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Commit 8869cdd0 authored by Marcel's avatar Marcel
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Monster pathing MonsterAI Monster(Blender)

parents a6f30aa4 2452c62d
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[CrashReportClient]
bHideLogFilesOption=false
bIsAllowedToCloseWithoutSending=true
CrashConfigPurgeDays=2
Stall.RecordDump=false
Ensure.RecordDump=true
......@@ -162,7 +162,11 @@ LastInViewportMenuLocation=(X=0.000000,Y=0.000000)
MaterialForDroppedTextures=None
MaterialParamsForDroppedTextures=()
EditorViews=(("/Temp/Untitled_1.Untitled_1", (LevelViewportsInfo=((CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=126499.845762,Y=13588.173825,Z=99878.071815),CamRotation=(Pitch=-25.988928,Yaw=194.801831,Roll=-0.000001)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))),("/Game/BackroomsMap.BackroomsMap", (LevelViewportsInfo=((CamPosition=(X=15182.482442,Y=-3011.581984,Z=1845.385342),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=15182.482442,Y=-3011.581984,Z=1845.385342),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=15182.482442,Y=-3011.581984,Z=1845.385342),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=-11075.831326,Y=16766.487769,Z=14635.527121),CamRotation=(Pitch=-31.500002,Yaw=-419.000006,Roll=0.000000)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))))
<<<<<<< HEAD
EditorViews=(("/Temp/Untitled_1.Untitled_1", (LevelViewportsInfo=((CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=126499.845762,Y=13588.173825,Z=99878.071815),CamRotation=(Pitch=-25.988928,Yaw=194.801831,Roll=-0.000001)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))),("/Game/BackroomsMap.BackroomsMap", (LevelViewportsInfo=((CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=7412.648093,Y=7419.729306,Z=8038.257640),CamRotation=(Pitch=-40.199900,Yaw=-464.400007,Roll=0.000000)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))),("/Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap", (LevelViewportsInfo=((CamPosition=(X=39.331596,Y=56.438354,Z=104.521103),CamOrthoZoom=250.000000),(CamPosition=(X=39.331596,Y=56.438354,Z=104.521103),CamOrthoZoom=250.000000),(CamPosition=(X=39.331596,Y=56.438354,Z=104.521103),CamOrthoZoom=250.000000),(CamPosition=(X=-431.752248,Y=522.714409,Z=894.663704),CamRotation=(Pitch=-42.199982,Yaw=651.397680,Roll=0.000004)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))))
=======
EditorViews=(("/Temp/Untitled_1.Untitled_1", (LevelViewportsInfo=((CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=126499.845762,Y=13588.173825,Z=99878.071815),CamRotation=(Pitch=-25.988928,Yaw=194.801831,Roll=-0.000001)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))),("/Game/BackroomsMap.BackroomsMap", (LevelViewportsInfo=((CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=5748.321787,Y=639.265573,Z=5205.941740),CamRotation=(Pitch=-29.399900,Yaw=-1056.364481,Roll=0.000009)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))),("/Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap", (LevelViewportsInfo=((CamPosition=(X=39.331596,Y=56.438354,Z=104.521103),CamOrthoZoom=250.000000),(CamPosition=(X=39.331596,Y=56.438354,Z=104.521103),CamOrthoZoom=250.000000),(CamPosition=(X=39.331596,Y=56.438354,Z=104.521103),CamOrthoZoom=250.000000),(CamPosition=(X=-431.752248,Y=522.714409,Z=894.663704),CamRotation=(Pitch=-42.199982,Yaw=651.397680,Roll=0.000004)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))))
>>>>>>> 2452c62d7fd92c115ecbde5e34c818cf8bfef206
None=======
None=======
PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 1.Viewport0",ConfigSettings=(ViewportType=LVT_OrthoYZ,PerspViewModeIndex=VMI_Lit,OrthoViewModeIndex=VMI_BrushWireframe,EditorShowFlagsString="PostProcessing=0,Bloom=1,LocalExposure=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,VisualizeLocalExposure=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,VisualizeNanite=0,VisualizeLumen=0,VisualizeSubstrate=0,VisualizeGroom=0,VisualizeVirtualShadowMap=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=0,CompositeEditorPrimitives=1,OpaqueCompositeEditorPrimitives=0,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=0,VisualizeMotionBlur=0,VisualizeMotionVectors=0,VisualizeReprojection=0,VisualizeTemporalUpscaler=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=1,ScreenSpaceReflections=1,LumenReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,VisualizeInstanceUpdates=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,HeterogeneousVolumes=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=1,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=1,BSPTriangles=0,LargeVertices=0,Grid=1,Snap=0,MeshEdges=0,Cover=0,Splines=1,Selection=1,VisualizeLevelInstanceEditing=1,ModeWidgets=1,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=1,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=1,Fog=1,Volumes=1,Game=0,LevelColoration=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,Cloud=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=1,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,PhysicsField=0,VisualizeGlobalDistanceField=0,VisualizeLightingOnProbes=0,ScreenSpaceAO=1,DistanceFieldAO=1,LumenGlobalIllumination=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,VirtualTexturePendingMips=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,DisableOcclusionQueries=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VisualizePostProcessStack=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,VisualizeVolumetricCloudEmptySpaceSkipping=0,VirtualShadowMapCaching=1,DrawOnlyVSMInvalidatingGeo=0,DebugDrawDistantVirtualSMLights=0,VirtualTextureResidency=1,InputDebugVisualizer=1,LumenScreenTraces=1,LumenDetailTraces=1,LumenGlobalTraces=1,LumenFarFieldTraces=1,LumenSecondaryBounces=1,LumenShortRangeAmbientOcclusion=1,NaniteMeshes=1,NaniteStreamingGeometry=1,VisualizeGPUSkinCache=0,ShaderPrint=1",GameShowFlagsString="PostProcessing=0,Bloom=1,LocalExposure=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,VisualizeLocalExposure=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,VisualizeNanite=0,VisualizeLumen=0,VisualizeSubstrate=0,VisualizeGroom=0,VisualizeVirtualShadowMap=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=1,CompositeEditorPrimitives=0,OpaqueCompositeEditorPrimitives=0,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=1,VisualizeMotionBlur=0,VisualizeMotionVectors=0,VisualizeReprojection=0,VisualizeTemporalUpscaler=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=0,ScreenSpaceReflections=1,LumenReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,VisualizeInstanceUpdates=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,HeterogeneousVolumes=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=0,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=0,BSPTriangles=0,LargeVertices=0,Grid=0,Snap=0,MeshEdges=0,Cover=0,Splines=0,Selection=0,VisualizeLevelInstanceEditing=1,ModeWidgets=0,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=0,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=0,Fog=1,Volumes=0,Game=1,LevelColoration=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,Cloud=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=0,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,PhysicsField=0,VisualizeGlobalDistanceField=0,VisualizeLightingOnProbes=0,ScreenSpaceAO=1,DistanceFieldAO=1,LumenGlobalIllumination=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,VirtualTexturePendingMips=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,DisableOcclusionQueries=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VisualizePostProcessStack=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,VisualizeVolumetricCloudEmptySpaceSkipping=0,VirtualShadowMapCaching=1,DrawOnlyVSMInvalidatingGeo=0,DebugDrawDistantVirtualSMLights=0,VirtualTextureResidency=1,InputDebugVisualizer=1,LumenScreenTraces=1,LumenDetailTraces=1,LumenGlobalTraces=1,LumenFarFieldTraces=1,LumenSecondaryBounces=1,LumenShortRangeAmbientOcclusion=1,NaniteMeshes=1,NaniteStreamingGeometry=1,VisualizeGPUSkinCache=0,ShaderPrint=1",BufferVisualizationMode="",NaniteVisualizationMode="",LumenVisualizationMode="",StrataVisualizationMode="",GroomVisualizationMode="",VirtualShadowMapVisualizationMode="",RayTracingDebugVisualizationMode="",GPUSkinCacheVisualizationMode="",ExposureSettings=(FixedEV100=1.000000,bFixed=False),FOVAngle=90.000000,FarViewPlane=0.000000,bIsRealtime=False,bShowOnScreenStats=True,EnabledStats=,bShowFullToolbar=True))
......@@ -189,6 +193,7 @@ MRUItem0=/Game/BackroomsMap
MRUItem1=/Game/VRTemplate/Maps/VRTemplateMap
 
[DetailCustomWidgetExpansion]
<<<<<<< HEAD
StaticMeshActor=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
PlayerStart=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform
CapsuleComponent=
......@@ -197,6 +202,16 @@ BrushComponent=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens
PostProcessVolume=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform
TextRenderActor=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform
SceneComponent=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
=======
StaticMeshActor=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform
PlayerStart=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform
CapsuleComponent=
MaterialEditorInstanceConstant=MaterialEditorInstanceConstant.ParameterGroups.Global Scalar Parameter Values,MaterialEditorInstanceConstant.ParameterGroups.Global Vector Parameter Values,MaterialEditorInstanceConstant.ParameterGroups.Grid Properties,MaterialEditorInstanceConstant.ParameterGroups.Checker,MaterialEditorInstanceConstant.ParameterGroups.Side Tint,MaterialEditorInstanceConstant.ParameterGroups.Water Level,MaterialEditorInstanceConstant.General.MaterialPropertyOverrideGroup
BrushComponent=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,PostProcessVolume.Lens.Lens
PostProcessVolume=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,PostProcessVolume.Lens.Lens
TextRenderActor=StaticMeshActor.TransformCommon.Transform,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens
SceneComponent=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform
>>>>>>> 2452c62d7fd92c115ecbde5e34c818cf8bfef206
Note=StaticMeshActor.TransformCommon.Transform,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens
Actor=StaticMeshActor.TransformCommon.Transform,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens
PrimitiveComponent=StaticMeshActor.TransformCommon.Transform,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens
......@@ -215,7 +230,7 @@ NavMeshBoundsVolume=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Ph
Lamp_C=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
RectLightComponent=RectLightComponent.TransformCommon.Transform
LockerHide_C=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform
StaticMeshComponent=
StaticMeshComponent=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens
BoxComponent=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform
GeneralProjectSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
CryptoKeysSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
......@@ -347,7 +362,7 @@ K2Node_EnhancedInputAction=VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.
