diff --git a/BackroomsDigitalArt/Content/BackroomsMap.umap b/BackroomsDigitalArt/Content/BackroomsMap.umap
index 9b3c74477016135dd32699e4c0ea57658538c444..ac38511677c402a35558e2db650250bbe12e5967 100644
Binary files a/BackroomsDigitalArt/Content/BackroomsMap.umap and b/BackroomsDigitalArt/Content/BackroomsMap.umap differ
diff --git a/BackroomsDigitalArt/Content/GameMap/Locker/LockerHide.uasset b/BackroomsDigitalArt/Content/GameMap/Locker/LockerHide.uasset
index af717f15665bb8a96190a5d47f0bab1dd362a844..7afde5bc25e1e9b3ed7f76d0e83e3a9bd84a12ed 100644
Binary files a/BackroomsDigitalArt/Content/GameMap/Locker/LockerHide.uasset and b/BackroomsDigitalArt/Content/GameMap/Locker/LockerHide.uasset differ
diff --git a/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset b/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset
index 655649ef5b91786fae2fa3f69b25076573506476..07fb93a5d5fd9b1959900503b8e110ebe03f8013 100644
Binary files a/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset and b/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset differ
diff --git a/BackroomsDigitalArt/Content/Monster/MonsterBlend.uasset b/BackroomsDigitalArt/Content/Monster/MonsterBlend.uasset
index c8786cc6fca3d516b5bfef663554d01450d02d24..d626eb800705f5bc0c66f1d3a7f3095ee517eb9f 100644
Binary files a/BackroomsDigitalArt/Content/Monster/MonsterBlend.uasset and b/BackroomsDigitalArt/Content/Monster/MonsterBlend.uasset differ
diff --git a/BackroomsDigitalArt/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini b/BackroomsDigitalArt/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini
index d2e7d2c0b9f161887e0b7d42af16e1fadc04d30d..71afb6620331ecaf46a094d79782deb1326b68c4 100644
--- a/BackroomsDigitalArt/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini
+++ b/BackroomsDigitalArt/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini
@@ -134,7 +134,6 @@ PIESafeZoneOverride=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000)
 MultipleInstancePositions=(X=0,Y=11)
 NewWindowWidth=1920
 NewWindowHeight=1009
-LastExecutedPlayModeLocation=PlayLocation_CurrentCameraLocation
 
 [/Script/UnrealEd.LevelEditorViewportSettings]
 CameraSpeed=1
@@ -164,7 +163,7 @@ MaterialForDroppedTextures=None
 MaterialParamsForDroppedTextures=()
 EditorViews=(("/Temp/Untitled_1.Untitled_1", (LevelViewportsInfo=((CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=126499.845762,Y=13588.173825,Z=99878.071815),CamRotation=(Pitch=-25.988928,Yaw=194.801831,Roll=-0.000001)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))),("/Game/BackroomsMap.BackroomsMap", (LevelViewportsInfo=((CamPosition=(X=15182.482442,Y=-3011.581984,Z=1845.385342),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=15182.482442,Y=-3011.581984,Z=1845.385342),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=15182.482442,Y=-3011.581984,Z=1845.385342),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=-11075.831326,Y=16766.487769,Z=14635.527121),CamRotation=(Pitch=-31.500002,Yaw=-419.000006,Roll=0.000000)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))))
 EditorViews=(("/Temp/Untitled_1.Untitled_1", (LevelViewportsInfo=((CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=126499.845762,Y=13588.173825,Z=99878.071815),CamRotation=(Pitch=-25.988928,Yaw=194.801831,Roll=-0.000001)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))),("/Game/BackroomsMap.BackroomsMap", (LevelViewportsInfo=((CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=7412.648093,Y=7419.729306,Z=8038.257640),CamRotation=(Pitch=-40.199900,Yaw=-464.400007,Roll=0.000000)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))),("/Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap", (LevelViewportsInfo=((CamPosition=(X=39.331596,Y=56.438354,Z=104.521103),CamOrthoZoom=250.000000),(CamPosition=(X=39.331596,Y=56.438354,Z=104.521103),CamOrthoZoom=250.000000),(CamPosition=(X=39.331596,Y=56.438354,Z=104.521103),CamOrthoZoom=250.000000),(CamPosition=(X=-431.752248,Y=522.714409,Z=894.663704),CamRotation=(Pitch=-42.199982,Yaw=651.397680,Roll=0.000004)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))))
-EditorViews=(("/Temp/Untitled_1.Untitled_1", (LevelViewportsInfo=((CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=126499.845762,Y=13588.173825,Z=99878.071815),CamRotation=(Pitch=-25.988928,Yaw=194.801831,Roll=-0.000001)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))),("/Game/BackroomsMap.BackroomsMap", (LevelViewportsInfo=((CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=2656.686975,Y=-734.901304,Z=827.865472),CamRotation=(Pitch=-26.925000,Yaw=-89.524997,Roll=0.000000)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))),("/Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap", (LevelViewportsInfo=((CamPosition=(X=39.331596,Y=56.438354,Z=104.521103),CamOrthoZoom=250.000000),(CamPosition=(X=39.331596,Y=56.438354,Z=104.521103),CamOrthoZoom=250.000000),(CamPosition=(X=39.331596,Y=56.438354,Z=104.521103),CamOrthoZoom=250.000000),(CamPosition=(X=-431.752248,Y=522.714409,Z=894.663704),CamRotation=(Pitch=-42.199982,Yaw=651.397680,Roll=0.000004)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))))
+EditorViews=(("/Temp/Untitled_1.Untitled_1", (LevelViewportsInfo=((CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=126499.845762,Y=13588.173825,Z=99878.071815),CamRotation=(Pitch=-25.988928,Yaw=194.801831,Roll=-0.000001)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))),("/Game/BackroomsMap.BackroomsMap", (LevelViewportsInfo=((CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=1685.464767,Y=-2116.485516,Z=468.358241)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))),("/Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap", (LevelViewportsInfo=((CamPosition=(X=39.331596,Y=56.438354,Z=104.521103),CamOrthoZoom=250.000000),(CamPosition=(X=39.331596,Y=56.438354,Z=104.521103),CamOrthoZoom=250.000000),(CamPosition=(X=39.331596,Y=56.438354,Z=104.521103),CamOrthoZoom=250.000000),(CamPosition=(X=-431.752248,Y=522.714409,Z=894.663704),CamRotation=(Pitch=-42.199982,Yaw=651.397680,Roll=0.000004)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))))
 None=======
 None=======
 None=======
@@ -193,7 +192,7 @@ MRUItem1=/Game/VRTemplate/Maps/VRTemplateMap
 
 [DetailCustomWidgetExpansion]
 StaticMeshActor=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
-StaticMeshActor=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+StaticMeshActor=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,TargetPoint.Physics.ConstraintsGroup,MonsterAI_Child_C.Physics.ConstraintsGroup,MonsterAI_C.Physics.ConstraintsGroup
 PlayerStart=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform
 PlayerStart=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform
 CapsuleComponent=
@@ -228,7 +227,7 @@ SkeletalMeshComponent=PlayerStart.TransformCommon.Transform,PostProcessVolume.Le
 NavMeshBoundsVolume=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
 Lamp_C=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,MonsterAI_Child_C.Physics.ConstraintsGroup,MonsterAI_C.Physics.ConstraintsGroup
 RectLightComponent=RectLightComponent.TransformCommon.Transform
-LockerHide_C=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,MonsterAI_Child_C.Physics.ConstraintsGroup,MonsterAI_C.Physics.ConstraintsGroup
+LockerHide_C=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,TargetPoint.Physics.ConstraintsGroup,MonsterAI_Child_C.Physics.ConstraintsGroup,MonsterAI_C.Physics.ConstraintsGroup
 StaticMeshComponent=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens
 BoxComponent=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform
 GeneralProjectSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform
@@ -411,6 +410,8 @@ None=======
 None=======
 None=======
 RecentAssetEditors=BlueprintEditor
+RecentAssetEditors=AnimationEditor
+RecentAssetEditors=BlueprintEditor
 RecentAssetEditors=WidgetBlueprintEditor
 RecentAssetEditors=BlueprintEditor
 RecentAssetEditors=MediaPlayerEditor
@@ -419,8 +420,6 @@ RecentAssetEditors=MediaSourceEditor
 RecentAssetEditors=WidgetBlueprintEditor
 RecentAssetEditors=AnimationEditor
 RecentAssetEditors=AnimationEditor
-RecentAssetEditors=BlueprintEditor
-RecentAssetEditors=AnimationEditor
 RecentAssetEditors=SkeletalMeshEditor
 RecentAssetEditors=BlueprintEditor
 RecentAssetEditors=BlueprintEditor
@@ -3810,16 +3809,16 @@ TargetPoint="\"Object\" "
 PreserveScaleRatio=False
 
 [AssetEditorSubsystemRecents]
-MRUItem0=/Game/GameMap/Ende/EndTriggerBox2
-MRUItem1=/Game/GameMap/Ende/EndScreen
-MRUItem2=/Game/Monster/MonsterAI
-MRUItem3=/Game/Monster/Video/DeathPlayer
-MRUItem4=/Game/Monster/Video/DeathPlayer_Video
-MRUItem5=/Game/Monster/Video/Death
-MRUItem6=/Game/Monster/Video/NewWidgetBlueprint
-MRUItem7=/Game/Monster/MonsterBlend
-MRUItem8=/Game/Monster/Animations/MonsterAnWalk
-MRUItem9=/Game/GameMap/Locker/LockerHide
+MRUItem0=/Game/GameMap/Locker/LockerHide
+MRUItem1=/Game/Monster/MonsterBlend
+MRUItem2=/Game/GameMap/Ende/EndTriggerBox2
+MRUItem3=/Game/GameMap/Ende/EndScreen
+MRUItem4=/Game/Monster/MonsterAI
+MRUItem5=/Game/Monster/Video/DeathPlayer
+MRUItem6=/Game/Monster/Video/DeathPlayer_Video
+MRUItem7=/Game/Monster/Video/Death
+MRUItem8=/Game/Monster/Video/NewWidgetBlueprint
+MRUItem9=/Game/Monster/Animations/MonsterAnWalk
 MRUItem10=/Game/Monster/Animations/MonsterAnIdle
 MRUItem11=/Game/Monster/Model/Howler_BackRooms
 MRUItem12=/Game/GameMap/Door/Blueprint_door_start
diff --git a/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt.log b/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt.log
index 6397358637c59153e10d3110002e432919de15eb..484536ef0870f58c951c5926a3dbe29c844ae330 100644
--- a/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt.log
+++ b/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt.log
@@ -3666,3 +3666,1692 @@ The current user directory, for saving user-specific settings:
 [2024.01.25-18.01.58:788][804]LogFileHelpers: InternalPromptForCheckoutAndSave took 41 ms (total: 2.83 sec)
 [2024.01.25-18.01.58:790][804]AssetCheck: New page: Asset Save: MonsterAI
 [2024.01.25-18.01.58:790][804]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI
+[2024.01.25-18.04.39:244][490]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.25-18.04.39:250][490]LogShaderCompilers: Display: ================================================
+[2024.01.25-18.04.39:250][490]LogShaderCompilers: Display: === FShaderJobCache stats ===
+[2024.01.25-18.04.39:250][490]LogShaderCompilers: Display: Total job queries 368, among them cache hits 260 (70.65%)
+[2024.01.25-18.04.39:250][490]LogShaderCompilers: Display: Tracking 108 distinct input hashes that result in 62 distinct outputs (57.41%)
+[2024.01.25-18.04.39:250][490]LogShaderCompilers: Display: RAM used: 237,79 KiB of 1,60 GiB budget. Usage: 0.01%
+[2024.01.25-18.04.39:250][490]LogShaderCompilers: Display: === Shader Compilation stats ===
+[2024.01.25-18.04.39:250][490]LogShaderCompilers: Display: Shaders Compiled: 2
+[2024.01.25-18.04.39:250][490]LogShaderCompilers: Display: Jobs assigned 2, completed 2 (100%)
+[2024.01.25-18.04.39:250][490]LogShaderCompilers: Display: Time job spent in pending queue: average 0.01 s, longest 0.01 s
+[2024.01.25-18.04.39:250][490]LogShaderCompilers: Display: Job execution time: average 0.56 s, max 0.62 s
+[2024.01.25-18.04.39:250][490]LogShaderCompilers: Display: Job life time (pending + execution): average 0.58 s, max 0.63
+[2024.01.25-18.04.39:250][490]LogShaderCompilers: Display: Shader code size: average 5,594 KiB, min 4,145 KiB, max 7,043 KiB
+[2024.01.25-18.04.39:250][490]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.63 s
+[2024.01.25-18.04.39:250][490]LogShaderCompilers: Display: Jobs were issued in 2 batches (only local compilation was used), average 1.00 jobs/batch
+[2024.01.25-18.04.39:250][490]LogShaderCompilers: Display: Average processing rate: 3.18 jobs/sec
+[2024.01.25-18.04.39:250][490]LogShaderCompilers: Display: Total thread time: 0,657 s
+[2024.01.25-18.04.39:250][490]LogShaderCompilers: Display: Total thread preprocess time: 0,081 s
+[2024.01.25-18.04.39:250][490]LogShaderCompilers: Display: Percentage time preprocessing: 12.37%
+[2024.01.25-18.04.39:250][490]LogShaderCompilers: Display: Effective parallelization: 1.04 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
+[2024.01.25-18.04.39:250][490]LogShaderCompilers: Display: Top 2 most expensive shader types by average time:
+[2024.01.25-18.04.39:250][490]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy (compiled    1 times, average 0.34 sec, max 0.34 sec, min 0.34 sec)
+[2024.01.25-18.04.39:250][490]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy (compiled    1 times, average 0.32 sec, max 0.32 sec, min 0.32 sec)
+[2024.01.25-18.04.39:250][490]LogShaderCompilers: Display: Top 2 shader types by total compile time:
+[2024.01.25-18.04.39:250][490]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy - 52.05% of total time (compiled    1 times, average 0.34 sec, max 0.34 sec, min 0.34 sec)
+[2024.01.25-18.04.39:250][490]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy - 47.95% of total time (compiled    1 times, average 0.32 sec, max 0.32 sec, min 0.32 sec)
+[2024.01.25-18.04.39:250][490]LogShaderCompilers: Display: ================================================
+[2024.01.25-18.04.40:242][604]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/GameMap/Locker/LockerHide.LockerHide
+[2024.01.25-18.04.40:242][604]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.25-18.04.40:242][604]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.25-18.05.12:487][847]BlueprintLog: New page: Compile MonsterAI
+[2024.01.25-18.05.12:518][847]LogUObjectHash: Compacting FUObjectHashTables data took   0.96ms
+[2024.01.25-18.05.13:267][916]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.25-18.05.13:304][916]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true
+[2024.01.25-18.05.13:318][916]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI
+[2024.01.25-18.05.13:318][916]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI4A4ED7BB4164A3F3B54C5A8BFB4A059E.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset'
+[2024.01.25-18.05.13:324][916]LogFileHelpers: InternalPromptForCheckoutAndSave took 57 ms (total: 2.89 sec)
+[2024.01.25-18.05.13:325][916]AssetCheck: New page: Asset Save: MonsterAI
+[2024.01.25-18.05.13:325][916]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI
+[2024.01.25-18.05.18:435][487]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.25-18.05.18:447][487]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.25-18.05.18:447][487]PIE: New page: PIE session: BackroomsMap (25.01.2024, 20:05:18)
+[2024.01.25-18.05.18:477][487]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.25-18.05.18:497][487]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020664s)
+[2024.01.25-18.05.18:498][487]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020689s)
+[2024.01.25-18.05.18:504][487]LogUObjectHash: Compacting FUObjectHashTables data took   0.76ms
+[2024.01.25-18.05.18:508][487]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.25-18.05.18:508][487]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.25-18.05.18:509][487]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.25-18.05.18:509][487]LogPlayLevel: PIE: World Init took: (0.000766s)
+[2024.01.25-18.05.18:509][487]LogAudio: Display: Creating Audio Device:                 Id: 27, Scope: Unique, Realtime: True
+[2024.01.25-18.05.18:509][487]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.25-18.05.18:509][487]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.25-18.05.18:509][487]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.25-18.05.18:509][487]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.25-18.05.18:509][487]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.25-18.05.18:509][487]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.25-18.05.18:509][487]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.25-18.05.18:509][487]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.25-18.05.18:509][487]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.25-18.05.18:509][487]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.25-18.05.18:509][487]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.25-18.05.18:511][487]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.25-18.05.18:532][487]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game)
+[2024.01.25-18.05.18:532][487]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.25-18.05.18:532][487]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.25-18.05.18:532][487]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.25-18.05.18:533][487]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=27
+[2024.01.25-18.05.18:533][487]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=27
+[2024.01.25-18.05.18:534][487]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=27
+[2024.01.25-18.05.18:534][487]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=27
+[2024.01.25-18.05.18:534][487]LogInit: FAudioDevice initialized with ID 27.
