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b/BackroomsDigitalArt/Saved/Config/CrashReportClient/UECC-Windows-71B1157F4F3EF97938E878A357F1D5EE/CrashReportClient.ini deleted file mode 100644 index e6a72c5d289419c4dc5becb5da5d931aa6f16d85..0000000000000000000000000000000000000000 --- a/BackroomsDigitalArt/Saved/Config/CrashReportClient/UECC-Windows-71B1157F4F3EF97938E878A357F1D5EE/CrashReportClient.ini +++ /dev/null @@ -1,7 +0,0 @@ -[CrashReportClient] -bHideLogFilesOption=false -bIsAllowedToCloseWithoutSending=true -CrashConfigPurgeDays=2 -Stall.RecordDump=false -Ensure.RecordDump=true - diff --git a/BackroomsDigitalArt/Saved/Config/CrashReportClient/UECC-Windows-99DF6A064C3349B815CB4684070FBA04/CrashReportClient.ini b/BackroomsDigitalArt/Saved/Config/CrashReportClient/UECC-Windows-99DF6A064C3349B815CB4684070FBA04/CrashReportClient.ini deleted file mode 100644 index e6a72c5d289419c4dc5becb5da5d931aa6f16d85..0000000000000000000000000000000000000000 --- a/BackroomsDigitalArt/Saved/Config/CrashReportClient/UECC-Windows-99DF6A064C3349B815CB4684070FBA04/CrashReportClient.ini +++ /dev/null @@ -1,7 +0,0 @@ -[CrashReportClient] -bHideLogFilesOption=false -bIsAllowedToCloseWithoutSending=true -CrashConfigPurgeDays=2 -Stall.RecordDump=false -Ensure.RecordDump=true - diff --git a/BackroomsDigitalArt/Saved/Config/CrashReportClient/UECC-Windows-E2E1A3C0440CF89D75D39C834EF2A6F3/CrashReportClient.ini b/BackroomsDigitalArt/Saved/Config/CrashReportClient/UECC-Windows-E2E1A3C0440CF89D75D39C834EF2A6F3/CrashReportClient.ini deleted file mode 100644 index e6a72c5d289419c4dc5becb5da5d931aa6f16d85..0000000000000000000000000000000000000000 --- a/BackroomsDigitalArt/Saved/Config/CrashReportClient/UECC-Windows-E2E1A3C0440CF89D75D39C834EF2A6F3/CrashReportClient.ini +++ /dev/null @@ -1,7 +0,0 @@ -[CrashReportClient] -bHideLogFilesOption=false -bIsAllowedToCloseWithoutSending=true -CrashConfigPurgeDays=2 -Stall.RecordDump=false -Ensure.RecordDump=true - diff 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1.Viewport3",ConfigSettings=(ViewportType=LVT_OrthoXY,PerspViewModeIndex=VMI_Lit,OrthoViewModeIndex=VMI_BrushWireframe,EditorShowFlagsString="PostProcessing=0,Bloom=1,LocalExposure=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,VisualizeLocalExposure=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,VisualizeNanite=0,VisualizeLumen=0,VisualizeSubstrate=0,VisualizeGroom=0,VisualizeVirtualShadowMap=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=0,CompositeEditorPrimitives=1,OpaqueCompositeEditorPrimitives=0,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=0,VisualizeMotionBlur=0,VisualizeMotionVectors=0,VisualizeReprojection=0,VisualizeTemporalUpscaler=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=1,ScreenSpaceReflections=1,LumenReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,VisualizeInstanceUpdates=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,HeterogeneousVolumes=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=1,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=1,BSPTriangles=0,LargeVertices=0,Grid=1,Snap=0,MeshEdges=0,Cover=0,Splines=1,Selection=1,VisualizeLevelInstanceEditing=1,ModeWidgets=1,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=1,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=1,Fog=1,Volumes=1,Game=0,LevelColoration=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,Cloud=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=1,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,PhysicsField=0,VisualizeGlobalDistanceField=0,VisualizeLightingOnProbes=0,ScreenSpaceAO=1,DistanceFieldAO=1,LumenGlobalIllumination=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,VirtualTexturePendingMips=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,DisableOcclusionQueries=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VisualizePostProcessStack=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,VisualizeVolumetricCloudEmptySpaceSkipping=0,VirtualShadowMapCaching=1,DrawOnlyVSMInvalidatingGeo=0,DebugDrawDistantVirtualSMLights=0,VirtualTextureResidency=1,InputDebugVisualizer=1,LumenScreenTraces=1,LumenDetailTraces=1,LumenGlobalTraces=1,LumenFarFieldTraces=1,LumenSecondaryBounces=1,LumenShortRangeAmbientOcclusion=1,NaniteMeshes=1,NaniteStreamingGeometry=1,VisualizeGPUSkinCache=0,ShaderPrint=1",GameShowFlagsString="PostProcessing=0,Bloom=1,LocalExposure=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,VisualizeLocalExposure=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,VisualizeNanite=0,VisualizeLumen=0,VisualizeSubstrate=0,VisualizeGroom=0,VisualizeVirtualShadowMap=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=1,CompositeEditorPrimitives=0,OpaqueCompositeEditorPrimitives=0,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=1,VisualizeMotionBlur=0,VisualizeMotionVectors=0,VisualizeReprojection=0,VisualizeTemporalUpscaler=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=0,ScreenSpaceReflections=1,LumenReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,VisualizeInstanceUpdates=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,HeterogeneousVolumes=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=0,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=0,BSPTriangles=0,LargeVertices=0,Grid=0,Snap=0,MeshEdges=0,Cover=0,Splines=0,Selection=0,VisualizeLevelInstanceEditing=1,ModeWidgets=0,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=0,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=0,Fog=1,Volumes=0,Game=1,LevelColoration=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,Cloud=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=0,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,PhysicsField=0,VisualizeGlobalDistanceField=0,VisualizeLightingOnProbes=0,ScreenSpaceAO=1,DistanceFieldAO=1,LumenGlobalIllumination=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,VirtualTexturePendingMips=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,DisableOcclusionQueries=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VisualizePostProcessStack=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,VisualizeVolumetricCloudEmptySpaceSkipping=0,VirtualShadowMapCaching=1,DrawOnlyVSMInvalidatingGeo=0,DebugDrawDistantVirtualSMLights=0,VirtualTextureResidency=1,InputDebugVisualizer=1,LumenScreenTraces=1,LumenDetailTraces=1,LumenGlobalTraces=1,LumenFarFieldTraces=1,LumenSecondaryBounces=1,LumenShortRangeAmbientOcclusion=1,NaniteMeshes=1,NaniteStreamingGeometry=1,VisualizeGPUSkinCache=0,ShaderPrint=1",BufferVisualizationMode="",NaniteVisualizationMode="",LumenVisualizationMode="",StrataVisualizationMode="",GroomVisualizationMode="",VirtualShadowMapVisualizationMode="",RayTracingDebugVisualizationMode="",GPUSkinCacheVisualizationMode="",ExposureSettings=(FixedEV100=1.000000,bFixed=False),FOVAngle=90.000000,FarViewPlane=0.000000,bIsRealtime=False,bShowOnScreenStats=True,EnabledStats=,bShowFullToolbar=True)) @@ -182,6 +182,7 @@ DecimalGridSizes=5000.000000 DecimalGridSizes=10000.000000 DecimalGridSizes=433.271332 DecimalGridSizes=108.318001 +GridEnabled=False [MRU] MRUItem0=/Game/BackroomsMap @@ -192,12 +193,12 @@ CoordSystem=1 [DetailCustomWidgetExpansion] StaticMeshActor=StaticMeshActor.TransformCommon.Transform,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens PlayerStart=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform -CapsuleComponent=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform +CapsuleComponent=StaticMeshActor.TransformCommon.Transform,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens MaterialEditorInstanceConstant=MaterialEditorInstanceConstant.ParameterGroups.Global Scalar Parameter Values,MaterialEditorInstanceConstant.ParameterGroups.Global Vector Parameter Values,MaterialEditorInstanceConstant.ParameterGroups.Grid Properties,MaterialEditorInstanceConstant.ParameterGroups.Checker,MaterialEditorInstanceConstant.ParameterGroups.Side Tint,MaterialEditorInstanceConstant.ParameterGroups.Water Level,MaterialEditorInstanceConstant.General.MaterialPropertyOverrideGroup BrushComponent=StaticMeshActor.TransformCommon.Transform,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens PostProcessVolume=StaticMeshActor.TransformCommon.Transform,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens TextRenderActor=StaticMeshActor.TransformCommon.Transform,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens -SceneComponent=StaticMeshActor.TransformCommon.Transform,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens +SceneComponent= Note=StaticMeshActor.TransformCommon.Transform,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens Actor=StaticMeshActor.TransformCommon.Transform,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens PrimitiveComponent=StaticMeshActor.TransformCommon.Transform,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens @@ -355,6 +356,7 @@ K2Node_Variable=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Len K2Node_Tunnel=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform BP_VHS_C=StaticMeshActor.TransformCommon.Transform,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens Light_Tunnels_C=StaticMeshActor.TransformCommon.Transform,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens +Blueprint_door_start_C=StaticMeshActor.TransformCommon.Transform,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens [EditorStartup] LastLevel=/Game/BackroomsMap @@ -362,6 +364,9 @@ LastLevel=/Game/BackroomsMap [AssetEditorSubsystem] CleanShutdown=True DebuggerAttached=False +RecentAssetEditors=BlueprintEditor +RecentAssetEditors=MaterialEditor +RecentAssetEditors=BlueprintEditor RecentAssetEditors=MaterialEditor RecentAssetEditors=MaterialEditor RecentAssetEditors=MaterialEditor @@ -389,12 +394,11 @@ RecentAssetEditors= RecentAssetEditors= RecentAssetEditors= RecentAssetEditors= -RecentAssetEditors= -RecentAssetEditors= -RecentAssetEditors= None======= None======= -OpenAssetsAtExit=/Game/GameMap/Props/Chair_Material/Chair_Material.Chair_Material +OpenAssetsAtExit=/Game/GameMap/Door/Blueprint_door.Blueprint_door +OpenAssetsAtExit=/Game/GameMap/Door/Notrufe_Mat.Notrufe_Mat +OpenAssetsAtExit=/Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start [ContentBrowser] ContentBrowserDrawer.SourcesExpanded=True @@ -409,7 +413,7 @@ ContentBrowserDrawer.VerticalSplitter.SlotSize1=0.75 ContentBrowserDrawer.FavoriteSplitter.SlotSize0=0.200000003 ContentBrowserDrawer.FavoriteSplitter.SlotSize1=0.800000012 ContentBrowserDrawer.FavoriteSplitter.SlotSize2=0.400000006 -ContentBrowserDrawer.SelectedPaths=/Game/GameMap/Floor +ContentBrowserDrawer.SelectedPaths=/Game/GameMap/Door ContentBrowserDrawer.PluginFilters= ContentBrowserDrawer.Favorites.SelectedPaths= FavoritePaths= @@ -2393,6 +2397,19 @@ DirectionalLightComponent.Tags=True DirectionalLightComponent.ComponentReplication=True DirectionalLightComponent.Cooking=True DirectionalLightComponent.Events=True +Blueprint_door_start_C.Default=True +Blueprint_door_start_C.Tick=True +Blueprint_door_start_C.Replication=True +Blueprint_door_start_C.Rendering=True +Blueprint_door_start_C.Collision=True +Blueprint_door_start_C.Actor=True +Blueprint_door_start_C.Input=True +Blueprint_door_start_C.HLOD=True +Blueprint_door_start_C.Physics=True +Blueprint_door_start_C.WorldPartition=True +Blueprint_door_start_C.Events=True +Blueprint_door_start_C.TransformCommon=True +Blueprint_door_start_C.Networking=True [DetailMultiObjectNodeExpansion] GeneralProjectSettings=True @@ -2667,6 +2684,7 @@ bConvertSceneUnit=False LastLogListing=LightingResults [PlacementMode] +RecentlyPlaced=/Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start; RecentlyPlaced=/Script/Engine.RectLight;/Engine/Transient.ActorFactoryRectLight_0 RecentlyPlaced=/Game/GameMap/Props/Chair_Material/Chair_Material.Chair_Material; RecentlyPlaced=/Game/GameMap/Props/chair_big.chair_big; @@ -2686,7 +2704,6 @@ RecentlyPlaced=/Game/GameMap/Walls/Wall_Instance.Wall_Instance; RecentlyPlaced=/Game/GameMap/Start_Endraum/Speaker/speaker_only.speaker_only; RecentlyPlaced=/Game/GameMap/Start_Endraum/speaker_only.speaker_only; RecentlyPlaced=/Game/GameMap/Start_Endraum/raum_1_Wände.raum_1_Wände; -RecentlyPlaced=/Game/GameMap/Start_Endraum/raum_1_Ständer_2_001.raum_1_Ständer_2_001; None======= None======= @@ -3028,36 +3045,36 @@ DirectionalLightComponent="\"Object\" " PreserveScaleRatio=False [AssetEditorSubsystemRecents] -MRUItem0=/Game/GameMap/Floor/Floor_Material -MRUItem1=/Game/GameMap/Walls/Wall_Material -MRUItem2=/Game/GameMap/Props/Chair_Material/Chair_Material -MRUItem3=/Game/GameMap/Abgrund/Light_Tunnels -MRUItem4=/Game/GameMap/Props/exit_left -MRUItem5=/Game/GameMap/Props/Materials/exit_letters -MRUItem6=/Game/GameMap/Abgrund_Wall -MRUItem7=/Game/GameMap/Abgrund_Wall_hole -MRUItem8=/Game/GameMap/Start_Endraum/Wall_Material/Wall_material_Inst -MRUItem9=/Game/GameMap/Abgrund/Wall_material_Inst -MRUItem10=/Game/GameMap/Start_Endraum/Wall_Material/Wall_material -MRUItem11=/Game/GameMap/Start_Endraum/Floor_Material/Floor_material -MRUItem12=/Game/GameMap/Abgrund/Abgrund_Material -MRUItem13=/Game/GameMap/Ceiling/Ceiling_Material -MRUItem14=/Game/GameMap/Start_Endraum/raum_1 -MRUItem15=/Game/GameMap/Walls/Wall_Instance -MRUItem16=/Game/GameMap/Shader/M_Vhs -MRUItem17=/Game/GameMap/Shader/WB_Blur -MRUItem18=/Game/GameMap/Props/table_big -MRUItem19=/Game/GameMap/Props/kaffee -MRUItem20=/Game/GameMap/Props/file_cabinet2 -MRUItem21=/Game/GameMap/Props/chair_small -MRUItem22=/Game/GameMap/Props/chair_big -MRUItem23=/Game/GameMap/Props/clock -MRUItem24=/Game/GameMap/Props/Materials/kaffee3 -MRUItem25=/Game/GameMap/Props/Materials/phone3 -MRUItem26=/Game/GameMap/Locker/Locker -MRUItem27=/Game/GameMap/Props/paper -MRUItem28=/Game/GameMap/Props/paper_stack -MRUItem29=/Game/GameMap/Props/phone_Plane_002 +MRUItem0=/Game/GameMap/Door/Blueprint_door_start +MRUItem1=/Game/GameMap/Door/Notrufe_Mat +MRUItem2=/Game/GameMap/Door/Blueprint_door +MRUItem3=/Game/GameMap/Floor/Floor_Material +MRUItem4=/Game/GameMap/Walls/Wall_Material +MRUItem5=/Game/GameMap/Props/Chair_Material/Chair_Material +MRUItem6=/Game/GameMap/Abgrund/Light_Tunnels +MRUItem7=/Game/GameMap/Props/exit_left +MRUItem8=/Game/GameMap/Props/Materials/exit_letters +MRUItem9=/Game/GameMap/Abgrund_Wall +MRUItem10=/Game/GameMap/Abgrund_Wall_hole +MRUItem11=/Game/GameMap/Start_Endraum/Wall_Material/Wall_material_Inst +MRUItem12=/Game/GameMap/Abgrund/Wall_material_Inst +MRUItem13=/Game/GameMap/Start_Endraum/Wall_Material/Wall_material +MRUItem14=/Game/GameMap/Start_Endraum/Floor_Material/Floor_material +MRUItem15=/Game/GameMap/Abgrund/Abgrund_Material +MRUItem16=/Game/GameMap/Ceiling/Ceiling_Material +MRUItem17=/Game/GameMap/Start_Endraum/raum_1 +MRUItem18=/Game/GameMap/Walls/Wall_Instance +MRUItem19=/Game/GameMap/Shader/M_Vhs +MRUItem20=/Game/GameMap/Shader/WB_Blur +MRUItem21=/Game/GameMap/Props/table_big +MRUItem22=/Game/GameMap/Props/kaffee +MRUItem23=/Game/GameMap/Props/file_cabinet2 +MRUItem24=/Game/GameMap/Props/chair_small +MRUItem25=/Game/GameMap/Props/chair_big +MRUItem26=/Game/GameMap/Props/clock +MRUItem27=/Game/GameMap/Props/Materials/kaffee3 +MRUItem28=/Game/GameMap/Props/Materials/phone3 +MRUItem29=/Game/GameMap/Locker/Locker [AssetEditorToolkitTabLocation] /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter.BP_FirstPersonCharacter=0 @@ -3164,6 +3181,8 @@ None======= /Game/GameMap/Abgrund_Wall_hole.Abgrund_Wall_hole=0 /Game/GameMap/Abgrund_Wall.Abgrund_Wall=1 /Game/GameMap/Props/Chair_Material/Chair_Material.Chair_Material=0 +/Game/GameMap/Door/Notrufe_Mat.Notrufe_Mat=1 +/Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start=1 [/Script/BlueprintGraph.BlueprintEditorSettings] bDrawMidpointArrowsInBlueprints=False @@ -3217,11 +3236,11 @@ GraphEditorQuickJumps=() [RootWindow] ScreenPosition=X=-1080.000 Y=-69.000 -ScreenPosition=X=0.000 Y=0.000 +ScreenPosition=X=135.000 Y=63.000 WindowSize=X=1074.000 Y=720.000 WindowSize=X=1280.000 Y=720.000 InitiallyMaximized=True -InitiallyMaximized=True +InitiallyMaximized=False None======= [SlateAdditionalLayoutConfig] @@ -3238,7 +3257,7 @@ FourPanes2x2.Viewport 1.bIsMaximized=True FourPanes2x2.Viewport 1.MaximizedViewport=FourPanes2x2.Viewport 1.Viewport1 [Directories2] -UNR=../../../../../digital_art/BackroomsDigitalArt/Content +UNR=D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content BRUSH=G:/digital_art/BackroomsDigitalArt/Content/ FBX=G:/digital_art/BackroomsDigitalArt/Content/ FBXAnim=G:/digital_art/BackroomsDigitalArt/Content/ @@ -4375,9 +4394,9 @@ SynthBenchmark.LastCompileMethod=Unknown [Python] LastDirectory= +RecentsFiles=C:/Program Files/Epic Games/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py RecentsFiles=G:/UnrealEngines/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py RecentsFiles=E:/Unreal Engine 5.3/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py -RecentsFiles=C:/Program Files/Epic Games/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py RecentsFiles=M:/EpicGames/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py RecentsFiles=E:/Games/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py @@ -4551,7 +4570,6 @@ bMaterialQualityUsed[3]=0 bHideUnrelatedNodes=False bUseUnsortedMenus=False bRealtimeMaterialViewport=False -bShowGrid=False [MaterialEditor] PrimType=1 diff --git a/BackroomsDigitalArt/Saved/Config/WorldState/727578277.json b/BackroomsDigitalArt/Saved/Config/WorldState/727578277.json index 1f6742f7e06be5c78d86b0f99a68961ced22dd98..65964fd2b89e1c408f73e8ac5bfab70dcd828c18 100644 Binary files a/BackroomsDigitalArt/Saved/Config/WorldState/727578277.json and b/BackroomsDigitalArt/Saved/Config/WorldState/727578277.json differ diff --git a/BackroomsDigitalArt/Saved/Crashes/UECC-Windows-2B77B1C84D7BB71A9CA7D6B6B4E139D4_0000/BackroomsDigitalArt.log b/BackroomsDigitalArt/Saved/Crashes/UECC-Windows-2B77B1C84D7BB71A9CA7D6B6B4E139D4_0000/BackroomsDigitalArt.log new file mode 100644 index 0000000000000000000000000000000000000000..51542ebd1e404e2642a5a2872f36ecbac182165d --- /dev/null +++ b/BackroomsDigitalArt/Saved/Crashes/UECC-Windows-2B77B1C84D7BB71A9CA7D6B6B4E139D4_0000/BackroomsDigitalArt.log @@ -0,0 +1,4291 @@ +Log file open, 01/21/24 10:00:07 +LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) +LogWindows: File 'aqProf.dll' does not exist +LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). +LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) +LogWindows: File 'VtuneApi.dll' does not exist +LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) +LogWindows: File 'VtuneApi32e.dll' does not exist +LogWindows: Started CrashReportClient (pid=19016) +LogWindows: Custom abort handler registered for crash reporting. +LogInit: Display: Running engine for game: BackroomsDigitalArt +LogCore: UnrealTraceServer: Trace store launch successful +LogTrace: Initializing trace... +LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region' +LogTrace: Finished trace initialization. +LogCsvProfiler: Display: Metadata set : platform="Windows" +LogCsvProfiler: Display: Metadata set : config="Development" +LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.3-CL-29314046" +LogCsvProfiler: Display: Metadata set : engineversion="5.3.2-29314046+++UE5+Release-5.3" +LogCsvProfiler: Display: Metadata set : os="Windows 11 (22H2) [10.0.22621.3007] " +LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 3800X 8-Core Processor" +LogCsvProfiler: Display: Metadata set : pgoenabled="0" +LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" +LogCsvProfiler: Display: Metadata set : ltoenabled="0" +LogCsvProfiler: Display: Metadata set : asan="0" +LogCsvProfiler: Display: Metadata set : commandline="" D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"" +LogCsvProfiler: Display: Metadata set : loginid="002976d644467f527d076c834710bdb4" +LogCsvProfiler: Display: Metadata set : llm="0" +LogStats: Stats thread started at 0.298748 +LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' +LogInit: Session CrashGUID >==================================================== + Session CrashGUID > UECC-Windows-2B77B1C84D7BB71A9CA7D6B6B4E139D4 + Session CrashGUID >==================================================== +LogConfig: Display: Loading VulkanPC ini files took 0.03 seconds +LogConfig: Display: Loading Mac ini files took 0.03 seconds +LogConfig: Display: Loading IOS ini files took 0.03 seconds +LogConfig: Display: Loading Android ini files took 0.04 seconds +LogConfig: Display: Loading Windows ini files took 0.04 seconds +LogConfig: Display: Loading Unix ini files took 0.04 seconds +LogConfig: Display: Loading TVOS ini files took 0.04 seconds +LogConfig: Display: Loading LinuxArm64 ini files took 0.05 seconds +LogConfig: Display: Loading Linux ini files took 0.05 seconds +LogAssetRegistry: Display: Asset registry cache read as 17.6 MiB from D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_0.bin +LogPluginManager: Mounting Engine plugin FastBuildController +LogPluginManager: Mounting Engine plugin EnhancedInput +LogPluginManager: Found config from plugin[EnhancedInput] Input +LogPluginManager: Mounting Engine plugin Bridge +LogPluginManager: Mounting Engine plugin MeshPainting +LogPluginManager: Mounting Engine plugin TraceUtilities +LogPluginManager: Mounting Engine plugin XGEController +LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor +LogPluginManager: Mounting Engine plugin AISupport +LogPluginManager: Mounting Engine plugin OnlineServices +LogPluginManager: Mounting Engine plugin OnlineBase +LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils +LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess +LogPluginManager: Mounting Engine plugin GitSourceControl +LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting Engine plugin OnlineSubsystem +LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess +LogPluginManager: Mounting Engine plugin NullSourceCodeAccess +LogPluginManager: Mounting Engine plugin OnlineSubsystemNull +LogPluginManager: Mounting Engine plugin PixWinPlugin +LogPluginManager: Mounting Engine plugin PluginUtils +LogPluginManager: Mounting Engine plugin DumpGPUServices +LogPluginManager: Mounting Engine plugin PerforceSourceControl +LogPluginManager: Mounting Engine plugin PlasticSourceControl +LogPluginManager: Mounting Engine plugin AnimationSharing +LogPluginManager: Mounting Engine plugin RenderDocPlugin +LogPluginManager: Mounting Engine plugin PropertyAccessNode +LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess +LogPluginManager: Mounting Engine plugin SubversionSourceControl +LogPluginManager: Mounting Engine plugin TextureFormatOodle +LogPluginManager: Mounting Engine plugin TraceDataFilters +LogPluginManager: Mounting Engine plugin UObjectPlugin +LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin CameraShakePreviewer +LogPluginManager: Mounting Engine plugin ActorLayerUtilities +LogPluginManager: Mounting Engine plugin GameplayCameras +LogPluginManager: Mounting Engine plugin AndroidMoviePlayer +LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting Engine plugin AndroidFileServer +LogPluginManager: Mounting Engine plugin AndroidPermission +LogPluginManager: Mounting Engine plugin ArchVisCharacter +LogPluginManager: Mounting Engine plugin AppleMoviePlayer +LogPluginManager: Mounting Engine plugin AssetTags +LogPluginManager: Mounting Engine plugin AppleImageUtils +LogPluginManager: Mounting Engine plugin AudioCapture +LogPluginManager: Mounting Engine plugin AudioSynesthesia +LogPluginManager: Mounting Engine plugin CableComponent +LogPluginManager: Mounting Engine plugin AudioWidgets +LogPluginManager: Mounting Engine plugin CustomMeshComponent +LogPluginManager: Mounting Engine plugin ChunkDownloader +LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting Engine plugin GeometryCache +LogPluginManager: Mounting Engine plugin GeometryProcessing +LogPluginManager: Mounting Engine plugin GoogleCloudMessaging +LogPluginManager: Mounting Engine plugin GooglePAD +LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector +LogPluginManager: Mounting Engine plugin InputDebugging +LogPluginManager: Found config from plugin[InputDebugging] Input +LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary +LogPluginManager: Mounting Engine plugin MeshModelingToolset +LogPluginManager: Mounting Engine plugin Metasound +LogPluginManager: Mounting Engine plugin MobilePatchingUtils +LogPluginManager: Mounting Engine plugin MsQuic +LogPluginManager: Mounting Engine plugin OpenXR +LogPluginManager: Mounting Engine plugin OpenXREyeTracker +LogPluginManager: Mounting Engine plugin OpenXRHandTracking +LogPluginManager: Mounting Engine plugin ProceduralMeshComponent +LogPluginManager: Mounting Engine plugin ResonanceAudio +LogPluginManager: Mounting Engine plugin PropertyAccessEditor +LogPluginManager: Mounting Engine plugin RigVM +LogPluginManager: Mounting Engine plugin SignificanceManager +LogPluginManager: Mounting Engine plugin SoundFields +LogPluginManager: Mounting Engine plugin Synthesis +LogPluginManager: Mounting Engine plugin WaveTable +LogPluginManager: Mounting Engine plugin WebMMoviePlayer +LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector +LogPluginManager: Mounting Engine plugin WindowsMoviePlayer +LogPluginManager: Mounting Engine plugin XRBase +LogPluginManager: Mounting Engine plugin AutomationUtils +LogPluginManager: Mounting Engine plugin BackChannel +LogPluginManager: Mounting Engine plugin ChaosCaching +LogPluginManager: Mounting Engine plugin ChaosCloth +LogPluginManager: Mounting Engine plugin ChaosEditor +LogPluginManager: Mounting Engine plugin ChaosClothEditor +LogPluginManager: Mounting Engine plugin ChaosNiagara +LogPluginManager: Mounting Engine plugin ChaosSolverPlugin +LogPluginManager: Mounting Engine plugin CharacterAI +LogPluginManager: Mounting Engine plugin ChaosUserDataPT +LogPluginManager: Mounting Engine plugin FullBodyIK +LogPluginManager: Mounting Engine plugin Dataflow +LogPluginManager: Mounting Engine plugin Fracture +LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin +LogPluginManager: Mounting Engine plugin GeometryFlow +LogPluginManager: Mounting Engine plugin LocalizableMessage +LogPluginManager: Mounting Engine plugin MeshLODToolset +LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp +LogPluginManager: Mounting Engine plugin OpenImageDenoise +LogPluginManager: Mounting Engine plugin PlanarCut +LogPluginManager: Mounting Engine plugin PlatformCrypto +LogPluginManager: Mounting Engine plugin ProxyLODPlugin +LogPluginManager: Mounting Engine plugin PythonScriptPlugin +LogPluginManager: Mounting Engine plugin SkeletalReduction +LogPluginManager: Mounting Engine plugin StaticMeshEditorModeling +LogPluginManager: Mounting Engine plugin StructUtils +LogPluginManager: Mounting Engine plugin ToolPresets +LogPluginManager: Mounting Engine plugin AvfMedia +LogPluginManager: Mounting Engine plugin ImgMedia +LogPluginManager: Mounting Engine plugin AndroidMedia +LogPluginManager: Mounting Engine plugin MediaCompositing +LogPluginManager: Mounting Engine plugin MediaPlate +LogPluginManager: Mounting Engine plugin MediaPlayerEditor +LogPluginManager: Mounting Engine plugin WebMMedia +LogPluginManager: Mounting Engine plugin WmfMedia +LogPluginManager: Mounting Engine plugin Takes +LogPluginManager: Mounting Engine plugin AnimationData +LogPluginManager: Mounting Engine plugin AnimationModifierLibrary +LogPluginManager: Mounting Engine plugin Niagara +LogPluginManager: Mounting Engine plugin ACLPlugin +LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis +LogPluginManager: Mounting Engine plugin ControlRig +LogPluginManager: Mounting Engine plugin ControlRigSpline +LogPluginManager: Mounting Engine plugin LiveLink +LogPluginManager: Mounting Engine plugin IKRig +LogPluginManager: Mounting Engine plugin InterchangeEditor +LogPluginManager: Mounting Engine plugin Interchange +LogPluginManager: Mounting Engine plugin AlembicImporter +LogPluginManager: Mounting Engine plugin LauncherChunkInstaller +LogPluginManager: Mounting Engine plugin ActorSequence +LogPluginManager: Mounting Engine plugin LevelSequenceEditor +LogPluginManager: Mounting Engine plugin OodleNetwork +LogPluginManager: Mounting Engine plugin SequencerScripting +LogPluginManager: Mounting Engine plugin InterchangeTests +LogPluginManager: Mounting Engine plugin TcpMessaging +LogPluginManager: Mounting Engine plugin TemplateSequence +LogPluginManager: Mounting Engine plugin UdpMessaging +LogPluginManager: Mounting Engine plugin BlueprintHeaderView +LogPluginManager: Mounting Engine plugin AssetManagerEditor +LogPluginManager: Mounting Engine plugin ChangelistReview +LogPluginManager: Mounting Engine plugin CryptoKeys +LogPluginManager: Mounting Engine plugin DataValidation +LogPluginManager: Mounting Engine plugin CurveEditorTools +LogPluginManager: Mounting Engine plugin EditorDebugTools +LogPluginManager: Mounting Engine plugin EngineAssetDefinitions +LogPluginManager: Mounting Engine plugin GameplayTagsEditor +LogPluginManager: Mounting Engine plugin EditorScriptingUtilities +LogPluginManager: Mounting Engine plugin GeometryMode +LogPluginManager: Mounting Engine plugin FacialAnimation +LogPluginManager: Mounting Engine plugin MaterialAnalyzer +LogPluginManager: Mounting Engine plugin MacGraphicsSwitching +LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard +LogPluginManager: Mounting Engine plugin PluginBrowser +LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode +LogPluginManager: Mounting Engine plugin SequencerAnimTools +LogPluginManager: Mounting Engine plugin Paper2D +LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities +LogPluginManager: Mounting Engine plugin UVEditor +LogPluginManager: Mounting Engine plugin DatasmithContent +LogPluginManager: Mounting Engine plugin GLTFExporter +LogPluginManager: Mounting Engine plugin VariantManagerContent +LogPluginManager: Mounting Engine plugin SpeedTreeImporter +LogPluginManager: Mounting Engine plugin VariantManager +LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource +LogPluginManager: Mounting Engine plugin ConcertMain +LogPluginManager: Mounting Engine plugin LightMixer +LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS +LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource +LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource +LogPluginManager: Mounting Engine plugin ObjectMixer +LogPluginManager: Mounting Engine plugin SQLiteCore +LogPluginManager: Mounting Engine plugin ConcertSyncClient +LogPluginManager: Mounting Engine plugin ConcertSyncCore +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXR/Content/' mounted to '/OpenXR/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXREyeTracker/Content/' mounted to '/OpenXREyeTracker/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXRHandTracking/Content/' mounted to '/OpenXRHandTracking/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/StaticMeshEditorModeling/Content/' mounted to '/StaticMeshEditorModeling/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Content/' mounted to '/ConcertSyncClient/' +SourceControl: Revision control is disabled +SourceControl: Revision control is disabled +SourceControl: Revision control is disabled +LogInit: Using libcurl 8.4.0 +LogInit: - built for Windows +LogInit: - supports SSL with OpenSSL/1.1.1t +LogInit: - supports HTTP deflate (compression) using libz 1.2.13 +LogInit: - other features: +LogInit: CURL_VERSION_SSL +LogInit: CURL_VERSION_LIBZ +LogInit: CURL_VERSION_IPV6 +LogInit: CURL_VERSION_ASYNCHDNS +LogInit: CURL_VERSION_LARGEFILE +LogInit: CurlRequestOptions (configurable via config and command line): +LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate +LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy +LogInit: - bDontReuseConnections = false - Libcurl will reuse connections +LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host +LogInit: - LocalHostAddr = Default +LogInit: - BufferSize = 65536 +LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 +LogOnline: OSS: Created online subsystem instance for: NULL +LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] +LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) +LogWindows: File 'WinPixGpuCapturer.dll' does not exist +PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. +LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] +RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. +LogHMD: OpenXRHMDModule::InitInstance using DefaultLoader. +LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. +LogInit: ExecutableName: UnrealEditor.exe +LogInit: Build: ++UE5+Release-5.3-CL-29314046 +LogInit: Engine Version: 5.3.2-29314046+++UE5+Release-5.3 +LogInit: Compatible Engine Version: 5.3.0-27405482+++UE5+Release-5.3 +LogInit: Net CL: 27405482 +LogInit: OS: Windows 11 (22H2) [10.0.22621.3007] (), CPU: AMD Ryzen 7 3800X 8-Core Processor , GPU: NVIDIA GeForce RTX 3070 +LogInit: Compiled (64-bit): Nov 3 2023 16:09:16 +LogInit: Architecture: x64 +LogInit: Compiled with Visual C++: 19.36.32537.00 +LogInit: Build Configuration: Development +LogInit: Branch Name: ++UE5+Release-5.3 +LogInit: Command Line: +LogInit: Base Directory: C:/Program Files/Epic Games/UE_5.3/Engine/Binaries/Win64/ +LogInit: Allocator: Mimalloc +LogInit: Installed Engine Build: 1 +LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no +LogDevObjectVersion: Number of dev versions registered: 36 +LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 +LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 +LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 +LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 +LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 +LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 +LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 +LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 +LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 +LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 +LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 47 +LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 +LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 +LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 +LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 +LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 +LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 +LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 +LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 +LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 111 +LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 2 +LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10 +LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 11 +LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 +LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 +LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 +LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 +LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 +LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 +LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 +LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 118 +LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 47 +LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 +LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0 +LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 +LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 +LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. +LogInit: Object subsystem initialized +LogConfig: Set CVar [[con.DebugEarlyDefault:1]] +LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created +LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created +LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created +LogConfig: Set CVar [[r.setres:1280x720]] +LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created +LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created +LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created +LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created +LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] +[2024.01.21-09.00.07:972][ 0]LogConfig: Set CVar [[r.VSync:0]] +[2024.01.21-09.00.07:972][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] +[2024.01.21-09.00.07:972][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] +[2024.01.21-09.00.07:972][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created +[2024.01.21-09.00.07:972][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created +[2024.01.21-09.00.07:972][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] +[2024.01.21-09.00.07:972][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created +[2024.01.21-09.00.07:972][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] +[2024.01.21-09.00.07:972][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] +[2024.01.21-09.00.07:972][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] +[2024.01.21-09.00.07:972][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] +[2024.01.21-09.00.07:972][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] +[2024.01.21-09.00.07:972][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]] +[2024.01.21-09.00.07:972][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]] +[2024.01.21-09.00.07:972][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] +[2024.01.21-09.00.07:972][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] +[2024.01.21-09.00.07:972][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] +[2024.01.21-09.00.07:972][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2024.01.21-09.00.07:972][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] +[2024.01.21-09.00.07:972][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] +[2024.01.21-09.00.07:972][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] +[2024.01.21-09.00.07:972][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2024.01.21-09.00.07:972][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] +[2024.01.21-09.00.07:972][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] +[2024.01.21-09.00.07:972][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2024.01.21-09.00.07:972][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2024.01.21-09.00.07:972][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2024.01.21-09.00.07:972][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2024.01.21-09.00.07:972][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2024.01.21-09.00.07:972][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2024.01.21-09.00.07:972][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created +[2024.01.21-09.00.07:972][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] +[2024.01.21-09.00.07:972][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created +[2024.01.21-09.00.07:972][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created +[2024.01.21-09.00.07:972][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created +[2024.01.21-09.00.07:972][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] +[2024.01.21-09.00.07:972][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2024.01.21-09.00.07:972][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]] +[2024.01.21-09.00.07:972][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] +[2024.01.21-09.00.07:972][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2024.01.21-09.00.07:972][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] +[2024.01.21-09.00.07:972][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2024.01.21-09.00.07:973][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] +[2024.01.21-09.00.07:973][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2024.01.21-09.00.07:973][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] +[2024.01.21-09.00.07:973][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] +[2024.01.21-09.00.07:973][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] +[2024.01.21-09.00.07:973][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] +[2024.01.21-09.00.07:973][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2024.01.21-09.00.07:973][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]] +[2024.01.21-09.00.07:973][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] +[2024.01.21-09.00.07:973][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]] +[2024.01.21-09.00.07:973][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created +[2024.01.21-09.00.07:975][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]] +[2024.01.21-09.00.07:975][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.AOQuality:2]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.DetailMode:2]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.01.21-09.00.07:976][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] +[2024.01.21-09.00.07:978][ 0]LogRHI: Using Default RHI: D3D11 +[2024.01.21-09.00.07:978][ 0]LogRHI: Using Highest Feature Level of D3D11: SM5 +[2024.01.21-09.00.07:978][ 0]LogRHI: Loading RHI module D3D11RHI +[2024.01.21-09.00.08:003][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll +[2024.01.21-09.00.08:003][ 0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system. +[2024.01.21-09.00.08:008][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2024.01.21-09.00.08:008][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_1 +[2024.01.21-09.00.08:008][ 0]LogD3D11RHI: D3D11 adapters: +[2024.01.21-09.00.08:008][ 0]LogD3D11RHI: Testing D3D11 Adapter 0: +[2024.01.21-09.00.08:008][ 0]LogD3D11RHI: Description : NVIDIA GeForce RTX 3070 +[2024.01.21-09.00.08:008][ 0]LogD3D11RHI: VendorId : 10de +[2024.01.21-09.00.08:008][ 0]LogD3D11RHI: DeviceId : 2484 +[2024.01.21-09.00.08:008][ 0]LogD3D11RHI: SubSysId : 87c11043 +[2024.01.21-09.00.08:008][ 0]LogD3D11RHI: Revision : 00a1 +[2024.01.21-09.00.08:008][ 0]LogD3D11RHI: DedicatedVideoMemory : 8422162432 bytes +[2024.01.21-09.00.08:008][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.01.21-09.00.08:008][ 0]LogD3D11RHI: SharedSystemMemory : 8548954112 bytes +[2024.01.21-09.00.08:008][ 0]LogD3D11RHI: AdapterLuid : 0 66303 +[2024.01.21-09.00.08:157][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce RTX 3070' (Feature Level 11_1) +[2024.01.21-09.00.08:157][ 0]LogD3D11RHI: 8032/0/8152 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de +[2024.01.21-09.00.08:157][ 0]LogD3D11RHI: Testing D3D11 Adapter 1: +[2024.01.21-09.00.08:157][ 0]LogD3D11RHI: Description : Microsoft Basic Render Driver +[2024.01.21-09.00.08:157][ 0]LogD3D11RHI: VendorId : 1414 +[2024.01.21-09.00.08:157][ 0]LogD3D11RHI: DeviceId : 008c +[2024.01.21-09.00.08:157][ 0]LogD3D11RHI: SubSysId : 0000 +[2024.01.21-09.00.08:157][ 0]LogD3D11RHI: Revision : 0000 +[2024.01.21-09.00.08:157][ 0]LogD3D11RHI: DedicatedVideoMemory : 0 bytes +[2024.01.21-09.00.08:157][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.01.21-09.00.08:157][ 0]LogD3D11RHI: SharedSystemMemory : 8548954112 bytes +[2024.01.21-09.00.08:157][ 0]LogD3D11RHI: AdapterLuid : 0 69664 +[2024.01.21-09.00.08:159][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_1) +[2024.01.21-09.00.08:159][ 0]LogD3D11RHI: 0/0/8152 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2024.01.21-09.00.08:159][ 0]LogD3D11RHI: Chosen D3D11 Adapter: +[2024.01.21-09.00.08:159][ 0]LogD3D11RHI: Description : NVIDIA GeForce RTX 3070 +[2024.01.21-09.00.08:159][ 0]LogD3D11RHI: VendorId : 10de +[2024.01.21-09.00.08:159][ 0]LogD3D11RHI: DeviceId : 2484 +[2024.01.21-09.00.08:159][ 0]LogD3D11RHI: SubSysId : 87c11043 +[2024.01.21-09.00.08:159][ 0]LogD3D11RHI: Revision : 00a1 +[2024.01.21-09.00.08:159][ 0]LogD3D11RHI: DedicatedVideoMemory : 8422162432 bytes +[2024.01.21-09.00.08:159][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.01.21-09.00.08:159][ 0]LogD3D11RHI: SharedSystemMemory : 8548954112 bytes +[2024.01.21-09.00.08:159][ 0]LogD3D11RHI: AdapterLuid : 0 66303 +[2024.01.21-09.00.08:159][ 0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used. +[2024.01.21-09.00.08:159][ 0]LogInit: Selected Device Profile: [WindowsEditor] +[2024.01.21-09.00.08:159][ 0]LogHAL: Display: Platform has ~ 16 GB [17097908224 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2024.01.21-09.00.08:159][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] +[2024.01.21-09.00.08:159][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] +[2024.01.21-09.00.08:159][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.01.21-09.00.08:159][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] +[2024.01.21-09.00.08:159][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2024.01.21-09.00.08:159][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2024.01.21-09.00.08:159][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] +[2024.01.21-09.00.08:159][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Config/WindowsEditor/Editor.ini] +[2024.01.21-09.00.08:159][ 0]LogInit: Computer: DESKTOP-EOLA6SK +[2024.01.21-09.00.08:159][ 0]LogInit: User: Thomas +[2024.01.21-09.00.08:159][ 0]LogInit: CPU Page size=4096, Cores=8 +[2024.01.21-09.00.08:159][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2024.01.21-09.00.08:159][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx) +[2024.01.21-09.00.08:159][ 0]LogMemory: Platform Memory Stats for WindowsEditor +[2024.01.21-09.00.08:159][ 0]LogMemory: Process Physical Memory: 490.18 MB used, 500.85 MB peak +[2024.01.21-09.00.08:159][ 0]LogMemory: Process Virtual Memory: 499.86 MB used, 499.86 MB peak +[2024.01.21-09.00.08:159][ 0]LogMemory: Physical Memory: 10719.64 MB used, 5586.20 MB free, 16305.84 MB total +[2024.01.21-09.00.08:159][ 0]LogMemory: Virtual Memory: 11560.50 MB used, 11401.34 MB free, 22961.84 MB total +[2024.01.21-09.00.08:159][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" +[2024.01.21-09.00.08:165][ 0]LogWindows: WindowsPlatformFeatures enabled +[2024.01.21-09.00.08:175][ 0]LogInit: Physics initialised using underlying interface: Chaos +[2024.01.21-09.00.08:175][ 0]LogInit: Using OS detected language (de-DE). +[2024.01.21-09.00.08:175][ 0]LogInit: Using OS detected locale (de-DE). +[2024.01.21-09.00.08:180][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so 'de' will be used for the language. +[2024.01.21-09.00.08:180][ 0]LogInit: Setting process to per monitor DPI aware +[2024.01.21-09.00.08:180][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! +[2024.01.21-09.00.08:180][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! +[2024.01.21-09.00.08:180][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! +[2024.01.21-09.00.08:180][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! +[2024.01.21-09.00.08:180][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! +[2024.01.21-09.00.08:180][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! +[2024.01.21-09.00.08:180][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! +[2024.01.21-09.00.08:193][ 0]LogWindowsTextInputMethodSystem: Available input methods: +[2024.01.21-09.00.08:193][ 0]LogWindowsTextInputMethodSystem: - Deutsch (Deutschland) - (Keyboard). +[2024.01.21-09.00.08:194][ 0]LogWindowsTextInputMethodSystem: Activated input method: Deutsch (Deutschland) - (Keyboard). +[2024.01.21-09.00.08:208][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 +[2024.01.21-09.00.08:208][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2024.01.21-09.00.08:347][ 0]LogRHI: Using Default RHI: D3D11 +[2024.01.21-09.00.08:348][ 0]LogRHI: Using Highest Feature Level of D3D11: SM5 +[2024.01.21-09.00.08:348][ 0]LogRHI: Loading RHI module D3D11RHI +[2024.01.21-09.00.08:348][ 0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system. +[2024.01.21-09.00.08:348][ 0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used. +[2024.01.21-09.00.08:352][ 0]LogWindows: Attached monitors: +[2024.01.21-09.00.08:352][ 0]LogWindows: resolution: 3440x1440, work area: (0, 0) -> (3440, 1392), device: '\\.\DISPLAY1' [PRIMARY] +[2024.01.21-09.00.08:352][ 0]LogWindows: Found 1 attached monitors. +[2024.01.21-09.00.08:352][ 0]LogWindows: Gathering driver information using Windows Setup API +[2024.01.21-09.00.08:352][ 0]LogRHI: RHI Adapter Info: +[2024.01.21-09.00.08:352][ 0]LogRHI: Name: NVIDIA GeForce RTX 3070 +[2024.01.21-09.00.08:352][ 0]LogRHI: Driver Version: 546.29 (internal:31.0.15.4629, unified:546.29) +[2024.01.21-09.00.08:352][ 0]LogRHI: Driver Date: 11-29-2023 +[2024.01.21-09.00.08:352][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2024.01.21-09.00.08:353][ 0]LogD3D11RHI: GPU DeviceId: 0x2484 (for the marketing name, search the web for "GPU Device Id") +[2024.01.21-09.00.08:353][ 0]LogRHI: Texture pool is 5622 MB (70% of 8032 MB) +[2024.01.21-09.00.08:353][ 0]LogD3D11RHI: Creating D3DDevice using adapter: +[2024.01.21-09.00.08:353][ 0]LogD3D11RHI: Description : NVIDIA GeForce RTX 3070 +[2024.01.21-09.00.08:353][ 0]LogD3D11RHI: VendorId : 10de +[2024.01.21-09.00.08:353][ 0]LogD3D11RHI: DeviceId : 2484 +[2024.01.21-09.00.08:353][ 0]LogD3D11RHI: SubSysId : 87c11043 +[2024.01.21-09.00.08:353][ 0]LogD3D11RHI: Revision : 00a1 +[2024.01.21-09.00.08:353][ 0]LogD3D11RHI: DedicatedVideoMemory : 8422162432 bytes +[2024.01.21-09.00.08:353][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.01.21-09.00.08:353][ 0]LogD3D11RHI: SharedSystemMemory : 8548954112 bytes +[2024.01.21-09.00.08:353][ 0]LogD3D11RHI: AdapterLuid : 0 66303 +[2024.01.21-09.00.08:434][ 0]LogD3D11RHI: RHI has support for 64 bit atomics +[2024.01.21-09.00.08:435][ 0]LogD3D11RHI: Async texture creation enabled +[2024.01.21-09.00.08:435][ 0]LogD3D11RHI: D3D11_MAP_WRITE_NO_OVERWRITE for dynamic buffer SRVs is supported +[2024.01.21-09.00.08:435][ 0]LogD3D11RHI: Array index from any shader is supported +[2024.01.21-09.00.08:497][ 0]LogVRS: Current RHI does not support Variable Rate Shading +[2024.01.21-09.00.08:507][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1) +[2024.01.21-09.00.08:517][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -platform=all' +[2024.01.21-09.00.08:517][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -platform=all" ] +[2024.01.21-09.00.08:552][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC +[2024.01.21-09.00.08:552][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT +[2024.01.21-09.00.08:552][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 +[2024.01.21-09.00.08:552][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp +[2024.01.21-09.00.08:552][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed +[2024.01.21-09.00.08:552][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10 +[2024.01.21-09.00.08:552][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll +[2024.01.21-09.00.08:552][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll +[2024.01.21-09.00.08:552][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll +[2024.01.21-09.00.08:553][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll +[2024.01.21-09.00.08:553][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll +[2024.01.21-09.00.08:554][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll +[2024.01.21-09.00.08:554][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle +[2024.01.21-09.00.08:573][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2024.01.21-09.00.08:573][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2024.01.21-09.00.08:573][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2024.01.21-09.00.08:573][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2024.01.21-09.00.08:573][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2024.01.21-09.00.08:573][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2024.01.21-09.00.08:573][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2024.01.21-09.00.08:573][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2024.01.21-09.00.08:573][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2024.01.21-09.00.08:573][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2024.01.21-09.00.08:578][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2024.01.21-09.00.08:578][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2024.01.21-09.00.08:582][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2024.01.21-09.00.08:582][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' +[2024.01.21-09.00.08:582][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2024.01.21-09.00.08:582][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2024.01.21-09.00.08:586][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' +[2024.01.21-09.00.08:586][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' +[2024.01.21-09.00.08:586][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' +[2024.01.21-09.00.08:589][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2024.01.21-09.00.08:589][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' +[2024.01.21-09.00.08:589][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2024.01.21-09.00.08:589][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2024.01.21-09.00.08:593][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2024.01.21-09.00.08:593][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2024.01.21-09.00.08:599][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2024.01.21-09.00.08:599][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' +[2024.01.21-09.00.08:599][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2024.01.21-09.00.08:599][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2024.01.21-09.00.08:599][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor +[2024.01.21-09.00.08:607][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2024.01.21-09.00.08:658][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it +[2024.01.21-09.00.08:662][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat +[2024.01.21-09.00.08:662][ 0]LogTargetPlatformManager: SF_METAL +[2024.01.21-09.00.08:662][ 0]LogTargetPlatformManager: SF_METAL_MRT +[2024.01.21-09.00.08:662][ 0]LogTargetPlatformManager: SF_METAL_TVOS +[2024.01.21-09.00.08:662][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS +[2024.01.21-09.00.08:662][ 0]LogTargetPlatformManager: SF_METAL_SM5 +[2024.01.21-09.00.08:662][ 0]LogTargetPlatformManager: SF_METAL_SM6 +[2024.01.21-09.00.08:662][ 0]LogTargetPlatformManager: SF_METAL_SIM +[2024.01.21-09.00.08:662][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 +[2024.01.21-09.00.08:662][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC +[2024.01.21-09.00.08:662][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D +[2024.01.21-09.00.08:662][ 0]LogTargetPlatformManager: PCD3D_SM6 +[2024.01.21-09.00.08:662][ 0]LogTargetPlatformManager: PCD3D_SM5 +[2024.01.21-09.00.08:662][ 0]LogTargetPlatformManager: PCD3D_ES31 +[2024.01.21-09.00.08:662][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL +[2024.01.21-09.00.08:662][ 0]LogTargetPlatformManager: GLSL_150_ES31 +[2024.01.21-09.00.08:662][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID +[2024.01.21-09.00.08:662][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM +[2024.01.21-09.00.08:662][ 0]LogTargetPlatformManager: VVM_1_0 +[2024.01.21-09.00.08:662][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat +[2024.01.21-09.00.08:663][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 +[2024.01.21-09.00.08:663][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID +[2024.01.21-09.00.08:663][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 +[2024.01.21-09.00.08:663][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID +[2024.01.21-09.00.08:663][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 +[2024.01.21-09.00.08:663][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). +[2024.01.21-09.00.08:666][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB +[2024.01.21-09.00.08:666][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2024.01.21-09.00.08:666][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. +[2024.01.21-09.00.08:666][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.01.21-09.00.08:666][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. +[2024.01.21-09.00.08:709][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB) +[2024.01.21-09.00.08:709][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.01.21-09.00.08:709][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. +[2024.01.21-09.00.08:719][ 0]LogDerivedDataCache: C:/Users/Thomas/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds. +[2024.01.21-09.00.08:719][ 0]LogDerivedDataCache: Display: C:/Users/Thomas/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.05ms. RandomReadSpeed=1194.20MBs, RandomWriteSpeed=122.73MBs. Assigned SpeedClass 'Local' +[2024.01.21-09.00.08:721][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Thomas/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2024.01.21-09.00.08:721][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. +[2024.01.21-09.00.08:721][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. +[2024.01.21-09.00.08:721][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' +[2024.01.21-09.00.08:721][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. +[2024.01.21-09.00.08:722][ 0]LogShaderCompilers: Guid format shader working directory is -11 characters bigger than the processId version (D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Intermediate/Shaders/WorkingDirectory/6072/). +[2024.01.21-09.00.08:722][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Thomas/AppData/Local/Temp/UnrealShaderWorkingDir/DA070AF5466584BB6BD2BBBECD18B8AB/'. +[2024.01.21-09.00.08:722][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2024.01.21-09.00.08:722][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers. +[2024.01.21-09.00.09:579][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 +[2024.01.21-09.00.09:678][ 0]LogShaderCompilers: Display: Compiling shader autogen file: D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush +[2024.01.21-09.00.09:679][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. +[2024.01.21-09.00.09:956][ 0]LogSlate: Using FreeType 2.10.0 +[2024.01.21-09.00.09:956][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2024.01.21-09.00.09:975][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin. +[2024.01.21-09.00.09:975][ 0]LogAssetRegistry: FAssetRegistry took 0.0021 seconds to start up +[2024.01.21-09.00.09:998][ 0]LogEditorDomain: Display: EditorDomain is Disabled +[2024.01.21-09.00.10:245][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). +[2024.01.21-09.00.10:245][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal +[2024.01.21-09.00.10:245][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled +[2024.01.21-09.00.10:246][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. +[2024.01.21-09.00.10:246][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. +[2024.01.21-09.00.10:425][ 0]LogDeviceProfileManager: Available device profiles: +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183DDBE400][0000081837362800 66] GlobalDefaults, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183DDBF200][0000081837360000 66] Windows, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183DDBF400][00000818380BC800 66] WindowsEditor, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183DDBF600][0000081835F2C800 66] WindowsServer, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183DDBF800][00000818151A7800 66] WindowsClient, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183DDBFA00][000008183E410000 66] IOS, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183DDBFC00][000008183E412800 66] iPadAir2, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183DDBFE00][000008183E415000 66] IPadPro, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [0000081830AA6600][000008183E417800 66] iPadAir3, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E420000][000008183E41A000 66] iPadAir4, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E420200][000008183E41C800 66] iPadAir5, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E420400][000008183E430000 66] iPadMini4, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E420600][000008183E432800 66] iPadMini5, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E420800][000008183E435000 66] iPadMini6, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E420A00][000008183E437800 66] iPhone6S, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E420C00][000008183E43A000 66] iPhone7, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E420E00][000008183E43C800 66] iPodTouch7, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E421000][000008183E440000 66] iPhone6SPlus, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E421200][000008183E442800 66] iPhone7Plus, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E421400][000008183E445000 66] iPhoneSE, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E421600][000008183E447800 66] iPhone8, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E421800][000008183E44A000 66] iPhone8Plus, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E421A00][000008183E44C800 66] iPhoneX, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E421C00][000008183E450000 66] iPhoneXS, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E421E00][000008183E452800 66] iPhoneXSMax, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E422000][000008183E455000 66] iPhoneXR, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E422200][000008183E457800 66] iPhone11, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E422400][000008183E45A000 66] iPhone11Pro, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E422600][000008183E45C800 66] iPhone11ProMax, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E422800][000008183E460000 66] iPhoneSE2, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E422A00][000008183E462800 66] iPhone12Mini, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E422C00][000008183E465000 66] iPhone12, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E422E00][000008183E467800 66] iPhone12Pro, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E423000][000008183E46A000 66] iPhone12ProMax, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E423200][000008183E46C800 66] iPhone13Mini, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E423400][000008183E470000 66] iPhone13, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E423600][000008183E472800 66] iPhone13Pro, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E423800][000008183E475000 66] iPhone13ProMax, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E423A00][000008183E477800 66] iPhoneSE3, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E423C00][000008183E47A000 66] iPhone14, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E423E00][000008183E47C800 66] iPhone14Plus, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E424000][000008183E480000 66] iPhone14Pro, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E424200][000008183E482800 66] iPhone14ProMax, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E424400][000008183E485000 66] iPhone15, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E424600][000008183E487800 66] iPhone15Plus, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E424800][000008183E48A000 66] iPhone15Pro, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E424A00][000008183E48C800 66] iPhone15ProMax, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E424C00][000008183E490000 66] iPadPro105, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E424E00][000008183E492800 66] iPadPro129, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E425000][000008183E495000 66] iPadPro97, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E425200][000008183E497800 66] iPadPro2_129, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E425400][000008183E49A000 66] iPad5, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E425600][000008183E49C800 66] iPad6, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E425800][000008183E4A0000 66] iPad7, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E425A00][000008183E4A2800 66] iPad8, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E425C00][000008183E4A5000 66] iPad9, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E425E00][000008183E4A7800 66] iPad10, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E426000][000008183E4AA000 66] iPadPro11, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E426200][000008183E4AC800 66] iPadPro2_11, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E426400][000008183E4B0000 66] iPadPro3_11, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E426600][000008183E4B2800 66] iPadPro4_11, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E426800][000008183E4B5000 66] iPadPro3_129, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E426A00][000008183E4B7800 66] iPadPro4_129, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E426C00][000008183E4BA000 66] iPadPro5_129, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E426E00][000008183E4BC800 66] iPadPro6_129, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E427000][000008183E4C0000 66] AppleTV, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E427200][000008183E4C2800 66] AppleTV4K, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E427400][000008183E4C5000 66] AppleTV2_4K, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E427600][000008183E4C7800 66] TVOS, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E427800][000008183E4CA000 66] Mac, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E427A00][000008183E4CC800 66] MacEditor, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E427C00][000008183E4D0000 66] MacClient, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E427E00][000008183E4D2800 66] MacServer, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E428000][000008183E4D5000 66] Linux, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E428200][000008183E4D7800 66] LinuxEditor, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E428400][000008183E4DA000 66] LinuxArm64Editor, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E428600][000008183E4DC800 66] LinuxArm64, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E428800][000008183E4E0000 66] LinuxClient, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E428A00][000008183E4E2800 66] LinuxArm64Client, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E428C00][000008183E4E5000 66] LinuxServer, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E428E00][000008183E4E7800 66] LinuxArm64Server, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E429000][000008183E4EA000 66] Android, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E429200][000008183E4EC800 66] Android_Preview_OpenGL, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E429400][000008183E4F0000 66] Android_Preview_Vulkan, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E429600][000008183E4F2800 66] Android_Low, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E429800][000008183E4F5000 66] Android_Mid, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E429A00][000008183E4F7800 66] Android_High, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E429C00][000008183E4FA000 66] Android_Default, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E429E00][000008183E4FC800 66] Android_Adreno4xx, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42A000][000008183E500000 66] Android_Adreno5xx_Low, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42A200][000008183E502800 66] Android_Adreno5xx, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42A400][000008183E505000 66] Android_Adreno6xx, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42A600][000008183E507800 66] Android_Adreno6xx_Vulkan, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42A800][000008183E50A000 66] Android_Adreno7xx, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42AA00][000008183E50C800 66] Android_Adreno7xx_Vulkan, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42AC00][000008183E510000 66] Android_Mali_T6xx, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42AE00][000008183E512800 66] Android_Mali_T7xx, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42B000][000008183E515000 66] Android_Mali_T8xx, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42B200][000008183E517800 66] Android_Mali_G71, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42B400][000008183E51A000 66] Android_Mali_G72, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42B600][000008183E51C800 66] Android_Mali_G72_Vulkan, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42B800][000008183E520000 66] Android_Mali_G76, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42BA00][000008183E522800 66] Android_Mali_G76_Vulkan, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42BC00][000008183E525000 66] Android_Mali_G77, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42BE00][000008183E527800 66] Android_Mali_G77_Vulkan, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42C000][000008183E52A000 66] Android_Mali_G78, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42C200][000008183E52C800 66] Android_Mali_G78_Vulkan, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42C400][000008183E530000 66] Android_Mali_G710, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42C600][000008183E532800 66] Android_Mali_G710_Vulkan, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42CA00][000008183E535000 66] Android_Mali_G7xx, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42CC00][000008183E537800 66] Android_Mali_G7xx_Vulkan, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42CE00][000008183E53A000 66] Android_Xclipse_920, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42D000][000008183E53C800 66] Android_Xclipse_920_Vulkan, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42D400][000008183E540000 66] Android_Vulkan_SM5, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42D600][000008183E542800 66] Android_PowerVR_G6xxx, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42D800][000008183E545000 66] Android_PowerVR_GT7xxx, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42DA00][000008183E547800 66] Android_PowerVR_GE8xxx, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42DC00][000008183E54A000 66] Android_PowerVR_GM9xxx, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42DE00][000008183E54C800 66] Android_PowerVR_GM9xxx_Vulkan, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42E000][000008183E550000 66] Android_TegraK1, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42E200][000008183E552800 66] Android_Unknown_Vulkan, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42E400][000008183E555000 66] Oculus_Quest, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42E600][000008183E557800 66] Oculus_Quest2, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42E800][000008183E55A000 66] Meta_Quest_Pro, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42EA00][000008183E55C800 66] Meta_Quest_3, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42EC00][000008183E560000 66] HoloLens, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42EE00][000008183E562800 66] MagicLeap_Vulkan, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: Active device profile: [000008183DDBF400][00000818380BC800 66] WindowsEditor +[2024.01.21-09.00.10:426][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" +[2024.01.21-09.00.10:426][ 0]LogShaderCompilers: Display: Compiling shader autogen file: D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush +[2024.01.21-09.00.10:529][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. +[2024.01.21-09.00.10:530][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.21-09.00.10:530][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.21-09.00.10:530][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.21-09.00.10:530][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.21-09.00.10:530][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Invalid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.21-09.00.10:533][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -Device=Win64@DESKTOP-EOLA6SK' +[2024.01.21-09.00.10:533][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -Device=Win64@DESKTOP-EOLA6SK" -nocompile -nocompileuat ] +[2024.01.21-09.00.10:636][ 0]LogMaterial: WorldGridMaterial-SM5-Default: 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+[2024.01.21-09.00.10:686][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction +[2024.01.21-09.00.10:686][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction +[2024.01.21-09.00.10:686][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging +[2024.01.21-09.00.10:686][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available +[2024.01.21-09.00.10:686][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2024.01.21-09.00.11:412][ 0]LogTurnkeySupport: Completed device detection: Code = 0 +[2024.01.21-09.00.12:563][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None +[2024.01.21-09.00.12:563][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled +[2024.01.21-09.00.12:573][ 0]LogUObjectArray: 22493 objects as part of root set at end of initial load. +[2024.01.21-09.00.12:573][ 0]LogUObjectAllocator: 6340888 out of 0 bytes used by permanent object pool. +[2024.01.21-09.00.12:573][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2024.01.21-09.00.12:579][ 0]LogLiveCoding: Display: Starting LiveCoding +[2024.01.21-09.00.12:579][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development +[2024.01.21-09.00.12:580][ 0]LogLiveCoding: Display: First instance in process group "UE_BackroomsDigitalArt_0xfbf7b153", spawning console +[2024.01.21-09.00.12:585][ 0]LogLiveCoding: Display: Waiting for server +[2024.01.21-09.00.12:605][ 0]LogSlate: Border +[2024.01.21-09.00.12:605][ 0]LogSlate: BreadcrumbButton +[2024.01.21-09.00.12:605][ 0]LogSlate: Brushes.Title +[2024.01.21-09.00.12:605][ 0]LogSlate: Default +[2024.01.21-09.00.12:605][ 0]LogSlate: Icons.Save +[2024.01.21-09.00.12:605][ 0]LogSlate: Icons.Toolbar.Settings +[2024.01.21-09.00.12:605][ 0]LogSlate: ListView 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+[2024.01.21-09.00.13:064][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... +[2024.01.21-09.00.13:090][ 0]LogMetasoundEngine: MetaSound Engine Initialized +[2024.01.21-09.00.13:172][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread +[2024.01.21-09.00.13:372][ 0]LogPython: Using Python 3.9.7 +[2024.01.21-09.00.14:373][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 35450FEE47EB23732B9E1DBA06AC5B03 | Instance: 6D621FA149BC484EA4A2BC9EFDE4B516 (DESKTOP-EOLA6SK-6072). +[2024.01.21-09.00.15:161][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2024.01.21-09.00.15:166][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2024.01.21-09.00.15:169][ 0]LogUdpMessaging: Display: Added local interface '192.168.178.56' to multicast group '230.0.0.1:6666' +[2024.01.21-09.00.16:037][ 0]SourceControl: Revision control is disabled +[2024.01.21-09.00.16:041][ 0]LogUProjectInfo: Found projects: +[2024.01.21-09.00.16:060][ 0]SourceControl: Revision control is disabled +[2024.01.21-09.00.16:072][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2024.01.21-09.00.16:073][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2024.01.21-09.00.16:073][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2024.01.21-09.00.16:096][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2024.01.21-09.00.16:121][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.01.21-09.00.16:121][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.01.21-09.00.16:489][ 0]LogTemp: OpenXR ignores max viewport resolution in editor to support full HMD resolutions. +[2024.01.21-09.00.17:267][ 0]LogOpenImageDenoise: OIDN starting up +[2024.01.21-09.00.18:786][ 0]LogCollectionManager: Loaded 0 collections in 0.002209 seconds +[2024.01.21-09.00.18:788][ 0]LogFileCache: Scanning file cache for directory 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Collections/' took 0.00s +[2024.01.21-09.00.18:789][ 0]LogFileCache: Scanning file cache for directory 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/Developers/Thomas/Collections/' took 0.00s +[2024.01.21-09.00.18:790][ 0]LogFileCache: Scanning file cache for directory 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/Collections/' took 0.00s +[2024.01.21-09.00.19:369][ 0]LogEngine: Initializing Engine... +[2024.01.21-09.00.19:378][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2024.01.21-09.00.19:483][ 0]LogInit: Initializing FReadOnlyCVARCache +[2024.01.21-09.00.19:490][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.00.19:490][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.00.19:496][ 0]LogAIModule: Creating AISystem for world Untitled +[2024.01.21-09.00.19:497][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2024.01.21-09.00.19:497][ 0]LogInit: Texture streaming: Enabled +[2024.01.21-09.00.19:513][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3 +[2024.01.21-09.00.19:558][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2024.01.21-09.00.19:576][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2024.01.21-09.00.19:577][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2024.01.21-09.00.19:577][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered +[2024.01.21-09.00.19:578][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered +[2024.01.21-09.00.19:578][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered +[2024.01.21-09.00.19:578][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered +[2024.01.21-09.00.19:578][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered +[2024.01.21-09.00.19:579][ 0]LogAudio: Display: Audio Device Manager Initialized +[2024.01.21-09.00.19:579][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2024.01.21-09.00.19:579][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.00.19:579][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.00.19:579][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.00.19:579][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.00.19:579][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.00.19:579][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.00.19:579][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.00.19:579][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.00.19:579][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.00.19:579][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.00.19:579][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.00.19:586][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.00.19:640][ 0]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.00.19:640][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.00.19:643][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.00.19:643][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.00.19:644][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 +[2024.01.21-09.00.19:644][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=1 +[2024.01.21-09.00.19:646][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 +[2024.01.21-09.00.19:646][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 +[2024.01.21-09.00.19:646][ 0]LogInit: FAudioDevice initialized with ID 1. +[2024.01.21-09.00.19:646][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2024.01.21-09.00.19:646][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 +[2024.01.21-09.00.19:663][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" +[2024.01.21-09.00.19:667][ 0]LogInit: Undo buffer set to 32 MB +[2024.01.21-09.00.19:667][ 0]LogInit: Transaction tracking system initialized +[2024.01.21-09.00.19:694][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json +[2024.01.21-09.00.19:698][ 0]LogSourceControl: Uncontrolled asset enumeration started... +[2024.01.21-09.00.19:706][ 0]BlueprintLog: New page: Editor Load +[2024.01.21-09.00.19:709][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.011693 seconds (Found 160 uncontrolled assets) +[2024.01.21-09.00.19:809][ 0]LocalizationService: Localization service is disabled +[2024.01.21-09.00.19:829][ 0]TimingProfiler: Initialize +[2024.01.21-09.00.19:829][ 0]TimingProfiler: OnSessionChanged +[2024.01.21-09.00.19:829][ 0]LoadingProfiler: Initialize +[2024.01.21-09.00.19:829][ 0]LoadingProfiler: OnSessionChanged +[2024.01.21-09.00.19:829][ 0]NetworkingProfiler: Initialize +[2024.01.21-09.00.19:829][ 0]NetworkingProfiler: OnSessionChanged +[2024.01.21-09.00.19:829][ 0]MemoryProfiler: Initialize +[2024.01.21-09.00.19:829][ 0]MemoryProfiler: OnSessionChanged +[2024.01.21-09.00.19:930][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2024.01.21-09.00.19:931][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2024.01.21-09.00.19:931][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2024.01.21-09.00.20:086][ 0]LogFileCache: Scanning file cache for directory 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/' took 0.01s +[2024.01.21-09.00.20:542][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. +[2024.01.21-09.00.20:612][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2024.01.21-09.00.20:614][ 0]SourceControl: Revision control is disabled +[2024.01.21-09.00.20:614][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 13.784 +[2024.01.21-09.00.20:614][ 0]Cmd: MAP LOAD FILE="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.01.21-09.00.20:615][ 0]LightingResults: New page: Lighting Build +[2024.01.21-09.00.20:617][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.00.20:618][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.00.20:618][ 0]MapCheck: New page: Map Check +[2024.01.21-09.00.20:618][ 0]LightingResults: New page: Lighting Build +[2024.01.21-09.00.20:621][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.21-09.00.20:627][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms +[2024.01.21-09.00.20:845][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete +[2024.01.21-09.00.20:960][ 0]LogAssetRegistry: Display: Asset registry cache written as 17.6 MiB to D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin +[2024.01.21-09.00.21:500][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] +[2024.01.21-09.00.21:652][ 0]LogStaticMesh: Display: Building static mesh Abgrund_Wall... +[2024.01.21-09.00.21:657][ 0]LogStaticMesh: Display: Building static mesh Abgrund_Wall_hole... +[2024.01.21-09.00.21:657][ 0]LogStaticMesh: Display: Building static mesh Ceiling... +[2024.01.21-09.00.21:684][ 0]LogStaticMesh: Display: Building static mesh chair_big... +[2024.01.21-09.00.21:711][ 0]LogStaticMesh: Built static mesh [0.05s] /Game/GameMap/Ceiling.Ceiling +[2024.01.21-09.00.21:716][ 0]LogStaticMesh: Display: Building static mesh chair_small... +[2024.01.21-09.00.21:729][ 0]LogStaticMesh: Adjacency [0.01s], tris: 1462, UVs 2 +[2024.01.21-09.00.21:729][ 0]LogStaticMesh: Adjacency [0.01s], tris: 1480, UVs 2 +[2024.01.21-09.00.21:734][ 0]LogStaticMesh: Display: Building static mesh clock... +[2024.01.21-09.00.21:737][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/GameMap/Props/clock.clock +[2024.01.21-09.00.21:738][ 0]LogStaticMesh: Display: Building static mesh exit_left... +[2024.01.21-09.00.21:741][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/GameMap/Props/exit_left.exit_left +[2024.01.21-09.00.21:745][ 0]LogStaticMesh: Display: Building static mesh file_cabinet2... +[2024.01.21-09.00.21:745][ 0]LogStaticMesh: Display: Building static mesh kaffee... +[2024.01.21-09.00.21:753][ 0]LogStaticMesh: Clustering [0.02s]. Ratio: 1.000000 +[2024.01.21-09.00.21:753][ 0]LogStaticMesh: Clustering [0.02s]. Ratio: 1.000000 +[2024.01.21-09.00.21:753][ 0]LogStaticMesh: Leaves [0.00s] +[2024.01.21-09.00.21:753][ 0]LogStaticMesh: Leaves [0.00s] +[2024.01.21-09.00.21:757][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/GameMap/Props/kaffee.kaffee +[2024.01.21-09.00.21:760][ 0]LogStaticMesh: Display: Building static mesh paper... +[2024.01.21-09.00.21:762][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/GameMap/Props/paper.paper +[2024.01.21-09.00.21:764][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/GameMap/Props/file_cabinet2.file_cabinet2 +[2024.01.21-09.00.21:767][ 0]LogStaticMesh: Display: Building static mesh paper_stack... +[2024.01.21-09.00.21:769][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'BackroomsMap'. +[2024.01.21-09.00.21:769][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.00.21:769][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.00.21:769][ 0]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.00.21:771][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/GameMap/Props/paper_stack.paper_stack +[2024.01.21-09.00.21:772][ 0]LogStaticMesh: Display: Building static mesh phone_Circle_001... +[2024.01.21-09.00.21:773][ 0]LogStaticMesh: Display: Building static mesh phone_Circle_002... +[2024.01.21-09.00.21:780][ 0]LogStaticMesh: Display: Building static mesh phone_Plane_002... +[2024.01.21-09.00.21:793][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/GameMap/Props/phone_Circle_001.phone_Circle_001 +[2024.01.21-09.00.21:795][ 0]LogStaticMesh: Display: Building static mesh phone_Plane_003... +[2024.01.21-09.00.21:808][ 0]LogStaticMesh: Built static mesh [0.03s] /Game/GameMap/Props/phone_Plane_002.phone_Plane_002 +[2024.01.21-09.00.21:812][ 0]LogStaticMesh: Built static mesh [0.04s] /Game/GameMap/Props/phone_Circle_002.phone_Circle_002 +[2024.01.21-09.00.21:812][ 0]LogStaticMesh: Display: Building static mesh table_big... +[2024.01.21-09.00.21:818][ 0]LogStaticMesh: Display: Building static mesh raum_1... +[2024.01.21-09.00.21:820][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/GameMap/Props/phone_Plane_003.phone_Plane_003 +[2024.01.21-09.00.21:820][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/GameMap/Props/table_big.table_big +[2024.01.21-09.00.21:825][ 0]LogStaticMesh: Display: Building static mesh world_fixed_RoomStructure... +[2024.01.21-09.00.21:840][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/GameMap/Start_Endraum/raum_1.raum_1 +[2024.01.21-09.00.21:923][ 0]LogStaticMesh: Reduce [0.17s] +[2024.01.21-09.00.21:927][ 0]LogStaticMesh: Reduce [0.17s] +[2024.01.21-09.00.21:943][ 0]LogStaticMesh: Built static mesh [0.12s] /Game/GameMap/world_fixed_RoomStructure.world_fixed_RoomStructure +[2024.01.21-09.00.21:960][ 0]LogStaticMesh: Fallback 0/1 [0.04s], num tris: 1256 +[2024.01.21-09.00.21:960][ 0]LogStaticMesh: Fallback 0/1 [0.03s], num tris: 1276 +[2024.01.21-09.00.21:965][ 0]LogStaticMesh: ConstrainClusters: +[2024.01.21-09.00.21:965][ 0]LogStaticMesh: Input: 24 Clusters, 2966 Triangles and 3809 Vertices +[2024.01.21-09.00.21:965][ 0]LogStaticMesh: Output without splits: 24 Clusters, 2966 Triangles and 3818 Vertices +[2024.01.21-09.00.21:965][ 0]LogStaticMesh: Output with splits: 24 Clusters, 2966 Triangles and 3818 Vertices +[2024.01.21-09.00.21:965][ 0]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 24, Slow Path Clusters: 0, 1 Material: 0, 2 Materials: 17, 3 Materials: 7, At Least 4 Materials: 0 +[2024.01.21-09.00.21:965][ 0]LogStaticMesh: ConstrainClusters: +[2024.01.21-09.00.21:965][ 0]LogStaticMesh: Input: 24 Clusters, 2985 Triangles and 3855 Vertices +[2024.01.21-09.00.21:965][ 0]LogStaticMesh: Output without splits: 24 Clusters, 2985 Triangles and 3869 Vertices +[2024.01.21-09.00.21:965][ 0]LogStaticMesh: Output with splits: 24 Clusters, 2985 Triangles and 3869 Vertices +[2024.01.21-09.00.21:965][ 0]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 24, Slow Path Clusters: 0, 1 Material: 0, 2 Materials: 17, 3 Materials: 7, At Least 4 Materials: 0 +[2024.01.21-09.00.21:966][ 0]LogStaticMesh: WritePages: +[2024.01.21-09.00.21:966][ 0]LogStaticMesh: Root: GPU size: 30964 bytes. 1 Pages. 30964.000 bytes per page (94.495% utilization). +[2024.01.21-09.00.21:966][ 0]LogStaticMesh: Streaming: GPU size: 32936 bytes. 1 Pages (1 with relative encoding). 32936.000 bytes per page (25.128% utilization). +[2024.01.21-09.00.21:966][ 0]LogStaticMesh: Page data disk size: 52840 bytes. Fixup data size: 144 bytes. +[2024.01.21-09.00.21:966][ 0]LogStaticMesh: Total GPU size: 63900 bytes, Total disk size: 52984 bytes. +[2024.01.21-09.00.21:966][ 0]LogStaticMesh: Encode [0.01s] +[2024.01.21-09.00.21:966][ 0]LogStaticMesh: Nanite build [0.21s] + +[2024.01.21-09.00.21:967][ 0]LogStaticMesh: WritePages: +[2024.01.21-09.00.21:967][ 0]LogStaticMesh: Root: GPU size: 31180 bytes. 1 Pages. 31180.000 bytes per page (95.154% utilization). +[2024.01.21-09.00.21:967][ 0]LogStaticMesh: Streaming: GPU size: 33356 bytes. 1 Pages (1 with relative encoding). 33356.000 bytes per page (25.449% utilization). +[2024.01.21-09.00.21:967][ 0]LogStaticMesh: Page data disk size: 51188 bytes. Fixup data size: 144 bytes. +[2024.01.21-09.00.21:967][ 0]LogStaticMesh: Total GPU size: 64536 bytes, Total disk size: 51332 bytes. +[2024.01.21-09.00.21:967][ 0]LogStaticMesh: Encode [0.01s] +[2024.01.21-09.00.21:967][ 0]LogStaticMesh: Nanite build [0.21s] + +[2024.01.21-09.00.21:969][ 0]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:HQ_Lightmap1_1 (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.479156 MB), EncodeSpeed: Fast +[2024.01.21-09.00.21:973][ 0]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:HQ_Lightmap1_3 (TFO_AutoDXT, 128x128 x1x1x1) (Required Memory Estimate: 2.666627 MB), EncodeSpeed: Fast +[2024.01.21-09.00.21:973][ 0]LogStaticMesh: Built static mesh [0.32s] /Game/GameMap/Abgrund_Wall_hole.Abgrund_Wall_hole +[2024.01.21-09.00.21:973][ 0]LogStaticMesh: Built static mesh [0.32s] /Game/GameMap/Abgrund_Wall.Abgrund_Wall +[2024.01.21-09.00.21:983][ 0]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:HQ_Lightmap1_4 (TFO_AutoDXT, 128x128 x1x1x1) (Required Memory Estimate: 2.666627 MB), EncodeSpeed: Fast +[2024.01.21-09.00.21:986][ 0]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:LQ_Lightmap_1_1 (TFO_DXT1, 512x512 x1x1x1) (Required Memory Estimate: 30.229082 MB), EncodeSpeed: Fast +[2024.01.21-09.00.22:035][ 0]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:LQ_Lightmap_1_4 (TFO_DXT1, 128x128 x1x1x1) (Required Memory Estimate: 1.947886 MB), EncodeSpeed: Fast +[2024.01.21-09.00.22:035][ 0]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:LQ_Lightmap_1_3 (TFO_DXT1, 128x128 x1x1x1) (Required Memory Estimate: 1.947886 MB), EncodeSpeed: Fast +[2024.01.21-09.00.22:035][ 0]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:ShadowMapTexture2D_4 (BGRA8, 1024x64 x1x1x1) (Required Memory Estimate: 2.062531 MB), EncodeSpeed: Fast +[2024.01.21-09.00.22:035][ 0]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:LQ_Lightmap_1_2 (TFO_DXT1, 256x256 x1x1x1) (Required Memory Estimate: 7.604136 MB), EncodeSpeed: Fast +[2024.01.21-09.00.22:044][ 0]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:ShadowMapTexture2D_5 (BGRA8, 128x64 x1x1x1) (Required Memory Estimate: 0.312489 MB), EncodeSpeed: Fast +[2024.01.21-09.00.22:057][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.01.21-09.00.22:074][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms +[2024.01.21-09.00.22:075][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.01.21-09.00.22:075][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,142ms to complete. +[2024.01.21-09.00.22:092][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 15.262 +[2024.01.21-09.00.22:092][ 0]LogShaderCompilers: Display: ================================================ +[2024.01.21-09.00.22:092][ 0]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.21-09.00.22:092][ 0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) +[2024.01.21-09.00.22:092][ 0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) +[2024.01.21-09.00.22:092][ 0]LogShaderCompilers: Display: RAM used: 240,00 B of 819,20 MiB budget. Usage: 0.00% +[2024.01.21-09.00.22:092][ 0]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.21-09.00.22:092][ 0]LogShaderCompilers: Display: Shaders Compiled: 0 +[2024.01.21-09.00.22:092][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%) +[2024.01.21-09.00.22:092][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s +[2024.01.21-09.00.22:092][ 0]LogShaderCompilers: Display: ================================================ +[2024.01.21-09.00.22:110][ 0]LogTexture: Display: Building textures: /Game/GameMap/Abgrund/Concrete030_1K-JPG_Roughness.Concrete030_1K-JPG_Roughness (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 121.145823 MB), EncodeSpeed: Fast +[2024.01.21-09.00.22:112][ 0]LogTexture: Display: Building textures: /Game/GameMap/Abgrund/Concrete030_1K-JPG_Color.Concrete030_1K-JPG_Color (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast +[2024.01.21-09.00.22:115][ 0]LogTexture: Display: Building textures: /Game/GameMap/Abgrund/Concrete030_1K-JPG_NormalGL.Concrete030_1K-JPG_NormalGL (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast +[2024.01.21-09.00.22:152][ 0]LogTexture: Display: Building textures: /Game/GameMap/Props/Chair_Material/Wood028_2K-JPG_Color.Wood028_2K-JPG_Color (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast +[2024.01.21-09.00.22:197][ 0]LogTexture: Display: Building textures: /Game/GameMap/Props/Chair_Material/Wood028_2K-JPG_NormalGL.Wood028_2K-JPG_NormalGL (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast +[2024.01.21-09.00.22:340][ 0]LogTexture: Display: Building textures: /Game/GameMap/Props/Chair_Material/Wood028_2K-JPG_Roughness.Wood028_2K-JPG_Roughness (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 276.062484 MB), EncodeSpeed: Fast +[2024.01.21-09.00.22:389][ 0]LogTexture: Display: Building textures: /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Color.WoodFloor054_2K-JPG_Color (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast +[2024.01.21-09.00.22:410][ 0]LogTexture: Display: Building textures: /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Color.Wallpaper001A_2K-JPG_Color (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast +[2024.01.21-09.00.22:454][ 0]LogTexture: Display: Building textures: /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_NormalGL.Wallpaper001A_2K-JPG_NormalGL (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast +[2024.01.21-09.00.22:696][ 0]LogTexture: Display: Building textures: /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Roughness.Wallpaper001A_2K-JPG_Roughness (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 276.062484 MB), EncodeSpeed: Fast +[2024.01.21-09.00.22:783][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.00.22:822][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.00.22:834][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.00.22:849][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.00.22:920][ 0]LogTexture: Display: Building textures: /Game/GameMap/Start_Endraum/steckdose.steckdose (BGRA8, 833x720 x1x1x1) (Required Memory Estimate: 17.603088 MB), EncodeSpeed: Fast +[2024.01.21-09.00.22:930][ 0]LogTexture: Display: Building textures: /Game/GameMap/Start_Endraum/lan_dose.lan_dose (TFO_AutoDXT, 800x800 x1x1x1) (Required Memory Estimate: 106.481761 MB), EncodeSpeed: Fast +[2024.01.21-09.00.22:945][ 0]LogTexture: Display: Building textures: /Game/GameMap/Start_Endraum/doppel_steckdose.doppel_steckdose (TFO_AutoDXT, 1200x1200 x1x1x1) (Required Memory Estimate: 141.068359 MB), EncodeSpeed: Fast +[2024.01.21-09.00.22:956][ 0]LogTexture: Display: Building textures: /Game/GameMap/Start_Endraum/schacht.schacht (BGRA8, 556x350 x1x1x1) (Required Memory Estimate: 5.753761 MB), EncodeSpeed: Fast +[2024.01.21-09.00.22:956][ 0]LogTexture: Display: Building textures: /Game/GameMap/Start_Endraum/25412731-hintergrund-schwarze-punkte-auf-weiem-muster.25412731-hintergrund-schwarze-punkte-auf-weiem-muster (TFO_AutoDXT, 360x360 x1x1x1) (Required Memory Estimate: 20.49707 MB), EncodeSpeed: Fast +[2024.01.21-09.00.22:964][ 0]LogTexture: Display: Building textures: /Game/GameMap/Start_Endraum/25412731-hintergrund-schwarze-punkte-auf-weiem-muster_ncl1_2.25412731-hintergrund-schwarze-punkte-auf-weiem-muster_ncl1_2 (TFO_AutoDXT, 360x360 x1x1x1) (Required Memory Estimate: 20.49707 MB), EncodeSpeed: Fast +[2024.01.21-09.00.22:964][ 0]LogTexture: Display: Building textures: /Game/GameMap/Start_Endraum/25412731-hintergrund-schwarze-punkte-auf-weiem-muster_ncl1_1.25412731-hintergrund-schwarze-punkte-auf-weiem-muster_ncl1_1 (TFO_AutoDXT, 360x360 x1x1x1) (Required Memory Estimate: 20.49707 MB), EncodeSpeed: Fast +[2024.01.21-09.00.22:964][ 0]LogTexture: Display: Building textures: /Game/GameMap/Start_Endraum/lict__steckdose.lict__steckdose (BGRA8, 238x436 x1x1x1) (Required Memory Estimate: 3.097294 MB), EncodeSpeed: Fast +[2024.01.21-09.00.22:969][ 0]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:HQ_Lightmap1_2 (TFO_AutoDXT, 256x256 x1x1x1) (Required Memory Estimate: 10.479041 MB), EncodeSpeed: Fast +[2024.01.21-09.00.22:977][ 0]LogTexture: Display: Building textures: /Game/GameMap/Abgrund/Concrete030_1K-JPG_AmbientOcclusion.Concrete030_1K-JPG_AmbientOcclusion (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 121.145823 MB), EncodeSpeed: Fast +[2024.01.21-09.00.23:275][ 0]LogStaticMesh: Built static mesh [1.56s] /Game/GameMap/Props/chair_small.chair_small +[2024.01.21-09.00.23:539][ 0]LogStaticMesh: Built static mesh [1.85s] /Game/GameMap/Props/chair_big.chair_big +[2024.01.21-09.00.24:281][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-09.00.24:304][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/' +[2024.01.21-09.00.24:334][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-09.00.24:361][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' +[2024.01.21-09.00.24:365][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-09.00.24:381][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' +[2024.01.21-09.00.24:382][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-09.00.24:388][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' +[2024.01.21-09.00.24:391][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-09.00.24:406][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' +[2024.01.21-09.00.24:413][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-09.00.24:443][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' +[2024.01.21-09.00.24:451][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-09.00.24:473][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' +[2024.01.21-09.00.24:473][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-09.00.24:499][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' +[2024.01.21-09.00.24:501][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-09.00.24:518][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' +[2024.01.21-09.00.24:523][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-09.00.24:546][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' +[2024.01.21-09.00.26:740][ 0]LogSlate: Took 0.000231 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.01.21-09.00.26:789][ 0]LogSlate: Took 0.009586 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.01.21-09.00.26:802][ 0]LogSlate: Took 0.010456 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.01.21-09.00.26:825][ 0]LogViewport: Scene viewport resized to 2742x1252, mode Windowed. +[2024.01.21-09.00.27:555][ 0]LogStall: Startup... +[2024.01.21-09.00.27:557][ 0]LogStall: Startup complete. +[2024.01.21-09.00.27:562][ 0]LogLoad: (Engine Initialization) Total time: 20.73 seconds +[2024.01.21-09.00.27:562][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2024.01.21-09.00.27:639][ 0]LogAssetRegistry: AssetRegistryGather time 9.3089s: AssetDataDiscovery 0.1988s, AssetDataGather 9.0592s, StoreResults 0.0508s. +[2024.01.21-09.00.27:662][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000005 seconds (updated 0 objects) +[2024.01.21-09.00.27:743][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2024.01.21-09.00.27:858][ 1]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'> + +[2024.01.21-09.00.27:867][ 1]Running Python start-up script 'C:/Program Files/Epic Games/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.035550 secs +[2024.01.21-09.00.28:885][ 1]LogMeshUtilities: Finished distance field build in 1.1s - 126x126x7 sparse distance field, 0.2Mb total, 0.0Mb always loaded, 100% occupied, 9 triangles, Ceiling +[2024.01.21-09.00.29:802][ 4]LogSlate: Took 0.000227 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.01.21-09.00.29:914][ 6]LogShaderCompilers: Display: FShaderCompileThreadRunnable::WriteNewTasks() took too long (0.424 seconds, threshold is 0.300 s), will parallelize next time. +[2024.01.21-09.00.31:339][ 15]LogMeshUtilities: Finished distance field build in 1.8s - 126x126x126 sparse distance field, 2.6Mb total, 0.1Mb always loaded, 76% occupied, 2779 triangles, world_fixed_RoomStructure +[2024.01.21-09.00.33:621][ 31]LogMeshUtilities: Finished distance field build in 2.3s - 126x126x126 sparse distance field, 3.2Mb total, 0.1Mb always loaded, 97% occupied, 487 triangles, Abgrund_Wall_hole +[2024.01.21-09.00.35:829][ 43]LogMeshUtilities: Finished distance field build in 2.2s - 126x126x126 sparse distance field, 3.2Mb total, 0.1Mb always loaded, 97% occupied, 493 triangles, Abgrund_Wall +[2024.01.21-09.01.42:742][665]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.01.42:753][665]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-09.01.42:760][665]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:01:42) +[2024.01.21-09.01.42:764][665]LogOnline: OSS: Created online subsystem instance for: NULL +[2024.01.21-09.01.42:764][665]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] +[2024.01.21-09.01.42:766][665]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.01.42:798][665]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031978s) +[2024.01.21-09.01.42:798][665]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.032037s) +[2024.01.21-09.01.42:803][665]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms +[2024.01.21-09.01.42:805][665]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.01.42:805][665]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.01.42:805][665]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.01.42:806][665]LogPlayLevel: PIE: World Init took: (0.001612s) +[2024.01.21-09.01.42:806][665]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True +[2024.01.21-09.01.42:807][665]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.01.42:807][665]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.01.42:807][665]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.01.42:807][665]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.01.42:807][665]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.01.42:807][665]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.01.42:807][665]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.01.42:807][665]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.01.42:807][665]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.01.42:807][665]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.01.42:807][665]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.01.42:809][665]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.01.42:846][665]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.01.42:846][665]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.01.42:846][665]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.01.42:846][665]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.01.42:847][665]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 +[2024.01.21-09.01.42:847][665]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=2 +[2024.01.21-09.01.42:849][665]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 +[2024.01.21-09.01.42:849][665]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 +[2024.01.21-09.01.42:849][665]LogInit: FAudioDevice initialized with ID 2. +[2024.01.21-09.01.42:849][665]LogAudio: Display: Audio Device (ID: 2) registered with world 'BackroomsMap'. +[2024.01.21-09.01.42:849][665]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2 +[2024.01.21-09.01.43:175][665]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.01.43:188][665]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.01.43 +[2024.01.21-09.01.43:201][665]LogWorld: Bringing up level for play took: 0.024852 +[2024.01.21-09.01.43:203][665]LogOnline: OSS: Created online subsystem instance for: :Context_1 +[2024.01.21-09.01.43:234][665]PIE: Server logged in +[2024.01.21-09.01.43:235][665]PIE: Play in editor total start time 0,483 seconds. +[2024.01.21-09.01.46:248][735]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.01.46:248][735]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.01.46:248][735]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.01.46:250][735]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.01.46:277][735]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.01.46:283][735]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.01.46:288][735]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.01.46:292][735]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2 +[2024.01.21-09.01.46:292][735]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 +[2024.01.21-09.01.46:294][735]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 +[2024.01.21-09.01.46:326][735]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms +[2024.01.21-09.01.46:354][736]LogPlayLevel: Display: Destroying online subsystem :Context_1 +[2024.01.21-09.01.49:102][927]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.01.49:111][927]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-09.01.49:111][927]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:01:49) +[2024.01.21-09.01.49:111][927]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.01.49:142][927]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031633s) +[2024.01.21-09.01.49:143][927]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.031672s) +[2024.01.21-09.01.49:147][927]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms +[2024.01.21-09.01.49:148][927]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.01.49:148][927]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.01.49:148][927]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.01.49:149][927]LogPlayLevel: PIE: World Init took: (0.000951s) +[2024.01.21-09.01.49:149][927]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True +[2024.01.21-09.01.49:149][927]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.01.49:149][927]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.01.49:149][927]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.01.49:149][927]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.01.49:149][927]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.01.49:149][927]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.01.49:149][927]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.01.49:149][927]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.01.49:149][927]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.01.49:149][927]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.01.49:149][927]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.01.49:151][927]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.01.49:187][927]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.01.49:187][927]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.01.49:187][927]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.01.49:187][927]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.01.49:187][927]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3 +[2024.01.21-09.01.49:187][927]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=3 +[2024.01.21-09.01.49:190][927]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3 +[2024.01.21-09.01.49:190][927]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3 +[2024.01.21-09.01.49:190][927]LogInit: FAudioDevice initialized with ID 3. +[2024.01.21-09.01.49:190][927]LogAudio: Display: Audio Device (ID: 3) registered with world 'BackroomsMap'. +[2024.01.21-09.01.49:190][927]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3 +[2024.01.21-09.01.49:192][927]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.01.49:202][927]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.01.49 +[2024.01.21-09.01.49:203][927]LogWorld: Bringing up level for play took: 0.010469 +[2024.01.21-09.01.49:205][927]LogOnline: OSS: Created online subsystem instance for: :Context_2 +[2024.01.21-09.01.49:208][927]PIE: Server logged in +[2024.01.21-09.01.49:208][927]PIE: Play in editor total start time 0,098 seconds. +[2024.01.21-09.02.13:015][224]LogDerivedDataCache: C:/Users/Thomas/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:04.293 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 2756 files in 4100 folders with total size 205 MiB. +[2024.01.21-09.02.19:585][560]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.02.19:586][560]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.02.19:586][560]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.02.19:587][560]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.02.19:603][560]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.02.19:607][560]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.02.19:611][560]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.02.19:613][560]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3 +[2024.01.21-09.02.19:613][560]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 +[2024.01.21-09.02.19:616][560]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 +[2024.01.21-09.02.19:651][560]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms +[2024.01.21-09.02.19:690][561]LogPlayLevel: Display: Destroying online subsystem :Context_2 +[2024.01.21-09.02.27:236][874]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.02.27:244][874]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-09.02.27:244][874]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:02:27) +[2024.01.21-09.02.27:244][874]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.02.27:277][874]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032763s) +[2024.01.21-09.02.27:277][874]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.032802s) +[2024.01.21-09.02.27:281][874]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms +[2024.01.21-09.02.27:282][874]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.02.27:282][874]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.02.27:283][874]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.02.27:283][874]LogPlayLevel: PIE: World Init took: (0.000934s) +[2024.01.21-09.02.27:283][874]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True +[2024.01.21-09.02.27:283][874]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.02.27:283][874]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.02.27:283][874]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.02.27:283][874]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.02.27:283][874]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.02.27:283][874]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.02.27:283][874]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.02.27:283][874]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.02.27:284][874]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.02.27:284][874]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.02.27:284][874]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.02.27:286][874]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.02.27:324][874]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.02.27:324][874]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.02.27:324][874]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.02.27:324][874]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.02.27:324][874]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=4 +[2024.01.21-09.02.27:324][874]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=4 +[2024.01.21-09.02.27:327][874]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4 +[2024.01.21-09.02.27:327][874]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4 +[2024.01.21-09.02.27:327][874]LogInit: FAudioDevice initialized with ID 4. +[2024.01.21-09.02.27:327][874]LogAudio: Display: Audio Device (ID: 4) registered with world 'BackroomsMap'. +[2024.01.21-09.02.27:327][874]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4 +[2024.01.21-09.02.27:329][874]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.02.27:339][874]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.02.27 +[2024.01.21-09.02.27:339][874]LogWorld: Bringing up level for play took: 0.010109 +[2024.01.21-09.02.27:342][874]LogOnline: OSS: Created online subsystem instance for: :Context_3 +[2024.01.21-09.02.27:345][874]PIE: Server logged in +[2024.01.21-09.02.27:346][874]PIE: Play in editor total start time 0,102 seconds. +[2024.01.21-09.02.36:991][380]LogCharacterMovement: BP_FirstPersonCharacter_C_0 is stuck and failed to move! Velocity: X=32.18 Y=6.23 Z=0.00 Location: X=3114.70 Y=120.06 Z=98.20 Normal: X=-0.50 Y=-0.43 Z=-0.75 PenetrationDepth:33.237 Actor:Blueprint_door_C_4 Component:door_Knauf BoneName:None (0 other events since notify) +[2024.01.21-09.06.43:966][424]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.06.43:966][424]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.06.43:966][424]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.06.43:967][424]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.06.43:972][424]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.06.43:976][424]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.06.43:980][424]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.06.43:982][424]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 4 +[2024.01.21-09.06.43:983][424]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4 +[2024.01.21-09.06.43:984][424]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4 +[2024.01.21-09.06.44:019][424]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms +[2024.01.21-09.06.44:059][425]LogPlayLevel: Display: Destroying online subsystem :Context_3 +[2024.01.21-09.07.04:822][518]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.07.04:831][518]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-09.07.04:831][518]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:07:04) +[2024.01.21-09.07.04:831][518]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.07.04:866][518]LogPlayLevel: PIE: StaticDuplicateObject took: (0.034135s) +[2024.01.21-09.07.04:866][518]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.034182s) +[2024.01.21-09.07.04:870][518]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms +[2024.01.21-09.07.04:871][518]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.07.04:871][518]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.07.04:871][518]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.07.04:872][518]LogPlayLevel: PIE: World Init took: (0.001043s) +[2024.01.21-09.07.04:872][518]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True +[2024.01.21-09.07.04:872][518]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.07.04:872][518]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.07.04:872][518]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.07.04:872][518]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.07.04:872][518]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.07.04:872][518]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.07.04:872][518]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.07.04:872][518]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.07.04:873][518]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.07.04:873][518]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.07.04:873][518]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.07.04:875][518]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.07.04:912][518]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.07.04:913][518]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.07.04:913][518]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.07.04:913][518]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.07.04:913][518]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=5 +[2024.01.21-09.07.04:913][518]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=5 +[2024.01.21-09.07.04:916][518]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=5 +[2024.01.21-09.07.04:916][518]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=5 +[2024.01.21-09.07.04:916][518]LogInit: FAudioDevice initialized with ID 5. +[2024.01.21-09.07.04:916][518]LogAudio: Display: Audio Device (ID: 5) registered with world 'BackroomsMap'. +[2024.01.21-09.07.04:916][518]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 5 +[2024.01.21-09.07.04:918][518]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.07.04:928][518]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.07.04 +[2024.01.21-09.07.04:929][518]LogWorld: Bringing up level for play took: 0.010721 +[2024.01.21-09.07.04:932][518]LogOnline: OSS: Created online subsystem instance for: :Context_4 +[2024.01.21-09.07.04:935][518]PIE: Server logged in +[2024.01.21-09.07.04:935][518]PIE: Play in editor total start time 0,105 seconds. +[2024.01.21-09.07.17:925][167]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.07.17:925][167]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.07.17:926][167]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.07.17:927][167]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.07.17:948][167]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.07.17:952][167]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.07.17:956][167]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.07.17:958][167]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 5 +[2024.01.21-09.07.17:958][167]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5 +[2024.01.21-09.07.17:960][167]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5 +[2024.01.21-09.07.17:990][167]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms +[2024.01.21-09.07.18:027][168]LogPlayLevel: Display: Destroying online subsystem :Context_4 +[2024.01.21-09.07.19:018][209]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.07.19:027][209]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-09.07.19:027][209]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:07:19) +[2024.01.21-09.07.19:027][209]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.07.19:060][209]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032861s) +[2024.01.21-09.07.19:060][209]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.032898s) +[2024.01.21-09.07.19:064][209]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms +[2024.01.21-09.07.19:065][209]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.07.19:065][209]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.07.19:065][209]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.07.19:066][209]LogPlayLevel: PIE: World Init took: (0.000963s) +[2024.01.21-09.07.19:066][209]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True +[2024.01.21-09.07.19:066][209]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.07.19:066][209]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.07.19:066][209]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.07.19:066][209]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.07.19:066][209]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.07.19:066][209]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.07.19:066][209]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.07.19:066][209]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.07.19:066][209]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.07.19:066][209]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.07.19:066][209]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.07.19:068][209]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.07.19:105][209]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.07.19:105][209]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.07.19:105][209]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.07.19:105][209]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.07.19:106][209]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=6 +[2024.01.21-09.07.19:106][209]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=6 +[2024.01.21-09.07.19:109][209]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=6 +[2024.01.21-09.07.19:109][209]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=6 +[2024.01.21-09.07.19:109][209]LogInit: FAudioDevice initialized with ID 6. +[2024.01.21-09.07.19:109][209]LogAudio: Display: Audio Device (ID: 6) registered with world 'BackroomsMap'. +[2024.01.21-09.07.19:109][209]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 6 +[2024.01.21-09.07.19:110][209]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.07.19:120][209]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.07.19 +[2024.01.21-09.07.19:121][209]LogWorld: Bringing up level for play took: 0.010419 +[2024.01.21-09.07.19:123][209]LogOnline: OSS: Created online subsystem instance for: :Context_5 +[2024.01.21-09.07.19:126][209]PIE: Server logged in +[2024.01.21-09.07.19:127][209]PIE: Play in editor total start time 0,1 seconds. +[2024.01.21-09.07.22:865][395]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.07.22:865][395]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.07.22:866][395]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.07.22:867][395]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.07.22:870][395]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.07.22:874][395]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.07.22:878][395]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.07.22:880][395]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 6 +[2024.01.21-09.07.22:880][395]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6 +[2024.01.21-09.07.22:882][395]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6 +[2024.01.21-09.07.22:898][395]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms +[2024.01.21-09.07.22:934][396]LogPlayLevel: Display: Destroying online subsystem :Context_5 +[2024.01.21-09.07.25:304][545]LogSlate: Took 0.007230 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.01.21-09.07.25:364][547]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.07.25:440][549]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.07.25:534][552]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.07.27:731][661]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/GameMap/Door/Blueprint_door.Blueprint_door +[2024.01.21-09.07.27:735][661]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.07.27:735][661]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.07.27:752][661]LogSlate: Warning: The command 'BlueprintEditorSpawnNodes.AddActorRefAction->CommandInfo' has the same default chord as 'BlueprintEditorSpawnNodes.(Class=/Script/BlueprintGraph.K2Node_Knot Key=R Shift=false Ctrl=false Alt=false)' [R] +[2024.01.21-09.07.28:645][661]LogSlate: Took 0.000224 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.01.21-09.07.28:654][661]LogSlate: Took 0.005123 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.01.21-09.07.31:833][826]LogViewport: Scene viewport resized to 1014x580, mode Windowed. +[2024.01.21-09.07.32:757][862]LogViewport: Scene viewport resized to 1361x1246, mode Windowed. +[2024.01.21-09.07.42:186][369]LogViewport: Scene viewport resized to 894x968, mode Windowed. +[2024.01.21-09.08.04:495][428]LogShaderCompilers: Display: ================================================ +[2024.01.21-09.08.04:495][428]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.21-09.08.04:495][428]LogShaderCompilers: Display: Total job queries 176, among them cache hits 58 (32.95%) +[2024.01.21-09.08.04:495][428]LogShaderCompilers: Display: Tracking 73 distinct input hashes that result in 44 distinct outputs (60.27%) +[2024.01.21-09.08.04:495][428]LogShaderCompilers: Display: RAM used: 162,87 KiB of 819,20 MiB budget. Usage: 0.02% +[2024.01.21-09.08.04:495][428]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.21-09.08.04:495][428]LogShaderCompilers: Display: Shaders Compiled: 57 +[2024.01.21-09.08.04:495][428]LogShaderCompilers: Display: Jobs assigned 58, completed 57 (98.28%) +[2024.01.21-09.08.04:495][428]LogShaderCompilers: Display: Average time worker was idle: 17.90 s +[2024.01.21-09.08.04:495][428]LogShaderCompilers: Display: Time job spent in pending queue: average 3.74 s, longest 7.33 s +[2024.01.21-09.08.04:495][428]LogShaderCompilers: Display: Job execution time: average 1.16 s, max 2.96 s +[2024.01.21-09.08.04:495][428]LogShaderCompilers: Display: Job life time (pending + execution): average 4.96 s, max 8.01 +[2024.01.21-09.08.04:495][428]LogShaderCompilers: Display: Shader code size: average 5,073 KiB, min 1,402 KiB, max 8,711 KiB +[2024.01.21-09.08.04:495][428]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 9.25 s +[2024.01.21-09.08.04:495][428]LogShaderCompilers: Display: Jobs were issued in 58 batches (only local compilation was used), average 1.00 jobs/batch +[2024.01.21-09.08.04:495][428]LogShaderCompilers: Display: Average processing rate: 6.16 jobs/sec +[2024.01.21-09.08.04:495][428]LogShaderCompilers: Display: Total thread time: 44,655 s +[2024.01.21-09.08.04:495][428]LogShaderCompilers: Display: Total thread preprocess time: 5,42 s +[2024.01.21-09.08.04:495][428]LogShaderCompilers: Display: Percentage time preprocessing: 12.14% +[2024.01.21-09.08.04:495][428]LogShaderCompilers: Display: Effective parallelization: 4.83 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 +[2024.01.21-09.08.04:495][428]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: +[2024.01.21-09.08.04:495][428]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 9 times, average 1.16 sec, max 1.56 sec, min 0.52 sec) +[2024.01.21-09.08.04:495][428]LogShaderCompilers: Display: TBasePassVSTLightMapPolicyHQ (compiled 10 times, average 0.86 sec, max 1.21 sec, min 0.49 sec) +[2024.01.21-09.08.04:495][428]LogShaderCompilers: Display: TBasePassPSTLightMapPolicyHQ (compiled 10 times, average 0.81 sec, max 1.19 sec, min 0.59 sec) +[2024.01.21-09.08.04:495][428]LogShaderCompilers: Display: TBasePassVSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 9 times, average 0.80 sec, max 0.89 sec, min 0.51 sec) +[2024.01.21-09.08.04:495][428]LogShaderCompilers: Display: FLumenCardVS (compiled 9 times, average 0.75 sec, max 1.40 sec, min 0.40 sec) +[2024.01.21-09.08.04:496][428]LogShaderCompilers: Display: Top 5 shader types by total compile time: +[2024.01.21-09.08.04:496][428]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ - 23.41% of total time (compiled 9 times, average 1.16 sec, max 1.56 sec, min 0.52 sec) +[2024.01.21-09.08.04:496][428]LogShaderCompilers: Display: TBasePassVSTLightMapPolicyHQ - 19.31% of total time (compiled 10 times, average 0.86 sec, max 1.21 sec, min 0.49 sec) +[2024.01.21-09.08.04:496][428]LogShaderCompilers: Display: TBasePassPSTLightMapPolicyHQ - 18.17% of total time (compiled 10 times, average 0.81 sec, max 1.19 sec, min 0.59 sec) +[2024.01.21-09.08.04:496][428]LogShaderCompilers: Display: TBasePassVSTDistanceFieldShadowsAndLightMapPolicyHQ - 16.04% of total time (compiled 9 times, average 0.80 sec, max 0.89 sec, min 0.51 sec) +[2024.01.21-09.08.04:496][428]LogShaderCompilers: Display: FLumenCardVS - 15.11% of total time (compiled 9 times, average 0.75 sec, max 1.40 sec, min 0.40 sec) +[2024.01.21-09.08.04:496][428]LogShaderCompilers: Display: ================================================ +[2024.01.21-09.08.05:863][485]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.08.05:876][485]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-09.08.05:876][485]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:08:05) +[2024.01.21-09.08.05:876][485]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.08.05:915][485]LogPlayLevel: PIE: StaticDuplicateObject took: (0.038422s) +[2024.01.21-09.08.05:915][485]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.038479s) +[2024.01.21-09.08.05:933][485]LogUObjectHash: Compacting FUObjectHashTables data took 1.69ms +[2024.01.21-09.08.05:935][485]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.08.05:935][485]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.08.05:936][485]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.08.05:936][485]LogPlayLevel: PIE: World Init took: (0.001541s) +[2024.01.21-09.08.05:936][485]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True +[2024.01.21-09.08.05:936][485]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.08.05:936][485]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.08.05:936][485]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.08.05:936][485]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.08.05:936][485]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.08.05:936][485]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.08.05:936][485]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.08.05:936][485]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.08.05:937][485]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.08.05:937][485]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.08.05:937][485]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.08.05:940][485]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.08.05:989][485]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.08.05:989][485]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.08.05:989][485]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.08.05:989][485]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.08.05:990][485]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=7 +[2024.01.21-09.08.05:990][485]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=7 +[2024.01.21-09.08.05:992][485]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=7 +[2024.01.21-09.08.05:992][485]LogInit: FAudioDevice initialized with ID 7. +[2024.01.21-09.08.05:992][485]LogAudio: Display: Audio Device (ID: 7) registered with world 'BackroomsMap'. +[2024.01.21-09.08.05:992][485]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=7 +[2024.01.21-09.08.05:992][485]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 7 +[2024.01.21-09.08.05:994][485]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.08.06:010][485]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.08.06 +[2024.01.21-09.08.06:011][485]LogWorld: Bringing up level for play took: 0.015846 +[2024.01.21-09.08.06:013][485]LogOnline: OSS: Created online subsystem instance for: :Context_10 +[2024.01.21-09.08.06:017][485]PIE: Server logged in +[2024.01.21-09.08.06:018][485]PIE: Play in editor total start time 0,143 seconds. +[2024.01.21-09.08.10:407][687]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.08.10:408][687]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.08.10:408][687]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.08.10:409][687]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.08.10:412][687]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.08.10:419][687]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.08.10:432][687]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.08.10:432][687]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 7 +[2024.01.21-09.08.10:432][687]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7 +[2024.01.21-09.08.10:434][687]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7 +[2024.01.21-09.08.10:456][687]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms +[2024.01.21-09.08.10:543][688]LogPlayLevel: Display: Destroying online subsystem :Context_10 +[2024.01.21-09.08.25:984][360]LogUObjectGlobals: Warning: Failed to find object 'Class /Script/PCG.PCGSettings' +[2024.01.21-09.08.36:137][798]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.08.36:146][798]BlueprintLog: New page: Pre-Play auto-recompile +[2024.01.21-09.08.36:147][798]LogPlayLevel: [PlayLevel] Compiling Blueprint_door before play... +[2024.01.21-09.08.36:206][798]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms +[2024.01.21-09.08.36:207][798]LogPlayLevel: PlayLevel: Blueprint regeneration took 61 ms (1 blueprints) +[2024.01.21-09.08.36:207][798]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:08:36) +[2024.01.21-09.08.36:207][798]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.08.36:239][798]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031598s) +[2024.01.21-09.08.36:239][798]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.031636s) +[2024.01.21-09.08.36:253][798]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms +[2024.01.21-09.08.36:254][798]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.08.36:254][798]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.08.36:254][798]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.08.36:255][798]LogPlayLevel: PIE: World Init took: (0.001086s) +[2024.01.21-09.08.36:255][798]LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True +[2024.01.21-09.08.36:255][798]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.08.36:255][798]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.08.36:255][798]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.08.36:255][798]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.08.36:255][798]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.08.36:255][798]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.08.36:255][798]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.08.36:255][798]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.08.36:256][798]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.08.36:256][798]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.08.36:256][798]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.08.36:258][798]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.08.36:295][798]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.08.36:295][798]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.08.36:295][798]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.08.36:295][798]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.08.36:296][798]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=8 +[2024.01.21-09.08.36:296][798]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=8 +[2024.01.21-09.08.36:298][798]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=8 +[2024.01.21-09.08.36:298][798]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=8 +[2024.01.21-09.08.36:298][798]LogInit: FAudioDevice initialized with ID 8. +[2024.01.21-09.08.36:298][798]LogAudio: Display: Audio Device (ID: 8) registered with world 'BackroomsMap'. +[2024.01.21-09.08.36:298][798]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 8 +[2024.01.21-09.08.36:301][798]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.08.36:310][798]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.08.36 +[2024.01.21-09.08.36:311][798]LogWorld: Bringing up level for play took: 0.010256 +[2024.01.21-09.08.36:313][798]LogOnline: OSS: Created online subsystem instance for: :Context_11 +[2024.01.21-09.08.36:316][798]PIE: Server logged in +[2024.01.21-09.08.36:317][798]PIE: Play in editor total start time 0,171 seconds. +[2024.01.21-09.08.50:465][415]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.08.50:465][415]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.08.50:466][415]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.08.50:467][415]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.08.50:481][415]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.08.50:487][415]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.08.50:500][415]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.21-09.08.50:503][415]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 8 +[2024.01.21-09.08.50:503][415]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8 +[2024.01.21-09.08.50:504][415]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8 +[2024.01.21-09.08.50:532][415]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.08.50:537][415]LogUObjectHash: Compacting FUObjectHashTables data took 1.31ms +[2024.01.21-09.08.50:625][416]LogPlayLevel: Display: Destroying online subsystem :Context_11 +[2024.01.21-09.08.53:169][494]Cmd: SELECT NONE +[2024.01.21-09.09.21:867][120]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.09.21:876][120]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-09.09.21:876][120]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:09:21) +[2024.01.21-09.09.21:876][120]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.09.21:909][120]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032670s) +[2024.01.21-09.09.21:909][120]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.032710s) +[2024.01.21-09.09.21:922][120]LogUObjectHash: Compacting FUObjectHashTables data took 1.30ms +[2024.01.21-09.09.21:924][120]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.09.21:924][120]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.09.21:924][120]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.09.21:925][120]LogPlayLevel: PIE: World Init took: (0.001044s) +[2024.01.21-09.09.21:925][120]LogAudio: Display: Creating Audio Device: Id: 9, Scope: Unique, Realtime: True +[2024.01.21-09.09.21:925][120]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.09.21:925][120]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.09.21:925][120]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.09.21:925][120]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.09.21:925][120]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.09.21:925][120]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.09.21:925][120]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.09.21:925][120]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.09.21:926][120]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.09.21:926][120]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.09.21:926][120]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.09.21:928][120]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.09.21:964][120]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.09.21:965][120]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.09.21:965][120]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.09.21:965][120]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.09.21:965][120]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=9 +[2024.01.21-09.09.21:965][120]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=9 +[2024.01.21-09.09.21:968][120]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=9 +[2024.01.21-09.09.21:968][120]LogInit: FAudioDevice initialized with ID 9. +[2024.01.21-09.09.21:968][120]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=9 +[2024.01.21-09.09.21:968][120]LogAudio: Display: Audio Device (ID: 9) registered with world 'BackroomsMap'. +[2024.01.21-09.09.21:968][120]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 9 +[2024.01.21-09.09.21:969][120]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.09.21:979][120]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.09.21 +[2024.01.21-09.09.21:980][120]LogWorld: Bringing up level for play took: 0.010172 +[2024.01.21-09.09.21:982][120]LogOnline: OSS: Created online subsystem instance for: :Context_12 +[2024.01.21-09.09.21:985][120]PIE: Server logged in +[2024.01.21-09.09.21:986][120]PIE: Play in editor total start time 0,11 seconds. +[2024.01.21-09.09.44:245][146]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.09.44:245][146]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.09.44:246][146]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.09.44:247][146]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.09.44:250][146]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.09.44:256][146]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.09.44:269][146]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.09.44:272][146]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 9 +[2024.01.21-09.09.44:272][146]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9 +[2024.01.21-09.09.44:274][146]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9 +[2024.01.21-09.09.44:312][146]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms +[2024.01.21-09.09.44:355][147]LogPlayLevel: Display: Destroying online subsystem :Context_12 +[2024.01.21-09.10.04:256][ 52]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.10.04:265][ 52]BlueprintLog: New page: Pre-Play auto-recompile +[2024.01.21-09.10.04:266][ 52]LogPlayLevel: [PlayLevel] Compiling Blueprint_door before play... +[2024.01.21-09.10.04:328][ 52]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms +[2024.01.21-09.10.04:330][ 52]LogPlayLevel: PlayLevel: Blueprint regeneration took 64 ms (1 blueprints) +[2024.01.21-09.10.04:330][ 52]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:10:04) +[2024.01.21-09.10.04:330][ 52]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.10.04:362][ 52]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031182s) +[2024.01.21-09.10.04:362][ 52]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.031219s) +[2024.01.21-09.10.04:374][ 52]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms +[2024.01.21-09.10.04:375][ 52]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.10.04:375][ 52]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.10.04:375][ 52]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.10.04:376][ 52]LogPlayLevel: PIE: World Init took: (0.001063s) +[2024.01.21-09.10.04:376][ 52]LogAudio: Display: Creating Audio Device: Id: 10, Scope: Unique, Realtime: True +[2024.01.21-09.10.04:376][ 52]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.10.04:376][ 52]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.10.04:376][ 52]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.10.04:376][ 52]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.10.04:376][ 52]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.10.04:376][ 52]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.10.04:376][ 52]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.10.04:376][ 52]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.10.04:377][ 52]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.10.04:377][ 52]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.10.04:377][ 52]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.10.04:379][ 52]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.10.04:414][ 52]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.10.04:415][ 52]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.10.04:415][ 52]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.10.04:415][ 52]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.10.04:415][ 52]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=10 +[2024.01.21-09.10.04:415][ 52]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=10 +[2024.01.21-09.10.04:418][ 52]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=10 +[2024.01.21-09.10.04:418][ 52]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=10 +[2024.01.21-09.10.04:418][ 52]LogInit: FAudioDevice initialized with ID 10. +[2024.01.21-09.10.04:418][ 52]LogAudio: Display: Audio Device (ID: 10) registered with world 'BackroomsMap'. +[2024.01.21-09.10.04:418][ 52]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 10 +[2024.01.21-09.10.04:420][ 52]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.10.04:429][ 52]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.10.04 +[2024.01.21-09.10.04:430][ 52]LogWorld: Bringing up level for play took: 0.010373 +[2024.01.21-09.10.04:433][ 52]LogOnline: OSS: Created online subsystem instance for: :Context_13 +[2024.01.21-09.10.04:435][ 52]PIE: Server logged in +[2024.01.21-09.10.04:436][ 52]PIE: Play in editor total start time 0,171 seconds. +[2024.01.21-09.10.17:715][617]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.10.17:715][617]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.10.17:716][617]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.10.17:717][617]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.10.17:720][617]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.10.17:726][617]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.10.17:738][617]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.10.17:741][617]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 10 +[2024.01.21-09.10.17:741][617]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10 +[2024.01.21-09.10.17:743][617]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10 +[2024.01.21-09.10.17:780][617]LogUObjectHash: Compacting FUObjectHashTables data took 1.27ms +[2024.01.21-09.10.17:826][618]LogPlayLevel: Display: Destroying online subsystem :Context_13 +[2024.01.21-09.10.19:327][666]LogEditorTransaction: Undo Modify Component(s) +[2024.01.21-09.10.19:805][676]LogEditorTransaction: Undo Modify Component(s) +[2024.01.21-09.10.20:627][700]LogEditorTransaction: Undo Select None +[2024.01.21-09.10.21:940][742]LogEditorTransaction: Undo Modify Component(s) +[2024.01.21-09.10.24:832][833]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.10.24:841][833]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-09.10.24:841][833]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:10:24) +[2024.01.21-09.10.24:841][833]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.10.24:875][833]LogPlayLevel: PIE: StaticDuplicateObject took: (0.033919s) +[2024.01.21-09.10.24:875][833]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.033958s) +[2024.01.21-09.10.24:888][833]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms +[2024.01.21-09.10.24:889][833]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.10.24:889][833]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.10.24:890][833]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.10.24:890][833]LogPlayLevel: PIE: World Init took: (0.001002s) +[2024.01.21-09.10.24:890][833]LogAudio: Display: Creating Audio Device: Id: 11, Scope: Unique, Realtime: True +[2024.01.21-09.10.24:890][833]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.10.24:890][833]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.10.24:890][833]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.10.24:890][833]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.10.24:890][833]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.10.24:890][833]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.10.24:890][833]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.10.24:890][833]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.10.24:891][833]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.10.24:891][833]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.10.24:891][833]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.10.24:893][833]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.10.24:928][833]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.10.24:928][833]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.10.24:928][833]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.10.24:928][833]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.10.24:929][833]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=11 +[2024.01.21-09.10.24:929][833]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=11 +[2024.01.21-09.10.24:932][833]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=11 +[2024.01.21-09.10.24:932][833]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=11 +[2024.01.21-09.10.24:932][833]LogInit: FAudioDevice initialized with ID 11. +[2024.01.21-09.10.24:932][833]LogAudio: Display: Audio Device (ID: 11) registered with world 'BackroomsMap'. +[2024.01.21-09.10.24:932][833]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 11 +[2024.01.21-09.10.24:933][833]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.10.24:943][833]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.10.24 +[2024.01.21-09.10.24:944][833]LogWorld: Bringing up level for play took: 0.010411 +[2024.01.21-09.10.24:946][833]LogOnline: OSS: Created online subsystem instance for: :Context_14 +[2024.01.21-09.10.24:949][833]PIE: Server logged in +[2024.01.21-09.10.24:949][833]PIE: Play in editor total start time 0,109 seconds. +[2024.01.21-09.10.29:658][ 48]LogCharacterMovement: BP_FirstPersonCharacter_C_0 is stuck and failed to move! Velocity: X=-12.51 Y=2.72 Z=0.00 Location: X=3126.17 Y=140.49 Z=98.02 Normal: X=0.80 Y=-0.41 Z=-0.44 PenetrationDepth:5.772 Actor:Blueprint_door_C_4 Component:door_Knauf BoneName:None (0 other events since notify) +[2024.01.21-09.10.35:366][322]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.10.35:366][322]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.10.35:366][322]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.10.35:368][322]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.10.35:370][322]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.10.35:377][322]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.10.35:392][322]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.21-09.10.35:392][322]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 11 +[2024.01.21-09.10.35:392][322]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11 +[2024.01.21-09.10.35:394][322]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11 +[2024.01.21-09.10.35:415][322]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.10.35:420][322]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms +[2024.01.21-09.10.35:508][323]LogPlayLevel: Display: Destroying online subsystem :Context_14 +[2024.01.21-09.10.53:992][127]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.10.54:001][127]BlueprintLog: New page: Pre-Play auto-recompile +[2024.01.21-09.10.54:002][127]LogPlayLevel: [PlayLevel] Compiling Blueprint_door before play... +[2024.01.21-09.10.54:056][127]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms +[2024.01.21-09.10.54:058][127]LogPlayLevel: PlayLevel: Blueprint regeneration took 57 ms (1 blueprints) +[2024.01.21-09.10.54:058][127]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:10:54) +[2024.01.21-09.10.54:058][127]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.10.54:090][127]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031509s) +[2024.01.21-09.10.54:090][127]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.031546s) +[2024.01.21-09.10.54:103][127]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms +[2024.01.21-09.10.54:103][127]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.10.54:103][127]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.10.54:104][127]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.10.54:104][127]LogPlayLevel: PIE: World Init took: (0.001063s) +[2024.01.21-09.10.54:104][127]LogAudio: Display: Creating Audio Device: Id: 12, Scope: Unique, Realtime: True +[2024.01.21-09.10.54:104][127]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.10.54:104][127]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.10.54:104][127]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.10.54:104][127]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.10.54:104][127]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.10.54:104][127]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.10.54:104][127]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.10.54:104][127]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.10.54:105][127]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.10.54:105][127]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.10.54:105][127]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.10.54:107][127]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.10.54:143][127]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.10.54:143][127]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.10.54:143][127]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.10.54:143][127]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.10.54:144][127]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=12 +[2024.01.21-09.10.54:144][127]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=12 +[2024.01.21-09.10.54:146][127]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=12 +[2024.01.21-09.10.54:146][127]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=12 +[2024.01.21-09.10.54:146][127]LogInit: FAudioDevice initialized with ID 12. +[2024.01.21-09.10.54:146][127]LogAudio: Display: Audio Device (ID: 12) registered with world 'BackroomsMap'. +[2024.01.21-09.10.54:146][127]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 12 +[2024.01.21-09.10.54:148][127]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.10.54:158][127]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.10.54 +[2024.01.21-09.10.54:159][127]LogWorld: Bringing up level for play took: 0.010320 +[2024.01.21-09.10.54:161][127]LogOnline: OSS: Created online subsystem instance for: :Context_15 +[2024.01.21-09.10.54:164][127]PIE: Server logged in +[2024.01.21-09.10.54:165][127]PIE: Play in editor total start time 0,164 seconds. +[2024.01.21-09.11.11:485][869]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.11.11:486][869]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.11.11:486][869]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.11.11:487][869]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.11.11:496][869]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.11.11:503][869]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.11.11:514][869]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.21-09.11.11:515][869]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 12 +[2024.01.21-09.11.11:515][869]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12 +[2024.01.21-09.11.11:517][869]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12 +[2024.01.21-09.11.11:549][869]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.11.11:556][869]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms +[2024.01.21-09.11.11:646][870]LogPlayLevel: Display: Destroying online subsystem :Context_15 +[2024.01.21-09.11.15:357][989]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.11.15:366][989]BlueprintLog: New page: Pre-Play auto-recompile +[2024.01.21-09.11.15:367][989]LogPlayLevel: [PlayLevel] Compiling Blueprint_door before play... +[2024.01.21-09.11.15:416][989]LogUObjectHash: Compacting FUObjectHashTables data took 1.33ms +[2024.01.21-09.11.15:418][989]LogPlayLevel: PlayLevel: Blueprint regeneration took 52 ms (1 blueprints) +[2024.01.21-09.11.15:418][989]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:11:15) +[2024.01.21-09.11.15:418][989]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.11.15:450][989]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031498s) +[2024.01.21-09.11.15:450][989]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.031535s) +[2024.01.21-09.11.15:463][989]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms +[2024.01.21-09.11.15:465][989]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.11.15:465][989]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.11.15:465][989]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.11.15:466][989]LogPlayLevel: PIE: World Init took: (0.001087s) +[2024.01.21-09.11.15:466][989]LogAudio: Display: Creating Audio Device: Id: 13, Scope: Unique, Realtime: True +[2024.01.21-09.11.15:466][989]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.11.15:466][989]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.11.15:466][989]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.11.15:466][989]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.11.15:466][989]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.11.15:466][989]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.11.15:466][989]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.11.15:466][989]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.11.15:466][989]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.11.15:466][989]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.11.15:466][989]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.11.15:468][989]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.11.15:504][989]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.11.15:504][989]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.11.15:504][989]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.11.15:504][989]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.11.15:504][989]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=13 +[2024.01.21-09.11.15:504][989]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=13 +[2024.01.21-09.11.15:507][989]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=13 +[2024.01.21-09.11.15:507][989]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=13 +[2024.01.21-09.11.15:507][989]LogInit: FAudioDevice initialized with ID 13. +[2024.01.21-09.11.15:507][989]LogAudio: Display: Audio Device (ID: 13) registered with world 'BackroomsMap'. +[2024.01.21-09.11.15:507][989]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 13 +[2024.01.21-09.11.15:509][989]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.11.15:519][989]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.11.15 +[2024.01.21-09.11.15:520][989]LogWorld: Bringing up level for play took: 0.010363 +[2024.01.21-09.11.15:522][989]LogOnline: OSS: Created online subsystem instance for: :Context_16 +[2024.01.21-09.11.15:524][989]PIE: Server logged in +[2024.01.21-09.11.15:525][989]PIE: Play in editor total start time 0,16 seconds. +[2024.01.21-09.11.31:416][658]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.11.31:416][658]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.11.31:416][658]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.11.31:417][658]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.11.31:425][658]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.11.31:432][658]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.11.31:446][658]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.11.31:449][658]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 13 +[2024.01.21-09.11.31:449][658]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=13 +[2024.01.21-09.11.31:451][658]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=13 +[2024.01.21-09.11.31:489][658]LogUObjectHash: Compacting FUObjectHashTables data took 1.36ms +[2024.01.21-09.11.31:582][659]LogPlayLevel: Display: Destroying online subsystem :Context_16 +[2024.01.21-09.11.33:650][725]LogEditorTransaction: Undo Modify Component(s) +[2024.01.21-09.11.34:132][734]LogEditorTransaction: Undo Modify Component(s) +[2024.01.21-09.11.37:185][830]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.11.37:194][830]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-09.11.37:194][830]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:11:37) +[2024.01.21-09.11.37:194][830]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.11.37:227][830]LogPlayLevel: PIE: StaticDuplicateObject took: (0.033239s) +[2024.01.21-09.11.37:227][830]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.033278s) +[2024.01.21-09.11.37:242][830]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms +[2024.01.21-09.11.37:243][830]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.11.37:243][830]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.11.37:243][830]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.11.37:244][830]LogPlayLevel: PIE: World Init took: (0.000984s) +[2024.01.21-09.11.37:244][830]LogAudio: Display: Creating Audio Device: Id: 14, Scope: Unique, Realtime: True +[2024.01.21-09.11.37:244][830]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.11.37:244][830]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.11.37:244][830]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.11.37:244][830]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.11.37:244][830]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.11.37:244][830]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.11.37:244][830]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.11.37:244][830]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.11.37:245][830]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.11.37:245][830]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.11.37:245][830]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.11.37:247][830]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.11.37:284][830]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.11.37:284][830]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.11.37:284][830]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.11.37:284][830]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.11.37:284][830]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=14 +[2024.01.21-09.11.37:285][830]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=14 +[2024.01.21-09.11.37:287][830]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=14 +[2024.01.21-09.11.37:287][830]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=14 +[2024.01.21-09.11.37:287][830]LogInit: FAudioDevice initialized with ID 14. +[2024.01.21-09.11.37:287][830]LogAudio: Display: Audio Device (ID: 14) registered with world 'BackroomsMap'. +[2024.01.21-09.11.37:287][830]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 14 +[2024.01.21-09.11.37:289][830]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.11.37:299][830]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.11.37 +[2024.01.21-09.11.37:300][830]LogWorld: Bringing up level for play took: 0.010337 +[2024.01.21-09.11.37:302][830]LogOnline: OSS: Created online subsystem instance for: :Context_17 +[2024.01.21-09.11.37:305][830]PIE: Server logged in +[2024.01.21-09.11.37:305][830]PIE: Play in editor total start time 0,111 seconds. +[2024.01.21-09.11.43:895][145]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.11.43:895][145]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.11.43:896][145]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.11.43:897][145]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.11.43:900][145]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.11.43:906][145]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.11.43:922][145]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.21-09.11.43:922][145]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 14 +[2024.01.21-09.11.43:922][145]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=14 +[2024.01.21-09.11.43:924][145]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=14 +[2024.01.21-09.11.43:953][145]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.11.43:958][145]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms +[2024.01.21-09.11.44:046][146]LogPlayLevel: Display: Destroying online subsystem :Context_17 +[2024.01.21-09.12.11:836][399]LogEditorTransaction: Undo Modify Component(s) +[2024.01.21-09.12.14:761][518]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.12.14:770][518]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-09.12.14:770][518]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:12:14) +[2024.01.21-09.12.14:771][518]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.12.14:806][518]LogPlayLevel: PIE: StaticDuplicateObject took: (0.035488s) +[2024.01.21-09.12.14:806][518]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.035531s) +[2024.01.21-09.12.14:821][518]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms +[2024.01.21-09.12.14:822][518]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.12.14:822][518]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.12.14:823][518]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.12.14:823][518]LogPlayLevel: PIE: World Init took: (0.000979s) +[2024.01.21-09.12.14:823][518]LogAudio: Display: Creating Audio Device: Id: 15, Scope: Unique, Realtime: True +[2024.01.21-09.12.14:823][518]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.12.14:823][518]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.12.14:823][518]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.12.14:823][518]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.12.14:823][518]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.12.14:823][518]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.12.14:823][518]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.12.14:823][518]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.12.14:824][518]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.12.14:824][518]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.12.14:824][518]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.12.14:826][518]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.12.14:863][518]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.12.14:863][518]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.12.14:863][518]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.12.14:863][518]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.12.14:863][518]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=15 +[2024.01.21-09.12.14:864][518]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=15 +[2024.01.21-09.12.14:866][518]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=15 +[2024.01.21-09.12.14:866][518]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=15 +[2024.01.21-09.12.14:866][518]LogInit: FAudioDevice initialized with ID 15. +[2024.01.21-09.12.14:866][518]LogAudio: Display: Audio Device (ID: 15) registered with world 'BackroomsMap'. +[2024.01.21-09.12.14:866][518]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 15 +[2024.01.21-09.12.14:868][518]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.12.14:878][518]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.12.14 +[2024.01.21-09.12.14:879][518]LogWorld: Bringing up level for play took: 0.010241 +[2024.01.21-09.12.14:881][518]LogOnline: OSS: Created online subsystem instance for: :Context_18 +[2024.01.21-09.12.14:884][518]PIE: Server logged in +[2024.01.21-09.12.14:885][518]PIE: Play in editor total start time 0,115 seconds. +[2024.01.21-09.12.30:877][329]LogCharacterMovement: BP_FirstPersonCharacter_C_0 is stuck and failed to move! Velocity: X=33.30 Y=-14.65 Z=0.00 Location: X=3145.22 Y=146.33 Z=98.15 Normal: X=-0.17 Y=0.89 Z=-0.43 PenetrationDepth:4.791 Actor:Blueprint_door_C_4 Component:door_Knauf BoneName:None (0 other events since notify) +[2024.01.21-09.12.31:525][363]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.12.31:525][363]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.12.31:526][363]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.12.31:527][363]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.12.31:530][363]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.12.31:537][363]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.12.31:553][363]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.21-09.12.31:553][363]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 15 +[2024.01.21-09.12.31:553][363]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=15 +[2024.01.21-09.12.31:555][363]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=15 +[2024.01.21-09.12.31:579][363]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.12.31:583][363]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms +[2024.01.21-09.12.31:671][364]LogPlayLevel: Display: Destroying online subsystem :Context_18 +[2024.01.21-09.12.43:237][767]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.12.43:246][767]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-09.12.43:246][767]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:12:43) +[2024.01.21-09.12.43:246][767]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.12.43:279][767]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032556s) +[2024.01.21-09.12.43:279][767]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.032593s) +[2024.01.21-09.12.43:294][767]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms +[2024.01.21-09.12.43:296][767]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.12.43:296][767]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.12.43:296][767]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.12.43:296][767]LogPlayLevel: PIE: World Init took: (0.001042s) +[2024.01.21-09.12.43:297][767]LogAudio: Display: Creating Audio Device: Id: 16, Scope: Unique, Realtime: True +[2024.01.21-09.12.43:297][767]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.12.43:297][767]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.12.43:297][767]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.12.43:297][767]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.12.43:297][767]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.12.43:297][767]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.12.43:297][767]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.12.43:297][767]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.12.43:297][767]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.12.43:297][767]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.12.43:297][767]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.12.43:299][767]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.12.43:335][767]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.12.43:335][767]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.12.43:335][767]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.12.43:335][767]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.12.43:336][767]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=16 +[2024.01.21-09.12.43:336][767]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=16 +[2024.01.21-09.12.43:338][767]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=16 +[2024.01.21-09.12.43:338][767]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=16 +[2024.01.21-09.12.43:338][767]LogInit: FAudioDevice initialized with ID 16. +[2024.01.21-09.12.43:338][767]LogAudio: Display: Audio Device (ID: 16) registered with world 'BackroomsMap'. +[2024.01.21-09.12.43:338][767]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 16 +[2024.01.21-09.12.43:340][767]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.12.43:350][767]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.12.43 +[2024.01.21-09.12.43:351][767]LogWorld: Bringing up level for play took: 0.010360 +[2024.01.21-09.12.43:353][767]LogOnline: OSS: Created online subsystem instance for: :Context_19 +[2024.01.21-09.12.43:356][767]PIE: Server logged in +[2024.01.21-09.12.43:357][767]PIE: Play in editor total start time 0,111 seconds. +[2024.01.21-09.14.10:255][457]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.14.10:256][457]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.14.10:256][457]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.14.10:257][457]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.14.10:260][457]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.14.10:267][457]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.14.10:280][457]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.14.10:284][457]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 16 +[2024.01.21-09.14.10:284][457]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=16 +[2024.01.21-09.14.10:285][457]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=16 +[2024.01.21-09.14.10:320][457]LogUObjectHash: Compacting FUObjectHashTables data took 1.45ms +[2024.01.21-09.14.10:410][458]LogPlayLevel: Display: Destroying online subsystem :Context_19 +[2024.01.21-09.14.47:025][133]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.14.47:034][133]BlueprintLog: New page: Pre-Play auto-recompile +[2024.01.21-09.14.47:035][133]LogPlayLevel: [PlayLevel] Compiling Blueprint_door before play... +[2024.01.21-09.14.47:084][133]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms +[2024.01.21-09.14.47:086][133]LogPlayLevel: PlayLevel: Blueprint regeneration took 52 ms (1 blueprints) +[2024.01.21-09.14.47:086][133]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:14:47) +[2024.01.21-09.14.47:086][133]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.14.47:118][133]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031428s) +[2024.01.21-09.14.47:118][133]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.031465s) +[2024.01.21-09.14.47:130][133]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms +[2024.01.21-09.14.47:131][133]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.14.47:131][133]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.14.47:131][133]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.14.47:132][133]LogPlayLevel: PIE: World Init took: (0.001060s) +[2024.01.21-09.14.47:132][133]LogAudio: Display: Creating Audio Device: Id: 17, Scope: Unique, Realtime: True +[2024.01.21-09.14.47:132][133]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.14.47:132][133]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.14.47:132][133]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.14.47:132][133]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.14.47:132][133]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.14.47:132][133]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.14.47:132][133]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.14.47:132][133]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.14.47:132][133]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.14.47:132][133]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.14.47:132][133]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.14.47:134][133]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.14.47:171][133]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.14.47:171][133]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.14.47:171][133]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.14.47:171][133]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.14.47:172][133]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=17 +[2024.01.21-09.14.47:172][133]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=17 +[2024.01.21-09.14.47:174][133]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=17 +[2024.01.21-09.14.47:174][133]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=17 +[2024.01.21-09.14.47:174][133]LogInit: FAudioDevice initialized with ID 17. +[2024.01.21-09.14.47:174][133]LogAudio: Display: Audio Device (ID: 17) registered with world 'BackroomsMap'. +[2024.01.21-09.14.47:174][133]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 17 +[2024.01.21-09.14.47:176][133]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.14.47:186][133]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.14.47 +[2024.01.21-09.14.47:187][133]LogWorld: Bringing up level for play took: 0.010436 +[2024.01.21-09.14.47:189][133]LogOnline: OSS: Created online subsystem instance for: :Context_20 +[2024.01.21-09.14.47:192][133]PIE: Server logged in +[2024.01.21-09.14.47:193][133]PIE: Play in editor total start time 0,159 seconds. +[2024.01.21-09.14.55:385][622]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.14.55:385][622]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.14.55:386][622]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.14.55:387][622]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.14.55:390][622]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.14.55:397][622]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.14.55:410][622]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.14.55:412][622]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 17 +[2024.01.21-09.14.55:412][622]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=17 +[2024.01.21-09.14.55:414][622]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=17 +[2024.01.21-09.14.55:439][622]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms +[2024.01.21-09.14.55:525][623]LogPlayLevel: Display: Destroying online subsystem :Context_20 +[2024.01.21-09.14.58:684][761]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.14.58:693][761]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-09.14.58:694][761]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:14:58) +[2024.01.21-09.14.58:694][761]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.14.58:726][761]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032415s) +[2024.01.21-09.14.58:726][761]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.032456s) +[2024.01.21-09.14.58:740][761]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms +[2024.01.21-09.14.58:742][761]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.14.58:742][761]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.14.58:742][761]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.14.58:743][761]LogPlayLevel: PIE: World Init took: (0.001000s) +[2024.01.21-09.14.58:743][761]LogAudio: Display: Creating Audio Device: Id: 18, Scope: Unique, Realtime: True +[2024.01.21-09.14.58:743][761]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.14.58:743][761]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.14.58:743][761]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.14.58:743][761]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.14.58:743][761]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.14.58:743][761]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.14.58:743][761]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.14.58:743][761]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.14.58:743][761]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.14.58:743][761]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.14.58:743][761]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.14.58:746][761]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.14.58:783][761]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.14.58:783][761]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.14.58:783][761]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.14.58:784][761]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.14.58:784][761]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=18 +[2024.01.21-09.14.58:784][761]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=18 +[2024.01.21-09.14.58:786][761]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=18 +[2024.01.21-09.14.58:786][761]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=18 +[2024.01.21-09.14.58:786][761]LogInit: FAudioDevice initialized with ID 18. +[2024.01.21-09.14.58:786][761]LogAudio: Display: Audio Device (ID: 18) registered with world 'BackroomsMap'. +[2024.01.21-09.14.58:786][761]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 18 +[2024.01.21-09.14.58:788][761]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.14.58:798][761]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.14.58 +[2024.01.21-09.14.58:799][761]LogWorld: Bringing up level for play took: 0.010234 +[2024.01.21-09.14.58:801][761]LogOnline: OSS: Created online subsystem instance for: :Context_21 +[2024.01.21-09.14.58:804][761]PIE: Server logged in +[2024.01.21-09.14.58:804][761]PIE: Play in editor total start time 0,111 seconds. +[2024.01.21-09.15.08:896][184]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.15.08:896][184]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.15.08:896][184]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.15.08:897][184]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.15.08:904][184]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.15.08:911][184]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.15.08:922][184]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.15.08:926][184]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 18 +[2024.01.21-09.15.08:926][184]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=18 +[2024.01.21-09.15.08:928][184]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=18 +[2024.01.21-09.15.08:962][184]LogUObjectHash: Compacting FUObjectHashTables data took 1.30ms +[2024.01.21-09.15.09:051][185]LogPlayLevel: Display: Destroying online subsystem :Context_21 +[2024.01.21-09.15.24:442][678]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.15.24:451][678]BlueprintLog: New page: Pre-Play auto-recompile +[2024.01.21-09.15.24:452][678]LogPlayLevel: [PlayLevel] Compiling Blueprint_door before play... +[2024.01.21-09.15.24:502][678]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms +[2024.01.21-09.15.24:504][678]LogPlayLevel: PlayLevel: Blueprint regeneration took 52 ms (1 blueprints) +[2024.01.21-09.15.24:504][678]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:15:24) +[2024.01.21-09.15.24:504][678]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.15.24:535][678]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031191s) +[2024.01.21-09.15.24:535][678]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.031230s) +[2024.01.21-09.15.24:547][678]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms +[2024.01.21-09.15.24:548][678]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.15.24:548][678]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.15.24:548][678]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.15.24:549][678]LogPlayLevel: PIE: World Init took: (0.001024s) +[2024.01.21-09.15.24:549][678]LogAudio: Display: Creating Audio Device: Id: 19, Scope: Unique, Realtime: True +[2024.01.21-09.15.24:549][678]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.15.24:549][678]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.15.24:549][678]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.15.24:549][678]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.15.24:549][678]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.15.24:549][678]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.15.24:549][678]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.15.24:549][678]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.15.24:550][678]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.15.24:550][678]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.15.24:550][678]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.15.24:552][678]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.15.24:587][678]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.15.24:587][678]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.15.24:587][678]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.15.24:587][678]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.15.24:588][678]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=19 +[2024.01.21-09.15.24:588][678]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=19 +[2024.01.21-09.15.24:590][678]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=19 +[2024.01.21-09.15.24:590][678]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=19 +[2024.01.21-09.15.24:590][678]LogInit: FAudioDevice initialized with ID 19. +[2024.01.21-09.15.24:590][678]LogAudio: Display: Audio Device (ID: 19) registered with world 'BackroomsMap'. +[2024.01.21-09.15.24:590][678]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 19 +[2024.01.21-09.15.24:594][678]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.15.24:604][678]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.15.24 +[2024.01.21-09.15.24:604][678]LogWorld: Bringing up level for play took: 0.010576 +[2024.01.21-09.15.24:607][678]LogOnline: OSS: Created online subsystem instance for: :Context_22 +[2024.01.21-09.15.24:610][678]PIE: Server logged in +[2024.01.21-09.15.24:610][678]PIE: Play in editor total start time 0,159 seconds. +[2024.01.21-09.15.30:905][945]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.15.30:905][945]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.15.30:906][945]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.15.30:907][945]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.15.30:911][945]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.15.30:918][945]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.15.30:931][945]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.21-09.15.30:931][945]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 19 +[2024.01.21-09.15.30:931][945]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=19 +[2024.01.21-09.15.30:933][945]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=19 +[2024.01.21-09.15.30:944][945]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.15.30:951][945]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms +[2024.01.21-09.15.31:042][946]LogPlayLevel: Display: Destroying online subsystem :Context_22 +[2024.01.21-09.15.39:272][214]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.15.39:281][214]BlueprintLog: New page: Pre-Play auto-recompile +[2024.01.21-09.15.39:281][214]LogPlayLevel: [PlayLevel] Compiling Blueprint_door before play... +[2024.01.21-09.15.39:338][214]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms +[2024.01.21-09.15.39:340][214]LogPlayLevel: PlayLevel: Blueprint regeneration took 59 ms (1 blueprints) +[2024.01.21-09.15.39:340][214]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:15:39) +[2024.01.21-09.15.39:340][214]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.15.39:371][214]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031199s) +[2024.01.21-09.15.39:371][214]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.031236s) +[2024.01.21-09.15.39:385][214]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms +[2024.01.21-09.15.39:385][214]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.15.39:385][214]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.15.39:386][214]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.15.39:386][214]LogPlayLevel: PIE: World Init took: (0.001035s) +[2024.01.21-09.15.39:386][214]LogAudio: Display: Creating Audio Device: Id: 20, Scope: Unique, Realtime: True +[2024.01.21-09.15.39:386][214]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.15.39:386][214]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.15.39:386][214]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.15.39:386][214]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.15.39:386][214]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.15.39:387][214]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.15.39:387][214]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.15.39:387][214]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.15.39:387][214]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.15.39:387][214]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.15.39:387][214]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.15.39:389][214]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.15.39:425][214]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.15.39:425][214]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.15.39:425][214]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.15.39:425][214]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.15.39:426][214]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=20 +[2024.01.21-09.15.39:426][214]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=20 +[2024.01.21-09.15.39:428][214]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=20 +[2024.01.21-09.15.39:428][214]LogInit: FAudioDevice initialized with ID 20. +[2024.01.21-09.15.39:428][214]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=20 +[2024.01.21-09.15.39:428][214]LogAudio: Display: Audio Device (ID: 20) registered with world 'BackroomsMap'. +[2024.01.21-09.15.39:428][214]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 20 +[2024.01.21-09.15.39:430][214]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.15.39:439][214]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.15.39 +[2024.01.21-09.15.39:440][214]LogWorld: Bringing up level for play took: 0.010319 +[2024.01.21-09.15.39:443][214]LogOnline: OSS: Created online subsystem instance for: :Context_23 +[2024.01.21-09.15.39:445][214]PIE: Server logged in +[2024.01.21-09.15.39:446][214]PIE: Play in editor total start time 0,166 seconds. +[2024.01.21-09.15.52:834][814]LogCharacterMovement: BP_FirstPersonCharacter_C_0 is stuck and failed to move! Velocity: X=34.13 Y=2.88 Z=0.00 Location: X=3109.75 Y=107.71 Z=98.05 Normal: X=-0.41 Y=-0.68 Z=-0.61 PenetrationDepth:22.609 Actor:Blueprint_door_C_4 Component:door_Knauf BoneName:None (0 other events since notify) +[2024.01.21-09.15.57:666][ 63]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.15.57:666][ 63]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.15.57:666][ 63]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.15.57:667][ 63]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.15.57:680][ 63]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.15.57:687][ 63]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.15.57:700][ 63]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.15.57:703][ 63]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 20 +[2024.01.21-09.15.57:703][ 63]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=20 +[2024.01.21-09.15.57:705][ 63]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=20 +[2024.01.21-09.15.57:745][ 63]LogUObjectHash: Compacting FUObjectHashTables data took 1.31ms +[2024.01.21-09.15.57:839][ 64]LogPlayLevel: Display: Destroying online subsystem :Context_23 +[2024.01.21-09.15.58:623][ 87]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.15.58:632][ 87]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-09.15.58:632][ 87]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:15:58) +[2024.01.21-09.15.58:632][ 87]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.15.58:666][ 87]LogPlayLevel: PIE: StaticDuplicateObject took: (0.033043s) +[2024.01.21-09.15.58:666][ 87]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.033084s) +[2024.01.21-09.15.58:680][ 87]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms +[2024.01.21-09.15.58:682][ 87]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.15.58:682][ 87]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.15.58:682][ 87]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.15.58:683][ 87]LogPlayLevel: PIE: World Init took: (0.001008s) +[2024.01.21-09.15.58:683][ 87]LogAudio: Display: Creating Audio Device: Id: 21, Scope: Unique, Realtime: True +[2024.01.21-09.15.58:683][ 87]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.15.58:683][ 87]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.15.58:683][ 87]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.15.58:683][ 87]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.15.58:683][ 87]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.15.58:683][ 87]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.15.58:683][ 87]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.15.58:683][ 87]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.15.58:684][ 87]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.15.58:684][ 87]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.15.58:684][ 87]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.15.58:686][ 87]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.15.58:721][ 87]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.15.58:721][ 87]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.15.58:721][ 87]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.15.58:721][ 87]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.15.58:721][ 87]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=21 +[2024.01.21-09.15.58:721][ 87]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=21 +[2024.01.21-09.15.58:724][ 87]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=21 +[2024.01.21-09.15.58:724][ 87]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=21 +[2024.01.21-09.15.58:724][ 87]LogInit: FAudioDevice initialized with ID 21. +[2024.01.21-09.15.58:724][ 87]LogAudio: Display: Audio Device (ID: 21) registered with world 'BackroomsMap'. +[2024.01.21-09.15.58:724][ 87]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 21 +[2024.01.21-09.15.58:726][ 87]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.15.58:736][ 87]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.15.58 +[2024.01.21-09.15.58:737][ 87]LogWorld: Bringing up level for play took: 0.010469 +[2024.01.21-09.15.58:739][ 87]LogOnline: OSS: Created online subsystem instance for: :Context_24 +[2024.01.21-09.15.58:742][ 87]PIE: Server logged in +[2024.01.21-09.15.58:743][ 87]PIE: Play in editor total start time 0,111 seconds. +[2024.01.21-09.16.01:535][200]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.16.01:535][200]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.16.01:536][200]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.16.01:537][200]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.16.01:550][200]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.16.01:556][200]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.16.01:570][200]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.16.01:573][200]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 21 +[2024.01.21-09.16.01:573][200]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=21 +[2024.01.21-09.16.01:575][200]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=21 +[2024.01.21-09.16.01:616][200]LogUObjectHash: Compacting FUObjectHashTables data took 1.30ms +[2024.01.21-09.16.01:704][201]LogPlayLevel: Display: Destroying online subsystem :Context_24 +[2024.01.21-09.16.13:642][583]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.16.13:651][583]BlueprintLog: New page: Pre-Play auto-recompile +[2024.01.21-09.16.13:652][583]LogPlayLevel: [PlayLevel] Compiling Blueprint_door before play... +[2024.01.21-09.16.13:707][583]LogUObjectHash: Compacting FUObjectHashTables data took 1.30ms +[2024.01.21-09.16.13:709][583]LogPlayLevel: PlayLevel: Blueprint regeneration took 58 ms (1 blueprints) +[2024.01.21-09.16.13:709][583]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:16:13) +[2024.01.21-09.16.13:710][583]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.16.13:742][583]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031838s) +[2024.01.21-09.16.13:742][583]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.031876s) +[2024.01.21-09.16.13:755][583]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms +[2024.01.21-09.16.13:756][583]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.16.13:756][583]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.16.13:756][583]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.16.13:757][583]LogPlayLevel: PIE: World Init took: (0.001043s) +[2024.01.21-09.16.13:757][583]LogAudio: Display: Creating Audio Device: Id: 22, Scope: Unique, Realtime: True +[2024.01.21-09.16.13:757][583]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.16.13:757][583]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.16.13:757][583]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.16.13:757][583]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.16.13:757][583]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.16.13:757][583]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.16.13:757][583]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.16.13:757][583]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.16.13:758][583]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.16.13:758][583]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.16.13:758][583]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.16.13:760][583]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.16.13:795][583]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.16.13:795][583]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.16.13:795][583]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.16.13:795][583]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.16.13:796][583]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=22 +[2024.01.21-09.16.13:796][583]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=22 +[2024.01.21-09.16.13:798][583]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=22 +[2024.01.21-09.16.13:798][583]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=22 +[2024.01.21-09.16.13:798][583]LogInit: FAudioDevice initialized with ID 22. +[2024.01.21-09.16.13:798][583]LogAudio: Display: Audio Device (ID: 22) registered with world 'BackroomsMap'. +[2024.01.21-09.16.13:798][583]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 22 +[2024.01.21-09.16.13:800][583]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.16.13:811][583]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.16.13 +[2024.01.21-09.16.13:811][583]LogWorld: Bringing up level for play took: 0.010314 +[2024.01.21-09.16.13:814][583]LogOnline: OSS: Created online subsystem instance for: :Context_25 +[2024.01.21-09.16.13:817][583]PIE: Server logged in +[2024.01.21-09.16.13:817][583]PIE: Play in editor total start time 0,166 seconds. +[2024.01.21-09.16.35:795][536]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.16.35:795][536]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.16.35:796][536]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.16.35:797][536]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.16.35:814][536]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.16.35:820][536]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.16.35:833][536]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.16.35:836][536]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 22 +[2024.01.21-09.16.35:836][536]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=22 +[2024.01.21-09.16.35:838][536]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=22 +[2024.01.21-09.16.35:864][536]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms +[2024.01.21-09.16.35:954][537]LogPlayLevel: Display: Destroying online subsystem :Context_25 +[2024.01.21-09.16.49:501][970]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.16.49:510][970]BlueprintLog: New page: Pre-Play auto-recompile +[2024.01.21-09.16.49:510][970]LogPlayLevel: [PlayLevel] Compiling Blueprint_door before play... +[2024.01.21-09.16.49:564][970]LogUObjectHash: Compacting FUObjectHashTables data took 1.27ms +[2024.01.21-09.16.49:566][970]LogPlayLevel: PlayLevel: Blueprint regeneration took 56 ms (1 blueprints) +[2024.01.21-09.16.49:566][970]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:16:49) +[2024.01.21-09.16.49:566][970]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.16.49:597][970]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031283s) +[2024.01.21-09.16.49:597][970]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.031319s) +[2024.01.21-09.16.49:611][970]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms +[2024.01.21-09.16.49:611][970]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.16.49:611][970]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.16.49:612][970]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.16.49:612][970]LogPlayLevel: PIE: World Init took: (0.001022s) +[2024.01.21-09.16.49:612][970]LogAudio: Display: Creating Audio Device: Id: 23, Scope: Unique, Realtime: True +[2024.01.21-09.16.49:612][970]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.16.49:612][970]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.16.49:612][970]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.16.49:612][970]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.16.49:612][970]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.16.49:612][970]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.16.49:612][970]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.16.49:612][970]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.16.49:613][970]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.16.49:613][970]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.16.49:613][970]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.16.49:615][970]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.16.49:651][970]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.16.49:651][970]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.16.49:651][970]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.16.49:651][970]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.16.49:652][970]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=23 +[2024.01.21-09.16.49:652][970]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=23 +[2024.01.21-09.16.49:654][970]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=23 +[2024.01.21-09.16.49:654][970]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=23 +[2024.01.21-09.16.49:654][970]LogInit: FAudioDevice initialized with ID 23. +[2024.01.21-09.16.49:654][970]LogAudio: Display: Audio Device (ID: 23) registered with world 'BackroomsMap'. +[2024.01.21-09.16.49:654][970]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 23 +[2024.01.21-09.16.49:656][970]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.16.49:666][970]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.16.49 +[2024.01.21-09.16.49:667][970]LogWorld: Bringing up level for play took: 0.010555 +[2024.01.21-09.16.49:669][970]LogOnline: OSS: Created online subsystem instance for: :Context_26 +[2024.01.21-09.16.49:672][970]PIE: Server logged in +[2024.01.21-09.16.49:673][970]PIE: Play in editor total start time 0,163 seconds. +[2024.01.21-09.16.55:325][210]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.16.55:326][210]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.16.55:326][210]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.16.55:327][210]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.16.55:338][210]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.16.55:344][210]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.16.55:357][210]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.16.55:360][210]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 23 +[2024.01.21-09.16.55:360][210]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=23 +[2024.01.21-09.16.55:362][210]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=23 +[2024.01.21-09.16.55:373][210]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms +[2024.01.21-09.16.55:464][211]LogPlayLevel: Display: Destroying online subsystem :Context_26 +[2024.01.21-09.18.51:428][413]Cmd: SELECT NONE +[2024.01.21-09.20.18:257][706]LogUObjectHash: Compacting FUObjectHashTables data took 1.48ms +[2024.01.21-09.20.18:261][706]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto1.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false +[2024.01.21-09.20.18:273][706]LogPackageLocalizationCache: Processed 51 localized package path(s) for 1 prioritized culture(s) in 0.010868 seconds +[2024.01.21-09.20.18:377][706]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/BackroomsMap_Auto1 +[2024.01.21-09.20.18:378][706]LogSavePackage: Moving 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/BackroomsMap_Auto1F669A87D404C664C6094979C59FFAE6A.tmp' to 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto1.umap' +[2024.01.21-09.20.18:382][706]LogAssetRegistry: Warning: ScanPathsSynchronous: D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto1.umap is in the /Temp path, will not scan. +[2024.01.21-09.20.18:383][706]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.142 +[2024.01.21-09.20.18:383][706]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.142 +[2024.01.21-09.20.18:387][706]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/GameMap/Door/Blueprint_door] ([2] browsable assets)... +[2024.01.21-09.20.18:444][706]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/GameMap/Door/Blueprint_door.Blueprint_door] +[2024.01.21-09.20.18:445][706]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Door/Blueprint_door] +[2024.01.21-09.20.18:458][706]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Door/Blueprint_door_Auto1 +[2024.01.21-09.20.18:458][706]LogSavePackage: Moving 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Blueprint_door_Auto11ADE3B09446AD2906CCBF68E5977A066.tmp' to 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Door/Blueprint_door_Auto1.uasset' +[2024.01.21-09.20.18:458][706]LogFileHelpers: Auto-saving content packages took 0.072 +[2024.01.21-09.22.27:334][130]LogEditorTransaction: Undo Select None +[2024.01.21-09.22.28:337][159]LogEditorTransaction: Undo Modify Component(s) +[2024.01.21-09.22.28:957][177]LogEditorTransaction: Undo Modify Component(s) +[2024.01.21-09.22.29:418][190]LogEditorTransaction: Undo Modify Component(s) +[2024.01.21-09.22.29:843][202]LogEditorTransaction: Undo Modify Component(s) +[2024.01.21-09.22.30:361][217]LogEditorTransaction: Undo Modify Component(s) +[2024.01.21-09.22.30:948][233]LogEditorTransaction: Undo Modify Component(s) +[2024.01.21-09.22.31:644][251]LogEditorTransaction: Undo Modify Component(s) +[2024.01.21-09.22.35:832][385]LogEditorTransaction: Undo Modify Component(s) +[2024.01.21-09.22.38:202][454]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.22.38:211][454]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-09.22.38:211][454]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:22:38) +[2024.01.21-09.22.38:212][454]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.22.38:246][454]LogPlayLevel: PIE: StaticDuplicateObject took: (0.034859s) +[2024.01.21-09.22.38:246][454]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.034904s) +[2024.01.21-09.22.38:262][454]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms +[2024.01.21-09.22.38:263][454]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.22.38:263][454]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.22.38:264][454]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.22.38:264][454]LogPlayLevel: PIE: World Init took: (0.001082s) +[2024.01.21-09.22.38:264][454]LogAudio: Display: Creating Audio Device: Id: 24, Scope: Unique, Realtime: True +[2024.01.21-09.22.38:264][454]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.22.38:264][454]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.22.38:264][454]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.22.38:264][454]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.22.38:264][454]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.22.38:264][454]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.22.38:264][454]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.22.38:264][454]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.22.38:265][454]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.22.38:265][454]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.22.38:265][454]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.22.38:267][454]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.22.38:304][454]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.22.38:304][454]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.22.38:304][454]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.22.38:304][454]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.22.38:305][454]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=24 +[2024.01.21-09.22.38:305][454]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=24 +[2024.01.21-09.22.38:307][454]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=24 +[2024.01.21-09.22.38:307][454]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=24 +[2024.01.21-09.22.38:307][454]LogInit: FAudioDevice initialized with ID 24. +[2024.01.21-09.22.38:307][454]LogAudio: Display: Audio Device (ID: 24) registered with world 'BackroomsMap'. +[2024.01.21-09.22.38:307][454]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 24 +[2024.01.21-09.22.38:309][454]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.22.38:319][454]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.22.38 +[2024.01.21-09.22.38:320][454]LogWorld: Bringing up level for play took: 0.010523 +[2024.01.21-09.22.38:322][454]LogOnline: OSS: Created online subsystem instance for: :Context_27 +[2024.01.21-09.22.38:325][454]PIE: Server logged in +[2024.01.21-09.22.38:326][454]PIE: Play in editor total start time 0,115 seconds. +[2024.01.21-09.22.43:545][697]LogCharacterMovement: BP_FirstPersonCharacter_C_0 is stuck and failed to move! Velocity: X=-106.47 Y=1.15 Z=0.00 Location: X=3152.34 Y=167.26 Z=97.84 Normal: X=0.90 Y=0.03 Z=-0.43 PenetrationDepth:4.175 Actor:Blueprint_door_C_4 Component:door_Knauf BoneName:None (0 other events since notify) +[2024.01.21-09.23.03:069][690]LogCharacterMovement: BP_FirstPersonCharacter_C_0 is stuck and failed to move! Velocity: X=-258.74 Y=-97.04 Z=0.00 Location: X=3076.48 Y=155.50 Z=99.91 Normal: X=-0.60 Y=0.80 Z=0.00 PenetrationDepth:6.756 Actor:Blueprint_door_C_4 Component:door_Tuer BoneName:None (2 other events since notify) +[2024.01.21-09.23.33:075][326]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.23.33:075][326]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.23.33:076][326]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.23.33:077][326]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.23.33:080][326]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.23.33:086][326]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.23.33:101][326]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.21-09.23.33:102][326]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 24 +[2024.01.21-09.23.33:102][326]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=24 +[2024.01.21-09.23.33:104][326]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=24 +[2024.01.21-09.23.33:121][326]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.23.33:126][326]LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms +[2024.01.21-09.23.33:213][327]LogPlayLevel: Display: Destroying online subsystem :Context_27 +[2024.01.21-09.23.36:547][454]LogShaderCompilers: Display: ================================================ +[2024.01.21-09.23.36:547][454]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.21-09.23.36:547][454]LogShaderCompilers: Display: Total job queries 178, among them cache hits 58 (32.58%) +[2024.01.21-09.23.36:547][454]LogShaderCompilers: Display: Tracking 76 distinct input hashes that result in 46 distinct outputs (60.53%) +[2024.01.21-09.23.36:547][454]LogShaderCompilers: Display: RAM used: 170,59 KiB of 819,20 MiB budget. Usage: 0.02% +[2024.01.21-09.23.36:547][454]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.21-09.23.36:547][454]LogShaderCompilers: Display: Shaders Compiled: 60 +[2024.01.21-09.23.36:547][454]LogShaderCompilers: Display: Jobs assigned 60, completed 60 (100%) +[2024.01.21-09.23.36:547][454]LogShaderCompilers: Display: Average time worker was idle: 53.04 s +[2024.01.21-09.23.36:547][454]LogShaderCompilers: Display: Time job spent in pending queue: average 3.61 s, longest 7.33 s +[2024.01.21-09.23.36:547][454]LogShaderCompilers: Display: Job execution time: average 1.13 s, max 2.96 s +[2024.01.21-09.23.36:547][454]LogShaderCompilers: Display: Job life time (pending + execution): average 4.74 s, max 8.01 +[2024.01.21-09.23.36:547][454]LogShaderCompilers: Display: Shader code size: average 5,119 KiB, min 1,402 KiB, max 8,711 KiB +[2024.01.21-09.23.36:547][454]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 9.87 s +[2024.01.21-09.23.36:547][454]LogShaderCompilers: Display: Jobs were issued in 60 batches (only local compilation was used), average 1.00 jobs/batch +[2024.01.21-09.23.36:547][454]LogShaderCompilers: Display: Average processing rate: 6.08 jobs/sec +[2024.01.21-09.23.36:547][454]LogShaderCompilers: Display: Total thread time: 45,669 s +[2024.01.21-09.23.36:547][454]LogShaderCompilers: Display: Total thread preprocess time: 5,524 s +[2024.01.21-09.23.36:547][454]LogShaderCompilers: Display: Percentage time preprocessing: 12.09% +[2024.01.21-09.23.36:547][454]LogShaderCompilers: Display: Effective parallelization: 4.63 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 +[2024.01.21-09.23.36:547][454]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: +[2024.01.21-09.23.36:547][454]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 9 times, average 1.16 sec, max 1.56 sec, min 0.52 sec) +[2024.01.21-09.23.36:547][454]LogShaderCompilers: Display: TBasePassVSTLightMapPolicyHQ (compiled 10 times, average 0.86 sec, max 1.21 sec, min 0.49 sec) +[2024.01.21-09.23.36:547][454]LogShaderCompilers: Display: TBasePassPSTLightMapPolicyHQ (compiled 10 times, average 0.81 sec, max 1.19 sec, min 0.59 sec) +[2024.01.21-09.23.36:547][454]LogShaderCompilers: Display: TBasePassVSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 9 times, average 0.80 sec, max 0.89 sec, min 0.51 sec) +[2024.01.21-09.23.36:547][454]LogShaderCompilers: Display: FLumenCardVS (compiled 9 times, average 0.75 sec, max 1.40 sec, min 0.40 sec) +[2024.01.21-09.23.36:547][454]LogShaderCompilers: Display: Top 5 shader types by total compile time: +[2024.01.21-09.23.36:547][454]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ - 22.89% of total time (compiled 9 times, average 1.16 sec, max 1.56 sec, min 0.52 sec) +[2024.01.21-09.23.36:547][454]LogShaderCompilers: Display: TBasePassVSTLightMapPolicyHQ - 18.88% of total time (compiled 10 times, average 0.86 sec, max 1.21 sec, min 0.49 sec) +[2024.01.21-09.23.36:548][454]LogShaderCompilers: Display: TBasePassPSTLightMapPolicyHQ - 17.76% of total time (compiled 10 times, average 0.81 sec, max 1.19 sec, min 0.59 sec) +[2024.01.21-09.23.36:548][454]LogShaderCompilers: Display: TBasePassVSTDistanceFieldShadowsAndLightMapPolicyHQ - 15.68% of total time (compiled 9 times, average 0.80 sec, max 0.89 sec, min 0.51 sec) +[2024.01.21-09.23.36:548][454]LogShaderCompilers: Display: FLumenCardVS - 14.77% of total time (compiled 9 times, average 0.75 sec, max 1.40 sec, min 0.40 sec) +[2024.01.21-09.23.36:548][454]LogShaderCompilers: Display: ================================================ +[2024.01.21-09.24.34:808][929]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.24.34:817][929]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-09.24.34:817][929]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:24:34) +[2024.01.21-09.24.34:817][929]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.24.34:850][929]LogPlayLevel: PIE: StaticDuplicateObject took: (0.033113s) +[2024.01.21-09.24.34:850][929]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.033156s) +[2024.01.21-09.24.34:865][929]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms +[2024.01.21-09.24.34:867][929]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.24.34:867][929]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.24.34:867][929]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.24.34:868][929]LogPlayLevel: PIE: World Init took: (0.001019s) +[2024.01.21-09.24.34:868][929]LogAudio: Display: Creating Audio Device: Id: 25, Scope: Unique, Realtime: True +[2024.01.21-09.24.34:868][929]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.24.34:868][929]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.24.34:868][929]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.24.34:868][929]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.24.34:868][929]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.24.34:868][929]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.24.34:868][929]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.24.34:868][929]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.24.34:868][929]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.24.34:868][929]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.24.34:868][929]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.24.34:870][929]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.24.34:906][929]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.24.34:907][929]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.24.34:907][929]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.24.34:907][929]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.24.34:907][929]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=25 +[2024.01.21-09.24.34:907][929]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=25 +[2024.01.21-09.24.34:910][929]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=25 +[2024.01.21-09.24.34:910][929]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=25 +[2024.01.21-09.24.34:910][929]LogInit: FAudioDevice initialized with ID 25. +[2024.01.21-09.24.34:910][929]LogAudio: Display: Audio Device (ID: 25) registered with world 'BackroomsMap'. +[2024.01.21-09.24.34:910][929]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 25 +[2024.01.21-09.24.34:911][929]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.24.34:921][929]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.24.34 +[2024.01.21-09.24.34:922][929]LogWorld: Bringing up level for play took: 0.010402 +[2024.01.21-09.24.34:924][929]LogOnline: OSS: Created online subsystem instance for: :Context_28 +[2024.01.21-09.24.34:927][929]PIE: Server logged in +[2024.01.21-09.24.34:928][929]PIE: Play in editor total start time 0,111 seconds. +[2024.01.21-09.24.36:955][ 13]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.24.36:955][ 13]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.24.36:955][ 13]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.24.36:957][ 13]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.24.36:960][ 13]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.24.36:966][ 13]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.24.36:979][ 13]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.24.36:982][ 13]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 25 +[2024.01.21-09.24.36:982][ 13]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=25 +[2024.01.21-09.24.36:984][ 13]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=25 +[2024.01.21-09.24.37:012][ 13]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms +[2024.01.21-09.24.37:102][ 14]LogPlayLevel: Display: Destroying online subsystem :Context_28 +[2024.01.21-09.24.54:995][616]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.24.55:003][616]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-09.24.55:003][616]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:24:55) +[2024.01.21-09.24.55:003][616]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.24.55:036][616]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032507s) +[2024.01.21-09.24.55:036][616]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.032543s) +[2024.01.21-09.24.55:050][616]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms +[2024.01.21-09.24.55:052][616]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.24.55:052][616]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.24.55:052][616]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.24.55:052][616]LogPlayLevel: PIE: World Init took: (0.000995s) +[2024.01.21-09.24.55:052][616]LogAudio: Display: Creating Audio Device: Id: 26, Scope: Unique, Realtime: True +[2024.01.21-09.24.55:052][616]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.24.55:052][616]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.24.55:052][616]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.24.55:052][616]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.24.55:052][616]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.24.55:052][616]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.24.55:052][616]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.24.55:052][616]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.24.55:053][616]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.24.55:053][616]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.24.55:053][616]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.24.55:055][616]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.24.55:091][616]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.24.55:091][616]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.24.55:091][616]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.24.55:091][616]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.24.55:092][616]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=26 +[2024.01.21-09.24.55:092][616]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=26 +[2024.01.21-09.24.55:095][616]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=26 +[2024.01.21-09.24.55:095][616]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=26 +[2024.01.21-09.24.55:095][616]LogInit: FAudioDevice initialized with ID 26. +[2024.01.21-09.24.55:095][616]LogAudio: Display: Audio Device (ID: 26) registered with world 'BackroomsMap'. +[2024.01.21-09.24.55:095][616]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 26 +[2024.01.21-09.24.55:097][616]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.24.55:107][616]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.24.55 +[2024.01.21-09.24.55:107][616]LogWorld: Bringing up level for play took: 0.010577 +[2024.01.21-09.24.55:110][616]LogOnline: OSS: Created online subsystem instance for: :Context_29 +[2024.01.21-09.24.55:112][616]PIE: Server logged in +[2024.01.21-09.24.55:113][616]PIE: Play in editor total start time 0,11 seconds. +[2024.01.21-09.25.27:754][439]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.25.27:754][439]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.25.27:755][439]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.25.27:757][439]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.25.27:760][439]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.25.27:767][439]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.25.27:781][439]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.25.27:784][439]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 26 +[2024.01.21-09.25.27:784][439]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=26 +[2024.01.21-09.25.27:786][439]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=26 +[2024.01.21-09.25.27:800][439]LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms +[2024.01.21-09.25.27:886][440]LogPlayLevel: Display: Destroying online subsystem :Context_29 +[2024.01.21-09.25.32:894][621]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.25.32:903][621]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-09.25.32:903][621]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:25:32) +[2024.01.21-09.25.32:903][621]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.25.32:936][621]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032648s) +[2024.01.21-09.25.32:936][621]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.032687s) +[2024.01.21-09.25.32:950][621]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms +[2024.01.21-09.25.32:952][621]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.25.32:952][621]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.25.32:953][621]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.25.32:953][621]LogPlayLevel: PIE: World Init took: (0.001032s) +[2024.01.21-09.25.32:953][621]LogAudio: Display: Creating Audio Device: Id: 27, Scope: Unique, Realtime: True +[2024.01.21-09.25.32:953][621]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.25.32:953][621]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.25.32:953][621]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.25.32:953][621]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.25.32:953][621]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.25.32:953][621]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.25.32:953][621]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.25.32:953][621]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.25.32:954][621]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.25.32:954][621]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.25.32:954][621]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.25.32:956][621]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.25.32:991][621]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.25.32:992][621]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.25.32:992][621]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.25.32:992][621]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.25.32:992][621]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=27 +[2024.01.21-09.25.32:992][621]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=27 +[2024.01.21-09.25.32:995][621]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=27 +[2024.01.21-09.25.32:995][621]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=27 +[2024.01.21-09.25.32:995][621]LogInit: FAudioDevice initialized with ID 27. +[2024.01.21-09.25.32:995][621]LogAudio: Display: Audio Device (ID: 27) registered with world 'BackroomsMap'. +[2024.01.21-09.25.32:995][621]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 27 +[2024.01.21-09.25.32:997][621]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.25.33:006][621]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.25.33 +[2024.01.21-09.25.33:007][621]LogWorld: Bringing up level for play took: 0.010317 +[2024.01.21-09.25.33:010][621]LogOnline: OSS: Created online subsystem instance for: :Context_30 +[2024.01.21-09.25.33:012][621]PIE: Server logged in +[2024.01.21-09.25.33:013][621]PIE: Play in editor total start time 0,11 seconds. +[2024.01.21-09.25.39:135][938]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.25.39:135][938]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.25.39:136][938]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.25.39:137][938]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.25.39:140][938]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.25.39:146][938]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.25.39:160][938]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.25.39:162][938]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 27 +[2024.01.21-09.25.39:162][938]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=27 +[2024.01.21-09.25.39:165][938]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=27 +[2024.01.21-09.25.39:180][938]LogUObjectHash: Compacting FUObjectHashTables data took 1.31ms +[2024.01.21-09.25.39:267][939]LogPlayLevel: Display: Destroying online subsystem :Context_30 +[2024.01.21-09.25.55:346][574]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.25.55:355][574]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-09.25.55:355][574]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:25:55) +[2024.01.21-09.25.55:355][574]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.25.55:388][574]LogPlayLevel: PIE: StaticDuplicateObject took: (0.033039s) +[2024.01.21-09.25.55:388][574]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.033076s) +[2024.01.21-09.25.55:403][574]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms +[2024.01.21-09.25.55:405][574]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.25.55:405][574]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.25.55:406][574]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.25.55:406][574]LogPlayLevel: PIE: World Init took: (0.001034s) +[2024.01.21-09.25.55:406][574]LogAudio: Display: Creating Audio Device: Id: 28, Scope: Unique, Realtime: True +[2024.01.21-09.25.55:406][574]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.25.55:406][574]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.25.55:406][574]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.25.55:406][574]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.25.55:406][574]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.25.55:406][574]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.25.55:406][574]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.25.55:406][574]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.25.55:407][574]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.25.55:407][574]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.25.55:407][574]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.25.55:409][574]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.25.55:444][574]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.25.55:444][574]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.25.55:444][574]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.25.55:444][574]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.25.55:445][574]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=28 +[2024.01.21-09.25.55:445][574]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=28 +[2024.01.21-09.25.55:447][574]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=28 +[2024.01.21-09.25.55:447][574]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=28 +[2024.01.21-09.25.55:447][574]LogInit: FAudioDevice initialized with ID 28. +[2024.01.21-09.25.55:447][574]LogAudio: Display: Audio Device (ID: 28) registered with world 'BackroomsMap'. +[2024.01.21-09.25.55:448][574]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 28 +[2024.01.21-09.25.55:449][574]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.25.55:459][574]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.25.55 +[2024.01.21-09.25.55:460][574]LogWorld: Bringing up level for play took: 0.010173 +[2024.01.21-09.25.55:462][574]LogOnline: OSS: Created online subsystem instance for: :Context_31 +[2024.01.21-09.25.55:465][574]PIE: Server logged in +[2024.01.21-09.25.55:466][574]PIE: Play in editor total start time 0,111 seconds. +[2024.01.21-09.26.05:415][ 57]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.26.05:415][ 57]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.26.05:416][ 57]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.26.05:417][ 57]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.26.05:420][ 57]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.26.05:426][ 57]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.26.05:440][ 57]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.26.05:442][ 57]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 28 +[2024.01.21-09.26.05:442][ 57]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=28 +[2024.01.21-09.26.05:444][ 57]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=28 +[2024.01.21-09.26.05:478][ 57]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms +[2024.01.21-09.26.05:567][ 58]LogPlayLevel: Display: Destroying online subsystem :Context_31 +[2024.01.21-09.26.10:660][268]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.26.10:669][268]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-09.26.10:669][268]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:26:10) +[2024.01.21-09.26.10:670][268]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.26.10:702][268]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032801s) +[2024.01.21-09.26.10:702][268]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.032842s) +[2024.01.21-09.26.10:716][268]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms +[2024.01.21-09.26.10:718][268]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.26.10:718][268]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.26.10:719][268]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.26.10:719][268]LogPlayLevel: PIE: World Init took: (0.001063s) +[2024.01.21-09.26.10:719][268]LogAudio: Display: Creating Audio Device: Id: 29, Scope: Unique, Realtime: True +[2024.01.21-09.26.10:719][268]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.26.10:719][268]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.26.10:719][268]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.26.10:719][268]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.26.10:719][268]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.26.10:719][268]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.26.10:719][268]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.26.10:719][268]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.26.10:720][268]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.26.10:720][268]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.26.10:720][268]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.26.10:722][268]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.26.10:758][268]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.26.10:758][268]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.26.10:758][268]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.26.10:758][268]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.26.10:758][268]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=29 +[2024.01.21-09.26.10:758][268]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=29 +[2024.01.21-09.26.10:761][268]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=29 +[2024.01.21-09.26.10:761][268]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=29 +[2024.01.21-09.26.10:761][268]LogInit: FAudioDevice initialized with ID 29. +[2024.01.21-09.26.10:761][268]LogAudio: Display: Audio Device (ID: 29) registered with world 'BackroomsMap'. +[2024.01.21-09.26.10:761][268]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 29 +[2024.01.21-09.26.10:763][268]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.26.10:772][268]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.26.10 +[2024.01.21-09.26.10:773][268]LogWorld: Bringing up level for play took: 0.010211 +[2024.01.21-09.26.10:775][268]LogOnline: OSS: Created online subsystem instance for: :Context_32 +[2024.01.21-09.26.10:778][268]PIE: Server logged in +[2024.01.21-09.26.10:779][268]PIE: Play in editor total start time 0,11 seconds. +[2024.01.21-09.26.14:495][432]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.26.14:495][432]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.26.14:496][432]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.26.14:497][432]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.26.14:500][432]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.26.14:506][432]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.26.14:518][432]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.26.14:520][432]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 29 +[2024.01.21-09.26.14:520][432]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=29 +[2024.01.21-09.26.14:522][432]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=29 +[2024.01.21-09.26.14:556][432]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms +[2024.01.21-09.26.14:643][433]LogPlayLevel: Display: Destroying online subsystem :Context_32 +[2024.01.21-09.27.50:055][879]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.27.50:064][879]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-09.27.50:064][879]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:27:50) +[2024.01.21-09.27.50:064][879]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.27.50:097][879]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032538s) +[2024.01.21-09.27.50:097][879]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.032580s) +[2024.01.21-09.27.50:111][879]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms +[2024.01.21-09.27.50:113][879]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.27.50:114][879]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.27.50:114][879]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.27.50:114][879]LogPlayLevel: PIE: World Init took: (0.001095s) +[2024.01.21-09.27.50:114][879]LogAudio: Display: Creating Audio Device: Id: 30, Scope: Unique, Realtime: True +[2024.01.21-09.27.50:114][879]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.27.50:114][879]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.27.50:114][879]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.27.50:114][879]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.27.50:114][879]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.27.50:114][879]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.27.50:114][879]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.27.50:114][879]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.27.50:115][879]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.27.50:115][879]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.27.50:115][879]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.27.50:118][879]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.27.50:153][879]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.27.50:153][879]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.27.50:153][879]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.27.50:153][879]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.27.50:153][879]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=30 +[2024.01.21-09.27.50:153][879]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=30 +[2024.01.21-09.27.50:156][879]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=30 +[2024.01.21-09.27.50:156][879]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=30 +[2024.01.21-09.27.50:156][879]LogInit: FAudioDevice initialized with ID 30. +[2024.01.21-09.27.50:156][879]LogAudio: Display: Audio Device (ID: 30) registered with world 'BackroomsMap'. +[2024.01.21-09.27.50:156][879]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 30 +[2024.01.21-09.27.50:158][879]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.27.50:168][879]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.27.50 +[2024.01.21-09.27.50:169][879]LogWorld: Bringing up level for play took: 0.010464 +[2024.01.21-09.27.50:171][879]LogOnline: OSS: Created online subsystem instance for: :Context_33 +[2024.01.21-09.27.50:174][879]PIE: Server logged in +[2024.01.21-09.27.50:175][879]PIE: Play in editor total start time 0,111 seconds. +[2024.01.21-09.27.54:885][108]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.27.54:885][108]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.27.54:886][108]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.27.54:887][108]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.27.54:890][108]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.27.54:896][108]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.27.54:909][108]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.27.54:912][108]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 30 +[2024.01.21-09.27.54:912][108]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=30 +[2024.01.21-09.27.54:913][108]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=30 +[2024.01.21-09.27.54:941][108]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms +[2024.01.21-09.27.55:028][109]LogPlayLevel: Display: Destroying online subsystem :Context_33 +[2024.01.21-09.28.05:097][445]LogNavigationPoint: PostEditMove Clear paths rebuilt +[2024.01.21-09.28.10:035][596]LogNavigationPoint: PostEditMove Clear paths rebuilt +[2024.01.21-09.28.11:692][651]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.28.11:701][651]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-09.28.11:701][651]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:28:11) +[2024.01.21-09.28.11:701][651]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.28.11:734][651]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032999s) +[2024.01.21-09.28.11:734][651]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.033042s) +[2024.01.21-09.28.11:748][651]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms +[2024.01.21-09.28.11:750][651]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.28.11:750][651]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.28.11:751][651]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.28.11:751][651]LogPlayLevel: PIE: World Init took: (0.001106s) +[2024.01.21-09.28.11:751][651]LogAudio: Display: Creating Audio Device: Id: 31, Scope: Unique, Realtime: True +[2024.01.21-09.28.11:751][651]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.28.11:751][651]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.28.11:751][651]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.28.11:751][651]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.28.11:751][651]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.28.11:751][651]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.28.11:751][651]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.28.11:751][651]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.28.11:752][651]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.28.11:752][651]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.28.11:752][651]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.28.11:754][651]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.28.11:789][651]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.28.11:790][651]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.28.11:790][651]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.28.11:790][651]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.28.11:790][651]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=31 +[2024.01.21-09.28.11:790][651]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=31 +[2024.01.21-09.28.11:792][651]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=31 +[2024.01.21-09.28.11:792][651]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=31 +[2024.01.21-09.28.11:792][651]LogInit: FAudioDevice initialized with ID 31. +[2024.01.21-09.28.11:792][651]LogAudio: Display: Audio Device (ID: 31) registered with world 'BackroomsMap'. +[2024.01.21-09.28.11:792][651]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 31 +[2024.01.21-09.28.11:795][651]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.28.11:805][651]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.28.11 +[2024.01.21-09.28.11:806][651]LogWorld: Bringing up level for play took: 0.010769 +[2024.01.21-09.28.11:808][651]LogOnline: OSS: Created online subsystem instance for: :Context_34 +[2024.01.21-09.28.11:811][651]PIE: Server logged in +[2024.01.21-09.28.11:812][651]PIE: Play in editor total start time 0,111 seconds. +[2024.01.21-09.28.17:205][898]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.28.17:205][898]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.28.17:205][898]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.28.17:207][898]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.28.17:210][898]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.28.17:218][898]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.28.17:231][898]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.28.17:233][898]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 31 +[2024.01.21-09.28.17:234][898]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=31 +[2024.01.21-09.28.17:235][898]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=31 +[2024.01.21-09.28.17:252][898]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms +[2024.01.21-09.28.17:324][899]LogPlayLevel: Display: Destroying online subsystem :Context_34 +[2024.01.21-09.29.22:837][108]BlueprintLog: New page: Compile Blueprint_door +[2024.01.21-09.29.22:874][108]LogUObjectHash: Compacting FUObjectHashTables data took 1.30ms +[2024.01.21-09.29.23:909][147]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-09.29.23:960][147]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Door/Blueprint_door" FILE="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset" SILENT=true +[2024.01.21-09.29.23:970][147]LogSavePackage: Moving output files for package: /Game/GameMap/Door/Blueprint_door +[2024.01.21-09.29.23:970][147]LogSavePackage: Moving 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Blueprint_door0F6FA7DA4BA66FCD19BCD3BB2552907B.tmp' to 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset' +[2024.01.21-09.29.23:977][147]LogFileHelpers: InternalPromptForCheckoutAndSave took 67 ms +[2024.01.21-09.29.23:978][147]AssetCheck: New page: Asset Save: Blueprint_door +[2024.01.21-09.29.23:978][147]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Door/Blueprint_door.Blueprint_door +[2024.01.21-09.29.25:733][222]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.29.25:743][222]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-09.29.25:743][222]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:29:25) +[2024.01.21-09.29.25:743][222]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.29.25:776][222]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032642s) +[2024.01.21-09.29.25:776][222]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.032682s) +[2024.01.21-09.29.25:790][222]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms +[2024.01.21-09.29.25:793][222]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.29.25:793][222]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.29.25:793][222]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.29.25:794][222]LogPlayLevel: PIE: World Init took: (0.001007s) +[2024.01.21-09.29.25:794][222]LogAudio: Display: Creating Audio Device: Id: 32, Scope: Unique, Realtime: True +[2024.01.21-09.29.25:794][222]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.29.25:794][222]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.29.25:794][222]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.29.25:794][222]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.29.25:794][222]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.29.25:794][222]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.29.25:794][222]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.29.25:794][222]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.29.25:795][222]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.29.25:795][222]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.29.25:795][222]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.29.25:797][222]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.29.25:833][222]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.29.25:833][222]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.29.25:833][222]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.29.25:833][222]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.29.25:834][222]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=32 +[2024.01.21-09.29.25:834][222]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=32 +[2024.01.21-09.29.25:836][222]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=32 +[2024.01.21-09.29.25:836][222]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=32 +[2024.01.21-09.29.25:836][222]LogInit: FAudioDevice initialized with ID 32. +[2024.01.21-09.29.25:836][222]LogAudio: Display: Audio Device (ID: 32) registered with world 'BackroomsMap'. +[2024.01.21-09.29.25:836][222]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 32 +[2024.01.21-09.29.25:838][222]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.29.25:847][222]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.29.25 +[2024.01.21-09.29.25:848][222]LogWorld: Bringing up level for play took: 0.010290 +[2024.01.21-09.29.25:851][222]LogOnline: OSS: Created online subsystem instance for: :Context_35 +[2024.01.21-09.29.25:853][222]PIE: Server logged in +[2024.01.21-09.29.25:854][222]PIE: Play in editor total start time 0,111 seconds. +[2024.01.21-09.29.32:615][534]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.29.32:615][534]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.29.32:616][534]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.29.32:617][534]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.29.32:620][534]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.29.32:626][534]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.29.32:641][534]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.21-09.29.32:642][534]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 32 +[2024.01.21-09.29.32:642][534]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=32 +[2024.01.21-09.29.32:644][534]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=32 +[2024.01.21-09.29.32:665][534]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.29.32:670][534]LogUObjectHash: Compacting FUObjectHashTables data took 1.37ms +[2024.01.21-09.29.32:740][535]LogPlayLevel: Display: Destroying online subsystem :Context_35 +[2024.01.21-09.29.57:408][450]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.29.57:417][450]BlueprintLog: New page: Pre-Play auto-recompile +[2024.01.21-09.29.57:418][450]LogPlayLevel: [PlayLevel] Compiling Blueprint_door before play... +[2024.01.21-09.29.57:485][450]LogUObjectHash: Compacting FUObjectHashTables data took 1.30ms +[2024.01.21-09.29.57:488][450]LogPlayLevel: PlayLevel: Blueprint regeneration took 71 ms (1 blueprints) +[2024.01.21-09.29.57:488][450]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:29:57) +[2024.01.21-09.29.57:489][450]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.29.57:520][450]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031877s) +[2024.01.21-09.29.57:521][450]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.031919s) +[2024.01.21-09.29.57:535][450]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms +[2024.01.21-09.29.57:535][450]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.29.57:535][450]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.29.57:536][450]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.29.57:536][450]LogPlayLevel: PIE: World Init took: (0.001091s) +[2024.01.21-09.29.57:536][450]LogAudio: Display: Creating Audio Device: Id: 33, Scope: Unique, Realtime: True +[2024.01.21-09.29.57:536][450]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.29.57:536][450]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.29.57:536][450]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.29.57:536][450]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.29.57:536][450]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.29.57:536][450]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.29.57:536][450]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.29.57:536][450]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.29.57:537][450]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.29.57:537][450]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.29.57:537][450]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.29.57:539][450]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.29.57:574][450]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.29.57:575][450]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.29.57:575][450]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.29.57:575][450]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.29.57:576][450]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=33 +[2024.01.21-09.29.57:576][450]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=33 +[2024.01.21-09.29.57:577][450]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=33 +[2024.01.21-09.29.57:577][450]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=33 +[2024.01.21-09.29.57:577][450]LogInit: FAudioDevice initialized with ID 33. +[2024.01.21-09.29.57:577][450]LogAudio: Display: Audio Device (ID: 33) registered with world 'BackroomsMap'. +[2024.01.21-09.29.57:577][450]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 33 +[2024.01.21-09.29.57:579][450]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.29.57:589][450]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.29.57 +[2024.01.21-09.29.57:590][450]LogWorld: Bringing up level for play took: 0.010372 +[2024.01.21-09.29.57:592][450]LogOnline: OSS: Created online subsystem instance for: :Context_36 +[2024.01.21-09.29.57:595][450]PIE: Server logged in +[2024.01.21-09.29.57:596][450]PIE: Play in editor total start time 0,179 seconds. +[2024.01.21-09.30.19:255][575]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.30.19:255][575]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.30.19:256][575]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.30.19:257][575]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.30.19:272][575]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.30.19:279][575]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.30.19:291][575]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.30.19:294][575]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 33 +[2024.01.21-09.30.19:294][575]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=33 +[2024.01.21-09.30.19:296][575]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=33 +[2024.01.21-09.30.19:314][575]LogUObjectHash: Compacting FUObjectHashTables data took 1.38ms +[2024.01.21-09.30.19:385][576]LogPlayLevel: Display: Destroying online subsystem :Context_36 +[2024.01.21-09.30.26:304][775]LogEditorTransaction: Undo Modify Component(s) +[2024.01.21-09.30.34:151][ 20]BlueprintLog: New page: Compile Blueprint_door +[2024.01.21-09.30.34:206][ 20]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms +[2024.01.21-09.30.35:215][ 49]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-09.30.35:281][ 49]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Door/Blueprint_door" FILE="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset" SILENT=true +[2024.01.21-09.30.35:291][ 49]LogSavePackage: Moving output files for package: /Game/GameMap/Door/Blueprint_door +[2024.01.21-09.30.35:291][ 49]LogSavePackage: Moving 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Blueprint_doorC527F8344E1461E6411AD7B0AF22E16F.tmp' to 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset' +[2024.01.21-09.30.35:296][ 49]LogFileHelpers: InternalPromptForCheckoutAndSave took 80 ms (total: 147 ms) +[2024.01.21-09.30.35:297][ 49]AssetCheck: New page: Asset Save: Blueprint_door +[2024.01.21-09.30.35:297][ 49]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Door/Blueprint_door.Blueprint_door +[2024.01.21-09.30.36:360][ 78]LogShaderCompilers: Display: ================================================ +[2024.01.21-09.30.36:360][ 78]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.21-09.30.36:360][ 78]LogShaderCompilers: Display: Total job queries 220, among them cache hits 96 (43.64%) +[2024.01.21-09.30.36:360][ 78]LogShaderCompilers: Display: Tracking 80 distinct input hashes that result in 48 distinct outputs (60.00%) +[2024.01.21-09.30.36:360][ 78]LogShaderCompilers: Display: RAM used: 179,42 KiB of 819,20 MiB budget. Usage: 0.02% +[2024.01.21-09.30.36:360][ 78]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.21-09.30.36:360][ 78]LogShaderCompilers: Display: Shaders Compiled: 60 +[2024.01.21-09.30.36:360][ 78]LogShaderCompilers: Display: Jobs assigned 60, completed 60 (100%) +[2024.01.21-09.30.36:360][ 78]LogShaderCompilers: Display: Average time worker was idle: 53.04 s +[2024.01.21-09.30.36:360][ 78]LogShaderCompilers: Display: Time job spent in pending queue: average 3.61 s, longest 7.33 s +[2024.01.21-09.30.36:360][ 78]LogShaderCompilers: Display: Job execution time: average 1.13 s, max 2.96 s +[2024.01.21-09.30.36:360][ 78]LogShaderCompilers: Display: Job life time (pending + execution): average 4.74 s, max 8.01 +[2024.01.21-09.30.36:360][ 78]LogShaderCompilers: Display: Shader code size: average 5,119 KiB, min 1,402 KiB, max 8,711 KiB +[2024.01.21-09.30.36:360][ 78]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 9.87 s +[2024.01.21-09.30.36:360][ 78]LogShaderCompilers: Display: Jobs were issued in 60 batches (only local compilation was used), average 1.00 jobs/batch +[2024.01.21-09.30.36:360][ 78]LogShaderCompilers: Display: Average processing rate: 6.08 jobs/sec +[2024.01.21-09.30.36:360][ 78]LogShaderCompilers: Display: Total thread time: 45,669 s +[2024.01.21-09.30.36:360][ 78]LogShaderCompilers: Display: Total thread preprocess time: 5,524 s +[2024.01.21-09.30.36:360][ 78]LogShaderCompilers: Display: Percentage time preprocessing: 12.09% +[2024.01.21-09.30.36:360][ 78]LogShaderCompilers: Display: Effective parallelization: 4.63 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 +[2024.01.21-09.30.36:360][ 78]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: +[2024.01.21-09.30.36:360][ 78]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 9 times, average 1.16 sec, max 1.56 sec, min 0.52 sec) +[2024.01.21-09.30.36:360][ 78]LogShaderCompilers: Display: TBasePassVSTLightMapPolicyHQ (compiled 10 times, average 0.86 sec, max 1.21 sec, min 0.49 sec) +[2024.01.21-09.30.36:360][ 78]LogShaderCompilers: Display: TBasePassPSTLightMapPolicyHQ (compiled 10 times, average 0.81 sec, max 1.19 sec, min 0.59 sec) +[2024.01.21-09.30.36:360][ 78]LogShaderCompilers: Display: TBasePassVSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 9 times, average 0.80 sec, max 0.89 sec, min 0.51 sec) +[2024.01.21-09.30.36:360][ 78]LogShaderCompilers: Display: FLumenCardVS (compiled 9 times, average 0.75 sec, max 1.40 sec, min 0.40 sec) +[2024.01.21-09.30.36:360][ 78]LogShaderCompilers: Display: Top 5 shader types by total compile time: +[2024.01.21-09.30.36:360][ 78]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ - 22.89% of total time (compiled 9 times, average 1.16 sec, max 1.56 sec, min 0.52 sec) +[2024.01.21-09.30.36:360][ 78]LogShaderCompilers: Display: TBasePassVSTLightMapPolicyHQ - 18.88% of total time (compiled 10 times, average 0.86 sec, max 1.21 sec, min 0.49 sec) +[2024.01.21-09.30.36:360][ 78]LogShaderCompilers: Display: TBasePassPSTLightMapPolicyHQ - 17.76% of total time (compiled 10 times, average 0.81 sec, max 1.19 sec, min 0.59 sec) +[2024.01.21-09.30.36:360][ 78]LogShaderCompilers: Display: TBasePassVSTDistanceFieldShadowsAndLightMapPolicyHQ - 15.68% of total time (compiled 9 times, average 0.80 sec, max 0.89 sec, min 0.51 sec) +[2024.01.21-09.30.36:360][ 78]LogShaderCompilers: Display: FLumenCardVS - 14.77% of total time (compiled 9 times, average 0.75 sec, max 1.40 sec, min 0.40 sec) +[2024.01.21-09.30.36:360][ 78]LogShaderCompilers: Display: ================================================ +[2024.01.21-09.30.37:408][104]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.30.37:435][104]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-09.30.37:435][104]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:30:37) +[2024.01.21-09.30.37:435][104]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.30.37:468][104]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032313s) +[2024.01.21-09.30.37:468][104]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.032356s) +[2024.01.21-09.30.37:483][104]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms +[2024.01.21-09.30.37:484][104]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.30.37:484][104]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.30.37:485][104]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.30.37:485][104]LogPlayLevel: PIE: World Init took: (0.001130s) +[2024.01.21-09.30.37:485][104]LogAudio: Display: Creating Audio Device: Id: 34, Scope: Unique, Realtime: True +[2024.01.21-09.30.37:485][104]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.30.37:485][104]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.30.37:485][104]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.30.37:485][104]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.30.37:485][104]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.30.37:485][104]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.30.37:485][104]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.30.37:485][104]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.30.37:486][104]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.30.37:486][104]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.30.37:486][104]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.30.37:488][104]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.30.37:523][104]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.30.37:524][104]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.30.37:524][104]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.30.37:524][104]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.30.37:524][104]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=34 +[2024.01.21-09.30.37:524][104]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=34 +[2024.01.21-09.30.37:527][104]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=34 +[2024.01.21-09.30.37:527][104]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=34 +[2024.01.21-09.30.37:527][104]LogInit: FAudioDevice initialized with ID 34. +[2024.01.21-09.30.37:527][104]LogAudio: Display: Audio Device (ID: 34) registered with world 'BackroomsMap'. +[2024.01.21-09.30.37:527][104]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 34 +[2024.01.21-09.30.37:529][104]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.30.37:539][104]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.30.37 +[2024.01.21-09.30.37:539][104]LogWorld: Bringing up level for play took: 0.010477 +[2024.01.21-09.30.37:542][104]LogOnline: OSS: Created online subsystem instance for: :Context_37 +[2024.01.21-09.30.37:545][104]PIE: Server logged in +[2024.01.21-09.30.37:545][104]PIE: Play in editor total start time 0,11 seconds. +[2024.01.21-09.30.46:395][494]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.30.46:395][494]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.30.46:396][494]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.30.46:397][494]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.30.46:407][494]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.30.46:413][494]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.30.46:429][494]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.21-09.30.46:429][494]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 34 +[2024.01.21-09.30.46:429][494]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=34 +[2024.01.21-09.30.46:431][494]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=34 +[2024.01.21-09.30.46:448][494]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.30.46:453][494]LogUObjectHash: Compacting FUObjectHashTables data took 1.27ms +[2024.01.21-09.30.46:544][495]LogPlayLevel: Display: Destroying online subsystem :Context_37 +[2024.01.21-09.30.54:321][734]BlueprintLog: New page: Compile Blueprint_door +[2024.01.21-09.30.54:369][734]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms +[2024.01.21-09.30.54:717][742]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-09.30.54:782][742]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Door/Blueprint_door" FILE="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset" SILENT=true +[2024.01.21-09.30.54:792][742]LogSavePackage: Moving output files for package: /Game/GameMap/Door/Blueprint_door +[2024.01.21-09.30.54:792][742]LogSavePackage: Moving 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Blueprint_doorA7B999F54C9D621F5984F8884F7130A6.tmp' to 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset' +[2024.01.21-09.30.54:796][742]LogFileHelpers: InternalPromptForCheckoutAndSave took 79 ms (total: 227 ms) +[2024.01.21-09.30.54:798][742]AssetCheck: New page: Asset Save: Blueprint_door +[2024.01.21-09.30.54:798][742]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Door/Blueprint_door.Blueprint_door +[2024.01.21-09.30.56:500][796]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.30.56:509][796]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-09.30.56:509][796]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:30:56) +[2024.01.21-09.30.56:509][796]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.30.56:543][796]LogPlayLevel: PIE: StaticDuplicateObject took: (0.033245s) +[2024.01.21-09.30.56:543][796]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.033292s) +[2024.01.21-09.30.56:557][796]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms +[2024.01.21-09.30.56:558][796]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.30.56:559][796]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.30.56:559][796]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.30.56:559][796]LogPlayLevel: PIE: World Init took: (0.001084s) +[2024.01.21-09.30.56:560][796]LogAudio: Display: Creating Audio Device: Id: 35, Scope: Unique, Realtime: True +[2024.01.21-09.30.56:560][796]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.30.56:560][796]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.30.56:560][796]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.30.56:560][796]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.30.56:560][796]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.30.56:560][796]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.30.56:560][796]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.30.56:560][796]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.30.56:560][796]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.30.56:560][796]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.30.56:560][796]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.30.56:562][796]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.30.56:598][796]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.30.56:598][796]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.30.56:599][796]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.30.56:599][796]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.30.56:599][796]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=35 +[2024.01.21-09.30.56:599][796]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=35 +[2024.01.21-09.30.56:601][796]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=35 +[2024.01.21-09.30.56:601][796]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=35 +[2024.01.21-09.30.56:601][796]LogInit: FAudioDevice initialized with ID 35. +[2024.01.21-09.30.56:601][796]LogAudio: Display: Audio Device (ID: 35) registered with world 'BackroomsMap'. +[2024.01.21-09.30.56:602][796]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 35 +[2024.01.21-09.30.56:603][796]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.30.56:613][796]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.30.56 +[2024.01.21-09.30.56:614][796]LogWorld: Bringing up level for play took: 0.010148 +[2024.01.21-09.30.56:616][796]LogOnline: OSS: Created online subsystem instance for: :Context_38 +[2024.01.21-09.30.56:619][796]PIE: Server logged in +[2024.01.21-09.30.56:620][796]PIE: Play in editor total start time 0,111 seconds. +[2024.01.21-09.31.24:165][ 36]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.31.24:165][ 36]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.31.24:165][ 36]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.31.24:167][ 36]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.31.24:169][ 36]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.31.24:177][ 36]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.31.24:191][ 36]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.21-09.31.24:191][ 36]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 35 +[2024.01.21-09.31.24:192][ 36]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=35 +[2024.01.21-09.31.24:193][ 36]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=35 +[2024.01.21-09.31.24:229][ 36]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.31.24:234][ 36]LogUObjectHash: Compacting FUObjectHashTables data took 1.33ms +[2024.01.21-09.31.24:325][ 37]LogPlayLevel: Display: Destroying online subsystem :Context_38 +[2024.01.21-09.32.44:366][563]Cmd: TRANSACTION UNDO +[2024.01.21-09.32.44:366][563]LogEditorTransaction: Undo Scale Elements +[2024.01.21-09.33.39:865][106]Cmd: TRANSACTION UNDO +[2024.01.21-09.33.39:865][106]LogEditorTransaction: Undo Move Elements +[2024.01.21-09.33.40:372][119]Cmd: TRANSACTION UNDO +[2024.01.21-09.33.40:372][119]LogEditorTransaction: Undo Clicking on Elements +[2024.01.21-09.33.40:911][134]Cmd: TRANSACTION UNDO +[2024.01.21-09.33.40:912][134]LogEditorTransaction: Undo Clicking on Actors +[2024.01.21-09.33.41:820][167]Cmd: TRANSACTION UNDO +[2024.01.21-09.33.41:820][167]LogEditorTransaction: Undo Clicking on Elements +[2024.01.21-09.33.43:570][229]Cmd: TRANSACTION UNDO +[2024.01.21-09.33.43:571][229]LogEditorTransaction: Undo Clicking on Actors +[2024.01.21-09.33.44:412][254]Cmd: TRANSACTION UNDO +[2024.01.21-09.33.44:412][254]LogEditorTransaction: Undo Clicking on Actors +[2024.01.21-09.33.48:731][411]Cmd: TRANSACTION UNDO +[2024.01.21-09.33.48:731][411]LogEditorTransaction: Undo Clicking on Actors +[2024.01.21-09.33.50:820][482]Cmd: TRANSACTION UNDO +[2024.01.21-09.33.50:820][482]LogEditorTransaction: Undo Clicking on Elements +[2024.01.21-09.33.52:658][543]Cmd: TRANSACTION UNDO +[2024.01.21-09.33.52:658][543]LogEditorTransaction: Undo Modify Component(s) +[2024.01.21-09.33.57:599][719]Cmd: TRANSACTION UNDO +[2024.01.21-09.33.57:599][719]LogEditorTransaction: Undo Modify Component(s) +[2024.01.21-09.33.59:200][771]Cmd: TRANSACTION UNDO +[2024.01.21-09.33.59:200][771]LogEditorTransaction: Undo Clicking on Elements +[2024.01.21-09.34.10:232][193]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.34.10:241][193]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-09.34.10:241][193]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:34:10) +[2024.01.21-09.34.10:242][193]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.34.10:275][193]LogPlayLevel: PIE: StaticDuplicateObject took: (0.033495s) +[2024.01.21-09.34.10:275][193]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.033537s) +[2024.01.21-09.34.10:295][193]LogUObjectHash: Compacting FUObjectHashTables data took 1.34ms +[2024.01.21-09.34.10:297][193]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.34.10:297][193]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.34.10:297][193]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.34.10:298][193]LogPlayLevel: PIE: World Init took: (0.001118s) +[2024.01.21-09.34.10:298][193]LogAudio: Display: Creating Audio Device: Id: 36, Scope: Unique, Realtime: True +[2024.01.21-09.34.10:298][193]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.34.10:298][193]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.34.10:298][193]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.34.10:298][193]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.34.10:298][193]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.34.10:298][193]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.34.10:298][193]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.34.10:298][193]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.34.10:298][193]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.34.10:298][193]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.34.10:298][193]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.34.10:300][193]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.34.10:337][193]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.34.10:338][193]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.34.10:338][193]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.34.10:338][193]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.34.10:338][193]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=36 +[2024.01.21-09.34.10:338][193]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=36 +[2024.01.21-09.34.10:341][193]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=36 +[2024.01.21-09.34.10:341][193]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=36 +[2024.01.21-09.34.10:341][193]LogInit: FAudioDevice initialized with ID 36. +[2024.01.21-09.34.10:341][193]LogAudio: Display: Audio Device (ID: 36) registered with world 'BackroomsMap'. +[2024.01.21-09.34.10:341][193]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 36 +[2024.01.21-09.34.10:343][193]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.34.10:352][193]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.34.10 +[2024.01.21-09.34.10:353][193]LogWorld: Bringing up level for play took: 0.010643 +[2024.01.21-09.34.10:356][193]LogOnline: OSS: Created online subsystem instance for: :Context_39 +[2024.01.21-09.34.10:359][193]PIE: Server logged in +[2024.01.21-09.34.10:360][193]PIE: Play in editor total start time 0,119 seconds. +[2024.01.21-09.34.13:705][366]LogCharacterMovement: BP_FirstPersonCharacter_C_0 is stuck and failed to move! Velocity: X=-593.62 Y=87.25 Z=0.00 Location: X=3658.42 Y=-958.58 Z=99.48 Normal: X=0.00 Y=-1.00 Z=0.00 PenetrationDepth:0.281 Actor:StaticMeshActor_11 Component:StaticMeshComponent0 BoneName:None (0 other events since notify) +[2024.01.21-09.34.18:465][582]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.34.18:465][582]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.34.18:466][582]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.34.18:467][582]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.34.18:483][582]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.34.18:489][582]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.34.18:502][582]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.34.18:502][582]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 36 +[2024.01.21-09.34.18:502][582]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=36 +[2024.01.21-09.34.18:504][582]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=36 +[2024.01.21-09.34.18:538][582]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms +[2024.01.21-09.34.18:619][583]LogPlayLevel: Display: Destroying online subsystem :Context_39 +[2024.01.21-09.34.21:821][674]Cmd: TRANSACTION UNDO +[2024.01.21-09.34.21:821][674]LogEditorTransaction: Undo Clicking on Elements +[2024.01.21-09.34.22:206][680]Cmd: TRANSACTION UNDO +[2024.01.21-09.34.22:206][680]LogEditorTransaction: Undo Modify Component(s) +[2024.01.21-09.34.22:699][691]Cmd: TRANSACTION UNDO +[2024.01.21-09.34.22:699][691]LogEditorTransaction: Undo Modify Component(s) +[2024.01.21-09.34.23:301][707]Cmd: TRANSACTION UNDO +[2024.01.21-09.34.23:302][707]LogEditorTransaction: Undo Modify Component(s) +[2024.01.21-09.34.23:734][718]Cmd: TRANSACTION UNDO +[2024.01.21-09.34.23:734][718]LogEditorTransaction: Undo Modify Component(s) +[2024.01.21-09.34.24:202][730]Cmd: TRANSACTION UNDO +[2024.01.21-09.34.24:202][730]LogEditorTransaction: Undo Move Elements +[2024.01.21-09.34.53:644][696]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.34.53:653][696]BlueprintLog: New page: Pre-Play auto-recompile +[2024.01.21-09.34.53:654][696]LogPlayLevel: [PlayLevel] Compiling Blueprint_door before play... +[2024.01.21-09.34.53:716][696]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms +[2024.01.21-09.34.53:719][696]LogPlayLevel: PlayLevel: Blueprint regeneration took 66 ms (1 blueprints) +[2024.01.21-09.34.53:719][696]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:34:53) +[2024.01.21-09.34.53:719][696]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.34.53:751][696]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031535s) +[2024.01.21-09.34.53:751][696]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.031577s) +[2024.01.21-09.34.53:764][696]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms +[2024.01.21-09.34.53:765][696]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.34.53:765][696]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.34.53:766][696]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.34.53:766][696]LogPlayLevel: PIE: World Init took: (0.001070s) +[2024.01.21-09.34.53:766][696]LogAudio: Display: Creating Audio Device: Id: 37, Scope: Unique, Realtime: True +[2024.01.21-09.34.53:766][696]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.34.53:766][696]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.34.53:766][696]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.34.53:766][696]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.34.53:766][696]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.34.53:766][696]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.34.53:766][696]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.34.53:766][696]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.34.53:767][696]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.34.53:767][696]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.34.53:767][696]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.34.53:769][696]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.34.53:804][696]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.34.53:805][696]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.34.53:805][696]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.34.53:805][696]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.34.53:805][696]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=37 +[2024.01.21-09.34.53:805][696]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=37 +[2024.01.21-09.34.53:808][696]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=37 +[2024.01.21-09.34.53:808][696]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=37 +[2024.01.21-09.34.53:808][696]LogInit: FAudioDevice initialized with ID 37. +[2024.01.21-09.34.53:808][696]LogAudio: Display: Audio Device (ID: 37) registered with world 'BackroomsMap'. +[2024.01.21-09.34.53:808][696]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 37 +[2024.01.21-09.34.53:810][696]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.34.53:820][696]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.34.53 +[2024.01.21-09.34.53:821][696]LogWorld: Bringing up level for play took: 0.010452 +[2024.01.21-09.34.53:822][696]LogOnline: OSS: Created online subsystem instance for: :Context_40 +[2024.01.21-09.34.53:826][696]PIE: Server logged in +[2024.01.21-09.34.53:827][696]PIE: Play in editor total start time 0,174 seconds. +[2024.01.21-09.35.07:655][365]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.35.07:655][365]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.35.07:655][365]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.35.07:657][365]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.35.07:662][365]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.35.07:669][365]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.35.07:683][365]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.35.07:685][365]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 37 +[2024.01.21-09.35.07:685][365]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=37 +[2024.01.21-09.35.07:687][365]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=37 +[2024.01.21-09.35.07:699][365]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms +[2024.01.21-09.35.07:769][366]LogPlayLevel: Display: Destroying online subsystem :Context_40 +[2024.01.21-09.35.33:148][479]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms +[2024.01.21-09.35.33:151][479]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto2.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false +[2024.01.21-09.35.33:248][479]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/BackroomsMap_Auto2 +[2024.01.21-09.35.33:248][479]LogSavePackage: Moving 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/BackroomsMap_Auto2186E11954BED3279E96BD89271121A03.tmp' to 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto2.umap' +[2024.01.21-09.35.33:249][479]LogAssetRegistry: Warning: ScanPathsSynchronous: D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto2.umap is in the /Temp path, will not scan. +[2024.01.21-09.35.33:250][479]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.116 +[2024.01.21-09.35.33:250][479]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.116 +[2024.01.21-09.35.33:250][479]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/GameMap/Door/Blueprint_door] ([2] browsable assets)... +[2024.01.21-09.35.33:292][479]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/GameMap/Door/Blueprint_door.Blueprint_door] +[2024.01.21-09.35.33:292][479]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Door/Blueprint_door] +[2024.01.21-09.35.33:302][479]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Door/Blueprint_door_Auto2 +[2024.01.21-09.35.33:302][479]LogSavePackage: Moving 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Blueprint_door_Auto2EE32290B4BD68DAE9EED29898D348171.tmp' to 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Door/Blueprint_door_Auto2.uasset' +[2024.01.21-09.35.33:303][479]LogFileHelpers: Auto-saving content packages took 0.053 +[2024.01.21-09.35.48:842][720]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.35.48:851][720]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-09.35.48:851][720]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:35:48) +[2024.01.21-09.35.48:851][720]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.35.48:884][720]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032714s) +[2024.01.21-09.35.48:884][720]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.032755s) +[2024.01.21-09.35.48:898][720]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms +[2024.01.21-09.35.48:899][720]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.35.48:899][720]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.35.48:899][720]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.35.48:900][720]LogPlayLevel: PIE: World Init took: (0.000995s) +[2024.01.21-09.35.48:900][720]LogAudio: Display: Creating Audio Device: Id: 38, Scope: Unique, Realtime: True +[2024.01.21-09.35.48:900][720]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.35.48:900][720]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.35.48:900][720]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.35.48:900][720]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.35.48:900][720]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.35.48:900][720]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.35.48:900][720]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.35.48:900][720]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.35.48:900][720]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.35.48:900][720]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.35.48:900][720]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.35.48:902][720]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.35.48:939][720]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.35.48:940][720]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.35.48:940][720]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.35.48:940][720]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.35.48:940][720]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=38 +[2024.01.21-09.35.48:940][720]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=38 +[2024.01.21-09.35.48:943][720]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=38 +[2024.01.21-09.35.48:943][720]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=38 +[2024.01.21-09.35.48:943][720]LogInit: FAudioDevice initialized with ID 38. +[2024.01.21-09.35.48:943][720]LogAudio: Display: Audio Device (ID: 38) registered with world 'BackroomsMap'. +[2024.01.21-09.35.48:943][720]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 38 +[2024.01.21-09.35.48:945][720]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.35.48:954][720]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.35.48 +[2024.01.21-09.35.48:955][720]LogWorld: Bringing up level for play took: 0.010389 +[2024.01.21-09.35.48:957][720]LogOnline: OSS: Created online subsystem instance for: :Context_41 +[2024.01.21-09.35.48:960][720]PIE: Server logged in +[2024.01.21-09.35.48:961][720]PIE: Play in editor total start time 0,11 seconds. +[2024.01.21-09.36.06:711][552]LogCharacterMovement: BP_FirstPersonCharacter_C_0 is stuck and failed to move! Velocity: X=-36.35 Y=-3.85 Z=0.00 Location: X=3167.93 Y=152.43 Z=97.80 Normal: X=0.25 Y=0.88 Z=-0.40 PenetrationDepth:0.128 Actor:Blueprint_door_C_4 Component:door_Knauf BoneName:None (0 other events since notify) +[2024.01.21-09.36.12:475][811]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.36.12:475][811]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.36.12:476][811]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.36.12:477][811]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.36.12:480][811]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.36.12:486][811]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.36.12:498][811]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.36.12:498][811]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 38 +[2024.01.21-09.36.12:499][811]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=38 +[2024.01.21-09.36.12:500][811]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=38 +[2024.01.21-09.36.12:515][811]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms +[2024.01.21-09.36.12:586][812]LogPlayLevel: Display: Destroying online subsystem :Context_41 +[2024.01.21-09.36.39:502][ 13]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.36.39:510][ 13]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-09.36.39:510][ 13]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:36:39) +[2024.01.21-09.36.39:511][ 13]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.36.39:544][ 13]LogPlayLevel: PIE: StaticDuplicateObject took: (0.033587s) +[2024.01.21-09.36.39:544][ 13]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.033636s) +[2024.01.21-09.36.39:559][ 13]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms +[2024.01.21-09.36.39:561][ 13]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.36.39:561][ 13]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.36.39:562][ 13]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.36.39:562][ 13]LogPlayLevel: PIE: World Init took: (0.001042s) +[2024.01.21-09.36.39:562][ 13]LogAudio: Display: Creating Audio Device: Id: 39, Scope: Unique, Realtime: True +[2024.01.21-09.36.39:562][ 13]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.36.39:562][ 13]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.36.39:562][ 13]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.36.39:562][ 13]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.36.39:562][ 13]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.36.39:562][ 13]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.36.39:562][ 13]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.36.39:562][ 13]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.36.39:563][ 13]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.36.39:563][ 13]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.36.39:563][ 13]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.36.39:565][ 13]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.36.39:600][ 13]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.36.39:601][ 13]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.36.39:601][ 13]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.36.39:601][ 13]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.36.39:601][ 13]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=39 +[2024.01.21-09.36.39:601][ 13]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=39 +[2024.01.21-09.36.39:604][ 13]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=39 +[2024.01.21-09.36.39:604][ 13]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=39 +[2024.01.21-09.36.39:604][ 13]LogInit: FAudioDevice initialized with ID 39. +[2024.01.21-09.36.39:604][ 13]LogAudio: Display: Audio Device (ID: 39) registered with world 'BackroomsMap'. +[2024.01.21-09.36.39:604][ 13]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 39 +[2024.01.21-09.36.39:606][ 13]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.36.39:616][ 13]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.36.39 +[2024.01.21-09.36.39:617][ 13]LogWorld: Bringing up level for play took: 0.010591 +[2024.01.21-09.36.39:619][ 13]LogOnline: OSS: Created online subsystem instance for: :Context_42 +[2024.01.21-09.36.39:621][ 13]PIE: Server logged in +[2024.01.21-09.36.39:622][ 13]PIE: Play in editor total start time 0,112 seconds. +[2024.01.21-09.36.49:834][510]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.36.49:835][510]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.36.49:835][510]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.36.49:837][510]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.36.49:858][510]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.36.49:864][510]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.36.49:877][510]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.36.49:880][510]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 39 +[2024.01.21-09.36.49:881][510]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=39 +[2024.01.21-09.36.49:882][510]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=39 +[2024.01.21-09.36.49:909][510]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms +[2024.01.21-09.36.49:980][511]LogPlayLevel: Display: Destroying online subsystem :Context_42 +[2024.01.21-09.40.31:976][163]LogSlate: Took 0.000242 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.01.21-09.40.32:668][182]LogShaderCompilers: Display: ================================================ +[2024.01.21-09.40.32:669][182]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.21-09.40.32:669][182]LogShaderCompilers: Display: Total job queries 224, among them cache hits 96 (42.86%) +[2024.01.21-09.40.32:669][182]LogShaderCompilers: Display: Tracking 84 distinct input hashes that result in 50 distinct outputs (59.52%) +[2024.01.21-09.40.32:669][182]LogShaderCompilers: Display: RAM used: 192,34 KiB of 819,20 MiB budget. Usage: 0.02% +[2024.01.21-09.40.32:669][182]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.21-09.40.32:669][182]LogShaderCompilers: Display: Shaders Compiled: 64 +[2024.01.21-09.40.32:669][182]LogShaderCompilers: Display: Jobs assigned 64, completed 64 (100%) +[2024.01.21-09.40.32:669][182]LogShaderCompilers: Display: Average time worker was idle: 85.51 s +[2024.01.21-09.40.32:669][182]LogShaderCompilers: Display: Time job spent in pending queue: average 3.39 s, longest 7.33 s +[2024.01.21-09.40.32:669][182]LogShaderCompilers: Display: Job execution time: average 1.09 s, max 2.96 s +[2024.01.21-09.40.32:669][182]LogShaderCompilers: Display: Job life time (pending + execution): average 4.48 s, max 8.01 +[2024.01.21-09.40.32:669][182]LogShaderCompilers: Display: Shader code size: average 5,145 KiB, min 1,402 KiB, max 8,711 KiB +[2024.01.21-09.40.32:669][182]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 10.91 s +[2024.01.21-09.40.32:669][182]LogShaderCompilers: Display: Jobs were issued in 64 batches (only local compilation was used), average 1.00 jobs/batch +[2024.01.21-09.40.32:669][182]LogShaderCompilers: Display: Average processing rate: 5.87 jobs/sec +[2024.01.21-09.40.32:669][182]LogShaderCompilers: Display: Total thread time: 47,062 s +[2024.01.21-09.40.32:669][182]LogShaderCompilers: Display: Total thread preprocess time: 5,652 s +[2024.01.21-09.40.32:669][182]LogShaderCompilers: Display: Percentage time preprocessing: 12.01% +[2024.01.21-09.40.32:669][182]LogShaderCompilers: Display: Effective parallelization: 4.31 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 +[2024.01.21-09.40.32:669][182]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: +[2024.01.21-09.40.32:669][182]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 9 times, average 1.16 sec, max 1.56 sec, min 0.52 sec) +[2024.01.21-09.40.32:669][182]LogShaderCompilers: Display: TBasePassVSTLightMapPolicyHQ (compiled 10 times, average 0.86 sec, max 1.21 sec, min 0.49 sec) +[2024.01.21-09.40.32:669][182]LogShaderCompilers: Display: TBasePassPSTLightMapPolicyHQ (compiled 10 times, average 0.81 sec, max 1.19 sec, min 0.59 sec) +[2024.01.21-09.40.32:669][182]LogShaderCompilers: Display: TBasePassVSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 9 times, average 0.80 sec, max 0.89 sec, min 0.51 sec) +[2024.01.21-09.40.32:669][182]LogShaderCompilers: Display: FLumenCardVS (compiled 9 times, average 0.75 sec, max 1.40 sec, min 0.40 sec) +[2024.01.21-09.40.32:669][182]LogShaderCompilers: Display: Top 5 shader types by total compile time: +[2024.01.21-09.40.32:669][182]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ - 22.22% of total time (compiled 9 times, average 1.16 sec, max 1.56 sec, min 0.52 sec) +[2024.01.21-09.40.32:669][182]LogShaderCompilers: Display: TBasePassVSTLightMapPolicyHQ - 18.32% of total time (compiled 10 times, average 0.86 sec, max 1.21 sec, min 0.49 sec) +[2024.01.21-09.40.32:669][182]LogShaderCompilers: Display: TBasePassPSTLightMapPolicyHQ - 17.24% of total time (compiled 10 times, average 0.81 sec, max 1.19 sec, min 0.59 sec) +[2024.01.21-09.40.32:669][182]LogShaderCompilers: Display: TBasePassVSTDistanceFieldShadowsAndLightMapPolicyHQ - 15.22% of total time (compiled 9 times, average 0.80 sec, max 0.89 sec, min 0.51 sec) +[2024.01.21-09.40.32:669][182]LogShaderCompilers: Display: FLumenCardVS - 14.34% of total time (compiled 9 times, average 0.75 sec, max 1.40 sec, min 0.40 sec) +[2024.01.21-09.40.32:669][182]LogShaderCompilers: Display: ================================================ +[2024.01.21-09.41.24:222][ 9]Cmd: MODE GRID=0 +[2024.01.21-09.42.34:104][204]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.42.34:113][204]BlueprintLog: New page: Pre-Play auto-recompile +[2024.01.21-09.42.34:114][204]LogPlayLevel: [PlayLevel] Compiling Blueprint_door before play... +[2024.01.21-09.42.34:298][204]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms +[2024.01.21-09.42.34:299][204]LogPlayLevel: PlayLevel: Blueprint regeneration took 186 ms (1 blueprints) +[2024.01.21-09.42.34:300][204]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:42:34) +[2024.01.21-09.42.34:300][204]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.42.34:331][204]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031254s) +[2024.01.21-09.42.34:331][204]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.031294s) +[2024.01.21-09.42.34:345][204]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms +[2024.01.21-09.42.34:346][204]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.42.34:346][204]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.42.34:346][204]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.42.34:347][204]LogPlayLevel: PIE: World Init took: (0.001038s) +[2024.01.21-09.42.34:347][204]LogAudio: Display: Creating Audio Device: Id: 40, Scope: Unique, Realtime: True +[2024.01.21-09.42.34:347][204]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.42.34:347][204]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.42.34:347][204]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.42.34:347][204]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.42.34:347][204]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.42.34:347][204]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.42.34:347][204]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.42.34:347][204]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.42.34:347][204]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.42.34:347][204]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.42.34:347][204]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.42.34:349][204]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.42.34:385][204]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.42.34:385][204]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.42.34:385][204]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.42.34:385][204]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.42.34:387][204]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=40 +[2024.01.21-09.42.34:387][204]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=40 +[2024.01.21-09.42.34:389][204]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=40 +[2024.01.21-09.42.34:389][204]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=40 +[2024.01.21-09.42.34:389][204]LogInit: FAudioDevice initialized with ID 40. +[2024.01.21-09.42.34:389][204]LogAudio: Display: Audio Device (ID: 40) registered with world 'BackroomsMap'. +[2024.01.21-09.42.34:389][204]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 40 +[2024.01.21-09.42.34:391][204]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.42.34:402][204]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.42.34 +[2024.01.21-09.42.34:402][204]LogWorld: Bringing up level for play took: 0.010827 +[2024.01.21-09.42.34:405][204]LogOnline: OSS: Created online subsystem instance for: :Context_43 +[2024.01.21-09.42.34:408][204]PIE: Server logged in +[2024.01.21-09.42.34:408][204]PIE: Play in editor total start time 0,295 seconds. +[2024.01.21-09.42.41:174][486]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.42.41:174][486]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.42.41:175][486]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.42.41:177][486]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.42.41:184][486]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.42.41:190][486]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.42.41:202][486]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.42.41:205][486]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 40 +[2024.01.21-09.42.41:205][486]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=40 +[2024.01.21-09.42.41:207][486]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=40 +[2024.01.21-09.42.41:244][486]LogUObjectHash: Compacting FUObjectHashTables data took 1.27ms +[2024.01.21-09.42.41:324][487]LogPlayLevel: Display: Destroying online subsystem :Context_43 +[2024.01.21-09.42.44:512][590]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.42.44:522][590]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-09.42.44:522][590]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:42:44) +[2024.01.21-09.42.44:522][590]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.42.44:556][590]LogPlayLevel: PIE: StaticDuplicateObject took: (0.033291s) +[2024.01.21-09.42.44:556][590]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.033329s) +[2024.01.21-09.42.44:570][590]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms +[2024.01.21-09.42.44:572][590]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.42.44:572][590]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.42.44:573][590]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.42.44:574][590]LogPlayLevel: PIE: World Init took: (0.001056s) +[2024.01.21-09.42.44:574][590]LogAudio: Display: Creating Audio Device: Id: 41, Scope: Unique, Realtime: True +[2024.01.21-09.42.44:574][590]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.42.44:574][590]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.42.44:574][590]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.42.44:574][590]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.42.44:574][590]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.42.44:574][590]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.42.44:574][590]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.42.44:574][590]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.42.44:574][590]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.42.44:574][590]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.42.44:574][590]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.42.44:576][590]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.42.44:611][590]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.42.44:611][590]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.42.44:611][590]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.42.44:611][590]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.42.44:612][590]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=41 +[2024.01.21-09.42.44:612][590]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=41 +[2024.01.21-09.42.44:615][590]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=41 +[2024.01.21-09.42.44:615][590]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=41 +[2024.01.21-09.42.44:615][590]LogInit: FAudioDevice initialized with ID 41. +[2024.01.21-09.42.44:615][590]LogAudio: Display: Audio Device (ID: 41) registered with world 'BackroomsMap'. +[2024.01.21-09.42.44:615][590]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 41 +[2024.01.21-09.42.44:616][590]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.42.44:627][590]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.42.44 +[2024.01.21-09.42.44:627][590]LogWorld: Bringing up level for play took: 0.010629 +[2024.01.21-09.42.44:630][590]LogOnline: OSS: Created online subsystem instance for: :Context_44 +[2024.01.21-09.42.44:632][590]PIE: Server logged in +[2024.01.21-09.42.44:632][590]PIE: Play in editor total start time 0,111 seconds. +[2024.01.21-09.42.51:925][903]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.42.51:925][903]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.42.51:925][903]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.42.51:926][903]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.42.51:929][903]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.42.51:936][903]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.42.51:952][903]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.21-09.42.51:952][903]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 41 +[2024.01.21-09.42.51:952][903]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=41 +[2024.01.21-09.42.51:954][903]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=41 +[2024.01.21-09.42.51:979][903]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.42.51:984][903]LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms +[2024.01.21-09.42.52:056][904]LogPlayLevel: Display: Destroying online subsystem :Context_44 +[2024.01.21-09.43.11:513][538]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.43.11:522][538]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-09.43.11:522][538]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:43:11) +[2024.01.21-09.43.11:522][538]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.43.11:556][538]LogPlayLevel: PIE: StaticDuplicateObject took: (0.033232s) +[2024.01.21-09.43.11:556][538]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.033271s) +[2024.01.21-09.43.11:570][538]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms +[2024.01.21-09.43.11:572][538]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.43.11:572][538]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.43.11:572][538]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.43.11:573][538]LogPlayLevel: PIE: World Init took: (0.001128s) +[2024.01.21-09.43.11:573][538]LogAudio: Display: Creating Audio Device: Id: 42, Scope: Unique, Realtime: True +[2024.01.21-09.43.11:573][538]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.43.11:573][538]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.43.11:573][538]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.43.11:573][538]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.43.11:573][538]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.43.11:574][538]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.43.11:574][538]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.43.11:574][538]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.43.11:575][538]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.43.11:575][538]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.43.11:575][538]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.43.11:577][538]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.43.11:612][538]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.43.11:612][538]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.43.11:612][538]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.43.11:612][538]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.43.11:612][538]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=42 +[2024.01.21-09.43.11:612][538]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=42 +[2024.01.21-09.43.11:615][538]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=42 +[2024.01.21-09.43.11:615][538]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=42 +[2024.01.21-09.43.11:615][538]LogInit: FAudioDevice initialized with ID 42. +[2024.01.21-09.43.11:615][538]LogAudio: Display: Audio Device (ID: 42) registered with world 'BackroomsMap'. +[2024.01.21-09.43.11:615][538]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 42 +[2024.01.21-09.43.11:617][538]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.43.11:628][538]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.43.11 +[2024.01.21-09.43.11:628][538]LogWorld: Bringing up level for play took: 0.011078 +[2024.01.21-09.43.11:631][538]LogOnline: OSS: Created online subsystem instance for: :Context_45 +[2024.01.21-09.43.11:634][538]PIE: Server logged in +[2024.01.21-09.43.11:634][538]PIE: Play in editor total start time 0,113 seconds. +[2024.01.21-09.43.35:674][679]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.43.35:674][679]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.43.35:675][679]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.43.35:677][679]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.43.35:680][679]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.43.35:687][679]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.43.35:701][679]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.43.35:703][679]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 42 +[2024.01.21-09.43.35:703][679]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=42 +[2024.01.21-09.43.35:705][679]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=42 +[2024.01.21-09.43.35:728][679]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms +[2024.01.21-09.43.35:800][680]LogPlayLevel: Display: Destroying online subsystem :Context_45 +[2024.01.21-09.44.29:615][ 31]LogInterchangeEngine: [Pending] Importing +[2024.01.21-09.44.29:615][ 31]LogInterchangeEngine: Display: Interchange start importing source [C:/Users/Thomas/Downloads/Notrufe.jpg] +[2024.01.21-09.44.29:640][ 32]LogInterchangeEngine: [Pending] Importing +[2024.01.21-09.44.29:970][ 33]LogInterchangeImport: JPEG file [C:/Users/Thomas/Downloads/Notrufe.jpg]: Pipeline setting 'bPreferCompressedSourceData' has been overridden by Editor setting 'RetainJpegFormat' +[2024.01.21-09.44.30:327][ 34]LogTexture: Display: Building textures: /Game/GameMap/Door/Notrufe.Notrufe (BGRA8, 2350x1652 x1x1x1) (Required Memory Estimate: 113.601357 MB), EncodeSpeed: Fast +[2024.01.21-09.44.30:631][ 35]LogInterchangeEngine: [Success] Import Done +[2024.01.21-09.44.30:637][ 35]LogInterchangeEngine: [Success] Import Done +[2024.01.21-09.44.38:085][176]LogShaderCompilers: Display: ================================================ +[2024.01.21-09.44.38:086][176]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.21-09.44.38:086][176]LogShaderCompilers: Display: Total job queries 242, among them cache hits 110 (45.45%) +[2024.01.21-09.44.38:086][176]LogShaderCompilers: Display: Tracking 88 distinct input hashes that result in 52 distinct outputs (59.09%) +[2024.01.21-09.44.38:086][176]LogShaderCompilers: Display: RAM used: 201,73 KiB of 819,20 MiB budget. Usage: 0.02% +[2024.01.21-09.44.38:086][176]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.21-09.44.38:086][176]LogShaderCompilers: Display: Shaders Compiled: 66 +[2024.01.21-09.44.38:086][176]LogShaderCompilers: Display: Jobs assigned 66, completed 66 (100%) +[2024.01.21-09.44.38:086][176]LogShaderCompilers: Display: Average time worker was idle: 82.60 s +[2024.01.21-09.44.38:086][176]LogShaderCompilers: Display: Time job spent in pending queue: average 3.29 s, longest 7.33 s +[2024.01.21-09.44.38:086][176]LogShaderCompilers: Display: Job execution time: average 1.07 s, max 2.96 s +[2024.01.21-09.44.38:086][176]LogShaderCompilers: Display: Job life time (pending + execution): average 4.36 s, max 8.01 +[2024.01.21-09.44.38:086][176]LogShaderCompilers: Display: Shader code size: average 5,135 KiB, min 1,402 KiB, max 8,711 KiB +[2024.01.21-09.44.38:086][176]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 11.38 s +[2024.01.21-09.44.38:086][176]LogShaderCompilers: Display: Jobs were issued in 66 batches (only local compilation was used), average 1.00 jobs/batch +[2024.01.21-09.44.38:086][176]LogShaderCompilers: Display: Average processing rate: 5.80 jobs/sec +[2024.01.21-09.44.38:086][176]LogShaderCompilers: Display: Total thread time: 47,695 s +[2024.01.21-09.44.38:086][176]LogShaderCompilers: Display: Total thread preprocess time: 5,715 s +[2024.01.21-09.44.38:086][176]LogShaderCompilers: Display: Percentage time preprocessing: 11.98% +[2024.01.21-09.44.38:086][176]LogShaderCompilers: Display: Effective parallelization: 4.19 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 +[2024.01.21-09.44.38:086][176]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: +[2024.01.21-09.44.38:086][176]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 9 times, average 1.16 sec, max 1.56 sec, min 0.52 sec) +[2024.01.21-09.44.38:086][176]LogShaderCompilers: Display: TBasePassVSTLightMapPolicyHQ (compiled 10 times, average 0.86 sec, max 1.21 sec, min 0.49 sec) +[2024.01.21-09.44.38:086][176]LogShaderCompilers: Display: TBasePassPSTLightMapPolicyHQ (compiled 10 times, average 0.81 sec, max 1.19 sec, min 0.59 sec) +[2024.01.21-09.44.38:086][176]LogShaderCompilers: Display: TBasePassVSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 9 times, average 0.80 sec, max 0.89 sec, min 0.51 sec) +[2024.01.21-09.44.38:086][176]LogShaderCompilers: Display: FLumenCardVS (compiled 9 times, average 0.75 sec, max 1.40 sec, min 0.40 sec) +[2024.01.21-09.44.38:086][176]LogShaderCompilers: Display: Top 5 shader types by total compile time: +[2024.01.21-09.44.38:086][176]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ - 21.92% of total time (compiled 9 times, average 1.16 sec, max 1.56 sec, min 0.52 sec) +[2024.01.21-09.44.38:086][176]LogShaderCompilers: Display: TBasePassVSTLightMapPolicyHQ - 18.08% of total time (compiled 10 times, average 0.86 sec, max 1.21 sec, min 0.49 sec) +[2024.01.21-09.44.38:086][176]LogShaderCompilers: Display: TBasePassPSTLightMapPolicyHQ - 17.01% of total time (compiled 10 times, average 0.81 sec, max 1.19 sec, min 0.59 sec) +[2024.01.21-09.44.38:086][176]LogShaderCompilers: Display: TBasePassVSTDistanceFieldShadowsAndLightMapPolicyHQ - 15.02% of total time (compiled 9 times, average 0.80 sec, max 0.89 sec, min 0.51 sec) +[2024.01.21-09.44.38:086][176]LogShaderCompilers: Display: FLumenCardVS - 14.15% of total time (compiled 9 times, average 0.75 sec, max 1.40 sec, min 0.40 sec) +[2024.01.21-09.44.38:086][176]LogShaderCompilers: Display: ================================================ +[2024.01.21-09.46.46:354][717]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms +[2024.01.21-09.46.46:359][717]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto3.