:555][ 97]LogConsoleResponse: 326 = 26779 KB (2D 3512x1952 PF_A2B10G10R10 RT) Tonemap +[2024.01.21-14.39.02:555][ 97]LogConsoleResponse: 255 = 26779 KB (2D 3512x1952 PF_A2B10G10R10 UAV) Lumen.ScreenProbeGather.ScreenBentNormal +[2024.01.21-14.39.02:555][ 97]LogConsoleResponse: 163 = 26779 KB (2D 3512x1952 PF_A2B10G10R10 UAV) TSR.History.Guide +[2024.01.21-14.39.02:555][ 97]LogConsoleResponse: 298 = 26779 KB (2D 3512x1952 PF_A2B10G10R10 UAV) TSR.ReprojectedHistoryGuide +[2024.01.21-14.39.02:555][ 97]LogConsoleResponse: 233 = 26779 KB (2D 3512x1952 PF_B8G8R8A8 RT sRGB) GBufferC +[2024.01.21-14.39.02:555][ 97]LogConsoleResponse: 232 = 26779 KB (2D 3512x1952 PF_B8G8R8A8 RT) GBufferB +[2024.01.21-14.39.02:555][ 97]LogConsoleResponse: 234 = 26779 KB (2D 3512x1952 PF_B8G8R8A8 RT) GBufferD +[2024.01.21-14.39.02:555][ 97]LogConsoleResponse: 235 = 26779 KB (2D 3512x1952 PF_B8G8R8A8 RT) GBufferE +[2024.01.21-14.39.02:555][ 97]LogConsoleResponse: 283 = 26779 KB (2D 3512x1952 PF_B8G8R8A8 RT) ShadowMaskTexture +[2024.01.21-14.39.02:555][ 97]LogConsoleResponse: 167 = 26779 KB (2D 3512x1952 PF_FloatR11G11B10 UAV) TSR.Output +[2024.01.21-14.39.02:555][ 97]LogConsoleResponse: 307 = 26779 KB (2D 3512x1952 PF_FloatR11G11B10 UAV) TSR.Output +[2024.01.21-14.39.02:555][ 97]LogConsoleResponse: 230 = 26779 KB (2D 3512x1952 PF_FloatRGB RT UAV) SceneColor +[2024.01.21-14.39.02:555][ 97]LogConsoleResponse: 179 = 26779 KB (2D 3512x1952 PF_FloatRGB RT UAV) SceneColor +[2024.01.21-14.39.02:555][ 97]LogConsoleResponse: 273 = 26779 KB (2D 3512x1952 PF_FloatRGB UAV) Lumen.Reflections.ResolvedSpecularIndirect +[2024.01.21-14.39.02:555][ 97]LogConsoleResponse: 260 = 26779 KB (2D 3512x1952 PF_FloatRGB UAV) Lumen.ScreenProbeGather.RoughSpecularIndirect +[2024.01.21-14.39.02:555][ 97]LogConsoleResponse: 257 = 26779 KB (2D 3512x1952 PF_FloatRGB UAV) Lumen.ScreenProbeGather.RoughSpecularIndirect +[2024.01.21-14.39.02:555][ 97]LogConsoleResponse: 71 = 26779 KB (2D 3512x1952 PF_FloatRGB UAV) Lumen.ScreenProbeGather.RoughSpecularIndirect +[2024.01.21-14.39.02:555][ 97]LogConsoleResponse: 295 = 26779 KB (2D 3512x1952 PF_G16R16 UAV) TSR.Velocity.Dilated +[2024.01.21-14.39.02:555][ 97]LogConsoleResponse: 300 = 26779 KB (2D 3512x1952 PF_G16R16 UAV) TSR.Velocity.HoleFilled +[2024.01.21-14.39.02:555][ 97]LogConsoleResponse: 8 = 26779 KB (2D 3512x1952 PF_R32_FLOAT UAV) Lumen.DepthHistory +[2024.01.21-14.39.02:555][ 97]LogConsoleResponse: 47 = 26779 KB (2D 3512x1952 PF_R32_UINT UAV) TSR.History.SubpixelDepth +[2024.01.21-14.39.02:555][ 97]LogConsoleResponse: 293 = 26779 KB (2D 3512x1952 PF_R32_UINT UAV) TSR.PrevClosestDepthTexture +[2024.01.21-14.39.02:555][ 97]LogConsoleResponse: 294 = 26779 KB (2D 3512x1952 PF_R32_UINT UAV) TSR.PrevScatteredSubpixelDepth +[2024.01.21-14.39.02:555][ 97]LogConsoleResponse: 292 = 26779 KB (2D 3512x1952 PF_R32_UINT UAV) TSR.PrevUseCountTexture +[2024.01.21-14.39.02:555][ 97]LogConsoleResponse: 169 = 26779 KB (2D 3512x1952 PF_R8G8B8A8 UAV) TSR.History.Moire +[2024.01.21-14.39.02:555][ 97]LogConsoleResponse: 299 = 26779 KB (2D 3512x1952 PF_R8G8B8A8 UAV) TSR.ReprojectedHistoryMoire +[2024.01.21-14.39.02:555][ 97]LogConsoleResponse: 18 = 21504 KB (2D 2048x2048 PF_FloatRGB UAV) Lumen.RadianceCache.FinalRadianceAtlas +[2024.01.21-14.39.02:555][ 97]LogConsoleResponse: 14 = 20736 KB (2D 2304x2304 PF_FloatRGB UAV) Lumen.RadianceCache.FinalRadianceAtlas +[2024.01.21-14.39.02:555][ 97]LogConsoleResponse: 244 = 16384 KB (2D 2048x2048 PF_FloatRGB UAV) Lumen.RadianceCache.FilteredRadianceProbeAtlasTexture +[2024.01.21-14.39.02:555][ 97]LogConsoleResponse: 13 = 16384 KB (2D 2048x2048 PF_FloatRGB UAV) Lumen.RadianceCache.RadianceProbeAtlasTextureSource +[2024.01.21-14.39.02:555][ 97]LogConsoleResponse: 31 = 16384 KB (2D 4096x4096 PF_G8 RT) Lumen.SceneOpacity +[2024.01.21-14.39.02:555][ 97]LogConsoleResponse: 36 = 16384 KB (2D 4096x4096 PF_R8 RT UAV) Lumen.SceneNumFramesAccumulatedAtlas +[2024.01.21-14.39.02:555][ 97]LogConsoleResponse: 42 = 16384 KB (3D 1024x1024x16 PF_G8 UAV) DistanceFields.DistanceFieldBrickTexture +[2024.01.21-14.39.02:555][ 97]LogConsoleResponse: 243 = 13420 KB (2D 3520x1952 PF_R16_UINT UAV) Lumen.ScreenProbeGather.ScreenTileAdaptiveProbeIndices +[2024.01.21-14.39.02:555][ 97]LogConsoleResponse: 269 = 13390 KB (2D 1756x976 PF_FloatRGBA UAV) Lumen.Reflections.ReflectionRayBuffer +[2024.01.21-14.39.02:555][ 97]LogConsoleResponse: 171 = 13390 KB (2D 3512x1952 PF_R16F RT UAV) Lumen.Reflections.AccumulatedResolveVariance +[2024.01.21-14.39.02:555][ 97]LogConsoleResponse: 277 = 13390 KB (2D 3512x1952 PF_R16F RT UAV) Lumen.Reflections.AccumulatedResolveVariance +[2024.01.21-14.39.02:555][ 97]LogConsoleResponse: 274 = 13390 KB (2D 3512x1952 PF_R16F UAV) Lumen.Reflections.ResolvedSpecularIndirectDepth +[2024.01.21-14.39.02:555][ 97]LogConsoleResponse: 275 = 13390 KB (2D 3512x1952 PF_R16F UAV) Lumen.Reflections.ResolveVariance +[2024.01.21-14.39.02:555][ 97]LogConsoleResponse: 296 = 13390 KB (2D 3512x1952 PF_R16F UAV) TSR.ClosestDepthTexture +[2024.01.21-14.39.02:555][ 97]LogConsoleResponse: 303 = 13390 KB (2D 3512x1952 PF_R8G8 UAV) TSR.HistoryRejection +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 301 = 13390 KB (2D 3512x1952 PF_R8G8 UAV) TSR.velocity.HoleFillMask +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 229 = 9216 KB (2D 1536x1536 PF_FloatRGB UAV) Lumen.Radiosity.FilteredTraceRadianceAtlas +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 55 = 9216 KB (2D 1536x1536 PF_FloatRGB UAV) Lumen.Radiosity.TraceRadianceAtlas +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 12 = 8192 KB (2D 2048x2048 PF_R16F UAV) Lumen.RadianceCache.DepthProbeAtlasTexture +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 56 = 8192 KB (3D 1024x1024x8 PF_G8 UAV) DistanceFields.DistanceFieldBrickTexture +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 43 = 8192 KB (3D 1024x1024x8 PF_G8 UAV) DistanceFields.DistanceFieldBrickTexture +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 59 = 8192 KB (3D 1024x1024x8 PF_G8 UAV) DistanceFields.DistanceFieldBrickTexture +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 3 = 8192 KB (3D 1024x1024x8 PF_G8 UAV) DistanceFields.DistanceFieldBrickTexture +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 11 = 7168 KB (3D 512x512x28 PF_R8 UAV) GlobalDistanceField.CoverageAtlas +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 317 = 6695 KB (2D 1756x976 PF_FloatR11G11B10 RT) BloomSetup +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 325 = 6695 KB (2D 1756x976 PF_FloatR11G11B10 RT) BloomY +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 308 = 6695 KB (2D 1756x976 PF_FloatR11G11B10 UAV) TSR.HalfResOutput +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 271 = 6695 KB (2D 1756x976 PF_FloatRGB UAV) Lumen.Reflections.TraceRadiance +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 268 = 6695 KB (2D 1756x976 PF_R32_FLOAT UAV) Lumen.Reflections.ReflectionDownsampledDepth +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 170 = 6695 KB (2D 3512x1952 PF_G8 UAV) Lumen.Reflections.NumHistoryFramesAccumulated +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 278 = 6695 KB (2D 3512x1952 PF_G8 UAV) Lumen.Reflections.NumHistoryFramesAccumulated +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 53 = 6695 KB (2D 3512x1952 PF_R8 RT) Final Luminance +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 262 = 6695 KB (2D 3512x1952 PF_R8 UAV) Lumen.ScreenProbeGather.FastUpdateMode +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 176 = 6695 KB (2D 3512x1952 PF_R8 UAV) Lumen.ScreenProbeGather.FastUpdateMode +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 175 = 6695 KB (2D 3512x1952 PF_R8 UAV) Lumen.ScreenProbeGather.NumHistoryFramesAccumulated +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 261 = 6695 KB (2D 3512x1952 PF_R8 UAV) Lumen.ScreenProbeGather.NumHistoryFramesAccumulated +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 286 = 6695 KB (2D 3512x1952 PF_R8 UAV) TSR.AntiAliasing.Noise +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 64 = 6695 KB (2D 3512x1952 PF_R8 UAV) TSR.History.Metadata +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 304 = 6695 KB (2D 3512x1952 PF_R8 UAV) TSR.History.Metadata +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 302 = 6695 KB (2D 3512x1952 PF_R8 UAV) TSR.ParallaxRejectionMask +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 238 = 6695 KB (2D 3512x1952 PF_R8_UINT RT) LightingChannels +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 306 = 6695 KB (2D 3512x1952 PF_R8_UINT UAV) TSR.AntiAliasing.Filtered +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 305 = 6695 KB (2D 3512x1952 PF_R8_UINT UAV) TSR.AntiAliasing.Raw +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 297 = 6695 KB (2D[1] 3512x1952 PF_R8_UINT UAV) TSR.ParallaxFactor +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 245 = 4096 KB (2D 1024x1024 PF_FloatRGB UAV) Lumen.RadianceCache.FilteredRadianceProbeAtlasTexture +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 17 = 4096 KB (2D 1024x1024 PF_FloatRGB UAV) Lumen.RadianceCache.RadianceProbeAtlasTextureSource +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 254 = 3911 KB (2D 1100x910 PF_FloatRGB UAV) Lumen.ScreenProbeGather.ScreenProbeFilteredRadianceWithBorder +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 270 = 3348 KB (2D 1756x976 PF_R16_UINT UAV) Lumen.Reflections.RayTraceDistance +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 272 = 3348 KB (2D 1756x976 PF_R16F UAV) Lumen.Reflections.TraceHit +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 324 = 3348 KB (2D 878x976 PF_FloatR11G11B10 RT) BloomX +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 253 = 2503 KB (2D 880x728 PF_FloatR11G11B10 UAV) Lumen.ScreenProbeGather.ScreenProbeIrradianceWithBorder +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 139 = 2503 KB (2D 880x728 PF_FloatRGB UAV) Lumen.ScreenProbeGather.ScreenProbeFilteredRadiance +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 215 = 2503 KB (2D 880x728 PF_FloatRGB UAV) Lumen.ScreenProbeGather.ScreenProbeFilteredRadiance +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 249 = 2503 KB (2D 880x728 PF_FloatRGB UAV) Lumen.ScreenProbeGather.ScreenProbeFilteredRadiance +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 248 = 2503 KB (2D 880x728 PF_R32_UINT UAV) Lumen.ScreenProbeGather.TraceHit +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 16 = 2048 KB (2D 1024x1024 PF_R16F UAV) Lumen.RadianceCache.DepthProbeAtlasTexture +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 28 = 2048 KB (2D 1024x1024 PF_ShadowDepth) PreShadowCacheDepthZ +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 45 = 2048 KB (2D 512x512 PF_FloatRGBA UAV) Lumen.Radiosity.ProbeSHBlueAtlas +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 49 = 2048 KB (2D 512x512 PF_FloatRGBA UAV) Lumen.Radiosity.ProbeSHGreenAtlas +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 51 = 2048 KB (2D 512x512 PF_FloatRGBA UAV) Lumen.Radiosity.ProbeSHRedAtlas +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 109 = 1728 KB (3D 192x48x48 PF_R32_UINT UAV) Lumen.RadianceCache.RadianceProbeIndirectionTexture +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 213 = 1728 KB (3D 192x48x48 PF_R32_UINT UAV) Lumen.RadianceCache.RadianceProbeIndirectionTexture +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 310 = 1674 KB (2D 878x488 PF_FloatR11G11B10 RT) BloomY +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 221 = 1366 KB (2D 1024x512 PF_R16F UAV) HZBClosest +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 220 = 1366 KB (2D 1024x512 PF_R16F UAV) HZBFurthest +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 228 = 1280 KB (2D 512x512 PF_DepthStencil) Lumen.CardCaptureDepthStencilAtlas +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 247 = 1252 KB (2D 880x728 PF_R16_UINT UAV) Lumen.ScreenProbeGather.RayInfosForTracing +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 246 = 1252 KB (2D 880x728 PF_R16F UAV) Lumen.ScreenProbeGather.LightingProbabilityDensityFunction +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 227 = 1024 KB (2D 512x512 PF_FloatR11G11B10 RT) Lumen.CardCaptureEmissiveAtlas +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 222 = 1024 KB (2D 512x512 PF_FloatR11G11B10 RT) Lumen.ResampledCardCaptureDirectLighting +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 223 = 1024 KB (2D 512x512 PF_FloatR11G11B10 RT) Lumen.ResampledCardCaptureIndirectLighting +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 225 = 1024 KB (2D 512x512 PF_R8G8B8A8 RT) Lumen.CardCaptureAlbedoAtlas +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 226 = 1024 KB (2D 512x512 PF_R8G8B8A8 RT) Lumen.CardCaptureNormalAtlas +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 19 = 977 KB (3D 63x63x252 PF_R8 UAV) GlobalDistanceField.MipTexture +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 284 = 864 KB (3D 48x48x48 PF_FloatRGBA RT UAV) TranslucentVolumeAmbient0 +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 279 = 864 KB (3D 48x48x48 PF_FloatRGBA RT UAV) TranslucentVolumeAmbient1 +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 281 = 864 KB (3D 48x48x48 PF_FloatRGBA RT UAV) TranslucentVolumeAmbient1 +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 285 = 864 KB (3D 48x48x48 PF_FloatRGBA RT UAV) TranslucentVolumeDirectional0 +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 280 = 864 KB (3D 48x48x48 PF_FloatRGBA RT UAV) TranslucentVolumeDirectional1 +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 282 = 864 KB (3D 48x48x48 PF_FloatRGBA RT UAV) TranslucentVolumeDirectional1 +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 323 = 837 KB (2D 439x488 PF_FloatR11G11B10 RT) BloomX +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 119 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 120 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 111 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 121 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 142 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 100 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 107 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 135 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 144 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 146 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 138 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 92 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 113 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 94 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 149 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 93 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 103 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 105 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 152 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 147 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 148 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 154 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 128 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 156 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 130 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 82 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 131 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 91 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 132 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 96 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 67 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 69 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 160 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 133 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 118 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 68 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 106 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 123 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 126 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 75 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 66 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 168 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 65 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 74 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:556][ 97]LogConsoleResponse: 122 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 70 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 41 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 63 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 46 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 38 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 72 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 73 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 62 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 27 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 194 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 200 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 206 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 195 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 207 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 58 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 60 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 201 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 15 = 729 KB (3D 36x36x144 PF_R32_UINT UAV) GlobalDistanceField.PageTableCombined +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 21 = 729 KB (3D 36x36x144 PF_R32_UINT UAV) GlobalDistanceField.PageTableMovableLayer +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 20 = 729 KB (3D 36x36x144 PF_R32_UINT UAV) GlobalDistanceField.PageTableStationaryLayer +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 250 = 626 KB (2D 880x728 PF_R8 UAV) Lumen.ScreenProbeGather.ScreenProbeHitDistance +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 251 = 626 KB (2D 880x728 PF_R8 UAV) Lumen.ScreenProbeGather.ScreenProbeTraceMoving +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 311 = 419 KB (2D 439x244 PF_FloatR11G11B10 RT) BloomY +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 224 = 256 KB (2D 512x512 PF_R8 RT) Lumen.ResampledCardCaptureNumFramesAccumulated +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 263 = 226 KB (3D 57x39x26 PF_FloatRGB UAV) Lumen.TranslucencyVolume.FilteredVolumeTraceRadiance +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 265 = 226 KB (3D 57x39x26 PF_FloatRGB UAV) Lumen.TranslucencyVolume.FilteredVolumeTraceRadiance +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 322 = 210 KB (2D 220x244 PF_FloatR11G11B10 RT) BloomX +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 199 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 193 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 197 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 203 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 204 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 205 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 191 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 190 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 208 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 192 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 145 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 211 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 162 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 189 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 159 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 158 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 157 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 186 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 155 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 187 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 153 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 151 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 150 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 209 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 141 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 140 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 210 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 137 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 173 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 202 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 198 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 188 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 134 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 52 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 129 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 50 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 196 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 48 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 185 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 57 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 124 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 117 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 184 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 40 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 39 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 183 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 116 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 115 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 114 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 112 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 108 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 182 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 61 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 102 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 101 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 99 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 180 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 26 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 98 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 164 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 23 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 22 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 97 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 95 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 54 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 166 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 127 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 172 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 90 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 89 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 88 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 86 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 85 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 84 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 83 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 81 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 136 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 9 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 7 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 80 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 79 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 78 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 77 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 76 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 6 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 178 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 165 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 214 = 162 KB (3D 72x24x24 PF_R32_UINT UAV) Lumen.RadianceCache.RadianceProbeIndirectionTexture +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 125 = 162 KB (3D 72x24x24 PF_R32_UINT UAV) Lumen.RadianceCache.RadianceProbeIndirectionTexture +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 161 = 157 KB (2D 110x91 PF_A32B32G32R32F UAV) Lumen.ScreenProbeGather.ScreenProbeTranslatedWorldPosition +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 217 = 157 KB (2D 110x91 PF_A32B32G32R32F UAV) Lumen.ScreenProbeGather.ScreenProbeTranslatedWorldPosition +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 25 = 128 KB (3D 32x32x32 PF_A2B10G10R10 RT) CombineLUTs +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 264 = 113 KB (3D 57x39x26 PF_R16F UAV) Lumen.TranslucencyVolume.VolumeTraceHitDistance +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 312 = 105 KB (2D 220x122 PF_FloatR11G11B10 RT) BloomY +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 258 = 105 KB (2D 439x244 PF_R8_UINT UAV) Lumen.Reflections.ResolveTileUsed +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 321 = 53 KB (2D 110x122 PF_FloatR11G11B10 RT) BloomX +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 267 = 51 KB (3D 19x13x26 PF_FloatRGBA UAV) Lumen.TranslucencyVolume.SHLighting1 +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 181 = 51 KB (3D 19x13x26 PF_FloatRGBA UAV) Lumen.TranslucencyVolume.SHLightingNewHistory0 +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 219 = 51 KB (3D 19x13x26 PF_FloatRGBA UAV) Lumen.TranslucencyVolume.SHLightingNewHistory0 +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 143 = 40 KB (2D 110x91 PF_R32_UINT UAV) Lumen.ScreenProbeGather.ScreenProbeSceneDepth +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 216 = 40 KB (2D 110x91 PF_R32_UINT UAV) Lumen.ScreenProbeGather.ScreenProbeSceneDepth +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 4 = 33 KB (2D 66x64 PF_A16B16G16R16) SSProfiles +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 313 = 27 KB (2D 110x61 PF_FloatR11G11B10 RT) BloomY +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 242 = 27 KB (2D 110x61 PF_R32_UINT UAV) Lumen.ScreenProbeGather.ScreenTileAdaptiveProbeHeader +[2024.01.21-14.39.02:557][ 97]LogConsoleResponse: 266 = 26 KB (3D 19x13x26 PF_FloatRGB UAV) Lumen.TranslucencyVolume.SHLighting0 +[2024.01.21-14.39.02:558][ 97]LogConsoleResponse: 218 = 26 KB (3D 19x13x26 PF_FloatRGB UAV) Lumen.TranslucencyVolume.SHLightingNewHistory0 +[2024.01.21-14.39.02:558][ 97]LogConsoleResponse: 177 = 26 KB (3D 19x13x26 PF_FloatRGB UAV) Lumen.TranslucencyVolume.SHLightingNewHistory0 +[2024.01.21-14.39.02:558][ 97]LogConsoleResponse: 241 = 20 KB (2D 110x91 PF_R16_UINT UAV) Lumen.ScreenProbeGather.ScreenProbeWorldSpeed +[2024.01.21-14.39.02:558][ 97]LogConsoleResponse: 240 = 20 KB (2D 110x91 PF_R8G8 UAV) Lumen.ScreenProbeGather.ScreenProbeWorldNormal +[2024.01.21-14.39.02:558][ 97]LogConsoleResponse: 309 = 20 KB (3D 11x7x32 PF_G32R32F UAV) LocalExposure +[2024.01.21-14.39.02:558][ 97]LogConsoleResponse: 320 = 14 KB (2D 55x61 PF_FloatR11G11B10 RT) BloomX +[2024.01.21-14.39.02:558][ 97]LogConsoleResponse: 252 = 10 KB (2D 110x91 PF_R8 UAV) Lumen.ScreenProbeGather.ScreenProbeMoving +[2024.01.21-14.39.02:558][ 97]LogConsoleResponse: 318 = 7 KB (2D 55x31 PF_FloatR11G11B10 RT) BloomY +[2024.01.21-14.39.02:558][ 97]LogConsoleResponse: 2 = 6 KB (2D 768x8 PF_R8) AsciiTexture +[2024.01.21-14.39.02:558][ 97]LogConsoleResponse: 319 = 4 KB (2D 28x31 PF_FloatR11G11B10 RT) BloomX +[2024.01.21-14.39.02:558][ 97]LogConsoleResponse: 316 = 3 KB (2D 42x28 PF_R16F RT) LocalExposureGaussianY +[2024.01.21-14.39.02:558][ 97]LogConsoleResponse: 314 = 3 KB (2D 42x28 PF_R16F UAV) GaussianLumSetupTexture +[2024.01.21-14.39.02:558][ 97]LogConsoleResponse: 315 = 2 KB (2D 21x28 PF_R16F RT) LocalExposureGaussianX +[2024.01.21-14.39.02:558][ 97]LogConsoleResponse: 5 = 1 KB (2D 1x1 PF_A32B32G32R32F UAV) EyeAdaptationTexture +[2024.01.21-14.39.02:558][ 97]LogConsoleResponse: 24 = 1 KB (2D 1x1 PF_A32B32G32R32F UAV) EyeAdaptationTexture +[2024.01.21-14.39.02:558][ 97]LogConsoleResponse: 104 = 1 KB (2D 1x1 PF_R16F UAV) Dummy +[2024.01.21-14.39.02:558][ 97]LogConsoleResponse: 212 = 1 KB (2D 1x1 PF_R16F UAV) Dummy +[2024.01.21-14.39.02:558][ 97]LogConsoleResponse: 290 = 1 KB (2D 1x1 PF_R32_FLOAT UAV) OIT.SampleDepth +[2024.01.21-14.39.02:558][ 97]LogConsoleResponse: 288 = 1 KB (2D 1x1 PF_R32_UINT UAV) OIT.SampleColor +[2024.01.21-14.39.02:558][ 97]LogConsoleResponse: 287 = 1 KB (2D 1x1 PF_R32_UINT UAV) OIT.SampleCount +[2024.01.21-14.39.02:558][ 97]LogConsoleResponse: 289 = 1 KB (2D 1x1 PF_R32_UINT UAV) OIT.SampleTrans +[2024.01.21-14.39.02:558][ 97]LogConsoleResponse: 237 = 1 KB (2D 1x1 PF_R8 UAV) Substrate.DummyWritableTexture +[2024.01.21-14.39.02:558][ 97]LogConsoleResponse: 236 = 1 KB (2D[1] 1x1 PF_R32_UINT UAV) Substrate.DummyWritableTexture +[2024.01.21-14.39.02:558][ 97]LogConsoleResponse: 239 = 1 KB (2D[1] 4x4 PF_R32_UINT UAV) Dummy-OutDepthBuffer +[2024.01.21-14.39.02:558][ 97]LogConsoleResponse: 1 = 1 KB (3D 1x1x1 PF_B8G8R8A8 RT) HairLUT0 +[2024.01.21-14.39.02:558][ 97]LogConsoleResponse: +[2024.01.21-14.39.02:558][ 97]LogConsoleResponse: Pool: 1211/2306 MB (referenced/allocated) +[2024.01.21-14.39.02:558][ 97]LogConsoleResponse: +[2024.01.21-14.39.02:558][ 97]LogConsoleResponse: RDGResourceName (what was rendered this frame, use <RDGResourceName>@<Version> to get intermediate versions): +[2024.01.21-14.39.02:558][ 97]LogConsoleResponse: BloomSetup Lumen.CardCaptureNormalAtlas Lumen.SceneDepth Lumen.ScreenProbeGather.TileClassificationModes TranslucentVolumeDirectional1 +[2024.01.21-14.39.02:558][ 97]LogConsoleResponse: BloomX Lumen.DepthHistory Lumen.SceneDirectLighting Lumen.ScreenProbeGather.TraceHit TSR.AntiAliasing.Filtered +[2024.01.21-14.39.02:558][ 97]LogConsoleResponse: BloomY Lumen.RadianceCache.DepthProbeAtlasTexture Lumen.SceneEmissive Lumen.ScreenProbeGather.TraceRadiance