PostProcessComponent=PostProcessComponent.PostProcessVolume.Rendering Features,PostProcessComponent.PostProcessVolume.Lens,PostProcessComponent.PostProcessVolume.Lens
None=======
None=======
Blueprint_door_C=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup
Blueprint_door_C=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform
K2Node_VariableSet=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform
K2Node_Timeline=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform
EdGraph=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform
......@@ -395,6 +410,7 @@ None=======
None=======
RecentAssetEditors=BlueprintEditor
RecentAssetEditors=BlueprintEditor
<<<<<<< HEAD
RecentAssetEditors=BlueprintEditor
RecentAssetEditors=AnimationBlueprintEditor
RecentAssetEditors=SkeletalMeshEditor
......@@ -413,6 +429,18 @@ RecentAssetEditors=
RecentAssetEditors=
RecentAssetEditors=
RecentAssetEditors=
=======
>>>>>>> 2452c62d7fd92c115ecbde5e34c818cf8bfef206
RecentAssetEditors=
RecentAssetEditors=
RecentAssetEditors=
RecentAssetEditors=
RecentAssetEditors=
RecentAssetEditors=
RecentAssetEditors=
RecentAssetEditors=
RecentAssetEditors=
RecentAssetEditors=
RecentAssetEditors=
RecentAssetEditors=
RecentAssetEditors=
......@@ -423,6 +451,16 @@ RecentAssetEditors=
RecentAssetEditors=
RecentAssetEditors=
RecentAssetEditors=
RecentAssetEditors=
RecentAssetEditors=
RecentAssetEditors=
RecentAssetEditors=
RecentAssetEditors=
RecentAssetEditors=
RecentAssetEditors=
RecentAssetEditors=
OpenAssetsAtExit=/Game/GameMap/Locker/LockerHide.LockerHide
OpenAssetsAtExit=/Game/GameMap/Abgrund/Light_Tunnels.Light_Tunnels
 
[ContentBrowser]
ContentBrowserDrawer.SourcesExpanded=True
......@@ -438,7 +476,7 @@ ContentBrowserDrawer.FavoriteSplitter.SlotSize0=0.200000003
ContentBrowserDrawer.FavoriteSplitter.SlotSize1=0.800000012
ContentBrowserDrawer.FavoriteSplitter.SlotSize2=0.400000006
ContentBrowserDrawer.SelectedPaths=/Game/GameMap/Shader
ContentBrowserDrawer.SelectedPaths=/Game/GameMap/Props
ContentBrowserDrawer.SelectedPaths=/Game/GameMap/Door
None=======
ContentBrowserDrawer.PluginFilters=
ContentBrowserDrawer.Favorites.SelectedPaths=
......@@ -3134,10 +3172,15 @@ bConvertSceneUnit=False
LastLogListing=PIE
 
[PlacementMode]
<<<<<<< HEAD
RecentlyPlaced=/Game/Monster/MonsterAI_Child.MonsterAI_Child;
RecentlyPlaced=/Game/Monster/MonsterAI.MonsterAI;
RecentlyPlaced=/Script/NavigationSystem.NavMeshBoundsVolume;/Engine/Transient.ActorFactoryBoxVolume_0
RecentlyPlaced=/Script/Engine.DirectionalLight;/Engine/Transient.ActorFactoryDirectionalLight_0
=======
RecentlyPlaced=/Game/GameMap/Door/Blueprint_door_end.Blueprint_door_end;
RecentlyPlaced=/Game/GameMap/Door/Blueprint_door.Blueprint_door;
>>>>>>> 2452c62d7fd92c115ecbde5e34c818cf8bfef206
RecentlyPlaced=/Game/GameMap/Props/Phone_pickup.Phone_pickup;
RecentlyPlaced=/Game/GameMap/Props/phone_Circle_002.phone_Circle_002;
RecentlyPlaced=/Game/GameMap/HowToSurviveIW/Book_pickup.Book_pickup;
......@@ -3153,7 +3196,13 @@ RecentlyPlaced=/Engine/BasicShapes/Cube.Cube;/Engine/Transient.ActorFactoryBasic
RecentlyPlaced=/Game/GameMap/Abgrund/275628__hanneswannerberger__electronic-static-noise-tone.275628__hanneswannerberger__electronic-static-noise-tone;
RecentlyPlaced=/Game/GameMap/Start_Endraum/Table/Table_matieral.Table_matieral;
RecentlyPlaced=/Game/GameMap/Start_Endraum/Table/Fabric029.Fabric029;
<<<<<<< HEAD
RecentlyPlaced=/Game/GameMap/Door/Blueprint_door_end.Blueprint_door_end;
=======
RecentlyPlaced=/Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start;
RecentlyPlaced=/Game/GameMap/Door/Blueprint_door_start_end.Blueprint_door_start_end;
RecentlyPlaced=/Game/GameMap/Walls/Wall_Instance.Wall_Instance;
>>>>>>> 2452c62d7fd92c115ecbde5e34c818cf8bfef206
None=======
None=======
 
......@@ -3615,6 +3664,7 @@ DirectionalLight="\"Object\" "
PreserveScaleRatio=False
 