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false +[2024.01.21-09.46.46:462][717]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/BackroomsMap_Auto3 +[2024.01.21-09.46.46:462][717]LogSavePackage: Moving 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/BackroomsMap_Auto3908E15ED4A07009A71C0E598A280789C.tmp' to 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto3.umap' +[2024.01.21-09.46.46:464][717]LogAssetRegistry: Warning: ScanPathsSynchronous: D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto3.umap is in the /Temp path, will not scan. +[2024.01.21-09.46.46:464][717]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.125 +[2024.01.21-09.46.46:464][717]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.125 +[2024.01.21-09.46.46:464][717]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/GameMap/Door/Blueprint_door] ([2] browsable assets)... +[2024.01.21-09.46.46:517][717]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/GameMap/Door/Blueprint_door.Blueprint_door] +[2024.01.21-09.46.46:517][717]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Door/Blueprint_door] +[2024.01.21-09.46.46:529][717]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Door/Blueprint_door_Auto3 +[2024.01.21-09.46.46:529][717]LogSavePackage: Moving 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Blueprint_door_Auto30B60466F4BAA999E7EC510B08B5B7ED3.tmp' to 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Door/Blueprint_door_Auto3.uasset' +[2024.01.21-09.46.46:530][717]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/GameMap/Door/Notrufe] ([1] browsable assets)... +[2024.01.21-09.46.46:532][717]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/GameMap/Door/Notrufe.Notrufe] +[2024.01.21-09.46.46:532][717]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Door/Notrufe] +[2024.01.21-09.46.46:534][717]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Door/Notrufe_Auto3 +[2024.01.21-09.46.46:534][717]LogSavePackage: Moving 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Notrufe_Auto3E0A4E2B84218940DBF3E52B22B3352B7.tmp' to 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Door/Notrufe_Auto3.uasset' +[2024.01.21-09.46.46:534][717]LogFileHelpers: Auto-saving content packages took 0.070 +[2024.01.21-09.46.56:192][810]LogContentBrowser: Deferred new asset file creation: Notrufe_Mat +[2024.01.21-09.46.56:237][810]LogContentBrowser: Creating deferred item: Notrufe_Mat +[2024.01.21-09.46.56:257][811]LogContentBrowser: Renaming the item being created (Deferred Item: Notrufe_Mat). +[2024.01.21-09.46.58:315][886]LogContentBrowser: Attempting asset rename: Notrufe_Mat -> Notrufe_Mat +[2024.01.21-09.46.58:351][886]LogContentBrowser: End creating deferred item Notrufe_Mat +[2024.01.21-09.47.12:568][369]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/GameMap/Door/Notrufe_Mat.Notrufe_Mat +[2024.01.21-09.47.12:614][369]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.47.12:614][369]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.47.12:827][369]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.21-09.47.12:827][369]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) +[2024.01.21-09.47.12:827][369]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.01.21-09.47.12:827][369]MaterialEditorStats: Shader Count: 0 +[2024.01.21-09.47.12:841][369]LogViewport: Scene viewport resized to 517x621, mode Windowed. +[2024.01.21-09.47.12:990][371]MaterialEditorStats: Base pass shader: 144 instructions +[2024.01.21-09.47.12:990][371]MaterialEditorStats: Base pass vertex shader: 122 instructions +[2024.01.21-09.47.12:990][371]MaterialEditorStats: Texture samplers: 3/16 +[2024.01.21-09.47.12:990][371]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) +[2024.01.21-09.47.12:990][371]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.01.21-09.47.12:990][371]MaterialEditorStats: Shader Count: 4 +[2024.01.21-09.47.25:995][881]LogMaterialEditor: Saving and Compiling material Notrufe_Mat +[2024.01.21-09.47.25:998][881]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-09.47.26:100][881]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Door/Notrufe_Mat" FILE="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Notrufe_Mat.uasset" SILENT=true +[2024.01.21-09.47.26:101][881]LogSavePackage: Moving output files for package: /Game/GameMap/Door/Notrufe_Mat +[2024.01.21-09.47.26:101][881]LogSavePackage: Moving 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Notrufe_MatE41E3F824624E5516BD9DEB7E1DDB7A3.tmp' to 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Notrufe_Mat.uasset' +[2024.01.21-09.47.26:108][881]LogFileHelpers: InternalPromptForCheckoutAndSave took 110 ms (total: 337 ms) +[2024.01.21-09.47.26:109][881]AssetCheck: New page: Asset Save: Notrufe_Mat +[2024.01.21-09.47.26:109][881]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Door/Notrufe_Mat.Notrufe_Mat +[2024.01.21-09.47.41:147][397]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.47.41:157][397]BlueprintLog: New page: Pre-Play auto-recompile +[2024.01.21-09.47.41:158][397]LogPlayLevel: [PlayLevel] Compiling Blueprint_door before play... +[2024.01.21-09.47.41:233][397]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms +[2024.01.21-09.47.41:234][397]LogPlayLevel: PlayLevel: Blueprint regeneration took 77 ms (1 blueprints) +[2024.01.21-09.47.41:234][397]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:47:41) +[2024.01.21-09.47.41:234][397]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.47.41:266][397]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031489s) +[2024.01.21-09.47.41:266][397]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.031530s) +[2024.01.21-09.47.41:280][397]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms +[2024.01.21-09.47.41:280][397]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.47.41:280][397]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.47.41:281][397]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.47.41:281][397]LogPlayLevel: PIE: World Init took: (0.001093s) +[2024.01.21-09.47.41:281][397]LogAudio: Display: Creating Audio Device: Id: 43, Scope: Unique, Realtime: True +[2024.01.21-09.47.41:281][397]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.47.41:281][397]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.47.41:281][397]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.47.41:281][397]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.47.41:281][397]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.47.41:281][397]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.47.41:281][397]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.47.41:281][397]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.47.41:282][397]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.47.41:282][397]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.47.41:282][397]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.47.41:284][397]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.47.41:321][397]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.47.41:321][397]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.47.41:321][397]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.47.41:321][397]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.47.41:322][397]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=43 +[2024.01.21-09.47.41:322][397]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=43 +[2024.01.21-09.47.41:324][397]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=43 +[2024.01.21-09.47.41:324][397]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=43 +[2024.01.21-09.47.41:324][397]LogInit: FAudioDevice initialized with ID 43. +[2024.01.21-09.47.41:324][397]LogAudio: Display: Audio Device (ID: 43) registered with world 'BackroomsMap'. +[2024.01.21-09.47.41:324][397]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 43 +[2024.01.21-09.47.41:326][397]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.47.41:337][397]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.47.41 +[2024.01.21-09.47.41:338][397]LogWorld: Bringing up level for play took: 0.011287 +[2024.01.21-09.47.41:340][397]LogOnline: OSS: Created online subsystem instance for: :Context_47 +[2024.01.21-09.47.41:343][397]PIE: Server logged in +[2024.01.21-09.47.41:344][397]PIE: Play in editor total start time 0,188 seconds. +[2024.01.21-09.47.53:034][982]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.47.53:034][982]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.47.53:035][982]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.47.53:037][982]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.47.53:046][982]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.47.53:052][982]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.47.53:066][982]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.47.53:068][982]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 43 +[2024.01.21-09.47.53:069][982]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=43 +[2024.01.21-09.47.53:070][982]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=43 +[2024.01.21-09.47.53:112][982]LogUObjectHash: Compacting FUObjectHashTables data took 1.27ms +[2024.01.21-09.47.53:181][983]LogPlayLevel: Display: Destroying online subsystem :Context_47 +[2024.01.21-09.48.01:700][317]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.48.01:709][317]BlueprintLog: New page: Pre-Play auto-recompile +[2024.01.21-09.48.01:710][317]LogPlayLevel: [PlayLevel] Compiling Blueprint_door before play... +[2024.01.21-09.48.01:767][317]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms +[2024.01.21-09.48.01:769][317]LogPlayLevel: PlayLevel: Blueprint regeneration took 59 ms (1 blueprints) +[2024.01.21-09.48.01:769][317]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:48:01) +[2024.01.21-09.48.01:769][317]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.48.01:802][317]LogPlayLevel: PIE: StaticDuplicateObject took: (0.033199s) +[2024.01.21-09.48.01:802][317]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.033238s) +[2024.01.21-09.48.01:815][317]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms +[2024.01.21-09.48.01:816][317]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.48.01:816][317]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.48.01:817][317]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.48.01:817][317]LogPlayLevel: PIE: World Init took: (0.001131s) +[2024.01.21-09.48.01:817][317]LogAudio: Display: Creating Audio Device: Id: 44, Scope: Unique, Realtime: True +[2024.01.21-09.48.01:817][317]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.48.01:817][317]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.48.01:817][317]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.48.01:817][317]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.48.01:817][317]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.48.01:817][317]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.48.01:817][317]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.48.01:817][317]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.48.01:818][317]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.48.01:818][317]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.48.01:818][317]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.48.01:820][317]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.48.01:855][317]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.48.01:855][317]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.48.01:855][317]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.48.01:855][317]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.48.01:856][317]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=44 +[2024.01.21-09.48.01:856][317]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=44 +[2024.01.21-09.48.01:858][317]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=44 +[2024.01.21-09.48.01:858][317]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=44 +[2024.01.21-09.48.01:858][317]LogInit: FAudioDevice initialized with ID 44. +[2024.01.21-09.48.01:858][317]LogAudio: Display: Audio Device (ID: 44) registered with world 'BackroomsMap'. +[2024.01.21-09.48.01:858][317]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 44 +[2024.01.21-09.48.01:861][317]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.48.01:871][317]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.48.01 +[2024.01.21-09.48.01:872][317]LogWorld: Bringing up level for play took: 0.010813 +[2024.01.21-09.48.01:875][317]LogOnline: OSS: Created online subsystem instance for: :Context_48 +[2024.01.21-09.48.01:877][317]PIE: Server logged in +[2024.01.21-09.48.01:878][317]PIE: Play in editor total start time 0,169 seconds. +[2024.01.21-09.48.25:755][543]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.48.25:755][543]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.48.25:756][543]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.48.25:757][543]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.48.25:760][543]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.48.25:768][543]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.48.25:782][543]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.48.25:784][543]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 44 +[2024.01.21-09.48.25:784][543]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=44 +[2024.01.21-09.48.25:786][543]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=44 +[2024.01.21-09.48.25:811][543]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms +[2024.01.21-09.48.25:881][544]LogPlayLevel: Display: Destroying online subsystem :Context_48 +[2024.01.21-09.48.29:996][625]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.48.30:005][625]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-09.48.30:005][625]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:48:30) +[2024.01.21-09.48.30:005][625]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.48.30:037][625]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032310s) +[2024.01.21-09.48.30:037][625]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.032346s) +[2024.01.21-09.48.30:051][625]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms +[2024.01.21-09.48.30:052][625]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.48.30:052][625]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.48.30:053][625]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.48.30:054][625]LogPlayLevel: PIE: World Init took: (0.001026s) +[2024.01.21-09.48.30:054][625]LogAudio: Display: Creating Audio Device: Id: 45, Scope: Unique, Realtime: True +[2024.01.21-09.48.30:054][625]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.48.30:054][625]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.48.30:054][625]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.48.30:054][625]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.48.30:054][625]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.48.30:054][625]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.48.30:054][625]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.48.30:054][625]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.48.30:054][625]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.48.30:054][625]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.48.30:054][625]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.48.30:056][625]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.48.30:092][625]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.48.30:092][625]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.48.30:092][625]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.48.30:092][625]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.48.30:093][625]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=45 +[2024.01.21-09.48.30:093][625]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=45 +[2024.01.21-09.48.30:096][625]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=45 +[2024.01.21-09.48.30:096][625]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=45 +[2024.01.21-09.48.30:096][625]LogInit: FAudioDevice initialized with ID 45. +[2024.01.21-09.48.30:096][625]LogAudio: Display: Audio Device (ID: 45) registered with world 'BackroomsMap'. +[2024.01.21-09.48.30:096][625]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 45 +[2024.01.21-09.48.30:098][625]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.48.30:108][625]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.48.30 +[2024.01.21-09.48.30:108][625]LogWorld: Bringing up level for play took: 0.010841 +[2024.01.21-09.48.30:111][625]LogOnline: OSS: Created online subsystem instance for: :Context_49 +[2024.01.21-09.48.30:114][625]PIE: Server logged in +[2024.01.21-09.48.30:114][625]PIE: Play in editor total start time 0,11 seconds. +[2024.01.21-09.49.22:732][852]LogCharacterMovement: BP_FirstPersonCharacter_C_0 is stuck and failed to move! Velocity: X=-108.35 Y=20.10 Z=0.00 Location: X=3076.50 Y=155.61 Z=99.91 Normal: X=-0.57 Y=0.82 Z=0.00 PenetrationDepth:3.364 Actor:Blueprint_door_C_4 Component:door_Tuer BoneName:None (0 other events since notify) +[2024.01.21-09.49.40:065][667]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.49.40:065][667]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.49.40:066][667]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.49.40:067][667]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.49.40:075][667]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.49.40:082][667]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.49.40:094][667]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.49.40:097][667]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 45 +[2024.01.21-09.49.40:097][667]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=45 +[2024.01.21-09.49.40:098][667]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=45 +[2024.01.21-09.49.40:119][667]LogUObjectHash: Compacting FUObjectHashTables data took 1.33ms +[2024.01.21-09.49.40:209][668]LogPlayLevel: Display: Destroying online subsystem :Context_49 +[2024.01.21-09.49.50:931][ 27]Cmd: SELECT NONE +[2024.01.21-09.49.51:660][ 48]Cmd: SELECT NONE +[2024.01.21-09.50.28:111][731]LogContentBrowser: Deferred new asset file creation: Blueprint_door_Child +[2024.01.21-09.50.28:165][731]LogContentBrowser: Creating deferred item: Blueprint_door_Child +[2024.01.21-09.50.28:191][732]LogContentBrowser: Renaming the item being created (Deferred Item: Blueprint_door_Child). +[2024.01.21-09.50.35:960][ 19]LogContentBrowser: Attempting asset rename: Blueprint_door_Child -> Blueprint_door_start +[2024.01.21-09.50.35:964][ 19]LogContentBrowser: End creating deferred item Blueprint_door_Child +[2024.01.21-09.50.35:984][ 19]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.50.37:497][ 72]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start +[2024.01.21-09.50.37:497][ 72]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.50.37:497][ 72]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.50.37:635][ 72]LogViewport: Scene viewport resized to 894x968, mode Windowed. +[2024.01.21-09.50.54:322][698]LogEditorTransaction: Undo Modify Component(s) +[2024.01.21-09.53.42:444][135]Cmd: DELETE +[2024.01.21-09.53.42:447][135]Cmd: ACTOR DELETE +[2024.01.21-09.53.42:466][135]LogEditorActor: Deleted Actor: Blueprint_door_C +[2024.01.21-09.53.42:503][135]LogUObjectHash: Compacting FUObjectHashTables data took 1.44ms +[2024.01.21-09.53.42:505][135]LogEditorActor: Deleted 1 Actors (0.058 secs) +[2024.01.21-09.53.46:103][296]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start_C +[2024.01.21-09.53.46:105][296]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start_C +[2024.01.21-09.53.46:108][296]LogActorFactory: Actor Factory spawned Blueprint /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start as actor: Blueprint_door_start_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.Blueprint_door_start_C_0 +[2024.01.21-09.53.46:110][296]LogActorFactory: Actor Factory spawned Blueprint /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start as actor: Blueprint_door_start_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.Blueprint_door_start_C_0 +[2024.01.21-09.53.46:122][296]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance +[2024.01.21-09.53.49:279][408]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start_C +[2024.01.21-09.53.49:279][408]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start_C +[2024.01.21-09.53.49:283][408]LogActorFactory: Actor Factory spawned Blueprint /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start as actor: Blueprint_door_start_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.Blueprint_door_start_C_1 +[2024.01.21-09.53.49:286][408]LogActorFactory: Actor Factory spawned Blueprint /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start as actor: Blueprint_door_start_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.Blueprint_door_start_C_1 +[2024.01.21-09.54.56:988][965]Cmd: TRANSACTION UNDO +[2024.01.21-09.54.56:988][965]LogEditorTransaction: Undo Scale Elements +[2024.01.21-09.54.57:513][981]Cmd: TRANSACTION UNDO +[2024.01.21-09.54.57:513][981]LogEditorTransaction: Undo Move Elements +[2024.01.21-09.54.59:740][ 73]Cmd: TRANSACTION UNDO +[2024.01.21-09.54.59:740][ 73]LogEditorTransaction: Undo Scale Elements +[2024.01.21-09.55.00:119][ 88]Cmd: TRANSACTION UNDO +[2024.01.21-09.55.00:119][ 88]LogEditorTransaction: Undo Move Elements +[2024.01.21-09.55.00:505][103]Cmd: TRANSACTION UNDO +[2024.01.21-09.55.00:505][103]LogEditorTransaction: Undo Move Elements +[2024.01.21-09.55.01:652][149]Cmd: DELETE +[2024.01.21-09.55.01:652][149]Cmd: ACTOR DELETE +[2024.01.21-09.55.01:665][149]LogEditorActor: Deleted Actor: Blueprint_door_start_C +[2024.01.21-09.55.01:710][149]LogUObjectHash: Compacting FUObjectHashTables data took 1.41ms +[2024.01.21-09.55.01:712][149]LogEditorActor: Deleted 1 Actors (0.060 secs) +[2024.01.21-09.55.10:723][542]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start_C +[2024.01.21-09.55.10:723][542]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start_C +[2024.01.21-09.55.10:726][542]LogActorFactory: Actor Factory spawned Blueprint /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start as actor: Blueprint_door_start_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.Blueprint_door_start_C_2 +[2024.01.21-09.55.10:728][542]LogActorFactory: Actor Factory spawned Blueprint /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start as actor: Blueprint_door_start_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.Blueprint_door_start_C_2 +[2024.01.21-09.55.18:839][838]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start_C +[2024.01.21-09.55.18:839][838]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start_C +[2024.01.21-09.55.18:842][838]LogActorFactory: Actor Factory spawned Blueprint /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start as actor: Blueprint_door_start_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.Blueprint_door_start_C_3 +[2024.01.21-09.55.18:845][838]LogActorFactory: Actor Factory spawned Blueprint /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start as actor: Blueprint_door_start_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.Blueprint_door_start_C_3 +[2024.01.21-09.55.36:967][553]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.55.36:981][553]BlueprintLog: New page: Pre-Play auto-recompile +[2024.01.21-09.55.36:982][553]LogPlayLevel: [PlayLevel] Compiling Blueprint_door_start before play... +[2024.01.21-09.55.37:064][553]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms +[2024.01.21-09.55.37:066][553]LogPlayLevel: PlayLevel: Blueprint regeneration took 85 ms (1 blueprints) +[2024.01.21-09.55.37:066][553]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:55:37) +[2024.01.21-09.55.37:066][553]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.55.37:099][553]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032691s) +[2024.01.21-09.55.37:099][553]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.032729s) +[2024.01.21-09.55.37:112][553]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms +[2024.01.21-09.55.37:114][553]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.55.37:114][553]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.55.37:114][553]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.55.37:115][553]LogPlayLevel: PIE: World Init took: (0.001095s) +[2024.01.21-09.55.37:115][553]LogAudio: Display: Creating Audio Device: Id: 46, Scope: Unique, Realtime: True +[2024.01.21-09.55.37:115][553]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.55.37:115][553]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.55.37:115][553]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.55.37:115][553]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.55.37:115][553]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.55.37:115][553]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.55.37:115][553]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.55.37:115][553]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.55.37:116][553]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.55.37:116][553]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.55.37:116][553]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.55.37:118][553]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.55.37:162][553]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.55.37:163][553]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.55.37:163][553]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.55.37:163][553]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.55.37:164][553]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=46 +[2024.01.21-09.55.37:164][553]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=46 +[2024.01.21-09.55.37:166][553]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=46 +[2024.01.21-09.55.37:166][553]LogInit: FAudioDevice initialized with ID 46. +[2024.01.21-09.55.37:166][553]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=46 +[2024.01.21-09.55.37:166][553]LogAudio: Display: Audio Device (ID: 46) registered with world 'BackroomsMap'. +[2024.01.21-09.55.37:166][553]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 46 +[2024.01.21-09.55.37:168][553]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.55.37:179][553]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.55.37 +[2024.01.21-09.55.37:180][553]LogWorld: Bringing up level for play took: 0.011122 +[2024.01.21-09.55.37:182][553]LogOnline: OSS: Created online subsystem instance for: :Context_52 +[2024.01.21-09.55.37:186][553]PIE: Server logged in +[2024.01.21-09.55.37:186][553]PIE: Play in editor total start time 0,207 seconds. +[2024.01.21-09.55.47:165][ 55]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.55.47:165][ 55]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.55.47:165][ 55]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.55.47:167][ 55]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.55.47:171][ 55]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.55.47:178][ 55]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.55.47:191][ 55]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.55.47:194][ 55]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 46 +[2024.01.21-09.55.47:194][ 55]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=46 +[2024.01.21-09.55.47:196][ 55]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=46 +[2024.01.21-09.55.47:232][ 55]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms +[2024.01.21-09.55.47:338][ 56]LogPlayLevel: Display: Destroying online subsystem :Context_52 +[2024.01.21-09.56.58:260][723]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.56.58:270][723]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-09.56.58:270][723]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:56:58) +[2024.01.21-09.56.58:271][723]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.56.58:306][723]LogPlayLevel: PIE: StaticDuplicateObject took: (0.034516s) +[2024.01.21-09.56.58:306][723]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.034556s) +[2024.01.21-09.56.58:327][723]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms +[2024.01.21-09.56.58:329][723]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.56.58:329][723]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.56.58:330][723]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.56.58:330][723]LogPlayLevel: PIE: World Init took: (0.001142s) +[2024.01.21-09.56.58:330][723]LogAudio: Display: Creating Audio Device: Id: 47, Scope: Unique, Realtime: True +[2024.01.21-09.56.58:330][723]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.56.58:330][723]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.56.58:330][723]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.56.58:330][723]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.56.58:330][723]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.56.58:330][723]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.56.58:330][723]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.56.58:330][723]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.56.58:331][723]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.56.58:331][723]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.56.58:331][723]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.56.58:333][723]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.56.58:370][723]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.56.58:370][723]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.56.58:370][723]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.56.58:370][723]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.56.58:371][723]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=47 +[2024.01.21-09.56.58:371][723]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=47 +[2024.01.21-09.56.58:373][723]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=47 +[2024.01.21-09.56.58:373][723]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=47 +[2024.01.21-09.56.58:373][723]LogInit: FAudioDevice initialized with ID 47. +[2024.01.21-09.56.58:373][723]LogAudio: Display: Audio Device (ID: 47) registered with world 'BackroomsMap'. +[2024.01.21-09.56.58:373][723]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 47 +[2024.01.21-09.56.58:375][723]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.56.58:386][723]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.56.58 +[2024.01.21-09.56.58:387][723]LogWorld: Bringing up level for play took: 0.011144 +[2024.01.21-09.56.58:389][723]LogOnline: OSS: Created online subsystem instance for: :Context_53 +[2024.01.21-09.56.58:392][723]PIE: Server logged in +[2024.01.21-09.56.58:392][723]PIE: Play in editor total start time 0,122 seconds. +[2024.01.21-09.57.10:084][276]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.57.10:084][276]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.57.10:085][276]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.57.10:087][276]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.57.10:091][276]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.57.10:097][276]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.57.10:114][276]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.21-09.57.10:114][276]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 47 +[2024.01.21-09.57.10:114][276]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=47 +[2024.01.21-09.57.10:116][276]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=47 +[2024.01.21-09.57.10:126][276]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.57.10:131][276]LogUObjectHash: Compacting FUObjectHashTables data took 1.41ms +[2024.01.21-09.57.10:237][277]LogPlayLevel: Display: Destroying online subsystem :Context_53 +[2024.01.21-09.57.35:290][236]Cmd: SELECT NONE +[2024.01.21-09.57.36:076][260]Cmd: SELECT NONE +[2024.01.21-09.57.38:572][337]Cmd: DELETE +[2024.01.21-09.57.38:572][337]Cmd: ACTOR DELETE +[2024.01.21-09.57.38:584][337]LogEditorActor: Deleted Actor: Blueprint_door_start_C +[2024.01.21-09.57.38:608][337]LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms +[2024.01.21-09.57.38:610][337]LogEditorActor: Deleted 1 Actors (0.037 secs) +[2024.01.21-09.57.42:338][450]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start_C +[2024.01.21-09.57.42:338][450]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start_C +[2024.01.21-09.57.42:340][450]LogActorFactory: Actor Factory spawned Blueprint /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start as actor: Blueprint_door_start_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.Blueprint_door_start_C_4 +[2024.01.21-09.57.42:342][450]LogActorFactory: Actor Factory spawned Blueprint /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start as actor: Blueprint_door_start_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.Blueprint_door_start_C_4 +[2024.01.21-09.57.46:008][562]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start_C +[2024.01.21-09.57.46:008][562]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start_C +[2024.01.21-09.57.46:012][562]LogActorFactory: Actor Factory spawned Blueprint /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start as actor: Blueprint_door_start_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.Blueprint_door_start_C_5 +[2024.01.21-09.57.46:014][562]LogActorFactory: Actor Factory spawned Blueprint /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start as actor: Blueprint_door_start_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.Blueprint_door_start_C_5 +[2024.01.21-09.58.56:579][109]Cmd: DELETE +[2024.01.21-09.58.56:579][109]Cmd: ACTOR DELETE +[2024.01.21-09.58.56:591][109]LogEditorActor: Deleted Actor: Blueprint_door_start_C +[2024.01.21-09.58.56:624][109]LogUObjectHash: Compacting FUObjectHashTables data took 1.44ms +[2024.01.21-09.58.56:626][109]LogEditorActor: Deleted 1 Actors (0.047 secs) +[2024.01.21-09.59.10:425][566]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start_C +[2024.01.21-09.59.10:425][566]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start_C +[2024.01.21-09.59.10:428][566]LogActorFactory: Actor Factory spawned Blueprint /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start as actor: Blueprint_door_start_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.Blueprint_door_start_C_6 +[2024.01.21-09.59.10:430][566]LogActorFactory: Actor Factory spawned Blueprint /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start as actor: Blueprint_door_start_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.Blueprint_door_start_C_6 +[2024.01.21-09.59.13:707][658]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start_C +[2024.01.21-09.59.13:707][658]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start_C +[2024.01.21-09.59.13:710][658]LogActorFactory: Actor Factory spawned Blueprint /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start as actor: Blueprint_door_start_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.Blueprint_door_start_C_7 +[2024.01.21-09.59.13:712][658]LogActorFactory: Actor Factory spawned Blueprint /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start as actor: Blueprint_door_start_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.Blueprint_door_start_C_7 +[2024.01.21-10.02.13:832][424]LogDerivedDataCache: C:/Users/Thomas/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:05.110 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 2784 files in 4128 folders with total size 209 MiB. +[2024.01.21-10.03.28:355][876]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-10.03.28:365][876]BlueprintLog: New page: Pre-Play auto-recompile +[2024.01.21-10.03.28:366][876]LogPlayLevel: [PlayLevel] Compiling Blueprint_door_start before play... +[2024.01.21-10.03.28:602][876]LogUObjectHash: Compacting FUObjectHashTables data took 1.49ms +[2024.01.21-10.03.28:604][876]LogPlayLevel: PlayLevel: Blueprint regeneration took 239 ms (1 blueprints) +[2024.01.21-10.03.28:604][876]PIE: New page: PIE session: BackroomsMap (21.01.2024, 12:03:28) +[2024.01.21-10.03.28:604][876]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-10.03.28:637][876]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032163s) +[2024.01.21-10.03.28:637][876]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.032203s) +[2024.01.21-10.03.28:650][876]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms +[2024.01.21-10.03.28:651][876]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-10.03.28:651][876]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-10.03.28:652][876]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-10.03.28:652][876]LogPlayLevel: PIE: World Init took: (0.001081s) +[2024.01.21-10.03.28:652][876]LogAudio: Display: Creating Audio Device: Id: 48, Scope: Unique, Realtime: True +[2024.01.21-10.03.28:652][876]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-10.03.28:652][876]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-10.03.28:652][876]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-10.03.28:652][876]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-10.03.28:652][876]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-10.03.28:652][876]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-10.03.28:652][876]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-10.03.28:652][876]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-10.03.28:653][876]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-10.03.28:653][876]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-10.03.28:653][876]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-10.03.28:655][876]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-10.03.28:691][876]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-10.03.28:692][876]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-10.03.28:692][876]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-10.03.28:692][876]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-10.03.28:693][876]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=48 +[2024.01.21-10.03.28:693][876]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=48 +[2024.01.21-10.03.28:695][876]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=48 +[2024.01.21-10.03.28:695][876]LogInit: FAudioDevice initialized with ID 48. +[2024.01.21-10.03.28:695][876]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=48 +[2024.01.21-10.03.28:695][876]LogAudio: Display: Audio Device (ID: 48) registered with world 'BackroomsMap'. +[2024.01.21-10.03.28:695][876]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 48 +[2024.01.21-10.03.28:697][876]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-10.03.28:707][876]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-11.03.28 +[2024.01.21-10.03.28:708][876]LogWorld: Bringing up level for play took: 0.010427 +[2024.01.21-10.03.28:710][876]LogOnline: OSS: Created online subsystem instance for: :Context_54 +[2024.01.21-10.03.28:713][876]PIE: Server logged in +[2024.01.21-10.03.28:714][876]PIE: Play in editor total start time 0,349 seconds. +[2024.01.21-10.03.36:161][194]LogOutputDevice: Warning: + +Script Stack (1 frames) : +/Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start_C.BndEvt__Blueprint_door_start_closeCollision_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature + +[2024.01.21-10.03.36:225][194]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.064 s +[2024.01.21-10.03.36:225][194]LogOutputDevice: Error: === Handled ensure: === +[2024.01.21-10.03.36:225][194]LogOutputDevice: Error: +[2024.01.21-10.03.36:225][194]LogOutputDevice: Error: Ensure condition failed: NewObject->IsA(this->GeneratedClass) [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\Blueprint.cpp] [Line: 897] +[2024.01.21-10.03.36:225][194]LogOutputDevice: Error: Type mismatch: Expected Blueprint_door_start_C, Found REINST_Blueprint_door_start_C_125 +[2024.01.21-10.03.36:225][194]LogOutputDevice: Error: Stack: +[2024.01.21-10.03.36:225][194]LogOutputDevice: Error: [Callstack] 0x00007ffc4d04b188 UnrealEditor-Engine.dll!UnknownFunction [] +[2024.01.21-10.03.36:225][194]LogOutputDevice: Error: [Callstack] 0x00007ffc4a69a37f UnrealEditor-UnrealEd.dll!UnknownFunction [] +[2024.01.21-10.03.36:225][194]LogOutputDevice: Error: [Callstack] 0x00007ffc4acc62ea UnrealEditor-UnrealEd.dll!UnknownFunction [] +[2024.01.21-10.03.36:225][194]LogOutputDevice: Error: [Callstack] 0x00007ffc69f3bba6 UnrealEditor-CoreUObject.dll!UnknownFunction [] +[2024.01.21-10.03.36:225][194]LogOutputDevice: Error: [Callstack] 0x00007ffc69f4bb70 UnrealEditor-CoreUObject.dll!UnknownFunction [] +[2024.01.21-10.03.36:225][194]LogOutputDevice: Error: [Callstack] 0x00007ffc69f1a7b8 UnrealEditor-CoreUObject.dll!UnknownFunction [] +[2024.01.21-10.03.36:225][194]LogOutputDevice: Error: [Callstack] 0x00007ffc69f19777 UnrealEditor-CoreUObject.dll!UnknownFunction [] +[2024.01.21-10.03.36:225][194]LogOutputDevice: Error: [Callstack] 0x00007ffc69c0d280 UnrealEditor-CoreUObject.dll!UnknownFunction [] +[2024.01.21-10.03.36:225][194]LogOutputDevice: Error: [Callstack] 0x00007ffc69f1828f UnrealEditor-CoreUObject.dll!UnknownFunction [] +[2024.01.21-10.03.36:225][194]LogOutputDevice: Error: [Callstack] 0x00007ffc4ca8aacd UnrealEditor-Engine.dll!UnknownFunction [] +[2024.01.21-10.03.36:225][194]LogOutputDevice: Error: [Callstack] 0x00007ffc4c876817 UnrealEditor-Engine.dll!UnknownFunction [] +[2024.01.21-10.03.36:226][194]LogOutputDevice: Error: [Callstack] 0x00007ffc4c9d7f5d UnrealEditor-Engine.dll!UnknownFunction [] +[2024.01.21-10.03.36:226][194]LogOutputDevice: Error: [Callstack] 0x00007ffc4d334cc6 UnrealEditor-Engine.dll!UnknownFunction [] +[2024.01.21-10.03.36:226][194]LogOutputDevice: Error: [Callstack] 0x00007ffc4d39f5c0 UnrealEditor-Engine.dll!UnknownFunction [] +[2024.01.21-10.03.36:226][194]LogOutputDevice: Error: [Callstack] 0x00007ffc4d434b48 UnrealEditor-Engine.dll!UnknownFunction [] +[2024.01.21-10.03.36:226][194]LogOutputDevice: Error: [Callstack] 0x00007ffc4d3e3a22 UnrealEditor-Engine.dll!UnknownFunction [] +[2024.01.21-10.03.36:226][194]LogOutputDevice: Error: [Callstack] 0x00007ffc4d67e01f UnrealEditor-Engine.dll!UnknownFunction [] +[2024.01.21-10.03.36:226][194]LogOutputDevice: Error: [Callstack] 0x00007ffc4d2b5aaf UnrealEditor-Engine.dll!UnknownFunction [] +[2024.01.21-10.03.36:226][194]LogOutputDevice: Error: [Callstack] 0x00007ffc4d27a03d UnrealEditor-Engine.dll!UnknownFunction [] +[2024.01.21-10.03.36:226][194]LogOutputDevice: Error: [Callstack] 0x00007ffc4d2f96cd UnrealEditor-Engine.dll!UnknownFunction [] +[2024.01.21-10.03.36:226][194]LogOutputDevice: Error: [Callstack] 0x00007ffc4d17c658 UnrealEditor-Engine.dll!UnknownFunction [] +[2024.01.21-10.03.36:226][194]LogOutputDevice: Error: [Callstack] 0x00007ffc4d28b695 UnrealEditor-Engine.dll!UnknownFunction [] +[2024.01.21-10.03.36:226][194]LogOutputDevice: Error: [Callstack] 0x00007ffc4ea687eb UnrealEditor-Engine.dll!UnknownFunction [] +[2024.01.21-10.03.36:226][194]LogOutputDevice: Error: [Callstack] 0x00007ffc4ea6fd32 UnrealEditor-Engine.dll!UnknownFunction [] +[2024.01.21-10.03.36:226][194]LogOutputDevice: Error: [Callstack] 0x00007ffc529c1c9f UnrealEditor-Core.dll!UnknownFunction [] +[2024.01.21-10.03.36:226][194]LogOutputDevice: Error: [Callstack] 0x00007ffc529c22ae UnrealEditor-Core.dll!UnknownFunction [] +[2024.01.21-10.03.36:226][194]LogOutputDevice: Error: [Callstack] 0x00007ffc529ceeb0 UnrealEditor-Core.dll!UnknownFunction [] +[2024.01.21-10.03.36:226][194]LogOutputDevice: Error: [Callstack] 0x00007ffc4ea975aa UnrealEditor-Engine.dll!UnknownFunction [] +[2024.01.21-10.03.36:226][194]LogOutputDevice: Error: [Callstack] 0x00007ffc4eaa0bfe UnrealEditor-Engine.dll!UnknownFunction [] +[2024.01.21-10.03.36:226][194]LogOutputDevice: Error: [Callstack] 0x00007ffc4db59839 UnrealEditor-Engine.dll!UnknownFunction [] +[2024.01.21-10.03.36:226][194]LogOutputDevice: Error: [Callstack] 0x00007ffc4db667a2 UnrealEditor-Engine.dll!UnknownFunction [] +[2024.01.21-10.03.36:226][194]LogOutputDevice: Error: [Callstack] 0x00007ffc4a0d58f8 UnrealEditor-UnrealEd.dll!UnknownFunction [] +[2024.01.21-10.03.36:226][194]LogOutputDevice: Error: [Callstack] 0x00007ffc4ad2ea06 UnrealEditor-UnrealEd.dll!UnknownFunction [] +[2024.01.21-10.03.36:226][194]LogOutputDevice: Error: [Callstack] 0x00007ff666498af2 UnrealEditor.exe!UnknownFunction [] +[2024.01.21-10.03.36:226][194]LogOutputDevice: Error: [Callstack] 0x00007ff6664bd28c UnrealEditor.exe!UnknownFunction [] +[2024.01.21-10.03.36:226][194]LogOutputDevice: Error: [Callstack] 0x00007ff6664bd37a UnrealEditor.exe!UnknownFunction [] +[2024.01.21-10.03.36:226][194]LogOutputDevice: Error: [Callstack] 0x00007ff6664c0854 UnrealEditor.exe!UnknownFunction [] +[2024.01.21-10.03.36:226][194]LogOutputDevice: Error: [Callstack] 0x00007ff6664d6984 UnrealEditor.exe!UnknownFunction [] +[2024.01.21-10.03.36:226][194]LogOutputDevice: Error: [Callstack] 0x00007ff6664d9d7a UnrealEditor.exe!UnknownFunction [] +[2024.01.21-10.03.36:226][194]LogOutputDevice: Error: [Callstack] 0x00007ffcd6a5257d KERNEL32.DLL!UnknownFunction [] +[2024.01.21-10.03.36:226][194]LogOutputDevice: Error: [Callstack] 0x00007ffcd84caa58 ntdll.dll!UnknownFunction [] +[2024.01.21-10.03.36:226][194]LogOutputDevice: Error: diff --git a/BackroomsDigitalArt/Saved/Crashes/UECC-Windows-2B77B1C84D7BB71A9CA7D6B6B4E139D4_0000/CrashContext.runtime-xml b/BackroomsDigitalArt/Saved/Crashes/UECC-Windows-2B77B1C84D7BB71A9CA7D6B6B4E139D4_0000/CrashContext.runtime-xml new file mode 100644 index 0000000000000000000000000000000000000000..e05ae600604485764194ac51127560a2b93773b6 --- /dev/null +++ b/BackroomsDigitalArt/Saved/Crashes/UECC-Windows-2B77B1C84D7BB71A9CA7D6B6B4E139D4_0000/CrashContext.runtime-xml @@ -0,0 +1,1034 @@ +<?xml version="1.0" encoding="UTF-8"?> +<FGenericCrashContext> + <RuntimeProperties> + <CrashVersion>3</CrashVersion> + <ExecutionGuid>01A52DA844B019E3BB90208DEC788191</ExecutionGuid> + <CrashGUID>UECC-Windows-2B77B1C84D7BB71A9CA7D6B6B4E139D4_0000</CrashGUID> + <IsEnsure>true</IsEnsure> + 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[] 0x00007ffc4c876817 UnrealEditor-Engine.dll!UnknownFunction [] 0x00007ffc4c9d7f5d UnrealEditor-Engine.dll!UnknownFunction [] 0x00007ffc4d334cc6 UnrealEditor-Engine.dll!UnknownFunction [] 0x00007ffc4d39f5c0 UnrealEditor-Engine.dll!UnknownFunction [] 0x00007ffc4d434b48 UnrealEditor-Engine.dll!UnknownFunction [] 0x00007ffc4d3e3a22 UnrealEditor-Engine.dll!UnknownFunction [] 0x00007ffc4d67e01f UnrealEditor-Engine.dll!UnknownFunction [] 0x00007ffc4d2b5aaf UnrealEditor-Engine.dll!UnknownFunction [] 0x00007ffc4d27a03d UnrealEditor-Engine.dll!UnknownFunction [] 0x00007ffc4d2f96cd UnrealEditor-Engine.dll!UnknownFunction [] 0x00007ffc4d17c658 UnrealEditor-Engine.dll!UnknownFunction [] 0x00007ffc4d28b695 UnrealEditor-Engine.dll!UnknownFunction [] 0x00007ffc4ea687eb UnrealEditor-Engine.dll!UnknownFunction [] 0x00007ffc4ea6fd32 UnrealEditor-Engine.dll!UnknownFunction [] 0x00007ffc529c1c9f UnrealEditor-Core.dll!UnknownFunction [] 0x00007ffc529c22ae UnrealEditor-Core.dll!UnknownFunction [] 0x00007ffc529ceeb0 UnrealEditor-Core.dll!UnknownFunction [] 0x00007ffc4ea975aa UnrealEditor-Engine.dll!UnknownFunction [] 0x</ErrorMessage> + <CrashReporterMessage /> + <AttendedStatus>Attended</AttendedStatus> + <ProcessId>6072</ProcessId> + <SecondsSinceStart>3809</SecondsSinceStart> + <IsInternalBuild>false</IsInternalBuild> + <IsPerforceBuild>false</IsPerforceBuild> + <IsWithDebugInfo>true</IsWithDebugInfo> + <IsSourceDistribution>false</IsSourceDistribution> + <GameName>UE-BackroomsDigitalArt</GameName> + <ExecutableName>UnrealEditor</ExecutableName> + <BuildConfiguration>Development</BuildConfiguration> + <GameSessionID /> + <PlatformName>WindowsEditor</PlatformName> + <PlatformFullName>Win64 [Windows 11 (22H2) [10.0.22621.3007] 64b]</PlatformFullName> + <PlatformNameIni>Windows</PlatformNameIni> + <EngineMode>Editor</EngineMode> + <EngineModeEx>Vanilla</EngineModeEx> + <DeploymentName /> + <EngineVersion>5.3.2-29314046+++UE5+Release-5.3</EngineVersion> + <EngineCompatibleVersion>5.3.2-29314046+++UE5+Release-5.3</EngineCompatibleVersion> + <CommandLine>CommandLineRemoved</CommandLine> + <LanguageLCID>0</LanguageLCID> + <AppDefaultLocale>de-DE</AppDefaultLocale> + <BuildVersion>++UE5+Release-5.3-CL-29314046</BuildVersion> + <Symbols>**UE5*Release-5.3-CL-29314046-Win64-Development</Symbols> + <IsUERelease>true</IsUERelease> + <IsRequestingExit>false</IsRequestingExit> + <UserName /> + <BaseDir>C:/Program Files/Epic Games/UE_5.3/Engine/Binaries/Win64/</BaseDir> + <RootDir>C:/Program Files/Epic Games/UE_5.3/</RootDir> + <MachineId>002976D644467F527D076C834710BDB4</MachineId> + <LoginId>002976d644467f527d076c834710bdb4</LoginId> + <EpicAccountId>cd35b1242a2748e081d62e29436d61f6</EpicAccountId> + <SourceContext /> + <UserDescription>Sent in the unattended mode</UserDescription> + <UserActivityHint>Layout="LevelEditorViewport" Label="Viewport 1" Content=SAssetE</UserActivityHint> + <CrashDumpMode>0</CrashDumpMode> + <GameStateName /> + 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}</Plugin> + <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Portable Object File Data Source" }</Plugin> + <Plugin>{ "Version": 1, "VersionName": "0.2", "FriendlyName": "Concert - Main" }</Plugin> + <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Light Mixer" }</Plugin> + <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Subsystem GooglePlay" }</Plugin> + <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Subsystem iOS" }</Plugin> + <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Content Browser - File Data Source" }</Plugin> + <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Content Browser - Asset Data Source" }</Plugin> + <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Content Browser - Class Data Source" }</Plugin> + <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Object Mixer" }</Plugin> + <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "SQLite" }</Plugin> + <Plugin>{ "Version": 1, "VersionName": "0.2", "FriendlyName": "Concert Sync - Client" }</Plugin> + <Plugin>{ "Version": 1, "VersionName": "0.2", "FriendlyName": "Concert Sync Core" }</Plugin> + </EnabledPlugins> +</FGenericCrashContext> diff --git a/BackroomsDigitalArt/Saved/Config/CrashReportClient/UECC-Windows-20824091446B147E7FB14E9EFAFAF23B/CrashReportClient.ini b/BackroomsDigitalArt/Saved/Crashes/UECC-Windows-2B77B1C84D7BB71A9CA7D6B6B4E139D4_0000/CrashReportClient.ini similarity index 100% rename from BackroomsDigitalArt/Saved/Config/CrashReportClient/UECC-Windows-20824091446B147E7FB14E9EFAFAF23B/CrashReportClient.ini rename to BackroomsDigitalArt/Saved/Crashes/UECC-Windows-2B77B1C84D7BB71A9CA7D6B6B4E139D4_0000/CrashReportClient.ini diff --git a/BackroomsDigitalArt/Saved/Crashes/UECC-Windows-2B77B1C84D7BB71A9CA7D6B6B4E139D4_0000/UEMinidump.dmp b/BackroomsDigitalArt/Saved/Crashes/UECC-Windows-2B77B1C84D7BB71A9CA7D6B6B4E139D4_0000/UEMinidump.dmp new file mode 100644 index 0000000000000000000000000000000000000000..7a092d4553b3fc437e791050b025f9d20a403c1a Binary files /dev/null and b/BackroomsDigitalArt/Saved/Crashes/UECC-Windows-2B77B1C84D7BB71A9CA7D6B6B4E139D4_0000/UEMinidump.dmp differ diff --git a/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt.log b/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt.log index 4c7a18dfc4ed1484c2bb51e2b258df90580512ed..659e24601eae54e09ae955cf66c87b6688e9b57e 100644 --- a/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt.log +++ b/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt.log @@ -1,4669 +1,5401 @@ -Log file open, 01/21/24 03:50:16 -LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) -LogWindows: File 'aqProf.dll' does not exist -LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). -LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) -LogWindows: File 'VtuneApi.dll' does not exist -LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) -LogWindows: File 'VtuneApi32e.dll' does not exist -LogWindows: Started CrashReportClient (pid=15092) -LogWindows: Custom abort handler registered for crash reporting. -LogInit: Display: Running engine for game: BackroomsDigitalArt -LogCore: UnrealTraceServer: Trace store launch successful -LogTrace: Initializing trace... -LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region' -LogTrace: Finished trace initialization. -LogCsvProfiler: Display: Metadata set : platform="Windows" -LogCsvProfiler: Display: Metadata set : config="Development" -LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.3-CL-29314046" -LogCsvProfiler: Display: Metadata set : engineversion="5.3.2-29314046+++UE5+Release-5.3" -LogCsvProfiler: Display: Metadata set : os="Windows 11 (23H2) [10.0.22631.3007] " -LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 5800X 8-Core Processor" -LogCsvProfiler: Display: Metadata set : pgoenabled="0" -LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" -LogCsvProfiler: Display: Metadata set : ltoenabled="0" -LogCsvProfiler: Display: Metadata set : asan="0" -LogCsvProfiler: Display: Metadata set : commandline="" G:\digital_art\BackroomsDigitalArt\BackroomsDigitalArt.uproject"" -LogCsvProfiler: Display: Metadata set : loginid="a9045eb54873e8e51d9f288acbb7c9e1" -LogCsvProfiler: Display: Metadata set : llm="0" -LogStats: Stats thread started at 0.240199 -LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' +Log file open, 01/21/24 10:00:07 +LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) +LogWindows: File 'aqProf.dll' does not exist +LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). +LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) +LogWindows: File 'VtuneApi.dll' does not exist +LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) +LogWindows: File 'VtuneApi32e.dll' does not exist +LogWindows: Started CrashReportClient (pid=19016) +LogWindows: Custom abort handler registered for crash reporting. +LogInit: Display: Running engine for game: BackroomsDigitalArt +LogCore: UnrealTraceServer: Trace store launch successful +LogTrace: Initializing trace... +LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region' +LogTrace: Finished trace initialization. +LogCsvProfiler: Display: Metadata set : platform="Windows" +LogCsvProfiler: Display: Metadata set : config="Development" +LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.3-CL-29314046" +LogCsvProfiler: Display: Metadata set : engineversion="5.3.2-29314046+++UE5+Release-5.3" +LogCsvProfiler: Display: Metadata set : os="Windows 11 (22H2) [10.0.22621.3007] " +LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 3800X 8-Core Processor" +LogCsvProfiler: Display: Metadata set : pgoenabled="0" +LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" +LogCsvProfiler: Display: Metadata set : ltoenabled="0" +LogCsvProfiler: Display: Metadata set : asan="0" +LogCsvProfiler: Display: Metadata set : commandline="" D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"" +LogCsvProfiler: Display: Metadata set : loginid="002976d644467f527d076c834710bdb4" +LogCsvProfiler: Display: Metadata set : llm="0" +LogStats: Stats thread started at 0.298748 +LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' LogInit: Session CrashGUID >==================================================== - Session CrashGUID > UECC-Windows-EBEB3F8143D68C32513F1D88E64047BC - Session CrashGUID >==================================================== -LogConfig: Display: Loading Mac ini files took 0.02 seconds -LogConfig: Display: Loading Android ini files took 0.02 seconds -LogConfig: Display: Loading VulkanPC ini files took 0.02 seconds -LogConfig: Display: Loading IOS ini files took 0.02 seconds -LogConfig: Display: Loading TVOS ini files took 0.02 seconds -LogConfig: Display: Loading Windows ini files took 0.02 seconds -LogConfig: Display: Loading Unix ini files took 0.02 seconds -LogConfig: Display: Loading Linux ini files took 0.03 seconds -LogConfig: Display: Loading LinuxArm64 ini files took 0.03 seconds -LogAssetRegistry: Display: Asset registry cache read as 17.6 MiB from ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_0.bin -LogPluginManager: Mounting Engine plugin FastBuildController -LogPluginManager: Mounting Engine plugin MeshPainting -LogPluginManager: Mounting Engine plugin Bridge -LogPluginManager: Mounting Engine plugin XGEController -LogPluginManager: Mounting Engine plugin TraceUtilities -LogPluginManager: Mounting Engine plugin EnhancedInput -LogPluginManager: Found config from plugin[EnhancedInput] Input -LogPluginManager: Mounting Engine plugin Paper2D -LogPluginManager: Mounting Engine plugin ChaosCloth -LogPluginManager: Mounting Engine plugin AutomationUtils -LogPluginManager: Mounting Engine plugin ChaosClothEditor -LogPluginManager: Mounting Engine plugin BackChannel -LogPluginManager: Mounting Engine plugin ChaosEditor -LogPluginManager: Mounting Engine plugin ChaosNiagara -LogPluginManager: Mounting Engine plugin ChaosCaching -LogPluginManager: Mounting Engine plugin ChaosSolverPlugin -LogPluginManager: Mounting Engine plugin ChaosUserDataPT -LogPluginManager: Mounting Engine plugin CharacterAI -LogPluginManager: Mounting Engine plugin Dataflow -LogPluginManager: Mounting Engine plugin Fracture -LogPluginManager: Mounting Engine plugin FullBodyIK -LogPluginManager: Mounting Engine plugin GeometryFlow -LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin -LogPluginManager: Mounting Engine plugin LocalizableMessage -LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp -LogPluginManager: Mounting Engine plugin OpenImageDenoise -LogPluginManager: Mounting Engine plugin MeshLODToolset -LogPluginManager: Mounting Engine plugin PlanarCut -LogPluginManager: Mounting Engine plugin PlatformCrypto -LogPluginManager: Mounting Engine plugin ProxyLODPlugin -LogPluginManager: Mounting Engine plugin PythonScriptPlugin -LogPluginManager: Mounting Engine plugin SkeletalReduction -LogPluginManager: Mounting Engine plugin StaticMeshEditorModeling -LogPluginManager: Mounting Engine plugin StructUtils -LogPluginManager: Mounting Engine plugin ToolPresets -LogPluginManager: Mounting Engine plugin AISupport -LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor -LogPluginManager: Mounting Engine plugin ACLPlugin -LogPluginManager: Mounting Engine plugin AnimationData -LogPluginManager: Mounting Engine plugin LauncherChunkInstaller -LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis -LogPluginManager: Mounting Engine plugin ControlRig -LogPluginManager: Mounting Engine plugin AnimationModifierLibrary -LogPluginManager: Mounting Engine plugin LiveLink -LogPluginManager: Mounting Engine plugin IKRig -LogPluginManager: Mounting Engine plugin ControlRigSpline -LogPluginManager: Mounting Engine plugin ActorLayerUtilities -LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector -LogPluginManager: Mounting Engine plugin AndroidFileServer -LogPluginManager: Mounting Engine plugin AndroidMoviePlayer -LogPluginManager: Mounting Engine plugin AppleImageUtils -LogPluginManager: Mounting Engine plugin AndroidPermission -LogPluginManager: Mounting Engine plugin ArchVisCharacter -LogPluginManager: Mounting Engine plugin AudioCapture -LogPluginManager: Mounting Engine plugin AppleMoviePlayer -LogPluginManager: Mounting Engine plugin AssetTags -LogPluginManager: Mounting Engine plugin AudioSynesthesia -LogPluginManager: Mounting Engine plugin AudioWidgets -LogPluginManager: Mounting Engine plugin CableComponent -LogPluginManager: Mounting Engine plugin ChunkDownloader -LogPluginManager: Mounting Engine plugin CustomMeshComponent -LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting Engine plugin GeometryCache -LogPluginManager: Mounting Engine plugin GeometryProcessing -LogPluginManager: Mounting Engine plugin GooglePAD -LogPluginManager: Mounting Engine plugin GoogleCloudMessaging -LogPluginManager: Mounting Engine plugin InputDebugging -LogPluginManager: Found config from plugin[InputDebugging] Input -LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector -LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector -LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary -LogPluginManager: Mounting Engine plugin MeshModelingToolset -LogPluginManager: Mounting Engine plugin Metasound -LogPluginManager: Mounting Engine plugin MsQuic -LogPluginManager: Mounting Engine plugin MobilePatchingUtils -LogPluginManager: Mounting Engine plugin OpenXREyeTracker -LogPluginManager: Mounting Engine plugin OpenXRHandTracking -LogPluginManager: Mounting Engine plugin OpenXR -LogPluginManager: Mounting Engine plugin ProceduralMeshComponent -LogPluginManager: Mounting Engine plugin PropertyAccessEditor -LogPluginManager: Mounting Engine plugin ResonanceAudio -LogPluginManager: Mounting Engine plugin SignificanceManager -LogPluginManager: Mounting Engine plugin RigVM -LogPluginManager: Mounting Engine plugin SoundFields -LogPluginManager: Mounting Engine plugin Synthesis -LogPluginManager: Mounting Engine plugin WaveTable -LogPluginManager: Mounting Engine plugin WindowsMoviePlayer -LogPluginManager: Mounting Engine plugin WebMMoviePlayer -LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector -LogPluginManager: Mounting Engine plugin Interchange -LogPluginManager: Mounting Engine plugin InterchangeEditor -LogPluginManager: Mounting Engine plugin XRBase -LogPluginManager: Mounting Engine plugin LevelSequenceEditor -LogPluginManager: Mounting Engine plugin ActorSequence -LogPluginManager: Mounting Engine plugin SequencerScripting -LogPluginManager: Mounting Engine plugin TemplateSequence -LogPluginManager: Mounting Engine plugin InterchangeTests -LogPluginManager: Mounting Engine plugin GameplayCameras -LogPluginManager: Mounting Engine plugin CameraShakePreviewer -LogPluginManager: Mounting Engine plugin AlembicImporter -LogPluginManager: Mounting Engine plugin TcpMessaging -LogPluginManager: Mounting Engine plugin UdpMessaging -LogPluginManager: Mounting Engine plugin OodleNetwork -LogPluginManager: Mounting Engine plugin Niagara -LogPluginManager: Mounting Engine plugin Takes -LogPluginManager: Mounting Engine plugin OnlineBase -LogPluginManager: Mounting Engine plugin OnlineServices -LogPluginManager: Mounting Engine plugin OnlineSubsystem -LogPluginManager: Mounting Engine plugin OnlineSubsystemNull -LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils -LogPluginManager: Mounting Engine plugin AnimationSharing -LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess -LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting Engine plugin DumpGPUServices -LogPluginManager: Mounting Engine plugin GitSourceControl -LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess -LogPluginManager: Mounting Engine plugin NullSourceCodeAccess -LogPluginManager: Mounting Engine plugin PerforceSourceControl -LogPluginManager: Mounting Engine plugin PixWinPlugin -LogPluginManager: Mounting Engine plugin PlasticSourceControl -LogPluginManager: Mounting Engine plugin PluginUtils -LogPluginManager: Mounting Engine plugin PropertyAccessNode -LogPluginManager: Mounting Engine plugin RenderDocPlugin -LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess -LogPluginManager: Mounting Engine plugin SubversionSourceControl -LogPluginManager: Mounting Engine plugin TextureFormatOodle -LogPluginManager: Mounting Engine plugin TraceDataFilters -LogPluginManager: Mounting Engine plugin UObjectPlugin -LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess -LogPluginManager: Mounting Engine plugin AssetManagerEditor -LogPluginManager: Mounting Engine plugin BlueprintHeaderView -LogPluginManager: Mounting Engine plugin ChangelistReview -LogPluginManager: Mounting Engine plugin CurveEditorTools -LogPluginManager: Mounting Engine plugin CryptoKeys -LogPluginManager: Mounting Engine plugin DataValidation -LogPluginManager: Mounting Engine plugin EditorDebugTools -LogPluginManager: Mounting Engine plugin EditorScriptingUtilities -LogPluginManager: Mounting Engine plugin EngineAssetDefinitions -LogPluginManager: Mounting Engine plugin FacialAnimation -LogPluginManager: Mounting Engine plugin GameplayTagsEditor -LogPluginManager: Mounting Engine plugin GeometryMode -LogPluginManager: Mounting Engine plugin MacGraphicsSwitching -LogPluginManager: Mounting Engine plugin MaterialAnalyzer -LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard -LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode -LogPluginManager: Mounting Engine plugin PluginBrowser -LogPluginManager: Mounting Engine plugin SequencerAnimTools -LogPluginManager: Mounting Engine plugin SpeedTreeImporter -LogPluginManager: Mounting Engine plugin UVEditor -LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities -LogPluginManager: Mounting Engine plugin DatasmithContent -LogPluginManager: Mounting Engine plugin GLTFExporter -LogPluginManager: Mounting Engine plugin VariantManager -LogPluginManager: Mounting Engine plugin VariantManagerContent -LogPluginManager: Mounting Engine plugin AndroidMedia -LogPluginManager: Mounting Engine plugin AvfMedia -LogPluginManager: Mounting Engine plugin ImgMedia -LogPluginManager: Mounting Engine plugin MediaCompositing -LogPluginManager: Mounting Engine plugin MediaPlate -LogPluginManager: Mounting Engine plugin MediaPlayerEditor -LogPluginManager: Mounting Engine plugin WebMMedia -LogPluginManager: Mounting Engine plugin WmfMedia -LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource -LogPluginManager: Mounting Engine plugin SQLiteCore -LogPluginManager: Mounting Engine plugin ConcertMain -LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS -LogPluginManager: Mounting Engine plugin LightMixer -LogPluginManager: Mounting Engine plugin ObjectMixer -LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay -LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource -LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource -LogPluginManager: Mounting Engine plugin ConcertSyncClient -LogPluginManager: Mounting Engine plugin ConcertSyncCore -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/StaticMeshEditorModeling/Content/' mounted to '/StaticMeshEditorModeling/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXREyeTracker/Content/' mounted to '/OpenXREyeTracker/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXRHandTracking/Content/' mounted to '/OpenXRHandTracking/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXR/Content/' mounted to '/OpenXR/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Content/' mounted to '/ConcertSyncClient/' -SourceControl: Revision control is disabled -SourceControl: Revision control is disabled -SourceControl: Revision control is disabled -LogInit: Using libcurl 8.4.0 -LogInit: - built for Windows -LogInit: - supports SSL with OpenSSL/1.1.1t -LogInit: - supports HTTP deflate (compression) using libz 1.2.13 -LogInit: - other features: -LogInit: CURL_VERSION_SSL -LogInit: CURL_VERSION_LIBZ -LogInit: CURL_VERSION_IPV6 -LogInit: CURL_VERSION_ASYNCHDNS -LogInit: CURL_VERSION_LARGEFILE -LogInit: CurlRequestOptions (configurable via config and command line): -LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate -LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy -LogInit: - bDontReuseConnections = false - Libcurl will reuse connections -LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host -LogInit: - LocalHostAddr = Default -LogInit: - BufferSize = 65536 -LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 -LogOnline: OSS: Created online subsystem instance for: NULL -LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] -LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) -LogWindows: File 'WinPixGpuCapturer.dll' does not exist -PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. -LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] -RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. -LogHMD: OpenXRHMDModule::InitInstance using DefaultLoader. -LogHMD: OpenXR runtime supported extensions: -LogHMD: XR_KHR_vulkan_enable -LogHMD: XR_KHR_vulkan_enable2 -LogHMD: XR_KHR_D3D11_enable -LogHMD: XR_KHR_D3D12_enable -LogHMD: XR_KHR_opengl_enable -LogHMD: XR_KHR_win32_convert_performance_counter_time -LogHMD: XR_EXT_win32_appcontainer_compatible -LogHMD: XR_KHR_binding_modification -LogHMD: XR_KHR_composition_layer_depth -LogHMD: XR_KHR_visibility_mask -LogHMD: XR_EXT_active_action_set_priority -LogHMD: XR_EXT_dpad_binding -LogHMD: XR_EXT_frame_composition_report -LogHMD: XR_EXT_hand_tracking -LogHMD: XR_EXT_hand_joints_motion_range -LogHMD: XR_EXT_hp_mixed_reality_controller -LogHMD: XR_EXT_palm_pose -LogHMD: XR_FB_display_refresh_rate -LogHMD: XR_HTC_vive_cosmos_controller_interaction -LogHMD: XR_HTC_vive_focus3_controller_interaction -LogHMD: XR_HTC_vive_wrist_tracker_interaction -LogHMD: XR_MND_headless -LogHMD: XR_VALVE_analog_threshold -LogHMD: XR_HTCX_vive_tracker_interaction -LogHMD: XR_EXT_debug_utils -LogHMD: Optional extension XR_KHR_vulkan_swapchain_format_list is not available -LogHMD: Optional extension XR_FB_foveation_vulkan is not available -LogHMD: Optional extension XR_KHR_composition_layer_cylinder is not available -LogHMD: Optional extension XR_KHR_composition_layer_equirect is not available -LogHMD: Optional extension XR_VARJO_quad_views is not available -LogHMD: Optional extension XR_EPIC_view_configuration_fov is not available -LogHMD: Optional extension XR_FB_composition_layer_alpha_blend is not available -LogHMD: Optional extension XR_FB_foveation is not available -LogHMD: Optional extension XR_FB_swapchain_update_state is not available -LogHMD: Optional extension XR_FB_foveation_configuration is not available -LogHMD: Optional extension XR_OCULUS_audio_device_guid is not available -LogHMD: Warning: Required extension XR_EXT_eye_gaze_interaction is not available -LogHMD: Could not enable all required OpenXR extensions for OpenXREyeTracker on current system. This plugin will be loaded but ignored, but will be enabled on a target platform that supports the required extension. -LogHMD: Initialized OpenXR on SteamVR/OpenXR runtime version 2.2.3 -LogInit: ExecutableName: UnrealEditor.exe -LogInit: Build: ++UE5+Release-5.3-CL-29314046 -LogInit: Engine Version: 5.3.2-29314046+++UE5+Release-5.3 -LogInit: Compatible Engine Version: 5.3.0-27405482+++UE5+Release-5.3 -LogInit: Net CL: 27405482 -LogInit: OS: Windows 11 (23H2) [10.0.22631.3007] (), CPU: AMD Ryzen 7 5800X 8-Core Processor , GPU: AMD Radeon RX 6800 -LogInit: Compiled (64-bit): Nov 3 2023 16:09:16 -LogInit: Architecture: x64 -LogInit: Compiled with Visual C++: 19.36.32537.00 -LogInit: Build Configuration: Development -LogInit: Branch Name: ++UE5+Release-5.3 -LogInit: Command Line: -LogInit: Base Directory: G:/UnrealEngines/UE_5.3/Engine/Binaries/Win64/ -LogInit: Allocator: Mimalloc -LogInit: Installed Engine Build: 1 -LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no -LogDevObjectVersion: Number of dev versions registered: 36 -LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 -LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 -LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 -LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 -LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 -LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 -LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 -LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 -LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 -LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 -LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 47 -LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 -LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 -LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 -LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 -LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 -LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 -LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 -LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 -LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 111 -LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 2 -LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10 -LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 11 -LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 -LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 -LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 -LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 -LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 -LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 -LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 -LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 118 -LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 47 -LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 -LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0 -LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 -LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 -LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. -LogInit: Object subsystem initialized -LogConfig: Set CVar [[con.DebugEarlyDefault:1]] -LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created -LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created -LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created -LogConfig: Set CVar [[r.setres:1280x720]] -LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created -LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created -LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created -LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created -LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] -[2024.01.21-02.50.17:251][ 0]LogConfig: Set CVar [[r.VSync:0]] -[2024.01.21-02.50.17:251][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] -[2024.01.21-02.50.17:251][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] -[2024.01.21-02.50.17:251][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created -[2024.01.21-02.50.17:251][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created -[2024.01.21-02.50.17:251][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] -[2024.01.21-02.50.17:251][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created -[2024.01.21-02.50.17:251][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] -[2024.01.21-02.50.17:251][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] -[2024.01.21-02.50.17:251][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] -[2024.01.21-02.50.17:251][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] -[2024.01.21-02.50.17:251][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] -[2024.01.21-02.50.17:251][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]] -[2024.01.21-02.50.17:251][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]] -[2024.01.21-02.50.17:251][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] -[2024.01.21-02.50.17:251][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] -[2024.01.21-02.50.17:251][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] -[2024.01.21-02.50.17:251][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2024.01.21-02.50.17:251][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] -[2024.01.21-02.50.17:251][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] -[2024.01.21-02.50.17:251][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] -[2024.01.21-02.50.17:251][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2024.01.21-02.50.17:251][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] -[2024.01.21-02.50.17:251][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] -[2024.01.21-02.50.17:251][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2024.01.21-02.50.17:251][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2024.01.21-02.50.17:251][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2024.01.21-02.50.17:251][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2024.01.21-02.50.17:251][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2024.01.21-02.50.17:251][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2024.01.21-02.50.17:251][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created -[2024.01.21-02.50.17:251][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] -[2024.01.21-02.50.17:251][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created -[2024.01.21-02.50.17:251][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created -[2024.01.21-02.50.17:251][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created -[2024.01.21-02.50.17:251][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] -[2024.01.21-02.50.17:251][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2024.01.21-02.50.17:251][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]] -[2024.01.21-02.50.17:251][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] -[2024.01.21-02.50.17:251][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2024.01.21-02.50.17:251][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] -[2024.01.21-02.50.17:251][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2024.01.21-02.50.17:251][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] -[2024.01.21-02.50.17:251][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2024.01.21-02.50.17:251][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] -[2024.01.21-02.50.17:251][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] -[2024.01.21-02.50.17:251][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] -[2024.01.21-02.50.17:251][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] -[2024.01.21-02.50.17:251][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2024.01.21-02.50.17:251][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]] -[2024.01.21-02.50.17:251][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] -[2024.01.21-02.50.17:251][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]] -[2024.01.21-02.50.17:251][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] -[2024.01.21-02.50.17:251][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created -[2024.01.21-02.50.17:251][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created -[2024.01.21-02.50.17:251][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] -[2024.01.21-02.50.17:251][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created -[2024.01.21-02.50.17:251][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created -[2024.01.21-02.50.17:251][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created -[2024.01.21-02.50.17:251][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created -[2024.01.21-02.50.17:251][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created -[2024.01.21-02.50.17:251][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created -[2024.01.21-02.50.17:251][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created -[2024.01.21-02.50.17:251][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created -[2024.01.21-02.50.17:251][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created -[2024.01.21-02.50.17:251][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created -[2024.01.21-02.50.17:251][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created -[2024.01.21-02.50.17:251][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created -[2024.01.21-02.50.17:251][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created -[2024.01.21-02.50.17:251][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created -[2024.01.21-02.50.17:251][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created -[2024.01.21-02.50.17:251][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created -[2024.01.21-02.50.17:251][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created -[2024.01.21-02.50.17:251][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created -[2024.01.21-02.50.17:251][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created -[2024.01.21-02.50.17:251][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created -[2024.01.21-02.50.17:251][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created -[2024.01.21-02.50.17:251][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created -[2024.01.21-02.50.17:251][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created -[2024.01.21-02.50.17:251][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created -[2024.01.21-02.50.17:251][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created -[2024.01.21-02.50.17:251][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created -[2024.01.21-02.50.17:251][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created -[2024.01.21-02.50.17:251][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created -[2024.01.21-02.50.17:251][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created -[2024.01.21-02.50.17:251][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created -[2024.01.21-02.50.17:251][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created -[2024.01.21-02.50.17:251][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created -[2024.01.21-02.50.17:251][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created -[2024.01.21-02.50.17:251][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created -[2024.01.21-02.50.17:251][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created -[2024.01.21-02.50.17:251][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created -[2024.01.21-02.50.17:251][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created -[2024.01.21-02.50.17:251][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created -[2024.01.21-02.50.17:251][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created -[2024.01.21-02.50.17:251][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created -[2024.01.21-02.50.17:252][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] -[2024.01.21-02.50.17:252][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] -[2024.01.21-02.50.17:252][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] -[2024.01.21-02.50.17:252][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] -[2024.01.21-02.50.17:252][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] -[2024.01.21-02.50.17:252][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] -[2024.01.21-02.50.17:252][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] -[2024.01.21-02.50.17:252][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] -[2024.01.21-02.50.17:252][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] -[2024.01.21-02.50.17:252][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] -[2024.01.21-02.50.17:252][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]] -[2024.01.21-02.50.17:252][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created -[2024.01.21-02.50.17:252][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] -[2024.01.21-02.50.17:252][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] -[2024.01.21-02.50.17:252][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] -[2024.01.21-02.50.17:252][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] -[2024.01.21-02.50.17:252][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.01.21-02.50.17:252][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] -[2024.01.21-02.50.17:252][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.01.21-02.50.17:252][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.01.21-02.50.17:252][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] -[2024.01.21-02.50.17:252][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.01.21-02.50.17:252][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.01.21-02.50.17:252][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] -[2024.01.21-02.50.17:252][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] -[2024.01.21-02.50.17:252][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.01.21-02.50.17:252][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.01.21-02.50.17:252][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.01.21-02.50.17:252][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.01.21-02.50.17:252][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] -[2024.01.21-02.50.17:252][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] -[2024.01.21-02.50.17:252][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] -[2024.01.21-02.50.17:252][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.AOQuality:2]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.DetailMode:2]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.01.21-02.50.17:253][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.01.21-02.50.17:253][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] -[2024.01.21-02.50.17:254][ 0]LogRHI: Using Default RHI: D3D11 -[2024.01.21-02.50.17:254][ 0]LogRHI: Using Highest Feature Level of D3D11: SM5 -[2024.01.21-02.50.17:254][ 0]LogRHI: Loading RHI module D3D11RHI -[2024.01.21-02.50.17:260][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll -[2024.01.21-02.50.17:260][ 0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system. -[2024.01.21-02.50.17:263][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 -[2024.01.21-02.50.17:263][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_1 -[2024.01.21-02.50.17:263][ 0]LogD3D11RHI: D3D11 adapters: -[2024.01.21-02.50.17:263][ 0]LogD3D11RHI: Testing D3D11 Adapter 0: -[2024.01.21-02.50.17:263][ 0]LogD3D11RHI: Description : AMD Radeon RX 6800 -[2024.01.21-02.50.17:263][ 0]LogD3D11RHI: VendorId : 1002 -[2024.01.21-02.50.17:263][ 0]LogD3D11RHI: DeviceId : 73bf -[2024.01.21-02.50.17:263][ 0]LogD3D11RHI: SubSysId : e3a1002 -[2024.01.21-02.50.17:263][ 0]LogD3D11RHI: Revision : 00c3 -[2024.01.21-02.50.17:263][ 0]LogD3D11RHI: DedicatedVideoMemory : 17130807296 bytes -[2024.01.21-02.50.17:263][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.01.21-02.50.17:263][ 0]LogD3D11RHI: SharedSystemMemory : 17120491520 bytes -[2024.01.21-02.50.17:263][ 0]LogD3D11RHI: AdapterLuid : 0 84107 -[2024.01.21-02.50.17:347][ 0]LogD3D11RHI: 0. 'AMD Radeon RX 6800' (Feature Level 11_1) -[2024.01.21-02.50.17:347][ 0]LogD3D11RHI: 16337/0/16327 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x1002 -[2024.01.21-02.50.17:347][ 0]LogD3D11RHI: Testing D3D11 Adapter 1: -[2024.01.21-02.50.17:347][ 0]LogD3D11RHI: Description : Microsoft Basic Render Driver -[2024.01.21-02.50.17:347][ 0]LogD3D11RHI: VendorId : 1414 -[2024.01.21-02.50.17:347][ 0]LogD3D11RHI: DeviceId : 008c -[2024.01.21-02.50.17:347][ 0]LogD3D11RHI: SubSysId : 0000 -[2024.01.21-02.50.17:347][ 0]LogD3D11RHI: Revision : 0000 -[2024.01.21-02.50.17:347][ 0]LogD3D11RHI: DedicatedVideoMemory : 0 bytes -[2024.01.21-02.50.17:347][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.01.21-02.50.17:347][ 0]LogD3D11RHI: SharedSystemMemory : 17120491520 bytes -[2024.01.21-02.50.17:347][ 0]LogD3D11RHI: AdapterLuid : 0 88302 -[2024.01.21-02.50.17:349][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_1) -[2024.01.21-02.50.17:349][ 0]LogD3D11RHI: 0/0/16327 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 -[2024.01.21-02.50.17:349][ 0]LogD3D11RHI: Chosen D3D11 Adapter: -[2024.01.21-02.50.17:349][ 0]LogD3D11RHI: Description : AMD Radeon RX 6800 -[2024.01.21-02.50.17:349][ 0]LogD3D11RHI: VendorId : 1002 -[2024.01.21-02.50.17:349][ 0]LogD3D11RHI: DeviceId : 73bf -[2024.01.21-02.50.17:349][ 0]LogD3D11RHI: SubSysId : e3a1002 -[2024.01.21-02.50.17:349][ 0]LogD3D11RHI: Revision : 00c3 -[2024.01.21-02.50.17:349][ 0]LogD3D11RHI: DedicatedVideoMemory : 17130807296 bytes -[2024.01.21-02.50.17:349][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.01.21-02.50.17:349][ 0]LogD3D11RHI: SharedSystemMemory : 17120491520 bytes -[2024.01.21-02.50.17:349][ 0]LogD3D11RHI: AdapterLuid : 0 84107 -[2024.01.21-02.50.17:349][ 0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used. -[2024.01.21-02.50.17:349][ 0]LogInit: Selected Device Profile: [WindowsEditor] -[2024.01.21-02.50.17:349][ 0]LogHAL: Display: Platform has ~ 32 GB [34240983040 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2024.01.21-02.50.17:349][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] -[2024.01.21-02.50.17:349][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] -[2024.01.21-02.50.17:349][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2024.01.21-02.50.17:349][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] -[2024.01.21-02.50.17:349][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2024.01.21-02.50.17:349][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2024.01.21-02.50.17:349][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] -[2024.01.21-02.50.17:349][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [G:/digital_art/BackroomsDigitalArt/Saved/Config/WindowsEditor/Editor.ini] -[2024.01.21-02.50.17:349][ 0]LogInit: Computer: DESKTOP-2MPQGVL -[2024.01.21-02.50.17:349][ 0]LogInit: User: Windowssucks -[2024.01.21-02.50.17:349][ 0]LogInit: CPU Page size=4096, Cores=8 -[2024.01.21-02.50.17:349][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2024.01.21-02.50.17:349][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) -[2024.01.21-02.50.17:349][ 0]LogMemory: Platform Memory Stats for WindowsEditor -[2024.01.21-02.50.17:349][ 0]LogMemory: Process Physical Memory: 493.63 MB used, 521.33 MB peak -[2024.01.21-02.50.17:349][ 0]LogMemory: Process Virtual Memory: 495.46 MB used, 495.46 MB peak -[2024.01.21-02.50.17:349][ 0]LogMemory: Physical Memory: 9829.00 MB used, 22825.75 MB free, 32654.75 MB total -[2024.01.21-02.50.17:349][ 0]LogMemory: Virtual Memory: 19238.32 MB used, 13416.43 MB free, 32654.75 MB total -[2024.01.21-02.50.17:349][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" -[2024.01.21-02.50.17:353][ 0]LogWindows: WindowsPlatformFeatures enabled -[2024.01.21-02.50.17:359][ 0]LogInit: Physics initialised using underlying interface: Chaos -[2024.01.21-02.50.17:360][ 0]LogInit: Using OS detected language (en-US). -[2024.01.21-02.50.17:360][ 0]LogInit: Using OS detected locale (en-DE). -[2024.01.21-02.50.17:361][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. -[2024.01.21-02.50.17:361][ 0]LogInit: Setting process to per monitor DPI aware -[2024.01.21-02.50.17:522][ 0]LogWindowsTextInputMethodSystem: Available input methods: -[2024.01.21-02.50.17:522][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). -[2024.01.21-02.50.17:522][ 0]LogWindowsTextInputMethodSystem: - English (Germany) - (Keyboard). -[2024.01.21-02.50.17:522][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). -[2024.01.21-02.50.17:534][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 -[2024.01.21-02.50.17:534][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2024.01.21-02.50.17:613][ 0]LogRHI: Using Default RHI: D3D11 -[2024.01.21-02.50.17:613][ 0]LogRHI: Using Highest Feature Level of D3D11: SM5 -[2024.01.21-02.50.17:613][ 0]LogRHI: Loading RHI module D3D11RHI -[2024.01.21-02.50.17:613][ 0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system. -[2024.01.21-02.50.17:613][ 0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used. -[2024.01.21-02.50.17:614][ 0]LogWindows: Attached monitors: -[2024.01.21-02.50.17:614][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1032), device: '\\.\DISPLAY1' [PRIMARY] -[2024.01.21-02.50.17:614][ 0]LogWindows: resolution: 1080x1920, work area: (-1080, -444) -> (0, 1428), device: '\\.\DISPLAY2' -[2024.01.21-02.50.17:614][ 0]LogWindows: Found 2 attached monitors. -[2024.01.21-02.50.17:614][ 0]LogWindows: Gathering driver information using Windows Setup API -[2024.01.21-02.50.17:614][ 0]LogRHI: RHI Adapter Info: -[2024.01.21-02.50.17:614][ 0]LogRHI: Name: AMD Radeon RX 6800 -[2024.01.21-02.50.17:614][ 0]LogRHI: Driver Version: Adrenalin 2020 20.12.1 (internal:31.0.23013.3005, unified:31.0.23013.3005) -[2024.01.21-02.50.17:614][ 0]LogRHI: Driver Date: 11-22-2023 -[2024.01.21-02.50.17:614][ 0]LogD3D11RHI: Creating new Direct3DDevice -[2024.01.21-02.50.17:614][ 0]LogD3D11RHI: GPU DeviceId: 0x73bf (for the marketing name, search the web for "GPU Device Id") -[2024.01.21-02.50.17:638][ 0]LogD3D11RHI: Creating D3DDevice with AMD AGS, using adapter: -[2024.01.21-02.50.17:638][ 0]LogD3D11RHI: Description : AMD Radeon RX 6800 -[2024.01.21-02.50.17:638][ 0]LogD3D11RHI: VendorId : 1002 -[2024.01.21-02.50.17:638][ 0]LogD3D11RHI: DeviceId : 73bf -[2024.01.21-02.50.17:638][ 0]LogD3D11RHI: SubSysId : e3a1002 -[2024.01.21-02.50.17:638][ 0]LogD3D11RHI: Revision : 00c3 -[2024.01.21-02.50.17:638][ 0]LogD3D11RHI: DedicatedVideoMemory : 17130807296 bytes -[2024.01.21-02.50.17:638][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.01.21-02.50.17:638][ 0]LogD3D11RHI: SharedSystemMemory : 17120491520 bytes -[2024.01.21-02.50.17:638][ 0]LogD3D11RHI: AdapterLuid : 0 84107 -[2024.01.21-02.50.17:731][ 0]LogD3D11RHI: Created device via AGS, feature level 11_1, supported extensions fffbf. -[2024.01.21-02.50.17:731][ 0]LogD3D11RHI: RHI has support for 64 bit atomics -[2024.01.21-02.50.17:731][ 0]LogD3D11RHI: Async texture creation enabled -[2024.01.21-02.50.17:731][ 0]LogD3D11RHI: D3D11_MAP_WRITE_NO_OVERWRITE for dynamic buffer SRVs is supported -[2024.01.21-02.50.17:731][ 0]LogD3D11RHI: Array index from any shader is supported -[2024.01.21-02.50.17:735][ 0]LogVRS: Current RHI does not support Variable Rate Shading -[2024.01.21-02.50.17:743][ 0]LogD3D11RHI: GPU Timing Frequency: 100.000000 (Debug: 2 1) -[2024.01.21-02.50.17:750][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -platform=all' -[2024.01.21-02.50.17:750][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""G:/UnrealEngines/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -platform=all" ] -[2024.01.21-02.50.17:768][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC -[2024.01.21-02.50.17:768][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT -[2024.01.21-02.50.17:768][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 -[2024.01.21-02.50.17:768][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp -[2024.01.21-02.50.17:768][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed -[2024.01.21-02.50.17:768][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10 -[2024.01.21-02.50.17:768][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll -[2024.01.21-02.50.17:769][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll -[2024.01.21-02.50.17:769][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll -[2024.01.21-02.50.17:770][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll -[2024.01.21-02.50.17:770][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll -[2024.01.21-02.50.17:771][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll -[2024.01.21-02.50.17:771][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle -[2024.01.21-02.50.17:783][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2024.01.21-02.50.17:783][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2024.01.21-02.50.17:783][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2024.01.21-02.50.17:783][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2024.01.21-02.50.17:783][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2024.01.21-02.50.17:783][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2024.01.21-02.50.17:783][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2024.01.21-02.50.17:783][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2024.01.21-02.50.17:783][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2024.01.21-02.50.17:783][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2024.01.21-02.50.17:786][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2024.01.21-02.50.17:786][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2024.01.21-02.50.17:789][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2024.01.21-02.50.17:789][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' -[2024.01.21-02.50.17:789][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2024.01.21-02.50.17:789][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2024.01.21-02.50.17:791][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' -[2024.01.21-02.50.17:791][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' -[2024.01.21-02.50.17:791][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' -[2024.01.21-02.50.17:793][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2024.01.21-02.50.17:793][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' -[2024.01.21-02.50.17:793][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2024.01.21-02.50.17:793][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2024.01.21-02.50.17:796][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2024.01.21-02.50.17:796][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2024.01.21-02.50.17:800][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2024.01.21-02.50.17:800][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' -[2024.01.21-02.50.17:800][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2024.01.21-02.50.17:800][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2024.01.21-02.50.17:800][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor -[2024.01.21-02.50.17:807][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2024.01.21-02.50.17:848][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it -[2024.01.21-02.50.17:851][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat -[2024.01.21-02.50.17:851][ 0]LogTargetPlatformManager: SF_METAL -[2024.01.21-02.50.17:851][ 0]LogTargetPlatformManager: SF_METAL_MRT -[2024.01.21-02.50.17:851][ 0]LogTargetPlatformManager: SF_METAL_TVOS -[2024.01.21-02.50.17:851][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS -[2024.01.21-02.50.17:851][ 0]LogTargetPlatformManager: SF_METAL_SM5 -[2024.01.21-02.50.17:851][ 0]LogTargetPlatformManager: SF_METAL_SM6 -[2024.01.21-02.50.17:851][ 0]LogTargetPlatformManager: SF_METAL_SIM -[2024.01.21-02.50.17:851][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 -[2024.01.21-02.50.17:851][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC -[2024.01.21-02.50.17:851][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D -[2024.01.21-02.50.17:851][ 0]LogTargetPlatformManager: PCD3D_SM6 -[2024.01.21-02.50.17:851][ 0]LogTargetPlatformManager: PCD3D_SM5 -[2024.01.21-02.50.17:851][ 0]LogTargetPlatformManager: PCD3D_ES31 -[2024.01.21-02.50.17:851][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL -[2024.01.21-02.50.17:851][ 0]LogTargetPlatformManager: GLSL_150_ES31 -[2024.01.21-02.50.17:851][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID -[2024.01.21-02.50.17:851][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM -[2024.01.21-02.50.17:851][ 0]LogTargetPlatformManager: VVM_1_0 -[2024.01.21-02.50.17:851][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat -[2024.01.21-02.50.17:851][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 -[2024.01.21-02.50.17:851][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID -[2024.01.21-02.50.17:851][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 -[2024.01.21-02.50.17:851][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID -[2024.01.21-02.50.17:851][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 -[2024.01.21-02.50.17:851][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). -[2024.01.21-02.50.17:853][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB -[2024.01.21-02.50.17:853][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../digital_art/BackroomsDigitalArt/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2024.01.21-02.50.17:853][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. -[2024.01.21-02.50.17:853][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../digital_art/BackroomsDigitalArt/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.01.21-02.50.17:853][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. -[2024.01.21-02.50.17:890][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB) -[2024.01.21-02.50.17:890][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.01.21-02.50.17:890][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. -[2024.01.21-02.50.17:894][ 0]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.00 seconds. -[2024.01.21-02.50.17:894][ 0]LogDerivedDataCache: Display: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.02ms. RandomReadSpeed=2159.55MBs, RandomWriteSpeed=310.82MBs. Assigned SpeedClass 'Local' -[2024.01.21-02.50.17:894][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2024.01.21-02.50.17:894][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. -[2024.01.21-02.50.17:894][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. -[2024.01.21-02.50.17:894][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' -[2024.01.21-02.50.17:894][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. -[2024.01.21-02.50.17:895][ 0]LogShaderCompilers: Guid format shader working directory is 7 characters bigger than the processId version (../../../../../digital_art/BackroomsDigitalArt/Intermediate/Shaders/WorkingDirectory/18224/). -[2024.01.21-02.50.17:895][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Windows sucks/AppData/Local/Temp/UnrealShaderWorkingDir/014DF3534F8042466F1731BC70212A5E/'. -[2024.01.21-02.50.17:895][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2024.01.21-02.50.17:895][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers. -[2024.01.21-02.50.18:539][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 -[2024.01.21-02.50.18:660][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush -[2024.01.21-02.50.18:660][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. -[2024.01.21-02.50.18:882][ 0]LogSlate: Using FreeType 2.10.0 -[2024.01.21-02.50.18:882][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2024.01.21-02.50.18:895][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin. -[2024.01.21-02.50.18:896][ 0]LogAssetRegistry: FAssetRegistry took 0.0018 seconds to start up -[2024.01.21-02.50.18:903][ 0]LogEditorDomain: Display: EditorDomain is Disabled -[2024.01.21-02.50.19:046][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). -[2024.01.21-02.50.19:046][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal -[2024.01.21-02.50.19:046][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled -[2024.01.21-02.50.19:047][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. -[2024.01.21-02.50.19:047][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: Available device profiles: -[2024.01.21-02.50.19:167][ 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-[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C40600][000004DBB3D17800 66] iPad10, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C40800][000004DBB3D1A000 66] iPadPro11, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C40A00][000004DBB3D1C800 66] iPadPro2_11, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C40C00][000004DBB3D20000 66] iPadPro3_11, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C40E00][000004DBB3D22800 66] iPadPro4_11, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C41000][000004DBB3D25000 66] iPadPro3_129, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C41200][000004DBB3D27800 66] iPadPro4_129, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C41400][000004DBB3D2A000 66] iPadPro5_129, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C41600][000004DBB3D2C800 66] iPadPro6_129, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C41800][000004DBB3D30000 66] AppleTV, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C41A00][000004DBB3D32800 66] AppleTV4K, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C41C00][000004DBB3D35000 66] AppleTV2_4K, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C41E00][000004DBB3D37800 66] TVOS, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C42000][000004DBB3D3A000 66] Mac, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C42200][000004DBB3D3C800 66] MacEditor, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C42400][000004DBB3D40000 66] MacClient, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C42600][000004DBB3D42800 66] MacServer, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C42800][000004DBB3D45000 66] Linux, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C42A00][000004DBB3D47800 66] LinuxEditor, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C42C00][000004DBB3D4A000 66] LinuxArm64Editor, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C42E00][000004DBB3D4C800 66] LinuxArm64, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C43000][000004DBB3D60000 66] LinuxClient, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C43200][000004DBB3D62800 66] LinuxArm64Client, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C43400][000004DBB3D65000 66] LinuxServer, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C43600][000004DBB3D67800 66] LinuxArm64Server, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C43800][000004DBB3D6A000 66] Android, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C43A00][000004DBB3D6C800 66] Android_Preview_OpenGL, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C43C00][000004DBB3D70000 66] Android_Preview_Vulkan, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C43E00][000004DBB3D72800 66] Android_Low, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C44000][000004DBB3D75000 66] Android_Mid, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C44200][000004DBB3D77800 66] Android_High, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C44400][000004DBB3D7A000 66] Android_Default, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C44600][000004DBB3D7C800 66] Android_Adreno4xx, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C44800][000004DBB3D90000 66] Android_Adreno5xx_Low, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C44A00][000004DBB3D92800 66] Android_Adreno5xx, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C44C00][000004DBB3D95000 66] Android_Adreno6xx, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C44E00][000004DBB3D97800 66] Android_Adreno6xx_Vulkan, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C45000][000004DBB3D9A000 66] Android_Adreno7xx, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C45200][000004DBB3D9C800 66] Android_Adreno7xx_Vulkan, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C45400][000004DBB3DA0000 66] Android_Mali_T6xx, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C45600][000004DBB3DA2800 66] Android_Mali_T7xx, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C45800][000004DBB3DA5000 66] Android_Mali_T8xx, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C45A00][000004DBB3DA7800 66] Android_Mali_G71, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C45C00][000004DBB3DAA000 66] Android_Mali_G72, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C45E00][000004DBB3DAC800 66] Android_Mali_G72_Vulkan, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C46000][000004DBB3DB0000 66] Android_Mali_G76, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C46200][000004DBB3DB2800 66] Android_Mali_G76_Vulkan, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C46400][000004DBB3DB5000 66] Android_Mali_G77, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C46600][000004DBB3DB7800 66] Android_Mali_G77_Vulkan, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C46800][000004DBB3DBA000 66] Android_Mali_G78, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C46A00][000004DBB3DBC800 66] Android_Mali_G78_Vulkan, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C46C00][000004DBB3DC0000 66] Android_Mali_G710, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C46E00][000004DBB3DC2800 66] Android_Mali_G710_Vulkan, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C47200][000004DBB3DC5000 66] Android_Mali_G7xx, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C47400][000004DBB3DC7800 66] Android_Mali_G7xx_Vulkan, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C47600][000004DBB3DCA000 66] Android_Xclipse_920, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C47800][000004DBB3DCC800 66] Android_Xclipse_920_Vulkan, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C47C00][000004DBB3DD0000 66] Android_Vulkan_SM5, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C47E00][000004DBB3DD2800 66] Android_PowerVR_G6xxx, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C48000][000004DBB3DD5000 66] Android_PowerVR_GT7xxx, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C48200][000004DBB3DD7800 66] Android_PowerVR_GE8xxx, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C48400][000004DBB3DDA000 66] Android_PowerVR_GM9xxx, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C48600][000004DBB3DDC800 66] Android_PowerVR_GM9xxx_Vulkan, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C48800][000004DBB3DE0000 66] Android_TegraK1, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C48A00][000004DBB3DE2800 66] Android_Unknown_Vulkan, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C48C00][000004DBB3DE5000 66] Oculus_Quest, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C48E00][000004DBB3DE7800 66] Oculus_Quest2, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C49000][000004DBB3DEA000 66] Meta_Quest_Pro, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C49200][000004DBB3DEC800 66] Meta_Quest_3, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C49400][000004DBB3DF0000 66] HoloLens, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: [000004DBB3C49600][000004DBB3DF2800 66] MagicLeap_Vulkan, -[2024.01.21-02.50.19:167][ 0]LogDeviceProfileManager: Active device profile: [000004DBB36B9E00][000004DBAD0AC800 66] WindowsEditor -[2024.01.21-02.50.19:167][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" -[2024.01.21-02.50.19:167][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush -[2024.01.21-02.50.19:167][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. -[2024.01.21-02.50.19:167][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.21-02.50.19:168][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.21-02.50.19:168][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.21-02.50.19:168][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.21-02.50.19:168][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Invalid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.21-02.50.19:170][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -Device=Win64@DESKTOP-2MPQGVL' -[2024.01.21-02.50.19:170][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""G:/UnrealEngines/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -Device=Win64@DESKTOP-2MPQGVL" -nocompile -nocompileuat ] -[2024.01.21-02.50.19:242][ 0]LogMaterial: WorldGridMaterial-SM5-Default: 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-[2024.01.21-02.50.19:278][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction -[2024.01.21-02.50.19:278][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction -[2024.01.21-02.50.19:278][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging -[2024.01.21-02.50.19:278][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available -[2024.01.21-02.50.19:278][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2024.01.21-02.50.19:539][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None -[2024.01.21-02.50.19:539][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled -[2024.01.21-02.50.19:548][ 0]LogUObjectArray: 22493 objects as part of root set at end of initial load. -[2024.01.21-02.50.19:548][ 0]LogUObjectAllocator: 6340896 out of 0 bytes used by permanent object pool. -[2024.01.21-02.50.19:548][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2024.01.21-02.50.19:552][ 0]LogLiveCoding: Display: Starting LiveCoding -[2024.01.21-02.50.19:552][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development -[2024.01.21-02.50.19:553][ 0]LogLiveCoding: Display: First instance in process group "UE_BackroomsDigitalArt_0x5c31fbc3", spawning console -[2024.01.21-02.50.19:555][ 0]LogLiveCoding: Display: Waiting for server -[2024.01.21-02.50.19:570][ 0]LogSlate: Border -[2024.01.21-02.50.19:570][ 0]LogSlate: BreadcrumbButton -[2024.01.21-02.50.19:570][ 0]LogSlate: Brushes.Title -[2024.01.21-02.50.19:570][ 0]LogSlate: Default -[2024.01.21-02.50.19:570][ 0]LogSlate: Icons.Save -[2024.01.21-02.50.19:570][ 0]LogSlate: Icons.Toolbar.Settings -[2024.01.21-02.50.19:570][ 0]LogSlate: ListView -[2024.01.21-02.50.19:570][ 0]LogSlate: SoftwareCursor_CardinalCross -[2024.01.21-02.50.19:570][ 0]LogSlate: SoftwareCursor_Grab -[2024.01.21-02.50.19:570][ 0]LogSlate: TableView.DarkRow -[2024.01.21-02.50.19:570][ 0]LogSlate: TableView.Row -[2024.01.21-02.50.19:570][ 0]LogSlate: TreeView -[2024.01.21-02.50.19:650][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... -[2024.01.21-02.50.19:651][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 1 ms -[2024.01.21-02.50.19:662][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled -[2024.01.21-02.50.19:662][ 0]LogInit: XR: MultiViewport is Disabled -[2024.01.21-02.50.19:662][ 0]LogInit: XR: Mobile Multiview is Disabled -[2024.01.21-02.50.19:804][ 0]LogTurnkeySupport: Completed device detection: Code = 0 -[2024.01.21-02.50.19:840][ 0]LogPython: Using Python 3.9.7 -[2024.01.21-02.50.19:867][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread -[2024.01.21-02.50.20:561][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... -[2024.01.21-02.50.20:578][ 0]LogMetasoundEngine: MetaSound Engine Initialized -[2024.01.21-02.50.20:720][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2024.01.21-02.50.20:724][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2024.01.21-02.50.20:727][ 0]LogUdpMessaging: Display: Added local interface '134.103.92.1' to multicast group '230.0.0.1:6666' -[2024.01.21-02.50.20:727][ 0]LogUdpMessaging: Display: Added local interface '192.168.3.163' to multicast group '230.0.0.1:6666' -[2024.01.21-02.50.20:750][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 1925799F4AF0AC7A7710ACB06842F80F | Instance: 2AFEB8F54B9B5817DC673A91B3598EF4 (DESKTOP-2MPQGVL-18224). -[2024.01.21-02.50.21:004][ 0]LogOpenImageDenoise: OIDN starting up -[2024.01.21-02.50.21:089][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2024.01.21-02.50.21:097][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.01.21-02.50.21:097][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.01.21-02.50.21:162][ 0]LogTemp: Warning: Existing value for UEditorPerformanceSettings::MaxViewportRenderingResolution will be overriden for OpenXR. -[2024.01.21-02.50.21:162][ 0]LogTemp: OpenXR ignores max viewport resolution in editor to support full HMD resolutions. -[2024.01.21-02.50.21:250][ 0]SourceControl: Revision control is disabled -[2024.01.21-02.50.21:252][ 0]LogUProjectInfo: Found projects: -[2024.01.21-02.50.21:262][ 0]SourceControl: Revision control is disabled -[2024.01.21-02.50.21:273][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2024.01.21-02.50.21:273][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2024.01.21-02.50.21:274][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2024.01.21-02.50.21:415][ 0]LogCollectionManager: Loaded 0 collections in 0.000664 seconds -[2024.01.21-02.50.21:416][ 0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Saved/Collections/' took 0.00s -[2024.01.21-02.50.21:418][ 0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Developers/Windowssucks/Collections/' took 0.00s -[2024.01.21-02.50.21:419][ 0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Collections/' took 0.00s -[2024.01.21-02.50.21:669][ 0]LogEngine: Initializing Engine... -[2024.01.21-02.50.21:673][ 0]LogHMD: HMD configured for shader platform PCD3D_SM5, bIsMobileMultiViewEnabled=0, bProjectionLayerAlphaEnabled=0 -[2024.01.21-02.50.21:675][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2024.01.21-02.50.21:734][ 0]LogInit: Initializing FReadOnlyCVARCache -[2024.01.21-02.50.21:738][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-02.50.21:738][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.21-02.50.21:744][ 0]LogAIModule: Creating AISystem for world Untitled -[2024.01.21-02.50.21:745][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2024.01.21-02.50.21:745][ 0]LogInit: Texture streaming: Enabled -[2024.01.21-02.50.21:755][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3 -[2024.01.21-02.50.21:760][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2024.01.21-02.50.21:766][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2024.01.21-02.50.21:766][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2024.01.21-02.50.21:766][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered -[2024.01.21-02.50.21:767][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered -[2024.01.21-02.50.21:767][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered -[2024.01.21-02.50.21:767][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered -[2024.01.21-02.50.21:767][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered -[2024.01.21-02.50.21:767][ 0]LogAudio: Display: Audio Device Manager Initialized -[2024.01.21-02.50.21:767][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2024.01.21-02.50.21:768][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.21-02.50.21:768][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.21-02.50.21:768][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.21-02.50.21:768][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.21-02.50.21:768][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.21-02.50.21:768][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.21-02.50.21:768][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.21-02.50.21:768][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.21-02.50.21:768][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.21-02.50.21:768][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.21-02.50.21:768][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.21-02.50.21:772][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.21-02.50.21:805][ 0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) -[2024.01.21-02.50.21:805][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.21-02.50.21:807][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.21-02.50.21:807][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.21-02.50.21:808][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 -[2024.01.21-02.50.21:808][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 -[2024.01.21-02.50.21:809][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 -[2024.01.21-02.50.21:809][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 -[2024.01.21-02.50.21:809][ 0]LogInit: FAudioDevice initialized with ID 1. -[2024.01.21-02.50.21:809][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2024.01.21-02.50.21:809][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 -[2024.01.21-02.50.21:820][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" -[2024.01.21-02.50.21:822][ 0]LogInit: Undo buffer set to 32 MB -[2024.01.21-02.50.21:822][ 0]LogInit: Transaction tracking system initialized -[2024.01.21-02.50.21:838][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../../digital_art/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json -[2024.01.21-02.50.21:838][ 0]LogSourceControl: Uncontrolled asset enumeration started... -[2024.01.21-02.50.21:840][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.002265 seconds (Found 160 uncontrolled assets) -[2024.01.21-02.50.21:845][ 0]BlueprintLog: New page: Editor Load -[2024.01.21-02.50.21:907][ 0]LocalizationService: Localization service is disabled -[2024.01.21-02.50.21:920][ 0]TimingProfiler: Initialize -[2024.01.21-02.50.21:920][ 0]TimingProfiler: OnSessionChanged -[2024.01.21-02.50.21:920][ 0]LoadingProfiler: Initialize -[2024.01.21-02.50.21:920][ 0]LoadingProfiler: OnSessionChanged -[2024.01.21-02.50.21:920][ 0]NetworkingProfiler: Initialize -[2024.01.21-02.50.21:920][ 0]NetworkingProfiler: OnSessionChanged -[2024.01.21-02.50.21:920][ 0]MemoryProfiler: Initialize -[2024.01.21-02.50.21:920][ 0]MemoryProfiler: OnSessionChanged -[2024.01.21-02.50.21:978][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2024.01.21-02.50.21:978][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2024.01.21-02.50.21:978][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2024.01.21-02.50.22:039][ 0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/' took 0.01s -[2024.01.21-02.50.22:127][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. -[2024.01.21-02.50.22:198][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2024.01.21-02.50.22:199][ 0]SourceControl: Revision control is disabled -[2024.01.21-02.50.22:199][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 5.937 -[2024.01.21-02.50.22:199][ 0]Cmd: MAP LOAD FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.01.21-02.50.22:199][ 0]LightingResults: New page: Lighting Build -[2024.01.21-02.50.22:202][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2024.01.21-02.50.22:202][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-02.50.22:202][ 0]MapCheck: New page: Map Check -[2024.01.21-02.50.22:202][ 0]LightingResults: New page: Lighting Build -[2024.01.21-02.50.22:204][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.21-02.50.22:207][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms -[2024.01.21-02.50.22:230][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete -[2024.01.21-02.50.22:359][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] -[2024.01.21-02.50.22:419][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'BackroomsMap'. -[2024.01.21-02.50.22:419][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-02.50.22:419][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.21-02.50.22:419][ 0]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.21-02.50.22:522][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.01.21-02.50.22:532][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms -[2024.01.21-02.50.22:532][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.01.21-02.50.22:533][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,099ms to complete. -[2024.01.21-02.50.22:537][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 6.275 -[2024.01.21-02.50.22:537][ 0]LogShaderCompilers: Display: ================================================ -[2024.01.21-02.50.22:537][ 0]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.01.21-02.50.22:537][ 0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) -[2024.01.21-02.50.22:537][ 0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) -[2024.01.21-02.50.22:537][ 0]LogShaderCompilers: Display: RAM used: 240,00 B of 1,60 GiB budget. Usage: 0.00% -[2024.01.21-02.50.22:537][ 0]LogShaderCompilers: Display: === Shader Compilation stats === -[2024.01.21-02.50.22:537][ 0]LogShaderCompilers: Display: Shaders Compiled: 0 -[2024.01.21-02.50.22:537][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%) -[2024.01.21-02.50.22:537][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s -[2024.01.21-02.50.22:537][ 0]LogShaderCompilers: Display: ================================================ -[2024.01.21-02.50.22:627][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. -[2024.01.21-02.50.22:627][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. -[2024.01.21-02.50.22:627][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. -[2024.01.21-02.50.22:627][ 0]LogSlate: The tab "LevelEditorToolBar" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. -[2024.01.21-02.50.22:638][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-02.50.22:645][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-02.50.22:652][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-02.50.22:659][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-02.50.22:696][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-02.50.22:696][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/' -[2024.01.21-02.50.22:696][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-02.50.22:696][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' -[2024.01.21-02.50.22:696][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-02.50.22:697][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' -[2024.01.21-02.50.22:697][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-02.50.22:697][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' -[2024.01.21-02.50.22:697][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-02.50.22:697][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' -[2024.01.21-02.50.22:697][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-02.50.22:698][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' -[2024.01.21-02.50.22:698][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-02.50.22:698][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' -[2024.01.21-02.50.22:698][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-02.50.22:698][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' -[2024.01.21-02.50.22:698][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-02.50.22:698][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' -[2024.01.21-02.50.22:698][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-02.50.22:699][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' -[2024.01.21-02.50.22:749][ 0]LogSlate: Took 0.000144 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.01.21-02.50.22:752][ 0]LogSlate: Took 0.000098 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.01.21-02.50.22:753][ 0]LogSlate: Took 0.000066 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.01.21-02.50.22:768][ 0]LogViewport: Scene viewport resized to 1342x892, mode Windowed. -[2024.01.21-02.50.22:807][ 0]LogAssetRegistry: Display: Asset registry cache written as 17.6 MiB to ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin -[2024.01.21-02.50.22:907][ 0]LogStall: Startup... -[2024.01.21-02.50.22:909][ 0]LogStall: Startup complete. -[2024.01.21-02.50.22:913][ 0]LogLoad: (Engine Initialization) Total time: 6.65 seconds -[2024.01.21-02.50.22:913][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2024.01.21-02.50.22:957][ 0]LogAssetRegistry: AssetRegistryGather time 0.0638s: AssetDataDiscovery 0.0136s, AssetDataGather 0.0169s, StoreResults 0.0334s. -[2024.01.21-02.50.22:979][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects) -[2024.01.21-02.50.23:026][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2024.01.21-02.50.23:060][ 1]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-2MPQGVL: (Name=DESKTOP-2MPQGVL, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.22631.0, Flags="Device_InstallSoftwareValid") -[2024.01.21-02.50.23:079][ 1]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'> + Session CrashGUID > UECC-Windows-2B77B1C84D7BB71A9CA7D6B6B4E139D4 + Session CrashGUID >==================================================== +LogConfig: Display: Loading VulkanPC ini files took 0.03 seconds +LogConfig: Display: Loading Mac ini files took 0.03 seconds +LogConfig: Display: Loading IOS ini files took 0.03 seconds +LogConfig: Display: Loading Android ini files took 0.04 seconds +LogConfig: Display: Loading Windows ini files took 0.04 seconds +LogConfig: Display: Loading Unix ini files took 0.04 seconds +LogConfig: Display: Loading TVOS ini files took 0.04 seconds +LogConfig: Display: Loading LinuxArm64 ini files took 0.05 seconds +LogConfig: Display: Loading Linux ini files took 0.05 seconds +LogAssetRegistry: Display: Asset registry cache read as 17.6 MiB from D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_0.bin +LogPluginManager: Mounting Engine plugin FastBuildController +LogPluginManager: Mounting Engine plugin EnhancedInput +LogPluginManager: Found config from plugin[EnhancedInput] Input +LogPluginManager: Mounting Engine plugin Bridge +LogPluginManager: Mounting Engine plugin MeshPainting +LogPluginManager: Mounting Engine plugin TraceUtilities +LogPluginManager: Mounting Engine plugin XGEController +LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor +LogPluginManager: Mounting Engine plugin AISupport +LogPluginManager: Mounting Engine plugin OnlineServices +LogPluginManager: Mounting Engine plugin OnlineBase +LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils +LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess +LogPluginManager: Mounting Engine plugin GitSourceControl +LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting Engine plugin OnlineSubsystem +LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess +LogPluginManager: Mounting Engine plugin NullSourceCodeAccess +LogPluginManager: Mounting Engine plugin OnlineSubsystemNull +LogPluginManager: Mounting Engine plugin PixWinPlugin +LogPluginManager: Mounting Engine plugin PluginUtils +LogPluginManager: Mounting Engine plugin DumpGPUServices +LogPluginManager: Mounting Engine plugin PerforceSourceControl +LogPluginManager: Mounting Engine plugin PlasticSourceControl +LogPluginManager: Mounting Engine plugin AnimationSharing +LogPluginManager: Mounting Engine plugin RenderDocPlugin +LogPluginManager: Mounting Engine plugin PropertyAccessNode +LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess +LogPluginManager: Mounting Engine plugin SubversionSourceControl +LogPluginManager: Mounting Engine plugin TextureFormatOodle +LogPluginManager: Mounting Engine plugin TraceDataFilters +LogPluginManager: Mounting Engine plugin UObjectPlugin +LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin CameraShakePreviewer +LogPluginManager: Mounting Engine plugin ActorLayerUtilities +LogPluginManager: Mounting Engine plugin GameplayCameras +LogPluginManager: Mounting Engine plugin AndroidMoviePlayer +LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting Engine plugin AndroidFileServer +LogPluginManager: Mounting Engine plugin AndroidPermission +LogPluginManager: Mounting Engine plugin ArchVisCharacter +LogPluginManager: Mounting Engine plugin AppleMoviePlayer +LogPluginManager: Mounting Engine plugin AssetTags +LogPluginManager: Mounting Engine plugin AppleImageUtils +LogPluginManager: Mounting Engine plugin AudioCapture +LogPluginManager: Mounting Engine plugin AudioSynesthesia +LogPluginManager: Mounting Engine plugin CableComponent +LogPluginManager: Mounting Engine plugin AudioWidgets +LogPluginManager: Mounting Engine plugin CustomMeshComponent +LogPluginManager: Mounting Engine plugin ChunkDownloader +LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting Engine plugin GeometryCache +LogPluginManager: Mounting Engine plugin GeometryProcessing +LogPluginManager: Mounting Engine plugin GoogleCloudMessaging +LogPluginManager: Mounting Engine plugin GooglePAD +LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector +LogPluginManager: Mounting Engine plugin InputDebugging +LogPluginManager: Found config from plugin[InputDebugging] Input +LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary +LogPluginManager: Mounting Engine plugin MeshModelingToolset +LogPluginManager: Mounting Engine plugin Metasound +LogPluginManager: Mounting Engine plugin MobilePatchingUtils +LogPluginManager: Mounting Engine plugin MsQuic +LogPluginManager: Mounting Engine plugin OpenXR +LogPluginManager: Mounting Engine plugin OpenXREyeTracker +LogPluginManager: Mounting Engine plugin OpenXRHandTracking +LogPluginManager: Mounting Engine plugin ProceduralMeshComponent +LogPluginManager: Mounting Engine plugin ResonanceAudio +LogPluginManager: Mounting Engine plugin PropertyAccessEditor +LogPluginManager: Mounting Engine plugin RigVM +LogPluginManager: Mounting Engine plugin SignificanceManager +LogPluginManager: Mounting Engine plugin SoundFields +LogPluginManager: Mounting Engine plugin Synthesis +LogPluginManager: Mounting Engine plugin WaveTable +LogPluginManager: Mounting Engine plugin WebMMoviePlayer +LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector +LogPluginManager: Mounting Engine plugin WindowsMoviePlayer +LogPluginManager: Mounting Engine plugin XRBase +LogPluginManager: Mounting Engine plugin AutomationUtils +LogPluginManager: Mounting Engine plugin BackChannel +LogPluginManager: Mounting Engine plugin ChaosCaching +LogPluginManager: Mounting Engine plugin ChaosCloth +LogPluginManager: Mounting Engine plugin ChaosEditor +LogPluginManager: Mounting Engine plugin ChaosClothEditor +LogPluginManager: Mounting Engine plugin ChaosNiagara +LogPluginManager: Mounting Engine plugin ChaosSolverPlugin +LogPluginManager: Mounting Engine plugin CharacterAI +LogPluginManager: Mounting Engine plugin ChaosUserDataPT +LogPluginManager: Mounting Engine plugin FullBodyIK +LogPluginManager: Mounting Engine plugin Dataflow +LogPluginManager: Mounting Engine plugin Fracture +LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin +LogPluginManager: Mounting Engine plugin GeometryFlow +LogPluginManager: Mounting Engine plugin LocalizableMessage +LogPluginManager: Mounting Engine plugin MeshLODToolset +LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp +LogPluginManager: Mounting Engine plugin OpenImageDenoise +LogPluginManager: Mounting Engine plugin PlanarCut +LogPluginManager: Mounting Engine plugin PlatformCrypto +LogPluginManager: Mounting Engine plugin ProxyLODPlugin +LogPluginManager: Mounting Engine plugin PythonScriptPlugin +LogPluginManager: Mounting Engine plugin SkeletalReduction +LogPluginManager: Mounting Engine plugin StaticMeshEditorModeling +LogPluginManager: Mounting Engine plugin StructUtils +LogPluginManager: Mounting Engine plugin ToolPresets +LogPluginManager: Mounting Engine plugin AvfMedia +LogPluginManager: Mounting Engine plugin ImgMedia +LogPluginManager: Mounting Engine plugin AndroidMedia +LogPluginManager: Mounting Engine plugin MediaCompositing +LogPluginManager: Mounting Engine plugin MediaPlate +LogPluginManager: Mounting Engine plugin MediaPlayerEditor +LogPluginManager: Mounting Engine plugin WebMMedia +LogPluginManager: Mounting Engine plugin WmfMedia +LogPluginManager: Mounting Engine plugin Takes +LogPluginManager: Mounting Engine plugin AnimationData +LogPluginManager: Mounting Engine plugin AnimationModifierLibrary +LogPluginManager: Mounting Engine plugin Niagara +LogPluginManager: Mounting Engine plugin ACLPlugin +LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis +LogPluginManager: Mounting Engine plugin ControlRig +LogPluginManager: Mounting Engine plugin ControlRigSpline +LogPluginManager: Mounting Engine plugin LiveLink +LogPluginManager: Mounting Engine plugin IKRig +LogPluginManager: Mounting Engine plugin InterchangeEditor +LogPluginManager: Mounting Engine plugin Interchange +LogPluginManager: Mounting Engine plugin AlembicImporter +LogPluginManager: Mounting Engine plugin LauncherChunkInstaller +LogPluginManager: Mounting Engine plugin ActorSequence +LogPluginManager: Mounting Engine plugin LevelSequenceEditor +LogPluginManager: Mounting Engine plugin OodleNetwork +LogPluginManager: Mounting Engine plugin SequencerScripting +LogPluginManager: Mounting Engine plugin InterchangeTests +LogPluginManager: Mounting Engine plugin TcpMessaging +LogPluginManager: Mounting Engine plugin TemplateSequence +LogPluginManager: Mounting Engine plugin UdpMessaging +LogPluginManager: Mounting Engine plugin BlueprintHeaderView +LogPluginManager: Mounting Engine plugin AssetManagerEditor +LogPluginManager: Mounting Engine plugin ChangelistReview +LogPluginManager: Mounting Engine plugin CryptoKeys +LogPluginManager: Mounting Engine plugin DataValidation +LogPluginManager: Mounting Engine plugin CurveEditorTools +LogPluginManager: Mounting Engine plugin EditorDebugTools +LogPluginManager: Mounting Engine plugin EngineAssetDefinitions +LogPluginManager: Mounting Engine plugin GameplayTagsEditor +LogPluginManager: Mounting Engine plugin EditorScriptingUtilities +LogPluginManager: Mounting Engine plugin GeometryMode +LogPluginManager: Mounting Engine plugin FacialAnimation +LogPluginManager: Mounting Engine plugin MaterialAnalyzer +LogPluginManager: Mounting Engine plugin MacGraphicsSwitching +LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard +LogPluginManager: Mounting Engine plugin PluginBrowser +LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode +LogPluginManager: Mounting Engine plugin SequencerAnimTools +LogPluginManager: Mounting Engine plugin Paper2D +LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities +LogPluginManager: Mounting Engine plugin UVEditor +LogPluginManager: Mounting Engine plugin DatasmithContent +LogPluginManager: Mounting Engine plugin GLTFExporter +LogPluginManager: Mounting Engine plugin VariantManagerContent +LogPluginManager: Mounting Engine plugin SpeedTreeImporter +LogPluginManager: Mounting Engine plugin VariantManager +LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource +LogPluginManager: Mounting Engine plugin ConcertMain +LogPluginManager: Mounting Engine plugin LightMixer +LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS +LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource +LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource +LogPluginManager: Mounting Engine plugin ObjectMixer +LogPluginManager: Mounting Engine plugin SQLiteCore +LogPluginManager: Mounting Engine plugin ConcertSyncClient +LogPluginManager: Mounting Engine plugin ConcertSyncCore +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXR/Content/' mounted to '/OpenXR/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXREyeTracker/Content/' mounted to '/OpenXREyeTracker/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXRHandTracking/Content/' mounted to '/OpenXRHandTracking/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/StaticMeshEditorModeling/Content/' mounted to '/StaticMeshEditorModeling/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Content/' mounted to '/ConcertSyncClient/' +SourceControl: Revision control is disabled +SourceControl: Revision control is disabled +SourceControl: Revision control is disabled +LogInit: Using libcurl 8.4.0 +LogInit: - built for Windows +LogInit: - supports SSL with OpenSSL/1.1.1t +LogInit: - supports HTTP deflate (compression) using libz 1.2.13 +LogInit: - other features: +LogInit: CURL_VERSION_SSL +LogInit: CURL_VERSION_LIBZ +LogInit: CURL_VERSION_IPV6 +LogInit: CURL_VERSION_ASYNCHDNS +LogInit: CURL_VERSION_LARGEFILE +LogInit: CurlRequestOptions (configurable via config and command line): +LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate +LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy +LogInit: - bDontReuseConnections = false - Libcurl will reuse connections +LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host +LogInit: - LocalHostAddr = Default +LogInit: - BufferSize = 65536 +LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 +LogOnline: OSS: Created online subsystem instance for: NULL +LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] +LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) +LogWindows: File 'WinPixGpuCapturer.dll' does not exist +PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. +LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] +RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. +LogHMD: OpenXRHMDModule::InitInstance using DefaultLoader. +LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. +LogInit: ExecutableName: UnrealEditor.exe +LogInit: Build: ++UE5+Release-5.3-CL-29314046 +LogInit: Engine Version: 5.3.2-29314046+++UE5+Release-5.3 +LogInit: Compatible Engine Version: 5.3.0-27405482+++UE5+Release-5.3 +LogInit: Net CL: 27405482 +LogInit: OS: Windows 11 (22H2) [10.0.22621.3007] (), CPU: AMD Ryzen 7 3800X 8-Core Processor , GPU: NVIDIA GeForce RTX 3070 +LogInit: Compiled (64-bit): Nov 3 2023 16:09:16 +LogInit: Architecture: x64 +LogInit: Compiled with Visual C++: 19.36.32537.00 +LogInit: Build Configuration: Development +LogInit: Branch Name: ++UE5+Release-5.3 +LogInit: Command Line: +LogInit: Base Directory: C:/Program Files/Epic Games/UE_5.3/Engine/Binaries/Win64/ +LogInit: Allocator: Mimalloc +LogInit: Installed Engine Build: 1 +LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no +LogDevObjectVersion: Number of dev versions registered: 36 +LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 +LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 +LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 +LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 +LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 +LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 +LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 +LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 +LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 +LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 +LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 47 +LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 +LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 +LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 +LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 +LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 +LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 +LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 +LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 +LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 111 +LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 2 +LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10 +LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 11 +LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 +LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 +LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 +LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 +LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 +LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 +LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 +LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 118 +LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 47 +LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 +LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0 +LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 +LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 +LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. +LogInit: Object subsystem initialized +LogConfig: Set CVar [[con.DebugEarlyDefault:1]] +LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created +LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created +LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created +LogConfig: Set CVar [[r.setres:1280x720]] +LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created +LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created +LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created +LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created +LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] +[2024.01.21-09.00.07:972][ 0]LogConfig: Set CVar [[r.VSync:0]] +[2024.01.21-09.00.07:972][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] +[2024.01.21-09.00.07:972][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] +[2024.01.21-09.00.07:972][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created +[2024.01.21-09.00.07:972][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created +[2024.01.21-09.00.07:972][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] +[2024.01.21-09.00.07:972][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created +[2024.01.21-09.00.07:972][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] +[2024.01.21-09.00.07:972][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] +[2024.01.21-09.00.07:972][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] +[2024.01.21-09.00.07:972][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] +[2024.01.21-09.00.07:972][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] +[2024.01.21-09.00.07:972][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]] +[2024.01.21-09.00.07:972][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]] +[2024.01.21-09.00.07:972][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] +[2024.01.21-09.00.07:972][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] +[2024.01.21-09.00.07:972][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] +[2024.01.21-09.00.07:972][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2024.01.21-09.00.07:972][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] +[2024.01.21-09.00.07:972][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] +[2024.01.21-09.00.07:972][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] +[2024.01.21-09.00.07:972][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2024.01.21-09.00.07:972][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] +[2024.01.21-09.00.07:972][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] +[2024.01.21-09.00.07:972][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2024.01.21-09.00.07:972][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2024.01.21-09.00.07:972][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2024.01.21-09.00.07:972][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2024.01.21-09.00.07:972][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2024.01.21-09.00.07:972][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2024.01.21-09.00.07:972][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created +[2024.01.21-09.00.07:972][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] +[2024.01.21-09.00.07:972][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created +[2024.01.21-09.00.07:972][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created +[2024.01.21-09.00.07:972][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created +[2024.01.21-09.00.07:972][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] +[2024.01.21-09.00.07:972][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2024.01.21-09.00.07:972][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]] +[2024.01.21-09.00.07:972][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] +[2024.01.21-09.00.07:972][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2024.01.21-09.00.07:972][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] +[2024.01.21-09.00.07:972][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2024.01.21-09.00.07:973][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] +[2024.01.21-09.00.07:973][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2024.01.21-09.00.07:973][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] +[2024.01.21-09.00.07:973][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] +[2024.01.21-09.00.07:973][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] +[2024.01.21-09.00.07:973][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] +[2024.01.21-09.00.07:973][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2024.01.21-09.00.07:973][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]] +[2024.01.21-09.00.07:973][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] +[2024.01.21-09.00.07:973][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]] +[2024.01.21-09.00.07:973][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created +[2024.01.21-09.00.07:973][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created +[2024.01.21-09.00.07:975][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]] +[2024.01.21-09.00.07:975][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.AOQuality:2]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] +[2024.01.21-09.00.07:975][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.DetailMode:2]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.01.21-09.00.07:976][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.01.21-09.00.07:976][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] +[2024.01.21-09.00.07:978][ 0]LogRHI: Using Default RHI: D3D11 +[2024.01.21-09.00.07:978][ 0]LogRHI: Using Highest Feature Level of D3D11: SM5 +[2024.01.21-09.00.07:978][ 0]LogRHI: Loading RHI module D3D11RHI +[2024.01.21-09.00.08:003][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll +[2024.01.21-09.00.08:003][ 0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system. +[2024.01.21-09.00.08:008][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2024.01.21-09.00.08:008][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_1 +[2024.01.21-09.00.08:008][ 0]LogD3D11RHI: D3D11 adapters: +[2024.01.21-09.00.08:008][ 0]LogD3D11RHI: Testing D3D11 Adapter 0: +[2024.01.21-09.00.08:008][ 0]LogD3D11RHI: Description : NVIDIA GeForce RTX 3070 +[2024.01.21-09.00.08:008][ 0]LogD3D11RHI: VendorId : 10de +[2024.01.21-09.00.08:008][ 0]LogD3D11RHI: DeviceId : 2484 +[2024.01.21-09.00.08:008][ 0]LogD3D11RHI: SubSysId : 87c11043 +[2024.01.21-09.00.08:008][ 0]LogD3D11RHI: Revision : 00a1 +[2024.01.21-09.00.08:008][ 0]LogD3D11RHI: DedicatedVideoMemory : 8422162432 bytes +[2024.01.21-09.00.08:008][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.01.21-09.00.08:008][ 0]LogD3D11RHI: SharedSystemMemory : 8548954112 bytes +[2024.01.21-09.00.08:008][ 0]LogD3D11RHI: AdapterLuid : 0 66303 +[2024.01.21-09.00.08:157][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce RTX 3070' (Feature Level 11_1) +[2024.01.21-09.00.08:157][ 0]LogD3D11RHI: 8032/0/8152 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de +[2024.01.21-09.00.08:157][ 0]LogD3D11RHI: Testing D3D11 Adapter 1: +[2024.01.21-09.00.08:157][ 0]LogD3D11RHI: Description : Microsoft Basic Render Driver +[2024.01.21-09.00.08:157][ 0]LogD3D11RHI: VendorId : 1414 +[2024.01.21-09.00.08:157][ 0]LogD3D11RHI: DeviceId : 008c +[2024.01.21-09.00.08:157][ 0]LogD3D11RHI: SubSysId : 0000 +[2024.01.21-09.00.08:157][ 0]LogD3D11RHI: Revision : 0000 +[2024.01.21-09.00.08:157][ 0]LogD3D11RHI: DedicatedVideoMemory : 0 bytes +[2024.01.21-09.00.08:157][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.01.21-09.00.08:157][ 0]LogD3D11RHI: SharedSystemMemory : 8548954112 bytes +[2024.01.21-09.00.08:157][ 0]LogD3D11RHI: AdapterLuid : 0 69664 +[2024.01.21-09.00.08:159][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_1) +[2024.01.21-09.00.08:159][ 0]LogD3D11RHI: 0/0/8152 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2024.01.21-09.00.08:159][ 0]LogD3D11RHI: Chosen D3D11 Adapter: +[2024.01.21-09.00.08:159][ 0]LogD3D11RHI: Description : NVIDIA GeForce RTX 3070 +[2024.01.21-09.00.08:159][ 0]LogD3D11RHI: VendorId : 10de +[2024.01.21-09.00.08:159][ 0]LogD3D11RHI: DeviceId : 2484 +[2024.01.21-09.00.08:159][ 0]LogD3D11RHI: SubSysId : 87c11043 +[2024.01.21-09.00.08:159][ 0]LogD3D11RHI: Revision : 00a1 +[2024.01.21-09.00.08:159][ 0]LogD3D11RHI: DedicatedVideoMemory : 8422162432 bytes +[2024.01.21-09.00.08:159][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.01.21-09.00.08:159][ 0]LogD3D11RHI: SharedSystemMemory : 8548954112 bytes +[2024.01.21-09.00.08:159][ 0]LogD3D11RHI: AdapterLuid : 0 66303 +[2024.01.21-09.00.08:159][ 0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used. +[2024.01.21-09.00.08:159][ 0]LogInit: Selected Device Profile: [WindowsEditor] +[2024.01.21-09.00.08:159][ 0]LogHAL: Display: Platform has ~ 16 GB [17097908224 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2024.01.21-09.00.08:159][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] +[2024.01.21-09.00.08:159][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] +[2024.01.21-09.00.08:159][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.01.21-09.00.08:159][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] +[2024.01.21-09.00.08:159][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2024.01.21-09.00.08:159][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2024.01.21-09.00.08:159][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] +[2024.01.21-09.00.08:159][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Config/WindowsEditor/Editor.ini] +[2024.01.21-09.00.08:159][ 0]LogInit: Computer: DESKTOP-EOLA6SK +[2024.01.21-09.00.08:159][ 0]LogInit: User: Thomas +[2024.01.21-09.00.08:159][ 0]LogInit: CPU Page size=4096, Cores=8 +[2024.01.21-09.00.08:159][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2024.01.21-09.00.08:159][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx) +[2024.01.21-09.00.08:159][ 0]LogMemory: Platform Memory Stats for WindowsEditor +[2024.01.21-09.00.08:159][ 0]LogMemory: Process Physical Memory: 490.18 MB used, 500.85 MB peak +[2024.01.21-09.00.08:159][ 0]LogMemory: Process Virtual Memory: 499.86 MB used, 499.86 MB peak +[2024.01.21-09.00.08:159][ 0]LogMemory: Physical Memory: 10719.64 MB used, 5586.20 MB free, 16305.84 MB total +[2024.01.21-09.00.08:159][ 0]LogMemory: Virtual Memory: 11560.50 MB used, 11401.34 MB free, 22961.84 MB total +[2024.01.21-09.00.08:159][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" +[2024.01.21-09.00.08:165][ 0]LogWindows: WindowsPlatformFeatures enabled +[2024.01.21-09.00.08:175][ 0]LogInit: Physics initialised using underlying interface: Chaos +[2024.01.21-09.00.08:175][ 0]LogInit: Using OS detected language (de-DE). +[2024.01.21-09.00.08:175][ 0]LogInit: Using OS detected locale (de-DE). +[2024.01.21-09.00.08:180][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so 'de' will be used for the language. +[2024.01.21-09.00.08:180][ 0]LogInit: Setting process to per monitor DPI aware +[2024.01.21-09.00.08:180][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! +[2024.01.21-09.00.08:180][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! +[2024.01.21-09.00.08:180][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! +[2024.01.21-09.00.08:180][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! +[2024.01.21-09.00.08:180][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! +[2024.01.21-09.00.08:180][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! +[2024.01.21-09.00.08:180][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! +[2024.01.21-09.00.08:193][ 0]LogWindowsTextInputMethodSystem: Available input methods: +[2024.01.21-09.00.08:193][ 0]LogWindowsTextInputMethodSystem: - Deutsch (Deutschland) - (Keyboard). +[2024.01.21-09.00.08:194][ 0]LogWindowsTextInputMethodSystem: Activated input method: Deutsch (Deutschland) - (Keyboard). +[2024.01.21-09.00.08:208][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 +[2024.01.21-09.00.08:208][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2024.01.21-09.00.08:347][ 0]LogRHI: Using Default RHI: D3D11 +[2024.01.21-09.00.08:348][ 0]LogRHI: Using Highest Feature Level of D3D11: SM5 +[2024.01.21-09.00.08:348][ 0]LogRHI: Loading RHI module D3D11RHI +[2024.01.21-09.00.08:348][ 0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system. +[2024.01.21-09.00.08:348][ 0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used. +[2024.01.21-09.00.08:352][ 0]LogWindows: Attached monitors: +[2024.01.21-09.00.08:352][ 0]LogWindows: resolution: 3440x1440, work area: (0, 0) -> (3440, 1392), device: '\\.\DISPLAY1' [PRIMARY] +[2024.01.21-09.00.08:352][ 0]LogWindows: Found 1 attached monitors. +[2024.01.21-09.00.08:352][ 0]LogWindows: Gathering driver information using Windows Setup API +[2024.01.21-09.00.08:352][ 0]LogRHI: RHI Adapter Info: +[2024.01.21-09.00.08:352][ 0]LogRHI: Name: NVIDIA GeForce RTX 3070 +[2024.01.21-09.00.08:352][ 0]LogRHI: Driver Version: 546.29 (internal:31.0.15.4629, unified:546.29) +[2024.01.21-09.00.08:352][ 0]LogRHI: Driver Date: 11-29-2023 +[2024.01.21-09.00.08:352][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2024.01.21-09.00.08:353][ 0]LogD3D11RHI: GPU DeviceId: 0x2484 (for the marketing name, search the web for "GPU Device Id") +[2024.01.21-09.00.08:353][ 0]LogRHI: Texture pool is 5622 MB (70% of 8032 MB) +[2024.01.21-09.00.08:353][ 0]LogD3D11RHI: Creating D3DDevice using adapter: +[2024.01.21-09.00.08:353][ 0]LogD3D11RHI: Description : NVIDIA GeForce RTX 3070 +[2024.01.21-09.00.08:353][ 0]LogD3D11RHI: VendorId : 10de +[2024.01.21-09.00.08:353][ 0]LogD3D11RHI: DeviceId : 2484 +[2024.01.21-09.00.08:353][ 0]LogD3D11RHI: SubSysId : 87c11043 +[2024.01.21-09.00.08:353][ 0]LogD3D11RHI: Revision : 00a1 +[2024.01.21-09.00.08:353][ 0]LogD3D11RHI: DedicatedVideoMemory : 8422162432 bytes +[2024.01.21-09.00.08:353][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.01.21-09.00.08:353][ 0]LogD3D11RHI: SharedSystemMemory : 8548954112 bytes +[2024.01.21-09.00.08:353][ 0]LogD3D11RHI: AdapterLuid : 0 66303 +[2024.01.21-09.00.08:434][ 0]LogD3D11RHI: RHI has support for 64 bit atomics +[2024.01.21-09.00.08:435][ 0]LogD3D11RHI: Async texture creation enabled +[2024.01.21-09.00.08:435][ 0]LogD3D11RHI: D3D11_MAP_WRITE_NO_OVERWRITE for dynamic buffer SRVs is supported +[2024.01.21-09.00.08:435][ 0]LogD3D11RHI: Array index from any shader is supported +[2024.01.21-09.00.08:497][ 0]LogVRS: Current RHI does not support Variable Rate Shading +[2024.01.21-09.00.08:507][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1) +[2024.01.21-09.00.08:517][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -platform=all' +[2024.01.21-09.00.08:517][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -platform=all" ] +[2024.01.21-09.00.08:552][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC +[2024.01.21-09.00.08:552][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT +[2024.01.21-09.00.08:552][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 +[2024.01.21-09.00.08:552][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp +[2024.01.21-09.00.08:552][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed +[2024.01.21-09.00.08:552][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10 +[2024.01.21-09.00.08:552][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll +[2024.01.21-09.00.08:552][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll +[2024.01.21-09.00.08:552][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll +[2024.01.21-09.00.08:553][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll +[2024.01.21-09.00.08:553][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll +[2024.01.21-09.00.08:554][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll +[2024.01.21-09.00.08:554][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle +[2024.01.21-09.00.08:573][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2024.01.21-09.00.08:573][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2024.01.21-09.00.08:573][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2024.01.21-09.00.08:573][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2024.01.21-09.00.08:573][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2024.01.21-09.00.08:573][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2024.01.21-09.00.08:573][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2024.01.21-09.00.08:573][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2024.01.21-09.00.08:573][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2024.01.21-09.00.08:573][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2024.01.21-09.00.08:578][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2024.01.21-09.00.08:578][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2024.01.21-09.00.08:582][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2024.01.21-09.00.08:582][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' +[2024.01.21-09.00.08:582][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2024.01.21-09.00.08:582][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2024.01.21-09.00.08:586][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' +[2024.01.21-09.00.08:586][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' +[2024.01.21-09.00.08:586][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' +[2024.01.21-09.00.08:589][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2024.01.21-09.00.08:589][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' +[2024.01.21-09.00.08:589][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2024.01.21-09.00.08:589][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2024.01.21-09.00.08:593][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2024.01.21-09.00.08:593][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2024.01.21-09.00.08:599][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2024.01.21-09.00.08:599][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' +[2024.01.21-09.00.08:599][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2024.01.21-09.00.08:599][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2024.01.21-09.00.08:599][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor +[2024.01.21-09.00.08:607][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2024.01.21-09.00.08:658][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it +[2024.01.21-09.00.08:662][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat +[2024.01.21-09.00.08:662][ 0]LogTargetPlatformManager: SF_METAL +[2024.01.21-09.00.08:662][ 0]LogTargetPlatformManager: SF_METAL_MRT +[2024.01.21-09.00.08:662][ 0]LogTargetPlatformManager: SF_METAL_TVOS +[2024.01.21-09.00.08:662][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS +[2024.01.21-09.00.08:662][ 0]LogTargetPlatformManager: SF_METAL_SM5 +[2024.01.21-09.00.08:662][ 0]LogTargetPlatformManager: SF_METAL_SM6 +[2024.01.21-09.00.08:662][ 0]LogTargetPlatformManager: SF_METAL_SIM +[2024.01.21-09.00.08:662][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 +[2024.01.21-09.00.08:662][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC +[2024.01.21-09.00.08:662][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D +[2024.01.21-09.00.08:662][ 0]LogTargetPlatformManager: PCD3D_SM6 +[2024.01.21-09.00.08:662][ 0]LogTargetPlatformManager: PCD3D_SM5 +[2024.01.21-09.00.08:662][ 0]LogTargetPlatformManager: PCD3D_ES31 +[2024.01.21-09.00.08:662][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL +[2024.01.21-09.00.08:662][ 0]LogTargetPlatformManager: GLSL_150_ES31 +[2024.01.21-09.00.08:662][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID +[2024.01.21-09.00.08:662][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM +[2024.01.21-09.00.08:662][ 0]LogTargetPlatformManager: VVM_1_0 +[2024.01.21-09.00.08:662][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat +[2024.01.21-09.00.08:663][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 +[2024.01.21-09.00.08:663][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID +[2024.01.21-09.00.08:663][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 +[2024.01.21-09.00.08:663][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID +[2024.01.21-09.00.08:663][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 +[2024.01.21-09.00.08:663][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). +[2024.01.21-09.00.08:666][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB +[2024.01.21-09.00.08:666][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2024.01.21-09.00.08:666][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. +[2024.01.21-09.00.08:666][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.01.21-09.00.08:666][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. +[2024.01.21-09.00.08:709][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB) +[2024.01.21-09.00.08:709][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.01.21-09.00.08:709][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. +[2024.01.21-09.00.08:719][ 0]LogDerivedDataCache: C:/Users/Thomas/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds. +[2024.01.21-09.00.08:719][ 0]LogDerivedDataCache: Display: C:/Users/Thomas/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.05ms. RandomReadSpeed=1194.20MBs, RandomWriteSpeed=122.73MBs. Assigned SpeedClass 'Local' +[2024.01.21-09.00.08:721][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Thomas/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2024.01.21-09.00.08:721][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. +[2024.01.21-09.00.08:721][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. +[2024.01.21-09.00.08:721][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' +[2024.01.21-09.00.08:721][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. +[2024.01.21-09.00.08:722][ 0]LogShaderCompilers: Guid format shader working directory is -11 characters bigger than the processId version (D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Intermediate/Shaders/WorkingDirectory/6072/). +[2024.01.21-09.00.08:722][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Thomas/AppData/Local/Temp/UnrealShaderWorkingDir/DA070AF5466584BB6BD2BBBECD18B8AB/'. +[2024.01.21-09.00.08:722][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2024.01.21-09.00.08:722][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers. +[2024.01.21-09.00.09:579][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 +[2024.01.21-09.00.09:678][ 0]LogShaderCompilers: Display: Compiling shader autogen file: D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush +[2024.01.21-09.00.09:679][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. +[2024.01.21-09.00.09:956][ 0]LogSlate: Using FreeType 2.10.0 +[2024.01.21-09.00.09:956][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2024.01.21-09.00.09:975][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin. +[2024.01.21-09.00.09:975][ 0]LogAssetRegistry: FAssetRegistry took 0.0021 seconds to start up +[2024.01.21-09.00.09:998][ 0]LogEditorDomain: Display: EditorDomain is Disabled +[2024.01.21-09.00.10:245][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). +[2024.01.21-09.00.10:245][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal +[2024.01.21-09.00.10:245][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled +[2024.01.21-09.00.10:246][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. +[2024.01.21-09.00.10:246][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. +[2024.01.21-09.00.10:425][ 0]LogDeviceProfileManager: Available device profiles: +[2024.01.21-09.00.10:426][ 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[000008183E424A00][000008183E48C800 66] iPhone15ProMax, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E424C00][000008183E490000 66] iPadPro105, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E424E00][000008183E492800 66] iPadPro129, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E425000][000008183E495000 66] iPadPro97, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E425200][000008183E497800 66] iPadPro2_129, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E425400][000008183E49A000 66] iPad5, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E425600][000008183E49C800 66] iPad6, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E425800][000008183E4A0000 66] iPad7, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E425A00][000008183E4A2800 66] iPad8, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E425C00][000008183E4A5000 66] iPad9, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E425E00][000008183E4A7800 66] iPad10, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E426000][000008183E4AA000 66] iPadPro11, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E426200][000008183E4AC800 66] iPadPro2_11, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E426400][000008183E4B0000 66] iPadPro3_11, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E426600][000008183E4B2800 66] iPadPro4_11, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E426800][000008183E4B5000 66] iPadPro3_129, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E426A00][000008183E4B7800 66] iPadPro4_129, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E426C00][000008183E4BA000 66] iPadPro5_129, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E426E00][000008183E4BC800 66] iPadPro6_129, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E427000][000008183E4C0000 66] AppleTV, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E427200][000008183E4C2800 66] AppleTV4K, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E427400][000008183E4C5000 66] AppleTV2_4K, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E427600][000008183E4C7800 66] TVOS, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E427800][000008183E4CA000 66] Mac, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E427A00][000008183E4CC800 66] MacEditor, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E427C00][000008183E4D0000 66] MacClient, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E427E00][000008183E4D2800 66] MacServer, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E428000][000008183E4D5000 66] Linux, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E428200][000008183E4D7800 66] LinuxEditor, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E428400][000008183E4DA000 66] LinuxArm64Editor, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E428600][000008183E4DC800 66] LinuxArm64, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E428800][000008183E4E0000 66] LinuxClient, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E428A00][000008183E4E2800 66] LinuxArm64Client, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E428C00][000008183E4E5000 66] LinuxServer, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E428E00][000008183E4E7800 66] LinuxArm64Server, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E429000][000008183E4EA000 66] Android, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E429200][000008183E4EC800 66] Android_Preview_OpenGL, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: 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0]LogDeviceProfileManager: [000008183E42A600][000008183E507800 66] Android_Adreno6xx_Vulkan, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42A800][000008183E50A000 66] Android_Adreno7xx, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42AA00][000008183E50C800 66] Android_Adreno7xx_Vulkan, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42AC00][000008183E510000 66] Android_Mali_T6xx, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42AE00][000008183E512800 66] Android_Mali_T7xx, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42B000][000008183E515000 66] Android_Mali_T8xx, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42B200][000008183E517800 66] Android_Mali_G71, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42B400][000008183E51A000 66] Android_Mali_G72, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42B600][000008183E51C800 66] Android_Mali_G72_Vulkan, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42B800][000008183E520000 66] Android_Mali_G76, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42BA00][000008183E522800 66] Android_Mali_G76_Vulkan, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42BC00][000008183E525000 66] Android_Mali_G77, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42BE00][000008183E527800 66] Android_Mali_G77_Vulkan, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42C000][000008183E52A000 66] Android_Mali_G78, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42C200][000008183E52C800 66] Android_Mali_G78_Vulkan, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42C400][000008183E530000 66] Android_Mali_G710, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42C600][000008183E532800 66] Android_Mali_G710_Vulkan, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42CA00][000008183E535000 66] Android_Mali_G7xx, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42CC00][000008183E537800 66] Android_Mali_G7xx_Vulkan, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42CE00][000008183E53A000 66] Android_Xclipse_920, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42D000][000008183E53C800 66] Android_Xclipse_920_Vulkan, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42D400][000008183E540000 66] Android_Vulkan_SM5, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42D600][000008183E542800 66] Android_PowerVR_G6xxx, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42D800][000008183E545000 66] Android_PowerVR_GT7xxx, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42DA00][000008183E547800 66] Android_PowerVR_GE8xxx, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42DC00][000008183E54A000 66] Android_PowerVR_GM9xxx, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42DE00][000008183E54C800 66] Android_PowerVR_GM9xxx_Vulkan, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42E000][000008183E550000 66] Android_TegraK1, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42E200][000008183E552800 66] Android_Unknown_Vulkan, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42E400][000008183E555000 66] Oculus_Quest, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42E600][000008183E557800 66] Oculus_Quest2, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42E800][000008183E55A000 66] Meta_Quest_Pro, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42EA00][000008183E55C800 66] Meta_Quest_3, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42EC00][000008183E560000 66] HoloLens, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: [000008183E42EE00][000008183E562800 66] MagicLeap_Vulkan, +[2024.01.21-09.00.10:426][ 0]LogDeviceProfileManager: Active device profile: [000008183DDBF400][00000818380BC800 66] WindowsEditor +[2024.01.21-09.00.10:426][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" +[2024.01.21-09.00.10:426][ 0]LogShaderCompilers: Display: Compiling shader autogen file: D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush +[2024.01.21-09.00.10:529][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. +[2024.01.21-09.00.10:530][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.21-09.00.10:530][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.21-09.00.10:530][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.21-09.00.10:530][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.21-09.00.10:530][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Invalid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.21-09.00.10:533][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -Device=Win64@DESKTOP-EOLA6SK' +[2024.01.21-09.00.10:533][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -Device=Win64@DESKTOP-EOLA6SK" -nocompile -nocompileuat ] +[2024.01.21-09.00.10:636][ 0]LogMaterial: WorldGridMaterial-SM5-Default: 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+[2024.01.21-09.00.10:686][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction +[2024.01.21-09.00.10:686][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction +[2024.01.21-09.00.10:686][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging +[2024.01.21-09.00.10:686][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available +[2024.01.21-09.00.10:686][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2024.01.21-09.00.11:412][ 0]LogTurnkeySupport: Completed device detection: Code = 0 +[2024.01.21-09.00.12:563][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None +[2024.01.21-09.00.12:563][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled +[2024.01.21-09.00.12:573][ 0]LogUObjectArray: 22493 objects as part of root set at end of initial load. +[2024.01.21-09.00.12:573][ 0]LogUObjectAllocator: 6340888 out of 0 bytes used by permanent object pool. +[2024.01.21-09.00.12:573][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2024.01.21-09.00.12:579][ 0]LogLiveCoding: Display: Starting LiveCoding +[2024.01.21-09.00.12:579][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development +[2024.01.21-09.00.12:580][ 0]LogLiveCoding: Display: First instance in process group "UE_BackroomsDigitalArt_0xfbf7b153", spawning console +[2024.01.21-09.00.12:585][ 0]LogLiveCoding: Display: Waiting for server +[2024.01.21-09.00.12:605][ 0]LogSlate: Border +[2024.01.21-09.00.12:605][ 0]LogSlate: BreadcrumbButton +[2024.01.21-09.00.12:605][ 0]LogSlate: Brushes.Title +[2024.01.21-09.00.12:605][ 0]LogSlate: Default +[2024.01.21-09.00.12:605][ 0]LogSlate: Icons.Save +[2024.01.21-09.00.12:605][ 0]LogSlate: Icons.Toolbar.Settings +[2024.01.21-09.00.12:605][ 0]LogSlate: ListView 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+[2024.01.21-09.00.13:064][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... +[2024.01.21-09.00.13:090][ 0]LogMetasoundEngine: MetaSound Engine Initialized +[2024.01.21-09.00.13:172][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread +[2024.01.21-09.00.13:372][ 0]LogPython: Using Python 3.9.7 +[2024.01.21-09.00.14:373][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 35450FEE47EB23732B9E1DBA06AC5B03 | Instance: 6D621FA149BC484EA4A2BC9EFDE4B516 (DESKTOP-EOLA6SK-6072). +[2024.01.21-09.00.15:161][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2024.01.21-09.00.15:166][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2024.01.21-09.00.15:169][ 0]LogUdpMessaging: Display: Added local interface '192.168.178.56' to multicast group '230.0.0.1:6666' +[2024.01.21-09.00.16:037][ 0]SourceControl: Revision control is disabled +[2024.01.21-09.00.16:041][ 0]LogUProjectInfo: Found projects: +[2024.01.21-09.00.16:060][ 0]SourceControl: Revision control is disabled +[2024.01.21-09.00.16:072][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2024.01.21-09.00.16:073][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2024.01.21-09.00.16:073][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2024.01.21-09.00.16:096][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2024.01.21-09.00.16:121][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.01.21-09.00.16:121][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.01.21-09.00.16:489][ 0]LogTemp: OpenXR ignores max viewport resolution in editor to support full HMD resolutions. +[2024.01.21-09.00.17:267][ 0]LogOpenImageDenoise: OIDN starting up +[2024.01.21-09.00.18:786][ 0]LogCollectionManager: Loaded 0 collections in 0.002209 seconds +[2024.01.21-09.00.18:788][ 0]LogFileCache: Scanning file cache for directory 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Collections/' took 0.00s +[2024.01.21-09.00.18:789][ 0]LogFileCache: Scanning file cache for directory 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/Developers/Thomas/Collections/' took 0.00s +[2024.01.21-09.00.18:790][ 0]LogFileCache: Scanning file cache for directory 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/Collections/' took 0.00s +[2024.01.21-09.00.19:369][ 0]LogEngine: Initializing Engine... +[2024.01.21-09.00.19:378][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2024.01.21-09.00.19:483][ 0]LogInit: Initializing FReadOnlyCVARCache +[2024.01.21-09.00.19:490][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.00.19:490][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.00.19:496][ 0]LogAIModule: Creating AISystem for world Untitled +[2024.01.21-09.00.19:497][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2024.01.21-09.00.19:497][ 0]LogInit: Texture streaming: Enabled +[2024.01.21-09.00.19:513][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3 +[2024.01.21-09.00.19:558][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2024.01.21-09.00.19:576][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2024.01.21-09.00.19:577][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2024.01.21-09.00.19:577][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered +[2024.01.21-09.00.19:578][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered +[2024.01.21-09.00.19:578][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered +[2024.01.21-09.00.19:578][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered +[2024.01.21-09.00.19:578][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered +[2024.01.21-09.00.19:579][ 0]LogAudio: Display: Audio Device Manager Initialized +[2024.01.21-09.00.19:579][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2024.01.21-09.00.19:579][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.00.19:579][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.00.19:579][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.00.19:579][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.00.19:579][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.00.19:579][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.00.19:579][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.00.19:579][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.00.19:579][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.00.19:579][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.00.19:579][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.00.19:586][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.00.19:640][ 0]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.00.19:640][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.00.19:643][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.00.19:643][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.00.19:644][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 +[2024.01.21-09.00.19:644][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=1 +[2024.01.21-09.00.19:646][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 +[2024.01.21-09.00.19:646][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 +[2024.01.21-09.00.19:646][ 0]LogInit: FAudioDevice initialized with ID 1. +[2024.01.21-09.00.19:646][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2024.01.21-09.00.19:646][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 +[2024.01.21-09.00.19:663][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" +[2024.01.21-09.00.19:667][ 0]LogInit: Undo buffer set to 32 MB +[2024.01.21-09.00.19:667][ 0]LogInit: Transaction tracking system initialized +[2024.01.21-09.00.19:694][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json +[2024.01.21-09.00.19:698][ 0]LogSourceControl: Uncontrolled asset enumeration started... +[2024.01.21-09.00.19:706][ 0]BlueprintLog: New page: Editor Load +[2024.01.21-09.00.19:709][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.011693 seconds (Found 160 uncontrolled assets) +[2024.01.21-09.00.19:809][ 0]LocalizationService: Localization service is disabled +[2024.01.21-09.00.19:829][ 0]TimingProfiler: Initialize +[2024.01.21-09.00.19:829][ 0]TimingProfiler: OnSessionChanged +[2024.01.21-09.00.19:829][ 0]LoadingProfiler: Initialize +[2024.01.21-09.00.19:829][ 0]LoadingProfiler: OnSessionChanged +[2024.01.21-09.00.19:829][ 0]NetworkingProfiler: Initialize +[2024.01.21-09.00.19:829][ 0]NetworkingProfiler: OnSessionChanged +[2024.01.21-09.00.19:829][ 0]MemoryProfiler: Initialize +[2024.01.21-09.00.19:829][ 0]MemoryProfiler: OnSessionChanged +[2024.01.21-09.00.19:930][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2024.01.21-09.00.19:931][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2024.01.21-09.00.19:931][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2024.01.21-09.00.20:086][ 0]LogFileCache: Scanning file cache for directory 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/' took 0.01s +[2024.01.21-09.00.20:542][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. +[2024.01.21-09.00.20:612][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2024.01.21-09.00.20:614][ 0]SourceControl: Revision control is disabled +[2024.01.21-09.00.20:614][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 13.784 +[2024.01.21-09.00.20:614][ 0]Cmd: MAP LOAD FILE="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.01.21-09.00.20:615][ 0]LightingResults: New page: Lighting Build +[2024.01.21-09.00.20:617][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.00.20:618][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.00.20:618][ 0]MapCheck: New page: Map Check +[2024.01.21-09.00.20:618][ 0]LightingResults: New page: Lighting Build +[2024.01.21-09.00.20:621][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.21-09.00.20:627][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms +[2024.01.21-09.00.20:845][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete +[2024.01.21-09.00.20:960][ 0]LogAssetRegistry: Display: Asset registry cache written as 17.6 MiB to D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin +[2024.01.21-09.00.21:500][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] +[2024.01.21-09.00.21:652][ 0]LogStaticMesh: Display: Building static mesh Abgrund_Wall... +[2024.01.21-09.00.21:657][ 0]LogStaticMesh: Display: Building static mesh Abgrund_Wall_hole... +[2024.01.21-09.00.21:657][ 0]LogStaticMesh: Display: Building static mesh Ceiling... +[2024.01.21-09.00.21:684][ 0]LogStaticMesh: Display: Building static mesh chair_big... +[2024.01.21-09.00.21:711][ 0]LogStaticMesh: Built static mesh [0.05s] /Game/GameMap/Ceiling.Ceiling +[2024.01.21-09.00.21:716][ 0]LogStaticMesh: Display: Building static mesh chair_small... +[2024.01.21-09.00.21:729][ 0]LogStaticMesh: Adjacency [0.01s], tris: 1462, UVs 2 +[2024.01.21-09.00.21:729][ 0]LogStaticMesh: Adjacency [0.01s], tris: 1480, UVs 2 +[2024.01.21-09.00.21:734][ 0]LogStaticMesh: Display: Building static mesh clock... +[2024.01.21-09.00.21:737][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/GameMap/Props/clock.clock +[2024.01.21-09.00.21:738][ 0]LogStaticMesh: Display: Building static mesh exit_left... +[2024.01.21-09.00.21:741][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/GameMap/Props/exit_left.exit_left +[2024.01.21-09.00.21:745][ 0]LogStaticMesh: Display: Building static mesh file_cabinet2... +[2024.01.21-09.00.21:745][ 0]LogStaticMesh: Display: Building static mesh kaffee... +[2024.01.21-09.00.21:753][ 0]LogStaticMesh: Clustering [0.02s]. Ratio: 1.000000 +[2024.01.21-09.00.21:753][ 0]LogStaticMesh: Clustering [0.02s]. Ratio: 1.000000 +[2024.01.21-09.00.21:753][ 0]LogStaticMesh: Leaves [0.00s] +[2024.01.21-09.00.21:753][ 0]LogStaticMesh: Leaves [0.00s] +[2024.01.21-09.00.21:757][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/GameMap/Props/kaffee.kaffee +[2024.01.21-09.00.21:760][ 0]LogStaticMesh: Display: Building static mesh paper... +[2024.01.21-09.00.21:762][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/GameMap/Props/paper.paper +[2024.01.21-09.00.21:764][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/GameMap/Props/file_cabinet2.file_cabinet2 +[2024.01.21-09.00.21:767][ 0]LogStaticMesh: Display: Building static mesh paper_stack... +[2024.01.21-09.00.21:769][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'BackroomsMap'. +[2024.01.21-09.00.21:769][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.00.21:769][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.00.21:769][ 0]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.00.21:771][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/GameMap/Props/paper_stack.paper_stack +[2024.01.21-09.00.21:772][ 0]LogStaticMesh: Display: Building static mesh phone_Circle_001... +[2024.01.21-09.00.21:773][ 0]LogStaticMesh: Display: Building static mesh phone_Circle_002... +[2024.01.21-09.00.21:780][ 0]LogStaticMesh: Display: Building static mesh phone_Plane_002... +[2024.01.21-09.00.21:793][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/GameMap/Props/phone_Circle_001.phone_Circle_001 +[2024.01.21-09.00.21:795][ 0]LogStaticMesh: Display: Building static mesh phone_Plane_003... +[2024.01.21-09.00.21:808][ 0]LogStaticMesh: Built static mesh [0.03s] /Game/GameMap/Props/phone_Plane_002.phone_Plane_002 +[2024.01.21-09.00.21:812][ 0]LogStaticMesh: Built static mesh [0.04s] /Game/GameMap/Props/phone_Circle_002.phone_Circle_002 +[2024.01.21-09.00.21:812][ 0]LogStaticMesh: Display: Building static mesh table_big... +[2024.01.21-09.00.21:818][ 0]LogStaticMesh: Display: Building static mesh raum_1... +[2024.01.21-09.00.21:820][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/GameMap/Props/phone_Plane_003.phone_Plane_003 +[2024.01.21-09.00.21:820][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/GameMap/Props/table_big.table_big +[2024.01.21-09.00.21:825][ 0]LogStaticMesh: Display: Building static mesh world_fixed_RoomStructure... +[2024.01.21-09.00.21:840][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/GameMap/Start_Endraum/raum_1.raum_1 +[2024.01.21-09.00.21:923][ 0]LogStaticMesh: Reduce [0.17s] +[2024.01.21-09.00.21:927][ 0]LogStaticMesh: Reduce [0.17s] +[2024.01.21-09.00.21:943][ 0]LogStaticMesh: Built static mesh [0.12s] /Game/GameMap/world_fixed_RoomStructure.world_fixed_RoomStructure +[2024.01.21-09.00.21:960][ 0]LogStaticMesh: Fallback 0/1 [0.04s], num tris: 1256 +[2024.01.21-09.00.21:960][ 0]LogStaticMesh: Fallback 0/1 [0.03s], num tris: 1276 +[2024.01.21-09.00.21:965][ 0]LogStaticMesh: ConstrainClusters: +[2024.01.21-09.00.21:965][ 0]LogStaticMesh: Input: 24 Clusters, 2966 Triangles and 3809 Vertices +[2024.01.21-09.00.21:965][ 0]LogStaticMesh: Output without splits: 24 Clusters, 2966 Triangles and 3818 Vertices +[2024.01.21-09.00.21:965][ 0]LogStaticMesh: Output with splits: 24 Clusters, 2966 Triangles and 3818 Vertices +[2024.01.21-09.00.21:965][ 0]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 24, Slow Path Clusters: 0, 1 Material: 0, 2 Materials: 17, 3 Materials: 7, At Least 4 Materials: 0 +[2024.01.21-09.00.21:965][ 0]LogStaticMesh: ConstrainClusters: +[2024.01.21-09.00.21:965][ 0]LogStaticMesh: Input: 24 Clusters, 2985 Triangles and 3855 Vertices +[2024.01.21-09.00.21:965][ 0]LogStaticMesh: Output without splits: 24 Clusters, 2985 Triangles and 3869 Vertices +[2024.01.21-09.00.21:965][ 0]LogStaticMesh: Output with splits: 24 Clusters, 2985 Triangles and 3869 Vertices +[2024.01.21-09.00.21:965][ 0]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 24, Slow Path Clusters: 0, 1 Material: 0, 2 Materials: 17, 3 Materials: 7, At Least 4 Materials: 0 +[2024.01.21-09.00.21:966][ 0]LogStaticMesh: WritePages: +[2024.01.21-09.00.21:966][ 0]LogStaticMesh: Root: GPU size: 30964 bytes. 