TSR.AntiAliasing.Noise +[2024.01.21-14.39.02:558][ 97]LogConsoleResponse: Composite.PrimitivesDepth Lumen.RadianceCache.FilteredRadianceProbeAtlasTexture Lumen.SceneFinalLighting Lumen.TranslucencyVolume.FilteredVolumeTraceRadiance TSR.AntiAliasing.Raw +[2024.01.21-14.39.02:558][ 97]LogConsoleResponse: Composite.PrimitivesDepthHistory Lumen.RadianceCache.FinalRadianceAtlas Lumen.SceneIndirectLighting Lumen.TranslucencyVolume.SHLighting0 TSR.ClosestDepthTexture +[2024.01.21-14.39.02:558][ 97]LogConsoleResponse: CubeShadowDepthZ Lumen.RadianceCache.RadianceProbeAtlasTextureSource Lumen.SceneNormal Lumen.TranslucencyVolume.SHLighting1 TSR.HalfResOutput +[2024.01.21-14.39.02:558][ 97]LogConsoleResponse: Dummy Lumen.RadianceCache.RadianceProbeIndirectionTexture Lumen.SceneNumFramesAccumulatedAtlas Lumen.TranslucencyVolume.SHLightingNewHistory0 TSR.History.Guide +[2024.01.21-14.39.02:558][ 97]LogConsoleResponse: Dummy-OutDepthBuffer Lumen.Radiosity.FilteredTraceRadianceAtlas Lumen.SceneOpacity Lumen.TranslucencyVolume.VolumeTraceHitDistance TSR.History.Metadata +[2024.01.21-14.39.02:558][ 97]LogConsoleResponse: Editor.PrimitivesColor Lumen.Radiosity.ProbeSHBlueAtlas Lumen.ScreenProbeGather.DiffuseIndirect Lumen.TranslucencyVolume.VolumeTraceRadiance TSR.History.Moire +[2024.01.21-14.39.02:558][ 97]LogConsoleResponse: Editor.SelectionOutline Lumen.Radiosity.ProbeSHGreenAtlas Lumen.ScreenProbeGather.FastUpdateMode OIT.SampleColor TSR.History.SubpixelDepth +[2024.01.21-14.39.02:558][ 97]LogConsoleResponse: EyeAdaptationTexture Lumen.Radiosity.ProbeSHRedAtlas Lumen.ScreenProbeGather.LightingProbabilityDensityFunction OIT.SampleCount TSR.HistoryRejection +[2024.01.21-14.39.02:558][ 97]LogConsoleResponse: Final Luminance Lumen.Radiosity.TraceRadianceAtlas Lumen.ScreenProbeGather.NumHistoryFramesAccumulated OIT.SampleDepth TSR.Moire.Luma +[2024.01.21-14.39.02:558][ 97]LogConsoleResponse: GaussianLumSetupTexture Lumen.Reflections.AccumulatedResolveVariance Lumen.ScreenProbeGather.RayInfosForTracing OIT.SampleTrans TSR.Output +[2024.01.21-14.39.02:558][ 97]LogConsoleResponse: GBufferA Lumen.Reflections.NumHistoryFramesAccumulated Lumen.ScreenProbeGather.RoughSpecularIndirect Scene(1/16) TSR.ParallaxFactor +[2024.01.21-14.39.02:558][ 97]LogConsoleResponse: GBufferB Lumen.Reflections.RayTraceDistance Lumen.ScreenProbeGather.ScreenBentNormal Scene(1/32) TSR.ParallaxRejectionMask +[2024.01.21-14.39.02:558][ 97]LogConsoleResponse: GBufferC Lumen.Reflections.ReflectionDownsampledDepth Lumen.ScreenProbeGather.ScreenProbeFilteredRadiance Scene(1/4) TSR.PrevClosestDepthTexture +[2024.01.21-14.39.02:558][ 97]LogConsoleResponse: GBufferD Lumen.Reflections.ReflectionRayBuffer Lumen.ScreenProbeGather.ScreenProbeFilteredRadianceWithBorder Scene(1/64) TSR.PrevScatteredSubpixelDepth +[2024.01.21-14.39.02:558][ 97]LogConsoleResponse: GBufferE Lumen.Reflections.ResolvedSpecularIndirect Lumen.ScreenProbeGather.ScreenProbeHitDistance Scene(1/8) TSR.PrevUseCountTexture +[2024.01.21-14.39.02:558][ 97]LogConsoleResponse: HeterogeneousVolumes Lumen.Reflections.ResolvedSpecularIndirectDepth Lumen.ScreenProbeGather.ScreenProbeIrradianceWithBorder SceneColor TSR.ReprojectedHistoryGuide +[2024.01.21-14.39.02:558][ 97]LogConsoleResponse: HZBClosest Lumen.Reflections.ResolveTileUsed Lumen.ScreenProbeGather.ScreenProbeMoving SceneDepthZ TSR.ReprojectedHistoryMoire +[2024.01.21-14.39.02:558][ 97]LogConsoleResponse: HZBFurthest Lumen.Reflections.ResolveVariance Lumen.ScreenProbeGather.ScreenProbeRadiance SelectionOutlineColor TSR.SceneColorLdrLuma +[2024.01.21-14.39.02:558][ 97]LogConsoleResponse: LightingChannels Lumen.Reflections.SpecularIndirect Lumen.ScreenProbeGather.ScreenProbeSceneDepth ShadowMaskTexture TSR.Velocity.Dilated +[2024.01.21-14.39.02:558][ 97]LogConsoleResponse: LocalExposure Lumen.Reflections.TraceHit Lumen.ScreenProbeGather.ScreenProbeTraceMoving Substrate.DummyWritableTexture TSR.Velocity.HoleFilled +[2024.01.21-14.39.02:558][ 97]LogConsoleResponse: LocalExposureGaussianX Lumen.Reflections.TraceRadiance Lumen.ScreenProbeGather.ScreenProbeTranslatedWorldPosition Tonemap TSR.velocity.HoleFillMask +[2024.01.21-14.39.02:558][ 97]LogConsoleResponse: LocalExposureGaussianY Lumen.ResampledCardCaptureDirectLighting Lumen.ScreenProbeGather.ScreenProbeWorldNormal Translucency.AfterDOF.Color ViewFamilyTexture +[2024.01.21-14.39.02:558][ 97]LogConsoleResponse: Lumen.CardCaptureAlbedoAtlas Lumen.ResampledCardCaptureIndirectLighting Lumen.ScreenProbeGather.ScreenProbeWorldSpeed TranslucentVolumeAmbient0 +[2024.01.21-14.39.02:558][ 97]LogConsoleResponse: Lumen.CardCaptureDepthStencilAtlas Lumen.ResampledCardCaptureNumFramesAccumulated Lumen.ScreenProbeGather.ScreenTileAdaptiveProbeHeader TranslucentVolumeAmbient1 +[2024.01.21-14.39.02:558][ 97]LogConsoleResponse: Lumen.CardCaptureEmissiveAtlas Lumen.SceneAlbedo Lumen.ScreenProbeGather.ScreenTileAdaptiveProbeIndices TranslucentVolumeDirectional0 +[2024.01.21-14.39.02:558][ 97]LogConsoleResponse: +[2024.01.21-14.39.02:558][ 97]Cmd: rhi.DumpMemory +[2024.01.21-14.39.02:560][ 97]RHI resource memory (not tracked by our allocator) +[2024.01.21-14.39.02:560][ 97] 0.000MB - Bindless Resource Heap - STAT_BindlessResourceHeapMemory - STATGROUP_RHI - STATCAT_Advanced +[2024.01.21-14.39.02:560][ 97] 0.000MB - Bindless Sampler Heap - STAT_BindlessSamplerHeapMemory - STATGROUP_RHI - STATCAT_Advanced +[2024.01.21-14.39.02:560][ 97] 0.000MB - Misc Buffer Memory - STAT_MiscBufferMemory - STATGROUP_RHI - STATCAT_Advanced +[2024.01.21-14.39.02:560][ 97] 0.000MB - Draw Indirect Buffer Memory - STAT_DrawIndirectBufferMemory - STATGROUP_RHI - STATCAT_Advanced +[2024.01.21-14.39.02:560][ 97] 0.514MB - Byte Address Buffer Memory - STAT_ByteAddressBufferMemory - STATGROUP_RHI - STATCAT_Advanced +[2024.01.21-14.39.02:560][ 97] 158.609MB - Structured Buffer Memory - STAT_StructuredBufferMemory - STATGROUP_RHI - STATCAT_Advanced +[2024.01.21-14.39.02:560][ 97] 0.000MB - RayTracing Acceleration Structure Memory - STAT_RTAccelerationStructureMemory - STATGROUP_RHI - STATCAT_Advanced +[2024.01.21-14.39.02:560][ 97] 91.510MB - Vertex Buffer Memory - STAT_VertexBufferMemory - STATGROUP_RHI - STATCAT_Advanced +[2024.01.21-14.39.02:560][ 97] 9.596MB - Index Buffer Memory - STAT_IndexBufferMemory - STATGROUP_RHI - STATCAT_Advanced +[2024.01.21-14.39.02:560][ 97] 2.221MB - Uniform Buffer Memory - STAT_UniformBufferMemory - STATGROUP_RHI - STATCAT_Advanced +[2024.01.21-14.39.02:560][ 97] 21.063MB - Texture Cube Memory - STAT_TextureMemoryCube - STATGROUP_RHI - STATCAT_Advanced +[2024.01.21-14.39.02:560][ 97] 0.172MB - Texture 3D Memory - STAT_TextureMemory3D - STATGROUP_RHI - STATCAT_Advanced +[2024.01.21-14.39.02:560][ 97] 249.650MB - Texture 2D Memory - STAT_TextureMemory2D - STATGROUP_RHI - STATCAT_Advanced +[2024.01.21-14.39.02:560][ 97] 1087.750MB - UAV Texture Memory - STAT_UAVTextureMemory - STATGROUP_RHI - STATCAT_Advanced +[2024.01.21-14.39.02:560][ 97] 55.500MB - Render Target Cube Memory - STAT_RenderTargetMemoryCube - STATGROUP_RHI - STATCAT_Advanced +[2024.01.21-14.39.02:560][ 97] 5.188MB - Render Target 3D Memory - STAT_RenderTargetMemory3D - STATGROUP_RHI - STATCAT_Advanced +[2024.01.21-14.39.02:560][ 97] 1136.962MB - Render Target 2D Memory - STAT_RenderTargetMemory2D - STATGROUP_RHI - STATCAT_Advanced +[2024.01.21-14.39.02:560][ 97]2818.735MB total +[2024.01.21-14.39.02:560][ 97]LogWindows: FPlatformMisc::RequestExit(1, TerminateOnOutOfMemory) +[2024.01.21-14.39.02:560][ 97]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 0, TerminateOnOutOfMemory) +[2024.01.21-14.39.02:560][ 97]LogCore: Engine exit requested (reason: Win RequestExit) diff --git a/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt.log b/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt.log index 02cfaef0a6a1b22d30398c0b1fb740f81813fde4..d860ae26bfe2694cec891d3de7700edf9b6c4c19 100644 --- a/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt.log +++ b/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt.log @@ -1,4 +1,4 @@ -Log file open, 01/21/24 15:10:42 +Log file open, 01/21/24 15:39:05 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). @@ -6,7 +6,7 @@ LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) LogWindows: File 'VtuneApi32e.dll' does not exist -LogWindows: Started CrashReportClient (pid=21552) +LogWindows: Started CrashReportClient (pid=14916) LogWindows: Custom abort handler registered for crash reporting. LogInit: Display: Running engine for game: BackroomsDigitalArt LogCore: UnrealTraceServer: Trace store launch successful @@ -26,80 +26,138 @@ LogCsvProfiler: Display: Metadata set : asan="0" LogCsvProfiler: Display: Metadata set : commandline="" G:\digital_art\BackroomsDigitalArt\BackroomsDigitalArt.uproject"" LogCsvProfiler: Display: Metadata set : loginid="a9045eb54873e8e51d9f288acbb7c9e1" LogCsvProfiler: Display: Metadata set : llm="0" -LogStats: Stats thread started at 0.238108 +LogStats: Stats thread started at 0.261464 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' LogInit: Session CrashGUID >==================================================== - Session CrashGUID > UECC-Windows-C359A20B4860D7BC8094D492F93FB462 + Session CrashGUID > UECC-Windows-A8B7CA434EFB90BEB16C73B6552FCBA7 Session CrashGUID >==================================================== -LogConfig: Display: Loading Mac ini files took 0.02 seconds -LogConfig: Display: Loading VulkanPC ini files took 0.02 seconds -LogConfig: Display: Loading Android ini files took 0.02 seconds -LogConfig: Display: Loading IOS ini files took 0.02 seconds +LogConfig: Display: Loading Mac ini files took 0.03 seconds +LogConfig: Display: Loading VulkanPC ini files took 0.03 seconds +LogConfig: Display: Loading IOS ini files took 0.03 seconds +LogConfig: Display: Loading Android ini files took 0.03 seconds LogConfig: Display: Loading Windows ini files took 0.03 seconds -LogConfig: Display: Loading TVOS ini files took 0.03 seconds LogConfig: Display: Loading Unix ini files took 0.03 seconds -LogConfig: Display: Loading Linux ini files took 0.03 seconds +LogConfig: Display: Loading TVOS ini files took 0.03 seconds LogConfig: Display: Loading LinuxArm64 ini files took 0.03 seconds +LogConfig: Display: Loading Linux ini files took 0.03 seconds LogAssetRegistry: Display: Asset registry cache read as 17.7 MiB from ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_0.bin LogPluginManager: Mounting Engine plugin Bridge +LogPluginManager: Mounting Engine plugin FastBuildController LogPluginManager: Mounting Engine plugin EnhancedInput LogPluginManager: Found config from plugin[EnhancedInput] Input -LogPluginManager: Mounting Engine plugin FastBuildController LogPluginManager: Mounting Engine plugin MeshPainting LogPluginManager: Mounting Engine plugin TraceUtilities LogPluginManager: Mounting Engine plugin XGEController +LogPluginManager: Mounting Engine plugin LauncherChunkInstaller LogPluginManager: Mounting Engine plugin Paper2D -LogPluginManager: Mounting Engine plugin GLTFExporter -LogPluginManager: Mounting Engine plugin VariantManager -LogPluginManager: Mounting Engine plugin VariantManagerContent +LogPluginManager: Mounting Engine plugin Takes LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor +LogPluginManager: Mounting Engine plugin AISupport +LogPluginManager: Mounting Engine plugin AutomationUtils +LogPluginManager: Mounting Engine plugin ChaosCaching +LogPluginManager: Mounting Engine plugin ChaosCloth +LogPluginManager: Mounting Engine plugin ChaosEditor +LogPluginManager: Mounting Engine plugin ChaosSolverPlugin +LogPluginManager: Mounting Engine plugin ChaosNiagara +LogPluginManager: Mounting Engine plugin ChaosClothEditor +LogPluginManager: Mounting Engine plugin ChaosUserDataPT +LogPluginManager: Mounting Engine plugin CharacterAI +LogPluginManager: Mounting Engine plugin Dataflow +LogPluginManager: Mounting Engine plugin FullBodyIK +LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin +LogPluginManager: Mounting Engine plugin GeometryFlow +LogPluginManager: Mounting Engine plugin Fracture +LogPluginManager: Mounting Engine plugin BackChannel +LogPluginManager: Mounting Engine plugin LocalizableMessage +LogPluginManager: Mounting Engine plugin MeshLODToolset +LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp +LogPluginManager: Mounting Engine plugin OpenImageDenoise +LogPluginManager: Mounting Engine plugin PlanarCut +LogPluginManager: Mounting Engine plugin PlatformCrypto +LogPluginManager: Mounting Engine plugin ProxyLODPlugin +LogPluginManager: Mounting Engine plugin PythonScriptPlugin +LogPluginManager: Mounting Engine plugin SkeletalReduction +LogPluginManager: Mounting Engine plugin StaticMeshEditorModeling +LogPluginManager: Mounting Engine plugin StructUtils +LogPluginManager: Mounting Engine plugin ToolPresets LogPluginManager: Mounting Engine plugin Niagara -LogPluginManager: Mounting Engine plugin DatasmithContent LogPluginManager: Mounting Engine plugin ActorSequence LogPluginManager: Mounting Engine plugin LevelSequenceEditor -LogPluginManager: Mounting Engine plugin AISupport -LogPluginManager: Mounting Engine plugin SequencerScripting LogPluginManager: Mounting Engine plugin TemplateSequence -LogPluginManager: Mounting Engine plugin ACLPlugin -LogPluginManager: Mounting Engine plugin AnimationData -LogPluginManager: Mounting Engine plugin AnimationModifierLibrary -LogPluginManager: Mounting Engine plugin ControlRigSpline -LogPluginManager: Mounting Engine plugin ControlRig -LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis -LogPluginManager: Mounting Engine plugin IKRig -LogPluginManager: Mounting Engine plugin LiveLink -LogPluginManager: Mounting Engine plugin AlembicImporter -LogPluginManager: Mounting Engine plugin AvfMedia -LogPluginManager: Mounting Engine plugin AndroidMedia -LogPluginManager: Mounting Engine plugin InterchangeTests -LogPluginManager: Mounting Engine plugin ImgMedia -LogPluginManager: Mounting Engine plugin MediaPlate -LogPluginManager: Mounting Engine plugin MediaPlayerEditor -LogPluginManager: Mounting Engine plugin WebMMedia -LogPluginManager: Mounting Engine plugin CameraShakePreviewer +LogPluginManager: Mounting Engine plugin SequencerScripting LogPluginManager: Mounting Engine plugin InterchangeEditor -LogPluginManager: Mounting Engine plugin TcpMessaging -LogPluginManager: Mounting Engine plugin WmfMedia LogPluginManager: Mounting Engine plugin Interchange -LogPluginManager: Mounting Engine plugin UdpMessaging +LogPluginManager: Mounting Engine plugin GitSourceControl +LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess +LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess +LogPluginManager: Mounting Engine plugin NullSourceCodeAccess +LogPluginManager: Mounting Engine plugin DumpGPUServices +LogPluginManager: Mounting Engine plugin PerforceSourceControl +LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting Engine plugin PlasticSourceControl +LogPluginManager: Mounting Engine plugin PropertyAccessNode +LogPluginManager: Mounting Engine plugin PixWinPlugin +LogPluginManager: Mounting Engine plugin SubversionSourceControl +LogPluginManager: Mounting Engine plugin RenderDocPlugin +LogPluginManager: Mounting Engine plugin TextureFormatOodle +LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess +LogPluginManager: Mounting Engine plugin PluginUtils +LogPluginManager: Mounting Engine plugin AnimationSharing +LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin CameraShakePreviewer +LogPluginManager: Mounting Engine plugin AndroidMedia +LogPluginManager: Mounting Engine plugin AvfMedia +LogPluginManager: Mounting Engine plugin TraceDataFilters LogPluginManager: Mounting Engine plugin GameplayCameras +LogPluginManager: Mounting Engine plugin ImgMedia LogPluginManager: Mounting Engine plugin MediaCompositing -LogPluginManager: Mounting Engine plugin Takes +LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting Engine plugin UObjectPlugin +LogPluginManager: Mounting Engine plugin MediaPlayerEditor +LogPluginManager: Mounting Engine plugin MediaPlate +LogPluginManager: Mounting Engine plugin WmfMedia +LogPluginManager: Mounting Engine plugin TcpMessaging +LogPluginManager: Mounting Engine plugin InterchangeTests LogPluginManager: Mounting Engine plugin OodleNetwork +LogPluginManager: Mounting Engine plugin WebMMedia +LogPluginManager: Mounting Engine plugin UdpMessaging +LogPluginManager: Mounting Engine plugin AssetManagerEditor +LogPluginManager: Mounting Engine plugin BlueprintHeaderView +LogPluginManager: Mounting Engine plugin ChangelistReview +LogPluginManager: Mounting Engine plugin CryptoKeys +LogPluginManager: Mounting Engine plugin DataValidation +LogPluginManager: Mounting Engine plugin CurveEditorTools +LogPluginManager: Mounting Engine plugin EditorDebugTools +LogPluginManager: Mounting Engine plugin EditorScriptingUtilities +LogPluginManager: Mounting Engine plugin FacialAnimation +LogPluginManager: Mounting Engine plugin GameplayTagsEditor +LogPluginManager: Mounting Engine plugin EngineAssetDefinitions +LogPluginManager: Mounting Engine plugin GeometryMode +LogPluginManager: Mounting Engine plugin MacGraphicsSwitching +LogPluginManager: Mounting Engine plugin MaterialAnalyzer +LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard +LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode +LogPluginManager: Mounting Engine plugin SequencerAnimTools +LogPluginManager: Mounting Engine plugin PluginBrowser +LogPluginManager: Mounting Engine plugin SpeedTreeImporter +LogPluginManager: Mounting Engine plugin UVEditor +LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities +LogPluginManager: Mounting Engine plugin ActorLayerUtilities +LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector LogPluginManager: Mounting Engine plugin AndroidFileServer LogPluginManager: Mounting Engine plugin AndroidMoviePlayer LogPluginManager: Mounting Engine plugin AndroidPermission -LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector -LogPluginManager: Mounting Engine plugin ActorLayerUtilities LogPluginManager: Mounting Engine plugin AppleImageUtils LogPluginManager: Mounting Engine plugin AppleMoviePlayer LogPluginManager: Mounting Engine plugin ArchVisCharacter LogPluginManager: Mounting Engine plugin AssetTags LogPluginManager: Mounting Engine plugin AudioCapture -LogPluginManager: Mounting Engine plugin AudioWidgets -LogPluginManager: Mounting Engine plugin ChunkDownloader LogPluginManager: Mounting Engine plugin AudioSynesthesia +LogPluginManager: Mounting Engine plugin AudioWidgets LogPluginManager: Mounting Engine plugin CableComponent +LogPluginManager: Mounting Engine plugin ChunkDownloader LogPluginManager: Mounting Engine plugin CustomMeshComponent LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector LogPluginManager: Mounting Engine plugin GeometryCache @@ -109,20 +167,20 @@ LogPluginManager: Mounting Engine plugin GoogleCloudMessaging LogPluginManager: Mounting Engine plugin InputDebugging LogPluginManager: Found config from plugin[InputDebugging] Input LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector -LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary LogPluginManager: Mounting Engine plugin MeshModelingToolset LogPluginManager: Mounting Engine plugin Metasound -LogPluginManager: Mounting Engine plugin MsQuic LogPluginManager: Mounting Engine plugin MobilePatchingUtils -LogPluginManager: Mounting Engine plugin OpenXREyeTracker +LogPluginManager: Mounting Engine plugin MsQuic LogPluginManager: Mounting Engine plugin OpenXR +LogPluginManager: Mounting Engine plugin OpenXREyeTracker LogPluginManager: Mounting Engine plugin OpenXRHandTracking -LogPluginManager: Mounting Engine plugin ProceduralMeshComponent LogPluginManager: Mounting Engine plugin PropertyAccessEditor +LogPluginManager: Mounting Engine plugin ProceduralMeshComponent +LogPluginManager: Mounting Engine plugin RigVM LogPluginManager: Mounting Engine plugin ResonanceAudio LogPluginManager: Mounting Engine plugin SignificanceManager -LogPluginManager: Mounting Engine plugin RigVM LogPluginManager: Mounting Engine plugin SoundFields LogPluginManager: Mounting Engine plugin Synthesis LogPluginManager: Mounting Engine plugin WaveTable @@ -130,140 +188,82 @@ LogPluginManager: Mounting Engine plugin WebMMoviePlayer LogPluginManager: Mounting Engine plugin WindowsMoviePlayer LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector LogPluginManager: Mounting Engine plugin XRBase -LogPluginManager: Mounting Engine plugin AnimationSharing -LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess -LogPluginManager: Mounting Engine plugin DumpGPUServices -LogPluginManager: Mounting Engine plugin GitSourceControl -LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess -LogPluginManager: Mounting Engine plugin NullSourceCodeAccess -LogPluginManager: Mounting Engine plugin PerforceSourceControl -LogPluginManager: Mounting Engine plugin PixWinPlugin -LogPluginManager: Mounting Engine plugin PlasticSourceControl -LogPluginManager: Mounting Engine plugin PluginUtils -LogPluginManager: Mounting Engine plugin PropertyAccessNode -LogPluginManager: Mounting Engine plugin RenderDocPlugin -LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess -LogPluginManager: Mounting Engine plugin SubversionSourceControl -LogPluginManager: Mounting Engine plugin TextureFormatOodle -LogPluginManager: Mounting Engine plugin TraceDataFilters -LogPluginManager: Mounting Engine plugin UObjectPlugin -LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess -LogPluginManager: Mounting Engine plugin AssetManagerEditor -LogPluginManager: Mounting Engine plugin BlueprintHeaderView -LogPluginManager: Mounting Engine plugin ChangelistReview -LogPluginManager: Mounting Engine plugin CryptoKeys -LogPluginManager: Mounting Engine plugin CurveEditorTools -LogPluginManager: Mounting Engine plugin DataValidation -LogPluginManager: Mounting Engine plugin EditorDebugTools -LogPluginManager: Mounting Engine plugin EditorScriptingUtilities -LogPluginManager: Mounting Engine plugin EngineAssetDefinitions -LogPluginManager: Mounting Engine plugin FacialAnimation -LogPluginManager: Mounting Engine plugin GameplayTagsEditor -LogPluginManager: Mounting Engine plugin GeometryMode -LogPluginManager: Mounting Engine plugin MacGraphicsSwitching -LogPluginManager: Mounting Engine plugin MaterialAnalyzer -LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard -LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode -LogPluginManager: Mounting Engine plugin PluginBrowser -LogPluginManager: Mounting Engine plugin SequencerAnimTools -LogPluginManager: Mounting Engine plugin SpeedTreeImporter -LogPluginManager: Mounting Engine plugin UVEditor -LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities -LogPluginManager: Mounting Engine plugin LauncherChunkInstaller +LogPluginManager: Mounting Engine plugin DatasmithContent +LogPluginManager: Mounting Engine plugin GLTFExporter +LogPluginManager: Mounting Engine plugin VariantManager +LogPluginManager: Mounting Engine plugin VariantManagerContent +LogPluginManager: Mounting Engine plugin AlembicImporter LogPluginManager: Mounting Engine plugin OnlineBase LogPluginManager: Mounting Engine plugin OnlineServices LogPluginManager: Mounting Engine plugin OnlineSubsystem LogPluginManager: Mounting Engine plugin OnlineSubsystemNull LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils -LogPluginManager: Mounting Engine plugin AutomationUtils -LogPluginManager: Mounting Engine plugin BackChannel -LogPluginManager: Mounting Engine plugin ChaosCaching -LogPluginManager: Mounting Engine plugin ChaosCloth -LogPluginManager: Mounting Engine plugin ChaosClothEditor -LogPluginManager: Mounting Engine plugin ChaosEditor -LogPluginManager: Mounting Engine plugin ChaosNiagara -LogPluginManager: Mounting Engine plugin ChaosSolverPlugin -LogPluginManager: Mounting Engine plugin ChaosUserDataPT -LogPluginManager: Mounting Engine plugin CharacterAI -LogPluginManager: Mounting Engine plugin Dataflow -LogPluginManager: Mounting Engine plugin FullBodyIK -LogPluginManager: Mounting Engine plugin Fracture -LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin -LogPluginManager: Mounting Engine plugin GeometryFlow -LogPluginManager: Mounting Engine plugin LocalizableMessage -LogPluginManager: Mounting Engine plugin MeshLODToolset -LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp -LogPluginManager: Mounting Engine plugin OpenImageDenoise -LogPluginManager: Mounting Engine plugin PlanarCut -LogPluginManager: Mounting Engine plugin PlatformCrypto -LogPluginManager: Mounting Engine plugin ProxyLODPlugin -LogPluginManager: Mounting Engine plugin PythonScriptPlugin -LogPluginManager: Mounting Engine plugin SkeletalReduction -LogPluginManager: Mounting Engine plugin StructUtils -LogPluginManager: Mounting Engine plugin StaticMeshEditorModeling -LogPluginManager: Mounting Engine plugin ToolPresets +LogPluginManager: Mounting Engine plugin ACLPlugin +LogPluginManager: Mounting Engine plugin AnimationData +LogPluginManager: Mounting Engine plugin AnimationModifierLibrary +LogPluginManager: Mounting Engine plugin ControlRig +LogPluginManager: Mounting Engine plugin ControlRigSpline +LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis +LogPluginManager: Mounting Engine plugin IKRig +LogPluginManager: Mounting Engine plugin LiveLink +LogPluginManager: Mounting Engine plugin SQLiteCore +LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource +LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource +LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS -LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting Engine plugin ConcertMain -LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource -LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource -LogPluginManager: Mounting Engine plugin SQLiteCore LogPluginManager: Mounting Engine plugin LightMixer LogPluginManager: Mounting Engine plugin ObjectMixer -LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource -LogPluginManager: Mounting Engine plugin ConcertSyncClient +LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource LogPluginManager: Mounting Engine plugin ConcertSyncCore +LogPluginManager: Mounting Engine plugin ConcertSyncClient LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/StaticMeshEditorModeling/Content/' mounted to '/StaticMeshEditorModeling/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXREyeTracker/Content/' mounted to '/OpenXREyeTracker/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXR/Content/' mounted to '/OpenXR/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXREyeTracker/Content/' mounted to '/OpenXREyeTracker/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXRHandTracking/Content/' mounted to '/OpenXRHandTracking/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/StaticMeshEditorModeling/Content/' mounted to '/StaticMeshEditorModeling/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Content/' mounted to '/ConcertSyncClient/' @@ -401,966 +401,1654 @@ LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] -[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[r.VSync:0]] -[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] -[2024.01.21-14.10.43:146][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] -[2024.01.21-14.10.43:146][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created -[2024.01.21-14.10.43:146][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created -[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] -[2024.01.21-14.10.43:146][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created -[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] -[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] -[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] -[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] -[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] -[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]] -[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]] -[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] -[2024.01.21-14.10.43:146][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] -[2024.01.21-14.10.43:146][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] -[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] -[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] -[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] -[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] -[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] -[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2024.01.21-14.10.43:146][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created -[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] -[2024.01.21-14.10.43:146][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created -[2024.01.21-14.10.43:146][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created -[2024.01.21-14.10.43:146][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created -[2024.01.21-14.10.43:146][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] -[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]] -[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] -[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] -[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] -[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] -[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] -[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] -[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] -[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]] -[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] -[2024.01.21-14.10.43:146][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]] -[2024.01.21-14.10.43:146][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] -[2024.01.21-14.10.43:146][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created -[2024.01.21-14.10.43:146][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created -[2024.01.21-14.10.43:146][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] -[2024.01.21-14.10.43:146][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created -[2024.01.21-14.10.43:146][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created -[2024.01.21-14.10.43:146][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created -[2024.01.21-14.10.43:146][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created -[2024.01.21-14.10.43:146][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created -[2024.01.21-14.10.43:146][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created -[2024.01.21-14.10.43:146][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created -[2024.01.21-14.10.43:146][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created -[2024.01.21-14.10.43:146][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created -[2024.01.21-14.10.43:146][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created -[2024.01.21-14.10.43:146][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created -[2024.01.21-14.10.43:146][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created -[2024.01.21-14.10.43:146][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created -[2024.01.21-14.10.43:146][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created -[2024.01.21-14.10.43:146][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created -[2024.01.21-14.10.43:146][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created -[2024.01.21-14.10.43:146][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created -[2024.01.21-14.10.43:146][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created -[2024.01.21-14.10.43:146][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created -[2024.01.21-14.10.43:146][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created -[2024.01.21-14.10.43:147][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created -[2024.01.21-14.10.43:147][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created -[2024.01.21-14.10.43:147][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created -[2024.01.21-14.10.43:147][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created -[2024.01.21-14.10.43:147][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created -[2024.01.21-14.10.43:147][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created -[2024.01.21-14.10.43:147][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created -[2024.01.21-14.10.43:147][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created -[2024.01.21-14.10.43:147][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created -[2024.01.21-14.10.43:147][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created -[2024.01.21-14.10.43:147][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created -[2024.01.21-14.10.43:147][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created -[2024.01.21-14.10.43:147][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created -[2024.01.21-14.10.43:147][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created -[2024.01.21-14.10.43:147][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created -[2024.01.21-14.10.43:147][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created -[2024.01.21-14.10.43:147][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created -[2024.01.21-14.10.43:147][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created -[2024.01.21-14.10.43:147][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created -[2024.01.21-14.10.43:147][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created -[2024.01.21-14.10.43:148][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]] -[2024.01.21-14.10.43:148][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.AOQuality:2]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.01.21-14.10.43:148][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] -[2024.01.21-14.10.43:149][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] -[2024.01.21-14.10.43:149][ 0]LogConfig: Set CVar [[r.DetailMode:2]] -[2024.01.21-14.10.43:149][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] -[2024.01.21-14.10.43:149][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.01.21-14.10.43:149][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] -[2024.01.21-14.10.43:149][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] -[2024.01.21-14.10.43:149][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] -[2024.01.21-14.10.43:149][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] -[2024.01.21-14.10.43:149][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] -[2024.01.21-14.10.43:149][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.01.21-14.10.43:149][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] -[2024.01.21-14.10.43:149][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.01.21-14.10.43:149][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.01.21-14.10.43:149][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.01.21-14.10.43:149][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.01.21-14.10.43:149][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.01.21-14.10.43:149][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.01.21-14.10.43:149][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.01.21-14.10.43:149][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.01.21-14.10.43:149][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.01.21-14.10.43:149][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.01.21-14.10.43:149][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.01.21-14.10.43:149][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.01.21-14.10.43:149][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created -[2024.01.21-14.10.43:149][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] -[2024.01.21-14.10.43:149][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] -[2024.01.21-14.10.43:149][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] -[2024.01.21-14.10.43:149][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] -[2024.01.21-14.10.43:149][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] -[2024.01.21-14.10.43:149][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.01.21-14.10.43:149][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.01.21-14.10.43:149][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.01.21-14.10.43:149][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] -[2024.01.21-14.10.43:150][ 0]LogRHI: Using Default RHI: D3D11 -[2024.01.21-14.10.43:150][ 0]LogRHI: Using Highest Feature Level of D3D11: SM5 -[2024.01.21-14.10.43:150][ 0]LogRHI: Loading RHI module D3D11RHI -[2024.01.21-14.10.43:157][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll -[2024.01.21-14.10.43:157][ 0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system. -[2024.01.21-14.10.43:159][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 -[2024.01.21-14.10.43:159][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_1 -[2024.01.21-14.10.43:159][ 0]LogD3D11RHI: D3D11 adapters: -[2024.01.21-14.10.43:159][ 0]LogD3D11RHI: Testing D3D11 Adapter 0: -[2024.01.21-14.10.43:159][ 0]LogD3D11RHI: Description : AMD Radeon RX 6800 -[2024.01.21-14.10.43:159][ 0]LogD3D11RHI: VendorId : 1002 -[2024.01.21-14.10.43:159][ 0]LogD3D11RHI: DeviceId : 73bf -[2024.01.21-14.10.43:159][ 0]LogD3D11RHI: SubSysId : e3a1002 -[2024.01.21-14.10.43:159][ 0]LogD3D11RHI: Revision : 00c3 -[2024.01.21-14.10.43:159][ 0]LogD3D11RHI: DedicatedVideoMemory : 17130807296 bytes -[2024.01.21-14.10.43:159][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.01.21-14.10.43:159][ 0]LogD3D11RHI: SharedSystemMemory : 17120491520 bytes -[2024.01.21-14.10.43:159][ 0]LogD3D11RHI: AdapterLuid : 0 84107 -[2024.01.21-14.10.43:239][ 0]LogD3D11RHI: 0. 'AMD Radeon RX 6800' (Feature Level 11_1) -[2024.01.21-14.10.43:239][ 0]LogD3D11RHI: 16337/0/16327 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x1002 -[2024.01.21-14.10.43:239][ 0]LogD3D11RHI: Testing D3D11 Adapter 1: -[2024.01.21-14.10.43:239][ 0]LogD3D11RHI: Description : Microsoft Basic Render Driver -[2024.01.21-14.10.43:239][ 0]LogD3D11RHI: VendorId : 1414 -[2024.01.21-14.10.43:239][ 0]LogD3D11RHI: DeviceId : 008c -[2024.01.21-14.10.43:239][ 0]LogD3D11RHI: SubSysId : 0000 -[2024.01.21-14.10.43:239][ 0]LogD3D11RHI: Revision : 0000 -[2024.01.21-14.10.43:239][ 0]LogD3D11RHI: DedicatedVideoMemory : 0 bytes -[2024.01.21-14.10.43:239][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.01.21-14.10.43:239][ 0]LogD3D11RHI: SharedSystemMemory : 17120491520 bytes -[2024.01.21-14.10.43:239][ 0]LogD3D11RHI: AdapterLuid : 0 88302 -[2024.01.21-14.10.43:241][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_1) -[2024.01.21-14.10.43:241][ 0]LogD3D11RHI: 0/0/16327 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 -[2024.01.21-14.10.43:241][ 0]LogD3D11RHI: Chosen D3D11 Adapter: -[2024.01.21-14.10.43:241][ 0]LogD3D11RHI: Description : AMD Radeon RX 6800 -[2024.01.21-14.10.43:241][ 0]LogD3D11RHI: VendorId : 1002 -[2024.01.21-14.10.43:241][ 0]LogD3D11RHI: DeviceId : 73bf -[2024.01.21-14.10.43:241][ 0]LogD3D11RHI: SubSysId : e3a1002 -[2024.01.21-14.10.43:241][ 0]LogD3D11RHI: Revision : 00c3 -[2024.01.21-14.10.43:241][ 0]LogD3D11RHI: DedicatedVideoMemory : 17130807296 bytes -[2024.01.21-14.10.43:241][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.01.21-14.10.43:241][ 0]LogD3D11RHI: SharedSystemMemory : 17120491520 bytes -[2024.01.21-14.10.43:241][ 0]LogD3D11RHI: AdapterLuid : 0 84107 -[2024.01.21-14.10.43:241][ 0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used. -[2024.01.21-14.10.43:241][ 0]LogInit: Selected Device Profile: [WindowsEditor] -[2024.01.21-14.10.43:241][ 0]LogHAL: Display: Platform has ~ 32 GB [34240983040 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2024.01.21-14.10.43:241][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] -[2024.01.21-14.10.43:241][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] -[2024.01.21-14.10.43:241][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@2] File [Scalability] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:0.8]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@2] File [Scalability] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.FXAA.Quality:3]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:1]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:2]] -[2024.01.21-14.10.43:241][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:0]] deferred - dummy variable created -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:1]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@2] File [Scalability] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:4]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:1024]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.04]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:0.85]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:0.8]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:0.5]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:16]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:64]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:2048]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-0.5]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-0.5]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@2] File [Scalability] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.AOQuality:1]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:8]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:3]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:0]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:16]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:32]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:1]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:1]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:0]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:0]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:64]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:0]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@2] File [Scalability] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.SSR.Quality:2]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:1]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:2]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.2]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:1]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:0]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@2] File [Scalability] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:3]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.6]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.5]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:3]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.Upscale.Quality:2]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:0.8]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:0 ; lower gathering accumulator quality]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:2 ; Max3x3 postfilering method]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:1 ; no background occlusion]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:0 ; no bokeh simulation when scattering]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.04 ; only a maximum of 4% of scattered bokeh]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:0 ; no slight out of focus]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:0 ; faster temporal accumulation]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.012 ; required because of AccumulatorQuality=0]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.012 ; required because of AccumulatorQuality=0]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@2] File [Scalability] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:4]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:1]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:800]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@2] File [Scalability] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:48]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.SceneColorFormat:3]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.DetailMode:1]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:1]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.SSS.Quality:-1]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:1]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.SSGI.Quality:2]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:0.5]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:1]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:2]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:64.0]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:64.0]] -[2024.01.21-14.10.43:241][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:2]] deferred - dummy variable created -[2024.01.21-14.10.43:241][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@2] File [Scalability] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[foliage.DensityScale:0.8]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[grass.DensityScale:0.8]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@2] File [Scalability] -[2024.01.21-14.10.43:241][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2024.01.21-14.10.43:241][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] -[2024.01.21-14.10.43:241][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [G:/digital_art/BackroomsDigitalArt/Saved/Config/WindowsEditor/Editor.ini] -[2024.01.21-14.10.43:241][ 0]LogInit: Computer: DESKTOP-2MPQGVL -[2024.01.21-14.10.43:241][ 0]LogInit: User: Windowssucks -[2024.01.21-14.10.43:241][ 0]LogInit: CPU Page size=4096, Cores=8 -[2024.01.21-14.10.43:241][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2024.01.21-14.10.43:241][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) -[2024.01.21-14.10.43:241][ 0]LogMemory: Platform Memory Stats for WindowsEditor -[2024.01.21-14.10.43:241][ 0]LogMemory: Process Physical Memory: 492.86 MB used, 521.18 MB peak -[2024.01.21-14.10.43:241][ 0]LogMemory: Process Virtual Memory: 495.38 MB used, 495.38 MB peak -[2024.01.21-14.10.43:241][ 0]LogMemory: Physical Memory: 10659.39 MB used, 21995.36 MB free, 32654.75 MB total -[2024.01.21-14.10.43:241][ 0]LogMemory: Virtual Memory: 25521.48 MB used, 7133.27 MB free, 32654.75 MB total -[2024.01.21-14.10.43:241][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" -[2024.01.21-14.10.43:245][ 0]LogWindows: WindowsPlatformFeatures enabled -[2024.01.21-14.10.43:252][ 0]LogInit: Physics initialised using underlying interface: Chaos -[2024.01.21-14.10.43:252][ 0]LogInit: Using OS detected language (en-US). -[2024.01.21-14.10.43:252][ 0]LogInit: Using OS detected locale (en-DE). -[2024.01.21-14.10.43:253][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. -[2024.01.21-14.10.43:253][ 0]LogInit: Setting process to per monitor DPI aware -[2024.01.21-14.10.43:457][ 0]LogWindowsTextInputMethodSystem: Available input methods: -[2024.01.21-14.10.43:457][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). -[2024.01.21-14.10.43:457][ 0]LogWindowsTextInputMethodSystem: - English (Germany) - (Keyboard). -[2024.01.21-14.10.43:457][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). -[2024.01.21-14.10.43:469][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 -[2024.01.21-14.10.43:469][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2024.01.21-14.10.43:558][ 0]LogRHI: Using Default RHI: D3D11 -[2024.01.21-14.10.43:558][ 0]LogRHI: Using Highest Feature Level of D3D11: SM5 -[2024.01.21-14.10.43:558][ 0]LogRHI: Loading RHI module D3D11RHI -[2024.01.21-14.10.43:558][ 0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system. -[2024.01.21-14.10.43:558][ 0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used. -[2024.01.21-14.10.43:559][ 0]LogWindows: Attached monitors: -[2024.01.21-14.10.43:559][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1032), device: '\\.\DISPLAY2' [PRIMARY] -[2024.01.21-14.10.43:559][ 0]LogWindows: resolution: 1080x1920, work area: (-1080, -444) -> (0, 1428), device: '\\.\DISPLAY1' -[2024.01.21-14.10.43:559][ 0]LogWindows: Found 2 attached monitors. -[2024.01.21-14.10.43:559][ 0]LogWindows: Gathering driver information using Windows Setup API -[2024.01.21-14.10.43:559][ 0]LogRHI: RHI Adapter Info: -[2024.01.21-14.10.43:559][ 0]LogRHI: Name: AMD Radeon RX 6800 -[2024.01.21-14.10.43:559][ 0]LogRHI: Driver Version: Adrenalin 2020 20.12.1 (internal:31.0.23013.3005, unified:31.0.23013.3005) -[2024.01.21-14.10.43:559][ 0]LogRHI: Driver Date: 11-22-2023 -[2024.01.21-14.10.43:559][ 0]LogD3D11RHI: Creating new Direct3DDevice -[2024.01.21-14.10.43:559][ 0]LogD3D11RHI: GPU DeviceId: 0x73bf (for the marketing name, search the web for "GPU Device Id") -[2024.01.21-14.10.43:582][ 0]LogD3D11RHI: Creating D3DDevice with AMD AGS, using adapter: -[2024.01.21-14.10.43:582][ 0]LogD3D11RHI: Description : AMD Radeon RX 6800 -[2024.01.21-14.10.43:582][ 0]LogD3D11RHI: VendorId : 1002 -[2024.01.21-14.10.43:582][ 0]LogD3D11RHI: DeviceId : 73bf -[2024.01.21-14.10.43:582][ 0]LogD3D11RHI: SubSysId : e3a1002 -[2024.01.21-14.10.43:582][ 0]LogD3D11RHI: Revision : 00c3 -[2024.01.21-14.10.43:582][ 0]LogD3D11RHI: DedicatedVideoMemory : 17130807296 bytes -[2024.01.21-14.10.43:582][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.01.21-14.10.43:582][ 0]LogD3D11RHI: SharedSystemMemory : 17120491520 bytes -[2024.01.21-14.10.43:582][ 0]LogD3D11RHI: AdapterLuid : 0 84107 -[2024.01.21-14.10.43:670][ 0]LogD3D11RHI: Created device via AGS, feature level 11_1, supported extensions fffbf. -[2024.01.21-14.10.43:670][ 0]LogD3D11RHI: RHI has support for 64 bit atomics -[2024.01.21-14.10.43:670][ 0]LogD3D11RHI: Async texture creation enabled -[2024.01.21-14.10.43:670][ 0]LogD3D11RHI: D3D11_MAP_WRITE_NO_OVERWRITE for dynamic buffer SRVs is supported -[2024.01.21-14.10.43:670][ 0]LogD3D11RHI: Array index from any shader is supported -[2024.01.21-14.10.43:674][ 0]LogVRS: Current RHI does not support Variable Rate Shading -[2024.01.21-14.10.43:681][ 0]LogD3D11RHI: GPU Timing Frequency: 100.000000 (Debug: 2 1) -[2024.01.21-14.10.43:689][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -platform=all' -[2024.01.21-14.10.43:689][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""G:/UnrealEngines/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -platform=all" ] -[2024.01.21-14.10.43:722][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC -[2024.01.21-14.10.43:722][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT -[2024.01.21-14.10.43:722][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 -[2024.01.21-14.10.43:722][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp -[2024.01.21-14.10.43:722][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed -[2024.01.21-14.10.43:722][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10 -[2024.01.21-14.10.43:722][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll -[2024.01.21-14.10.43:722][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll -[2024.01.21-14.10.43:723][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll -[2024.01.21-14.10.43:723][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll -[2024.01.21-14.10.43:724][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll -[2024.01.21-14.10.43:724][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll -[2024.01.21-14.10.43:725][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle -[2024.01.21-14.10.43:738][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2024.01.21-14.10.43:738][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2024.01.21-14.10.43:738][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2024.01.21-14.10.43:738][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2024.01.21-14.10.43:738][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2024.01.21-14.10.43:738][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2024.01.21-14.10.43:738][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2024.01.21-14.10.43:738][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2024.01.21-14.10.43:738][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2024.01.21-14.10.43:738][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2024.01.21-14.10.43:741][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2024.01.21-14.10.43:741][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2024.01.21-14.10.43:744][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2024.01.21-14.10.43:744][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' -[2024.01.21-14.10.43:744][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2024.01.21-14.10.43:744][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2024.01.21-14.10.43:747][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' -[2024.01.21-14.10.43:747][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' -[2024.01.21-14.10.43:747][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' -[2024.01.21-14.10.43:750][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2024.01.21-14.10.43:750][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' -[2024.01.21-14.10.43:750][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2024.01.21-14.10.43:750][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2024.01.21-14.10.43:752][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2024.01.21-14.10.43:752][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2024.01.21-14.10.43:757][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2024.01.21-14.10.43:757][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' -[2024.01.21-14.10.43:757][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2024.01.21-14.10.43:757][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2024.01.21-14.10.43:757][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor -[2024.01.21-14.10.43:763][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2024.01.21-14.10.43:807][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it -[2024.01.21-14.10.43:809][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat -[2024.01.21-14.10.43:809][ 0]LogTargetPlatformManager: SF_METAL -[2024.01.21-14.10.43:809][ 0]LogTargetPlatformManager: SF_METAL_MRT -[2024.01.21-14.10.43:809][ 0]LogTargetPlatformManager: SF_METAL_TVOS -[2024.01.21-14.10.43:809][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS -[2024.01.21-14.10.43:809][ 0]LogTargetPlatformManager: SF_METAL_SM5 -[2024.01.21-14.10.43:809][ 0]LogTargetPlatformManager: SF_METAL_SM6 -[2024.01.21-14.10.43:809][ 0]LogTargetPlatformManager: SF_METAL_SIM -[2024.01.21-14.10.43:809][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 -[2024.01.21-14.10.43:809][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC -[2024.01.21-14.10.43:809][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D -[2024.01.21-14.10.43:809][ 0]LogTargetPlatformManager: PCD3D_SM6 -[2024.01.21-14.10.43:809][ 0]LogTargetPlatformManager: PCD3D_SM5 -[2024.01.21-14.10.43:809][ 0]LogTargetPlatformManager: PCD3D_ES31 -[2024.01.21-14.10.43:809][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL -[2024.01.21-14.10.43:809][ 0]LogTargetPlatformManager: GLSL_150_ES31 -[2024.01.21-14.10.43:809][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID -[2024.01.21-14.10.43:809][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM -[2024.01.21-14.10.43:809][ 0]LogTargetPlatformManager: VVM_1_0 -[2024.01.21-14.10.43:809][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat -[2024.01.21-14.10.43:809][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 -[2024.01.21-14.10.43:809][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID -[2024.01.21-14.10.43:809][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 -[2024.01.21-14.10.43:809][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID -[2024.01.21-14.10.43:809][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 -[2024.01.21-14.10.43:810][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). -[2024.01.21-14.10.43:811][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB -[2024.01.21-14.10.43:811][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../digital_art/BackroomsDigitalArt/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2024.01.21-14.10.43:811][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. -[2024.01.21-14.10.43:811][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../digital_art/BackroomsDigitalArt/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.01.21-14.10.43:812][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. -[2024.01.21-14.10.43:857][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB) -[2024.01.21-14.10.43:857][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.01.21-14.10.43:857][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. -[2024.01.21-14.10.43:862][ 0]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.00 seconds. -[2024.01.21-14.10.43:862][ 0]LogDerivedDataCache: Display: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.02ms. RandomReadSpeed=1334.42MBs, RandomWriteSpeed=262.30MBs. Assigned SpeedClass 'Local' -[2024.01.21-14.10.43:863][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2024.01.21-14.10.43:863][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. -[2024.01.21-14.10.43:863][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. -[2024.01.21-14.10.43:863][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' -[2024.01.21-14.10.43:863][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. -[2024.01.21-14.10.43:864][ 0]LogShaderCompilers: Guid format shader working directory is 7 characters bigger than the processId version (../../../../../digital_art/BackroomsDigitalArt/Intermediate/Shaders/WorkingDirectory/21564/). -[2024.01.21-14.10.43:864][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Windows sucks/AppData/Local/Temp/UnrealShaderWorkingDir/8FD565474EEDC24FCACFAA9025222E96/'. -[2024.01.21-14.10.43:864][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2024.01.21-14.10.43:864][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers. -[2024.01.21-14.10.44:534][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 -[2024.01.21-14.10.44:689][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush -[2024.01.21-14.10.44:689][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. -[2024.01.21-14.10.44:933][ 0]LogSlate: Using FreeType 2.10.0 -[2024.01.21-14.10.44:933][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2024.01.21-14.10.44:947][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin. -[2024.01.21-14.10.44:947][ 0]LogAssetRegistry: FAssetRegistry took 0.0021 seconds to start up -[2024.01.21-14.10.44:955][ 0]LogEditorDomain: Display: EditorDomain is Disabled -[2024.01.21-14.10.45:122][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). -[2024.01.21-14.10.45:122][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal -[2024.01.21-14.10.45:122][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled -[2024.01.21-14.10.45:123][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. -[2024.01.21-14.10.45:123][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: Available device profiles: -[2024.01.21-14.10.45:257][ 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[0000049C91F1A200][0000049C924AA000 66] iPadAir4, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1A400][0000049C924AC800 66] iPadAir5, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1A600][0000049C924B0000 