[AssetEditorSubsystemRecents]
<<<<<<< HEAD
MRUItem0=/Game/Monster/MonsterAI_Child
MRUItem1=/Game/Monster/MonsterAI
MRUItem2=/Game/GameMap/Locker/LockerHide
......@@ -3645,6 +3695,38 @@ MRUItem26=/Game/VRTemplate/Input/IMC_Default
MRUItem27=/Game/VRTemplate/Input/Actions/IA_Move
MRUItem28=/Game/VRTemplate/Input/Actions/BackroomsActions/MoveY
MRUItem29=/Game/GameMap/HowToSurviveIW/book
=======
MRUItem0=/Game/GameMap/Abgrund/Light_Tunnels
MRUItem1=/Game/GameMap/Locker/LockerHide
MRUItem2=/Game/GameMap/Props/Phone_pickup
MRUItem3=/Game/VRTemplate/Blueprints/WidgetMenu
MRUItem4=/Game/VRTemplate/Input/Actions/Hands/IA_Hand_IndexCurl_Right
MRUItem5=/Game/VRTemplate/Blueprints/VRGameMode
MRUItem6=/Game/VRTemplate/Blueprints/Pistol
MRUItem7=/Game/VRTemplate/VFX/NPC_VRTemplate
MRUItem8=/Game/Characters/MannequinsXR/B_MannequinsXR
MRUItem9=/Game/VRTemplate/Blueprints/B_AssetGuideline_VRTemplate
MRUItem10=/Game/VRTemplate/Blueprints/Menu
MRUItem11=/Game/VRTemplate/Blueprints/GrabComponent
MRUItem12=/Game/VRTemplate/Blueprints/GrabType
MRUItem13=/Game/VRTemplate/Input/Actions/Hands/IA_Hand_Grasp_Right
MRUItem14=/Game/VRTemplate/Input/Actions/IA_Grab_Right
MRUItem15=/Game/VRTemplate/Input/IMC_Hands
MRUItem16=/Game/VRTemplate/Haptics/GrabHapticEffect
MRUItem17=/Game/VRTemplate/Maps/VRTemplateMap
MRUItem18=/Game/VRTemplate/Input/Actions/Hands/IA_Hand_Point_Left
MRUItem19=/Game/VRTemplate/Blueprints/VRPawn
MRUItem20=/Game/GameMap/HowToSurviveIW/Book_pickup
MRUItem21=/Game/VRTemplate/Input/Actions/BackroomsActions/IA_TurnAround_2D
MRUItem22=/Game/VRTemplate/Input/Actions/BackroomsActions/MoveX
MRUItem23=/Game/VRTemplate/Input/IMC_Default
MRUItem24=/Game/VRTemplate/Input/Actions/IA_Move
MRUItem25=/Game/VRTemplate/Input/Actions/BackroomsActions/MoveY
MRUItem26=/Game/GameMap/HowToSurviveIW/book
MRUItem27=/Game/GameMap/Shader/Blur_VHS
MRUItem28=/Game/GameMap/Props/exit_right
MRUItem29=/Game/GameMap/Props/exit_left
>>>>>>> 2452c62d7fd92c115ecbde5e34c818cf8bfef206
 
[AssetEditorToolkitTabLocation]
/Game/FirstPerson/Blueprints/BP_FirstPersonCharacter.BP_FirstPersonCharacter=0
......@@ -3920,7 +4002,11 @@ FourPanes2x2.Viewport 1.bIsMaximized=True
FourPanes2x2.Viewport 1.MaximizedViewport=FourPanes2x2.Viewport 1.Viewport1
 
[Directories2]
<<<<<<< HEAD
UNR=F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content
=======
UNR=../../../../../digital_art/BackroomsDigitalArt/Content
>>>>>>> 2452c62d7fd92c115ecbde5e34c818cf8bfef206
BRUSH=G:/digital_art/BackroomsDigitalArt/Content/
FBX=G:/digital_art/BackroomsDigitalArt/Content/
FBXAnim=G:/digital_art/BackroomsDigitalArt/Content/
......@@ -5071,9 +5157,15 @@ LauncherServices.LastCompileMethod=Unknown
 
[Python]
LastDirectory=
<<<<<<< HEAD
RecentsFiles=M:/EpicGames/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py
RecentsFiles=E:/Unreal Engine 5.3/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py
RecentsFiles=G:/UnrealEngines/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py
=======
RecentsFiles=G:/UnrealEngines/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py
RecentsFiles=E:/Unreal Engine 5.3/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py
RecentsFiles=M:/EpicGames/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py
>>>>>>> 2452c62d7fd92c115ecbde5e34c818cf8bfef206
RecentsFiles=C:/Program Files/Epic Games/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py
RecentsFiles=E:/Games/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py
 
......
......@@ -80,6 +80,9 @@ TemplateMapInfos=(ThumbnailTexture=None,Thumbnail="/Engine/Maps/Templates/Thumbn
[/Script/UnrealEd.EditorEngine]
FlipNormalMapGreenChannel=False
<<<<<<< HEAD
[FProjectLauncher]
AdvancedMode=False
=======
>>>>>>> 2452c62d7fd92c115ecbde5e34c818cf8bfef206
Source diff could not be displayed: it is too large. Options to address this: view the blob.