+[2024.01.25-18.05.18:534][487]LogAudio: Display: Audio Device (ID: 27) registered with world 'BackroomsMap'.
+[2024.01.25-18.05.18:534][487]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 27
+[2024.01.25-18.05.18:535][487]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.25-18.05.18:541][487]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-19.05.18
+[2024.01.25-18.05.18:542][487]LogWorld: Bringing up level for play took: 0.005943
+[2024.01.25-18.05.18:543][487]LogOnline: OSS: Created online subsystem instance for: :Context_46
+[2024.01.25-18.05.18:545][487]PIE: Server logged in
+[2024.01.25-18.05.18:546][487]PIE: Play in editor total start time 0,099 seconds.
+[2024.01.25-18.05.28:246][640]LogScript: Warning: Accessed None trying to read property lockerHideReference
+	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2
+	Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0349
+[2024.01.25-18.05.28:246][640]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.25-18.05.28:707][692]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.25-18.05.28:707][692]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.25-18.05.28:708][692]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.25-18.05.28:709][692]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.25-18.05.28:711][692]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.25-18.05.28:714][692]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.25-18.05.28:721][692]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.25-18.05.28:721][692]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 27
+[2024.01.25-18.05.28:721][692]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=27
+[2024.01.25-18.05.28:722][692]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=27
+[2024.01.25-18.05.28:728][692]LogUObjectHash: Compacting FUObjectHashTables data took   0.82ms
+[2024.01.25-18.05.28:835][693]LogPlayLevel: Display: Destroying online subsystem :Context_46
+[2024.01.25-18.05.31:670][  3]LogSlate: Window 'Message Log' being destroyed
+[2024.01.25-18.05.31:673][  3]LogSlate: Window 'Message Log' being destroyed
+[2024.01.25-18.06.48:651][ 12]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.25-18.06.48:681][ 12]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true
+[2024.01.25-18.06.48:695][ 12]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI
+[2024.01.25-18.06.48:695][ 12]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI98C1F7A24F847397A870E19E669EB3C9.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset'
+[2024.01.25-18.06.48:700][ 12]LogFileHelpers: InternalPromptForCheckoutAndSave took 49 ms (total: 2.94 sec)
+[2024.01.25-18.06.48:701][ 12]AssetCheck: New page: Asset Save: MonsterAI
+[2024.01.25-18.06.48:701][ 12]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI
+[2024.01.25-18.06.52:194][384]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.25-18.06.52:217][384]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true
+[2024.01.25-18.06.52:230][384]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI
+[2024.01.25-18.06.52:231][384]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI5DB1C17D45F96211A4E04281A916A374.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset'
+[2024.01.25-18.06.52:235][384]LogFileHelpers: InternalPromptForCheckoutAndSave took 40 ms (total: 2.98 sec)
+[2024.01.25-18.06.52:236][384]AssetCheck: New page: Asset Save: MonsterAI
+[2024.01.25-18.06.52:236][384]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI
+[2024.01.25-18.06.58:392][ 52]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.25-18.06.58:412][ 52]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true
+[2024.01.25-18.06.58:425][ 52]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI
+[2024.01.25-18.06.58:425][ 52]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAICB1C49EC4BDA43332344A5A3DB2FCC03.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset'
+[2024.01.25-18.06.58:447][ 52]LogFileHelpers: InternalPromptForCheckoutAndSave took 55 ms (total: 3.03 sec)
+[2024.01.25-18.06.58:448][ 52]AssetCheck: New page: Asset Save: MonsterAI
+[2024.01.25-18.06.58:448][ 52]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI
+[2024.01.25-18.07.01:631][387]BlueprintLog: New page: Compile MonsterAI
+[2024.01.25-18.07.01:661][387]LogUObjectHash: Compacting FUObjectHashTables data took   0.90ms
+[2024.01.25-18.07.08:767][147]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.25-18.07.08:779][147]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.25-18.07.08:779][147]PIE: New page: PIE session: BackroomsMap (25.01.2024, 20:07:08)
+[2024.01.25-18.07.08:807][147]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.25-18.07.08:828][147]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020958s)
+[2024.01.25-18.07.08:828][147]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020987s)
+[2024.01.25-18.07.08:834][147]LogUObjectHash: Compacting FUObjectHashTables data took   0.75ms
+[2024.01.25-18.07.08:838][147]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.25-18.07.08:838][147]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.25-18.07.08:838][147]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.25-18.07.08:839][147]LogPlayLevel: PIE: World Init took: (0.000790s)
+[2024.01.25-18.07.08:839][147]LogAudio: Display: Creating Audio Device:                 Id: 28, Scope: Unique, Realtime: True
+[2024.01.25-18.07.08:839][147]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.25-18.07.08:839][147]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.25-18.07.08:839][147]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.25-18.07.08:839][147]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.25-18.07.08:839][147]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.25-18.07.08:839][147]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.25-18.07.08:839][147]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.25-18.07.08:839][147]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.25-18.07.08:839][147]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.25-18.07.08:839][147]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.25-18.07.08:839][147]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.25-18.07.08:840][147]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.25-18.07.08:861][147]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game)
+[2024.01.25-18.07.08:861][147]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.25-18.07.08:861][147]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.25-18.07.08:861][147]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.25-18.07.08:862][147]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=28
+[2024.01.25-18.07.08:862][147]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=28
+[2024.01.25-18.07.08:863][147]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=28
+[2024.01.25-18.07.08:863][147]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=28
+[2024.01.25-18.07.08:863][147]LogInit: FAudioDevice initialized with ID 28.
+[2024.01.25-18.07.08:863][147]LogAudio: Display: Audio Device (ID: 28) registered with world 'BackroomsMap'.
+[2024.01.25-18.07.08:863][147]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 28
+[2024.01.25-18.07.08:865][147]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.25-18.07.08:870][147]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-19.07.08
+[2024.01.25-18.07.08:871][147]LogWorld: Bringing up level for play took: 0.006083
+[2024.01.25-18.07.08:872][147]LogOnline: OSS: Created online subsystem instance for: :Context_47
+[2024.01.25-18.07.08:875][147]PIE: Server logged in
+[2024.01.25-18.07.08:875][147]PIE: Play in editor total start time 0,097 seconds.
+[2024.01.25-18.07.14:938][862]LogScript: Warning: Accessed None trying to read property lockerHideReference
+	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2
+	Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:03B3
+[2024.01.25-18.07.14:938][862]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.25-18.07.14:938][862]LogScript: Warning: Accessed None trying to read property lockerHideReference
+	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2
+	Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:004F
+[2024.01.25-18.07.14:938][862]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.25-18.07.16:871][ 93]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~
+
	@#'.. Invalidating and reverting to Default URL.
+[2024.01.25-18.07.16:879][ 94]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~
+
	@#'.. Invalidating and reverting to Default URL.
+[2024.01.25-18.07.16:879][ 94]LogNet: Browse: /Game/BackroomsMap
+[2024.01.25-18.07.16:879][ 94]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap
+[2024.01.25-18.07.16:879][ 94]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap'
+[2024.01.25-18.07.16:879][ 94]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap
+[2024.01.25-18.07.16:879][ 94]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap'
+[2024.01.25-18.07.16:887][ 95]LogNet: Browse: /Game/BackroomsMap?closed
+[2024.01.25-18.07.16:887][ 95]LogNet: Connection failed; returning to Entry
+[2024.01.25-18.07.16:887][ 95]LogLoad: LoadMap: /Game/BackroomsMap?closed
+[2024.01.25-18.07.16:887][ 95]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.25-18.07.16:888][ 95]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.25-18.07.16:889][ 95]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.25-18.07.16:935][ 95]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.25-18.07.16:938][ 95]LogUObjectHash: Compacting FUObjectHashTables data took   0.76ms
+[2024.01.25-18.07.16:940][ 95]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.25-18.07.16:960][ 95]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020658s)
+[2024.01.25-18.07.16:960][ 95]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020692s)
+[2024.01.25-18.07.16:960][ 95]LogAudio: Display: Audio Device (ID: 28) registered with world 'BackroomsMap'.
+[2024.01.25-18.07.16:960][ 95]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.25-18.07.16:960][ 95]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.25-18.07.16:961][ 95]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.25-18.07.16:961][ 95]LogPlayLevel: PIE: World Init took: (0.000642s)
+[2024.01.25-18.07.16:961][ 95]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.25-18.07.16:965][ 95]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-19.07.16
+[2024.01.25-18.07.16:966][ 95]LogWorld: Bringing up level for play took: 0.004997
+[2024.01.25-18.07.16:968][ 95]LogLoad: Took 0.080679 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap)
+[2024.01.25-18.07.16:975][ 95]LogUObjectHash: Compacting FUObjectHashTables data took   0.84ms
+[2024.01.25-18.07.33:019][  4]LogScript: Warning: Accessed None trying to read property lockerHideReference
+	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2
+	Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:03B3
+[2024.01.25-18.07.33:019][  4]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.25-18.07.33:019][  4]LogScript: Warning: Accessed None trying to read property lockerHideReference
+	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2
+	Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:004F
+[2024.01.25-18.07.33:019][  4]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.25-18.07.34:275][141]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.25-18.07.34:275][141]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.25-18.07.34:275][141]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.25-18.07.34:276][141]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.25-18.07.34:279][141]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.25-18.07.34:281][141]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.25-18.07.34:290][141]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.25-18.07.34:290][141]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 28
+[2024.01.25-18.07.34:290][141]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=28
+[2024.01.25-18.07.34:291][141]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=28
+[2024.01.25-18.07.34:297][141]LogUObjectHash: Compacting FUObjectHashTables data took   0.81ms
+[2024.01.25-18.07.34:399][142]LogPlayLevel: Display: Destroying online subsystem :Context_47
+[2024.01.25-18.07.36:348][349]LogSlate: Window 'Message Log' being destroyed
+[2024.01.25-18.07.36:351][349]LogSlate: Window 'Message Log' being destroyed
+[2024.01.25-18.08.20:074][459]BlueprintLog: New page: Compile MonsterAI
+[2024.01.25-18.08.20:079][459]LogBlueprint: Error: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI.uasset: [Compiler] This blueprint (self) is not a MovementComponent, therefore ' Target ' must have a connection.
+[2024.01.25-18.08.20:103][459]LogUObjectHash: Compacting FUObjectHashTables data took   0.74ms
+[2024.01.25-18.09.01:158][467]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.25-18.09.01:184][467]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true
+[2024.01.25-18.09.01:198][467]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI
+[2024.01.25-18.09.01:198][467]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI62CF447245F2E4579F4C2FB619A873FD.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset'
+[2024.01.25-18.09.01:203][467]LogFileHelpers: InternalPromptForCheckoutAndSave took 45 ms (total: 3.08 sec)
+[2024.01.25-18.09.01:205][467]AssetCheck: New page: Asset Save: MonsterAI
+[2024.01.25-18.09.01:205][467]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI
+[2024.01.25-18.09.02:019][538]BlueprintLog: New page: Compile MonsterAI
+[2024.01.25-18.09.02:024][538]LogBlueprint: Error: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI.uasset: [Compiler] This blueprint (self) is not a Controller, therefore ' Target ' must have a connection.
+[2024.01.25-18.09.02:048][538]LogUObjectHash: Compacting FUObjectHashTables data took   0.77ms
+[2024.01.25-18.09.52:059][328]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.25-18.09.52:092][328]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true
+[2024.01.25-18.09.52:107][328]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI
+[2024.01.25-18.09.52:107][328]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAIDE0CA3CF4429EE12E80460873684B1B2.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset'
+[2024.01.25-18.09.52:115][328]LogFileHelpers: InternalPromptForCheckoutAndSave took 56 ms (total: 3.14 sec)
+[2024.01.25-18.09.52:116][328]AssetCheck: New page: Asset Save: MonsterAI
+[2024.01.25-18.09.52:116][328]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI
+[2024.01.25-18.09.52:879][407]BlueprintLog: New page: Compile MonsterAI
+[2024.01.25-18.09.52:910][407]LogUObjectHash: Compacting FUObjectHashTables data took   0.77ms
+[2024.01.25-18.09.56:950][828]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.25-18.09.56:962][828]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.25-18.09.56:962][828]PIE: New page: PIE session: BackroomsMap (25.01.2024, 20:09:56)
+[2024.01.25-18.09.56:962][828]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.25-18.09.56:983][828]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020911s)
+[2024.01.25-18.09.56:983][828]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020935s)
+[2024.01.25-18.09.56:989][828]LogUObjectHash: Compacting FUObjectHashTables data took   0.76ms
+[2024.01.25-18.09.56:992][828]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.25-18.09.56:992][828]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.25-18.09.56:993][828]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.25-18.09.56:993][828]LogPlayLevel: PIE: World Init took: (0.000736s)
+[2024.01.25-18.09.56:993][828]LogAudio: Display: Creating Audio Device:                 Id: 29, Scope: Unique, Realtime: True
+[2024.01.25-18.09.56:993][828]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.25-18.09.56:993][828]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.25-18.09.56:993][828]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.25-18.09.56:993][828]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.25-18.09.56:993][828]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.25-18.09.56:993][828]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.25-18.09.56:993][828]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.25-18.09.56:993][828]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.25-18.09.56:993][828]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.25-18.09.56:993][828]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.25-18.09.56:993][828]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.25-18.09.56:995][828]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.25-18.09.57:016][828]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game)
+[2024.01.25-18.09.57:016][828]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.25-18.09.57:016][828]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.25-18.09.57:016][828]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.25-18.09.57:017][828]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=29
+[2024.01.25-18.09.57:017][828]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=29
+[2024.01.25-18.09.57:018][828]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=29
+[2024.01.25-18.09.57:018][828]LogInit: FAudioDevice initialized with ID 29.