1 Pages. 30964.000 bytes per page (94.495% utilization). +[2024.01.21-09.00.21:966][ 0]LogStaticMesh: Streaming: GPU size: 32936 bytes. 1 Pages (1 with relative encoding). 32936.000 bytes per page (25.128% utilization). +[2024.01.21-09.00.21:966][ 0]LogStaticMesh: Page data disk size: 52840 bytes. Fixup data size: 144 bytes. +[2024.01.21-09.00.21:966][ 0]LogStaticMesh: Total GPU size: 63900 bytes, Total disk size: 52984 bytes. +[2024.01.21-09.00.21:966][ 0]LogStaticMesh: Encode [0.01s] +[2024.01.21-09.00.21:966][ 0]LogStaticMesh: Nanite build [0.21s] + +[2024.01.21-09.00.21:967][ 0]LogStaticMesh: WritePages: +[2024.01.21-09.00.21:967][ 0]LogStaticMesh: Root: GPU size: 31180 bytes. 1 Pages. 31180.000 bytes per page (95.154% utilization). +[2024.01.21-09.00.21:967][ 0]LogStaticMesh: Streaming: GPU size: 33356 bytes. 1 Pages (1 with relative encoding). 33356.000 bytes per page (25.449% utilization). +[2024.01.21-09.00.21:967][ 0]LogStaticMesh: Page data disk size: 51188 bytes. Fixup data size: 144 bytes. +[2024.01.21-09.00.21:967][ 0]LogStaticMesh: Total GPU size: 64536 bytes, Total disk size: 51332 bytes. +[2024.01.21-09.00.21:967][ 0]LogStaticMesh: Encode [0.01s] +[2024.01.21-09.00.21:967][ 0]LogStaticMesh: Nanite build [0.21s] + +[2024.01.21-09.00.21:969][ 0]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:HQ_Lightmap1_1 (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.479156 MB), EncodeSpeed: Fast +[2024.01.21-09.00.21:973][ 0]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:HQ_Lightmap1_3 (TFO_AutoDXT, 128x128 x1x1x1) (Required Memory Estimate: 2.666627 MB), EncodeSpeed: Fast +[2024.01.21-09.00.21:973][ 0]LogStaticMesh: Built static mesh [0.32s] /Game/GameMap/Abgrund_Wall_hole.Abgrund_Wall_hole +[2024.01.21-09.00.21:973][ 0]LogStaticMesh: Built static mesh [0.32s] /Game/GameMap/Abgrund_Wall.Abgrund_Wall +[2024.01.21-09.00.21:983][ 0]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:HQ_Lightmap1_4 (TFO_AutoDXT, 128x128 x1x1x1) (Required Memory Estimate: 2.666627 MB), EncodeSpeed: Fast +[2024.01.21-09.00.21:986][ 0]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:LQ_Lightmap_1_1 (TFO_DXT1, 512x512 x1x1x1) (Required Memory Estimate: 30.229082 MB), EncodeSpeed: Fast +[2024.01.21-09.00.22:035][ 0]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:LQ_Lightmap_1_4 (TFO_DXT1, 128x128 x1x1x1) (Required Memory Estimate: 1.947886 MB), EncodeSpeed: Fast +[2024.01.21-09.00.22:035][ 0]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:LQ_Lightmap_1_3 (TFO_DXT1, 128x128 x1x1x1) (Required Memory Estimate: 1.947886 MB), EncodeSpeed: Fast +[2024.01.21-09.00.22:035][ 0]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:ShadowMapTexture2D_4 (BGRA8, 1024x64 x1x1x1) (Required Memory Estimate: 2.062531 MB), EncodeSpeed: Fast +[2024.01.21-09.00.22:035][ 0]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:LQ_Lightmap_1_2 (TFO_DXT1, 256x256 x1x1x1) (Required Memory Estimate: 7.604136 MB), EncodeSpeed: Fast +[2024.01.21-09.00.22:044][ 0]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:ShadowMapTexture2D_5 (BGRA8, 128x64 x1x1x1) (Required Memory Estimate: 0.312489 MB), EncodeSpeed: Fast +[2024.01.21-09.00.22:057][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.01.21-09.00.22:074][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms +[2024.01.21-09.00.22:075][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.01.21-09.00.22:075][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,142ms to complete. +[2024.01.21-09.00.22:092][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 15.262 +[2024.01.21-09.00.22:092][ 0]LogShaderCompilers: Display: ================================================ +[2024.01.21-09.00.22:092][ 0]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.21-09.00.22:092][ 0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) +[2024.01.21-09.00.22:092][ 0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) +[2024.01.21-09.00.22:092][ 0]LogShaderCompilers: Display: RAM used: 240,00 B of 819,20 MiB budget. Usage: 0.00% +[2024.01.21-09.00.22:092][ 0]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.21-09.00.22:092][ 0]LogShaderCompilers: Display: Shaders Compiled: 0 +[2024.01.21-09.00.22:092][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%) +[2024.01.21-09.00.22:092][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s +[2024.01.21-09.00.22:092][ 0]LogShaderCompilers: Display: ================================================ +[2024.01.21-09.00.22:110][ 0]LogTexture: Display: Building textures: /Game/GameMap/Abgrund/Concrete030_1K-JPG_Roughness.Concrete030_1K-JPG_Roughness (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 121.145823 MB), EncodeSpeed: Fast +[2024.01.21-09.00.22:112][ 0]LogTexture: Display: Building textures: /Game/GameMap/Abgrund/Concrete030_1K-JPG_Color.Concrete030_1K-JPG_Color (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast +[2024.01.21-09.00.22:115][ 0]LogTexture: Display: Building textures: /Game/GameMap/Abgrund/Concrete030_1K-JPG_NormalGL.Concrete030_1K-JPG_NormalGL (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast +[2024.01.21-09.00.22:152][ 0]LogTexture: Display: Building textures: /Game/GameMap/Props/Chair_Material/Wood028_2K-JPG_Color.Wood028_2K-JPG_Color (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast +[2024.01.21-09.00.22:197][ 0]LogTexture: Display: Building textures: /Game/GameMap/Props/Chair_Material/Wood028_2K-JPG_NormalGL.Wood028_2K-JPG_NormalGL (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast +[2024.01.21-09.00.22:340][ 0]LogTexture: Display: Building textures: /Game/GameMap/Props/Chair_Material/Wood028_2K-JPG_Roughness.Wood028_2K-JPG_Roughness (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 276.062484 MB), EncodeSpeed: Fast +[2024.01.21-09.00.22:389][ 0]LogTexture: Display: Building textures: /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Color.WoodFloor054_2K-JPG_Color (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast +[2024.01.21-09.00.22:410][ 0]LogTexture: Display: Building textures: /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Color.Wallpaper001A_2K-JPG_Color (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast +[2024.01.21-09.00.22:454][ 0]LogTexture: Display: Building textures: /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_NormalGL.Wallpaper001A_2K-JPG_NormalGL (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast +[2024.01.21-09.00.22:696][ 0]LogTexture: Display: Building textures: /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Roughness.Wallpaper001A_2K-JPG_Roughness (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 276.062484 MB), EncodeSpeed: Fast +[2024.01.21-09.00.22:783][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.00.22:822][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.00.22:834][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.00.22:849][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.00.22:920][ 0]LogTexture: Display: Building textures: /Game/GameMap/Start_Endraum/steckdose.steckdose (BGRA8, 833x720 x1x1x1) (Required Memory Estimate: 17.603088 MB), EncodeSpeed: Fast +[2024.01.21-09.00.22:930][ 0]LogTexture: Display: Building textures: /Game/GameMap/Start_Endraum/lan_dose.lan_dose (TFO_AutoDXT, 800x800 x1x1x1) (Required Memory Estimate: 106.481761 MB), EncodeSpeed: Fast +[2024.01.21-09.00.22:945][ 0]LogTexture: Display: Building textures: /Game/GameMap/Start_Endraum/doppel_steckdose.doppel_steckdose (TFO_AutoDXT, 1200x1200 x1x1x1) (Required Memory Estimate: 141.068359 MB), EncodeSpeed: Fast +[2024.01.21-09.00.22:956][ 0]LogTexture: Display: Building textures: /Game/GameMap/Start_Endraum/schacht.schacht (BGRA8, 556x350 x1x1x1) (Required Memory Estimate: 5.753761 MB), EncodeSpeed: Fast +[2024.01.21-09.00.22:956][ 0]LogTexture: Display: Building textures: /Game/GameMap/Start_Endraum/25412731-hintergrund-schwarze-punkte-auf-weiem-muster.25412731-hintergrund-schwarze-punkte-auf-weiem-muster (TFO_AutoDXT, 360x360 x1x1x1) (Required Memory Estimate: 20.49707 MB), EncodeSpeed: Fast +[2024.01.21-09.00.22:964][ 0]LogTexture: Display: Building textures: /Game/GameMap/Start_Endraum/25412731-hintergrund-schwarze-punkte-auf-weiem-muster_ncl1_2.25412731-hintergrund-schwarze-punkte-auf-weiem-muster_ncl1_2 (TFO_AutoDXT, 360x360 x1x1x1) (Required Memory Estimate: 20.49707 MB), EncodeSpeed: Fast +[2024.01.21-09.00.22:964][ 0]LogTexture: Display: Building textures: /Game/GameMap/Start_Endraum/25412731-hintergrund-schwarze-punkte-auf-weiem-muster_ncl1_1.25412731-hintergrund-schwarze-punkte-auf-weiem-muster_ncl1_1 (TFO_AutoDXT, 360x360 x1x1x1) (Required Memory Estimate: 20.49707 MB), EncodeSpeed: Fast +[2024.01.21-09.00.22:964][ 0]LogTexture: Display: Building textures: /Game/GameMap/Start_Endraum/lict__steckdose.lict__steckdose (BGRA8, 238x436 x1x1x1) (Required Memory Estimate: 3.097294 MB), EncodeSpeed: Fast +[2024.01.21-09.00.22:969][ 0]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:HQ_Lightmap1_2 (TFO_AutoDXT, 256x256 x1x1x1) (Required Memory Estimate: 10.479041 MB), EncodeSpeed: Fast +[2024.01.21-09.00.22:977][ 0]LogTexture: Display: Building textures: /Game/GameMap/Abgrund/Concrete030_1K-JPG_AmbientOcclusion.Concrete030_1K-JPG_AmbientOcclusion (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 121.145823 MB), EncodeSpeed: Fast +[2024.01.21-09.00.23:275][ 0]LogStaticMesh: Built static mesh [1.56s] /Game/GameMap/Props/chair_small.chair_small +[2024.01.21-09.00.23:539][ 0]LogStaticMesh: Built static mesh [1.85s] /Game/GameMap/Props/chair_big.chair_big +[2024.01.21-09.00.24:281][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-09.00.24:304][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/' +[2024.01.21-09.00.24:334][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-09.00.24:361][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' +[2024.01.21-09.00.24:365][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-09.00.24:381][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' +[2024.01.21-09.00.24:382][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-09.00.24:388][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' +[2024.01.21-09.00.24:391][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-09.00.24:406][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' +[2024.01.21-09.00.24:413][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-09.00.24:443][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' +[2024.01.21-09.00.24:451][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-09.00.24:473][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' +[2024.01.21-09.00.24:473][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-09.00.24:499][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' +[2024.01.21-09.00.24:501][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-09.00.24:518][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' +[2024.01.21-09.00.24:523][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-09.00.24:546][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' +[2024.01.21-09.00.26:740][ 0]LogSlate: Took 0.000231 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.01.21-09.00.26:789][ 0]LogSlate: Took 0.009586 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.01.21-09.00.26:802][ 0]LogSlate: Took 0.010456 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.01.21-09.00.26:825][ 0]LogViewport: Scene viewport resized to 2742x1252, mode Windowed. +[2024.01.21-09.00.27:555][ 0]LogStall: Startup... +[2024.01.21-09.00.27:557][ 0]LogStall: Startup complete. +[2024.01.21-09.00.27:562][ 0]LogLoad: (Engine Initialization) Total time: 20.73 seconds +[2024.01.21-09.00.27:562][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2024.01.21-09.00.27:639][ 0]LogAssetRegistry: AssetRegistryGather time 9.3089s: AssetDataDiscovery 0.1988s, AssetDataGather 9.0592s, StoreResults 0.0508s. +[2024.01.21-09.00.27:662][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000005 seconds (updated 0 objects) +[2024.01.21-09.00.27:743][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2024.01.21-09.00.27:858][ 1]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'> + +[2024.01.21-09.00.27:867][ 1]Running Python start-up script 'C:/Program Files/Epic Games/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.035550 secs +[2024.01.21-09.00.28:885][ 1]LogMeshUtilities: Finished distance field build in 1.1s - 126x126x7 sparse distance field, 0.2Mb total, 0.0Mb always loaded, 100% occupied, 9 triangles, Ceiling +[2024.01.21-09.00.29:802][ 4]LogSlate: Took 0.000227 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.01.21-09.00.29:914][ 6]LogShaderCompilers: Display: FShaderCompileThreadRunnable::WriteNewTasks() took too long (0.424 seconds, threshold is 0.300 s), will parallelize next time. +[2024.01.21-09.00.31:339][ 15]LogMeshUtilities: Finished distance field build in 1.8s - 126x126x126 sparse distance field, 2.6Mb total, 0.1Mb always loaded, 76% occupied, 2779 triangles, world_fixed_RoomStructure +[2024.01.21-09.00.33:621][ 31]LogMeshUtilities: Finished distance field build in 2.3s - 126x126x126 sparse distance field, 3.2Mb total, 0.1Mb always loaded, 97% occupied, 487 triangles, Abgrund_Wall_hole +[2024.01.21-09.00.35:829][ 43]LogMeshUtilities: Finished distance field build in 2.2s - 126x126x126 sparse distance field, 3.2Mb total, 0.1Mb always loaded, 97% occupied, 493 triangles, Abgrund_Wall +[2024.01.21-09.01.42:742][665]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.01.42:753][665]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-09.01.42:760][665]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:01:42) +[2024.01.21-09.01.42:764][665]LogOnline: OSS: Created online subsystem instance for: NULL +[2024.01.21-09.01.42:764][665]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] +[2024.01.21-09.01.42:766][665]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.01.42:798][665]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031978s) +[2024.01.21-09.01.42:798][665]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.032037s) +[2024.01.21-09.01.42:803][665]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms +[2024.01.21-09.01.42:805][665]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.01.42:805][665]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.01.42:805][665]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.01.42:806][665]LogPlayLevel: PIE: World Init took: (0.001612s) +[2024.01.21-09.01.42:806][665]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True +[2024.01.21-09.01.42:807][665]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.01.42:807][665]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.01.42:807][665]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.01.42:807][665]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.01.42:807][665]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.01.42:807][665]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.01.42:807][665]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.01.42:807][665]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.01.42:807][665]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.01.42:807][665]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.01.42:807][665]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.01.42:809][665]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.01.42:846][665]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.01.42:846][665]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.01.42:846][665]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.01.42:846][665]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.01.42:847][665]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 +[2024.01.21-09.01.42:847][665]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=2 +[2024.01.21-09.01.42:849][665]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 +[2024.01.21-09.01.42:849][665]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 +[2024.01.21-09.01.42:849][665]LogInit: FAudioDevice initialized with ID 2. +[2024.01.21-09.01.42:849][665]LogAudio: Display: Audio Device (ID: 2) registered with world 'BackroomsMap'. +[2024.01.21-09.01.42:849][665]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2 +[2024.01.21-09.01.43:175][665]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.01.43:188][665]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.01.43 +[2024.01.21-09.01.43:201][665]LogWorld: Bringing up level for play took: 0.024852 +[2024.01.21-09.01.43:203][665]LogOnline: OSS: Created online subsystem instance for: :Context_1 +[2024.01.21-09.01.43:234][665]PIE: Server logged in +[2024.01.21-09.01.43:235][665]PIE: Play in editor total start time 0,483 seconds. +[2024.01.21-09.01.46:248][735]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.01.46:248][735]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.01.46:248][735]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.01.46:250][735]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.01.46:277][735]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.01.46:283][735]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.01.46:288][735]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.01.46:292][735]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2 +[2024.01.21-09.01.46:292][735]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 +[2024.01.21-09.01.46:294][735]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 +[2024.01.21-09.01.46:326][735]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms +[2024.01.21-09.01.46:354][736]LogPlayLevel: Display: Destroying online subsystem :Context_1 +[2024.01.21-09.01.49:102][927]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.01.49:111][927]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-09.01.49:111][927]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:01:49) +[2024.01.21-09.01.49:111][927]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.01.49:142][927]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031633s) +[2024.01.21-09.01.49:143][927]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.031672s) +[2024.01.21-09.01.49:147][927]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms +[2024.01.21-09.01.49:148][927]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.01.49:148][927]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.01.49:148][927]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.01.49:149][927]LogPlayLevel: PIE: World Init took: (0.000951s) +[2024.01.21-09.01.49:149][927]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True +[2024.01.21-09.01.49:149][927]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.01.49:149][927]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.01.49:149][927]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.01.49:149][927]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.01.49:149][927]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.01.49:149][927]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.01.49:149][927]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.01.49:149][927]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.01.49:149][927]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.01.49:149][927]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.01.49:149][927]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.01.49:151][927]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.01.49:187][927]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.01.49:187][927]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.01.49:187][927]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.01.49:187][927]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.01.49:187][927]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3 +[2024.01.21-09.01.49:187][927]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=3 +[2024.01.21-09.01.49:190][927]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3 +[2024.01.21-09.01.49:190][927]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3 +[2024.01.21-09.01.49:190][927]LogInit: FAudioDevice initialized with ID 3. +[2024.01.21-09.01.49:190][927]LogAudio: Display: Audio Device (ID: 3) registered with world 'BackroomsMap'. +[2024.01.21-09.01.49:190][927]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3 +[2024.01.21-09.01.49:192][927]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.01.49:202][927]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.01.49 +[2024.01.21-09.01.49:203][927]LogWorld: Bringing up level for play took: 0.010469 +[2024.01.21-09.01.49:205][927]LogOnline: OSS: Created online subsystem instance for: :Context_2 +[2024.01.21-09.01.49:208][927]PIE: Server logged in +[2024.01.21-09.01.49:208][927]PIE: Play in editor total start time 0,098 seconds. +[2024.01.21-09.02.13:015][224]LogDerivedDataCache: C:/Users/Thomas/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:04.293 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 2756 files in 4100 folders with total size 205 MiB. +[2024.01.21-09.02.19:585][560]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.02.19:586][560]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.02.19:586][560]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.02.19:587][560]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.02.19:603][560]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.02.19:607][560]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.02.19:611][560]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.02.19:613][560]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3 +[2024.01.21-09.02.19:613][560]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 +[2024.01.21-09.02.19:616][560]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 +[2024.01.21-09.02.19:651][560]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms +[2024.01.21-09.02.19:690][561]LogPlayLevel: Display: Destroying online subsystem :Context_2 +[2024.01.21-09.02.27:236][874]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.02.27:244][874]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-09.02.27:244][874]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:02:27) +[2024.01.21-09.02.27:244][874]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.02.27:277][874]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032763s) +[2024.01.21-09.02.27:277][874]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.032802s) +[2024.01.21-09.02.27:281][874]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms +[2024.01.21-09.02.27:282][874]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.02.27:282][874]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.02.27:283][874]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.02.27:283][874]LogPlayLevel: PIE: World Init took: (0.000934s) +[2024.01.21-09.02.27:283][874]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True +[2024.01.21-09.02.27:283][874]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.02.27:283][874]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.02.27:283][874]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.02.27:283][874]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.02.27:283][874]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.02.27:283][874]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.02.27:283][874]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.02.27:283][874]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.02.27:284][874]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.02.27:284][874]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.02.27:284][874]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.02.27:286][874]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.02.27:324][874]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.02.27:324][874]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.02.27:324][874]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.02.27:324][874]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.02.27:324][874]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=4 +[2024.01.21-09.02.27:324][874]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=4 +[2024.01.21-09.02.27:327][874]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4 +[2024.01.21-09.02.27:327][874]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4 +[2024.01.21-09.02.27:327][874]LogInit: FAudioDevice initialized with ID 4. +[2024.01.21-09.02.27:327][874]LogAudio: Display: Audio Device (ID: 4) registered with world 'BackroomsMap'. +[2024.01.21-09.02.27:327][874]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4 +[2024.01.21-09.02.27:329][874]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.02.27:339][874]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.02.27 +[2024.01.21-09.02.27:339][874]LogWorld: Bringing up level for play took: 0.010109 +[2024.01.21-09.02.27:342][874]LogOnline: OSS: Created online subsystem instance for: :Context_3 +[2024.01.21-09.02.27:345][874]PIE: Server logged in +[2024.01.21-09.02.27:346][874]PIE: Play in editor total start time 0,102 seconds. +[2024.01.21-09.02.36:991][380]LogCharacterMovement: BP_FirstPersonCharacter_C_0 is stuck and failed to move! Velocity: X=32.18 Y=6.23 Z=0.00 Location: X=3114.70 Y=120.06 Z=98.20 Normal: X=-0.50 Y=-0.43 Z=-0.75 PenetrationDepth:33.237 Actor:Blueprint_door_C_4 Component:door_Knauf BoneName:None (0 other events since notify) +[2024.01.21-09.06.43:966][424]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.06.43:966][424]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.06.43:966][424]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.06.43:967][424]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.06.43:972][424]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.06.43:976][424]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.06.43:980][424]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.06.43:982][424]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 4 +[2024.01.21-09.06.43:983][424]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4 +[2024.01.21-09.06.43:984][424]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4 +[2024.01.21-09.06.44:019][424]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms +[2024.01.21-09.06.44:059][425]LogPlayLevel: Display: Destroying online subsystem :Context_3 +[2024.01.21-09.07.04:822][518]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.07.04:831][518]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-09.07.04:831][518]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:07:04) +[2024.01.21-09.07.04:831][518]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.07.04:866][518]LogPlayLevel: PIE: StaticDuplicateObject took: (0.034135s) +[2024.01.21-09.07.04:866][518]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.034182s) +[2024.01.21-09.07.04:870][518]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms +[2024.01.21-09.07.04:871][518]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.07.04:871][518]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.07.04:871][518]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.07.04:872][518]LogPlayLevel: PIE: World Init took: (0.001043s) +[2024.01.21-09.07.04:872][518]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True +[2024.01.21-09.07.04:872][518]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.07.04:872][518]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.07.04:872][518]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.07.04:872][518]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.07.04:872][518]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.07.04:872][518]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.07.04:872][518]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.07.04:872][518]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.07.04:873][518]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.07.04:873][518]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.07.04:873][518]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.07.04:875][518]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.07.04:912][518]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.07.04:913][518]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.07.04:913][518]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.07.04:913][518]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.07.04:913][518]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=5 +[2024.01.21-09.07.04:913][518]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=5 +[2024.01.21-09.07.04:916][518]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=5 +[2024.01.21-09.07.04:916][518]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=5 +[2024.01.21-09.07.04:916][518]LogInit: FAudioDevice initialized with ID 5. +[2024.01.21-09.07.04:916][518]LogAudio: Display: Audio Device (ID: 5) registered with world 'BackroomsMap'. +[2024.01.21-09.07.04:916][518]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 5 +[2024.01.21-09.07.04:918][518]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.07.04:928][518]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.07.04 +[2024.01.21-09.07.04:929][518]LogWorld: Bringing up level for play took: 0.010721 +[2024.01.21-09.07.04:932][518]LogOnline: OSS: Created online subsystem instance for: :Context_4 +[2024.01.21-09.07.04:935][518]PIE: Server logged in +[2024.01.21-09.07.04:935][518]PIE: Play in editor total start time 0,105 seconds. +[2024.01.21-09.07.17:925][167]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.07.17:925][167]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.07.17:926][167]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.07.17:927][167]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.07.17:948][167]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.07.17:952][167]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.07.17:956][167]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.07.17:958][167]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 5 +[2024.01.21-09.07.17:958][167]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5 +[2024.01.21-09.07.17:960][167]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5 +[2024.01.21-09.07.17:990][167]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms +[2024.01.21-09.07.18:027][168]LogPlayLevel: Display: Destroying online subsystem :Context_4 +[2024.01.21-09.07.19:018][209]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.07.19:027][209]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-09.07.19:027][209]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:07:19) +[2024.01.21-09.07.19:027][209]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.07.19:060][209]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032861s) +[2024.01.21-09.07.19:060][209]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.032898s) +[2024.01.21-09.07.19:064][209]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms +[2024.01.21-09.07.19:065][209]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.07.19:065][209]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.07.19:065][209]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.07.19:066][209]LogPlayLevel: PIE: World Init took: (0.000963s) +[2024.01.21-09.07.19:066][209]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True +[2024.01.21-09.07.19:066][209]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.07.19:066][209]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.07.19:066][209]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.07.19:066][209]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.07.19:066][209]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.07.19:066][209]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.07.19:066][209]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.07.19:066][209]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.07.19:066][209]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.07.19:066][209]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.07.19:066][209]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.07.19:068][209]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.07.19:105][209]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.07.19:105][209]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.07.19:105][209]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.07.19:105][209]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.07.19:106][209]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=6 +[2024.01.21-09.07.19:106][209]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=6 +[2024.01.21-09.07.19:109][209]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=6 +[2024.01.21-09.07.19:109][209]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=6 +[2024.01.21-09.07.19:109][209]LogInit: FAudioDevice initialized with ID 6. +[2024.01.21-09.07.19:109][209]LogAudio: Display: Audio Device (ID: 6) registered with world 'BackroomsMap'. +[2024.01.21-09.07.19:109][209]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 6 +[2024.01.21-09.07.19:110][209]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.07.19:120][209]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.07.19 +[2024.01.21-09.07.19:121][209]LogWorld: Bringing up level for play took: 0.010419 +[2024.01.21-09.07.19:123][209]LogOnline: OSS: Created online subsystem instance for: :Context_5 +[2024.01.21-09.07.19:126][209]PIE: Server logged in +[2024.01.21-09.07.19:127][209]PIE: Play in editor total start time 0,1 seconds. +[2024.01.21-09.07.22:865][395]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.07.22:865][395]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.07.22:866][395]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.07.22:867][395]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.07.22:870][395]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.07.22:874][395]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.07.22:878][395]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.07.22:880][395]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 6 +[2024.01.21-09.07.22:880][395]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6 +[2024.01.21-09.07.22:882][395]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6 +[2024.01.21-09.07.22:898][395]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms +[2024.01.21-09.07.22:934][396]LogPlayLevel: Display: Destroying online subsystem :Context_5 +[2024.01.21-09.07.25:304][545]LogSlate: Took 0.007230 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.01.21-09.07.25:364][547]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.07.25:440][549]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.07.25:534][552]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.07.27:731][661]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/GameMap/Door/Blueprint_door.Blueprint_door +[2024.01.21-09.07.27:735][661]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.07.27:735][661]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.07.27:752][661]LogSlate: Warning: The command 'BlueprintEditorSpawnNodes.AddActorRefAction->CommandInfo' has the same default chord as 'BlueprintEditorSpawnNodes.(Class=/Script/BlueprintGraph.K2Node_Knot Key=R Shift=false Ctrl=false Alt=false)' [R] +[2024.01.21-09.07.28:645][661]LogSlate: Took 0.000224 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.01.21-09.07.28:654][661]LogSlate: Took 0.005123 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.01.21-09.07.31:833][826]LogViewport: Scene viewport resized to 1014x580, mode Windowed. +[2024.01.21-09.07.32:757][862]LogViewport: Scene viewport resized to 1361x1246, mode Windowed. +[2024.01.21-09.07.42:186][369]LogViewport: Scene viewport resized to 894x968, mode Windowed. +[2024.01.21-09.08.04:495][428]LogShaderCompilers: Display: ================================================ +[2024.01.21-09.08.04:495][428]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.21-09.08.04:495][428]LogShaderCompilers: Display: Total job queries 176, among them cache hits 58 (32.95%) +[2024.01.21-09.08.04:495][428]LogShaderCompilers: Display: Tracking 73 distinct input hashes that result in 44 distinct outputs (60.27%) +[2024.01.21-09.08.04:495][428]LogShaderCompilers: Display: RAM used: 162,87 KiB of 819,20 MiB budget. Usage: 0.02% +[2024.01.21-09.08.04:495][428]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.21-09.08.04:495][428]LogShaderCompilers: Display: Shaders Compiled: 57 +[2024.01.21-09.08.04:495][428]LogShaderCompilers: Display: Jobs assigned 58, completed 57 (98.28%) +[2024.01.21-09.08.04:495][428]LogShaderCompilers: Display: Average time worker was idle: 17.90 s +[2024.01.21-09.08.04:495][428]LogShaderCompilers: Display: Time job spent in pending queue: average 3.74 s, longest 7.33 s +[2024.01.21-09.08.04:495][428]LogShaderCompilers: Display: Job execution time: average 1.16 s, max 2.96 s +[2024.01.21-09.08.04:495][428]LogShaderCompilers: Display: Job life time (pending + execution): average 4.96 s, max 8.01 +[2024.01.21-09.08.04:495][428]LogShaderCompilers: Display: Shader code size: average 5,073 KiB, min 1,402 KiB, max 8,711 KiB +[2024.01.21-09.08.04:495][428]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 9.25 s +[2024.01.21-09.08.04:495][428]LogShaderCompilers: Display: Jobs were issued in 58 batches (only local compilation was used), average 1.00 jobs/batch +[2024.01.21-09.08.04:495][428]LogShaderCompilers: Display: Average processing rate: 6.16 jobs/sec +[2024.01.21-09.08.04:495][428]LogShaderCompilers: Display: Total thread time: 44,655 s +[2024.01.21-09.08.04:495][428]LogShaderCompilers: Display: Total thread preprocess time: 5,42 s +[2024.01.21-09.08.04:495][428]LogShaderCompilers: Display: Percentage time preprocessing: 12.14% +[2024.01.21-09.08.04:495][428]LogShaderCompilers: Display: Effective parallelization: 4.83 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 +[2024.01.21-09.08.04:495][428]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: +[2024.01.21-09.08.04:495][428]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 9 times, average 1.16 sec, max 1.56 sec, min 0.52 sec) +[2024.01.21-09.08.04:495][428]LogShaderCompilers: Display: TBasePassVSTLightMapPolicyHQ (compiled 10 times, average 0.86 sec, max 1.21 sec, min 0.49 sec) +[2024.01.21-09.08.04:495][428]LogShaderCompilers: Display: TBasePassPSTLightMapPolicyHQ (compiled 10 times, average 0.81 sec, max 1.19 sec, min 0.59 sec) +[2024.01.21-09.08.04:495][428]LogShaderCompilers: Display: TBasePassVSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 9 times, average 0.80 sec, max 0.89 sec, min 0.51 sec) +[2024.01.21-09.08.04:495][428]LogShaderCompilers: Display: FLumenCardVS (compiled 9 times, average 0.75 sec, max 1.40 sec, min 0.40 sec) +[2024.01.21-09.08.04:496][428]LogShaderCompilers: Display: Top 5 shader types by total compile time: +[2024.01.21-09.08.04:496][428]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ - 23.41% of total time (compiled 9 times, average 1.16 sec, max 1.56 sec, min 0.52 sec) +[2024.01.21-09.08.04:496][428]LogShaderCompilers: Display: TBasePassVSTLightMapPolicyHQ - 19.31% of total time (compiled 10 times, average 0.86 sec, max 1.21 sec, min 0.49 sec) +[2024.01.21-09.08.04:496][428]LogShaderCompilers: Display: TBasePassPSTLightMapPolicyHQ - 18.17% of total time (compiled 10 times, average 0.81 sec, max 1.19 sec, min 0.59 sec) +[2024.01.21-09.08.04:496][428]LogShaderCompilers: Display: TBasePassVSTDistanceFieldShadowsAndLightMapPolicyHQ - 16.04% of total time (compiled 9 times, average 0.80 sec, max 0.89 sec, min 0.51 sec) +[2024.01.21-09.08.04:496][428]LogShaderCompilers: Display: FLumenCardVS - 15.11% of total time (compiled 9 times, average 0.75 sec, max 1.40 sec, min 0.40 sec) +[2024.01.21-09.08.04:496][428]LogShaderCompilers: Display: ================================================ +[2024.01.21-09.08.05:863][485]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.08.05:876][485]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-09.08.05:876][485]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:08:05) +[2024.01.21-09.08.05:876][485]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.08.05:915][485]LogPlayLevel: PIE: StaticDuplicateObject took: (0.038422s) +[2024.01.21-09.08.05:915][485]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.038479s) +[2024.01.21-09.08.05:933][485]LogUObjectHash: Compacting FUObjectHashTables data took 1.69ms +[2024.01.21-09.08.05:935][485]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.08.05:935][485]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.08.05:936][485]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.08.05:936][485]LogPlayLevel: PIE: World Init took: (0.001541s) +[2024.01.21-09.08.05:936][485]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True +[2024.01.21-09.08.05:936][485]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.08.05:936][485]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.08.05:936][485]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.08.05:936][485]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.08.05:936][485]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.08.05:936][485]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.08.05:936][485]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.08.05:936][485]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.08.05:937][485]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.08.05:937][485]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.08.05:937][485]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.08.05:940][485]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.08.05:989][485]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.08.05:989][485]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.08.05:989][485]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.08.05:989][485]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.08.05:990][485]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=7 +[2024.01.21-09.08.05:990][485]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=7 +[2024.01.21-09.08.05:992][485]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=7 +[2024.01.21-09.08.05:992][485]LogInit: FAudioDevice initialized with ID 7. +[2024.01.21-09.08.05:992][485]LogAudio: Display: Audio Device (ID: 7) registered with world 'BackroomsMap'. +[2024.01.21-09.08.05:992][485]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=7 +[2024.01.21-09.08.05:992][485]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 7 +[2024.01.21-09.08.05:994][485]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.08.06:010][485]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.08.06 +[2024.01.21-09.08.06:011][485]LogWorld: Bringing up level for play took: 0.015846 +[2024.01.21-09.08.06:013][485]LogOnline: OSS: Created online subsystem instance for: :Context_10 +[2024.01.21-09.08.06:017][485]PIE: Server logged in +[2024.01.21-09.08.06:018][485]PIE: Play in editor total start time 0,143 seconds. +[2024.01.21-09.08.10:407][687]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.08.10:408][687]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.08.10:408][687]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.08.10:409][687]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.08.10:412][687]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.08.10:419][687]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.08.10:432][687]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.08.10:432][687]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 7 +[2024.01.21-09.08.10:432][687]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7 +[2024.01.21-09.08.10:434][687]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7 +[2024.01.21-09.08.10:456][687]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms +[2024.01.21-09.08.10:543][688]LogPlayLevel: Display: Destroying online subsystem :Context_10 +[2024.01.21-09.08.25:984][360]LogUObjectGlobals: Warning: Failed to find object 'Class /Script/PCG.PCGSettings' +[2024.01.21-09.08.36:137][798]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.08.36:146][798]BlueprintLog: New page: Pre-Play auto-recompile +[2024.01.21-09.08.36:147][798]LogPlayLevel: [PlayLevel] Compiling Blueprint_door before play... +[2024.01.21-09.08.36:206][798]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms +[2024.01.21-09.08.36:207][798]LogPlayLevel: PlayLevel: Blueprint regeneration took 61 ms (1 blueprints) +[2024.01.21-09.08.36:207][798]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:08:36) +[2024.01.21-09.08.36:207][798]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.08.36:239][798]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031598s) +[2024.01.21-09.08.36:239][798]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.031636s) +[2024.01.21-09.08.36:253][798]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms +[2024.01.21-09.08.36:254][798]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.08.36:254][798]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.08.36:254][798]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.08.36:255][798]LogPlayLevel: PIE: World Init took: (0.001086s) +[2024.01.21-09.08.36:255][798]LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True +[2024.01.21-09.08.36:255][798]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.08.36:255][798]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.08.36:255][798]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.08.36:255][798]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.08.36:255][798]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.08.36:255][798]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.08.36:255][798]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.08.36:255][798]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.08.36:256][798]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.08.36:256][798]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.08.36:256][798]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.08.36:258][798]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.08.36:295][798]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.08.36:295][798]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.08.36:295][798]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.08.36:295][798]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.08.36:296][798]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=8 +[2024.01.21-09.08.36:296][798]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=8 +[2024.01.21-09.08.36:298][798]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=8 +[2024.01.21-09.08.36:298][798]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=8 +[2024.01.21-09.08.36:298][798]LogInit: FAudioDevice initialized with ID 8. +[2024.01.21-09.08.36:298][798]LogAudio: Display: Audio Device (ID: 8) registered with world 'BackroomsMap'. +[2024.01.21-09.08.36:298][798]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 8 +[2024.01.21-09.08.36:301][798]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.08.36:310][798]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.08.36 +[2024.01.21-09.08.36:311][798]LogWorld: Bringing up level for play took: 0.010256 +[2024.01.21-09.08.36:313][798]LogOnline: OSS: Created online subsystem instance for: :Context_11 +[2024.01.21-09.08.36:316][798]PIE: Server logged in +[2024.01.21-09.08.36:317][798]PIE: Play in editor total start time 0,171 seconds. +[2024.01.21-09.08.50:465][415]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.08.50:465][415]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.08.50:466][415]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.08.50:467][415]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.08.50:481][415]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.08.50:487][415]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.08.50:500][415]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.21-09.08.50:503][415]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 8 +[2024.01.21-09.08.50:503][415]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8 +[2024.01.21-09.08.50:504][415]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8 +[2024.01.21-09.08.50:532][415]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.08.50:537][415]LogUObjectHash: Compacting FUObjectHashTables data took 1.31ms +[2024.01.21-09.08.50:625][416]LogPlayLevel: Display: Destroying online subsystem :Context_11 +[2024.01.21-09.08.53:169][494]Cmd: SELECT NONE +[2024.01.21-09.09.21:867][120]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.09.21:876][120]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-09.09.21:876][120]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:09:21) +[2024.01.21-09.09.21:876][120]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.09.21:909][120]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032670s) +[2024.01.21-09.09.21:909][120]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.032710s) +[2024.01.21-09.09.21:922][120]LogUObjectHash: Compacting FUObjectHashTables data took 1.30ms +[2024.01.21-09.09.21:924][120]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.09.21:924][120]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.09.21:924][120]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.09.21:925][120]LogPlayLevel: PIE: World Init took: (0.001044s) +[2024.01.21-09.09.21:925][120]LogAudio: Display: Creating Audio Device: Id: 9, Scope: Unique, Realtime: True +[2024.01.21-09.09.21:925][120]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.09.21:925][120]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.09.21:925][120]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.09.21:925][120]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.09.21:925][120]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.09.21:925][120]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.09.21:925][120]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.09.21:925][120]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.09.21:926][120]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.09.21:926][120]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.09.21:926][120]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.09.21:928][120]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.09.21:964][120]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.09.21:965][120]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.09.21:965][120]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.09.21:965][120]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.09.21:965][120]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=9 +[2024.01.21-09.09.21:965][120]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=9 +[2024.01.21-09.09.21:968][120]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=9 +[2024.01.21-09.09.21:968][120]LogInit: FAudioDevice initialized with ID 9. +[2024.01.21-09.09.21:968][120]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=9 +[2024.01.21-09.09.21:968][120]LogAudio: Display: Audio Device (ID: 9) registered with world 'BackroomsMap'. +[2024.01.21-09.09.21:968][120]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 9 +[2024.01.21-09.09.21:969][120]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.09.21:979][120]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.09.21 +[2024.01.21-09.09.21:980][120]LogWorld: Bringing up level for play took: 0.010172 +[2024.01.21-09.09.21:982][120]LogOnline: OSS: Created online subsystem instance for: :Context_12 +[2024.01.21-09.09.21:985][120]PIE: Server logged in +[2024.01.21-09.09.21:986][120]PIE: Play in editor total start time 0,11 seconds. +[2024.01.21-09.09.44:245][146]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.09.44:245][146]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.09.44:246][146]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.09.44:247][146]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.09.44:250][146]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.09.44:256][146]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.09.44:269][146]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.09.44:272][146]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 9 +[2024.01.21-09.09.44:272][146]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9 +[2024.01.21-09.09.44:274][146]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9 +[2024.01.21-09.09.44:312][146]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms +[2024.01.21-09.09.44:355][147]LogPlayLevel: Display: Destroying online subsystem :Context_12 +[2024.01.21-09.10.04:256][ 52]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.10.04:265][ 52]BlueprintLog: New page: Pre-Play auto-recompile +[2024.01.21-09.10.04:266][ 52]LogPlayLevel: [PlayLevel] Compiling Blueprint_door before play... +[2024.01.21-09.10.04:328][ 52]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms +[2024.01.21-09.10.04:330][ 52]LogPlayLevel: PlayLevel: Blueprint regeneration took 64 ms (1 blueprints) +[2024.01.21-09.10.04:330][ 52]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:10:04) +[2024.01.21-09.10.04:330][ 52]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.10.04:362][ 52]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031182s) +[2024.01.21-09.10.04:362][ 52]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.031219s) +[2024.01.21-09.10.04:374][ 52]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms +[2024.01.21-09.10.04:375][ 52]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.10.04:375][ 52]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.10.04:375][ 52]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.10.04:376][ 52]LogPlayLevel: PIE: World Init took: (0.001063s) +[2024.01.21-09.10.04:376][ 52]LogAudio: Display: Creating Audio Device: Id: 10, Scope: Unique, Realtime: True +[2024.01.21-09.10.04:376][ 52]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.10.04:376][ 52]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.10.04:376][ 52]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.10.04:376][ 52]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.10.04:376][ 52]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.10.04:376][ 52]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.10.04:376][ 52]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.10.04:376][ 52]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.10.04:377][ 52]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.10.04:377][ 52]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.10.04:377][ 52]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.10.04:379][ 52]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.10.04:414][ 52]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.10.04:415][ 52]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.10.04:415][ 52]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.10.04:415][ 52]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.10.04:415][ 52]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=10 +[2024.01.21-09.10.04:415][ 52]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=10 +[2024.01.21-09.10.04:418][ 52]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=10 +[2024.01.21-09.10.04:418][ 52]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=10 +[2024.01.21-09.10.04:418][ 52]LogInit: FAudioDevice initialized with ID 10. +[2024.01.21-09.10.04:418][ 52]LogAudio: Display: Audio Device (ID: 10) registered with world 'BackroomsMap'. +[2024.01.21-09.10.04:418][ 52]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 10 +[2024.01.21-09.10.04:420][ 52]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.10.04:429][ 52]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.10.04 +[2024.01.21-09.10.04:430][ 52]LogWorld: Bringing up level for play took: 0.010373 +[2024.01.21-09.10.04:433][ 52]LogOnline: OSS: Created online subsystem instance for: :Context_13 +[2024.01.21-09.10.04:435][ 52]PIE: Server logged in +[2024.01.21-09.10.04:436][ 52]PIE: Play in editor total start time 0,171 seconds. +[2024.01.21-09.10.17:715][617]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.10.17:715][617]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.10.17:716][617]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.10.17:717][617]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.10.17:720][617]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.10.17:726][617]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.10.17:738][617]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.10.17:741][617]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 10 +[2024.01.21-09.10.17:741][617]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10 +[2024.01.21-09.10.17:743][617]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10 +[2024.01.21-09.10.17:780][617]LogUObjectHash: Compacting FUObjectHashTables data took 1.27ms +[2024.01.21-09.10.17:826][618]LogPlayLevel: Display: Destroying online subsystem :Context_13 +[2024.01.21-09.10.19:327][666]LogEditorTransaction: Undo Modify Component(s) +[2024.01.21-09.10.19:805][676]LogEditorTransaction: Undo Modify Component(s) +[2024.01.21-09.10.20:627][700]LogEditorTransaction: Undo Select None +[2024.01.21-09.10.21:940][742]LogEditorTransaction: Undo Modify Component(s) +[2024.01.21-09.10.24:832][833]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.10.24:841][833]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-09.10.24:841][833]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:10:24) +[2024.01.21-09.10.24:841][833]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.10.24:875][833]LogPlayLevel: PIE: StaticDuplicateObject took: (0.033919s) +[2024.01.21-09.10.24:875][833]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.033958s) +[2024.01.21-09.10.24:888][833]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms +[2024.01.21-09.10.24:889][833]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.10.24:889][833]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.10.24:890][833]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.10.24:890][833]LogPlayLevel: PIE: World Init took: (0.001002s) +[2024.01.21-09.10.24:890][833]LogAudio: Display: Creating Audio Device: Id: 11, Scope: Unique, Realtime: True +[2024.01.21-09.10.24:890][833]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.10.24:890][833]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.10.24:890][833]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.10.24:890][833]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.10.24:890][833]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.10.24:890][833]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.10.24:890][833]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.10.24:890][833]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.10.24:891][833]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.10.24:891][833]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.10.24:891][833]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.10.24:893][833]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.10.24:928][833]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.10.24:928][833]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.10.24:928][833]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.10.24:928][833]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.10.24:929][833]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=11 +[2024.01.21-09.10.24:929][833]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=11 +[2024.01.21-09.10.24:932][833]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=11 +[2024.01.21-09.10.24:932][833]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=11 +[2024.01.21-09.10.24:932][833]LogInit: FAudioDevice initialized with ID 11. +[2024.01.21-09.10.24:932][833]LogAudio: Display: Audio Device (ID: 11) registered with world 'BackroomsMap'. +[2024.01.21-09.10.24:932][833]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 11 +[2024.01.21-09.10.24:933][833]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.10.24:943][833]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.10.24 +[2024.01.21-09.10.24:944][833]LogWorld: Bringing up level for play took: 0.010411 +[2024.01.21-09.10.24:946][833]LogOnline: OSS: Created online subsystem instance for: :Context_14 +[2024.01.21-09.10.24:949][833]PIE: Server logged in +[2024.01.21-09.10.24:949][833]PIE: Play in editor total start time 0,109 seconds. +[2024.01.21-09.10.29:658][ 48]LogCharacterMovement: BP_FirstPersonCharacter_C_0 is stuck and failed to move! Velocity: X=-12.51 Y=2.72 Z=0.00 Location: X=3126.17 Y=140.49 Z=98.02 Normal: X=0.80 Y=-0.41 Z=-0.44 PenetrationDepth:5.772 Actor:Blueprint_door_C_4 Component:door_Knauf BoneName:None (0 other events since notify) +[2024.01.21-09.10.35:366][322]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.10.35:366][322]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.10.35:366][322]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.10.35:368][322]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.10.35:370][322]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.10.35:377][322]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.10.35:392][322]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.21-09.10.35:392][322]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 11 +[2024.01.21-09.10.35:392][322]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11 +[2024.01.21-09.10.35:394][322]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11 +[2024.01.21-09.10.35:415][322]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.10.35:420][322]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms +[2024.01.21-09.10.35:508][323]LogPlayLevel: Display: Destroying online subsystem :Context_14 +[2024.01.21-09.10.53:992][127]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.10.54:001][127]BlueprintLog: New page: Pre-Play auto-recompile +[2024.01.21-09.10.54:002][127]LogPlayLevel: [PlayLevel] Compiling Blueprint_door before play... +[2024.01.21-09.10.54:056][127]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms +[2024.01.21-09.10.54:058][127]LogPlayLevel: PlayLevel: Blueprint regeneration took 57 ms (1 blueprints) +[2024.01.21-09.10.54:058][127]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:10:54) +[2024.01.21-09.10.54:058][127]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.10.54:090][127]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031509s) +[2024.01.21-09.10.54:090][127]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.031546s) +[2024.01.21-09.10.54:103][127]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms +[2024.01.21-09.10.54:103][127]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.10.54:103][127]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.10.54:104][127]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.10.54:104][127]LogPlayLevel: PIE: World Init took: (0.001063s) +[2024.01.21-09.10.54:104][127]LogAudio: Display: Creating Audio Device: Id: 12, Scope: Unique, Realtime: True +[2024.01.21-09.10.54:104][127]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.10.54:104][127]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.10.54:104][127]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.10.54:104][127]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.10.54:104][127]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.10.54:104][127]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.10.54:104][127]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.10.54:104][127]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.10.54:105][127]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.10.54:105][127]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.10.54:105][127]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.10.54:107][127]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.10.54:143][127]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.10.54:143][127]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.10.54:143][127]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.10.54:143][127]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.10.54:144][127]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=12 +[2024.01.21-09.10.54:144][127]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=12 +[2024.01.21-09.10.54:146][127]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=12 +[2024.01.21-09.10.54:146][127]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=12 +[2024.01.21-09.10.54:146][127]LogInit: FAudioDevice initialized with ID 12. +[2024.01.21-09.10.54:146][127]LogAudio: Display: Audio Device (ID: 12) registered with world 'BackroomsMap'. +[2024.01.21-09.10.54:146][127]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 12 +[2024.01.21-09.10.54:148][127]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.10.54:158][127]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.10.54 +[2024.01.21-09.10.54:159][127]LogWorld: Bringing up level for play took: 0.010320 +[2024.01.21-09.10.54:161][127]LogOnline: OSS: Created online subsystem instance for: :Context_15 +[2024.01.21-09.10.54:164][127]PIE: Server logged in +[2024.01.21-09.10.54:165][127]PIE: Play in editor total start time 0,164 seconds. +[2024.01.21-09.11.11:485][869]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.11.11:486][869]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.11.11:486][869]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.11.11:487][869]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.11.11:496][869]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.11.11:503][869]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.11.11:514][869]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.21-09.11.11:515][869]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 12 +[2024.01.21-09.11.11:515][869]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12 +[2024.01.21-09.11.11:517][869]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12 +[2024.01.21-09.11.11:549][869]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.11.11:556][869]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms +[2024.01.21-09.11.11:646][870]LogPlayLevel: Display: Destroying online subsystem :Context_15 +[2024.01.21-09.11.15:357][989]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.11.15:366][989]BlueprintLog: New page: Pre-Play auto-recompile +[2024.01.21-09.11.15:367][989]LogPlayLevel: [PlayLevel] Compiling Blueprint_door before play... +[2024.01.21-09.11.15:416][989]LogUObjectHash: Compacting FUObjectHashTables data took 1.33ms +[2024.01.21-09.11.15:418][989]LogPlayLevel: PlayLevel: Blueprint regeneration took 52 ms (1 blueprints) +[2024.01.21-09.11.15:418][989]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:11:15) +[2024.01.21-09.11.15:418][989]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.11.15:450][989]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031498s) +[2024.01.21-09.11.15:450][989]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.031535s) +[2024.01.21-09.11.15:463][989]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms +[2024.01.21-09.11.15:465][989]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.11.15:465][989]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.11.15:465][989]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.11.15:466][989]LogPlayLevel: PIE: World Init took: (0.001087s) +[2024.01.21-09.11.15:466][989]LogAudio: Display: Creating Audio Device: Id: 13, Scope: Unique, Realtime: True +[2024.01.21-09.11.15:466][989]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.11.15:466][989]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.11.15:466][989]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.11.15:466][989]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.11.15:466][989]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.11.15:466][989]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.11.15:466][989]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.11.15:466][989]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.11.15:466][989]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.11.15:466][989]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.11.15:466][989]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.11.15:468][989]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.11.15:504][989]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.11.15:504][989]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.11.15:504][989]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.11.15:504][989]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.11.15:504][989]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=13 +[2024.01.21-09.11.15:504][989]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=13 +[2024.01.21-09.11.15:507][989]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=13 +[2024.01.21-09.11.15:507][989]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=13 +[2024.01.21-09.11.15:507][989]LogInit: FAudioDevice initialized with ID 13. +[2024.01.21-09.11.15:507][989]LogAudio: Display: Audio Device (ID: 13) registered with world 'BackroomsMap'. +[2024.01.21-09.11.15:507][989]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 13 +[2024.01.21-09.11.15:509][989]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.11.15:519][989]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.11.15 +[2024.01.21-09.11.15:520][989]LogWorld: Bringing up level for play took: 0.010363 +[2024.01.21-09.11.15:522][989]LogOnline: OSS: Created online subsystem instance for: :Context_16 +[2024.01.21-09.11.15:524][989]PIE: Server logged in +[2024.01.21-09.11.15:525][989]PIE: Play in editor total start time 0,16 seconds. +[2024.01.21-09.11.31:416][658]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.11.31:416][658]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.11.31:416][658]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.11.31:417][658]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.11.31:425][658]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.11.31:432][658]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.11.31:446][658]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.11.31:449][658]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 13 +[2024.01.21-09.11.31:449][658]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=13 +[2024.01.21-09.11.31:451][658]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=13 +[2024.01.21-09.11.31:489][658]LogUObjectHash: Compacting FUObjectHashTables data took 1.36ms +[2024.01.21-09.11.31:582][659]LogPlayLevel: Display: Destroying online subsystem :Context_16 +[2024.01.21-09.11.33:650][725]LogEditorTransaction: Undo Modify Component(s) +[2024.01.21-09.11.34:132][734]LogEditorTransaction: Undo Modify Component(s) +[2024.01.21-09.11.37:185][830]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.11.37:194][830]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-09.11.37:194][830]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:11:37) +[2024.01.21-09.11.37:194][830]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.11.37:227][830]LogPlayLevel: PIE: StaticDuplicateObject took: (0.033239s) +[2024.01.21-09.11.37:227][830]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.033278s) +[2024.01.21-09.11.37:242][830]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms +[2024.01.21-09.11.37:243][830]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.11.37:243][830]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.11.37:243][830]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.11.37:244][830]LogPlayLevel: PIE: World Init took: (0.000984s) +[2024.01.21-09.11.37:244][830]LogAudio: Display: Creating Audio Device: Id: 14, Scope: Unique, Realtime: True +[2024.01.21-09.11.37:244][830]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.11.37:244][830]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.11.37:244][830]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.11.37:244][830]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.11.37:244][830]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.11.37:244][830]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.11.37:244][830]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.11.37:244][830]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.11.37:245][830]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.11.37:245][830]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.11.37:245][830]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.11.37:247][830]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.11.37:284][830]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.11.37:284][830]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.11.37:284][830]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.11.37:284][830]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.11.37:284][830]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=14 +[2024.01.21-09.11.37:285][830]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=14 +[2024.01.21-09.11.37:287][830]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=14 +[2024.01.21-09.11.37:287][830]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=14 +[2024.01.21-09.11.37:287][830]LogInit: FAudioDevice initialized with ID 14. +[2024.01.21-09.11.37:287][830]LogAudio: Display: Audio Device (ID: 14) registered with world 'BackroomsMap'. +[2024.01.21-09.11.37:287][830]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 14 +[2024.01.21-09.11.37:289][830]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.11.37:299][830]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.11.37 +[2024.01.21-09.11.37:300][830]LogWorld: Bringing up level for play took: 0.010337 +[2024.01.21-09.11.37:302][830]LogOnline: OSS: Created online subsystem instance for: :Context_17 +[2024.01.21-09.11.37:305][830]PIE: Server logged in +[2024.01.21-09.11.37:305][830]PIE: Play in editor total start time 0,111 seconds. +[2024.01.21-09.11.43:895][145]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.11.43:895][145]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.11.43:896][145]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.11.43:897][145]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.11.43:900][145]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.11.43:906][145]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.11.43:922][145]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.21-09.11.43:922][145]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 14 +[2024.01.21-09.11.43:922][145]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=14 +[2024.01.21-09.11.43:924][145]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=14 +[2024.01.21-09.11.43:953][145]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.11.43:958][145]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms +[2024.01.21-09.11.44:046][146]LogPlayLevel: Display: Destroying online subsystem :Context_17 +[2024.01.21-09.12.11:836][399]LogEditorTransaction: Undo Modify Component(s) +[2024.01.21-09.12.14:761][518]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.12.14:770][518]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-09.12.14:770][518]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:12:14) +[2024.01.21-09.12.14:771][518]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.12.14:806][518]LogPlayLevel: PIE: StaticDuplicateObject took: (0.035488s) +[2024.01.21-09.12.14:806][518]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.035531s) +[2024.01.21-09.12.14:821][518]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms +[2024.01.21-09.12.14:822][518]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.12.14:822][518]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.12.14:823][518]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.12.14:823][518]LogPlayLevel: PIE: World Init took: (0.000979s) +[2024.01.21-09.12.14:823][518]LogAudio: Display: Creating Audio Device: Id: 15, Scope: Unique, Realtime: True +[2024.01.21-09.12.14:823][518]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.12.14:823][518]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.12.14:823][518]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.12.14:823][518]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.12.14:823][518]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.12.14:823][518]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.12.14:823][518]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.12.14:823][518]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.12.14:824][518]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.12.14:824][518]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.12.14:824][518]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.12.14:826][518]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.12.14:863][518]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.12.14:863][518]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.12.14:863][518]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.12.14:863][518]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.12.14:863][518]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=15 +[2024.01.21-09.12.14:864][518]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=15 +[2024.01.21-09.12.14:866][518]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=15 +[2024.01.21-09.12.14:866][518]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=15 +[2024.01.21-09.12.14:866][518]LogInit: FAudioDevice initialized with ID 15. +[2024.01.21-09.12.14:866][518]LogAudio: Display: Audio Device (ID: 15) registered with world 'BackroomsMap'. +[2024.01.21-09.12.14:866][518]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 15 +[2024.01.21-09.12.14:868][518]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.12.14:878][518]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.12.14 +[2024.01.21-09.12.14:879][518]LogWorld: Bringing up level for play took: 0.010241 +[2024.01.21-09.12.14:881][518]LogOnline: OSS: Created online subsystem instance for: :Context_18 +[2024.01.21-09.12.14:884][518]PIE: Server logged in +[2024.01.21-09.12.14:885][518]PIE: Play in editor total start time 0,115 seconds. +[2024.01.21-09.12.30:877][329]LogCharacterMovement: BP_FirstPersonCharacter_C_0 is stuck and failed to move! Velocity: X=33.30 Y=-14.65 Z=0.00 Location: X=3145.22 Y=146.33 Z=98.15 Normal: X=-0.17 Y=0.89 Z=-0.43 PenetrationDepth:4.791 Actor:Blueprint_door_C_4 Component:door_Knauf BoneName:None (0 other events since notify) +[2024.01.21-09.12.31:525][363]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.12.31:525][363]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.12.31:526][363]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.12.31:527][363]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.12.31:530][363]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.12.31:537][363]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.12.31:553][363]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.21-09.12.31:553][363]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 15 +[2024.01.21-09.12.31:553][363]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=15 +[2024.01.21-09.12.31:555][363]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=15 +[2024.01.21-09.12.31:579][363]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.12.31:583][363]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms +[2024.01.21-09.12.31:671][364]LogPlayLevel: Display: Destroying online subsystem :Context_18 +[2024.01.21-09.12.43:237][767]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.12.43:246][767]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-09.12.43:246][767]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:12:43) +[2024.01.21-09.12.43:246][767]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.12.43:279][767]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032556s) +[2024.01.21-09.12.43:279][767]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.032593s) +[2024.01.21-09.12.43:294][767]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms +[2024.01.21-09.12.43:296][767]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.12.43:296][767]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.12.43:296][767]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.12.43:296][767]LogPlayLevel: PIE: World Init took: (0.001042s) +[2024.01.21-09.12.43:297][767]LogAudio: Display: Creating Audio Device: Id: 16, Scope: Unique, Realtime: True +[2024.01.21-09.12.43:297][767]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.12.43:297][767]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.12.43:297][767]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.12.43:297][767]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.12.43:297][767]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.12.43:297][767]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.12.43:297][767]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.12.43:297][767]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.12.43:297][767]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.12.43:297][767]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.12.43:297][767]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.12.43:299][767]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.12.43:335][767]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.12.43:335][767]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.12.43:335][767]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.12.43:335][767]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.12.43:336][767]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=16 +[2024.01.21-09.12.43:336][767]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=16 +[2024.01.21-09.12.43:338][767]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=16 +[2024.01.21-09.12.43:338][767]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=16 +[2024.01.21-09.12.43:338][767]LogInit: FAudioDevice initialized with ID 16. +[2024.01.21-09.12.43:338][767]LogAudio: Display: Audio Device (ID: 16) registered with world 'BackroomsMap'. +[2024.01.21-09.12.43:338][767]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 16 +[2024.01.21-09.12.43:340][767]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.12.43:350][767]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.12.43 +[2024.01.21-09.12.43:351][767]LogWorld: Bringing up level for play took: 0.010360 +[2024.01.21-09.12.43:353][767]LogOnline: OSS: Created online subsystem instance for: :Context_19 +[2024.01.21-09.12.43:356][767]PIE: Server logged in +[2024.01.21-09.12.43:357][767]PIE: Play in editor total start time 0,111 seconds. +[2024.01.21-09.14.10:255][457]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.14.10:256][457]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.14.10:256][457]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.14.10:257][457]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.14.10:260][457]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.14.10:267][457]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.14.10:280][457]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.14.10:284][457]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 16 +[2024.01.21-09.14.10:284][457]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=16 +[2024.01.21-09.14.10:285][457]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=16 +[2024.01.21-09.14.10:320][457]LogUObjectHash: Compacting FUObjectHashTables data took 1.45ms +[2024.01.21-09.14.10:410][458]LogPlayLevel: Display: Destroying online subsystem :Context_19 +[2024.01.21-09.14.47:025][133]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.14.47:034][133]BlueprintLog: New page: Pre-Play auto-recompile +[2024.01.21-09.14.47:035][133]LogPlayLevel: [PlayLevel] Compiling Blueprint_door before play... +[2024.01.21-09.14.47:084][133]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms +[2024.01.21-09.14.47:086][133]LogPlayLevel: PlayLevel: Blueprint regeneration took 52 ms (1 blueprints) +[2024.01.21-09.14.47:086][133]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:14:47) +[2024.01.21-09.14.47:086][133]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.14.47:118][133]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031428s) +[2024.01.21-09.14.47:118][133]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.031465s) +[2024.01.21-09.14.47:130][133]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms +[2024.01.21-09.14.47:131][133]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.14.47:131][133]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.14.47:131][133]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.14.47:132][133]LogPlayLevel: PIE: World Init took: (0.001060s) +[2024.01.21-09.14.47:132][133]LogAudio: Display: Creating Audio Device: Id: 17, Scope: Unique, Realtime: True +[2024.01.21-09.14.47:132][133]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.14.47:132][133]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.14.47:132][133]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.14.47:132][133]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.14.47:132][133]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.14.47:132][133]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.14.47:132][133]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.14.47:132][133]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.14.47:132][133]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.14.47:132][133]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.14.47:132][133]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.14.47:134][133]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.14.47:171][133]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.14.47:171][133]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.14.47:171][133]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.14.47:171][133]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.14.47:172][133]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=17 +[2024.01.21-09.14.47:172][133]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=17 +[2024.01.21-09.14.47:174][133]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=17 +[2024.01.21-09.14.47:174][133]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=17 +[2024.01.21-09.14.47:174][133]LogInit: FAudioDevice initialized with ID 17. +[2024.01.21-09.14.47:174][133]LogAudio: Display: Audio Device (ID: 17) registered with world 'BackroomsMap'. +[2024.01.21-09.14.47:174][133]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 17 +[2024.01.21-09.14.47:176][133]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.14.47:186][133]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.14.47 +[2024.01.21-09.14.47:187][133]LogWorld: Bringing up level for play took: 0.010436 +[2024.01.21-09.14.47:189][133]LogOnline: OSS: Created online subsystem instance for: :Context_20 +[2024.01.21-09.14.47:192][133]PIE: Server logged in +[2024.01.21-09.14.47:193][133]PIE: Play in editor total start time 0,159 seconds. +[2024.01.21-09.14.55:385][622]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.14.55:385][622]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.14.55:386][622]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.14.55:387][622]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.14.55:390][622]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.14.55:397][622]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.14.55:410][622]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.14.55:412][622]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 17 +[2024.01.21-09.14.55:412][622]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=17 +[2024.01.21-09.14.55:414][622]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=17 +[2024.01.21-09.14.55:439][622]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms +[2024.01.21-09.14.55:525][623]LogPlayLevel: Display: Destroying online subsystem :Context_20 +[2024.01.21-09.14.58:684][761]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.14.58:693][761]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-09.14.58:694][761]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:14:58) +[2024.01.21-09.14.58:694][761]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.14.58:726][761]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032415s) +[2024.01.21-09.14.58:726][761]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.032456s) +[2024.01.21-09.14.58:740][761]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms +[2024.01.21-09.14.58:742][761]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.14.58:742][761]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.14.58:742][761]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.14.58:743][761]LogPlayLevel: PIE: World Init took: (0.001000s) +[2024.01.21-09.14.58:743][761]LogAudio: Display: Creating Audio Device: Id: 18, Scope: Unique, Realtime: True +[2024.01.21-09.14.58:743][761]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.14.58:743][761]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.14.58:743][761]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.14.58:743][761]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.14.58:743][761]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.14.58:743][761]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.14.58:743][761]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.14.58:743][761]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.14.58:743][761]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.14.58:743][761]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.14.58:743][761]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.14.58:746][761]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.14.58:783][761]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.14.58:783][761]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.14.58:783][761]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.14.58:784][761]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.14.58:784][761]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=18 +[2024.01.21-09.14.58:784][761]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=18 +[2024.01.21-09.14.58:786][761]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=18 +[2024.01.21-09.14.58:786][761]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=18 +[2024.01.21-09.14.58:786][761]LogInit: FAudioDevice initialized with ID 18. +[2024.01.21-09.14.58:786][761]LogAudio: Display: Audio Device (ID: 18) registered with world 'BackroomsMap'. +[2024.01.21-09.14.58:786][761]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 18 +[2024.01.21-09.14.58:788][761]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.14.58:798][761]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.14.58 +[2024.01.21-09.14.58:799][761]LogWorld: Bringing up level for play took: 0.010234 +[2024.01.21-09.14.58:801][761]LogOnline: OSS: Created online subsystem instance for: :Context_21 +[2024.01.21-09.14.58:804][761]PIE: Server logged in +[2024.01.21-09.14.58:804][761]PIE: Play in editor total start time 0,111 seconds. +[2024.01.21-09.15.08:896][184]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.15.08:896][184]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.15.08:896][184]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.15.08:897][184]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.15.08:904][184]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.15.08:911][184]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.15.08:922][184]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.15.08:926][184]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 18 +[2024.01.21-09.15.08:926][184]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=18 +[2024.01.21-09.15.08:928][184]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=18 +[2024.01.21-09.15.08:962][184]LogUObjectHash: Compacting FUObjectHashTables data took 1.30ms +[2024.01.21-09.15.09:051][185]LogPlayLevel: Display: Destroying online subsystem :Context_21 +[2024.01.21-09.15.24:442][678]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.15.24:451][678]BlueprintLog: New page: Pre-Play auto-recompile +[2024.01.21-09.15.24:452][678]LogPlayLevel: [PlayLevel] Compiling Blueprint_door before play... +[2024.01.21-09.15.24:502][678]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms +[2024.01.21-09.15.24:504][678]LogPlayLevel: PlayLevel: Blueprint regeneration took 52 ms (1 blueprints) +[2024.01.21-09.15.24:504][678]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:15:24) +[2024.01.21-09.15.24:504][678]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.15.24:535][678]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031191s) +[2024.01.21-09.15.24:535][678]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.031230s) +[2024.01.21-09.15.24:547][678]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms +[2024.01.21-09.15.24:548][678]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.15.24:548][678]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.15.24:548][678]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.15.24:549][678]LogPlayLevel: PIE: World Init took: (0.001024s) +[2024.01.21-09.15.24:549][678]LogAudio: Display: Creating Audio Device: Id: 19, Scope: Unique, Realtime: True +[2024.01.21-09.15.24:549][678]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.15.24:549][678]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.15.24:549][678]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.15.24:549][678]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.15.24:549][678]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.15.24:549][678]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.15.24:549][678]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.15.24:549][678]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.15.24:550][678]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.15.24:550][678]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.15.24:550][678]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.15.24:552][678]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.15.24:587][678]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.15.24:587][678]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.15.24:587][678]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.15.24:587][678]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.15.24:588][678]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=19 +[2024.01.21-09.15.24:588][678]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=19 +[2024.01.21-09.15.24:590][678]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=19 +[2024.01.21-09.15.24:590][678]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=19 +[2024.01.21-09.15.24:590][678]LogInit: FAudioDevice initialized with ID 19. +[2024.01.21-09.15.24:590][678]LogAudio: Display: Audio Device (ID: 19) registered with world 'BackroomsMap'. +[2024.01.21-09.15.24:590][678]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 19 +[2024.01.21-09.15.24:594][678]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.15.24:604][678]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.15.24 +[2024.01.21-09.15.24:604][678]LogWorld: Bringing up level for play took: 0.010576 +[2024.01.21-09.15.24:607][678]LogOnline: OSS: Created online subsystem instance for: :Context_22 +[2024.01.21-09.15.24:610][678]PIE: Server logged in +[2024.01.21-09.15.24:610][678]PIE: Play in editor total start time 0,159 seconds. +[2024.01.21-09.15.30:905][945]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.15.30:905][945]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.15.30:906][945]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.15.30:907][945]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.15.30:911][945]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.15.30:918][945]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.15.30:931][945]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.21-09.15.30:931][945]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 19 +[2024.01.21-09.15.30:931][945]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=19 +[2024.01.21-09.15.30:933][945]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=19 +[2024.01.21-09.15.30:944][945]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.15.30:951][945]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms +[2024.01.21-09.15.31:042][946]LogPlayLevel: Display: Destroying online subsystem :Context_22 +[2024.01.21-09.15.39:272][214]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.15.39:281][214]BlueprintLog: New page: Pre-Play auto-recompile +[2024.01.21-09.15.39:281][214]LogPlayLevel: [PlayLevel] Compiling Blueprint_door before play... +[2024.01.21-09.15.39:338][214]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms +[2024.01.21-09.15.39:340][214]LogPlayLevel: PlayLevel: Blueprint regeneration took 59 ms (1 blueprints) +[2024.01.21-09.15.39:340][214]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:15:39) +[2024.01.21-09.15.39:340][214]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.15.39:371][214]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031199s) +[2024.01.21-09.15.39:371][214]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.031236s) +[2024.01.21-09.15.39:385][214]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms +[2024.01.21-09.15.39:385][214]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.15.39:385][214]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.15.39:386][214]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.15.39:386][214]LogPlayLevel: PIE: World Init took: (0.001035s) +[2024.01.21-09.15.39:386][214]LogAudio: Display: Creating Audio Device: Id: 20, Scope: Unique, Realtime: True +[2024.01.21-09.15.39:386][214]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.15.39:386][214]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.15.39:386][214]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.15.39:386][214]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.15.39:386][214]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.15.39:387][214]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.15.39:387][214]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.15.39:387][214]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.15.39:387][214]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.15.39:387][214]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.15.39:387][214]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.15.39:389][214]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.15.39:425][214]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.15.39:425][214]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.15.39:425][214]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.15.39:425][214]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.15.39:426][214]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=20 +[2024.01.21-09.15.39:426][214]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=20 +[2024.01.21-09.15.39:428][214]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=20 +[2024.01.21-09.15.39:428][214]LogInit: FAudioDevice initialized with ID 20. +[2024.01.21-09.15.39:428][214]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=20 +[2024.01.21-09.15.39:428][214]LogAudio: Display: Audio Device (ID: 20) registered with world 'BackroomsMap'. +[2024.01.21-09.15.39:428][214]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 20 +[2024.01.21-09.15.39:430][214]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.15.39:439][214]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.15.39 +[2024.01.21-09.15.39:440][214]LogWorld: Bringing up level for play took: 0.010319 +[2024.01.21-09.15.39:443][214]LogOnline: OSS: Created online subsystem instance for: :Context_23 +[2024.01.21-09.15.39:445][214]PIE: Server logged in +[2024.01.21-09.15.39:446][214]PIE: Play in editor total start time 0,166 seconds. +[2024.01.21-09.15.52:834][814]LogCharacterMovement: BP_FirstPersonCharacter_C_0 is stuck and failed to move! Velocity: X=34.13 Y=2.88 Z=0.00 Location: X=3109.75 Y=107.71 Z=98.05 Normal: X=-0.41 Y=-0.68 Z=-0.61 PenetrationDepth:22.609 Actor:Blueprint_door_C_4 Component:door_Knauf BoneName:None (0 other events since notify) +[2024.01.21-09.15.57:666][ 63]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.15.57:666][ 63]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.15.57:666][ 63]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.15.57:667][ 63]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.15.57:680][ 63]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.15.57:687][ 63]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.15.57:700][ 63]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.15.57:703][ 63]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 20 +[2024.01.21-09.15.57:703][ 63]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=20 +[2024.01.21-09.15.57:705][ 63]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=20 +[2024.01.21-09.15.57:745][ 63]LogUObjectHash: Compacting FUObjectHashTables data took 1.31ms +[2024.01.21-09.15.57:839][ 64]LogPlayLevel: Display: Destroying online subsystem :Context_23 +[2024.01.21-09.15.58:623][ 87]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.15.58:632][ 87]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-09.15.58:632][ 87]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:15:58) +[2024.01.21-09.15.58:632][ 87]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.15.58:666][ 87]LogPlayLevel: PIE: StaticDuplicateObject took: (0.033043s) +[2024.01.21-09.15.58:666][ 87]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.033084s) +[2024.01.21-09.15.58:680][ 87]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms +[2024.01.21-09.15.58:682][ 87]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.15.58:682][ 87]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.15.58:682][ 87]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.15.58:683][ 87]LogPlayLevel: PIE: World Init took: (0.001008s) +[2024.01.21-09.15.58:683][ 87]LogAudio: Display: Creating Audio Device: Id: 21, Scope: Unique, Realtime: True +[2024.01.21-09.15.58:683][ 87]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.15.58:683][ 87]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.15.58:683][ 87]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.15.58:683][ 87]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.15.58:683][ 87]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.15.58:683][ 87]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.15.58:683][ 87]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.15.58:683][ 87]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.15.58:684][ 87]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.15.58:684][ 87]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.15.58:684][ 87]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.15.58:686][ 87]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.15.58:721][ 87]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.15.58:721][ 87]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.15.58:721][ 87]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.15.58:721][ 87]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.15.58:721][ 87]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=21 +[2024.01.21-09.15.58:721][ 87]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=21 +[2024.01.21-09.15.58:724][ 87]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=21 +[2024.01.21-09.15.58:724][ 87]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=21 +[2024.01.21-09.15.58:724][ 87]LogInit: FAudioDevice initialized with ID 21. +[2024.01.21-09.15.58:724][ 87]LogAudio: Display: Audio Device (ID: 21) registered with world 'BackroomsMap'. +[2024.01.21-09.15.58:724][ 87]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 21 +[2024.01.21-09.15.58:726][ 87]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.15.58:736][ 87]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.15.58 +[2024.01.21-09.15.58:737][ 87]LogWorld: Bringing up level for play took: 0.010469 +[2024.01.21-09.15.58:739][ 87]LogOnline: OSS: Created online subsystem instance for: :Context_24 +[2024.01.21-09.15.58:742][ 87]PIE: Server logged in +[2024.01.21-09.15.58:743][ 87]PIE: Play in editor total start time 0,111 seconds. +[2024.01.21-09.16.01:535][200]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.16.01:535][200]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.16.01:536][200]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.16.01:537][200]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.16.01:550][200]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.16.01:556][200]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.16.01:570][200]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.16.01:573][200]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 21 +[2024.01.21-09.16.01:573][200]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=21 +[2024.01.21-09.16.01:575][200]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=21 +[2024.01.21-09.16.01:616][200]LogUObjectHash: Compacting FUObjectHashTables data took 1.30ms +[2024.01.21-09.16.01:704][201]LogPlayLevel: Display: Destroying online subsystem :Context_24 +[2024.01.21-09.16.13:642][583]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.16.13:651][583]BlueprintLog: New page: Pre-Play auto-recompile +[2024.01.21-09.16.13:652][583]LogPlayLevel: [PlayLevel] Compiling Blueprint_door before play... +[2024.01.21-09.16.13:707][583]LogUObjectHash: Compacting FUObjectHashTables data took 1.30ms +[2024.01.21-09.16.13:709][583]LogPlayLevel: PlayLevel: Blueprint regeneration took 58 ms (1 blueprints) +[2024.01.21-09.16.13:709][583]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:16:13) +[2024.01.21-09.16.13:710][583]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.16.13:742][583]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031838s) +[2024.01.21-09.16.13:742][583]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.031876s) +[2024.01.21-09.16.13:755][583]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms +[2024.01.21-09.16.13:756][583]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.16.13:756][583]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.16.13:756][583]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.16.13:757][583]LogPlayLevel: PIE: World Init took: (0.001043s) +[2024.01.21-09.16.13:757][583]LogAudio: Display: Creating Audio Device: Id: 22, Scope: Unique, Realtime: True +[2024.01.21-09.16.13:757][583]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.16.13:757][583]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.16.13:757][583]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.16.13:757][583]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.16.13:757][583]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.16.13:757][583]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.16.13:757][583]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.16.13:757][583]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.16.13:758][583]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.16.13:758][583]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.16.13:758][583]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.16.13:760][583]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.16.13:795][583]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.16.13:795][583]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.16.13:795][583]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.16.13:795][583]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.16.13:796][583]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=22 +[2024.01.21-09.16.13:796][583]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=22 +[2024.01.21-09.16.13:798][583]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=22 +[2024.01.21-09.16.13:798][583]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=22 +[2024.01.21-09.16.13:798][583]LogInit: FAudioDevice initialized with ID 22. +[2024.01.21-09.16.13:798][583]LogAudio: Display: Audio Device (ID: 22) registered with world 'BackroomsMap'. +[2024.01.21-09.16.13:798][583]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 22 +[2024.01.21-09.16.13:800][583]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.16.13:811][583]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.16.13 +[2024.01.21-09.16.13:811][583]LogWorld: Bringing up level for play took: 0.010314 +[2024.01.21-09.16.13:814][583]LogOnline: OSS: Created online subsystem instance for: :Context_25 +[2024.01.21-09.16.13:817][583]PIE: Server logged in +[2024.01.21-09.16.13:817][583]PIE: Play in editor total start time 0,166 seconds. +[2024.01.21-09.16.35:795][536]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.16.35:795][536]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.16.35:796][536]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.16.35:797][536]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.16.35:814][536]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.16.35:820][536]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.16.35:833][536]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.16.35:836][536]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 22 +[2024.01.21-09.16.35:836][536]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=22 +[2024.01.21-09.16.35:838][536]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=22 +[2024.01.21-09.16.35:864][536]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms +[2024.01.21-09.16.35:954][537]LogPlayLevel: Display: Destroying online subsystem :Context_25 +[2024.01.21-09.16.49:501][970]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.16.49:510][970]BlueprintLog: New page: Pre-Play auto-recompile +[2024.01.21-09.16.49:510][970]LogPlayLevel: [PlayLevel] Compiling Blueprint_door before play... +[2024.01.21-09.16.49:564][970]LogUObjectHash: Compacting FUObjectHashTables data took 1.27ms +[2024.01.21-09.16.49:566][970]LogPlayLevel: PlayLevel: Blueprint regeneration took 56 ms (1 blueprints) +[2024.01.21-09.16.49:566][970]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:16:49) +[2024.01.21-09.16.49:566][970]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.16.49:597][970]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031283s) +[2024.01.21-09.16.49:597][970]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.031319s) +[2024.01.21-09.16.49:611][970]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms +[2024.01.21-09.16.49:611][970]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.16.49:611][970]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.16.49:612][970]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.16.49:612][970]LogPlayLevel: PIE: World Init took: (0.001022s) +[2024.01.21-09.16.49:612][970]LogAudio: Display: Creating Audio Device: Id: 23, Scope: Unique, Realtime: True +[2024.01.21-09.16.49:612][970]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.16.49:612][970]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.16.49:612][970]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.16.49:612][970]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.16.49:612][970]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.16.49:612][970]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.16.49:612][970]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.16.49:612][970]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.16.49:613][970]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.16.49:613][970]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.16.49:613][970]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.16.49:615][970]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.16.49:651][970]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.16.49:651][970]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.16.49:651][970]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.16.49:651][970]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.16.49:652][970]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=23 +[2024.01.21-09.16.49:652][970]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=23 +[2024.01.21-09.16.49:654][970]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=23 +[2024.01.21-09.16.49:654][970]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=23 +[2024.01.21-09.16.49:654][970]LogInit: FAudioDevice initialized with ID 23. +[2024.01.21-09.16.49:654][970]LogAudio: Display: Audio Device (ID: 23) registered with world 'BackroomsMap'. +[2024.01.21-09.16.49:654][970]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 23 +[2024.01.21-09.16.49:656][970]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.16.49:666][970]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.16.49 +[2024.01.21-09.16.49:667][970]LogWorld: Bringing up level for play took: 0.010555 +[2024.01.21-09.16.49:669][970]LogOnline: OSS: Created online subsystem instance for: :Context_26 +[2024.01.21-09.16.49:672][970]PIE: Server logged in +[2024.01.21-09.16.49:673][970]PIE: Play in editor total start time 0,163 seconds. +[2024.01.21-09.16.55:325][210]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.16.55:326][210]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.16.55:326][210]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.16.55:327][210]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.16.55:338][210]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.16.55:344][210]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.16.55:357][210]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.16.55:360][210]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 23 +[2024.01.21-09.16.55:360][210]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=23 +[2024.01.21-09.16.55:362][210]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=23 +[2024.01.21-09.16.55:373][210]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms +[2024.01.21-09.16.55:464][211]LogPlayLevel: Display: Destroying online subsystem :Context_26 +[2024.01.21-09.18.51:428][413]Cmd: SELECT NONE +[2024.01.21-09.20.18:257][706]LogUObjectHash: Compacting FUObjectHashTables data took 1.48ms +[2024.01.21-09.20.18:261][706]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto1.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false +[2024.01.21-09.20.18:273][706]LogPackageLocalizationCache: Processed 51 localized package path(s) for 1 prioritized culture(s) in 0.010868 seconds +[2024.01.21-09.20.18:377][706]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/BackroomsMap_Auto1 +[2024.01.21-09.20.18:378][706]LogSavePackage: Moving 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/BackroomsMap_Auto1F669A87D404C664C6094979C59FFAE6A.tmp' to 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto1.umap' +[2024.01.21-09.20.18:382][706]LogAssetRegistry: Warning: ScanPathsSynchronous: D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto1.umap is in the /Temp path, will not scan. +[2024.01.21-09.20.18:383][706]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.142 +[2024.01.21-09.20.18:383][706]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.142 +[2024.01.21-09.20.18:387][706]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/GameMap/Door/Blueprint_door] ([2] browsable assets)... +[2024.01.21-09.20.18:444][706]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/GameMap/Door/Blueprint_door.Blueprint_door] +[2024.01.21-09.20.18:445][706]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Door/Blueprint_door] +[2024.01.21-09.20.18:458][706]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Door/Blueprint_door_Auto1 +[2024.01.21-09.20.18:458][706]LogSavePackage: Moving 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Blueprint_door_Auto11ADE3B09446AD2906CCBF68E5977A066.tmp' to 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Door/Blueprint_door_Auto1.uasset' +[2024.01.21-09.20.18:458][706]LogFileHelpers: Auto-saving content packages took 0.072 +[2024.01.21-09.22.27:334][130]LogEditorTransaction: Undo Select None +[2024.01.21-09.22.28:337][159]LogEditorTransaction: Undo Modify Component(s) +[2024.01.21-09.22.28:957][177]LogEditorTransaction: Undo Modify Component(s) +[2024.01.21-09.22.29:418][190]LogEditorTransaction: Undo Modify Component(s) +[2024.01.21-09.22.29:843][202]LogEditorTransaction: Undo Modify Component(s) +[2024.01.21-09.22.30:361][217]LogEditorTransaction: Undo Modify Component(s) +[2024.01.21-09.22.30:948][233]LogEditorTransaction: Undo Modify Component(s) +[2024.01.21-09.22.31:644][251]LogEditorTransaction: Undo Modify Component(s) +[2024.01.21-09.22.35:832][385]LogEditorTransaction: Undo Modify Component(s) +[2024.01.21-09.22.38:202][454]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.22.38:211][454]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-09.22.38:211][454]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:22:38) +[2024.01.21-09.22.38:212][454]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.22.38:246][454]LogPlayLevel: PIE: StaticDuplicateObject took: (0.034859s) +[2024.01.21-09.22.38:246][454]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.034904s) +[2024.01.21-09.22.38:262][454]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms +[2024.01.21-09.22.38:263][454]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.22.38:263][454]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.22.38:264][454]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.22.38:264][454]LogPlayLevel: PIE: World Init took: (0.001082s) +[2024.01.21-09.22.38:264][454]LogAudio: Display: Creating Audio Device: Id: 24, Scope: Unique, Realtime: True +[2024.01.21-09.22.38:264][454]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.22.38:264][454]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.22.38:264][454]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.22.38:264][454]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.22.38:264][454]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.22.38:264][454]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.22.38:264][454]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.22.38:264][454]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.22.38:265][454]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.22.38:265][454]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.22.38:265][454]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.22.38:267][454]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.22.38:304][454]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.22.38:304][454]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.22.38:304][454]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.22.38:304][454]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.22.38:305][454]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=24 +[2024.01.21-09.22.38:305][454]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=24 +[2024.01.21-09.22.38:307][454]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=24 +[2024.01.21-09.22.38:307][454]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=24 +[2024.01.21-09.22.38:307][454]LogInit: FAudioDevice initialized with ID 24. +[2024.01.21-09.22.38:307][454]LogAudio: Display: Audio Device (ID: 24) registered with world 'BackroomsMap'. +[2024.01.21-09.22.38:307][454]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 24 +[2024.01.21-09.22.38:309][454]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.22.38:319][454]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.22.38 +[2024.01.21-09.22.38:320][454]LogWorld: Bringing up level for play took: 0.010523 +[2024.01.21-09.22.38:322][454]LogOnline: OSS: Created online subsystem instance for: :Context_27 +[2024.01.21-09.22.38:325][454]PIE: Server logged in +[2024.01.21-09.22.38:326][454]PIE: Play in editor total start time 0,115 seconds. +[2024.01.21-09.22.43:545][697]LogCharacterMovement: BP_FirstPersonCharacter_C_0 is stuck and failed to move! Velocity: X=-106.47 Y=1.15 Z=0.00 Location: X=3152.34 Y=167.26 Z=97.84 Normal: X=0.90 Y=0.03 Z=-0.43 PenetrationDepth:4.175 Actor:Blueprint_door_C_4 Component:door_Knauf BoneName:None (0 other events since notify) +[2024.01.21-09.23.03:069][690]LogCharacterMovement: BP_FirstPersonCharacter_C_0 is stuck and failed to move! Velocity: X=-258.74 Y=-97.04 Z=0.00 Location: X=3076.48 Y=155.50 Z=99.91 Normal: X=-0.60 Y=0.80 Z=0.00 PenetrationDepth:6.756 Actor:Blueprint_door_C_4 Component:door_Tuer BoneName:None (2 other events since notify) +[2024.01.21-09.23.33:075][326]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.23.33:075][326]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.23.33:076][326]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.23.33:077][326]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.23.33:080][326]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.23.33:086][326]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.23.33:101][326]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.21-09.23.33:102][326]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 24 +[2024.01.21-09.23.33:102][326]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=24 +[2024.01.21-09.23.33:104][326]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=24 +[2024.01.21-09.23.33:121][326]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.23.33:126][326]LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms +[2024.01.21-09.23.33:213][327]LogPlayLevel: Display: Destroying online subsystem :Context_27 +[2024.01.21-09.23.36:547][454]LogShaderCompilers: Display: ================================================ +[2024.01.21-09.23.36:547][454]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.21-09.23.36:547][454]LogShaderCompilers: Display: Total job queries 178, among them cache hits 58 (32.58%) +[2024.01.21-09.23.36:547][454]LogShaderCompilers: Display: Tracking 76 distinct input hashes that result in 46 distinct outputs (60.53%) +[2024.01.21-09.23.36:547][454]LogShaderCompilers: Display: RAM used: 170,59 KiB of 819,20 MiB budget. Usage: 0.02% +[2024.01.21-09.23.36:547][454]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.21-09.23.36:547][454]LogShaderCompilers: Display: Shaders Compiled: 60 +[2024.01.21-09.23.36:547][454]LogShaderCompilers: Display: Jobs assigned 60, completed 60 (100%) +[2024.01.21-09.23.36:547][454]LogShaderCompilers: Display: Average time worker was idle: 53.04 s +[2024.01.21-09.23.36:547][454]LogShaderCompilers: Display: Time job spent in pending queue: average 3.61 s, longest 7.33 s +[2024.01.21-09.23.36:547][454]LogShaderCompilers: Display: Job execution time: average 1.13 s, max 2.96 s +[2024.01.21-09.23.36:547][454]LogShaderCompilers: Display: Job life time (pending + execution): average 4.74 s, max 8.01 +[2024.01.21-09.23.36:547][454]LogShaderCompilers: Display: Shader code size: average 5,119 KiB, min 1,402 KiB, max 8,711 KiB +[2024.01.21-09.23.36:547][454]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 9.87 s +[2024.01.21-09.23.36:547][454]LogShaderCompilers: Display: Jobs were issued in 60 batches (only local compilation was used), average 1.00 jobs/batch +[2024.01.21-09.23.36:547][454]LogShaderCompilers: Display: Average processing rate: 6.08 jobs/sec +[2024.01.21-09.23.36:547][454]LogShaderCompilers: Display: Total thread time: 45,669 s +[2024.01.21-09.23.36:547][454]LogShaderCompilers: Display: Total thread preprocess time: 5,524 s +[2024.01.21-09.23.36:547][454]LogShaderCompilers: Display: Percentage time preprocessing: 12.09% +[2024.01.21-09.23.36:547][454]LogShaderCompilers: Display: Effective parallelization: 4.63 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 +[2024.01.21-09.23.36:547][454]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: +[2024.01.21-09.23.36:547][454]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 9 times, average 1.16 sec, max 1.56 sec, min 0.52 sec) +[2024.01.21-09.23.36:547][454]LogShaderCompilers: Display: TBasePassVSTLightMapPolicyHQ (compiled 10 times, average 0.86 sec, max 1.21 sec, min 0.49 sec) +[2024.01.21-09.23.36:547][454]LogShaderCompilers: Display: TBasePassPSTLightMapPolicyHQ (compiled 10 times, average 0.81 sec, max 1.19 sec, min 0.59 sec) +[2024.01.21-09.23.36:547][454]LogShaderCompilers: Display: TBasePassVSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 9 times, average 0.80 sec, max 0.89 sec, min 0.51 sec) +[2024.01.21-09.23.36:547][454]LogShaderCompilers: Display: FLumenCardVS (compiled 9 times, average 0.75 sec, max 1.40 sec, min 0.40 sec) +[2024.01.21-09.23.36:547][454]LogShaderCompilers: Display: Top 5 shader types by total compile time: +[2024.01.21-09.23.36:547][454]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ - 22.89% of total time (compiled 9 times, average 1.16 sec, max 1.56 sec, min 0.52 sec) +[2024.01.21-09.23.36:547][454]LogShaderCompilers: Display: TBasePassVSTLightMapPolicyHQ - 18.88% of total time (compiled 10 times, average 0.86 sec, max 1.21 sec, min 0.49 sec) +[2024.01.21-09.23.36:548][454]LogShaderCompilers: Display: TBasePassPSTLightMapPolicyHQ - 17.76% of total time (compiled 10 times, average 0.81 sec, max 1.19 sec, min 0.59 sec) +[2024.01.21-09.23.36:548][454]LogShaderCompilers: Display: TBasePassVSTDistanceFieldShadowsAndLightMapPolicyHQ - 15.68% of total time (compiled 9 times, average 0.80 sec, max 0.89 sec, min 0.51 sec) +[2024.01.21-09.23.36:548][454]LogShaderCompilers: Display: FLumenCardVS - 14.77% of total time (compiled 9 times, average 0.75 sec, max 1.40 sec, min 0.40 sec) +[2024.01.21-09.23.36:548][454]LogShaderCompilers: Display: ================================================ +[2024.01.21-09.24.34:808][929]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.24.34:817][929]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-09.24.34:817][929]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:24:34) +[2024.01.21-09.24.34:817][929]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.24.34:850][929]LogPlayLevel: PIE: StaticDuplicateObject took: (0.033113s) +[2024.01.21-09.24.34:850][929]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.033156s) +[2024.01.21-09.24.34:865][929]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms +[2024.01.21-09.24.34:867][929]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.24.34:867][929]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.24.34:867][929]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.24.34:868][929]LogPlayLevel: PIE: World Init took: (0.001019s) +[2024.01.21-09.24.34:868][929]LogAudio: Display: Creating Audio Device: Id: 25, Scope: Unique, Realtime: True +[2024.01.21-09.24.34:868][929]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.24.34:868][929]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.24.34:868][929]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.24.34:868][929]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.24.34:868][929]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.24.34:868][929]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.24.34:868][929]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.24.34:868][929]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.24.34:868][929]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.24.34:868][929]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.24.34:868][929]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.24.34:870][929]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.24.34:906][929]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.24.34:907][929]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.24.34:907][929]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.24.34:907][929]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.24.34:907][929]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=25 +[2024.01.21-09.24.34:907][929]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=25 +[2024.01.21-09.24.34:910][929]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=25 +[2024.01.21-09.24.34:910][929]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=25 +[2024.01.21-09.24.34:910][929]LogInit: FAudioDevice initialized with ID 25. +[2024.01.21-09.24.34:910][929]LogAudio: Display: Audio Device (ID: 25) registered with world 'BackroomsMap'. +[2024.01.21-09.24.34:910][929]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 25 +[2024.01.21-09.24.34:911][929]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.24.34:921][929]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.24.34 +[2024.01.21-09.24.34:922][929]LogWorld: Bringing up level for play took: 0.010402 +[2024.01.21-09.24.34:924][929]LogOnline: OSS: Created online subsystem instance for: :Context_28 +[2024.01.21-09.24.34:927][929]PIE: Server logged in +[2024.01.21-09.24.34:928][929]PIE: Play in editor total start time 0,111 seconds. +[2024.01.21-09.24.36:955][ 13]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.24.36:955][ 13]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.24.36:955][ 13]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.24.36:957][ 13]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.24.36:960][ 13]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.24.36:966][ 13]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.24.36:979][ 13]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.24.36:982][ 13]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 25 +[2024.01.21-09.24.36:982][ 13]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=25 +[2024.01.21-09.24.36:984][ 13]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=25 +[2024.01.21-09.24.37:012][ 13]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms +[2024.01.21-09.24.37:102][ 14]LogPlayLevel: Display: Destroying online subsystem :Context_28 +[2024.01.21-09.24.54:995][616]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.24.55:003][616]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-09.24.55:003][616]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:24:55) +[2024.01.21-09.24.55:003][616]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.24.55:036][616]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032507s) +[2024.01.21-09.24.55:036][616]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.032543s) +[2024.01.21-09.24.55:050][616]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms +[2024.01.21-09.24.55:052][616]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.24.55:052][616]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.24.55:052][616]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.24.55:052][616]LogPlayLevel: PIE: World Init took: (0.000995s) +[2024.01.21-09.24.55:052][616]LogAudio: Display: Creating Audio Device: Id: 26, Scope: Unique, Realtime: True +[2024.01.21-09.24.55:052][616]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.24.55:052][616]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.24.55:052][616]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.24.55:052][616]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.24.55:052][616]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.24.55:052][616]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.24.55:052][616]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.24.55:052][616]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.24.55:053][616]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.24.55:053][616]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.24.55:053][616]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.24.55:055][616]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.24.55:091][616]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.24.55:091][616]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.24.55:091][616]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.24.55:091][616]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.24.55:092][616]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=26 +[2024.01.21-09.24.55:092][616]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=26 +[2024.01.21-09.24.55:095][616]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=26 +[2024.01.21-09.24.55:095][616]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=26 +[2024.01.21-09.24.55:095][616]LogInit: FAudioDevice initialized with ID 26. +[2024.01.21-09.24.55:095][616]LogAudio: Display: Audio Device (ID: 26) registered with world 'BackroomsMap'. +[2024.01.21-09.24.55:095][616]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 26 +[2024.01.21-09.24.55:097][616]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.24.55:107][616]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.24.55 +[2024.01.21-09.24.55:107][616]LogWorld: Bringing up level for play took: 0.010577 +[2024.01.21-09.24.55:110][616]LogOnline: OSS: Created online subsystem instance for: :Context_29 +[2024.01.21-09.24.55:112][616]PIE: Server logged in +[2024.01.21-09.24.55:113][616]PIE: Play in editor total start time 0,11 seconds. +[2024.01.21-09.25.27:754][439]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.25.27:754][439]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.25.27:755][439]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.25.27:757][439]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.25.27:760][439]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.25.27:767][439]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.25.27:781][439]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.25.27:784][439]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 26 +[2024.01.21-09.25.27:784][439]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=26 +[2024.01.21-09.25.27:786][439]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=26 +[2024.01.21-09.25.27:800][439]LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms +[2024.01.21-09.25.27:886][440]LogPlayLevel: Display: Destroying online subsystem :Context_29 +[2024.01.21-09.25.32:894][621]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.25.32:903][621]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-09.25.32:903][621]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:25:32) +[2024.01.21-09.25.32:903][621]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.25.32:936][621]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032648s) +[2024.01.21-09.25.32:936][621]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.032687s) +[2024.01.21-09.25.32:950][621]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms +[2024.01.21-09.25.32:952][621]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.25.32:952][621]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.25.32:953][621]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.25.32:953][621]LogPlayLevel: PIE: World Init took: (0.001032s) +[2024.01.21-09.25.32:953][621]LogAudio: Display: Creating Audio Device: Id: 27, Scope: Unique, Realtime: True +[2024.01.21-09.25.32:953][621]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.25.32:953][621]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.25.32:953][621]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.25.32:953][621]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.25.32:953][621]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.25.32:953][621]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.25.32:953][621]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.25.32:953][621]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.25.32:954][621]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.25.32:954][621]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.25.32:954][621]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.25.32:956][621]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.25.32:991][621]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.25.32:992][621]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.25.32:992][621]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.25.32:992][621]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.25.32:992][621]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=27 +[2024.01.21-09.25.32:992][621]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=27 +[2024.01.21-09.25.32:995][621]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=27 +[2024.01.21-09.25.32:995][621]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=27 +[2024.01.21-09.25.32:995][621]LogInit: FAudioDevice initialized with ID 27. +[2024.01.21-09.25.32:995][621]LogAudio: Display: Audio Device (ID: 27) registered with world 'BackroomsMap'. +[2024.01.21-09.25.32:995][621]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 27 +[2024.01.21-09.25.32:997][621]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.25.33:006][621]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.25.33 +[2024.01.21-09.25.33:007][621]LogWorld: Bringing up level for play took: 0.010317 +[2024.01.21-09.25.33:010][621]LogOnline: OSS: Created online subsystem instance for: :Context_30 +[2024.01.21-09.25.33:012][621]PIE: Server logged in +[2024.01.21-09.25.33:013][621]PIE: Play in editor total start time 0,11 seconds. +[2024.01.21-09.25.39:135][938]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.25.39:135][938]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.25.39:136][938]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.25.39:137][938]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.25.39:140][938]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.25.39:146][938]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.25.39:160][938]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.25.39:162][938]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 27 +[2024.01.21-09.25.39:162][938]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=27 +[2024.01.21-09.25.39:165][938]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=27 +[2024.01.21-09.25.39:180][938]LogUObjectHash: Compacting FUObjectHashTables data took 1.31ms +[2024.01.21-09.25.39:267][939]LogPlayLevel: Display: Destroying online subsystem :Context_30 +[2024.01.21-09.25.55:346][574]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.25.55:355][574]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-09.25.55:355][574]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:25:55) +[2024.01.21-09.25.55:355][574]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.25.55:388][574]LogPlayLevel: PIE: StaticDuplicateObject took: (0.033039s) +[2024.01.21-09.25.55:388][574]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.033076s) +[2024.01.21-09.25.55:403][574]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms +[2024.01.21-09.25.55:405][574]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.25.55:405][574]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.25.55:406][574]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.25.55:406][574]LogPlayLevel: PIE: World Init took: (0.001034s) +[2024.01.21-09.25.55:406][574]LogAudio: Display: Creating Audio Device: Id: 28, Scope: Unique, Realtime: True +[2024.01.21-09.25.55:406][574]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.25.55:406][574]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.25.55:406][574]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.25.55:406][574]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.25.55:406][574]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.25.55:406][574]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.25.55:406][574]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.25.55:406][574]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.25.55:407][574]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.25.55:407][574]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.25.55:407][574]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.25.55:409][574]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.25.55:444][574]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.25.55:444][574]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.25.55:444][574]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.25.55:444][574]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.25.55:445][574]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=28 +[2024.01.21-09.25.55:445][574]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=28 +[2024.01.21-09.25.55:447][574]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=28 +[2024.01.21-09.25.55:447][574]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=28 +[2024.01.21-09.25.55:447][574]LogInit: FAudioDevice initialized with ID 28. +[2024.01.21-09.25.55:447][574]LogAudio: Display: Audio Device (ID: 28) registered with world 'BackroomsMap'. +[2024.01.21-09.25.55:448][574]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 28 +[2024.01.21-09.25.55:449][574]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.25.55:459][574]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.25.55 +[2024.01.21-09.25.55:460][574]LogWorld: Bringing up level for play took: 0.010173 +[2024.01.21-09.25.55:462][574]LogOnline: OSS: Created online subsystem instance for: :Context_31 +[2024.01.21-09.25.55:465][574]PIE: Server logged in +[2024.01.21-09.25.55:466][574]PIE: Play in editor total start time 0,111 seconds. +[2024.01.21-09.26.05:415][ 57]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.26.05:415][ 57]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.26.05:416][ 57]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.26.05:417][ 57]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.26.05:420][ 57]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.26.05:426][ 57]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.26.05:440][ 57]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.26.05:442][ 57]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 28 +[2024.01.21-09.26.05:442][ 57]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=28 +[2024.01.21-09.26.05:444][ 57]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=28 +[2024.01.21-09.26.05:478][ 57]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms +[2024.01.21-09.26.05:567][ 58]LogPlayLevel: Display: Destroying online subsystem :Context_31 +[2024.01.21-09.26.10:660][268]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.26.10:669][268]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-09.26.10:669][268]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:26:10) +[2024.01.21-09.26.10:670][268]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.26.10:702][268]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032801s) +[2024.01.21-09.26.10:702][268]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.032842s) +[2024.01.21-09.26.10:716][268]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms +[2024.01.21-09.26.10:718][268]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.26.10:718][268]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.26.10:719][268]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.26.10:719][268]LogPlayLevel: PIE: World Init took: (0.001063s) +[2024.01.21-09.26.10:719][268]LogAudio: Display: Creating Audio Device: Id: 29, Scope: Unique, Realtime: True +[2024.01.21-09.26.10:719][268]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.26.10:719][268]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.26.10:719][268]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.26.10:719][268]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.26.10:719][268]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.26.10:719][268]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.26.10:719][268]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.26.10:719][268]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.26.10:720][268]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.26.10:720][268]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.26.10:720][268]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.26.10:722][268]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.26.10:758][268]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.26.10:758][268]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.26.10:758][268]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.26.10:758][268]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.26.10:758][268]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=29 +[2024.01.21-09.26.10:758][268]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=29 +[2024.01.21-09.26.10:761][268]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=29 +[2024.01.21-09.26.10:761][268]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=29 +[2024.01.21-09.26.10:761][268]LogInit: FAudioDevice initialized with ID 29. +[2024.01.21-09.26.10:761][268]LogAudio: Display: Audio Device (ID: 29) registered with world 'BackroomsMap'. +[2024.01.21-09.26.10:761][268]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 29 +[2024.01.21-09.26.10:763][268]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.26.10:772][268]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.26.10 +[2024.01.21-09.26.10:773][268]LogWorld: Bringing up level for play took: 0.010211 +[2024.01.21-09.26.10:775][268]LogOnline: OSS: Created online subsystem instance for: :Context_32 +[2024.01.21-09.26.10:778][268]PIE: Server logged in +[2024.01.21-09.26.10:779][268]PIE: Play in editor total start time 0,11 seconds. +[2024.01.21-09.26.14:495][432]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.26.14:495][432]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.26.14:496][432]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.26.14:497][432]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.26.14:500][432]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.26.14:506][432]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.26.14:518][432]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.26.14:520][432]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 29 +[2024.01.21-09.26.14:520][432]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=29 +[2024.01.21-09.26.14:522][432]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=29 +[2024.01.21-09.26.14:556][432]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms +[2024.01.21-09.26.14:643][433]LogPlayLevel: Display: Destroying online subsystem :Context_32 +[2024.01.21-09.27.50:055][879]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.27.50:064][879]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-09.27.50:064][879]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:27:50) +[2024.01.21-09.27.50:064][879]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.27.50:097][879]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032538s) +[2024.01.21-09.27.50:097][879]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.032580s) +[2024.01.21-09.27.50:111][879]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms +[2024.01.21-09.27.50:113][879]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.27.50:114][879]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.27.50:114][879]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.27.50:114][879]LogPlayLevel: PIE: World Init took: (0.001095s) +[2024.01.21-09.27.50:114][879]LogAudio: Display: Creating Audio Device: Id: 30, Scope: Unique, Realtime: True +[2024.01.21-09.27.50:114][879]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.27.50:114][879]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.27.50:114][879]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.27.50:114][879]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.27.50:114][879]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.27.50:114][879]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.27.50:114][879]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.27.50:114][879]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.27.50:115][879]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.27.50:115][879]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.27.50:115][879]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.27.50:118][879]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.27.50:153][879]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.27.50:153][879]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.27.50:153][879]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.27.50:153][879]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.27.50:153][879]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=30 +[2024.01.21-09.27.50:153][879]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=30 +[2024.01.21-09.27.50:156][879]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=30 +[2024.01.21-09.27.50:156][879]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=30 +[2024.01.21-09.27.50:156][879]LogInit: FAudioDevice initialized with ID 30. +[2024.01.21-09.27.50:156][879]LogAudio: Display: Audio Device (ID: 30) registered with world 'BackroomsMap'. +[2024.01.21-09.27.50:156][879]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 30 +[2024.01.21-09.27.50:158][879]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.27.50:168][879]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.27.50 +[2024.01.21-09.27.50:169][879]LogWorld: Bringing up level for play took: 0.010464 +[2024.01.21-09.27.50:171][879]LogOnline: OSS: Created online subsystem instance for: :Context_33 +[2024.01.21-09.27.50:174][879]PIE: Server logged in +[2024.01.21-09.27.50:175][879]PIE: Play in editor total start time 0,111 seconds. +[2024.01.21-09.27.54:885][108]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.27.54:885][108]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.27.54:886][108]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.27.54:887][108]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.27.54:890][108]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.27.54:896][108]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.27.54:909][108]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.27.54:912][108]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 30 +[2024.01.21-09.27.54:912][108]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=30 +[2024.01.21-09.27.54:913][108]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=30 +[2024.01.21-09.27.54:941][108]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms +[2024.01.21-09.27.55:028][109]LogPlayLevel: Display: Destroying online subsystem :Context_33 +[2024.01.21-09.28.05:097][445]LogNavigationPoint: PostEditMove Clear paths rebuilt +[2024.01.21-09.28.10:035][596]LogNavigationPoint: PostEditMove Clear paths rebuilt +[2024.01.21-09.28.11:692][651]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.28.11:701][651]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-09.28.11:701][651]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:28:11) +[2024.01.21-09.28.11:701][651]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.28.11:734][651]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032999s) +[2024.01.21-09.28.11:734][651]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.033042s) +[2024.01.21-09.28.11:748][651]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms +[2024.01.21-09.28.11:750][651]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.28.11:750][651]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.28.11:751][651]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.28.11:751][651]LogPlayLevel: PIE: World Init took: (0.001106s) +[2024.01.21-09.28.11:751][651]LogAudio: Display: Creating Audio Device: Id: 31, Scope: Unique, Realtime: True +[2024.01.21-09.28.11:751][651]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.28.11:751][651]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.28.11:751][651]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.28.11:751][651]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.28.11:751][651]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.28.11:751][651]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.28.11:751][651]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.28.11:751][651]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.28.11:752][651]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.28.11:752][651]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.28.11:752][651]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.28.11:754][651]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.28.11:789][651]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.28.11:790][651]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.28.11:790][651]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.28.11:790][651]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.28.11:790][651]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=31 +[2024.01.21-09.28.11:790][651]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=31 +[2024.01.21-09.28.11:792][651]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=31 +[2024.01.21-09.28.11:792][651]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=31 +[2024.01.21-09.28.11:792][651]LogInit: FAudioDevice initialized with ID 31. +[2024.01.21-09.28.11:792][651]LogAudio: Display: Audio Device (ID: 31) registered with world 'BackroomsMap'. +[2024.01.21-09.28.11:792][651]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 31 +[2024.01.21-09.28.11:795][651]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.28.11:805][651]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.28.11 +[2024.01.21-09.28.11:806][651]LogWorld: Bringing up level for play took: 0.010769 +[2024.01.21-09.28.11:808][651]LogOnline: OSS: Created online subsystem instance for: :Context_34 +[2024.01.21-09.28.11:811][651]PIE: Server logged in +[2024.01.21-09.28.11:812][651]PIE: Play in editor total start time 0,111 seconds. +[2024.01.21-09.28.17:205][898]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.28.17:205][898]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.28.17:205][898]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.28.17:207][898]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.28.17:210][898]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.28.17:218][898]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.28.17:231][898]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.28.17:233][898]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 31 +[2024.01.21-09.28.17:234][898]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=31 +[2024.01.21-09.28.17:235][898]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=31 +[2024.01.21-09.28.17:252][898]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms +[2024.01.21-09.28.17:324][899]LogPlayLevel: Display: Destroying online subsystem :Context_34 +[2024.01.21-09.29.22:837][108]BlueprintLog: New page: Compile Blueprint_door +[2024.01.21-09.29.22:874][108]LogUObjectHash: Compacting FUObjectHashTables data took 1.30ms +[2024.01.21-09.29.23:909][147]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-09.29.23:960][147]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Door/Blueprint_door" FILE="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset" SILENT=true +[2024.01.21-09.29.23:970][147]LogSavePackage: Moving output files for package: /Game/GameMap/Door/Blueprint_door +[2024.01.21-09.29.23:970][147]LogSavePackage: Moving 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Blueprint_door0F6FA7DA4BA66FCD19BCD3BB2552907B.tmp' to 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset' +[2024.01.21-09.29.23:977][147]LogFileHelpers: InternalPromptForCheckoutAndSave took 67 ms +[2024.01.21-09.29.23:978][147]AssetCheck: New page: Asset Save: Blueprint_door +[2024.01.21-09.29.23:978][147]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Door/Blueprint_door.Blueprint_door +[2024.01.21-09.29.25:733][222]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.29.25:743][222]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-09.29.25:743][222]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:29:25) +[2024.01.21-09.29.25:743][222]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.29.25:776][222]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032642s) +[2024.01.21-09.29.25:776][222]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.032682s) +[2024.01.21-09.29.25:790][222]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms +[2024.01.21-09.29.25:793][222]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.29.25:793][222]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.29.25:793][222]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.29.25:794][222]LogPlayLevel: PIE: World Init took: (0.001007s) +[2024.01.21-09.29.25:794][222]LogAudio: Display: Creating Audio Device: Id: 32, Scope: Unique, Realtime: True +[2024.01.21-09.29.25:794][222]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.29.25:794][222]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.29.25:794][222]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.29.25:794][222]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.29.25:794][222]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.29.25:794][222]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.29.25:794][222]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.29.25:794][222]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.29.25:795][222]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.29.25:795][222]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.29.25:795][222]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.29.25:797][222]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.29.25:833][222]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.29.25:833][222]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.29.25:833][222]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.29.25:833][222]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.29.25:834][222]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=32 +[2024.01.21-09.29.25:834][222]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=32 +[2024.01.21-09.29.25:836][222]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=32 +[2024.01.21-09.29.25:836][222]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=32 +[2024.01.21-09.29.25:836][222]LogInit: FAudioDevice initialized with ID 32. +[2024.01.21-09.29.25:836][222]LogAudio: Display: Audio Device (ID: 32) registered with world 'BackroomsMap'. +[2024.01.21-09.29.25:836][222]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 32 +[2024.01.21-09.29.25:838][222]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.29.25:847][222]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.29.25 +[2024.01.21-09.29.25:848][222]LogWorld: Bringing up level for play took: 0.010290 +[2024.01.21-09.29.25:851][222]LogOnline: OSS: Created online subsystem instance for: :Context_35 +[2024.01.21-09.29.25:853][222]PIE: Server logged in +[2024.01.21-09.29.25:854][222]PIE: Play in editor total start time 0,111 seconds. +[2024.01.21-09.29.32:615][534]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.29.32:615][534]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.29.32:616][534]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.29.32:617][534]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.29.32:620][534]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.29.32:626][534]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.29.32:641][534]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.21-09.29.32:642][534]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 32 +[2024.01.21-09.29.32:642][534]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=32 +[2024.01.21-09.29.32:644][534]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=32 +[2024.01.21-09.29.32:665][534]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.29.32:670][534]LogUObjectHash: Compacting FUObjectHashTables data took 1.37ms +[2024.01.21-09.29.32:740][535]LogPlayLevel: Display: Destroying online subsystem :Context_35 +[2024.01.21-09.29.57:408][450]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.29.57:417][450]BlueprintLog: New page: Pre-Play auto-recompile +[2024.01.21-09.29.57:418][450]LogPlayLevel: [PlayLevel] Compiling Blueprint_door before play... +[2024.01.21-09.29.57:485][450]LogUObjectHash: Compacting FUObjectHashTables data took 1.30ms +[2024.01.21-09.29.57:488][450]LogPlayLevel: PlayLevel: Blueprint regeneration took 71 ms (1 blueprints) +[2024.01.21-09.29.57:488][450]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:29:57) +[2024.01.21-09.29.57:489][450]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.29.57:520][450]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031877s) +[2024.01.21-09.29.57:521][450]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.031919s) +[2024.01.21-09.29.57:535][450]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms +[2024.01.21-09.29.57:535][450]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.29.57:535][450]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.29.57:536][450]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.29.57:536][450]LogPlayLevel: PIE: World Init took: (0.001091s) +[2024.01.21-09.29.57:536][450]LogAudio: Display: Creating Audio Device: Id: 33, Scope: Unique, Realtime: True +[2024.01.21-09.29.57:536][450]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.29.57:536][450]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.29.57:536][450]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.29.57:536][450]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.29.57:536][450]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.29.57:536][450]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.29.57:536][450]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.29.57:536][450]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.29.57:537][450]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.29.57:537][450]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.29.57:537][450]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.29.57:539][450]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.29.57:574][450]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.29.57:575][450]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.29.57:575][450]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.29.57:575][450]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.29.57:576][450]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=33 +[2024.01.21-09.29.57:576][450]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=33 +[2024.01.21-09.29.57:577][450]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=33 +[2024.01.21-09.29.57:577][450]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=33 +[2024.01.21-09.29.57:577][450]LogInit: FAudioDevice initialized with ID 33. +[2024.01.21-09.29.57:577][450]LogAudio: Display: Audio Device (ID: 33) registered with world 'BackroomsMap'. +[2024.01.21-09.29.57:577][450]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 33 +[2024.01.21-09.29.57:579][450]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.29.57:589][450]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.29.57 +[2024.01.21-09.29.57:590][450]LogWorld: Bringing up level for play took: 0.010372 +[2024.01.21-09.29.57:592][450]LogOnline: OSS: Created online subsystem instance for: :Context_36 +[2024.01.21-09.29.57:595][450]PIE: Server logged in +[2024.01.21-09.29.57:596][450]PIE: Play in editor total start time 0,179 seconds. +[2024.01.21-09.30.19:255][575]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.30.19:255][575]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.30.19:256][575]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.30.19:257][575]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.30.19:272][575]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.30.19:279][575]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.30.19:291][575]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.30.19:294][575]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 33 +[2024.01.21-09.30.19:294][575]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=33 +[2024.01.21-09.30.19:296][575]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=33 +[2024.01.21-09.30.19:314][575]LogUObjectHash: Compacting FUObjectHashTables data took 1.38ms +[2024.01.21-09.30.19:385][576]LogPlayLevel: Display: Destroying online subsystem :Context_36 +[2024.01.21-09.30.26:304][775]LogEditorTransaction: Undo Modify Component(s) +[2024.01.21-09.30.34:151][ 20]BlueprintLog: New page: Compile Blueprint_door +[2024.01.21-09.30.34:206][ 20]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms +[2024.01.21-09.30.35:215][ 49]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-09.30.35:281][ 49]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Door/Blueprint_door" FILE="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset" SILENT=true +[2024.01.21-09.30.35:291][ 49]LogSavePackage: Moving output files for package: /Game/GameMap/Door/Blueprint_door +[2024.01.21-09.30.35:291][ 49]LogSavePackage: Moving 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Blueprint_doorC527F8344E1461E6411AD7B0AF22E16F.tmp' to 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset' +[2024.01.21-09.30.35:296][ 49]LogFileHelpers: InternalPromptForCheckoutAndSave took 80 ms (total: 147 ms) +[2024.01.21-09.30.35:297][ 49]AssetCheck: New page: Asset Save: Blueprint_door +[2024.01.21-09.30.35:297][ 49]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Door/Blueprint_door.Blueprint_door +[2024.01.21-09.30.36:360][ 78]LogShaderCompilers: Display: ================================================ +[2024.01.21-09.30.36:360][ 78]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.21-09.30.36:360][ 78]LogShaderCompilers: Display: Total job queries 220, among them cache hits 96 (43.64%) +[2024.01.21-09.30.36:360][ 78]LogShaderCompilers: Display: Tracking 80 distinct input hashes that result in 48 distinct outputs (60.00%) +[2024.01.21-09.30.36:360][ 78]LogShaderCompilers: Display: RAM used: 179,42 KiB of 819,20 MiB budget. Usage: 0.02% +[2024.01.21-09.30.36:360][ 78]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.21-09.30.36:360][ 78]LogShaderCompilers: Display: Shaders Compiled: 60 +[2024.01.21-09.30.36:360][ 78]LogShaderCompilers: Display: Jobs assigned 60, completed 60 (100%) +[2024.01.21-09.30.36:360][ 78]LogShaderCompilers: Display: Average time worker was idle: 53.04 s +[2024.01.21-09.30.36:360][ 78]LogShaderCompilers: Display: Time job spent in pending queue: average 3.61 s, longest 7.33 s +[2024.01.21-09.30.36:360][ 78]LogShaderCompilers: Display: Job execution time: average 1.13 s, max 2.96 s +[2024.01.21-09.30.36:360][ 78]LogShaderCompilers: Display: Job life time (pending + execution): average 4.74 s, max 8.01 +[2024.01.21-09.30.36:360][ 78]LogShaderCompilers: Display: Shader code size: average 5,119 KiB, min 1,402 KiB, max 8,711 KiB +[2024.01.21-09.30.36:360][ 78]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 9.87 s +[2024.01.21-09.30.36:360][ 78]LogShaderCompilers: Display: Jobs were issued in 60 batches (only local compilation was used), average 1.00 jobs/batch +[2024.01.21-09.30.36:360][ 78]LogShaderCompilers: Display: Average processing rate: 6.08 jobs/sec +[2024.01.21-09.30.36:360][ 78]LogShaderCompilers: Display: Total thread time: 45,669 s +[2024.01.21-09.30.36:360][ 78]LogShaderCompilers: Display: Total thread preprocess time: 5,524 s +[2024.01.21-09.30.36:360][ 78]LogShaderCompilers: Display: Percentage time preprocessing: 12.09% +[2024.01.21-09.30.36:360][ 78]LogShaderCompilers: Display: Effective parallelization: 4.63 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 +[2024.01.21-09.30.36:360][ 78]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: +[2024.01.21-09.30.36:360][ 78]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 9 times, average 1.16 sec, max 1.56 sec, min 0.52 sec) +[2024.01.21-09.30.36:360][ 78]LogShaderCompilers: Display: TBasePassVSTLightMapPolicyHQ (compiled 10 times, average 0.86 sec, max 1.21 sec, min 0.49 sec) +[2024.01.21-09.30.36:360][ 78]LogShaderCompilers: Display: TBasePassPSTLightMapPolicyHQ (compiled 10 times, average 0.81 sec, max 1.19 sec, min 0.59 sec) +[2024.01.21-09.30.36:360][ 78]LogShaderCompilers: Display: TBasePassVSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 9 times, average 0.80 sec, max 0.89 sec, min 0.51 sec) +[2024.01.21-09.30.36:360][ 78]LogShaderCompilers: Display: FLumenCardVS (compiled 9 times, average 0.75 sec, max 1.40 sec, min 0.40 sec) +[2024.01.21-09.30.36:360][ 78]LogShaderCompilers: Display: Top 5 shader types by total compile time: +[2024.01.21-09.30.36:360][ 78]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ - 22.89% of total time (compiled 9 times, average 1.16 sec, max 1.56 sec, min 0.52 sec) +[2024.01.21-09.30.36:360][ 78]LogShaderCompilers: Display: TBasePassVSTLightMapPolicyHQ - 18.88% of total time (compiled 10 times, average 0.86 sec, max 1.21 sec, min 0.49 sec) +[2024.01.21-09.30.36:360][ 78]LogShaderCompilers: Display: TBasePassPSTLightMapPolicyHQ - 17.76% of total time (compiled 10 times, average 0.81 sec, max 1.19 sec, min 0.59 sec) +[2024.01.21-09.30.36:360][ 78]LogShaderCompilers: Display: TBasePassVSTDistanceFieldShadowsAndLightMapPolicyHQ - 15.68% of total time (compiled 9 times, average 0.80 sec, max 0.89 sec, min 0.51 sec) +[2024.01.21-09.30.36:360][ 78]LogShaderCompilers: Display: FLumenCardVS - 14.77% of total time (compiled 9 times, average 0.75 sec, max 1.40 sec, min 0.40 sec) +[2024.01.21-09.30.36:360][ 78]LogShaderCompilers: Display: ================================================ +[2024.01.21-09.30.37:408][104]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.30.37:435][104]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-09.30.37:435][104]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:30:37) +[2024.01.21-09.30.37:435][104]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.30.37:468][104]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032313s) +[2024.01.21-09.30.37:468][104]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.032356s) +[2024.01.21-09.30.37:483][104]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms +[2024.01.21-09.30.37:484][104]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.30.37:484][104]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.30.37:485][104]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.30.37:485][104]LogPlayLevel: PIE: World Init took: (0.001130s) +[2024.01.21-09.30.37:485][104]LogAudio: Display: Creating Audio Device: Id: 34, Scope: Unique, Realtime: True +[2024.01.21-09.30.37:485][104]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.30.37:485][104]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.30.37:485][104]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.30.37:485][104]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.30.37:485][104]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.30.37:485][104]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.30.37:485][104]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.30.37:485][104]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.30.37:486][104]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.30.37:486][104]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.30.37:486][104]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.30.37:488][104]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.30.37:523][104]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.30.37:524][104]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.30.37:524][104]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.30.37:524][104]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.30.37:524][104]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=34 +[2024.01.21-09.30.37:524][104]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=34 +[2024.01.21-09.30.37:527][104]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=34 +[2024.01.21-09.30.37:527][104]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=34 +[2024.01.21-09.30.37:527][104]LogInit: FAudioDevice initialized with ID 34. +[2024.01.21-09.30.37:527][104]LogAudio: Display: Audio Device (ID: 34) registered with world 'BackroomsMap'. +[2024.01.21-09.30.37:527][104]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 34 +[2024.01.21-09.30.37:529][104]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.30.37:539][104]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.30.37 +[2024.01.21-09.30.37:539][104]LogWorld: Bringing up level for play took: 0.010477 +[2024.01.21-09.30.37:542][104]LogOnline: OSS: Created online subsystem instance for: :Context_37 +[2024.01.21-09.30.37:545][104]PIE: Server logged in +[2024.01.21-09.30.37:545][104]PIE: Play in editor total start time 0,11 seconds. +[2024.01.21-09.30.46:395][494]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.30.46:395][494]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.30.46:396][494]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.30.46:397][494]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.30.46:407][494]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.30.46:413][494]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.30.46:429][494]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.21-09.30.46:429][494]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 34 +[2024.01.21-09.30.46:429][494]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=34 +[2024.01.21-09.30.46:431][494]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=34 +[2024.01.21-09.30.46:448][494]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.30.46:453][494]LogUObjectHash: Compacting FUObjectHashTables data took 1.27ms +[2024.01.21-09.30.46:544][495]LogPlayLevel: Display: Destroying online subsystem :Context_37 +[2024.01.21-09.30.54:321][734]BlueprintLog: New page: Compile Blueprint_door +[2024.01.21-09.30.54:369][734]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms +[2024.01.21-09.30.54:717][742]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-09.30.54:782][742]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Door/Blueprint_door" FILE="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset" SILENT=true +[2024.01.21-09.30.54:792][742]LogSavePackage: Moving output files for package: /Game/GameMap/Door/Blueprint_door +[2024.01.21-09.30.54:792][742]LogSavePackage: Moving 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Blueprint_doorA7B999F54C9D621F5984F8884F7130A6.tmp' to 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset' +[2024.01.21-09.30.54:796][742]LogFileHelpers: InternalPromptForCheckoutAndSave took 79 ms (total: 227 ms) +[2024.01.21-09.30.54:798][742]AssetCheck: New page: Asset Save: Blueprint_door +[2024.01.21-09.30.54:798][742]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Door/Blueprint_door.Blueprint_door +[2024.01.21-09.30.56:500][796]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.30.56:509][796]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-09.30.56:509][796]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:30:56) +[2024.01.21-09.30.56:509][796]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.30.56:543][796]LogPlayLevel: PIE: StaticDuplicateObject took: (0.033245s) +[2024.01.21-09.30.56:543][796]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.033292s) +[2024.01.21-09.30.56:557][796]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms +[2024.01.21-09.30.56:558][796]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.30.56:559][796]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.30.56:559][796]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.30.56:559][796]LogPlayLevel: PIE: World Init took: (0.001084s) +[2024.01.21-09.30.56:560][796]LogAudio: Display: Creating Audio Device: Id: 35, Scope: Unique, Realtime: True +[2024.01.21-09.30.56:560][796]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.30.56:560][796]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.30.56:560][796]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.30.56:560][796]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.30.56:560][796]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.30.56:560][796]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.30.56:560][796]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.30.56:560][796]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.30.56:560][796]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.30.56:560][796]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.30.56:560][796]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.30.56:562][796]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.30.56:598][796]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.30.56:598][796]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.30.56:599][796]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.30.56:599][796]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.30.56:599][796]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=35 +[2024.01.21-09.30.56:599][796]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=35 +[2024.01.21-09.30.56:601][796]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=35 +[2024.01.21-09.30.56:601][796]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=35 +[2024.01.21-09.30.56:601][796]LogInit: FAudioDevice initialized with ID 35. +[2024.01.21-09.30.56:601][796]LogAudio: Display: Audio Device (ID: 35) registered with world 'BackroomsMap'. +[2024.01.21-09.30.56:602][796]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 35 +[2024.01.21-09.30.56:603][796]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.30.56:613][796]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.30.56 +[2024.01.21-09.30.56:614][796]LogWorld: Bringing up level for play took: 0.010148 +[2024.01.21-09.30.56:616][796]LogOnline: OSS: Created online subsystem instance for: :Context_38 +[2024.01.21-09.30.56:619][796]PIE: Server logged in +[2024.01.21-09.30.56:620][796]PIE: Play in editor total start time 0,111 seconds. +[2024.01.21-09.31.24:165][ 36]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.31.24:165][ 36]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.31.24:165][ 36]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.31.24:167][ 36]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.31.24:169][ 36]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.31.24:177][ 36]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.31.24:191][ 36]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.21-09.31.24:191][ 36]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 35 +[2024.01.21-09.31.24:192][ 36]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=35 +[2024.01.21-09.31.24:193][ 36]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=35 +[2024.01.21-09.31.24:229][ 36]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.31.24:234][ 36]LogUObjectHash: Compacting FUObjectHashTables data took 1.33ms +[2024.01.21-09.31.24:325][ 37]LogPlayLevel: Display: Destroying online subsystem :Context_38 +[2024.01.21-09.32.44:366][563]Cmd: TRANSACTION UNDO +[2024.01.21-09.32.44:366][563]LogEditorTransaction: Undo Scale Elements +[2024.01.21-09.33.39:865][106]Cmd: TRANSACTION UNDO +[2024.01.21-09.33.39:865][106]LogEditorTransaction: Undo Move Elements +[2024.01.21-09.33.40:372][119]Cmd: TRANSACTION UNDO +[2024.01.21-09.33.40:372][119]LogEditorTransaction: Undo Clicking on Elements +[2024.01.21-09.33.40:911][134]Cmd: TRANSACTION UNDO +[2024.01.21-09.33.40:912][134]LogEditorTransaction: Undo Clicking on Actors +[2024.01.21-09.33.41:820][167]Cmd: TRANSACTION UNDO +[2024.01.21-09.33.41:820][167]LogEditorTransaction: Undo Clicking on Elements +[2024.01.21-09.33.43:570][229]Cmd: TRANSACTION UNDO +[2024.01.21-09.33.43:571][229]LogEditorTransaction: Undo Clicking on Actors +[2024.01.21-09.33.44:412][254]Cmd: TRANSACTION UNDO +[2024.01.21-09.33.44:412][254]LogEditorTransaction: Undo Clicking on Actors +[2024.01.21-09.33.48:731][411]Cmd: TRANSACTION UNDO +[2024.01.21-09.33.48:731][411]LogEditorTransaction: Undo Clicking on Actors +[2024.01.21-09.33.50:820][482]Cmd: TRANSACTION UNDO +[2024.01.21-09.33.50:820][482]LogEditorTransaction: Undo Clicking on Elements +[2024.01.21-09.33.52:658][543]Cmd: TRANSACTION UNDO +[2024.01.21-09.33.52:658][543]LogEditorTransaction: Undo Modify Component(s) +[2024.01.21-09.33.57:599][719]Cmd: TRANSACTION UNDO +[2024.01.21-09.33.57:599][719]LogEditorTransaction: Undo Modify Component(s) +[2024.01.21-09.33.59:200][771]Cmd: TRANSACTION UNDO +[2024.01.21-09.33.59:200][771]LogEditorTransaction: Undo Clicking on Elements +[2024.01.21-09.34.10:232][193]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.34.10:241][193]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-09.34.10:241][193]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:34:10) +[2024.01.21-09.34.10:242][193]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.34.10:275][193]LogPlayLevel: PIE: StaticDuplicateObject took: (0.033495s) +[2024.01.21-09.34.10:275][193]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.033537s) +[2024.01.21-09.34.10:295][193]LogUObjectHash: Compacting FUObjectHashTables data took 1.34ms +[2024.01.21-09.34.10:297][193]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.34.10:297][193]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.34.10:297][193]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.34.10:298][193]LogPlayLevel: PIE: World Init took: (0.001118s) +[2024.01.21-09.34.10:298][193]LogAudio: Display: Creating Audio Device: Id: 36, Scope: Unique, Realtime: True +[2024.01.21-09.34.10:298][193]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.34.10:298][193]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.34.10:298][193]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.34.10:298][193]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.34.10:298][193]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.34.10:298][193]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.34.10:298][193]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.34.10:298][193]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.34.10:298][193]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.34.10:298][193]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.34.10:298][193]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.34.10:300][193]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.34.10:337][193]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.34.10:338][193]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.34.10:338][193]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.34.10:338][193]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.34.10:338][193]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=36 +[2024.01.21-09.34.10:338][193]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=36 +[2024.01.21-09.34.10:341][193]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=36 +[2024.01.21-09.34.10:341][193]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=36 +[2024.01.21-09.34.10:341][193]LogInit: FAudioDevice initialized with ID 36. +[2024.01.21-09.34.10:341][193]LogAudio: Display: Audio Device (ID: 36) registered with world 'BackroomsMap'. +[2024.01.21-09.34.10:341][193]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 36 +[2024.01.21-09.34.10:343][193]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.34.10:352][193]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.34.10 +[2024.01.21-09.34.10:353][193]LogWorld: Bringing up level for play took: 0.010643 +[2024.01.21-09.34.10:356][193]LogOnline: OSS: Created online subsystem instance for: :Context_39 +[2024.01.21-09.34.10:359][193]PIE: Server logged in +[2024.01.21-09.34.10:360][193]PIE: Play in editor total start time 0,119 seconds. +[2024.01.21-09.34.13:705][366]LogCharacterMovement: BP_FirstPersonCharacter_C_0 is stuck and failed to move! Velocity: X=-593.62 Y=87.25 Z=0.00 Location: X=3658.42 Y=-958.58 Z=99.48 Normal: X=0.00 Y=-1.00 Z=0.00 PenetrationDepth:0.281 Actor:StaticMeshActor_11 Component:StaticMeshComponent0 BoneName:None (0 other events since notify) +[2024.01.21-09.34.18:465][582]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.34.18:465][582]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.34.18:466][582]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.34.18:467][582]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.34.18:483][582]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.34.18:489][582]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.34.18:502][582]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.34.18:502][582]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 36 +[2024.01.21-09.34.18:502][582]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=36 +[2024.01.21-09.34.18:504][582]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=36 +[2024.01.21-09.34.18:538][582]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms +[2024.01.21-09.34.18:619][583]LogPlayLevel: Display: Destroying online subsystem :Context_39 +[2024.01.21-09.34.21:821][674]Cmd: TRANSACTION UNDO +[2024.01.21-09.34.21:821][674]LogEditorTransaction: Undo Clicking on Elements +[2024.01.21-09.34.22:206][680]Cmd: TRANSACTION UNDO +[2024.01.21-09.34.22:206][680]LogEditorTransaction: Undo Modify Component(s) +[2024.01.21-09.34.22:699][691]Cmd: TRANSACTION UNDO +[2024.01.21-09.34.22:699][691]LogEditorTransaction: Undo Modify Component(s) +[2024.01.21-09.34.23:301][707]Cmd: TRANSACTION UNDO +[2024.01.21-09.34.23:302][707]LogEditorTransaction: Undo Modify Component(s) +[2024.01.21-09.34.23:734][718]Cmd: TRANSACTION UNDO +[2024.01.21-09.34.23:734][718]LogEditorTransaction: Undo Modify Component(s) +[2024.01.21-09.34.24:202][730]Cmd: TRANSACTION UNDO +[2024.01.21-09.34.24:202][730]LogEditorTransaction: Undo Move Elements +[2024.01.21-09.34.53:644][696]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.34.53:653][696]BlueprintLog: New page: Pre-Play auto-recompile +[2024.01.21-09.34.53:654][696]LogPlayLevel: [PlayLevel] Compiling Blueprint_door before play... +[2024.01.21-09.34.53:716][696]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms +[2024.01.21-09.34.53:719][696]LogPlayLevel: PlayLevel: Blueprint regeneration took 66 ms (1 blueprints) +[2024.01.21-09.34.53:719][696]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:34:53) +[2024.01.21-09.34.53:719][696]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.34.53:751][696]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031535s) +[2024.01.21-09.34.53:751][696]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.031577s) +[2024.01.21-09.34.53:764][696]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms +[2024.01.21-09.34.53:765][696]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.34.53:765][696]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.34.53:766][696]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.34.53:766][696]LogPlayLevel: PIE: World Init took: (0.001070s) +[2024.01.21-09.34.53:766][696]LogAudio: Display: Creating Audio Device: Id: 37, Scope: Unique, Realtime: True +[2024.01.21-09.34.53:766][696]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.34.53:766][696]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.34.53:766][696]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.34.53:766][696]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.34.53:766][696]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.34.53:766][696]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.34.53:766][696]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.34.53:766][696]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.34.53:767][696]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.34.53:767][696]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.34.53:767][696]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.34.53:769][696]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.34.53:804][696]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.34.53:805][696]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.34.53:805][696]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.34.53:805][696]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.34.53:805][696]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=37 +[2024.01.21-09.34.53:805][696]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=37 +[2024.01.21-09.34.53:808][696]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=37 +[2024.01.21-09.34.53:808][696]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=37 +[2024.01.21-09.34.53:808][696]LogInit: FAudioDevice initialized with ID 37. +[2024.01.21-09.34.53:808][696]LogAudio: Display: Audio Device (ID: 37) registered with world 'BackroomsMap'. +[2024.01.21-09.34.53:808][696]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 37 +[2024.01.21-09.34.53:810][696]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.34.53:820][696]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.34.53 +[2024.01.21-09.34.53:821][696]LogWorld: Bringing up level for play took: 0.010452 +[2024.01.21-09.34.53:822][696]LogOnline: OSS: Created online subsystem instance for: :Context_40 +[2024.01.21-09.34.53:826][696]PIE: Server logged in +[2024.01.21-09.34.53:827][696]PIE: Play in editor total start time 0,174 seconds. +[2024.01.21-09.35.07:655][365]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.35.07:655][365]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.35.07:655][365]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.35.07:657][365]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.35.07:662][365]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.35.07:669][365]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.35.07:683][365]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.35.07:685][365]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 37 +[2024.01.21-09.35.07:685][365]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=37 +[2024.01.21-09.35.07:687][365]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=37 +[2024.01.21-09.35.07:699][365]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms +[2024.01.21-09.35.07:769][366]LogPlayLevel: Display: Destroying online subsystem :Context_40 +[2024.01.21-09.35.33:148][479]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms +[2024.01.21-09.35.33:151][479]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto2.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false +[2024.01.21-09.35.33:248][479]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/BackroomsMap_Auto2 +[2024.01.21-09.35.33:248][479]LogSavePackage: Moving 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/BackroomsMap_Auto2186E11954BED3279E96BD89271121A03.tmp' to 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto2.umap' +[2024.01.21-09.35.33:249][479]LogAssetRegistry: Warning: ScanPathsSynchronous: D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto2.umap is in the /Temp path, will not scan. +[2024.01.21-09.35.33:250][479]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.116 +[2024.01.21-09.35.33:250][479]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.116 +[2024.01.21-09.35.33:250][479]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/GameMap/Door/Blueprint_door] ([2] browsable assets)... +[2024.01.21-09.35.33:292][479]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/GameMap/Door/Blueprint_door.Blueprint_door] +[2024.01.21-09.35.33:292][479]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Door/Blueprint_door] +[2024.01.21-09.35.33:302][479]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Door/Blueprint_door_Auto2 +[2024.01.21-09.35.33:302][479]LogSavePackage: Moving 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Blueprint_door_Auto2EE32290B4BD68DAE9EED29898D348171.tmp' to 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Door/Blueprint_door_Auto2.uasset' +[2024.01.21-09.35.33:303][479]LogFileHelpers: Auto-saving content packages took 0.053 +[2024.01.21-09.35.48:842][720]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.35.48:851][720]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-09.35.48:851][720]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:35:48) +[2024.01.21-09.35.48:851][720]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.35.48:884][720]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032714s) +[2024.01.21-09.35.48:884][720]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.032755s) +[2024.01.21-09.35.48:898][720]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms +[2024.01.21-09.35.48:899][720]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.35.48:899][720]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.35.48:899][720]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.35.48:900][720]LogPlayLevel: PIE: World Init took: (0.000995s) +[2024.01.21-09.35.48:900][720]LogAudio: Display: Creating Audio Device: Id: 38, Scope: Unique, Realtime: True +[2024.01.21-09.35.48:900][720]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.35.48:900][720]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.35.48:900][720]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.35.48:900][720]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.35.48:900][720]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.35.48:900][720]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.35.48:900][720]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.35.48:900][720]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.35.48:900][720]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.35.48:900][720]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.35.48:900][720]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.35.48:902][720]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.35.48:939][720]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.35.48:940][720]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.35.48:940][720]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.35.48:940][720]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.35.48:940][720]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=38 +[2024.01.21-09.35.48:940][720]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=38 +[2024.01.21-09.35.48:943][720]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=38 +[2024.01.21-09.35.48:943][720]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=38 +[2024.01.21-09.35.48:943][720]LogInit: FAudioDevice initialized with ID 38. +[2024.01.21-09.35.48:943][720]LogAudio: Display: Audio Device (ID: 38) registered with world 'BackroomsMap'. +[2024.01.21-09.35.48:943][720]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 38 +[2024.01.21-09.35.48:945][720]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.35.48:954][720]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.35.48 +[2024.01.21-09.35.48:955][720]LogWorld: Bringing up level for play took: 0.010389 +[2024.01.21-09.35.48:957][720]LogOnline: OSS: Created online subsystem instance for: :Context_41 +[2024.01.21-09.35.48:960][720]PIE: Server logged in +[2024.01.21-09.35.48:961][720]PIE: Play in editor total start time 0,11 seconds. +[2024.01.21-09.36.06:711][552]LogCharacterMovement: BP_FirstPersonCharacter_C_0 is stuck and failed to move! Velocity: X=-36.35 Y=-3.85 Z=0.00 Location: X=3167.93 Y=152.43 Z=97.80 Normal: X=0.25 Y=0.88 Z=-0.40 PenetrationDepth:0.128 Actor:Blueprint_door_C_4 Component:door_Knauf BoneName:None (0 other events since notify) +[2024.01.21-09.36.12:475][811]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.36.12:475][811]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.36.12:476][811]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.36.12:477][811]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.36.12:480][811]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.36.12:486][811]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.36.12:498][811]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.36.12:498][811]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 38 +[2024.01.21-09.36.12:499][811]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=38 +[2024.01.21-09.36.12:500][811]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=38 +[2024.01.21-09.36.12:515][811]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms +[2024.01.21-09.36.12:586][812]LogPlayLevel: Display: Destroying online subsystem :Context_41 +[2024.01.21-09.36.39:502][ 13]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.36.39:510][ 13]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-09.36.39:510][ 13]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:36:39) +[2024.01.21-09.36.39:511][ 13]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.36.39:544][ 13]LogPlayLevel: PIE: StaticDuplicateObject took: (0.033587s) +[2024.01.21-09.36.39:544][ 13]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.033636s) +[2024.01.21-09.36.39:559][ 13]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms +[2024.01.21-09.36.39:561][ 13]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.36.39:561][ 13]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.36.39:562][ 13]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.36.39:562][ 13]LogPlayLevel: PIE: World Init took: (0.001042s) +[2024.01.21-09.36.39:562][ 13]LogAudio: Display: Creating Audio Device: Id: 39, Scope: Unique, Realtime: True +[2024.01.21-09.36.39:562][ 13]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.36.39:562][ 13]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.36.39:562][ 13]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.36.39:562][ 13]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.36.39:562][ 13]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.36.39:562][ 13]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.36.39:562][ 13]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.36.39:562][ 13]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.36.39:563][ 13]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.36.39:563][ 13]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.36.39:563][ 13]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.36.39:565][ 13]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.36.39:600][ 13]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.36.39:601][ 13]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.36.39:601][ 13]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.36.39:601][ 13]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.36.39:601][ 13]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=39 +[2024.01.21-09.36.39:601][ 13]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=39 +[2024.01.21-09.36.39:604][ 13]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=39 +[2024.01.21-09.36.39:604][ 13]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=39 +[2024.01.21-09.36.39:604][ 13]LogInit: FAudioDevice initialized with ID 39. +[2024.01.21-09.36.39:604][ 13]LogAudio: Display: Audio Device (ID: 39) registered with world 'BackroomsMap'. +[2024.01.21-09.36.39:604][ 13]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 39 +[2024.01.21-09.36.39:606][ 13]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.36.39:616][ 13]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.36.39 +[2024.01.21-09.36.39:617][ 13]LogWorld: Bringing up level for play took: 0.010591 +[2024.01.21-09.36.39:619][ 13]LogOnline: OSS: Created online subsystem instance for: :Context_42 +[2024.01.21-09.36.39:621][ 13]PIE: Server logged in +[2024.01.21-09.36.39:622][ 13]PIE: Play in editor total start time 0,112 seconds. +[2024.01.21-09.36.49:834][510]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.36.49:835][510]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.36.49:835][510]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.36.49:837][510]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.36.49:858][510]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.36.49:864][510]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.36.49:877][510]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.36.49:880][510]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 39 +[2024.01.21-09.36.49:881][510]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=39 +[2024.01.21-09.36.49:882][510]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=39 +[2024.01.21-09.36.49:909][510]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms +[2024.01.21-09.36.49:980][511]LogPlayLevel: Display: Destroying online subsystem :Context_42 +[2024.01.21-09.40.31:976][163]LogSlate: Took 0.000242 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.01.21-09.40.32:668][182]LogShaderCompilers: Display: ================================================ +[2024.01.21-09.40.32:669][182]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.21-09.40.32:669][182]LogShaderCompilers: Display: Total job queries 224, among them cache hits 96 (42.86%) +[2024.01.21-09.40.32:669][182]LogShaderCompilers: Display: Tracking 84 distinct input hashes that result in 50 distinct outputs (59.52%) +[2024.01.21-09.40.32:669][182]LogShaderCompilers: Display: RAM used: 192,34 KiB of 819,20 MiB budget. Usage: 0.02% +[2024.01.21-09.40.32:669][182]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.21-09.40.32:669][182]LogShaderCompilers: Display: Shaders Compiled: 64 +[2024.01.21-09.40.32:669][182]LogShaderCompilers: Display: Jobs assigned 64, completed 64 (100%) +[2024.01.21-09.40.32:669][182]LogShaderCompilers: Display: Average time worker was idle: 85.51 s +[2024.01.21-09.40.32:669][182]LogShaderCompilers: Display: Time job spent in pending queue: average 3.39 s, longest 7.33 s +[2024.01.21-09.40.32:669][182]LogShaderCompilers: Display: Job execution time: average 1.09 s, max 2.96 s +[2024.01.21-09.40.32:669][182]LogShaderCompilers: Display: Job life time (pending + execution): average 4.48 s, max 8.01 +[2024.01.21-09.40.32:669][182]LogShaderCompilers: Display: Shader code size: average 5,145 KiB, min 1,402 KiB, max 8,711 KiB +[2024.01.21-09.40.32:669][182]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 10.91 s +[2024.01.21-09.40.32:669][182]LogShaderCompilers: Display: Jobs were issued in 64 batches (only local compilation was used), average 1.00 jobs/batch +[2024.01.21-09.40.32:669][182]LogShaderCompilers: Display: Average processing rate: 5.87 jobs/sec +[2024.01.21-09.40.32:669][182]LogShaderCompilers: Display: Total thread time: 47,062 s +[2024.01.21-09.40.32:669][182]LogShaderCompilers: Display: Total thread preprocess time: 5,652 s +[2024.01.21-09.40.32:669][182]LogShaderCompilers: Display: Percentage time preprocessing: 12.01% +[2024.01.21-09.40.32:669][182]LogShaderCompilers: Display: Effective parallelization: 4.31 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 +[2024.01.21-09.40.32:669][182]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: +[2024.01.21-09.40.32:669][182]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 9 times, average 1.16 sec, max 1.56 sec, min 0.52 sec) +[2024.01.21-09.40.32:669][182]LogShaderCompilers: Display: TBasePassVSTLightMapPolicyHQ (compiled 10 times, average 0.86 sec, max 1.21 sec, min 0.49 sec) +[2024.01.21-09.40.32:669][182]LogShaderCompilers: Display: TBasePassPSTLightMapPolicyHQ (compiled 10 times, average 0.81 sec, max 1.19 sec, min 0.59 sec) +[2024.01.21-09.40.32:669][182]LogShaderCompilers: Display: TBasePassVSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 9 times, average 0.80 sec, max 0.89 sec, min 0.51 sec) +[2024.01.21-09.40.32:669][182]LogShaderCompilers: Display: FLumenCardVS (compiled 9 times, average 0.75 sec, max 1.40 sec, min 0.40 sec) +[2024.01.21-09.40.32:669][182]LogShaderCompilers: Display: Top 5 shader types by total compile time: +[2024.01.21-09.40.32:669][182]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ - 22.22% of total time (compiled 9 times, average 1.16 sec, max 1.56 sec, min 0.52 sec) +[2024.01.21-09.40.32:669][182]LogShaderCompilers: Display: TBasePassVSTLightMapPolicyHQ - 18.32% of total time (compiled 10 times, average 0.86 sec, max 1.21 sec, min 0.49 sec) +[2024.01.21-09.40.32:669][182]LogShaderCompilers: Display: TBasePassPSTLightMapPolicyHQ - 17.24% of total time (compiled 10 times, average 0.81 sec, max 1.19 sec, min 0.59 sec) +[2024.01.21-09.40.32:669][182]LogShaderCompilers: Display: TBasePassVSTDistanceFieldShadowsAndLightMapPolicyHQ - 15.22% of total time (compiled 9 times, average 0.80 sec, max 0.89 sec, min 0.51 sec) +[2024.01.21-09.40.32:669][182]LogShaderCompilers: Display: FLumenCardVS - 14.34% of total time (compiled 9 times, average 0.75 sec, max 1.40 sec, min 0.40 sec) +[2024.01.21-09.40.32:669][182]LogShaderCompilers: Display: ================================================ +[2024.01.21-09.41.24:222][ 9]Cmd: MODE GRID=0 +[2024.01.21-09.42.34:104][204]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.42.34:113][204]BlueprintLog: New page: Pre-Play auto-recompile +[2024.01.21-09.42.34:114][204]LogPlayLevel: [PlayLevel] Compiling Blueprint_door before play... +[2024.01.21-09.42.34:298][204]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms +[2024.01.21-09.42.34:299][204]LogPlayLevel: PlayLevel: Blueprint regeneration took 186 ms (1 blueprints) +[2024.01.21-09.42.34:300][204]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:42:34) +[2024.01.21-09.42.34:300][204]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.42.34:331][204]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031254s) +[2024.01.21-09.42.34:331][204]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.031294s) +[2024.01.21-09.42.34:345][204]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms +[2024.01.21-09.42.34:346][204]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.42.34:346][204]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.42.34:346][204]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.42.34:347][204]LogPlayLevel: PIE: World Init took: (0.001038s) +[2024.01.21-09.42.34:347][204]LogAudio: Display: Creating Audio Device: Id: 40, Scope: Unique, Realtime: True +[2024.01.21-09.42.34:347][204]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.42.34:347][204]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.42.34:347][204]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.42.34:347][204]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.42.34:347][204]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.42.34:347][204]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.42.34:347][204]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.42.34:347][204]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.42.34:347][204]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.42.34:347][204]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.42.34:347][204]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.42.34:349][204]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.42.34:385][204]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.42.34:385][204]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.42.34:385][204]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.42.34:385][204]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.42.34:387][204]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=40 +[2024.01.21-09.42.34:387][204]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=40 +[2024.01.21-09.42.34:389][204]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=40 +[2024.01.21-09.42.34:389][204]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=40 +[2024.01.21-09.42.34:389][204]LogInit: FAudioDevice initialized with ID 40. +[2024.01.21-09.42.34:389][204]LogAudio: Display: Audio Device (ID: 40) registered with world 'BackroomsMap'. +[2024.01.21-09.42.34:389][204]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 40 +[2024.01.21-09.42.34:391][204]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.42.34:402][204]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.42.34 +[2024.01.21-09.42.34:402][204]LogWorld: Bringing up level for play took: 0.010827 +[2024.01.21-09.42.34:405][204]LogOnline: OSS: Created online subsystem instance for: :Context_43 +[2024.01.21-09.42.34:408][204]PIE: Server logged in +[2024.01.21-09.42.34:408][204]PIE: Play in editor total start time 0,295 seconds. +[2024.01.21-09.42.41:174][486]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.42.41:174][486]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.42.41:175][486]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.42.41:177][486]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.42.41:184][486]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.42.41:190][486]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.42.41:202][486]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.42.41:205][486]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 40 +[2024.01.21-09.42.41:205][486]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=40 +[2024.01.21-09.42.41:207][486]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=40 +[2024.01.21-09.42.41:244][486]LogUObjectHash: Compacting FUObjectHashTables data took 1.27ms +[2024.01.21-09.42.41:324][487]LogPlayLevel: Display: Destroying online subsystem :Context_43 +[2024.01.21-09.42.44:512][590]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.42.44:522][590]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-09.42.44:522][590]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:42:44) +[2024.01.21-09.42.44:522][590]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.42.44:556][590]LogPlayLevel: PIE: StaticDuplicateObject took: (0.033291s) +[2024.01.21-09.42.44:556][590]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.033329s) +[2024.01.21-09.42.44:570][590]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms +[2024.01.21-09.42.44:572][590]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.42.44:572][590]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.42.44:573][590]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.42.44:574][590]LogPlayLevel: PIE: World Init took: (0.001056s) +[2024.01.21-09.42.44:574][590]LogAudio: Display: Creating Audio Device: Id: 41, Scope: Unique, Realtime: True +[2024.01.21-09.42.44:574][590]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.42.44:574][590]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.42.44:574][590]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.42.44:574][590]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.42.44:574][590]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.42.44:574][590]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.42.44:574][590]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.42.44:574][590]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.42.44:574][590]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.42.44:574][590]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.42.44:574][590]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.42.44:576][590]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.42.44:611][590]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.42.44:611][590]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.42.44:611][590]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.42.44:611][590]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.42.44:612][590]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=41 +[2024.01.21-09.42.44:612][590]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=41 +[2024.01.21-09.42.44:615][590]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=41 +[2024.01.21-09.42.44:615][590]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=41 +[2024.01.21-09.42.44:615][590]LogInit: FAudioDevice initialized with ID 41. +[2024.01.21-09.42.44:615][590]LogAudio: Display: Audio Device (ID: 41) registered with world 'BackroomsMap'. +[2024.01.21-09.42.44:615][590]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 41 +[2024.01.21-09.42.44:616][590]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.42.44:627][590]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.42.44 +[2024.01.21-09.42.44:627][590]LogWorld: Bringing up level for play took: 0.010629 +[2024.01.21-09.42.44:630][590]LogOnline: OSS: Created online subsystem instance for: :Context_44 +[2024.01.21-09.42.44:632][590]PIE: Server logged in +[2024.01.21-09.42.44:632][590]PIE: Play in editor total start time 0,111 seconds. +[2024.01.21-09.42.51:925][903]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.42.51:925][903]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.42.51:925][903]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.42.51:926][903]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.42.51:929][903]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.42.51:936][903]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.42.51:952][903]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.21-09.42.51:952][903]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 41 +[2024.01.21-09.42.51:952][903]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=41 +[2024.01.21-09.42.51:954][903]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=41 +[2024.01.21-09.42.51:979][903]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.42.51:984][903]LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms +[2024.01.21-09.42.52:056][904]LogPlayLevel: Display: Destroying online subsystem :Context_44 +[2024.01.21-09.43.11:513][538]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.43.11:522][538]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-09.43.11:522][538]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:43:11) +[2024.01.21-09.43.11:522][538]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.43.11:556][538]LogPlayLevel: PIE: StaticDuplicateObject took: (0.033232s) +[2024.01.21-09.43.11:556][538]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.033271s) +[2024.01.21-09.43.11:570][538]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms +[2024.01.21-09.43.11:572][538]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.43.11:572][538]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.43.11:572][538]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.43.11:573][538]LogPlayLevel: PIE: World Init took: (0.001128s) +[2024.01.21-09.43.11:573][538]LogAudio: Display: Creating Audio Device: Id: 42, Scope: Unique, Realtime: True +[2024.01.21-09.43.11:573][538]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.43.11:573][538]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.43.11:573][538]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.43.11:573][538]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.43.11:573][538]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.43.11:574][538]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.43.11:574][538]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.43.11:574][538]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.43.11:575][538]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.43.11:575][538]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.43.11:575][538]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.43.11:577][538]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.43.11:612][538]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.43.11:612][538]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.43.11:612][538]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.43.11:612][538]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.43.11:612][538]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=42 +[2024.01.21-09.43.11:612][538]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=42 +[2024.01.21-09.43.11:615][538]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=42 +[2024.01.21-09.43.11:615][538]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=42 +[2024.01.21-09.43.11:615][538]LogInit: FAudioDevice initialized with ID 42. +[2024.01.21-09.43.11:615][538]LogAudio: Display: Audio Device (ID: 42) registered with world 'BackroomsMap'. +[2024.01.21-09.43.11:615][538]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 42 +[2024.01.21-09.43.11:617][538]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.43.11:628][538]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.43.11 +[2024.01.21-09.43.11:628][538]LogWorld: Bringing up level for play took: 0.011078 +[2024.01.21-09.43.11:631][538]LogOnline: OSS: Created online subsystem instance for: :Context_45 +[2024.01.21-09.43.11:634][538]PIE: Server logged in +[2024.01.21-09.43.11:634][538]PIE: Play in editor total start time 0,113 seconds. +[2024.01.21-09.43.35:674][679]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.43.35:674][679]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.43.35:675][679]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.43.35:677][679]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.43.35:680][679]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.43.35:687][679]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.43.35:701][679]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.43.35:703][679]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 42 +[2024.01.21-09.43.35:703][679]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=42 +[2024.01.21-09.43.35:705][679]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=42 +[2024.01.21-09.43.35:728][679]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms +[2024.01.21-09.43.35:800][680]LogPlayLevel: Display: Destroying online subsystem :Context_45 +[2024.01.21-09.44.29:615][ 31]LogInterchangeEngine: [Pending] Importing +[2024.01.21-09.44.29:615][ 31]LogInterchangeEngine: Display: Interchange start importing source [C:/Users/Thomas/Downloads/Notrufe.jpg] +[2024.01.21-09.44.29:640][ 32]LogInterchangeEngine: [Pending] Importing +[2024.01.21-09.44.29:970][ 33]LogInterchangeImport: JPEG file [C:/Users/Thomas/Downloads/Notrufe.jpg]: Pipeline setting 'bPreferCompressedSourceData' has been overridden by Editor setting 'RetainJpegFormat' +[2024.01.21-09.44.30:327][ 34]LogTexture: Display: Building textures: /Game/GameMap/Door/Notrufe.Notrufe (BGRA8, 2350x1652 x1x1x1) (Required Memory Estimate: 113.601357 MB), EncodeSpeed: Fast +[2024.01.21-09.44.30:631][ 35]LogInterchangeEngine: [Success] Import Done +[2024.01.21-09.44.30:637][ 35]LogInterchangeEngine: [Success] Import Done +[2024.01.21-09.44.38:085][176]LogShaderCompilers: Display: ================================================ +[2024.01.21-09.44.38:086][176]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.21-09.44.38:086][176]LogShaderCompilers: Display: Total job queries 242, among them cache hits 110 (45.45%) +[2024.01.21-09.44.38:086][176]LogShaderCompilers: Display: Tracking 88 distinct input hashes that result in 52 distinct outputs (59.09%) +[2024.01.21-09.44.38:086][176]LogShaderCompilers: Display: RAM used: 201,73 KiB of 819,20 MiB budget. Usage: 0.02% +[2024.01.21-09.44.38:086][176]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.21-09.44.38:086][176]LogShaderCompilers: Display: Shaders Compiled: 66 +[2024.01.21-09.44.38:086][176]LogShaderCompilers: Display: Jobs assigned 66, completed 66 (100%) +[2024.01.21-09.44.38:086][176]LogShaderCompilers: Display: Average time worker was idle: 82.60 s +[2024.01.21-09.44.38:086][176]LogShaderCompilers: Display: Time job spent in pending queue: average 3.29 s, longest 7.33 s +[2024.01.21-09.44.38:086][176]LogShaderCompilers: Display: Job execution time: average 1.07 s, max 2.96 s +[2024.01.21-09.44.38:086][176]LogShaderCompilers: Display: Job life time (pending + execution): average 4.36 s, max 8.01 +[2024.01.21-09.44.38:086][176]LogShaderCompilers: Display: Shader code size: average 5,135 KiB, min 1,402 KiB, max 8,711 KiB +[2024.01.21-09.44.38:086][176]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 11.38 s +[2024.01.21-09.44.38:086][176]LogShaderCompilers: Display: Jobs were issued in 66 batches (only local compilation was used), average 1.00 jobs/batch +[2024.01.21-09.44.38:086][176]LogShaderCompilers: Display: Average processing rate: 5.80 jobs/sec +[2024.01.21-09.44.38:086][176]LogShaderCompilers: Display: Total thread time: 47,695 s +[2024.01.21-09.44.38:086][176]LogShaderCompilers: Display: Total thread preprocess time: 5,715 s +[2024.01.21-09.44.38:086][176]LogShaderCompilers: Display: Percentage time preprocessing: 11.98% +[2024.01.21-09.44.38:086][176]LogShaderCompilers: Display: Effective parallelization: 4.19 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 +[2024.01.21-09.44.38:086][176]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: +[2024.01.21-09.44.38:086][176]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 9 times, average 1.16 sec, max 1.56 sec, min 0.52 sec) +[2024.01.21-09.44.38:086][176]LogShaderCompilers: Display: TBasePassVSTLightMapPolicyHQ (compiled 10 times, average 0.86 sec, max 1.21 sec, min 0.49 sec) +[2024.01.21-09.44.38:086][176]LogShaderCompilers: Display: TBasePassPSTLightMapPolicyHQ (compiled 10 times, average 0.81 sec, max 1.19 sec, min 0.59 sec) +[2024.01.21-09.44.38:086][176]LogShaderCompilers: Display: TBasePassVSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 9 times, average 0.80 sec, max 0.89 sec, min 0.51 sec) +[2024.01.21-09.44.38:086][176]LogShaderCompilers: Display: FLumenCardVS (compiled 9 times, average 0.75 sec, max 1.40 sec, min 0.40 sec) +[2024.01.21-09.44.38:086][176]LogShaderCompilers: Display: Top 5 shader types by total compile time: +[2024.01.21-09.44.38:086][176]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ - 21.92% of total time (compiled 9 times, average 1.16 sec, max 1.56 sec, min 0.52 sec) +[2024.01.21-09.44.38:086][176]LogShaderCompilers: Display: TBasePassVSTLightMapPolicyHQ - 18.08% of total time (compiled 10 times, average 0.86 sec, max 1.21 sec, min 0.49 sec) +[2024.01.21-09.44.38:086][176]LogShaderCompilers: Display: TBasePassPSTLightMapPolicyHQ - 17.01% of total time (compiled 10 times, average 0.81 sec, max 1.19 sec, min 0.59 sec) +[2024.01.21-09.44.38:086][176]LogShaderCompilers: Display: TBasePassVSTDistanceFieldShadowsAndLightMapPolicyHQ - 15.02% of total time (compiled 9 times, average 0.80 sec, max 0.89 sec, min 0.51 sec) +[2024.01.21-09.44.38:086][176]LogShaderCompilers: Display: FLumenCardVS - 14.15% of total time (compiled 9 times, average 0.75 sec, max 1.40 sec, min 0.40 sec) +[2024.01.21-09.44.38:086][176]LogShaderCompilers: Display: ================================================ +[2024.01.21-09.46.46:354][717]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms +[2024.01.21-09.46.46:359][717]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto3.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false +[2024.01.21-09.46.46:462][717]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/BackroomsMap_Auto3 +[2024.01.21-09.46.46:462][717]LogSavePackage: Moving 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/BackroomsMap_Auto3908E15ED4A07009A71C0E598A280789C.tmp' to 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto3.umap' +[2024.01.21-09.46.46:464][717]LogAssetRegistry: Warning: ScanPathsSynchronous: D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto3.umap is in the /Temp path, will not scan. +[2024.01.21-09.46.46:464][717]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.125 +[2024.01.21-09.46.46:464][717]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.125 +[2024.01.21-09.46.46:464][717]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/GameMap/Door/Blueprint_door] ([2] browsable assets)... +[2024.01.21-09.46.46:517][717]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/GameMap/Door/Blueprint_door.Blueprint_door] +[2024.01.21-09.46.46:517][717]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Door/Blueprint_door] +[2024.01.21-09.46.46:529][717]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Door/Blueprint_door_Auto3 +[2024.01.21-09.46.46:529][717]LogSavePackage: Moving 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Blueprint_door_Auto30B60466F4BAA999E7EC510B08B5B7ED3.tmp' to 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Door/Blueprint_door_Auto3.uasset' +[2024.01.21-09.46.46:530][717]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/GameMap/Door/Notrufe] ([1] browsable assets)... +[2024.01.21-09.46.46:532][717]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/GameMap/Door/Notrufe.Notrufe] +[2024.01.21-09.46.46:532][717]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Door/Notrufe] +[2024.01.21-09.46.46:534][717]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Door/Notrufe_Auto3 +[2024.01.21-09.46.46:534][717]LogSavePackage: Moving 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Notrufe_Auto3E0A4E2B84218940DBF3E52B22B3352B7.tmp' to 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Door/Notrufe_Auto3.uasset' +[2024.01.21-09.46.46:534][717]LogFileHelpers: Auto-saving content packages took 0.070 +[2024.01.21-09.46.56:192][810]LogContentBrowser: Deferred new asset file creation: Notrufe_Mat +[2024.01.21-09.46.56:237][810]LogContentBrowser: Creating deferred item: Notrufe_Mat +[2024.01.21-09.46.56:257][811]LogContentBrowser: Renaming the item being created (Deferred Item: Notrufe_Mat). +[2024.01.21-09.46.58:315][886]LogContentBrowser: Attempting asset rename: Notrufe_Mat -> Notrufe_Mat +[2024.01.21-09.46.58:351][886]LogContentBrowser: End creating deferred item Notrufe_Mat +[2024.01.21-09.47.12:568][369]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/GameMap/Door/Notrufe_Mat.Notrufe_Mat +[2024.01.21-09.47.12:614][369]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.47.12:614][369]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.47.12:827][369]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.21-09.47.12:827][369]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) +[2024.01.21-09.47.12:827][369]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.01.21-09.47.12:827][369]MaterialEditorStats: Shader Count: 0 +[2024.01.21-09.47.12:841][369]LogViewport: Scene viewport resized to 517x621, mode Windowed. +[2024.01.21-09.47.12:990][371]MaterialEditorStats: Base pass shader: 144 instructions +[2024.01.21-09.47.12:990][371]MaterialEditorStats: Base pass vertex shader: 122 instructions +[2024.01.21-09.47.12:990][371]MaterialEditorStats: Texture samplers: 3/16 +[2024.01.21-09.47.12:990][371]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) +[2024.01.21-09.47.12:990][371]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.01.21-09.47.12:990][371]MaterialEditorStats: Shader Count: 4 +[2024.01.21-09.47.25:995][881]LogMaterialEditor: Saving and Compiling material Notrufe_Mat +[2024.01.21-09.47.25:998][881]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-09.47.26:100][881]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Door/Notrufe_Mat" FILE="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Notrufe_Mat.uasset" SILENT=true +[2024.01.21-09.47.26:101][881]LogSavePackage: Moving output files for package: /Game/GameMap/Door/Notrufe_Mat +[2024.01.21-09.47.26:101][881]LogSavePackage: Moving 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Notrufe_MatE41E3F824624E5516BD9DEB7E1DDB7A3.tmp' to 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Notrufe_Mat.uasset' +[2024.01.21-09.47.26:108][881]LogFileHelpers: InternalPromptForCheckoutAndSave took 110 ms (total: 337 ms) +[2024.01.21-09.47.26:109][881]AssetCheck: New page: Asset Save: Notrufe_Mat +[2024.01.21-09.47.26:109][881]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Door/Notrufe_Mat.Notrufe_Mat +[2024.01.21-09.47.41:147][397]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.47.41:157][397]BlueprintLog: New page: Pre-Play auto-recompile +[2024.01.21-09.47.41:158][397]LogPlayLevel: [PlayLevel] Compiling Blueprint_door before play... +[2024.01.21-09.47.41:233][397]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms +[2024.01.21-09.47.41:234][397]LogPlayLevel: PlayLevel: Blueprint regeneration took 77 ms (1 blueprints) +[2024.01.21-09.47.41:234][397]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:47:41) +[2024.01.21-09.47.41:234][397]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.47.41:266][397]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031489s) +[2024.01.21-09.47.41:266][397]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.031530s) +[2024.01.21-09.47.41:280][397]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms +[2024.01.21-09.47.41:280][397]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.47.41:280][397]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.47.41:281][397]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.47.41:281][397]LogPlayLevel: PIE: World Init took: (0.001093s) +[2024.01.21-09.47.41:281][397]LogAudio: Display: Creating Audio Device: Id: 43, Scope: Unique, Realtime: True +[2024.01.21-09.47.41:281][397]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.47.41:281][397]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.47.41:281][397]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.47.41:281][397]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.47.41:281][397]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.47.41:281][397]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.47.41:281][397]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.47.41:281][397]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.47.41:282][397]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.47.41:282][397]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.47.41:282][397]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.47.41:284][397]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.47.41:321][397]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.47.41:321][397]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.47.41:321][397]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.47.41:321][397]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.47.41:322][397]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=43 +[2024.01.21-09.47.41:322][397]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=43 +[2024.01.21-09.47.41:324][397]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=43 +[2024.01.21-09.47.41:324][397]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=43 +[2024.01.21-09.47.41:324][397]LogInit: FAudioDevice initialized with ID 43. +[2024.01.21-09.47.41:324][397]LogAudio: Display: Audio Device (ID: 43) registered with world 'BackroomsMap'. +[2024.01.21-09.47.41:324][397]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 43 +[2024.01.21-09.47.41:326][397]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.47.41:337][397]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.47.41 +[2024.01.21-09.47.41:338][397]LogWorld: Bringing up level for play took: 0.011287 +[2024.01.21-09.47.41:340][397]LogOnline: OSS: Created online subsystem instance for: :Context_47 +[2024.01.21-09.47.41:343][397]PIE: Server logged in +[2024.01.21-09.47.41:344][397]PIE: Play in editor total start time 0,188 seconds. +[2024.01.21-09.47.53:034][982]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.47.53:034][982]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.47.53:035][982]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.47.53:037][982]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.47.53:046][982]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.47.53:052][982]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.47.53:066][982]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.47.53:068][982]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 43 +[2024.01.21-09.47.53:069][982]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=43 +[2024.01.21-09.47.53:070][982]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=43 +[2024.01.21-09.47.53:112][982]LogUObjectHash: Compacting FUObjectHashTables data took 1.27ms +[2024.01.21-09.47.53:181][983]LogPlayLevel: Display: Destroying online subsystem :Context_47 +[2024.01.21-09.48.01:700][317]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.48.01:709][317]BlueprintLog: New page: Pre-Play auto-recompile +[2024.01.21-09.48.01:710][317]LogPlayLevel: [PlayLevel] Compiling Blueprint_door before play... +[2024.01.21-09.48.01:767][317]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms +[2024.01.21-09.48.01:769][317]LogPlayLevel: PlayLevel: Blueprint regeneration took 59 ms (1 blueprints) +[2024.01.21-09.48.01:769][317]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:48:01) +[2024.01.21-09.48.01:769][317]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.48.01:802][317]LogPlayLevel: PIE: StaticDuplicateObject took: (0.033199s) +[2024.01.21-09.48.01:802][317]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.033238s) +[2024.01.21-09.48.01:815][317]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms +[2024.01.21-09.48.01:816][317]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.48.01:816][317]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.48.01:817][317]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.48.01:817][317]LogPlayLevel: PIE: World Init took: (0.001131s) +[2024.01.21-09.48.01:817][317]LogAudio: Display: Creating Audio Device: Id: 44, Scope: Unique, Realtime: True +[2024.01.21-09.48.01:817][317]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.48.01:817][317]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.48.01:817][317]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.48.01:817][317]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.48.01:817][317]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.48.01:817][317]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.48.01:817][317]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.48.01:817][317]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.48.01:818][317]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.48.01:818][317]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.48.01:818][317]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.48.01:820][317]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.48.01:855][317]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.48.01:855][317]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.48.01:855][317]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.48.01:855][317]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.48.01:856][317]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=44 +[2024.01.21-09.48.01:856][317]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=44 +[2024.01.21-09.48.01:858][317]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=44 +[2024.01.21-09.48.01:858][317]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=44 +[2024.01.21-09.48.01:858][317]LogInit: FAudioDevice initialized with ID 44. +[2024.01.21-09.48.01:858][317]LogAudio: Display: Audio Device (ID: 44) registered with world 'BackroomsMap'. +[2024.01.21-09.48.01:858][317]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 44 +[2024.01.21-09.48.01:861][317]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.48.01:871][317]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.48.01 +[2024.01.21-09.48.01:872][317]LogWorld: Bringing up level for play took: 0.010813 +[2024.01.21-09.48.01:875][317]LogOnline: OSS: Created online subsystem instance for: :Context_48 +[2024.01.21-09.48.01:877][317]PIE: Server logged in +[2024.01.21-09.48.01:878][317]PIE: Play in editor total start time 0,169 seconds. +[2024.01.21-09.48.25:755][543]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.48.25:755][543]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.48.25:756][543]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.48.25:757][543]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.48.25:760][543]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.48.25:768][543]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.48.25:782][543]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.48.25:784][543]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 44 +[2024.01.21-09.48.25:784][543]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=44 +[2024.01.21-09.48.25:786][543]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=44 +[2024.01.21-09.48.25:811][543]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms +[2024.01.21-09.48.25:881][544]LogPlayLevel: Display: Destroying online subsystem :Context_48 +[2024.01.21-09.48.29:996][625]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.48.30:005][625]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-09.48.30:005][625]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:48:30) +[2024.01.21-09.48.30:005][625]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.48.30:037][625]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032310s) +[2024.01.21-09.48.30:037][625]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.032346s) +[2024.01.21-09.48.30:051][625]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms +[2024.01.21-09.48.30:052][625]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.48.30:052][625]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.48.30:053][625]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.48.30:054][625]LogPlayLevel: PIE: World Init took: (0.001026s) +[2024.01.21-09.48.30:054][625]LogAudio: Display: Creating Audio Device: Id: 45, Scope: Unique, Realtime: True +[2024.01.21-09.48.30:054][625]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.48.30:054][625]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.48.30:054][625]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.48.30:054][625]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.48.30:054][625]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.48.30:054][625]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.48.30:054][625]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.48.30:054][625]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.48.30:054][625]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.48.30:054][625]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.48.30:054][625]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.48.30:056][625]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.48.30:092][625]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.48.30:092][625]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.48.30:092][625]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.48.30:092][625]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.48.30:093][625]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=45 +[2024.01.21-09.48.30:093][625]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=45 +[2024.01.21-09.48.30:096][625]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=45 +[2024.01.21-09.48.30:096][625]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=45 +[2024.01.21-09.48.30:096][625]LogInit: FAudioDevice initialized with ID 45. +[2024.01.21-09.48.30:096][625]LogAudio: Display: Audio Device (ID: 45) registered with world 'BackroomsMap'. +[2024.01.21-09.48.30:096][625]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 45 +[2024.01.21-09.48.30:098][625]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.48.30:108][625]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.48.30 +[2024.01.21-09.48.30:108][625]LogWorld: Bringing up level for play took: 0.010841 +[2024.01.21-09.48.30:111][625]LogOnline: OSS: Created online subsystem instance for: :Context_49 +[2024.01.21-09.48.30:114][625]PIE: Server logged in +[2024.01.21-09.48.30:114][625]PIE: Play in editor total start time 0,11 seconds. +[2024.01.21-09.49.22:732][852]LogCharacterMovement: BP_FirstPersonCharacter_C_0 is stuck and failed to move! Velocity: X=-108.35 Y=20.10 Z=0.00 Location: X=3076.50 Y=155.61 Z=99.91 Normal: X=-0.57 Y=0.82 Z=0.00 PenetrationDepth:3.364 Actor:Blueprint_door_C_4 Component:door_Tuer BoneName:None (0 other events since notify) +[2024.01.21-09.49.40:065][667]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.49.40:065][667]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.49.40:066][667]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.49.40:067][667]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.49.40:075][667]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.49.40:082][667]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.49.40:094][667]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.49.40:097][667]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 45 +[2024.01.21-09.49.40:097][667]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=45 +[2024.01.21-09.49.40:098][667]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=45 +[2024.01.21-09.49.40:119][667]LogUObjectHash: Compacting FUObjectHashTables data took 1.33ms +[2024.01.21-09.49.40:209][668]LogPlayLevel: Display: Destroying online subsystem :Context_49 +[2024.01.21-09.49.50:931][ 27]Cmd: SELECT NONE +[2024.01.21-09.49.51:660][ 48]Cmd: SELECT NONE +[2024.01.21-09.50.28:111][731]LogContentBrowser: Deferred new asset file creation: Blueprint_door_Child +[2024.01.21-09.50.28:165][731]LogContentBrowser: Creating deferred item: Blueprint_door_Child +[2024.01.21-09.50.28:191][732]LogContentBrowser: Renaming the item being created (Deferred Item: Blueprint_door_Child). +[2024.01.21-09.50.35:960][ 19]LogContentBrowser: Attempting asset rename: Blueprint_door_Child -> Blueprint_door_start +[2024.01.21-09.50.35:964][ 19]LogContentBrowser: End creating deferred item Blueprint_door_Child +[2024.01.21-09.50.35:984][ 19]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.50.37:497][ 72]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start +[2024.01.21-09.50.37:497][ 72]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.50.37:497][ 72]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.50.37:635][ 72]LogViewport: Scene viewport resized to 894x968, mode Windowed. +[2024.01.21-09.50.54:322][698]LogEditorTransaction: Undo Modify Component(s) +[2024.01.21-09.53.42:444][135]Cmd: DELETE +[2024.01.21-09.53.42:447][135]Cmd: ACTOR DELETE +[2024.01.21-09.53.42:466][135]LogEditorActor: Deleted Actor: Blueprint_door_C +[2024.01.21-09.53.42:503][135]LogUObjectHash: Compacting FUObjectHashTables data took 1.44ms +[2024.01.21-09.53.42:505][135]LogEditorActor: Deleted 1 Actors (0.058 secs) +[2024.01.21-09.53.46:103][296]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start_C +[2024.01.21-09.53.46:105][296]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start_C +[2024.01.21-09.53.46:108][296]LogActorFactory: Actor Factory spawned Blueprint /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start as actor: Blueprint_door_start_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.Blueprint_door_start_C_0 +[2024.01.21-09.53.46:110][296]LogActorFactory: Actor Factory spawned Blueprint /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start as actor: Blueprint_door_start_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.Blueprint_door_start_C_0 +[2024.01.21-09.53.46:122][296]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance +[2024.01.21-09.53.49:279][408]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start_C +[2024.01.21-09.53.49:279][408]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start_C +[2024.01.21-09.53.49:283][408]LogActorFactory: Actor Factory spawned Blueprint /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start as actor: Blueprint_door_start_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.Blueprint_door_start_C_1 +[2024.01.21-09.53.49:286][408]LogActorFactory: Actor Factory spawned Blueprint /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start as actor: Blueprint_door_start_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.Blueprint_door_start_C_1 +[2024.01.21-09.54.56:988][965]Cmd: TRANSACTION UNDO +[2024.01.21-09.54.56:988][965]LogEditorTransaction: Undo Scale Elements +[2024.01.21-09.54.57:513][981]Cmd: TRANSACTION UNDO +[2024.01.21-09.54.57:513][981]LogEditorTransaction: Undo Move Elements +[2024.01.21-09.54.59:740][ 73]Cmd: TRANSACTION UNDO +[2024.01.21-09.54.59:740][ 73]LogEditorTransaction: Undo Scale Elements +[2024.01.21-09.55.00:119][ 88]Cmd: TRANSACTION UNDO +[2024.01.21-09.55.00:119][ 88]LogEditorTransaction: Undo Move Elements +[2024.01.21-09.55.00:505][103]Cmd: TRANSACTION UNDO +[2024.01.21-09.55.00:505][103]LogEditorTransaction: Undo Move Elements +[2024.01.21-09.55.01:652][149]Cmd: DELETE +[2024.01.21-09.55.01:652][149]Cmd: ACTOR DELETE +[2024.01.21-09.55.01:665][149]LogEditorActor: Deleted Actor: Blueprint_door_start_C +[2024.01.21-09.55.01:710][149]LogUObjectHash: Compacting FUObjectHashTables data took 1.41ms +[2024.01.21-09.55.01:712][149]LogEditorActor: Deleted 1 Actors (0.060 secs) +[2024.01.21-09.55.10:723][542]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start_C +[2024.01.21-09.55.10:723][542]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start_C +[2024.01.21-09.55.10:726][542]LogActorFactory: Actor Factory spawned Blueprint /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start as actor: Blueprint_door_start_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.Blueprint_door_start_C_2 +[2024.01.21-09.55.10:728][542]LogActorFactory: Actor Factory spawned Blueprint /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start as actor: Blueprint_door_start_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.Blueprint_door_start_C_2 +[2024.01.21-09.55.18:839][838]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start_C +[2024.01.21-09.55.18:839][838]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start_C +[2024.01.21-09.55.18:842][838]LogActorFactory: Actor Factory spawned Blueprint /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start as actor: Blueprint_door_start_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.Blueprint_door_start_C_3 +[2024.01.21-09.55.18:845][838]LogActorFactory: Actor Factory spawned Blueprint /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start as actor: Blueprint_door_start_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.Blueprint_door_start_C_3 +[2024.01.21-09.55.36:967][553]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.55.36:981][553]BlueprintLog: New page: Pre-Play auto-recompile +[2024.01.21-09.55.36:982][553]LogPlayLevel: [PlayLevel] Compiling Blueprint_door_start before play... +[2024.01.21-09.55.37:064][553]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms +[2024.01.21-09.55.37:066][553]LogPlayLevel: PlayLevel: Blueprint regeneration took 85 ms (1 blueprints) +[2024.01.21-09.55.37:066][553]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:55:37) +[2024.01.21-09.55.37:066][553]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.55.37:099][553]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032691s) +[2024.01.21-09.55.37:099][553]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.032729s) +[2024.01.21-09.55.37:112][553]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms +[2024.01.21-09.55.37:114][553]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.55.37:114][553]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.55.37:114][553]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.55.37:115][553]LogPlayLevel: PIE: World Init took: (0.001095s) +[2024.01.21-09.55.37:115][553]LogAudio: Display: Creating Audio Device: Id: 46, Scope: Unique, Realtime: True +[2024.01.21-09.55.37:115][553]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.55.37:115][553]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.55.37:115][553]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.55.37:115][553]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.55.37:115][553]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.55.37:115][553]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.55.37:115][553]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.55.37:115][553]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.55.37:116][553]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.55.37:116][553]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.55.37:116][553]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.55.37:118][553]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.55.37:162][553]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.55.37:163][553]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.55.37:163][553]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.55.37:163][553]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.55.37:164][553]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=46 +[2024.01.21-09.55.37:164][553]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=46 +[2024.01.21-09.55.37:166][553]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=46 +[2024.01.21-09.55.37:166][553]LogInit: FAudioDevice initialized with ID 46. +[2024.01.21-09.55.37:166][553]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=46 +[2024.01.21-09.55.37:166][553]LogAudio: Display: Audio Device (ID: 46) registered with world 'BackroomsMap'. +[2024.01.21-09.55.37:166][553]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 46 +[2024.01.21-09.55.37:168][553]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.55.37:179][553]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.55.37 +[2024.01.21-09.55.37:180][553]LogWorld: Bringing up level for play took: 0.011122 +[2024.01.21-09.55.37:182][553]LogOnline: OSS: Created online subsystem instance for: :Context_52 +[2024.01.21-09.55.37:186][553]PIE: Server logged in +[2024.01.21-09.55.37:186][553]PIE: Play in editor total start time 0,207 seconds. +[2024.01.21-09.55.47:165][ 55]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.55.47:165][ 55]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.55.47:165][ 55]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.55.47:167][ 55]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.55.47:171][ 55]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.55.47:178][ 55]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.55.47:191][ 55]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.55.47:194][ 55]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 46 +[2024.01.21-09.55.47:194][ 55]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=46 +[2024.01.21-09.55.47:196][ 55]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=46 +[2024.01.21-09.55.47:232][ 55]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms +[2024.01.21-09.55.47:338][ 56]LogPlayLevel: Display: Destroying online subsystem :Context_52 +[2024.01.21-09.56.58:260][723]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-09.56.58:270][723]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-09.56.58:270][723]PIE: New page: PIE session: BackroomsMap (21.01.2024, 11:56:58) +[2024.01.21-09.56.58:271][723]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.56.58:306][723]LogPlayLevel: PIE: StaticDuplicateObject took: (0.034516s) +[2024.01.21-09.56.58:306][723]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.034556s) +[2024.01.21-09.56.58:327][723]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms +[2024.01.21-09.56.58:329][723]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-09.56.58:329][723]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-09.56.58:330][723]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-09.56.58:330][723]LogPlayLevel: PIE: World Init took: (0.001142s) +[2024.01.21-09.56.58:330][723]LogAudio: Display: Creating Audio Device: Id: 47, Scope: Unique, Realtime: True +[2024.01.21-09.56.58:330][723]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-09.56.58:330][723]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-09.56.58:330][723]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-09.56.58:330][723]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-09.56.58:330][723]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-09.56.58:330][723]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-09.56.58:330][723]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-09.56.58:330][723]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-09.56.58:331][723]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-09.56.58:331][723]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-09.56.58:331][723]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-09.56.58:333][723]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-09.56.58:370][723]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-09.56.58:370][723]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-09.56.58:370][723]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-09.56.58:370][723]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-09.56.58:371][723]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=47 +[2024.01.21-09.56.58:371][723]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=47 +[2024.01.21-09.56.58:373][723]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=47 +[2024.01.21-09.56.58:373][723]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=47 +[2024.01.21-09.56.58:373][723]LogInit: FAudioDevice initialized with ID 47. +[2024.01.21-09.56.58:373][723]LogAudio: Display: Audio Device (ID: 47) registered with world 'BackroomsMap'. +[2024.01.21-09.56.58:373][723]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 47 +[2024.01.21-09.56.58:375][723]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-09.56.58:386][723]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-10.56.58 +[2024.01.21-09.56.58:387][723]LogWorld: Bringing up level for play took: 0.011144 +[2024.01.21-09.56.58:389][723]LogOnline: OSS: Created online subsystem instance for: :Context_53 +[2024.01.21-09.56.58:392][723]PIE: Server logged in +[2024.01.21-09.56.58:392][723]PIE: Play in editor total start time 0,122 seconds. +[2024.01.21-09.57.10:084][276]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.57.10:084][276]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-09.57.10:085][276]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-09.57.10:087][276]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.57.10:091][276]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-09.57.10:097][276]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-09.57.10:114][276]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.21-09.57.10:114][276]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 47 +[2024.01.21-09.57.10:114][276]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=47 +[2024.01.21-09.57.10:116][276]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=47 +[2024.01.21-09.57.10:126][276]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-09.57.10:131][276]LogUObjectHash: Compacting FUObjectHashTables data took 1.41ms +[2024.01.21-09.57.10:237][277]LogPlayLevel: Display: Destroying online subsystem :Context_53 +[2024.01.21-09.57.35:290][236]Cmd: SELECT NONE +[2024.01.21-09.57.36:076][260]Cmd: SELECT NONE +[2024.01.21-09.57.38:572][337]Cmd: DELETE +[2024.01.21-09.57.38:572][337]Cmd: ACTOR DELETE +[2024.01.21-09.57.38:584][337]LogEditorActor: Deleted Actor: Blueprint_door_start_C +[2024.01.21-09.57.38:608][337]LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms +[2024.01.21-09.57.38:610][337]LogEditorActor: Deleted 1 Actors (0.037 secs) +[2024.01.21-09.57.42:338][450]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start_C +[2024.01.21-09.57.42:338][450]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start_C +[2024.01.21-09.57.42:340][450]LogActorFactory: Actor Factory spawned Blueprint /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start as actor: Blueprint_door_start_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.Blueprint_door_start_C_4 +[2024.01.21-09.57.42:342][450]LogActorFactory: Actor Factory spawned Blueprint /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start as actor: Blueprint_door_start_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.Blueprint_door_start_C_4 +[2024.01.21-09.57.46:008][562]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start_C +[2024.01.21-09.57.46:008][562]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start_C +[2024.01.21-09.57.46:012][562]LogActorFactory: Actor Factory spawned Blueprint /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start as actor: Blueprint_door_start_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.Blueprint_door_start_C_5 +[2024.01.21-09.57.46:014][562]LogActorFactory: Actor Factory spawned Blueprint /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start as actor: Blueprint_door_start_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.Blueprint_door_start_C_5 +[2024.01.21-09.58.56:579][109]Cmd: DELETE +[2024.01.21-09.58.56:579][109]Cmd: ACTOR DELETE +[2024.01.21-09.58.56:591][109]LogEditorActor: Deleted Actor: Blueprint_door_start_C +[2024.01.21-09.58.56:624][109]LogUObjectHash: Compacting FUObjectHashTables data took 1.44ms +[2024.01.21-09.58.56:626][109]LogEditorActor: Deleted 1 Actors (0.047 secs) +[2024.01.21-09.59.10:425][566]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start_C +[2024.01.21-09.59.10:425][566]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start_C +[2024.01.21-09.59.10:428][566]LogActorFactory: Actor Factory spawned Blueprint /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start as actor: Blueprint_door_start_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.Blueprint_door_start_C_6 +[2024.01.21-09.59.10:430][566]LogActorFactory: Actor Factory spawned Blueprint /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start as actor: Blueprint_door_start_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.Blueprint_door_start_C_6 +[2024.01.21-09.59.13:707][658]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start_C +[2024.01.21-09.59.13:707][658]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start_C +[2024.01.21-09.59.13:710][658]LogActorFactory: Actor Factory spawned Blueprint /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start as actor: Blueprint_door_start_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.Blueprint_door_start_C_7 +[2024.01.21-09.59.13:712][658]LogActorFactory: Actor Factory spawned Blueprint /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start as actor: Blueprint_door_start_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.Blueprint_door_start_C_7 +[2024.01.21-10.02.13:832][424]LogDerivedDataCache: C:/Users/Thomas/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:05.110 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 2784 files in 4128 folders with total size 209 MiB. +[2024.01.21-10.03.28:355][876]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-10.03.28:365][876]BlueprintLog: New page: Pre-Play auto-recompile +[2024.01.21-10.03.28:366][876]LogPlayLevel: [PlayLevel] Compiling Blueprint_door_start before play... +[2024.01.21-10.03.28:602][876]LogUObjectHash: Compacting FUObjectHashTables data took 1.49ms +[2024.01.21-10.03.28:604][876]LogPlayLevel: PlayLevel: Blueprint regeneration took 239 ms (1 blueprints) +[2024.01.21-10.03.28:604][876]PIE: New page: PIE session: BackroomsMap (21.01.2024, 12:03:28) +[2024.01.21-10.03.28:604][876]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-10.03.28:637][876]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032163s) +[2024.01.21-10.03.28:637][876]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.032203s) +[2024.01.21-10.03.28:650][876]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms +[2024.01.21-10.03.28:651][876]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-10.03.28:651][876]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-10.03.28:652][876]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-10.03.28:652][876]LogPlayLevel: PIE: World Init took: (0.001081s) +[2024.01.21-10.03.28:652][876]LogAudio: Display: Creating Audio Device: Id: 48, Scope: Unique, Realtime: True +[2024.01.21-10.03.28:652][876]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-10.03.28:652][876]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-10.03.28:652][876]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-10.03.28:652][876]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-10.03.28:652][876]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-10.03.28:652][876]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-10.03.28:652][876]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-10.03.28:652][876]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-10.03.28:653][876]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-10.03.28:653][876]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-10.03.28:653][876]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-10.03.28:655][876]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-10.03.28:691][876]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-10.03.28:692][876]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-10.03.28:692][876]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-10.03.28:692][876]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-10.03.28:693][876]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=48 +[2024.01.21-10.03.28:693][876]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=48 +[2024.01.21-10.03.28:695][876]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=48 +[2024.01.21-10.03.28:695][876]LogInit: FAudioDevice initialized with ID 48. +[2024.01.21-10.03.28:695][876]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=48 +[2024.01.21-10.03.28:695][876]LogAudio: Display: Audio Device (ID: 48) registered with world 'BackroomsMap'. +[2024.01.21-10.03.28:695][876]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 48 +[2024.01.21-10.03.28:697][876]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-10.03.28:707][876]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-11.03.28 +[2024.01.21-10.03.28:708][876]LogWorld: Bringing up level for play took: 0.010427 +[2024.01.21-10.03.28:710][876]LogOnline: OSS: Created online subsystem instance for: :Context_54 +[2024.01.21-10.03.28:713][876]PIE: Server logged in +[2024.01.21-10.03.28:714][876]PIE: Play in editor total start time 0,349 seconds. +[2024.01.21-10.03.36:161][194]LogOutputDevice: Warning: -[2024.01.21-02.50.23:082][ 1]Running Python start-up script 'G:/UnrealEngines/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.021199 secs -[2024.01.21-02.50.23:480][ 3]LogSlate: Took 0.000131 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.01.21-02.50.51:078][ 47]Cmd: ELEMENT MIRROR X=-1 -[2024.01.21-02.50.51:080][ 47]LogUObjectGlobals: Warning: Failed to find object 'Class /Script/PCG.PCGSettings' -[2024.01.21-02.51.04:895][145]Cmd: TRANSACTION UNDO -[2024.01.21-02.51.04:895][145]LogEditorTransaction: Undo Set Item Visibility -[2024.01.21-02.51.10:423][552]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-02.51.10:437][552]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-02.51.38:090][ 91]LogViewport: Scene viewport resized to 423x281, mode Windowed. -[2024.01.21-02.51.38:713][104]Cmd: TRANSACTION UNDO -[2024.01.21-02.51.38:713][104]LogEditorTransaction: Undo Clicking on Actors -[2024.01.21-02.51.47:942][ 26]Cmd: DELETE -[2024.01.21-02.51.47:942][ 26]Cmd: ACTOR DELETE -[2024.01.21-02.51.47:952][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:952][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:952][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:953][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:953][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:953][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:954][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:954][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:954][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:955][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:955][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:955][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:955][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:956][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:956][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:956][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:957][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:957][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:957][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:958][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:958][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:958][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:959][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:959][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:959][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:960][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:960][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:960][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:961][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:961][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:961][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:962][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:962][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:962][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:963][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:963][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:963][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:963][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:964][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:964][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:964][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:965][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:965][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:965][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:966][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:966][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:966][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:967][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:967][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:967][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:968][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:968][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:968][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:969][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:969][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:969][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:970][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:970][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:970][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:971][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:971][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:971][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:972][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:972][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:972][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:972][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:973][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:973][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:973][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:973][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:974][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:974][ 26]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.51.47:980][ 26]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms -[2024.01.21-02.51.47:981][ 26]LogEditorActor: Deleted 72 Actors (0.040 secs) -[2024.01.21-02.52.00:273][396]Cmd: DELETE -[2024.01.21-02.52.00:273][396]Cmd: ACTOR DELETE -[2024.01.21-02.52.00:281][396]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.52.00:285][396]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms -[2024.01.21-02.52.00:287][396]LogEditorActor: Deleted 1 Actors (0.013 secs) -[2024.01.21-02.52.00:976][472]Cmd: DELETE -[2024.01.21-02.52.00:976][472]Cmd: ACTOR DELETE -[2024.01.21-02.52.00:984][472]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.52.00:988][472]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms -[2024.01.21-02.52.00:990][472]LogEditorActor: Deleted 1 Actors (0.013 secs) -[2024.01.21-02.52.01:334][507]Cmd: DELETE -[2024.01.21-02.52.01:334][507]Cmd: ACTOR DELETE -[2024.01.21-02.52.01:341][507]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.52.01:344][507]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms -[2024.01.21-02.52.01:346][507]LogEditorActor: Deleted 1 Actors (0.012 secs) -[2024.01.21-02.52.02:332][615]Cmd: DELETE -[2024.01.21-02.52.02:332][615]Cmd: ACTOR DELETE -[2024.01.21-02.52.02:332][615]LogEditorActor: Cannot delete component SceneComponent /Game/BackroomsMap.BackroomsMap:PersistentLevel.Light_Tunnels_C_48.DefaultSceneRoot: Can't delete non-instanced components or the scene root. -[2024.01.21-02.52.02:892][677]Cmd: DELETE -[2024.01.21-02.52.02:892][677]Cmd: ACTOR DELETE -[2024.01.21-02.52.02:899][677]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.52.02:902][677]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms -[2024.01.21-02.52.02:904][677]LogEditorActor: Deleted 1 Actors (0.012 secs) -[2024.01.21-02.52.04:055][808]Cmd: DELETE -[2024.01.21-02.52.04:055][808]Cmd: ACTOR DELETE -[2024.01.21-02.52.04:062][808]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.52.04:066][808]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms -[2024.01.21-02.52.04:068][808]LogEditorActor: Deleted 1 Actors (0.012 secs) -[2024.01.21-02.52.04:878][898]Cmd: DELETE -[2024.01.21-02.52.04:878][898]Cmd: ACTOR DELETE -[2024.01.21-02.52.04:884][898]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.52.04:888][898]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms -[2024.01.21-02.52.04:890][898]LogEditorActor: Deleted 1 Actors (0.012 secs) -[2024.01.21-02.52.06:258][ 59]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-02.52.06:286][ 59]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.21-02.52.06:310][ 59]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms -[2024.01.21-02.52.06:315][ 59]LogPackageLocalizationCache: Processed 51 localized package path(s) for 1 prioritized culture(s) in 0.003797 seconds -[2024.01.21-02.52.06:374][ 59]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.21-02.52.06:374][ 59]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap492B38AF45B6E2719A5BE1B4B73AD800.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.21-02.52.06:381][ 59]LogFileHelpers: All files are already saved. -[2024.01.21-02.52.06:381][ 59]LogFileHelpers: Saving map 'BackroomsMap' took 0.095 -[2024.01.21-02.52.06:394][ 59]LogFileHelpers: InternalPromptForCheckoutAndSave took 136 ms -[2024.01.21-02.52.06:398][ 59]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.21-02.52.06:398][ 59]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.21-02.52.08:676][318]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms -[2024.01.21-02.52.17:265][235]LogEditorViewport: Clicking Background -[2024.01.21-02.52.38:011][420]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:20.116 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 10998 files in 13020 folders with total size 595 MiB. -[2024.01.21-02.52.53:396][ 95]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms -[2024.01.21-02.52.53:400][ 95]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-02.52.53:430][ 95]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.21-02.52.53:454][ 95]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms -[2024.01.21-02.52.53:517][ 95]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.21-02.52.53:517][ 95]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapD542E2A1458BEA9799EFFD8768551BE3.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.21-02.52.53:524][ 95]LogFileHelpers: All files are already saved. -[2024.01.21-02.52.53:524][ 95]LogFileHelpers: Saving map 'BackroomsMap' took 0.093 -[2024.01.21-02.52.53:538][ 95]LogFileHelpers: InternalPromptForCheckoutAndSave took 137 ms (total: 274 ms) -[2024.01.21-02.52.53:541][ 95]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.21-02.52.53:541][ 95]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.21-02.53.25:600][ 29]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-02.53.25:632][ 29]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.21-02.53.25:677][ 29]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms -[2024.01.21-02.53.25:751][ 29]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.21-02.53.25:751][ 29]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap62A0AF3C4294263AD6308C8FB43F2B59.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.21-02.53.25:758][ 29]LogFileHelpers: All files are already saved. -[2024.01.21-02.53.25:758][ 29]LogFileHelpers: Saving map 'BackroomsMap' took 0.128 -[2024.01.21-02.53.25:768][ 29]LogFileHelpers: InternalPromptForCheckoutAndSave took 168 ms (total: 442 ms) -[2024.01.21-02.53.25:770][ 29]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.21-02.53.25:770][ 29]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.21-02.53.27:383][219]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms -[2024.01.21-02.53.31:824][592]Cmd: DELETE -[2024.01.21-02.53.31:824][592]Cmd: ACTOR DELETE -[2024.01.21-02.53.31:833][592]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-02.53.31:838][592]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms -[2024.01.21-02.53.31:840][592]LogEditorActor: Deleted 1 Actors (0.016 secs) -[2024.01.21-02.53.32:533][645]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-02.53.32:567][645]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.21-02.53.32:591][645]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms -[2024.01.21-02.53.32:662][645]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.21-02.53.32:662][645]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap22F23D7E4E7E2C5A4CF30EB371802EC5.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.21-02.53.32:669][645]LogFileHelpers: All files are already saved. -[2024.01.21-02.53.32:669][645]LogFileHelpers: Saving map 'BackroomsMap' took 0.103 -[2024.01.21-02.53.32:676][645]LogFileHelpers: InternalPromptForCheckoutAndSave took 143 ms (total: 586 ms) -[2024.01.21-02.53.32:679][645]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.21-02.53.32:679][645]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.21-02.53.34:616][873]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms -[2024.01.21-02.54.09:121][316]Cmd: TRANSACTION UNDO -[2024.01.21-02.54.09:121][316]LogEditorTransaction: Undo Clicking on Actors -[2024.01.21-02.54.24:885][503]Cmd: TRANSACTION UNDO -[2024.01.21-02.54.24:885][503]LogEditorTransaction: Undo Move Elements -[2024.01.21-02.54.29:977][802]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance -[2024.01.21-02.54.37:359][297]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms -[2024.01.21-02.54.37:362][297]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-02.54.37:388][297]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.21-02.54.37:412][297]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms -[2024.01.21-02.54.37:485][297]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.21-02.54.37:485][297]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap495F92AB4FCFF1FEA0AD0686D5E88A2C.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.21-02.54.37:492][297]LogFileHelpers: All files are already saved. -[2024.01.21-02.54.37:492][297]LogFileHelpers: Saving map 'BackroomsMap' took 0.105 -[2024.01.21-02.54.37:509][297]LogFileHelpers: InternalPromptForCheckoutAndSave took 146 ms (total: 732 ms) -[2024.01.21-02.54.37:513][297]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.21-02.54.37:513][297]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.21-02.54.50:099][185]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-02.54.50:130][185]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.21-02.54.50:171][185]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms -[2024.01.21-02.54.50:245][185]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.21-02.54.50:245][185]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapEFD22CDA42132B499EDCAEA8C2392CF9.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.21-02.54.50:252][185]LogFileHelpers: All files are already saved. -[2024.01.21-02.54.50:252][185]LogFileHelpers: Saving map 'BackroomsMap' took 0.124 -[2024.01.21-02.54.50:267][185]LogFileHelpers: InternalPromptForCheckoutAndSave took 167 ms (total: 900 ms) -[2024.01.21-02.54.50:270][185]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.21-02.54.50:270][185]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.21-02.54.53:695][532]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms -[2024.01.21-02.54.56:779][748]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.21-02.54.56:785][748]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.21-02.54.56:786][748]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 04:54:56) -[2024.01.21-02.54.56:789][748]LogOnline: OSS: Created online subsystem instance for: NULL -[2024.01.21-02.54.56:789][748]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] -[2024.01.21-02.54.56:789][748]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.21-02.54.56:813][748]LogPlayLevel: PIE: StaticDuplicateObject took: (0.024456s) -[2024.01.21-02.54.56:813][748]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.024491s) -[2024.01.21-02.54.56:818][748]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms -[2024.01.21-02.54.56:819][748]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-02.54.56:819][748]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.21-02.54.56:819][748]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.21-02.54.56:820][748]LogPlayLevel: PIE: World Init took: (0.000791s) -[2024.01.21-02.54.56:820][748]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True -[2024.01.21-02.54.56:820][748]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.21-02.54.56:820][748]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.21-02.54.56:820][748]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.21-02.54.56:820][748]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.21-02.54.56:820][748]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.21-02.54.56:820][748]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.21-02.54.56:820][748]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.21-02.54.56:820][748]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.21-02.54.56:820][748]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.21-02.54.56:820][748]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.21-02.54.56:820][748]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.21-02.54.56:822][748]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.21-02.54.56:847][748]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) -[2024.01.21-02.54.56:847][748]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.21-02.54.56:847][748]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.21-02.54.56:847][748]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.21-02.54.56:848][748]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 -[2024.01.21-02.54.56:848][748]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 -[2024.01.21-02.54.56:849][748]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 -[2024.01.21-02.54.56:849][748]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 -[2024.01.21-02.54.56:849][748]LogInit: FAudioDevice initialized with ID 2. -[2024.01.21-02.54.56:849][748]LogAudio: Display: Audio Device (ID: 2) registered with world 'BackroomsMap'. -[2024.01.21-02.54.56:850][748]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2 -[2024.01.21-02.54.57:053][748]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.21-02.54.57:064][748]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-03.54.57 -[2024.01.21-02.54.57:065][748]LogWorld: Bringing up level for play took: 0.010888 -[2024.01.21-02.54.57:067][748]LogOnline: OSS: Created online subsystem instance for: :Context_3 -[2024.01.21-02.54.57:073][748]PIE: Server logged in -[2024.01.21-02.54.57:074][748]PIE: Play in editor total start time 0,289 seconds. -[2024.01.21-02.55.30:003][688]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-02.55.30:003][688]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.21-02.55.30:003][688]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.21-02.55.30:005][688]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-02.55.30:007][688]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.21-02.55.30:010][688]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-02.55.30:015][688]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-02.55.30:017][688]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2 -[2024.01.21-02.55.30:017][688]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 -[2024.01.21-02.55.30:019][688]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 -[2024.01.21-02.55.30:027][688]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms -[2024.01.21-02.55.30:078][689]LogPlayLevel: Display: Destroying online subsystem :Context_3 -[2024.01.21-02.55.44:702][757]LogSlate: Took 0.000123 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.01.21-02.55.46:844][901]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/GameMap/Abgrund/Light_Tunnels.Light_Tunnels -[2024.01.21-02.55.46:844][901]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-02.55.46:844][901]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.21-02.55.46:861][901]LogSlate: Warning: The command 'BlueprintEditorSpawnNodes.AddActorRefAction->CommandInfo' has the same default chord as 'BlueprintEditorSpawnNodes.(Class=/Script/BlueprintGraph.K2Node_Knot Key=R Shift=false Ctrl=false Alt=false)' [R] -[2024.01.21-02.55.47:431][901]LogSlate: Took 0.000136 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.01.21-02.55.48:527][ 26]LogViewport: Scene viewport resized to 1265x685, mode Windowed. -[2024.01.21-02.55.55:475][802]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-02.55.55:502][802]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Abgrund/Light_Tunnels" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Light_Tunnels.uasset" SILENT=true -[2024.01.21-02.55.55:504][802]LogSavePackage: Moving output files for package: /Game/GameMap/Abgrund/Light_Tunnels -[2024.01.21-02.55.55:504][802]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Light_Tunnels2B8FBC664F89B788F5DA85A8AE9EBF93.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Light_Tunnels.uasset' -[2024.01.21-02.55.55:511][802]LogFileHelpers: InternalPromptForCheckoutAndSave took 34 ms (total: 935 ms) -[2024.01.21-02.55.55:511][802]AssetCheck: New page: Asset Save: Light_Tunnels -[2024.01.21-02.55.55:511][802]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Abgrund/Light_Tunnels.Light_Tunnels -[2024.01.21-02.55.59:644][174]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-02.55.59:661][174]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Abgrund/Light_Tunnels" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Light_Tunnels.uasset" SILENT=true -[2024.01.21-02.55.59:663][174]LogSavePackage: Moving output files for package: /Game/GameMap/Abgrund/Light_Tunnels -[2024.01.21-02.55.59:663][174]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Light_Tunnels76B683D941B1485F8489A083DEE3FCB8.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Light_Tunnels.uasset' -[2024.01.21-02.55.59:667][174]LogFileHelpers: InternalPromptForCheckoutAndSave took 24 ms (total: 959 ms) -[2024.01.21-02.55.59:668][174]AssetCheck: New page: Asset Save: Light_Tunnels -[2024.01.21-02.55.59:668][174]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Abgrund/Light_Tunnels.Light_Tunnels -[2024.01.21-02.56.04:713][615]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-02.56.04:732][615]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Abgrund/Light_Tunnels" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Light_Tunnels.uasset" SILENT=true -[2024.01.21-02.56.04:734][615]LogSavePackage: Moving output files for package: /Game/GameMap/Abgrund/Light_Tunnels -[2024.01.21-02.56.04:734][615]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Light_Tunnels67106C3A4ED64DD4E3613483D70EBE57.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Light_Tunnels.uasset' -[2024.01.21-02.56.04:738][615]LogFileHelpers: InternalPromptForCheckoutAndSave took 24 ms (total: 983 ms) -[2024.01.21-02.56.04:739][615]AssetCheck: New page: Asset Save: Light_Tunnels -[2024.01.21-02.56.04:739][615]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Abgrund/Light_Tunnels.Light_Tunnels -[2024.01.21-02.56.20:442][630]LogViewport: Scene viewport resized to 1263x703, mode Windowed. -[2024.01.21-02.56.20:504][632]LogViewport: Scene viewport resized to 635x297, mode Windowed. -[2024.01.21-02.56.20:539][633]LogViewport: Scene viewport resized to 518x221, mode Windowed. -[2024.01.21-02.56.21:430][663]LogViewport: Scene viewport resized to 520x230, mode Windowed. -[2024.01.21-02.56.22:919][700]LogViewport: Scene viewport resized to 706x1357, mode Windowed. -[2024.01.21-02.56.24:691][755]LogViewport: Scene viewport resized to 704x1357, mode Windowed. -[2024.01.21-02.56.24:746][756]LogViewport: Scene viewport resized to 646x1357, mode Windowed. -[2024.01.21-02.56.24:788][757]LogViewport: Scene viewport resized to 568x1357, mode Windowed. -[2024.01.21-02.56.24:878][758]LogViewport: Scene viewport resized to 458x1357, mode Windowed. -[2024.01.21-02.56.24:984][759]LogViewport: Scene viewport resized to 442x1357, mode Windowed. -[2024.01.21-02.56.25:095][763]LogViewport: Scene viewport resized to 440x1357, mode Windowed. -[2024.01.21-02.56.25:150][764]LogViewport: Scene viewport resized to 439x1357, mode Windowed. -[2024.01.21-02.56.40:064][172]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.21-02.56.40:072][172]BlueprintLog: New page: Pre-Play auto-recompile -[2024.01.21-02.56.40:073][172]LogPlayLevel: [PlayLevel] Compiling Light_Tunnels before play... -[2024.01.21-02.56.40:947][172]LogUObjectHash: Compacting FUObjectHashTables data took 1.46ms -[2024.01.21-02.56.40:948][172]LogPlayLevel: PlayLevel: Blueprint regeneration took 876 ms (1 blueprints) -[2024.01.21-02.56.40:948][172]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 04:56:40) -[2024.01.21-02.56.40:949][172]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.21-02.56.40:972][172]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022898s) -[2024.01.21-02.56.40:972][172]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.022935s) -[2024.01.21-02.56.40:985][172]LogUObjectHash: Compacting FUObjectHashTables data took 1.06ms -[2024.01.21-02.56.40:985][172]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-02.56.40:986][172]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.21-02.56.40:986][172]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.21-02.56.40:986][172]LogPlayLevel: PIE: World Init took: (0.000947s) -[2024.01.21-02.56.40:986][172]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True -[2024.01.21-02.56.40:986][172]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.21-02.56.40:986][172]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.21-02.56.40:986][172]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.21-02.56.40:986][172]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.21-02.56.40:986][172]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.21-02.56.40:986][172]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.21-02.56.40:986][172]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.21-02.56.40:986][172]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.21-02.56.40:987][172]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.21-02.56.40:987][172]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.21-02.56.40:987][172]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.21-02.56.40:989][172]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.21-02.56.41:014][172]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) -[2024.01.21-02.56.41:014][172]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.21-02.56.41:014][172]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.21-02.56.41:014][172]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.21-02.56.41:014][172]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3 -[2024.01.21-02.56.41:015][172]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3 -[2024.01.21-02.56.41:016][172]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3 -[2024.01.21-02.56.41:016][172]LogInit: FAudioDevice initialized with ID 3. -[2024.01.21-02.56.41:016][172]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3 -[2024.01.21-02.56.41:016][172]LogAudio: Display: Audio Device (ID: 3) registered with world 'BackroomsMap'. -[2024.01.21-02.56.41:016][172]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3 -[2024.01.21-02.56.41:018][172]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.21-02.56.41:028][172]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-03.56.41 -[2024.01.21-02.56.41:029][172]LogWorld: Bringing up level for play took: 0.010451 -[2024.01.21-02.56.41:031][172]LogOnline: OSS: Created online subsystem instance for: :Context_5 -[2024.01.21-02.56.41:032][172]PIE: Server logged in -[2024.01.21-02.56.41:033][172]PIE: Play in editor total start time 0,961 seconds. -[2024.01.21-02.56.48:181][402]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-02.56.48:182][402]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.21-02.56.48:182][402]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.21-02.56.48:183][402]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-02.56.48:201][402]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.21-02.56.48:205][402]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-02.56.48:218][402]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-02.56.48:220][402]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3 -[2024.01.21-02.56.48:220][402]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 -[2024.01.21-02.56.48:222][402]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 -[2024.01.21-02.56.48:230][402]LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms -[2024.01.21-02.56.48:307][403]LogPlayLevel: Display: Destroying online subsystem :Context_5 -[2024.01.21-02.57.09:822][921]LogEditorViewport: Clicking Background -[2024.01.21-02.57.40:007][726]Cmd: TRANSACTION UNDO -[2024.01.21-02.57.40:007][726]LogEditorTransaction: Undo Move Elements -[2024.01.21-02.58.31:612][227]Cmd: TRANSACTION UNDO -[2024.01.21-02.58.31:612][227]LogEditorTransaction: Undo Edit Attenuation Radius -[2024.01.21-02.58.32:081][231]Cmd: TRANSACTION UNDO -[2024.01.21-02.58.32:081][231]LogEditorTransaction: Undo Clicking on Elements -[2024.01.21-02.58.32:492][240]Cmd: TRANSACTION UNDO -[2024.01.21-02.58.32:492][240]LogEditorTransaction: Undo Move Elements -[2024.01.21-02.58.34:794][307]LogEditorViewport: Clicking Background -[2024.01.21-02.58.44:357][548]LogEditorViewport: Clicking Background -[2024.01.21-02.58.49:853][664]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms -[2024.01.21-02.58.49:860][664]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-02.58.49:887][664]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.21-02.58.49:921][664]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms -[2024.01.21-02.58.49:992][664]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.21-02.58.49:993][664]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap7C02CD5F451C4761B7337C9E1DF7948E.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.21-02.58.50:000][664]LogFileHelpers: All files are already saved. -[2024.01.21-02.58.50:000][664]LogFileHelpers: Saving map 'BackroomsMap' took 0.114 -[2024.01.21-02.58.50:000][664]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Abgrund/Light_Tunnels" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Light_Tunnels.uasset" SILENT=true -[2024.01.21-02.58.50:002][664]LogSavePackage: Moving output files for package: /Game/GameMap/Abgrund/Light_Tunnels -[2024.01.21-02.58.50:002][664]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Light_Tunnels888DB8944D8BA63A59717791BE1C0CB7.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Light_Tunnels.uasset' -[2024.01.21-02.58.50:015][664]LogFileHelpers: InternalPromptForCheckoutAndSave took 155 ms (total: 1.13 sec) -[2024.01.21-02.58.50:019][664]AssetCheck: New page: Asset Save: multiple assets -[2024.01.21-02.58.50:019][664]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.21-02.58.50:019][664]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Abgrund/Light_Tunnels.Light_Tunnels -[2024.01.21-02.58.50:933][688]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-02.58.50:990][688]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.21-02.58.51:024][688]LogUObjectHash: Compacting FUObjectHashTables data took 1.03ms -[2024.01.21-02.58.51:096][688]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.21-02.58.51:096][688]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapBBD400084C97CAD008A8B789CA5877D3.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.21-02.58.51:104][688]LogFileHelpers: All files are already saved. -[2024.01.21-02.58.51:104][688]LogFileHelpers: Saving map 'BackroomsMap' took 0.114 -[2024.01.21-02.58.51:117][688]LogFileHelpers: InternalPromptForCheckoutAndSave took 184 ms (total: 1.32 sec) -[2024.01.21-02.58.51:120][688]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.21-02.58.51:120][688]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.21-02.58.58:757][923]Cmd: TRANSACTION UNDO -[2024.01.21-02.58.58:757][923]LogEditorTransaction: Undo Move Elements -[2024.01.21-02.59.19:526][652]LogEditorViewport: Clicking Background -[2024.01.21-02.59.39:420][665]LogEditorViewport: Clicking Background -[2024.01.21-02.59.43:189][865]LogEditorViewport: Clicking Background -[2024.01.21-02.59.44:146][924]Cmd: TRANSACTION UNDO -[2024.01.21-02.59.44:146][924]LogEditorTransaction: Undo Clicking Background -[2024.01.21-03.00.12:968][387]LogEditorViewport: Clicking Background -[2024.01.21-03.00.13:705][431]Cmd: TRANSACTION UNDO -[2024.01.21-03.00.13:705][431]LogEditorTransaction: Undo Clicking Background -[2024.01.21-03.00.21:850][809]LogToolMenus: Error: UI command not found for menu entry: GroupActors[Group], menu: LevelEditor.ActorContextMenu.GroupMenu -[2024.01.21-03.00.24:530][942]LogToolMenus: Error: UI command not found for menu entry: GroupActors[Group], menu: LevelEditor.ActorContextMenu.GroupMenu -[2024.01.21-03.00.26:703][ 52]LogEditorViewport: Clicking Background -[2024.01.21-03.00.29:784][204]LogEditorViewport: Clicking Background -[2024.01.21-03.00.31:504][286]LogEditorViewport: Clicking Background -[2024.01.21-03.00.49:260][233]LogEditorViewport: Clicking Background -[2024.01.21-03.01.06:205][234]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-03.01.06:245][234]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.21-03.01.06:286][234]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms -[2024.01.21-03.01.06:363][234]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.21-03.01.06:363][234]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap84A7219D45E67EFA03B9EE842E3BD517.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.21-03.01.06:370][234]LogFileHelpers: All files are already saved. -[2024.01.21-03.01.06:370][234]LogFileHelpers: Saving map 'BackroomsMap' took 0.125 -[2024.01.21-03.01.06:377][234]LogFileHelpers: InternalPromptForCheckoutAndSave took 172 ms (total: 1.49 sec) -[2024.01.21-03.01.06:379][234]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.21-03.01.06:379][234]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.21-03.01.09:425][383]LogUObjectHash: Compacting FUObjectHashTables data took 1.17ms -[2024.01.21-03.02.08:493][872]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.21-03.02.08:501][872]BlueprintLog: New page: Pre-Play auto-recompile -[2024.01.21-03.02.08:501][872]LogPlayLevel: [PlayLevel] Compiling Light_Tunnels before play... -[2024.01.21-03.02.08:771][872]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms -[2024.01.21-03.02.08:774][872]LogPlayLevel: PlayLevel: Blueprint regeneration took 273 ms (1 blueprints) -[2024.01.21-03.02.08:774][872]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 05:02:08) -[2024.01.21-03.02.08:774][872]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.21-03.02.08:799][872]LogPlayLevel: PIE: StaticDuplicateObject took: (0.024104s) -[2024.01.21-03.02.08:799][872]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.024134s) -[2024.01.21-03.02.08:809][872]LogUObjectHash: Compacting FUObjectHashTables data took 1.04ms -[2024.01.21-03.02.08:810][872]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-03.02.08:810][872]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.21-03.02.08:810][872]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.21-03.02.08:811][872]LogPlayLevel: PIE: World Init took: (0.000969s) -[2024.01.21-03.02.08:811][872]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True -[2024.01.21-03.02.08:811][872]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.21-03.02.08:811][872]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.21-03.02.08:811][872]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.21-03.02.08:811][872]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.21-03.02.08:811][872]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.21-03.02.08:811][872]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.21-03.02.08:811][872]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.21-03.02.08:811][872]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.21-03.02.08:811][872]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.21-03.02.08:811][872]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.21-03.02.08:811][872]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.21-03.02.08:813][872]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.21-03.02.08:839][872]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) -[2024.01.21-03.02.08:839][872]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.21-03.02.08:839][872]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.21-03.02.08:839][872]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.21-03.02.08:840][872]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=4 -[2024.01.21-03.02.08:840][872]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=4 -[2024.01.21-03.02.08:841][872]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4 -[2024.01.21-03.02.08:841][872]LogInit: FAudioDevice initialized with ID 4. -[2024.01.21-03.02.08:841][872]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4 -[2024.01.21-03.02.08:841][872]LogAudio: Display: Audio Device (ID: 4) registered with world 'BackroomsMap'. -[2024.01.21-03.02.08:841][872]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4 -[2024.01.21-03.02.08:843][872]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.21-03.02.08:853][872]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-04.02.08 -[2024.01.21-03.02.08:853][872]LogWorld: Bringing up level for play took: 0.010357 -[2024.01.21-03.02.08:855][872]LogOnline: OSS: Created online subsystem instance for: :Context_6 -[2024.01.21-03.02.08:857][872]PIE: Server logged in -[2024.01.21-03.02.08:858][872]PIE: Play in editor total start time 0,358 seconds. -[2024.01.21-03.02.23:099][244]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-03.02.23:099][244]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.21-03.02.23:100][244]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.21-03.02.23:101][244]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-03.02.23:108][244]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.21-03.02.23:113][244]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-03.02.23:127][244]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-03.02.23:129][244]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 4 -[2024.01.21-03.02.23:129][244]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4 -[2024.01.21-03.02.23:131][244]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4 -[2024.01.21-03.02.23:140][244]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms -[2024.01.21-03.02.23:216][245]LogPlayLevel: Display: Destroying online subsystem :Context_6 -[2024.01.21-03.03.54:701][790]LogSlate: Window 'Color Picker' being destroyed -[2024.01.21-03.03.58:467][862]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-03.03.58:523][862]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.21-03.03.58:589][862]LogUObjectHash: Compacting FUObjectHashTables data took 1.31ms -[2024.01.21-03.03.58:663][862]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.21-03.03.58:663][862]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapA4AA2CD74FA62E03CFD1E5B9C43AE860.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.21-03.03.58:670][862]LogFileHelpers: All files are already saved. -[2024.01.21-03.03.58:670][862]LogFileHelpers: Saving map 'BackroomsMap' took 0.149 -[2024.01.21-03.03.58:676][862]LogFileHelpers: InternalPromptForCheckoutAndSave took 208 ms (total: 1.70 sec) -[2024.01.21-03.03.58:679][862]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.21-03.03.58:679][862]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.21-03.04.11:144][189]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms -[2024.01.21-03.04.11:148][189]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-03.04.11:176][189]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Abgrund/Light_Tunnels" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Light_Tunnels.uasset" SILENT=true -[2024.01.21-03.04.11:178][189]LogSavePackage: Moving output files for package: /Game/GameMap/Abgrund/Light_Tunnels -[2024.01.21-03.04.11:178][189]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Light_Tunnels8AB8CD9347B07996E506D1A1DDD021F5.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Light_Tunnels.uasset' -[2024.01.21-03.04.11:189][189]LogFileHelpers: InternalPromptForCheckoutAndSave took 41 ms (total: 1.74 sec) -[2024.01.21-03.04.11:191][189]AssetCheck: New page: Asset Save: Light_Tunnels -[2024.01.21-03.04.11:191][189]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Abgrund/Light_Tunnels.Light_Tunnels -[2024.01.21-03.04.13:228][229]LogEditorViewport: Clicking Background -[2024.01.21-03.04.49:121][ 87]LogShaderCompilers: Display: ================================================ -[2024.01.21-03.04.49:121][ 87]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.01.21-03.04.49:121][ 87]LogShaderCompilers: Display: Total job queries 82, among them cache hits 52 (63.41%) -[2024.01.21-03.04.49:121][ 87]LogShaderCompilers: Display: Tracking 30 distinct input hashes that result in 19 distinct outputs (63.33%) -[2024.01.21-03.04.49:121][ 87]LogShaderCompilers: Display: RAM used: 60,49 KiB of 1,60 GiB budget. Usage: 0.00% -[2024.01.21-03.04.49:121][ 87]LogShaderCompilers: Display: === Shader Compilation stats === -[2024.01.21-03.04.49:121][ 87]LogShaderCompilers: Display: Shaders Compiled: 0 -[2024.01.21-03.04.49:121][ 87]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%) -[2024.01.21-03.04.49:121][ 87]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s -[2024.01.21-03.04.49:121][ 87]LogShaderCompilers: Display: ================================================ -[2024.01.21-03.04.50:779][132]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair_big.chair_big -[2024.01.21-03.04.50:779][132]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair_big.chair_big -[2024.01.21-03.04.50:780][132]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/chair_big.chair_big as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_0 -[2024.01.21-03.04.51:922][164]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair_big.chair_big -[2024.01.21-03.04.51:922][164]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair_big.chair_big -[2024.01.21-03.04.51:923][164]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/chair_big.chair_big as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_1 -[2024.01.21-03.06.28:363][115]LogContentBrowser: Deferred new asset folder creation: NewFolder -[2024.01.21-03.06.28:419][115]LogContentBrowser: Creating deferred item: NewFolder -[2024.01.21-03.06.28:436][116]LogContentBrowser: Renaming the item being created (Deferred Item: NewFolder). -[2024.01.21-03.06.32:501][234]LogContentBrowser: Attempting asset rename: NewFolder -> Chair_Material -[2024.01.21-03.06.32:502][234]LogContentBrowser: End creating deferred item NewFolder -[2024.01.21-03.06.35:468][317]LogContentBrowser: Deferred new asset file creation: NewMaterial -[2024.01.21-03.06.35:480][317]LogContentBrowser: Creating deferred item: NewMaterial -[2024.01.21-03.06.35:519][319]LogContentBrowser: Renaming the item being created (Deferred Item: NewMaterial). -[2024.01.21-03.06.38:694][411]LogContentBrowser: Attempting asset rename: NewMaterial -> Chair_Material -[2024.01.21-03.06.38:695][411]LogContentBrowser: End creating deferred item NewMaterial -[2024.01.21-03.06.44:737][450]LogSlate: Window 'Interchange Pipeline Configuration (Import Content)' being destroyed -[2024.01.21-03.06.44:744][450]LogInterchangeEngine: [Pending] Importing -[2024.01.21-03.06.44:744][450]LogInterchangeEngine: Display: Interchange start importing source [C:/Users/Windows suc...loads/Wood028_2K-JPG/Wood028_2K-JPG.mtlx] -[2024.01.21-03.06.44:744][450]LogInterchangeEngine: [Pending] Importing - (2) -[2024.01.21-03.06.44:744][450]LogInterchangeEngine: Display: Interchange start importing source [C:/Users/Windows suc...loads/Wood028_2K-JPG/Wood028_2K-JPG_NormalDX.jpg] -[2024.01.21-03.06.44:746][450]LogInterchangeEngine: [Pending] Importing - (3) -[2024.01.21-03.06.44:746][450]LogInterchangeEngine: Display: Interchange start importing source [C:/Users/Windows suc...loads/Wood028_2K-JPG/Wood028_2K-JPG_Color.jpg] -[2024.01.21-03.06.44:746][450]LogInterchangeEngine: [Pending] Importing - (4) -[2024.01.21-03.06.44:746][450]LogInterchangeEngine: Display: Interchange start importing source [C:/Users/Windows suc...loads/Wood028_2K-JPG/Wood028_2K-JPG_NormalGL.jpg] -[2024.01.21-03.06.44:747][450]LogInterchangeEngine: [Pending] Importing - (5) -[2024.01.21-03.06.44:747][450]LogInterchangeEngine: Display: Interchange start importing source [C:/Users/Windows suc...loads/Wood028_2K-JPG/Wood028_2K-JPG_Displacement.jpg] -[2024.01.21-03.06.44:747][450]LogInterchangeEngine: [Pending] Importing - (6) -[2024.01.21-03.06.44:747][450]LogInterchangeEngine: Display: Interchange start importing source [C:/Users/Windows suc...loads/Wood028_2K-JPG/Wood028_2K-JPG_Roughness.jpg] -[2024.01.21-03.06.44:747][450]LogInterchangeEngine: [Pending] Importing - (7) -[2024.01.21-03.06.44:747][450]LogInterchangeEngine: Display: Interchange start importing source [C:/Users/Windows suc...loads/Wood028_2K-JPG/Wood028.png] -[2024.01.21-03.06.44:749][450]LogInterchangeImport: JPEG file [C:/Users/Windows sucks/Downloads/Wood028_2K-JPG/Wood028_2K-JPG_NormalDX.jpg]: Pipeline setting 'bPreferCompressedSourceData' has been overridden by Editor setting 'RetainJpegFormat' -[2024.01.21-03.06.44:749][450]LogInterchangeImport: JPEG file [C:/Users/Windows sucks/Downloads/Wood028_2K-JPG/Wood028_2K-JPG_Color.jpg]: Pipeline setting 'bPreferCompressedSourceData' has been overridden by Editor setting 'RetainJpegFormat' -[2024.01.21-03.06.44:749][450]LogInterchangeImport: JPEG file [C:/Users/Windows sucks/Downloads/Wood028_2K-JPG/Wood028_2K-JPG_NormalGL.jpg]: Pipeline setting 'bPreferCompressedSourceData' has been overridden by Editor setting 'RetainJpegFormat' -[2024.01.21-03.06.44:749][450]LogInterchangeImport: JPEG file [C:/Users/Windows sucks/Downloads/Wood028_2K-JPG/Wood028_2K-JPG_Displacement.jpg]: Pipeline setting 'bPreferCompressedSourceData' has been overridden by Editor setting 'RetainJpegFormat' -[2024.01.21-03.06.44:749][450]LogInterchangeImport: JPEG file [C:/Users/Windows sucks/Downloads/Wood028_2K-JPG/Wood028_2K-JPG_Roughness.jpg]: Pipeline setting 'bPreferCompressedSourceData' has been overridden by Editor setting 'RetainJpegFormat' -[2024.01.21-03.06.44:769][450]LogCore: PNG has complex alpha channel, will not fill RGB in transparent background, due to setting PNGInfill == OnlyOnBinaryTransparency -[2024.01.21-03.06.44:797][451]LogTexture: Display: Building textures: /Game/GameMap/Props/Chair_Material/Wood028_2K-JPG_Displacement.Wood028_2K-JPG_Displacement (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 276.062484 MB), EncodeSpeed: Fast -[2024.01.21-03.06.44:800][451]LogTexture: Display: Building textures: /Game/GameMap/Props/Chair_Material/Wood028_2K-JPG_Roughness.Wood028_2K-JPG_Roughness (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 276.062484 MB), EncodeSpeed: Fast -[2024.01.21-03.06.44:877][451]LogInterchangeImport: Warning: the surfaceshader of <Wood028_2K_JPG> is not supported -[2024.01.21-03.06.44:932][451]LogInterchangePipeline: Display: Auto-detected normal map -[2024.01.21-03.06.44:994][451]LogTexture: Display: Building textures: /Game/GameMap/Props/Chair_Material/Wood028_2K-JPG_Color.Wood028_2K-JPG_Color (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast -[2024.01.21-03.06.45:018][451]LogTexture: Display: Building textures: /Game/GameMap/Props/Chair_Material/Wood028_2K-JPG_NormalDX.Wood028_2K-JPG_NormalDX (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast -[2024.01.21-03.06.45:036][451]LogInterchangePipeline: Display: Auto-detected normal map -[2024.01.21-03.06.45:051][451]LogInterchangeEngine: [Pending] Importing - (7) -[2024.01.21-03.06.45:077][451]LogTexture: Display: Building textures: /Game/GameMap/Props/Chair_Material/Wood028.Wood028 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast -[2024.01.21-03.06.45:154][452]LogInterchangeEngine: [Pending] Importing - (6) -[2024.01.21-03.06.45:154][452]LogInterchangeEngine: [Pending] Importing - (5) -[2024.01.21-03.06.45:154][452]LogInterchangeEngine: [Pending] Importing - (4) -[2024.01.21-03.06.45:154][452]LogInterchangeEngine: [Pending] Importing - (3) -[2024.01.21-03.06.45:154][452]LogInterchangeEngine: [Pending] Importing - (2) -[2024.01.21-03.06.45:154][452]LogInterchangeEngine: [Pending] Importing - (1) -[2024.01.21-03.06.45:161][452]LogTexture: Display: Building textures: /Game/GameMap/Props/Chair_Material/Wood028_2K-JPG_NormalGL.Wood028_2K-JPG_NormalGL (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast -[2024.01.21-03.06.45:317][453]LogTexture: Display: Building textures: /Game/GameMap/Props/Chair_Material/Wood028_2K-JPG_Roughness_jpg.Wood028_2K-JPG_Roughness_jpg (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 276.062484 MB), EncodeSpeed: Fast -[2024.01.21-03.06.45:322][453]LogTexture: Display: Building textures: /Game/GameMap/Props/Chair_Material/Wood028_2K-JPG_Color_jpg.Wood028_2K-JPG_Color_jpg (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast -[2024.01.21-03.06.45:323][453]LogTexture: Display: Building textures: /Game/GameMap/Props/Chair_Material/Wood028_2K-JPG_NormalGL_jpg.Wood028_2K-JPG_NormalGL_jpg (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast -[2024.01.21-03.06.45:323][453]LogInterchangeEngine: [Success] Import Done -[2024.01.21-03.06.45:445][454]LogInterchangeEngine: [Success] Import Done -[2024.01.21-03.06.48:289][528]LogUObjectHash: Compacting FUObjectHashTables data took 1.47ms -[2024.01.21-03.06.49:057][528]LogSlate: Window 'Delete Assets' being destroyed -[2024.01.21-03.06.49:074][528]LogUObjectHash: Compacting FUObjectHashTables data took 1.16ms -[2024.01.21-03.06.49:088][528]LogUObjectHash: Compacting FUObjectHashTables data took 1.10ms -[2024.01.21-03.06.49:100][528]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms -[2024.01.21-03.06.50:501][567]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms -[2024.01.21-03.06.51:117][567]LogSlate: Window 'Delete Assets' being destroyed -[2024.01.21-03.06.51:137][567]LogUObjectHash: Compacting FUObjectHashTables data took 1.17ms -[2024.01.21-03.06.51:151][567]LogUObjectHash: Compacting FUObjectHashTables data took 1.11ms -[2024.01.21-03.06.51:163][567]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms -[2024.01.21-03.06.52:135][594]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms -[2024.01.21-03.06.53:449][594]LogSlate: Window 'Delete Assets' being destroyed -[2024.01.21-03.06.54:785][631]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms -[2024.01.21-03.06.55:360][631]LogSlate: Window 'Delete Assets' being destroyed -[2024.01.21-03.06.55:378][631]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms -[2024.01.21-03.06.55:393][631]LogUObjectHash: Compacting FUObjectHashTables data took 1.11ms -[2024.01.21-03.06.55:408][631]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms -[2024.01.21-03.06.59:979][757]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/GameMap/Props/Chair_Material/Chair_Material.Chair_Material -[2024.01.21-03.06.59:984][757]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-03.06.59:985][757]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.21-03.07.00:140][757]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.21-03.07.00:140][757]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.21-03.07.00:140][757]MaterialEditorStats: Shader Count: 0 -[2024.01.21-03.07.00:156][757]LogViewport: Scene viewport resized to 375x383, mode Windowed. -[2024.01.21-03.07.00:290][759]MaterialEditorStats: Base pass shader: 141 instructions -[2024.01.21-03.07.00:291][759]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.21-03.07.00:291][759]MaterialEditorStats: Texture samplers: 2/16 -[2024.01.21-03.07.00:291][759]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.21-03.07.00:291][759]MaterialEditorStats: Shader Count: 4 -[2024.01.21-03.07.00:881][773]LogViewport: Scene viewport resized to 374x395, mode Windowed. -[2024.01.21-03.07.00:969][775]LogViewport: Scene viewport resized to 168x150, mode Windowed. -[2024.01.21-03.07.00:990][776]LogViewport: Scene viewport resized to 376x444, mode Windowed. -[2024.01.21-03.07.01:187][782]LogSlate: Window 'Chair_Material' being destroyed -[2024.01.21-03.07.07:458][372]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.21-03.07.07:458][372]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.21-03.07.07:458][372]MaterialEditorStats: Shader Count: 0 -[2024.01.21-03.07.07:504][374]MaterialEditorStats: Base pass shader: 141 instructions -[2024.01.21-03.07.07:504][374]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.21-03.07.07:504][374]MaterialEditorStats: Texture samplers: 2/16 -[2024.01.21-03.07.07:504][374]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.21-03.07.07:504][374]MaterialEditorStats: Shader Count: 4 -[2024.01.21-03.07.07:549][376]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-03.07.10:226][631]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.21-03.07.10:226][631]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.21-03.07.10:226][631]MaterialEditorStats: Shader Count: 0 -[2024.01.21-03.07.10:278][633]MaterialEditorStats: Base pass shader: 141 instructions -[2024.01.21-03.07.10:278][633]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.21-03.07.10:278][633]MaterialEditorStats: Texture samplers: 2/16 -[2024.01.21-03.07.10:278][633]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.21-03.07.10:279][633]MaterialEditorStats: Shader Count: 4 -[2024.01.21-03.07.11:492][745]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.21-03.07.11:492][745]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.21-03.07.11:492][745]MaterialEditorStats: Shader Count: 0 -[2024.01.21-03.07.11:552][747]MaterialEditorStats: Base pass shader: 141 instructions -[2024.01.21-03.07.11:552][747]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.21-03.07.11:552][747]MaterialEditorStats: Texture samplers: 2/16 -[2024.01.21-03.07.11:552][747]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.21-03.07.11:552][747]MaterialEditorStats: Shader Count: 4 -[2024.01.21-03.07.14:537][ 9]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.21-03.07.14:538][ 9]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.21-03.07.14:538][ 9]MaterialEditorStats: Shader Count: 0 -[2024.01.21-03.07.14:595][ 11]MaterialEditorStats: Base pass shader: 141 instructions -[2024.01.21-03.07.14:595][ 11]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.21-03.07.14:595][ 11]MaterialEditorStats: Texture samplers: 2/16 -[2024.01.21-03.07.14:595][ 11]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.21-03.07.14:595][ 11]MaterialEditorStats: Shader Count: 4 -[2024.01.21-03.07.18:569][366]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.21-03.07.18:569][366]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.21-03.07.18:569][366]MaterialEditorStats: Shader Count: 0 -[2024.01.21-03.07.18:617][368]MaterialEditorStats: Base pass shader: 141 instructions -[2024.01.21-03.07.18:617][368]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.21-03.07.18:617][368]MaterialEditorStats: Texture samplers: 2/16 -[2024.01.21-03.07.18:617][368]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.21-03.07.18:617][368]MaterialEditorStats: Shader Count: 4 -[2024.01.21-03.07.22:840][747]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.21-03.07.22:840][747]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.21-03.07.22:840][747]MaterialEditorStats: Shader Count: 0 -[2024.01.21-03.07.22:881][748]MaterialEditorStats: Base pass shader: 141 instructions -[2024.01.21-03.07.22:881][748]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.21-03.07.22:881][748]MaterialEditorStats: Texture samplers: 2/16 -[2024.01.21-03.07.22:881][748]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.21-03.07.22:881][748]MaterialEditorStats: Shader Count: 4 -[2024.01.21-03.07.26:509][ 49]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.21-03.07.26:509][ 49]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.21-03.07.26:509][ 49]MaterialEditorStats: Shader Count: 0 -[2024.01.21-03.07.26:556][ 51]MaterialEditorStats: Base pass shader: 141 instructions -[2024.01.21-03.07.26:556][ 51]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.21-03.07.26:556][ 51]MaterialEditorStats: Texture samplers: 2/16 -[2024.01.21-03.07.26:556][ 51]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.21-03.07.26:556][ 51]MaterialEditorStats: Shader Count: 4 -[2024.01.21-03.07.28:162][183]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.21-03.07.28:162][183]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.21-03.07.28:162][183]MaterialEditorStats: Shader Count: 0 -[2024.01.21-03.07.28:208][185]MaterialEditorStats: Base pass shader: 141 instructions -[2024.01.21-03.07.28:208][185]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.21-03.07.28:208][185]MaterialEditorStats: Texture samplers: 2/16 -[2024.01.21-03.07.28:208][185]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.21-03.07.28:208][185]MaterialEditorStats: Shader Count: 4 -[2024.01.21-03.07.29:264][269]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.21-03.07.29:264][269]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.21-03.07.29:264][269]MaterialEditorStats: Shader Count: 0 -[2024.01.21-03.07.29:312][271]MaterialEditorStats: Base pass shader: 141 instructions -[2024.01.21-03.07.29:312][271]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.21-03.07.29:312][271]MaterialEditorStats: Texture samplers: 2/16 -[2024.01.21-03.07.29:312][271]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.21-03.07.29:312][271]MaterialEditorStats: Shader Count: 4 -[2024.01.21-03.07.31:273][411]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.21-03.07.31:273][411]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.21-03.07.31:273][411]MaterialEditorStats: Shader Count: 0 -[2024.01.21-03.07.31:318][413]MaterialEditorStats: Base pass shader: 141 instructions -[2024.01.21-03.07.31:318][413]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.21-03.07.31:318][413]MaterialEditorStats: Texture samplers: 2/16 -[2024.01.21-03.07.31:318][413]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.21-03.07.31:318][413]MaterialEditorStats: Shader Count: 4 -[2024.01.21-03.07.34:982][730]LogMaterialEditor: Saving and Compiling material Chair_Material -[2024.01.21-03.07.35:052][730]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms -[2024.01.21-03.07.35:214][730]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms -[2024.01.21-03.07.35:224][730]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-03.07.35:291][730]LogSavePackage: Moving output files for package: /Game/GameMap/Props/Chair_Material/Chair_Material -[2024.01.21-03.07.35:291][730]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Chair_Material46643EA14687906006CCCFBA92C07250.