......@@ -1674,3 +1674,291 @@ LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
[2024.01.24-01.59.07:978][ 97]LogUObjectHash: Compacting FUObjectHashTables data took 1.65ms
[2024.01.24-01.59.08:026][ 98]LogPlayLevel: Display: Destroying online subsystem :Context_6
[2024.01.24-01.59.16:012][791]LogUObjectHash: Compacting FUObjectHashTables data took 1.12ms
[2024.01.24-01.59.45:977][445]LogEditorViewport: Clicking Background
[2024.01.24-02.00.09:044][403]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.01.24-02.00.10:563][516]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/GameMap/Locker/LockerHide.LockerHide
[2024.01.24-02.00.10:563][516]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.01.24-02.00.10:563][516]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.01.24-02.00.10:669][516]LogSlate: Took 0.000117 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
[2024.01.24-02.00.12:512][721]LogViewport: Scene viewport resized to 930x685, mode Windowed.
[2024.01.24-02.00.21:118][656]LogEditorTransaction: Undo Modify Component(s)
[2024.01.24-02.00.29:466][444]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.01.24-02.00.29:513][444]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Locker/LockerHide" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Locker/LockerHide.uasset" SILENT=true
[2024.01.24-02.00.29:524][444]LogSavePackage: Moving output files for package: /Game/GameMap/Locker/LockerHide
[2024.01.24-02.00.29:524][444]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/LockerHideAF2D23EF4377464E25CD24BC78A4B711.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Locker/LockerHide.uasset'
[2024.01.24-02.00.29:547][444]LogFileHelpers: InternalPromptForCheckoutAndSave took 80 ms (total: 731 ms)
[2024.01.24-02.00.29:548][444]AssetCheck: New page: Asset Save: LockerHide
[2024.01.24-02.00.29:548][444]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Locker/LockerHide.LockerHide
[2024.01.24-02.00.30:158][514]BlueprintLog: New page: Compile LockerHide
[2024.01.24-02.00.30:230][514]LogUObjectHash: Compacting FUObjectHashTables data took 1.30ms
[2024.01.24-02.00.32:049][640]LogDebuggerCommands: Repeating last play command: VR Preview
[2024.01.24-02.00.32:057][640]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.01.24-02.00.32:057][640]PIE: New page: PIE session: BackroomsMap (24 Jan 2024, 04:00:32)
[2024.01.24-02.00.32:057][640]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
[2024.01.24-02.00.32:085][640]LogPlayLevel: PIE: StaticDuplicateObject took: (0.027646s)
[2024.01.24-02.00.32:085][640]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.027682s)
[2024.01.24-02.00.32:100][640]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms
[2024.01.24-02.00.32:101][640]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.01.24-02.00.32:101][640]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.01.24-02.00.32:101][640]LogAIModule: Creating AISystem for world BackroomsMap
[2024.01.24-02.00.32:102][640]LogPlayLevel: PIE: World Init took: (0.001138s)
[2024.01.24-02.00.32:102][640]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True
[2024.01.24-02.00.32:102][640]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.01.24-02.00.32:102][640]LogAudioMixer: Display: Sample Rate: 48000
[2024.01.24-02.00.32:102][640]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.01.24-02.00.32:102][640]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.01.24-02.00.32:102][640]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.01.24-02.00.32:102][640]LogAudioMixer: Display: Max Channels (voices): 32
[2024.01.24-02.00.32:102][640]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.01.24-02.00.32:102][640]LogAudio: Display: AudioDevice MaxSources: 32
[2024.01.24-02.00.32:102][640]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.01.24-02.00.32:102][640]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.01.24-02.00.32:102][640]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.01.24-02.00.32:104][640]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.01.24-02.00.32:132][640]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
[2024.01.24-02.00.32:132][640]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.01.24-02.00.32:132][640]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.01.24-02.00.32:132][640]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.01.24-02.00.32:133][640]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=4
[2024.01.24-02.00.32:133][640]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=4
[2024.01.24-02.00.32:135][640]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4
[2024.01.24-02.00.32:135][640]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4
[2024.01.24-02.00.32:135][640]LogInit: FAudioDevice initialized with ID 4.
[2024.01.24-02.00.32:135][640]LogAudio: Display: Audio Device (ID: 4) registered with world 'BackroomsMap'.
[2024.01.24-02.00.32:135][640]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4
[2024.01.24-02.00.32:144][640]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.01.24-02.00.33:168][640]LogLoad: Game class is 'VRGameMode_C'
[2024.01.24-02.00.33:182][640]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-03.00.33
[2024.01.24-02.00.33:183][640]LogWorld: Bringing up level for play took: 0.013784
[2024.01.24-02.00.33:185][640]LogOnline: OSS: Created online subsystem instance for: :Context_9
[2024.01.24-02.00.33:188][640]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.01.24-02.00.33:188][640]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.01.24-02.00.33:190][640]vr.PixelDensity = "1"
[2024.01.24-02.00.33:193][640]PIE: Server logged in
[2024.01.24-02.00.33:194][640]PIE: Play in editor total start time 1,138 seconds.
[2024.01.24-02.00.33:195][640]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input.
[2024.01.24-02.00.33:265][640]LogViewport: Scene viewport resized to 4032x2240, mode Windowed.