+[2024.01.25-18.09.57:018][828]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=29
+[2024.01.25-18.09.57:018][828]LogAudio: Display: Audio Device (ID: 29) registered with world 'BackroomsMap'.
+[2024.01.25-18.09.57:018][828]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 29
+[2024.01.25-18.09.57:020][828]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.25-18.09.57:025][828]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-19.09.57
+[2024.01.25-18.09.57:026][828]LogWorld: Bringing up level for play took: 0.006123
+[2024.01.25-18.09.57:027][828]LogOnline: OSS: Created online subsystem instance for: :Context_48
+[2024.01.25-18.09.57:030][828]PIE: Server logged in
+[2024.01.25-18.09.57:030][828]PIE: Play in editor total start time 0,069 seconds.
+[2024.01.25-18.10.06:706][978]LogScript: Warning: Accessed None trying to read property lockerHideReference
+	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2
+	Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0384
+[2024.01.25-18.10.06:706][978]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.25-18.10.06:706][978]LogScript: Warning: Accessed None trying to read property lockerHideReference
+	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2
+	Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:04E6
+[2024.01.25-18.10.06:706][978]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.25-18.10.10:587][439]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.25-18.10.10:587][439]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.25-18.10.10:588][439]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.25-18.10.10:589][439]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.25-18.10.10:591][439]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.25-18.10.10:594][439]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.25-18.10.10:604][439]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.25-18.10.10:604][439]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 29
+[2024.01.25-18.10.10:605][439]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=29
+[2024.01.25-18.10.10:606][439]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=29
+[2024.01.25-18.10.10:609][439]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.25-18.10.10:612][439]LogUObjectHash: Compacting FUObjectHashTables data took   0.85ms
+[2024.01.25-18.10.10:748][440]LogPlayLevel: Display: Destroying online subsystem :Context_48
+[2024.01.25-18.10.12:016][565]LogSlate: Window 'Message Log' being destroyed
+[2024.01.25-18.10.12:019][565]LogSlate: Window 'Message Log' being destroyed
+[2024.01.25-18.10.23:559][692]BlueprintLog: New page: Compile MonsterAI
+[2024.01.25-18.10.23:589][692]LogUObjectHash: Compacting FUObjectHashTables data took   0.75ms
+[2024.01.25-18.10.24:839][808]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.25-18.10.24:870][808]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true
+[2024.01.25-18.10.24:883][808]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI
+[2024.01.25-18.10.24:884][808]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI6BCDBF5E49B7611F76008F83346816E8.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset'
+[2024.01.25-18.10.24:889][808]LogFileHelpers: InternalPromptForCheckoutAndSave took 50 ms (total: 3.19 sec)
+[2024.01.25-18.10.24:890][808]AssetCheck: New page: Asset Save: MonsterAI
+[2024.01.25-18.10.24:890][808]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI
+[2024.01.25-18.10.51:183][530]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.25-18.10.51:219][530]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true
+[2024.01.25-18.10.51:233][530]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI
+[2024.01.25-18.10.51:233][530]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI43F7827A4A8D903822C253AB09863712.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset'
+[2024.01.25-18.10.51:238][530]LogFileHelpers: InternalPromptForCheckoutAndSave took 54 ms (total: 3.24 sec)
+[2024.01.25-18.10.51:239][530]AssetCheck: New page: Asset Save: MonsterAI
+[2024.01.25-18.10.51:239][530]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI
+[2024.01.25-18.10.52:056][612]BlueprintLog: New page: Compile MonsterAI
+[2024.01.25-18.10.52:086][612]LogUObjectHash: Compacting FUObjectHashTables data took   0.78ms
+[2024.01.25-18.10.55:516][960]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.25-18.10.55:528][960]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.25-18.10.55:528][960]PIE: New page: PIE session: BackroomsMap (25.01.2024, 20:10:55)
+[2024.01.25-18.10.55:567][960]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.25-18.10.55:589][960]LogPlayLevel: PIE: StaticDuplicateObject took: (0.021100s)
+[2024.01.25-18.10.55:589][960]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.021130s)
+[2024.01.25-18.10.55:595][960]LogUObjectHash: Compacting FUObjectHashTables data took   0.86ms
+[2024.01.25-18.10.55:599][960]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.25-18.10.55:599][960]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.25-18.10.55:599][960]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.25-18.10.55:600][960]LogPlayLevel: PIE: World Init took: (0.000810s)
+[2024.01.25-18.10.55:600][960]LogAudio: Display: Creating Audio Device:                 Id: 30, Scope: Unique, Realtime: True
+[2024.01.25-18.10.55:600][960]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.25-18.10.55:600][960]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.25-18.10.55:600][960]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.25-18.10.55:600][960]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.25-18.10.55:600][960]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.25-18.10.55:600][960]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.25-18.10.55:600][960]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.25-18.10.55:600][960]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.25-18.10.55:600][960]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.25-18.10.55:600][960]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.25-18.10.55:600][960]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.25-18.10.55:602][960]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.25-18.10.55:623][960]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game)
+[2024.01.25-18.10.55:623][960]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.25-18.10.55:623][960]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.25-18.10.55:623][960]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.25-18.10.55:624][960]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=30
+[2024.01.25-18.10.55:624][960]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=30
+[2024.01.25-18.10.55:625][960]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=30
+[2024.01.25-18.10.55:625][960]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=30
+[2024.01.25-18.10.55:625][960]LogInit: FAudioDevice initialized with ID 30.
+[2024.01.25-18.10.55:625][960]LogAudio: Display: Audio Device (ID: 30) registered with world 'BackroomsMap'.
+[2024.01.25-18.10.55:625][960]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 30
+[2024.01.25-18.10.55:627][960]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.25-18.10.55:633][960]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-19.10.55
+[2024.01.25-18.10.55:633][960]LogWorld: Bringing up level for play took: 0.006411
+[2024.01.25-18.10.55:635][960]LogOnline: OSS: Created online subsystem instance for: :Context_49
+[2024.01.25-18.10.55:637][960]PIE: Server logged in
+[2024.01.25-18.10.55:638][960]PIE: Play in editor total start time 0,109 seconds.
+[2024.01.25-18.11.16:917][489]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.25-18.11.16:917][489]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.25-18.11.16:918][489]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.25-18.11.16:919][489]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.25-18.11.16:922][489]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.25-18.11.16:924][489]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.25-18.11.16:935][489]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.25-18.11.16:935][489]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 30
+[2024.01.25-18.11.16:935][489]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=30
+[2024.01.25-18.11.16:936][489]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=30
+[2024.01.25-18.11.16:939][489]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.25-18.11.16:942][489]LogUObjectHash: Compacting FUObjectHashTables data took   0.76ms
+[2024.01.25-18.11.17:006][490]LogPlayLevel: Display: Destroying online subsystem :Context_49
+[2024.01.25-18.11.43:525][131]BlueprintLog: New page: Compile MonsterAI
+[2024.01.25-18.11.43:555][131]LogUObjectHash: Compacting FUObjectHashTables data took   0.75ms
+[2024.01.25-18.11.44:474][215]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.25-18.11.44:511][215]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true
+[2024.01.25-18.11.44:524][215]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI
+[2024.01.25-18.11.44:525][215]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI56F5FE8147C7CC578101828576BEEDC9.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset'
+[2024.01.25-18.11.44:529][215]LogFileHelpers: InternalPromptForCheckoutAndSave took 54 ms (total: 3.30 sec)
+[2024.01.25-18.11.44:530][215]AssetCheck: New page: Asset Save: MonsterAI
+[2024.01.25-18.11.44:530][215]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI
+[2024.01.25-18.11.46:418][423]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.25-18.11.46:429][423]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.25-18.11.46:429][423]PIE: New page: PIE session: BackroomsMap (25.01.2024, 20:11:46)
+[2024.01.25-18.11.46:467][423]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.25-18.11.46:488][423]LogPlayLevel: PIE: StaticDuplicateObject took: (0.021195s)
+[2024.01.25-18.11.46:488][423]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.021226s)
+[2024.01.25-18.11.46:495][423]LogUObjectHash: Compacting FUObjectHashTables data took   0.90ms
+[2024.01.25-18.11.46:498][423]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.25-18.11.46:499][423]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.25-18.11.46:499][423]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.25-18.11.46:499][423]LogPlayLevel: PIE: World Init took: (0.000923s)
+[2024.01.25-18.11.46:499][423]LogAudio: Display: Creating Audio Device:                 Id: 31, Scope: Unique, Realtime: True
+[2024.01.25-18.11.46:499][423]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.25-18.11.46:499][423]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.25-18.11.46:499][423]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.25-18.11.46:499][423]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.25-18.11.46:499][423]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.25-18.11.46:499][423]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.25-18.11.46:499][423]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.25-18.11.46:500][423]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.25-18.11.46:500][423]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.25-18.11.46:500][423]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.25-18.11.46:500][423]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.25-18.11.46:501][423]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.25-18.11.46:522][423]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game)
+[2024.01.25-18.11.46:522][423]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.25-18.11.46:522][423]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.25-18.11.46:522][423]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.25-18.11.46:522][423]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=31
+[2024.01.25-18.11.46:522][423]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=31
+[2024.01.25-18.11.46:524][423]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=31
+[2024.01.25-18.11.46:524][423]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=31
+[2024.01.25-18.11.46:524][423]LogInit: FAudioDevice initialized with ID 31.
+[2024.01.25-18.11.46:524][423]LogAudio: Display: Audio Device (ID: 31) registered with world 'BackroomsMap'.
+[2024.01.25-18.11.46:524][423]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 31
+[2024.01.25-18.11.46:526][423]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.25-18.11.46:531][423]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-19.11.46
+[2024.01.25-18.11.46:532][423]LogWorld: Bringing up level for play took: 0.006040
+[2024.01.25-18.11.46:533][423]LogOnline: OSS: Created online subsystem instance for: :Context_50
+[2024.01.25-18.11.46:535][423]PIE: Server logged in
+[2024.01.25-18.11.46:536][423]PIE: Play in editor total start time 0,107 seconds.
+[2024.01.25-18.11.55:805][509]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.25-18.11.55:805][509]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.25-18.11.55:806][509]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.25-18.11.55:807][509]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.25-18.11.55:809][509]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.25-18.11.55:812][509]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.25-18.11.55:818][509]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.25-18.11.55:820][509]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 31
+[2024.01.25-18.11.55:820][509]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=31
+[2024.01.25-18.11.55:822][509]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=31
+[2024.01.25-18.11.55:825][509]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.25-18.11.55:828][509]LogUObjectHash: Compacting FUObjectHashTables data took   0.86ms
+[2024.01.25-18.11.55:890][510]LogPlayLevel: Display: Destroying online subsystem :Context_50
+[2024.01.25-18.13.29:440][631]BlueprintLog: New page: Compile MonsterAI
+[2024.01.25-18.13.29:470][631]LogUObjectHash: Compacting FUObjectHashTables data took   0.86ms
+[2024.01.25-18.13.30:409][715]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.25-18.13.30:442][715]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true
+[2024.01.25-18.13.30:456][715]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI
+[2024.01.25-18.13.30:456][715]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI8D5CF9E64F4A5052F06AF584E1348AA8.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset'
+[2024.01.25-18.13.30:462][715]LogFileHelpers: InternalPromptForCheckoutAndSave took 53 ms (total: 3.35 sec)
+[2024.01.25-18.13.30:463][715]AssetCheck: New page: Asset Save: MonsterAI
+[2024.01.25-18.13.30:463][715]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI
+[2024.01.25-18.13.36:502][326]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.25-18.13.36:522][326]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true
+[2024.01.25-18.13.36:535][326]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI
+[2024.01.25-18.13.36:535][326]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAID5FA15B5436014354C487DA85FDFEC13.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset'
+[2024.01.25-18.13.36:540][326]LogFileHelpers: InternalPromptForCheckoutAndSave took 37 ms (total: 3.39 sec)
+[2024.01.25-18.13.36:541][326]AssetCheck: New page: Asset Save: MonsterAI
+[2024.01.25-18.13.36:541][326]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI
+[2024.01.25-18.13.45:534][189]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.25-18.13.45:556][189]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true
+[2024.01.25-18.13.45:569][189]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI
+[2024.01.25-18.13.45:570][189]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI45042C5343821AC143961A966B7707E7.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset'
+[2024.01.25-18.13.45:574][189]LogFileHelpers: InternalPromptForCheckoutAndSave took 40 ms (total: 3.43 sec)
+[2024.01.25-18.13.45:575][189]AssetCheck: New page: Asset Save: MonsterAI
+[2024.01.25-18.13.45:575][189]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI
+[2024.01.25-18.13.46:367][261]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.25-18.13.46:382][261]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true
+[2024.01.25-18.13.46:395][261]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI
+[2024.01.25-18.13.46:395][261]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI2D0B65844CEB241FF2062FB50D42675B.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset'
+[2024.01.25-18.13.46:400][261]LogFileHelpers: InternalPromptForCheckoutAndSave took 32 ms (total: 3.46 sec)
+[2024.01.25-18.13.46:401][261]AssetCheck: New page: Asset Save: MonsterAI
+[2024.01.25-18.13.46:401][261]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI
+[2024.01.25-18.13.47:035][320]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.25-18.13.47:057][320]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.25-18.13.47:099][320]LogUObjectHash: Compacting FUObjectHashTables data took   0.80ms
+[2024.01.25-18.13.47:171][320]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.25-18.13.47:171][320]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMap8473290A4E4A36260473F899F690365B.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.25-18.13.47:182][320]LogFileHelpers: All files are already saved.
+[2024.01.25-18.13.47:182][320]LogFileHelpers: Saving map 'BackroomsMap' took 0.126
+[2024.01.25-18.13.47:186][320]LogFileHelpers: InternalPromptForCheckoutAndSave took 151 ms (total: 3.61 sec)
+[2024.01.25-18.13.47:188][320]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.25-18.13.47:188][320]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.25-18.13.58:465][400]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.25-18.13.58:478][400]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.25-18.13.58:478][400]PIE: New page: PIE session: BackroomsMap (25.01.2024, 20:13:58)
+[2024.01.25-18.13.58:478][400]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.25-18.13.58:499][400]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020930s)
+[2024.01.25-18.13.58:499][400]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020954s)
+[2024.01.25-18.13.58:505][400]LogUObjectHash: Compacting FUObjectHashTables data took   0.77ms
+[2024.01.25-18.13.58:507][400]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.25-18.13.58:507][400]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.25-18.13.58:508][400]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.25-18.13.58:508][400]LogPlayLevel: PIE: World Init took: (0.000773s)
+[2024.01.25-18.13.58:508][400]LogAudio: Display: Creating Audio Device:                 Id: 32, Scope: Unique, Realtime: True
+[2024.01.25-18.13.58:508][400]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.25-18.13.58:508][400]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.25-18.13.58:508][400]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.25-18.13.58:508][400]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.25-18.13.58:508][400]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.25-18.13.58:508][400]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.25-18.13.58:508][400]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.25-18.13.58:508][400]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.25-18.13.58:508][400]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.25-18.13.58:508][400]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.25-18.13.58:508][400]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.25-18.13.58:510][400]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.25-18.13.58:531][400]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game)
+[2024.01.25-18.13.58:531][400]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.25-18.13.58:531][400]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.25-18.13.58:531][400]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.25-18.13.58:531][400]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=32
+[2024.01.25-18.13.58:531][400]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=32
+[2024.01.25-18.13.58:533][400]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=32
+[2024.01.25-18.13.58:533][400]LogInit: FAudioDevice initialized with ID 32.