66] iPadMini4, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1A800][0000049C924B2800 66] iPadMini5, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1AA00][0000049C924B5000 66] iPadMini6, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1AC00][0000049C924B7800 66] iPhone6S, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1AE00][0000049C924BA000 66] iPhone7, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1B000][0000049C924BC800 66] iPodTouch7, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1B200][0000049C924C0000 66] iPhone6SPlus, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1B400][0000049C924C2800 66] iPhone7Plus, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1B600][0000049C924C5000 66] iPhoneSE, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1B800][0000049C924C7800 66] iPhone8, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1BA00][0000049C924CA000 66] iPhone8Plus, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1BC00][0000049C924CC800 66] iPhoneX, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1BE00][0000049C924D0000 66] iPhoneXS, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1C000][0000049C924D2800 66] iPhoneXSMax, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1C200][0000049C924D5000 66] iPhoneXR, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1C400][0000049C924D7800 66] iPhone11, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1C600][0000049C924DA000 66] iPhone11Pro, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1C800][0000049C924DC800 66] iPhone11ProMax, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1CA00][0000049C92520000 66] iPhoneSE2, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1CC00][0000049C92522800 66] iPhone12Mini, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1CE00][0000049C92525000 66] iPhone12, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1D000][0000049C92527800 66] iPhone12Pro, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1D200][0000049C9252A000 66] iPhone12ProMax, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1D400][0000049C9252C800 66] iPhone13Mini, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1D600][0000049C92460000 66] iPhone13, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1D800][0000049C92462800 66] iPhone13Pro, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1DA00][0000049C92465000 66] iPhone13ProMax, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1DC00][0000049C92467800 66] iPhoneSE3, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1DE00][0000049C9246A000 66] iPhone14, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1E000][0000049C9246C800 66] iPhone14Plus, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1E200][0000049C92470000 66] iPhone14Pro, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1E400][0000049C92472800 66] iPhone14ProMax, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1E600][0000049C92475000 66] iPhone15, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1E800][0000049C92477800 66] iPhone15Plus, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1EA00][0000049C9247A000 66] iPhone15Pro, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1EC00][0000049C9247C800 66] iPhone15ProMax, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1EE00][0000049C92530000 66] iPadPro105, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1F000][0000049C92532800 66] iPadPro129, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1F200][0000049C92535000 66] iPadPro97, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1F400][0000049C92537800 66] iPadPro2_129, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1F600][0000049C9253A000 66] iPad5, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1F800][0000049C9253C800 66] iPad6, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1FA00][0000049C92540000 66] iPad7, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1FC00][0000049C92542800 66] iPad8, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C91F1FE00][0000049C92545000 66] iPad9, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C919AF600][0000049C92547800 66] iPad10, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C84A76000][0000049C9254A000 66] iPadPro11, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92550000][0000049C9254C800 66] iPadPro2_11, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92550200][0000049C92560000 66] iPadPro3_11, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92550400][0000049C92562800 66] iPadPro4_11, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92550600][0000049C92565000 66] iPadPro3_129, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92550800][0000049C92567800 66] iPadPro4_129, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92550A00][0000049C9256A000 66] iPadPro5_129, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92550C00][0000049C9256C800 66] iPadPro6_129, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92550E00][0000049C92570000 66] AppleTV, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92551000][0000049C92572800 66] AppleTV4K, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92551200][0000049C92575000 66] AppleTV2_4K, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92551400][0000049C92577800 66] TVOS, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92551600][0000049C9257A000 66] Mac, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92551800][0000049C9257C800 66] MacEditor, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92551A00][0000049C92580000 66] MacClient, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92551C00][0000049C92582800 66] MacServer, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92551E00][0000049C92585000 66] Linux, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92552000][0000049C92587800 66] LinuxEditor, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92552200][0000049C9258A000 66] LinuxArm64Editor, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92552400][0000049C9258C800 66] LinuxArm64, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92552600][0000049C92590000 66] LinuxClient, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92552800][0000049C92592800 66] LinuxArm64Client, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92552A00][0000049C92595000 66] LinuxServer, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92552C00][0000049C92597800 66] LinuxArm64Server, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92552E00][0000049C9259A000 66] Android, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92553000][0000049C9259C800 66] Android_Preview_OpenGL, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92553200][0000049C925A0000 66] Android_Preview_Vulkan, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92553400][0000049C925A2800 66] Android_Low, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92553600][0000049C925A5000 66] Android_Mid, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92553800][0000049C925A7800 66] Android_High, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92553A00][0000049C925AA000 66] Android_Default, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92553C00][0000049C925AC800 66] Android_Adreno4xx, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92553E00][0000049C925B0000 66] Android_Adreno5xx_Low, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92554000][0000049C925B2800 66] Android_Adreno5xx, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92554200][0000049C925B5000 66] Android_Adreno6xx, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92554400][0000049C925B7800 66] Android_Adreno6xx_Vulkan, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92554600][0000049C925BA000 66] Android_Adreno7xx, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92554800][0000049C925BC800 66] Android_Adreno7xx_Vulkan, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92554A00][0000049C925C0000 66] Android_Mali_T6xx, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92554C00][0000049C925C2800 66] Android_Mali_T7xx, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92554E00][0000049C925C5000 66] Android_Mali_T8xx, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92555000][0000049C925C7800 66] Android_Mali_G71, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92555200][0000049C925CA000 66] Android_Mali_G72, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92555400][0000049C925CC800 66] Android_Mali_G72_Vulkan, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92555600][0000049C925D0000 66] Android_Mali_G76, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92555800][0000049C925D2800 66] Android_Mali_G76_Vulkan, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92555A00][0000049C925D5000 66] Android_Mali_G77, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92555C00][0000049C925D7800 66] Android_Mali_G77_Vulkan, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92555E00][0000049C925DA000 66] Android_Mali_G78, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92556000][0000049C925DC800 66] Android_Mali_G78_Vulkan, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92556200][0000049C925E0000 66] Android_Mali_G710, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92556400][0000049C925E2800 66] Android_Mali_G710_Vulkan, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92556800][0000049C925E5000 66] Android_Mali_G7xx, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92556A00][0000049C925E7800 66] Android_Mali_G7xx_Vulkan, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92556C00][0000049C925EA000 66] Android_Xclipse_920, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92556E00][0000049C925EC800 66] Android_Xclipse_920_Vulkan, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92557200][0000049C925F0000 66] Android_Vulkan_SM5, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92557400][0000049C925F2800 66] Android_PowerVR_G6xxx, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92557600][0000049C925F5000 66] Android_PowerVR_GT7xxx, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92557800][0000049C925F7800 66] Android_PowerVR_GE8xxx, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92557A00][0000049C925FA000 66] Android_PowerVR_GM9xxx, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92557C00][0000049C925FC800 66] Android_PowerVR_GM9xxx_Vulkan, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92557E00][0000049C92600000 66] Android_TegraK1, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92558000][0000049C92602800 66] Android_Unknown_Vulkan, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92558200][0000049C92605000 66] Oculus_Quest, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92558400][0000049C92607800 66] Oculus_Quest2, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92558600][0000049C9260A000 66] Meta_Quest_Pro, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92558800][0000049C9260C800 66] Meta_Quest_3, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92558A00][0000049C92610000 66] HoloLens, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: [0000049C92558C00][0000049C92612800 66] MagicLeap_Vulkan, -[2024.01.21-14.10.45:257][ 0]LogDeviceProfileManager: Active device profile: [0000049C91F19400][0000049C8C0CC800 66] WindowsEditor -[2024.01.21-14.10.45:257][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" -[2024.01.21-14.10.45:257][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush -[2024.01.21-14.10.45:257][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. -[2024.01.21-14.10.45:258][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.21-14.10.45:258][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.21-14.10.45:258][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.21-14.10.45:258][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.21-14.10.45:258][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Invalid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.21-14.10.45:261][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -Device=Win64@DESKTOP-2MPQGVL' -[2024.01.21-14.10.45:261][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""G:/UnrealEngines/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -Device=Win64@DESKTOP-2MPQGVL" -nocompile -nocompileuat ] -[2024.01.21-14.10.45:341][ 0]LogMaterial: WorldGridMaterial-SM5-Default: 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-[2024.01.21-14.10.45:381][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction -[2024.01.21-14.10.45:381][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction -[2024.01.21-14.10.45:381][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging -[2024.01.21-14.10.45:381][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available -[2024.01.21-14.10.45:381][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2024.01.21-14.10.45:663][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None -[2024.01.21-14.10.45:663][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled -[2024.01.21-14.10.45:672][ 0]LogUObjectArray: 22493 objects as part of root set at end of initial load. -[2024.01.21-14.10.45:672][ 0]LogUObjectAllocator: 6340888 out of 0 bytes used by permanent object pool. -[2024.01.21-14.10.45:672][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2024.01.21-14.10.45:677][ 0]LogLiveCoding: Display: Starting LiveCoding -[2024.01.21-14.10.45:677][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development -[2024.01.21-14.10.45:678][ 0]LogLiveCoding: Display: First instance in process group "UE_BackroomsDigitalArt_0x5c31fbc3", spawning console -[2024.01.21-14.10.45:683][ 0]LogLiveCoding: Display: Waiting for server -[2024.01.21-14.10.45:701][ 0]LogSlate: Border -[2024.01.21-14.10.45:701][ 0]LogSlate: BreadcrumbButton -[2024.01.21-14.10.45:701][ 0]LogSlate: Brushes.Title -[2024.01.21-14.10.45:701][ 0]LogSlate: Default -[2024.01.21-14.10.45:701][ 0]LogSlate: Icons.Save -[2024.01.21-14.10.45:701][ 0]LogSlate: Icons.Toolbar.Settings -[2024.01.21-14.10.45:701][ 0]LogSlate: ListView -[2024.01.21-14.10.45:701][ 0]LogSlate: SoftwareCursor_CardinalCross -[2024.01.21-14.10.45:701][ 0]LogSlate: SoftwareCursor_Grab -[2024.01.21-14.10.45:701][ 0]LogSlate: TableView.DarkRow -[2024.01.21-14.10.45:701][ 0]LogSlate: TableView.Row -[2024.01.21-14.10.45:701][ 0]LogSlate: TreeView -[2024.01.21-14.10.45:792][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... -[2024.01.21-14.10.45:794][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 1 ms -[2024.01.21-14.10.45:809][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled -[2024.01.21-14.10.45:809][ 0]LogInit: XR: MultiViewport is Disabled -[2024.01.21-14.10.45:809][ 0]LogInit: XR: Mobile Multiview is Disabled -[2024.01.21-14.10.45:873][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: A0D5CDEC44F7C0E1B62FCF995814C252 | Instance: F116EA70411C079F039DE38E48DFA9A4 (DESKTOP-2MPQGVL-21564). -[2024.01.21-14.10.45:969][ 0]LogTurnkeySupport: Completed device detection: Code = 0 -[2024.01.21-14.10.46:016][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2024.01.21-14.10.46:068][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread -[2024.01.21-14.10.46:086][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2024.01.21-14.10.46:089][ 0]LogUdpMessaging: Display: Added local interface '192.168.3.163' to multicast group '230.0.0.1:6666' -[2024.01.21-14.10.46:223][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... -[2024.01.21-14.10.46:242][ 0]LogMetasoundEngine: MetaSound Engine Initialized -[2024.01.21-14.10.46:419][ 0]LogPython: Using Python 3.9.7 -[2024.01.21-14.10.47:447][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2024.01.21-14.10.47:474][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.01.21-14.10.47:474][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.01.21-14.10.47:559][ 0]LogTemp: Warning: Existing value for UEditorPerformanceSettings::MaxViewportRenderingResolution will be overriden for OpenXR. -[2024.01.21-14.10.47:559][ 0]LogTemp: OpenXR ignores max viewport resolution in editor to support full HMD resolutions. -[2024.01.21-14.10.47:592][ 0]SourceControl: Revision control is disabled -[2024.01.21-14.10.47:595][ 0]LogUProjectInfo: Found projects: -[2024.01.21-14.10.47:609][ 0]SourceControl: Revision control is disabled -[2024.01.21-14.10.47:622][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2024.01.21-14.10.47:623][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2024.01.21-14.10.47:624][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2024.01.21-14.10.47:896][ 0]LogOpenImageDenoise: OIDN starting up -[2024.01.21-14.10.47:925][ 0]LogCollectionManager: Loaded 0 collections in 0.000739 seconds -[2024.01.21-14.10.47:927][ 0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Saved/Collections/' took 0.00s -[2024.01.21-14.10.47:928][ 0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Developers/Windowssucks/Collections/' took 0.00s -[2024.01.21-14.10.47:930][ 0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Collections/' took 0.00s -[2024.01.21-14.10.48:284][ 0]LogEngine: Initializing Engine... -[2024.01.21-14.10.48:287][ 0]LogHMD: HMD configured for shader platform PCD3D_SM5, bIsMobileMultiViewEnabled=0, bProjectionLayerAlphaEnabled=0 -[2024.01.21-14.10.48:289][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2024.01.21-14.10.48:364][ 0]LogInit: Initializing FReadOnlyCVARCache -[2024.01.21-14.10.48:369][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-14.10.48:370][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.21-14.10.48:376][ 0]LogAIModule: Creating AISystem for world Untitled -[2024.01.21-14.10.48:377][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2024.01.21-14.10.48:377][ 0]LogInit: Texture streaming: Enabled -[2024.01.21-14.10.48:389][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3 -[2024.01.21-14.10.48:395][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2024.01.21-14.10.48:402][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2024.01.21-14.10.48:403][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2024.01.21-14.10.48:403][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered -[2024.01.21-14.10.48:404][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered -[2024.01.21-14.10.48:404][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered -[2024.01.21-14.10.48:404][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered -[2024.01.21-14.10.48:404][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered -[2024.01.21-14.10.48:404][ 0]LogAudio: Display: Audio Device Manager Initialized -[2024.01.21-14.10.48:404][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2024.01.21-14.10.48:404][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.21-14.10.48:404][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.21-14.10.48:404][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.21-14.10.48:404][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.21-14.10.48:404][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.21-14.10.48:404][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.21-14.10.48:404][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.21-14.10.48:404][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.21-14.10.48:405][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.21-14.10.48:405][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.21-14.10.48:405][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.21-14.10.48:410][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.21-14.10.48:441][ 0]LogAudioMixer: Display: Using Audio Hardware Device 1 - VIVE Pro (AMD High Definition Audio Device) -[2024.01.21-14.10.48:441][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.21-14.10.48:443][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.21-14.10.48:443][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.21-14.10.48:444][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 -[2024.01.21-14.10.48:444][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 -[2024.01.21-14.10.48:446][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 -[2024.01.21-14.10.48:446][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 -[2024.01.21-14.10.48:446][ 0]LogInit: FAudioDevice initialized with ID 1. -[2024.01.21-14.10.48:446][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2024.01.21-14.10.48:446][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 -[2024.01.21-14.10.48:459][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" -[2024.01.21-14.10.48:462][ 0]LogInit: Undo buffer set to 32 MB -[2024.01.21-14.10.48:462][ 0]LogInit: Transaction tracking system initialized -[2024.01.21-14.10.48:479][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../../digital_art/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json -[2024.01.21-14.10.48:479][ 0]LogSourceControl: Uncontrolled asset enumeration started... -[2024.01.21-14.10.48:482][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.002753 seconds (Found 160 uncontrolled assets) -[2024.01.21-14.10.48:487][ 0]BlueprintLog: New page: Editor Load -[2024.01.21-14.10.48:556][ 0]LocalizationService: Localization service is disabled -[2024.01.21-14.10.48:571][ 0]TimingProfiler: Initialize -[2024.01.21-14.10.48:572][ 0]TimingProfiler: OnSessionChanged -[2024.01.21-14.10.48:572][ 0]LoadingProfiler: Initialize -[2024.01.21-14.10.48:572][ 0]LoadingProfiler: OnSessionChanged -[2024.01.21-14.10.48:572][ 0]NetworkingProfiler: Initialize -[2024.01.21-14.10.48:572][ 0]NetworkingProfiler: OnSessionChanged -[2024.01.21-14.10.48:572][ 0]MemoryProfiler: Initialize -[2024.01.21-14.10.48:572][ 0]MemoryProfiler: OnSessionChanged -[2024.01.21-14.10.48:637][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2024.01.21-14.10.48:637][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2024.01.21-14.10.48:638][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2024.01.21-14.10.48:705][ 0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/' took 0.01s -[2024.01.21-14.10.48:765][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. -[2024.01.21-14.10.48:880][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete -[2024.01.21-14.10.48:886][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2024.01.21-14.10.48:888][ 0]SourceControl: Revision control is disabled -[2024.01.21-14.10.48:888][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 6.413 -[2024.01.21-14.10.48:888][ 0]Cmd: MAP LOAD FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.01.21-14.10.48:888][ 0]LightingResults: New page: Lighting Build -[2024.01.21-14.10.48:890][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2024.01.21-14.10.48:890][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-14.10.48:890][ 0]MapCheck: New page: Map Check -[2024.01.21-14.10.48:890][ 0]LightingResults: New page: Lighting Build -[2024.01.21-14.10.48:894][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.21-14.10.48:897][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms -[2024.01.21-14.10.49:091][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] -[2024.01.21-14.10.49:151][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'BackroomsMap'. -[2024.01.21-14.10.49:151][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-14.10.49:151][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.21-14.10.49:151][ 0]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.21-14.10.49:281][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.01.21-14.10.49:295][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms -[2024.01.21-14.10.49:295][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.01.21-14.10.49:295][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,131ms to complete. -[2024.01.21-14.10.49:301][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 6.826 -[2024.01.21-14.10.49:301][ 0]LogShaderCompilers: Display: ================================================ -[2024.01.21-14.10.49:301][ 0]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.01.21-14.10.49:301][ 0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) -[2024.01.21-14.10.49:301][ 0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) -[2024.01.21-14.10.49:301][ 0]LogShaderCompilers: Display: RAM used: 240,00 B of 1,60 GiB budget. Usage: 0.00% -[2024.01.21-14.10.49:301][ 0]LogShaderCompilers: Display: === Shader Compilation stats === -[2024.01.21-14.10.49:301][ 0]LogShaderCompilers: Display: Shaders Compiled: 0 -[2024.01.21-14.10.49:301][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%) -[2024.01.21-14.10.49:301][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s -[2024.01.21-14.10.49:301][ 0]LogShaderCompilers: Display: ================================================ -[2024.01.21-14.10.49:394][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. -[2024.01.21-14.10.49:394][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. -[2024.01.21-14.10.49:394][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. -[2024.01.21-14.10.49:394][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. -[2024.01.21-14.10.49:394][ 0]LogSlate: The tab "LevelEditorToolBar" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. -[2024.01.21-14.10.49:406][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-14.10.49:414][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-14.10.49:423][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-14.10.49:430][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-14.10.49:459][ 0]LogAssetRegistry: Display: Asset registry cache written as 17.7 MiB to ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin -[2024.01.21-14.10.49:470][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-14.10.49:470][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/' -[2024.01.21-14.10.49:471][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-14.10.49:471][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' -[2024.01.21-14.10.49:471][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-14.10.49:471][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' -[2024.01.21-14.10.49:471][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-14.10.49:471][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' -[2024.01.21-14.10.49:472][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-14.10.49:472][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' -[2024.01.21-14.10.49:472][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-14.10.49:472][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' -[2024.01.21-14.10.49:472][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-14.10.49:472][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' -[2024.01.21-14.10.49:472][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-14.10.49:472][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' -[2024.01.21-14.10.49:473][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-14.10.49:473][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' -[2024.01.21-14.10.49:473][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-14.10.49:473][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' -[2024.01.21-14.10.49:992][ 0]LogSlate: External Image Picker: DecompressImage failed -[2024.01.21-14.10.50:089][ 0]LogSlate: Took 0.000135 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.01.21-14.10.50:092][ 0]LogSlate: Took 0.000106 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.01.21-14.10.50:092][ 0]LogSlate: Took 0.000052 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.01.21-14.10.50:107][ 0]LogViewport: Scene viewport resized to 1342x892, mode Windowed. -[2024.01.21-14.10.50:233][ 0]LogStall: Startup... -[2024.01.21-14.10.50:236][ 0]LogStall: Startup complete. -[2024.01.21-14.10.50:242][ 0]LogLoad: (Engine Initialization) Total time: 7.77 seconds -[2024.01.21-14.10.50:242][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2024.01.21-14.10.50:270][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-14.10.50:313][ 0]LogAssetRegistry: AssetRegistryGather time 0.0869s: AssetDataDiscovery 0.0176s, AssetDataGather 0.0208s, StoreResults 0.0486s. -[2024.01.21-14.10.50:327][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000007 seconds (updated 0 objects) -[2024.01.21-14.10.50:839][ 0]LogSlate: External Image Picker: DecompressImage failed -[2024.01.21-14.10.50:974][ 0]LogContentStreaming: Texture pool size now 800 MB -[2024.01.21-14.10.51:012][ 1]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-2MPQGVL: (Name=DESKTOP-2MPQGVL, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.22631.0, Flags="Device_InstallSoftwareValid") -[2024.01.21-14.10.51:036][ 1]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'> +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[r.VSync:0]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] +[2024.01.21-14.39.05:803][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created +[2024.01.21-14.39.05:805][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]] +[2024.01.21-14.39.05:805][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.AOQuality:2]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DetailMode:2]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] +[2024.01.21-14.39.05:807][ 0]LogRHI: Using Default RHI: D3D11 +[2024.01.21-14.39.05:807][ 0]LogRHI: Using Highest Feature Level of D3D11: SM5 +[2024.01.21-14.39.05:807][ 0]LogRHI: Loading RHI module D3D11RHI +[2024.01.21-14.39.05:814][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll +[2024.01.21-14.39.05:814][ 0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system. +[2024.01.21-14.39.05:816][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2024.01.21-14.39.05:816][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_1 +[2024.01.21-14.39.05:816][ 0]LogD3D11RHI: D3D11 adapters: +[2024.01.21-14.39.05:816][ 0]LogD3D11RHI: Testing D3D11 Adapter 0: +[2024.01.21-14.39.05:816][ 0]LogD3D11RHI: Description : AMD Radeon RX 6800 +[2024.01.21-14.39.05:816][ 0]LogD3D11RHI: VendorId : 1002 +[2024.01.21-14.39.05:816][ 0]LogD3D11RHI: DeviceId : 73bf +[2024.01.21-14.39.05:816][ 0]LogD3D11RHI: SubSysId : e3a1002 +[2024.01.21-14.39.05:816][ 0]LogD3D11RHI: Revision : 00c3 +[2024.01.21-14.39.05:816][ 0]LogD3D11RHI: DedicatedVideoMemory : 17130807296 bytes +[2024.01.21-14.39.05:816][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.01.21-14.39.05:816][ 0]LogD3D11RHI: SharedSystemMemory : 17120491520 bytes +[2024.01.21-14.39.05:816][ 0]LogD3D11RHI: AdapterLuid : 0 84107 +[2024.01.21-14.39.05:897][ 0]LogD3D11RHI: 0. 