[2024.01.24-02.00.33:270][640]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
[2024.01.24-02.00.33:470][643]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
[2024.01.24-02.00.45:811][ 32]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.01.24-02.00.45:811][ 32]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
[2024.01.24-02.00.45:837][ 32]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0] (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed
[2024.01.24-02.00.45:839][ 32]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
[2024.01.24-02.00.45:841][ 32]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.01.24-02.00.45:851][ 32]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.01.24-02.00.45:856][ 32]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.01.24-02.00.45:870][ 32]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.01.24-02.00.45:871][ 32]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 4
[2024.01.24-02.00.45:871][ 32]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4
[2024.01.24-02.00.45:872][ 32]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4
[2024.01.24-02.00.45:879][ 32]LogSlate: Slate User Unregistered. User Index 8
[2024.01.24-02.00.45:879][ 32]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1
[2024.01.24-02.00.45:881][ 32]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms
[2024.01.24-02.00.45:913][ 33]LogPlayLevel: Display: Destroying online subsystem :Context_9
[2024.01.24-02.00.51:061][416]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.01.24-02.00.51:117][416]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Locker/LockerHide" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Locker/LockerHide.uasset" SILENT=true
[2024.01.24-02.00.51:130][416]LogSavePackage: Moving output files for package: /Game/GameMap/Locker/LockerHide
[2024.01.24-02.00.51:130][416]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/LockerHide96A04FCF426DA6A37ADD9D81A95AB601.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Locker/LockerHide.uasset'
[2024.01.24-02.00.51:156][416]LogFileHelpers: InternalPromptForCheckoutAndSave took 95 ms (total: 826 ms)
[2024.01.24-02.00.51:158][416]AssetCheck: New page: Asset Save: LockerHide
[2024.01.24-02.00.51:158][416]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Locker/LockerHide.LockerHide
[2024.01.24-02.00.51:530][458]BlueprintLog: New page: Compile LockerHide
[2024.01.24-02.00.51:595][458]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms
[2024.01.24-02.00.52:534][507]LogDebuggerCommands: Repeating last play command: VR Preview
[2024.01.24-02.00.52:545][507]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.01.24-02.00.52:545][507]PIE: New page: PIE session: BackroomsMap (24 Jan 2024, 04:00:52)
[2024.01.24-02.00.52:546][507]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
[2024.01.24-02.00.52:578][507]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032199s)
[2024.01.24-02.00.52:578][507]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.032236s)
[2024.01.24-02.00.52:595][507]LogUObjectHash: Compacting FUObjectHashTables data took 1.79ms
[2024.01.24-02.00.52:596][507]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.01.24-02.00.52:596][507]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.01.24-02.00.52:597][507]LogAIModule: Creating AISystem for world BackroomsMap
[2024.01.24-02.00.52:597][507]LogPlayLevel: PIE: World Init took: (0.001342s)
[2024.01.24-02.00.52:597][507]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True
[2024.01.24-02.00.52:597][507]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.01.24-02.00.52:597][507]LogAudioMixer: Display: Sample Rate: 48000
[2024.01.24-02.00.52:597][507]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.01.24-02.00.52:597][507]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.01.24-02.00.52:598][507]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.01.24-02.00.52:598][507]LogAudioMixer: Display: Max Channels (voices): 32
[2024.01.24-02.00.52:598][507]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.01.24-02.00.52:598][507]LogAudio: Display: AudioDevice MaxSources: 32
[2024.01.24-02.00.52:598][507]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.01.24-02.00.52:598][507]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.01.24-02.00.52:598][507]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.01.24-02.00.52:600][507]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.01.24-02.00.52:640][507]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
[2024.01.24-02.00.52:640][507]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.01.24-02.00.52:640][507]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.01.24-02.00.52:640][507]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.01.24-02.00.52:641][507]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=5
[2024.01.24-02.00.52:641][507]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=5
[2024.01.24-02.00.52:643][507]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=5
[2024.01.24-02.00.52:643][507]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=5
[2024.01.24-02.00.52:643][507]LogInit: FAudioDevice initialized with ID 5.
[2024.01.24-02.00.52:643][507]LogAudio: Display: Audio Device (ID: 5) registered with world 'BackroomsMap'.
[2024.01.24-02.00.52:643][507]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 5
[2024.01.24-02.00.52:656][507]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.01.24-02.00.53:183][507]LogLoad: Game class is 'VRGameMode_C'
[2024.01.24-02.00.53:193][507]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-03.00.53
[2024.01.24-02.00.53:194][507]LogWorld: Bringing up level for play took: 0.010751
[2024.01.24-02.00.53:196][507]LogOnline: OSS: Created online subsystem instance for: :Context_10
[2024.01.24-02.00.53:198][507]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.01.24-02.00.53:198][507]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.01.24-02.00.53:200][507]vr.PixelDensity = "1"
[2024.01.24-02.00.53:201][507]PIE: Server logged in
[2024.01.24-02.00.53:202][507]PIE: Play in editor total start time 0,657 seconds.
[2024.01.24-02.00.53:203][507]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input.
[2024.01.24-02.00.53:275][507]LogViewport: Scene viewport resized to 4032x2240, mode Windowed.