+[2024.01.25-18.13.58:533][400]LogAudio: Display: Audio Device (ID: 32) registered with world 'BackroomsMap'.
+[2024.01.25-18.13.58:533][400]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=32
+[2024.01.25-18.13.58:533][400]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 32
+[2024.01.25-18.13.58:534][400]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.25-18.13.58:540][400]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-19.13.58
+[2024.01.25-18.13.58:541][400]LogWorld: Bringing up level for play took: 0.006225
+[2024.01.25-18.13.58:542][400]LogOnline: OSS: Created online subsystem instance for: :Context_51
+[2024.01.25-18.13.58:544][400]PIE: Server logged in
+[2024.01.25-18.13.58:545][400]PIE: Play in editor total start time 0,067 seconds.
+[2024.01.25-18.14.04:193][  1]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
+[2024.01.25-18.14.04:193][  1]LogViewport: Display: Viewport HideCursorDuringCapture Changed, False -> True
+[2024.01.25-18.14.04:193][  1]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown
+[2024.01.25-18.14.06:533][239]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~
+
	@#'.. Invalidating and reverting to Default URL.
+[2024.01.25-18.14.06:541][240]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~
+
	@#'.. Invalidating and reverting to Default URL.
+[2024.01.25-18.14.06:542][240]LogNet: Browse: /Game/BackroomsMap
+[2024.01.25-18.14.06:542][240]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap
+[2024.01.25-18.14.06:542][240]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap'
+[2024.01.25-18.14.06:542][240]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap
+[2024.01.25-18.14.06:542][240]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap'
+[2024.01.25-18.14.06:551][241]LogNet: Browse: /Game/BackroomsMap?closed
+[2024.01.25-18.14.06:551][241]LogNet: Connection failed; returning to Entry
+[2024.01.25-18.14.06:551][241]LogLoad: LoadMap: /Game/BackroomsMap?closed
+[2024.01.25-18.14.06:551][241]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.25-18.14.06:552][241]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.25-18.14.06:553][241]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.25-18.14.06:584][241]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.25-18.14.06:588][241]LogUObjectHash: Compacting FUObjectHashTables data took   0.78ms
+[2024.01.25-18.14.06:590][241]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.25-18.14.06:610][241]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020385s)
+[2024.01.25-18.14.06:610][241]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020420s)
+[2024.01.25-18.14.06:610][241]LogAudio: Display: Audio Device (ID: 32) registered with world 'BackroomsMap'.
+[2024.01.25-18.14.06:610][241]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.25-18.14.06:610][241]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.25-18.14.06:611][241]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.25-18.14.06:611][241]LogPlayLevel: PIE: World Init took: (0.000665s)
+[2024.01.25-18.14.06:611][241]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.25-18.14.06:615][241]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-19.14.06
+[2024.01.25-18.14.06:616][241]LogWorld: Bringing up level for play took: 0.004994
+[2024.01.25-18.14.06:618][241]LogLoad: Took 0.066995 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap)
+[2024.01.25-18.14.06:624][241]LogUObjectHash: Compacting FUObjectHashTables data took   0.78ms
+[2024.01.25-18.14.11:376][780]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.25-18.14.11:376][780]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.25-18.14.11:377][780]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.25-18.14.11:378][780]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.25-18.14.11:380][780]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.25-18.14.11:382][780]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.25-18.14.11:388][780]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.25-18.14.11:388][780]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 32
+[2024.01.25-18.14.11:388][780]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=32
+[2024.01.25-18.14.11:390][780]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=32
+[2024.01.25-18.14.11:392][780]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.25-18.14.11:397][780]LogUObjectHash: Compacting FUObjectHashTables data took   0.77ms
+[2024.01.25-18.14.11:452][781]LogPlayLevel: Display: Destroying online subsystem :Context_51
+[2024.01.25-18.14.33:132][298]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.25-18.14.33:144][298]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.25-18.14.33:144][298]PIE: New page: PIE session: BackroomsMap (25.01.2024, 20:14:33)
+[2024.01.25-18.14.33:144][298]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.25-18.14.33:165][298]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020779s)
+[2024.01.25-18.14.33:165][298]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020802s)
+[2024.01.25-18.14.33:171][298]LogUObjectHash: Compacting FUObjectHashTables data took   0.74ms
+[2024.01.25-18.14.33:174][298]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.25-18.14.33:174][298]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.25-18.14.33:175][298]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.25-18.14.33:175][298]LogPlayLevel: PIE: World Init took: (0.000737s)
+[2024.01.25-18.14.33:175][298]LogAudio: Display: Creating Audio Device:                 Id: 33, Scope: Unique, Realtime: True
+[2024.01.25-18.14.33:175][298]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.25-18.14.33:175][298]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.25-18.14.33:175][298]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.25-18.14.33:175][298]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.25-18.14.33:175][298]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.25-18.14.33:175][298]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.25-18.14.33:175][298]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.25-18.14.33:175][298]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.25-18.14.33:175][298]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.25-18.14.33:175][298]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.25-18.14.33:175][298]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.25-18.14.33:177][298]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.25-18.14.33:197][298]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game)
+[2024.01.25-18.14.33:197][298]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.25-18.14.33:197][298]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.25-18.14.33:197][298]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.25-18.14.33:198][298]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=33
+[2024.01.25-18.14.33:198][298]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=33
+[2024.01.25-18.14.33:199][298]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=33
+[2024.01.25-18.14.33:199][298]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=33
+[2024.01.25-18.14.33:199][298]LogInit: FAudioDevice initialized with ID 33.
+[2024.01.25-18.14.33:199][298]LogAudio: Display: Audio Device (ID: 33) registered with world 'BackroomsMap'.
+[2024.01.25-18.14.33:199][298]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 33
+[2024.01.25-18.14.33:201][298]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.25-18.14.33:206][298]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-19.14.33
+[2024.01.25-18.14.33:207][298]LogWorld: Bringing up level for play took: 0.006004
+[2024.01.25-18.14.33:209][298]LogOnline: OSS: Created online subsystem instance for: :Context_52
+[2024.01.25-18.14.33:211][298]PIE: Server logged in
+[2024.01.25-18.14.33:211][298]PIE: Play in editor total start time 0,068 seconds.
+[2024.01.25-18.14.35:106][493]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
+[2024.01.25-18.14.35:106][493]LogViewport: Display: Viewport HideCursorDuringCapture Changed, False -> True
+[2024.01.25-18.14.35:106][493]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown
+[2024.01.25-18.14.36:897][692]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.25-18.14.36:898][692]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.25-18.14.36:898][692]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.25-18.14.36:899][692]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.25-18.14.36:901][692]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.25-18.14.36:903][692]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.25-18.14.36:909][692]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.25-18.14.36:911][692]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 33
+[2024.01.25-18.14.36:911][692]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=33
+[2024.01.25-18.14.36:913][692]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=33
+[2024.01.25-18.14.36:918][692]LogUObjectHash: Compacting FUObjectHashTables data took   0.77ms
+[2024.01.25-18.14.36:968][693]LogPlayLevel: Display: Destroying online subsystem :Context_52
+[2024.01.25-18.14.51:950][441]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/GameMap/Ende/EndTriggerBox2.EndTriggerBox2
+[2024.01.25-18.14.51:951][441]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.25-18.14.51:951][441]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.25-18.15.03:870][763]LogViewport: Scene viewport resized to 1006x691, mode Windowed.
+[2024.01.25-18.15.40:970][971]LogWorld: UWorld::CleanupWorld for World_42, bSessionEnded=true, bCleanupResources=true
+[2024.01.25-18.15.40:970][971]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.25-18.16.40:858][927]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/GameMap/Ende/EndTriggerBox2.EndTriggerBox2
+[2024.01.25-18.16.40:858][927]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.25-18.16.40:858][927]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.25-18.16.41:998][ 36]BlueprintLog: New page: Compile EndTriggerBox2
+[2024.01.25-18.16.42:048][ 36]LogUObjectHash: Compacting FUObjectHashTables data took   0.76ms
+[2024.01.25-18.16.43:820][213]LogWorld: UWorld::CleanupWorld for World_43, bSessionEnded=true, bCleanupResources=true
+[2024.01.25-18.16.43:820][213]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.25-18.16.44:825][306]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
+[2024.01.25-18.16.44:825][306]LogWorld: UWorld::CleanupWorld for World_41, bSessionEnded=true, bCleanupResources=true
+[2024.01.25-18.16.44:825][306]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.25-18.16.46:805][496]LogShaderCompilers: Display: ================================================
+[2024.01.25-18.16.46:805][496]LogShaderCompilers: Display: === FShaderJobCache stats ===
+[2024.01.25-18.16.46:805][496]LogShaderCompilers: Display: Total job queries 378, among them cache hits 264 (69.84%)
+[2024.01.25-18.16.46:805][496]LogShaderCompilers: Display: Tracking 114 distinct input hashes that result in 65 distinct outputs (57.02%)
+[2024.01.25-18.16.46:805][496]LogShaderCompilers: Display: RAM used: 250,51 KiB of 1,60 GiB budget. Usage: 0.01%
+[2024.01.25-18.16.46:805][496]LogShaderCompilers: Display: === Shader Compilation stats ===
+[2024.01.25-18.16.46:805][496]LogShaderCompilers: Display: Shaders Compiled: 2
+[2024.01.25-18.16.46:806][496]LogShaderCompilers: Display: Jobs assigned 2, completed 2 (100%)
+[2024.01.25-18.16.46:806][496]LogShaderCompilers: Display: Time job spent in pending queue: average 0.01 s, longest 0.01 s
+[2024.01.25-18.16.46:806][496]LogShaderCompilers: Display: Job execution time: average 0.56 s, max 0.62 s
+[2024.01.25-18.16.46:806][496]LogShaderCompilers: Display: Job life time (pending + execution): average 0.58 s, max 0.63
+[2024.01.25-18.16.46:806][496]LogShaderCompilers: Display: Shader code size: average 5,594 KiB, min 4,145 KiB, max 7,043 KiB
+[2024.01.25-18.16.46:806][496]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.63 s
+[2024.01.25-18.16.46:806][496]LogShaderCompilers: Display: Jobs were issued in 2 batches (only local compilation was used), average 1.00 jobs/batch
+[2024.01.25-18.16.46:806][496]LogShaderCompilers: Display: Average processing rate: 3.18 jobs/sec
+[2024.01.25-18.16.46:806][496]LogShaderCompilers: Display: Total thread time: 0,657 s
+[2024.01.25-18.16.46:806][496]LogShaderCompilers: Display: Total thread preprocess time: 0,081 s
+[2024.01.25-18.16.46:806][496]LogShaderCompilers: Display: Percentage time preprocessing: 12.37%
+[2024.01.25-18.16.46:806][496]LogShaderCompilers: Display: Effective parallelization: 1.04 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
+[2024.01.25-18.16.46:806][496]LogShaderCompilers: Display: Top 2 most expensive shader types by average time:
+[2024.01.25-18.16.46:806][496]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy (compiled    1 times, average 0.34 sec, max 0.34 sec, min 0.34 sec)
+[2024.01.25-18.16.46:806][496]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy (compiled    1 times, average 0.32 sec, max 0.32 sec, min 0.32 sec)
+[2024.01.25-18.16.46:806][496]LogShaderCompilers: Display: Top 2 shader types by total compile time:
+[2024.01.25-18.16.46:806][496]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy - 52.05% of total time (compiled    1 times, average 0.34 sec, max 0.34 sec, min 0.34 sec)
+[2024.01.25-18.16.46:806][496]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy - 47.95% of total time (compiled    1 times, average 0.32 sec, max 0.32 sec, min 0.32 sec)
+[2024.01.25-18.16.46:806][496]LogShaderCompilers: Display: ================================================
+[2024.01.25-18.16.50:332][888]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.25-18.16.50:343][888]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.25-18.16.50:343][888]PIE: New page: PIE session: BackroomsMap (25.01.2024, 20:16:50)
+[2024.01.25-18.16.50:344][888]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.25-18.16.50:364][888]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020787s)
+[2024.01.25-18.16.50:364][888]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020812s)
+[2024.01.25-18.16.50:372][888]LogUObjectHash: Compacting FUObjectHashTables data took   0.75ms
+[2024.01.25-18.16.50:379][888]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.25-18.16.50:379][888]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.25-18.16.50:380][888]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.25-18.16.50:380][888]LogPlayLevel: PIE: World Init took: (0.000783s)
+[2024.01.25-18.16.50:380][888]LogAudio: Display: Creating Audio Device:                 Id: 34, Scope: Unique, Realtime: True
+[2024.01.25-18.16.50:380][888]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.25-18.16.50:380][888]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.25-18.16.50:380][888]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.25-18.16.50:380][888]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.25-18.16.50:380][888]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.25-18.16.50:380][888]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.25-18.16.50:380][888]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.25-18.16.50:380][888]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.25-18.16.50:381][888]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.25-18.16.50:381][888]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.25-18.16.50:381][888]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.25-18.16.50:382][888]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.25-18.16.50:403][888]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game)
+[2024.01.25-18.16.50:403][888]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.25-18.16.50:403][888]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.25-18.16.50:403][888]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.25-18.16.50:403][888]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=34
+[2024.01.25-18.16.50:403][888]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=34
+[2024.01.25-18.16.50:405][888]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=34
+[2024.01.25-18.16.50:405][888]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=34
+[2024.01.25-18.16.50:405][888]LogInit: FAudioDevice initialized with ID 34.
+[2024.01.25-18.16.50:405][888]LogAudio: Display: Audio Device (ID: 34) registered with world 'BackroomsMap'.
+[2024.01.25-18.16.50:405][888]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 34
+[2024.01.25-18.16.50:406][888]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.25-18.16.50:412][888]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-19.16.50
+[2024.01.25-18.16.50:413][888]LogWorld: Bringing up level for play took: 0.006245
+[2024.01.25-18.16.50:414][888]LogOnline: OSS: Created online subsystem instance for: :Context_55
+[2024.01.25-18.16.50:423][888]PIE: Server logged in
+[2024.01.25-18.16.50:424][888]PIE: Play in editor total start time 0,08 seconds.
+[2024.01.25-18.16.55:279][432]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
+[2024.01.25-18.16.55:279][432]LogViewport: Display: Viewport HideCursorDuringCapture Changed, False -> True
+[2024.01.25-18.16.55:279][432]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown
+[2024.01.25-18.16.59:195][902]LogLongPackageNames: Warning: Can't Find URL: Persistent LevelNone: Input 'Persistent LevelNone' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~
+
	@#'.. Invalidating and reverting to Default URL.
+[2024.01.25-18.16.59:195][902]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture
+[2024.01.25-18.16.59:195][902]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
+[2024.01.25-18.16.59:196][902]LogLongPackageNames: Warning: Can't Find URL: Persistent LevelNone: Input 'Persistent LevelNone' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~
+
	@#'.. Invalidating and reverting to Default URL.