'AMD Radeon RX 6800' (Feature Level 11_1) +[2024.01.21-14.39.05:897][ 0]LogD3D11RHI: 16337/0/16327 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x1002 +[2024.01.21-14.39.05:897][ 0]LogD3D11RHI: Testing D3D11 Adapter 1: +[2024.01.21-14.39.05:897][ 0]LogD3D11RHI: Description : Microsoft Basic Render Driver +[2024.01.21-14.39.05:897][ 0]LogD3D11RHI: VendorId : 1414 +[2024.01.21-14.39.05:897][ 0]LogD3D11RHI: DeviceId : 008c +[2024.01.21-14.39.05:897][ 0]LogD3D11RHI: SubSysId : 0000 +[2024.01.21-14.39.05:897][ 0]LogD3D11RHI: Revision : 0000 +[2024.01.21-14.39.05:897][ 0]LogD3D11RHI: DedicatedVideoMemory : 0 bytes +[2024.01.21-14.39.05:897][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.01.21-14.39.05:897][ 0]LogD3D11RHI: SharedSystemMemory : 17120491520 bytes +[2024.01.21-14.39.05:897][ 0]LogD3D11RHI: AdapterLuid : 0 88302 +[2024.01.21-14.39.05:899][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_1) +[2024.01.21-14.39.05:899][ 0]LogD3D11RHI: 0/0/16327 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2024.01.21-14.39.05:899][ 0]LogD3D11RHI: Chosen D3D11 Adapter: +[2024.01.21-14.39.05:899][ 0]LogD3D11RHI: Description : AMD Radeon RX 6800 +[2024.01.21-14.39.05:899][ 0]LogD3D11RHI: VendorId : 1002 +[2024.01.21-14.39.05:899][ 0]LogD3D11RHI: DeviceId : 73bf +[2024.01.21-14.39.05:899][ 0]LogD3D11RHI: SubSysId : e3a1002 +[2024.01.21-14.39.05:899][ 0]LogD3D11RHI: Revision : 00c3 +[2024.01.21-14.39.05:899][ 0]LogD3D11RHI: DedicatedVideoMemory : 17130807296 bytes +[2024.01.21-14.39.05:899][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.01.21-14.39.05:899][ 0]LogD3D11RHI: SharedSystemMemory : 17120491520 bytes +[2024.01.21-14.39.05:899][ 0]LogD3D11RHI: AdapterLuid : 0 84107 +[2024.01.21-14.39.05:899][ 0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used. +[2024.01.21-14.39.05:899][ 0]LogInit: Selected Device Profile: [WindowsEditor] +[2024.01.21-14.39.05:899][ 0]LogHAL: Display: Platform has ~ 32 GB [34240983040 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2024.01.21-14.39.05:899][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] +[2024.01.21-14.39.05:899][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] +[2024.01.21-14.39.05:899][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@2] File [Scalability] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:0.8]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@2] File [Scalability] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.FXAA.Quality:3]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:1]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:2]] +[2024.01.21-14.39.05:899][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:0]] deferred - dummy variable created +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:1]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@2] File [Scalability] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:4]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:1024]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.04]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:0.85]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:0.8]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:0.5]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:16]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:64]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:2048]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-0.5]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-0.5]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@2] File [Scalability] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.AOQuality:1]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:8]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:3]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:0]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:16]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:32]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:1]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:1]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:0]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:0]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:64]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:0]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@2] File [Scalability] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.SSR.Quality:2]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:1]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:2]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.2]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:1]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:0]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@2] File [Scalability] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:3]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.6]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.5]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:3]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Upscale.Quality:2]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:0.8]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:0 ; lower gathering accumulator quality]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:2 ; Max3x3 postfilering method]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:1 ; no background occlusion]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:0 ; no bokeh simulation when scattering]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.04 ; only a maximum of 4% of scattered bokeh]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:0 ; no slight out of focus]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:0 ; faster temporal accumulation]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.012 ; required because of AccumulatorQuality=0]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.012 ; required because of AccumulatorQuality=0]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@2] File [Scalability] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:4]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:1]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:800]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@2] File [Scalability] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:48]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.SceneColorFormat:3]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.DetailMode:1]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:1]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.SSS.Quality:-1]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:1]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.SSGI.Quality:2]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:0.5]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:1]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:2]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:64.0]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:64.0]] +[2024.01.21-14.39.05:899][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:2]] deferred - dummy variable created +[2024.01.21-14.39.05:899][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@2] File [Scalability] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[foliage.DensityScale:0.8]] +[2024.01.21-14.39.05:900][ 0]LogConfig: Set CVar [[grass.DensityScale:0.8]] +[2024.01.21-14.39.05:900][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@2] File [Scalability] +[2024.01.21-14.39.05:900][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.01.21-14.39.05:900][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] +[2024.01.21-14.39.05:900][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2024.01.21-14.39.05:900][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2024.01.21-14.39.05:900][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] +[2024.01.21-14.39.05:900][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [G:/digital_art/BackroomsDigitalArt/Saved/Config/WindowsEditor/Editor.ini] +[2024.01.21-14.39.05:900][ 0]LogInit: Computer: DESKTOP-2MPQGVL +[2024.01.21-14.39.05:900][ 0]LogInit: User: Windowssucks +[2024.01.21-14.39.05:900][ 0]LogInit: CPU Page size=4096, Cores=8 +[2024.01.21-14.39.05:900][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2024.01.21-14.39.05:900][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) +[2024.01.21-14.39.05:900][ 0]LogMemory: Platform Memory Stats for WindowsEditor +[2024.01.21-14.39.05:900][ 0]LogMemory: Process Physical Memory: 493.55 MB used, 521.81 MB peak +[2024.01.21-14.39.05:900][ 0]LogMemory: Process Virtual Memory: 493.04 MB used, 493.04 MB peak +[2024.01.21-14.39.05:900][ 0]LogMemory: Physical Memory: 10642.74 MB used, 22012.00 MB free, 32654.75 MB total +[2024.01.21-14.39.05:900][ 0]LogMemory: Virtual Memory: 25717.00 MB used, 6937.74 MB free, 32654.75 MB total +[2024.01.21-14.39.05:900][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" +[2024.01.21-14.39.05:904][ 0]LogWindows: WindowsPlatformFeatures enabled +[2024.01.21-14.39.05:911][ 0]LogInit: Physics initialised using underlying interface: Chaos +[2024.01.21-14.39.05:912][ 0]LogInit: Using OS detected language (en-US). +[2024.01.21-14.39.05:912][ 0]LogInit: Using OS detected locale (en-DE). +[2024.01.21-14.39.05:913][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. +[2024.01.21-14.39.05:913][ 0]LogInit: Setting process to per monitor DPI aware +[2024.01.21-14.39.06:114][ 0]LogWindowsTextInputMethodSystem: Available input methods: +[2024.01.21-14.39.06:114][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). +[2024.01.21-14.39.06:114][ 0]LogWindowsTextInputMethodSystem: - English (Germany) - (Keyboard). +[2024.01.21-14.39.06:114][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). +[2024.01.21-14.39.06:127][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 +[2024.01.21-14.39.06:127][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2024.01.21-14.39.06:216][ 0]LogRHI: Using Default RHI: D3D11 +[2024.01.21-14.39.06:216][ 0]LogRHI: Using Highest Feature Level of D3D11: SM5 +[2024.01.21-14.39.06:216][ 0]LogRHI: Loading RHI module D3D11RHI +[2024.01.21-14.39.06:216][ 0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system. +[2024.01.21-14.39.06:216][ 0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used. +[2024.01.21-14.39.06:217][ 0]LogWindows: Attached monitors: +[2024.01.21-14.39.06:217][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1032), device: '\\.\DISPLAY2' [PRIMARY] +[2024.01.21-14.39.06:217][ 0]LogWindows: resolution: 1080x1920, work area: (-1080, -444) -> (0, 1428), device: '\\.\DISPLAY1' +[2024.01.21-14.39.06:217][ 0]LogWindows: Found 2 attached monitors. +[2024.01.21-14.39.06:217][ 0]LogWindows: Gathering driver information using Windows Setup API +[2024.01.21-14.39.06:217][ 0]LogRHI: RHI Adapter Info: +[2024.01.21-14.39.06:217][ 0]LogRHI: Name: AMD Radeon RX 6800 +[2024.01.21-14.39.06:217][ 0]LogRHI: Driver Version: Adrenalin 2020 20.12.1 (internal:31.0.23013.3005, unified:31.0.23013.3005) +[2024.01.21-14.39.06:217][ 0]LogRHI: Driver Date: 11-22-2023 +[2024.01.21-14.39.06:217][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2024.01.21-14.39.06:217][ 0]LogD3D11RHI: GPU DeviceId: 0x73bf (for the marketing name, search the web for "GPU Device Id") +[2024.01.21-14.39.06:240][ 0]LogD3D11RHI: Creating D3DDevice with AMD AGS, using adapter: +[2024.01.21-14.39.06:240][ 0]LogD3D11RHI: Description : AMD Radeon RX 6800 +[2024.01.21-14.39.06:240][ 0]LogD3D11RHI: VendorId : 1002 +[2024.01.21-14.39.06:240][ 0]LogD3D11RHI: DeviceId : 73bf +[2024.01.21-14.39.06:240][ 0]LogD3D11RHI: SubSysId : e3a1002 +[2024.01.21-14.39.06:240][ 0]LogD3D11RHI: Revision : 00c3 +[2024.01.21-14.39.06:240][ 0]LogD3D11RHI: DedicatedVideoMemory : 17130807296 bytes +[2024.01.21-14.39.06:240][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.01.21-14.39.06:240][ 0]LogD3D11RHI: SharedSystemMemory : 17120491520 bytes +[2024.01.21-14.39.06:240][ 0]LogD3D11RHI: AdapterLuid : 0 84107 +[2024.01.21-14.39.06:328][ 0]LogD3D11RHI: Created device via AGS, feature level 11_1, supported extensions fffbf. +[2024.01.21-14.39.06:328][ 0]LogD3D11RHI: RHI has support for 64 bit atomics +[2024.01.21-14.39.06:328][ 0]LogD3D11RHI: Async texture creation enabled +[2024.01.21-14.39.06:328][ 0]LogD3D11RHI: D3D11_MAP_WRITE_NO_OVERWRITE for dynamic buffer SRVs is supported +[2024.01.21-14.39.06:328][ 0]LogD3D11RHI: Array index from any shader is supported +[2024.01.21-14.39.06:332][ 0]LogVRS: Current RHI does not support Variable Rate Shading +[2024.01.21-14.39.06:339][ 0]LogD3D11RHI: GPU Timing Frequency: 100.000000 (Debug: 2 1) +[2024.01.21-14.39.06:347][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -platform=all' +[2024.01.21-14.39.06:347][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""G:/UnrealEngines/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -platform=all" ] +[2024.01.21-14.39.06:368][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC +[2024.01.21-14.39.06:368][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT +[2024.01.21-14.39.06:368][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 +[2024.01.21-14.39.06:368][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp +[2024.01.21-14.39.06:368][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed +[2024.01.21-14.39.06:368][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10 +[2024.01.21-14.39.06:368][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll +[2024.01.21-14.39.06:368][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll +[2024.01.21-14.39.06:369][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll +[2024.01.21-14.39.06:369][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll +[2024.01.21-14.39.06:370][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll +[2024.01.21-14.39.06:370][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll +[2024.01.21-14.39.06:371][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle +[2024.01.21-14.39.06:384][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2024.01.21-14.39.06:384][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2024.01.21-14.39.06:384][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2024.01.21-14.39.06:384][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2024.01.21-14.39.06:384][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2024.01.21-14.39.06:384][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2024.01.21-14.39.06:384][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2024.01.21-14.39.06:384][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2024.01.21-14.39.06:384][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2024.01.21-14.39.06:384][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2024.01.21-14.39.06:388][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2024.01.21-14.39.06:388][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2024.01.21-14.39.06:391][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2024.01.21-14.39.06:391][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' +[2024.01.21-14.39.06:391][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2024.01.21-14.39.06:391][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2024.01.21-14.39.06:394][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' +[2024.01.21-14.39.06:394][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' +[2024.01.21-14.39.06:394][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' +[2024.01.21-14.39.06:397][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2024.01.21-14.39.06:397][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' +[2024.01.21-14.39.06:397][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2024.01.21-14.39.06:397][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2024.01.21-14.39.06:399][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2024.01.21-14.39.06:399][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2024.01.21-14.39.06:404][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2024.01.21-14.39.06:404][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' +[2024.01.21-14.39.06:404][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2024.01.21-14.39.06:404][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2024.01.21-14.39.06:404][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor +[2024.01.21-14.39.06:411][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2024.01.21-14.39.06:457][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: SF_METAL +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: SF_METAL_MRT +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: SF_METAL_TVOS +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: SF_METAL_SM5 +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: SF_METAL_SM6 +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: SF_METAL_SIM +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: PCD3D_SM6 +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: PCD3D_SM5 +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: PCD3D_ES31 +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: GLSL_150_ES31 +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: VVM_1_0 +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 +[2024.01.21-14.39.06:460][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). +[2024.01.21-14.39.06:462][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB +[2024.01.21-14.39.06:462][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../digital_art/BackroomsDigitalArt/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2024.01.21-14.39.06:462][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. +[2024.01.21-14.39.06:462][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../digital_art/BackroomsDigitalArt/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.01.21-14.39.06:462][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. +[2024.01.21-14.39.06:501][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB) +[2024.01.21-14.39.06:501][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.01.21-14.39.06:501][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. +[2024.01.21-14.39.06:505][ 0]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.00 seconds. +[2024.01.21-14.39.06:505][ 0]LogDerivedDataCache: Display: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.02ms. RandomReadSpeed=1993.75MBs, RandomWriteSpeed=283.69MBs. Assigned SpeedClass 'Local' +[2024.01.21-14.39.06:506][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2024.01.21-14.39.06:506][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. +[2024.01.21-14.39.06:506][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. +[2024.01.21-14.39.06:506][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' +[2024.01.21-14.39.06:506][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. +[2024.01.21-14.39.06:507][ 0]LogShaderCompilers: Guid format shader working directory is 8 characters bigger than the processId version (../../../../../digital_art/BackroomsDigitalArt/Intermediate/Shaders/WorkingDirectory/9420/). +[2024.01.21-14.39.06:507][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Windows sucks/AppData/Local/Temp/UnrealShaderWorkingDir/DA3CBA66493A460FC474EC80EA97F327/'. +[2024.01.21-14.39.06:507][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2024.01.21-14.39.06:507][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers. +[2024.01.21-14.39.07:206][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 +[2024.01.21-14.39.07:382][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush +[2024.01.21-14.39.07:382][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. +[2024.01.21-14.39.07:629][ 0]LogSlate: Using FreeType 2.10.0 +[2024.01.21-14.39.07:629][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2024.01.21-14.39.07:643][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin. +[2024.01.21-14.39.07:643][ 0]LogAssetRegistry: FAssetRegistry took 0.0020 seconds to start up +[2024.01.21-14.39.07:651][ 0]LogEditorDomain: Display: EditorDomain is Disabled +[2024.01.21-14.39.07:820][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). +[2024.01.21-14.39.07:820][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal +[2024.01.21-14.39.07:820][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled +[2024.01.21-14.39.07:821][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. +[2024.01.21-14.39.07:821][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: Available device profiles: +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F57000][000007FA9C510000 66] GlobalDefaults, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F57400][000007FA9C512800 66] Windows, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F57600][000007FA9C8CC800 66] WindowsEditor, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F57800][000007FA9A7CC800 66] WindowsServer, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F57A00][000007FA77997800 66] WindowsClient, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F57C00][000007FAA3480000 66] IOS, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F57E00][000007FAA3482800 66] iPadAir2, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F58000][000007FAA3485000 66] IPadPro, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F58200][000007FAA3487800 66] iPadAir3, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F58400][000007FAA348A000 66] iPadAir4, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F58600][000007FAA348C800 66] iPadAir5, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F58800][000007FAA3490000 66] iPadMini4, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F58A00][000007FAA3492800 66] iPadMini5, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F58C00][000007FAA3495000 66] iPadMini6, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F58E00][000007FAA3497800 66] iPhone6S, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F59000][000007FAA349A000 66] iPhone7, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F59200][000007FAA349C800 66] iPodTouch7, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F59400][000007FAA34A0000 66] iPhone6SPlus, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F59600][000007FAA34A2800 66] iPhone7Plus, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F59800][000007FAA34A5000 66] iPhoneSE, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F59A00][000007FAA34A7800 66] iPhone8, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F59C00][000007FAA34AA000 66] iPhone8Plus, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F59E00][000007FAA34AC800 66] iPhoneX, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5A000][000007FAA34B0000 66] iPhoneXS, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5A200][000007FAA34B2800 66] iPhoneXSMax, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5A400][000007FAA34B5000 66] iPhoneXR, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5A600][000007FAA34B7800 66] iPhone11, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5A800][000007FAA34BA000 66] iPhone11Pro, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5AA00][000007FAA34BC800 66] iPhone11ProMax, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5AC00][000007FAA34C0000 66] iPhoneSE2, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5AE00][000007FAA34C2800 66] iPhone12Mini, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5B000][000007FAA34C5000 66] iPhone12, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5B200][000007FAA34C7800 66] iPhone12Pro, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5B400][000007FAA34CA000 66] iPhone12ProMax, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5B600][000007FAA34CC800 66] iPhone13Mini, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5B800][000007FAA34D0000 66] iPhone13, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5BA00][000007FAA34D2800 66] iPhone13Pro, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5BC00][000007FAA34D5000 66] iPhone13ProMax, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5BE00][000007FAA34D7800 66] iPhoneSE3, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5C000][000007FAA34DA000 66] iPhone14, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5C200][000007FAA34DC800 66] iPhone14Plus, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5C400][000007FAA3520000 66] iPhone14Pro, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5C600][000007FAA3522800 66] iPhone14ProMax, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5C800][000007FAA3525000 66] iPhone15, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5CA00][000007FAA3527800 66] iPhone15Plus, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5CC00][000007FAA352A000 66] iPhone15Pro, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5CE00][000007FAA352C800 66] iPhone15ProMax, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5D000][000007FAA3470000 66] iPadPro105, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5D200][000007FAA3472800 66] iPadPro129, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5D400][000007FAA3475000 66] iPadPro97, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5D600][000007FAA3477800 66] iPadPro2_129, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5D800][000007FAA347A000 66] iPad5, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5DA00][000007FAA347C800 66] iPad6, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5DC00][000007FAA3530000 66] iPad7, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5DE00][000007FAA3532800 66] iPad8, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5E000][000007FAA3535000 66] iPad9, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5E200][000007FAA3537800 66] iPad10, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5E400][000007FAA353A000 66] iPadPro11, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5E600][000007FAA353C800 66] iPadPro2_11, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5E800][000007FAA3540000 66] iPadPro3_11, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5EA00][000007FAA3542800 66] iPadPro4_11, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5EC00][000007FAA3545000 66] iPadPro3_129, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5EE00][000007FAA3547800 66] iPadPro4_129, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5F000][000007FAA354A000 66] iPadPro5_129, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5F200][000007FAA354C800 66] iPadPro6_129, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5F400][000007FAA3550000 66] AppleTV, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5F600][000007FAA3552800 66] AppleTV4K, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5F800][000007FAA3555000 66] AppleTV2_4K, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5FA00][000007FAA3557800 66] TVOS, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5FC00][000007FAA355A000 66] Mac, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5FE00][000007FAA355C800 66] MacEditor, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA25AF600][000007FAA3560000 66] MacClient, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FA95256000][000007FAA3562800 66] MacServer, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3570000][000007FAA3565000 66] Linux, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3570200][000007FAA3567800 66] LinuxEditor, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3570400][000007FAA356A000 66] LinuxArm64Editor, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3570600][000007FAA356C800 66] LinuxArm64, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3570800][000007FAA3580000 66] LinuxClient, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3570A00][000007FAA3582800 66] LinuxArm64Client, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3570C00][000007FAA3585000 66] LinuxServer, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3570E00][000007FAA3587800 66] LinuxArm64Server, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3571000][000007FAA358A000 66] Android, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3571200][000007FAA358C800 66] Android_Preview_OpenGL, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3571400][000007FAA3590000 66] Android_Preview_Vulkan, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3571600][000007FAA3592800 66] Android_Low, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3571800][000007FAA3595000 66] Android_Mid, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3571A00][000007FAA3597800 66] Android_High, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3571C00][000007FAA359A000 66] Android_Default, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3571E00][000007FAA359C800 66] Android_Adreno4xx, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3572000][000007FAA35A0000 66] Android_Adreno5xx_Low, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3572200][000007FAA35A2800 66] Android_Adreno5xx, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3572400][000007FAA35A5000 66] Android_Adreno6xx, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3572600][000007FAA35A7800 