[2024.01.24-02.00.53:279][507]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
[2024.01.24-02.00.53:531][510]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
[2024.01.24-02.00.59:751][696]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.01.24-02.00.59:751][696]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
[2024.01.24-02.00.59:787][696]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0] (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed
[2024.01.24-02.00.59:794][696]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
[2024.01.24-02.00.59:795][696]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.01.24-02.00.59:798][696]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.01.24-02.00.59:803][696]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.01.24-02.00.59:818][696]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.01.24-02.00.59:818][696]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 5
[2024.01.24-02.00.59:818][696]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5
[2024.01.24-02.00.59:820][696]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5
[2024.01.24-02.00.59:827][696]LogSlate: Slate User Unregistered. User Index 8
[2024.01.24-02.00.59:827][696]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1
[2024.01.24-02.00.59:828][696]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms
[2024.01.24-02.00.59:858][697]LogPlayLevel: Display: Destroying online subsystem :Context_10
[2024.01.24-02.01.05:032][162]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.01.24-02.01.05:074][162]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Locker/LockerHide" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Locker/LockerHide.uasset" SILENT=true
[2024.01.24-02.01.05:085][162]LogSavePackage: Moving output files for package: /Game/GameMap/Locker/LockerHide
[2024.01.24-02.01.05:086][162]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/LockerHideBF3D32EE4DF5E95B45E24BAB453CFBC5.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Locker/LockerHide.uasset'
[2024.01.24-02.01.05:109][162]LogFileHelpers: InternalPromptForCheckoutAndSave took 77 ms (total: 904 ms)
[2024.01.24-02.01.05:111][162]AssetCheck: New page: Asset Save: LockerHide
[2024.01.24-02.01.05:111][162]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Locker/LockerHide.LockerHide
[2024.01.24-02.01.05:627][219]BlueprintLog: New page: Compile LockerHide
[2024.01.24-02.01.05:690][219]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms
[2024.01.24-02.01.06:968][291]LogDebuggerCommands: Repeating last play command: VR Preview
[2024.01.24-02.01.06:978][291]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.01.24-02.01.06:978][291]PIE: New page: PIE session: BackroomsMap (24 Jan 2024, 04:01:06)
[2024.01.24-02.01.06:979][291]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
[2024.01.24-02.01.07:031][291]LogPlayLevel: PIE: StaticDuplicateObject took: (0.051150s)
[2024.01.24-02.01.07:031][291]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.051192s)
[2024.01.24-02.01.07:048][291]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms
[2024.01.24-02.01.07:049][291]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.01.24-02.01.07:049][291]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.01.24-02.01.07:050][291]LogAIModule: Creating AISystem for world BackroomsMap
[2024.01.24-02.01.07:050][291]LogPlayLevel: PIE: World Init took: (0.000945s)
[2024.01.24-02.01.07:050][291]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True
[2024.01.24-02.01.07:050][291]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.01.24-02.01.07:050][291]LogAudioMixer: Display: Sample Rate: 48000
[2024.01.24-02.01.07:050][291]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.01.24-02.01.07:050][291]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.01.24-02.01.07:050][291]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.01.24-02.01.07:050][291]LogAudioMixer: Display: Max Channels (voices): 32
[2024.01.24-02.01.07:050][291]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.01.24-02.01.07:050][291]LogAudio: Display: AudioDevice MaxSources: 32
[2024.01.24-02.01.07:051][291]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.01.24-02.01.07:051][291]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.01.24-02.01.07:051][291]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.01.24-02.01.07:053][291]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.01.24-02.01.07:082][291]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
[2024.01.24-02.01.07:083][291]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.01.24-02.01.07:083][291]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.01.24-02.01.07:083][291]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.01.24-02.01.07:084][291]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=6
[2024.01.24-02.01.07:084][291]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=6
[2024.01.24-02.01.07:086][291]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=6
[2024.01.24-02.01.07:086][291]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=6
[2024.01.24-02.01.07:086][291]LogInit: FAudioDevice initialized with ID 6.
[2024.01.24-02.01.07:086][291]LogAudio: Display: Audio Device (ID: 6) registered with world 'BackroomsMap'.
[2024.01.24-02.01.07:086][291]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 6
[2024.01.24-02.01.07:096][291]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.01.24-02.01.07:626][291]LogLoad: Game class is 'VRGameMode_C'
[2024.01.24-02.01.07:638][291]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-03.01.07
[2024.01.24-02.01.07:638][291]LogWorld: Bringing up level for play took: 0.011526
[2024.01.24-02.01.07:641][291]LogOnline: OSS: Created online subsystem instance for: :Context_11
[2024.01.24-02.01.07:643][291]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.01.24-02.01.07:644][291]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.01.24-02.01.07:645][291]vr.PixelDensity = "1"
[2024.01.24-02.01.07:647][291]PIE: Server logged in
[2024.01.24-02.01.07:647][291]PIE: Play in editor total start time 0,668 seconds.
[2024.01.24-02.01.07:648][291]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input.
[2024.01.24-02.01.07:718][291]LogViewport: Scene viewport resized to 4032x2240, mode Windowed.
[2024.01.24-02.01.07:723][291]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
[2024.01.24-02.01.07:922][294]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
[2024.01.24-02.01.20:951][694]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.01.24-02.01.20:951][694]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
[2024.01.24-02.01.20:974][694]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0] (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed
[2024.01.24-02.01.20:977][694]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
[2024.01.24-02.01.20:978][694]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.01.24-02.01.20:988][694]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.01.24-02.01.20:993][694]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.01.24-02.01.21:007][694]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.01.24-02.01.21:008][694]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 6
[2024.01.24-02.01.21:008][694]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6
[2024.01.24-02.01.21:009][694]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6
[2024.01.24-02.01.21:016][694]LogSlate: Slate User Unregistered. User Index 8
[2024.01.24-02.01.21:016][694]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1
[2024.01.24-02.01.21:017][694]LogUObjectHash: Compacting FUObjectHashTables data took 1.17ms
[2024.01.24-02.01.21:045][695]LogPlayLevel: Display: Destroying online subsystem :Context_11
[2024.01.24-02.01.24:564][938]LogViewport: Scene viewport resized to 429x281, mode Windowed.
[2024.01.24-02.01.28:473][ 75]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.01.24-02.01.28:530][ 75]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.01.24-02.01.28:570][ 75]LogUObjectHash: Compacting FUObjectHashTables data took 1.14ms
[2024.01.24-02.01.28:666][ 75]LogSavePackage: Moving output files for package: /Game/BackroomsMap
[2024.01.24-02.01.28:666][ 75]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapC256417B4F57E569AF99AC9B600DC32B.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
[2024.01.24-02.01.28:675][ 75]LogFileHelpers: All files are already saved.
[2024.01.24-02.01.28:675][ 75]LogFileHelpers: Saving map 'BackroomsMap' took 0.146
[2024.01.24-02.01.28:684][ 75]LogFileHelpers: InternalPromptForCheckoutAndSave took 211 ms (total: 1.11 sec)
[2024.01.24-02.01.28:688][ 75]AssetCheck: New page: Asset Save: BackroomsMap
[2024.01.24-02.01.28:688][ 75]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
[2024.01.24-02.01.28:688][ 75]LogHMD: FOpenXRHMD is requesting app exit. CurrentSessionState: XR_SESSION_STATE_UNKNOWN
[2024.01.24-02.01.29:784][123]LogDebuggerCommands: Repeating last play command: VR Preview
[2024.01.24-02.01.29:794][123]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.01.24-02.01.29:794][123]PIE: New page: PIE session: BackroomsMap (24 Jan 2024, 04:01:29)
[2024.01.24-02.01.29:794][123]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
[2024.01.24-02.01.29:822][123]LogPlayLevel: PIE: StaticDuplicateObject took: (0.027220s)
[2024.01.24-02.01.29:822][123]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.027251s)
[2024.01.24-02.01.29:835][123]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms
[2024.01.24-02.01.29:836][123]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.01.24-02.01.29:836][123]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.01.24-02.01.29:837][123]LogAIModule: Creating AISystem for world BackroomsMap
[2024.01.24-02.01.29:837][123]LogPlayLevel: PIE: World Init took: (0.000971s)
[2024.01.24-02.01.29:837][123]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True
[2024.01.24-02.01.29:837][123]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.01.24-02.01.29:837][123]LogAudioMixer: Display: Sample Rate: 48000
[2024.01.24-02.01.29:837][123]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.01.24-02.01.29:837][123]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.01.24-02.01.29:837][123]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.01.24-02.01.29:837][123]LogAudioMixer: Display: Max Channels (voices): 32
[2024.01.24-02.01.29:837][123]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.01.24-02.01.29:837][123]LogAudio: Display: AudioDevice MaxSources: 32
[2024.01.24-02.01.29:838][123]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.01.24-02.01.29:838][123]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.01.24-02.01.29:838][123]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.01.24-02.01.29:840][123]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.01.24-02.01.29:865][123]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
[2024.01.24-02.01.29:865][123]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.01.24-02.01.29:865][123]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.01.24-02.01.29:865][123]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.01.24-02.01.29:866][123]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=7
[2024.01.24-02.01.29:866][123]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=7
[2024.01.24-02.01.29:868][123]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=7
[2024.01.24-02.01.29:868][123]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=7
[2024.01.24-02.01.29:868][123]LogInit: FAudioDevice initialized with ID 7.
[2024.01.24-02.01.29:868][123]LogAudio: Display: Audio Device (ID: 7) registered with world 'BackroomsMap'.
[2024.01.24-02.01.29:868][123]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 7
[2024.01.24-02.01.29:876][123]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.01.24-02.01.29:910][123]LogLoad: Game class is 'VRGameMode_C'
[2024.01.24-02.01.29:921][123]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-03.01.29
[2024.01.24-02.01.29:921][123]LogWorld: Bringing up level for play took: 0.011209
[2024.01.24-02.01.29:924][123]LogOnline: OSS: Created online subsystem instance for: :Context_12
[2024.01.24-02.01.29:926][123]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.01.24-02.01.29:927][123]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.01.24-02.01.29:929][123]vr.PixelDensity = "1"
[2024.01.24-02.01.29:932][123]PIE: Server logged in
[2024.01.24-02.01.29:933][123]PIE: Play in editor total start time 0,141 seconds.
[2024.01.24-02.01.29:934][123]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input.
[2024.01.24-02.01.30:007][123]LogViewport: Scene viewport resized to 4032x2240, mode Windowed.
[2024.01.24-02.01.30:027][123]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
[2024.01.24-02.01.30:223][126]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
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