+[2024.01.25-18.16.59:196][902]LogNet: Browse: /Game/BackroomsMap
+[2024.01.25-18.16.59:196][902]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap
+[2024.01.25-18.16.59:196][902]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap'
+[2024.01.25-18.16.59:196][902]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap
+[2024.01.25-18.16.59:196][902]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap'
+[2024.01.25-18.16.59:204][903]LogNet: Browse: /Game/BackroomsMap?closed
+[2024.01.25-18.16.59:204][903]LogNet: Connection failed; returning to Entry
+[2024.01.25-18.16.59:204][903]LogLoad: LoadMap: /Game/BackroomsMap?closed
+[2024.01.25-18.16.59:204][903]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.25-18.16.59:205][903]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.25-18.16.59:206][903]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.25-18.16.59:245][903]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.25-18.16.59:248][903]LogUObjectHash: Compacting FUObjectHashTables data took   0.77ms
+[2024.01.25-18.16.59:250][903]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.25-18.16.59:270][903]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020151s)
+[2024.01.25-18.16.59:270][903]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020185s)
+[2024.01.25-18.16.59:270][903]LogAudio: Display: Audio Device (ID: 34) registered with world 'BackroomsMap'.
+[2024.01.25-18.16.59:270][903]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.25-18.16.59:270][903]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.25-18.16.59:271][903]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.25-18.16.59:271][903]LogPlayLevel: PIE: World Init took: (0.000638s)
+[2024.01.25-18.16.59:271][903]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.25-18.16.59:275][903]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-19.16.59
+[2024.01.25-18.16.59:276][903]LogWorld: Bringing up level for play took: 0.005002
+[2024.01.25-18.16.59:278][903]LogLoad: Took 0.074309 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap)
+[2024.01.25-18.16.59:284][903]LogUObjectHash: Compacting FUObjectHashTables data took   0.75ms
+[2024.01.25-18.17.02:287][253]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.25-18.17.02:287][253]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.25-18.17.02:288][253]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.25-18.17.02:289][253]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.25-18.17.02:291][253]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.25-18.17.02:294][253]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.25-18.17.02:301][253]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.25-18.17.02:302][253]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 34
+[2024.01.25-18.17.02:302][253]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=34
+[2024.01.25-18.17.02:303][253]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=34
+[2024.01.25-18.17.02:309][253]LogUObjectHash: Compacting FUObjectHashTables data took   0.78ms
+[2024.01.25-18.17.02:369][254]LogPlayLevel: Display: Destroying online subsystem :Context_55
+[2024.01.25-18.17.23:636][736]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.25-18.17.23:647][736]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.25-18.17.23:647][736]PIE: New page: PIE session: BackroomsMap (25.01.2024, 20:17:23)
+[2024.01.25-18.17.23:677][736]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.25-18.17.23:698][736]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020505s)
+[2024.01.25-18.17.23:698][736]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020533s)
+[2024.01.25-18.17.23:704][736]LogUObjectHash: Compacting FUObjectHashTables data took   0.73ms
+[2024.01.25-18.17.23:707][736]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.25-18.17.23:707][736]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.25-18.17.23:707][736]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.25-18.17.23:708][736]LogPlayLevel: PIE: World Init took: (0.000753s)
+[2024.01.25-18.17.23:708][736]LogAudio: Display: Creating Audio Device:                 Id: 35, Scope: Unique, Realtime: True
+[2024.01.25-18.17.23:708][736]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.25-18.17.23:708][736]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.25-18.17.23:708][736]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.25-18.17.23:708][736]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.25-18.17.23:708][736]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.25-18.17.23:708][736]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.25-18.17.23:708][736]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.25-18.17.23:708][736]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.25-18.17.23:708][736]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.25-18.17.23:708][736]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.25-18.17.23:708][736]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.25-18.17.23:710][736]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.25-18.17.23:730][736]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game)
+[2024.01.25-18.17.23:730][736]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.25-18.17.23:730][736]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.25-18.17.23:730][736]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.25-18.17.23:731][736]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=35
+[2024.01.25-18.17.23:731][736]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=35
+[2024.01.25-18.17.23:732][736]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=35
+[2024.01.25-18.17.23:732][736]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=35
+[2024.01.25-18.17.23:732][736]LogInit: FAudioDevice initialized with ID 35.
+[2024.01.25-18.17.23:732][736]LogAudio: Display: Audio Device (ID: 35) registered with world 'BackroomsMap'.
+[2024.01.25-18.17.23:732][736]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 35
+[2024.01.25-18.17.23:734][736]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.25-18.17.23:739][736]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-19.17.23
+[2024.01.25-18.17.23:740][736]LogWorld: Bringing up level for play took: 0.006010
+[2024.01.25-18.17.23:741][736]LogOnline: OSS: Created online subsystem instance for: :Context_56
+[2024.01.25-18.17.23:744][736]PIE: Server logged in
+[2024.01.25-18.17.23:744][736]PIE: Play in editor total start time 0,097 seconds.
+[2024.01.25-18.17.31:572][566]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~
+
	@#'.. Invalidating and reverting to Default URL.
+[2024.01.25-18.17.31:581][567]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~
+
	@#'.. Invalidating and reverting to Default URL.
+[2024.01.25-18.17.31:581][567]LogNet: Browse: /Game/BackroomsMap
+[2024.01.25-18.17.31:581][567]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap
+[2024.01.25-18.17.31:581][567]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap'
+[2024.01.25-18.17.31:581][567]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap
+[2024.01.25-18.17.31:581][567]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap'
+[2024.01.25-18.17.31:591][568]LogNet: Browse: /Game/BackroomsMap?closed
+[2024.01.25-18.17.31:591][568]LogNet: Connection failed; returning to Entry
+[2024.01.25-18.17.31:591][568]LogLoad: LoadMap: /Game/BackroomsMap?closed
+[2024.01.25-18.17.31:591][568]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.25-18.17.31:592][568]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.25-18.17.31:593][568]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.25-18.17.31:635][568]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.25-18.17.31:638][568]LogUObjectHash: Compacting FUObjectHashTables data took   0.79ms
+[2024.01.25-18.17.31:640][568]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.25-18.17.31:660][568]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020189s)
+[2024.01.25-18.17.31:660][568]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020223s)
+[2024.01.25-18.17.31:660][568]LogAudio: Display: Audio Device (ID: 35) registered with world 'BackroomsMap'.
+[2024.01.25-18.17.31:660][568]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.25-18.17.31:660][568]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.25-18.17.31:661][568]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.25-18.17.31:661][568]LogPlayLevel: PIE: World Init took: (0.000635s)
+[2024.01.25-18.17.31:661][568]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.25-18.17.31:665][568]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-19.17.31
+[2024.01.25-18.17.31:666][568]LogWorld: Bringing up level for play took: 0.004983
+[2024.01.25-18.17.31:668][568]LogLoad: Took 0.076877 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap)
+[2024.01.25-18.17.31:676][568]LogUObjectHash: Compacting FUObjectHashTables data took   1.08ms
+[2024.01.25-18.17.31:955][584]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.25-18.17.31:956][584]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.25-18.17.31:956][584]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.25-18.17.31:957][584]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.25-18.17.31:960][584]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.25-18.17.31:962][584]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.25-18.17.31:975][584]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.25-18.17.31:975][584]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 35
+[2024.01.25-18.17.31:975][584]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=35
+[2024.01.25-18.17.31:977][584]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=35
+[2024.01.25-18.17.31:980][584]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.25-18.17.31:984][584]LogUObjectHash: Compacting FUObjectHashTables data took   0.78ms
+[2024.01.25-18.17.32:042][585]LogPlayLevel: Display: Destroying online subsystem :Context_56
+[2024.01.25-18.17.37:160][185]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.25-18.17.37:173][185]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.25-18.17.37:173][185]PIE: New page: PIE session: BackroomsMap (25.01.2024, 20:17:37)
+[2024.01.25-18.17.37:207][185]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.25-18.17.37:227][185]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020421s)
+[2024.01.25-18.17.37:227][185]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020449s)
+[2024.01.25-18.17.37:234][185]LogUObjectHash: Compacting FUObjectHashTables data took   0.87ms
+[2024.01.25-18.17.37:236][185]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.25-18.17.37:236][185]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.25-18.17.37:237][185]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.25-18.17.37:237][185]LogPlayLevel: PIE: World Init took: (0.000744s)
+[2024.01.25-18.17.37:237][185]LogAudio: Display: Creating Audio Device:                 Id: 36, Scope: Unique, Realtime: True
+[2024.01.25-18.17.37:237][185]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.25-18.17.37:237][185]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.25-18.17.37:237][185]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.25-18.17.37:237][185]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.25-18.17.37:237][185]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.25-18.17.37:237][185]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.25-18.17.37:237][185]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.25-18.17.37:237][185]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.25-18.17.37:237][185]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.25-18.17.37:237][185]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.25-18.17.37:237][185]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.25-18.17.37:239][185]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.25-18.17.37:259][185]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game)
+[2024.01.25-18.17.37:259][185]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.25-18.17.37:259][185]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.25-18.17.37:259][185]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.25-18.17.37:260][185]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=36
+[2024.01.25-18.17.37:260][185]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=36
+[2024.01.25-18.17.37:261][185]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=36
+[2024.01.25-18.17.37:261][185]LogInit: FAudioDevice initialized with ID 36.
+[2024.01.25-18.17.37:261][185]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=36
+[2024.01.25-18.17.37:261][185]LogAudio: Display: Audio Device (ID: 36) registered with world 'BackroomsMap'.
+[2024.01.25-18.17.37:261][185]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 36
+[2024.01.25-18.17.37:263][185]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.25-18.17.37:268][185]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-19.17.37
+[2024.01.25-18.17.37:269][185]LogWorld: Bringing up level for play took: 0.005812
+[2024.01.25-18.17.37:270][185]LogOnline: OSS: Created online subsystem instance for: :Context_57
+[2024.01.25-18.17.37:278][185]LogSpawn: Warning: SpawnActor failed because of collision at the spawn location [X=8479.016 Y=-2795.098 Z=409.238] for [BP_FirstPersonCharacter_C]
+[2024.01.25-18.17.37:278][185]LogGameMode: Warning: SpawnDefaultPawnAtTransform: Couldn't spawn Pawn of type BP_FirstPersonCharacter_C at Rotation: Pitch 0.000000 Yaw -8.550000 Roll 0.000000
+Translation: 8479.016488 -2795.098039 409.237816
+Scale3D: 1.000000 1.000000 1.000000
+
+[2024.01.25-18.17.37:279][185]PIE: Server logged in
+[2024.01.25-18.17.37:280][185]PIE: Play in editor total start time 0,107 seconds.
+[2024.01.25-18.17.38:587][304]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.25-18.17.38:587][304]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.25-18.17.38:588][304]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.25-18.17.38:589][304]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.25-18.17.38:591][304]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.25-18.17.38:594][304]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.25-18.17.38:600][304]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.25-18.17.38:602][304]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 36
+[2024.01.25-18.17.38:602][304]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=36
+[2024.01.25-18.17.38:603][304]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=36
+[2024.01.25-18.17.38:610][304]LogUObjectHash: Compacting FUObjectHashTables data took   0.81ms
+[2024.01.25-18.17.38:669][305]LogPlayLevel: Display: Destroying online subsystem :Context_57
+[2024.01.25-18.17.42:496][743]LogEditorViewport: Clicking Background
+[2024.01.25-18.17.46:672][228]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.25-18.17.46:682][228]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.25-18.17.46:682][228]PIE: New page: PIE session: BackroomsMap (25.01.2024, 20:17:46)
+[2024.01.25-18.17.46:683][228]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.25-18.17.46:703][228]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020515s)
+[2024.01.25-18.17.46:703][228]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020539s)
+[2024.01.25-18.17.46:709][228]LogUObjectHash: Compacting FUObjectHashTables data took   0.76ms
+[2024.01.25-18.17.46:712][228]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.25-18.17.46:712][228]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.25-18.17.46:712][228]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.25-18.17.46:712][228]LogPlayLevel: PIE: World Init took: (0.000731s)
+[2024.01.25-18.17.46:712][228]LogAudio: Display: Creating Audio Device:                 Id: 37, Scope: Unique, Realtime: True
+[2024.01.25-18.17.46:712][228]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.25-18.17.46:712][228]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.25-18.17.46:712][228]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.25-18.17.46:712][228]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.25-18.17.46:712][228]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.25-18.17.46:712][228]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.25-18.17.46:712][228]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.25-18.17.46:712][228]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.25-18.17.46:713][228]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.25-18.17.46:713][228]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.25-18.17.46:713][228]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.25-18.17.46:714][228]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.25-18.17.46:734][228]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game)
+[2024.01.25-18.17.46:735][228]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.25-18.17.46:735][228]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.25-18.17.46:735][228]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.25-18.17.46:735][228]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=37
+[2024.01.25-18.17.46:735][228]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=37
+[2024.01.25-18.17.46:736][228]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=37
+[2024.01.25-18.17.46:736][228]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=37
+[2024.01.25-18.17.46:736][228]LogInit: FAudioDevice initialized with ID 37.
+[2024.01.25-18.17.46:736][228]LogAudio: Display: Audio Device (ID: 37) registered with world 'BackroomsMap'.
+[2024.01.25-18.17.46:736][228]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 37
+[2024.01.25-18.17.46:738][228]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.25-18.17.46:743][228]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-19.17.46
+[2024.01.25-18.17.46:744][228]LogWorld: Bringing up level for play took: 0.006049
+[2024.01.25-18.17.46:745][228]LogOnline: OSS: Created online subsystem instance for: :Context_58
+[2024.01.25-18.17.46:747][228]PIE: Server logged in
+[2024.01.25-18.17.46:748][228]PIE: Play in editor total start time 0,066 seconds.
+[2024.01.25-18.17.53:999][ 15]LogCharacterMovement: MonsterAI_C_15 is stuck and failed to move! Velocity: X=-79.05 Y=-55.34 Z=0.00 Location: X=8256.71 Y=-2548.26 Z=175.91 Normal: X=-0.09 Y=-1.00 Z=-0.00 PenetrationDepth:3.992 Actor:LockerHide_C_3 Component:locker_fixed_Locker_Door BoneName:None (0 other events since notify)
+[2024.01.25-18.18.01:447][741]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.25-18.18.01:447][741]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.25-18.18.01:448][741]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.25-18.18.01:449][741]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.25-18.18.01:451][741]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.25-18.18.01:454][741]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.25-18.18.01:460][741]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.25-18.18.01:460][741]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 37
+[2024.01.25-18.18.01:460][741]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=37
+[2024.01.25-18.18.01:462][741]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=37
+[2024.01.25-18.18.01:464][741]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.25-18.18.01:469][741]LogUObjectHash: Compacting FUObjectHashTables data took   0.92ms
+[2024.01.25-18.18.01:521][743]LogPlayLevel: Display: Destroying online subsystem :Context_58
+[2024.01.25-18.18.14:946][206]BlueprintLog: New page: Compile MonsterAI
+[2024.01.25-18.18.14:976][206]LogUObjectHash: Compacting FUObjectHashTables data took   0.81ms
+[2024.01.25-18.18.16:318][356]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.25-18.18.16:351][356]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true
+[2024.01.25-18.18.16:364][356]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI
+[2024.01.25-18.18.16:365][356]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAIF7E9E7A1437E170EA27EBF891501CD7F.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset'
+[2024.01.25-18.18.16:369][356]LogFileHelpers: InternalPromptForCheckoutAndSave took 51 ms (total: 3.66 sec)
+[2024.01.25-18.18.16:370][356]AssetCheck: New page: Asset Save: MonsterAI
+[2024.01.25-18.18.16:370][356]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI
+[2024.01.25-18.18.20:657][858]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.25-18.18.20:668][858]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.25-18.18.20:668][858]PIE: New page: PIE session: BackroomsMap (25.01.2024, 20:18:20)
+[2024.01.25-18.18.20:707][858]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.25-18.18.20:728][858]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020594s)
+[2024.01.25-18.18.20:728][858]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020623s)
+[2024.01.25-18.18.20:735][858]LogUObjectHash: Compacting FUObjectHashTables data took   0.82ms
+[2024.01.25-18.18.20:738][858]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.25-18.18.20:738][858]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.25-18.18.20:739][858]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.25-18.18.20:739][858]LogPlayLevel: PIE: World Init took: (0.000736s)
+[2024.01.25-18.18.20:739][858]LogAudio: Display: Creating Audio Device:                 Id: 38, Scope: Unique, Realtime: True
+[2024.01.25-18.18.20:739][858]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.25-18.18.20:739][858]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.25-18.18.20:739][858]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.25-18.18.20:739][858]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.25-18.18.20:739][858]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.25-18.18.20:739][858]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.25-18.18.20:739][858]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.25-18.18.20:739][858]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.25-18.18.20:739][858]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.25-18.18.20:739][858]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.25-18.18.20:739][858]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.25-18.18.20:741][858]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.25-18.18.20:761][858]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game)
+[2024.01.25-18.18.20:762][858]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.25-18.18.20:762][858]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.25-18.18.20:762][858]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.25-18.18.20:762][858]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=38
+[2024.01.25-18.18.20:762][858]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=38
+[2024.01.25-18.18.20:763][858]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=38
+[2024.01.25-18.18.20:763][858]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=38
+[2024.01.25-18.18.20:763][858]LogInit: FAudioDevice initialized with ID 38.
