From b827b15b0225447c50bb6d08b7c9c1c77656f280 Mon Sep 17 00:00:00 2001 From: Thomas Hesse <83574327+hesse22@users.noreply.github.com> Date: Sun, 7 Jan 2024 12:54:34 +0100 Subject: [PATCH] Create UnrealEngine.gitignore --- UnrealEngine.gitignore | 74 ++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 74 insertions(+) create mode 100644 UnrealEngine.gitignore diff --git a/UnrealEngine.gitignore b/UnrealEngine.gitignore new file mode 100644 index 00000000..6582eaf9 --- /dev/null +++ b/UnrealEngine.gitignore @@ -0,0 +1,74 @@ +# Visual Studio 2015 user specific files +.vs/ + +# Compiled Object files +*.slo +*.lo +*.o +*.obj + +# Precompiled Headers +*.gch +*.pch + +# Compiled Dynamic libraries +*.so +*.dylib +*.dll + +# Fortran module files +*.mod + +# Compiled Static libraries +*.lai +*.la +*.a +*.lib + +# Executables +*.exe +*.out +*.app +*.ipa + +# These project files can be generated by the engine +*.xcodeproj +*.xcworkspace +*.sln +*.suo +*.opensdf +*.sdf +*.VC.db +*.VC.opendb + +# Precompiled Assets +SourceArt/**/*.png +SourceArt/**/*.tga + +# Binary Files +Binaries/* +Plugins/*/Binaries/* + +# Builds +Build/* + +# Whitelist PakBlacklist-<BuildConfiguration>.txt files +!Build/*/ +Build/*/** +!Build/*/PakBlacklist*.txt + +# Don't ignore icon files in Build +!Build/**/*.ico + +# Built data for maps +*_BuiltData.uasset + +# Configuration files generated by the Editor +Saved/* + +# Compiled source files for the engine to use +Intermediate/* +Plugins/*/Intermediate/* + +# Cache files for the editor to use +DerivedDataCache/* -- GitLab