66] Android_Adreno6xx_Vulkan, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3572800][000007FAA35AA000 66] Android_Adreno7xx, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3572A00][000007FAA35AC800 66] Android_Adreno7xx_Vulkan, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3572C00][000007FAA35B0000 66] Android_Mali_T6xx, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3572E00][000007FAA35B2800 66] Android_Mali_T7xx, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3573000][000007FAA35B5000 66] Android_Mali_T8xx, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3573200][000007FAA35B7800 66] Android_Mali_G71, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3573400][000007FAA35BA000 66] Android_Mali_G72, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3573600][000007FAA35BC800 66] Android_Mali_G72_Vulkan, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3573800][000007FAA35C0000 66] Android_Mali_G76, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3573A00][000007FAA35C2800 66] Android_Mali_G76_Vulkan, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3573C00][000007FAA35C5000 66] Android_Mali_G77, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3573E00][000007FAA35C7800 66] Android_Mali_G77_Vulkan, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3574000][000007FAA35CA000 66] Android_Mali_G78, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3574200][000007FAA35CC800 66] Android_Mali_G78_Vulkan, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3574400][000007FAA35D0000 66] Android_Mali_G710, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3574600][000007FAA35D2800 66] Android_Mali_G710_Vulkan, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3574A00][000007FAA35D5000 66] Android_Mali_G7xx, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3574C00][000007FAA35D7800 66] Android_Mali_G7xx_Vulkan, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3574E00][000007FAA35DA000 66] Android_Xclipse_920, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3575000][000007FAA35DC800 66] Android_Xclipse_920_Vulkan, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3575400][000007FAA35E0000 66] Android_Vulkan_SM5, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3575600][000007FAA35E2800 66] Android_PowerVR_G6xxx, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3575800][000007FAA35E5000 66] Android_PowerVR_GT7xxx, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3575A00][000007FAA35E7800 66] Android_PowerVR_GE8xxx, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3575C00][000007FAA35EA000 66] Android_PowerVR_GM9xxx, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3575E00][000007FAA35EC800 66] Android_PowerVR_GM9xxx_Vulkan, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3576000][000007FAA35F0000 66] Android_TegraK1, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3576200][000007FAA35F2800 66] Android_Unknown_Vulkan, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3576400][000007FAA35F5000 66] Oculus_Quest, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3576600][000007FAA35F7800 66] Oculus_Quest2, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3576800][000007FAA35FA000 66] Meta_Quest_Pro, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3576A00][000007FAA35FC800 66] Meta_Quest_3, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3576C00][000007FAA3600000 66] HoloLens, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3576E00][000007FAA3602800 66] MagicLeap_Vulkan, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: Active device profile: [000007FAA2F57600][000007FA9C8CC800 66] WindowsEditor +[2024.01.21-14.39.07:953][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" +[2024.01.21-14.39.07:953][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush +[2024.01.21-14.39.07:953][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. +[2024.01.21-14.39.07:954][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.21-14.39.07:954][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.21-14.39.07:954][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.21-14.39.07:954][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.21-14.39.07:954][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Invalid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.21-14.39.07:957][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -Device=Win64@DESKTOP-2MPQGVL' +[2024.01.21-14.39.07:957][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""G:/UnrealEngines/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -Device=Win64@DESKTOP-2MPQGVL" -nocompile -nocompileuat ] +[2024.01.21-14.39.08:033][ 0]LogMaterial: WorldGridMaterial-SM5-Default: 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+[2024.01.21-14.39.08:075][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction +[2024.01.21-14.39.08:075][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction +[2024.01.21-14.39.08:075][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging +[2024.01.21-14.39.08:075][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available +[2024.01.21-14.39.08:075][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2024.01.21-14.39.08:374][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None +[2024.01.21-14.39.08:374][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled +[2024.01.21-14.39.08:383][ 0]LogUObjectArray: 22493 objects as part of root set at end of initial load. +[2024.01.21-14.39.08:383][ 0]LogUObjectAllocator: 6340896 out of 0 bytes used by permanent object pool. +[2024.01.21-14.39.08:383][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2024.01.21-14.39.08:388][ 0]LogLiveCoding: Display: Starting LiveCoding +[2024.01.21-14.39.08:388][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development +[2024.01.21-14.39.08:391][ 0]LogLiveCoding: Display: First instance in process group "UE_BackroomsDigitalArt_0x5c31fbc3", spawning console +[2024.01.21-14.39.08:394][ 0]LogLiveCoding: Display: Waiting for server +[2024.01.21-14.39.08:409][ 0]LogSlate: Border +[2024.01.21-14.39.08:409][ 0]LogSlate: BreadcrumbButton +[2024.01.21-14.39.08:409][ 0]LogSlate: Brushes.Title +[2024.01.21-14.39.08:409][ 0]LogSlate: Default +[2024.01.21-14.39.08:409][ 0]LogSlate: Icons.Save +[2024.01.21-14.39.08:409][ 0]LogSlate: Icons.Toolbar.Settings +[2024.01.21-14.39.08:409][ 0]LogSlate: ListView +[2024.01.21-14.39.08:409][ 0]LogSlate: SoftwareCursor_CardinalCross +[2024.01.21-14.39.08:409][ 0]LogSlate: SoftwareCursor_Grab +[2024.01.21-14.39.08:409][ 0]LogSlate: TableView.DarkRow +[2024.01.21-14.39.08:409][ 0]LogSlate: TableView.Row +[2024.01.21-14.39.08:409][ 0]LogSlate: TreeView +[2024.01.21-14.39.08:499][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... +[2024.01.21-14.39.08:501][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 1 ms +[2024.01.21-14.39.08:514][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled +[2024.01.21-14.39.08:514][ 0]LogInit: XR: MultiViewport is Disabled +[2024.01.21-14.39.08:514][ 0]LogInit: XR: Mobile Multiview is Disabled +[2024.01.21-14.39.08:703][ 0]LogTurnkeySupport: Completed device detection: Code = 0 +[2024.01.21-14.39.08:727][ 0]LogPython: Using Python 3.9.7 +[2024.01.21-14.39.08:759][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread +[2024.01.21-14.39.09:388][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: DB76BFFD4ABCE850F3AB13A1F15752F9 | Instance: 8CB63AFB495B80A8D1344B9F0FB411D3 (DESKTOP-2MPQGVL-9420). +[2024.01.21-14.39.09:565][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2024.01.21-14.39.09:569][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2024.01.21-14.39.09:571][ 0]LogUdpMessaging: Display: Added local interface '192.168.3.163' to multicast group '230.0.0.1:6666' +[2024.01.21-14.39.09:732][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... +[2024.01.21-14.39.09:749][ 0]LogMetasoundEngine: MetaSound Engine Initialized +[2024.01.21-14.39.10:055][ 0]LogOpenImageDenoise: OIDN starting up +[2024.01.21-14.39.10:137][ 0]SourceControl: Revision control is disabled +[2024.01.21-14.39.10:142][ 0]LogUProjectInfo: Found projects: +[2024.01.21-14.39.10:148][ 0]SourceControl: Revision control is disabled +[2024.01.21-14.39.10:184][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2024.01.21-14.39.10:184][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2024.01.21-14.39.10:185][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2024.01.21-14.39.10:336][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2024.01.21-14.39.10:354][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.01.21-14.39.10:354][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.01.21-14.39.10:423][ 0]LogTemp: Warning: Existing value for UEditorPerformanceSettings::MaxViewportRenderingResolution will be overriden for OpenXR. +[2024.01.21-14.39.10:423][ 0]LogTemp: OpenXR ignores max viewport resolution in editor to support full HMD resolutions. +[2024.01.21-14.39.10:511][ 0]LogCollectionManager: Loaded 0 collections in 0.000686 seconds +[2024.01.21-14.39.10:513][ 0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Saved/Collections/' took 0.00s +[2024.01.21-14.39.10:514][ 0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Developers/Windowssucks/Collections/' took 0.00s +[2024.01.21-14.39.10:516][ 0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Collections/' took 0.00s +[2024.01.21-14.39.10:809][ 0]LogEngine: Initializing Engine... +[2024.01.21-14.39.10:812][ 0]LogHMD: HMD configured for shader platform PCD3D_SM5, bIsMobileMultiViewEnabled=0, bProjectionLayerAlphaEnabled=0 +[2024.01.21-14.39.10:814][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2024.01.21-14.39.10:883][ 0]LogInit: Initializing FReadOnlyCVARCache +[2024.01.21-14.39.10:890][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.39.10:890][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-14.39.10:896][ 0]LogAIModule: Creating AISystem for world Untitled +[2024.01.21-14.39.10:897][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2024.01.21-14.39.10:897][ 0]LogInit: Texture streaming: Enabled +[2024.01.21-14.39.10:911][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3 +[2024.01.21-14.39.10:917][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2024.01.21-14.39.10:925][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2024.01.21-14.39.10:926][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2024.01.21-14.39.10:926][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered +[2024.01.21-14.39.10:927][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered +[2024.01.21-14.39.10:927][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered +[2024.01.21-14.39.10:927][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered +[2024.01.21-14.39.10:927][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered +[2024.01.21-14.39.10:927][ 0]LogAudio: Display: Audio Device Manager Initialized +[2024.01.21-14.39.10:927][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2024.01.21-14.39.10:927][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-14.39.10:927][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-14.39.10:927][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-14.39.10:927][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-14.39.10:927][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-14.39.10:927][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-14.39.10:927][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-14.39.10:927][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-14.39.10:927][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-14.39.10:927][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-14.39.10:927][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-14.39.10:933][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-14.39.10:969][ 0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) +[2024.01.21-14.39.10:970][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-14.39.10:971][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-14.39.10:971][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-14.39.10:972][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 +[2024.01.21-14.39.10:972][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 +[2024.01.21-14.39.10:973][ 0]LogInit: FAudioDevice initialized with ID 1. +[2024.01.21-14.39.10:973][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 +[2024.01.21-14.39.10:973][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 +[2024.01.21-14.39.10:973][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2024.01.21-14.39.10:973][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 +[2024.01.21-14.39.10:985][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" +[2024.01.21-14.39.10:988][ 0]LogInit: Undo buffer set to 32 MB +[2024.01.21-14.39.10:988][ 0]LogInit: Transaction tracking system initialized +[2024.01.21-14.39.11:007][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../../digital_art/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json +[2024.01.21-14.39.11:007][ 0]LogSourceControl: Uncontrolled asset enumeration started... +[2024.01.21-14.39.11:010][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.00312 seconds (Found 160 uncontrolled assets) +[2024.01.21-14.39.11:016][ 0]BlueprintLog: New page: Editor Load +[2024.01.21-14.39.11:103][ 0]LocalizationService: Localization service is disabled +[2024.01.21-14.39.11:119][ 0]TimingProfiler: Initialize +[2024.01.21-14.39.11:119][ 0]TimingProfiler: OnSessionChanged +[2024.01.21-14.39.11:119][ 0]LoadingProfiler: Initialize +[2024.01.21-14.39.11:119][ 0]LoadingProfiler: OnSessionChanged +[2024.01.21-14.39.11:119][ 0]NetworkingProfiler: Initialize +[2024.01.21-14.39.11:119][ 0]NetworkingProfiler: OnSessionChanged +[2024.01.21-14.39.11:119][ 0]MemoryProfiler: Initialize +[2024.01.21-14.39.11:119][ 0]MemoryProfiler: OnSessionChanged +[2024.01.21-14.39.11:187][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2024.01.21-14.39.11:188][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2024.01.21-14.39.11:188][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2024.01.21-14.39.11:262][ 0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/' took 0.01s +[2024.01.21-14.39.11:330][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. +[2024.01.21-14.39.11:457][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2024.01.21-14.39.11:459][ 0]SourceControl: Revision control is disabled +[2024.01.21-14.39.11:459][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 6.400 +[2024.01.21-14.39.11:459][ 0]Cmd: MAP LOAD FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.01.21-14.39.11:459][ 0]LightingResults: New page: Lighting Build +[2024.01.21-14.39.11:462][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2024.01.21-14.39.11:462][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-14.39.11:462][ 0]MapCheck: New page: Map Check +[2024.01.21-14.39.11:462][ 0]LightingResults: New page: Lighting Build +[2024.01.21-14.39.11:466][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.21-14.39.11:469][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms +[2024.01.21-14.39.11:475][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete +[2024.01.21-14.39.11:661][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] +[2024.01.21-14.39.11:728][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'BackroomsMap'. +[2024.01.21-14.39.11:729][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.39.11:729][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-14.39.11:729][ 0]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-14.39.11:865][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.01.21-14.39.11:877][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms +[2024.01.21-14.39.11:877][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.01.21-14.39.11:877][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,111ms to complete. +[2024.01.21-14.39.11:882][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 6.823 +[2024.01.21-14.39.11:882][ 0]LogShaderCompilers: Display: ================================================ +[2024.01.21-14.39.11:882][ 0]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.21-14.39.11:882][ 0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) +[2024.01.21-14.39.11:882][ 0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) +[2024.01.21-14.39.11:882][ 0]LogShaderCompilers: Display: RAM used: 240,00 B of 1,60 GiB budget. Usage: 0.00% +[2024.01.21-14.39.11:882][ 0]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.21-14.39.11:882][ 0]LogShaderCompilers: Display: Shaders Compiled: 0 +[2024.01.21-14.39.11:882][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%) +[2024.01.21-14.39.11:882][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s +[2024.01.21-14.39.11:882][ 0]LogShaderCompilers: Display: ================================================ +[2024.01.21-14.39.11:966][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.21-14.39.11:966][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.21-14.39.11:966][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.21-14.39.11:966][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.21-14.39.11:966][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.21-14.39.11:966][ 0]LogSlate: The tab "LevelEditorToolBar" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.21-14.39.11:978][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-14.39.11:986][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-14.39.11:996][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-14.39.12:005][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-14.39.12:048][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.39.12:049][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/' +[2024.01.21-14.39.12:049][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.39.12:049][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' +[2024.01.21-14.39.12:049][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.39.12:049][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' +[2024.01.21-14.39.12:049][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.39.12:049][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' +[2024.01.21-14.39.12:050][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.39.12:050][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' +[2024.01.21-14.39.12:050][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.39.12:050][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' +[2024.01.21-14.39.12:050][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.39.12:050][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' +[2024.01.21-14.39.12:051][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.39.12:051][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' +[2024.01.21-14.39.12:051][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.39.12:051][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' +[2024.01.21-14.39.12:051][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.39.12:051][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' +[2024.01.21-14.39.12:060][ 0]LogAssetRegistry: Display: Asset registry cache written as 17.7 MiB to ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin +[2024.01.21-14.39.12:104][ 0]LogSlate: Took 0.000092 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.01.21-14.39.12:108][ 0]LogSlate: Took 0.000141 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.01.21-14.39.12:109][ 0]LogSlate: Took 0.000093 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.01.21-14.39.12:124][ 0]LogViewport: Scene viewport resized to 1342x892, mode Windowed. +[2024.01.21-14.39.12:264][ 0]LogStall: Startup... +[2024.01.21-14.39.12:266][ 0]LogStall: Startup complete. +[2024.01.21-14.39.12:270][ 0]LogLoad: (Engine Initialization) Total time: 7.21 seconds +[2024.01.21-14.39.12:270][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2024.01.21-14.39.12:319][ 0]LogAssetRegistry: AssetRegistryGather time 0.0762s: AssetDataDiscovery 0.0152s, AssetDataGather 0.0206s, StoreResults 0.0403s. +[2024.01.21-14.39.12:341][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000005 seconds (updated 0 objects) +[2024.01.21-14.39.12:397][ 0]LogContentStreaming: Texture pool size now 800 MB +[2024.01.21-14.39.12:435][ 0]LogAutomationController: Ignoring very large delta of 16865874.86 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2024.01.21-14.39.12:435][ 1]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-2MPQGVL: (Name=DESKTOP-2MPQGVL, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.22631.0, Flags="Device_InstallSoftwareValid") +[2024.01.21-14.39.12:458][ 1]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'> + +[2024.01.21-14.39.12:468][ 1]Running Python start-up script 'G:/UnrealEngines/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.031279 secs +[2024.01.21-14.39.13:291][ 3]LogSlate: Took 0.000088 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.01.21-14.41.17:760][596]LogSlate: Took 0.000136 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.01.21-14.41.19:087][699]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.41.24:554][101]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.41.28:599][485]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:22.093 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 11798 files in 13858 folders with total size 631 MiB. +[2024.01.21-14.41.55:911][714]LogTexture: Display: Building textures: /Game/GameMap/Walls/2K-walllpaper_10-displacement.2K-walllpaper_10-displacement (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 276.062484 MB), EncodeSpeed: Fast +[2024.01.21-14.42.36:065][662]LogEditCondition: Error: Texture - EditCondition attempted to use an invalid operand "CompressionSettings". +[2024.01.21-14.42.48:814][554]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + +[2024.01.21-14.42.48:837][554]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + +[2024.01.21-14.42.48:862][554]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + +[2024.01.21-14.42.48:887][554]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + +[2024.01.21-14.42.48:914][554]LogUObjectGlobals: Warning: Failed to find object 'Class /Script/PCG.PCGSettings' +[2024.01.21-14.44.46:334][555]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.44.46:399][555]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-specular" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset" SILENT=true +[2024.01.21-14.44.46:405][555]LogPackageLocalizationCache: Processed 51 localized package path(s) for 1 prioritized culture(s) in 0.005804 seconds +[2024.01.21-14.44.46:406][555]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-specular +[2024.01.21-14.44.46:406][555]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-specular7D7725724036C6EB3A47B99146E694AA.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset' +[2024.01.21-14.44.46:429][555]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-ao" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset" SILENT=true +[2024.01.21-14.44.46:430][555]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-ao +[2024.01.21-14.44.46:430][555]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-ao8D0985AE44E7E85069024D83734B42A2.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset' +[2024.01.21-14.44.46:453][555]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-diffuse" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset" SILENT=true +[2024.01.21-14.44.46:455][555]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-diffuse +[2024.01.21-14.44.46:455][555]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-diffuse3FA916224AF07D3C982C8AA5C44DD02C.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset' +[2024.01.21-14.44.46:478][555]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-normal" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset" SILENT=true +[2024.01.21-14.44.46:480][555]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-normal +[2024.01.21-14.44.46:480][555]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-normal8E5A5EFE4100BF0523581AA382E76F41.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset' +[2024.01.21-14.44.46:503][555]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-displacement +[2024.01.21-14.44.46:504][555]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-displacementE1AD1F83477FB209A88E12B8B4C0AA13.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-displacement.uasset' +[2024.01.21-14.44.46:511][555]LogFileHelpers: InternalPromptForCheckoutAndSave took 177 ms +[2024.01.21-14.44.46:513][555]AssetCheck: New page: Asset Save: multiple assets +[2024.01.21-14.44.46:513][555]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular +[2024.01.21-14.44.46:513][555]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao +[2024.01.21-14.44.46:513][555]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse +[2024.01.21-14.44.46:513][555]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal +[2024.01.21-14.44.46:513][555]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-displacement.2K-walllpaper_10-displacement +[2024.01.21-14.44.53:488][939]LogSlate: Window '5 Texture2D Objects - Property Matrix Editor' being destroyed +[2024.01.21-14.45.00:026][392]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance +[2024.01.21-14.45.01:685][523]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/GameMap/Walls/Wall_Material.Wall_Material +[2024.01.21-14.45.01:688][523]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + +[2024.01.21-14.45.01:690][523]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.45.01:690][523]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-14.45.01:793][523]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + +[2024.01.21-14.45.01:795][523]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + +[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal +[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal +[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal +[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse +[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse +[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse +[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular +[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular +[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular +[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao +[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao +[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao +[2024.01.21-14.45.01:824][523]LogSlate: Took 0.000213 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.01.21-14.45.01:825][523]LogViewport: Scene viewport resized to 376x444, mode Windowed. +[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: ================================================ +[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: Total job queries 6, among them cache hits 0 (0.00%) +[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: Tracking 2 distinct input hashes that result in 2 distinct outputs (100.00%) +[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: RAM used: 4,21 KiB of 1,60 GiB budget. Usage: 0.00% +[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: Shaders Compiled: 0 +[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%) +[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s +[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: ================================================ +[2024.01.21-14.45.08:205][275]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + +[2024.01.21-14.45.08:206][275]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + +[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal +[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal +[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal +[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse +[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse +[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse +[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao +[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao +[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao +[2024.01.21-14.45.10:224][512]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + +[2024.01.21-14.45.10:225][512]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + +[2024.01.21-14.45.10:238][512]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal +[2024.01.21-14.45.10:238][512]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal +[2024.01.21-14.45.10:238][512]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal +[2024.01.21-14.45.10:238][512]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse +[2024.01.21-14.45.10:238][512]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse +[2024.01.21-14.45.10:238][512]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse +[2024.01.21-14.45.15:802][177]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + +[2024.01.21-14.45.15:803][177]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + +[2024.01.21-14.45.15:821][177]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + +[2024.01.21-14.45.15:822][177]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + +[2024.01.21-14.45.15:839][177]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + +[2024.01.21-14.45.15:841][177]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + +[2024.01.21-14.45.15:860][177]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + +[2024.01.21-14.45.15:861][177]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + +[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal +[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal +[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal +[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse +[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse +[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse +[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular +[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular +[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular +[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao +[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao +[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao +[2024.01.21-14.45.18:242][442]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.21-14.45.18:242][442]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15) +[2024.01.21-14.45.18:242][442]MaterialEditorStats: LWC Promote usages (Est.): 9 +[2024.01.21-14.45.18:242][442]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 9 +[2024.01.21-14.45.18:242][442]MaterialEditorStats: LWC Other usages (Est.): 12 +[2024.01.21-14.45.18:242][442]MaterialEditorStats: Shader Count: 0 +[2024.01.21-14.45.18:257][443]MaterialEditorStats: Base pass shader: 183 instructions +[2024.01.21-14.45.18:257][443]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.21-14.45.18:257][443]MaterialEditorStats: Texture samplers: 3/16 +[2024.01.21-14.45.18:257][443]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15) +[2024.01.21-14.45.18:257][443]MaterialEditorStats: LWC Promote usages (Est.): 9 +[2024.01.21-14.45.18:257][443]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 9 +[2024.01.21-14.45.18:257][443]MaterialEditorStats: LWC Other usages (Est.): 12 +[2024.01.21-14.45.18:257][443]MaterialEditorStats: Shader Count: 4 +[2024.01.21-14.45.19:401][579]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.45.19:427][579]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-specular" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset" SILENT=true +[2024.01.21-14.45.19:429][579]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-specular +[2024.01.21-14.45.19:429][579]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-specularC6BD4E91498996AAE3EDA2896294B0DC.