+[2024.01.25-18.18.20:763][858]LogAudio: Display: Audio Device (ID: 38) registered with world 'BackroomsMap'.
+[2024.01.25-18.18.20:763][858]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 38
+[2024.01.25-18.18.20:765][858]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.25-18.18.20:770][858]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-19.18.20
+[2024.01.25-18.18.20:771][858]LogWorld: Bringing up level for play took: 0.006042
+[2024.01.25-18.18.20:772][858]LogOnline: OSS: Created online subsystem instance for: :Context_59
+[2024.01.25-18.18.20:775][858]PIE: Server logged in
+[2024.01.25-18.18.20:775][858]PIE: Play in editor total start time 0,108 seconds.
+[2024.01.25-18.18.45:548][332]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.25-18.18.45:548][332]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.25-18.18.45:548][332]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.25-18.18.45:549][332]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.25-18.18.45:552][332]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.25-18.18.45:554][332]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.25-18.18.45:562][332]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.25-18.18.45:562][332]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 38
+[2024.01.25-18.18.45:563][332]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=38
+[2024.01.25-18.18.45:564][332]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=38
+[2024.01.25-18.18.45:566][332]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.25-18.18.45:570][332]LogUObjectHash: Compacting FUObjectHashTables data took   0.81ms
+[2024.01.25-18.18.45:622][334]LogPlayLevel: Display: Destroying online subsystem :Context_59
+[2024.01.25-18.18.47:649][569]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.25-18.18.47:661][569]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.25-18.18.47:661][569]PIE: New page: PIE session: BackroomsMap (25.01.2024, 20:18:47)
+[2024.01.25-18.18.47:687][569]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.25-18.18.47:707][569]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020449s)
+[2024.01.25-18.18.47:707][569]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020476s)
+[2024.01.25-18.18.47:713][569]LogUObjectHash: Compacting FUObjectHashTables data took   0.77ms
+[2024.01.25-18.18.47:715][569]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.25-18.18.47:715][569]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.25-18.18.47:715][569]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.25-18.18.47:716][569]LogPlayLevel: PIE: World Init took: (0.000738s)
+[2024.01.25-18.18.47:716][569]LogAudio: Display: Creating Audio Device:                 Id: 39, Scope: Unique, Realtime: True
+[2024.01.25-18.18.47:716][569]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.25-18.18.47:716][569]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.25-18.18.47:716][569]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.25-18.18.47:716][569]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.25-18.18.47:716][569]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.25-18.18.47:716][569]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.25-18.18.47:716][569]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.25-18.18.47:716][569]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.25-18.18.47:716][569]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.25-18.18.47:716][569]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.25-18.18.47:716][569]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.25-18.18.47:718][569]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.25-18.18.47:738][569]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game)
+[2024.01.25-18.18.47:738][569]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.25-18.18.47:738][569]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.25-18.18.47:738][569]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.25-18.18.47:739][569]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=39
+[2024.01.25-18.18.47:739][569]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=39
+[2024.01.25-18.18.47:740][569]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=39
+[2024.01.25-18.18.47:740][569]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=39
+[2024.01.25-18.18.47:740][569]LogInit: FAudioDevice initialized with ID 39.
+[2024.01.25-18.18.47:740][569]LogAudio: Display: Audio Device (ID: 39) registered with world 'BackroomsMap'.
+[2024.01.25-18.18.47:740][569]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 39
+[2024.01.25-18.18.47:741][569]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.25-18.18.47:747][569]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-19.18.47
+[2024.01.25-18.18.47:747][569]LogWorld: Bringing up level for play took: 0.005866
+[2024.01.25-18.18.47:749][569]LogOnline: OSS: Created online subsystem instance for: :Context_60
+[2024.01.25-18.18.47:750][569]LogSpawn: Warning: SpawnActor failed because of collision at the spawn location [X=8444.589 Y=-2750.728 Z=392.217] for [BP_FirstPersonCharacter_C]
+[2024.01.25-18.18.47:750][569]LogGameMode: Warning: SpawnDefaultPawnAtTransform: Couldn't spawn Pawn of type BP_FirstPersonCharacter_C at Rotation: Pitch 0.000000 Yaw -7.400000 Roll 0.000000
+Translation: 8444.588876 -2750.728125 392.217179
+Scale3D: 1.000000 1.000000 1.000000
+
+[2024.01.25-18.18.47:751][569]PIE: Server logged in
+[2024.01.25-18.18.47:752][569]PIE: Play in editor total start time 0,091 seconds.
+[2024.01.25-18.18.49:047][702]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.25-18.18.49:047][702]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.25-18.18.49:048][702]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.25-18.18.49:049][702]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.25-18.18.49:051][702]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.25-18.18.49:054][702]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.25-18.18.49:060][702]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.25-18.18.49:062][702]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 39
+[2024.01.25-18.18.49:062][702]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=39
+[2024.01.25-18.18.49:063][702]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=39
+[2024.01.25-18.18.49:069][702]LogUObjectHash: Compacting FUObjectHashTables data took   0.80ms
+[2024.01.25-18.18.49:105][703]LogPlayLevel: Display: Destroying online subsystem :Context_60
+[2024.01.25-18.18.54:781][375]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.25-18.18.54:792][375]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.25-18.18.54:792][375]PIE: New page: PIE session: BackroomsMap (25.01.2024, 20:18:54)
+[2024.01.25-18.18.54:817][375]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.25-18.18.54:837][375]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020367s)
+[2024.01.25-18.18.54:838][375]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020393s)
+[2024.01.25-18.18.54:844][375]LogUObjectHash: Compacting FUObjectHashTables data took   0.78ms
+[2024.01.25-18.18.54:845][375]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.25-18.18.54:845][375]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.25-18.18.54:846][375]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.25-18.18.54:846][375]LogPlayLevel: PIE: World Init took: (0.000732s)
+[2024.01.25-18.18.54:846][375]LogAudio: Display: Creating Audio Device:                 Id: 40, Scope: Unique, Realtime: True
+[2024.01.25-18.18.54:846][375]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.25-18.18.54:846][375]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.25-18.18.54:846][375]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.25-18.18.54:846][375]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.25-18.18.54:846][375]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.25-18.18.54:846][375]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.25-18.18.54:846][375]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.25-18.18.54:846][375]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.25-18.18.54:846][375]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.25-18.18.54:846][375]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.25-18.18.54:846][375]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.25-18.18.54:848][375]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.25-18.18.54:868][375]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game)
+[2024.01.25-18.18.54:868][375]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.25-18.18.54:868][375]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.25-18.18.54:868][375]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.25-18.18.54:868][375]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=40
+[2024.01.25-18.18.54:868][375]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=40
+[2024.01.25-18.18.54:870][375]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=40
+[2024.01.25-18.18.54:870][375]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=40
+[2024.01.25-18.18.54:870][375]LogInit: FAudioDevice initialized with ID 40.
+[2024.01.25-18.18.54:870][375]LogAudio: Display: Audio Device (ID: 40) registered with world 'BackroomsMap'.
+[2024.01.25-18.18.54:870][375]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 40
+[2024.01.25-18.18.54:871][375]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.25-18.18.54:877][375]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-19.18.54
+[2024.01.25-18.18.54:877][375]LogWorld: Bringing up level for play took: 0.005813
+[2024.01.25-18.18.54:879][375]LogOnline: OSS: Created online subsystem instance for: :Context_61
+[2024.01.25-18.18.54:881][375]PIE: Server logged in
+[2024.01.25-18.18.54:881][375]PIE: Play in editor total start time 0,089 seconds.
+[2024.01.25-18.18.59:957][917]LogScript: Warning: Accessed None trying to read property lockerHideReference
+	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_15
+	Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0349
+[2024.01.25-18.18.59:958][917]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.25-18.18.59:958][917]LogScript: Warning: Accessed None trying to read property lockerHideReference
+	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_15
+	Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:04AB
+[2024.01.25-18.18.59:958][917]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.25-18.19.00:462][974]LogScript: Warning: Accessed None trying to read property lockerHideReference
+	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_15
+	Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0349
+[2024.01.25-18.19.00:462][974]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.25-18.19.00:462][974]LogScript: Warning: Accessed None trying to read property lockerHideReference
+	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_15
+	Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:04AB
+[2024.01.25-18.19.00:462][974]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.25-18.19.00:964][ 29]LogScript: Warning: Accessed None trying to read property lockerHideReference
+	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_15
+	Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0349
+[2024.01.25-18.19.00:964][ 29]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.25-18.19.00:964][ 29]LogScript: Warning: Accessed None trying to read property lockerHideReference
+	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_15
+	Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:04AB
+[2024.01.25-18.19.00:964][ 29]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.25-18.19.20:367][947]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.25-18.19.20:367][947]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.25-18.19.20:368][947]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.25-18.19.20:369][947]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.25-18.19.20:371][947]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.25-18.19.20:374][947]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.25-18.19.20:380][947]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.25-18.19.20:380][947]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 40
+[2024.01.25-18.19.20:380][947]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=40
+[2024.01.25-18.19.20:382][947]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=40
+[2024.01.25-18.19.20:385][947]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.25-18.19.20:389][947]LogUObjectHash: Compacting FUObjectHashTables data took   0.76ms
+[2024.01.25-18.19.20:462][948]LogPlayLevel: Display: Destroying online subsystem :Context_61
+[2024.01.25-18.19.22:595][179]LogSlate: Window 'Message Log' being destroyed
+[2024.01.25-18.19.22:598][179]LogSlate: Window 'Message Log' being destroyed
+[2024.01.25-18.19.28:071][816]LogAssetEditorSubsystem: Opening Asset editor for BlendSpace /Game/Monster/MonsterBlend.MonsterBlend
+[2024.01.25-18.19.28:077][816]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.25-18.19.28:077][816]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.25-18.19.28:099][816]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_44:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting.
+[2024.01.25-18.19.28:266][816]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.25-18.19.28:266][816]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.25-18.19.28:414][816]LogViewport: Scene viewport resized to 1141x538, mode Windowed.
+[2024.01.25-18.19.28:426][816]LogContentBrowser: Verbose: The majority of assets in the view are of type: /Script/Engine.AnimSequence
+[2024.01.25-18.19.40:052][993]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.25-18.19.40:083][993]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterBlend" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterBlend.uasset" SILENT=true
+[2024.01.25-18.19.40:088][993]LogSavePackage: Moving output files for package: /Game/Monster/MonsterBlend
+[2024.01.25-18.19.40:088][993]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterBlend793E91194B18709003C364A38D2196A8.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterBlend.uasset'
+[2024.01.25-18.19.40:092][993]LogFileHelpers: InternalPromptForCheckoutAndSave took 39 ms (total: 3.70 sec)
+[2024.01.25-18.19.40:093][993]AssetCheck: New page: Asset Save: MonsterBlend
+[2024.01.25-18.19.40:093][993]LogContentValidation: Display: Validating /Script/Engine.BlendSpace /Game/Monster/MonsterBlend.MonsterBlend
+[2024.01.25-18.19.40:925][ 64]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.25-18.19.40:942][ 64]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.25-18.19.40:989][ 64]LogUObjectHash: Compacting FUObjectHashTables data took   0.75ms
+[2024.01.25-18.19.41:058][ 64]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.25-18.19.41:059][ 64]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMapACEF252D402F96D293714EBBE0699A95.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.25-18.19.41:069][ 64]LogFileHelpers: All files are already saved.
+[2024.01.25-18.19.41:069][ 64]LogFileHelpers: Saving map 'BackroomsMap' took 0.128
+[2024.01.25-18.19.41:075][ 64]LogFileHelpers: InternalPromptForCheckoutAndSave took 150 ms (total: 3.85 sec)
+[2024.01.25-18.19.41:077][ 64]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.25-18.19.41:077][ 64]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.25-18.19.46:868][668]LogWorld: UWorld::CleanupWorld for World_44, bSessionEnded=true, bCleanupResources=true
+[2024.01.25-18.19.46:868][668]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.25-18.19.46:929][668]LogWorld: UWorld::CleanupWorld for World_45, bSessionEnded=true, bCleanupResources=true
+[2024.01.25-18.19.46:930][668]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.25-18.19.50:909][135]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.25-18.19.50:929][135]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true
+[2024.01.25-18.19.50:942][135]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI
+[2024.01.25-18.19.50:942][135]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAIE46F753045471881EF22AA9FEF87FFD0.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset'
+[2024.01.25-18.19.50:946][135]LogFileHelpers: InternalPromptForCheckoutAndSave took 35 ms (total: 3.89 sec)
+[2024.01.25-18.19.50:946][135]AssetCheck: New page: Asset Save: MonsterAI
+[2024.01.25-18.19.50:946][135]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI
+[2024.01.25-18.19.57:742][945]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.25-18.19.57:755][945]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true
+[2024.01.25-18.19.57:768][945]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI
+[2024.01.25-18.19.57:769][945]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI81CF3A304E8CBBA9F25BA28226C9DD9B.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset'
+[2024.01.25-18.19.57:772][945]LogFileHelpers: InternalPromptForCheckoutAndSave took 30 ms (total: 3.92 sec)
+[2024.01.25-18.19.57:773][945]AssetCheck: New page: Asset Save: MonsterAI
+[2024.01.25-18.19.57:773][945]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI
+[2024.01.25-18.20.09:228][270]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.25-18.20.09:254][270]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true
+[2024.01.25-18.20.09:267][270]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI
+[2024.01.25-18.20.09:268][270]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI07C2E55947A28E1C497CAC922C026B59.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset'
+[2024.01.25-18.20.09:272][270]LogFileHelpers: InternalPromptForCheckoutAndSave took 43 ms (total: 3.96 sec)
+[2024.01.25-18.20.09:273][270]AssetCheck: New page: Asset Save: MonsterAI
+[2024.01.25-18.20.09:273][270]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI
+[2024.01.25-18.20.09:816][334]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.25-18.20.09:838][334]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.25-18.20.09:881][334]LogUObjectHash: Compacting FUObjectHashTables data took   0.76ms
+[2024.01.25-18.20.09:954][334]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.25-18.20.09:954][334]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMap10B829CB45CF3DB41189BCAA7F183C84.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.25-18.20.09:965][334]LogFileHelpers: All files are already saved.