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Props/Chair_Material/Chair_Material.uasset' -[2024.01.21-03.07.35:307][730]LogFileHelpers: InternalPromptForCheckoutAndSave took 82 ms (total: 1.82 sec) -[2024.01.21-03.07.35:308][730]AssetCheck: New page: Asset Save: Chair_Material -[2024.01.21-03.07.35:308][730]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/Chair_Material/Chair_Material.Chair_Material -[2024.01.21-03.07.35:309][730]MaterialEditorStats: Base pass shader: 141 instructions -[2024.01.21-03.07.35:309][730]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.21-03.07.35:309][730]MaterialEditorStats: MaxSampler: 190 instructions -[2024.01.21-03.07.35:309][730]MaterialEditorStats: Texture samplers: 3/16 -[2024.01.21-03.07.35:309][730]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.21-03.07.35:309][730]MaterialEditorStats: Shader Count: 16 -[2024.01.21-03.07.40:648][989]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.21-03.07.40:648][989]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.21-03.07.40:648][989]MaterialEditorStats: Shader Count: 0 -[2024.01.21-03.07.40:728][991]MaterialEditorStats: Base pass shader: 141 instructions -[2024.01.21-03.07.40:728][991]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.21-03.07.40:728][991]MaterialEditorStats: Texture samplers: 2/16 -[2024.01.21-03.07.40:728][991]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.21-03.07.40:728][991]MaterialEditorStats: Shader Count: 4 -[2024.01.21-03.07.41:978][ 88]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.21-03.07.41:978][ 88]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.21-03.07.41:978][ 88]MaterialEditorStats: Shader Count: 0 -[2024.01.21-03.07.42:019][ 89]MaterialEditorStats: Base pass shader: 141 instructions -[2024.01.21-03.07.42:019][ 89]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.21-03.07.42:019][ 89]MaterialEditorStats: Texture samplers: 2/16 -[2024.01.21-03.07.42:019][ 89]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.21-03.07.42:019][ 89]MaterialEditorStats: Shader Count: 4 -[2024.01.21-03.07.43:089][175]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.21-03.07.43:089][175]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.21-03.07.43:089][175]MaterialEditorStats: Shader Count: 0 -[2024.01.21-03.07.43:132][177]MaterialEditorStats: Base pass shader: 141 instructions -[2024.01.21-03.07.43:132][177]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.21-03.07.43:132][177]MaterialEditorStats: Texture samplers: 2/16 -[2024.01.21-03.07.43:132][177]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.21-03.07.43:132][177]MaterialEditorStats: Shader Count: 4 -[2024.01.21-03.07.44:213][258]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.21-03.07.44:213][258]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6) -[2024.01.21-03.07.44:213][258]MaterialEditorStats: LWC Promote usages (Est.): 3 -[2024.01.21-03.07.44:213][258]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 3 -[2024.01.21-03.07.44:213][258]MaterialEditorStats: LWC Other usages (Est.): 3 -[2024.01.21-03.07.44:213][258]MaterialEditorStats: Shader Count: 0 -[2024.01.21-03.07.44:281][260]MaterialEditorStats: Base pass shader: 155 instructions -[2024.01.21-03.07.44:281][260]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.21-03.07.44:281][260]MaterialEditorStats: Texture samplers: 3/16 -[2024.01.21-03.07.44:281][260]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6) -[2024.01.21-03.07.44:281][260]MaterialEditorStats: LWC Promote usages (Est.): 3 -[2024.01.21-03.07.44:281][260]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 3 -[2024.01.21-03.07.44:281][260]MaterialEditorStats: LWC Other usages (Est.): 3 -[2024.01.21-03.07.44:281][260]MaterialEditorStats: Shader Count: 4 -[2024.01.21-03.07.47:426][532]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.21-03.07.47:426][532]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6) -[2024.01.21-03.07.47:427][532]MaterialEditorStats: LWC Promote usages (Est.): 3 -[2024.01.21-03.07.47:427][532]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 3 -[2024.01.21-03.07.47:427][532]MaterialEditorStats: LWC Other usages (Est.): 3 -[2024.01.21-03.07.47:427][532]MaterialEditorStats: Shader Count: 0 -[2024.01.21-03.07.47:472][534]MaterialEditorStats: Base pass shader: 155 instructions -[2024.01.21-03.07.47:472][534]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.21-03.07.47:472][534]MaterialEditorStats: Texture samplers: 3/16 -[2024.01.21-03.07.47:472][534]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6) -[2024.01.21-03.07.47:472][534]MaterialEditorStats: LWC Promote usages (Est.): 3 -[2024.01.21-03.07.47:472][534]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 3 -[2024.01.21-03.07.47:472][534]MaterialEditorStats: LWC Other usages (Est.): 3 -[2024.01.21-03.07.47:472][534]MaterialEditorStats: Shader Count: 4 -[2024.01.21-03.07.49:714][726]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.21-03.07.49:714][726]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6) -[2024.01.21-03.07.49:714][726]MaterialEditorStats: LWC Promote usages (Est.): 3 -[2024.01.21-03.07.49:714][726]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 3 -[2024.01.21-03.07.49:714][726]MaterialEditorStats: LWC Other usages (Est.): 3 -[2024.01.21-03.07.49:714][726]MaterialEditorStats: Shader Count: 0 -[2024.01.21-03.07.49:728][727]LogShaderCompilers: Display: ================================================ -[2024.01.21-03.07.49:729][727]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.01.21-03.07.49:729][727]LogShaderCompilers: Display: Total job queries 230, among them cache hits 166 (72.17%) -[2024.01.21-03.07.49:729][727]LogShaderCompilers: Display: Tracking 64 distinct input hashes that result in 40 distinct outputs (62.50%) -[2024.01.21-03.07.49:729][727]LogShaderCompilers: Display: RAM used: 135,07 KiB of 1,60 GiB budget. Usage: 0.01% -[2024.01.21-03.07.49:729][727]LogShaderCompilers: Display: === Shader Compilation stats === -[2024.01.21-03.07.49:729][727]LogShaderCompilers: Display: Shaders Compiled: 0 -[2024.01.21-03.07.49:729][727]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%) -[2024.01.21-03.07.49:729][727]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s -[2024.01.21-03.07.49:729][727]LogShaderCompilers: Display: ================================================ -[2024.01.21-03.07.49:757][728]MaterialEditorStats: Base pass shader: 155 instructions -[2024.01.21-03.07.49:757][728]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.21-03.07.49:757][728]MaterialEditorStats: Texture samplers: 3/16 -[2024.01.21-03.07.49:757][728]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6) -[2024.01.21-03.07.49:757][728]MaterialEditorStats: LWC Promote usages (Est.): 3 -[2024.01.21-03.07.49:757][728]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 3 -[2024.01.21-03.07.49:757][728]MaterialEditorStats: LWC Other usages (Est.): 3 -[2024.01.21-03.07.49:757][728]MaterialEditorStats: Shader Count: 4 -[2024.01.21-03.07.50:355][777]LogMaterialEditor: Saving and Compiling material Chair_Material -[2024.01.21-03.07.50:406][777]LogUObjectHash: Compacting FUObjectHashTables data took 1.38ms -[2024.01.21-03.07.50:585][777]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms -[2024.01.21-03.07.50:606][777]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-03.07.50:671][777]LogSavePackage: Moving output files for package: /Game/GameMap/Props/Chair_Material/Chair_Material -[2024.01.21-03.07.50:671][777]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Chair_Material971ECEDC40E7677898A2C68F824AFBE9.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Props/Chair_Material/Chair_Material.uasset' -[2024.01.21-03.07.50:684][777]LogFileHelpers: InternalPromptForCheckoutAndSave took 77 ms (total: 1.90 sec) -[2024.01.21-03.07.50:685][777]AssetCheck: New page: Asset Save: Chair_Material -[2024.01.21-03.07.50:685][777]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/Chair_Material/Chair_Material.Chair_Material -[2024.01.21-03.07.50:685][777]MaterialEditorStats: Base pass shader: 155 instructions -[2024.01.21-03.07.50:685][777]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.21-03.07.50:685][777]MaterialEditorStats: MaxSampler: 204 instructions -[2024.01.21-03.07.50:685][777]MaterialEditorStats: Texture samplers: 4/16 -[2024.01.21-03.07.50:685][777]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6) -[2024.01.21-03.07.50:685][777]MaterialEditorStats: LWC Promote usages (Est.): 3 -[2024.01.21-03.07.50:685][777]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 3 -[2024.01.21-03.07.50:685][777]MaterialEditorStats: LWC Other usages (Est.): 3 -[2024.01.21-03.07.50:685][777]MaterialEditorStats: Shader Count: 16 -[2024.01.21-03.07.53:679][865]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance -[2024.01.21-03.08.02:096][299]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.21-03.08.02:096][299]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6) -[2024.01.21-03.08.02:096][299]MaterialEditorStats: LWC Promote usages (Est.): 3 -[2024.01.21-03.08.02:096][299]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 3 -[2024.01.21-03.08.02:096][299]MaterialEditorStats: LWC Other usages (Est.): 3 -[2024.01.21-03.08.02:096][299]MaterialEditorStats: Shader Count: 0 -[2024.01.21-03.08.02:172][301]MaterialEditorStats: Base pass shader: 155 instructions -[2024.01.21-03.08.02:172][301]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.21-03.08.02:172][301]MaterialEditorStats: Texture samplers: 3/16 -[2024.01.21-03.08.02:172][301]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6) -[2024.01.21-03.08.02:172][301]MaterialEditorStats: LWC Promote usages (Est.): 3 -[2024.01.21-03.08.02:172][301]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 3 -[2024.01.21-03.08.02:172][301]MaterialEditorStats: LWC Other usages (Est.): 3 -[2024.01.21-03.08.02:172][301]MaterialEditorStats: Shader Count: 4 -[2024.01.21-03.08.03:611][410]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.21-03.08.03:611][410]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6) -[2024.01.21-03.08.03:611][410]MaterialEditorStats: LWC Promote usages (Est.): 3 -[2024.01.21-03.08.03:611][410]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 3 -[2024.01.21-03.08.03:611][410]MaterialEditorStats: LWC Other usages (Est.): 3 -[2024.01.21-03.08.03:611][410]MaterialEditorStats: Shader Count: 0 -[2024.01.21-03.08.03:652][411]MaterialEditorStats: Base pass shader: 155 instructions -[2024.01.21-03.08.03:652][411]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.21-03.08.03:652][411]MaterialEditorStats: Texture samplers: 3/16 -[2024.01.21-03.08.03:652][411]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6) -[2024.01.21-03.08.03:652][411]MaterialEditorStats: LWC Promote usages (Est.): 3 -[2024.01.21-03.08.03:652][411]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 3 -[2024.01.21-03.08.03:652][411]MaterialEditorStats: LWC Other usages (Est.): 3 -[2024.01.21-03.08.03:652][411]MaterialEditorStats: Shader Count: 4 -[2024.01.21-03.08.06:253][622]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.21-03.08.06:253][622]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6) -[2024.01.21-03.08.06:253][622]MaterialEditorStats: LWC Promote usages (Est.): 3 -[2024.01.21-03.08.06:253][622]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 3 -[2024.01.21-03.08.06:253][622]MaterialEditorStats: LWC Other usages (Est.): 3 -[2024.01.21-03.08.06:253][622]MaterialEditorStats: Shader Count: 0 -[2024.01.21-03.08.06:297][624]MaterialEditorStats: Base pass shader: 155 instructions -[2024.01.21-03.08.06:297][624]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.21-03.08.06:297][624]MaterialEditorStats: Texture samplers: 3/16 -[2024.01.21-03.08.06:297][624]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6) -[2024.01.21-03.08.06:297][624]MaterialEditorStats: LWC Promote usages (Est.): 3 -[2024.01.21-03.08.06:297][624]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 3 -[2024.01.21-03.08.06:297][624]MaterialEditorStats: LWC Other usages (Est.): 3 -[2024.01.21-03.08.06:297][624]MaterialEditorStats: Shader Count: 4 -[2024.01.21-03.08.08:083][761]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.21-03.08.08:083][761]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(9) -[2024.01.21-03.08.08:083][761]MaterialEditorStats: LWC Promote usages (Est.): 5 -[2024.01.21-03.08.08:083][761]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 5 -[2024.01.21-03.08.08:083][761]MaterialEditorStats: LWC Other usages (Est.): 6 -[2024.01.21-03.08.08:083][761]MaterialEditorStats: Shader Count: 0 -[2024.01.21-03.08.08:463][785]MaterialEditorStats: Texture samplers: 1/16 -[2024.01.21-03.08.08:463][785]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(9) -[2024.01.21-03.08.08:463][785]MaterialEditorStats: LWC Promote usages (Est.): 5 -[2024.01.21-03.08.08:463][785]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 5 -[2024.01.21-03.08.08:463][785]MaterialEditorStats: LWC Other usages (Est.): 6 -[2024.01.21-03.08.08:463][785]MaterialEditorStats: Shader Count: 1 -[2024.01.21-03.08.08:671][799]MaterialEditorStats: Base pass shader: 177 instructions -[2024.01.21-03.08.08:671][799]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.21-03.08.08:671][799]MaterialEditorStats: Texture samplers: 3/16 -[2024.01.21-03.08.08:671][799]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(9) -[2024.01.21-03.08.08:671][799]MaterialEditorStats: LWC Promote usages (Est.): 5 -[2024.01.21-03.08.08:671][799]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 5 -[2024.01.21-03.08.08:671][799]MaterialEditorStats: LWC Other usages (Est.): 6 -[2024.01.21-03.08.08:671][799]MaterialEditorStats: Shader Count: 4 -[2024.01.21-03.08.11:379][982]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.21-03.08.11:379][982]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(9) -[2024.01.21-03.08.11:379][982]MaterialEditorStats: LWC Promote usages (Est.): 5 -[2024.01.21-03.08.11:379][982]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 5 -[2024.01.21-03.08.11:379][982]MaterialEditorStats: LWC Other usages (Est.): 6 -[2024.01.21-03.08.11:379][982]MaterialEditorStats: Shader Count: 0 -[2024.01.21-03.08.11:466][984]MaterialEditorStats: Base pass shader: 177 instructions -[2024.01.21-03.08.11:466][984]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.21-03.08.11:466][984]MaterialEditorStats: Texture samplers: 3/16 -[2024.01.21-03.08.11:466][984]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(9) -[2024.01.21-03.08.11:466][984]MaterialEditorStats: LWC Promote usages (Est.): 5 -[2024.01.21-03.08.11:466][984]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 5 -[2024.01.21-03.08.11:466][984]MaterialEditorStats: LWC Other usages (Est.): 6 -[2024.01.21-03.08.11:466][984]MaterialEditorStats: Shader Count: 4 -[2024.01.21-03.08.12:833][ 84]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.21-03.08.12:833][ 84]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(9) -[2024.01.21-03.08.12:833][ 84]MaterialEditorStats: LWC Promote usages (Est.): 5 -[2024.01.21-03.08.12:833][ 84]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 5 -[2024.01.21-03.08.12:833][ 84]MaterialEditorStats: LWC Other usages (Est.): 6 -[2024.01.21-03.08.12:833][ 84]MaterialEditorStats: Shader Count: 0 -[2024.01.21-03.08.12:875][ 85]MaterialEditorStats: Base pass shader: 177 instructions -[2024.01.21-03.08.12:875][ 85]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.21-03.08.12:875][ 85]MaterialEditorStats: Texture samplers: 3/16 -[2024.01.21-03.08.12:875][ 85]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(9) -[2024.01.21-03.08.12:875][ 85]MaterialEditorStats: LWC Promote usages (Est.): 5 -[2024.01.21-03.08.12:875][ 85]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 5 -[2024.01.21-03.08.12:875][ 85]MaterialEditorStats: LWC Other usages (Est.): 6 -[2024.01.21-03.08.12:875][ 85]MaterialEditorStats: Shader Count: 4 -[2024.01.21-03.08.14:081][178]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.21-03.08.14:081][178]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(9) -[2024.01.21-03.08.14:081][178]MaterialEditorStats: LWC Promote usages (Est.): 5 -[2024.01.21-03.08.14:082][178]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 5 -[2024.01.21-03.08.14:082][178]MaterialEditorStats: LWC Other usages (Est.): 6 -[2024.01.21-03.08.14:082][178]MaterialEditorStats: Shader Count: 0 -[2024.01.21-03.08.14:121][180]MaterialEditorStats: Base pass shader: 177 instructions -[2024.01.21-03.08.14:121][180]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.21-03.08.14:121][180]MaterialEditorStats: Texture samplers: 3/16 -[2024.01.21-03.08.14:121][180]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(9) -[2024.01.21-03.08.14:121][180]MaterialEditorStats: LWC Promote usages (Est.): 5 -[2024.01.21-03.08.14:121][180]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 5 -[2024.01.21-03.08.14:121][180]MaterialEditorStats: LWC Other usages (Est.): 6 -[2024.01.21-03.08.14:121][180]MaterialEditorStats: Shader Count: 4 -[2024.01.21-03.08.16:193][336]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.21-03.08.16:193][336]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(12) -[2024.01.21-03.08.16:193][336]MaterialEditorStats: LWC Promote usages (Est.): 7 -[2024.01.21-03.08.16:193][336]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 7 -[2024.01.21-03.08.16:193][336]MaterialEditorStats: LWC Other usages (Est.): 9 -[2024.01.21-03.08.16:193][336]MaterialEditorStats: Shader Count: 0 -[2024.01.21-03.08.16:520][356]MaterialEditorStats: Texture samplers: 1/16 -[2024.01.21-03.08.16:520][356]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(12) -[2024.01.21-03.08.16:520][356]MaterialEditorStats: LWC Promote usages (Est.): 7 -[2024.01.21-03.08.16:520][356]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 7 -[2024.01.21-03.08.16:520][356]MaterialEditorStats: LWC Other usages (Est.): 9 -[2024.01.21-03.08.16:520][356]MaterialEditorStats: Shader Count: 1 -[2024.01.21-03.08.16:725][370]MaterialEditorStats: Base pass shader: 184 instructions -[2024.01.21-03.08.16:725][370]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.21-03.08.16:725][370]MaterialEditorStats: Texture samplers: 3/16 -[2024.01.21-03.08.16:725][370]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(12) -[2024.01.21-03.08.16:725][370]MaterialEditorStats: LWC Promote usages (Est.): 7 -[2024.01.21-03.08.16:725][370]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 7 -[2024.01.21-03.08.16:725][370]MaterialEditorStats: LWC Other usages (Est.): 9 -[2024.01.21-03.08.16:725][370]MaterialEditorStats: Shader Count: 4 -[2024.01.21-03.08.20:350][586]LogUObjectHash: Compacting FUObjectHashTables data took 1.08ms -[2024.01.21-03.08.21:005][586]LogSlate: Window 'Delete Assets' being destroyed -[2024.01.21-03.08.21:023][586]LogUObjectHash: Compacting FUObjectHashTables data took 1.18ms -[2024.01.21-03.08.21:037][586]LogUObjectHash: Compacting FUObjectHashTables data took 1.08ms -[2024.01.21-03.08.21:049][586]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms -[2024.01.21-03.08.21:823][637]LogMaterialEditor: Saving and Compiling material Chair_Material -[2024.01.21-03.08.21:876][637]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms -[2024.01.21-03.08.22:708][637]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms -[2024.01.21-03.08.22:730][637]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-03.08.23:522][637]LogSavePackage: Moving output files for package: /Game/GameMap/Props/Chair_Material/Chair_Material -[2024.01.21-03.08.23:522][637]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Chair_Material7CC0098E45883DFE031E80BE076600A8.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Props/Chair_Material/Chair_Material.uasset' -[2024.01.21-03.08.23:529][637]LogFileHelpers: InternalPromptForCheckoutAndSave took 799 ms (total: 2.70 sec) -[2024.01.21-03.08.23:530][637]AssetCheck: New page: Asset Save: Chair_Material -[2024.01.21-03.08.23:530][637]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/Chair_Material/Chair_Material.Chair_Material -[2024.01.21-03.08.23:531][637]MaterialEditorStats: Base pass shader: 184 instructions -[2024.01.21-03.08.23:531][637]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.21-03.08.23:531][637]MaterialEditorStats: MaxSampler: 233 instructions -[2024.01.21-03.08.23:531][637]MaterialEditorStats: Texture samplers: 4/16 -[2024.01.21-03.08.23:531][637]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(12) -[2024.01.21-03.08.23:531][637]MaterialEditorStats: LWC Promote usages (Est.): 7 -[2024.01.21-03.08.23:531][637]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 7 -[2024.01.21-03.08.23:531][637]MaterialEditorStats: LWC Other usages (Est.): 9 -[2024.01.21-03.08.23:531][637]MaterialEditorStats: Shader Count: 16 -[2024.01.21-03.08.54:570][507]Cmd: TRANSACTION UNDO -[2024.01.21-03.08.54:570][507]LogEditorTransaction: Undo Move Elements -[2024.01.21-03.08.55:389][526]Cmd: DELETE -[2024.01.21-03.08.55:389][526]Cmd: ACTOR DELETE -[2024.01.21-03.08.55:403][526]LogEditorActor: Deleted Actor: Lamp_C -[2024.01.21-03.08.55:447][526]LogUObjectHash: Compacting FUObjectHashTables data took 1.04ms -[2024.01.21-03.08.55:450][526]LogEditorActor: Deleted 1 Actors (0.061 secs) -[2024.01.21-03.08.56:592][554]Cmd: MODE GRID=1 -[2024.01.21-03.09.27:800][321]LogEditorBookmarks: Warning: FBookmarkTypeToolsImpl::JumpToBookmark - Null Bookmark at index 2 -[2024.01.21-03.09.29:016][350]LogEditorBookmarks: Warning: FBookmarkTypeToolsImpl::JumpToBookmark - Null Bookmark at index 2 -[2024.01.21-03.09.40:318][645]Cmd: DELETE -[2024.01.21-03.09.40:318][645]Cmd: ACTOR DELETE -[2024.01.21-03.09.40:327][645]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.01.21-03.09.40:357][645]LogUObjectHash: Compacting FUObjectHashTables data took 1.08ms -[2024.01.21-03.09.40:359][645]LogEditorActor: Deleted 1 Actors (0.041 secs) -[2024.01.21-03.09.40:645][651]Cmd: DELETE -[2024.01.21-03.09.40:645][651]Cmd: ACTOR DELETE -[2024.01.21-03.09.40:653][651]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.01.21-03.09.40:665][651]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms -[2024.01.21-03.09.40:668][651]LogEditorActor: Deleted 1 Actors (0.023 secs) -[2024.01.21-03.09.51:254][957]Cmd: MODE GRID=0 -[2024.01.21-03.10.10:013][468]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-03.10.10:039][468]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.21-03.10.10:071][468]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms -[2024.01.21-03.10.10:145][468]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.21-03.10.10:145][468]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap59C91A604EBC44863F1777A4D85EBAD8.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.21-03.10.10:152][468]LogFileHelpers: All files are already saved. -[2024.01.21-03.10.10:152][468]LogFileHelpers: Saving map 'BackroomsMap' took 0.114 -[2024.01.21-03.10.10:160][468]LogFileHelpers: InternalPromptForCheckoutAndSave took 147 ms (total: 2.85 sec) -[2024.01.21-03.10.10:163][468]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.21-03.10.10:163][468]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.21-03.10.12:130][514]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms -[2024.01.21-03.10.12:133][514]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-03.10.12:158][514]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/Chair_Material/Wood028" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Props/Chair_Material/Wood028.uasset" SILENT=true -[2024.01.21-03.10.12:176][514]LogSavePackage: Moving output files for package: /Game/GameMap/Props/Chair_Material/Wood028 -[2024.01.21-03.10.12:176][514]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Wood02874E06741410CFFAC5BA44C8015FC5FA1.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Props/Chair_Material/Wood028.uasset' -[2024.01.21-03.10.12:180][514]LogSavePackage: Moving output files for package: /Game/GameMap/Props/Chair_Material/Wood028_2K-JPG_Color -[2024.01.21-03.10.12:180][514]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Wood028_2K-JPG_Color1E4A3C724CE935F5C0101D96969662E7.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Props/Chair_Material/Wood028_2K-JPG_Color.uasset' -[2024.01.21-03.10.12:185][514]LogSavePackage: Moving output files for package: /Game/GameMap/Props/Chair_Material/Wood028_2K-JPG_NormalGL -[2024.01.21-03.10.12:186][514]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Wood028_2K-JPG_NormalGL4CB0E997451465F97AA2D6A71FA60547.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Props/Chair_Material/Wood028_2K-JPG_NormalGL.uasset' -[2024.01.21-03.10.12:189][514]LogSavePackage: Moving output files for package: /Game/GameMap/Props/Chair_Material/Wood028_2K-JPG_Displacement -[2024.01.21-03.10.12:189][514]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Wood028_2K-JPG_Displacement30FC4FAF462530C632C32CB11182C3B5.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Props/Chair_Material/Wood028_2K-JPG_Displacement.uasset' -[2024.01.21-03.10.12:191][514]LogSavePackage: Moving output files for package: /Game/GameMap/Props/Chair_Material/Wood028_2K-JPG_Roughness -[2024.01.21-03.10.12:191][514]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Wood028_2K-JPG_Roughness4C3FFD124721D76F9DA698AABACA9879.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Props/Chair_Material/Wood028_2K-JPG_Roughness.uasset' -[2024.01.21-03.10.12:204][514]LogFileHelpers: InternalPromptForCheckoutAndSave took 70 ms (total: 2.92 sec) -[2024.01.21-03.10.12:206][514]AssetCheck: New page: Asset Save: multiple assets -[2024.01.21-03.10.12:206][514]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Props/Chair_Material/Wood028.Wood028 -[2024.01.21-03.10.12:206][514]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Props/Chair_Material/Wood028_2K-JPG_Color.Wood028_2K-JPG_Color -[2024.01.21-03.10.12:206][514]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Props/Chair_Material/Wood028_2K-JPG_NormalGL.Wood028_2K-JPG_NormalGL -[2024.01.21-03.10.12:206][514]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Props/Chair_Material/Wood028_2K-JPG_Displacement.Wood028_2K-JPG_Displacement -[2024.01.21-03.10.12:206][514]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Props/Chair_Material/Wood028_2K-JPG_Roughness.Wood028_2K-JPG_Roughness -[2024.01.21-03.10.26:521][901]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-03.10.26:574][901]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.21-03.10.26:607][901]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms -[2024.01.21-03.10.26:680][901]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.21-03.10.26:680][901]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap41F5E2AB472EEA5EE9EC74BB18E63085.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.21-03.10.26:686][901]LogFileHelpers: All files are already saved. -[2024.01.21-03.10.26:686][901]LogFileHelpers: Saving map 'BackroomsMap' took 0.113 -[2024.01.21-03.10.26:694][901]LogFileHelpers: InternalPromptForCheckoutAndSave took 173 ms (total: 3.09 sec) -[2024.01.21-03.10.26:697][901]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.21-03.10.26:697][901]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.21-03.10.28:349][960]Cmd: TRANSACTION UNDO -[2024.01.21-03.10.28:349][960]LogEditorTransaction: Undo Create Actors -[2024.01.21-03.10.49:402][581]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY -[2024.01.21-03.11.14:097][338]Cmd: TRANSACTION UNDO -[2024.01.21-03.11.14:097][338]LogEditorTransaction: Undo Move Elements -[2024.01.21-03.11.14:605][352]Cmd: TRANSACTION UNDO -[2024.01.21-03.11.14:605][352]LogEditorTransaction: Undo Move Elements -[2024.01.21-03.11.14:975][364]Cmd: TRANSACTION UNDO -[2024.01.21-03.11.14:975][364]LogEditorTransaction: Undo Scale Elements -[2024.01.21-03.11.15:363][377]Cmd: TRANSACTION UNDO -[2024.01.21-03.11.15:364][377]LogEditorTransaction: Undo Scale Elements -[2024.01.21-03.11.18:332][473]Cmd: TRANSACTION UNDO -[2024.01.21-03.11.18:332][473]LogEditorTransaction: Undo Move Elements -[2024.01.21-03.11.25:672][688]LogEditorViewport: Clicking Background -[2024.01.21-03.11.57:763][596]LogEditorViewport: Clicking Background -[2024.01.21-03.11.58:327][605]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-03.11.58:349][605]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.21-03.11.58:382][605]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms -[2024.01.21-03.11.58:458][605]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.21-03.11.58:458][605]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap36D41AF04ED965B99D58CDA165EEBDD0.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.21-03.11.58:465][605]LogFileHelpers: All files are already saved. -[2024.01.21-03.11.58:465][605]LogFileHelpers: Saving map 'BackroomsMap' took 0.116 -[2024.01.21-03.11.58:472][605]LogFileHelpers: InternalPromptForCheckoutAndSave took 144 ms (total: 3.24 sec) -[2024.01.21-03.11.58:474][605]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.21-03.11.58:474][605]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.21-03.12.22:072][440]LogViewport: Scene viewport resized to 978x892, mode Windowed. -[2024.01.21-03.12.34:648][778]LogStaticMesh: Display: Building static mesh world_fixed_RoomStructure... -[2024.01.21-03.12.34:665][778]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/GameMap/world_fixed_RoomStructure) ... -[2024.01.21-03.12.34:725][778]LogStaticMesh: Built static mesh [0.08s] /Game/GameMap/world_fixed_RoomStructure.world_fixed_RoomStructure -[2024.01.21-03.12.34:734][778]LogStaticMesh: Warning: world_fixed_RoomStructure has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option. -[2024.01.21-03.12.34:734][778]LogStaticMesh: Warning: world_fixed_RoomStructure has some nearly zero normals which can create some issues. (Tolerance of 1E-4) -[2024.01.21-03.12.34:734][778]LogStaticMesh: Warning: world_fixed_RoomStructure has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) -[2024.01.21-03.12.36:221][840]LogMeshUtilities: Finished distance field build in 1.5s - 126x126x126 sparse distance field, 2.6Mb total, 0.1Mb always loaded, 76% occupied, 2785 triangles, world_fixed_RoomStructure -[2024.01.21-03.14.41:677][679]LogEditorViewport: Clicking Background -[2024.01.21-03.14.42:084][695]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-03.14.42:115][695]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.21-03.14.42:220][695]LogUObjectHash: Compacting FUObjectHashTables data took 1.35ms -[2024.01.21-03.14.42:294][695]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.21-03.14.42:294][695]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap7781C3BC4975408A2A0259B136380002.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.21-03.14.42:301][695]LogFileHelpers: All files are already saved. -[2024.01.21-03.14.42:301][695]LogFileHelpers: Saving map 'BackroomsMap' took 0.190 -[2024.01.21-03.14.42:306][695]LogFileHelpers: InternalPromptForCheckoutAndSave took 222 ms (total: 3.46 sec) -[2024.01.21-03.14.42:309][695]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.21-03.14.42:309][695]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.21-03.14.44:220][792]LogUObjectHash: Compacting FUObjectHashTables data took 1.05ms -[2024.01.21-03.14.44:225][792]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-03.14.44:275][792]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/world_fixed_RoomStructure" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/world_fixed_RoomStructure.uasset" SILENT=true -[2024.01.21-03.14.44:282][792]LogSavePackage: Moving output files for package: /Game/GameMap/world_fixed_RoomStructure -[2024.01.21-03.14.44:282][792]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/world_fixed_RoomStructure6DDC72F242FBB5BB1A45589D7C0C3F09.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/world_fixed_RoomStructure.uasset' -[2024.01.21-03.14.44:308][792]LogFileHelpers: InternalPromptForCheckoutAndSave took 83 ms (total: 3.54 sec) -[2024.01.21-03.14.44:310][792]AssetCheck: New page: Asset Save: world_fixed_RoomStructure -[2024.01.21-03.14.44:310][792]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/GameMap/world_fixed_RoomStructure.world_fixed_RoomStructure -[2024.01.21-03.16.10:715][449]LogStaticMesh: Display: Building static mesh world_fixed_RoomStructure... -[2024.01.21-03.16.10:733][449]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/GameMap/world_fixed_RoomStructure) ... -[2024.01.21-03.16.10:791][449]LogStaticMesh: Built static mesh [0.08s] /Game/GameMap/world_fixed_RoomStructure.world_fixed_RoomStructure -[2024.01.21-03.16.10:801][449]LogStaticMesh: Warning: world_fixed_RoomStructure has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option. -[2024.01.21-03.16.10:801][449]LogStaticMesh: Warning: world_fixed_RoomStructure has some nearly zero normals which can create some issues. (Tolerance of 1E-4) -[2024.01.21-03.16.10:801][449]LogStaticMesh: Warning: world_fixed_RoomStructure has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) -[2024.01.21-03.16.12:285][510]LogMeshUtilities: Finished distance field build in 1.5s - 126x126x126 sparse distance field, 2.6Mb total, 0.1Mb always loaded, 76% occupied, 2785 triangles, world_fixed_RoomStructure -[2024.01.21-03.16.17:965][825]Cmd: TRANSACTION UNDO -[2024.01.21-03.16.17:965][825]LogEditorTransaction: Undo Deform Mesh -[2024.01.21-03.16.18:001][825]LogStaticMesh: Warning: world_fixed_RoomStructure has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option. -[2024.01.21-03.16.18:001][825]LogStaticMesh: Warning: world_fixed_RoomStructure has some nearly zero normals which can create some issues. (Tolerance of 1E-4) -[2024.01.21-03.16.18:001][825]LogStaticMesh: Warning: world_fixed_RoomStructure has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) -[2024.01.21-03.16.18:595][837]Cmd: TRANSACTION UNDO -[2024.01.21-03.16.18:595][837]LogEditorTransaction: Undo Set Location -[2024.01.21-03.16.19:693][887]Cmd: TRANSACTION UNDO -[2024.01.21-03.16.19:693][887]LogEditorTransaction: Undo Set Location -[2024.01.21-03.16.20:442][921]Cmd: TRANSACTION UNDO -[2024.01.21-03.16.20:442][921]LogEditorTransaction: Undo Set Location -[2024.01.21-03.16.35:086][689]Cmd: TRANSACTION REDO -[2024.01.21-03.16.35:086][689]LogEditorTransaction: Redo Set Location -[2024.01.21-03.16.36:028][729]Cmd: TRANSACTION REDO -[2024.01.21-03.16.36:028][729]LogEditorTransaction: Redo Set Location -[2024.01.21-03.16.36:447][749]Cmd: TRANSACTION REDO -[2024.01.21-03.16.36:447][749]LogEditorTransaction: Redo Set Location -[2024.01.21-03.16.39:226][888]Cmd: TRANSACTION REDO -[2024.01.21-03.16.39:226][888]LogEditorTransaction: Redo Deform Mesh -[2024.01.21-03.16.39:262][888]LogStaticMesh: Warning: world_fixed_RoomStructure has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option. -[2024.01.21-03.16.39:262][888]LogStaticMesh: Warning: world_fixed_RoomStructure has some nearly zero normals which can create some issues. (Tolerance of 1E-4) -[2024.01.21-03.16.39:262][888]LogStaticMesh: Warning: world_fixed_RoomStructure has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) -[2024.01.21-03.17.02:492][138]Cmd: TRANSACTION UNDO -[2024.01.21-03.17.02:493][138]LogEditorTransaction: Undo Transform -[2024.01.21-03.17.07:963][385]LogStaticMesh: Display: Building static mesh Floor... -[2024.01.21-03.17.07:964][385]LogStaticMesh: Built static mesh [0.00s] /Game/GameMap/Floor.Floor -[2024.01.21-03.17.13:265][679]Cmd: TRANSACTION UNDO -[2024.01.21-03.17.13:265][679]LogEditorTransaction: Undo Deform Mesh -[2024.01.21-03.17.13:613][685]Cmd: TRANSACTION UNDO -[2024.01.21-03.17.13:613][685]LogEditorTransaction: Undo Clicking on Elements -[2024.01.21-03.17.14:015][692]Cmd: TRANSACTION UNDO -[2024.01.21-03.17.14:015][692]LogEditorTransaction: Undo Deform Mesh -[2024.01.21-03.17.14:045][692]LogStaticMesh: Warning: world_fixed_RoomStructure has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option. -[2024.01.21-03.17.14:045][692]LogStaticMesh: Warning: world_fixed_RoomStructure has some nearly zero normals which can create some issues. (Tolerance of 1E-4) -[2024.01.21-03.17.14:045][692]LogStaticMesh: Warning: world_fixed_RoomStructure has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) -[2024.01.21-03.17.21:906][114]Cmd: TRANSACTION REDO -[2024.01.21-03.17.21:907][114]LogEditorTransaction: Redo Deform Mesh -[2024.01.21-03.17.21:942][114]LogStaticMesh: Warning: world_fixed_RoomStructure has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option. -[2024.01.21-03.17.21:942][114]LogStaticMesh: Warning: world_fixed_RoomStructure has some nearly zero normals which can create some issues. (Tolerance of 1E-4) -[2024.01.21-03.17.21:942][114]LogStaticMesh: Warning: world_fixed_RoomStructure has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) -[2024.01.21-03.17.44:781][ 68]LogStaticMesh: Display: Building static mesh world_fixed_RoomStructure... -[2024.01.21-03.17.44:798][ 68]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/GameMap/world_fixed_RoomStructure) ... -[2024.01.21-03.17.44:859][ 68]LogStaticMesh: Built static mesh [0.08s] /Game/GameMap/world_fixed_RoomStructure.world_fixed_RoomStructure -[2024.01.21-03.17.44:867][ 68]LogStaticMesh: Warning: world_fixed_RoomStructure has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option. -[2024.01.21-03.17.44:867][ 68]LogStaticMesh: Warning: world_fixed_RoomStructure has some nearly zero normals which can create some issues. (Tolerance of 1E-4) -[2024.01.21-03.17.44:867][ 68]LogStaticMesh: Warning: world_fixed_RoomStructure has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) -[2024.01.21-03.17.46:354][129]LogMeshUtilities: Finished distance field build in 1.5s - 126x126x126 sparse distance field, 2.6Mb total, 0.1Mb always loaded, 76% occupied, 2785 triangles, world_fixed_RoomStructure -[2024.01.21-03.18.01:706][928]LogEditorViewport: Clicking Background -[2024.01.21-03.18.03:635][ 23]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-03.18.03:673][ 23]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.21-03.18.03:713][ 23]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms -[2024.01.21-03.18.03:786][ 23]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.21-03.18.03:786][ 23]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapE4AC80794523FE5DA9ECD4A1C20C5573.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.21-03.18.03:793][ 23]LogFileHelpers: All files are already saved. -[2024.01.21-03.18.03:793][ 23]LogFileHelpers: Saving map 'BackroomsMap' took 0.120 -[2024.01.21-03.18.03:807][ 23]LogFileHelpers: InternalPromptForCheckoutAndSave took 171 ms (total: 3.71 sec) -[2024.01.21-03.18.03:809][ 23]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.21-03.18.03:809][ 23]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.21-03.18.05:174][ 93]LogViewport: Scene viewport resized to 1342x892, mode Windowed. -[2024.01.21-03.19.25:659][411]LogViewport: Scene viewport resized to 978x892, mode Windowed. -[2024.01.21-03.19.31:546][729]LogPhysics: Warning: Initialising Body : Body is mirrored but bGenerateMirroredCollision == false: Actor: 'PreviewMeshActor6' Component: '/Game/BackroomsMap.BackroomsMap:PersistentLevel.PreviewMeshActor_6.DynamicMeshComponent_0' -[2024.01.21-03.19.31:563][729]LogPhysics: Warning: Initialising Body : Body is mirrored but bGenerateMirroredCollision == false: Actor: 'PreviewMeshActor6' Component: '/Game/BackroomsMap.BackroomsMap:PersistentLevel.PreviewMeshActor_6.DynamicMeshComponent_0' -[2024.01.21-03.19.47:008][511]Cmd: TRANSACTION UNDO -[2024.01.21-03.19.47:009][511]LogEditorTransaction: Undo Transform -[2024.01.21-03.19.48:437][563]Cmd: TRANSACTION UNDO -[2024.01.21-03.19.48:437][563]LogEditorTransaction: Undo Transform -[2024.01.21-03.19.49:010][578]Cmd: TRANSACTION UNDO -[2024.01.21-03.19.49:010][578]LogEditorTransaction: Undo Selection -[2024.01.21-03.19.49:743][606]Cmd: TRANSACTION UNDO -[2024.01.21-03.19.49:743][606]LogEditorTransaction: Undo Selection -[2024.01.21-03.19.52:274][723]Cmd: TRANSACTION UNDO -[2024.01.21-03.19.52:274][723]LogEditorTransaction: Undo Transform -[2024.01.21-03.20.28:435][592]LogPhysics: Warning: Initialising Body : Body is mirrored but bGenerateMirroredCollision == false: Actor: 'PreviewMeshActor9' Component: '/Game/BackroomsMap.BackroomsMap:PersistentLevel.PreviewMeshActor_9.DynamicMeshComponent_0' -[2024.01.21-03.20.28:453][592]LogPhysics: Warning: Initialising Body : Body is mirrored but bGenerateMirroredCollision == false: Actor: 'PreviewMeshActor9' Component: '/Game/BackroomsMap.BackroomsMap:PersistentLevel.PreviewMeshActor_9.DynamicMeshComponent_0' -[2024.01.21-03.20.35:783][995]LogPhysics: Warning: Initialising Body : Body is mirrored but bGenerateMirroredCollision == false: Actor: 'PreviewMeshActor10' Component: '/Game/BackroomsMap.BackroomsMap:PersistentLevel.PreviewMeshActor_10.DynamicMeshComponent_0' -[2024.01.21-03.20.35:800][995]LogPhysics: Warning: Initialising Body : Body is mirrored but bGenerateMirroredCollision == false: Actor: 'PreviewMeshActor10' Component: '/Game/BackroomsMap.BackroomsMap:PersistentLevel.PreviewMeshActor_10.DynamicMeshComponent_0' -[2024.01.21-03.21.11:172][759]LogStaticMesh: Display: Building static mesh Abgrund_Wall_hole... -[2024.01.21-03.21.11:179][759]LogStaticMesh: Adjacency [0.00s], tris: 1462, UVs 2 -[2024.01.21-03.21.11:180][759]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 -[2024.01.21-03.21.11:180][759]LogStaticMesh: Leaves [0.00s] -[2024.01.21-03.21.11:189][759]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/GameMap/Abgrund_Wall_hole) ... -[2024.01.21-03.21.11:290][759]LogStaticMesh: Reduce [0.11s] -[2024.01.21-03.21.11:314][759]LogStaticMesh: Fallback 0/1 [0.02s], num tris: 1256 -[2024.01.21-03.21.11:315][759]LogStaticMesh: ConstrainClusters: -[2024.01.21-03.21.11:315][759]LogStaticMesh: Input: 24 Clusters, 2967 Triangles and 3831 Vertices -[2024.01.21-03.21.11:315][759]LogStaticMesh: Output without splits: 24 Clusters, 2967 Triangles and 3850 Vertices -[2024.01.21-03.21.11:315][759]LogStaticMesh: Output with splits: 24 Clusters, 2967 Triangles and 3850 Vertices -[2024.01.21-03.21.11:315][759]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 24, Slow Path Clusters: 0, 1 Material: 0, 2 Materials: 17, 3 Materials: 7, At Least 4 Materials: 0 -[2024.01.21-03.21.11:316][759]LogStaticMesh: WritePages: -[2024.01.21-03.21.11:316][759]LogStaticMesh: Root: GPU size: 30980 bytes. 1 Pages. 30980.000 bytes per page (94.543% utilization). -[2024.01.21-03.21.11:316][759]LogStaticMesh: Streaming: GPU size: 33048 bytes. 1 Pages (1 with relative encoding). 33048.000 bytes per page (25.214% utilization). -[2024.01.21-03.21.11:316][759]LogStaticMesh: Page data disk size: 51436 bytes. Fixup data size: 144 bytes. -[2024.01.21-03.21.11:316][759]LogStaticMesh: Total GPU size: 64028 bytes, Total disk size: 51580 bytes. -[2024.01.21-03.21.11:316][759]LogStaticMesh: Encode [0.00s] -[2024.01.21-03.21.11:316][759]LogStaticMesh: Nanite build [0.13s] - -[2024.01.21-03.21.11:319][759]LogStaticMesh: Built static mesh [0.15s] /Game/GameMap/Abgrund_Wall_hole.Abgrund_Wall_hole -[2024.01.21-03.21.13:275][839]LogMeshUtilities: Finished distance field build in 2.0s - 126x126x126 sparse distance field, 3.2Mb total, 0.1Mb always loaded, 97% occupied, 487 triangles, Abgrund_Wall_hole -[2024.01.21-03.21.39:016][130]Cmd: TRANSACTION UNDO -[2024.01.21-03.21.39:016][130]LogEditorTransaction: Undo Set Location -[2024.01.21-03.21.43:598][328]Cmd: TRANSACTION UNDO -[2024.01.21-03.21.43:598][328]LogEditorTransaction: Undo Transform -[2024.01.21-03.21.49:192][559]LogStaticMesh: Display: Building static mesh Abgrund_Wall_hole... -[2024.01.21-03.21.49:200][559]LogStaticMesh: Adjacency [0.00s], tris: 1462, UVs 2 -[2024.01.21-03.21.49:202][559]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 -[2024.01.21-03.21.49:202][559]LogStaticMesh: Leaves [0.00s] -[2024.01.21-03.21.49:209][559]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/GameMap/Abgrund_Wall_hole) ... -[2024.01.21-03.21.49:308][559]LogStaticMesh: Reduce [0.11s] -[2024.01.21-03.21.49:333][559]LogStaticMesh: Fallback 0/1 [0.02s], num tris: 1256 -[2024.01.21-03.21.49:334][559]LogStaticMesh: ConstrainClusters: -[2024.01.21-03.21.49:334][559]LogStaticMesh: Input: 24 Clusters, 2972 Triangles and 3864 Vertices -[2024.01.21-03.21.49:334][559]LogStaticMesh: Output without splits: 24 Clusters, 2972 Triangles and 3877 Vertices -[2024.01.21-03.21.49:334][559]LogStaticMesh: Output with splits: 24 Clusters, 2972 Triangles and 3877 Vertices -[2024.01.21-03.21.49:334][559]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 24, Slow Path Clusters: 0, 1 Material: 0, 2 Materials: 17, 3 Materials: 7, At Least 4 Materials: 0 -[2024.01.21-03.21.49:335][559]LogStaticMesh: WritePages: -[2024.01.21-03.21.49:335][559]LogStaticMesh: Root: GPU size: 31424 bytes. 1 Pages. 31424.000 bytes per page (95.898% utilization). -[2024.01.21-03.21.49:335][559]LogStaticMesh: Streaming: GPU size: 33076 bytes. 1 Pages (1 with relative encoding). 33076.000 bytes per page (25.235% utilization). -[2024.01.21-03.21.49:335][559]LogStaticMesh: Page data disk size: 51356 bytes. Fixup data size: 144 bytes. -[2024.01.21-03.21.49:335][559]LogStaticMesh: Total GPU size: 64500 bytes, Total disk size: 51500 bytes. -[2024.01.21-03.21.49:335][559]LogStaticMesh: Encode [0.00s] -[2024.01.21-03.21.49:335][559]LogStaticMesh: Nanite build [0.13s] - -[2024.01.21-03.21.49:338][559]LogStaticMesh: Built static mesh [0.14s] /Game/GameMap/Abgrund_Wall_hole.Abgrund_Wall_hole -[2024.01.21-03.21.51:291][641]LogMeshUtilities: Finished distance field build in 2.0s - 126x126x126 sparse distance field, 3.2Mb total, 0.1Mb always loaded, 97% occupied, 487 triangles, Abgrund_Wall_hole -[2024.01.21-03.21.58:234][ 11]LogPhysics: Warning: Initialising Body : Body is mirrored but bGenerateMirroredCollision == false: Actor: 'PreviewMeshActor13' Component: '/Game/BackroomsMap.BackroomsMap:PersistentLevel.PreviewMeshActor_13.DynamicMeshComponent_0' -[2024.01.21-03.21.58:251][ 11]LogPhysics: Warning: Initialising Body : Body is mirrored but bGenerateMirroredCollision == false: Actor: 'PreviewMeshActor13' Component: '/Game/BackroomsMap.BackroomsMap:PersistentLevel.PreviewMeshActor_13.DynamicMeshComponent_0' -[2024.01.21-03.22.09:955][576]LogStaticMesh: Display: Building static mesh Abgrund_Wall_hole... -[2024.01.21-03.22.09:961][576]LogStaticMesh: Adjacency [0.00s], tris: 1462, UVs 2 -[2024.01.21-03.22.09:963][576]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 -[2024.01.21-03.22.09:963][576]LogStaticMesh: Leaves [0.00s] -[2024.01.21-03.22.09:971][576]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/GameMap/Abgrund_Wall_hole) ... -[2024.01.21-03.22.10:099][576]LogStaticMesh: Reduce [0.14s] -[2024.01.21-03.22.10:123][576]LogStaticMesh: Fallback 0/1 [0.02s], num tris: 1256 -[2024.01.21-03.22.10:124][576]LogStaticMesh: ConstrainClusters: -[2024.01.21-03.22.10:124][576]LogStaticMesh: Input: 24 Clusters, 2964 Triangles and 3836 Vertices -[2024.01.21-03.22.10:124][576]LogStaticMesh: Output without splits: 24 Clusters, 2964 Triangles and 3844 Vertices -[2024.01.21-03.22.10:124][576]LogStaticMesh: Output with splits: 24 Clusters, 2964 Triangles and 3844 Vertices -[2024.01.21-03.22.10:124][576]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 24, Slow Path Clusters: 0, 1 Material: 0, 2 Materials: 14, 3 Materials: 10, At Least 4 Materials: 0 -[2024.01.21-03.22.10:125][576]LogStaticMesh: WritePages: -[2024.01.21-03.22.10:125][576]LogStaticMesh: Root: GPU size: 31076 bytes. 1 Pages. 31076.000 bytes per page (94.836% utilization). -[2024.01.21-03.22.10:125][576]LogStaticMesh: Streaming: GPU size: 33104 bytes. 1 Pages (1 with relative encoding). 33104.000 bytes per page (25.256% utilization). -[2024.01.21-03.22.10:125][576]LogStaticMesh: Page data disk size: 51736 bytes. Fixup data size: 144 bytes. -[2024.01.21-03.22.10:125][576]LogStaticMesh: Total GPU size: 64180 bytes, Total disk size: 51880 bytes. -[2024.01.21-03.22.10:125][576]LogStaticMesh: Encode [0.00s] -[2024.01.21-03.22.10:125][576]LogStaticMesh: Nanite build [0.16s] - -[2024.01.21-03.22.10:128][576]LogStaticMesh: Built static mesh [0.17s] /Game/GameMap/Abgrund_Wall_hole.Abgrund_Wall_hole -[2024.01.21-03.22.12:087][659]LogMeshUtilities: Finished distance field build in 2.0s - 126x126x126 sparse distance field, 3.2Mb total, 0.1Mb always loaded, 97% occupied, 487 triangles, Abgrund_Wall_hole -[2024.01.21-03.22.37:338][521]LogStaticMesh: Display: Building static mesh world_fixed_RoomStructure... -[2024.01.21-03.22.37:356][521]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/GameMap/world_fixed_RoomStructure) ... -[2024.01.21-03.22.37:416][521]LogStaticMesh: Built static mesh [0.08s] /Game/GameMap/world_fixed_RoomStructure.world_fixed_RoomStructure -[2024.01.21-03.22.37:425][521]LogStaticMesh: Warning: world_fixed_RoomStructure has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option. -[2024.01.21-03.22.37:425][521]LogStaticMesh: Warning: world_fixed_RoomStructure has some nearly zero normals which can create some issues. (Tolerance of 1E-4) -[2024.01.21-03.22.37:425][521]LogStaticMesh: Warning: world_fixed_RoomStructure has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) -[2024.01.21-03.22.38:913][584]LogMeshUtilities: Finished distance field build in 1.5s - 126x126x126 sparse distance field, 2.6Mb total, 0.1Mb always loaded, 76% occupied, 2785 triangles, world_fixed_RoomStructure -[2024.01.21-03.22.58:748][291]LogStaticMesh: Display: Building static mesh world_fixed_RoomStructure... -[2024.01.21-03.22.58:766][291]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/GameMap/world_fixed_RoomStructure) ... -[2024.01.21-03.22.58:825][291]LogStaticMesh: Built static mesh [0.08s] /Game/GameMap/world_fixed_RoomStructure.world_fixed_RoomStructure -[2024.01.21-03.22.58:834][291]LogStaticMesh: Warning: world_fixed_RoomStructure has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option. -[2024.01.21-03.22.58:834][291]LogStaticMesh: Warning: world_fixed_RoomStructure has some nearly zero normals which can create some issues. (Tolerance of 1E-4) -[2024.01.21-03.22.58:834][291]LogStaticMesh: Warning: world_fixed_RoomStructure has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) -[2024.01.21-03.23.00:317][352]LogMeshUtilities: Finished distance field build in 1.5s - 126x126x126 sparse distance field, 2.6Mb total, 0.1Mb always loaded, 76% occupied, 2785 triangles, world_fixed_RoomStructure -[2024.01.21-03.23.48:185][929]LogEditorViewport: Clicking Background -[2024.01.21-03.23.55:210][311]LogEditorViewport: Clicking Background -[2024.01.21-03.24.42:932][354]Cmd: TRANSACTION UNDO -[2024.01.21-03.24.42:933][354]LogEditorTransaction: Undo Transform -[2024.01.21-03.24.47:710][454]Cmd: TRANSACTION UNDO -[2024.01.21-03.24.47:710][454]LogEditorTransaction: Undo Delete -[2024.01.21-03.25.49:095][732]LogStaticMesh: Display: Building static mesh world_fixed_RoomStructure... -[2024.01.21-03.25.49:112][732]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/GameMap/world_fixed_RoomStructure) ... -[2024.01.21-03.25.49:173][732]LogStaticMesh: Built static mesh [0.08s] /Game/GameMap/world_fixed_RoomStructure.world_fixed_RoomStructure -[2024.01.21-03.25.49:182][732]LogStaticMesh: Warning: world_fixed_RoomStructure has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option. -[2024.01.21-03.25.49:182][732]LogStaticMesh: Warning: world_fixed_RoomStructure has some nearly zero normals which can create some issues. (Tolerance of 1E-4) -[2024.01.21-03.25.49:182][732]LogStaticMesh: Warning: world_fixed_RoomStructure has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) -[2024.01.21-03.25.50:671][793]LogMeshUtilities: Finished distance field build in 1.5s - 126x126x126 sparse distance field, 2.6Mb total, 0.1Mb always loaded, 76% occupied, 2779 triangles, world_fixed_RoomStructure -[2024.01.21-03.26.18:247][553]LogStaticMesh: Display: Building static mesh world_fixed_RoomStructure... -[2024.01.21-03.26.18:265][553]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/GameMap/world_fixed_RoomStructure) ... -[2024.01.21-03.26.18:324][553]LogStaticMesh: Built static mesh [0.08s] /Game/GameMap/world_fixed_RoomStructure.world_fixed_RoomStructure -[2024.01.21-03.26.18:333][553]LogStaticMesh: Warning: world_fixed_RoomStructure has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option. -[2024.01.21-03.26.18:333][553]LogStaticMesh: Warning: world_fixed_RoomStructure has some nearly zero normals which can create some issues. (Tolerance of 1E-4) -[2024.01.21-03.26.18:333][553]LogStaticMesh: Warning: world_fixed_RoomStructure has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) -[2024.01.21-03.26.19:816][614]LogMeshUtilities: Finished distance field build in 1.5s - 126x126x126 sparse distance field, 2.6Mb total, 0.1Mb always loaded, 76% occupied, 2779 triangles, world_fixed_RoomStructure -[2024.01.21-03.26.39:751][627]Cmd: TRANSACTION UNDO -[2024.01.21-03.26.39:751][627]LogEditorTransaction: Undo Transform -[2024.01.21-03.26.51:860][163]LogStaticMesh: Display: Building static mesh Abgrund_Wall_hole... -[2024.01.21-03.26.51:867][163]LogStaticMesh: Adjacency [0.00s], tris: 1462, UVs 2 -[2024.01.21-03.26.51:869][163]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 -[2024.01.21-03.26.51:869][163]LogStaticMesh: Leaves [0.00s] -[2024.01.21-03.26.51:877][163]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/GameMap/Abgrund_Wall_hole) ... -[2024.01.21-03.26.51:975][163]LogStaticMesh: Reduce [0.11s] -[2024.01.21-03.26.51:998][163]LogStaticMesh: Fallback 0/1 [0.02s], num tris: 1256 -[2024.01.21-03.26.51:999][163]LogStaticMesh: ConstrainClusters: -[2024.01.21-03.26.51:999][163]LogStaticMesh: Input: 24 Clusters, 2967 Triangles and 3809 Vertices -[2024.01.21-03.26.51:999][163]LogStaticMesh: Output without splits: 24 Clusters, 2967 Triangles and 3826 Vertices -[2024.01.21-03.26.51:999][163]LogStaticMesh: Output with splits: 24 Clusters, 2967 Triangles and 3826 Vertices -[2024.01.21-03.26.51:999][163]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 24, Slow Path Clusters: 0, 1 Material: 0, 2 Materials: 13, 3 Materials: 11, At Least 4 Materials: 0 -[2024.01.21-03.26.52:000][163]LogStaticMesh: WritePages: -[2024.01.21-03.26.52:000][163]LogStaticMesh: Root: GPU size: 30676 bytes. 1 Pages. 30676.000 bytes per page (93.616% utilization). -[2024.01.21-03.26.52:000][163]LogStaticMesh: Streaming: GPU size: 33104 bytes. 1 Pages (1 with relative encoding). 33104.000 bytes per page (25.256% utilization). -[2024.01.21-03.26.52:000][163]LogStaticMesh: Page data disk size: 51408 bytes. Fixup data size: 144 bytes. -[2024.01.21-03.26.52:000][163]LogStaticMesh: Total GPU size: 63780 bytes, Total disk size: 51552 bytes. -[2024.01.21-03.26.52:000][163]LogStaticMesh: Encode [0.00s] -[2024.01.21-03.26.52:000][163]LogStaticMesh: Nanite build [0.13s] - -[2024.01.21-03.26.52:003][163]LogStaticMesh: Built static mesh [0.14s] /Game/GameMap/Abgrund_Wall_hole.Abgrund_Wall_hole -[2024.01.21-03.26.53:959][247]LogMeshUtilities: Finished distance field build in 2.0s - 126x126x126 sparse distance field, 3.2Mb total, 0.1Mb always loaded, 97% occupied, 487 triangles, Abgrund_Wall_hole -[2024.01.21-03.27.11:494][101]LogStaticMesh: Display: Building static mesh Abgrund_Wall_hole... -[2024.01.21-03.27.11:502][101]LogStaticMesh: Adjacency [0.00s], tris: 1462, UVs 2 -[2024.01.21-03.27.11:504][101]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 -[2024.01.21-03.27.11:504][101]LogStaticMesh: Leaves [0.00s] -[2024.01.21-03.27.11:511][101]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/GameMap/Abgrund_Wall_hole) ... -[2024.01.21-03.27.11:611][101]LogStaticMesh: Reduce [0.11s] -[2024.01.21-03.27.11:635][101]LogStaticMesh: Fallback 0/1 [0.02s], num tris: 1256 -[2024.01.21-03.27.11:636][101]LogStaticMesh: ConstrainClusters: -[2024.01.21-03.27.11:636][101]LogStaticMesh: Input: 24 Clusters, 2972 Triangles and 3817 Vertices -[2024.01.21-03.27.11:636][101]LogStaticMesh: Output without splits: 24 Clusters, 2972 Triangles and 3840 Vertices -[2024.01.21-03.27.11:636][101]LogStaticMesh: Output with splits: 24 Clusters, 2972 Triangles and 3840 Vertices -[2024.01.21-03.27.11:636][101]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 24, Slow Path Clusters: 0, 1 Material: 0, 2 Materials: 16, 3 Materials: 8, At Least 4 Materials: 0 -[2024.01.21-03.27.11:637][101]LogStaticMesh: WritePages: -[2024.01.21-03.27.11:637][101]LogStaticMesh: Root: GPU size: 30808 bytes. 1 Pages. 30808.000 bytes per page (94.019% utilization). -[2024.01.21-03.27.11:637][101]LogStaticMesh: Streaming: GPU size: 33104 bytes. 1 Pages (1 with relative encoding). 33104.000 bytes per page (25.256% utilization). -[2024.01.21-03.27.11:637][101]LogStaticMesh: Page data disk size: 51596 bytes. Fixup data size: 144 bytes. -[2024.01.21-03.27.11:637][101]LogStaticMesh: Total GPU size: 63912 bytes, Total disk size: 51740 bytes. -[2024.01.21-03.27.11:637][101]LogStaticMesh: Encode [0.00s] -[2024.01.21-03.27.11:637][101]LogStaticMesh: Nanite build [0.13s] - -[2024.01.21-03.27.11:639][101]LogStaticMesh: Built static mesh [0.15s] /Game/GameMap/Abgrund_Wall_hole.Abgrund_Wall_hole -[2024.01.21-03.27.13:595][174]LogMeshUtilities: Finished distance field build in 2.0s - 126x126x126 sparse distance field, 3.2Mb total, 0.1Mb always loaded, 97% occupied, 487 triangles, Abgrund_Wall_hole -[2024.01.21-03.27.20:087][443]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-03.27.20:128][443]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.21-03.27.20:172][443]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms -[2024.01.21-03.27.20:248][443]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.21-03.27.20:248][443]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapAA4778884F48DCF56347FAB52D7AF3BD.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.21-03.27.20:255][443]LogFileHelpers: All files are already saved. -[2024.01.21-03.27.20:255][443]LogFileHelpers: Saving map 'BackroomsMap' took 0.128 -[2024.01.21-03.27.20:260][443]LogFileHelpers: InternalPromptForCheckoutAndSave took 172 ms (total: 3.89 sec) -[2024.01.21-03.27.20:262][443]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.21-03.27.20:262][443]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.21-03.27.21:418][501]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms -[2024.01.21-03.27.21:422][501]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-03.27.21:477][501]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Abgrund_Wall_hole" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund_Wall_hole.uasset" SILENT=true -[2024.01.21-03.27.21:480][501]LogSavePackage: Moving output files for package: /Game/GameMap/Abgrund_Wall_hole -[2024.01.21-03.27.21:480][501]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Abgrund_Wall_holeF114B1FA4E3E4569FEFA5DBAFDFBD187.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund_Wall_hole.uasset' -[2024.01.21-03.27.21:489][501]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/world_fixed_RoomStructure" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/world_fixed_RoomStructure.uasset" SILENT=true -[2024.01.21-03.27.21:496][501]LogSavePackage: Moving output files for package: /Game/GameMap/world_fixed_RoomStructure -[2024.01.21-03.27.21:496][501]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/world_fixed_RoomStructureA515BB2D47B59C5BC652D0AFE93A6E58.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/world_fixed_RoomStructure.uasset' -[2024.01.21-03.27.21:518][501]LogFileHelpers: InternalPromptForCheckoutAndSave took 95 ms (total: 3.98 sec) -[2024.01.21-03.27.21:520][501]AssetCheck: New page: Asset Save: multiple assets -[2024.01.21-03.27.21:520][501]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/GameMap/Abgrund_Wall_hole.Abgrund_Wall_hole -[2024.01.21-03.27.21:520][501]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/GameMap/world_fixed_RoomStructure.world_fixed_RoomStructure -[2024.01.21-03.28.25:600][334]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.RectLight -[2024.01.21-03.28.25:600][334]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.RectLight -[2024.01.21-03.28.42:247][762]Cmd: TRANSACTION UNDO -[2024.01.21-03.28.42:247][762]LogEditorTransaction: Undo Move Elements -[2024.01.21-03.30.53:180][393]LogSlate: Window 'Color Picker' being destroyed -[2024.01.21-03.31.09:138][824]LogStaticMesh: Display: Building static mesh Abgrund_Wall_hole... -[2024.01.21-03.31.09:144][824]LogStaticMesh: Adjacency [0.00s], tris: 1462, UVs 2 -[2024.01.21-03.31.09:146][824]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 -[2024.01.21-03.31.09:146][824]LogStaticMesh: Leaves [0.00s] -[2024.01.21-03.31.09:155][824]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/GameMap/Abgrund_Wall_hole) ... -[2024.01.21-03.31.09:255][824]LogStaticMesh: Reduce [0.11s] -[2024.01.21-03.31.09:278][824]LogStaticMesh: Fallback 0/1 [0.02s], num tris: 1256 -[2024.01.21-03.31.09:279][824]LogStaticMesh: ConstrainClusters: -[2024.01.21-03.31.09:279][824]LogStaticMesh: Input: 24 Clusters, 2966 Triangles and 3809 Vertices -[2024.01.21-03.31.09:279][824]LogStaticMesh: Output without splits: 24 Clusters, 2966 Triangles and 3818 Vertices -[2024.01.21-03.31.09:279][824]LogStaticMesh: Output with splits: 24 Clusters, 2966 Triangles and 3818 Vertices -[2024.01.21-03.31.09:279][824]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 24, Slow Path Clusters: 0, 1 Material: 0, 2 Materials: 17, 3 Materials: 7, At Least 4 Materials: 0 -[2024.01.21-03.31.09:280][824]LogStaticMesh: WritePages: -[2024.01.21-03.31.09:280][824]LogStaticMesh: Root: GPU size: 30964 bytes. 1 Pages. 30964.000 bytes per page (94.495% utilization). -[2024.01.21-03.31.09:280][824]LogStaticMesh: Streaming: GPU size: 32936 bytes. 1 Pages (1 with relative encoding). 32936.000 bytes per page (25.128% utilization). -[2024.01.21-03.31.09:280][824]LogStaticMesh: Page data disk size: 52840 bytes. Fixup data size: 144 bytes. -[2024.01.21-03.31.09:280][824]LogStaticMesh: Total GPU size: 63900 bytes, Total disk size: 52984 bytes. -[2024.01.21-03.31.09:280][824]LogStaticMesh: Encode [0.00s] -[2024.01.21-03.31.09:280][824]LogStaticMesh: Nanite build [0.13s] - -[2024.01.21-03.31.09:283][824]LogStaticMesh: Built static mesh [0.15s] /Game/GameMap/Abgrund_Wall_hole.Abgrund_Wall_hole -[2024.01.21-03.31.11:208][867]LogMeshUtilities: Finished distance field build in 1.9s - 126x126x126 sparse distance field, 3.2Mb total, 0.1Mb always loaded, 97% occupied, 487 triangles, Abgrund_Wall_hole -[2024.01.21-03.31.15:852][987]LogEditorViewport: Clicking Background -[2024.01.21-03.31.23:272][181]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.21-03.31.23:280][181]BlueprintLog: New page: Pre-Play auto-recompile -[2024.01.21-03.31.23:281][181]LogPlayLevel: [PlayLevel] Compiling Light_Tunnels before play... -[2024.01.21-03.31.23:521][181]LogUObjectHash: Compacting FUObjectHashTables data took 1.43ms -[2024.01.21-03.31.23:524][181]LogPlayLevel: PlayLevel: Blueprint regeneration took 243 ms (1 blueprints) -[2024.01.21-03.31.23:524][181]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 05:31:23) -[2024.01.21-03.31.23:524][181]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.21-03.31.23:549][181]LogPlayLevel: PIE: StaticDuplicateObject took: (0.024898s) -[2024.01.21-03.31.23:549][181]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.024937s) -[2024.01.21-03.31.23:563][181]LogUObjectHash: Compacting FUObjectHashTables data took 1.11ms -[2024.01.21-03.31.23:564][181]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-03.31.23:564][181]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.21-03.31.23:564][181]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.21-03.31.23:564][181]LogPlayLevel: PIE: World Init took: (0.000979s) -[2024.01.21-03.31.23:564][181]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True -[2024.01.21-03.31.23:564][181]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.21-03.31.23:564][181]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.21-03.31.23:564][181]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.21-03.31.23:564][181]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.21-03.31.23:564][181]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.21-03.31.23:565][181]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.21-03.31.23:565][181]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.21-03.31.23:565][181]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.21-03.31.23:565][181]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.21-03.31.23:565][181]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.21-03.31.23:565][181]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.21-03.31.23:567][181]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.21-03.31.23:592][181]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) -[2024.01.21-03.31.23:593][181]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.21-03.31.23:593][181]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.21-03.31.23:593][181]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.21-03.31.23:593][181]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=5 -[2024.01.21-03.31.23:593][181]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=5 -[2024.01.21-03.31.23:594][181]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=5 -[2024.01.21-03.31.23:594][181]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=5 -[2024.01.21-03.31.23:594][181]LogInit: FAudioDevice initialized with ID 5. -[2024.01.21-03.31.23:594][181]LogAudio: Display: Audio Device (ID: 5) registered with world 'BackroomsMap'. -[2024.01.21-03.31.23:594][181]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 5 -[2024.01.21-03.31.23:597][181]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.21-03.31.23:607][181]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-04.31.23 -[2024.01.21-03.31.23:608][181]LogWorld: Bringing up level for play took: 0.010387 -[2024.01.21-03.31.23:609][181]LogOnline: OSS: Created online subsystem instance for: :Context_9 -[2024.01.21-03.31.23:612][181]PIE: Server logged in -[2024.01.21-03.31.23:612][181]PIE: Play in editor total start time 0,332 seconds. -[2024.01.21-03.31.23:664][182]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.076675 > MaxSimulationTimeStep (0.050) for 'BP_FirstPersonCharacter_C_0', movement 'Walking' -[2024.01.21-03.31.43:695][832]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-03.31.43:695][832]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.21-03.31.43:695][832]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.21-03.31.43:696][832]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-03.31.43:703][832]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.21-03.31.43:708][832]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-03.31.43:723][832]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-03.31.43:725][832]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 5 -[2024.01.21-03.31.43:725][832]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5 -[2024.01.21-03.31.43:727][832]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5 -[2024.01.21-03.31.43:736][832]LogUObjectHash: Compacting FUObjectHashTables data took 1.17ms -[2024.01.21-03.31.43:834][833]LogPlayLevel: Display: Destroying online subsystem :Context_9 -[2024.01.21-03.33.42:380][ 9]LogEditorTransaction: Undo Modify Component(s) -[2024.01.21-03.33.46:371][103]LogSlate: Took 0.000142 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.01.21-03.35.17:226][ 9]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.21-03.35.17:233][ 9]BlueprintLog: New page: Pre-Play auto-recompile -[2024.01.21-03.35.17:234][ 9]LogPlayLevel: [PlayLevel] Compiling Light_Tunnels before play... -[2024.01.21-03.35.17:815][ 9]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms -[2024.01.21-03.35.17:817][ 9]LogPlayLevel: PlayLevel: Blueprint regeneration took 583 ms (1 blueprints) -[2024.01.21-03.35.17:817][ 9]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 05:35:17) -[2024.01.21-03.35.17:818][ 9]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.21-03.35.17:845][ 9]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026704s) -[2024.01.21-03.35.17:845][ 9]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.026736s) -[2024.01.21-03.35.17:861][ 9]LogUObjectHash: Compacting FUObjectHashTables data took 1.16ms -[2024.01.21-03.35.17:863][ 9]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-03.35.17:863][ 9]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.21-03.35.17:863][ 9]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.21-03.35.17:863][ 9]LogPlayLevel: PIE: World Init took: (0.000991s) -[2024.01.21-03.35.17:864][ 9]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True -[2024.01.21-03.35.17:864][ 9]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.21-03.35.17:864][ 9]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.21-03.35.17:864][ 9]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.21-03.35.17:864][ 9]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.21-03.35.17:864][ 9]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.21-03.35.17:864][ 9]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.21-03.35.17:864][ 9]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.21-03.35.17:864][ 9]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.21-03.35.17:864][ 9]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.21-03.35.17:864][ 9]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.21-03.35.17:864][ 9]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.21-03.35.17:866][ 9]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.21-03.35.17:892][ 9]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) -[2024.01.21-03.35.17:892][ 9]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.21-03.35.17:892][ 9]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.21-03.35.17:892][ 9]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.21-03.35.17:892][ 9]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=6 -[2024.01.21-03.35.17:892][ 9]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=6 -[2024.01.21-03.35.17:893][ 9]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=6 -[2024.01.21-03.35.17:893][ 9]LogInit: FAudioDevice initialized with ID 6. -[2024.01.21-03.35.17:893][ 9]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=6 -[2024.01.21-03.35.17:893][ 9]LogAudio: Display: Audio Device (ID: 6) registered with world 'BackroomsMap'. -[2024.01.21-03.35.17:893][ 9]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 6 -[2024.01.21-03.35.17:896][ 9]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.21-03.35.17:907][ 9]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-04.35.17 -[2024.01.21-03.35.17:908][ 9]LogWorld: Bringing up level for play took: 0.011411 -[2024.01.21-03.35.17:910][ 9]LogOnline: OSS: Created online subsystem instance for: :Context_10 -[2024.01.21-03.35.17:912][ 9]PIE: Server logged in -[2024.01.21-03.35.17:912][ 9]PIE: Play in editor total start time 0,679 seconds. -[2024.01.21-03.35.25:432][173]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-03.35.25:432][173]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.21-03.35.25:433][173]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.21-03.35.25:434][173]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-03.35.25:458][173]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.21-03.35.25:463][173]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-03.35.25:480][173]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-03.35.25:484][173]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 6 -[2024.01.21-03.35.25:484][173]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6 -[2024.01.21-03.35.25:486][173]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6 -[2024.01.21-03.35.25:496][173]LogUObjectHash: Compacting FUObjectHashTables data took 1.14ms -[2024.01.21-03.35.25:595][174]LogPlayLevel: Display: Destroying online subsystem :Context_10 -[2024.01.21-03.36.46:911][411]LogSlate: Window 'Color Picker' being destroyed -[2024.01.21-03.36.47:462][428]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-03.36.47:513][428]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Abgrund/Light_Tunnels" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Light_Tunnels.uasset" SILENT=true -[2024.01.21-03.36.47:515][428]LogSavePackage: Moving output files for package: /Game/GameMap/Abgrund/Light_Tunnels -[2024.01.21-03.36.47:515][428]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Light_Tunnels95CADF564637F77BA88B1397754AA216.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Light_Tunnels.uasset' -[2024.01.21-03.36.47:521][428]LogFileHelpers: InternalPromptForCheckoutAndSave took 58 ms (total: 4.04 sec) -[2024.01.21-03.36.47:522][428]AssetCheck: New page: Asset Save: Light_Tunnels -[2024.01.21-03.36.47:522][428]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Abgrund/Light_Tunnels.Light_Tunnels -[2024.01.21-03.36.49:534][488]LogUObjectHash: Compacting FUObjectHashTables data took 1.27ms -[2024.01.21-03.36.49:539][488]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-03.36.49:566][488]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.21-03.36.49:601][488]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms -[2024.01.21-03.36.49:676][488]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.21-03.36.49:677][488]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapEA906D2143F9FFAB2D0814A397CE3947.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.21-03.36.49:683][488]LogFileHelpers: All files are already saved. -[2024.01.21-03.36.49:683][488]LogFileHelpers: Saving map 'BackroomsMap' took 0.118 -[2024.01.21-03.36.49:712][488]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Abgrund_Wall_hole" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund_Wall_hole.uasset" SILENT=true -[2024.01.21-03.36.49:715][488]LogSavePackage: Moving output files for package: /Game/GameMap/Abgrund_Wall_hole -[2024.01.21-03.36.49:715][488]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Abgrund_Wall_holeBCDA2EB44E2A6502123E378627FE78C3.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund_Wall_hole.uasset' -[2024.01.21-03.36.49:727][488]LogFileHelpers: InternalPromptForCheckoutAndSave took 187 ms (total: 4.23 sec) -[2024.01.21-03.36.49:731][488]AssetCheck: New page: Asset Save: multiple assets -[2024.01.21-03.36.49:731][488]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.21-03.36.49:731][488]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/GameMap/Abgrund_Wall_hole.Abgrund_Wall_hole -[2024.01.21-03.36.51:652][543]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.21-03.36.51:660][543]BlueprintLog: New page: Pre-Play auto-recompile -[2024.01.21-03.36.51:660][543]LogPlayLevel: [PlayLevel] Compiling Light_Tunnels before play... -[2024.01.21-03.36.51:936][543]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms -[2024.01.21-03.36.51:938][543]LogPlayLevel: PlayLevel: Blueprint regeneration took 278 ms (1 blueprints) -[2024.01.21-03.36.51:938][543]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 05:36:51) -[2024.01.21-03.36.51:938][543]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.21-03.36.51:964][543]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026161s) -[2024.01.21-03.36.51:964][543]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.026192s) -[2024.01.21-03.36.51:980][543]LogUObjectHash: Compacting FUObjectHashTables data took 1.09ms -[2024.01.21-03.36.51:981][543]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-03.36.51:981][543]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.21-03.36.51:981][543]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.21-03.36.51:982][543]LogPlayLevel: PIE: World Init took: (0.000968s) -[2024.01.21-03.36.51:982][543]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True -[2024.01.21-03.36.51:982][543]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.21-03.36.51:982][543]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.21-03.36.51:982][543]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.21-03.36.51:982][543]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.21-03.36.51:982][543]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.21-03.36.51:982][543]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.21-03.36.51:982][543]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.21-03.36.51:982][543]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.21-03.36.51:982][543]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.21-03.36.51:982][543]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.21-03.36.51:982][543]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.21-03.36.51:985][543]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.21-03.36.52:010][543]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) -[2024.01.21-03.36.52:010][543]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.21-03.36.52:010][543]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.21-03.36.52:010][543]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.21-03.36.52:010][543]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=7 -[2024.01.21-03.36.52:010][543]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=7 -[2024.01.21-03.36.52:012][543]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=7 -[2024.01.21-03.36.52:012][543]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=7 -[2024.01.21-03.36.52:012][543]LogInit: FAudioDevice initialized with ID 7. -[2024.01.21-03.36.52:012][543]LogAudio: Display: Audio Device (ID: 7) registered with world 'BackroomsMap'. -[2024.01.21-03.36.52:012][543]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 7 -[2024.01.21-03.36.52:014][543]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.21-03.36.52:024][543]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-04.36.52 -[2024.01.21-03.36.52:025][543]LogWorld: Bringing up level for play took: 0.010690 -[2024.01.21-03.36.52:027][543]LogOnline: OSS: Created online subsystem instance for: :Context_11 -[2024.01.21-03.36.52:029][543]PIE: Server logged in -[2024.01.21-03.36.52:029][543]PIE: Play in editor total start time 0,37 seconds. -[2024.01.21-03.37.01:892][828]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-03.37.01:892][828]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.21-03.37.01:892][828]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.21-03.37.01:894][828]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-03.37.01:908][828]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.21-03.37.01:913][828]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-03.37.01:931][828]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-03.37.01:934][828]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 7 -[2024.01.21-03.37.01:934][828]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7 -[2024.01.21-03.37.01:936][828]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7 -[2024.01.21-03.37.01:944][828]LogUObjectHash: Compacting FUObjectHashTables data took 1.08ms -[2024.01.21-03.37.02:029][829]LogPlayLevel: Display: Destroying online subsystem :Context_11 -[2024.01.21-03.37.29:931][573]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-03.37.29:985][573]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.21-03.37.30:021][573]LogUObjectHash: Compacting FUObjectHashTables data took 1.11ms -[2024.01.21-03.37.30:098][573]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.21-03.37.30:098][573]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap518DA92A466B551E271ABFBC8F332F87.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.21-03.37.30:106][573]LogFileHelpers: All files are already saved. -[2024.01.21-03.37.30:106][573]LogFileHelpers: Saving map 'BackroomsMap' took 0.121 -[2024.01.21-03.37.30:118][573]LogFileHelpers: InternalPromptForCheckoutAndSave took 187 ms (total: 4.42 sec) -[2024.01.21-03.37.30:121][573]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.21-03.37.30:121][573]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.21-03.37.33:552][668]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.21-03.37.33:560][668]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.21-03.37.33:560][668]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 05:37:33) -[2024.01.21-03.37.33:560][668]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.21-03.37.33:586][668]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026234s) -[2024.01.21-03.37.33:586][668]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.026271s) -[2024.01.21-03.37.33:600][668]LogUObjectHash: Compacting FUObjectHashTables data took 1.07ms -[2024.01.21-03.37.33:601][668]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-03.37.33:601][668]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.21-03.37.33:602][668]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.21-03.37.33:602][668]LogPlayLevel: PIE: World Init took: (0.001028s) -[2024.01.21-03.37.33:602][668]LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True -[2024.01.21-03.37.33:602][668]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.21-03.37.33:602][668]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.21-03.37.33:602][668]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.21-03.37.33:602][668]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.21-03.37.33:602][668]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.21-03.37.33:602][668]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.21-03.37.33:602][668]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.21-03.37.33:602][668]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.21-03.37.33:603][668]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.21-03.37.33:603][668]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.21-03.37.33:603][668]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.21-03.37.33:605][668]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.21-03.37.33:629][668]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) -[2024.01.21-03.37.33:629][668]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.21-03.37.33:629][668]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.21-03.37.33:629][668]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.21-03.37.33:631][668]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=8 -[2024.01.21-03.37.33:631][668]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=8 -[2024.01.21-03.37.33:632][668]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=8 -[2024.01.21-03.37.33:632][668]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=8 -[2024.01.21-03.37.33:632][668]LogInit: FAudioDevice initialized with ID 8. -[2024.01.21-03.37.33:632][668]LogAudio: Display: Audio Device (ID: 8) registered with world 'BackroomsMap'. -[2024.01.21-03.37.33:632][668]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 8 -[2024.01.21-03.37.33:634][668]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.21-03.37.33:644][668]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-04.37.33 -[2024.01.21-03.37.33:644][668]LogWorld: Bringing up level for play took: 0.010459 -[2024.01.21-03.37.33:646][668]LogOnline: OSS: Created online subsystem instance for: :Context_12 -[2024.01.21-03.37.33:649][668]PIE: Server logged in -[2024.01.21-03.37.33:649][668]PIE: Play in editor total start time 0,09 seconds. -[2024.01.21-03.37.45:411][ 62]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-03.37.45:411][ 62]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.21-03.37.45:412][ 62]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.21-03.37.45:413][ 62]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-03.37.45:432][ 62]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.21-03.37.45:437][ 62]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-03.37.45:453][ 62]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.21-03.37.45:453][ 62]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 8 -[2024.01.21-03.37.45:453][ 62]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8 -[2024.01.21-03.37.45:455][ 62]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8 -[2024.01.21-03.37.45:459][ 62]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-03.37.45:466][ 62]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms -[2024.01.21-03.37.45:547][ 63]LogPlayLevel: Display: Destroying online subsystem :Context_12 -[2024.01.21-03.38.01:820][514]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-03.38.01:846][514]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.21-03.38.01:891][514]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms -[2024.01.21-03.38.01:967][514]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.21-03.38.01:967][514]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap38F816164AD07CAC2595B1BD78FF567A.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.21-03.38.01:974][514]LogFileHelpers: All files are already saved. -[2024.01.21-03.38.01:974][514]LogFileHelpers: Saving map 'BackroomsMap' took 0.129 -[2024.01.21-03.38.01:983][514]LogFileHelpers: InternalPromptForCheckoutAndSave took 163 ms (total: 4.58 sec) -[2024.01.21-03.38.01:985][514]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.21-03.38.01:985][514]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.21-03.38.14:556][875]LogEditorViewport: Clicking Background -[2024.01.21-03.38.15:058][887]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-03.38.15:080][887]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.21-03.38.15:118][887]LogUObjectHash: Compacting FUObjectHashTables data took 1.06ms -[2024.01.21-03.38.15:191][887]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.21-03.38.15:192][887]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap7E0F34D548EE485594B4368337EA3DCD.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.21-03.38.15:198][887]LogFileHelpers: All files are already saved. -[2024.01.21-03.38.15:198][887]LogFileHelpers: Saving map 'BackroomsMap' took 0.119 -[2024.01.21-03.38.15:208][887]LogFileHelpers: InternalPromptForCheckoutAndSave took 150 ms (total: 4.73 sec) -[2024.01.21-03.38.15:211][887]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.21-03.38.15:211][887]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.21-03.38.17:351][941]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms -[2024.01.21-03.38.17:355][941]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-03.38.17:381][941]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Abgrund/Light_Tunnels" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Light_Tunnels.uasset" SILENT=true -[2024.01.21-03.38.17:383][941]LogSavePackage: Moving output files for package: /Game/GameMap/Abgrund/Light_Tunnels -[2024.01.21-03.38.17:383][941]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Light_TunnelsEC9C2F8644D08DE5363045A44040DE0B.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Light_Tunnels.uasset' -[2024.01.21-03.38.17:388][941]LogFileHelpers: InternalPromptForCheckoutAndSave took 33 ms (total: 4.76 sec) -[2024.01.21-03.38.17:390][941]AssetCheck: New page: Asset Save: Light_Tunnels -[2024.01.21-03.38.17:390][941]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Abgrund/Light_Tunnels.Light_Tunnels -[2024.01.21-03.39.02:456][287]MapCheck: New page: Map Check -[2024.01.21-03.39.02:468][287]LightingResults: New page: Lighting Build - 21 Jan 2024, 05:39:02 -[2024.01.21-03.39.02:528][287]LogSwarmInterface: [OpenConnection] Registering TCP channel ... -[2024.01.21-03.39.02:570][287]LogSwarmInterface: [OpenConnection] Connecting to agent ... -[2024.01.21-03.39.02:581][287]LogSwarmInterface: [TryOpenConnection] Testing the Agent -[2024.01.21-03.39.03:104][287]LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent -[2024.01.21-03.39.03:104][287]LogSwarmInterface: [TryOpenConnection] Local Process ID is 18224 -[2024.01.21-03.39.10:026][287]LightingResults: Warning: No importance volume found and the scene is so large that the automatically synthesized volume will not yield good results. Please add a tightly bounding lightmass importance volume to optimize your scene's quality and lighting build times. -[2024.01.21-03.39.10:032][287]LogStaticLightingSystem: Warning: Failed to build lighting!!! Lighting build canceled. -[2024.01.21-03.39.11:027][287]LogEditorBuildUtils: Build time 0:08 -[2024.01.21-03.39.13:461][331]LogSlate: Window 'Message Log' being destroyed -[2024.01.21-03.39.13:517][331]LogSlate: Window 'Message Log' being destroyed -[2024.01.21-03.39.38:032][548]Cmd: DELETE -[2024.01.21-03.39.38:032][548]Cmd: ACTOR DELETE -[2024.01.21-03.39.38:042][548]LogEditorActor: Deleted Actor: Lamp_C -[2024.01.21-03.39.38:059][548]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms -[2024.01.21-03.39.38:062][548]LogEditorActor: Deleted 1 Actors (0.029 secs) -[2024.01.21-03.39.41:103][692]Cmd: DELETE -[2024.01.21-03.39.41:103][692]Cmd: ACTOR DELETE -[2024.01.21-03.39.41:112][692]LogEditorActor: Deleted Actor: Lamp_C -[2024.01.21-03.39.41:128][692]LogUObjectHash: Compacting FUObjectHashTables data took 1.04ms -[2024.01.21-03.39.41:130][692]LogEditorActor: Deleted 1 Actors (0.027 secs) -[2024.01.21-03.39.41:400][703]Cmd: DELETE -[2024.01.21-03.39.41:400][703]Cmd: ACTOR DELETE -[2024.01.21-03.39.41:413][703]LogEditorActor: Deleted Actor: Lamp_C -[2024.01.21-03.39.41:431][703]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms -[2024.01.21-03.39.41:435][703]LogEditorActor: Deleted 1 Actors (0.035 secs) -[2024.01.21-03.39.42:689][773]Cmd: DELETE -[2024.01.21-03.39.42:689][773]Cmd: ACTOR DELETE -[2024.01.21-03.39.42:698][773]LogEditorActor: Deleted Actor: Lamp_C -[2024.01.21-03.39.42:718][773]LogUObjectHash: Compacting FUObjectHashTables data took 1.08ms -[2024.01.21-03.39.42:721][773]LogEditorActor: Deleted 1 Actors (0.031 secs) -[2024.01.21-03.39.44:802][891]Cmd: DELETE -[2024.01.21-03.39.44:802][891]Cmd: ACTOR DELETE -[2024.01.21-03.39.44:811][891]LogEditorActor: Deleted Actor: Lamp_C -[2024.01.21-03.39.44:830][891]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms -[2024.01.21-03.39.44:832][891]LogEditorActor: Deleted 1 Actors (0.030 secs) -[2024.01.21-03.39.48:045][ 60]Cmd: DELETE -[2024.01.21-03.39.48:046][ 60]Cmd: ACTOR DELETE -[2024.01.21-03.39.48:054][ 60]LogEditorActor: Deleted Actor: Lamp_C -[2024.01.21-03.39.48:073][ 60]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms -[2024.01.21-03.39.48:076][ 60]LogEditorActor: Deleted 1 Actors (0.030 secs) -[2024.01.21-03.39.51:083][222]Cmd: DELETE -[2024.01.21-03.39.51:083][222]Cmd: ACTOR DELETE -[2024.01.21-03.39.51:092][222]LogEditorActor: Deleted Actor: Lamp_C -[2024.01.21-03.39.51:110][222]LogUObjectHash: Compacting FUObjectHashTables data took 1.07ms -[2024.01.21-03.39.51:113][222]LogEditorActor: Deleted 1 Actors (0.031 secs) -[2024.01.21-03.39.54:305][395]Cmd: DELETE -[2024.01.21-03.39.54:305][395]Cmd: ACTOR DELETE -[2024.01.21-03.39.54:314][395]LogEditorActor: Deleted Actor: Lamp_C -[2024.01.21-03.39.54:334][395]LogUObjectHash: Compacting FUObjectHashTables data took 1.10ms -[2024.01.21-03.39.54:337][395]LogEditorActor: Deleted 1 Actors (0.031 secs) -[2024.01.21-03.39.57:039][535]Cmd: DELETE -[2024.01.21-03.39.57:039][535]Cmd: ACTOR DELETE -[2024.01.21-03.39.57:047][535]LogEditorActor: Deleted Actor: Lamp_C -[2024.01.21-03.39.57:066][535]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms -[2024.01.21-03.39.57:068][535]LogEditorActor: Deleted 1 Actors (0.029 secs) -[2024.01.21-03.40.00:173][704]Cmd: DELETE -[2024.01.21-03.40.00:173][704]Cmd: ACTOR DELETE -[2024.01.21-03.40.00:182][704]LogEditorActor: Deleted Actor: Lamp_C -[2024.01.21-03.40.00:199][704]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms -[2024.01.21-03.40.00:202][704]LogEditorActor: Deleted 1 Actors (0.029 secs) -[2024.01.21-03.40.01:046][750]Cmd: DELETE -[2024.01.21-03.40.01:046][750]Cmd: ACTOR DELETE -[2024.01.21-03.40.01:055][750]LogEditorActor: Deleted Actor: Lamp_C -[2024.01.21-03.40.01:071][750]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms -[2024.01.21-03.40.01:075][750]LogEditorActor: Deleted 1 Actors (0.028 secs) -[2024.01.21-03.40.03:908][898]Cmd: DELETE -[2024.01.21-03.40.03:908][898]Cmd: ACTOR DELETE -[2024.01.21-03.40.03:918][898]LogEditorActor: Deleted Actor: Lamp_C -[2024.01.21-03.40.03:935][898]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms -[2024.01.21-03.40.03:938][898]LogEditorActor: Deleted 1 Actors (0.029 secs) -[2024.01.21-03.40.10:648][278]Cmd: DELETE -[2024.01.21-03.40.10:648][278]Cmd: ACTOR DELETE -[2024.01.21-03.40.10:657][278]LogEditorActor: Deleted Actor: Lamp_C -[2024.01.21-03.40.10:674][278]LogUObjectHash: Compacting FUObjectHashTables data took 1.08ms -[2024.01.21-03.40.10:677][278]LogEditorActor: Deleted 1 Actors (0.029 secs) -[2024.01.21-03.40.14:441][485]Cmd: DELETE -[2024.01.21-03.40.14:441][485]Cmd: ACTOR DELETE -[2024.01.21-03.40.14:449][485]LogEditorActor: Deleted Actor: Lamp_C -[2024.01.21-03.40.14:467][485]LogUObjectHash: Compacting FUObjectHashTables data took 1.09ms -[2024.01.21-03.40.14:471][485]LogEditorActor: Deleted 1 Actors (0.029 secs) -[2024.01.21-03.40.45:325][447]Cmd: DELETE -[2024.01.21-03.40.45:325][447]Cmd: ACTOR DELETE -[2024.01.21-03.40.45:334][447]LogEditorActor: Deleted Actor: Lamp_C -[2024.01.21-03.40.45:366][447]LogUObjectHash: Compacting FUObjectHashTables data took 1.14ms -[2024.01.21-03.40.45:369][447]LogEditorActor: Deleted 1 Actors (0.044 secs) -[2024.01.21-03.40.49:702][565]Cmd: DELETE -[2024.01.21-03.40.49:702][565]Cmd: ACTOR DELETE -[2024.01.21-03.40.49:711][565]LogEditorActor: Deleted Actor: Lamp_C -[2024.01.21-03.40.49:746][565]LogUObjectHash: Compacting FUObjectHashTables data took 1.08ms -[2024.01.21-03.40.49:749][565]LogEditorActor: Deleted 1 Actors (0.046 secs) -[2024.01.21-03.40.50:084][572]Cmd: DELETE -[2024.01.21-03.40.50:084][572]Cmd: ACTOR DELETE -[2024.01.21-03.40.50:092][572]LogEditorActor: Deleted Actor: Lamp_C -[2024.01.21-03.40.50:114][572]LogUObjectHash: Compacting FUObjectHashTables data took 1.06ms -[2024.01.21-03.40.50:117][572]LogEditorActor: Deleted 1 Actors (0.033 secs) -[2024.01.21-03.40.50:873][590]Cmd: DELETE -[2024.01.21-03.40.50:873][590]Cmd: ACTOR DELETE -[2024.01.21-03.40.50:882][590]LogEditorActor: Deleted Actor: Lamp_C -[2024.01.21-03.40.50:916][590]LogUObjectHash: Compacting FUObjectHashTables data took 1.09ms -[2024.01.21-03.40.50:919][590]LogEditorActor: Deleted 1 Actors (0.046 secs) -[2024.01.21-03.40.51:287][599]Cmd: MODE GRID=1 -[2024.01.21-03.41.59:244][210]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.21-03.41.59:252][210]BlueprintLog: New page: Pre-Play auto-recompile -[2024.01.21-03.41.59:253][210]LogPlayLevel: [PlayLevel] Compiling Light_Tunnels before play... -[2024.01.21-03.41.59:505][210]LogUObjectHash: Compacting FUObjectHashTables data took 1.30ms -[2024.01.21-03.41.59:509][210]LogPlayLevel: PlayLevel: Blueprint regeneration took 256 ms (1 blueprints) -[2024.01.21-03.41.59:509][210]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 05:41:59) -[2024.01.21-03.41.59:509][210]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.21-03.41.59:533][210]LogPlayLevel: PIE: StaticDuplicateObject took: (0.024102s) -[2024.01.21-03.41.59:533][210]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.024132s) -[2024.01.21-03.41.59:547][210]LogUObjectHash: Compacting FUObjectHashTables data took 1.10ms -[2024.01.21-03.41.59:548][210]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-03.41.59:548][210]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.21-03.41.59:549][210]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.21-03.41.59:549][210]LogPlayLevel: PIE: World Init took: (0.000977s) -[2024.01.21-03.41.59:549][210]LogAudio: Display: Creating Audio Device: Id: 9, Scope: Unique, Realtime: True -[2024.01.21-03.41.59:549][210]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.21-03.41.59:549][210]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.21-03.41.59:549][210]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.21-03.41.59:549][210]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.21-03.41.59:549][210]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.21-03.41.59:549][210]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.21-03.41.59:549][210]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.21-03.41.59:549][210]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.21-03.41.59:549][210]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.21-03.41.59:549][210]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.21-03.41.59:549][210]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.21-03.41.59:551][210]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.21-03.41.59:578][210]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) -[2024.01.21-03.41.59:578][210]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.21-03.41.59:578][210]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.21-03.41.59:578][210]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.21-03.41.59:579][210]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=9 -[2024.01.21-03.41.59:579][210]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=9 -[2024.01.21-03.41.59:581][210]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=9 -[2024.01.21-03.41.59:581][210]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=9 -[2024.01.21-03.41.59:581][210]LogInit: FAudioDevice initialized with ID 9. -[2024.01.21-03.41.59:581][210]LogAudio: Display: Audio Device (ID: 9) registered with world 'BackroomsMap'. -[2024.01.21-03.41.59:581][210]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 9 -[2024.01.21-03.41.59:583][210]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.21-03.41.59:593][210]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-04.41.59 -[2024.01.21-03.41.59:593][210]LogWorld: Bringing up level for play took: 0.010624 -[2024.01.21-03.41.59:595][210]LogOnline: OSS: Created online subsystem instance for: :Context_13 -[2024.01.21-03.41.59:597][210]LogSpawn: Warning: SpawnActor failed because of collision at the spawn location [X=9120.448 Y=178.073 Z=354.753] for [BP_FirstPersonCharacter_C] -[2024.01.21-03.41.59:597][210]LogGameMode: Warning: SpawnDefaultPawnAtTransform: Couldn't spawn Pawn of type BP_FirstPersonCharacter_C at Rotation: Pitch 0.000000 Yaw -71.726319 Roll 0.000000 -Translation: 9120.448058 178.073459 354.753265 -Scale3D: 1.000000 1.000000 1.000000 - -[2024.01.21-03.41.59:598][210]PIE: Server logged in -[2024.01.21-03.41.59:598][210]PIE: Play in editor total start time 0,347 seconds. -[2024.01.21-03.42.00:589][239]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-03.42.00:589][239]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.21-03.42.00:590][239]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.21-03.42.00:591][239]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-03.42.00:595][239]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.21-03.42.00:600][239]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-03.42.00:617][239]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-03.42.00:620][239]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 9 -[2024.01.21-03.42.00:620][239]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9 -[2024.01.21-03.42.00:621][239]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9 -[2024.01.21-03.42.00:629][239]LogUObjectHash: Compacting FUObjectHashTables data took 1.14ms -[2024.01.21-03.42.00:709][240]LogPlayLevel: Display: Destroying online subsystem :Context_13 -[2024.01.21-03.42.01:788][269]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-03.42.01:817][269]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.21-03.42.01:855][269]LogUObjectHash: Compacting FUObjectHashTables data took 1.17ms -[2024.01.21-03.42.01:930][269]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.21-03.42.01:930][269]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapB0E58D7D4BE6F32E59D39BB424688866.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.21-03.42.01:937][269]LogFileHelpers: All files are already saved. -[2024.01.21-03.42.01:937][269]LogFileHelpers: Saving map 'BackroomsMap' took 0.121 -[2024.01.21-03.42.01:944][269]LogFileHelpers: InternalPromptForCheckoutAndSave took 156 ms (total: 4.92 sec) -[2024.01.21-03.42.01:947][269]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.21-03.42.01:947][269]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.21-03.42.04:213][340]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms -[2024.01.21-03.42.09:798][462]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.21-03.42.09:806][462]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.21-03.42.09:806][462]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 05:42:09) -[2024.01.21-03.42.09:806][462]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.21-03.42.09:831][462]LogPlayLevel: PIE: StaticDuplicateObject took: (0.025704s) -[2024.01.21-03.42.09:831][462]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.025742s) -[2024.01.21-03.42.09:847][462]LogUObjectHash: Compacting FUObjectHashTables data took 1.06ms -[2024.01.21-03.42.09:849][462]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-03.42.09:849][462]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.21-03.42.09:850][462]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.21-03.42.09:850][462]LogPlayLevel: PIE: World Init took: (0.000878s) -[2024.01.21-03.42.09:850][462]LogAudio: Display: Creating Audio Device: Id: 10, Scope: Unique, Realtime: True -[2024.01.21-03.42.09:850][462]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.21-03.42.09:850][462]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.21-03.42.09:850][462]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.21-03.42.09:850][462]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.21-03.42.09:850][462]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.21-03.42.09:850][462]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.21-03.42.09:850][462]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.21-03.42.09:850][462]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.21-03.42.09:850][462]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.21-03.42.09:850][462]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.21-03.42.09:850][462]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.21-03.42.09:852][462]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.21-03.42.09:877][462]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) -[2024.01.21-03.42.09:877][462]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.21-03.42.09:877][462]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.21-03.42.09:877][462]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.21-03.42.09:878][462]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=10 -[2024.01.21-03.42.09:878][462]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=10 -[2024.01.21-03.42.09:880][462]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=10 -[2024.01.21-03.42.09:880][462]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=10 -[2024.01.21-03.42.09:880][462]LogInit: FAudioDevice initialized with ID 10. -[2024.01.21-03.42.09:880][462]LogAudio: Display: Audio Device (ID: 10) registered with world 'BackroomsMap'. -[2024.01.21-03.42.09:880][462]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 10 -[2024.01.21-03.42.09:882][462]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.21-03.42.09:891][462]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-04.42.09 -[2024.01.21-03.42.09:892][462]LogWorld: Bringing up level for play took: 0.010478 -[2024.01.21-03.42.09:894][462]LogOnline: OSS: Created online subsystem instance for: :Context_14 -[2024.01.21-03.42.09:896][462]PIE: Server logged in -[2024.01.21-03.42.09:897][462]PIE: Play in editor total start time 0,091 seconds. -[2024.01.21-03.42.40:969][495]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-03.42.40:969][495]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.21-03.42.40:969][495]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.21-03.42.40:971][495]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-03.42.40:975][495]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.21-03.42.40:980][495]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-03.42.40:995][495]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.21-03.42.40:995][495]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 10 -[2024.01.21-03.42.40:995][495]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10 -[2024.01.21-03.42.40:997][495]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10 -[2024.01.21-03.42.41:001][495]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-03.42.41:007][495]LogUObjectHash: Compacting FUObjectHashTables data took 1.11ms -[2024.01.21-03.42.41:084][496]LogPlayLevel: Display: Destroying online subsystem :Context_14 -[2024.01.21-03.43.33:119][902]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Edit Light Color entirely. -[2024.01.21-03.43.38:041][ 45]LogSlate: Window 'Color Picker' being destroyed -[2024.01.21-03.44.25:011][279]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.21-03.44.25:018][279]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.21-03.44.25:018][279]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 05:44:25) -[2024.01.21-03.44.25:018][279]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.21-03.44.25:044][279]LogPlayLevel: PIE: StaticDuplicateObject took: (0.025581s) -[2024.01.21-03.44.25:044][279]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.025618s) -[2024.01.21-03.44.25:060][279]LogUObjectHash: Compacting FUObjectHashTables data took 1.05ms -[2024.01.21-03.44.25:063][279]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-03.44.25:063][279]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.21-03.44.25:063][279]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.21-03.44.25:064][279]LogPlayLevel: PIE: World Init took: (0.000944s) -[2024.01.21-03.44.25:064][279]LogAudio: Display: Creating Audio Device: Id: 11, Scope: Unique, Realtime: True -[2024.01.21-03.44.25:064][279]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.21-03.44.25:064][279]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.21-03.44.25:064][279]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.21-03.44.25:064][279]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.21-03.44.25:064][279]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.21-03.44.25:064][279]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.21-03.44.25:064][279]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.21-03.44.25:064][279]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.21-03.44.25:064][279]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.21-03.44.25:064][279]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.21-03.44.25:064][279]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.21-03.44.25:066][279]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.21-03.44.25:091][279]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) -[2024.01.21-03.44.25:091][279]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.21-03.44.25:091][279]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.21-03.44.25:091][279]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.21-03.44.25:091][279]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=11 -[2024.01.21-03.44.25:091][279]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=11 -[2024.01.21-03.44.25:094][279]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=11 -[2024.01.21-03.44.25:094][279]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=11 -[2024.01.21-03.44.25:094][279]LogInit: FAudioDevice initialized with ID 11. -[2024.01.21-03.44.25:094][279]LogAudio: Display: Audio Device (ID: 11) registered with world 'BackroomsMap'. -[2024.01.21-03.44.25:094][279]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 11 -[2024.01.21-03.44.25:096][279]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.21-03.44.25:105][279]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-04.44.25 -[2024.01.21-03.44.25:106][279]LogWorld: Bringing up level for play took: 0.010437 -[2024.01.21-03.44.25:108][279]LogOnline: OSS: Created online subsystem instance for: :Context_15 -[2024.01.21-03.44.25:110][279]PIE: Server logged in -[2024.01.21-03.44.25:111][279]PIE: Play in editor total start time 0,093 seconds. -[2024.01.21-03.44.40:219][777]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-03.44.40:219][777]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.21-03.44.40:219][777]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.21-03.44.40:220][777]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-03.44.40:234][777]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.21-03.44.40:239][777]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-03.44.40:257][777]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-03.44.40:260][777]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 11 -[2024.01.21-03.44.40:260][777]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11 -[2024.01.21-03.44.40:261][777]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11 -[2024.01.21-03.44.40:269][777]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms -[2024.01.21-03.44.40:350][778]LogPlayLevel: Display: Destroying online subsystem :Context_15 -[2024.01.21-03.44.40:818][789]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-03.44.40:870][789]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.21-03.44.40:907][789]LogUObjectHash: Compacting FUObjectHashTables data took 1.03ms -[2024.01.21-03.44.40:981][789]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.21-03.44.40:981][789]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapA4FEC59245F92E7F7620DFA4F14C5D30.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.21-03.44.40:988][789]LogFileHelpers: All files are already saved. -[2024.01.21-03.44.40:988][789]LogFileHelpers: Saving map 'BackroomsMap' took 0.119 -[2024.01.21-03.44.41:001][789]LogFileHelpers: InternalPromptForCheckoutAndSave took 182 ms (total: 5.10 sec) -[2024.01.21-03.44.41:003][789]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.21-03.44.41:003][789]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.21-03.44.50:504][ 81]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/GameMap/Walls/Wall_Material.Wall_Material -[2024.01.21-03.44.50:509][ 81]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-03.44.50:509][ 81]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.21-03.44.50:622][ 81]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.21-03.44.50:622][ 81]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6) -[2024.01.21-03.44.50:622][ 81]MaterialEditorStats: LWC Promote usages (Est.): 3 -[2024.01.21-03.44.50:622][ 81]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 3 -[2024.01.21-03.44.50:622][ 81]MaterialEditorStats: LWC Other usages (Est.): 3 -[2024.01.21-03.44.50:622][ 81]MaterialEditorStats: Shader Count: 0 -[2024.01.21-03.44.50:631][ 81]LogViewport: Scene viewport resized to 208x864, mode Windowed. -[2024.01.21-03.44.50:687][ 82]LogShaderCompilers: Display: ================================================ -[2024.01.21-03.44.50:687][ 82]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.01.21-03.44.50:687][ 82]LogShaderCompilers: Display: Total job queries 334, among them cache hits 230 (68.86%) -[2024.01.21-03.44.50:687][ 82]LogShaderCompilers: Display: Tracking 104 distinct input hashes that result in 62 distinct outputs (59.62%) -[2024.01.21-03.44.50:687][ 82]LogShaderCompilers: Display: RAM used: 241,37 KiB of 1,60 GiB budget. Usage: 0.01% -[2024.01.21-03.44.50:687][ 82]LogShaderCompilers: Display: === Shader Compilation stats === -[2024.01.21-03.44.50:687][ 82]LogShaderCompilers: Display: Shaders Compiled: 20 -[2024.01.21-03.44.50:687][ 82]LogShaderCompilers: Display: Jobs assigned 20, completed 20 (100%) -[2024.01.21-03.44.50:687][ 82]LogShaderCompilers: Display: Average time worker was idle: 4.51 s -[2024.01.21-03.44.50:687][ 82]LogShaderCompilers: Display: Time job spent in pending queue: average 0.08 s, longest 0.10 s -[2024.01.21-03.44.50:687][ 82]LogShaderCompilers: Display: Job execution time: average 0.45 s, max 0.62 s -[2024.01.21-03.44.50:687][ 82]LogShaderCompilers: Display: Job life time (pending + execution): average 0.53 s, max 0.72 -[2024.01.21-03.44.50:687][ 82]LogShaderCompilers: Display: Shader code size: average 6,846 KiB, min 2,922 KiB, max 17,492 KiB -[2024.01.21-03.44.50:687][ 82]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 2.52 s -[2024.01.21-03.44.50:687][ 82]LogShaderCompilers: Display: Jobs were issued in 20 batches (only local compilation was used), average 1.00 jobs/batch -[2024.01.21-03.44.50:687][ 82]LogShaderCompilers: Display: Average processing rate: 7.94 jobs/sec -[2024.01.21-03.44.50:687][ 82]LogShaderCompilers: Display: Total thread time: 6,652 s -[2024.01.21-03.44.50:687][ 82]LogShaderCompilers: Display: Total thread preprocess time: 0,512 s -[2024.01.21-03.44.50:687][ 82]LogShaderCompilers: Display: Percentage time preprocessing: 7.70% -[2024.01.21-03.44.50:687][ 82]LogShaderCompilers: Display: Effective parallelization: 2.64 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 -[2024.01.21-03.44.50:687][ 82]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: -[2024.01.21-03.44.50:687][ 82]LogShaderCompilers: Display: FDebugViewModePS (compiled 1 times, average 0.54 sec, max 0.54 sec, min 0.54 sec) -[2024.01.21-03.44.50:687][ 82]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight (compiled 1 times, average 0.45 sec, max 0.45 sec, min 0.45 sec) -[2024.01.21-03.44.50:687][ 82]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 1 times, average 0.44 sec, max 0.44 sec, min 0.44 sec) -[2024.01.21-03.44.50:687][ 82]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicySkylight (compiled 1 times, average 0.44 sec, max 0.44 sec, min 0.44 sec) -[2024.01.21-03.44.50:687][ 82]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicy (compiled 1 times, average 0.43 sec, max 0.43 sec, min 0.43 sec) -[2024.01.21-03.44.50:687][ 82]LogShaderCompilers: Display: Top 5 shader types by total compile time: -[2024.01.21-03.44.50:687][ 82]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 9.84% of total time (compiled 2 times, average 0.33 sec, max 0.33 sec, min 0.32 sec) -[2024.01.21-03.44.50:687][ 82]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 9.42% of total time (compiled 2 times, average 0.31 sec, max 0.31 sec, min 0.31 sec) -[2024.01.21-03.44.50:687][ 82]LogShaderCompilers: Display: FLumenCardVS - 9.33% of total time (compiled 2 times, average 0.31 sec, max 0.31 sec, min 0.31 sec) -[2024.01.21-03.44.50:687][ 82]LogShaderCompilers: Display: FDebugViewModePS - 8.09% of total time (compiled 1 times, average 0.54 sec, max 0.54 sec, min 0.54 sec) -[2024.01.21-03.44.50:687][ 82]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight - 6.75% of total time (compiled 1 times, average 0.45 sec, max 0.45 sec, min 0.45 sec) -[2024.01.21-03.44.50:687][ 82]LogShaderCompilers: Display: ================================================ -[2024.01.21-03.44.50:754][ 83]MaterialEditorStats: Base pass shader: 155 instructions -[2024.01.21-03.44.50:754][ 83]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.21-03.44.50:754][ 83]MaterialEditorStats: Texture samplers: 3/16 -[2024.01.21-03.44.50:754][ 83]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6) -[2024.01.21-03.44.50:754][ 83]MaterialEditorStats: LWC Promote usages (Est.): 3 -[2024.01.21-03.44.50:754][ 83]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 3 -[2024.01.21-03.44.50:754][ 83]MaterialEditorStats: LWC Other usages (Est.): 3 -[2024.01.21-03.44.50:754][ 83]MaterialEditorStats: Shader Count: 4 -[2024.01.21-03.44.58:654][327]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.21-03.44.58:654][327]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(9) -[2024.01.21-03.44.58:654][327]MaterialEditorStats: LWC Promote usages (Est.): 5 -[2024.01.21-03.44.58:654][327]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 5 -[2024.01.21-03.44.58:654][327]MaterialEditorStats: LWC Other usages (Est.): 6 -[2024.01.21-03.44.58:654][327]MaterialEditorStats: Shader Count: 0 -[2024.01.21-03.44.58:723][329]MaterialEditorStats: Base pass shader: 177 instructions -[2024.01.21-03.44.58:724][329]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.21-03.44.58:724][329]MaterialEditorStats: Texture samplers: 3/16 -[2024.01.21-03.44.58:724][329]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(9) -[2024.01.21-03.44.58:724][329]MaterialEditorStats: LWC Promote usages (Est.): 5 -[2024.01.21-03.44.58:724][329]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 5 -[2024.01.21-03.44.58:724][329]MaterialEditorStats: LWC Other usages (Est.): 6 -[2024.01.21-03.44.58:724][329]MaterialEditorStats: Shader Count: 4 -[2024.01.21-03.45.02:893][458]LogSlate: Took 0.000104 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.01.21-03.45.06:730][578]LogEditorTransaction: Undo Move Node -[2024.01.21-03.45.08:270][624]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.21-03.45.08:270][624]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(12) -[2024.01.21-03.45.08:270][624]MaterialEditorStats: LWC Promote usages (Est.): 7 -[2024.01.21-03.45.08:270][624]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 7 -[2024.01.21-03.45.08:270][624]MaterialEditorStats: LWC Other usages (Est.): 9 -[2024.01.21-03.45.08:270][624]MaterialEditorStats: Shader Count: 0 -[2024.01.21-03.45.08:749][638]MaterialEditorStats: Texture samplers: 1/16 -[2024.01.21-03.45.08:749][638]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(12) -[2024.01.21-03.45.08:749][638]MaterialEditorStats: LWC Promote usages (Est.): 7 -[2024.01.21-03.45.08:749][638]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 7 -[2024.01.21-03.45.08:749][638]MaterialEditorStats: LWC Other usages (Est.): 9 -[2024.01.21-03.45.08:749][638]MaterialEditorStats: Shader Count: 1 -[2024.01.21-03.45.09:012][644]MaterialEditorStats: Base pass shader: 183 instructions -[2024.01.21-03.45.09:012][644]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.21-03.45.09:012][644]MaterialEditorStats: Texture samplers: 3/16 -[2024.01.21-03.45.09:012][644]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(12) -[2024.01.21-03.45.09:012][644]MaterialEditorStats: LWC Promote usages (Est.): 7 -[2024.01.21-03.45.09:012][644]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 7 -[2024.01.21-03.45.09:012][644]MaterialEditorStats: LWC Other usages (Est.): 9 -[2024.01.21-03.45.09:012][644]MaterialEditorStats: Shader Count: 4 -[2024.01.21-03.45.18:904][947]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.21-03.45.18:904][947]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15) -[2024.01.21-03.45.18:904][947]MaterialEditorStats: LWC Promote usages (Est.): 9 -[2024.01.21-03.45.18:904][947]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 9 -[2024.01.21-03.45.18:904][947]MaterialEditorStats: LWC Other usages (Est.): 12 -[2024.01.21-03.45.18:904][947]MaterialEditorStats: Shader Count: 0 -[2024.01.21-03.45.18:976][949]MaterialEditorStats: Base pass shader: 183 instructions -[2024.01.21-03.45.18:976][949]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.21-03.45.18:976][949]MaterialEditorStats: Texture samplers: 3/16 -[2024.01.21-03.45.18:976][949]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15) -[2024.01.21-03.45.18:976][949]MaterialEditorStats: LWC Promote usages (Est.): 9 -[2024.01.21-03.45.18:976][949]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 9 -[2024.01.21-03.45.18:976][949]MaterialEditorStats: LWC Other usages (Est.): 12 -[2024.01.21-03.45.18:976][949]MaterialEditorStats: Shader Count: 4 -[2024.01.21-03.45.19:469][965]LogMaterialEditor: Saving and Compiling material Wall_Material -[2024.01.21-03.45.19:574][965]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms -[2024.01.21-03.45.19:807][965]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms -[2024.01.21-03.45.19:834][965]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-03.45.19:907][965]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/Wall_Material" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/Wall_Material.uasset" SILENT=true -[2024.01.21-03.45.19:910][965]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/Wall_Material -[2024.01.21-03.45.19:910][965]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Wall_MaterialB0784077467FE053BC9C5EA0B4C36A56.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/Wall_Material.uasset' -[2024.01.21-03.45.19:923][965]LogFileHelpers: InternalPromptForCheckoutAndSave took 88 ms (total: 5.19 sec) -[2024.01.21-03.45.19:924][965]AssetCheck: New page: Asset Save: Wall_Material -[2024.01.21-03.45.19:924][965]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Walls/Wall_Material.Wall_Material -[2024.01.21-03.45.19:925][965]MaterialEditorStats: Base pass shader: 183 instructions -[2024.01.21-03.45.19:925][965]MaterialEditorStats: Base pass shader with Surface Lightmap: 218 instructions -[2024.01.21-03.45.19:925][965]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.21-03.45.19:925][965]MaterialEditorStats: Texture samplers: 4/16 -[2024.01.21-03.45.19:925][965]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15) -[2024.01.21-03.45.19:925][965]MaterialEditorStats: LWC Promote usages (Est.): 9 -[2024.01.21-03.45.19:925][965]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 9 -[2024.01.21-03.45.19:925][965]MaterialEditorStats: LWC Other usages (Est.): 12 -[2024.01.21-03.45.19:925][965]MaterialEditorStats: Shader Count: 25 -[2024.01.21-03.45.33:783][360]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/GameMap/Floor/Floor_Material.Floor_Material -[2024.01.21-03.45.33:786][360]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-03.45.33:788][360]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.21-03.45.33:909][360]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.21-03.45.33:909][360]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6) -[2024.01.21-03.45.33:910][360]MaterialEditorStats: LWC Promote usages (Est.): 3 -[2024.01.21-03.45.33:910][360]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 3 -[2024.01.21-03.45.33:910][360]MaterialEditorStats: LWC Other usages (Est.): 3 -[2024.01.21-03.45.33:910][360]MaterialEditorStats: Shader Count: 0 -[2024.01.21-03.45.33:918][360]LogViewport: Scene viewport resized to 208x864, mode Windowed. -[2024.01.21-03.45.34:054][362]MaterialEditorStats: Base pass shader: 155 instructions -[2024.01.21-03.45.34:054][362]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.21-03.45.34:054][362]MaterialEditorStats: Texture samplers: 3/16 -[2024.01.21-03.45.34:054][362]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(6) -[2024.01.21-03.45.34:054][362]MaterialEditorStats: LWC Promote usages (Est.): 3 -[2024.01.21-03.45.34:054][362]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 3 -[2024.01.21-03.45.34:054][362]MaterialEditorStats: LWC Other usages (Est.): 3 -[2024.01.21-03.45.34:054][362]MaterialEditorStats: Shader Count: 4 -[2024.01.21-03.45.52:506][884]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.21-03.45.52:506][884]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(9) -[2024.01.21-03.45.52:507][884]MaterialEditorStats: LWC Promote usages (Est.): 5 -[2024.01.21-03.45.52:507][884]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 5 -[2024.01.21-03.45.52:507][884]MaterialEditorStats: LWC Other usages (Est.): 6 -[2024.01.21-03.45.52:507][884]MaterialEditorStats: Shader Count: 0 -[2024.01.21-03.45.52:994][897]MaterialEditorStats: Base pass shader: 162 instructions -[2024.01.21-03.45.52:994][897]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.21-03.45.52:994][897]MaterialEditorStats: Texture samplers: 3/16 -[2024.01.21-03.45.52:994][897]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(9) -[2024.01.21-03.45.52:994][897]MaterialEditorStats: LWC Promote usages (Est.): 5 -[2024.01.21-03.45.52:994][897]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 5 -[2024.01.21-03.45.52:994][897]MaterialEditorStats: LWC Other usages (Est.): 6 -[2024.01.21-03.45.52:994][897]MaterialEditorStats: Shader Count: 3 -[2024.01.21-03.45.56:378][991]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.21-03.45.56:378][991]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(12) -[2024.01.21-03.45.56:378][991]MaterialEditorStats: LWC Promote usages (Est.): 7 -[2024.01.21-03.45.56:378][991]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 7 -[2024.01.21-03.45.56:378][991]MaterialEditorStats: LWC Other usages (Est.): 9 -[2024.01.21-03.45.56:378][991]MaterialEditorStats: Shader Count: 0 -[2024.01.21-03.45.56:752][ 1]MaterialEditorStats: Texture samplers: 1/16 -[2024.01.21-03.45.56:752][ 1]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(12) -[2024.01.21-03.45.56:752][ 1]MaterialEditorStats: LWC Promote usages (Est.): 7 -[2024.01.21-03.45.56:752][ 1]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 7 -[2024.01.21-03.45.56:752][ 1]MaterialEditorStats: LWC Other usages (Est.): 9 -[2024.01.21-03.45.56:752][ 1]MaterialEditorStats: Shader Count: 1 -[2024.01.21-03.45.56:830][ 3]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.21-03.45.56:830][ 3]MaterialEditorStats: Texture samplers: 1/16 -[2024.01.21-03.45.56:830][ 3]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(12) -[2024.01.21-03.45.56:830][ 3]MaterialEditorStats: LWC Promote usages (Est.): 7 -[2024.01.21-03.45.56:830][ 3]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 7 -[2024.01.21-03.45.56:830][ 3]MaterialEditorStats: LWC Other usages (Est.): 9 -[2024.01.21-03.45.56:830][ 3]MaterialEditorStats: Shader Count: 2 -[2024.01.21-03.45.56:935][ 6]MaterialEditorStats: Base pass shader: 184 instructions -[2024.01.21-03.45.56:935][ 6]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.21-03.45.56:935][ 6]MaterialEditorStats: Texture samplers: 3/16 -[2024.01.21-03.45.56:935][ 6]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(12) -[2024.01.21-03.45.56:935][ 6]MaterialEditorStats: LWC Promote usages (Est.): 7 -[2024.01.21-03.45.56:935][ 6]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 7 -[2024.01.21-03.45.56:935][ 6]MaterialEditorStats: LWC Other usages (Est.): 9 -[2024.01.21-03.45.56:935][ 6]MaterialEditorStats: Shader Count: 4 -[2024.01.21-03.46.02:973][170]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.21-03.46.02:973][170]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15) -[2024.01.21-03.46.02:973][170]MaterialEditorStats: LWC Promote usages (Est.): 9 -[2024.01.21-03.46.02:973][170]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 9 -[2024.01.21-03.46.02:973][170]MaterialEditorStats: LWC Other usages (Est.): 12 -[2024.01.21-03.46.02:973][170]MaterialEditorStats: Shader Count: 0 -[2024.01.21-03.46.03:265][178]MaterialEditorStats: Texture samplers: 1/16 -[2024.01.21-03.46.03:265][178]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15) -[2024.01.21-03.46.03:265][178]MaterialEditorStats: LWC Promote usages (Est.): 9 -[2024.01.21-03.46.03:265][178]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 9 -[2024.01.21-03.46.03:265][178]MaterialEditorStats: LWC Other usages (Est.): 12 -[2024.01.21-03.46.03:265][178]MaterialEditorStats: Shader Count: 1 -[2024.01.21-03.46.03:480][183]MaterialEditorStats: Base pass shader: 184 instructions -[2024.01.21-03.46.03:480][183]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.21-03.46.03:481][183]MaterialEditorStats: Texture samplers: 3/16 -[2024.01.21-03.46.03:481][183]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15) -[2024.01.21-03.46.03:481][183]MaterialEditorStats: LWC Promote usages (Est.): 9 -[2024.01.21-03.46.03:481][183]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 9 -[2024.01.21-03.46.03:481][183]MaterialEditorStats: LWC Other usages (Est.): 12 -[2024.01.21-03.46.03:481][183]MaterialEditorStats: Shader Count: 4 -[2024.01.21-03.46.06:815][276]LogMaterialEditor: Saving and Compiling material Floor_Material -[2024.01.21-03.46.06:924][276]LogUObjectHash: Compacting FUObjectHashTables data took 1.08ms -[2024.01.21-03.46.07:856][276]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms -[2024.01.21-03.46.07:885][276]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-03.46.09:282][276]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Floor/Floor_Material" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Floor_Material.uasset" SILENT=true -[2024.01.21-03.46.09:285][276]LogSavePackage: Moving output files for package: /Game/GameMap/Floor/Floor_Material -[2024.01.21-03.46.09:285][276]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Floor_Material112DB811462291420F2F5F8279063501.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Floor_Material.uasset' -[2024.01.21-03.46.09:298][276]LogFileHelpers: InternalPromptForCheckoutAndSave took 1.41 sec (total: 6.60 sec) -[2024.01.21-03.46.09:298][276]AssetCheck: New page: Asset Save: Floor_Material -[2024.01.21-03.46.09:298][276]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Floor/Floor_Material.Floor_Material -[2024.01.21-03.46.09:300][276]MaterialEditorStats: Base pass shader: 184 instructions -[2024.01.21-03.46.09:300][276]MaterialEditorStats: Base pass shader with Surface Lightmap: 219 instructions -[2024.01.21-03.46.09:300][276]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.21-03.46.09:300][276]MaterialEditorStats: Texture samplers: 4/16 -[2024.01.21-03.46.09:300][276]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15) -[2024.01.21-03.46.09:300][276]MaterialEditorStats: LWC Promote usages (Est.): 9 -[2024.01.21-03.46.09:300][276]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 9 -[2024.01.21-03.46.09:300][276]MaterialEditorStats: LWC Other usages (Est.): 12 -[2024.01.21-03.46.09:300][276]MaterialEditorStats: Shader Count: 25 -[2024.01.21-03.46.18:529][546]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.21-03.46.18:536][546]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.21-03.46.18:536][546]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 05:46:18) -[2024.01.21-03.46.18:537][546]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.21-03.46.18:563][546]LogPlayLevel: PIE: StaticDuplicateObject took: (0.025934s) -[2024.01.21-03.46.18:563][546]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.025971s) -[2024.01.21-03.46.18:580][546]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms -[2024.01.21-03.46.18:582][546]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-03.46.18:582][546]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.21-03.46.18:582][546]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.21-03.46.18:582][546]LogPlayLevel: PIE: World Init took: (0.000983s) -[2024.01.21-03.46.18:582][546]LogAudio: Display: Creating Audio Device: Id: 12, Scope: Unique, Realtime: True -[2024.01.21-03.46.18:582][546]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.21-03.46.18:582][546]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.21-03.46.18:582][546]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.21-03.46.18:582][546]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.21-03.46.18:582][546]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.21-03.46.18:582][546]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.21-03.46.18:582][546]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.21-03.46.18:582][546]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.21-03.46.18:582][546]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.21-03.46.18:582][546]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.21-03.46.18:582][546]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.21-03.46.18:584][546]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.21-03.46.18:610][546]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) -[2024.01.21-03.46.18:611][546]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.21-03.46.18:611][546]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.21-03.46.18:611][546]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.21-03.46.18:612][546]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=12 -[2024.01.21-03.46.18:612][546]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=12 -[2024.01.21-03.46.18:613][546]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=12 -[2024.01.21-03.46.18:613][546]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=12 -[2024.01.21-03.46.18:613][546]LogInit: FAudioDevice initialized with ID 12. -[2024.01.21-03.46.18:613][546]LogAudio: Display: Audio Device (ID: 12) registered with world 'BackroomsMap'. -[2024.01.21-03.46.18:613][546]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 12 -[2024.01.21-03.46.18:615][546]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.21-03.46.18:625][546]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-04.46.18 -[2024.01.21-03.46.18:626][546]LogWorld: Bringing up level for play took: 0.010681 -[2024.01.21-03.46.18:628][546]LogOnline: OSS: Created online subsystem instance for: :Context_18 -[2024.01.21-03.46.18:630][546]PIE: Server logged in -[2024.01.21-03.46.18:631][546]PIE: Play in editor total start time 0,095 seconds. -[2024.01.21-03.46.27:697][827]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-03.46.27:697][827]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.21-03.46.27:697][827]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.21-03.46.27:698][827]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-03.46.27:714][827]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.21-03.46.27:718][827]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-03.46.27:737][827]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-03.46.27:740][827]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 12 -[2024.01.21-03.46.27:740][827]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12 -[2024.01.21-03.46.27:742][827]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12 -[2024.01.21-03.46.27:750][827]LogUObjectHash: Compacting FUObjectHashTables data took 1.17ms -[2024.01.21-03.46.27:807][828]LogPlayLevel: Display: Destroying online subsystem :Context_18 -[2024.01.21-03.46.55:383][623]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.21-03.46.55:383][623]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15) -[2024.01.21-03.46.55:383][623]MaterialEditorStats: LWC Promote usages (Est.): 9 -[2024.01.21-03.46.55:384][623]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 9 -[2024.01.21-03.46.55:384][623]MaterialEditorStats: LWC Other usages (Est.): 12 -[2024.01.21-03.46.55:384][623]MaterialEditorStats: Shader Count: 0 -[2024.01.21-03.46.55:434][624]MaterialEditorStats: Base pass shader: 184 instructions -[2024.01.21-03.46.55:434][624]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.21-03.46.55:434][624]MaterialEditorStats: Texture samplers: 3/16 -[2024.01.21-03.46.55:434][624]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15) -[2024.01.21-03.46.55:434][624]MaterialEditorStats: LWC Promote usages (Est.): 9 -[2024.01.21-03.46.55:434][624]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 9 -[2024.01.21-03.46.55:434][624]MaterialEditorStats: LWC Other usages (Est.): 12 -[2024.01.21-03.46.55:434][624]MaterialEditorStats: Shader Count: 4 -[2024.01.21-03.46.55:911][636]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.21-03.46.55:912][636]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(12) -[2024.01.21-03.46.55:912][636]MaterialEditorStats: LWC Promote usages (Est.): 7 -[2024.01.21-03.46.55:912][636]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 7 -[2024.01.21-03.46.55:912][636]MaterialEditorStats: LWC Other usages (Est.): 9 -[2024.01.21-03.46.55:912][636]MaterialEditorStats: Shader Count: 0 -[2024.01.21-03.46.56:016][638]MaterialEditorStats: Base pass shader: 177 instructions -[2024.01.21-03.46.56:016][638]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.21-03.46.56:016][638]MaterialEditorStats: Texture samplers: 3/16 -[2024.01.21-03.46.56:016][638]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(12) -[2024.01.21-03.46.56:016][638]MaterialEditorStats: LWC Promote usages (Est.): 7 -[2024.01.21-03.46.56:016][638]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 7 -[2024.01.21-03.46.56:016][638]MaterialEditorStats: LWC Other usages (Est.): 9 -[2024.01.21-03.46.56:016][638]MaterialEditorStats: Shader Count: 4 -[2024.01.21-03.46.57:308][674]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.21-03.46.57:308][674]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(14) -[2024.01.21-03.46.57:308][674]MaterialEditorStats: LWC Promote usages (Est.): 9 -[2024.01.21-03.46.57:308][674]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 9 -[2024.01.21-03.46.57:308][674]MaterialEditorStats: LWC Other usages (Est.): 11 -[2024.01.21-03.46.57:308][674]MaterialEditorStats: Shader Count: 0 -[2024.01.21-03.46.57:774][687]MaterialEditorStats: Texture samplers: 1/16 -[2024.01.21-03.46.57:774][687]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(14) -[2024.01.21-03.46.57:774][687]MaterialEditorStats: LWC Promote usages (Est.): 9 -[2024.01.21-03.46.57:774][687]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 9 -[2024.01.21-03.46.57:774][687]MaterialEditorStats: LWC Other usages (Est.): 11 -[2024.01.21-03.46.57:776][687]MaterialEditorStats: Shader Count: 1 -[2024.01.21-03.46.57:890][690]LogMaterialEditor: Saving and Compiling material Floor_Material -[2024.01.21-03.46.57:976][690]LogUObjectHash: Compacting FUObjectHashTables data took 1.12ms -[2024.01.21-03.46.58:912][690]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms -[2024.01.21-03.46.58:941][690]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-03.47.00:247][690]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Floor/Floor_Material" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Floor_Material.uasset" SILENT=true -[2024.01.21-03.47.00:250][690]LogSavePackage: Moving output files for package: /Game/GameMap/Floor/Floor_Material -[2024.01.21-03.47.00:251][690]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Floor_Material16DFEA474AD9FE1E95DE6AAC8277FFB2.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Floor_Material.uasset' -[2024.01.21-03.47.00:260][690]LogFileHelpers: InternalPromptForCheckoutAndSave took 1.31 sec (total: 7.92 sec) -[2024.01.21-03.47.00:261][690]AssetCheck: New page: Asset Save: Floor_Material -[2024.01.21-03.47.00:261][690]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Floor/Floor_Material.Floor_Material -[2024.01.21-03.47.00:269][690]MaterialEditorStats: Base pass shader: 181 instructions -[2024.01.21-03.47.00:270][690]MaterialEditorStats: Base pass shader with Surface Lightmap: 216 instructions -[2024.01.21-03.47.00:270][690]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.21-03.47.00:270][690]MaterialEditorStats: Texture samplers: 4/16 -[2024.01.21-03.47.00:270][690]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(14) -[2024.01.21-03.47.00:270][690]MaterialEditorStats: LWC Promote usages (Est.): 9 -[2024.01.21-03.47.00:270][690]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 9 -[2024.01.21-03.47.00:270][690]MaterialEditorStats: LWC Other usages (Est.): 11 -[2024.01.21-03.47.00:270][690]MaterialEditorStats: Shader Count: 25 -[2024.01.21-03.47.04:446][804]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.21-03.47.04:454][804]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.21-03.47.04:454][804]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 05:47:04) -[2024.01.21-03.47.04:455][804]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.21-03.47.04:480][804]LogPlayLevel: PIE: StaticDuplicateObject took: (0.025576s) -[2024.01.21-03.47.04:480][804]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.025613s) -[2024.01.21-03.47.04:497][804]LogUObjectHash: Compacting FUObjectHashTables data took 1.06ms -[2024.01.21-03.47.04:499][804]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-03.47.04:499][804]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.21-03.47.04:499][804]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.21-03.47.04:500][804]LogPlayLevel: PIE: World Init took: (0.000938s) -[2024.01.21-03.47.04:500][804]LogAudio: Display: Creating Audio Device: Id: 13, Scope: Unique, Realtime: True -[2024.01.21-03.47.04:500][804]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.21-03.47.04:500][804]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.21-03.47.04:500][804]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.21-03.47.04:500][804]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.21-03.47.04:500][804]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.21-03.47.04:500][804]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.21-03.47.04:500][804]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.21-03.47.04:500][804]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.21-03.47.04:500][804]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.21-03.47.04:500][804]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.21-03.47.04:500][804]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.21-03.47.04:502][804]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.21-03.47.04:527][804]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) -[2024.01.21-03.47.04:528][804]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.21-03.47.04:528][804]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.21-03.47.04:528][804]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.21-03.47.04:528][804]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=13 -[2024.01.21-03.47.04:528][804]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=13 -[2024.01.21-03.47.04:530][804]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=13 -[2024.01.21-03.47.04:530][804]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=13 -[2024.01.21-03.47.04:530][804]LogInit: FAudioDevice initialized with ID 13. -[2024.01.21-03.47.04:530][804]LogAudio: Display: Audio Device (ID: 13) registered with world 'BackroomsMap'. -[2024.01.21-03.47.04:530][804]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 13 -[2024.01.21-03.47.04:531][804]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.21-03.47.04:542][804]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-04.47.04 -[2024.01.21-03.47.04:543][804]LogWorld: Bringing up level for play took: 0.010395 -[2024.01.21-03.47.04:544][804]LogOnline: OSS: Created online subsystem instance for: :Context_19 -[2024.01.21-03.47.04:547][804]PIE: Server logged in -[2024.01.21-03.47.04:547][804]PIE: Play in editor total start time 0,093 seconds. -[2024.01.21-03.47.12:977][ 67]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-03.47.12:977][ 67]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.21-03.47.12:977][ 67]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.21-03.47.12:978][ 67]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-03.47.12:982][ 67]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.21-03.47.12:988][ 67]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-03.47.13:006][ 67]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-03.47.13:006][ 67]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 13 -[2024.01.21-03.47.13:006][ 67]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=13 -[2024.01.21-03.47.13:008][ 67]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=13 -[2024.01.21-03.47.13:018][ 67]LogUObjectHash: Compacting FUObjectHashTables data took 1.16ms -[2024.01.21-03.47.13:077][ 68]LogPlayLevel: Display: Destroying online subsystem :Context_19 -[2024.01.21-03.47.15:234][129]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.21-03.47.15:234][129]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(14) -[2024.01.21-03.47.15:234][129]MaterialEditorStats: LWC Promote usages (Est.): 9 -[2024.01.21-03.47.15:234][129]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 9 -[2024.01.21-03.47.15:234][129]MaterialEditorStats: LWC Other usages (Est.): 11 -[2024.01.21-03.47.15:234][129]MaterialEditorStats: Shader Count: 0 -[2024.01.21-03.47.15:281][130]MaterialEditorStats: Base pass shader: 181 instructions -[2024.01.21-03.47.15:281][130]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.21-03.47.15:281][130]MaterialEditorStats: Texture samplers: 3/16 -[2024.01.21-03.47.15:281][130]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(14) -[2024.01.21-03.47.15:281][130]MaterialEditorStats: LWC Promote usages (Est.): 9 -[2024.01.21-03.47.15:281][130]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 9 -[2024.01.21-03.47.15:281][130]MaterialEditorStats: LWC Other usages (Est.): 11 -[2024.01.21-03.47.15:281][130]MaterialEditorStats: Shader Count: 4 -[2024.01.21-03.47.15:746][143]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.21-03.47.15:746][143]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(12) -[2024.01.21-03.47.15:746][143]MaterialEditorStats: LWC Promote usages (Est.): 7 -[2024.01.21-03.47.15:747][143]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 7 -[2024.01.21-03.47.15:747][143]MaterialEditorStats: LWC Other usages (Est.): 9 -[2024.01.21-03.47.15:747][143]MaterialEditorStats: Shader Count: 0 -[2024.01.21-03.47.15:848][145]MaterialEditorStats: Base pass shader: 177 instructions -[2024.01.21-03.47.15:848][145]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.21-03.47.15:848][145]MaterialEditorStats: Texture samplers: 3/16 -[2024.01.21-03.47.15:848][145]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(12) -[2024.01.21-03.47.15:848][145]MaterialEditorStats: LWC Promote usages (Est.): 7 -[2024.01.21-03.47.15:848][145]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 7 -[2024.01.21-03.47.15:848][145]MaterialEditorStats: LWC Other usages (Est.): 9 -[2024.01.21-03.47.15:848][145]MaterialEditorStats: Shader Count: 4 -[2024.01.21-03.47.16:714][171]LogMaterialEditor: Saving and Compiling material Floor_Material -[2024.01.21-03.47.16:799][171]LogUObjectHash: Compacting FUObjectHashTables data took 1.13ms -[2024.01.21-03.47.17:738][171]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms -[2024.01.21-03.47.17:766][171]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-03.47.19:073][171]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Floor/Floor_Material" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Floor_Material.uasset" SILENT=true -[2024.01.21-03.47.19:076][171]LogSavePackage: Moving output files for package: /Game/GameMap/Floor/Floor_Material -[2024.01.21-03.47.19:076][171]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Floor_MaterialE38C445844A8F5579C4701994199BB66.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Floor_Material.uasset' -[2024.01.21-03.47.19:088][171]LogFileHelpers: InternalPromptForCheckoutAndSave took 1.32 sec (total: 9.24 sec) -[2024.01.21-03.47.19:089][171]AssetCheck: New page: Asset Save: Floor_Material -[2024.01.21-03.47.19:089][171]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Floor/Floor_Material.Floor_Material -[2024.01.21-03.47.19:090][171]MaterialEditorStats: Base pass shader: 177 instructions -[2024.01.21-03.47.19:090][171]MaterialEditorStats: Base pass shader with Surface Lightmap: 212 instructions -[2024.01.21-03.47.19:090][171]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.21-03.47.19:090][171]MaterialEditorStats: Texture samplers: 4/16 -[2024.01.21-03.47.19:090][171]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(12) -[2024.01.21-03.47.19:090][171]MaterialEditorStats: LWC Promote usages (Est.): 7 -[2024.01.21-03.47.19:090][171]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 7 -[2024.01.21-03.47.19:090][171]MaterialEditorStats: LWC Other usages (Est.): 9 -[2024.01.21-03.47.19:090][171]MaterialEditorStats: Shader Count: 25 -[2024.01.21-03.47.22:465][270]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.21-03.47.22:472][270]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.21-03.47.22:472][270]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 05:47:22) -[2024.01.21-03.47.22:472][270]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.21-03.47.22:498][270]LogPlayLevel: PIE: StaticDuplicateObject took: (0.025887s) -[2024.01.21-03.47.22:498][270]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.025928s) -[2024.01.21-03.47.22:516][270]LogUObjectHash: Compacting FUObjectHashTables data took 1.08ms -[2024.01.21-03.47.22:518][270]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-03.47.22:518][270]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.21-03.47.22:518][270]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.21-03.47.22:518][270]LogPlayLevel: PIE: World Init took: (0.000929s) -[2024.01.21-03.47.22:519][270]LogAudio: Display: Creating Audio Device: Id: 14, Scope: Unique, Realtime: True -[2024.01.21-03.47.22:519][270]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.21-03.47.22:519][270]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.21-03.47.22:519][270]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.21-03.47.22:519][270]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.21-03.47.22:519][270]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.21-03.47.22:519][270]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.21-03.47.22:519][270]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.21-03.47.22:519][270]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.21-03.47.22:519][270]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.21-03.47.22:519][270]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.21-03.47.22:519][270]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.21-03.47.22:521][270]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.21-03.47.22:546][270]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) -[2024.01.21-03.47.22:546][270]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.21-03.47.22:546][270]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.21-03.47.22:546][270]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.21-03.47.22:547][270]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=14 -[2024.01.21-03.47.22:547][270]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=14 -[2024.01.21-03.47.22:548][270]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=14 -[2024.01.21-03.47.22:548][270]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=14 -[2024.01.21-03.47.22:548][270]LogInit: FAudioDevice initialized with ID 14. -[2024.01.21-03.47.22:548][270]LogAudio: Display: Audio Device (ID: 14) registered with world 'BackroomsMap'. -[2024.01.21-03.47.22:548][270]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 14 -[2024.01.21-03.47.22:550][270]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.21-03.47.22:560][270]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-04.47.22 -[2024.01.21-03.47.22:561][270]LogWorld: Bringing up level for play took: 0.010688 -[2024.01.21-03.47.22:563][270]LogOnline: OSS: Created online subsystem instance for: :Context_20 -[2024.01.21-03.47.22:565][270]PIE: Server logged in -[2024.01.21-03.47.22:566][270]PIE: Play in editor total start time 0,094 seconds. -[2024.01.21-03.47.49:796][148]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-03.47.49:796][148]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.21-03.47.49:797][148]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.21-03.47.49:798][148]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-03.47.49:813][148]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.21-03.47.49:818][148]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-03.47.49:834][148]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-03.47.49:834][148]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 14 -[2024.01.21-03.47.49:834][148]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=14 -[2024.01.21-03.47.49:836][148]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=14 -[2024.01.21-03.47.49:846][148]LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms -[2024.01.21-03.47.49:904][149]LogPlayLevel: Display: Destroying online subsystem :Context_20 -[2024.01.21-03.48.02:888][518]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-03.48.02:917][518]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Abgrund/Light_Tunnels" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Light_Tunnels.uasset" SILENT=true -[2024.01.21-03.48.02:919][518]LogSavePackage: Moving output files for package: /Game/GameMap/Abgrund/Light_Tunnels -[2024.01.21-03.48.02:920][518]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Light_Tunnels0F6680CB4F030D39A813E0BC5C71E688.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Light_Tunnels.uasset' -[2024.01.21-03.48.02:924][518]LogFileHelpers: InternalPromptForCheckoutAndSave took 36 ms (total: 9.28 sec) -[2024.01.21-03.48.02:925][518]AssetCheck: New page: Asset Save: Light_Tunnels -[2024.01.21-03.48.02:925][518]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Abgrund/Light_Tunnels.Light_Tunnels -[2024.01.21-03.48.10:300][713]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.21-03.48.10:308][713]BlueprintLog: New page: Pre-Play auto-recompile -[2024.01.21-03.48.10:309][713]LogPlayLevel: [PlayLevel] Compiling Light_Tunnels before play... -[2024.01.21-03.48.10:612][713]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms -[2024.01.21-03.48.10:614][713]LogPlayLevel: PlayLevel: Blueprint regeneration took 306 ms (1 blueprints) -[2024.01.21-03.48.10:614][713]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 05:48:10) -[2024.01.21-03.48.10:614][713]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.21-03.48.10:639][713]LogPlayLevel: PIE: StaticDuplicateObject took: (0.023833s) -[2024.01.21-03.48.10:639][713]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.023864s) -[2024.01.21-03.48.10:654][713]LogUObjectHash: Compacting FUObjectHashTables data took 1.13ms -[2024.01.21-03.48.10:655][713]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-03.48.10:655][713]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.21-03.48.10:656][713]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.21-03.48.10:656][713]LogPlayLevel: PIE: World Init took: (0.000925s) -[2024.01.21-03.48.10:656][713]LogAudio: Display: Creating Audio Device: Id: 15, Scope: Unique, Realtime: True -[2024.01.21-03.48.10:656][713]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.21-03.48.10:656][713]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.21-03.48.10:656][713]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.21-03.48.10:656][713]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.21-03.48.10:656][713]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.21-03.48.10:656][713]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.21-03.48.10:656][713]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.21-03.48.10:656][713]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.21-03.48.10:656][713]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.21-03.48.10:656][713]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.21-03.48.10:656][713]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.21-03.48.10:658][713]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.21-03.48.10:683][713]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) -[2024.01.21-03.48.10:684][713]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.21-03.48.10:684][713]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.21-03.48.10:684][713]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.21-03.48.10:684][713]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=15 -[2024.01.21-03.48.10:684][713]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=15 -[2024.01.21-03.48.10:687][713]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=15 -[2024.01.21-03.48.10:687][713]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=15 -[2024.01.21-03.48.10:687][713]LogInit: FAudioDevice initialized with ID 15. -[2024.01.21-03.48.10:687][713]LogAudio: Display: Audio Device (ID: 15) registered with world 'BackroomsMap'. -[2024.01.21-03.48.10:687][713]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 15 -[2024.01.21-03.48.10:688][713]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.21-03.48.10:699][713]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-04.48.10 -[2024.01.21-03.48.10:700][713]LogWorld: Bringing up level for play took: 0.010673 -[2024.01.21-03.48.10:702][713]LogOnline: OSS: Created online subsystem instance for: :Context_21 -[2024.01.21-03.48.10:704][713]PIE: Server logged in -[2024.01.21-03.48.10:704][713]PIE: Play in editor total start time 0,396 seconds. -[2024.01.21-03.48.29:676][330]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-03.48.29:676][330]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.21-03.48.29:677][330]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.21-03.48.29:678][330]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-03.48.29:682][330]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.21-03.48.29:687][330]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-03.48.29:709][330]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-03.48.29:711][330]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 15 -[2024.01.21-03.48.29:711][330]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=15 -[2024.01.21-03.48.29:713][330]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=15 -[2024.01.21-03.48.29:721][330]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms -[2024.01.21-03.48.29:804][331]LogPlayLevel: Display: Destroying online subsystem :Context_21 -[2024.01.21-03.48.30:349][344]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-03.48.30:411][344]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.21-03.48.30:448][344]LogUObjectHash: Compacting FUObjectHashTables data took 1.05ms -[2024.01.21-03.48.30:521][344]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.21-03.48.30:521][344]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap8292615C4990528C97596DB0B8336DB9.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.21-03.48.30:528][344]LogFileHelpers: All files are already saved. -[2024.01.21-03.48.30:528][344]LogFileHelpers: Saving map 'BackroomsMap' took 0.117 -[2024.01.21-03.48.30:538][344]LogFileHelpers: InternalPromptForCheckoutAndSave took 188 ms (total: 9.47 sec) -[2024.01.21-03.48.30:540][344]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.21-03.48.30:540][344]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.21-03.48.33:513][403]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-03.48.33:541][403]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.21-03.48.33:580][403]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms -[2024.01.21-03.48.33:655][403]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.21-03.48.33:655][403]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap5E6C457544F73588EC4FD7BBD9DFFFAD.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.21-03.48.33:662][403]LogFileHelpers: All files are already saved. -[2024.01.21-03.48.33:662][403]LogFileHelpers: Saving map 'BackroomsMap' took 0.122 -[2024.01.21-03.48.33:674][403]LogFileHelpers: InternalPromptForCheckoutAndSave took 160 ms (total: 9.63 sec) -[2024.01.21-03.48.33:676][403]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.21-03.48.33:676][403]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.21-03.48.40:281][508]MapCheck: New page: Map Check -[2024.01.21-03.48.40:288][508]LightingResults: New page: Lighting Build - 21 Jan 2024, 05:48:40 -[2024.01.21-03.48.40:293][508]LogSwarmInterface: [OpenConnection] Registering TCP channel ... -[2024.01.21-03.48.40:296][508]LogSwarmInterface: [OpenConnection] Connecting to agent ... -[2024.01.21-03.48.40:296][508]LogSwarmInterface: [TryOpenConnection] Testing the Agent -[2024.01.21-03.48.40:297][508]LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent -[2024.01.21-03.48.40:297][508]LogSwarmInterface: [TryOpenConnection] Local Process ID is 18224 -[2024.01.21-03.48.45:693][508]LightingResults: Warning: No importance volume found and the scene is so large that the automatically synthesized volume will not yield good results. Please add a tightly bounding lightmass importance volume to optimize your scene's quality and lighting build times. -[2024.01.21-03.48.45:693][508]LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED -[2024.01.21-03.48.45:693][508]LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED -[2024.01.21-03.48.45:693][508]LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED -[2024.01.21-03.48.45:693][508]LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED -[2024.01.21-03.48.45:693][508]LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED -[2024.01.21-03.48.46:155][508]LogEditorBuildUtils: Build time 0:05 -[2024.01.21-03.48.46:177][508]LogShaderCompilers: Display: ================================================ -[2024.01.21-03.48.46:177][508]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.01.21-03.48.46:177][508]LogShaderCompilers: Display: Total job queries 557, among them cache hits 327 (58.71%) -[2024.01.21-03.48.46:177][508]LogShaderCompilers: Display: Tracking 230 distinct input hashes that result in 134 distinct outputs (58.26%) -[2024.01.21-03.48.46:177][508]LogShaderCompilers: Display: RAM used: 594,13 KiB of 1,60 GiB budget. Usage: 0.04% -[2024.01.21-03.48.46:177][508]LogShaderCompilers: Display: === Shader Compilation stats === -[2024.01.21-03.48.46:177][508]LogShaderCompilers: Display: Shaders Compiled: 103 -[2024.01.21-03.48.46:177][508]LogShaderCompilers: Display: Jobs assigned 103, completed 103 (100%) -[2024.01.21-03.48.46:177][508]LogShaderCompilers: Display: Average time worker was idle: 196.86 s -[2024.01.21-03.48.46:177][508]LogShaderCompilers: Display: Time job spent in pending queue: average 0.22 s, longest 1.01 s -[2024.01.21-03.48.46:177][508]LogShaderCompilers: Display: Job execution time: average 0.44 s, max 0.71 s -[2024.01.21-03.48.46:177][508]LogShaderCompilers: Display: Job life time (pending + execution): average 0.66 s, max 1.32 -[2024.01.21-03.48.46:177][508]LogShaderCompilers: Display: Shader code size: average 7,192 KiB, min 2,16 KiB, max 19,398 KiB -[2024.01.21-03.48.46:177][508]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 11.30 s -[2024.01.21-03.48.46:177][508]LogShaderCompilers: Display: Jobs were issued in 103 batches (only local compilation was used), average 1.00 jobs/batch -[2024.01.21-03.48.46:177][508]LogShaderCompilers: Display: Average processing rate: 9.12 jobs/sec -[2024.01.21-03.48.46:177][508]LogShaderCompilers: Display: Total thread time: 35,829 s -[2024.01.21-03.48.46:177][508]LogShaderCompilers: Display: Total thread preprocess time: 2,833 s -[2024.01.21-03.48.46:177][508]LogShaderCompilers: Display: Percentage time preprocessing: 7.91% -[2024.01.21-03.48.46:177][508]LogShaderCompilers: Display: Effective parallelization: 3.17 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 -[2024.01.21-03.48.46:177][508]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: -[2024.01.21-03.48.46:177][508]LogShaderCompilers: Display: FDebugViewModePS (compiled 4 times, average 0.57 sec, max 0.63 sec, min 0.52 sec) -[2024.01.21-03.48.46:177][508]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 4 times, average 0.45 sec, max 0.46 sec, min 0.43 sec) -[2024.01.21-03.48.46:177][508]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQSkylight (compiled 3 times, average 0.44 sec, max 0.45 sec, min 0.44 sec) -[2024.01.21-03.48.46:177][508]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight (compiled 4 times, average 0.44 sec, max 0.45 sec, min 0.42 sec) -[2024.01.21-03.48.46:177][508]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicySkylight (compiled 4 times, average 0.43 sec, max 0.47 sec, min 0.37 sec) -[2024.01.21-03.48.46:177][508]LogShaderCompilers: Display: Top 5 shader types by total compile time: -[2024.01.21-03.48.46:177][508]LogShaderCompilers: Display: FDebugViewModePS - 6.41% of total time (compiled 4 times, average 0.57 sec, max 0.63 sec, min 0.52 sec) -[2024.01.21-03.48.46:177][508]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 6.24% of total time (compiled 7 times, average 0.32 sec, max 0.34 sec, min 0.30 sec) -[2024.01.21-03.48.46:177][508]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 6.03% of total time (compiled 7 times, average 0.31 sec, max 0.32 sec, min 0.29 sec) -[2024.01.21-03.48.46:177][508]LogShaderCompilers: Display: FLumenCardVS - 5.85% of total time (compiled 7 times, average 0.30 sec, max 0.31 sec, min 0.27 sec) -[2024.01.21-03.48.46:177][508]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight - 4.97% of total time (compiled 4 times, average 0.45 sec, max 0.46 sec, min 0.43 sec) -[2024.01.21-03.48.46:177][508]LogShaderCompilers: Display: ================================================ -[2024.01.21-03.48.51:812][583]LogUObjectHash: Compacting FUObjectHashTables data took 1.08ms -[2024.01.21-03.48.55:607][673]LightingResults: Warning: Abgrund_Wall Object has wrapping UVs. -[2024.01.21-03.48.55:607][673]LightingResults: Warning: Abgrund_Wall Object has overlapping UVs. -[2024.01.21-03.48.55:607][673]LightingResults: Abgrund_Wall Lightmap UV are overlapping by 79.2%. Please adjust content - Enable Error Coloring to visualize. -[2024.01.21-03.48.55:818][676]LightingResults: Warning: phone_Plane_003 Object has overlapping UVs. -[2024.01.21-03.48.55:818][676]LightingResults: phone_Plane_003 Lightmap UV are overlapping by 51.1%. Please adjust content - Enable Error Coloring to visualize. -[2024.01.21-03.48.55:818][676]LightingResults: Warning: Floor Object has wrapping UVs. -[2024.01.21-03.48.55:881][677]LightingResults: Warning: Ceiling Object has wrapping UVs. -[2024.01.21-03.48.55:881][677]LightingResults: Warning: Lamp_Box Object has overlapping UVs. -[2024.01.21-03.48.55:881][677]LightingResults: Lamp_Box Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. -[2024.01.21-03.48.55:881][677]LightingResults: Warning: phone_Plane_002 Object has overlapping UVs. -[2024.01.21-03.48.55:881][677]LightingResults: phone_Plane_002 Lightmap UV are overlapping by 40.4%. Please adjust content - Enable Error Coloring to visualize. -[2024.01.21-03.48.56:142][681]LightingResults: Warning: Abgrund_Wall Object has wrapping UVs. -[2024.01.21-03.48.56:142][681]LightingResults: Warning: Abgrund_Wall Object has overlapping UVs. -[2024.01.21-03.48.56:142][681]LightingResults: Abgrund_Wall Lightmap UV are overlapping by 79.2%. Please adjust content - Enable Error Coloring to visualize. -[2024.01.21-03.48.56:206][682]LightingResults: Warning: Abgrund_Wall Object has wrapping UVs. -[2024.01.21-03.48.56:206][682]LightingResults: Warning: Abgrund_Wall Object has overlapping UVs. -[2024.01.21-03.48.56:206][682]LightingResults: Abgrund_Wall Lightmap UV are overlapping by 79.2%. Please adjust content - Enable Error Coloring to visualize. -[2024.01.21-03.48.56:280][683]LightingResults: Warning: Abgrund_Wall_hole Object has wrapping UVs. -[2024.01.21-03.48.56:280][683]LightingResults: Warning: Abgrund_Wall_hole Object has overlapping UVs. -[2024.01.21-03.48.56:280][683]LightingResults: Abgrund_Wall_hole Lightmap UV are overlapping by 68.1%. Please adjust content - Enable Error Coloring to visualize. -[2024.01.21-03.48.56:648][689]LightingResults: Warning: raum_1 Object has overlapping UVs. -[2024.01.21-03.48.56:648][689]LightingResults: raum_1 Lightmap UV are overlapping by 38.9%. Please adjust content - Enable Error Coloring to visualize. -[2024.01.21-03.48.56:648][689]LightingResults: Warning: raum_1 Object has overlapping UVs. -[2024.01.21-03.48.56:648][689]LightingResults: raum_1 Lightmap UV are overlapping by 38.9%. Please adjust content - Enable Error Coloring to visualize. -[2024.01.21-03.48.58:107][718]Job is a success! -[2024.01.21-03.48.58:401][719]LogVolumetricLightmapImport: Imported Volumetric Lightmap in 0.045s -[2024.01.21-03.48.58:401][719]LogVolumetricLightmapImport: Indirection Texture 32x32x32 = 0.1Mb -[2024.01.21-03.48.58:401][719]LogVolumetricLightmapImport: BrickData (all levels) 0.5Mb (trimmed 3.3Mb due to 0.010000 MinBrickError) -[2024.01.21-03.48.58:401][719]LogVolumetricLightmapImport: Bricks at depth -[2024.01.21-03.48.58:401][719]LogVolumetricLightmapImport: 0: 5.8% covering 100.0% of volume -[2024.01.21-03.48.58:401][719]LogVolumetricLightmapImport: 1: 54.0% covering 14.5% of volume -[2024.01.21-03.48.58:401][719]LogVolumetricLightmapImport: 2: 40.1% covering 0.2% of volume -[2024.01.21-03.48.58:401][719]LogVolumetricLightmapImport: Bricks in each level -[2024.01.21-03.48.58:401][719]LogVolumetricLightmapImport: BackroomsMap 137 bricks 100.0% (Persistent Level) -[2024.01.21-03.48.58:435][719]LightingResults: Warning: RectLight_5 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-03.48.58:435][719]LightingResults: Warning: Lamp_C_913 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-03.48.58:435][719]LightingResults: Warning: Lamp_C_860 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-03.48.58:435][719]LightingResults: Warning: Lamp_C_861 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-03.48.58:435][719]LightingResults: Warning: RectLight_4 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-03.48.58:435][719]LightingResults: Warning: Lamp_C_886 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-03.48.58:435][719]LightingResults: Warning: Lamp_C_944 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-03.48.58:435][719]LightingResults: Warning: Lamp_C_866 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-03.48.58:435][719]LightingResults: Warning: Lamp_C_924 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-03.48.58:435][719]LightingResults: Warning: Lamp_C_884 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-03.48.58:435][719]LightingResults: Warning: Lamp_C_29 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-03.48.58:435][719]LightingResults: Warning: Lamp_C_19 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-03.48.58:436][719]LightingResults: Warning: Lamp_C_864 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-03.48.58:436][719]LightingResults: Warning: Lamp_C_40 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-03.48.58:436][719]LightingResults: Warning: Lamp_C_44 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-03.48.58:436][719]LightingResults: Warning: Lamp_C_890 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-03.48.58:436][719]LightingResults: Warning: Lamp_C_923 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-03.48.58:436][719]LightingResults: Warning: RectLight_1 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-03.48.58:436][719]LightingResults: Warning: Lamp_C_18 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-03.48.58:436][719]LightingResults: Warning: Lamp_C_10 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-03.48.58:436][719]LightingResults: Warning: Lamp_C_917 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-03.48.58:436][719]LightingResults: Warning: Lamp_C_871 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-03.48.58:436][719]LightingResults: Warning: Lamp_C_13 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-03.48.58:436][719]LightingResults: Warning: Lamp_C_921 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-03.48.58:436][719]LightingResults: Warning: Lamp_C_874 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-03.48.58:436][719]LightingResults: Warning: Lamp_C_872 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-03.48.58:436][719]LightingResults: Warning: Lamp_C_23 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-03.48.58:436][719]LightingResults: Warning: Lamp_C_36 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-03.48.58:436][719]LightingResults: Warning: Lamp_C_37 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-03.48.58:436][719]LightingResults: Warning: Lamp_C_4 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-03.48.58:436][719]LightingResults: Warning: Lamp_C_12 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! -[2024.01.21-03.48.58:446][719]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:HQ_Lightmap1_1 (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.479156 MB), EncodeSpeed: Fast -[2024.01.21-03.48.58:450][719]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:LQ_Lightmap_1_1 (TFO_DXT1, 512x512 x1x1x1) (Required Memory Estimate: 30.229082 MB), EncodeSpeed: Fast -[2024.01.21-03.48.58:453][719]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:HQ_Lightmap1_2 (TFO_AutoDXT, 256x256 x1x1x1) (Required Memory Estimate: 10.479041 MB), EncodeSpeed: Fast -[2024.01.21-03.48.58:455][719]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:LQ_Lightmap_1_2 (TFO_DXT1, 256x256 x1x1x1) (Required Memory Estimate: 7.604136 MB), EncodeSpeed: Fast -[2024.01.21-03.48.58:457][719]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:HQ_Lightmap1_3 (TFO_AutoDXT, 128x128 x1x1x1) (Required Memory Estimate: 2.666627 MB), EncodeSpeed: Fast -[2024.01.21-03.48.58:458][719]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:LQ_Lightmap_1_3 (TFO_DXT1, 128x128 x1x1x1) (Required Memory Estimate: 1.947886 MB), EncodeSpeed: Fast -[2024.01.21-03.48.58:460][719]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:HQ_Lightmap1_4 (TFO_AutoDXT, 128x128 x1x1x1) (Required Memory Estimate: 2.666627 MB), EncodeSpeed: Fast -[2024.01.21-03.48.58:461][719]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:LQ_Lightmap_1_4 (TFO_DXT1, 128x128 x1x1x1) (Required Memory Estimate: 1.947886 MB), EncodeSpeed: Fast -[2024.01.21-03.48.58:472][719]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:ShadowMapTexture2D_4 (BGRA8, 1024x64 x1x1x1) (Required Memory Estimate: 2.062531 MB), EncodeSpeed: Fast -[2024.01.21-03.48.58:473][719]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:ShadowMapTexture2D_5 (BGRA8, 128x64 x1x1x1) (Required Memory Estimate: 0.312489 MB), EncodeSpeed: Fast -[2024.01.21-03.48.58:489][719]Lightmass on DESKTOP-2MPQGVL: 6.07 sec total, 222 ms importing, 68 ms setup, 2.61 sec photons, 3.16 sec processing, 0 us extra exporting [39/39 mappings]. Threads: 47.3 sec total, 9.06 sec processing. -[2024.01.21-03.48.58:511][719]LogStaticLightingSystem: BackroomsMap_BuiltData storing lightmap data for 39 meshes in 9 LightmapResourceClusters (4.3 Meshes per cluster). -[2024.01.21-03.48.58:517][719]LogMaterial: Display: Material /Game/GameMap/Start_Endraum/Floor_Material/Floor_material.Floor_material needed to have new flag set bUsedWithStaticLighting ! -[2024.01.21-03.48.58:536][719]LogMaterial: Display: Material /Game/GameMap/Abgrund/Wall_material_Inst.Wall_material_Inst needed to have new flag set bUsedWithStaticLighting ! -[2024.01.21-03.48.58:552][719]LogMaterial: Display: Material /Game/GameMap/Props/Materials/exit_outer2.exit_outer2 needed to have new flag set bUsedWithStaticLighting ! -[2024.01.21-03.48.58:568][719]LogMaterial: Display: Material /Game/GameMap/Props/Materials/exit_outer.exit_outer needed to have new flag set bUsedWithStaticLighting ! -[2024.01.21-03.48.58:583][719]LogMaterial: Display: Material /Game/GameMap/Props/Materials/exit_letters.exit_letters needed to have new flag set bUsedWithStaticLighting ! -[2024.01.21-03.48.58:599][719]LogMaterial: Display: Material /Game/GameMap/Start_Endraum/Material_010.Material_010 needed to have new flag set bUsedWithStaticLighting ! -[2024.01.21-03.48.58:613][719]LogMaterial: Display: Material /Game/GameMap/Start_Endraum/Material_007.Material_007 needed to have new flag set bUsedWithStaticLighting ! -[2024.01.21-03.48.58:629][719]LogMaterial: Display: Material /Game/GameMap/Start_Endraum/Metallic.Metallic needed to have new flag set bUsedWithStaticLighting ! -[2024.01.21-03.48.58:643][719]LogMaterial: Display: Material /Game/GameMap/Start_Endraum/Black.Black needed to have new flag set bUsedWithStaticLighting ! -[2024.01.21-03.48.58:658][719]LogMaterial: Display: Material /Game/GameMap/Start_Endraum/BrightLight.BrightLight needed to have new flag set bUsedWithStaticLighting ! -[2024.01.21-03.48.58:672][719]LogMaterial: Display: Material /Game/GameMap/Start_Endraum/WeakLight.WeakLight needed to have new flag set bUsedWithStaticLighting ! -[2024.01.21-03.48.58:687][719]LogMaterial: Display: Material /Game/GameMap/Start_Endraum/Material_002.Material_002 needed to have new flag set bUsedWithStaticLighting ! -[2024.01.21-03.48.58:707][719]LogMaterial: Display: Material /Game/GameMap/Start_Endraum/Material_009.Material_009 needed to have new flag set bUsedWithStaticLighting ! -[2024.01.21-03.48.58:722][719]LogMaterial: Display: Material /Game/GameMap/Start_Endraum/Material_006.Material_006 needed to have new flag set bUsedWithStaticLighting ! -[2024.01.21-03.48.58:738][719]LogMaterial: Display: Material /Game/GameMap/Start_Endraum/Material_004.Material_004 needed to have new flag set bUsedWithStaticLighting ! -[2024.01.21-03.48.58:756][719]LogMaterial: Display: Material /Game/GameMap/Start_Endraum/Material_001.Material_001 needed to have new flag set bUsedWithStaticLighting ! -[2024.01.21-03.48.58:771][719]LogMaterial: Display: Material /Game/GameMap/Start_Endraum/Material_003.Material_003 needed to have new flag set bUsedWithStaticLighting ! -[2024.01.21-03.48.58:789][719]LogMaterial: Display: Material /Game/GameMap/Start_Endraum/Material_012.Material_012 needed to have new flag set bUsedWithStaticLighting ! -[2024.01.21-03.48.58:806][719]LogMaterial: Display: Material /Game/GameMap/Start_Endraum/Material_028.Material_028 needed to have new flag set bUsedWithStaticLighting ! -[2024.01.21-03.48.58:824][719]LogMaterial: Display: Material /Game/GameMap/Start_Endraum/Material_029.Material_029 needed to have new flag set bUsedWithStaticLighting ! -[2024.01.21-03.48.58:845][719]LogMaterial: Display: Material /Game/GameMap/Props/Chair_Material/Chair_Material.Chair_Material needed to have new flag set bUsedWithStaticLighting ! -[2024.01.21-03.48.58:845][719]LogMaterial: Display: Material /Engine/Transient.Chair_Material needed to have new flag set bUsedWithStaticLighting ! -[2024.01.21-03.48.58:873][719]LogMaterial: Display: Material /Game/GameMap/Props/Materials/clock1.clock1 needed to have new flag set bUsedWithStaticLighting ! -[2024.01.21-03.48.58:891][719]LogMaterial: Display: Material /Game/GameMap/Props/Materials/phone4.phone4 needed to have new flag set bUsedWithStaticLighting ! -[2024.01.21-03.48.58:912][719]LogMaterial: Display: Material /Game/GameMap/Props/Materials/metal.metal needed to have new flag set bUsedWithStaticLighting ! -[2024.01.21-03.48.58:937][719]LogMaterial: Display: Material /Game/GameMap/Props/Materials/kaffee5.kaffee5 needed to have new flag set bUsedWithStaticLighting ! -[2024.01.21-03.48.58:955][719]LogMaterial: Display: Material /Game/GameMap/Props/Materials/clock2.clock2 needed to have new flag set bUsedWithStaticLighting ! -[2024.01.21-03.48.58:972][719]LogMaterial: Display: Material /Game/GameMap/Props/Materials/clock3.clock3 needed to have new flag set bUsedWithStaticLighting ! -[2024.01.21-03.48.58:994][719]LogMaterial: Display: Material /Game/GameMap/Props/Materials/kaffee4.kaffee4 needed to have new flag set bUsedWithStaticLighting ! -[2024.01.21-03.48.59:013][719]LogMaterial: Display: Material /Game/GameMap/Props/Materials/kaffee3.kaffee3 needed to have new flag set bUsedWithStaticLighting ! -[2024.01.21-03.48.59:029][719]LogMaterial: Display: Material /Game/GameMap/Props/Materials/kaffee1.kaffee1 needed to have new flag set bUsedWithStaticLighting ! -[2024.01.21-03.48.59:047][719]LogMaterial: Display: Material /Game/GameMap/Props/Materials/kaffee2.kaffee2 needed to have new flag set bUsedWithStaticLighting ! -[2024.01.21-03.48.59:066][719]LogMaterial: Display: Material /Game/GameMap/Lamp/Lamp_Material.Lamp_Material needed to have new flag set bUsedWithStaticLighting ! -[2024.01.21-03.48.59:088][719]LogMaterial: Display: Material /Game/GameMap/Lamp/Lamp_Backside.Lamp_Backside needed to have new flag set bUsedWithStaticLighting ! -[2024.01.21-03.48.59:154][719]LogUObjectHash: Compacting FUObjectHashTables data took 1.58ms -[2024.01.21-03.48.59:190][719]LogStaticLightingSystem: Illumination: 18.7 sec (26 ms encoding lightmaps, 11 ms encoding shadowmaps) -[2024.01.21-03.48.59:190][719]LogStaticLightingSystem: Lightmap texture memory: 0.7 MB (0.7 MB streaming, 0.0 MB non-streaming), 8 textures -[2024.01.21-03.48.59:190][719]LogStaticLightingSystem: Shadowmap texture memory: 0.4 MB (0.4 MB streaming, 0.0 MB non-streaming), 2 textures -[2024.01.21-03.49.04:708][719]DumpUnbuiltLightIteractions -[2024.01.21-03.49.04:708][719]Lights with unbuilt interactions: 0 -[2024.01.21-03.49.04:708][719] -[2024.01.21-03.49.04:708][719]Primitives with unbuilt interactions: 0 -[2024.01.21-03.49.06:756][719]LogStall: Stall detector 'FShaderCompilingManager::BlockOnAllShaderMapCompletion' exceeded budget of 2.000000s, reporting... -[2024.01.21-03.49.06:916][719]LogStall: Stall detector 'FShaderCompilingManager::BlockOnAllShaderMapCompletion' report submitted, and took 0.159113s -[2024.01.21-03.49.07:622][719]LogStall: Stall detector 'FShaderCompilingManager::BlockOnAllShaderMapCompletion' complete in 2.867379s (0.867379s overbudget) -[2024.01.21-03.49.07:703][720]Cmd: MAP CHECK NOTIFYRESULTS -[2024.01.21-03.49.07:703][720]MapCheck: New page: BackroomsMap - 21 Jan 2024, 05:49:07 -[2024.01.21-03.49.07:703][720]MapCheck: Warning: Floor_16 Large actor receives a pre-shadow and will cause an extreme performance hit unless bCastDynamicShadow is set to false. -[2024.01.21-03.49.07:703][720]MapCheck: Warning: StaticMeshActor_2 Static mesh actor has NULL StaticMesh property -[2024.01.21-03.49.07:703][720]MapCheck: Warning: StaticMeshActor_4 Static mesh actor has NULL StaticMesh property -[2024.01.21-03.49.07:703][720]MapCheck: Warning: StaticMeshActor_6 Static mesh actor has NULL StaticMesh property -[2024.01.21-03.49.07:703][720]MapCheck: Warning: StaticMeshActor_5 Static mesh actor has NULL StaticMesh property -[2024.01.21-03.49.07:703][720]MapCheck: Warning: Lamp_C_10 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:703][720]MapCheck: Warning: Lamp_C_11 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:703][720]MapCheck: Warning: Lamp_C_12 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:703][720]MapCheck: Warning: Lamp_C_13 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:703][720]MapCheck: Warning: Lamp_C_16 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:703][720]MapCheck: Warning: Lamp_C_7 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:703][720]MapCheck: Warning: Lamp_C_8 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:703][720]MapCheck: Warning: Lamp_C_852 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:703][720]MapCheck: Warning: Lamp_C_853 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:703][720]MapCheck: Warning: Lamp_C_858 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:703][720]MapCheck: Warning: Lamp_C_860 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:703][720]MapCheck: Warning: Lamp_C_861 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:703][720]MapCheck: Warning: Lamp_C_862 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:703][720]MapCheck: Warning: Lamp_C_863 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:703][720]MapCheck: Warning: Lamp_C_864 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:703][720]MapCheck: Warning: Lamp_C_865 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:703][720]MapCheck: Warning: Lamp_C_866 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:703][720]MapCheck: Warning: Lamp_C_868 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:703][720]MapCheck: Warning: Lamp_C_869 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:703][720]MapCheck: Warning: Lamp_C_870 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:703][720]MapCheck: Warning: Lamp_C_871 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:703][720]MapCheck: Warning: Lamp_C_872 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:703][720]MapCheck: Warning: Lamp_C_873 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:703][720]MapCheck: Warning: Lamp_C_874 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:703][720]MapCheck: Warning: Lamp_C_876 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:703][720]MapCheck: Warning: Lamp_C_877 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:703][720]MapCheck: Warning: Lamp_C_9 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:703][720]MapCheck: Warning: Lamp_C_910 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:703][720]MapCheck: Warning: Lamp_C_911 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:703][720]MapCheck: Warning: Lamp_C_912 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:703][720]MapCheck: Warning: Lamp_C_913 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:703][720]MapCheck: Warning: Lamp_C_917 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:703][720]MapCheck: Warning: Lamp_C_918 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:703][720]MapCheck: Warning: Lamp_C_921 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:703][720]MapCheck: Warning: Lamp_C_922 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:703][720]MapCheck: Warning: Lamp_C_923 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:703][720]MapCheck: Warning: Lamp_C_924 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:703][720]MapCheck: Warning: Lamp_C_944 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:703][720]MapCheck: Warning: StaticMeshActor_8 Static mesh actor has NULL StaticMesh property -[2024.01.21-03.49.07:703][720]MapCheck: Warning: StaticMeshActor_66 Static mesh actor has NULL StaticMesh property -[2024.01.21-03.49.07:703][720]MapCheck: Warning: StaticMeshActor_91 Static mesh actor has NULL StaticMesh property -[2024.01.21-03.49.07:703][720]MapCheck: Warning: StaticMeshActor_93 Static mesh actor has NULL StaticMesh property -[2024.01.21-03.49.07:703][720]MapCheck: Warning: StaticMeshActor_95 Static mesh actor has NULL StaticMesh property -[2024.01.21-03.49.07:703][720]MapCheck: Warning: Lamp_C_4 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:703][720]MapCheck: Warning: Lamp_C_15 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:703][720]MapCheck: Warning: Lamp_C_17 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:703][720]MapCheck: Warning: Lamp_C_18 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:703][720]MapCheck: Warning: Lamp_C_19 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:703][720]MapCheck: Warning: Lamp_C_20 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:703][720]MapCheck: Warning: Lamp_C_21 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:703][720]MapCheck: Warning: Lamp_C_22 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:703][720]MapCheck: Warning: Lamp_C_23 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:703][720]MapCheck: Warning: Lamp_C_29 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:703][720]MapCheck: Warning: Lamp_C_31 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:703][720]MapCheck: Warning: Lamp_C_32 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:703][720]MapCheck: Warning: Lamp_C_33 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:703][720]MapCheck: Warning: Lamp_C_34 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:705][720]MapCheck: Warning: StaticMeshActor_7 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:705][720]MapCheck: Warning: Lamp_C_884 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:705][720]MapCheck: Warning: Lamp_C_886 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:705][720]MapCheck: Warning: Lamp_C_890 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:705][720]MapCheck: Warning: Lamp_C_35 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:705][720]MapCheck: Warning: Lamp_C_36 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:705][720]MapCheck: Warning: Lamp_C_37 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:705][720]MapCheck: Warning: Lamp_C_38 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:705][720]MapCheck: Warning: Lamp_C_39 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:705][720]MapCheck: Warning: Lamp_C_40 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:705][720]MapCheck: Warning: Lamp_C_41 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:705][720]MapCheck: Warning: Lamp_C_42 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:705][720]MapCheck: Warning: Lamp_C_43 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:705][720]MapCheck: Warning: Lamp_C_44 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:705][720]MapCheck: Warning: Lamp_C_45 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:705][720]MapCheck: Warning: Lamp_C_46 1 element(s) with zero triangles in static mesh 'Lamp_Box' -[2024.01.21-03.49.07:705][720]MapCheck: Map check complete: 0 Error(s), 78 Warning(s), took 2,016ms to complete. -[2024.01.21-03.49.07:712][720]MaterialEditorStats: Base pass shader: 184 instructions -[2024.01.21-03.49.07:712][720]MaterialEditorStats: Base pass shader with Surface Lightmap: 210 instructions -[2024.01.21-03.49.07:712][720]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.21-03.49.07:712][720]MaterialEditorStats: Texture samplers: 4/16 -[2024.01.21-03.49.07:712][720]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(12) -[2024.01.21-03.49.07:712][720]MaterialEditorStats: LWC Promote usages (Est.): 7 -[2024.01.21-03.49.07:712][720]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 7 -[2024.01.21-03.49.07:712][720]MaterialEditorStats: LWC Other usages (Est.): 9 -[2024.01.21-03.49.07:712][720]MaterialEditorStats: Shader Count: 25 -[2024.01.21-03.49.11:903][814]LogSlate: Window 'Message Log' being destroyed -[2024.01.21-03.49.11:949][814]LogSlate: Window 'Message Log' being destroyed -[2024.01.21-03.49.14:326][868]LogUObjectHash: Compacting FUObjectHashTables data took 1.06ms -[2024.01.21-03.49.14:335][868]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-03.49.14:364][868]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.21-03.49.14:398][868]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms -[2024.01.21-03.49.14:480][868]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.21-03.49.14:481][868]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap08C2770341E853B9713E098BAAFDEA99.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.21-03.49.14:487][868]Message dialog closed, result: Ok, title: Unable to Check Out From Revision Control!, text: The following assets could not be successfully checked out from revision control: -/Game/BackroomsMap_BuiltData -[2024.01.21-03.49.14:487][868]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-03.49.14:487][868]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap_BuiltData" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap_BuiltData.uasset" SILENT=true -[2024.01.21-03.49.14:501][868]LogSavePackage: Moving output files for package: /Game/BackroomsMap_BuiltData -[2024.01.21-03.49.14:501][868]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap_BuiltData2454375C41580B452F210F9FAFD57161.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap_BuiltData.uasset' -[2024.01.21-03.49.14:501][868]LogFileHelpers: InternalPromptForCheckoutAndSave took 13 ms (total: 9.64 sec) -[2024.01.21-03.49.14:501][868]Message dialog closed, result: Ok, title: Unable to Check Out From Revision Control!, text: The following assets could not be successfully checked out from revision control: -/Game/BackroomsMap_BuiltData -[2024.01.21-03.49.14:501][868]LogFileHelpers: Saving map 'BackroomsMap' took 0.139 -[2024.01.21-03.49.14:501][868]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap_BuiltData" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap_BuiltData.uasset" SILENT=true -[2024.01.21-03.49.14:514][868]LogSavePackage: Moving output files for package: /Game/BackroomsMap_BuiltData -[2024.01.21-03.49.14:514][868]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap_BuiltData9EE0740A4BE4812F5774B09720D1AA0E.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap_BuiltData.uasset' -[2024.01.21-03.49.14:541][868]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Lamp/Lamp_Backside" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp_Backside.uasset" SILENT=true -[2024.01.21-03.49.14:543][868]LogSavePackage: Moving output files for package: /Game/GameMap/Lamp/Lamp_Backside -[2024.01.21-03.49.14:543][868]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Lamp_Backside0192692547B89A8A29F46FB85422B3DD.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp_Backside.uasset' -[2024.01.21-03.49.14:550][868]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Lamp/Lamp_Material" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp_Material.uasset" SILENT=true -[2024.01.21-03.49.14:552][868]LogSavePackage: Moving output files for package: /Game/GameMap/Lamp/Lamp_Material -[2024.01.21-03.49.14:552][868]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Lamp_Material358FCDC548F5289BF7644093957BB04C.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp_Material.uasset' -[2024.01.21-03.49.14:560][868]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Floor_Material/Floor_material -[2024.01.21-03.49.14:560][868]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Floor_materialF135A78049EEC2561A7E58B5B80CAABD.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Floor_Material/Floor_material.uasset' -[2024.01.21-03.49.14:570][868]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Wall_Material/Wall_material -[2024.01.21-03.49.14:570][868]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Wall_material87C13B1C4AFC5F960F1771B26C34A9D0.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Wall_Material/Wall_material.uasset' -[2024.01.21-03.49.14:577][868]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Abgrund/Wall_material_Inst" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Wall_material_Inst.uasset" SILENT=true -[2024.01.21-03.49.14:579][868]LogSavePackage: Moving output files for package: /Game/GameMap/Abgrund/Wall_material_Inst -[2024.01.21-03.49.14:579][868]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Wall_material_Inst2C2B52A340AFE576B63C148A0434B4A1.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Wall_material_Inst.uasset' -[2024.01.21-03.49.14:587][868]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/Materials/clock1" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/clock1.uasset" SILENT=true -[2024.01.21-03.49.14:588][868]LogSavePackage: Moving output files for package: /Game/GameMap/Props/Materials/clock1 -[2024.01.21-03.49.14:588][868]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/clock1F66A5859468A1BEF647CD181FC05A60D.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/clock1.uasset' -[2024.01.21-03.49.14:596][868]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/Materials/clock2" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/clock2.uasset" SILENT=true -[2024.01.21-03.49.14:597][868]LogSavePackage: Moving output files for package: /Game/GameMap/Props/Materials/clock2 -[2024.01.21-03.49.14:597][868]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/clock27E78144847FB857A652705BC5E49EA67.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/clock2.uasset' -[2024.01.21-03.49.14:604][868]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/Materials/clock3" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/clock3.uasset" SILENT=true -[2024.01.21-03.49.14:605][868]LogSavePackage: Moving output files for package: /Game/GameMap/Props/Materials/clock3 -[2024.01.21-03.49.14:605][868]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/clock337B787F0446022C203FF53A21E405318.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/clock3.uasset' -[2024.01.21-03.49.14:611][868]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/Materials/exit_letters" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/exit_letters.uasset" SILENT=true -[2024.01.21-03.49.14:612][868]LogSavePackage: Moving output files for package: /Game/GameMap/Props/Materials/exit_letters -[2024.01.21-03.49.14:613][868]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/exit_letters50FAAA1C448C803EBE0044A7292ED3CF.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/exit_letters.uasset' -[2024.01.21-03.49.14:620][868]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/Materials/exit_outer" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/exit_outer.uasset" SILENT=true -[2024.01.21-03.49.14:621][868]LogSavePackage: Moving output files for package: /Game/GameMap/Props/Materials/exit_outer -[2024.01.21-03.49.14:621][868]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/exit_outer0FECD935478EDD0F8445D1AF255D36AF.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/exit_outer.uasset' -[2024.01.21-03.49.14:627][868]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/Materials/exit_outer2" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/exit_outer2.uasset" SILENT=true -[2024.01.21-03.49.14:628][868]LogSavePackage: Moving output files for package: /Game/GameMap/Props/Materials/exit_outer2 -[2024.01.21-03.49.14:629][868]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/exit_outer2634A41FE4B18D7386486D9B53A1EBC64.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/exit_outer2.uasset' -[2024.01.21-03.49.14:635][868]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/Materials/metal" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/metal.uasset" SILENT=true -[2024.01.21-03.49.14:638][868]LogSavePackage: Moving output files for package: /Game/GameMap/Props/Materials/metal -[2024.01.21-03.49.14:638][868]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/metal0901E57844B8815F869C0B8F8F566D44.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/metal.uasset' -[2024.01.21-03.49.14:644][868]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/Materials/kaffee1" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/kaffee1.uasset" SILENT=true -[2024.01.21-03.49.14:645][868]LogSavePackage: Moving output files for package: /Game/GameMap/Props/Materials/kaffee1 -[2024.01.21-03.49.14:645][868]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/kaffee197EE21364C9FC1EBA1B556BAB1E285C5.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/kaffee1.uasset' -[2024.01.21-03.49.14:652][868]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/Materials/kaffee2" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/kaffee2.uasset" SILENT=true -[2024.01.21-03.49.14:653][868]LogSavePackage: Moving output files for package: /Game/GameMap/Props/Materials/kaffee2 -[2024.01.21-03.49.14:653][868]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/kaffee253FAF4104F9112E58423EBB082272F86.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/kaffee2.uasset' -[2024.01.21-03.49.14:660][868]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/Materials/kaffee3" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/kaffee3.uasset" SILENT=true -[2024.01.21-03.49.14:661][868]LogSavePackage: Moving output files for package: /Game/GameMap/Props/Materials/kaffee3 -[2024.01.21-03.49.14:661][868]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/kaffee3DBA79A9C42CDD496EBACD3AA57C38970.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/kaffee3.uasset' -[2024.01.21-03.49.14:667][868]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/Materials/kaffee4" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/kaffee4.uasset" SILENT=true -[2024.01.21-03.49.14:668][868]LogSavePackage: Moving output files for package: /Game/GameMap/Props/Materials/kaffee4 -[2024.01.21-03.49.14:668][868]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/kaffee4A9A7281648D789CADC750FADDAD571B1.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/kaffee4.uasset' -[2024.01.21-03.49.14:676][868]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/Materials/kaffee5" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/kaffee5.uasset" SILENT=true -[2024.01.21-03.49.14:677][868]LogSavePackage: Moving output files for package: /Game/GameMap/Props/Materials/kaffee5 -[2024.01.21-03.49.14:677][868]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/kaffee51B1850BE4DCA6BD62B06CCABB84EE49A.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/kaffee5.uasset' -[2024.01.21-03.49.14:683][868]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/Materials/phone4" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/phone4.uasset" SILENT=true -[2024.01.21-03.49.14:684][868]LogSavePackage: Moving output files for package: /Game/GameMap/Props/Materials/phone4 -[2024.01.21-03.49.14:685][868]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/phone4E8FDE64240E81485A6EFF592DE8E4B93.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/phone4.uasset' -[2024.01.21-03.49.14:691][868]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Start_Endraum/Black" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Black.uasset" SILENT=true -[2024.01.21-03.49.14:693][868]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Black -[2024.01.21-03.49.14:693][868]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BlackF0F5FD9C4DEA9171AAFD41A9EAC2187B.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Black.uasset' -[2024.01.21-03.49.14:699][868]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Start_Endraum/BrightLight" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/BrightLight.uasset" SILENT=true -[2024.01.21-03.49.14:700][868]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/BrightLight -[2024.01.21-03.49.14:700][868]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BrightLightA93B7DCC493242BDCDA79AB77D16106C.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/BrightLight.uasset' -[2024.01.21-03.49.14:707][868]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Start_Endraum/Material_001" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Material_001.uasset" SILENT=true -[2024.01.21-03.49.14:708][868]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Material_001 -[2024.01.21-03.49.14:708][868]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Material_001C20CC6864D318C9DA7E41B80A26E103A.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Material_001.uasset' -[2024.01.21-03.49.14:715][868]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Start_Endraum/Material_002" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Material_002.uasset" SILENT=true -[2024.01.21-03.49.14:716][868]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Material_002 -[2024.01.21-03.49.14:716][868]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Material_0028F3F8382419D44DB44FF9B9EB1D203EB.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Material_002.uasset' -[2024.01.21-03.49.14:723][868]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Start_Endraum/Material_003" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Material_003.uasset" SILENT=true -[2024.01.21-03.49.14:724][868]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Material_003 -[2024.01.21-03.49.14:724][868]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Material_0038E00E9CE4AA96D2237FC4FA68C033809.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Material_003.uasset' -[2024.01.21-03.49.14:730][868]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Start_Endraum/Material_004" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Material_004.uasset" SILENT=true -[2024.01.21-03.49.14:732][868]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Material_004 -[2024.01.21-03.49.14:732][868]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Material_004D09F65E8481B86E86FA2468C4280639B.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Material_004.uasset' -[2024.01.21-03.49.14:738][868]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Start_Endraum/Material_006" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Material_006.uasset" SILENT=true -[2024.01.21-03.49.14:739][868]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Material_006 -[2024.01.21-03.49.14:740][868]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Material_006A45784E043B6D1EC4E8B3D962ED7E5C3.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Material_006.uasset' -[2024.01.21-03.49.14:747][868]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Start_Endraum/Material_007" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Material_007.uasset" SILENT=true -[2024.01.21-03.49.14:748][868]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Material_007 -[2024.01.21-03.49.14:748][868]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Material_007F83839FC4AA4BF71EA1E18A3F3C5FA3A.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Material_007.uasset' -[2024.01.21-03.49.14:755][868]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Start_Endraum/Material_009" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Material_009.uasset" SILENT=true -[2024.01.21-03.49.14:756][868]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Material_009 -[2024.01.21-03.49.14:756][868]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Material_0091E7CE4524168847665B2D79D76DA6693.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Material_009.uasset' -[2024.01.21-03.49.14:762][868]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Start_Endraum/Material_010" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Material_010.uasset" SILENT=true -[2024.01.21-03.49.14:763][868]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Material_010 -[2024.01.21-03.49.14:764][868]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Material_01091ADE15B46A226E122E1DCB47CE298C3.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Material_010.uasset' -[2024.01.21-03.49.14:770][868]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Start_Endraum/Material_012" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Material_012.uasset" SILENT=true -[2024.01.21-03.49.14:772][868]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Material_012 -[2024.01.21-03.49.14:772][868]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Material_01232EAF7A44FE42FA0C1978F89452698CB.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Material_012.uasset' -[2024.01.21-03.49.14:779][868]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Start_Endraum/Material_028" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Material_028.uasset" SILENT=true -[2024.01.21-03.49.14:780][868]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Material_028 -[2024.01.21-03.49.14:781][868]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Material_028F07C7A6B47EC588A64DD17BE1CD73B5F.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Material_028.uasset' -[2024.01.21-03.49.14:787][868]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Start_Endraum/Material_029" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Material_029.uasset" SILENT=true -[2024.01.21-03.49.14:788][868]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Material_029 -[2024.01.21-03.49.14:789][868]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Material_0291DE2B82C4F95099DBDFA44B0BBAC2997.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Material_029.uasset' -[2024.01.21-03.49.14:795][868]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Start_Endraum/Metallic" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Metallic.uasset" SILENT=true -[2024.01.21-03.49.14:796][868]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Metallic -[2024.01.21-03.49.14:796][868]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/MetallicB61403B84DE329EEB75CE6BA72851BB8.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Metallic.uasset' -[2024.01.21-03.49.14:803][868]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Start_Endraum/WeakLight" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/WeakLight.uasset" SILENT=true -[2024.01.21-03.49.14:805][868]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/WeakLight -[2024.01.21-03.49.14:805][868]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/WeakLight17B476F54D595D1A62DF6FA333F7DE37.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/WeakLight.uasset' -[2024.01.21-03.49.14:807][868]LogSavePackage: Moving output files for package: /Game/GameMap/Props/Chair_Material/Chair_Material -[2024.01.21-03.49.14:807][868]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Chair_Material0548EAB5430987A7765EC59CCE10F839.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Props/Chair_Material/Chair_Material.uasset' -[2024.01.21-03.49.14:825][868]LogFileHelpers: InternalPromptForCheckoutAndSave took 490 ms (total: 10.1 sec) -[2024.01.21-03.49.14:831][868]AssetCheck: New page: Asset Save: multiple assets -[2024.01.21-03.49.14:831][868]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.21-03.49.14:831][868]LogContentValidation: Display: Validating /Script/Engine.MapBuildDataRegistry /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData -[2024.01.21-03.49.14:831][868]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Lamp/Lamp_Backside.Lamp_Backside -[2024.01.21-03.49.14:831][868]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Lamp/Lamp_Material.Lamp_Material -[2024.01.21-03.49.14:831][868]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Start_Endraum/Floor_Material/Floor_material.Floor_material -[2024.01.21-03.49.14:831][868]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Start_Endraum/Wall_Material/Wall_material.Wall_material -[2024.01.21-03.49.14:831][868]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/GameMap/Abgrund/Wall_material_Inst.Wall_material_Inst -[2024.01.21-03.49.14:831][868]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/Materials/clock1.clock1 -[2024.01.21-03.49.14:831][868]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/Materials/clock2.clock2 -[2024.01.21-03.49.14:831][868]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/Materials/clock3.clock3 -[2024.01.21-03.49.14:831][868]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/Materials/exit_letters.exit_letters -[2024.01.21-03.49.14:831][868]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/Materials/exit_outer.exit_outer -[2024.01.21-03.49.14:831][868]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/Materials/exit_outer2.exit_outer2 -[2024.01.21-03.49.14:831][868]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/Materials/metal.metal -[2024.01.21-03.49.14:831][868]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/Materials/kaffee1.kaffee1 -[2024.01.21-03.49.14:831][868]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/Materials/kaffee2.kaffee2 -[2024.01.21-03.49.14:831][868]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/Materials/kaffee3.kaffee3 -[2024.01.21-03.49.14:831][868]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/Materials/kaffee4.kaffee4 -[2024.01.21-03.49.14:831][868]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/Materials/kaffee5.kaffee5 -[2024.01.21-03.49.14:831][868]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/Materials/phone4.phone4 -[2024.01.21-03.49.14:831][868]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Start_Endraum/Black.Black -[2024.01.21-03.49.14:831][868]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Start_Endraum/BrightLight.BrightLight -[2024.01.21-03.49.14:831][868]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Start_Endraum/Material_001.Material_001 -[2024.01.21-03.49.14:831][868]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Start_Endraum/Material_002.Material_002 -[2024.01.21-03.49.14:831][868]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Start_Endraum/Material_003.Material_003 -[2024.01.21-03.49.14:831][868]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Start_Endraum/Material_004.Material_004 -[2024.01.21-03.49.14:831][868]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Start_Endraum/Material_006.Material_006 -[2024.01.21-03.49.14:831][868]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Start_Endraum/Material_007.Material_007 -[2024.01.21-03.49.14:831][868]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Start_Endraum/Material_009.Material_009 -[2024.01.21-03.49.14:831][868]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Start_Endraum/Material_010.Material_010 -[2024.01.21-03.49.14:831][868]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Start_Endraum/Material_012.Material_012 -[2024.01.21-03.49.14:831][868]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Start_Endraum/Material_028.Material_028 -[2024.01.21-03.49.14:831][868]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Start_Endraum/Material_029.Material_029 -[2024.01.21-03.49.14:831][868]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Start_Endraum/Metallic.Metallic -[2024.01.21-03.49.14:831][868]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Start_Endraum/WeakLight.WeakLight -[2024.01.21-03.49.14:831][868]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/Chair_Material/Chair_Material.Chair_Material -[2024.01.21-03.49.28:341][226]LogEditorViewport: Clicking Background -[2024.01.21-03.49.34:486][386]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.21-03.49.34:493][386]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.21-03.49.34:493][386]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 05:49:34) -[2024.01.21-03.49.34:493][386]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.21-03.49.34:520][386]LogPlayLevel: PIE: StaticDuplicateObject took: (0.025807s) -[2024.01.21-03.49.34:520][386]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.025851s) -[2024.01.21-03.49.34:533][386]LogUObjectHash: Compacting FUObjectHashTables data took 1.04ms -[2024.01.21-03.49.34:535][386]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-03.49.34:535][386]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.21-03.49.34:536][386]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.21-03.49.34:536][386]LogPlayLevel: PIE: World Init took: (0.000875s) -[2024.01.21-03.49.34:536][386]LogAudio: Display: Creating Audio Device: Id: 16, Scope: Unique, Realtime: True -[2024.01.21-03.49.34:536][386]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.21-03.49.34:536][386]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.21-03.49.34:536][386]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.21-03.49.34:536][386]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.21-03.49.34:536][386]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.21-03.49.34:536][386]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.21-03.49.34:536][386]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.21-03.49.34:536][386]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.21-03.49.34:536][386]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.21-03.49.34:536][386]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.21-03.49.34:536][386]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.21-03.49.34:538][386]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.21-03.49.34:563][386]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) -[2024.01.21-03.49.34:563][386]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.21-03.49.34:563][386]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.21-03.49.34:563][386]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.21-03.49.34:565][386]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=16 -[2024.01.21-03.49.34:565][386]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=16 -[2024.01.21-03.49.34:567][386]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=16 -[2024.01.21-03.49.34:567][386]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=16 -[2024.01.21-03.49.34:567][386]LogInit: FAudioDevice initialized with ID 16. -[2024.01.21-03.49.34:567][386]LogAudio: Display: Audio Device (ID: 16) registered with world 'BackroomsMap'. -[2024.01.21-03.49.34:567][386]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 16 -[2024.01.21-03.49.34:569][386]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.21-03.49.34:579][386]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-04.49.34 -[2024.01.21-03.49.34:580][386]LogWorld: Bringing up level for play took: 0.011320 -[2024.01.21-03.49.34:582][386]LogOnline: OSS: Created online subsystem instance for: :Context_22 -[2024.01.21-03.49.34:584][386]PIE: Server logged in -[2024.01.21-03.49.34:585][386]PIE: Play in editor total start time 0,092 seconds. -[2024.01.21-03.49.41:756][612]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-03.49.41:756][612]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.21-03.49.41:756][612]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.21-03.49.41:757][612]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-03.49.41:763][612]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.21-03.49.41:769][612]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-03.49.41:780][612]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-03.49.41:783][612]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 16 -[2024.01.21-03.49.41:783][612]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=16 -[2024.01.21-03.49.41:785][612]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=16 -[2024.01.21-03.49.41:793][612]LogUObjectHash: Compacting FUObjectHashTables data took 1.08ms -[2024.01.21-03.49.41:856][613]LogPlayLevel: Display: Destroying online subsystem :Context_22 -[2024.01.21-03.49.53:090][945]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@2] File [Scalability] -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[r.ViewDistanceScale:0.8]] -[2024.01.21-03.49.53:090][945]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@2] File [Scalability] -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[r.FXAA.Quality:3]] -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[r.TemporalAA.Quality:1]] -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]] -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:2]] -[2024.01.21-03.49.53:090][945]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:0]] deferred - dummy variable created -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:1]] -[2024.01.21-03.49.53:090][945]LogConfig: Applying CVar settings from Section [ShadowQuality@2] File [Scalability] -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:4]] -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[r.Shadow.MaxResolution:1024]] -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.04]] -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[r.Shadow.DistanceScale:0.85]] -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:0.8]] -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:0.5]] -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:16]] -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:64]] -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:2048]] -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-0.5]] -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-0.5]] -[2024.01.21-03.49.53:090][945]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@2] File [Scalability] -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[r.AOQuality:1]] -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:8]] -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:3]] -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:0]] -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:16]] -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:32]] -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:1]] -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:1]] -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:0]] -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:0]] -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:64]] -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:0]] -[2024.01.21-03.49.53:090][945]LogConfig: Applying CVar settings from Section [ReflectionQuality@2] File [Scalability] -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[r.SSR.Quality:2]] -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:1]] -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:2]] -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.2]] -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:1]] -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:0]] -[2024.01.21-03.49.53:090][945]LogConfig: Applying CVar settings from Section [PostProcessQuality@2] File [Scalability] -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[r.MotionBlurQuality:3]] -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.6]] -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.5]] -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[r.FastBlurThreshold:3]] -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[r.Upscale.Quality:2]] -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[r.Filter.SizeScale:0.8]] -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:0 ; lower gathering accumulator quality]] -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:2 ; Max3x3 postfilering method]] -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:1 ; no background occlusion]] -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:0 ; no bokeh simulation when scattering]] -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.04 ; only a maximum of 4% of scattered bokeh]] -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[r.DOF.Recombine.Quality:0 ; no slight out of focus]] -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:0 ; faster temporal accumulation]] -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.012 ; required because of AccumulatorQuality=0]] -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.012 ; required because of AccumulatorQuality=0]] -[2024.01.21-03.49.53:090][945]LogConfig: Applying CVar settings from Section [TextureQuality@2] File [Scalability] -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[r.MaxAnisotropy:4]] -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:1]] -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[r.Streaming.PoolSize:800]] -[2024.01.21-03.49.53:090][945]LogConfig: Applying CVar settings from Section [EffectsQuality@2] File [Scalability] -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:48]] -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[r.SceneColorFormat:3]] -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[r.DetailMode:1]] -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[r.SSS.SampleSet:1]] -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[r.SSS.Quality:-1]] -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[r.SSS.HalfRes:1]] -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[r.SSGI.Quality:2]] -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[r.EmitterSpawnRateScale:0.5]] -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[r.ParticleLightQuality:1]] -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:2]] -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:64.0]] -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:64.0]] -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[fx.Niagara.QualityLevel:2]] -[2024.01.21-03.49.53:090][945]LogConfig: Applying CVar settings from Section [FoliageQuality@2] File [Scalability] -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[foliage.DensityScale:0.8]] -[2024.01.21-03.49.53:090][945]LogConfig: Set CVar [[grass.DensityScale:0.8]] -[2024.01.21-03.49.53:090][945]LogConfig: Applying CVar settings from Section [ShadingQuality@2] File [Scalability] -[2024.01.21-03.49.53:356][950]LogContentStreaming: Texture pool size now 800 MB -[2024.01.21-03.49.54:916][997]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.21-03.49.54:924][997]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.21-03.49.54:924][997]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 05:49:54) -[2024.01.21-03.49.54:945][997]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.21-03.49.54:969][997]LogPlayLevel: PIE: StaticDuplicateObject took: (0.024163s) -[2024.01.21-03.49.54:969][997]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.024204s) -[2024.01.21-03.49.54:983][997]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms -[2024.01.21-03.49.54:987][997]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-03.49.54:987][997]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.21-03.49.54:987][997]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.21-03.49.54:988][997]LogPlayLevel: PIE: World Init took: (0.000927s) -[2024.01.21-03.49.54:988][997]LogAudio: Display: Creating Audio Device: Id: 17, Scope: Unique, Realtime: True -[2024.01.21-03.49.54:988][997]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.21-03.49.54:988][997]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.21-03.49.54:988][997]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.21-03.49.54:988][997]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.21-03.49.54:988][997]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.21-03.49.54:988][997]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.21-03.49.54:988][997]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.21-03.49.54:988][997]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.21-03.49.54:988][997]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.21-03.49.54:988][997]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.21-03.49.54:988][997]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.21-03.49.54:989][997]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.21-03.49.55:015][997]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) -[2024.01.21-03.49.55:016][997]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.21-03.49.55:016][997]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.21-03.49.55:016][997]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.21-03.49.55:016][997]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=17 -[2024.01.21-03.49.55:016][997]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=17 -[2024.01.21-03.49.55:017][997]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=17 -[2024.01.21-03.49.55:017][997]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=17 -[2024.01.21-03.49.55:017][997]LogInit: FAudioDevice initialized with ID 17. -[2024.01.21-03.49.55:017][997]LogAudio: Display: Audio Device (ID: 17) registered with world 'BackroomsMap'. -[2024.01.21-03.49.55:017][997]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 17 -[2024.01.21-03.49.55:019][997]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.21-03.49.55:029][997]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-04.49.55 -[2024.01.21-03.49.55:030][997]LogWorld: Bringing up level for play took: 0.010291 -[2024.01.21-03.49.55:032][997]LogOnline: OSS: Created online subsystem instance for: :Context_23 -[2024.01.21-03.49.55:033][997]PIE: Server logged in -[2024.01.21-03.49.55:034][997]PIE: Play in editor total start time 0,11 seconds. -[2024.01.21-03.50.36:125][557]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-03.50.36:125][557]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.21-03.50.36:125][557]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.21-03.50.36:126][557]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-03.50.36:141][557]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.21-03.50.36:145][557]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-03.50.36:155][557]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-03.50.36:155][557]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 17 -[2024.01.21-03.50.36:155][557]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=17 -[2024.01.21-03.50.36:157][557]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=17 -[2024.01.21-03.50.36:167][557]LogUObjectHash: Compacting FUObjectHashTables data took 1.43ms -[2024.01.21-03.50.36:232][558]LogPlayLevel: Display: Destroying online subsystem :Context_23 -[2024.01.21-03.50.58:595][262]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.21-03.50.58:604][262]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.21-03.50.58:604][262]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 05:50:58) -[2024.01.21-03.50.58:604][262]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.21-03.50.58:629][262]LogPlayLevel: PIE: StaticDuplicateObject took: (0.025496s) -[2024.01.21-03.50.58:629][262]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.025534s) -[2024.01.21-03.50.58:642][262]LogUObjectHash: Compacting FUObjectHashTables data took 1.05ms -[2024.01.21-03.50.58:646][262]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-03.50.58:646][262]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.21-03.50.58:646][262]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.21-03.50.58:647][262]LogPlayLevel: PIE: World Init took: (0.000913s) -[2024.01.21-03.50.58:647][262]LogAudio: Display: Creating Audio Device: Id: 18, Scope: Unique, Realtime: True -[2024.01.21-03.50.58:647][262]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.21-03.50.58:647][262]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.21-03.50.58:647][262]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.21-03.50.58:647][262]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.21-03.50.58:647][262]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.21-03.50.58:647][262]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.21-03.50.58:647][262]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.21-03.50.58:647][262]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.21-03.50.58:647][262]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.21-03.50.58:647][262]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.21-03.50.58:647][262]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.21-03.50.58:649][262]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.21-03.50.58:674][262]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) -[2024.01.21-03.50.58:674][262]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.21-03.50.58:674][262]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.21-03.50.58:674][262]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.21-03.50.58:675][262]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=18 -[2024.01.21-03.50.58:675][262]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=18 -[2024.01.21-03.50.58:676][262]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=18 -[2024.01.21-03.50.58:676][262]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=18 -[2024.01.21-03.50.58:676][262]LogInit: FAudioDevice initialized with ID 18. -[2024.01.21-03.50.58:676][262]LogAudio: Display: Audio Device (ID: 18) registered with world 'BackroomsMap'. -[2024.01.21-03.50.58:676][262]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 18 -[2024.01.21-03.50.58:678][262]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.21-03.50.58:688][262]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-04.50.58 -[2024.01.21-03.50.58:689][262]LogWorld: Bringing up level for play took: 0.010347 -[2024.01.21-03.50.58:691][262]LogOnline: OSS: Created online subsystem instance for: :Context_24 -[2024.01.21-03.50.58:693][262]PIE: Server logged in -[2024.01.21-03.50.58:693][262]PIE: Play in editor total start time 0,09 seconds. -[2024.01.21-03.51.02:665][433]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-03.51.02:665][433]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.21-03.51.02:665][433]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.21-03.51.02:666][433]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-03.51.02:679][433]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.21-03.51.02:683][433]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-03.51.02:695][433]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-03.51.02:696][433]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 18 -[2024.01.21-03.51.02:696][433]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=18 -[2024.01.21-03.51.02:698][433]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=18 -[2024.01.21-03.51.02:706][433]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms -[2024.01.21-03.51.02:770][434]LogPlayLevel: Display: Destroying online subsystem :Context_24 -[2024.01.21-03.51.07:786][630]Cmd: DELETE -[2024.01.21-03.51.07:786][630]Cmd: ACTOR DELETE -[2024.01.21-03.51.07:786][630]LogConsoleManager: Warning: Performance warning: Many (31) failed FindConsoleObject() for 'ACTOR'. -[2024.01.21-03.51.07:797][630]LogEditorActor: Deleted Actor: RectLight -[2024.01.21-03.51.07:813][630]LogUObjectHash: Compacting FUObjectHashTables data took 1.09ms -[2024.01.21-03.51.07:818][630]LogEditorActor: Deleted 1 Actors (0.030 secs) -[2024.01.21-03.51.10:337][726]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.21-03.51.10:344][726]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.21-03.51.10:344][726]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 05:51:10) -[2024.01.21-03.51.10:344][726]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.21-03.51.10:371][726]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026858s) -[2024.01.21-03.51.10:371][726]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.026927s) -[2024.01.21-03.51.10:384][726]LogUObjectHash: Compacting FUObjectHashTables data took 1.06ms -[2024.01.21-03.51.10:386][726]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-03.51.10:386][726]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.21-03.51.10:386][726]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.21-03.51.10:387][726]LogPlayLevel: PIE: World Init took: (0.000930s) -[2024.01.21-03.51.10:387][726]LogAudio: Display: Creating Audio Device: Id: 19, Scope: Unique, Realtime: True -[2024.01.21-03.51.10:387][726]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.21-03.51.10:387][726]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.21-03.51.10:387][726]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.21-03.51.10:387][726]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.21-03.51.10:387][726]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.21-03.51.10:387][726]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.21-03.51.10:387][726]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.21-03.51.10:387][726]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.21-03.51.10:387][726]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.21-03.51.10:387][726]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.21-03.51.10:387][726]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.21-03.51.10:389][726]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.21-03.51.10:414][726]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) -[2024.01.21-03.51.10:415][726]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.21-03.51.10:415][726]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.21-03.51.10:415][726]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.21-03.51.10:415][726]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=19 -[2024.01.21-03.51.10:415][726]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=19 -[2024.01.21-03.51.10:417][726]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=19 -[2024.01.21-03.51.10:417][726]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=19 -[2024.01.21-03.51.10:417][726]LogInit: FAudioDevice initialized with ID 19. -[2024.01.21-03.51.10:417][726]LogAudio: Display: Audio Device (ID: 19) registered with world 'BackroomsMap'. -[2024.01.21-03.51.10:417][726]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 19 -[2024.01.21-03.51.10:419][726]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.21-03.51.10:429][726]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-04.51.10 -[2024.01.21-03.51.10:429][726]LogWorld: Bringing up level for play took: 0.010427 -[2024.01.21-03.51.10:431][726]LogOnline: OSS: Created online subsystem instance for: :Context_25 -[2024.01.21-03.51.10:433][726]PIE: Server logged in -[2024.01.21-03.51.10:434][726]PIE: Play in editor total start time 0,09 seconds. -[2024.01.21-03.51.11:745][778]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-03.51.11:745][778]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.21-03.51.11:746][778]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.21-03.51.11:747][778]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-03.51.11:751][778]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.21-03.51.11:755][778]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-03.51.11:767][778]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-03.51.11:769][778]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 19 -[2024.01.21-03.51.11:770][778]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=19 -[2024.01.21-03.51.11:771][778]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=19 -[2024.01.21-03.51.11:779][778]LogUObjectHash: Compacting FUObjectHashTables data took 1.30ms -[2024.01.21-03.51.11:842][779]LogPlayLevel: Display: Destroying online subsystem :Context_25 -[2024.01.21-03.51.13:909][857]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.21-03.51.13:917][857]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.21-03.51.13:917][857]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 05:51:13) -[2024.01.21-03.51.13:917][857]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.21-03.51.13:941][857]LogPlayLevel: PIE: StaticDuplicateObject took: (0.025037s) -[2024.01.21-03.51.13:941][857]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.025073s) -[2024.01.21-03.51.13:955][857]LogUObjectHash: Compacting FUObjectHashTables data took 1.11ms -[2024.01.21-03.51.13:958][857]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-03.51.13:958][857]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.21-03.51.13:959][857]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.21-03.51.13:959][857]LogPlayLevel: PIE: World Init took: (0.000916s) -[2024.01.21-03.51.13:959][857]LogAudio: Display: Creating Audio Device: Id: 20, Scope: Unique, Realtime: True -[2024.01.21-03.51.13:959][857]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.21-03.51.13:959][857]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.21-03.51.13:959][857]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.21-03.51.13:959][857]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.21-03.51.13:959][857]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.21-03.51.13:959][857]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.21-03.51.13:959][857]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.21-03.51.13:959][857]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.21-03.51.13:960][857]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.21-03.51.13:960][857]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.21-03.51.13:960][857]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.21-03.51.13:961][857]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.21-03.51.13:987][857]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) -[2024.01.21-03.51.13:987][857]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.21-03.51.13:987][857]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.21-03.51.13:987][857]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.21-03.51.13:987][857]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=20 -[2024.01.21-03.51.13:987][857]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=20 -[2024.01.21-03.51.13:989][857]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=20 -[2024.01.21-03.51.13:989][857]LogInit: FAudioDevice initialized with ID 20. -[2024.01.21-03.51.13:989][857]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=20 -[2024.01.21-03.51.13:989][857]LogAudio: Display: Audio Device (ID: 20) registered with world 'BackroomsMap'. -[2024.01.21-03.51.13:989][857]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 20 -[2024.01.21-03.51.13:991][857]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.21-03.51.14:001][857]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-04.51.14 -[2024.01.21-03.51.14:002][857]LogWorld: Bringing up level for play took: 0.010284 -[2024.01.21-03.51.14:004][857]LogOnline: OSS: Created online subsystem instance for: :Context_26 -[2024.01.21-03.51.14:006][857]PIE: Server logged in -[2024.01.21-03.51.14:007][857]PIE: Play in editor total start time 0,09 seconds. -[2024.01.21-03.51.50:705][219]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-03.51.50:705][219]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.21-03.51.50:706][219]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.21-03.51.50:707][219]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-03.51.50:711][219]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.21-03.51.50:716][219]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-03.51.50:725][219]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-03.51.50:727][219]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 20 -[2024.01.21-03.51.50:727][219]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=20 -[2024.01.21-03.51.50:729][219]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=20 -[2024.01.21-03.51.50:738][219]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms -[2024.01.21-03.51.50:800][220]LogPlayLevel: Display: Destroying online subsystem :Context_26 -[2024.01.21-03.52.15:579][936]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.21-03.52.15:586][936]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.21-03.52.15:586][936]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 05:52:15) -[2024.01.21-03.52.15:586][936]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.21-03.52.15:612][936]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026479s) -[2024.01.21-03.52.15:613][936]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.026515s) -[2024.01.21-03.52.15:625][936]LogUObjectHash: Compacting FUObjectHashTables data took 1.12ms -[2024.01.21-03.52.15:629][936]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-03.52.15:629][936]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.21-03.52.15:629][936]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.21-03.52.15:630][936]LogPlayLevel: PIE: World Init took: (0.000912s) -[2024.01.21-03.52.15:630][936]LogAudio: Display: Creating Audio Device: Id: 21, Scope: Unique, Realtime: True -[2024.01.21-03.52.15:630][936]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.21-03.52.15:630][936]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.21-03.52.15:630][936]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.21-03.52.15:630][936]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.21-03.52.15:630][936]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.21-03.52.15:630][936]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.21-03.52.15:630][936]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.21-03.52.15:630][936]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.21-03.52.15:630][936]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.21-03.52.15:630][936]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.21-03.52.15:630][936]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.21-03.52.15:632][936]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.21-03.52.15:659][936]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) -[2024.01.21-03.52.15:659][936]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.21-03.52.15:659][936]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.21-03.52.15:659][936]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.21-03.52.15:659][936]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=21 -[2024.01.21-03.52.15:659][936]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=21 -[2024.01.21-03.52.15:661][936]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=21 -[2024.01.21-03.52.15:661][936]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=21 -[2024.01.21-03.52.15:661][936]LogInit: FAudioDevice initialized with ID 21. -[2024.01.21-03.52.15:661][936]LogAudio: Display: Audio Device (ID: 21) registered with world 'BackroomsMap'. -[2024.01.21-03.52.15:661][936]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 21 -[2024.01.21-03.52.15:662][936]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.21-03.52.15:672][936]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-04.52.15 -[2024.01.21-03.52.15:673][936]LogWorld: Bringing up level for play took: 0.010347 -[2024.01.21-03.52.15:675][936]LogOnline: OSS: Created online subsystem instance for: :Context_27 -[2024.01.21-03.52.15:677][936]PIE: Server logged in -[2024.01.21-03.52.15:678][936]PIE: Play in editor total start time 0,092 seconds. -[2024.01.21-03.52.40:000][840]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:22.105 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 11565 files in 13605 folders with total size 624 MiB. -[2024.01.21-03.52.56:104][357]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-03.52.56:104][357]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.21-03.52.56:104][357]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.21-03.52.56:105][357]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-03.52.56:122][357]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.21-03.52.56:127][357]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-03.52.56:138][357]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-03.52.56:140][357]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 21 -[2024.01.21-03.52.56:140][357]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=21 -[2024.01.21-03.52.56:142][357]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=21 -[2024.01.21-03.52.56:149][357]LogUObjectHash: Compacting FUObjectHashTables data took 1.33ms -[2024.01.21-03.52.56:211][358]LogPlayLevel: Display: Destroying online subsystem :Context_27 -[2024.01.21-03.53.04:744][576]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-03.53.04:811][576]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.21-03.53.04:845][576]LogUObjectHash: Compacting FUObjectHashTables data took 1.03ms -[2024.01.21-03.53.04:920][576]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.21-03.53.04:920][576]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapBCCFF3FE4BEFC758381D979F31905422.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.21-03.53.04:927][576]LogFileHelpers: All files are already saved. -[2024.01.21-03.53.04:927][576]LogFileHelpers: Saving map 'BackroomsMap' took 0.116 -[2024.01.21-03.53.04:933][576]LogFileHelpers: InternalPromptForCheckoutAndSave took 189 ms (total: 10.3 sec) -[2024.01.21-03.53.04:936][576]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.21-03.53.04:936][576]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.21-03.53.07:236][628]LogSlate: Window 'Floor_Material' being destroyed -[2024.01.21-03.53.07:273][628]LogSlate: Window 'Floor_Material' being destroyed -[2024.01.21-03.53.07:278][628]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true -[2024.01.21-03.53.07:278][628]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-03.53.07:325][628]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true -[2024.01.21-03.53.07:325][628]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-03.53.07:353][628]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true -[2024.01.21-03.53.07:353][628]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-03.53.08:173][656]LogUObjectHash: Compacting FUObjectHashTables data took 1.09ms -[2024.01.21-03.53.08:189][656]LogStall: Shutdown... -[2024.01.21-03.53.08:195][656]LogStall: Shutdown complete. -[2024.01.21-03.53.08:223][656]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true -[2024.01.21-03.53.08:223][656]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-03.53.08:257][656]LogSlate: Window 'BackroomsDigitalArt - Unreal Editor' being destroyed -[2024.01.21-03.53.08:298][657]Cmd: QUIT_EDITOR -[2024.01.21-03.53.08:298][657]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) -[2024.01.21-03.53.08:299][657]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2024.01.21-03.53.08:299][657]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown -[2024.01.21-03.53.08:299][657]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown -[2024.01.21-03.53.08:302][657]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.21-03.53.08:306][657]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-03.53.08:312][657]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized. -[2024.01.21-03.53.08:574][657]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2024.01.21-03.53.08:574][657]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2024.01.21-03.53.08:574][657]LogAudio: Display: Audio Device unregistered from world 'BackroomsMap'. -[2024.01.21-03.53.08:574][657]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 1 -[2024.01.21-03.53.08:574][657]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 -[2024.01.21-03.53.08:576][657]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 -[2024.01.21-03.53.08:580][657]LogAudio: Display: Audio Device Manager Shutdown -[2024.01.21-03.53.08:580][657]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). -[2024.01.21-03.53.08:583][657]LogExit: Preparing to exit. -[2024.01.21-03.53.08:604][657]LogUObjectHash: Compacting FUObjectHashTables data took 1.52ms -[2024.01.21-03.53.08:619][657]LogPython: Display: Object '/Engine/PythonTypes.add_controls_for_selected_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2024.01.21-03.53.08:620][657]LogPython: Display: Object '/Engine/PythonTypes.add_controls_for_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2024.01.21-03.53.08:620][657]LogPython: Display: Object '/Engine/PythonTypes.add_null_above_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2024.01.21-03.53.08:620][657]LogPython: Display: Object '/Engine/PythonTypes.align_translation_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2024.01.21-03.53.08:620][657]LogPython: Display: Object '/Engine/PythonTypes.align_translation_all' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2024.01.21-03.53.08:620][657]LogPython: Display: Object '/Engine/PythonTypes.align_translation_x' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2024.01.21-03.53.08:620][657]LogPython: Display: Object '/Engine/PythonTypes.align_translation_y' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2024.01.21-03.53.08:620][657]LogPython: Display: Object '/Engine/PythonTypes.align_translation_z' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2024.01.21-03.53.08:620][657]LogPython: Display: Object '/Engine/PythonTypes.align_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2024.01.21-03.53.08:620][657]LogPython: Display: Object '/Engine/PythonTypes.align_scale' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2024.01.21-03.53.08:620][657]LogPython: Display: Object '/Engine/PythonTypes.search_replace_name_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2024.01.21-03.53.08:620][657]LogPython: Display: Object '/Engine/PythonTypes.search_replace_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2024.01.21-03.53.08:620][657]LogPython: Display: Object '/Engine/PythonTypes.add_prefix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2024.01.21-03.53.08:620][657]LogPython: Display: Object '/Engine/PythonTypes.add_prefix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2024.01.21-03.53.08:620][657]LogPython: Display: Object '/Engine/PythonTypes.add_suffix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2024.01.21-03.53.08:620][657]LogPython: Display: Object '/Engine/PythonTypes.add_suffix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2024.01.21-03.53.08:620][657]LogPython: Display: Object '/Engine/PythonTypes.do_rename_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2024.01.21-03.53.08:620][657]LogPython: Display: Object '/Engine/PythonTypes.do_rename_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2024.01.21-03.53.08:620][657]LogPython: Display: Object '/Engine/PythonTypes.set_bone_reference_pose' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2024.01.21-03.53.08:620][657]LogPython: Display: Object '/Engine/PythonTypes.ControlOutputFormat' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2024.01.21-03.53.09:684][657]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true -[2024.01.21-03.53.09:685][657]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true -[2024.01.21-03.53.09:686][657]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true -[2024.01.21-03.53.09:799][657]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled -[2024.01.21-03.53.09:804][657]LogExit: Editor shut down -[2024.01.21-03.53.09:818][657]LogExit: Transaction tracking system shut down -[2024.01.21-03.53.09:912][657]LogExit: Object subsystem successfully closed. -[2024.01.21-03.53.09:917][657]LogShaderCompilers: Display: ================================================ -[2024.01.21-03.53.09:917][657]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.01.21-03.53.09:918][657]LogShaderCompilers: Display: Total job queries 1.607, among them cache hits 877 (54.57%) -[2024.01.21-03.53.09:918][657]LogShaderCompilers: Display: Tracking 507 distinct input hashes that result in 304 distinct outputs (59.96%) -[2024.01.21-03.53.09:918][657]LogShaderCompilers: Display: RAM used: 1,31 MiB of 1,60 GiB budget. Usage: 0.08% -[2024.01.21-03.53.09:918][657]LogShaderCompilers: Display: === Shader Compilation stats === -[2024.01.21-03.53.09:918][657]LogShaderCompilers: Display: Shaders Compiled: 283 -[2024.01.21-03.53.09:918][657]LogShaderCompilers: Display: Jobs assigned 283, completed 283 (100%) -[2024.01.21-03.53.09:918][657]LogShaderCompilers: Display: Average time worker was idle: 93.28 s -[2024.01.21-03.53.09:918][657]LogShaderCompilers: Display: Time job spent in pending queue: average 1.10 s, longest 5.37 s -[2024.01.21-03.53.09:918][657]LogShaderCompilers: Display: Job execution time: average 0.96 s, max 3.71 s -[2024.01.21-03.53.09:918][657]LogShaderCompilers: Display: Job life time (pending + execution): average 2.06 s, max 6.20 -[2024.01.21-03.53.09:918][657]LogShaderCompilers: Display: Shader code size: average 6,829 KiB, min 2,16 KiB, max 19,398 KiB -[2024.01.21-03.53.09:918][657]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 22.08 s -[2024.01.21-03.53.09:918][657]LogShaderCompilers: Display: Jobs were issued in 217 batches (only local compilation was used), average 1.30 jobs/batch -[2024.01.21-03.53.09:918][657]LogShaderCompilers: Display: Average processing rate: 12.82 jobs/sec -[2024.01.21-03.53.09:918][657]LogShaderCompilers: Display: Total thread time: 102,425 s -[2024.01.21-03.53.09:918][657]LogShaderCompilers: Display: Total thread preprocess time: 7,821 s -[2024.01.21-03.53.09:918][657]LogShaderCompilers: Display: Percentage time preprocessing: 7.64% -[2024.01.21-03.53.09:918][657]LogShaderCompilers: Display: Effective parallelization: 4.64 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 -[2024.01.21-03.53.09:918][657]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: -[2024.01.21-03.53.09:918][657]LogShaderCompilers: Display: FDebugViewModePS (compiled 11 times, average 0.49 sec, max 1.04 sec, min 0.31 sec) -[2024.01.21-03.53.09:918][657]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQSkylight (compiled 13 times, average 0.43 sec, max 0.68 sec, min 0.30 sec) -[2024.01.21-03.53.09:918][657]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 11 times, average 0.42 sec, max 0.48 sec, min 0.36 sec) -[2024.01.21-03.53.09:918][657]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight (compiled 11 times, average 0.42 sec, max 0.58 sec, min 0.30 sec) -[2024.01.21-03.53.09:918][657]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicySkylight (compiled 11 times, average 0.41 sec, max 0.47 sec, min 0.37 sec) -[2024.01.21-03.53.09:918][657]LogShaderCompilers: Display: Top 5 shader types by total compile time: -[2024.01.21-03.53.09:918][657]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQSkylight - 5.46% of total time (compiled 13 times, average 0.43 sec, max 0.68 sec, min 0.30 sec) -[2024.01.21-03.53.09:918][657]LogShaderCompilers: Display: FDebugViewModePS - 5.23% of total time (compiled 11 times, average 0.49 sec, max 1.04 sec, min 0.31 sec) -[2024.01.21-03.53.09:918][657]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ - 5.11% of total time (compiled 13 times, average 0.40 sec, max 0.65 sec, min 0.31 sec) -[2024.01.21-03.53.09:918][657]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 4.94% of total time (compiled 16 times, average 0.32 sec, max 0.34 sec, min 0.29 sec) -[2024.01.21-03.53.09:918][657]LogShaderCompilers: Display: TBasePassPSTLightMapPolicyLQSkylight - 4.89% of total time (compiled 13 times, average 0.39 sec, max 0.61 sec, min 0.27 sec) -[2024.01.21-03.53.09:918][657]LogShaderCompilers: Display: ================================================ -[2024.01.21-03.53.10:028][657]LogShaderCompilers: Display: Shaders left to compile 0 -[2024.01.21-03.53.10:042][657]LogVirtualization: UE::Virtualization was shutdown -[2024.01.21-03.53.10:051][657]LogModuleManager: Shutting down and abandoning module HierarchicalLODUtilities (1106) -[2024.01.21-03.53.10:051][657]LogModuleManager: Shutting down and abandoning module MaterialEditor (1104) -[2024.01.21-03.53.10:051][657]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (1102) -[2024.01.21-03.53.10:051][657]LogModuleManager: Shutting down and abandoning module Voice (1100) -[2024.01.21-03.53.10:051][657]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (1098) -[2024.01.21-03.53.10:051][657]LogModuleManager: Shutting down and abandoning module AddContentDialog (1096) -[2024.01.21-03.53.10:051][657]LogModuleManager: Shutting down and abandoning module WidgetCarousel (1095) -[2024.01.21-03.53.10:051][657]LogModuleManager: Shutting down and abandoning module SubobjectEditor (1092) -[2024.01.21-03.53.10:051][657]LogModuleManager: Shutting down and abandoning module SceneOutliner (1090) -[2024.01.21-03.53.10:051][657]LogModuleManager: Shutting down and abandoning module StatusBar (1088) -[2024.01.21-03.53.10:051][657]LogModuleManager: Shutting down and abandoning module UnsavedAssetsTracker (1086) -[2024.01.21-03.53.10:051][657]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (1084) -[2024.01.21-03.53.10:051][657]LogModuleManager: Shutting down and abandoning module StatsViewer (1082) -[2024.01.21-03.53.10:051][657]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (1080) -[2024.01.21-03.53.10:051][657]LogModuleManager: Shutting down and abandoning module AutomationWorker (1078) -[2024.01.21-03.53.10:051][657]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (1076) -[2024.01.21-03.53.10:051][657]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (1074) -[2024.01.21-03.53.10:051][657]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (1072) -[2024.01.21-03.53.10:051][657]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (1070) -[2024.01.21-03.53.10:051][657]LogModuleManager: Shutting down and abandoning module WebMMedia (1068) -[2024.01.21-03.53.10:051][657]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (1066) -[2024.01.21-03.53.10:051][657]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (1064) -[2024.01.21-03.53.10:051][657]LogModuleManager: Shutting down and abandoning module SequenceRecorder (1063) -[2024.01.21-03.53.10:051][657]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (1060) -[2024.01.21-03.53.10:051][657]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (1058) -[2024.01.21-03.53.10:051][657]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (1056) -[2024.01.21-03.53.10:051][657]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (1054) -[2024.01.21-03.53.10:051][657]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (1052) -[2024.01.21-03.53.10:051][657]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (1050) -[2024.01.21-03.53.10:051][657]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (1048) -[2024.01.21-03.53.10:051][657]LogModuleManager: Shutting down and abandoning module TextureAlignMode (1046) -[2024.01.21-03.53.10:051][657]LogModuleManager: Shutting down and abandoning module BspMode (1044) -[2024.01.21-03.53.10:051][657]LogModuleManager: Shutting down and abandoning module GeometryMode (1042) -[2024.01.21-03.53.10:051][657]LogModuleManager: Shutting down and abandoning module EngineAssetDefinitions (1040) -[2024.01.21-03.53.10:051][657]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (1038) -[2024.01.21-03.53.10:051][657]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (1036) -[2024.01.21-03.53.10:051][657]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (1034) -[2024.01.21-03.53.10:051][657]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (1032) -[2024.01.21-03.53.10:051][657]LogModuleManager: Shutting down and abandoning module WaveTableEditor (1030) -[2024.01.21-03.53.10:051][657]LogModuleManager: Shutting down and abandoning module RigVMEditor (1028) -[2024.01.21-03.53.10:051][657]LogModuleManager: Shutting down and abandoning module ResonanceAudioEditor (1026) -[2024.01.21-03.53.10:051][657]LogModuleManager: Shutting down and abandoning module OpenXRInput (1024) -[2024.01.21-03.53.10:051][657]LogModuleManager: Shutting down and abandoning module GooglePADEditor (1022) -[2024.01.21-03.53.10:051][657]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (1020) -[2024.01.21-03.53.10:051][657]LogModuleManager: Shutting down and abandoning module AndroidFileServerEditor (1018) -[2024.01.21-03.53.10:051][657]LogModuleManager: Shutting down and abandoning module IKRigEditor (1016) -[2024.01.21-03.53.10:051][657]LogModuleManager: Shutting down and abandoning module LiveLinkMultiUser (1014) -[2024.01.21-03.53.10:051][657]LogModuleManager: Shutting down and abandoning module ControlRigEditor (1012) -[2024.01.21-03.53.10:051][657]LogModuleManager: Shutting down and abandoning module PlanarCut (1010) -[2024.01.21-03.53.10:051][657]LogModuleManager: Shutting down and abandoning module FractureEngine (1008) -[2024.01.21-03.53.10:051][657]LogModuleManager: Shutting down and abandoning module CharacterAI (1006) -[2024.01.21-03.53.10:051][657]LogModuleManager: Shutting down and abandoning module SmartSnapping (1004) -[2024.01.21-03.53.10:051][657]LogModuleManager: Shutting down and abandoning module SessionServices (1002) -[2024.01.21-03.53.10:052][657]LogModuleManager: Shutting down and abandoning module MeshPaint (1000) -[2024.01.21-03.53.10:052][657]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (998) -[2024.01.21-03.53.10:052][657]LogModuleManager: Shutting down and abandoning module PlacementMode (997) -[2024.01.21-03.53.10:052][657]LogModuleManager: Shutting down and abandoning module FoliageEdit (994) -[2024.01.21-03.53.10:052][657]LogModuleManager: Shutting down and abandoning module LandscapeEditor (992) -[2024.01.21-03.53.10:053][657]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (990) -[2024.01.21-03.53.10:053][657]LogModuleManager: Shutting down and abandoning module ActorPickerMode (988) -[2024.01.21-03.53.10:053][657]LogModuleManager: Shutting down and abandoning module ViewportSnapping (986) -[2024.01.21-03.53.10:053][657]LogModuleManager: Shutting down and abandoning module EditorWidgets (984) -[2024.01.21-03.53.10:053][657]LogModuleManager: Shutting down and abandoning module ViewportInteraction (982) -[2024.01.21-03.53.10:053][657]LogModuleManager: Shutting down and abandoning module ClothPainter (980) -[2024.01.21-03.53.10:053][657]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (979) -[2024.01.21-03.53.10:053][657]LogModuleManager: Shutting down and abandoning module WidgetRegistration (976) -[2024.01.21-03.53.10:053][657]LogModuleManager: Shutting down and abandoning module LogVisualizer (974) -[2024.01.21-03.53.10:053][657]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (972) -[2024.01.21-03.53.10:053][657]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (970) -[2024.01.21-03.53.10:053][657]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (969) -[2024.01.21-03.53.10:053][657]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (967) +Script Stack (1 frames) : +/Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start_C.BndEvt__Blueprint_door_start_closeCollision_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature + +[2024.01.21-10.03.36:225][194]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.064 s +[2024.01.21-10.03.36:225][194]LogOutputDevice: Error: === Handled ensure: === +[2024.01.21-10.03.36:225][194]LogOutputDevice: Error: +[2024.01.21-10.03.36:225][194]LogOutputDevice: Error: Ensure condition failed: NewObject->IsA(this->GeneratedClass) [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\Blueprint.cpp] [Line: 897] +[2024.01.21-10.03.36:225][194]LogOutputDevice: Error: Type mismatch: Expected Blueprint_door_start_C, Found REINST_Blueprint_door_start_C_125 +[2024.01.21-10.03.36:225][194]LogOutputDevice: Error: Stack: +[2024.01.21-10.03.36:225][194]LogOutputDevice: Error: [Callstack] 0x00007ffc4d04b188 UnrealEditor-Engine.dll!UnknownFunction [] +[2024.01.21-10.03.36:225][194]LogOutputDevice: Error: [Callstack] 0x00007ffc4a69a37f UnrealEditor-UnrealEd.dll!UnknownFunction [] +[2024.01.21-10.03.36:225][194]LogOutputDevice: Error: [Callstack] 0x00007ffc4acc62ea UnrealEditor-UnrealEd.dll!UnknownFunction [] +[2024.01.21-10.03.36:225][194]LogOutputDevice: Error: [Callstack] 0x00007ffc69f3bba6 UnrealEditor-CoreUObject.dll!UnknownFunction [] +[2024.01.21-10.03.36:225][194]LogOutputDevice: Error: [Callstack] 0x00007ffc69f4bb70 UnrealEditor-CoreUObject.dll!UnknownFunction [] +[2024.01.21-10.03.36:225][194]LogOutputDevice: Error: [Callstack] 0x00007ffc69f1a7b8 UnrealEditor-CoreUObject.dll!UnknownFunction [] +[2024.01.21-10.03.36:225][194]LogOutputDevice: Error: [Callstack] 0x00007ffc69f19777 UnrealEditor-CoreUObject.dll!UnknownFunction [] +[2024.01.21-10.03.36:225][194]LogOutputDevice: Error: [Callstack] 0x00007ffc69c0d280 UnrealEditor-CoreUObject.dll!UnknownFunction [] +[2024.01.21-10.03.36:225][194]LogOutputDevice: Error: [Callstack] 0x00007ffc69f1828f UnrealEditor-CoreUObject.dll!UnknownFunction [] +[2024.01.21-10.03.36:225][194]LogOutputDevice: Error: [Callstack] 0x00007ffc4ca8aacd UnrealEditor-Engine.dll!UnknownFunction [] +[2024.01.21-10.03.36:225][194]LogOutputDevice: Error: [Callstack] 0x00007ffc4c876817 UnrealEditor-Engine.dll!UnknownFunction [] +[2024.01.21-10.03.36:226][194]LogOutputDevice: Error: [Callstack] 0x00007ffc4c9d7f5d UnrealEditor-Engine.dll!UnknownFunction [] +[2024.01.21-10.03.36:226][194]LogOutputDevice: Error: [Callstack] 0x00007ffc4d334cc6 UnrealEditor-Engine.dll!UnknownFunction [] +[2024.01.21-10.03.36:226][194]LogOutputDevice: Error: [Callstack] 0x00007ffc4d39f5c0 UnrealEditor-Engine.dll!UnknownFunction [] +[2024.01.21-10.03.36:226][194]LogOutputDevice: Error: [Callstack] 0x00007ffc4d434b48 UnrealEditor-Engine.dll!UnknownFunction [] +[2024.01.21-10.03.36:226][194]LogOutputDevice: Error: [Callstack] 0x00007ffc4d3e3a22 UnrealEditor-Engine.dll!UnknownFunction [] +[2024.01.21-10.03.36:226][194]LogOutputDevice: Error: [Callstack] 0x00007ffc4d67e01f UnrealEditor-Engine.dll!UnknownFunction [] +[2024.01.21-10.03.36:226][194]LogOutputDevice: Error: [Callstack] 0x00007ffc4d2b5aaf UnrealEditor-Engine.dll!UnknownFunction [] +[2024.01.21-10.03.36:226][194]LogOutputDevice: Error: [Callstack] 0x00007ffc4d27a03d UnrealEditor-Engine.dll!UnknownFunction [] +[2024.01.21-10.03.36:226][194]LogOutputDevice: Error: [Callstack] 0x00007ffc4d2f96cd UnrealEditor-Engine.dll!UnknownFunction [] +[2024.01.21-10.03.36:226][194]LogOutputDevice: Error: [Callstack] 0x00007ffc4d17c658 UnrealEditor-Engine.dll!UnknownFunction [] +[2024.01.21-10.03.36:226][194]LogOutputDevice: Error: [Callstack] 0x00007ffc4d28b695 UnrealEditor-Engine.dll!UnknownFunction [] +[2024.01.21-10.03.36:226][194]LogOutputDevice: Error: [Callstack] 0x00007ffc4ea687eb UnrealEditor-Engine.dll!UnknownFunction [] +[2024.01.21-10.03.36:226][194]LogOutputDevice: Error: [Callstack] 0x00007ffc4ea6fd32 UnrealEditor-Engine.dll!UnknownFunction [] +[2024.01.21-10.03.36:226][194]LogOutputDevice: Error: [Callstack] 0x00007ffc529c1c9f UnrealEditor-Core.dll!UnknownFunction [] +[2024.01.21-10.03.36:226][194]LogOutputDevice: Error: [Callstack] 0x00007ffc529c22ae UnrealEditor-Core.dll!UnknownFunction [] +[2024.01.21-10.03.36:226][194]LogOutputDevice: Error: [Callstack] 0x00007ffc529ceeb0 UnrealEditor-Core.dll!UnknownFunction [] +[2024.01.21-10.03.36:226][194]LogOutputDevice: Error: [Callstack] 0x00007ffc4ea975aa UnrealEditor-Engine.dll!UnknownFunction [] +[2024.01.21-10.03.36:226][194]LogOutputDevice: Error: [Callstack] 0x00007ffc4eaa0bfe UnrealEditor-Engine.dll!UnknownFunction [] +[2024.01.21-10.03.36:226][194]LogOutputDevice: Error: [Callstack] 0x00007ffc4db59839 UnrealEditor-Engine.dll!UnknownFunction [] +[2024.01.21-10.03.36:226][194]LogOutputDevice: Error: [Callstack] 0x00007ffc4db667a2 UnrealEditor-Engine.dll!UnknownFunction [] +[2024.01.21-10.03.36:226][194]LogOutputDevice: Error: [Callstack] 0x00007ffc4a0d58f8 UnrealEditor-UnrealEd.dll!UnknownFunction [] +[2024.01.21-10.03.36:226][194]LogOutputDevice: Error: [Callstack] 0x00007ffc4ad2ea06 UnrealEditor-UnrealEd.dll!UnknownFunction [] +[2024.01.21-10.03.36:226][194]LogOutputDevice: Error: [Callstack] 0x00007ff666498af2 UnrealEditor.exe!UnknownFunction [] +[2024.01.21-10.03.36:226][194]LogOutputDevice: Error: [Callstack] 0x00007ff6664bd28c UnrealEditor.exe!UnknownFunction [] +[2024.01.21-10.03.36:226][194]LogOutputDevice: Error: [Callstack] 0x00007ff6664bd37a UnrealEditor.exe!UnknownFunction [] +[2024.01.21-10.03.36:226][194]LogOutputDevice: Error: [Callstack] 0x00007ff6664c0854 UnrealEditor.exe!UnknownFunction [] +[2024.01.21-10.03.36:226][194]LogOutputDevice: Error: [Callstack] 0x00007ff6664d6984 UnrealEditor.exe!UnknownFunction [] +[2024.01.21-10.03.36:226][194]LogOutputDevice: Error: [Callstack] 0x00007ff6664d9d7a UnrealEditor.exe!UnknownFunction [] +[2024.01.21-10.03.36:226][194]LogOutputDevice: Error: [Callstack] 0x00007ffcd6a5257d KERNEL32.DLL!UnknownFunction [] +[2024.01.21-10.03.36:226][194]LogOutputDevice: Error: [Callstack] 0x00007ffcd84caa58 ntdll.dll!UnknownFunction [] +[2024.01.21-10.03.36:226][194]LogOutputDevice: Error: +[2024.01.21-10.03.36:227][194]LogStats: SubmitErrorReport - 0.000 s +[2024.01.21-10.03.38:095][194]LogStats: SendNewReport - 1.868 s +[2024.01.21-10.03.38:095][194]LogStats: FDebug::EnsureFailed - 1.934 s +[2024.01.21-10.03.49:324][789]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-10.03.49:324][789]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-10.03.49:325][789]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-10.03.49:326][789]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-10.03.49:329][789]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-10.03.49:336][789]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-10.03.49:350][789]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-10.03.49:352][789]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 48 +[2024.01.21-10.03.49:352][789]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=48 +[2024.01.21-10.03.49:355][789]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=48 +[2024.01.21-10.03.49:369][789]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms +[2024.01.21-10.03.49:435][790]LogPlayLevel: Display: Destroying online subsystem :Context_54 +[2024.01.21-10.03.51:706][885]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-10.03.51:717][885]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-10.03.51:717][885]PIE: New page: PIE session: BackroomsMap (21.01.2024, 12:03:51) +[2024.01.21-10.03.51:717][885]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-10.03.51:750][885]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032806s) +[2024.01.21-10.03.51:751][885]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.032851s) +[2024.01.21-10.03.51:765][885]LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms +[2024.01.21-10.03.51:767][885]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-10.03.51:767][885]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-10.03.51:768][885]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-10.03.51:768][885]LogPlayLevel: PIE: World Init took: (0.001073s) +[2024.01.21-10.03.51:768][885]LogAudio: Display: Creating Audio Device: Id: 49, Scope: Unique, Realtime: True +[2024.01.21-10.03.51:768][885]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-10.03.51:768][885]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-10.03.51:768][885]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-10.03.51:768][885]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-10.03.51:768][885]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-10.03.51:768][885]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-10.03.51:768][885]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-10.03.51:768][885]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-10.03.51:769][885]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-10.03.51:769][885]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-10.03.51:769][885]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-10.03.51:771][885]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-10.03.51:807][885]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-10.03.51:807][885]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-10.03.51:807][885]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-10.03.51:807][885]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-10.03.51:808][885]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=49 +[2024.01.21-10.03.51:808][885]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=49 +[2024.01.21-10.03.51:811][885]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=49 +[2024.01.21-10.03.51:811][885]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=49 +[2024.01.21-10.03.51:811][885]LogInit: FAudioDevice initialized with ID 49. +[2024.01.21-10.03.51:811][885]LogAudio: Display: Audio Device (ID: 49) registered with world 'BackroomsMap'. +[2024.01.21-10.03.51:811][885]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 49 +[2024.01.21-10.03.51:812][885]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-10.03.51:823][885]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-11.03.51 +[2024.01.21-10.03.51:823][885]LogWorld: Bringing up level for play took: 0.010874 +[2024.01.21-10.03.51:826][885]LogOnline: OSS: Created online subsystem instance for: :Context_55 +[2024.01.21-10.03.51:829][885]PIE: Server logged in +[2024.01.21-10.03.51:829][885]PIE: Play in editor total start time 0,114 seconds. +[2024.01.21-10.04.00:234][312]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-10.04.00:235][312]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-10.04.00:235][312]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-10.04.00:237][312]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-10.04.00:241][312]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-10.04.00:247][312]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-10.04.00:261][312]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-10.04.00:264][312]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 49 +[2024.01.21-10.04.00:264][312]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=49 +[2024.01.21-10.04.00:266][312]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=49 +[2024.01.21-10.04.00:302][312]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms +[2024.01.21-10.04.00:415][313]LogPlayLevel: Display: Destroying online subsystem :Context_55 +[2024.01.21-10.05.20:501][477]LogEditorTransaction: Undo Modify Component(s) +[2024.01.21-10.05.24:130][582]LogEditorTransaction: Undo Modify Component(s) +[2024.01.21-10.05.31:318][796]LogEditorTransaction: Undo Modify Component(s) +[2024.01.21-10.05.58:005][630]LogEditorTransaction: Undo Modify Component(s) +[2024.01.21-10.08.57:917][367]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-10.08.57:926][367]BlueprintLog: New page: Pre-Play auto-recompile +[2024.01.21-10.08.57:927][367]LogPlayLevel: [PlayLevel] Compiling Blueprint_door_start before play... +[2024.01.21-10.08.58:080][367]LogUObjectHash: Compacting FUObjectHashTables data took 1.56ms +[2024.01.21-10.08.58:082][367]LogPlayLevel: PlayLevel: Blueprint regeneration took 155 ms (1 blueprints) +[2024.01.21-10.08.58:082][367]PIE: New page: PIE session: BackroomsMap (21.01.2024, 12:08:58) +[2024.01.21-10.08.58:082][367]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-10.08.58:114][367]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031764s) +[2024.01.21-10.08.58:114][367]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.031801s) +[2024.01.21-10.08.58:128][367]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms +[2024.01.21-10.08.58:129][367]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-10.08.58:129][367]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-10.08.58:129][367]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-10.08.58:130][367]LogPlayLevel: PIE: World Init took: (0.001158s) +[2024.01.21-10.08.58:130][367]LogAudio: Display: Creating Audio Device: Id: 50, Scope: Unique, Realtime: True +[2024.01.21-10.08.58:130][367]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-10.08.58:130][367]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-10.08.58:130][367]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-10.08.58:130][367]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-10.08.58:130][367]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-10.08.58:130][367]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-10.08.58:130][367]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-10.08.58:130][367]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-10.08.58:131][367]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-10.08.58:131][367]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-10.08.58:131][367]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-10.08.58:133][367]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-10.08.58:170][367]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-10.08.58:170][367]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-10.08.58:170][367]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-10.08.58:170][367]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-10.08.58:171][367]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=50 +[2024.01.21-10.08.58:171][367]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=50 +[2024.01.21-10.08.58:174][367]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=50 +[2024.01.21-10.08.58:174][367]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=50 +[2024.01.21-10.08.58:174][367]LogInit: FAudioDevice initialized with ID 50. +[2024.01.21-10.08.58:174][367]LogAudio: Display: Audio Device (ID: 50) registered with world 'BackroomsMap'. +[2024.01.21-10.08.58:174][367]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 50 +[2024.01.21-10.08.58:176][367]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-10.08.58:186][367]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-11.08.58 +[2024.01.21-10.08.58:186][367]LogWorld: Bringing up level for play took: 0.010703 +[2024.01.21-10.08.58:189][367]LogOnline: OSS: Created online subsystem instance for: :Context_56 +[2024.01.21-10.08.58:192][367]PIE: Server logged in +[2024.01.21-10.08.58:192][367]PIE: Play in editor total start time 0,266 seconds. +[2024.01.21-10.09.08:554][893]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-10.09.08:555][893]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-10.09.08:555][893]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-10.09.08:556][893]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-10.09.08:561][893]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-10.09.08:568][893]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-10.09.08:582][893]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-10.09.08:584][893]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 50 +[2024.01.21-10.09.08:584][893]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=50 +[2024.01.21-10.09.08:586][893]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=50 +[2024.01.21-10.09.08:600][893]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms +[2024.01.21-10.09.08:708][894]LogPlayLevel: Display: Destroying online subsystem :Context_56 +[2024.01.21-10.09.34:102][840]Cmd: TRANSACTION UNDO +[2024.01.21-10.09.34:102][840]LogEditorTransaction: Undo Scale Elements +[2024.01.21-10.09.56:692][632]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-10.09.56:702][632]BlueprintLog: New page: Pre-Play auto-recompile +[2024.01.21-10.09.56:704][632]LogPlayLevel: [PlayLevel] Compiling Blueprint_door_start before play... +[2024.01.21-10.09.56:770][632]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms +[2024.01.21-10.09.56:772][632]LogPlayLevel: PlayLevel: Blueprint regeneration took 69 ms (1 blueprints) +[2024.01.21-10.09.56:772][632]PIE: New page: PIE session: BackroomsMap (21.01.2024, 12:09:56) +[2024.01.21-10.09.56:772][632]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-10.09.56:805][632]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032457s) +[2024.01.21-10.09.56:805][632]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.032493s) +[2024.01.21-10.09.56:819][632]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms +[2024.01.21-10.09.56:820][632]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-10.09.56:820][632]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-10.09.56:821][632]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-10.09.56:821][632]LogPlayLevel: PIE: World Init took: (0.001074s) +[2024.01.21-10.09.56:821][632]LogAudio: Display: Creating Audio Device: Id: 51, Scope: Unique, Realtime: True +[2024.01.21-10.09.56:821][632]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-10.09.56:821][632]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-10.09.56:821][632]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-10.09.56:821][632]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-10.09.56:822][632]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-10.09.56:822][632]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-10.09.56:822][632]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-10.09.56:822][632]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-10.09.56:822][632]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-10.09.56:822][632]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-10.09.56:822][632]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-10.09.56:824][632]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-10.09.56:860][632]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-10.09.56:861][632]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-10.09.56:861][632]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-10.09.56:861][632]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-10.09.56:861][632]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=51 +[2024.01.21-10.09.56:861][632]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=51 +[2024.01.21-10.09.56:864][632]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=51 +[2024.01.21-10.09.56:864][632]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=51 +[2024.01.21-10.09.56:864][632]LogInit: FAudioDevice initialized with ID 51. +[2024.01.21-10.09.56:864][632]LogAudio: Display: Audio Device (ID: 51) registered with world 'BackroomsMap'. +[2024.01.21-10.09.56:864][632]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 51 +[2024.01.21-10.09.56:866][632]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-10.09.56:876][632]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-11.09.56 +[2024.01.21-10.09.56:877][632]LogWorld: Bringing up level for play took: 0.010618 +[2024.01.21-10.09.56:879][632]LogOnline: OSS: Created online subsystem instance for: :Context_57 +[2024.01.21-10.09.56:882][632]PIE: Server logged in +[2024.01.21-10.09.56:883][632]PIE: Play in editor total start time 0,18 seconds. +[2024.01.21-10.10.53:245][406]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-10.10.53:245][406]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-10.10.53:245][406]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-10.10.53:246][406]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-10.10.53:251][406]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-10.10.53:258][406]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-10.10.53:270][406]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-10.10.53:273][406]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 51 +[2024.01.21-10.10.53:273][406]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=51 +[2024.01.21-10.10.53:275][406]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=51 +[2024.01.21-10.10.53:303][406]LogUObjectHash: Compacting FUObjectHashTables data took 1.31ms +[2024.01.21-10.10.53:411][407]LogPlayLevel: Display: Destroying online subsystem :Context_57 +[2024.01.21-10.11.30:717][857]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-10.11.30:726][857]BlueprintLog: New page: Pre-Play auto-recompile +[2024.01.21-10.11.30:727][857]LogPlayLevel: [PlayLevel] Compiling Blueprint_door_start before play... +[2024.01.21-10.11.30:795][857]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms +[2024.01.21-10.11.30:797][857]LogPlayLevel: PlayLevel: Blueprint regeneration took 70 ms (1 blueprints) +[2024.01.21-10.11.30:797][857]PIE: New page: PIE session: BackroomsMap (21.01.2024, 12:11:30) +[2024.01.21-10.11.30:797][857]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-10.11.30:829][857]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032281s) +[2024.01.21-10.11.30:829][857]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.032321s) +[2024.01.21-10.11.30:844][857]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms +[2024.01.21-10.11.30:845][857]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-10.11.30:845][857]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-10.11.30:845][857]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-10.11.30:846][857]LogPlayLevel: PIE: World Init took: (0.001040s) +[2024.01.21-10.11.30:846][857]LogAudio: Display: Creating Audio Device: Id: 52, Scope: Unique, Realtime: True +[2024.01.21-10.11.30:846][857]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-10.11.30:846][857]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-10.11.30:846][857]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-10.11.30:846][857]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-10.11.30:846][857]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-10.11.30:846][857]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-10.11.30:846][857]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-10.11.30:846][857]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-10.11.30:846][857]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-10.11.30:846][857]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-10.11.30:846][857]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-10.11.30:848][857]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-10.11.30:884][857]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-10.11.30:885][857]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-10.11.30:885][857]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-10.11.30:885][857]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-10.11.30:885][857]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=52 +[2024.01.21-10.11.30:885][857]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=52 +[2024.01.21-10.11.30:888][857]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=52 +[2024.01.21-10.11.30:888][857]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=52 +[2024.01.21-10.11.30:888][857]LogInit: FAudioDevice initialized with ID 52. +[2024.01.21-10.11.30:888][857]LogAudio: Display: Audio Device (ID: 52) registered with world 'BackroomsMap'. +[2024.01.21-10.11.30:888][857]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 52 +[2024.01.21-10.11.30:890][857]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-10.11.30:900][857]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-11.11.30 +[2024.01.21-10.11.30:901][857]LogWorld: Bringing up level for play took: 0.011133 +[2024.01.21-10.11.30:904][857]LogOnline: OSS: Created online subsystem instance for: :Context_58 +[2024.01.21-10.11.30:907][857]PIE: Server logged in +[2024.01.21-10.11.30:907][857]PIE: Play in editor total start time 0,181 seconds. +[2024.01.21-10.11.39:674][286]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-10.11.39:675][286]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-10.11.39:675][286]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-10.11.39:676][286]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-10.11.39:680][286]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-10.11.39:687][286]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-10.11.39:700][286]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-10.11.39:703][286]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 52 +[2024.01.21-10.11.39:703][286]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=52 +[2024.01.21-10.11.39:705][286]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=52 +[2024.01.21-10.11.39:743][286]LogUObjectHash: Compacting FUObjectHashTables data took 1.34ms +[2024.01.21-10.11.39:850][287]LogPlayLevel: Display: Destroying online subsystem :Context_58 +[2024.01.21-10.13.55:238][941]BlueprintLog: New page: Compile Blueprint_door_start +[2024.01.21-10.13.55:280][941]LogUObjectHash: Compacting FUObjectHashTables data took 1.38ms +[2024.01.21-10.13.55:359][941]LogSlateStyle: Warning: Missing Resource from 'CoreStyle' Style: 'Unable to find Color 'Graph.Node.Comment.TextColor'.' +[2024.01.21-10.14.33:260][ 21]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-10.14.33:311][ 21]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Door/Blueprint_door_start" FILE="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door_start.uasset" SILENT=true +[2024.01.21-10.14.33:317][ 21]LogSavePackage: Moving output files for package: /Game/GameMap/Door/Blueprint_door_start +[2024.01.21-10.14.33:317][ 21]LogSavePackage: Moving 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Blueprint_door_startED57C5E04027C718D47790BAC2BB9A5E.tmp' to 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door_start.uasset' +[2024.01.21-10.14.33:324][ 21]LogFileHelpers: InternalPromptForCheckoutAndSave took 64 ms (total: 401 ms) +[2024.01.21-10.14.33:324][ 21]AssetCheck: New page: Asset Save: Blueprint_door_start +[2024.01.21-10.14.33:324][ 21]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start +[2024.01.21-10.14.42:232][511]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-10.14.42:261][511]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Door/Blueprint_door_start" FILE="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door_start.uasset" SILENT=true +[2024.01.21-10.14.42:272][511]LogSavePackage: Moving output files for package: /Game/GameMap/Door/Blueprint_door_start +[2024.01.21-10.14.42:273][511]LogSavePackage: Moving 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Blueprint_door_start443BD8764142E782B6A0229F7B2659ED.tmp' to 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door_start.uasset' +[2024.01.21-10.14.42:278][511]LogFileHelpers: InternalPromptForCheckoutAndSave took 46 ms (total: 448 ms) +[2024.01.21-10.14.42:279][511]AssetCheck: New page: Asset Save: Blueprint_door_start +[2024.01.21-10.14.42:279][511]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start +[2024.01.21-10.15.27:032][942]BlueprintLog: New page: Compile Blueprint_door_start +[2024.01.21-10.15.27:074][942]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms +[2024.01.21-10.15.40:365][669]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-10.15.40:375][669]BlueprintLog: New page: Pre-Play auto-recompile +[2024.01.21-10.15.40:378][669]LogPlayLevel: [PlayLevel] Compiling Blueprint_door before play... +[2024.01.21-10.15.40:378][669]LogPlayLevel: [PlayLevel] Compiling Blueprint_door_start as a dependent... +[2024.01.21-10.15.40:463][669]LogUObjectHash: Compacting FUObjectHashTables data took 1.27ms +[2024.01.21-10.15.40:466][669]LogPlayLevel: PlayLevel: Blueprint regeneration took 91 ms (2 blueprints) +[2024.01.21-10.15.40:466][669]PIE: New page: PIE session: BackroomsMap (21.01.2024, 12:15:40) +[2024.01.21-10.15.40:466][669]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-10.15.40:498][669]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032055s) +[2024.01.21-10.15.40:498][669]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.032093s) +[2024.01.21-10.15.40:511][669]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms +[2024.01.21-10.15.40:512][669]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-10.15.40:512][669]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-10.15.40:512][669]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-10.15.40:513][669]LogPlayLevel: PIE: World Init took: (0.001113s) +[2024.01.21-10.15.40:513][669]LogAudio: Display: Creating Audio Device: Id: 53, Scope: Unique, Realtime: True +[2024.01.21-10.15.40:513][669]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-10.15.40:513][669]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-10.15.40:513][669]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-10.15.40:513][669]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-10.15.40:513][669]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-10.15.40:513][669]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-10.15.40:513][669]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-10.15.40:513][669]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-10.15.40:514][669]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-10.15.40:514][669]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-10.15.40:514][669]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-10.15.40:516][669]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-10.15.40:553][669]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-10.15.40:553][669]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-10.15.40:553][669]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-10.15.40:553][669]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-10.15.40:554][669]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=53 +[2024.01.21-10.15.40:554][669]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=53 +[2024.01.21-10.15.40:556][669]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=53 +[2024.01.21-10.15.40:556][669]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=53 +[2024.01.21-10.15.40:556][669]LogInit: FAudioDevice initialized with ID 53. +[2024.01.21-10.15.40:556][669]LogAudio: Display: Audio Device (ID: 53) registered with world 'BackroomsMap'. +[2024.01.21-10.15.40:556][669]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 53 +[2024.01.21-10.15.40:559][669]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-10.15.40:569][669]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-11.15.40 +[2024.01.21-10.15.40:570][669]LogWorld: Bringing up level for play took: 0.010950 +[2024.01.21-10.15.40:572][669]LogOnline: OSS: Created online subsystem instance for: :Context_59 +[2024.01.21-10.15.40:575][669]PIE: Server logged in +[2024.01.21-10.15.40:576][669]PIE: Play in editor total start time 0,201 seconds. +[2024.01.21-10.15.47:984][ 57]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-10.15.47:985][ 57]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-10.15.47:985][ 57]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-10.15.47:986][ 57]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-10.15.47:992][ 57]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-10.15.47:999][ 57]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-10.15.48:011][ 57]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-10.15.48:014][ 57]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 53 +[2024.01.21-10.15.48:014][ 57]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=53 +[2024.01.21-10.15.48:016][ 57]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=53 +[2024.01.21-10.15.48:037][ 57]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms +[2024.01.21-10.15.48:122][ 58]LogPlayLevel: Display: Destroying online subsystem :Context_59 +[2024.01.21-10.15.49:320][120]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-10.15.49:329][120]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-10.15.49:329][120]PIE: New page: PIE session: BackroomsMap (21.01.2024, 12:15:49) +[2024.01.21-10.15.49:329][120]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-10.15.49:362][120]LogPlayLevel: PIE: StaticDuplicateObject took: (0.033272s) +[2024.01.21-10.15.49:362][120]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.033313s) +[2024.01.21-10.15.49:378][120]LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms +[2024.01.21-10.15.49:381][120]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-10.15.49:381][120]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-10.15.49:381][120]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-10.15.49:382][120]LogPlayLevel: PIE: World Init took: (0.001064s) +[2024.01.21-10.15.49:382][120]LogAudio: Display: Creating Audio Device: Id: 54, Scope: Unique, Realtime: True +[2024.01.21-10.15.49:382][120]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-10.15.49:382][120]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-10.15.49:382][120]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-10.15.49:382][120]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-10.15.49:382][120]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-10.15.49:382][120]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-10.15.49:382][120]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-10.15.49:382][120]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-10.15.49:382][120]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-10.15.49:382][120]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-10.15.49:382][120]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-10.15.49:384][120]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-10.15.49:421][120]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) +[2024.01.21-10.15.49:421][120]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-10.15.49:421][120]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-10.15.49:421][120]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-10.15.49:422][120]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=54 +[2024.01.21-10.15.49:422][120]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=54 +[2024.01.21-10.15.49:424][120]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=54 +[2024.01.21-10.15.49:424][120]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=54 +[2024.01.21-10.15.49:424][120]LogInit: FAudioDevice initialized with ID 54. +[2024.01.21-10.15.49:424][120]LogAudio: Display: Audio Device (ID: 54) registered with world 'BackroomsMap'. +[2024.01.21-10.15.49:424][120]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 54 +[2024.01.21-10.15.49:426][120]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-10.15.49:436][120]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-11.15.49 +[2024.01.21-10.15.49:437][120]LogWorld: Bringing up level for play took: 0.011018 +[2024.01.21-10.15.49:440][120]LogOnline: OSS: Created online subsystem instance for: :Context_60 +[2024.01.21-10.15.49:443][120]PIE: Server logged in +[2024.01.21-10.15.49:443][120]PIE: Play in editor total start time 0,114 seconds. +[2024.01.21-10.16.47:075][ 63]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ + @#'.. Invalidating and reverting to Default URL. +[2024.01.21-10.16.47:091][ 64]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ + @#'.. Invalidating and reverting to Default URL. +[2024.01.21-10.16.47:091][ 64]LogNet: Browse: /Game/BackroomsMap +[2024.01.21-10.16.47:091][ 64]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap +[2024.01.21-10.16.47:092][ 64]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' +[2024.01.21-10.16.47:092][ 64]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap +[2024.01.21-10.16.47:092][ 64]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' +[2024.01.21-10.16.47:109][ 65]LogNet: Browse: /Game/BackroomsMap?closed +[2024.01.21-10.16.47:109][ 65]LogNet: Connection failed; returning to Entry +[2024.01.21-10.16.47:110][ 65]LogLoad: LoadMap: /Game/BackroomsMap?closed +[2024.01.21-10.16.47:110][ 65]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-10.16.47:110][ 65]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-10.16.47:112][ 65]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-10.16.47:161][ 65]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.21-10.16.47:166][ 65]LogUObjectHash: Compacting FUObjectHashTables data took 1.83ms +[2024.01.21-10.16.47:168][ 65]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-10.16.47:201][ 65]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032792s) +[2024.01.21-10.16.47:201][ 65]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.032850s) +[2024.01.21-10.16.47:201][ 65]LogAudio: Display: Audio Device (ID: 54) registered with world 'BackroomsMap'. +[2024.01.21-10.16.47:201][ 65]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-10.16.47:201][ 65]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-10.16.47:202][ 65]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-10.16.47:202][ 65]LogPlayLevel: PIE: World Init took: (0.001013s) +[2024.01.21-10.16.47:202][ 65]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.21-10.16.47:211][ 65]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-11.16.47 +[2024.01.21-10.16.47:212][ 65]LogWorld: Bringing up level for play took: 0.009956 +[2024.01.21-10.16.47:216][ 65]LogLoad: Took 0.106517 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap) +[2024.01.21-10.16.47:230][ 65]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms +[2024.01.21-10.16.53:884][397]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-10.16.53:884][397]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-10.16.53:885][397]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-10.16.53:886][397]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-10.16.53:894][397]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-10.16.53:900][397]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-10.16.53:915][397]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-10.16.53:918][397]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 54 +[2024.01.21-10.16.53:918][397]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=54 +[2024.01.21-10.16.53:919][397]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=54 +[2024.01.21-10.16.53:952][397]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms +[2024.01.21-10.16.54:038][398]LogPlayLevel: Display: Destroying online subsystem :Context_60 +[2024.01.21-10.16.56:276][516]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-10.16.56:313][516]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.21-10.16.56:354][516]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms +[2024.01.21-10.16.56:458][516]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.21-10.16.56:458][516]LogSavePackage: Moving 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/BackroomsMapCAEFC09949B0F425D85FC49F31C37ADF.tmp' to 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.21-10.16.56:468][516]LogFileHelpers: All files are already saved. +[2024.01.21-10.16.56:468][516]LogFileHelpers: Saving map 'BackroomsMap' took 0.156 +[2024.01.21-10.16.56:479][516]LogFileHelpers: InternalPromptForCheckoutAndSave took 203 ms (total: 652 ms) +[2024.01.21-10.16.56:483][516]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.21-10.16.56:483][516]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.21-10.16.57:518][568]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms +[2024.01.21-10.16.59:430][568]LogSlate: Window 'Save Content' being destroyed +[2024.01.21-10.16.59:436][568]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-10.16.59:472][568]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Door/Blueprint_door" FILE="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset" SILENT=true +[2024.01.21-10.16.59:482][568]LogSavePackage: Moving output files for package: /Game/GameMap/Door/Blueprint_door +[2024.01.21-10.16.59:483][568]LogSavePackage: Moving 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Blueprint_doorA09974FD4179D946A6C3E4873266036E.tmp' to 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset' +[2024.01.21-10.16.59:492][568]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Door/Blueprint_door_start" FILE="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door_start.uasset" SILENT=true +[2024.01.21-10.16.59:499][568]LogSavePackage: Moving output files for package: /Game/GameMap/Door/Blueprint_door_start +[2024.01.21-10.16.59:500][568]LogSavePackage: Moving 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Blueprint_door_start96E124BA45B55DFE4E366B8E2A7CBA4D.tmp' to 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door_start.uasset' +[2024.01.21-10.16.59:500][568]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Door/Notrufe" FILE="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Notrufe.uasset" SILENT=true +[2024.01.21-10.16.59:501][568]LogSavePackage: Moving output files for package: /Game/GameMap/Door/Notrufe +[2024.01.21-10.16.59:502][568]LogSavePackage: Moving 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Notrufe8C7260764FA0300E970DC3BA9AF73D2A.tmp' to 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Notrufe.uasset' +[2024.01.21-10.16.59:508][568]LogFileHelpers: InternalPromptForCheckoutAndSave took 71 ms (total: 723 ms) +[2024.01.21-10.16.59:508][568]LogStall: Shutdown... +[2024.01.21-10.16.59:512][568]LogStall: Shutdown complete. +[2024.01.21-10.16.59:545][568]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true +[2024.01.21-10.16.59:545][568]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-10.16.59:645][568]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true +[2024.01.21-10.16.59:646][568]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-10.16.59:671][568]LogSlate: Window 'Blueprint_door_start' being destroyed +[2024.01.21-10.16.59:686][568]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. +[2024.01.21-10.16.59:686][568]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true +[2024.01.21-10.16.59:686][568]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-10.16.59:797][568]LogSlate: Window 'BackroomsDigitalArt - Unreal Editor' being destroyed +[2024.01.21-10.16.59:854][568]AssetCheck: New page: Asset Save: multiple assets +[2024.01.21-10.16.59:854][568]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Door/Blueprint_door.Blueprint_door +[2024.01.21-10.16.59:854][568]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start +[2024.01.21-10.16.59:854][568]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Door/Notrufe.Notrufe +[2024.01.21-10.16.59:858][569]Cmd: QUIT_EDITOR +[2024.01.21-10.16.59:858][569]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) +[2024.01.21-10.16.59:866][569]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) +[2024.01.21-10.16.59:866][569]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown +[2024.01.21-10.16.59:866][569]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown +[2024.01.21-10.16.59:870][569]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-10.16.59:870][569]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-10.16.59:879][569]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized. +[2024.01.21-10.17.00:184][569]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... +[2024.01.21-10.17.00:184][569]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... +[2024.01.21-10.17.00:184][569]LogAudio: Display: Audio Device unregistered from world 'BackroomsMap'. +[2024.01.21-10.17.00:184][569]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 1 +[2024.01.21-10.17.00:184][569]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 +[2024.01.21-10.17.00:186][569]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 +[2024.01.21-10.17.00:214][569]LogAudio: Display: Audio Device Manager Shutdown +[2024.01.21-10.17.00:214][569]LogWindowsTextInputMethodSystem: Activated input method: Deutsch (Deutschland) - (Keyboard). +[2024.01.21-10.17.00:217][569]LogExit: Preparing to exit. +[2024.01.21-10.17.00:242][569]LogUObjectHash: Compacting FUObjectHashTables data took 1.34ms +[2024.01.21-10.17.00:270][569]LogPython: Display: Object '/Engine/PythonTypes.add_controls_for_selected_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.21-10.17.00:270][569]LogPython: Display: Object '/Engine/PythonTypes.add_controls_for_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.21-10.17.00:273][569]LogPython: Display: Object '/Engine/PythonTypes.add_null_above_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.21-10.17.00:273][569]LogPython: Display: Object '/Engine/PythonTypes.align_translation_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.21-10.17.00:273][569]LogPython: Display: Object '/Engine/PythonTypes.align_translation_all' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.21-10.17.00:273][569]LogPython: Display: Object '/Engine/PythonTypes.align_translation_x' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.21-10.17.00:273][569]LogPython: Display: Object '/Engine/PythonTypes.align_translation_y' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.21-10.17.00:273][569]LogPython: Display: Object '/Engine/PythonTypes.align_translation_z' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.21-10.17.00:273][569]LogPython: Display: Object '/Engine/PythonTypes.align_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.21-10.17.00:274][569]LogPython: Display: Object '/Engine/PythonTypes.align_scale' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.21-10.17.00:274][569]LogPython: Display: Object '/Engine/PythonTypes.search_replace_name_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.21-10.17.00:274][569]LogPython: Display: Object '/Engine/PythonTypes.search_replace_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.21-10.17.00:274][569]LogPython: Display: Object '/Engine/PythonTypes.add_prefix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.21-10.17.00:274][569]LogPython: Display: Object '/Engine/PythonTypes.add_prefix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.21-10.17.00:274][569]LogPython: Display: Object '/Engine/PythonTypes.add_suffix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.21-10.17.00:274][569]LogPython: Display: Object '/Engine/PythonTypes.add_suffix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.21-10.17.00:274][569]LogPython: Display: Object '/Engine/PythonTypes.do_rename_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.21-10.17.00:274][569]LogPython: Display: Object '/Engine/PythonTypes.do_rename_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.21-10.17.00:274][569]LogPython: Display: Object '/Engine/PythonTypes.set_bone_reference_pose' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.21-10.17.00:274][569]LogPython: Display: Object '/Engine/PythonTypes.ControlOutputFormat' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.21-10.17.01:379][569]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.01.21-10.17.01:379][569]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.01.21-10.17.01:379][569]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.01.21-10.17.01:379][569]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.01.21-10.17.01:379][569]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.01.21-10.17.01:379][569]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.01.21-10.17.01:379][569]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.01.21-10.17.01:379][569]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.01.21-10.17.01:379][569]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.01.21-10.17.01:379][569]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.01.21-10.17.01:379][569]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.01.21-10.17.01:379][569]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.01.21-10.17.01:379][569]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.01.21-10.17.01:379][569]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.01.21-10.17.01:379][569]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.01.21-10.17.01:379][569]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.01.21-10.17.01:380][569]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.01.21-10.17.01:380][569]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.01.21-10.17.01:380][569]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.01.21-10.17.01:380][569]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.01.21-10.17.01:380][569]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.01.21-10.17.01:380][569]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.01.21-10.17.01:380][569]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.01.21-10.17.01:380][569]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.01.21-10.17.01:380][569]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.01.21-10.17.01:380][569]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.01.21-10.17.01:380][569]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.01.21-10.17.01:380][569]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.01.21-10.17.01:380][569]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.01.21-10.17.01:380][569]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.01.21-10.17.01:380][569]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.01.21-10.17.01:380][569]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.01.21-10.17.01:547][569]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled +[2024.01.21-10.17.01:589][569]LogExit: Editor shut down +[2024.01.21-10.17.01:594][569]LogExit: Transaction tracking system shut down +[2024.01.21-10.17.01:812][569]LogExit: Object subsystem successfully closed. +[2024.01.21-10.17.01:821][569]LogShaderCompilers: Display: ================================================ +[2024.01.21-10.17.01:821][569]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.21-10.17.01:821][569]LogShaderCompilers: Display: Total job queries 308, among them cache hits 148 (48.05%) +[2024.01.21-10.17.01:821][569]LogShaderCompilers: Display: Tracking 116 distinct input hashes that result in 70 distinct outputs (60.34%) +[2024.01.21-10.17.01:821][569]LogShaderCompilers: Display: RAM used: 271,70 KiB of 819,20 MiB budget. Usage: 0.03% +[2024.01.21-10.17.01:821][569]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.21-10.17.01:821][569]LogShaderCompilers: Display: Shaders Compiled: 80 +[2024.01.21-10.17.01:821][569]LogShaderCompilers: Display: Jobs assigned 80, completed 80 (100%) +[2024.01.21-10.17.01:821][569]LogShaderCompilers: Display: Average time worker was idle: 73.70 s +[2024.01.21-10.17.01:821][569]LogShaderCompilers: Display: Time job spent in pending queue: average 2.72 s, longest 7.33 s +[2024.01.21-10.17.01:821][569]LogShaderCompilers: Display: Job execution time: average 0.96 s, max 2.96 s +[2024.01.21-10.17.01:821][569]LogShaderCompilers: Display: Job life time (pending + execution): average 3.68 s, max 8.01 +[2024.01.21-10.17.01:821][569]LogShaderCompilers: Display: Shader code size: average 5,14 KiB, min 1,402 KiB, max 8,711 KiB +[2024.01.21-10.17.01:821][569]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 14.73 s +[2024.01.21-10.17.01:821][569]LogShaderCompilers: Display: Jobs were issued in 80 batches (only local compilation was used), average 1.00 jobs/batch +[2024.01.21-10.17.01:821][569]LogShaderCompilers: Display: Average processing rate: 5.43 jobs/sec +[2024.01.21-10.17.01:821][569]LogShaderCompilers: Display: Total thread time: 52,225 s +[2024.01.21-10.17.01:821][569]LogShaderCompilers: Display: Total thread preprocess time: 6,134 s +[2024.01.21-10.17.01:821][569]LogShaderCompilers: Display: Percentage time preprocessing: 11.75% +[2024.01.21-10.17.01:821][569]LogShaderCompilers: Display: Effective parallelization: 3.55 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 +[2024.01.21-10.17.01:821][569]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: +[2024.01.21-10.17.01:821][569]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 9 times, average 1.16 sec, max 1.56 sec, min 0.52 sec) +[2024.01.21-10.17.01:821][569]LogShaderCompilers: Display: TBasePassVSTLightMapPolicyHQ (compiled 10 times, average 0.86 sec, max 1.21 sec, min 0.49 sec) +[2024.01.21-10.17.01:821][569]LogShaderCompilers: Display: TBasePassPSTLightMapPolicyHQ (compiled 10 times, average 0.81 sec, max 1.19 sec, min 0.59 sec) +[2024.01.21-10.17.01:821][569]LogShaderCompilers: Display: TBasePassVSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 9 times, average 0.80 sec, max 0.89 sec, min 0.51 sec) +[2024.01.21-10.17.01:821][569]LogShaderCompilers: Display: FLumenCardVS (compiled 9 times, average 0.75 sec, max 1.40 sec, min 0.40 sec) +[2024.01.21-10.17.01:821][569]LogShaderCompilers: Display: Top 5 shader types by total compile time: +[2024.01.21-10.17.01:821][569]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ - 20.02% of total time (compiled 9 times, average 1.16 sec, max 1.56 sec, min 0.52 sec) +[2024.01.21-10.17.01:821][569]LogShaderCompilers: Display: TBasePassVSTLightMapPolicyHQ - 16.51% of total time (compiled 10 times, average 0.86 sec, max 1.21 sec, min 0.49 sec) +[2024.01.21-10.17.01:821][569]LogShaderCompilers: Display: TBasePassPSTLightMapPolicyHQ - 15.53% of total time (compiled 10 times, average 0.81 sec, max 1.19 sec, min 0.59 sec) +[2024.01.21-10.17.01:821][569]LogShaderCompilers: Display: TBasePassVSTDistanceFieldShadowsAndLightMapPolicyHQ - 13.71% of total time (compiled 9 times, average 0.80 sec, max 0.89 sec, min 0.51 sec) +[2024.01.21-10.17.01:821][569]LogShaderCompilers: Display: FLumenCardVS - 12.92% of total time (compiled 9 times, average 0.75 sec, max 1.40 sec, min 0.40 sec) +[2024.01.21-10.17.01:821][569]LogShaderCompilers: Display: ================================================ +[2024.01.21-10.17.01:892][569]LogShaderCompilers: Display: Shaders left to compile 0 +[2024.01.21-10.17.01:915][569]LogVirtualization: UE::Virtualization was shutdown +[2024.01.21-10.17.01:953][569]LogModuleManager: Shutting down and abandoning module MaterialEditor (1106) +[2024.01.21-10.17.01:953][569]LogModuleManager: Shutting down and abandoning module HierarchicalLODUtilities (1104) +[2024.01.21-10.17.01:953][569]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (1102) +[2024.01.21-10.17.01:953][569]LogModuleManager: Shutting down and abandoning module Voice (1100) +[2024.01.21-10.17.01:953][569]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (1098) +[2024.01.21-10.17.01:953][569]LogModuleManager: Shutting down and abandoning module AddContentDialog (1096) +[2024.01.21-10.17.01:954][569]LogModuleManager: Shutting down and abandoning module WidgetCarousel (1095) +[2024.01.21-10.17.01:954][569]LogModuleManager: Shutting down and abandoning module SubobjectEditor (1092) +[2024.01.21-10.17.01:954][569]LogModuleManager: Shutting down and abandoning module SceneOutliner (1090) +[2024.01.21-10.17.01:954][569]LogModuleManager: Shutting down and abandoning module StatusBar (1088) +[2024.01.21-10.17.01:954][569]LogModuleManager: Shutting down and abandoning module UnsavedAssetsTracker (1086) +[2024.01.21-10.17.01:954][569]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (1084) +[2024.01.21-10.17.01:954][569]LogModuleManager: Shutting down and abandoning module StatsViewer (1082) +[2024.01.21-10.17.01:954][569]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (1080) +[2024.01.21-10.17.01:954][569]LogModuleManager: Shutting down and abandoning module AutomationWorker (1078) +[2024.01.21-10.17.01:954][569]LogModuleManager: Shutting down and abandoning module SmartSnapping (1076) +[2024.01.21-10.17.01:954][569]LogModuleManager: Shutting down and abandoning module TextureAlignMode (1074) +[2024.01.21-10.17.01:954][569]LogModuleManager: Shutting down and abandoning module BspMode (1072) +[2024.01.21-10.17.01:954][569]LogModuleManager: Shutting down and abandoning module GeometryMode (1070) +[2024.01.21-10.17.01:954][569]LogModuleManager: Shutting down and abandoning module EngineAssetDefinitions (1068) +[2024.01.21-10.17.01:954][569]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (1066) +[2024.01.21-10.17.01:954][569]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (1064) +[2024.01.21-10.17.01:954][569]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (1062) +[2024.01.21-10.17.01:954][569]LogModuleManager: Shutting down and abandoning module IKRigEditor (1060) +[2024.01.21-10.17.01:954][569]LogModuleManager: Shutting down and abandoning module LiveLinkMultiUser (1058) +[2024.01.21-10.17.01:954][569]LogModuleManager: Shutting down and abandoning module ControlRigEditor (1056) +[2024.01.21-10.17.01:954][569]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (1054) +[2024.01.21-10.17.01:954][569]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (1052) +[2024.01.21-10.17.01:954][569]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (1050) +[2024.01.21-10.17.01:954][569]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (1048) +[2024.01.21-10.17.01:954][569]LogModuleManager: Shutting down and abandoning module WebMMedia (1046) +[2024.01.21-10.17.01:954][569]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (1044) +[2024.01.21-10.17.01:954][569]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (1042) +[2024.01.21-10.17.01:955][569]LogModuleManager: Shutting down and abandoning module SequenceRecorder (1041) +[2024.01.21-10.17.01:955][569]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (1038) +[2024.01.21-10.17.01:955][569]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (1036) +[2024.01.21-10.17.01:955][569]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (1034) +[2024.01.21-10.17.01:955][569]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (1032) +[2024.01.21-10.17.01:955][569]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (1030) +[2024.01.21-10.17.01:955][569]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (1028) +[2024.01.21-10.17.01:955][569]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (1026) +[2024.01.21-10.17.01:955][569]LogModuleManager: Shutting down and abandoning module PlanarCut (1024) +[2024.01.21-10.17.01:955][569]LogModuleManager: Shutting down and abandoning module FractureEngine (1022) +[2024.01.21-10.17.01:955][569]LogModuleManager: Shutting down and abandoning module CharacterAI (1020) +[2024.01.21-10.17.01:955][569]LogModuleManager: Shutting down and abandoning module WaveTableEditor (1018) +[2024.01.21-10.17.01:955][569]LogModuleManager: Shutting down and abandoning module RigVMEditor (1016) +[2024.01.21-10.17.01:955][569]LogModuleManager: Shutting down and abandoning module ResonanceAudioEditor (1014) +[2024.01.21-10.17.01:955][569]LogModuleManager: Shutting down and abandoning module OpenXRInput (1012) +[2024.01.21-10.17.01:955][569]LogModuleManager: Shutting down and abandoning module GooglePADEditor (1010) +[2024.01.21-10.17.01:955][569]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (1008) +[2024.01.21-10.17.01:955][569]LogModuleManager: Shutting down and abandoning module AndroidFileServerEditor (1006) +[2024.01.21-10.17.01:955][569]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (1004) +[2024.01.21-10.17.01:955][569]LogModuleManager: Shutting down and abandoning module SessionServices (1002) +[2024.01.21-10.17.01:956][569]LogModuleManager: Shutting down and abandoning module MeshPaint (1000) +[2024.01.21-10.17.01:956][569]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (998) +[2024.01.21-10.17.01:956][569]LogModuleManager: Shutting down and abandoning module PlacementMode (997) +[2024.01.21-10.17.01:956][569]LogModuleManager: Shutting down and abandoning module FoliageEdit (994) +[2024.01.21-10.17.01:956][569]LogModuleManager: Shutting down and abandoning module LandscapeEditor (992) +[2024.01.21-10.17.01:956][569]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (990) +[2024.01.21-10.17.01:956][569]LogModuleManager: Shutting down and abandoning module ActorPickerMode (988) +[2024.01.21-10.17.01:956][569]LogModuleManager: Shutting down and abandoning module ViewportSnapping (986) +[2024.01.21-10.17.01:956][569]LogModuleManager: Shutting down and abandoning module EditorWidgets (984) +[2024.01.21-10.17.01:956][569]LogModuleManager: Shutting down and abandoning module ViewportInteraction (982) +[2024.01.21-10.17.01:956][569]LogModuleManager: Shutting down and abandoning module ClothPainter (980) +[2024.01.21-10.17.01:956][569]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (979) +[2024.01.21-10.17.01:956][569]LogModuleManager: Shutting down and abandoning module WidgetRegistration (976) +[2024.01.21-10.17.01:956][569]LogModuleManager: Shutting down and abandoning module LogVisualizer (974) +[2024.01.21-10.17.01:957][569]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (972) +[2024.01.21-10.17.01:957][569]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (970) +[2024.01.21-10.17.01:957][569]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (969) +[2024.01.21-10.17.01:957][569]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (967) +[2024.01.21-10.17.02:327][569]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (964) +[2024.01.21-10.17.02:327][569]LogModuleManager: Shutting down and abandoning module MacPlatformEditor (962) +[2024.01.21-10.17.02:327][569]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (960) +[2024.01.21-10.17.02:327][569]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (958) +[2024.01.21-10.17.02:327][569]LogModuleManager: Shutting down and abandoning module RenderResourceViewer (956) +[2024.01.21-10.17.02:327][569]LogModuleManager: Shutting down and abandoning module GameplayDebuggerEditor (954) +[2024.01.21-10.17.02:327][569]LogModuleManager: Shutting down and abandoning module AnimationSettings (952) +[2024.01.21-10.17.02:327][569]LogModuleManager: Shutting down and abandoning module VirtualizationEditor (950) +[2024.01.21-10.17.02:327][569]LogModuleManager: Shutting down and abandoning module CSVtoSVG (948) +[2024.01.21-10.17.02:327][569]LogModuleManager: Shutting down and abandoning module DerivedDataEditor (946) +[2024.01.21-10.17.02:327][569]LogModuleManager: Shutting down and abandoning module EditorConfig (944) +[2024.01.21-10.17.02:327][569]LogModuleManager: Shutting down and abandoning module EditorFramework (942) +[2024.01.21-10.17.02:327][569]LogModuleManager: Shutting down and abandoning module TraceInsights (940) +[2024.01.21-10.17.02:327][569]MemoryProfiler: Shutdown +[2024.01.21-10.17.02:327][569]NetworkingProfiler: Shutdown +[2024.01.21-10.17.02:327][569]LoadingProfiler: Shutdown +[2024.01.21-10.17.02:327][569]TimingProfiler: Shutdown +[2024.01.21-10.17.02:328][569]LogModuleManager: Shutting down and abandoning module TraceServices (939) +[2024.01.21-10.17.02:328][569]LogModuleManager: Shutting down and abandoning module TraceAnalysis (938) +[2024.01.21-10.17.02:328][569]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (934) +[2024.01.21-10.17.02:328][569]LogModuleManager: Shutting down and abandoning module InteractiveToolsFramework (933) +[2024.01.21-10.17.02:328][569]LogModuleManager: Shutting down and abandoning module InputBindingEditor (930) +[2024.01.21-10.17.02:328][569]LogModuleManager: Shutting down and abandoning module MergeActors (928) +[2024.01.21-10.17.02:328][569]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (926) +[2024.01.21-10.17.02:328][569]LogModuleManager: Shutting down and abandoning module LocalizationService (925) +[2024.01.21-10.17.02:328][569]LogModuleManager: Shutting down and abandoning module HardwareTargeting (922) +[2024.01.21-10.17.02:328][569]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (920) +[2024.01.21-10.17.02:328][569]LogModuleManager: Shutting down and abandoning module UndoHistory (918) +[2024.01.21-10.17.02:328][569]LogModuleManager: Shutting down and abandoning module XmlParser (916) +[2024.01.21-10.17.02:328][569]LogModuleManager: Shutting down and abandoning module Blutility (914) +[2024.01.21-10.17.02:328][569]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (912) +[2024.01.21-10.17.02:328][569]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (911) +[2024.01.21-10.17.02:328][569]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (908) +[2024.01.21-10.17.02:328][569]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (907) +[2024.01.21-10.17.02:328][569]LogModuleManager: Shutting down and abandoning module SettingsEditor (904) +[2024.01.21-10.17.02:328][569]LogModuleManager: Shutting down and abandoning module ProjectLauncher (902) +[2024.01.21-10.17.02:328][569]LogModuleManager: Shutting down and abandoning module SessionFrontend (900) +[2024.01.21-10.17.02:328][569]LogModuleManager: Shutting down and abandoning module ProfilerClient (898) +[2024.01.21-10.17.02:328][569]LogModuleManager: Shutting down and abandoning module DeviceManager (896) +[2024.01.21-10.17.02:328][569]LogModuleManager: Shutting down and abandoning module AutomationController (894) +[2024.01.21-10.17.02:328][569]LogModuleManager: Shutting down and abandoning module AutomationWindow (892) +[2024.01.21-10.17.02:328][569]LogModuleManager: Shutting down and abandoning module Layers (890) +[2024.01.21-10.17.02:328][569]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (888) +[2024.01.21-10.17.02:328][569]LogModuleManager: Shutting down and abandoning module DetailCustomizations (886) +[2024.01.21-10.17.02:328][569]LogModuleManager: Shutting down and abandoning module PackagesDialog (884) +[2024.01.21-10.17.02:328][569]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (882) +[2024.01.21-10.17.02:329][569]LogModuleManager: Shutting down and abandoning module Persona (880) +[2024.01.21-10.17.02:329][569]LogModuleManager: Shutting down and abandoning module Kismet (878) +[2024.01.21-10.17.02:337][569]LogModuleManager: Shutting down and abandoning module KismetWidgets (877) +[2024.01.21-10.17.02:337][569]LogModuleManager: Shutting down and abandoning module GraphEditor (874) +[2024.01.21-10.17.02:337][569]LogModuleManager: Shutting down and abandoning module StructViewer (872) +[2024.01.21-10.17.02:337][569]LogModuleManager: Shutting down and abandoning module ClassViewer (870) +[2024.01.21-10.17.02:337][569]LogModuleManager: Shutting down and abandoning module UncontrolledChangelists (868) +[2024.01.21-10.17.02:338][569]LogModuleManager: Shutting down and abandoning module SourceControlWindowExtender (866) +[2024.01.21-10.17.02:338][569]LogModuleManager: Shutting down and abandoning module SourceControlWindows (864) +[2024.01.21-10.17.02:338][569]LogModuleManager: Shutting down and abandoning module OutputLog (862) +[2024.01.21-10.17.02:338][569]LogModuleManager: Shutting down and abandoning module Documentation (860) +[2024.01.21-10.17.02:338][569]LogModuleManager: Shutting down and abandoning module SparseVolumeTexture (858) +[2024.01.21-10.17.02:338][569]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (856) +[2024.01.21-10.17.02:338][569]LogModuleManager: Shutting down and abandoning module MovieScene (854) +[2024.01.21-10.17.02:338][569]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (852) +[2024.01.21-10.17.02:338][569]LogModuleManager: Shutting down and abandoning module BinkAudioDecoder (850) +[2024.01.21-10.17.02:338][569]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (848) +[2024.01.21-10.17.02:338][569]LogModuleManager: Shutting down and abandoning module AudioMixer (847) +[2024.01.21-10.17.02:338][569]LogModuleManager: Shutting down and abandoning module AudioMixerCore (846) +[2024.01.21-10.17.02:338][569]LogModuleManager: Shutting down and abandoning module LauncherPlatform (842) +[2024.01.21-10.17.02:338][569]LogModuleManager: Shutting down and abandoning module AnalyticsET (840) +[2024.01.21-10.17.02:338][569]LogModuleManager: Shutting down and abandoning module PortalServices (838) +[2024.01.21-10.17.02:338][569]LogModuleManager: Shutting down and abandoning module PortalRpc (836) +[2024.01.21-10.17.02:338][569]LogModuleManager: Shutting down and abandoning module MessagingRpc (834) +[2024.01.21-10.17.02:338][569]LogModuleManager: Shutting down and abandoning module AIModule (832) +[2024.01.21-10.17.02:338][569]LogModuleManager: Shutting down and abandoning module GameplayDebugger (831) +[2024.01.21-10.17.02:338][569]LogModuleManager: Shutting down and abandoning module AITestSuite (829) +[2024.01.21-10.17.02:338][569]LogModuleManager: Shutting down and abandoning module NavigationSystem (827) +[2024.01.21-10.17.02:338][569]LogModuleManager: Shutting down and abandoning module LevelInstanceEditor (824) +[2024.01.21-10.17.02:338][569]LogModuleManager: Shutting down and abandoning module TypedElementRuntime (822) +[2024.01.21-10.17.02:338][569]LogModuleManager: Shutting down and abandoning module TypedElementFramework (820) +[2024.01.21-10.17.02:338][569]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (818) +[2024.01.21-10.17.02:338][569]LogModuleManager: Shutting down and abandoning module ProfilerService (816) +[2024.01.21-10.17.02:461][569]LogModuleManager: Shutting down and abandoning module ProfileVisualizer (814) +[2024.01.21-10.17.02:461][569]LogModuleManager: Shutting down and abandoning module CacheTrackRecorder (812) +[2024.01.21-10.17.02:461][569]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (810) +[2024.01.21-10.17.02:461][569]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (808) +[2024.01.21-10.17.02:461][569]LogModuleManager: Shutting down and abandoning module TakesCore (806) +[2024.01.21-10.17.02:461][569]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (804) +[2024.01.21-10.17.02:461][569]LogModuleManager: Shutting down and abandoning module MegascansPlugin (802) +[2024.01.21-10.17.02:461][569]LogModuleManager: Shutting down and abandoning module Bridge (800) +[2024.01.21-10.17.02:461][569]LogModuleManager: Shutting down and abandoning module ConcertSyncClient (798) +[2024.01.21-10.17.02:462][569]LogModuleManager: Shutting down and abandoning module ObjectMixerEditor (796) +[2024.01.21-10.17.02:463][569]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (794) +[2024.01.21-10.17.02:463][569]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (792) +[2024.01.21-10.17.02:463][569]LogModuleManager: Shutting down and abandoning module CollectionManager (791) +[2024.01.21-10.17.02:463][569]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (788) +[2024.01.21-10.17.02:463][569]LogModuleManager: Shutting down and abandoning module LightMixer (786) +[2024.01.21-10.17.02:463][569]LogModuleManager: Shutting down and abandoning module PortableObjectFileDataSource (784) +[2024.01.21-10.17.02:463][569]LogModuleManager: Shutting down and abandoning module VariantManager (782) +[2024.01.21-10.17.02:463][569]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (780) +[2024.01.21-10.17.02:463][569]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (778) +[2024.01.21-10.17.02:463][569]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (776) +[2024.01.21-10.17.02:463][569]LogModuleManager: Shutting down and abandoning module UVEditorToolsEditorOnly (774) +[2024.01.21-10.17.02:463][569]LogModuleManager: Shutting down and abandoning module UVEditorTools (772) +[2024.01.21-10.17.02:463][569]LogModuleManager: Shutting down and abandoning module UVEditor (770) +[2024.01.21-10.17.02:463][569]LogModuleManager: Shutting down and abandoning module WorldPartitionHLODUtilities (768) +[2024.01.21-10.17.02:463][569]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (766) +[2024.01.21-10.17.02:463][569]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (764) +[2024.01.21-10.17.02:463][569]LogModuleManager: Shutting down and abandoning module Paper2DEditor (762) +[2024.01.21-10.17.02:463][569]LogModuleManager: Shutting down and abandoning module SequencerAnimTools (760) +[2024.01.21-10.17.02:463][569]LogModuleManager: Shutting down and abandoning module ModelingToolsEditorMode (758) +[2024.01.21-10.17.02:464][569]LogModuleManager: Shutting down and abandoning module PluginBrowser (756) +[2024.01.21-10.17.02:464][569]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (754) +[2024.01.21-10.17.02:464][569]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (752) +[2024.01.21-10.17.02:464][569]LogModuleManager: Shutting down and abandoning module EditorScriptingUtilities (750) +[2024.01.21-10.17.02:464][569]LogModuleManager: Shutting down and abandoning module EditorDebugTools (748) +[2024.01.21-10.17.02:464][569]LogModuleManager: Shutting down and abandoning module CurveEditorTools (746) +[2024.01.21-10.17.02:464][569]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (744) +[2024.01.21-10.17.02:464][569]LogModuleManager: Shutting down and abandoning module CryptoKeys (742) +[2024.01.21-10.17.02:464][569]LogModuleManager: Shutting down and abandoning module ChangelistReview (740) +[2024.01.21-10.17.02:464][569]LogModuleManager: Shutting down and abandoning module BlueprintHeaderView (738) +[2024.01.21-10.17.02:464][569]LogModuleManager: Shutting down and abandoning module TemplateSequence (736) +[2024.01.21-10.17.02:464][569]LogModuleManager: Shutting down and abandoning module InterchangeTestEditor (734) +[2024.01.21-10.17.02:464][569]LogModuleManager: Shutting down and abandoning module InterchangeTests (732) +[2024.01.21-10.17.02:464][569]LogModuleManager: Shutting down and abandoning module SequencerScriptingEditor (730) +[2024.01.21-10.17.02:464][569]LogModuleManager: Shutting down and abandoning module SequencerScripting (728) +[2024.01.21-10.17.02:464][569]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (726) +[2024.01.21-10.17.02:464][569]LogModuleManager: Shutting down and abandoning module AlembicImporter (724) +[2024.01.21-10.17.02:464][569]LogModuleManager: Shutting down and abandoning module AlembicLibrary (723) +[2024.01.21-10.17.02:464][569]LogModuleManager: Shutting down and abandoning module InterchangeFbxParser (720) +[2024.01.21-10.17.02:464][569]LogModuleManager: Shutting down and abandoning module InterchangeCommonParser (718) +[2024.01.21-10.17.02:464][569]LogModuleManager: Shutting down and abandoning module InterchangeDispatcher (716) +[2024.01.21-10.17.02:464][569]LogModuleManager: Shutting down and abandoning module InterchangeExport (714) +[2024.01.21-10.17.02:464][569]LogModuleManager: Shutting down and abandoning module InterchangeMessages (712) +[2024.01.21-10.17.02:464][569]LogModuleManager: Shutting down and abandoning module GLTFCore (710) +[2024.01.21-10.17.02:464][569]LogModuleManager: Shutting down and abandoning module InterchangeEditorUtilities (708) +[2024.01.21-10.17.02:464][569]LogModuleManager: Shutting down and abandoning module InterchangeEditorPipelines (706) +[2024.01.21-10.17.02:464][569]LogModuleManager: Shutting down and abandoning module InterchangeEditor (704) +[2024.01.21-10.17.02:464][569]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (702) +[2024.01.21-10.17.02:464][569]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (700) +[2024.01.21-10.17.02:464][569]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (698) +[2024.01.21-10.17.02:464][569]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (696) +[2024.01.21-10.17.02:464][569]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (694) +[2024.01.21-10.17.02:464][569]LogModuleManager: Shutting down and abandoning module LiveLink (692) +[2024.01.21-10.17.03:328][569]LogModuleManager: Shutting down and abandoning module ControlRigSpline (690) +[2024.01.21-10.17.03:328][569]LogModuleManager: Shutting down and abandoning module BlendSpaceMotionAnalysis (688) +[2024.01.21-10.17.03:328][569]LogModuleManager: Shutting down and abandoning module ACLPluginEditor (686) +[2024.01.21-10.17.03:328][569]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (684) +[2024.01.21-10.17.03:328][569]LogModuleManager: Shutting down and abandoning module AnimationModifierLibrary (682) +[2024.01.21-10.17.03:328][569]LogModuleManager: Shutting down and abandoning module TakeSequencer (680) +[2024.01.21-10.17.03:328][569]LogModuleManager: Shutting down and abandoning module TakeMovieScene (678) +[2024.01.21-10.17.03:328][569]LogModuleManager: Shutting down and abandoning module MediaPlateEditor (676) +[2024.01.21-10.17.03:328][569]LogModuleManager: Shutting down and abandoning module MediaPlate (674) +[2024.01.21-10.17.03:328][569]LogModuleManager: Shutting down and abandoning module MediaCompositing (672) +[2024.01.21-10.17.03:328][569]LogModuleManager: Shutting down and abandoning module ImgMedia (670) +[2024.01.21-10.17.03:328][569]LogModuleManager: Shutting down and abandoning module ToolPresetEditor (668) +[2024.01.21-10.17.03:328][569]LogModuleManager: Shutting down and abandoning module ToolPresetAsset (666) +[2024.01.21-10.17.03:328][569]LogModuleManager: Shutting down and abandoning module StructUtilsTestSuite (664) +[2024.01.21-10.17.03:328][569]LogModuleManager: Shutting down and abandoning module StructUtilsNodes (662) +[2024.01.21-10.17.03:328][569]LogModuleManager: Shutting down and abandoning module StructUtilsEditor (660) +[2024.01.21-10.17.03:328][569]LogModuleManager: Shutting down and abandoning module StructUtilsEngine (658) +[2024.01.21-10.17.03:328][569]LogModuleManager: Shutting down and abandoning module StaticMeshEditorModeling (656) +[2024.01.21-10.17.03:328][569]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (655) +[2024.01.21-10.17.03:328][569]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (654) +[2024.01.21-10.17.03:328][569]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (650) +[2024.01.21-10.17.03:328][569]LogOpenImageDenoise: OIDN shutting down +[2024.01.21-10.17.03:328][569]LogModuleManager: Shutting down and abandoning module SkeletalMeshModifiers (648) +[2024.01.21-10.17.03:328][569]LogModuleManager: Shutting down and abandoning module ModelingEditorUI (646) +[2024.01.21-10.17.03:328][569]LogModuleManager: Shutting down and abandoning module GeometryProcessingAdapters (644) +[2024.01.21-10.17.03:328][569]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnlyExp (642) +[2024.01.21-10.17.03:328][569]LogModuleManager: Shutting down and abandoning module MeshModelingToolsExp (640) +[2024.01.21-10.17.03:328][569]LogModuleManager: Shutting down and abandoning module MeshLODToolset (638) +[2024.01.21-10.17.03:328][569]LogModuleManager: Shutting down and abandoning module LocalizableMessageBlueprint (636) +[2024.01.21-10.17.03:328][569]LogModuleManager: Shutting down and abandoning module LocalizableMessage (634) +[2024.01.21-10.17.03:328][569]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessingEditor (632) +[2024.01.21-10.17.03:328][569]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessing (630) +[2024.01.21-10.17.03:329][569]LogModuleManager: Shutting down and abandoning module GeometryFlowCore (628) +[2024.01.21-10.17.03:329][569]LogModuleManager: Shutting down and abandoning module GeometryCollectionNodes (626) +[2024.01.21-10.17.03:329][569]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (624) +[2024.01.21-10.17.03:329][569]LogModuleManager: Shutting down and abandoning module GeometryCollectionEngine (623) +[2024.01.21-10.17.03:329][569]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (621) +[2024.01.21-10.17.03:329][569]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (618) +[2024.01.21-10.17.03:329][569]LogModuleManager: Shutting down and abandoning module DataflowNodes (616) +[2024.01.21-10.17.03:329][569]LogModuleManager: Shutting down and abandoning module DataflowEnginePlugin (614) +[2024.01.21-10.17.03:329][569]LogModuleManager: Shutting down and abandoning module DataflowEditor (612) +[2024.01.21-10.17.03:329][569]LogModuleManager: Shutting down and abandoning module ChaosUserDataPT (610) +[2024.01.21-10.17.03:329][569]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (608) +[2024.01.21-10.17.03:329][569]LogModuleManager: Shutting down and abandoning module ChaosNiagara (606) +[2024.01.21-10.17.03:329][569]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (604) +[2024.01.21-10.17.03:329][569]LogModuleManager: Shutting down and abandoning module FractureEditor (602) +[2024.01.21-10.17.03:329][569]LogModuleManager: Shutting down and abandoning module BackChannel (600) +[2024.01.21-10.17.03:329][569]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (598) +[2024.01.21-10.17.03:329][569]LogModuleManager: Shutting down and abandoning module AutomationUtils (596) +[2024.01.21-10.17.03:329][569]LogModuleManager: Shutting down and abandoning module XRBaseEditor (594) +[2024.01.21-10.17.03:329][569]LogModuleManager: Shutting down and abandoning module XRBase (592) +[2024.01.21-10.17.03:329][569]LogModuleManager: Shutting down and abandoning module SynthesisEditor (590) +[2024.01.21-10.17.03:329][569]LogModuleManager: Shutting down and abandoning module ResonanceAudio (588) +[2024.01.21-10.17.03:329][569]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (586) +[2024.01.21-10.17.03:329][569]LogModuleManager: Shutting down and abandoning module OpenXRHandTrackingEditor (584) +[2024.01.21-10.17.03:329][569]LogModuleManager: Shutting down and abandoning module OpenXREditor (582) +[2024.01.21-10.17.03:329][569]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (580) +[2024.01.21-10.17.03:329][569]LogModuleManager: Shutting down and abandoning module ModelingOperatorsEditorOnly (578) +[2024.01.21-10.17.03:329][569]LogModuleManager: Shutting down and abandoning module ModelingOperators (576) +[2024.01.21-10.17.03:329][569]LogModuleManager: Shutting down and abandoning module ModelingComponentsEditorOnly (574) +[2024.01.21-10.17.03:329][569]LogModuleManager: Shutting down and abandoning module ModelingComponents (572) +[2024.01.21-10.17.03:329][569]LogModuleManager: Shutting down and abandoning module GeometryFramework (571) +[2024.01.21-10.17.03:329][569]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnly (568) +[2024.01.21-10.17.03:329][569]LogModuleManager: Shutting down and abandoning module MeshModelingTools (566) +[2024.01.21-10.17.03:329][569]LogModuleManager: Shutting down and abandoning module InputDebuggingEditor (564) +[2024.01.21-10.17.03:329][569]LogModuleManager: Shutting down and abandoning module InputDebugging (562) +[2024.01.21-10.17.03:329][569]LogModuleManager: Shutting down and abandoning module GooglePAD (560) +[2024.01.21-10.17.03:329][569]LogModuleManager: Shutting down and abandoning module DynamicMesh (558) +[2024.01.21-10.17.03:329][569]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (556) +[2024.01.21-10.17.03:329][569]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (554) +[2024.01.21-10.17.03:329][569]LogModuleManager: Shutting down and abandoning module GeometryCache (552) +[2024.01.21-10.17.03:329][569]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (550) +[2024.01.21-10.17.03:329][569]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (548) +[2024.01.21-10.17.03:329][569]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (546) +[2024.01.21-10.17.03:329][569]LogModuleManager: Shutting down and abandoning module AudioCapture (544) +[2024.01.21-10.17.03:329][569]LogModuleManager: Shutting down and abandoning module AudioCaptureWasapi (543) +[2024.01.21-10.17.03:329][569]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (540) +[2024.01.21-10.17.03:329][569]LogModuleManager: Shutting down and abandoning module AppleImageUtils (538) +[2024.01.21-10.17.03:329][569]LogModuleManager: Shutting down and abandoning module AssetTags (536) +[2024.01.21-10.17.03:330][569]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (534) +[2024.01.21-10.17.03:330][569]LogModuleManager: Shutting down and abandoning module AndroidPermission (532) +[2024.01.21-10.17.03:330][569]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (530) +[2024.01.21-10.17.03:330][569]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (528) +[2024.01.21-10.17.03:330][569]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (526) +[2024.01.21-10.17.03:330][569]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (524) +[2024.01.21-10.17.03:330][569]LogModuleManager: Shutting down and abandoning module UObjectPlugin (522) +[2024.01.21-10.17.03:330][569]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (520) +[2024.01.21-10.17.03:330][569]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (518) +[2024.01.21-10.17.03:330][569]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (516) +[2024.01.21-10.17.03:330][569]LogModuleManager: Shutting down and abandoning module DumpGPUServices (514) +[2024.01.21-10.17.03:330][569]LogModuleManager: Shutting down and abandoning module PluginUtils (512) +[2024.01.21-10.17.03:330][569]LogModuleManager: Shutting down and abandoning module N10XSourceCodeAccess (510) +[2024.01.21-10.17.03:330][569]LogModuleManager: Shutting down and abandoning module GitSourceControl (508) +[2024.01.21-10.17.03:330][569]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (506) +[2024.01.21-10.17.03:330][569]LogModuleManager: Shutting down and abandoning module EditorTraceUtilities (502) +[2024.01.21-10.17.03:330][569]LogModuleManager: Shutting down and abandoning module TraceUtilities (500) +[2024.01.21-10.17.03:330][569]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (498) +[2024.01.21-10.17.03:330][569]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (496) +[2024.01.21-10.17.03:330][569]LogModuleManager: Shutting down and abandoning module InputEditor (494) +[2024.01.21-10.17.03:330][569]LogModuleManager: Shutting down and abandoning module ConcertSyncCore (492) +[2024.01.21-10.17.03:330][569]LogModuleManager: Shutting down and abandoning module SQLiteCore (490) +[2024.01.21-10.17.03:330][569]LogModuleManager: Shutting down and abandoning module ConcertServer (488) +[2024.01.21-10.17.03:330][569]LogModuleManager: Shutting down and abandoning module ConcertClient (486) +[2024.01.21-10.17.03:330][569]LogModuleManager: Shutting down and abandoning module ConcertTransport (485) +[2024.01.21-10.17.03:330][569]LogModuleManager: Shutting down and abandoning module Concert (482) +[2024.01.21-10.17.03:330][569]LogModuleManager: Shutting down and abandoning module Paper2D (480) +[2024.01.21-10.17.03:330][569]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (478) +[2024.01.21-10.17.03:330][569]LogModuleManager: Shutting down and abandoning module FacialAnimation (476) +[2024.01.21-10.17.03:330][569]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (474) +[2024.01.21-10.17.03:330][569]LogModuleManager: Shutting down and abandoning module DataValidation (472) +[2024.01.21-10.17.03:330][569]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (470) +[2024.01.21-10.17.03:330][569]LogModuleManager: Shutting down and abandoning module TreeMap (469) +[2024.01.21-10.17.03:330][569]LogModuleManager: Shutting down and abandoning module UdpMessaging (466) +[2024.01.21-10.17.03:431][569]LogModuleManager: Shutting down and abandoning module TcpMessaging (464) +[2024.01.21-10.17.03:531][569]LogModuleManager: Shutting down and abandoning module ActorSequence (462) +[2024.01.21-10.17.03:531][569]LogModuleManager: Shutting down and abandoning module InterchangePipelines (460) +[2024.01.21-10.17.03:531][569]LogModuleManager: Shutting down and abandoning module InterchangeImport (458) +[2024.01.21-10.17.03:531][569]LogModuleManager: Shutting down and abandoning module InterchangeFactoryNodes (456) +[2024.01.21-10.17.03:531][569]LogModuleManager: Shutting down and abandoning module InterchangeNodes (454) +[2024.01.21-10.17.03:531][569]LogModuleManager: Shutting down and abandoning module IKRigDeveloper (452) +[2024.01.21-10.17.03:531][569]LogModuleManager: Shutting down and abandoning module IKRig (450) +[2024.01.21-10.17.03:531][569]LogModuleManager: Shutting down and abandoning module ControlRigDeveloper (448) +[2024.01.21-10.17.03:531][569]LogModuleManager: Shutting down and abandoning module ControlRig (446) +[2024.01.21-10.17.03:531][569]LogModuleManager: Shutting down and abandoning module Constraints (445) +[2024.01.21-10.17.03:531][569]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (442) +[2024.01.21-10.17.03:531][569]LogModuleManager: Shutting down and abandoning module Niagara (440) +[2024.01.21-10.17.03:531][569]LogModuleManager: Shutting down and abandoning module NiagaraEditor (439) +[2024.01.21-10.17.03:532][569]LogModuleManager: Shutting down and abandoning module ContentBrowser (438) +[2024.01.21-10.17.03:532][569]LogModuleManager: Shutting down and abandoning module ContentBrowserData (437) +[2024.01.21-10.17.03:532][569]LogModuleManager: Shutting down and abandoning module NiagaraCore (432) +[2024.01.21-10.17.03:532][569]LogModuleManager: Shutting down and abandoning module AnimationData (430) +[2024.01.21-10.17.03:532][569]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (428) +[2024.01.21-10.17.03:532][569]LogModuleManager: Shutting down and abandoning module StructUtils (426) +[2024.01.21-10.17.03:532][569]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (424) +[2024.01.21-10.17.03:558][569]LogModuleManager: Shutting down and abandoning module PBIK (422) +[2024.01.21-10.17.03:558][569]LogModuleManager: Shutting down and abandoning module FullBodyIK (420) +[2024.01.21-10.17.03:558][569]LogModuleManager: Shutting down and abandoning module ChaosCachingEditor (418) +[2024.01.21-10.17.03:558][569]LogModuleManager: Shutting down and abandoning module TakeRecorder (417) +[2024.01.21-10.17.03:558][569]LogModuleManager: Shutting down and abandoning module LevelEditor (415) +[2024.01.21-10.17.03:561][569]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (414) +[2024.01.21-10.17.03:561][569]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (412) +[2024.01.21-10.17.03:562][569]LogModuleManager: Shutting down and abandoning module MainFrame (410) +[2024.01.21-10.17.03:562][569]LogModuleManager: Shutting down and abandoning module HotReload (409) +[2024.01.21-10.17.03:562][569]LogModuleManager: Shutting down and abandoning module ChaosCaching (404) +[2024.01.21-10.17.03:562][569]LogModuleManager: Shutting down and abandoning module LevelSequence (403) +[2024.01.21-10.17.03:562][569]LogModuleManager: Shutting down and abandoning module Synthesis (400) +[2024.01.21-10.17.03:562][569]LogModuleManager: Shutting down and abandoning module SoundFields (398) +[2024.01.21-10.17.03:562][569]LogModuleManager: Shutting down and abandoning module SignificanceManager (396) +[2024.01.21-10.17.03:562][569]LogModuleManager: Shutting down and abandoning module RigVMDeveloper (394) +[2024.01.21-10.17.03:562][569]LogModuleManager: Shutting down and abandoning module RigVM (392) +[2024.01.21-10.17.03:562][569]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (390) +[2024.01.21-10.17.03:562][569]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (388) +[2024.01.21-10.17.03:562][569]LogModuleManager: Shutting down and abandoning module MsQuicRuntime (386) +[2024.01.21-10.17.03:562][569]LogModuleManager: Shutting down and abandoning module MetasoundEditor (384) +[2024.01.21-10.17.03:562][569]LogModuleManager: Shutting down and abandoning module ToolMenus (383) +[2024.01.21-10.17.03:562][569]LogModuleManager: Shutting down and abandoning module AudioWidgets (381) +[2024.01.21-10.17.03:562][569]LogModuleManager: Shutting down and abandoning module AdvancedWidgets (380) +[2024.01.21-10.17.03:562][569]LogModuleManager: Shutting down and abandoning module MetasoundEngineTest (376) +[2024.01.21-10.17.03:562][569]LogModuleManager: Shutting down and abandoning module MetasoundEngine (374) +[2024.01.21-10.17.03:562][569]LogModuleManager: Shutting down and abandoning module WaveTable (373) +[2024.01.21-10.17.03:562][569]LogModuleManager: Shutting down and abandoning module AudioCodecEngine (371) +[2024.01.21-10.17.03:562][569]LogModuleManager: Shutting down and abandoning module MetasoundStandardNodes (368) +[2024.01.21-10.17.03:562][569]LogModuleManager: Shutting down and abandoning module MetasoundFrontend (366) +[2024.01.21-10.17.03:563][569]LogModuleManager: Shutting down and abandoning module MetasoundGenerator (364) +[2024.01.21-10.17.03:563][569]LogModuleManager: Shutting down and abandoning module MetasoundGraphCore (362) +[2024.01.21-10.17.03:563][569]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (360) +[2024.01.21-10.17.03:563][569]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (358) +[2024.01.21-10.17.03:563][569]LogModuleManager: Shutting down and abandoning module CableComponent (356) +[2024.01.21-10.17.03:563][569]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (354) +[2024.01.21-10.17.03:563][569]LogModuleManager: Shutting down and abandoning module AudioAnalyzer (353) +[2024.01.21-10.17.03:563][569]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (350) +[2024.01.21-10.17.03:563][569]LogModuleManager: Shutting down and abandoning module SignalProcessing (349) +[2024.01.21-10.17.03:563][569]LogModuleManager: Shutting down and abandoning module GameplayCameras (346) +[2024.01.21-10.17.03:563][569]LogModuleManager: Shutting down and abandoning module TraceDataFiltering (344) +[2024.01.21-10.17.03:563][569]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (342) +[2024.01.21-10.17.03:563][569]LogModuleManager: Shutting down and abandoning module AnimationSharing (340) +[2024.01.21-10.17.03:563][569]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (338) +[2024.01.21-10.17.03:563][569]LogModuleManager: Shutting down and abandoning module InputBlueprintNodes (336) +[2024.01.21-10.17.03:563][569]LogModuleManager: Shutting down and abandoning module BlueprintGraph (335) +[2024.01.21-10.17.03:563][569]LogModuleManager: Shutting down and abandoning module EnhancedInput (332) +[2024.01.21-10.17.03:563][569]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (330) +[2024.01.21-10.17.03:572][569]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (328) +[2024.01.21-10.17.03:572][569]LogModuleManager: Shutting down and abandoning module AndroidFileServer (326) +[2024.01.21-10.17.03:572][569]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (324) +[2024.01.21-10.17.03:572][569]LogModuleManager: Shutting down and abandoning module PacketHandler (322) +[2024.01.21-10.17.03:572][569]LogModuleManager: Shutting down and abandoning module WorldPartitionEditor (320) +[2024.01.21-10.17.03:572][569]LogModuleManager: Shutting down and abandoning module AnimGraph (318) +[2024.01.21-10.17.03:572][569]LogModuleManager: Shutting down and abandoning module TimeManagement (316) +[2024.01.21-10.17.03:572][569]LogModuleManager: Shutting down and abandoning module AnimationDataController (314) +[2024.01.21-10.17.03:572][569]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (312) +[2024.01.21-10.17.03:572][569]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (310) +[2024.01.21-10.17.03:572][569]LogModuleManager: Shutting down and abandoning module MediaAssets (308) +[2024.01.21-10.17.03:572][569]LogModuleManager: Shutting down and abandoning module Overlay (306) +[2024.01.21-10.17.03:572][569]LogModuleManager: Shutting down and abandoning module OverlayEditor (305) +[2024.01.21-10.17.03:572][569]LogModuleManager: Shutting down and abandoning module VREditor (302) +[2024.01.21-10.17.03:572][569]LogModuleManager: Shutting down and abandoning module StringTableEditor (300) +[2024.01.21-10.17.03:572][569]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (298) +[2024.01.21-10.17.03:572][569]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (296) +[2024.01.21-10.17.03:572][569]LogModuleManager: Shutting down and abandoning module FunctionalTesting (294) +[2024.01.21-10.17.03:572][569]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (292) +[2024.01.21-10.17.03:572][569]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (291) +[2024.01.21-10.17.03:572][569]LogModuleManager: Shutting down and abandoning module ScriptableEditorWidgets (288) +[2024.01.21-10.17.03:572][569]LogModuleManager: Shutting down and abandoning module UMG (286) +[2024.01.21-10.17.03:572][569]LogModuleManager: Shutting down and abandoning module UMGEditor (285) +[2024.01.21-10.17.03:572][569]LogModuleManager: Shutting down and abandoning module EditorStyle (280) +[2024.01.21-10.17.03:572][569]LogModuleManager: Shutting down and abandoning module SlateReflector (278) +[2024.01.21-10.17.03:573][569]LogModuleManager: Shutting down and abandoning module Slate (276) +[2024.01.21-10.17.03:573][569]LogModuleManager: Shutting down and abandoning module SlateCore (274) +[2024.01.21-10.17.03:574][569]LogModuleManager: Shutting down and abandoning module SubobjectDataInterface (272) +[2024.01.21-10.17.03:574][569]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (270) +[2024.01.21-10.17.03:574][569]LogModuleManager: Shutting down and abandoning module UnrealEd (268) +[2024.01.21-10.17.03:574][569]LogModuleManager: Shutting down and abandoning module MRMesh (266) +[2024.01.21-10.17.03:574][569]LogModuleManager: Shutting down and abandoning module Messaging (264) +[2024.01.21-10.17.03:574][569]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (262) +[2024.01.21-10.17.03:574][569]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (260) +[2024.01.21-10.17.03:574][569]LogModuleManager: Shutting down and abandoning module LiveCoding (258) +[2024.01.21-10.17.03:586][569]LogModuleManager: Shutting down and abandoning module Networking (256) +[2024.01.21-10.17.03:586][569]LogModuleManager: Shutting down and abandoning module Core (254) +[2024.01.21-10.17.03:586][569]LogModuleManager: Shutting down and abandoning module AssetDefinition (252) +[2024.01.21-10.17.03:586][569]LogModuleManager: Shutting down and abandoning module MovieSceneTools (250) +[2024.01.21-10.17.03:586][569]LogModuleManager: Shutting down and abandoning module CurveEditor (249) +[2024.01.21-10.17.03:587][569]LogModuleManager: Shutting down and abandoning module Sequencer (247) +[2024.01.21-10.17.03:587][569]LogModuleManager: Shutting down and abandoning module KismetCompiler (244) +[2024.01.21-10.17.03:587][569]LogModuleManager: Shutting down and abandoning module MeshBuilder (242) +[2024.01.21-10.17.03:587][569]LogModuleManager: Shutting down and abandoning module NaniteBuilder (240) +[2024.01.21-10.17.03:587][569]LogModuleManager: Shutting down and abandoning module MeshUtilities (238) +[2024.01.21-10.17.03:587][569]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (237) +[2024.01.21-10.17.03:587][569]LogModuleManager: Shutting down and abandoning module StaticMeshDescription (236) +[2024.01.21-10.17.03:587][569]LogModuleManager: Shutting down and abandoning module GeometryProcessingInterfaces (235) +[2024.01.21-10.17.03:587][569]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (232) +[2024.01.21-10.17.03:587][569]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (231) +[2024.01.21-10.17.03:587][569]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (229) +[2024.01.21-10.17.03:587][569]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (227) +[2024.01.21-10.17.03:587][569]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (225) +[2024.01.21-10.17.03:587][569]LogModuleManager: Shutting down and abandoning module MaterialBaking (221) +[2024.01.21-10.17.03:587][569]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (218) +[2024.01.21-10.17.03:598][569]LogModuleManager: Shutting down and abandoning module TelemetryUtils (215) +[2024.01.21-10.17.03:598][569]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (212) +[2024.01.21-10.17.03:598][569]LogModuleManager: Shutting down and abandoning module ShaderPreprocessor (210) +[2024.01.21-10.17.03:598][569]LogModuleManager: Shutting down and abandoning module DerivedDataCache (208) +[2024.01.21-10.17.03:613][569]LogModuleManager: Shutting down and abandoning module TargetPlatform (206) +[2024.01.21-10.17.03:613][569]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (205) +[2024.01.21-10.17.03:613][569]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (203) +[2024.01.21-10.17.03:613][569]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (201) +[2024.01.21-10.17.03:613][569]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (199) +[2024.01.21-10.17.03:613][569]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (197) +[2024.01.21-10.17.03:613][569]LogModuleManager: Shutting down and abandoning module AudioFormatBINK (195) +[2024.01.21-10.17.03:613][569]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (193) +[2024.01.21-10.17.03:613][569]LogModuleManager: Shutting down and abandoning module AudioFormatOGG (191) +[2024.01.21-10.17.03:613][569]LogModuleManager: Shutting down and abandoning module AudioFormatOPUS (189) +[2024.01.21-10.17.03:613][569]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (187) +[2024.01.21-10.17.03:613][569]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (185) +[2024.01.21-10.17.03:613][569]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (183) +[2024.01.21-10.17.03:613][569]LogModuleManager: Shutting down and abandoning module LinuxArm64TargetPlatform (181) +[2024.01.21-10.17.03:613][569]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (179) +[2024.01.21-10.17.03:613][569]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (177) +[2024.01.21-10.17.03:613][569]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (175) +[2024.01.21-10.17.03:613][569]LogModuleManager: Shutting down and abandoning module TextureFormat (173) +[2024.01.21-10.17.03:613][569]LogModuleManager: Shutting down and abandoning module ImageWrapper (172) +[2024.01.21-10.17.03:613][569]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (170) +[2024.01.21-10.17.03:614][569]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (168) +[2024.01.21-10.17.03:614][569]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (166) +[2024.01.21-10.17.03:614][569]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (164) +[2024.01.21-10.17.03:614][569]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (162) +[2024.01.21-10.17.03:614][569]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (160) +[2024.01.21-10.17.03:614][569]LogModuleManager: Shutting down and abandoning module TurnkeySupport (157) +[2024.01.21-10.17.03:614][569]LogModuleManager: Shutting down and abandoning module InputCore (154) +[2024.01.21-10.17.03:614][569]LogModuleManager: Shutting down and abandoning module Settings (152) +[2024.01.21-10.17.03:614][569]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (150) +[2024.01.21-10.17.03:615][569]LogModuleManager: Shutting down and abandoning module ChaosSolverEngine (148) +[2024.01.21-10.17.03:615][569]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (147) +[2024.01.21-10.17.03:615][569]LogModuleManager: Shutting down and abandoning module Chaos (144) +[2024.01.21-10.17.03:615][569]LogModuleManager: Shutting down and abandoning module GeometryCore (143) +[2024.01.21-10.17.03:615][569]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (140) +[2024.01.21-10.17.03:615][569]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (139) +[2024.01.21-10.17.03:615][569]LogModuleManager: Shutting down and abandoning module AVEncoder (138) +[2024.01.21-10.17.03:615][569]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) +[2024.01.21-10.17.03:615][569]LogModuleManager: Shutting down and abandoning module VariantManagerContent (132) +[2024.01.21-10.17.03:615][569]LogModuleManager: Shutting down and abandoning module GLTFExporter (130) +[2024.01.21-10.17.03:615][569]LogModuleManager: Shutting down and abandoning module DatasmithContent (128) +[2024.01.21-10.17.03:615][569]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (126) +[2024.01.21-10.17.03:615][569]LogModuleManager: Shutting down and abandoning module ACLPlugin (124) +[2024.01.21-10.17.03:615][569]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (122) +[2024.01.21-10.17.03:615][569]LogModuleManager: Shutting down and abandoning module NiagaraShader (120) +[2024.01.21-10.17.03:615][569]LogModuleManager: Shutting down and abandoning module WmfMedia (118) +[2024.01.21-10.17.03:618][569]LogModuleManager: Shutting down and abandoning module Media (117) +[2024.01.21-10.17.03:619][569]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (114) +[2024.01.21-10.17.03:619][569]LogModuleManager: Shutting down and abandoning module ChaosCloth (112) +[2024.01.21-10.17.03:619][569]LogModuleManager: Shutting down and abandoning module WindowsDeviceProfileSelector (110) +[2024.01.21-10.17.03:619][569]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (108) +[2024.01.21-10.17.03:619][569]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 +[2024.01.21-10.17.03:619][569]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (106) +[2024.01.21-10.17.03:619][569]LogModuleManager: Shutting down and abandoning module OpenXRAR (104) +[2024.01.21-10.17.03:619][569]LogModuleManager: Shutting down and abandoning module AugmentedReality (103) +[2024.01.21-10.17.03:619][569]LogModuleManager: Shutting down and abandoning module OpenXRHMD (100) +[2024.01.21-10.17.03:622][569]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (98) +[2024.01.21-10.17.03:622][569]LogModuleManager: Shutting down and abandoning module ChunkDownloader (96) +[2024.01.21-10.17.03:622][569]LogModuleManager: Shutting down and abandoning module RenderDocPlugin (94) +[2024.01.21-10.17.03:622][569]RenderDocPlugin: plugin has been unloaded. +[2024.01.21-10.17.03:622][569]LogModuleManager: Shutting down and abandoning module PixWinPlugin (92) +[2024.01.21-10.17.03:622][569]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (90) +[2024.01.21-10.17.03:623][569]LogModuleManager: Shutting down and abandoning module XMPP (85) +[2024.01.21-10.17.03:623][569]LogModuleManager: Shutting down and abandoning module WebSockets (84) +[2024.01.21-10.17.03:658][569]LogModuleManager: Shutting down and abandoning module HTTP (81) +[2024.01.21-10.17.03:658][569]LogHttp: Warning: [FHttpManager::Shutdown] Unbinding delegates for 1 outstanding Http Requests: +[2024.01.21-10.17.03:658][569]LogHttp: Warning: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BFCC13A5A-41A6-0D0E-49FE-C3A3F9105636%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.3.2-29314046%2B%2B%2BUE5%2BRelease-5.3&UserID=002976d644467f527d076c834710bdb4%7Ccd35b1242a2748e081d62e29436d61f6%7Cd9b9d71b-f921-4b23-8fde-93c9a0418955&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing +[2024.01.21-10.17.03:685][569]LogModuleManager: Shutting down and abandoning module SSL (80) +[2024.01.21-10.17.03:687][569]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (76) +[2024.01.21-10.17.03:687][569]LogModuleManager: Shutting down and abandoning module OnlineSubsystemUtils (74) +[2024.01.21-10.17.03:687][569]LogModuleManager: Shutting down and abandoning module OnlineServicesCommonEngineUtils (72) +[2024.01.21-10.17.03:687][569]LogModuleManager: Shutting down and abandoning module OnlineServicesCommon (70) +[2024.01.21-10.17.03:687][569]LogModuleManager: Shutting down and abandoning module OnlineServicesInterface (68) +[2024.01.21-10.17.03:687][569]LogModuleManager: Shutting down and abandoning module AISupportModule (66) +[2024.01.21-10.17.03:687][569]LogModuleManager: Shutting down and abandoning module DesktopPlatform (64) +[2024.01.21-10.17.03:687][569]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (62) +[2024.01.21-10.17.03:687][569]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (60) +[2024.01.21-10.17.03:687][569]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (58) +[2024.01.21-10.17.03:687][569]LogModuleManager: Shutting down and abandoning module PlatformCrypto (56) +[2024.01.21-10.17.03:687][569]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (54) +[2024.01.21-10.17.03:687][569]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (52) +[2024.01.21-10.17.03:687][569]LogModuleManager: Shutting down and abandoning module SourceControl (51) +[2024.01.21-10.17.03:687][569]LogModuleManager: Shutting down and abandoning module XGEController (48) +[2024.01.21-10.17.03:687][569]LogModuleManager: Shutting down and abandoning module FastBuildController (46) +[2024.01.21-10.17.03:688][569]LogModuleManager: Shutting down and abandoning module IoStoreOnDemand (44) +[2024.01.21-10.17.03:688][569]LogModuleManager: Shutting down and abandoning module AnimationModifiers (42) +[2024.01.21-10.17.03:688][569]LogModuleManager: Shutting down and abandoning module AudioEditor (40) +[2024.01.21-10.17.03:688][569]LogModuleManager: Shutting down and abandoning module PropertyEditor (39) +[2024.01.21-10.17.03:688][569]LogModuleManager: Shutting down and abandoning module Virtualization (36) +[2024.01.21-10.17.03:688][569]LogModuleManager: Shutting down and abandoning module MessageLog (35) +[2024.01.21-10.17.03:688][569]LogModuleManager: Shutting down and abandoning module TextureCompressor (32) +[2024.01.21-10.17.03:688][569]LogModuleManager: Shutting down and abandoning module OpenColorIOWrapper (31) +[2024.01.21-10.17.03:688][569]LogModuleManager: Shutting down and abandoning module RenderCore (28) +[2024.01.21-10.17.03:688][569]LogModuleManager: Shutting down and abandoning module Landscape (26) +[2024.01.21-10.17.03:688][569]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (24) +[2024.01.21-10.17.03:689][569]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (22) +[2024.01.21-10.17.03:689][569]LogModuleManager: Shutting down and abandoning module Renderer (20) +[2024.01.21-10.17.03:689][569]LogModuleManager: Shutting down and abandoning module Engine (18) +[2024.01.21-10.17.03:689][569]LogModuleManager: Shutting down and abandoning module CoreUObject (16) +[2024.01.21-10.17.03:689][569]LogModuleManager: Shutting down and abandoning module SandboxFile (14) +[2024.01.21-10.17.03:689][569]LogModuleManager: Shutting down and abandoning module PakFile (12) +[2024.01.21-10.17.03:689][569]LogPakFile: Destroying PakPlatformFile +[2024.01.21-10.17.03:689][569]LogModuleManager: Shutting down and abandoning module RSA (11) +[2024.01.21-10.17.03:689][569]LogModuleManager: Shutting down and abandoning module NetworkFile (8) +[2024.01.21-10.17.03:689][569]LogModuleManager: Shutting down and abandoning module StreamingFile (6) +[2024.01.21-10.17.03:689][569]LogModuleManager: Shutting down and abandoning module CookOnTheFly (4) +[2024.01.21-10.17.03:689][569]LogModuleManager: Shutting down and abandoning module StorageServerClient (2) +[2024.01.21-10.17.03:693][569]LogD3D11RHI: Shutdown +[2024.01.21-10.17.03:693][569]LogD3D11RHI: CleanupD3DDevice +[2024.01.21-10.17.03:747][569]LogExit: Exiting. +[2024.01.21-10.17.03:753][569]Log file closed, 01/21/24 11:17:03 diff --git a/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt_2-backup-2024.01.12-23.10.23.log b/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt_2-backup-2024.01.12-23.10.23.log deleted file mode 100644 index 897cb062e1703cc488360b897bb0dfe60b5d464d..0000000000000000000000000000000000000000 --- a/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt_2-backup-2024.01.12-23.10.23.log +++ /dev/null @@ -1,1338 +0,0 @@ -Log file open, 01/11/24 23:25:29 -LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) -LogWindows: File 'aqProf.dll' does not exist -LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). -LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) -LogWindows: File 'VtuneApi.dll' does not exist -LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) -LogWindows: File 'VtuneApi32e.dll' does not exist -LogWindows: Started CrashReportClient (pid=2960) -LogWindows: Custom abort handler registered for crash reporting. -LogInit: Display: Running engine for game: BackroomsDigitalArt -LogCore: UnrealTraceServer: Trace store launch successful -LogTrace: Initializing trace... -LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region' -LogTrace: Finished trace initialization. -LogCsvProfiler: Display: Metadata set : platform="Windows" -LogCsvProfiler: Display: Metadata set : config="Development" -LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.3-CL-29314046" -LogCsvProfiler: Display: Metadata set : engineversion="5.3.2-29314046+++UE5+Release-5.3" -LogCsvProfiler: Display: Metadata set : os="Windows 11 (23H2) [10.0.22631.3007] " -LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 5800X 8-Core Processor" -LogCsvProfiler: Display: Metadata set : pgoenabled="0" -LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" -LogCsvProfiler: Display: Metadata set : ltoenabled="0" -LogCsvProfiler: Display: Metadata set : asan="0" -LogCsvProfiler: Display: Metadata set : commandline="" ../../../../../digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"" -LogCsvProfiler: Display: Metadata set : loginid="a9045eb54873e8e51d9f288acbb7c9e1" -LogCsvProfiler: Display: Metadata set : llm="0" -LogStats: Stats thread started at 0.232970 -LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' -LogInit: Session CrashGUID >==================================================== - Session CrashGUID > UECC-Windows-0A85A536496A3BC83456A086CC0001D1 - Session CrashGUID >==================================================== -LogConfig: Display: Loading Mac ini files took 0.02 seconds -LogConfig: Display: Loading IOS ini files took 0.02 seconds -LogConfig: Display: Loading VulkanPC ini files took 0.02 seconds -LogConfig: Display: Loading Android ini files took 0.02 seconds -LogConfig: Display: Loading Windows ini files took 0.03 seconds -LogConfig: Display: Loading TVOS ini files took 0.03 seconds -LogConfig: Display: Loading Unix ini files took 0.03 seconds -LogConfig: Display: Loading Linux ini files took 0.03 seconds -LogConfig: Display: Loading LinuxArm64 ini files took 0.03 seconds -LogAssetRegistry: Display: Asset registry cache read as 16.4 MiB from ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_0.bin -LogPluginManager: Mounting Engine plugin FastBuildController -LogPluginManager: Mounting Engine plugin Bridge -LogPluginManager: Mounting Engine plugin MeshPainting -LogPluginManager: Mounting Engine plugin EnhancedInput -LogPluginManager: Found config from plugin[EnhancedInput] Input -LogPluginManager: Mounting Engine plugin TraceUtilities -LogPluginManager: Mounting Engine plugin XGEController -LogPluginManager: Mounting Engine plugin Paper2D -LogPluginManager: Mounting Engine plugin AnimationData -LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis -LogPluginManager: Mounting Engine plugin ControlRig -LogPluginManager: Mounting Engine plugin AnimationModifierLibrary -LogPluginManager: Mounting Engine plugin ACLPlugin -LogPluginManager: Mounting Engine plugin ControlRigSpline -LogPluginManager: Mounting Engine plugin IKRig -LogPluginManager: Mounting Engine plugin LiveLink -LogPluginManager: Mounting Engine plugin BackChannel -LogPluginManager: Mounting Engine plugin AutomationUtils -LogPluginManager: Mounting Engine plugin AlembicImporter -LogPluginManager: Mounting Engine plugin ChaosCloth -LogPluginManager: Mounting Engine plugin ChaosCaching -LogPluginManager: Mounting Engine plugin ChaosClothEditor -LogPluginManager: Mounting Engine plugin ChaosEditor -LogPluginManager: Mounting Engine plugin ChaosSolverPlugin -LogPluginManager: Mounting Engine plugin ChaosNiagara -LogPluginManager: Mounting Engine plugin CharacterAI -LogPluginManager: Mounting Engine plugin ChaosUserDataPT -LogPluginManager: Mounting Engine plugin Dataflow -LogPluginManager: Mounting Engine plugin Fracture -LogPluginManager: Mounting Engine plugin FullBodyIK -LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin -LogPluginManager: Mounting Engine plugin GeometryFlow -LogPluginManager: Mounting Engine plugin LocalizableMessage -LogPluginManager: Mounting Engine plugin MeshLODToolset -LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp -LogPluginManager: Mounting Engine plugin OpenImageDenoise -LogPluginManager: Mounting Engine plugin PlanarCut -LogPluginManager: Mounting Engine plugin PlatformCrypto -LogPluginManager: Mounting Engine plugin ProxyLODPlugin -LogPluginManager: Mounting Engine plugin PythonScriptPlugin -LogPluginManager: Mounting Engine plugin SkeletalReduction -LogPluginManager: Mounting Engine plugin StaticMeshEditorModeling -LogPluginManager: Mounting Engine plugin StructUtils -LogPluginManager: Mounting Engine plugin ToolPresets -LogPluginManager: Mounting Engine plugin AISupport -LogPluginManager: Mounting Engine plugin Niagara -LogPluginManager: Mounting Engine plugin UdpMessaging -LogPluginManager: Mounting Engine plugin TcpMessaging -LogPluginManager: Mounting Engine plugin OodleNetwork -LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor -LogPluginManager: Mounting Engine plugin AndroidMedia -LogPluginManager: Mounting Engine plugin AvfMedia -LogPluginManager: Mounting Engine plugin ImgMedia -LogPluginManager: Mounting Engine plugin MediaPlate -LogPluginManager: Mounting Engine plugin MediaCompositing -LogPluginManager: Mounting Engine plugin MediaPlayerEditor -LogPluginManager: Mounting Engine plugin WmfMedia -LogPluginManager: Mounting Engine plugin ActorSequence -LogPluginManager: Mounting Engine plugin WebMMedia -LogPluginManager: Mounting Engine plugin LevelSequenceEditor -LogPluginManager: Mounting Engine plugin SequencerScripting -LogPluginManager: Mounting Engine plugin TemplateSequence -LogPluginManager: Mounting Engine plugin GameplayCameras -LogPluginManager: Mounting Engine plugin AnimationSharing -LogPluginManager: Mounting Engine plugin CameraShakePreviewer -LogPluginManager: Mounting Engine plugin LauncherChunkInstaller -LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess -LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting Engine plugin GitSourceControl -LogPluginManager: Mounting Engine plugin DumpGPUServices -LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting Engine plugin NullSourceCodeAccess -LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess -LogPluginManager: Mounting Engine plugin PerforceSourceControl -LogPluginManager: Mounting Engine plugin PlasticSourceControl -LogPluginManager: Mounting Engine plugin PixWinPlugin -LogPluginManager: Mounting Engine plugin PropertyAccessNode -LogPluginManager: Mounting Engine plugin PluginUtils -LogPluginManager: Mounting Engine plugin RenderDocPlugin -LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess -LogPluginManager: Mounting Engine plugin SubversionSourceControl -LogPluginManager: Mounting Engine plugin TextureFormatOodle -LogPluginManager: Mounting Engine plugin TraceDataFilters -LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting Engine plugin UObjectPlugin -LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess -LogPluginManager: Mounting Engine plugin AssetManagerEditor -LogPluginManager: Mounting Engine plugin BlueprintHeaderView -LogPluginManager: Mounting Engine plugin ChangelistReview -LogPluginManager: Mounting Engine plugin CurveEditorTools -LogPluginManager: Mounting Engine plugin CryptoKeys -LogPluginManager: Mounting Engine plugin DataValidation -LogPluginManager: Mounting Engine plugin EditorDebugTools -LogPluginManager: Mounting Engine plugin EditorScriptingUtilities -LogPluginManager: Mounting Engine plugin FacialAnimation -LogPluginManager: Mounting Engine plugin EngineAssetDefinitions -LogPluginManager: Mounting Engine plugin GameplayTagsEditor -LogPluginManager: Mounting Engine plugin GeometryMode -LogPluginManager: Mounting Engine plugin MacGraphicsSwitching -LogPluginManager: Mounting Engine plugin MaterialAnalyzer -LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard -LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode -LogPluginManager: Mounting Engine plugin PluginBrowser -LogPluginManager: Mounting Engine plugin SequencerAnimTools -LogPluginManager: Mounting Engine plugin SpeedTreeImporter -LogPluginManager: Mounting Engine plugin UVEditor -LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities -LogPluginManager: Mounting Engine plugin OnlineBase -LogPluginManager: Mounting Engine plugin OnlineServices -LogPluginManager: Mounting Engine plugin OnlineSubsystem -LogPluginManager: Mounting Engine plugin OnlineSubsystemNull -LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils -LogPluginManager: Mounting Engine plugin InterchangeEditor -LogPluginManager: Mounting Engine plugin Interchange -LogPluginManager: Mounting Engine plugin Takes -LogPluginManager: Mounting Engine plugin DatasmithContent -LogPluginManager: Mounting Engine plugin VariantManager -LogPluginManager: Mounting Engine plugin GLTFExporter -LogPluginManager: Mounting Engine plugin VariantManagerContent -LogPluginManager: Mounting Engine plugin InterchangeTests -LogPluginManager: Mounting Engine plugin ActorLayerUtilities -LogPluginManager: Mounting Engine plugin AppleImageUtils -LogPluginManager: Mounting Engine plugin AppleMoviePlayer -LogPluginManager: Mounting Engine plugin AndroidPermission -LogPluginManager: Mounting Engine plugin AndroidFileServer -LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector -LogPluginManager: Mounting Engine plugin ArchVisCharacter -LogPluginManager: Mounting Engine plugin AssetTags -LogPluginManager: Mounting Engine plugin AndroidMoviePlayer -LogPluginManager: Mounting Engine plugin AudioCapture -LogPluginManager: Mounting Engine plugin AudioSynesthesia -LogPluginManager: Mounting Engine plugin CustomMeshComponent -LogPluginManager: Mounting Engine plugin AudioWidgets -LogPluginManager: Mounting Engine plugin CableComponent -LogPluginManager: Mounting Engine plugin GeometryCache -LogPluginManager: Mounting Engine plugin GoogleCloudMessaging -LogPluginManager: Mounting Engine plugin GeometryProcessing -LogPluginManager: Mounting Engine plugin GooglePAD -LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting Engine plugin InputDebugging -LogPluginManager: Found config from plugin[InputDebugging] Input -LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector -LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector -LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary -LogPluginManager: Mounting Engine plugin MeshModelingToolset -LogPluginManager: Mounting Engine plugin Metasound -LogPluginManager: Mounting Engine plugin MobilePatchingUtils -LogPluginManager: Mounting Engine plugin MsQuic -LogPluginManager: Mounting Engine plugin ChunkDownloader -LogPluginManager: Mounting Engine plugin OpenXR -LogPluginManager: Mounting Engine plugin OpenXREyeTracker -LogPluginManager: Mounting Engine plugin OpenXRHandTracking -LogPluginManager: Mounting Engine plugin ProceduralMeshComponent -LogPluginManager: Mounting Engine plugin PropertyAccessEditor -LogPluginManager: Mounting Engine plugin SignificanceManager -LogPluginManager: Mounting Engine plugin ResonanceAudio -LogPluginManager: Mounting Engine plugin RigVM -LogPluginManager: Mounting Engine plugin SoundFields -LogPluginManager: Mounting Engine plugin Synthesis -LogPluginManager: Mounting Engine plugin WaveTable -LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector -LogPluginManager: Mounting Engine plugin XRBase -LogPluginManager: Mounting Engine plugin WebMMoviePlayer -LogPluginManager: Mounting Engine plugin WindowsMoviePlayer -LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS -LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource -LogPluginManager: Mounting Engine plugin ConcertMain -LogPluginManager: Mounting Engine plugin SQLiteCore -LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource -LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource -LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay -LogPluginManager: Mounting Engine plugin LightMixer -LogPluginManager: Mounting Engine plugin ObjectMixer -LogPluginManager: Mounting Engine plugin ConcertSyncClient -LogPluginManager: Mounting Engine plugin ConcertSyncCore -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/StaticMeshEditorModeling/Content/' mounted to '/StaticMeshEditorModeling/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXR/Content/' mounted to '/OpenXR/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXREyeTracker/Content/' mounted to '/OpenXREyeTracker/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXRHandTracking/Content/' mounted to '/OpenXRHandTracking/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Content/' mounted to '/ConcertSyncClient/' -SourceControl: Revision control is disabled -SourceControl: Revision control is disabled -SourceControl: Revision control is disabled -LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) -LogWindows: File 'WinPixGpuCapturer.dll' does not exist -PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. -LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] -RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. -LogInit: Using libcurl 8.4.0 -LogInit: - built for Windows -LogInit: - supports SSL with OpenSSL/1.1.1t -LogInit: - supports HTTP deflate (compression) using libz 1.2.13 -LogInit: - other features: -LogInit: CURL_VERSION_SSL -LogInit: CURL_VERSION_LIBZ -LogInit: CURL_VERSION_IPV6 -LogInit: CURL_VERSION_ASYNCHDNS -LogInit: CURL_VERSION_LARGEFILE -LogInit: CurlRequestOptions (configurable via config and command line): -LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate -LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy -LogInit: - bDontReuseConnections = false - Libcurl will reuse connections -LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host -LogInit: - LocalHostAddr = Default -LogInit: - BufferSize = 65536 -LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 -LogOnline: OSS: Created online subsystem instance for: NULL -LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] -LogHMD: OpenXRHMDModule::InitInstance using DefaultLoader. -LogHMD: OpenXR runtime supported extensions: -LogHMD: XR_KHR_vulkan_enable -LogHMD: XR_KHR_vulkan_enable2 -LogHMD: XR_KHR_D3D11_enable -LogHMD: XR_KHR_D3D12_enable -LogHMD: XR_KHR_opengl_enable -LogHMD: XR_KHR_win32_convert_performance_counter_time -LogHMD: XR_EXT_win32_appcontainer_compatible -LogHMD: XR_KHR_binding_modification -LogHMD: XR_KHR_composition_layer_depth -LogHMD: XR_KHR_visibility_mask -LogHMD: XR_EXT_active_action_set_priority -LogHMD: XR_EXT_dpad_binding -LogHMD: XR_EXT_frame_composition_report -LogHMD: XR_EXT_hand_tracking -LogHMD: XR_EXT_hand_joints_motion_range -LogHMD: XR_EXT_hp_mixed_reality_controller -LogHMD: XR_EXT_palm_pose -LogHMD: XR_FB_display_refresh_rate -LogHMD: XR_HTC_vive_cosmos_controller_interaction -LogHMD: XR_HTC_vive_focus3_controller_interaction -LogHMD: XR_HTC_vive_wrist_tracker_interaction -LogHMD: XR_MND_headless -LogHMD: XR_VALVE_analog_threshold -LogHMD: XR_HTCX_vive_tracker_interaction -LogHMD: XR_EXT_debug_utils -LogHMD: Optional extension XR_KHR_vulkan_swapchain_format_list is not available -LogHMD: Optional extension XR_FB_foveation_vulkan is not available -LogHMD: Optional extension XR_KHR_composition_layer_cylinder is not available -LogHMD: Optional extension XR_KHR_composition_layer_equirect is not available -LogHMD: Optional extension XR_VARJO_quad_views is not available -LogHMD: Optional extension XR_EPIC_view_configuration_fov is not available -LogHMD: Optional extension XR_FB_composition_layer_alpha_blend is not available -LogHMD: Optional extension XR_FB_foveation is not available -LogHMD: Optional extension XR_FB_swapchain_update_state is not available -LogHMD: Optional extension XR_FB_foveation_configuration is not available -LogHMD: Optional extension XR_OCULUS_audio_device_guid is not available -LogHMD: Warning: Required extension XR_EXT_eye_gaze_interaction is not available -LogHMD: Could not enable all required OpenXR extensions for OpenXREyeTracker on current system. This plugin will be loaded but ignored, but will be enabled on a target platform that supports the required extension. -LogHMD: Initialized OpenXR on SteamVR/OpenXR runtime version 2.2.3 -LogInit: ExecutableName: UnrealEditor.exe -LogInit: Build: ++UE5+Release-5.3-CL-29314046 -LogInit: Engine Version: 5.3.2-29314046+++UE5+Release-5.3 -LogInit: Compatible Engine Version: 5.3.0-27405482+++UE5+Release-5.3 -LogInit: Net CL: 27405482 -LogInit: OS: Windows 11 (23H2) [10.0.22631.3007] (), CPU: AMD Ryzen 7 5800X 8-Core Processor , GPU: AMD Radeon RX 6800 -LogInit: Compiled (64-bit): Nov 3 2023 16:09:16 -LogInit: Architecture: x64 -LogInit: Compiled with Visual C++: 19.36.32537.00 -LogInit: Build Configuration: Development -LogInit: Branch Name: ++UE5+Release-5.3 -LogInit: Command Line: -LogInit: Base Directory: G:/UnrealEngines/UE_5.3/Engine/Binaries/Win64/ -LogInit: Allocator: Mimalloc -LogInit: Installed Engine Build: 1 -LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no -LogDevObjectVersion: Number of dev versions registered: 36 -LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 -LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 -LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 -LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 -LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 -LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 -LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 -LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 -LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 -LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 -LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 47 -LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 -LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 -LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 -LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 -LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 -LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 -LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 -LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 -LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 111 -LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 2 -LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10 -LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 11 -LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 -LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 -LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 -LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 -LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 -LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 -LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 -LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 118 -LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 47 -LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 -LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0 -LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 -LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 -LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. -LogInit: Object subsystem initialized -LogConfig: Set CVar [[con.DebugEarlyDefault:1]] -LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created -LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created -LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created -LogConfig: Set CVar [[r.setres:1280x720]] -LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created -LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created -LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created -LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created -LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] -[2024.01.11-22.25.30:537][ 0]LogConfig: Set CVar [[r.VSync:0]] -[2024.01.11-22.25.30:537][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] -[2024.01.11-22.25.30:537][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] -[2024.01.11-22.25.30:537][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created -[2024.01.11-22.25.30:537][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created -[2024.01.11-22.25.30:537][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] -[2024.01.11-22.25.30:537][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created -[2024.01.11-22.25.30:537][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] -[2024.01.11-22.25.30:537][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] -[2024.01.11-22.25.30:537][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] -[2024.01.11-22.25.30:537][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] -[2024.01.11-22.25.30:537][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] -[2024.01.11-22.25.30:537][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]] -[2024.01.11-22.25.30:537][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]] -[2024.01.11-22.25.30:537][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] -[2024.01.11-22.25.30:537][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] -[2024.01.11-22.25.30:537][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] -[2024.01.11-22.25.30:537][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2024.01.11-22.25.30:537][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] -[2024.01.11-22.25.30:537][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] -[2024.01.11-22.25.30:537][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] -[2024.01.11-22.25.30:537][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2024.01.11-22.25.30:537][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] -[2024.01.11-22.25.30:537][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] -[2024.01.11-22.25.30:537][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2024.01.11-22.25.30:537][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2024.01.11-22.25.30:537][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2024.01.11-22.25.30:537][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2024.01.11-22.25.30:537][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2024.01.11-22.25.30:537][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2024.01.11-22.25.30:537][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created -[2024.01.11-22.25.30:537][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] -[2024.01.11-22.25.30:537][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created -[2024.01.11-22.25.30:537][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created -[2024.01.11-22.25.30:537][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created -[2024.01.11-22.25.30:537][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] -[2024.01.11-22.25.30:537][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2024.01.11-22.25.30:537][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]] -[2024.01.11-22.25.30:537][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] -[2024.01.11-22.25.30:537][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2024.01.11-22.25.30:537][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] -[2024.01.11-22.25.30:537][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2024.01.11-22.25.30:537][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] -[2024.01.11-22.25.30:537][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2024.01.11-22.25.30:537][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] -[2024.01.11-22.25.30:537][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] -[2024.01.11-22.25.30:537][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] -[2024.01.11-22.25.30:537][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] -[2024.01.11-22.25.30:537][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2024.01.11-22.25.30:537][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]] -[2024.01.11-22.25.30:537][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] -[2024.01.11-22.25.30:537][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]] -[2024.01.11-22.25.30:537][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] -[2024.01.11-22.25.30:537][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created -[2024.01.11-22.25.30:537][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created -[2024.01.11-22.25.30:537][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] -[2024.01.11-22.25.30:537][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created -[2024.01.11-22.25.30:537][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created -[2024.01.11-22.25.30:537][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created -[2024.01.11-22.25.30:537][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created -[2024.01.11-22.25.30:537][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created -[2024.01.11-22.25.30:537][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created -[2024.01.11-22.25.30:537][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created -[2024.01.11-22.25.30:537][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created -[2024.01.11-22.25.30:537][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created -[2024.01.11-22.25.30:537][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created -[2024.01.11-22.25.30:537][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created -[2024.01.11-22.25.30:537][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created -[2024.01.11-22.25.30:537][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created -[2024.01.11-22.25.30:538][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created -[2024.01.11-22.25.30:538][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created -[2024.01.11-22.25.30:538][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created -[2024.01.11-22.25.30:538][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created -[2024.01.11-22.25.30:538][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created -[2024.01.11-22.25.30:538][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created -[2024.01.11-22.25.30:538][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created -[2024.01.11-22.25.30:538][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created -[2024.01.11-22.25.30:538][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created -[2024.01.11-22.25.30:538][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created -[2024.01.11-22.25.30:538][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created -[2024.01.11-22.25.30:538][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created -[2024.01.11-22.25.30:538][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created -[2024.01.11-22.25.30:538][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created -[2024.01.11-22.25.30:538][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created -[2024.01.11-22.25.30:538][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created -[2024.01.11-22.25.30:538][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created -[2024.01.11-22.25.30:538][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created -[2024.01.11-22.25.30:538][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created -[2024.01.11-22.25.30:538][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created -[2024.01.11-22.25.30:538][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created -[2024.01.11-22.25.30:538][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created -[2024.01.11-22.25.30:538][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created -[2024.01.11-22.25.30:538][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created -[2024.01.11-22.25.30:538][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created -[2024.01.11-22.25.30:538][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created -[2024.01.11-22.25.30:538][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created -[2024.01.11-22.25.30:539][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]] -[2024.01.11-22.25.30:539][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.AOQuality:2]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.DetailMode:2]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.01.11-22.25.30:539][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.01.11-22.25.30:539][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] -[2024.01.11-22.25.30:541][ 0]LogRHI: Using Default RHI: D3D12 -[2024.01.11-22.25.30:541][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 -[2024.01.11-22.25.30:541][ 0]LogRHI: Loading RHI module D3D12RHI -[2024.01.11-22.25.30:547][ 0]LogD3D12RHI: Aftermath initialized -[2024.01.11-22.25.30:547][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). -[2024.01.11-22.25.30:547][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. -[2024.01.11-22.25.30:622][ 0]LogD3D12RHI: Found D3D12 adapter 0: AMD Radeon RX 6800 (VendorId: 1002, DeviceId: 73bf, SubSysId: e3a1002, Revision: 00c3 -[2024.01.11-22.25.30:622][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported -[2024.01.11-22.25.30:622][ 0]LogD3D12RHI: Adapter has 16337MB of dedicated video memory, 0MB of dedicated system memory, and 16327MB of shared system memory, 2 output[s] -[2024.01.11-22.25.30:622][ 0]LogD3D12RHI: Driver Version: AMD Software: Adrenalin Edition 22.20.27.09 (internal:31.0.23013.3005, unified:31.0.23013.3005) -[2024.01.11-22.25.30:622][ 0]LogD3D12RHI: Driver Date: 11-22-2023 -[2024.01.11-22.25.30:625][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 -[2024.01.11-22.25.30:625][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.2, binding tier 3, wave ops supported, atomic64 unsupported -[2024.01.11-22.25.30:625][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16327MB of shared system memory, 0 output[s] -[2024.01.11-22.25.30:625][ 0]LogD3D12RHI: DirectX Agility SDK runtime found. -[2024.01.11-22.25.30:625][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 -[2024.01.11-22.25.30:626][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. -[2024.01.11-22.25.30:626][ 0]LogInit: Selected Device Profile: [WindowsEditor] -[2024.01.11-22.25.30:626][ 0]LogHAL: Display: Platform has ~ 32 GB [34240983040 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2024.01.11-22.25.30:626][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] -[2024.01.11-22.25.30:626][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] -[2024.01.11-22.25.30:626][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2024.01.11-22.25.30:626][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] -[2024.01.11-22.25.30:626][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2024.01.11-22.25.30:626][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2024.01.11-22.25.30:626][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] -[2024.01.11-22.25.30:626][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [G:/digital_art/BackroomsDigitalArt/Saved/Config/WindowsEditor/Editor.ini] -[2024.01.11-22.25.30:626][ 0]LogInit: Computer: DESKTOP-2MPQGVL -[2024.01.11-22.25.30:626][ 0]LogInit: User: Windowssucks -[2024.01.11-22.25.30:626][ 0]LogInit: CPU Page size=4096, Cores=8 -[2024.01.11-22.25.30:626][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2024.01.11-22.25.30:626][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) -[2024.01.11-22.25.30:626][ 0]LogMemory: Platform Memory Stats for WindowsEditor -[2024.01.11-22.25.30:626][ 0]LogMemory: Process Physical Memory: 493.86 MB used, 536.18 MB peak -[2024.01.11-22.25.30:626][ 0]LogMemory: Process Virtual Memory: 484.74 MB used, 495.85 MB peak -[2024.01.11-22.25.30:626][ 0]LogMemory: Physical Memory: 10408.02 MB used, 22246.72 MB free, 32654.75 MB total -[2024.01.11-22.25.30:626][ 0]LogMemory: Virtual Memory: 27163.37 MB used, 5491.38 MB free, 32654.75 MB total -[2024.01.11-22.25.30:626][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" -[2024.01.11-22.25.30:629][ 0]LogWindows: WindowsPlatformFeatures enabled -[2024.01.11-22.25.30:636][ 0]LogInit: Physics initialised using underlying interface: Chaos -[2024.01.11-22.25.30:636][ 0]LogInit: Using OS detected language (en-US). -[2024.01.11-22.25.30:636][ 0]LogInit: Using OS detected locale (en-DE). -[2024.01.11-22.25.30:637][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. -[2024.01.11-22.25.30:637][ 0]LogInit: Setting process to per monitor DPI aware -[2024.01.11-22.25.30:790][ 0]LogWindowsTextInputMethodSystem: Available input methods: -[2024.01.11-22.25.30:790][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). -[2024.01.11-22.25.30:790][ 0]LogWindowsTextInputMethodSystem: - English (Germany) - (Keyboard). -[2024.01.11-22.25.30:790][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). -[2024.01.11-22.25.30:800][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 -[2024.01.11-22.25.30:800][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2024.01.11-22.25.30:881][ 0]LogRHI: Using Default RHI: D3D12 -[2024.01.11-22.25.30:881][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 -[2024.01.11-22.25.30:881][ 0]LogRHI: Loading RHI module D3D12RHI -[2024.01.11-22.25.30:881][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. -[2024.01.11-22.25.30:881][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. -[2024.01.11-22.25.30:881][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 -[2024.01.11-22.25.30:882][ 0]LogWindows: Attached monitors: -[2024.01.11-22.25.30:882][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1032), device: '\\.\DISPLAY1' [PRIMARY] -[2024.01.11-22.25.30:882][ 0]LogWindows: resolution: 1080x1920, work area: (-1080, -444) -> (0, 1428), device: '\\.\DISPLAY2' -[2024.01.11-22.25.30:882][ 0]LogWindows: Found 2 attached monitors. -[2024.01.11-22.25.30:882][ 0]LogWindows: Gathering driver information using Windows Setup API -[2024.01.11-22.25.30:882][ 0]LogRHI: RHI Adapter Info: -[2024.01.11-22.25.30:882][ 0]LogRHI: Name: AMD Radeon RX 6800 -[2024.01.11-22.25.30:882][ 0]LogRHI: Driver Version: AMD Software: Adrenalin Edition 22.20.27.09 (internal:31.0.23013.3005, unified:31.0.23013.3005) -[2024.01.11-22.25.30:882][ 0]LogRHI: Driver Date: 11-22-2023 -[2024.01.11-22.25.30:882][ 0]LogD3D12RHI: GPU DeviceId: 0x73bf (for the marketing name, search the web for "GPU Device Id") -[2024.01.11-22.25.30:901][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off -[2024.01.11-22.25.30:901][ 0]LogD3D12RHI: [DRED] Dred breadcrumb context enabled -[2024.01.11-22.25.30:901][ 0]LogD3D12RHI: [DRED] Using lightweight DRED. -[2024.01.11-22.25.30:901][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. -[2024.01.11-22.25.30:966][ 0]LogD3D12RHI: ID3D12Device1 is supported. -[2024.01.11-22.25.30:966][ 0]LogD3D12RHI: ID3D12Device2 is supported. -[2024.01.11-22.25.30:966][ 0]LogD3D12RHI: ID3D12Device3 is supported. -[2024.01.11-22.25.30:966][ 0]LogD3D12RHI: ID3D12Device4 is supported. -[2024.01.11-22.25.30:966][ 0]LogD3D12RHI: ID3D12Device5 is supported. -[2024.01.11-22.25.30:966][ 0]LogD3D12RHI: ID3D12Device6 is supported. -[2024.01.11-22.25.30:966][ 0]LogD3D12RHI: ID3D12Device7 is supported. -[2024.01.11-22.25.30:966][ 0]LogD3D12RHI: ID3D12Device8 is supported. -[2024.01.11-22.25.30:966][ 0]LogD3D12RHI: ID3D12Device9 is supported. -[2024.01.11-22.25.30:966][ 0]LogD3D12RHI: ID3D12Device10 is supported. -[2024.01.11-22.25.30:966][ 0]LogD3D12RHI: ID3D12Device11 is supported. -[2024.01.11-22.25.30:966][ 0]LogD3D12RHI: ID3D12Device12 is supported. -[2024.01.11-22.25.31:004][ 0]LogD3D12RHI: Bindless resources are supported -[2024.01.11-22.25.31:004][ 0]LogD3D12RHI: Stencil ref from pixel shader is supported -[2024.01.11-22.25.31:004][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=64). -[2024.01.11-22.25.31:004][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. -[2024.01.11-22.25.31:004][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported -[2024.01.11-22.25.31:004][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported -[2024.01.11-22.25.31:004][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported -[2024.01.11-22.25.31:004][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported -[2024.01.11-22.25.31:004][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported -[2024.01.11-22.25.31:012][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D) -[2024.01.11-22.25.31:012][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy) -[2024.01.11-22.25.31:013][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute) -[2024.01.11-22.25.31:029][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 -[2024.01.11-22.25.31:029][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 -[2024.01.11-22.25.31:029][ 0]LogD3D12RHI: AMD hit token extension is supported -[2024.01.11-22.25.31:029][ 0]LogRHI: Texture pool is 9808 MB (70% of 14012 MB) -[2024.01.11-22.25.31:029][ 0]LogD3D12RHI: Async texture creation enabled -[2024.01.11-22.25.31:029][ 0]LogD3D12RHI: RHI has support for 64 bit atomics -[2024.01.11-22.25.31:052][ 0]LogVRS: Current RHI supports Variable Rate Shading -[2024.01.11-22.25.31:061][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -platform=all' -[2024.01.11-22.25.31:061][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""G:/UnrealEngines/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -platform=all" ] -[2024.01.11-22.25.31:079][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC -[2024.01.11-22.25.31:079][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT -[2024.01.11-22.25.31:079][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 -[2024.01.11-22.25.31:079][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp -[2024.01.11-22.25.31:079][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed -[2024.01.11-22.25.31:079][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10 -[2024.01.11-22.25.31:079][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll -[2024.01.11-22.25.31:079][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll -[2024.01.11-22.25.31:080][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll -[2024.01.11-22.25.31:080][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll -[2024.01.11-22.25.31:080][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll -[2024.01.11-22.25.31:081][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll -[2024.01.11-22.25.31:081][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle -[2024.01.11-22.25.31:093][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2024.01.11-22.25.31:093][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2024.01.11-22.25.31:093][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2024.01.11-22.25.31:093][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2024.01.11-22.25.31:093][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2024.01.11-22.25.31:093][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2024.01.11-22.25.31:093][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2024.01.11-22.25.31:093][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2024.01.11-22.25.31:093][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2024.01.11-22.25.31:093][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2024.01.11-22.25.31:096][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2024.01.11-22.25.31:096][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2024.01.11-22.25.31:098][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2024.01.11-22.25.31:098][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' -[2024.01.11-22.25.31:098][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2024.01.11-22.25.31:098][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2024.01.11-22.25.31:101][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' -[2024.01.11-22.25.31:101][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' -[2024.01.11-22.25.31:101][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' -[2024.01.11-22.25.31:103][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2024.01.11-22.25.31:103][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' -[2024.01.11-22.25.31:103][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2024.01.11-22.25.31:103][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2024.01.11-22.25.31:105][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2024.01.11-22.25.31:105][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2024.01.11-22.25.31:109][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2024.01.11-22.25.31:109][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' -[2024.01.11-22.25.31:109][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2024.01.11-22.25.31:109][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2024.01.11-22.25.31:109][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor -[2024.01.11-22.25.31:114][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2024.01.11-22.25.31:150][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it -[2024.01.11-22.25.31:152][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat -[2024.01.11-22.25.31:152][ 0]LogTargetPlatformManager: SF_METAL -[2024.01.11-22.25.31:152][ 0]LogTargetPlatformManager: SF_METAL_MRT -[2024.01.11-22.25.31:152][ 0]LogTargetPlatformManager: SF_METAL_TVOS -[2024.01.11-22.25.31:152][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS -[2024.01.11-22.25.31:152][ 0]LogTargetPlatformManager: SF_METAL_SM5 -[2024.01.11-22.25.31:152][ 0]LogTargetPlatformManager: SF_METAL_SM6 -[2024.01.11-22.25.31:152][ 0]LogTargetPlatformManager: SF_METAL_SIM -[2024.01.11-22.25.31:152][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 -[2024.01.11-22.25.31:152][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC -[2024.01.11-22.25.31:152][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D -[2024.01.11-22.25.31:152][ 0]LogTargetPlatformManager: PCD3D_SM6 -[2024.01.11-22.25.31:152][ 0]LogTargetPlatformManager: PCD3D_SM5 -[2024.01.11-22.25.31:152][ 0]LogTargetPlatformManager: PCD3D_ES31 -[2024.01.11-22.25.31:152][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL -[2024.01.11-22.25.31:152][ 0]LogTargetPlatformManager: GLSL_150_ES31 -[2024.01.11-22.25.31:152][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID -[2024.01.11-22.25.31:152][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM -[2024.01.11-22.25.31:152][ 0]LogTargetPlatformManager: VVM_1_0 -[2024.01.11-22.25.31:152][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat -[2024.01.11-22.25.31:152][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 -[2024.01.11-22.25.31:152][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID -[2024.01.11-22.25.31:152][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 -[2024.01.11-22.25.31:152][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID -[2024.01.11-22.25.31:152][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 -[2024.01.11-22.25.31:152][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). -[2024.01.11-22.25.31:154][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB -[2024.01.11-22.25.31:154][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../digital_art/BackroomsDigitalArt/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2024.01.11-22.25.31:154][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. -[2024.01.11-22.25.31:154][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../digital_art/BackroomsDigitalArt/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.01.11-22.25.31:154][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. -[2024.01.11-22.25.31:190][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB) -[2024.01.11-22.25.31:190][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.01.11-22.25.31:190][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. -[2024.01.11-22.25.31:194][ 0]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.00 seconds. -[2024.01.11-22.25.31:194][ 0]LogDerivedDataCache: Display: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.02ms. RandomReadSpeed=1790.62MBs, RandomWriteSpeed=277.93MBs. Assigned SpeedClass 'Local' -[2024.01.11-22.25.31:195][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2024.01.11-22.25.31:195][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. -[2024.01.11-22.25.31:195][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. -[2024.01.11-22.25.31:195][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' -[2024.01.11-22.25.31:195][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. -[2024.01.11-22.25.31:196][ 0]LogShaderCompilers: Guid format shader working directory is 7 characters bigger than the processId version (../../../../../digital_art/BackroomsDigitalArt/Intermediate/Shaders/WorkingDirectory/19144/). -[2024.01.11-22.25.31:196][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Windows sucks/AppData/Local/Temp/UnrealShaderWorkingDir/4951308D499D24F1B8966F9413468BC5/'. -[2024.01.11-22.25.31:196][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2024.01.11-22.25.31:196][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers. -[2024.01.11-22.25.31:817][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 -[2024.01.11-22.25.31:947][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush -[2024.01.11-22.25.31:947][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. -[2024.01.11-22.25.32:254][ 0]LogSlate: Using FreeType 2.10.0 -[2024.01.11-22.25.32:254][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2024.01.11-22.25.32:278][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin. -[2024.01.11-22.25.32:278][ 0]LogAssetRegistry: FAssetRegistry took 0.0018 seconds to start up -[2024.01.11-22.25.32:283][ 0]LogEditorDomain: Display: EditorDomain is Disabled -[2024.01.11-22.25.32:454][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). -[2024.01.11-22.25.32:454][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal -[2024.01.11-22.25.32:454][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled -[2024.01.11-22.25.32:455][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. -[2024.01.11-22.25.32:455][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: Available device profiles: -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6B1CE000][000009CD5DFC5000 66] GlobalDefaults, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6B1CE400][000009CD5DFC7800 66] Windows, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6B1CE600][000009CD5DFC0000 66] WindowsEditor, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6B1CE800][000009CD5DFCC800 66] WindowsServer, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6B1CEA00][000009CD54377800 66] WindowsClient, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6B1CEC00][000009CD3F112800 66] IOS, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6B1CEE00][000009CD6BDC0000 66] iPadAir2, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6B1CF000][000009CD6BDC2800 66] IPadPro, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6B1CF200][000009CD6BDC5000 66] iPadAir3, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6B1CF400][000009CD6BDC7800 66] iPadAir4, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6B1CF600][000009CD6BDCA000 66] iPadAir5, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6B1CF800][000009CD6BDCC800 66] iPadMini4, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6B1CFA00][000009CD6BDD0000 66] iPadMini5, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6B1CFC00][000009CD6BDD2800 66] iPadMini6, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6B1CFE00][000009CD6BDD5000 66] iPhone6S, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6B1FEA00][000009CD6BDD7800 66] iPhone7, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD541D7600][000009CD6BDDA000 66] iPodTouch7, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE0000][000009CD6BDDC800 66] iPhone6SPlus, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE0200][000009CD6BDF0000 66] iPhone7Plus, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE0400][000009CD6BDF2800 66] iPhoneSE, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE0600][000009CD6BDF5000 66] iPhone8, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE0800][000009CD6BDF7800 66] iPhone8Plus, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE0A00][000009CD6BDFA000 66] iPhoneX, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE0C00][000009CD6BDFC800 66] iPhoneXS, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE0E00][000009CD6BE00000 66] iPhoneXSMax, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE1000][000009CD6BE02800 66] iPhoneXR, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE1200][000009CD6BE05000 66] iPhone11, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE1400][000009CD6BE07800 66] iPhone11Pro, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE1600][000009CD6BE0A000 66] iPhone11ProMax, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE1800][000009CD6BE0C800 66] iPhoneSE2, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE1A00][000009CD6C010000 66] iPhone12Mini, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE1C00][000009CD6C012800 66] iPhone12, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE1E00][000009CD6C015000 66] iPhone12Pro, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE2000][000009CD6C017800 66] iPhone12ProMax, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE2200][000009CD6C01A000 66] iPhone13Mini, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE2400][000009CD6C01C800 66] iPhone13, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE2600][000009CD6C020000 66] iPhone13Pro, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE2800][000009CD6C022800 66] iPhone13ProMax, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE2A00][000009CD6C025000 66] iPhoneSE3, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE2C00][000009CD6C027800 66] iPhone14, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE2E00][000009CD6C02A000 66] iPhone14Plus, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE3000][000009CD6C02C800 66] iPhone14Pro, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE3200][000009CD6C030000 66] iPhone14ProMax, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE3400][000009CD6C032800 66] iPhone15, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE3600][000009CD6C035000 66] iPhone15Plus, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE3800][000009CD6C037800 66] iPhone15Pro, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE3A00][000009CD6C03A000 66] iPhone15ProMax, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE3C00][000009CD6C03C800 66] iPadPro105, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE3E00][000009CD6C050000 66] iPadPro129, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE4000][000009CD6C052800 66] iPadPro97, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE4200][000009CD6C055000 66] iPadPro2_129, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE4400][000009CD6C057800 66] iPad5, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE4600][000009CD6C05A000 66] iPad6, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE4800][000009CD6C05C800 66] iPad7, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE4A00][000009CD6C060000 66] iPad8, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE4C00][000009CD6C062800 66] iPad9, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE4E00][000009CD6C065000 66] iPad10, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE5000][000009CD6C067800 66] iPadPro11, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE5200][000009CD6C06A000 66] iPadPro2_11, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE5400][000009CD6C06C800 66] iPadPro3_11, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE5600][000009CD6C070000 66] iPadPro4_11, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE5800][000009CD6C072800 66] iPadPro3_129, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE5A00][000009CD6C075000 66] iPadPro4_129, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE5C00][000009CD6C077800 66] iPadPro5_129, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE5E00][000009CD6C07A000 66] iPadPro6_129, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE6000][000009CD6C07C800 66] AppleTV, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE6200][000009CD6C080000 66] AppleTV4K, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE6400][000009CD6C082800 66] AppleTV2_4K, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE6600][000009CD6C085000 66] TVOS, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE6800][000009CD6C087800 66] Mac, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE6A00][000009CD6C08A000 66] MacEditor, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE6C00][000009CD6C08C800 66] MacClient, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE6E00][000009CD6C090000 66] MacServer, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE7000][000009CD6C092800 66] Linux, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE7200][000009CD6C095000 66] LinuxEditor, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE7400][000009CD6C097800 66] LinuxArm64Editor, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE7600][000009CD6C09A000 66] LinuxArm64, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE7800][000009CD6C09C800 66] LinuxClient, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE7A00][000009CD6C0A0000 66] LinuxArm64Client, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE7C00][000009CD6C0A2800 66] LinuxServer, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE7E00][000009CD6C0A5000 66] LinuxArm64Server, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE8000][000009CD6C0A7800 66] Android, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE8200][000009CD6C0AA000 66] Android_Preview_OpenGL, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE8400][000009CD6C0AC800 66] Android_Preview_Vulkan, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE8600][000009CD6C040000 66] Android_Low, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE8800][000009CD6C042800 66] Android_Mid, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE8A00][000009CD6C045000 66] Android_High, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE8C00][000009CD6C047800 66] Android_Default, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE8E00][000009CD6C04A000 66] Android_Adreno4xx, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE9000][000009CD6C04C800 66] Android_Adreno5xx_Low, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE9200][000009CD6C0B0000 66] Android_Adreno5xx, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE9400][000009CD6C0B2800 66] Android_Adreno6xx, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE9600][000009CD6C0B5000 66] Android_Adreno6xx_Vulkan, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE9800][000009CD6C0B7800 66] Android_Adreno7xx, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE9A00][000009CD6C0BA000 66] Android_Adreno7xx_Vulkan, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE9C00][000009CD6C0BC800 66] Android_Mali_T6xx, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDE9E00][000009CD6C0C0000 66] Android_Mali_T7xx, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDEA000][000009CD6C0C2800 66] Android_Mali_T8xx, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDEA200][000009CD6C0C5000 66] Android_Mali_G71, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDEA400][000009CD6C0C7800 66] Android_Mali_G72, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDEA600][000009CD6C0CA000 66] Android_Mali_G72_Vulkan, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDEA800][000009CD6C0CC800 66] Android_Mali_G76, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDEAA00][000009CD6C0D0000 66] Android_Mali_G76_Vulkan, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDEAC00][000009CD6C0D2800 66] Android_Mali_G77, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDEAE00][000009CD6C0D5000 66] Android_Mali_G77_Vulkan, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDEB000][000009CD6C0D7800 66] Android_Mali_G78, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDEB200][000009CD6C0DA000 66] Android_Mali_G78_Vulkan, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDEB400][000009CD6C0DC800 66] Android_Mali_G710, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDEB600][000009CD6C0E0000 66] Android_Mali_G710_Vulkan, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDEBA00][000009CD6C0E2800 66] Android_Mali_G7xx, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDEBC00][000009CD6C0E5000 66] Android_Mali_G7xx_Vulkan, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDEBE00][000009CD6C0E7800 66] Android_Xclipse_920, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDEC000][000009CD6C0EA000 66] Android_Xclipse_920_Vulkan, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDEC400][000009CD6C0EC800 66] Android_Vulkan_SM5, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDEC600][000009CD6C0F0000 66] Android_PowerVR_G6xxx, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDEC800][000009CD6C0F2800 66] Android_PowerVR_GT7xxx, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDECA00][000009CD6C0F5000 66] Android_PowerVR_GE8xxx, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDECC00][000009CD6C0F7800 66] Android_PowerVR_GM9xxx, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDECE00][000009CD6C0FA000 66] Android_PowerVR_GM9xxx_Vulkan, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDED000][000009CD6C0FC800 66] Android_TegraK1, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDED200][000009CD6C100000 66] Android_Unknown_Vulkan, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDED400][000009CD6C102800 66] Oculus_Quest, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDED600][000009CD6C105000 66] Oculus_Quest2, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDED800][000009CD6C107800 66] Meta_Quest_Pro, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDEDA00][000009CD6C10A000 66] Meta_Quest_3, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDEDC00][000009CD6C10C800 66] HoloLens, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: [000009CD6BDEDE00][000009CD6C110000 66] MagicLeap_Vulkan, -[2024.01.11-22.25.32:577][ 0]LogDeviceProfileManager: Active device profile: [000009CD6B1CE600][000009CD5DFC0000 66] WindowsEditor -[2024.01.11-22.25.32:577][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" -[2024.01.11-22.25.32:577][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush -[2024.01.11-22.25.32:577][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. -[2024.01.11-22.25.32:578][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.11-22.25.32:578][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.11-22.25.32:578][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.11-22.25.32:578][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.11-22.25.32:578][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Invalid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.11-22.25.32:580][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -Device=Win64@DESKTOP-2MPQGVL' -[2024.01.11-22.25.32:580][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""G:/UnrealEngines/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -Device=Win64@DESKTOP-2MPQGVL" -nocompile -nocompileuat ] -[2024.01.11-22.25.32:658][ 0]LogMaterial: WorldGridMaterial-SM6-Default: 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D742E_FHWRasterizePS36_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS37_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS38_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS39_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS40_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS41_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS42_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS43_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS44_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS45_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS46_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS47_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS48_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS49_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS50_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS51_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS52_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS53_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS54_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS55_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS56_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS57_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS58_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS59_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS60_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS61_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS62_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS63_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS64_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS65_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS66_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS67_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS68_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS69_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS70_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS71_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS72_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS73_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS74_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS75_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS76_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS77_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS78_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS79_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS80_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS81_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS82_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS83_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS84_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS85_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS86_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS87_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS88_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS89_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS90_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS91_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS92_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS93_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS94_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS95_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS96_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS97_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS98_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS99_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS100_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS101_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS102_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS103_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS104_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS105_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS106_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS107_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS108_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS109_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS110_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS111_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS112_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS113_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS114_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS115_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS116_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS117_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS118_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS119_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS120_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS121_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS122_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS123_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS124_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS125_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS126_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS127_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS128_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS129_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS130_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS131_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS132_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS133_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS134_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS135_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS136_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS137_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS138_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS139_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS140_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS141_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS142_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS143_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS144_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS145_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS146_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS147_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS148_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS149_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS150_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS151_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS152_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS153_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS154_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS155_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS156_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS157_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS158_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS159_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS160_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS161_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS162_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS163_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS164_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS165_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS166_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS167_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS168_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS169_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS170_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS171_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS172_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS173_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS174_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS175_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS176_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS177_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS178_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS179_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS180_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS181_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS182_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS183_0_03B9C1BE423719415228E53F908B915C1AA266F772C0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-[2024.01.11-22.25.32:710][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction -[2024.01.11-22.25.32:710][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction -[2024.01.11-22.25.32:710][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging -[2024.01.11-22.25.32:710][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available -[2024.01.11-22.25.32:710][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2024.01.11-22.25.32:983][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None -[2024.01.11-22.25.32:983][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled -[2024.01.11-22.25.32:992][ 0]LogUObjectArray: 22493 objects as part of root set at end of initial load. -[2024.01.11-22.25.32:992][ 0]LogUObjectAllocator: 6340896 out of 0 bytes used by permanent object pool. -[2024.01.11-22.25.32:992][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2024.01.11-22.25.32:996][ 0]LogLiveCoding: Display: Starting LiveCoding -[2024.01.11-22.25.32:996][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development -[2024.01.11-22.25.32:999][ 0]LogLiveCoding: Display: First instance in process group "UE_BackroomsDigitalArt_0x5c31fbc3", spawning console -[2024.01.11-22.25.33:001][ 0]LogLiveCoding: Display: Waiting for server -[2024.01.11-22.25.33:014][ 0]LogSlate: Border -[2024.01.11-22.25.33:014][ 0]LogSlate: BreadcrumbButton -[2024.01.11-22.25.33:014][ 0]LogSlate: Brushes.Title -[2024.01.11-22.25.33:014][ 0]LogSlate: Default -[2024.01.11-22.25.33:014][ 0]LogSlate: Icons.Save -[2024.01.11-22.25.33:014][ 0]LogSlate: Icons.Toolbar.Settings -[2024.01.11-22.25.33:014][ 0]LogSlate: ListView -[2024.01.11-22.25.33:014][ 0]LogSlate: SoftwareCursor_CardinalCross -[2024.01.11-22.25.33:014][ 0]LogSlate: SoftwareCursor_Grab -[2024.01.11-22.25.33:014][ 0]LogSlate: TableView.DarkRow -[2024.01.11-22.25.33:014][ 0]LogSlate: TableView.Row -[2024.01.11-22.25.33:014][ 0]LogSlate: TreeView -[2024.01.11-22.25.33:091][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... -[2024.01.11-22.25.33:093][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 1 ms -[2024.01.11-22.25.33:104][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled -[2024.01.11-22.25.33:104][ 0]LogInit: XR: MultiViewport is Disabled -[2024.01.11-22.25.33:104][ 0]LogInit: XR: Mobile Multiview is Disabled -[2024.01.11-22.25.33:220][ 0]LogTurnkeySupport: Completed device detection: Code = 0 -[2024.01.11-22.25.33:304][ 0]LogPython: Using Python 3.9.7 -[2024.01.11-22.25.33:305][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread -[2024.01.11-22.25.33:905][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: D6ACAF144BF34C5563C0918C94004E5E | Instance: E4A1EA3B4B7618DDFE2284AEB8F8A06F (DESKTOP-2MPQGVL-19144). -[2024.01.11-22.25.33:953][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2024.01.11-22.25.33:955][ 0]LogUdpMessaging: Display: Added local interface '192.168.3.163' to multicast group '230.0.0.1:6666' -[2024.01.11-22.25.33:960][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2024.01.11-22.25.34:204][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... -[2024.01.11-22.25.34:220][ 0]LogMetasoundEngine: MetaSound Engine Initialized -[2024.01.11-22.25.34:665][ 0]LogOpenImageDenoise: OIDN starting up -[2024.01.11-22.25.34:751][ 0]SourceControl: Revision control is disabled -[2024.01.11-22.25.34:755][ 0]LogUProjectInfo: Found projects: -[2024.01.11-22.25.34:765][ 0]SourceControl: Revision control is disabled -[2024.01.11-22.25.34:776][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2024.01.11-22.25.34:776][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2024.01.11-22.25.34:776][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2024.01.11-22.25.34:916][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2024.01.11-22.25.34:926][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.01.11-22.25.34:926][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.01.11-22.25.34:999][ 0]LogTemp: OpenXR ignores max viewport resolution in editor to support full HMD resolutions. -[2024.01.11-22.25.35:042][ 0]LogCollectionManager: Loaded 0 collections in 0.000647 seconds -[2024.01.11-22.25.35:043][ 0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Saved/Collections/' took 0.00s -[2024.01.11-22.25.35:044][ 0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Developers/Windowssucks/Collections/' took 0.00s -[2024.01.11-22.25.35:046][ 0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Collections/' took 0.00s -[2024.01.11-22.25.35:318][ 0]LogEngine: Initializing Engine... -[2024.01.11-22.25.35:321][ 0]LogHMD: HMD configured for shader platform PCD3D_SM6, bIsMobileMultiViewEnabled=0, bProjectionLayerAlphaEnabled=0 -[2024.01.11-22.25.35:322][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2024.01.11-22.25.35:445][ 0]LogInit: Initializing FReadOnlyCVARCache -[2024.01.11-22.25.35:450][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.11-22.25.35:450][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.11-22.25.35:455][ 0]LogAIModule: Creating AISystem for world Untitled -[2024.01.11-22.25.35:456][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2024.01.11-22.25.35:456][ 0]LogInit: Texture streaming: Enabled -[2024.01.11-22.25.35:466][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3 -[2024.01.11-22.25.35:472][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2024.01.11-22.25.35:479][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2024.01.11-22.25.35:479][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2024.01.11-22.25.35:479][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered -[2024.01.11-22.25.35:480][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered -[2024.01.11-22.25.35:480][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered -[2024.01.11-22.25.35:480][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered -[2024.01.11-22.25.35:480][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered -[2024.01.11-22.25.35:480][ 0]LogAudio: Display: Audio Device Manager Initialized -[2024.01.11-22.25.35:480][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2024.01.11-22.25.35:480][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.11-22.25.35:480][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.11-22.25.35:480][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.11-22.25.35:480][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.11-22.25.35:480][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.11-22.25.35:480][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.11-22.25.35:480][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.11-22.25.35:480][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.11-22.25.35:481][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.11-22.25.35:481][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.11-22.25.35:481][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.11-22.25.35:485][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.11-22.25.35:585][ 0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) -[2024.01.11-22.25.35:586][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.11-22.25.35:587][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.11-22.25.35:587][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.11-22.25.35:588][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 -[2024.01.11-22.25.35:588][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 -[2024.01.11-22.25.35:589][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 -[2024.01.11-22.25.35:589][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 -[2024.01.11-22.25.35:589][ 0]LogInit: FAudioDevice initialized with ID 1. -[2024.01.11-22.25.35:589][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2024.01.11-22.25.35:589][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 -[2024.01.11-22.25.35:600][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" -[2024.01.11-22.25.35:603][ 0]LogInit: Undo buffer set to 32 MB -[2024.01.11-22.25.35:603][ 0]LogInit: Transaction tracking system initialized -[2024.01.11-22.25.35:617][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../../digital_art/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json -[2024.01.11-22.25.35:617][ 0]LogSourceControl: Uncontrolled asset enumeration started... -[2024.01.11-22.25.35:620][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.002185 seconds (Found 160 uncontrolled assets) -[2024.01.11-22.25.35:623][ 0]BlueprintLog: New page: Editor Load -[2024.01.11-22.25.35:682][ 0]LocalizationService: Localization service is disabled -[2024.01.11-22.25.35:695][ 0]TimingProfiler: Initialize -[2024.01.11-22.25.35:695][ 0]TimingProfiler: OnSessionChanged -[2024.01.11-22.25.35:695][ 0]LoadingProfiler: Initialize -[2024.01.11-22.25.35:695][ 0]LoadingProfiler: OnSessionChanged -[2024.01.11-22.25.35:695][ 0]NetworkingProfiler: Initialize -[2024.01.11-22.25.35:695][ 0]NetworkingProfiler: OnSessionChanged -[2024.01.11-22.25.35:695][ 0]MemoryProfiler: Initialize -[2024.01.11-22.25.35:696][ 0]MemoryProfiler: OnSessionChanged -[2024.01.11-22.25.35:752][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2024.01.11-22.25.35:752][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2024.01.11-22.25.35:752][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2024.01.11-22.25.35:823][ 0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/' took 0.01s -[2024.01.11-22.25.35:933][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. -[2024.01.11-22.25.35:987][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2024.01.11-22.25.35:988][ 0]SourceControl: Revision control is disabled -[2024.01.11-22.25.35:988][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 6.511 -[2024.01.11-22.25.35:988][ 0]Cmd: MAP LOAD FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4 -[2024.01.11-22.25.35:989][ 0]LightingResults: New page: Lighting Build -[2024.01.11-22.25.35:990][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2024.01.11-22.25.35:991][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.11-22.25.35:991][ 0]MapCheck: New page: Map Check -[2024.01.11-22.25.35:991][ 0]LightingResults: New page: Lighting Build -[2024.01.11-22.25.35:994][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.11-22.25.35:996][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms -[2024.01.11-22.25.36:031][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete -[2024.01.11-22.25.36:104][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] -[2024.01.11-22.25.36:129][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'BackroomsMap'. -[2024.01.11-22.25.36:129][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.11-22.25.36:129][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.11-22.25.36:129][ 0]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.11-22.25.36:181][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.01.11-22.25.36:188][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms -[2024.01.11-22.25.36:189][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.01.11-22.25.36:189][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,08ms to complete. -[2024.01.11-22.25.36:193][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 6.716 -[2024.01.11-22.25.36:193][ 0]LogShaderCompilers: Display: ================================================ -[2024.01.11-22.25.36:193][ 0]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.01.11-22.25.36:193][ 0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) -[2024.01.11-22.25.36:193][ 0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) -[2024.01.11-22.25.36:193][ 0]LogShaderCompilers: Display: RAM used: 240,00 B of 1,60 GiB budget. Usage: 0.00% -[2024.01.11-22.25.36:193][ 0]LogShaderCompilers: Display: === Shader Compilation stats === -[2024.01.11-22.25.36:193][ 0]LogShaderCompilers: Display: Shaders Compiled: 0 -[2024.01.11-22.25.36:193][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%) -[2024.01.11-22.25.36:193][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s -[2024.01.11-22.25.36:193][ 0]LogShaderCompilers: Display: ================================================ -[2024.01.11-22.25.36:268][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. -[2024.01.11-22.25.36:268][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. -[2024.01.11-22.25.36:268][ 0]LogSlate: The tab "LevelEditorToolBar" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. -[2024.01.11-22.25.36:278][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.11-22.25.36:286][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.11-22.25.36:294][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.11-22.25.36:302][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.11-22.25.36:339][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.11-22.25.36:339][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/' -[2024.01.11-22.25.36:339][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.11-22.25.36:340][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' -[2024.01.11-22.25.36:340][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.11-22.25.36:340][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' -[2024.01.11-22.25.36:340][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.11-22.25.36:340][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' -[2024.01.11-22.25.36:340][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.11-22.25.36:340][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' -[2024.01.11-22.25.36:341][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.11-22.25.36:341][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' -[2024.01.11-22.25.36:341][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.11-22.25.36:341][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' -[2024.01.11-22.25.36:341][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.11-22.25.36:341][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' -[2024.01.11-22.25.36:341][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.11-22.25.36:341][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' -[2024.01.11-22.25.36:342][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.11-22.25.36:342][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' -[2024.01.11-22.25.36:389][ 0]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-2MPQGVL: (Name=DESKTOP-2MPQGVL, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.22631.0, Flags="Device_InstallSoftwareValid") -[2024.01.11-22.25.36:407][ 0]LogSlate: Took 0.000099 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.01.11-22.25.36:410][ 0]LogSlate: Took 0.000088 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.01.11-22.25.36:410][ 0]LogSlate: Took 0.000048 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.01.11-22.25.36:427][ 0]LogViewport: Scene viewport resized to 1435x892, mode Windowed. -[2024.01.11-22.25.36:602][ 0]LogAssetRegistry: Display: Asset registry cache written as 17.5 MiB to ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin -[2024.01.11-22.25.36:860][ 0]LogStall: Startup... -[2024.01.11-22.25.36:861][ 0]LogStall: Startup complete. -[2024.01.11-22.25.36:866][ 0]LogLoad: (Engine Initialization) Total time: 7.39 seconds -[2024.01.11-22.25.36:866][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2024.01.11-22.25.36:907][ 0]LogAssetRegistry: AssetRegistryGather time 0.0757s: AssetDataDiscovery 0.0167s, AssetDataGather 0.0269s, StoreResults 0.0322s. -[2024.01.11-22.25.36:924][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects) -[2024.01.11-22.25.36:972][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2024.01.11-22.25.37:015][ 1]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'> - -[2024.01.11-22.25.37:020][ 1]Running Python start-up script 'G:/UnrealEngines/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.022996 secs -[2024.01.11-22.25.37:276][ 3]LogD3D12RHI: Cannot end block when stack is empty -[2024.01.11-22.25.37:669][ 4]LogSlate: Took 0.000075 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.01.11-22.25.51:940][232]LogSlate: Took 0.000090 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.01.11-22.26.02:038][480]LogSlate: External Image Picker: DecompressImage failed -[2024.01.11-22.26.02:240][481]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.11-22.26.09:519][618]LogEditorClassViewer: Warning: Class /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter.PLACEHOLDER-CLASS__BP_Weapon_Component_C_0 has parent , but this parent is not found. The Class will not be shown in ClassViewer. -[2024.01.11-22.26.09:519][618]LogEditorClassViewer: Warning: Class /Game/FirstPersonArms/Animations/FirstPerson_AnimBP.PLACEHOLDER-CLASS__BP_FirstPersonCharacter_C_0 has parent , but this parent is not found. The Class will not be shown in ClassViewer. -[2024.01.11-22.26.09:519][618]LogEditorClassViewer: Warning: Class /Game/FirstPerson/Blueprints/BP_Weapon_Component.PLACEHOLDER-CLASS__BP_FirstPersonCharacter_C_0 has parent , but this parent is not found. The Class will not be shown in ClassViewer. -[2024.01.11-22.26.09:519][618]LogEditorClassViewer: Warning: Class /Game/FirstPerson/Blueprints/BP_Weapon_Component.PLACEHOLDER-CLASS__BP_FirstPersonProjectile_C_1 has parent , but this parent is not found. The Class will not be shown in ClassViewer. -[2024.01.11-22.26.17:318][398]LogSlate: Window 'Project Settings' being destroyed -[2024.01.11-22.26.17:733][433]LogD3D12RHI: Error: D3DDevice->CreateHeap(&Desc, IID_PPV_ARGS(&D3DHeap)) failed - at D:\build\++UE5\Sync\Engine\Source\Runtime\D3D12RHI\Private\D3D12TransientResourceAllocator.cpp:76 - with error E_OUTOFMEMORY - -[2024.01.11-22.26.22:714][433]LogConsoleResponse: 3 = 524288 KB (2D[2] 16384x4096 PF_R32_UINT UAV) Shadow.Virtual.PhysicalPagePool -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 64 = 87488 KB (2D 8192x2048 PF_R32_FLOAT UAV) Shadow.Virtual.HZBPhysicalPagePool -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 4 = 87488 KB (2D 8192x2048 PF_R32_FLOAT UAV) Shadow.Virtual.HZBPhysicalPagePool -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 10 = 73984 KB (2D 4352x4352 PF_FloatRGB UAV) Lumen.RadianceCache.FinalRadianceAtlas -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 28 = 65856 KB (2D 4096x4096 PF_FloatR11G11B10 RT UAV) Lumen.SceneDirectLighting -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 31 = 65856 KB (2D 4096x4096 PF_FloatR11G11B10 RT UAV) Lumen.SceneFinalLighting -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 29 = 65856 KB (2D 4096x4096 PF_FloatR11G11B10 RT UAV) Lumen.SceneIndirectLighting -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 9 = 65536 KB (2D 4096x4096 PF_FloatRGB UAV) Lumen.RadianceCache.RadianceProbeAtlasTextureSource -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 40 = 65536 KB (2D 4096x4096 PF_FloatRGB UAV) Lumen.Radiosity.TraceRadianceAtlas -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 48 = 65536 KB (3D 1024x1024x56 PF_R8 UAV) GlobalDistanceField.PageAtlas -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 23 = 32960 KB (2D 4096x4096 PF_G16 RT) Lumen.SceneDepth -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 8 = 32768 KB (2D 4096x4096 PF_R16F UAV) Lumen.RadianceCache.DepthProbeAtlasTexture -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 14 = 21504 KB (2D 2048x2048 PF_FloatRGB UAV) Lumen.RadianceCache.FinalRadianceAtlas -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 7 = 20736 KB (2D 2872x1784 PF_R32_FLOAT RT) Composite.PrimitivesDepthHistory -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 16 = 20608 KB (2D 2872x1784 PF_FloatR11G11B10 UAV) TSR.Output -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 25 = 16512 KB (2D 4096x4096 PF_G8 RT) Lumen.SceneOpacity -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 30 = 16512 KB (2D 4096x4096 PF_R8 RT UAV) Lumen.SceneNumFramesAccumulatedAtlas -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 26 = 16384 KB (2D 4096x4096 PF_BC5 UAV) Lumen.SceneNormal -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 27 = 16384 KB (2D 4096x4096 PF_BC6H UAV) Lumen.SceneEmissive -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 24 = 16384 KB (2D 4096x4096 PF_BC7 UAV) Lumen.SceneAlbedo -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 34 = 8384 KB (2D 1256x780 PF_FloatRGBA RT UAV) Lumen.Reflections.SpecularIndirect -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 45 = 8384 KB (2D 1256x780 PF_FloatRGBA RT UAV) SceneColor -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 74 = 8384 KB (2D 1256x780 PF_FloatRGBA RT UAV) SceneColor -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 75 = 8320 KB (2D 1256x780 PF_FloatRGBA UAV) Lumen.ScreenProbeGather.DiffuseIndirect -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 44 = 8320 KB (2D 1256x780 PF_FloatRGBA UAV) Lumen.ScreenProbeGather.DiffuseIndirect -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 35 = 8192 KB (2D 1024x1024 PF_FloatRGBA UAV) Lumen.Radiosity.ProbeSHBlueAtlas -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 37 = 8192 KB (2D 1024x1024 PF_FloatRGBA UAV) Lumen.Radiosity.ProbeSHGreenAtlas -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 38 = 8192 KB (2D 1024x1024 PF_FloatRGBA UAV) Lumen.Radiosity.ProbeSHRedAtlas -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 63 = 8192 KB (3D 1024x1024x8 PF_G8 UAV) DistanceFields.DistanceFieldBrickTexture -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 5 = 8192 KB (3D 1024x1024x8 PF_G8 UAV) DistanceFields.DistanceFieldBrickTexture -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 49 = 8192 KB (3D 512x512x28 PF_R8 UAV) GlobalDistanceField.CoverageAtlas -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 22 = 5952 KB (2D 1256x780 PF_DepthStencil) SceneDepthZ -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 11 = 5376 KB (2D 1436x892 PF_FloatR11G11B10 UAV) TSR.Output -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 15 = 5376 KB (2D 2872x1784 PF_R8 UAV) TSR.History.Metadata -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 18 = 4480 KB (2D 1256x780 PF_A2B10G10R10 UAV) TSR.History.Guide -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 76 = 4480 KB (2D 1256x780 PF_FloatRGB UAV) Lumen.ScreenProbeGather.BackfaceDiffuseIndirect -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 42 = 4480 KB (2D 1256x780 PF_FloatRGB UAV) Lumen.ScreenProbeGather.BackfaceDiffuseIndirect -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 43 = 4480 KB (2D 1256x780 PF_FloatRGB UAV) Lumen.ScreenProbeGather.RoughSpecularIndirect -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 77 = 4480 KB (2D 1256x780 PF_FloatRGB UAV) Lumen.ScreenProbeGather.RoughSpecularIndirect -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 19 = 4480 KB (2D 1256x780 PF_R32_FLOAT UAV) Lumen.DepthHistory -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 36 = 4480 KB (2D 1256x780 PF_R32_UINT UAV) TSR.History.SubpixelDepth -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 80 = 4480 KB (2D 1256x780 PF_R32_UINT UAV) TSR.History.SubpixelDepth -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 17 = 4480 KB (2D 1256x780 PF_R8G8B8A8 UAV) TSR.History.Moire -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 13 = 4096 KB (2D 1024x1024 PF_FloatRGB UAV) Lumen.RadianceCache.RadianceProbeAtlasTextureSource -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 33 = 2304 KB (2D 1256x780 PF_R16F RT UAV) Lumen.Reflections.AccumulatedResolveVariance -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 66 = 2304 KB (3D 192x48x48 PF_R32_UINT UAV) Lumen.RadianceCache.RadianceProbeIndirectionTexture -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 61 = 2304 KB (3D 192x48x48 PF_R32_UINT UAV) Lumen.RadianceCache.RadianceProbeIndirectionTexture -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 12 = 2048 KB (2D 1024x1024 PF_R16F UAV) Lumen.RadianceCache.DepthProbeAtlasTexture -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 62 = 1600 KB (2D 1436x892 PF_R8 RT) Final Luminance -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 59 = 1600 KB (2D 632x584 PF_FloatRGB UAV) Lumen.ScreenProbeGather.ScreenProbeFilteredRadiance -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 68 = 1600 KB (2D 632x584 PF_FloatRGB UAV) Lumen.ScreenProbeGather.ScreenProbeFilteredRadiance -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 73 = 1408 KB (2D 1024x512 PF_R16F UAV) HZBFurthest -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 47 = 1408 KB (2D 1024x512 PF_R16F UAV) HZBFurthest -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 32 = 1280 KB (2D 1256x780 PF_G8 UAV) Lumen.Reflections.NumHistoryFramesAccumulated -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 41 = 1280 KB (2D 1256x780 PF_R8 UAV) Lumen.ScreenProbeGather.FastUpdateMode -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 79 = 1280 KB (2D 1256x780 PF_R8 UAV) Lumen.ScreenProbeGather.FastUpdateMode -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 78 = 1280 KB (2D 1256x780 PF_R8 UAV) Lumen.ScreenProbeGather.NumHistoryFramesAccumulated -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 39 = 1280 KB (2D 1256x780 PF_R8 UAV) Lumen.ScreenProbeGather.NumHistoryFramesAccumulated -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 50 = 1088 KB (3D 36x36x144 PF_R32_UINT UAV) GlobalDistanceField.PageTableCombined -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 53 = 1088 KB (3D 36x36x144 PF_R32_UINT UAV) GlobalDistanceField.PageTableMovableLayer -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 52 = 1088 KB (3D 36x36x144 PF_R32_UINT UAV) GlobalDistanceField.PageTableStationaryLayer -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 51 = 1024 KB (3D 63x63x252 PF_R8 UAV) GlobalDistanceField.MipTexture -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 55 = 320 KB (3D 40x25x26 PF_FloatRGBA UAV) Lumen.TranslucencyVolume.SHLightingNewHistory0 -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 72 = 320 KB (3D 40x25x26 PF_FloatRGBA UAV) Lumen.TranslucencyVolume.SHLightingNewHistory0 -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 60 = 256 KB (3D 72x24x24 PF_R32_UINT UAV) Lumen.RadianceCache.RadianceProbeIndirectionTexture -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 67 = 256 KB (3D 72x24x24 PF_R32_UINT UAV) Lumen.RadianceCache.RadianceProbeIndirectionTexture -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 56 = 192 KB (3D 40x25x26 PF_FloatRGB UAV) Lumen.TranslucencyVolume.SHLightingNewHistory0 -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 71 = 192 KB (3D 40x25x26 PF_FloatRGB UAV) Lumen.TranslucencyVolume.SHLightingNewHistory0 -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 70 = 128 KB (2D 79x73 PF_A32B32G32R32F UAV) Lumen.ScreenProbeGather.ScreenProbeTranslatedWorldPosition -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 57 = 128 KB (2D 79x73 PF_A32B32G32R32F UAV) Lumen.ScreenProbeGather.ScreenProbeTranslatedWorldPosition -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 21 = 128 KB (3D 32x32x32 PF_A2B10G10R10 RT) CombineLUTs -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 20 = 64 KB (2D 1x1 PF_A32B32G32R32F UAV) EyeAdaptationTexture -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 54 = 64 KB (2D 1x1 PF_A32B32G32R32F UAV) EyeAdaptationTexture -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 65 = 64 KB (2D 1x1 PF_R16F UAV) Dummy -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 46 = 64 KB (2D 1x1 PF_R16F UAV) Dummy -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 6 = 64 KB (2D 66x64 PF_A16B16G16R16) SSProfiles -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 69 = 64 KB (2D 79x73 PF_R32_UINT UAV) Lumen.ScreenProbeGather.ScreenProbeSceneDepth -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 58 = 64 KB (2D 79x73 PF_R32_UINT UAV) Lumen.ScreenProbeGather.ScreenProbeSceneDepth -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 1 = 64 KB (3D 1x1x1 PF_B8G8R8A8 RT) HairLUT0 -[2024.01.11-22.26.22:715][433]LogConsoleResponse: 2 = 12 KB (2D 768x8 PF_R8) AsciiTexture -[2024.01.11-22.26.22:715][433]LogConsoleResponse: -[2024.01.11-22.26.22:715][433]LogConsoleResponse: Pool: 1522/1524 MB (referenced/allocated) -[2024.01.11-22.26.22:715][433]LogConsoleResponse: -[2024.01.11-22.26.22:715][433]LogConsoleResponse: RDGResourceName (what was rendered this frame, use <RDGResourceName>@<Version> to get intermediate versions): -[2024.01.11-22.26.22:715][433]LogConsoleResponse: BloomSetup Lumen.RadianceCache.FilteredRadianceProbeAtlasTexture Lumen.SceneIndirectLighting Lumen.TranslucencyVolume.FilteredVolumeTraceRadiance TranslucentVolumeAmbient0 -[2024.01.11-22.26.22:715][433]LogConsoleResponse: BloomX Lumen.RadianceCache.FinalRadianceAtlas Lumen.SceneNormal Lumen.TranslucencyVolume.SHLighting0 TranslucentVolumeAmbient1 -[2024.01.11-22.26.22:715][433]LogConsoleResponse: BloomY Lumen.RadianceCache.RadianceProbeAtlasTextureSource Lumen.SceneNumFramesAccumulatedAtlas Lumen.TranslucencyVolume.SHLighting1 TranslucentVolumeDirectional0 -[2024.01.11-22.26.22:715][433]LogConsoleResponse: Composite.PrimitivesDepth Lumen.RadianceCache.RadianceProbeIndirectionTexture Lumen.SceneOpacity Lumen.TranslucencyVolume.SHLightingNewHistory0 TranslucentVolumeDirectional1 -[2024.01.11-22.26.22:715][433]LogConsoleResponse: Composite.PrimitivesDepthHistory Lumen.Radiosity.FilteredTraceRadianceAtlas Lumen.ScreenProbeGather.BackfaceDiffuseIndirect Lumen.TranslucencyVolume.VolumeTraceHitDistance TSR.AntiAliasing.Filtered -[2024.01.11-22.26.22:715][433]LogConsoleResponse: Dummy Lumen.Radiosity.ProbeSHBlueAtlas Lumen.ScreenProbeGather.DiffuseIndirect Lumen.TranslucencyVolume.VolumeTraceRadiance TSR.AntiAliasing.Noise -[2024.01.11-22.26.22:715][433]LogConsoleResponse: Editor.PrimitivesColor Lumen.Radiosity.ProbeSHGreenAtlas Lumen.ScreenProbeGather.FastUpdateMode Nanite.MaterialDepth TSR.AntiAliasing.Raw -[2024.01.11-22.26.22:715][433]LogConsoleResponse: Editor.SelectionOutline Lumen.Radiosity.ProbeSHRedAtlas Lumen.ScreenProbeGather.LightingProbabilityDensityFunction Nanite.PreviousOccluderHZB TSR.ClosestDepthTexture -[2024.01.11-22.26.22:715][433]LogConsoleResponse: EyeAdaptationTexture Lumen.Radiosity.TraceRadianceAtlas Lumen.ScreenProbeGather.NumHistoryFramesAccumulated Nanite.ShadingMask TSR.DummyOutput -[2024.01.11-22.26.22:715][433]LogConsoleResponse: Final Luminance Lumen.Reflections.AccumulatedResolveVariance Lumen.ScreenProbeGather.RayInfosForTracing Nanite.VisBuffer64 TSR.HalfResOutput -[2024.01.11-22.26.22:715][433]LogConsoleResponse: GaussianLumSetupTexture Lumen.Reflections.NumHistoryFramesAccumulated Lumen.ScreenProbeGather.RoughSpecularIndirect OIT.SampleColor TSR.History.Guide -[2024.01.11-22.26.22:715][433]LogConsoleResponse: GBufferA Lumen.Reflections.RayTraceDistance Lumen.ScreenProbeGather.ScreenBentNormal OIT.SampleCount TSR.History.Metadata -[2024.01.11-22.26.22:715][433]LogConsoleResponse: GBufferB Lumen.Reflections.ReflectionDownsampledDepth Lumen.ScreenProbeGather.ScreenProbeFilteredRadiance OIT.SampleDepth TSR.History.Moire -[2024.01.11-22.26.22:715][433]LogConsoleResponse: GBufferC Lumen.Reflections.ReflectionRayBuffer Lumen.ScreenProbeGather.ScreenProbeFilteredRadianceWithBorder OIT.SampleTrans TSR.History.SubpixelDepth -[2024.01.11-22.26.22:715][433]LogConsoleResponse: GBufferD Lumen.Reflections.ResolvedSpecularIndirect Lumen.ScreenProbeGather.ScreenProbeHitDistance Scene(1/16) TSR.HistoryRejection -[2024.01.11-22.26.22:715][433]LogConsoleResponse: GBufferE Lumen.Reflections.ResolvedSpecularIndirectDepth Lumen.ScreenProbeGather.ScreenProbeMoving Scene(1/32) TSR.Moire.Luma -[2024.01.11-22.26.22:715][433]LogConsoleResponse: HeterogeneousVolumes Lumen.Reflections.ResolveTileUsed Lumen.ScreenProbeGather.ScreenProbeRadiance Scene(1/4) TSR.Output -[2024.01.11-22.26.22:715][433]LogConsoleResponse: HZBClosest Lumen.Reflections.ResolveVariance Lumen.ScreenProbeGather.ScreenProbeRadianceSHAmbient Scene(1/64) TSR.ParallaxFactor -[2024.01.11-22.26.22:715][433]LogConsoleResponse: HZBFurthest Lumen.Reflections.SpecularIndirect Lumen.ScreenProbeGather.ScreenProbeRadianceSHDirectional Scene(1/8) TSR.ParallaxRejectionMask -[2024.01.11-22.26.22:715][433]LogConsoleResponse: LightingChannels Lumen.Reflections.TraceHit Lumen.ScreenProbeGather.ScreenProbeSceneDepth SceneColor TSR.PrevClosestDepthTexture -[2024.01.11-22.26.22:715][433]LogConsoleResponse: LocalExposure Lumen.Reflections.TraceRadiance Lumen.ScreenProbeGather.ScreenProbeTraceMoving SceneDepthZ TSR.PrevScatteredSubpixelDepth -[2024.01.11-22.26.22:715][433]LogConsoleResponse: LocalExposureGaussianX Lumen.ResampledCardCaptureDirectLighting Lumen.ScreenProbeGather.ScreenProbeTranslatedWorldPosition SceneVelocity TSR.PrevUseCountTexture -[2024.01.11-22.26.22:715][433]LogConsoleResponse: LocalExposureGaussianY Lumen.ResampledCardCaptureIndirectLighting Lumen.ScreenProbeGather.ScreenProbeWorldNormal SelectionOutlineColor TSR.ReprojectedHistoryGuide -[2024.01.11-22.26.22:715][433]LogConsoleResponse: Lumen.CardCaptureAlbedoAtlas Lumen.ResampledCardCaptureNumFramesAccumulated Lumen.ScreenProbeGather.ScreenProbeWorldSpeed Shadow.Virtual.HZBPhysicalPagePool TSR.ReprojectedHistoryMoire -[2024.01.11-22.26.22:715][433]LogConsoleResponse: Lumen.CardCaptureDepthStencilAtlas Lumen.SceneAlbedo Lumen.ScreenProbeGather.ScreenTileAdaptiveProbeHeader Shadow.Virtual.MaskBits TSR.SceneColorLdrLuma -[2024.01.11-22.26.22:715][433]LogConsoleResponse: Lumen.CardCaptureEmissiveAtlas Lumen.SceneDepth Lumen.ScreenProbeGather.ScreenTileAdaptiveProbeIndices Shadow.Virtual.PhysicalPagePool TSR.Velocity.Dilated -[2024.01.11-22.26.22:715][433]LogConsoleResponse: Lumen.CardCaptureNormalAtlas Lumen.SceneDirectLighting Lumen.ScreenProbeGather.TileClassificationModes Substrate.DummyWritableTexture TSR.Velocity.HoleFilled -[2024.01.11-22.26.22:715][433]LogConsoleResponse: Lumen.DepthHistory Lumen.SceneEmissive Lumen.ScreenProbeGather.TraceHit Tonemap TSR.velocity.HoleFillMask -[2024.01.11-22.26.22:715][433]LogConsoleResponse: Lumen.RadianceCache.DepthProbeAtlasTexture Lumen.SceneFinalLighting Lumen.ScreenProbeGather.TraceRadiance Translucency.AfterDOF.Color ViewFamilyTexture -[2024.01.11-22.26.22:715][433]LogConsoleResponse: -[2024.01.11-22.26.22:715][433]Cmd: rhi.DumpMemory -[2024.01.11-22.26.22:720][433]RHI resource memory (not tracked by our allocator) -[2024.01.11-22.26.22:720][433] 30.643MB - Bindless Resource Heap - STAT_BindlessResourceHeapMemory - STATGROUP_RHI - STATCAT_Advanced -[2024.01.11-22.26.22:720][433] 0.158MB - Bindless Sampler Heap - STAT_BindlessSamplerHeapMemory - STATGROUP_RHI - STATCAT_Advanced -[2024.01.11-22.26.22:720][433] 0.000MB - Misc Buffer Memory - STAT_MiscBufferMemory - STATGROUP_RHI - STATCAT_Advanced -[2024.01.11-22.26.22:720][433] 0.000MB - Draw Indirect Buffer Memory - STAT_DrawIndirectBufferMemory - STATGROUP_RHI - STATCAT_Advanced -[2024.01.11-22.26.22:720][433] 623.307MB - Byte Address Buffer Memory - STAT_ByteAddressBufferMemory - STATGROUP_RHI - STATCAT_Advanced -[2024.01.11-22.26.22:720][433] 341.624MB - Structured Buffer Memory - STAT_StructuredBufferMemory - STATGROUP_RHI - STATCAT_Advanced -[2024.01.11-22.26.22:720][433] 0.000MB - RayTracing Acceleration Structure Memory - STAT_RTAccelerationStructureMemory - STATGROUP_RHI - STATCAT_Advanced -[2024.01.11-22.26.22:720][433] 37.381MB - Vertex Buffer Memory - STAT_VertexBufferMemory - STATGROUP_RHI - STATCAT_Advanced -[2024.01.11-22.26.22:720][433] 6.182MB - Index Buffer Memory - STAT_IndexBufferMemory - STATGROUP_RHI - STATCAT_Advanced -[2024.01.11-22.26.22:720][433] 0.844MB - Uniform Buffer Memory - STAT_UniformBufferMemory - STATGROUP_RHI - STATCAT_Advanced -[2024.01.11-22.26.22:720][433] 17.336MB - Texture Cube Memory - STAT_TextureMemoryCube - STATGROUP_RHI - STATCAT_Advanced -[2024.01.11-22.26.22:720][433] 0.211MB - Texture 3D Memory - STAT_TextureMemory3D - STATGROUP_RHI - STATCAT_Advanced -[2024.01.11-22.26.22:720][433] 217.988MB - Texture 2D Memory - STAT_TextureMemory2D - STATGROUP_RHI - STATCAT_Advanced -[2024.01.11-22.26.22:720][433] 1256.438MB - UAV Texture Memory - STAT_UAVTextureMemory - STATGROUP_RHI - STATCAT_Advanced -[2024.01.11-22.26.22:720][433] 0.000MB - Render Target Cube Memory - STAT_RenderTargetMemoryCube - STATGROUP_RHI - STATCAT_Advanced -[2024.01.11-22.26.22:720][433] 0.188MB - Render Target 3D Memory - STAT_RenderTargetMemory3D - STATGROUP_RHI - STATCAT_Advanced -[2024.01.11-22.26.22:720][433] 497.875MB - Render Target 2D Memory - STAT_RenderTargetMemory2D - STATGROUP_RHI - STATCAT_Advanced -[2024.01.11-22.26.22:720][433]3030.174MB total -[2024.01.11-22.26.22:720][433]LogWindows: FPlatformMisc::RequestExit(1, D3D12Util.TerminateOnOutOfMemory) -[2024.01.11-22.26.22:720][433]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 0, D3D12Util.TerminateOnOutOfMemory) -[2024.01.11-22.26.22:720][433]LogCore: Engine exit requested (reason: Win RequestExit) diff --git a/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json b/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json index e85567539d01c7cc512dfe979b643a8766dee5db..be21ca58ce36ec01a0a4e50c03cbc5e9c3257268 100644 --- a/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json +++ b/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json @@ -5,6 +5,23 @@ "guid": "00000000000000000000000000000000", "description": "Default Uncontrolled Changelist", "files": [ + "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap", + "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/FPWeapon/Materials/BaseMaterial.uasset", + "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/Ceiling_Material.uasset", + "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp_Backside.uasset", + "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Locker/locker_Locker.uasset", + "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Locker/locker_Locker_Door.uasset", + "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Locker/LockerHide.uasset", + "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Locker/Locker.uasset", + "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Floor_Material.uasset", + "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Locker/locker_fixed_Locker.uasset", + "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Locker/locker_fixed_Locker_Door.uasset", + "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset", + "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Griff.uasset", + "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Holztextur.uasset", + "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Notrufe_Mat.uasset", + "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door_start.uasset", + "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Notrufe.uasset", "G:/digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Floor_Material.uasset", "G:/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap", "G:/digital_art/BackroomsDigitalArt/Content/_GENERATED/user/Rectangle_00FD29C2.uasset", @@ -190,20 +207,6 @@ "E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/table_big.uasset", "E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/Locker.uasset", "E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/metal.uasset", - "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap", - "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/FPWeapon/Materials/BaseMaterial.uasset", - "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/Ceiling_Material.uasset", - "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp_Backside.uasset", - "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Locker/locker_Locker.uasset", - "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Locker/locker_Locker_Door.uasset", - "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Locker/LockerHide.uasset", - "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Locker/Locker.uasset", - "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Floor_Material.uasset", - "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Locker/locker_fixed_Locker.uasset", - "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Locker/locker_fixed_Locker_Door.uasset", - "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset", - "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Griff.uasset", - "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Holztextur.uasset", "G:/digital_art/BackroomsDigitalArt/Content/GameMap/Walls/Blur.uasset", "G:/digital_art/BackroomsDigitalArt/Content/GameMap/Walls/VHS_Effect.uasset", "G:/digital_art/BackroomsDigitalArt/Content/GameMap/Shader/VHS_Effect.uasset",