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset' +[2024.01.21-14.45.19:430][579]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-ao" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset" SILENT=true +[2024.01.21-14.45.19:431][579]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-ao +[2024.01.21-14.45.19:431][579]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-ao5B8D6E8C49CB0105C42983B1873AD619.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset' +[2024.01.21-14.45.19:432][579]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-diffuse" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset" SILENT=true +[2024.01.21-14.45.19:434][579]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-diffuse +[2024.01.21-14.45.19:434][579]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-diffuse620F427D4164DED35FA62482CDBA9A23.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset' +[2024.01.21-14.45.19:435][579]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-normal" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset" SILENT=true +[2024.01.21-14.45.19:436][579]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-normal +[2024.01.21-14.45.19:436][579]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-normalAEA9A6084FF101F5C0618BBDDC404A39.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset' +[2024.01.21-14.45.19:438][579]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-displacement +[2024.01.21-14.45.19:439][579]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-displacement35E349204E46B98199F431ADE869B625.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-displacement.uasset' +[2024.01.21-14.45.19:443][579]LogFileHelpers: InternalPromptForCheckoutAndSave took 42 ms (total: 219 ms) +[2024.01.21-14.45.19:444][579]AssetCheck: New page: Asset Save: multiple assets +[2024.01.21-14.45.19:444][579]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular +[2024.01.21-14.45.19:444][579]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao +[2024.01.21-14.45.19:444][579]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse +[2024.01.21-14.45.19:444][579]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal +[2024.01.21-14.45.19:444][579]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-displacement.2K-walllpaper_10-displacement +[2024.01.21-14.45.25:761][261]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.45.25:788][261]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-specular" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset" SILENT=true +[2024.01.21-14.45.25:790][261]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-specular +[2024.01.21-14.45.25:790][261]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-specularAF0F305B411AAD07ED0648A0F29926C0.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset' +[2024.01.21-14.45.25:791][261]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-ao" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset" SILENT=true +[2024.01.21-14.45.25:792][261]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-ao +[2024.01.21-14.45.25:792][261]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-aoDBF5AE6E4B08BD0ED2D2AC84F7700397.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset' +[2024.01.21-14.45.25:793][261]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-diffuse" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset" SILENT=true +[2024.01.21-14.45.25:794][261]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-diffuse +[2024.01.21-14.45.25:795][261]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-diffuseDEBE67E24F72CDBACAF1629F7F4ECBF3.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset' +[2024.01.21-14.45.25:796][261]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-normal" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset" SILENT=true +[2024.01.21-14.45.25:797][261]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-normal +[2024.01.21-14.45.25:797][261]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-normalA3C9B422406FA15E5BD90D9035BFD816.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset' +[2024.01.21-14.45.25:799][261]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-displacement +[2024.01.21-14.45.25:799][261]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-displacementE0D5540442C23D2B5DB848A61E13783A.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-displacement.uasset' +[2024.01.21-14.45.25:804][261]LogFileHelpers: InternalPromptForCheckoutAndSave took 42 ms (total: 262 ms) +[2024.01.21-14.45.25:805][261]AssetCheck: New page: Asset Save: multiple assets +[2024.01.21-14.45.25:805][261]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular +[2024.01.21-14.45.25:805][261]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao +[2024.01.21-14.45.25:805][261]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse +[2024.01.21-14.45.25:805][261]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal +[2024.01.21-14.45.25:805][261]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-displacement.2K-walllpaper_10-displacement +[2024.01.21-14.46.53:434][823]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.46.53:463][823]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-specular" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset" SILENT=true +[2024.01.21-14.46.53:465][823]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-specular +[2024.01.21-14.46.53:465][823]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-specularA8F18F1E47A257F54C336493D3F1F8DD.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset' +[2024.01.21-14.46.53:466][823]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-ao" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset" SILENT=true +[2024.01.21-14.46.53:467][823]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-ao +[2024.01.21-14.46.53:467][823]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-aoE539C1A045C47B3A09DAC59408DD00C2.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset' +[2024.01.21-14.46.53:468][823]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-diffuse" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset" SILENT=true +[2024.01.21-14.46.53:470][823]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-diffuse +[2024.01.21-14.46.53:470][823]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-diffuse9943F32D4D286980BC6B69AA5D4978B6.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset' +[2024.01.21-14.46.53:471][823]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-normal" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset" SILENT=true +[2024.01.21-14.46.53:472][823]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-normal +[2024.01.21-14.46.53:472][823]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-normalFF9BFE7445D1FBE31D2155AF37CFCF28.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset' +[2024.01.21-14.46.53:474][823]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-displacement +[2024.01.21-14.46.53:475][823]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-displacement940BDE24437A8880E1A044A9A5D24E00.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-displacement.uasset' +[2024.01.21-14.46.53:481][823]LogFileHelpers: InternalPromptForCheckoutAndSave took 46 ms (total: 309 ms) +[2024.01.21-14.46.53:482][823]AssetCheck: New page: Asset Save: multiple assets +[2024.01.21-14.46.53:482][823]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular +[2024.01.21-14.46.53:482][823]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao +[2024.01.21-14.46.53:482][823]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse +[2024.01.21-14.46.53:482][823]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal +[2024.01.21-14.46.53:482][823]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-displacement.2K-walllpaper_10-displacement +[2024.01.21-14.46.59:167][290]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.46.59:198][290]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-specular" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset" SILENT=true +[2024.01.21-14.46.59:200][290]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-specular +[2024.01.21-14.46.59:200][290]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-specularFC0D0FF04436A33150C5FF8A4B9051C6.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset' +[2024.01.21-14.46.59:201][290]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-ao" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset" SILENT=true +[2024.01.21-14.46.59:202][290]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-ao +[2024.01.21-14.46.59:202][290]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-aoDCDBDCEF415E106C295CEAAA77BF8FA6.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset' +[2024.01.21-14.46.59:203][290]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-diffuse" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset" SILENT=true +[2024.01.21-14.46.59:205][290]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-diffuse +[2024.01.21-14.46.59:205][290]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-diffuse245FF7444440452F7CD268A536365BB4.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset' +[2024.01.21-14.46.59:206][290]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-normal" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset" SILENT=true +[2024.01.21-14.46.59:208][290]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-normal +[2024.01.21-14.46.59:208][290]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-normal21A1A0E543A8D6D7275BC7BAA54FFCE4.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset' +[2024.01.21-14.46.59:210][290]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-displacement +[2024.01.21-14.46.59:210][290]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-displacement9541A34246B3D362203FC1BC238B5669.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-displacement.uasset' +[2024.01.21-14.46.59:217][290]LogFileHelpers: InternalPromptForCheckoutAndSave took 49 ms (total: 359 ms) +[2024.01.21-14.46.59:218][290]AssetCheck: New page: Asset Save: multiple assets +[2024.01.21-14.46.59:219][290]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular +[2024.01.21-14.46.59:219][290]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao +[2024.01.21-14.46.59:219][290]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse +[2024.01.21-14.46.59:219][290]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal +[2024.01.21-14.46.59:219][290]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-displacement.2K-walllpaper_10-displacement +[2024.01.21-14.47.01:689][522]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.47.01:720][522]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-specular" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset" SILENT=true +[2024.01.21-14.47.01:722][522]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-specular +[2024.01.21-14.47.01:722][522]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-specular20C125FD42FADBB5DFB803AE430FC507.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset' +[2024.01.21-14.47.01:723][522]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-ao" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset" SILENT=true +[2024.01.21-14.47.01:724][522]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-ao +[2024.01.21-14.47.01:724][522]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-aoD65235BF4145AABFEF95DBB92985CA1C.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset' +[2024.01.21-14.47.01:725][522]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-diffuse" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset" SILENT=true +[2024.01.21-14.47.01:727][522]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-diffuse +[2024.01.21-14.47.01:727][522]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-diffuseDF1B334B47E84FCD321A49952A84B58A.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset' +[2024.01.21-14.47.01:728][522]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-normal" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset" SILENT=true +[2024.01.21-14.47.01:729][522]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-normal +[2024.01.21-14.47.01:730][522]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-normalCD3F94DC4D5E885F847AAA90224E0162.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset' +[2024.01.21-14.47.01:732][522]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-displacement +[2024.01.21-14.47.01:732][522]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-displacement3C5A17844E06A6703067B7A08EA5385D.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-displacement.uasset' +[2024.01.21-14.47.01:739][522]LogFileHelpers: InternalPromptForCheckoutAndSave took 50 ms (total: 409 ms) +[2024.01.21-14.47.01:741][522]AssetCheck: New page: Asset Save: multiple assets +[2024.01.21-14.47.01:741][522]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular +[2024.01.21-14.47.01:741][522]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao +[2024.01.21-14.47.01:741][522]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse +[2024.01.21-14.47.01:741][522]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal +[2024.01.21-14.47.01:741][522]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-displacement.2K-walllpaper_10-displacement +[2024.01.21-14.47.06:614][864]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.47.06:649][864]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.21-14.47.06:676][864]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms +[2024.01.21-14.47.06:760][864]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.21-14.47.06:760][864]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapB7D2EF46444237D1027F1387EF66C72B.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.21-14.47.06:768][864]LogFileHelpers: All files are already saved. +[2024.01.21-14.47.06:768][864]LogFileHelpers: Saving map 'BackroomsMap' took 0.120 +[2024.01.21-14.47.06:776][864]LogFileHelpers: InternalPromptForCheckoutAndSave took 161 ms (total: 570 ms) +[2024.01.21-14.47.06:779][864]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.21-14.47.06:779][864]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.21-14.47.33:695][942]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.47.33:755][942]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Color +[2024.01.21-14.47.33:755][942]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/OfficeCeiling001_2K-JPG_Color9A9EE2114086DAE210A3B6B7F1602C51.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Color.uasset' +[2024.01.21-14.47.33:778][942]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Emission +[2024.01.21-14.47.33:778][942]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/OfficeCeiling001_2K-JPG_EmissionCACE3FD144DD0C7BD2518F88A2AAEE18.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Emission.uasset' +[2024.01.21-14.47.33:801][942]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Metalness +[2024.01.21-14.47.33:801][942]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/OfficeCeiling001_2K-JPG_Metalnes0B5A610F4EC232F6E77DECB88B7341AF.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Metalness.uasset' +[2024.01.21-14.47.33:828][942]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_NormalGL +[2024.01.21-14.47.33:828][942]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/OfficeCeiling001_2K-JPG_NormalGLC04E506F4DDA5463C60E2FACC474E72B.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_NormalGL.uasset' +[2024.01.21-14.47.33:852][942]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Roughness +[2024.01.21-14.47.33:852][942]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/OfficeCeiling001_2K-JPG_Roughnes357221564BF6171F91B67B90BE28268E.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Roughness.uasset' +[2024.01.21-14.47.33:876][942]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_AmbientOcclusion +[2024.01.21-14.47.33:876][942]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/OfficeCeiling001_2K-JPG_AmbientOCCE77ACB47952FDA510554B984986C6B.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_AmbientOcclusion.uasset' +[2024.01.21-14.47.33:901][942]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Displacement +[2024.01.21-14.47.33:901][942]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/OfficeCeiling001_2K-JPG_Displace1CF8FC514BBAE29259849C958C16902F.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Displacement.uasset' +[2024.01.21-14.47.33:915][942]LogFileHelpers: InternalPromptForCheckoutAndSave took 220 ms (total: 790 ms) +[2024.01.21-14.47.33:916][942]AssetCheck: New page: Asset Save: multiple assets +[2024.01.21-14.47.33:916][942]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Color.OfficeCeiling001_2K-JPG_Color +[2024.01.21-14.47.33:916][942]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Emission.OfficeCeiling001_2K-JPG_Emission +[2024.01.21-14.47.33:916][942]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Metalness.OfficeCeiling001_2K-JPG_Metalness +[2024.01.21-14.47.33:916][942]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_NormalGL.OfficeCeiling001_2K-JPG_NormalGL +[2024.01.21-14.47.33:916][942]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Roughness.OfficeCeiling001_2K-JPG_Roughness +[2024.01.21-14.47.33:916][942]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_AmbientOcclusion.OfficeCeiling001_2K-JPG_AmbientOcclusion +[2024.01.21-14.47.33:916][942]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Displacement.OfficeCeiling001_2K-JPG_Displacement +[2024.01.21-14.47.43:254][538]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.47.43:281][538]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.21-14.47.43:309][538]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms +[2024.01.21-14.47.43:397][538]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.21-14.47.43:397][538]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapE8E1AC834ED946302FEB26B9359383C2.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.21-14.47.43:404][538]LogFileHelpers: All files are already saved. +[2024.01.21-14.47.43:404][538]LogFileHelpers: Saving map 'BackroomsMap' took 0.124 +[2024.01.21-14.47.43:411][538]LogFileHelpers: InternalPromptForCheckoutAndSave took 156 ms (total: 947 ms) +[2024.01.21-14.47.43:414][538]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.21-14.47.43:414][538]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.21-14.47.55:572][650]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.47.55:632][650]LogSavePackage: Moving output files for package: /Game/GameMap/Floor/Carpet016_2K-JPG_AmbientOcclusion +[2024.01.21-14.47.55:632][650]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Carpet016_2K-JPG_AmbientOcclusio23089F3D4394A5EDE4E84FB79B226931.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Carpet016_2K-JPG_AmbientOcclusion.uasset' +[2024.01.21-14.47.55:654][650]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Floor/Carpet016_2K-JPG_Color" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Carpet016_2K-JPG_Color.uasset" SILENT=true +[2024.01.21-14.47.55:657][650]LogSavePackage: Moving output files for package: /Game/GameMap/Floor/Carpet016_2K-JPG_Color +[2024.01.21-14.47.55:657][650]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Carpet016_2K-JPG_Color905AC7A2481446C86E20D89D84D82756.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Carpet016_2K-JPG_Color.uasset' +[2024.01.21-14.47.55:681][650]LogSavePackage: Moving output files for package: /Game/GameMap/Floor/Carpet016_2K-JPG_Displacement +[2024.01.21-14.47.55:682][650]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Carpet016_2K-JPG_Displacement3024DB1B495495105C1D18960E668BEF.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Carpet016_2K-JPG_Displacement.uasset' +[2024.01.21-14.47.55:704][650]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Floor/Carpet016_2K-JPG_NormalGL" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Carpet016_2K-JPG_NormalGL.uasset" SILENT=true +[2024.01.21-14.47.55:708][650]LogSavePackage: Moving output files for package: /Game/GameMap/Floor/Carpet016_2K-JPG_NormalGL +[2024.01.21-14.47.55:708][650]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Carpet016_2K-JPG_NormalGL87B4F5C04D6FE50C5FAF4289E4EE21F0.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Carpet016_2K-JPG_NormalGL.uasset' +[2024.01.21-14.47.55:731][650]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Floor/Carpet016_2K-JPG_Roughness" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Carpet016_2K-JPG_Roughness.uasset" SILENT=true +[2024.01.21-14.47.55:733][650]LogSavePackage: Moving output files for package: /Game/GameMap/Floor/Carpet016_2K-JPG_Roughness +[2024.01.21-14.47.55:733][650]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Carpet016_2K-JPG_Roughness4A3B4072424EA7FA37E2AD9AA2DC4562.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Carpet016_2K-JPG_Roughness.uasset' +[2024.01.21-14.47.55:747][650]LogFileHelpers: InternalPromptForCheckoutAndSave took 174 ms (total: 1.12 sec) +[2024.01.21-14.47.55:748][650]AssetCheck: New page: Asset Save: multiple assets +[2024.01.21-14.47.55:748][650]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Floor/Carpet016_2K-JPG_AmbientOcclusion.Carpet016_2K-JPG_AmbientOcclusion +[2024.01.21-14.47.55:748][650]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Floor/Carpet016_2K-JPG_Color.Carpet016_2K-JPG_Color +[2024.01.21-14.47.55:748][650]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Floor/Carpet016_2K-JPG_Displacement.Carpet016_2K-JPG_Displacement +[2024.01.21-14.47.55:748][650]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Floor/Carpet016_2K-JPG_NormalGL.Carpet016_2K-JPG_NormalGL +[2024.01.21-14.47.55:748][650]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Floor/Carpet016_2K-JPG_Roughness.Carpet016_2K-JPG_Roughness +[2024.01.21-14.48.00:601][218]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true +[2024.01.21-14.48.00:601][218]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-14.48.03:156][401]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.48.03:183][401]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.21-14.48.03:210][401]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms +[2024.01.21-14.48.03:292][401]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.21-14.48.03:292][401]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapAB5AE4894A53830317097397B103D863.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.21-14.48.03:300][401]LogFileHelpers: All files are already saved. +[2024.01.21-14.48.03:300][401]LogFileHelpers: Saving map 'BackroomsMap' took 0.118 +[2024.01.21-14.48.03:305][401]LogFileHelpers: InternalPromptForCheckoutAndSave took 149 ms (total: 1.27 sec) +[2024.01.21-14.48.03:308][401]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.21-14.48.03:308][401]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.21-14.48.28:707][424]LogSlate: Window '5 Texture2D Objects - Property Matrix Editor' being destroyed +[2024.01.21-14.48.32:133][829]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.48.32:188][829]LogSavePackage: Moving output files for package: /Game/GameMap/Abgrund/Concrete030_1K-JPG_Roughness +[2024.01.21-14.48.32:188][829]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Concrete030_1K-JPG_RoughnessCF3AFB494DAB97196C4738A6813EE5CA.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Concrete030_1K-JPG_Roughness.uasset' +[2024.01.21-14.48.32:212][829]LogSavePackage: Moving output files for package: /Game/GameMap/Abgrund/Concrete030_1K-JPG_AmbientOcclusion +[2024.01.21-14.48.32:212][829]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Concrete030_1K-JPG_AmbientOcclus37A0C45E41E933B0A3E85F8D1987873B.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Concrete030_1K-JPG_AmbientOcclusion.uasset' +[2024.01.21-14.48.32:234][829]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Abgrund/Concrete030_1K-JPG_Color" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Concrete030_1K-JPG_Color.uasset" SILENT=true +[2024.01.21-14.48.32:235][829]LogSavePackage: Moving output files for package: /Game/GameMap/Abgrund/Concrete030_1K-JPG_Color +[2024.01.21-14.48.32:235][829]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Concrete030_1K-JPG_ColorAD98CF62421AC63E842D5F94AA4D8606.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Concrete030_1K-JPG_Color.uasset' +[2024.01.21-14.48.32:260][829]LogSavePackage: Moving output files for package: /Game/GameMap/Abgrund/Concrete030_1K-JPG_NormalGL +[2024.01.21-14.48.32:260][829]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Concrete030_1K-JPG_NormalGLFF11DD9440055CE8815297A1FB2F203D.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Concrete030_1K-JPG_NormalGL.uasset' +[2024.01.21-14.48.32:283][829]LogSavePackage: Moving output files for package: /Game/GameMap/Abgrund/Concrete030_1K-JPG_Displacement +[2024.01.21-14.48.32:283][829]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Concrete030_1K-JPG_Displacement08467B144AAA09D3BB779797148EACF8.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Concrete030_1K-JPG_Displacement.uasset' +[2024.01.21-14.48.32:294][829]LogFileHelpers: InternalPromptForCheckoutAndSave took 162 ms (total: 1.43 sec) +[2024.01.21-14.48.32:296][829]AssetCheck: New page: Asset Save: multiple assets +[2024.01.21-14.48.32:296][829]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Abgrund/Concrete030_1K-JPG_Roughness.Concrete030_1K-JPG_Roughness +[2024.01.21-14.48.32:296][829]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Abgrund/Concrete030_1K-JPG_AmbientOcclusion.Concrete030_1K-JPG_AmbientOcclusion +[2024.01.21-14.48.32:296][829]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Abgrund/Concrete030_1K-JPG_Color.Concrete030_1K-JPG_Color +[2024.01.21-14.48.32:296][829]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Abgrund/Concrete030_1K-JPG_NormalGL.Concrete030_1K-JPG_NormalGL +[2024.01.21-14.48.32:296][829]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Abgrund/Concrete030_1K-JPG_Displacement.Concrete030_1K-JPG_Displacement +[2024.01.21-14.48.40:810][483]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.48.40:836][483]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.21-14.48.40:863][483]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms +[2024.01.21-14.48.40:953][483]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.21-14.48.40:953][483]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapABE8ED504A821A4F31606A940444B759.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.21-14.48.40:961][483]LogFileHelpers: All files are already saved. +[2024.01.21-14.48.40:961][483]LogFileHelpers: Saving map 'BackroomsMap' took 0.125 +[2024.01.21-14.48.40:968][483]LogFileHelpers: InternalPromptForCheckoutAndSave took 157 ms (total: 1.59 sec) +[2024.01.21-14.48.40:970][483]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.21-14.48.40:970][483]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.21-14.49.13:216][342]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.49.13:283][342]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Color +[2024.01.21-14.49.13:283][342]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/WoodFloor054_2K-JPG_Color9E65C5734B337079036CB7915DD9B404.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Color.uasset' +[2024.01.21-14.49.13:307][342]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_AmbientOcclusion +[2024.01.21-14.49.13:307][342]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/WoodFloor054_2K-JPG_AmbientOccluA4ED38C34D1E98C85EE084A003737565.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_AmbientOcclusion.uasset' +[2024.01.21-14.49.13:331][342]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Displacement +[2024.01.21-14.49.13:331][342]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/WoodFloor054_2K-JPG_Displacement216ECA954E44019BC4AD98AE92D48322.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Displacement.uasset' +[2024.01.21-14.49.13:356][342]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_NormalGL +[2024.01.21-14.49.13:356][342]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/WoodFloor054_2K-JPG_NormalGLB797A0CF4A45CEBBBD61BA810628DC96.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_NormalGL.uasset' +[2024.01.21-14.49.13:380][342]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Roughness +[2024.01.21-14.49.13:380][342]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/WoodFloor054_2K-JPG_RoughnessC302442C442A341BB1116C91A2B46319.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Roughness.uasset' +[2024.01.21-14.49.13:393][342]LogFileHelpers: InternalPromptForCheckoutAndSave took 177 ms (total: 1.76 sec) +[2024.01.21-14.49.13:394][342]AssetCheck: New page: Asset Save: multiple assets +[2024.01.21-14.49.13:394][342]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Color.WoodFloor054_2K-JPG_Color +[2024.01.21-14.49.13:394][342]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_AmbientOcclusion.WoodFloor054_2K-JPG_AmbientOcclusion +[2024.01.21-14.49.13:394][342]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Displacement.WoodFloor054_2K-JPG_Displacement +[2024.01.21-14.49.13:394][342]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_NormalGL.WoodFloor054_2K-JPG_NormalGL +[2024.01.21-14.49.13:394][342]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Roughness.WoodFloor054_2K-JPG_Roughness +[2024.01.21-14.49.14:054][388]LogSlate: Window '5 Texture2D Objects - Property Matrix Editor' being destroyed +[2024.01.21-14.49.14:059][388]LogSlate: Window '5 Texture2D Objects - Property Matrix Editor' being destroyed +[2024.01.21-14.49.30:912][805]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.49.30:983][805]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Color +[2024.01.21-14.49.30:983][805]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Wallpaper001A_2K-JPG_Color8F91EC324D2EEB6753240D970F32D5E4.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Color.uasset' +[2024.01.21-14.49.31:009][805]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_NormalGL +[2024.01.21-14.49.31:009][805]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Wallpaper001A_2K-JPG_NormalGLFDA9AFA44E340DBC6E116EAC8B742A03.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_NormalGL.uasset' +[2024.01.21-14.49.31:033][805]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Roughness +[2024.01.21-14.49.31:034][805]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Wallpaper001A_2K-JPG_Roughness11C6A0974CDC6F26357DB3AC91A60587.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Roughness.uasset' +[2024.01.21-14.49.31:058][805]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Displacement +[2024.01.21-14.49.31:058][805]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Wallpaper001A_2K-JPG_Displacemen71F8735346F01EA31BC785919F7E4470.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Displacement.uasset' +[2024.01.21-14.49.31:068][805]LogFileHelpers: InternalPromptForCheckoutAndSave took 155 ms (total: 1.92 sec) +[2024.01.21-14.49.31:069][805]AssetCheck: New page: Asset Save: multiple assets +[2024.01.21-14.49.31:069][805]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Color.Wallpaper001A_2K-JPG_Color +[2024.01.21-14.49.31:069][805]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_NormalGL.Wallpaper001A_2K-JPG_NormalGL +[2024.01.21-14.49.31:069][805]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Roughness.Wallpaper001A_2K-JPG_Roughness +[2024.01.21-14.49.31:069][805]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Displacement.Wallpaper001A_2K-JPG_Displacement +[2024.01.21-14.49.31:353][828]LogSlate: Window '4 Texture2D Objects - Property Matrix Editor' being destroyed +[2024.01.21-14.49.31:358][828]LogSlate: Window '4 Texture2D Objects - Property Matrix Editor' being destroyed +[2024.01.21-14.49.44:671][821]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.49.44:695][822]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.50.18:065][ 56]LogSlate: Window 'wood - Property Editor' being destroyed +[2024.01.21-14.50.18:070][ 56]LogSlate: Window 'wood - Property Editor' being destroyed +[2024.01.21-14.50.18:682][104]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.50.18:716][104]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.21-14.50.18:743][104]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms +[2024.01.21-14.50.18:828][104]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.21-14.50.18:828][104]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapC134C5B148C25B99D30522A91DE7FC4E.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.21-14.50.18:836][104]LogFileHelpers: All files are already saved. +[2024.01.21-14.50.18:836][104]LogFileHelpers: Saving map 'BackroomsMap' took 0.121 +[2024.01.21-14.50.18:841][104]LogFileHelpers: InternalPromptForCheckoutAndSave took 158 ms (total: 2.08 sec) +[2024.01.21-14.50.18:842][104]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.21-14.50.18:842][104]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.21-14.50.24:272][591]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.50.24:302][591]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.21-14.50.24:336][591]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms +[2024.01.21-14.50.24:420][591]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.21-14.50.24:420][591]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap780F3152496D525EC7008695C252C1B4.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.21-14.50.24:428][591]LogFileHelpers: All files are already saved. +[2024.01.21-14.50.24:428][591]LogFileHelpers: Saving map 'BackroomsMap' took 0.127 +[2024.01.21-14.50.24:437][591]LogFileHelpers: InternalPromptForCheckoutAndSave took 165 ms (total: 2.24 sec) +[2024.01.21-14.50.24:440][591]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.21-14.50.24:440][591]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.21-14.50.39:413][660]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.50.39:453][660]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.21-14.50.39:479][660]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2024.01.21-14.50.39:561][660]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.21-14.50.39:561][660]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap9764DB914C7E4E4015FE3CB27B73829E.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.21-14.50.39:569][660]LogFileHelpers: All files are already saved. +[2024.01.21-14.50.39:569][660]LogFileHelpers: Saving map 'BackroomsMap' took 0.117 +[2024.01.21-14.50.39:575][660]LogFileHelpers: InternalPromptForCheckoutAndSave took 161 ms (total: 2.40 sec) +[2024.01.21-14.50.39:578][660]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.21-14.50.39:578][660]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.21-14.51.01:935][120]LogDebuggerCommands: Repeating last play command: VR Preview +[2024.01.21-14.51.01:942][120]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-14.51.01:943][120]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 16:51:01) +[2024.01.21-14.51.01:946][120]LogOnline: OSS: Created online subsystem instance for: NULL +[2024.01.21-14.51.01:946][120]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] +[2024.01.21-14.51.01:946][120]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-14.51.01:973][120]LogPlayLevel: PIE: StaticDuplicateObject took: (0.027081s) +[2024.01.21-14.51.01:973][120]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.027121s) +[2024.01.21-14.51.01:977][120]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms +[2024.01.21-14.51.01:977][120]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.51.01:978][120]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-14.51.01:978][120]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-14.51.01:978][120]LogPlayLevel: PIE: World Init took: (0.000863s) +[2024.01.21-14.51.01:978][120]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True +[2024.01.21-14.51.01:978][120]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-14.51.01:978][120]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-14.51.01:978][120]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-14.51.01:978][120]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-14.51.01:978][120]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-14.51.01:978][120]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-14.51.01:978][120]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-14.51.01:978][120]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-14.51.01:979][120]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-14.51.01:979][120]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-14.51.01:979][120]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-14.51.01:981][120]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-14.51.02:006][120]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) +[2024.01.21-14.51.02:006][120]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-14.51.02:006][120]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-14.51.02:006][120]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-14.51.02:007][120]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 +[2024.01.21-14.51.02:007][120]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 +[2024.01.21-14.51.02:009][120]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 +[2024.01.21-14.51.02:009][120]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 +[2024.01.21-14.51.02:009][120]LogInit: FAudioDevice initialized with ID 2. +[2024.01.21-14.51.02:009][120]LogAudio: Display: Audio Device (ID: 2) registered with world 'BackroomsMap'. +[2024.01.21-14.51.02:009][120]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2 +[2024.01.21-14.51.02:017][120]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-14.51.04:967][120]LogLoad: Game class is 'VRGameMode_C' +[2024.01.21-14.51.04:979][120]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-15.51.04 +[2024.01.21-14.51.04:980][120]LogWorld: Bringing up level for play took: 0.012889 +[2024.01.21-14.51.04:982][120]LogOnline: OSS: Created online subsystem instance for: :Context_6 +[2024.01.21-14.51.04:993][120]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 +[2024.01.21-14.51.04:994][120]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 +[2024.01.21-14.51.04:996][120]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Engine/VREditor/Devices/Generic/GenericHMD.GenericHMD being ready before playing +[2024.01.21-14.51.04:997][120]vr.PixelDensity = "1" +[2024.01.21-14.51.05:000][120]PIE: Server logged in +[2024.01.21-14.51.05:001][120]PIE: Play in editor total start time 3,058 seconds. +[2024.01.21-14.51.05:005][120]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input. +[2024.01.21-14.51.05:152][120]LogViewport: Scene viewport resized to 4032x2240, mode Windowed. +[2024.01.21-14.51.05:157][120]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc +[2024.01.21-14.51.05:161][120]LogRenderer: Warning: Resizing VR buffer to 3512 by 1952 +[2024.01.21-14.51.05:189][120]LogSlate: Took 0.000155 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.01.21-14.51.05:228][121]LogAutomationController: Ignoring very large delta of 3.30 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2024.01.21-14.51.05:393][123]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer +[2024.01.21-14.51.10:695][242]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-14.51.10:695][242]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-14.51.10:735][242]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0] (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed +[2024.01.21-14.51.10:737][242]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-14.51.10:738][242]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-14.51.10:757][242]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-14.51.10:760][242]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-14.51.10:763][242]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.21-14.51.10:763][242]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2 +[2024.01.21-14.51.10:764][242]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 +[2024.01.21-14.51.10:765][242]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 +[2024.01.21-14.51.10:778][242]LogSlate: Slate User Unregistered. User Index 8 +[2024.01.21-14.51.10:778][242]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 +[2024.01.21-14.51.10:779][242]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms +[2024.01.21-14.51.10:837][243]LogPlayLevel: Display: Destroying online subsystem :Context_6 +[2024.01.21-14.51.17:169][634]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.51.17:210][635]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: ================================================ +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Total job queries 36, among them cache hits 22 (61.11%) +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Tracking 14 distinct input hashes that result in 10 distinct outputs (71.43%) +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: RAM used: 30,47 KiB of 1,60 GiB budget. Usage: 0.00% +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Shaders Compiled: 4 +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Jobs assigned 4, completed 4 (100%) +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Time job spent in pending queue: average 0.07 s, longest 0.08 s +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Job execution time: average 0.49 s, max 0.62 s +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Job life time (pending + execution): average 0.57 s, max 0.68 +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Shader code size: average 4,023 KiB, min 2,637 KiB, max 5,41 KiB +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.70 s +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Jobs were issued in 4 batches (only local compilation was used), average 1.00 jobs/batch +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Average processing rate: 5.70 jobs/sec +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Total thread time: 1,245 s +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Total thread preprocess time: 0,121 s +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Percentage time preprocessing: 9.68% +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Effective parallelization: 1.77 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Top 2 most expensive shader types by average time: +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 2 times, average 0.36 sec, max 0.37 sec, min 0.36 sec) +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 2 times, average 0.26 sec, max 0.26 sec, min 0.25 sec) +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Top 2 shader types by total compile time: +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 58.41% of total time (compiled 2 times, average 0.36 sec, max 0.37 sec, min 0.36 sec) +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 41.59% of total time (compiled 2 times, average 0.26 sec, max 0.26 sec, min 0.25 sec) +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: ================================================ +[2024.01.21-14.51.17:787][665]LogMemory: Warning: Freeing 33554432 bytes from backup pool to handle out of memory. +[2024.01.21-14.51.17:787][665]LogMemory: Warning: MemoryStats: + AvailablePhysical 21202280448 + AvailableVirtual 7303168 + UsedPhysical 2653057024 + PeakUsedPhysical 2669412352 + UsedVirtual 7579459584 + PeakUsedVirtual 9690923008 +[2024.01.21-14.51.17:787][665]Allocator Stats for Mimalloc: (not implemented) +[2024.01.21-14.51.17:787][665]LogWindows: Error: appError called: Fatal error: [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\GenericPlatform\GenericPlatformMemory.cpp] [Line: 251] +Ran out of memory allocating 4194304 bytes with alignment 16. Last error msg: The paging file is too small for this operation to complete.. + + -[2024.01.21-14.10.51:039][ 1]Running Python start-up script 'G:/UnrealEngines/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.025764 secs -[2024.01.21-14.10.51:719][ 3]LogSlate: Took 0.000058 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.01.21-14.11.20:470][909]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-14.11.20:500][909]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.21-14.11.20:526][909]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms -[2024.01.21-14.11.20:532][909]LogPackageLocalizationCache: Processed 51 localized package path(s) for 1 prioritized culture(s) in 0.004355 seconds -[2024.01.21-14.11.20:613][909]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.21-14.11.20:613][909]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapE772443B4953365202D07589F26D2C07.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.21-14.11.20:620][909]LogFileHelpers: All files are already saved. -[2024.01.21-14.11.20:620][909]LogFileHelpers: Saving map 'BackroomsMap' took 0.121 -[2024.01.21-14.11.20:632][909]LogFileHelpers: InternalPromptForCheckoutAndSave took 162 ms -[2024.01.21-14.11.20:635][909]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.21-14.11.20:635][909]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.21-14.12.04:152][755]LogAudioMixer: Warning: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=Speakers (Realtek(R) Audio), InstanceID=1 -[2024.01.21-14.12.04:168][755]LogAudioMixer: Display: FMixerNullCallback: Simulating a h/w device callback at [21ms], ThreadID=9468 -[2024.01.21-14.12.04:503][756]LogAudioMixer: Display: Successful Swap new Device is (NumChannels=2, SampleRate=48000, DeviceID={0.0.0.00000000}.{70b90d2a-2491-416d-a57d-be8d44aba38a}, Name=Speakers (Realtek(R) Audio)), Reason=FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged, InstanceID=1, DurationMS=142.12 -[2024.01.21-14.12.04:503][756]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 -[2024.01.21-14.12.04:505][756]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 -[2024.01.21-14.12.57:139][915]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-14.12.57:163][915]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.21-14.12.57:189][915]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms -[2024.01.21-14.12.57:271][915]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.21-14.12.57:271][915]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap10F88AB04E2C5F73197E8EB9956C48E8.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.21-14.12.57:279][915]LogFileHelpers: All files are already saved. -[2024.01.21-14.12.57:279][915]LogFileHelpers: Saving map 'BackroomsMap' took 0.116 -[2024.01.21-14.12.57:283][915]LogFileHelpers: InternalPromptForCheckoutAndSave took 144 ms (total: 306 ms) -[2024.01.21-14.12.57:285][915]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.21-14.12.57:285][915]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.21-14.13.05:962][485]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:22.098 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 11782 files in 13838 folders with total size 630 MiB. -[2024.01.21-14.13.24:168][811]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-14.13.26:594][ 84]LogViewport: Scene viewport resized to 978x892, mode Windowed. -[2024.01.21-14.13.37:819][136]LogSlate: Took 0.000124 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.01.21-14.13.37:919][140]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-14.13.37:933][141]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-14.13.40:901][441]LogActorComponent: UnregisterComponent: (/Game/BackroomsMap.BackroomsMap:PersistentLevel.InternalToolFrameworkActor_0.DynamicMeshComponent_0) Not registered. Aborting. -[2024.01.21-14.14.20:844][ 62]LogStaticMesh: Display: Building static mesh Floor... -[2024.01.21-14.14.20:858][ 62]LogStaticMesh: Built static mesh [0.01s] /Game/GameMap/Floor.Floor -[2024.01.21-14.14.20:863][ 62]LogUObjectGlobals: Warning: Failed to find object 'Class /Script/PCG.PCGSettings' -[2024.01.21-14.14.22:704][260]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-14.14.22:732][260]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.21-14.14.22:758][260]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms -[2024.01.21-14.14.22:849][260]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.21-14.14.22:850][260]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap60BE773043971800E2BE6F8C6216DDDA.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.21-14.14.22:857][260]LogFileHelpers: All files are already saved. -[2024.01.21-14.14.22:857][260]LogFileHelpers: Saving map 'BackroomsMap' took 0.126 -[2024.01.21-14.14.22:863][260]LogFileHelpers: InternalPromptForCheckoutAndSave took 158 ms (total: 465 ms) -[2024.01.21-14.14.22:865][260]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.21-14.14.22:865][260]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.21-14.14.39:670][193]LogSlate: Took 0.000099 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.01.21-14.14.45:396][794]LogStaticMesh: Display: Building static mesh Floor... -[2024.01.21-14.14.45:410][794]LogStaticMesh: Built static mesh [0.01s] /Game/GameMap/Floor.Floor -[2024.01.21-14.14.45:413][794]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/GameMap/Floor) ... -[2024.01.21-14.14.59:326][274]LogStaticMesh: Display: Building static mesh Floor... -[2024.01.21-14.14.59:340][274]LogStaticMesh: Built static mesh [0.01s] /Game/GameMap/Floor.Floor -[2024.01.21-14.14.59:343][274]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/GameMap/Floor) ... -[2024.01.21-14.15.32:206][283]LogStaticMesh: Display: Building static mesh Floor... -[2024.01.21-14.15.32:220][283]LogStaticMesh: Built static mesh [0.01s] /Game/GameMap/Floor.Floor -[2024.01.21-14.15.32:223][283]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/GameMap/Floor) ... -[2024.01.21-14.15.32:985][365]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-14.15.33:009][365]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.21-14.15.33:035][365]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms -[2024.01.21-14.15.33:126][365]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.21-14.15.33:126][365]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapACA4D65A4E863E6827CD5FACFB98A425.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.21-14.15.33:133][365]LogFileHelpers: All files are already saved. -[2024.01.21-14.15.33:133][365]LogFileHelpers: Saving map 'BackroomsMap' took 0.124 -[2024.01.21-14.15.33:145][365]LogFileHelpers: InternalPromptForCheckoutAndSave took 160 ms (total: 625 ms) -[2024.01.21-14.15.33:148][365]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.21-14.15.33:148][365]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.21-14.15.36:107][697]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms -[2024.01.21-14.15.36:110][697]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-14.15.36:156][697]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Floor" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor.uasset" SILENT=true -[2024.01.21-14.15.36:160][697]LogSavePackage: Moving output files for package: /Game/GameMap/Floor -[2024.01.21-14.15.36:160][697]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/FloorBE4CAB43442D2D111A787DBEBC2DFE25.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor.uasset' -[2024.01.21-14.15.36:178][697]LogFileHelpers: InternalPromptForCheckoutAndSave took 68 ms (total: 694 ms) -[2024.01.21-14.15.36:180][697]AssetCheck: New page: Asset Save: Floor -[2024.01.21-14.15.36:180][697]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/GameMap/Floor.Floor -[2024.01.21-14.15.42:057][386]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-14.15.42:085][386]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.21-14.15.42:110][386]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms -[2024.01.21-14.15.42:196][386]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.21-14.15.42:196][386]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap0790E7ED4880925597275195C531A1F4.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.21-14.15.42:204][386]LogFileHelpers: All files are already saved. -[2024.01.21-14.15.42:204][386]LogFileHelpers: Saving map 'BackroomsMap' took 0.120 -[2024.01.21-14.15.42:215][386]LogFileHelpers: InternalPromptForCheckoutAndSave took 157 ms (total: 851 ms) -[2024.01.21-14.15.42:218][386]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.21-14.15.42:218][386]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.21-14.15.43:599][536]LogEditorViewport: Clicking Background +[2024.01.21-14.51.17:787][665]LogWindows: Windows GetLastError: The operation completed successfully. (0) +[2024.01.21-14.51.18:634][665]LogWindows: Error: === Critical error: === +[2024.01.21-14.51.18:634][665]LogWindows: Error: +[2024.01.21-14.51.18:634][665]LogWindows: Error: Fatal error: [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\GenericPlatform\GenericPlatformMemory.cpp] [Line: 251] +[2024.01.21-14.51.18:634][665]LogWindows: Error: Ran out of memory allocating 4194304 bytes with alignment 16. Last error msg: The paging file is too small for this operation to complete.. +[2024.01.21-14.51.18:634][665]LogWindows: Error: +[2024.01.21-14.51.18:634][665]LogWindows: Error: +[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb532cfc53 UnrealEditor-Core.dll!UnknownFunction [] +[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb532f6de3 UnrealEditor-Core.dll!UnknownFunction [] +[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb533d1d7f UnrealEditor-Core.dll!UnknownFunction [] +[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb533ceff1 UnrealEditor-Core.dll!UnknownFunction [] +[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb533cf2c9 UnrealEditor-Core.dll!UnknownFunction [] +[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb35e50656 UnrealEditor-D3D11RHI.dll!UnknownFunction [] +[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb35e5e60d UnrealEditor-D3D11RHI.dll!UnknownFunction [] +[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb35e51196 UnrealEditor-D3D11RHI.dll!UnknownFunction [] +[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb39b28f17 UnrealEditor-SlateRHIRenderer.dll!UnknownFunction [] +[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb39b51d09 UnrealEditor-SlateRHIRenderer.dll!UnknownFunction [] +[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb39b6fbd8 UnrealEditor-SlateRHIRenderer.dll!UnknownFunction [] +[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb53221c9f UnrealEditor-Core.dll!UnknownFunction [] +[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb532222ae UnrealEditor-Core.dll!UnknownFunction [] +[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb5ef1697b UnrealEditor-RenderCore.dll!UnknownFunction [] +[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb5ef1e594 UnrealEditor-RenderCore.dll!UnknownFunction [] +[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb53814e32 UnrealEditor-Core.dll!UnknownFunction [] +[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb53808667 UnrealEditor-Core.dll!UnknownFunction [] +[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffbdada257d KERNEL32.DLL!UnknownFunction [] +[2024.01.21-14.51.18:634][665]LogWindows: Error: diff --git a/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json b/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json index 13fbafdff46ee616be19bbaa1dd8e5febbec9032..fce367e078cea1d8244cc544e1e1a213d384491c 100644 --- a/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json +++ b/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json @@ -135,8 +135,18 @@ "G:/digital_art/BackroomsDigitalArt/Content/GameMap/HowToSurviveIW/Cover.uasset", "G:/digital_art/BackroomsDigitalArt/Content/GameMap/HowToSurviveIW/White.uasset", "G:/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Holztextur.uasset", - "G:/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door_start.uasset", "G:/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door_start_end.uasset", + "G:/digital_art/BackroomsDigitalArt/Content/GameMap/ViewWobble/idle.uasset", + "G:/digital_art/BackroomsDigitalArt/Content/GameMap/ViewWobble/walk.uasset", + "G:/digital_art/BackroomsDigitalArt/Content/GameMap/ViewWobble/sprint.uasset", + "G:/digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Color.uasset", + "G:/digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Emission.uasset", + "G:/digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Metalness.uasset", + "G:/digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_NormalGL.uasset", + "G:/digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Roughness.uasset", + "G:/digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_AmbientOcclusion.uasset", + "G:/digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Displacement.uasset", + "G:/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door_start.uasset", "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap", "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/FPWeapon/Materials/BaseMaterial.uasset", "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/Ceiling_Material.uasset",