+[2024.01.25-18.20.09:965][334]LogFileHelpers: Saving map 'BackroomsMap' took 0.127
+[2024.01.25-18.20.09:968][334]LogFileHelpers: InternalPromptForCheckoutAndSave took 152 ms (total: 4.12 sec)
+[2024.01.25-18.20.09:971][334]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.25-18.20.09:971][334]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.25-18.20.11:477][500]LogViewport: Scene viewport resized to 373x185, mode Windowed.
+[2024.01.25-18.20.14:490][657]LogEditorViewport: Clicking Background
+[2024.01.25-18.20.20:024][303]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.25-18.20.20:035][303]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.25-18.20.20:035][303]PIE: New page: PIE session: BackroomsMap (25.01.2024, 20:20:20)
+[2024.01.25-18.20.20:066][303]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.25-18.20.20:087][303]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020274s)
+[2024.01.25-18.20.20:087][303]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020302s)
+[2024.01.25-18.20.20:094][303]LogUObjectHash: Compacting FUObjectHashTables data took   0.74ms
+[2024.01.25-18.20.20:096][303]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.25-18.20.20:096][303]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.25-18.20.20:096][303]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.25-18.20.20:097][303]LogPlayLevel: PIE: World Init took: (0.000747s)
+[2024.01.25-18.20.20:097][303]LogAudio: Display: Creating Audio Device:                 Id: 41, Scope: Unique, Realtime: True
+[2024.01.25-18.20.20:097][303]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.25-18.20.20:097][303]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.25-18.20.20:097][303]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.25-18.20.20:097][303]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.25-18.20.20:097][303]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.25-18.20.20:097][303]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.25-18.20.20:097][303]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.25-18.20.20:097][303]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.25-18.20.20:097][303]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.25-18.20.20:097][303]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.25-18.20.20:097][303]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.25-18.20.20:099][303]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.25-18.20.20:119][303]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game)
+[2024.01.25-18.20.20:119][303]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.25-18.20.20:119][303]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.25-18.20.20:119][303]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.25-18.20.20:120][303]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=41
+[2024.01.25-18.20.20:120][303]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=41
+[2024.01.25-18.20.20:121][303]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=41
+[2024.01.25-18.20.20:121][303]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=41
+[2024.01.25-18.20.20:121][303]LogInit: FAudioDevice initialized with ID 41.
+[2024.01.25-18.20.20:121][303]LogAudio: Display: Audio Device (ID: 41) registered with world 'BackroomsMap'.
+[2024.01.25-18.20.20:121][303]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 41
+[2024.01.25-18.20.20:123][303]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.25-18.20.20:128][303]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-19.20.20
+[2024.01.25-18.20.20:129][303]LogWorld: Bringing up level for play took: 0.005880
+[2024.01.25-18.20.20:130][303]LogOnline: OSS: Created online subsystem instance for: :Context_64
+[2024.01.25-18.20.20:132][303]PIE: Server logged in
+[2024.01.25-18.20.20:133][303]PIE: Play in editor total start time 0,099 seconds.
+[2024.01.25-18.20.22:237][531]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.25-18.20.22:237][531]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.25-18.20.22:238][531]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.25-18.20.22:239][531]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.25-18.20.22:241][531]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.25-18.20.22:244][531]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.25-18.20.22:249][531]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.25-18.20.22:251][531]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 41
+[2024.01.25-18.20.22:252][531]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=41
+[2024.01.25-18.20.22:253][531]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=41
+[2024.01.25-18.20.22:258][531]LogUObjectHash: Compacting FUObjectHashTables data took   0.77ms
+[2024.01.25-18.20.22:316][534]LogPlayLevel: Display: Destroying online subsystem :Context_64
+[2024.01.25-18.20.25:365][897]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.25-18.20.25:376][897]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.25-18.20.25:376][897]PIE: New page: PIE session: BackroomsMap (25.01.2024, 20:20:25)
+[2024.01.25-18.20.25:397][897]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.25-18.20.25:417][897]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020398s)
+[2024.01.25-18.20.25:417][897]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020425s)
+[2024.01.25-18.20.25:423][897]LogUObjectHash: Compacting FUObjectHashTables data took   0.73ms
+[2024.01.25-18.20.25:425][897]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.25-18.20.25:425][897]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.25-18.20.25:425][897]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.25-18.20.25:426][897]LogPlayLevel: PIE: World Init took: (0.000717s)
+[2024.01.25-18.20.25:426][897]LogAudio: Display: Creating Audio Device:                 Id: 42, Scope: Unique, Realtime: True
+[2024.01.25-18.20.25:426][897]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.25-18.20.25:426][897]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.25-18.20.25:426][897]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.25-18.20.25:426][897]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.25-18.20.25:426][897]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.25-18.20.25:426][897]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.25-18.20.25:426][897]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.25-18.20.25:426][897]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.25-18.20.25:426][897]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.25-18.20.25:426][897]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.25-18.20.25:426][897]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.25-18.20.25:428][897]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.25-18.20.25:448][897]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game)
+[2024.01.25-18.20.25:448][897]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.25-18.20.25:448][897]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.25-18.20.25:448][897]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.25-18.20.25:448][897]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=42
+[2024.01.25-18.20.25:448][897]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=42
+[2024.01.25-18.20.25:450][897]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=42
+[2024.01.25-18.20.25:450][897]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=42
+[2024.01.25-18.20.25:450][897]LogInit: FAudioDevice initialized with ID 42.
+[2024.01.25-18.20.25:450][897]LogAudio: Display: Audio Device (ID: 42) registered with world 'BackroomsMap'.
+[2024.01.25-18.20.25:450][897]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 42
+[2024.01.25-18.20.25:451][897]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.25-18.20.25:457][897]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-19.20.25
+[2024.01.25-18.20.25:457][897]LogWorld: Bringing up level for play took: 0.005876
+[2024.01.25-18.20.25:459][897]LogOnline: OSS: Created online subsystem instance for: :Context_65
+[2024.01.25-18.20.25:461][897]PIE: Server logged in
+[2024.01.25-18.20.25:461][897]PIE: Play in editor total start time 0,085 seconds.
+[2024.01.25-18.20.38:733][472]LogScript: Warning: Accessed None trying to read property lockerHideReference
+	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2
+	Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0349
+[2024.01.25-18.20.38:733][472]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.25-18.20.38:734][472]LogScript: Warning: Accessed None trying to read property lockerHideReference
+	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2
+	Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:04AB
+[2024.01.25-18.20.38:734][472]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.25-18.20.39:234][532]LogScript: Warning: Accessed None trying to read property lockerHideReference
+	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2
+	Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0349
+[2024.01.25-18.20.39:234][532]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.25-18.20.39:234][532]LogScript: Warning: Accessed None trying to read property lockerHideReference
+	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2
+	Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:04AB
+[2024.01.25-18.20.39:234][532]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.25-18.20.39:733][592]LogScript: Warning: Accessed None trying to read property lockerHideReference
+	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2
+	Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0349
+[2024.01.25-18.20.39:733][592]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.25-18.20.39:733][592]LogScript: Warning: Accessed None trying to read property lockerHideReference
+	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2
+	Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:04AB
+[2024.01.25-18.20.39:734][592]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.25-18.20.40:234][652]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.25-18.20.40:234][652]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.25-18.20.43:234][ 12]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.25-18.20.43:234][ 12]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.25-18.20.53:717][150]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.25-18.20.53:717][150]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.25-18.20.53:718][150]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.25-18.20.53:719][150]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.25-18.20.53:721][150]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.25-18.20.53:723][150]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.25-18.20.53:729][150]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.25-18.20.53:731][150]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 42
+[2024.01.25-18.20.53:731][150]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=42
+[2024.01.25-18.20.53:733][150]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=42
+[2024.01.25-18.20.53:738][150]LogUObjectHash: Compacting FUObjectHashTables data took   0.77ms
+[2024.01.25-18.20.53:819][151]LogPlayLevel: Display: Destroying online subsystem :Context_65
+[2024.01.25-18.20.56:204][411]LogSlate: Window 'Message Log' being destroyed
+[2024.01.25-18.20.56:207][411]LogSlate: Window 'Message Log' being destroyed
+[2024.01.25-18.21.23:371][596]BlueprintLog: New page: Compile MonsterAI
+[2024.01.25-18.21.23:400][596]LogUObjectHash: Compacting FUObjectHashTables data took   0.74ms
+[2024.01.25-18.21.24:129][670]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.25-18.21.24:158][670]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true
+[2024.01.25-18.21.24:172][670]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI
+[2024.01.25-18.21.24:172][670]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI4915D73748CEA0FB79A702BF4F6A52BB.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset'
+[2024.01.25-18.21.24:176][670]LogFileHelpers: InternalPromptForCheckoutAndSave took 47 ms (total: 4.16 sec)
+[2024.01.25-18.21.24:177][670]AssetCheck: New page: Asset Save: MonsterAI
+[2024.01.25-18.21.24:177][670]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI
+[2024.01.25-18.21.32:682][669]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.25-18.21.32:693][669]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.25-18.21.32:693][669]PIE: New page: PIE session: BackroomsMap (25.01.2024, 20:21:32)
+[2024.01.25-18.21.32:727][669]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.25-18.21.32:748][669]LogPlayLevel: PIE: StaticDuplicateObject took: (0.021402s)
+[2024.01.25-18.21.32:748][669]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.021430s)
+[2024.01.25-18.21.32:755][669]LogUObjectHash: Compacting FUObjectHashTables data took   0.80ms
+[2024.01.25-18.21.32:758][669]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.25-18.21.32:758][669]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.25-18.21.32:759][669]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.25-18.21.32:759][669]LogPlayLevel: PIE: World Init took: (0.000783s)
+[2024.01.25-18.21.32:759][669]LogAudio: Display: Creating Audio Device:                 Id: 43, Scope: Unique, Realtime: True
+[2024.01.25-18.21.32:759][669]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.25-18.21.32:759][669]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.25-18.21.32:759][669]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.25-18.21.32:759][669]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.25-18.21.32:759][669]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.25-18.21.32:759][669]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.25-18.21.32:759][669]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.25-18.21.32:759][669]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.25-18.21.32:759][669]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.25-18.21.32:759][669]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.25-18.21.32:759][669]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.25-18.21.32:761][669]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.25-18.21.32:782][669]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game)
+[2024.01.25-18.21.32:782][669]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.25-18.21.32:782][669]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.25-18.21.32:782][669]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.25-18.21.32:782][669]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=43
+[2024.01.25-18.21.32:782][669]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=43
+[2024.01.25-18.21.32:784][669]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=43
+[2024.01.25-18.21.32:784][669]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=43
+[2024.01.25-18.21.32:784][669]LogInit: FAudioDevice initialized with ID 43.
+[2024.01.25-18.21.32:784][669]LogAudio: Display: Audio Device (ID: 43) registered with world 'BackroomsMap'.
+[2024.01.25-18.21.32:784][669]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 43
+[2024.01.25-18.21.32:785][669]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.25-18.21.32:791][669]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-19.21.32
+[2024.01.25-18.21.32:791][669]LogWorld: Bringing up level for play took: 0.005939
+[2024.01.25-18.21.32:793][669]LogOnline: OSS: Created online subsystem instance for: :Context_66
+[2024.01.25-18.21.32:795][669]PIE: Server logged in
+[2024.01.25-18.21.32:796][669]PIE: Play in editor total start time 0,103 seconds.
+[2024.01.25-18.21.45:882][208]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.25-18.21.45:882][208]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.25-18.21.46:382][268]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.25-18.21.46:382][268]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.25-18.21.46:882][328]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.25-18.21.46:882][328]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.25-18.21.47:382][388]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.25-18.21.47:382][388]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.25-18.21.50:382][748]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.25-18.21.50:382][748]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.25-18.21.55:116][270]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~
+
	@#'.. Invalidating and reverting to Default URL.
+[2024.01.25-18.21.55:125][271]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~
+
	@#'.. Invalidating and reverting to Default URL.
+[2024.01.25-18.21.55:125][271]LogNet: Browse: /Game/BackroomsMap
+[2024.01.25-18.21.55:125][271]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap
+[2024.01.25-18.21.55:125][271]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap'
+[2024.01.25-18.21.55:125][271]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap
+[2024.01.25-18.21.55:125][271]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap'
+[2024.01.25-18.21.55:135][272]LogNet: Browse: /Game/BackroomsMap?closed
+[2024.01.25-18.21.55:135][272]LogNet: Connection failed; returning to Entry
+[2024.01.25-18.21.55:135][272]LogLoad: LoadMap: /Game/BackroomsMap?closed
+[2024.01.25-18.21.55:135][272]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.25-18.21.55:136][272]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.25-18.21.55:137][272]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.25-18.21.55:184][272]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.25-18.21.55:188][272]LogUObjectHash: Compacting FUObjectHashTables data took   0.84ms
+[2024.01.25-18.21.55:190][272]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.25-18.21.55:211][272]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020999s)
+[2024.01.25-18.21.55:211][272]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.021035s)
+[2024.01.25-18.21.55:211][272]LogAudio: Display: Audio Device (ID: 43) registered with world 'BackroomsMap'.
+[2024.01.25-18.21.55:211][272]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.25-18.21.55:211][272]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.25-18.21.55:211][272]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.25-18.21.55:212][272]LogPlayLevel: PIE: World Init took: (0.000705s)
+[2024.01.25-18.21.55:212][272]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.25-18.21.55:216][272]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-19.21.55
+[2024.01.25-18.21.55:217][272]LogWorld: Bringing up level for play took: 0.005178
+[2024.01.25-18.21.55:220][272]LogLoad: Took 0.084719 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap)
+[2024.01.25-18.21.55:226][272]LogUObjectHash: Compacting FUObjectHashTables data took   0.71ms
+[2024.01.25-18.21.55:997][348]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.25-18.21.55:997][348]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.25-18.21.55:997][348]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.25-18.21.55:998][348]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.25-18.21.56:000][348]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.25-18.21.56:003][348]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.25-18.21.56:013][348]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.25-18.21.56:015][348]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 43
+[2024.01.25-18.21.56:015][348]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=43
+[2024.01.25-18.21.56:017][348]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=43
+[2024.01.25-18.21.56:020][348]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.25-18.21.56:023][348]LogUObjectHash: Compacting FUObjectHashTables data took   0.79ms
+[2024.01.25-18.21.56:107][349]LogPlayLevel: Display: Destroying online subsystem :Context_66
+[2024.01.25-18.21.58:313][592]LogSlate: Window 'Message Log' being destroyed
+[2024.01.25-18.21.58:316][592]LogSlate: Window 'Message Log' being destroyed
+[2024.01.25-18.22.07:761][615]BlueprintLog: New page: Compile MonsterAI
+[2024.01.25-18.22.07:792][615]LogUObjectHash: Compacting FUObjectHashTables data took   0.76ms
+[2024.01.25-18.22.22:787][368]BlueprintLog: New page: Compile MonsterAI
+[2024.01.25-18.22.22:817][368]LogUObjectHash: Compacting FUObjectHashTables data took   0.75ms
+[2024.01.25-18.22.23:740][466]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.25-18.22.23:767][466]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true
+[2024.01.25-18.22.23:781][466]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI
+[2024.01.25-18.22.23:781][466]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAIDA9DA5EA4B08809AEEEDAD86D7DC94C4.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset'
+[2024.01.25-18.22.23:785][466]LogFileHelpers: InternalPromptForCheckoutAndSave took 44 ms (total: 4.21 sec)
+[2024.01.25-18.22.23:786][466]AssetCheck: New page: Asset Save: MonsterAI
+[2024.01.25-18.22.23:786][466]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI
+[2024.01.25-18.22.27:498][908]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.25-18.22.27:510][908]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.25-18.22.27:510][908]PIE: New page: PIE session: BackroomsMap (25.01.2024, 20:22:27)
+[2024.01.25-18.22.27:510][908]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.25-18.22.27:530][908]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020470s)
+[2024.01.25-18.22.27:530][908]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020494s)
+[2024.01.25-18.22.27:537][908]LogUObjectHash: Compacting FUObjectHashTables data took   0.79ms
+[2024.01.25-18.22.27:541][908]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.25-18.22.27:541][908]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.25-18.22.27:541][908]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.25-18.22.27:542][908]LogPlayLevel: PIE: World Init took: (0.000799s)
+[2024.01.25-18.22.27:542][908]LogAudio: Display: Creating Audio Device:                 Id: 44, Scope: Unique, Realtime: True
+[2024.01.25-18.22.27:542][908]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.25-18.22.27:542][908]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.25-18.22.27:542][908]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.25-18.22.27:542][908]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.25-18.22.27:542][908]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.25-18.22.27:542][908]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.25-18.22.27:542][908]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.25-18.22.27:542][908]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.25-18.22.27:542][908]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.25-18.22.27:542][908]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.25-18.22.27:542][908]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.25-18.22.27:544][908]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.25-18.22.27:564][908]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game)
+[2024.01.25-18.22.27:565][908]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.25-18.22.27:565][908]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.25-18.22.27:565][908]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.25-18.22.27:565][908]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=44
+[2024.01.25-18.22.27:565][908]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=44
+[2024.01.25-18.22.27:566][908]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=44
+[2024.01.25-18.22.27:566][908]LogInit: FAudioDevice initialized with ID 44.
+[2024.01.25-18.22.27:566][908]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=44
+[2024.01.25-18.22.27:566][908]LogAudio: Display: Audio Device (ID: 44) registered with world 'BackroomsMap'.
+[2024.01.25-18.22.27:566][908]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 44
+[2024.01.25-18.22.27:568][908]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.25-18.22.27:574][908]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-19.22.27
+[2024.01.25-18.22.27:574][908]LogWorld: Bringing up level for play took: 0.006274
+[2024.01.25-18.22.27:576][908]LogOnline: OSS: Created online subsystem instance for: :Context_67
+[2024.01.25-18.22.27:578][908]PIE: Server logged in
+[2024.01.25-18.22.27:579][908]PIE: Play in editor total start time 0,069 seconds.
+[2024.01.25-18.22.40:613][457]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.25-18.22.40:613][457]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.25-18.22.41:113][517]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.25-18.22.41:113][517]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.25-18.22.41:613][577]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.25-18.22.41:613][577]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.25-18.22.42:113][637]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.25-18.22.42:113][637]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.25-18.22.43:113][757]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.25-18.22.43:113][757]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.25-18.22.44:613][937]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.25-18.22.44:613][937]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.25-18.22.45:113][997]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.25-18.22.45:113][997]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.25-18.22.47:113][237]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.25-18.22.47:113][237]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.25-18.22.49:121][450]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~
+
	@#'.. Invalidating and reverting to Default URL.
+[2024.01.25-18.22.49:130][451]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~
+
	@#'.. Invalidating and reverting to Default URL.
+[2024.01.25-18.22.49:130][451]LogNet: Browse: /Game/BackroomsMap
+[2024.01.25-18.22.49:130][451]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap
+[2024.01.25-18.22.49:130][451]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap'
+[2024.01.25-18.22.49:130][451]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap
+[2024.01.25-18.22.49:130][451]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap'
+[2024.01.25-18.22.49:140][452]LogNet: Browse: /Game/BackroomsMap?closed
+[2024.01.25-18.22.49:140][452]LogNet: Connection failed; returning to Entry
+[2024.01.25-18.22.49:140][452]LogLoad: LoadMap: /Game/BackroomsMap?closed
+[2024.01.25-18.22.49:140][452]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.25-18.22.49:140][452]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.25-18.22.49:141][452]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.25-18.22.49:184][452]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.25-18.22.49:188][452]LogUObjectHash: Compacting FUObjectHashTables data took   0.81ms
+[2024.01.25-18.22.49:190][452]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.25-18.22.49:210][452]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020070s)
+[2024.01.25-18.22.49:210][452]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020104s)
+[2024.01.25-18.22.49:210][452]LogAudio: Display: Audio Device (ID: 44) registered with world 'BackroomsMap'.
+[2024.01.25-18.22.49:210][452]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.25-18.22.49:210][452]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.25-18.22.49:210][452]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.25-18.22.49:211][452]LogPlayLevel: PIE: World Init took: (0.000629s)
+[2024.01.25-18.22.49:211][452]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.25-18.22.49:215][452]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-19.22.49
+[2024.01.25-18.22.49:216][452]LogWorld: Bringing up level for play took: 0.004957
+[2024.01.25-18.22.49:218][452]LogLoad: Took 0.077968 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap)
+[2024.01.25-18.22.49:224][452]LogUObjectHash: Compacting FUObjectHashTables data took   0.78ms
+[2024.01.25-18.23.16:970][765]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.25-18.23.16:970][765]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.25-18.23.21:464][253]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.25-18.23.21:464][253]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.25-18.23.21:464][253]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.25-18.23.21:465][253]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.25-18.23.21:468][253]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.25-18.23.21:470][253]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.25-18.23.21:477][253]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.25-18.23.21:479][253]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 44
+[2024.01.25-18.23.21:479][253]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=44
+[2024.01.25-18.23.21:480][253]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=44
+[2024.01.25-18.23.21:483][253]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.25-18.23.21:486][253]LogUObjectHash: Compacting FUObjectHashTables data took   0.75ms
+[2024.01.25-18.23.21:568][254]LogPlayLevel: Display: Destroying online subsystem :Context_67
+[2024.01.25-18.23.24:171][544]LogSlate: Window 'Message Log' being destroyed
+[2024.01.25-18.23.24:173][544]LogSlate: Window 'Message Log' being destroyed
+[2024.01.25-18.23.47:934][270]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/GameMap/Locker/LockerHide.LockerHide
+[2024.01.25-18.23.47:934][270]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.25-18.23.47:934][270]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.25-18.23.51:090][574]BlueprintLog: New page: Compile LockerHide
+[2024.01.25-18.23.51:128][574]LogUObjectHash: Compacting FUObjectHashTables data took   0.87ms
+[2024.01.25-18.23.52:005][651]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.25-18.23.52:035][651]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Locker/LockerHide" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Locker/LockerHide.uasset" SILENT=true
+[2024.01.25-18.23.52:047][651]LogSavePackage: Moving output files for package: /Game/GameMap/Locker/LockerHide
+[2024.01.25-18.23.52:048][651]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/LockerHide2A20164844EFC5FD1C482FAA86E5C5BF.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Locker/LockerHide.uasset'
+[2024.01.25-18.23.52:052][651]LogFileHelpers: InternalPromptForCheckoutAndSave took 47 ms (total: 4.25 sec)
+[2024.01.25-18.23.52:053][651]AssetCheck: New page: Asset Save: LockerHide
+[2024.01.25-18.23.52:053][651]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Locker/LockerHide.LockerHide
+[2024.01.25-18.23.53:762][842]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.25-18.23.53:773][842]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.25-18.23.53:773][842]PIE: New page: PIE session: BackroomsMap (25.01.2024, 20:23:53)
+[2024.01.25-18.23.53:806][842]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.25-18.23.53:827][842]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020531s)
+[2024.01.25-18.23.53:827][842]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020559s)
+[2024.01.25-18.23.53:834][842]LogUObjectHash: Compacting FUObjectHashTables data took   0.76ms
+[2024.01.25-18.23.53:839][842]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.25-18.23.53:839][842]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.25-18.23.53:840][842]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.25-18.23.53:840][842]LogPlayLevel: PIE: World Init took: (0.000714s)
+[2024.01.25-18.23.53:840][842]LogAudio: Display: Creating Audio Device:                 Id: 45, Scope: Unique, Realtime: True
+[2024.01.25-18.23.53:840][842]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.25-18.23.53:840][842]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.25-18.23.53:840][842]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.25-18.23.53:840][842]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.25-18.23.53:840][842]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.25-18.23.53:840][842]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.25-18.23.53:840][842]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.25-18.23.53:840][842]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.25-18.23.53:840][842]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.25-18.23.53:840][842]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.25-18.23.53:840][842]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.25-18.23.53:842][842]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.25-18.23.53:862][842]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game)
+[2024.01.25-18.23.53:863][842]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.25-18.23.53:863][842]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.25-18.23.53:863][842]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.25-18.23.53:863][842]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=45
+[2024.01.25-18.23.53:863][842]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=45
+[2024.01.25-18.23.53:864][842]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=45
+[2024.01.25-18.23.53:864][842]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=45
+[2024.01.25-18.23.53:864][842]LogInit: FAudioDevice initialized with ID 45.
+[2024.01.25-18.23.53:864][842]LogAudio: Display: Audio Device (ID: 45) registered with world 'BackroomsMap'.
+[2024.01.25-18.23.53:864][842]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 45
+[2024.01.25-18.23.53:866][842]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.25-18.23.53:871][842]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-19.23.53
+[2024.01.25-18.23.53:872][842]LogWorld: Bringing up level for play took: 0.005998
+[2024.01.25-18.23.53:873][842]LogOnline: OSS: Created online subsystem instance for: :Context_69
+[2024.01.25-18.23.53:875][842]PIE: Server logged in
+[2024.01.25-18.23.53:876][842]PIE: Play in editor total start time 0,103 seconds.
+[2024.01.25-18.24.07:525][465]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.25-18.24.07:525][465]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.25-18.24.08:025][525]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.25-18.24.08:025][525]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.25-18.24.11:025][885]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.25-18.24.11:025][885]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
+[2024.01.25-18.24.15:326][356]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.25-18.24.15:326][356]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.25-18.24.15:326][356]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.25-18.24.15:327][356]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.25-18.24.15:330][356]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.25-18.24.15:333][356]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.25-18.24.15:339][356]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.25-18.24.15:341][356]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 45
+[2024.01.25-18.24.15:341][356]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=45
+[2024.01.25-18.24.15:342][356]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=45
+[2024.01.25-18.24.15:345][356]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.25-18.24.15:348][356]LogUObjectHash: Compacting FUObjectHashTables data took   0.76ms
+[2024.01.25-18.24.15:431][357]LogPlayLevel: Display: Destroying online subsystem :Context_69
+[2024.01.25-18.24.23:922][207]LogSlate: Window 'Message Log' being destroyed
+[2024.01.25-18.24.23:924][207]LogSlate: Window 'Message Log' being destroyed
+[2024.01.25-18.24.29:847][770]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.25-18.24.29:877][770]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Locker/LockerHide" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Locker/LockerHide.uasset" SILENT=true
+[2024.01.25-18.24.29:890][770]LogSavePackage: Moving output files for package: /Game/GameMap/Locker/LockerHide
+[2024.01.25-18.24.29:890][770]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/LockerHide8C760ECD4F2EFA690744A6837740A2F1.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Locker/LockerHide.uasset'
+[2024.01.25-18.24.29:895][770]LogFileHelpers: InternalPromptForCheckoutAndSave took 48 ms (total: 4.30 sec)
+[2024.01.25-18.24.29:896][770]AssetCheck: New page: Asset Save: LockerHide
+[2024.01.25-18.24.29:896][770]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Locker/LockerHide.LockerHide
+[2024.01.25-18.24.30:744][857]BlueprintLog: New page: Compile LockerHide
+[2024.01.25-18.24.30:780][857]LogUObjectHash: Compacting FUObjectHashTables data took   0.75ms
+[2024.01.25-18.24.31:468][916]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.25-18.24.31:506][916]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Locker/LockerHide" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Locker/LockerHide.uasset" SILENT=true
+[2024.01.25-18.24.31:519][916]LogSavePackage: Moving output files for package: /Game/GameMap/Locker/LockerHide
+[2024.01.25-18.24.31:519][916]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/LockerHideCD839E8A456C44F4A66AF79A033A495F.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Locker/LockerHide.uasset'
+[2024.01.25-18.24.31:525][916]LogFileHelpers: InternalPromptForCheckoutAndSave took 56 ms (total: 4.36 sec)
+[2024.01.25-18.24.31:525][916]AssetCheck: New page: Asset Save: LockerHide
+[2024.01.25-18.24.31:526][916]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Locker/LockerHide.LockerHide
+[2024.01.25-18.25.09:646][ 59]LogWorld: UWorld::CleanupWorld for World_46, bSessionEnded=true, bCleanupResources=true
+[2024.01.25-18.25.09:646][ 59]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.25-18.25.12:472][371]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.25-18.25.12:508][371]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true
+[2024.01.25-18.25.12:521][371]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI
+[2024.01.25-18.25.12:522][371]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAIA3934DD546F94FA2D87C028969887267.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset'
+[2024.01.25-18.25.12:526][371]LogFileHelpers: InternalPromptForCheckoutAndSave took 54 ms (total: 4.41 sec)
+[2024.01.25-18.25.12:527][371]AssetCheck: New page: Asset Save: MonsterAI
+[2024.01.25-18.25.12:527][371]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI
+[2024.01.25-18.25.13:234][453]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.25-18.25.13:251][453]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.25-18.25.13:294][453]LogUObjectHash: Compacting FUObjectHashTables data took   0.76ms
+[2024.01.25-18.25.13:369][453]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.25-18.25.13:369][453]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMap8D7736804E4FF7D67B8B5FB922F76627.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.25-18.25.13:380][453]LogFileHelpers: All files are already saved.
+[2024.01.25-18.25.13:380][453]LogFileHelpers: Saving map 'BackroomsMap' took 0.130
+[2024.01.25-18.25.13:384][453]LogFileHelpers: InternalPromptForCheckoutAndSave took 150 ms (total: 4.56 sec)
+[2024.01.25-18.25.13:386][453]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.25-18.25.13:386][453]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.25-18.25.18:517][ 14]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.25-18.25.18:536][ 14]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true
+[2024.01.25-18.25.18:549][ 14]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI
+[2024.01.25-18.25.18:550][ 14]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAIF5669D034EB6E0E6529AACA65544CA6E.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset'
+[2024.01.25-18.25.18:554][ 14]LogFileHelpers: InternalPromptForCheckoutAndSave took 36 ms (total: 4.60 sec)
+[2024.01.25-18.25.18:554][ 14]AssetCheck: New page: Asset Save: MonsterAI
+[2024.01.25-18.25.18:554][ 14]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI