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ent=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=0,ScreenSpaceReflections=1,LumenReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,VisualizeInstanceUpdates=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,HeterogeneousVolumes=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=0,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=0,BSPTriangles=0,LargeVertices=0,Grid=0,Snap=0,MeshEdges=0,Cover=0,Splines=0,Selection=0,VisualizeLevelInstanceEditing=1,ModeWidgets=0,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=0,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=0,Fog=1,Volumes=0,Game=1,LevelColoration=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,Cloud=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=0,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,PhysicsField=0,VisualizeGlobalDistanceField=0,VisualizeLightingOnProbes=0,ScreenSpaceAO=1,DistanceFieldAO=1,LumenGlobalIllumination=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,VirtualTexturePendingMips=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,DisableOcclusionQueries=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VisualizePostProcessStack=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,VisualizeVolumetricCloudEmptySpaceSkipping=0,VirtualShadowMapCaching=1,DrawOnlyVSMInvalidatingGeo=0,DebugDrawDistantVirtualSMLights=0,VirtualTextureResidency=1,InputDebugVisualizer=1,LumenScreenTraces=1,LumenDetailTraces=1,LumenGlobalTraces=1,LumenFarFieldTraces=1,LumenSecondaryBounces=1,LumenShortRangeAmbientOcclusion=1,NaniteMeshes=1,NaniteStreamingGeometry=1,VisualizeGPUSkinCache=0,ShaderPrint=1",BufferVisualizationMode="",NaniteVisualizationMode="",LumenVisualizationMode="",StrataVisualizationMode="",GroomVisualizationMode="",VirtualShadowMapVisualizationMode="",RayTracingDebugVisualizationMode="",GPUSkinCacheVisualizationMode="",ExposureSettings=(FixedEV100=1.000000,bFixed=False),FOVAngle=90.000000,FarViewPlane=0.000000,bIsRealtime=False,bShowOnScreenStats=True,EnabledStats=,bShowFullToolbar=True))
 PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 1.Viewport3",ConfigSettings=(ViewportType=LVT_OrthoXY,PerspViewModeIndex=VMI_Lit,OrthoViewModeIndex=VMI_BrushWireframe,EditorShowFlagsString="PostProcessing=0,Bloom=1,LocalExposure=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,VisualizeLocalExposure=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,VisualizeNanite=0,VisualizeLumen=0,VisualizeSubstrate=0,VisualizeGroom=0,VisualizeVirtualShadowMap=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=0,CompositeEditorPrimitives=1,OpaqueCompositeEditorPrimitives=0,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=0,VisualizeMotionBlur=0,VisualizeMotionVectors=0,VisualizeReprojection=0,VisualizeTemporalUpscaler=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=1,ScreenSpaceReflections=1,LumenReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,VisualizeInstanceUpdates=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,HeterogeneousVolumes=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=1,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=1,BSPTriangles=0,LargeVertices=0,Grid=1,Snap=0,MeshEdges=0,Cover=0,Splines=1,Selection=1,VisualizeLevelInstanceEditing=1,ModeWidgets=1,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=1,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=1,Fog=1,Volumes=1,Game=0,LevelColoration=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,Cloud=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=1,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,PhysicsField=0,VisualizeGlobalDistanceField=0,VisualizeLightingOnProbes=0,ScreenSpaceAO=1,DistanceFieldAO=1,LumenGlobalIllumination=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,VirtualTexturePendingMips=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,DisableOcclusionQueries=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VisualizePostProcessStack=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,VisualizeVolumetricCloudEmptySpaceSkipping=0,VirtualShadowMapCaching=1,DrawOnlyVSMInvalidatingGeo=0,DebugDrawDistantVirtualSMLights=0,VirtualTextureResidency=1,InputDebugVisualizer=1,LumenScreenTraces=1,LumenDetailTraces=1,LumenGlobalTraces=1,LumenFarFieldTraces=1,LumenSecondaryBounces=1,LumenShortRangeAmbientOcclusion=1,NaniteMeshes=1,NaniteStreamingGeometry=1,VisualizeGPUSkinCache=0,ShaderPrint=1",GameShowFlagsString="PostProcessing=0,Bloom=1,LocalExposure=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,VisualizeLocalExposure=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,VisualizeNanite=0,VisualizeLumen=0,VisualizeSubstrate=0,VisualizeGroom=0,VisualizeVirtualShadowMap=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=1,CompositeEditorPrimitives=0,OpaqueCompositeEditorPrimitives=0,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=1,VisualizeMotionBlur=0,VisualizeMotionVectors=0,VisualizeReprojection=0,VisualizeTemporalUpscaler=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=0,ScreenSpaceReflections=1,LumenReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,VisualizeInstanceUpdates=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,HeterogeneousVolumes=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=0,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=0,BSPTriangles=0,LargeVertices=0,Grid=0,Snap=0,MeshEdges=0,Cover=0,Splines=0,Selection=0,VisualizeLevelInstanceEditing=1,ModeWidgets=0,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=0,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=0,Fog=1,Volumes=0,Game=1,LevelColoration=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,Cloud=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=0,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,PhysicsField=0,VisualizeGlobalDistanceField=0,VisualizeLightingOnProbes=0,ScreenSpaceAO=1,DistanceFieldAO=1,LumenGlobalIllumination=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,VirtualTexturePendingMips=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,DisableOcclusionQueries=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VisualizePostProcessStack=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,VisualizeVolumetricCloudEmptySpaceSkipping=0,VirtualShadowMapCaching=1,DrawOnlyVSMInvalidatingGeo=0,DebugDrawDistantVirtualSMLights=0,VirtualTextureResidency=1,InputDebugVisualizer=1,LumenScreenTraces=1,LumenDetailTraces=1,LumenGlobalTraces=1,LumenFarFieldTraces=1,LumenSecondaryBounces=1,LumenShortRangeAmbientOcclusion=1,NaniteMeshes=1,NaniteStreamingGeometry=1,VisualizeGPUSkinCache=0,ShaderPrint=1",BufferVisualizationMode="",NaniteVisualizationMode="",LumenVisualizationMode="",StrataVisualizationMode="",GroomVisualizationMode="",VirtualShadowMapVisualizationMode="",RayTracingDebugVisualizationMode="",GPUSkinCacheVisualizationMode="",ExposureSettings=(FixedEV100=1.000000,bFixed=False),FOVAngle=90.000000,FarViewPlane=0.000000,bIsRealtime=False,bShowOnScreenStats=True,EnabledStats=,bShowFullToolbar=True))
@@ -404,7 +404,7 @@ WidgetMenu_C=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,S
 LastLevel=/Game/BackroomsMap
 
 [AssetEditorSubsystem]
-CleanShutdown=False
+CleanShutdown=True
 DebuggerAttached=False
 None=======
 None=======
@@ -413,6 +413,8 @@ None=======
 None=======
 None=======
 None=======
+RecentAssetEditors=WidgetBlueprintEditor
+RecentAssetEditors=StaticMeshEditor
 RecentAssetEditors=BlueprintEditor
 RecentAssetEditors=WidgetBlueprintEditor
 RecentAssetEditors=BlueprintEditor
@@ -429,7 +431,6 @@ RecentAssetEditors=AnimationEditor
 RecentAssetEditors=AnimationEditor
 RecentAssetEditors=AnimationEditor
 RecentAssetEditors=BlueprintEditor
-RecentAssetEditors=WidgetBlueprintEditor
 RecentAssetEditors=BlueprintEditor
 RecentAssetEditors=BlueprintEditor
 RecentAssetEditors=BlueprintEditor
@@ -442,9 +443,6 @@ RecentAssetEditors=
 RecentAssetEditors=
 RecentAssetEditors=
 RecentAssetEditors=
-RecentAssetEditors=
-OpenAssetsAtExit=/Game/GameMap/Abgrund/Abgrund_Material.Abgrund_Material
-OpenAssetsAtExit=/Game/VRTemplate/Blueprints/VRPawn.VRPawn
 
 [ContentBrowser]
 ContentBrowserDrawer.SourcesExpanded=True
@@ -460,7 +458,7 @@ ContentBrowserDrawer.FavoriteSplitter.SlotSize0=0.200000003
 ContentBrowserDrawer.FavoriteSplitter.SlotSize1=0.800000012
 ContentBrowserDrawer.FavoriteSplitter.SlotSize2=0.400000006
 ContentBrowserDrawer.SelectedPaths=/Game/GameMap/Shader
-ContentBrowserDrawer.SelectedPaths=/Game/VRTemplate/Blueprints
+ContentBrowserDrawer.SelectedPaths=/Game/GameMap/Props
 None=======
 ContentBrowserDrawer.PluginFilters=
 ContentBrowserDrawer.Favorites.SelectedPaths=
@@ -481,7 +479,7 @@ ContentBrowserTab1.VerticalSplitter.SlotSize1=0.75
 ContentBrowserTab1.FavoriteSplitter.SlotSize0=0.200000003
 ContentBrowserTab1.FavoriteSplitter.SlotSize1=0.800000012
 ContentBrowserTab1.FavoriteSplitter.SlotSize2=0.400000006
-ContentBrowserTab1.SelectedPaths=/Game/Monster/Video
+ContentBrowserTab1.SelectedPaths=/Game/GameMap/Props
 ContentBrowserTab1.PluginFilters=
 ContentBrowserTab1.Favorites.SelectedPaths=
 ContentBrowserTab1.SelectedCollections=
@@ -763,6 +761,7 @@ UMGEditorProjectSettings.Designer=True
 UMGEditorProjectSettings.Designer=True
 UMGEditorProjectSettings.Designer=True
 UMGEditorProjectSettings.Designer=True
+UMGEditorProjectSettings.Designer=True
 None=======
 None=======
 None=======
@@ -3017,7 +3016,6 @@ EndTriggerBox2_C.Events=True
 CharacterMovementComponent.AssetUserData=True
 CharacterMovementComponent.Replication=True
 CharacterMovementComponent.Navigation=True
-UMGEditorProjectSettings.Designer =True
 CSGMeshesToolProperties.Boolean=True
 CSGMeshesToolProperties.Display=True
 CSGMeshesToolProperties.Materials=True
@@ -3268,7 +3266,7 @@ VertexColorImportOption=Ignore
 VertexOverrideColor=(B=255,G=255,R=255,A=255)
 bRemoveDegenerates=True
 bBuildReversedIndexBuffer=True
-bBuildNanite=False
+bBuildNanite=True
 bGenerateLightmapUVs=True
 bOneConvexHullPerUCX=True
 bAutoGenerateCollision=True
@@ -3360,9 +3358,10 @@ bForceFrontXAxis=False
 bConvertSceneUnit=False
 
 [MessageLog]
-LastLogListing=PIE
+LastLogListing=FBXImport
 
 [PlacementMode]
+RecentlyPlaced=/Game/GameMap/Props/exit_down.exit_down;
 RecentlyPlaced=/Game/GameMap/Door/Blueprint_door_end.Blueprint_door_end;
 RecentlyPlaced=/Script/Engine.BlockingVolume;/Engine/Transient.ActorFactoryBoxVolume_8
 RecentlyPlaced=/Game/GameMap/Props/controls_1-01.controls_1-01;
@@ -3382,7 +3381,6 @@ RecentlyPlaced=/Game/GameMap/Door/Blueprint_door.Blueprint_door;
 RecentlyPlaced=/Game/GameMap/Props/Phone_pickup.Phone_pickup;
 RecentlyPlaced=/Game/GameMap/Props/phone_Circle_002.phone_Circle_002;
 RecentlyPlaced=/Game/GameMap/HowToSurviveIW/Book_pickup.Book_pickup;
-RecentlyPlaced=/Script/Engine.RectLight;/Engine/Transient.ActorFactoryRectLight_0
 None=======
 None=======
 None=======
@@ -3391,12 +3389,12 @@ None=======
 [DetailPropertyExpansion]
 DebugCameraControllerSettings="\"Object\" \"Object.General.CycleViewModes\" "
 DeveloperSettings="\"Object\" "
-Object="\"Object\" \"Object.Appearance.ColorAndOpacity\" \"Object.Appearance.Font\" \"Object.Appearance.Font.OutlineSettings\" \"Object.Appearance.StrikeBrush\" \"Object.Appearance.StrikeBrush.TintColor\" \"Object.Appearance.StrikeBrush.OutlineSettings.Color\" \"Object.Appearance.Margin\" \"Object.Layout.Slot\" \"Object.Layout.Slot.Object.Layout.Layout|Vertical Box Slot.Padding\" \"Object.Render Transform.RenderTransform\" "
+Object="\"Object\" \"Object.Appearance.ColorAndOpacity\" \"Object.Appearance.Font\" \"Object.Appearance.Font.OutlineSettings\" \"Object.Appearance.StrikeBrush\" \"Object.Appearance.StrikeBrush.TintColor\" \"Object.Appearance.StrikeBrush.OutlineSettings.Color\" \"Object.Appearance.Margin\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" "
 PostProcessVolume="\"Object\" \"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" "
 Volume="\"Object\" \"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" "
 Brush="\"Object\" \"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" "
 StaticMesh="\"Object\" \"Object.StaticMesh.BodySetup.Object.AggGeom\" \"Object.StaticMesh.BodySetup.Object.AggGeom.ConvexElems\" \"Object.StaticMesh.BodySetup.Object.AggGeom.ConvexElems.ConvexElems[0]\" \"Object.StaticMesh.BodySetup.Object.DefaultInstance\" \"Object.ImportSettings.AssetImportData.Object.Transform.ImportRotation\" "
-StreamableRenderAsset="\"Object\" "
+StreamableRenderAsset="\"Object\" \"Object.StaticMesh.BodySetup.Object.AggGeom\" \"Object.StaticMesh.BodySetup.Object.AggGeom.ConvexElems\" \"Object.StaticMesh.BodySetup.Object.AggGeom.ConvexElems.ConvexElems[0]\" \"Object.StaticMesh.BodySetup.Object.DefaultInstance\" \"Object.ImportSettings.AssetImportData.Object.Transform.ImportRotation\" "
 MaterialEditorInstanceConstant="\"Object\" "
 PreviewMeshCollection="\"Object\" \"Object.SkeletalMeshes\" "
 DataAsset="\"Object\" \"Object.SkeletalMeshes\" "
@@ -3571,8 +3569,8 @@ Actor="\"Object\" "
 CapsuleComponent="\"Object\" "
 CanvasPanel="\"Object\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" "
 PanelWidget="\"Object\" \"Object.Appearance.WidgetStyle\" \"Object.Appearance.WidgetStyle.Normal\" \"Object.Appearance.WidgetStyle.Normal.TintColor\" \"Object.Appearance.WidgetStyle.Normal.OutlineSettings\" \"Object.Appearance.WidgetStyle.Normal.OutlineSettings.Color\" \"Object.Appearance.WidgetStyle.NormalForeground\" \"Object.Appearance.WidgetStyle.NormalPadding\" \"Object.Appearance.WidgetStyle.Hovered\" \"Object.Appearance.WidgetStyle.Hovered.TintColor\" \"Object.Appearance.WidgetStyle.Hovered.OutlineSettings\" \"Object.Appearance.WidgetStyle.Hovered.OutlineSettings.Color\" \"Object.Appearance.WidgetStyle.HoveredForeground\" \"Object.Appearance.WidgetStyle.Pressed\" \"Object.Appearance.WidgetStyle.Pressed.TintColor\" \"Object.Appearance.WidgetStyle.Pressed.OutlineSettings\" \"Object.Appearance.WidgetStyle.Pressed.OutlineSettings.Color\" \"Object.Appearance.WidgetStyle.PressedForeground\" \"Object.Appearance.WidgetStyle.PressedPadding\" \"Object.Appearance.WidgetStyle.Disabled\" \"Object.Appearance.WidgetStyle.Disabled.TintColor\" \"Object.Appearance.WidgetStyle.Disabled.OutlineSettings.Color\" \"Object.Appearance.WidgetStyle.DisabledForeground\" \"Object.Appearance.ColorAndOpacity\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" "
-Widget="\"Object\" \"Object.Appearance.ColorAndOpacity\" \"Object.Appearance.Font\" \"Object.Appearance.Font.OutlineSettings\" \"Object.Appearance.StrikeBrush\" \"Object.Appearance.StrikeBrush.TintColor\" \"Object.Appearance.StrikeBrush.OutlineSettings.Color\" \"Object.Appearance.Margin\" \"Object.Layout.Slot\" \"Object.Layout.Slot.Object.Layout.Layout|Vertical Box Slot.Padding\" \"Object.Render Transform.RenderTransform\" "
-Visual="\"Object\" \"Object.Appearance.ColorAndOpacity\" \"Object.Appearance.Font\" \"Object.Appearance.Font.OutlineSettings\" \"Object.Appearance.StrikeBrush\" \"Object.Appearance.StrikeBrush.TintColor\" \"Object.Appearance.StrikeBrush.OutlineSettings.Color\" \"Object.Appearance.Margin\" \"Object.Layout.Slot\" \"Object.Layout.Slot.Object.Layout.Layout|Vertical Box Slot.Padding\" \"Object.Render Transform.RenderTransform\" "
+Widget="\"Object\" \"Object.Appearance.ColorAndOpacity\" \"Object.Appearance.Font\" \"Object.Appearance.Font.OutlineSettings\" \"Object.Appearance.StrikeBrush\" \"Object.Appearance.StrikeBrush.TintColor\" \"Object.Appearance.StrikeBrush.OutlineSettings.Color\" \"Object.Appearance.Margin\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" "
+Visual="\"Object\" \"Object.Appearance.ColorAndOpacity\" \"Object.Appearance.Font\" \"Object.Appearance.Font.OutlineSettings\" \"Object.Appearance.StrikeBrush\" \"Object.Appearance.StrikeBrush.TintColor\" \"Object.Appearance.StrikeBrush.OutlineSettings.Color\" \"Object.Appearance.Margin\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" "
 BackgroundBlur="\"Object\" \"Object.Content.Padding\" \"Object.Appearance.LowQualityFallbackBrush\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" "
 ContentWidget="\"Object\" \"Object.Appearance.WidgetStyle\" \"Object.Appearance.WidgetStyle.Normal\" \"Object.Appearance.WidgetStyle.Normal.TintColor\" \"Object.Appearance.WidgetStyle.Normal.OutlineSettings\" \"Object.Appearance.WidgetStyle.Normal.OutlineSettings.Color\" \"Object.Appearance.WidgetStyle.NormalForeground\" \"Object.Appearance.WidgetStyle.NormalPadding\" \"Object.Appearance.WidgetStyle.Hovered\" \"Object.Appearance.WidgetStyle.Hovered.TintColor\" \"Object.Appearance.WidgetStyle.Hovered.OutlineSettings\" \"Object.Appearance.WidgetStyle.Hovered.OutlineSettings.Color\" \"Object.Appearance.WidgetStyle.HoveredForeground\" \"Object.Appearance.WidgetStyle.Pressed\" \"Object.Appearance.WidgetStyle.Pressed.TintColor\" \"Object.Appearance.WidgetStyle.Pressed.OutlineSettings\" \"Object.Appearance.WidgetStyle.Pressed.OutlineSettings.Color\" \"Object.Appearance.WidgetStyle.PressedForeground\" \"Object.Appearance.WidgetStyle.PressedPadding\" \"Object.Appearance.WidgetStyle.Disabled\" \"Object.Appearance.WidgetStyle.Disabled.TintColor\" \"Object.Appearance.WidgetStyle.Disabled.OutlineSettings.Color\" \"Object.Appearance.WidgetStyle.DisabledForeground\" \"Object.Appearance.ColorAndOpacity\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" "
 PostProcessComponent="\"Object\" \"Object.Settings\" \"Object.Settings.LensFlareTints\" \"Object.Settings.WeightedBlendables\" \"Object.Settings.WeightedBlendables.Array\" "
@@ -3834,8 +3832,8 @@ AssetUserData="\"Object\" "
 MotionControllerComponent="\"Object\" "
 NiagaraParameterCollection="\"Object\" "
 VerticalBox="\"Object\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" "
-TextBlock="\"Object\" \"Object.Appearance.ColorAndOpacity\" \"Object.Appearance.Font\" \"Object.Appearance.Font.OutlineSettings\" \"Object.Appearance.StrikeBrush\" \"Object.Appearance.StrikeBrush.TintColor\" \"Object.Appearance.StrikeBrush.OutlineSettings.Color\" \"Object.Appearance.Margin\" \"Object.Layout.Slot\" \"Object.Layout.Slot.Object.Layout.Layout|Vertical Box Slot.Padding\" \"Object.Render Transform.RenderTransform\" "
-TextLayoutWidget="\"Object\" \"Object.Appearance.ColorAndOpacity\" \"Object.Appearance.Font\" \"Object.Appearance.Font.OutlineSettings\" \"Object.Appearance.StrikeBrush\" \"Object.Appearance.StrikeBrush.TintColor\" \"Object.Appearance.StrikeBrush.OutlineSettings.Color\" \"Object.Appearance.Margin\" \"Object.Layout.Slot\" \"Object.Layout.Slot.Object.Layout.Layout|Vertical Box Slot.Padding\" \"Object.Render Transform.RenderTransform\" "
+TextBlock="\"Object\" \"Object.Appearance.ColorAndOpacity\" \"Object.Appearance.Font\" \"Object.Appearance.Font.OutlineSettings\" \"Object.Appearance.StrikeBrush\" \"Object.Appearance.StrikeBrush.TintColor\" \"Object.Appearance.StrikeBrush.OutlineSettings.Color\" \"Object.Appearance.Margin\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" "
+TextLayoutWidget="\"Object\" \"Object.Appearance.ColorAndOpacity\" \"Object.Appearance.Font\" \"Object.Appearance.Font.OutlineSettings\" \"Object.Appearance.StrikeBrush\" \"Object.Appearance.StrikeBrush.TintColor\" \"Object.Appearance.StrikeBrush.OutlineSettings.Color\" \"Object.Appearance.Margin\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" "
 Button="\"Object\" \"Object.Appearance.WidgetStyle\" \"Object.Appearance.WidgetStyle.Normal\" \"Object.Appearance.WidgetStyle.Normal.TintColor\" \"Object.Appearance.WidgetStyle.Normal.OutlineSettings\" \"Object.Appearance.WidgetStyle.Normal.OutlineSettings.Color\" \"Object.Appearance.WidgetStyle.NormalForeground\" \"Object.Appearance.WidgetStyle.NormalPadding\" \"Object.Appearance.WidgetStyle.Hovered\" \"Object.Appearance.WidgetStyle.Hovered.TintColor\" \"Object.Appearance.WidgetStyle.Hovered.OutlineSettings\" \"Object.Appearance.WidgetStyle.Hovered.OutlineSettings.Color\" \"Object.Appearance.WidgetStyle.HoveredForeground\" \"Object.Appearance.WidgetStyle.Pressed\" \"Object.Appearance.WidgetStyle.Pressed.TintColor\" \"Object.Appearance.WidgetStyle.Pressed.OutlineSettings\" \"Object.Appearance.WidgetStyle.Pressed.OutlineSettings.Color\" \"Object.Appearance.WidgetStyle.PressedForeground\" \"Object.Appearance.WidgetStyle.PressedPadding\" \"Object.Appearance.WidgetStyle.Disabled\" \"Object.Appearance.WidgetStyle.Disabled.TintColor\" \"Object.Appearance.WidgetStyle.Disabled.OutlineSettings.Color\" \"Object.Appearance.WidgetStyle.DisabledForeground\" \"Object.Appearance.ColorAndOpacity\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" "
 SkeletalMesh="\"Object\" \"Object.ImportSettings.AssetImportData.Object.Transform.ImportRotation\" "
 SkinnedAsset="\"Object\" \"Object.ImportSettings.AssetImportData.Object.Transform.ImportRotation\" "
@@ -3867,36 +3865,36 @@ WidgetMenu_C="\"Object\" \"Object.Appearance.ColorAndOpacity\" \"Object.Layout.S
 PreserveScaleRatio=False
 
 [AssetEditorSubsystemRecents]
-MRUItem0=/Game/VRTemplate/Blueprints/VRPawn
-MRUItem1=/Game/VRTemplate/Blueprints/WidgetMenu
-MRUItem2=/Game/VRTemplate/Blueprints/VRGameMode
-MRUItem3=/Game/GameMap/Monster/MonsterAI
-MRUItem4=/Game/GameMap/Abgrund/Light_Tunnels
-MRUItem5=/Game/GameMap/Abgrund/Abgrund_Material
-MRUItem6=/Game/GameMap/Locker/LockerHide
-MRUItem7=/Game/GameMap/Monster/Model/Howler_BackRooms
-MRUItem8=/Game/GameMap/Monster/Video/NewWidgetBlueprint
-MRUItem9=/Game/GameMap/Monster/Video/DeathPlayer_Video
-MRUItem10=/Game/GameMap/Monster/Video/DeathPlayer
-MRUItem11=/Game/GameMap/Monster/Video/Death
-MRUItem12=/Game/GameMap/Monster/Animations/MonsterAnIdle
-MRUItem13=/Game/GameMap/Monster/Animations/MonsterAnWalk
-MRUItem14=/Game/GameMap/Monster/MonsterBlend
-MRUItem15=/Game/GameMap/Ende/EndTriggerBox2
-MRUItem16=/Game/GameMap/Ende/EndScreen
-MRUItem17=/Game/GameMap/Door/Blueprint_door_start
-MRUItem18=/Game/GameMap/Door/Blueprint_door_end
-MRUItem19=/Game/GameMap/Door/Blueprint_door
-MRUItem20=/Game/GameMap/Props/Phone_pickup
-MRUItem21=/Game/VRTemplate/Input/Actions/Hands/IA_Hand_IndexCurl_Right
-MRUItem22=/Game/VRTemplate/Blueprints/Pistol
-MRUItem23=/Game/VRTemplate/VFX/NPC_VRTemplate
-MRUItem24=/Game/Characters/MannequinsXR/B_MannequinsXR
-MRUItem25=/Game/VRTemplate/Blueprints/B_AssetGuideline_VRTemplate
-MRUItem26=/Game/VRTemplate/Blueprints/Menu
-MRUItem27=/Game/VRTemplate/Blueprints/GrabComponent
-MRUItem28=/Game/VRTemplate/Blueprints/GrabType
-MRUItem29=/Game/VRTemplate/Input/Actions/Hands/IA_Hand_Grasp_Right
+MRUItem0=/Game/GameMap/Ende/EndScreen
+MRUItem1=/Game/GameMap/Props/exit_down
+MRUItem2=/Game/VRTemplate/Blueprints/VRPawn
+MRUItem3=/Game/VRTemplate/Blueprints/WidgetMenu
+MRUItem4=/Game/VRTemplate/Blueprints/VRGameMode
+MRUItem5=/Game/GameMap/Monster/MonsterAI
+MRUItem6=/Game/GameMap/Abgrund/Light_Tunnels
+MRUItem7=/Game/GameMap/Abgrund/Abgrund_Material
+MRUItem8=/Game/GameMap/Locker/LockerHide
+MRUItem9=/Game/GameMap/Monster/Model/Howler_BackRooms
+MRUItem10=/Game/GameMap/Monster/Video/NewWidgetBlueprint
+MRUItem11=/Game/GameMap/Monster/Video/DeathPlayer_Video
+MRUItem12=/Game/GameMap/Monster/Video/DeathPlayer
+MRUItem13=/Game/GameMap/Monster/Video/Death
+MRUItem14=/Game/GameMap/Monster/Animations/MonsterAnIdle
+MRUItem15=/Game/GameMap/Monster/Animations/MonsterAnWalk
+MRUItem16=/Game/GameMap/Monster/MonsterBlend
+MRUItem17=/Game/GameMap/Ende/EndTriggerBox2
+MRUItem18=/Game/GameMap/Door/Blueprint_door_start
+MRUItem19=/Game/GameMap/Door/Blueprint_door_end
+MRUItem20=/Game/GameMap/Door/Blueprint_door
+MRUItem21=/Game/GameMap/Props/Phone_pickup
+MRUItem22=/Game/VRTemplate/Input/Actions/Hands/IA_Hand_IndexCurl_Right
+MRUItem23=/Game/VRTemplate/Blueprints/Pistol
+MRUItem24=/Game/VRTemplate/VFX/NPC_VRTemplate
+MRUItem25=/Game/Characters/MannequinsXR/B_MannequinsXR
+MRUItem26=/Game/VRTemplate/Blueprints/B_AssetGuideline_VRTemplate
+MRUItem27=/Game/VRTemplate/Blueprints/Menu
+MRUItem28=/Game/VRTemplate/Blueprints/GrabComponent
+MRUItem29=/Game/VRTemplate/Blueprints/GrabType
 
 [AssetEditorToolkitTabLocation]
 /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter.BP_FirstPersonCharacter=0
@@ -4105,6 +4103,7 @@ None=======
 /Game/GameMap/Ende/EndTriggerBox2.EndTriggerBox2=1
 /Game/GameMap/Ende/EndScreen.EndScreen=1
 /Game/GameMap/Monster/MonsterAI.MonsterAI=0
+/Game/GameMap/Props/exit_down.exit_down=1
 
 [/Script/BlueprintGraph.BlueprintEditorSettings]
 bDrawMidpointArrowsInBlueprints=False
@@ -4180,12 +4179,12 @@ FourPanes2x2.Viewport 1.MaximizedViewport=FourPanes2x2.Viewport 1.Viewport1
 
 [Directories2]
 UNR=F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content
-UNR=F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content
+UNR=../../../../../DigitalArtNew/digital_art/BackroomsDigitalArt/Content
 None=======
 BRUSH=G:/digital_art/BackroomsDigitalArt/Content/
 FBX=G:/digital_art/BackroomsDigitalArt/Content/
 FBXAnim=G:/digital_art/BackroomsDigitalArt/Content/
-GenericImport=F:/Dokumente/Schule/Studium/DigitalArts/Projekt/blender/Monster/MonsterAnIdle.fbx
+GenericImport=../../../../../DigitalArtNew/digital_art/blender/props/exit_down.fbx
 GenericExport=G:/digital_art/BackroomsDigitalArt/Content/
 GenericOpen=G:/digital_art/BackroomsDigitalArt/Content/
 GenericSave=G:/digital_art/BackroomsDigitalArt/Content/
@@ -5332,13 +5331,13 @@ LauncherServices.LastCompileMethod=Unknown
 
 [Python]
 LastDirectory=
+RecentsFiles=E:/Unreal Engine 5.3/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py
 RecentsFiles=M:/EpicGames/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py
 RecentsFiles=M:/EpicGames/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py
 RecentsFiles=C:/Program Files/Epic Games/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py
 RecentsFiles=E:/Unreal Engine 5.3/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py
 RecentsFiles=G:/UnrealEngines/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py
 RecentsFiles=G:/UnrealEngines/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py
-RecentsFiles=E:/Unreal Engine 5.3/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py
 RecentsFiles=E:/Games/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py
 None=======
 
diff --git a/BackroomsDigitalArt/Saved/Config/WindowsEditor/Engine.ini b/BackroomsDigitalArt/Saved/Config/WindowsEditor/Engine.ini
index f1350684ab10e66d17e9cebaf20e891a42db03e8..ce3e2010bc6d32635c0185f33d7b7b0577bb02da 100644
--- a/BackroomsDigitalArt/Saved/Config/WindowsEditor/Engine.ini
+++ b/BackroomsDigitalArt/Saved/Config/WindowsEditor/Engine.ini
@@ -84,11 +84,3 @@ FlipNormalMapGreenChannel=False
 AdvancedMode=False
 None=======
 
-[WindowsApplication.Accessibility]
-StickyKeysHotkey=False
-ToggleKeysHotkey=False
-FilterKeysHotkey=False
-StickyKeysConfirmation=True
-ToggleKeysConfirmation=False
-FilterKeysConfirmation=False
-
diff --git a/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt.log b/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt.log
index bab2dcd6bec313ea7f3f4f66ee9c776125685010..0a6f63b526c3b4649b3063d0b58a3a8bf69e1cdc 100644
--- a/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt.log
+++ b/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt.log
@@ -1,5004 +1,2051 @@
-Log file open, 01/25/24 21:58:01
-LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
-LogWindows: File 'aqProf.dll' does not exist
-LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
-LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
-LogWindows: File 'VtuneApi.dll' does not exist
-LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
-LogWindows: File 'VtuneApi32e.dll' does not exist
-LogWindows: Started CrashReportClient (pid=14560)
-LogWindows: Custom abort handler registered for crash reporting.
-LogInit: Display: Running engine for game: BackroomsDigitalArt
-LogCore: UnrealTraceServer: Trace store launch successful
-LogTrace: Initializing trace...
-LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region'
-LogTrace: Finished trace initialization.
-LogCsvProfiler: Display: Metadata set : platform="Windows"
-LogCsvProfiler: Display: Metadata set : config="Development"
-LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.3-CL-29314046"
-LogCsvProfiler: Display: Metadata set : engineversion="5.3.2-29314046+++UE5+Release-5.3"
-LogCsvProfiler: Display: Metadata set : os="Windows 11 (23H2) [10.0.22631.3007] "
-LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 5800X 8-Core Processor"
-LogCsvProfiler: Display: Metadata set : pgoenabled="0"
-LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
-LogCsvProfiler: Display: Metadata set : ltoenabled="0"
-LogCsvProfiler: Display: Metadata set : asan="0"
-LogCsvProfiler: Display: Metadata set : commandline="" G:\digital_art\BackroomsDigitalArt\BackroomsDigitalArt.uproject""
-LogCsvProfiler: Display: Metadata set : loginid="a9045eb54873e8e51d9f288acbb7c9e1"
-LogCsvProfiler: Display: Metadata set : llm="0"
-LogStats: Stats thread started at 0.242888
-LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ''
+Log file open, 01/26/24 00:07:10
+LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
+LogWindows: File 'aqProf.dll' does not exist
+LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
+LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
+LogWindows: File 'VtuneApi.dll' does not exist
+LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
+LogWindows: File 'VtuneApi32e.dll' does not exist
+LogWindows: Started CrashReportClient (pid=30616)
+LogWindows: Custom abort handler registered for crash reporting.
+LogInit: Display: Running engine for game: BackroomsDigitalArt
+LogCore: UnrealTraceServer: Trace store launch successful
+LogTrace: Initializing trace...
+LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region'
+LogTrace: Finished trace initialization.
+LogCsvProfiler: Display: Metadata set : platform="Windows"
+LogCsvProfiler: Display: Metadata set : config="Development"
+LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.3-CL-29314046"
+LogCsvProfiler: Display: Metadata set : engineversion="5.3.2-29314046+++UE5+Release-5.3"
+LogCsvProfiler: Display: Metadata set : os="Windows 10 (22H2) [10.0.19045.3930] "
+LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 5 5600X 6-Core Processor"
+LogCsvProfiler: Display: Metadata set : pgoenabled="0"
+LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
+LogCsvProfiler: Display: Metadata set : ltoenabled="0"
+LogCsvProfiler: Display: Metadata set : asan="0"
+LogCsvProfiler: Display: Metadata set : commandline="" E:\DigitalArtNew\digital_art\BackroomsDigitalArt\BackroomsDigitalArt.uproject""
+LogCsvProfiler: Display: Metadata set : loginid="abff58e448154027edbda8a12357e93c"
+LogCsvProfiler: Display: Metadata set : llm="0"
+LogStats: Stats thread started at 1.890273
+LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ''
 LogInit: Session CrashGUID >====================================================
-         Session CrashGUID >   UECC-Windows-2FBAE0C64BA3792AAC73AD8780BA3B6B
-         Session CrashGUID >====================================================
-LogConfig: Display: Loading VulkanPC ini files took 0.02 seconds
-LogConfig: Display: Loading Mac ini files took 0.02 seconds
-LogConfig: Display: Loading Android ini files took 0.02 seconds
-LogConfig: Display: Loading IOS ini files took 0.02 seconds
-LogConfig: Display: Loading Unix ini files took 0.03 seconds
-LogConfig: Display: Loading TVOS ini files took 0.03 seconds
-LogConfig: Display: Loading Windows ini files took 0.03 seconds
-LogConfig: Display: Loading Linux ini files took 0.03 seconds
-LogConfig: Display: Loading LinuxArm64 ini files took 0.03 seconds
-LogAssetRegistry: Display: Asset registry cache read as 17.9 MiB from ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_0.bin
-LogPluginManager: Mounting Engine plugin Bridge
-LogPluginManager: Mounting Engine plugin EnhancedInput
-LogPluginManager: Found config from plugin[EnhancedInput] Input
-LogPluginManager: Mounting Engine plugin FastBuildController
-LogPluginManager: Mounting Engine plugin MeshPainting
-LogPluginManager: Mounting Engine plugin TraceUtilities
-LogPluginManager: Mounting Engine plugin XGEController
-LogPluginManager: Mounting Engine plugin Paper2D
-LogPluginManager: Mounting Engine plugin AutomationUtils
-LogPluginManager: Mounting Engine plugin ChaosCaching
-LogPluginManager: Mounting Engine plugin ChaosCloth
-LogPluginManager: Mounting Engine plugin BackChannel
-LogPluginManager: Mounting Engine plugin ChaosEditor
-LogPluginManager: Mounting Engine plugin ChaosUserDataPT
-LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
-LogPluginManager: Mounting Engine plugin ChaosClothEditor
-LogPluginManager: Mounting Engine plugin ChaosNiagara
-LogPluginManager: Mounting Engine plugin Dataflow
-LogPluginManager: Mounting Engine plugin CharacterAI
-LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
-LogPluginManager: Mounting Engine plugin Fracture
-LogPluginManager: Mounting Engine plugin GeometryFlow
-LogPluginManager: Mounting Engine plugin FullBodyIK
-LogPluginManager: Mounting Engine plugin LocalizableMessage
-LogPluginManager: Mounting Engine plugin MeshLODToolset
-LogPluginManager: Mounting Engine plugin OpenImageDenoise
-LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
-LogPluginManager: Mounting Engine plugin PlatformCrypto
-LogPluginManager: Mounting Engine plugin PlanarCut
-LogPluginManager: Mounting Engine plugin ProxyLODPlugin
-LogPluginManager: Mounting Engine plugin SkeletalReduction
-LogPluginManager: Mounting Engine plugin PythonScriptPlugin
-LogPluginManager: Mounting Engine plugin StaticMeshEditorModeling
-LogPluginManager: Mounting Engine plugin ToolPresets
-LogPluginManager: Mounting Engine plugin StructUtils
-LogPluginManager: Mounting Engine plugin AISupport
-LogPluginManager: Mounting Engine plugin InterchangeEditor
-LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
-LogPluginManager: Mounting Engine plugin OnlineBase
-LogPluginManager: Mounting Engine plugin Interchange
-LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
-LogPluginManager: Mounting Engine plugin OnlineSubsystem
-LogPluginManager: Mounting Engine plugin OnlineServices
-LogPluginManager: Mounting Engine plugin ACLPlugin
-LogPluginManager: Mounting Engine plugin AnimationData
-LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
-LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
-LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
-LogPluginManager: Mounting Engine plugin ControlRig
-LogPluginManager: Mounting Engine plugin IKRig
-LogPluginManager: Mounting Engine plugin ControlRigSpline
-LogPluginManager: Mounting Engine plugin LiveLink
-LogPluginManager: Mounting Engine plugin ActorSequence
-LogPluginManager: Mounting Engine plugin ActorLayerUtilities
-LogPluginManager: Mounting Engine plugin TemplateSequence
-LogPluginManager: Mounting Engine plugin SequencerScripting
-LogPluginManager: Mounting Engine plugin LevelSequenceEditor
-LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin AndroidFileServer
-LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
-LogPluginManager: Mounting Engine plugin AndroidPermission
-LogPluginManager: Mounting Engine plugin AppleMoviePlayer
-LogPluginManager: Mounting Engine plugin ChunkDownloader
-LogPluginManager: Mounting Engine plugin CustomMeshComponent
-LogPluginManager: Mounting Engine plugin AppleImageUtils
-LogPluginManager: Mounting Engine plugin ArchVisCharacter
-LogPluginManager: Mounting Engine plugin AudioSynesthesia
-LogPluginManager: Mounting Engine plugin AudioWidgets
-LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin CableComponent
-LogPluginManager: Mounting Engine plugin AudioCapture
-LogPluginManager: Mounting Engine plugin GeometryCache
-LogPluginManager: Mounting Engine plugin GeometryProcessing
-LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
-LogPluginManager: Mounting Engine plugin InputDebugging
-LogPluginManager: Found config from plugin[InputDebugging] Input
-LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin AssetTags
-LogPluginManager: Mounting Engine plugin GooglePAD
-LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin Metasound
-LogPluginManager: Mounting Engine plugin MeshModelingToolset
-LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
-LogPluginManager: Mounting Engine plugin MobilePatchingUtils
-LogPluginManager: Mounting Engine plugin MsQuic
-LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
-LogPluginManager: Mounting Engine plugin PropertyAccessEditor
-LogPluginManager: Mounting Engine plugin OpenXR
-LogPluginManager: Mounting Engine plugin OpenXREyeTracker
-LogPluginManager: Mounting Engine plugin SoundFields
-LogPluginManager: Mounting Engine plugin OpenXRHandTracking
-LogPluginManager: Mounting Engine plugin ResonanceAudio
-LogPluginManager: Mounting Engine plugin SignificanceManager
-LogPluginManager: Mounting Engine plugin RigVM
-LogPluginManager: Mounting Engine plugin Synthesis
-LogPluginManager: Mounting Engine plugin WebMMoviePlayer
-LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
-LogPluginManager: Mounting Engine plugin XRBase
-LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin WaveTable
-LogPluginManager: Mounting Engine plugin AlembicImporter
-LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
-LogPluginManager: Mounting Engine plugin CameraShakePreviewer
-LogPluginManager: Mounting Engine plugin GameplayCameras
-LogPluginManager: Mounting Engine plugin InterchangeTests
-LogPluginManager: Mounting Engine plugin OodleNetwork
-LogPluginManager: Mounting Engine plugin AndroidMedia
-LogPluginManager: Mounting Engine plugin AvfMedia
-LogPluginManager: Mounting Engine plugin ImgMedia
-LogPluginManager: Mounting Engine plugin MediaCompositing
-LogPluginManager: Mounting Engine plugin MediaPlate
-LogPluginManager: Mounting Engine plugin MediaPlayerEditor
-LogPluginManager: Mounting Engine plugin WebMMedia
-LogPluginManager: Mounting Engine plugin WmfMedia
-LogPluginManager: Mounting Engine plugin AnimationSharing
-LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
-LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
-LogPluginManager: Mounting Engine plugin DumpGPUServices
-LogPluginManager: Mounting Engine plugin GitSourceControl
-LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
-LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess
-LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
-LogPluginManager: Mounting Engine plugin PerforceSourceControl
-LogPluginManager: Mounting Engine plugin PixWinPlugin
-LogPluginManager: Mounting Engine plugin PlasticSourceControl
-LogPluginManager: Mounting Engine plugin PluginUtils
-LogPluginManager: Mounting Engine plugin PropertyAccessNode
-LogPluginManager: Mounting Engine plugin RenderDocPlugin
-LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
-LogPluginManager: Mounting Engine plugin SubversionSourceControl
-LogPluginManager: Mounting Engine plugin TextureFormatOodle
-LogPluginManager: Mounting Engine plugin TraceDataFilters
-LogPluginManager: Mounting Engine plugin UObjectPlugin
-LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
-LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
-LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
-LogPluginManager: Mounting Engine plugin TcpMessaging
-LogPluginManager: Mounting Engine plugin UdpMessaging
-LogPluginManager: Mounting Engine plugin Takes
-LogPluginManager: Mounting Engine plugin AssetManagerEditor
-LogPluginManager: Mounting Engine plugin BlueprintHeaderView
-LogPluginManager: Mounting Engine plugin ChangelistReview
-LogPluginManager: Mounting Engine plugin CryptoKeys
-LogPluginManager: Mounting Engine plugin CurveEditorTools
-LogPluginManager: Mounting Engine plugin DataValidation
-LogPluginManager: Mounting Engine plugin EditorDebugTools
-LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
-LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
-LogPluginManager: Mounting Engine plugin FacialAnimation
-LogPluginManager: Mounting Engine plugin GameplayTagsEditor
-LogPluginManager: Mounting Engine plugin GeometryMode
-LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
-LogPluginManager: Mounting Engine plugin MaterialAnalyzer
-LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
-LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
-LogPluginManager: Mounting Engine plugin PluginBrowser
-LogPluginManager: Mounting Engine plugin SequencerAnimTools
-LogPluginManager: Mounting Engine plugin SpeedTreeImporter
-LogPluginManager: Mounting Engine plugin UVEditor
-LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
-LogPluginManager: Mounting Engine plugin DatasmithContent
-LogPluginManager: Mounting Engine plugin GLTFExporter
-LogPluginManager: Mounting Engine plugin VariantManager
-LogPluginManager: Mounting Engine plugin VariantManagerContent
-LogPluginManager: Mounting Engine plugin Niagara
-LogPluginManager: Mounting Engine plugin ObjectMixer
-LogPluginManager: Mounting Engine plugin LightMixer
-LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
-LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource
-LogPluginManager: Mounting Engine plugin SQLiteCore
-LogPluginManager: Mounting Engine plugin ConcertMain
-LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
-LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
-LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
-LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
-LogPluginManager: Mounting Engine plugin ConcertSyncClient
-LogPluginManager: Mounting Engine plugin ConcertSyncCore
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/StaticMeshEditorModeling/Content/' mounted to '/StaticMeshEditorModeling/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXR/Content/' mounted to '/OpenXR/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXREyeTracker/Content/' mounted to '/OpenXREyeTracker/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXRHandTracking/Content/' mounted to '/OpenXRHandTracking/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Content/' mounted to '/ConcertSyncClient/'
-SourceControl: Revision control is disabled
-SourceControl: Revision control is disabled
-SourceControl: Revision control is disabled
-LogInit: Using libcurl 8.4.0
-LogInit:  - built for Windows
-LogInit:  - supports SSL with OpenSSL/1.1.1t
-LogInit:  - supports HTTP deflate (compression) using libz 1.2.13
-LogInit:  - other features:
-LogInit:      CURL_VERSION_SSL
-LogInit:      CURL_VERSION_LIBZ
-LogInit:      CURL_VERSION_IPV6
-LogInit:      CURL_VERSION_ASYNCHDNS
-LogInit:      CURL_VERSION_LARGEFILE
-LogInit:  CurlRequestOptions (configurable via config and command line):
-LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate
-LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
-LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
-LogInit:  - MaxHostConnections = 16  - Libcurl will limit the number of connections to a host
-LogInit:  - LocalHostAddr = Default
-LogInit:  - BufferSize = 65536
-LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
-LogOnline: OSS: Created online subsystem instance for: NULL
-LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
-LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
-LogWindows: File 'WinPixGpuCapturer.dll' does not exist
-PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
-LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
-RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
-LogHMD: OpenXRHMDModule::InitInstance using DefaultLoader.
-LogHMD: OpenXR runtime supported extensions:
-LogHMD: 	XR_KHR_vulkan_enable
-LogHMD: 	XR_KHR_vulkan_enable2
-LogHMD: 	XR_KHR_D3D11_enable
-LogHMD: 	XR_KHR_D3D12_enable
-LogHMD: 	XR_KHR_opengl_enable
-LogHMD: 	XR_KHR_win32_convert_performance_counter_time
-LogHMD: 	XR_EXT_win32_appcontainer_compatible
-LogHMD: 	XR_KHR_binding_modification
-LogHMD: 	XR_KHR_composition_layer_depth
-LogHMD: 	XR_KHR_visibility_mask
-LogHMD: 	XR_EXT_active_action_set_priority
-LogHMD: 	XR_EXT_dpad_binding
-LogHMD: 	XR_EXT_frame_composition_report
-LogHMD: 	XR_EXT_hand_tracking
-LogHMD: 	XR_EXT_hand_joints_motion_range
-LogHMD: 	XR_EXT_hp_mixed_reality_controller
-LogHMD: 	XR_EXT_palm_pose
-LogHMD: 	XR_FB_display_refresh_rate
-LogHMD: 	XR_HTC_vive_cosmos_controller_interaction
-LogHMD: 	XR_HTC_vive_focus3_controller_interaction
-LogHMD: 	XR_HTC_vive_wrist_tracker_interaction
-LogHMD: 	XR_MND_headless
-LogHMD: 	XR_VALVE_analog_threshold
-LogHMD: 	XR_HTCX_vive_tracker_interaction
-LogHMD: 	XR_EXT_debug_utils
-LogHMD: Optional extension XR_KHR_vulkan_swapchain_format_list is not available
-LogHMD: Optional extension XR_FB_foveation_vulkan is not available
-LogHMD: Optional extension XR_KHR_composition_layer_cylinder is not available
-LogHMD: Optional extension XR_KHR_composition_layer_equirect is not available
-LogHMD: Optional extension XR_VARJO_quad_views is not available
-LogHMD: Optional extension XR_EPIC_view_configuration_fov is not available
-LogHMD: Optional extension XR_FB_composition_layer_alpha_blend is not available
-LogHMD: Optional extension XR_FB_foveation is not available
-LogHMD: Optional extension XR_FB_swapchain_update_state is not available
-LogHMD: Optional extension XR_FB_foveation_configuration is not available
-LogHMD: Optional extension XR_OCULUS_audio_device_guid is not available
-LogHMD: Warning: Required extension XR_EXT_eye_gaze_interaction is not available
-LogHMD: Could not enable all required OpenXR extensions for OpenXREyeTracker on current system. This plugin will be loaded but ignored, but will be enabled on a target platform that supports the required extension.
-LogHMD: Initialized OpenXR on SteamVR/OpenXR runtime version 2.2.3
-LogInit: ExecutableName: UnrealEditor.exe
-LogInit: Build: ++UE5+Release-5.3-CL-29314046
-LogInit: Engine Version: 5.3.2-29314046+++UE5+Release-5.3
-LogInit: Compatible Engine Version: 5.3.0-27405482+++UE5+Release-5.3
-LogInit: Net CL: 27405482
-LogInit: OS: Windows 11 (23H2) [10.0.22631.3007] (), CPU: AMD Ryzen 7 5800X 8-Core Processor             , GPU: AMD Radeon RX 6800
-LogInit: Compiled (64-bit): Nov  3 2023 16:09:16
-LogInit: Architecture: x64
-LogInit: Compiled with Visual C++: 19.36.32537.00
-LogInit: Build Configuration: Development
-LogInit: Branch Name: ++UE5+Release-5.3
-LogInit: Command Line: 
-LogInit: Base Directory: G:/UnrealEngines/UE_5.3/Engine/Binaries/Win64/
-LogInit: Allocator: Mimalloc
-LogInit: Installed Engine Build: 1
-LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
-LogDevObjectVersion: Number of dev versions registered: 36
-LogDevObjectVersion:   Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
-LogDevObjectVersion:   Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
-LogDevObjectVersion:   Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
-LogDevObjectVersion:   Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
-LogDevObjectVersion:   Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
-LogDevObjectVersion:   Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
-LogDevObjectVersion:   Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
-LogDevObjectVersion:   Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
-LogDevObjectVersion:   Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
-LogDevObjectVersion:   Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
-LogDevObjectVersion:   Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 47
-LogDevObjectVersion:   Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
-LogDevObjectVersion:   Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
-LogDevObjectVersion:   Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
-LogDevObjectVersion:   Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
-LogDevObjectVersion:   Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
-LogDevObjectVersion:   Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
-LogDevObjectVersion:   Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
-LogDevObjectVersion:   Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
-LogDevObjectVersion:   FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 111
-LogDevObjectVersion:   FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 2
-LogDevObjectVersion:   FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10
-LogDevObjectVersion:   FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 11
-LogDevObjectVersion:   Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
-LogDevObjectVersion:   Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
-LogDevObjectVersion:   Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
-LogDevObjectVersion:   Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
-LogDevObjectVersion:   Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
-LogDevObjectVersion:   Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
-LogDevObjectVersion:   Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
-LogDevObjectVersion:   UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 118
-LogDevObjectVersion:   UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 47
-LogDevObjectVersion:   UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
-LogDevObjectVersion:   UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
-LogDevObjectVersion:   Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
-LogDevObjectVersion:   UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
-LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
-LogInit: Object subsystem initialized
-LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
-LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
-LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
-LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
-LogConfig: Set CVar [[r.setres:1280x720]]
-LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
-LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created
-LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
-LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
-LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
-[2024.01.25-20.58.01:418][  0]LogConfig: Set CVar [[r.VSync:0]]
-[2024.01.25-20.58.01:418][  0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
-[2024.01.25-20.58.01:418][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
-[2024.01.25-20.58.01:418][  0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
-[2024.01.25-20.58.01:418][  0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
-[2024.01.25-20.58.01:418][  0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
-[2024.01.25-20.58.01:418][  0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
-[2024.01.25-20.58.01:418][  0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
-[2024.01.25-20.58.01:418][  0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
-[2024.01.25-20.58.01:418][  0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
-[2024.01.25-20.58.01:418][  0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
-[2024.01.25-20.58.01:418][  0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
-[2024.01.25-20.58.01:418][  0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]]
-[2024.01.25-20.58.01:418][  0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]]
-[2024.01.25-20.58.01:418][  0]LogConfig: Set CVar [[r.Shadow.TranslucentPerObject.ProjectEnabled:0]]
-[2024.01.25-20.58.01:418][  0]LogConfig: Set CVar [[r.SupportCloudShadowOnForwardLitTranslucent:0]]
-[2024.01.25-20.58.01:418][  0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
-[2024.01.25-20.58.01:418][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
-[2024.01.25-20.58.01:418][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
-[2024.01.25-20.58.01:418][  0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
-[2024.01.25-20.58.01:418][  0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
-[2024.01.25-20.58.01:418][  0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
-[2024.01.25-20.58.01:418][  0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
-[2024.01.25-20.58.01:418][  0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
-[2024.01.25-20.58.01:418][  0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
-[2024.01.25-20.58.01:418][  0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
-[2024.01.25-20.58.01:418][  0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
-[2024.01.25-20.58.01:418][  0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
-[2024.01.25-20.58.01:418][  0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
-[2024.01.25-20.58.01:418][  0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
-[2024.01.25-20.58.01:418][  0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
-[2024.01.25-20.58.01:418][  0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
-[2024.01.25-20.58.01:418][  0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
-[2024.01.25-20.58.01:418][  0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
-[2024.01.25-20.58.01:418][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
-[2024.01.25-20.58.01:418][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
-[2024.01.25-20.58.01:418][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
-[2024.01.25-20.58.01:418][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
-[2024.01.25-20.58.01:418][  0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
-[2024.01.25-20.58.01:418][  0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
-[2024.01.25-20.58.01:418][  0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
-[2024.01.25-20.58.01:418][  0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
-[2024.01.25-20.58.01:418][  0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
-[2024.01.25-20.58.01:418][  0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
-[2024.01.25-20.58.01:418][  0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
-[2024.01.25-20.58.01:418][  0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
-[2024.01.25-20.58.01:418][  0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
-[2024.01.25-20.58.01:418][  0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
-[2024.01.25-20.58.01:418][  0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
-[2024.01.25-20.58.01:418][  0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
-[2024.01.25-20.58.01:418][  0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
-[2024.01.25-20.58.01:418][  0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
-[2024.01.25-20.58.01:418][  0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
-[2024.01.25-20.58.01:418][  0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
-[2024.01.25-20.58.01:418][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
-[2024.01.25-20.58.01:418][  0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
-[2024.01.25-20.58.01:418][  0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
-[2024.01.25-20.58.01:418][  0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
-[2024.01.25-20.58.01:418][  0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
-[2024.01.25-20.58.01:418][  0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
-[2024.01.25-20.58.01:418][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
-[2024.01.25-20.58.01:418][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
-[2024.01.25-20.58.01:418][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
-[2024.01.25-20.58.01:418][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
-[2024.01.25-20.58.01:418][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
-[2024.01.25-20.58.01:418][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
-[2024.01.25-20.58.01:418][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
-[2024.01.25-20.58.01:418][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
-[2024.01.25-20.58.01:418][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
-[2024.01.25-20.58.01:418][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
-[2024.01.25-20.58.01:418][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
-[2024.01.25-20.58.01:418][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
-[2024.01.25-20.58.01:418][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
-[2024.01.25-20.58.01:418][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
-[2024.01.25-20.58.01:418][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
-[2024.01.25-20.58.01:418][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
-[2024.01.25-20.58.01:418][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
-[2024.01.25-20.58.01:418][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
-[2024.01.25-20.58.01:418][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
-[2024.01.25-20.58.01:418][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
-[2024.01.25-20.58.01:418][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
-[2024.01.25-20.58.01:418][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
-[2024.01.25-20.58.01:418][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
-[2024.01.25-20.58.01:418][  0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
-[2024.01.25-20.58.01:418][  0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
-[2024.01.25-20.58.01:418][  0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
-[2024.01.25-20.58.01:418][  0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
-[2024.01.25-20.58.01:418][  0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
-[2024.01.25-20.58.01:418][  0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
-[2024.01.25-20.58.01:418][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
-[2024.01.25-20.58.01:418][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
-[2024.01.25-20.58.01:418][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
-[2024.01.25-20.58.01:418][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
-[2024.01.25-20.58.01:418][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
-[2024.01.25-20.58.01:418][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
-[2024.01.25-20.58.01:418][  0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
-[2024.01.25-20.58.01:418][  0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
-[2024.01.25-20.58.01:418][  0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
-[2024.01.25-20.58.01:420][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]]
-[2024.01.25-20.58.01:420][  0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.ShadowQuality:5]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.VolumetricFog:1]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.AOQuality:2]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.SSR.Quality:3]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.BloomQuality:5]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2         ; lower gathering resolution]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.RefractionQuality:2]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.DetailMode:2]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.SSS.Scale:1]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.SSS.Quality:1]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
-[2024.01.25-20.58.01:420][  0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
-[2024.01.25-20.58.01:420][  0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
-[2024.01.25-20.58.01:422][  0]LogRHI: Using Default RHI: D3D11
-[2024.01.25-20.58.01:422][  0]LogRHI: Using Highest Feature Level of D3D11: SM5
-[2024.01.25-20.58.01:422][  0]LogRHI: Loading RHI module D3D11RHI
-[2024.01.25-20.58.01:428][  0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
-[2024.01.25-20.58.01:428][  0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system.
-[2024.01.25-20.58.01:432][  0]LogD3D11RHI: D3D11 min allowed feature level: 11_0
-[2024.01.25-20.58.01:432][  0]LogD3D11RHI: D3D11 max allowed feature level: 11_1
-[2024.01.25-20.58.01:432][  0]LogD3D11RHI: D3D11 adapters:
-[2024.01.25-20.58.01:432][  0]LogD3D11RHI: Testing D3D11 Adapter 0:
-[2024.01.25-20.58.01:432][  0]LogD3D11RHI:     Description : AMD Radeon RX 6800
-[2024.01.25-20.58.01:432][  0]LogD3D11RHI:     VendorId    : 1002
-[2024.01.25-20.58.01:432][  0]LogD3D11RHI:     DeviceId    : 73bf
-[2024.01.25-20.58.01:432][  0]LogD3D11RHI:     SubSysId    : e3a1002
-[2024.01.25-20.58.01:432][  0]LogD3D11RHI:     Revision    : 00c3
-[2024.01.25-20.58.01:432][  0]LogD3D11RHI:     DedicatedVideoMemory : 17130807296 bytes
-[2024.01.25-20.58.01:432][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
-[2024.01.25-20.58.01:432][  0]LogD3D11RHI:     SharedSystemMemory : 17120491520 bytes
-[2024.01.25-20.58.01:432][  0]LogD3D11RHI:     AdapterLuid : 0 89034
-[2024.01.25-20.58.01:517][  0]LogD3D11RHI:    0. 'AMD Radeon RX 6800' (Feature Level 11_1)
-[2024.01.25-20.58.01:517][  0]LogD3D11RHI:       16337/0/16327 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x1002
-[2024.01.25-20.58.01:517][  0]LogD3D11RHI: Testing D3D11 Adapter 1:
-[2024.01.25-20.58.01:517][  0]LogD3D11RHI:     Description : Microsoft Basic Render Driver
-[2024.01.25-20.58.01:517][  0]LogD3D11RHI:     VendorId    : 1414
-[2024.01.25-20.58.01:517][  0]LogD3D11RHI:     DeviceId    : 008c
-[2024.01.25-20.58.01:517][  0]LogD3D11RHI:     SubSysId    : 0000
-[2024.01.25-20.58.01:517][  0]LogD3D11RHI:     Revision    : 0000
-[2024.01.25-20.58.01:517][  0]LogD3D11RHI:     DedicatedVideoMemory : 0 bytes
-[2024.01.25-20.58.01:517][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
-[2024.01.25-20.58.01:517][  0]LogD3D11RHI:     SharedSystemMemory : 17120491520 bytes
-[2024.01.25-20.58.01:517][  0]LogD3D11RHI:     AdapterLuid : 0 94606
-[2024.01.25-20.58.01:519][  0]LogD3D11RHI:    1. 'Microsoft Basic Render Driver' (Feature Level 11_1)
-[2024.01.25-20.58.01:519][  0]LogD3D11RHI:       0/0/16327 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
-[2024.01.25-20.58.01:519][  0]LogD3D11RHI: Chosen D3D11 Adapter:
-[2024.01.25-20.58.01:519][  0]LogD3D11RHI:     Description : AMD Radeon RX 6800
-[2024.01.25-20.58.01:519][  0]LogD3D11RHI:     VendorId    : 1002
-[2024.01.25-20.58.01:519][  0]LogD3D11RHI:     DeviceId    : 73bf
-[2024.01.25-20.58.01:519][  0]LogD3D11RHI:     SubSysId    : e3a1002
-[2024.01.25-20.58.01:519][  0]LogD3D11RHI:     Revision    : 00c3
-[2024.01.25-20.58.01:519][  0]LogD3D11RHI:     DedicatedVideoMemory : 17130807296 bytes
-[2024.01.25-20.58.01:519][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
-[2024.01.25-20.58.01:519][  0]LogD3D11RHI:     SharedSystemMemory : 17120491520 bytes
-[2024.01.25-20.58.01:519][  0]LogD3D11RHI:     AdapterLuid : 0 89034
-[2024.01.25-20.58.01:519][  0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used.
-[2024.01.25-20.58.01:519][  0]LogInit: Selected Device Profile: [WindowsEditor]
-[2024.01.25-20.58.01:519][  0]LogHAL: Display: Platform has ~ 32 GB [34240983040 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
-[2024.01.25-20.58.01:519][  0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
-[2024.01.25-20.58.01:519][  0]LogDeviceProfileManager: Going up to parent DeviceProfile []
-[2024.01.25-20.58.01:519][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@2] File [Scalability]
-[2024.01.25-20.58.01:519][  0]LogConfig: Set CVar [[r.ViewDistanceScale:0.8]]
-[2024.01.25-20.58.01:519][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@2] File [Scalability]
-[2024.01.25-20.58.01:519][  0]LogConfig: Set CVar [[r.FXAA.Quality:3]]
-[2024.01.25-20.58.01:519][  0]LogConfig: Set CVar [[r.TemporalAA.Quality:1]]
-[2024.01.25-20.58.01:519][  0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]]
-[2024.01.25-20.58.01:519][  0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:2]]
-[2024.01.25-20.58.01:519][  0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:0]] deferred - dummy variable created
-[2024.01.25-20.58.01:519][  0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:1]]
-[2024.01.25-20.58.01:519][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@2] File [Scalability]
-[2024.01.25-20.58.01:519][  0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:4]]
-[2024.01.25-20.58.01:519][  0]LogConfig: Set CVar [[r.Shadow.MaxResolution:1024]]
-[2024.01.25-20.58.01:519][  0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.04]]
-[2024.01.25-20.58.01:519][  0]LogConfig: Set CVar [[r.Shadow.DistanceScale:0.85]]
-[2024.01.25-20.58.01:519][  0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:0.8]]
-[2024.01.25-20.58.01:519][  0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
-[2024.01.25-20.58.01:519][  0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:16]]
-[2024.01.25-20.58.01:519][  0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:64]]
-[2024.01.25-20.58.01:519][  0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:2048]]
-[2024.01.25-20.58.01:519][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-0.5]]
-[2024.01.25-20.58.01:519][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-0.5]]
-[2024.01.25-20.58.01:519][  0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@2] File [Scalability]
-[2024.01.25-20.58.01:519][  0]LogConfig: Set CVar [[r.AOQuality:1]]
-[2024.01.25-20.58.01:519][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:8]]
-[2024.01.25-20.58.01:519][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:3]]
-[2024.01.25-20.58.01:519][  0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:0]]
-[2024.01.25-20.58.01:519][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:16]]
-[2024.01.25-20.58.01:519][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:32]]
-[2024.01.25-20.58.01:519][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:1]]
-[2024.01.25-20.58.01:519][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:1]]
-[2024.01.25-20.58.01:519][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:0]]
-[2024.01.25-20.58.01:519][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:0]]
-[2024.01.25-20.58.01:519][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:64]]
-[2024.01.25-20.58.01:519][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:0]]
-[2024.01.25-20.58.01:519][  0]LogConfig: Applying CVar settings from Section [ReflectionQuality@2] File [Scalability]
-[2024.01.25-20.58.01:519][  0]LogConfig: Set CVar [[r.SSR.Quality:2]]
-[2024.01.25-20.58.01:519][  0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:1]]
-[2024.01.25-20.58.01:519][  0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:2]]
-[2024.01.25-20.58.01:519][  0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.2]]
-[2024.01.25-20.58.01:519][  0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:1]]
-[2024.01.25-20.58.01:519][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:0]]
-[2024.01.25-20.58.01:519][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@2] File [Scalability]
-[2024.01.25-20.58.01:519][  0]LogConfig: Set CVar [[r.MotionBlurQuality:3]]
-[2024.01.25-20.58.01:519][  0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.6]]
-[2024.01.25-20.58.01:519][  0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.5]]
-[2024.01.25-20.58.01:520][  0]LogConfig: Set CVar [[r.FastBlurThreshold:3]]
-[2024.01.25-20.58.01:520][  0]LogConfig: Set CVar [[r.Upscale.Quality:2]]
-[2024.01.25-20.58.01:520][  0]LogConfig: Set CVar [[r.Filter.SizeScale:0.8]]
-[2024.01.25-20.58.01:520][  0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:0        ; lower gathering accumulator quality]]
-[2024.01.25-20.58.01:520][  0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:2          ; Max3x3 postfilering method]]
-[2024.01.25-20.58.01:520][  0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:1    ; no background occlusion]]
-[2024.01.25-20.58.01:520][  0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:0      ; no bokeh simulation when scattering]]
-[2024.01.25-20.58.01:520][  0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.04        ; only a maximum of 4% of scattered bokeh]]
-[2024.01.25-20.58.01:520][  0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:0                ; no slight out of focus]]
-[2024.01.25-20.58.01:520][  0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:0                ; faster temporal accumulation]]
-[2024.01.25-20.58.01:520][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.012   ; required because of AccumulatorQuality=0]]
-[2024.01.25-20.58.01:520][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.012   ; required because of AccumulatorQuality=0]]
-[2024.01.25-20.58.01:520][  0]LogConfig: Applying CVar settings from Section [TextureQuality@2] File [Scalability]
-[2024.01.25-20.58.01:520][  0]LogConfig: Set CVar [[r.MaxAnisotropy:4]]
-[2024.01.25-20.58.01:520][  0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
-[2024.01.25-20.58.01:520][  0]LogConfig: Set CVar [[r.Streaming.PoolSize:800]]
-[2024.01.25-20.58.01:520][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@2] File [Scalability]
-[2024.01.25-20.58.01:520][  0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:48]]
-[2024.01.25-20.58.01:520][  0]LogConfig: Set CVar [[r.SceneColorFormat:3]]
-[2024.01.25-20.58.01:520][  0]LogConfig: Set CVar [[r.DetailMode:1]]
-[2024.01.25-20.58.01:520][  0]LogConfig: Set CVar [[r.SSS.SampleSet:1]]
-[2024.01.25-20.58.01:520][  0]LogConfig: Set CVar [[r.SSS.Quality:-1]]
-[2024.01.25-20.58.01:520][  0]LogConfig: Set CVar [[r.SSS.HalfRes:1]]
-[2024.01.25-20.58.01:520][  0]LogConfig: Set CVar [[r.SSGI.Quality:2]]
-[2024.01.25-20.58.01:520][  0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:0.5]]
-[2024.01.25-20.58.01:520][  0]LogConfig: Set CVar [[r.ParticleLightQuality:1]]
-[2024.01.25-20.58.01:520][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:2]]
-[2024.01.25-20.58.01:520][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:64.0]]
-[2024.01.25-20.58.01:520][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:64.0]]
-[2024.01.25-20.58.01:520][  0]LogConfig: CVar [[fx.Niagara.QualityLevel:2]] deferred - dummy variable created
-[2024.01.25-20.58.01:520][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@2] File [Scalability]
-[2024.01.25-20.58.01:520][  0]LogConfig: Set CVar [[foliage.DensityScale:0.8]]
-[2024.01.25-20.58.01:520][  0]LogConfig: Set CVar [[grass.DensityScale:0.8]]
-[2024.01.25-20.58.01:520][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@2] File [Scalability]
-[2024.01.25-20.58.01:520][  0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
-[2024.01.25-20.58.01:520][  0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
-[2024.01.25-20.58.01:520][  0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
-[2024.01.25-20.58.01:520][  0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
-[2024.01.25-20.58.01:520][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
-[2024.01.25-20.58.01:520][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [G:/digital_art/BackroomsDigitalArt/Saved/Config/WindowsEditor/Editor.ini]
-[2024.01.25-20.58.01:520][  0]LogInit: Computer: DESKTOP-2MPQGVL
-[2024.01.25-20.58.01:520][  0]LogInit: User: Windowssucks
-[2024.01.25-20.58.01:520][  0]LogInit: CPU Page size=4096, Cores=8
-[2024.01.25-20.58.01:520][  0]LogInit: High frequency timer resolution =10.000000 MHz
-[2024.01.25-20.58.01:520][  0]LogMemory: Memory total: Physical=31.9GB (32GB approx)
-[2024.01.25-20.58.01:520][  0]LogMemory: Platform Memory Stats for WindowsEditor
-[2024.01.25-20.58.01:520][  0]LogMemory: Process Physical Memory: 495.82 MB used, 531.66 MB peak
-[2024.01.25-20.58.01:520][  0]LogMemory: Process Virtual Memory: 495.45 MB used, 501.25 MB peak
-[2024.01.25-20.58.01:520][  0]LogMemory: Physical Memory: 11695.41 MB used,  20959.34 MB free, 32654.75 MB total
-[2024.01.25-20.58.01:520][  0]LogMemory: Virtual Memory: 27654.87 MB used,  12999.88 MB free, 40654.75 MB total
-[2024.01.25-20.58.01:520][  0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
-[2024.01.25-20.58.01:524][  0]LogWindows: WindowsPlatformFeatures enabled
-[2024.01.25-20.58.01:532][  0]LogInit: Physics initialised using underlying interface: Chaos
-[2024.01.25-20.58.01:532][  0]LogInit: Using OS detected language (en-US).
-[2024.01.25-20.58.01:532][  0]LogInit: Using OS detected locale (en-DE).
-[2024.01.25-20.58.01:534][  0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language.
-[2024.01.25-20.58.01:534][  0]LogInit: Setting process to per monitor DPI aware
-[2024.01.25-20.58.01:760][  0]LogWindowsTextInputMethodSystem: Available input methods:
-[2024.01.25-20.58.01:760][  0]LogWindowsTextInputMethodSystem:   - English (United States) - (Keyboard).
-[2024.01.25-20.58.01:760][  0]LogWindowsTextInputMethodSystem:   - English (Germany) - (Keyboard).
-[2024.01.25-20.58.01:760][  0]LogWindowsTextInputMethodSystem:   - English (Germany) - Touch Input Correction (TSF IME).
-[2024.01.25-20.58.01:760][  0]LogWindowsTextInputMethodSystem: Activated input method: English (Germany) - (Keyboard).
-[2024.01.25-20.58.01:775][  0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
-[2024.01.25-20.58.01:775][  0]LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0
-[2024.01.25-20.58.01:877][  0]LogRHI: Using Default RHI: D3D11
-[2024.01.25-20.58.01:877][  0]LogRHI: Using Highest Feature Level of D3D11: SM5
-[2024.01.25-20.58.01:877][  0]LogRHI: Loading RHI module D3D11RHI
-[2024.01.25-20.58.01:877][  0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system.
-[2024.01.25-20.58.01:877][  0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used.
-[2024.01.25-20.58.01:878][  0]LogWindows: Attached monitors:
-[2024.01.25-20.58.01:878][  0]LogWindows:     resolution: 1920x1080, work area: (0, 0) -> (1920, 1032), device: '\\.\DISPLAY1' [PRIMARY]
-[2024.01.25-20.58.01:878][  0]LogWindows:     resolution: 1920x1080, work area: (-1920, 0) -> (0, 1032), device: '\\.\DISPLAY2'
-[2024.01.25-20.58.01:878][  0]LogWindows: Found 2 attached monitors.
-[2024.01.25-20.58.01:878][  0]LogWindows: Gathering driver information using Windows Setup API
-[2024.01.25-20.58.01:878][  0]LogRHI: RHI Adapter Info:
-[2024.01.25-20.58.01:878][  0]LogRHI:             Name: AMD Radeon RX 6800
-[2024.01.25-20.58.01:878][  0]LogRHI:   Driver Version: Adrenalin 2020 20.12.1 (internal:31.0.23013.3005, unified:31.0.23013.3005)
-[2024.01.25-20.58.01:878][  0]LogRHI:      Driver Date: 11-22-2023
-[2024.01.25-20.58.01:878][  0]LogD3D11RHI: Creating new Direct3DDevice
-[2024.01.25-20.58.01:878][  0]LogD3D11RHI:     GPU DeviceId: 0x73bf (for the marketing name, search the web for "GPU Device Id")
-[2024.01.25-20.58.01:905][  0]LogD3D11RHI: Creating D3DDevice with AMD AGS, using adapter:
-[2024.01.25-20.58.01:905][  0]LogD3D11RHI:     Description : AMD Radeon RX 6800
-[2024.01.25-20.58.01:905][  0]LogD3D11RHI:     VendorId    : 1002
-[2024.01.25-20.58.01:905][  0]LogD3D11RHI:     DeviceId    : 73bf
-[2024.01.25-20.58.01:905][  0]LogD3D11RHI:     SubSysId    : e3a1002
-[2024.01.25-20.58.01:905][  0]LogD3D11RHI:     Revision    : 00c3
-[2024.01.25-20.58.01:905][  0]LogD3D11RHI:     DedicatedVideoMemory : 17130807296 bytes
-[2024.01.25-20.58.01:905][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
-[2024.01.25-20.58.01:905][  0]LogD3D11RHI:     SharedSystemMemory : 17120491520 bytes
-[2024.01.25-20.58.01:905][  0]LogD3D11RHI:     AdapterLuid : 0 89034
-[2024.01.25-20.58.02:004][  0]LogD3D11RHI: Created device via AGS, feature level 11_1, supported extensions fffbf.
-[2024.01.25-20.58.02:004][  0]LogD3D11RHI: RHI has support for 64 bit atomics
-[2024.01.25-20.58.02:004][  0]LogD3D11RHI: Async texture creation enabled
-[2024.01.25-20.58.02:004][  0]LogD3D11RHI: D3D11_MAP_WRITE_NO_OVERWRITE for dynamic buffer SRVs is supported
-[2024.01.25-20.58.02:004][  0]LogD3D11RHI: Array index from any shader is supported
-[2024.01.25-20.58.02:008][  0]LogVRS: Current RHI does not support Variable Rate Shading
-[2024.01.25-20.58.02:016][  0]LogD3D11RHI: GPU Timing Frequency: 100.000000 (Debug: 2 1)
-[2024.01.25-20.58.02:024][  0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -platform=all'
-[2024.01.25-20.58.02:024][  0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""G:/UnrealEngines/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat"  -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -platform=all" ]
-[2024.01.25-20.58.02:044][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
-[2024.01.25-20.58.02:044][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
-[2024.01.25-20.58.02:044][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
-[2024.01.25-20.58.02:044][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
-[2024.01.25-20.58.02:044][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
-[2024.01.25-20.58.02:044][  0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10
-[2024.01.25-20.58.02:044][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
-[2024.01.25-20.58.02:044][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
-[2024.01.25-20.58.02:045][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
-[2024.01.25-20.58.02:045][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
-[2024.01.25-20.58.02:046][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll
-[2024.01.25-20.58.02:046][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll
-[2024.01.25-20.58.02:046][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
-[2024.01.25-20.58.02:060][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
-[2024.01.25-20.58.02:060][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
-[2024.01.25-20.58.02:060][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
-[2024.01.25-20.58.02:060][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
-[2024.01.25-20.58.02:060][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
-[2024.01.25-20.58.02:060][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
-[2024.01.25-20.58.02:060][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
-[2024.01.25-20.58.02:060][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
-[2024.01.25-20.58.02:060][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
-[2024.01.25-20.58.02:060][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
-[2024.01.25-20.58.02:064][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
-[2024.01.25-20.58.02:064][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
-[2024.01.25-20.58.02:067][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
-[2024.01.25-20.58.02:067][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
-[2024.01.25-20.58.02:067][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
-[2024.01.25-20.58.02:067][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
-[2024.01.25-20.58.02:069][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
-[2024.01.25-20.58.02:069][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
-[2024.01.25-20.58.02:069][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
-[2024.01.25-20.58.02:072][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
-[2024.01.25-20.58.02:072][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor'
-[2024.01.25-20.58.02:072][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
-[2024.01.25-20.58.02:072][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
-[2024.01.25-20.58.02:074][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
-[2024.01.25-20.58.02:074][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
-[2024.01.25-20.58.02:079][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
-[2024.01.25-20.58.02:079][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
-[2024.01.25-20.58.02:079][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
-[2024.01.25-20.58.02:079][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
-[2024.01.25-20.58.02:079][  0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
-[2024.01.25-20.58.02:086][  0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
-[2024.01.25-20.58.02:132][  0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
-[2024.01.25-20.58.02:135][  0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
-[2024.01.25-20.58.02:135][  0]LogTargetPlatformManager:   SF_METAL
-[2024.01.25-20.58.02:135][  0]LogTargetPlatformManager:   SF_METAL_MRT
-[2024.01.25-20.58.02:135][  0]LogTargetPlatformManager:   SF_METAL_TVOS
-[2024.01.25-20.58.02:135][  0]LogTargetPlatformManager:   SF_METAL_MRT_TVOS
-[2024.01.25-20.58.02:135][  0]LogTargetPlatformManager:   SF_METAL_SM5
-[2024.01.25-20.58.02:135][  0]LogTargetPlatformManager:   SF_METAL_SM6
-[2024.01.25-20.58.02:135][  0]LogTargetPlatformManager:   SF_METAL_SIM
-[2024.01.25-20.58.02:135][  0]LogTargetPlatformManager:   SF_METAL_MACES3_1
-[2024.01.25-20.58.02:135][  0]LogTargetPlatformManager:   SF_METAL_MRT_MAC
-[2024.01.25-20.58.02:135][  0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
-[2024.01.25-20.58.02:135][  0]LogTargetPlatformManager:   PCD3D_SM6
-[2024.01.25-20.58.02:135][  0]LogTargetPlatformManager:   PCD3D_SM5
-[2024.01.25-20.58.02:135][  0]LogTargetPlatformManager:   PCD3D_ES31
-[2024.01.25-20.58.02:135][  0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
-[2024.01.25-20.58.02:135][  0]LogTargetPlatformManager:   GLSL_150_ES31
-[2024.01.25-20.58.02:135][  0]LogTargetPlatformManager:   GLSL_ES3_1_ANDROID
-[2024.01.25-20.58.02:135][  0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
-[2024.01.25-20.58.02:135][  0]LogTargetPlatformManager:   VVM_1_0
-[2024.01.25-20.58.02:135][  0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
-[2024.01.25-20.58.02:135][  0]LogTargetPlatformManager:   SF_VULKAN_SM5
-[2024.01.25-20.58.02:135][  0]LogTargetPlatformManager:   SF_VULKAN_ES31_ANDROID
-[2024.01.25-20.58.02:135][  0]LogTargetPlatformManager:   SF_VULKAN_ES31
-[2024.01.25-20.58.02:135][  0]LogTargetPlatformManager:   SF_VULKAN_SM5_ANDROID
-[2024.01.25-20.58.02:135][  0]LogTargetPlatformManager:   SF_VULKAN_SM6
-[2024.01.25-20.58.02:135][  0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0).
-[2024.01.25-20.58.02:138][  0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
-[2024.01.25-20.58.02:138][  0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../digital_art/BackroomsDigitalArt/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
-[2024.01.25-20.58.02:138][  0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
-[2024.01.25-20.58.02:138][  0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../digital_art/BackroomsDigitalArt/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
-[2024.01.25-20.58.02:138][  0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
-[2024.01.25-20.58.02:177][  0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB)
-[2024.01.25-20.58.02:178][  0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
-[2024.01.25-20.58.02:178][  0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
-[2024.01.25-20.58.02:182][  0]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.00 seconds.
-[2024.01.25-20.58.02:182][  0]LogDerivedDataCache: Display: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.02ms. RandomReadSpeed=1879.68MBs, RandomWriteSpeed=266.68MBs. Assigned SpeedClass 'Local'
-[2024.01.25-20.58.02:183][  0]LogDerivedDataCache: Local: Using data cache path C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
-[2024.01.25-20.58.02:183][  0]LogDerivedDataCache: Shared: Disabled because no path is configured.
-[2024.01.25-20.58.02:183][  0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
-[2024.01.25-20.58.02:183][  0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
-[2024.01.25-20.58.02:183][  0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy.
-[2024.01.25-20.58.02:184][  0]LogShaderCompilers: Guid format shader working directory is 7 characters bigger than the processId version (../../../../../digital_art/BackroomsDigitalArt/Intermediate/Shaders/WorkingDirectory/18792/).
-[2024.01.25-20.58.02:184][  0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Windows sucks/AppData/Local/Temp/UnrealShaderWorkingDir/9B00236948117D80D61FA4AF4E89B8CC/'.
-[2024.01.25-20.58.02:184][  0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
-[2024.01.25-20.58.02:184][  0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers.
-[2024.01.25-20.58.02:846][  0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
-[2024.01.25-20.58.03:014][  0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
-[2024.01.25-20.58.03:014][  0]LogShaderCompilers: Display: Shader autogen file written: ../../../../../digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
-[2024.01.25-20.58.03:268][  0]LogSlate: Using FreeType 2.10.0
-[2024.01.25-20.58.03:268][  0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
-[2024.01.25-20.58.03:283][  0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin.
-[2024.01.25-20.58.03:283][  0]LogAssetRegistry: FAssetRegistry took 0.0020 seconds to start up
-[2024.01.25-20.58.03:292][  0]LogEditorDomain: Display: EditorDomain is Disabled
-[2024.01.25-20.58.03:544][  0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor).
-[2024.01.25-20.58.03:544][  0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
-[2024.01.25-20.58.03:544][  0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled
-[2024.01.25-20.58.03:545][  0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
-[2024.01.25-20.58.03:545][  0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: Available device profiles:
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[0000068324F8C200][0000068318FB0000 66] GlobalDefaults, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[0000068324F8C800][0000068318FB5000 66] Windows, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[0000068324F8CE00][0000068318E55000 66] WindowsEditor, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[0000068324F8D000][000006831891A000 66] WindowsServer, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[0000068324F8D200][00000682F4975000 66] WindowsClient, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[0000068324F8D400][0000068312D1A000 66] IOS, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[0000068324F8D600][0000068325580000 66] iPadAir2, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[0000068324F8D800][0000068325582800 66] IPadPro, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[0000068324F8DA00][0000068325585000 66] iPadAir3, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[0000068324F8DC00][0000068325587800 66] iPadAir4, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[0000068324F8DE00][000006832558A000 66] iPadAir5, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[0000068324F8E000][000006832558C800 66] iPadMini4, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[0000068324F8E200][0000068325590000 66] iPadMini5, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[0000068324F8E400][0000068325592800 66] iPadMini6, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[0000068324F8E600][0000068325595000 66] iPhone6S, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[0000068324F8E800][0000068325597800 66] iPhone7, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[0000068324F8EA00][000006832559A000 66] iPodTouch7, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[0000068324F8EC00][000006832559C800 66] iPhone6SPlus, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[0000068324F8EE00][00000683255A0000 66] iPhone7Plus, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[0000068324F8F000][00000683255A2800 66] iPhoneSE, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[0000068324F8F200][00000683255A5000 66] iPhone8, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[0000068324F8F400][00000683255A7800 66] iPhone8Plus, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[0000068324F8F600][00000683255AA000 66] iPhoneX, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[0000068324F8F800][00000683255AC800 66] iPhoneXS, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[0000068324F8FA00][00000683255B0000 66] iPhoneXSMax, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[0000068324F8FC00][00000683255B2800 66] iPhoneXR, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[0000068324F8FE00][00000683255B5000 66] iPhone11, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[00000683249DFE00][00000683255B7800 66] iPhone11Pro, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[00000682F4F88200][00000683255BA000 66] iPhone11ProMax, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[00000683255C0000][00000683255BC800 66] iPhoneSE2, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[00000683255C0200][0000068325810000 66] iPhone12Mini, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[00000683255C0400][0000068325812800 66] iPhone12, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[00000683255C0600][0000068325815000 66] iPhone12Pro, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[00000683255C0800][0000068325817800 66] iPhone12ProMax, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[00000683255C0A00][000006832581A000 66] iPhone13Mini, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[00000683255C0C00][000006832581C800 66] iPhone13, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[00000683255C0E00][0000068325820000 66] iPhone13Pro, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[00000683255C1000][0000068325822800 66] iPhone13ProMax, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[00000683255C1200][0000068325825000 66] iPhoneSE3, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[00000683255C1400][0000068325827800 66] iPhone14, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[00000683255C1600][000006832582A000 66] iPhone14Plus, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[00000683255C1800][000006832582C800 66] iPhone14Pro, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[00000683255C1A00][0000068325560000 66] iPhone14ProMax, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[00000683255C1C00][0000068325562800 66] iPhone15, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[00000683255C1E00][0000068325565000 66] iPhone15Plus, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[00000683255C2000][0000068325567800 66] iPhone15Pro, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[00000683255C2200][000006832556A000 66] iPhone15ProMax, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[00000683255C2400][000006832556C800 66] iPadPro105, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[00000683255C2600][0000068325830000 66] iPadPro129, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[00000683255C2800][0000068325832800 66] iPadPro97, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[00000683255C2A00][0000068325835000 66] iPadPro2_129, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[00000683255C2C00][0000068325837800 66] iPad5, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[00000683255C2E00][000006832583A000 66] iPad6, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[00000683255C3000][000006832583C800 66] iPad7, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[00000683255C3200][0000068325840000 66] iPad8, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[00000683255C3400][0000068325842800 66] iPad9, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[00000683255C3600][0000068325845000 66] iPad10, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[00000683255C3800][0000068325847800 66] iPadPro11, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[00000683255C3A00][000006832584A000 66] iPadPro2_11, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[00000683255C3C00][000006832584C800 66] iPadPro3_11, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[00000683255C3E00][0000068325850000 66] iPadPro4_11, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[00000683255C4000][0000068325852800 66] iPadPro3_129, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[00000683255C4200][0000068325855000 66] iPadPro4_129, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[00000683255C4400][0000068325857800 66] iPadPro5_129, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[00000683255C4600][000006832585A000 66] iPadPro6_129, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[00000683255C4800][000006832585C800 66] AppleTV, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[00000683255C4A00][0000068325860000 66] AppleTV4K, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[00000683255C4C00][0000068325862800 66] AppleTV2_4K, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[00000683255C4E00][0000068325865000 66] TVOS, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[00000683255C5000][0000068325867800 66] Mac, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[00000683255C5200][000006832586A000 66] MacEditor, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[00000683255C5400][000006832586C800 66] MacClient, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[00000683255C5600][0000068325870000 66] MacServer, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[00000683255C5800][0000068325872800 66] Linux, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[00000683255C5A00][0000068325875000 66] LinuxEditor, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[00000683255C5C00][0000068325877800 66] LinuxArm64Editor, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[00000683255C5E00][000006832587A000 66] LinuxArm64, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[00000683255C6000][000006832587C800 66] LinuxClient, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[00000683255C6200][0000068325880000 66] LinuxArm64Client, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[00000683255C6400][0000068325882800 66] LinuxServer, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[00000683255C6600][0000068325885000 66] LinuxArm64Server, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[00000683255C6800][0000068325887800 66] Android, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[00000683255C6A00][000006832588A000 66] Android_Preview_OpenGL, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[00000683255C6C00][000006832588C800 66] Android_Preview_Vulkan, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[00000683255C6E00][0000068325890000 66] Android_Low, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[00000683255C7000][0000068325892800 66] Android_Mid, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[00000683255C7200][0000068325895000 66] Android_High, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[00000683255C7400][0000068325897800 66] Android_Default, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[00000683255C7600][000006832589A000 66] Android_Adreno4xx, 
-[2024.01.25-20.58.03:693][  0]LogDeviceProfileManager: 	[00000683255C7800][000006832589C800 66] Android_Adreno5xx_Low, 
-[2024.01.25-20.58.03:694][  0]LogDeviceProfileManager: 	[00000683255C7A00][00000683258A0000 66] Android_Adreno5xx, 
-[2024.01.25-20.58.03:694][  0]LogDeviceProfileManager: 	[00000683255C7C00][00000683258A2800 66] Android_Adreno6xx, 
-[2024.01.25-20.58.03:694][  0]LogDeviceProfileManager: 	[00000683255C7E00][00000683258A5000 66] Android_Adreno6xx_Vulkan, 
-[2024.01.25-20.58.03:694][  0]LogDeviceProfileManager: 	[00000683255C8000][00000683258A7800 66] Android_Adreno7xx, 
-[2024.01.25-20.58.03:694][  0]LogDeviceProfileManager: 	[00000683255C8200][00000683258AA000 66] Android_Adreno7xx_Vulkan, 
-[2024.01.25-20.58.03:694][  0]LogDeviceProfileManager: 	[00000683255C8400][00000683258AC800 66] Android_Mali_T6xx, 
-[2024.01.25-20.58.03:694][  0]LogDeviceProfileManager: 	[00000683255C8600][00000683258B0000 66] Android_Mali_T7xx, 
-[2024.01.25-20.58.03:694][  0]LogDeviceProfileManager: 	[00000683255C8800][00000683258B2800 66] Android_Mali_T8xx, 
-[2024.01.25-20.58.03:694][  0]LogDeviceProfileManager: 	[00000683255C8A00][00000683258B5000 66] Android_Mali_G71, 
-[2024.01.25-20.58.03:694][  0]LogDeviceProfileManager: 	[00000683255C8C00][00000683258B7800 66] Android_Mali_G72, 
-[2024.01.25-20.58.03:694][  0]LogDeviceProfileManager: 	[00000683255C8E00][00000683258BA000 66] Android_Mali_G72_Vulkan, 
-[2024.01.25-20.58.03:694][  0]LogDeviceProfileManager: 	[00000683255C9000][00000683258BC800 66] Android_Mali_G76, 
-[2024.01.25-20.58.03:694][  0]LogDeviceProfileManager: 	[00000683255C9200][00000683258C0000 66] Android_Mali_G76_Vulkan, 
-[2024.01.25-20.58.03:694][  0]LogDeviceProfileManager: 	[00000683255C9400][00000683258C2800 66] Android_Mali_G77, 
-[2024.01.25-20.58.03:694][  0]LogDeviceProfileManager: 	[00000683255C9600][00000683258C5000 66] Android_Mali_G77_Vulkan, 
-[2024.01.25-20.58.03:694][  0]LogDeviceProfileManager: 	[00000683255C9800][00000683258C7800 66] Android_Mali_G78, 
-[2024.01.25-20.58.03:694][  0]LogDeviceProfileManager: 	[00000683255C9A00][00000683258CA000 66] Android_Mali_G78_Vulkan, 
-[2024.01.25-20.58.03:694][  0]LogDeviceProfileManager: 	[00000683255C9C00][00000683258CC800 66] Android_Mali_G710, 
-[2024.01.25-20.58.03:694][  0]LogDeviceProfileManager: 	[00000683255C9E00][00000683258D0000 66] Android_Mali_G710_Vulkan, 
-[2024.01.25-20.58.03:694][  0]LogDeviceProfileManager: 	[00000683255CA200][00000683258D2800 66] Android_Mali_G7xx, 
-[2024.01.25-20.58.03:694][  0]LogDeviceProfileManager: 	[00000683255CA400][00000683258D5000 66] Android_Mali_G7xx_Vulkan, 
-[2024.01.25-20.58.03:694][  0]LogDeviceProfileManager: 	[00000683255CA600][00000683258D7800 66] Android_Xclipse_920, 
-[2024.01.25-20.58.03:694][  0]LogDeviceProfileManager: 	[00000683255CA800][00000683258DA000 66] Android_Xclipse_920_Vulkan, 
-[2024.01.25-20.58.03:694][  0]LogDeviceProfileManager: 	[00000683255CAC00][00000683258DC800 66] Android_Vulkan_SM5, 
-[2024.01.25-20.58.03:694][  0]LogDeviceProfileManager: 	[00000683255CAE00][00000683258E0000 66] Android_PowerVR_G6xxx, 
-[2024.01.25-20.58.03:694][  0]LogDeviceProfileManager: 	[00000683255CB000][00000683258E2800 66] Android_PowerVR_GT7xxx, 
-[2024.01.25-20.58.03:694][  0]LogDeviceProfileManager: 	[00000683255CB200][00000683258E5000 66] Android_PowerVR_GE8xxx, 
-[2024.01.25-20.58.03:694][  0]LogDeviceProfileManager: 	[00000683255CB400][00000683258E7800 66] Android_PowerVR_GM9xxx, 
-[2024.01.25-20.58.03:694][  0]LogDeviceProfileManager: 	[00000683255CB600][00000683258EA000 66] Android_PowerVR_GM9xxx_Vulkan, 
-[2024.01.25-20.58.03:694][  0]LogDeviceProfileManager: 	[00000683255CB800][00000683258EC800 66] Android_TegraK1, 
-[2024.01.25-20.58.03:694][  0]LogDeviceProfileManager: 	[00000683255CBA00][00000683258F0000 66] Android_Unknown_Vulkan, 
-[2024.01.25-20.58.03:694][  0]LogDeviceProfileManager: 	[00000683255CBC00][00000683258F2800 66] Oculus_Quest, 
-[2024.01.25-20.58.03:694][  0]LogDeviceProfileManager: 	[00000683255CBE00][00000683258F5000 66] Oculus_Quest2, 
-[2024.01.25-20.58.03:694][  0]LogDeviceProfileManager: 	[00000683255CC000][00000683258F7800 66] Meta_Quest_Pro, 
-[2024.01.25-20.58.03:694][  0]LogDeviceProfileManager: 	[00000683255CC200][00000683258FA000 66] Meta_Quest_3, 
-[2024.01.25-20.58.03:694][  0]LogDeviceProfileManager: 	[00000683255CC400][00000683258FC800 66] HoloLens, 
-[2024.01.25-20.58.03:694][  0]LogDeviceProfileManager: 	[00000683255CC600][0000068325900000 66] MagicLeap_Vulkan, 
-[2024.01.25-20.58.03:694][  0]LogDeviceProfileManager: Active device profile: [0000068324F8CE00][0000068318E55000 66] WindowsEditor
-[2024.01.25-20.58.03:694][  0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
-[2024.01.25-20.58.03:694][  0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
-[2024.01.25-20.58.03:694][  0]LogShaderCompilers: Display: Shader autogen file written: ../../../../../digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
-[2024.01.25-20.58.03:695][  0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2024.01.25-20.58.03:695][  0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2024.01.25-20.58.03:695][  0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2024.01.25-20.58.03:695][  0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2024.01.25-20.58.03:695][  0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Invalid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2024.01.25-20.58.03:698][  0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -Device=Win64@DESKTOP-2MPQGVL'
-[2024.01.25-20.58.03:698][  0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""G:/UnrealEngines/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat"  -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -Device=Win64@DESKTOP-2MPQGVL" -nocompile -nocompileuat ]
-[2024.01.25-20.58.03:802][  0]LogMaterial: WorldGridMaterial-SM5-Default: 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-[2024.01.25-20.58.03:847][  0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
-[2024.01.25-20.58.03:848][  0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
-[2024.01.25-20.58.03:848][  0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
-[2024.01.25-20.58.03:848][  0]LogMeshReduction: Display: No distributed automatic mesh merging module available
-[2024.01.25-20.58.03:848][  0]LogMeshMerging: No distributed automatic mesh merging module available
-[2024.01.25-20.58.04:226][  0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
-[2024.01.25-20.58.04:226][  0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
-[2024.01.25-20.58.04:235][  0]LogUObjectArray: 22493 objects as part of root set at end of initial load.
-[2024.01.25-20.58.04:235][  0]LogUObjectAllocator: 6340896 out of 0 bytes used by permanent object pool.
-[2024.01.25-20.58.04:235][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
-[2024.01.25-20.58.04:240][  0]LogLiveCoding: Display: Starting LiveCoding
-[2024.01.25-20.58.04:240][  0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
-[2024.01.25-20.58.04:244][  0]LogLiveCoding: Display: First instance in process group "UE_BackroomsDigitalArt_0x5c31fbc3", spawning console
-[2024.01.25-20.58.04:247][  0]LogLiveCoding: Display: Waiting for server
-[2024.01.25-20.58.04:265][  0]LogSlate: Border
-[2024.01.25-20.58.04:265][  0]LogSlate: BreadcrumbButton
-[2024.01.25-20.58.04:265][  0]LogSlate: Brushes.Title
-[2024.01.25-20.58.04:265][  0]LogSlate: Default
-[2024.01.25-20.58.04:265][  0]LogSlate: Icons.Save
-[2024.01.25-20.58.04:265][  0]LogSlate: Icons.Toolbar.Settings
-[2024.01.25-20.58.04:265][  0]LogSlate: ListView
-[2024.01.25-20.58.04:265][  0]LogSlate: SoftwareCursor_CardinalCross
-[2024.01.25-20.58.04:265][  0]LogSlate: SoftwareCursor_Grab
-[2024.01.25-20.58.04:265][  0]LogSlate: TableView.DarkRow
-[2024.01.25-20.58.04:265][  0]LogSlate: TableView.Row
-[2024.01.25-20.58.04:265][  0]LogSlate: TreeView
-[2024.01.25-20.58.04:367][  0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started...
-[2024.01.25-20.58.04:368][  0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 1 ms
-[2024.01.25-20.58.04:382][  0]LogInit: XR: Instanced Stereo Rendering is Disabled
-[2024.01.25-20.58.04:382][  0]LogInit: XR: MultiViewport is Disabled
-[2024.01.25-20.58.04:382][  0]LogInit: XR: Mobile Multiview is Disabled
-[2024.01.25-20.58.04:530][  0]LogTurnkeySupport: Completed device detection: Code = 0
-[2024.01.25-20.58.04:641][  0]LogLiveCoding: Display: Successfully initialized, removing startup thread
-[2024.01.25-20.58.04:644][  0]LogPython: Using Python 3.9.7
-[2024.01.25-20.58.05:513][  0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
-[2024.01.25-20.58.05:534][  0]LogMetasoundEngine: MetaSound Engine Initialized
-[2024.01.25-20.58.05:627][  0]LogTcpMessaging: Initializing TcpMessaging bridge
-[2024.01.25-20.58.05:631][  0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
-[2024.01.25-20.58.05:633][  0]LogUdpMessaging: Display: Added local interface '192.168.3.163' to multicast group '230.0.0.1:6666'
-[2024.01.25-20.58.05:684][  0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 6706E3C941780BE5759427B8D2BC1407 | Instance: F88148DC401B38D96CC7C99EE4011744 (DESKTOP-2MPQGVL-18792).
-[2024.01.25-20.58.05:908][  0]LogOpenImageDenoise: OIDN starting up
-[2024.01.25-20.58.06:055][  0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
-[2024.01.25-20.58.06:070][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
-[2024.01.25-20.58.06:070][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
-[2024.01.25-20.58.06:156][  0]LogTemp: Warning: Existing value for UEditorPerformanceSettings::MaxViewportRenderingResolution will be overriden for OpenXR.
-[2024.01.25-20.58.06:156][  0]LogTemp: OpenXR ignores max viewport resolution in editor to support full HMD resolutions.
-[2024.01.25-20.58.06:241][  0]SourceControl: Revision control is disabled
-[2024.01.25-20.58.06:244][  0]LogUProjectInfo: Found projects:
-[2024.01.25-20.58.06:257][  0]SourceControl: Revision control is disabled
-[2024.01.25-20.58.06:269][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2024.01.25-20.58.06:270][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2024.01.25-20.58.06:270][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2024.01.25-20.58.06:411][  0]LogCollectionManager: Loaded 0 collections in 0.000687 seconds
-[2024.01.25-20.58.06:413][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Saved/Collections/' took 0.00s
-[2024.01.25-20.58.06:414][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Developers/Windowssucks/Collections/' took 0.00s
-[2024.01.25-20.58.06:416][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Collections/' took 0.00s
-[2024.01.25-20.58.06:709][  0]LogEngine: Initializing Engine...
-[2024.01.25-20.58.06:712][  0]LogHMD: HMD configured for shader platform PCD3D_SM5, bIsMobileMultiViewEnabled=0, bProjectionLayerAlphaEnabled=0
-[2024.01.25-20.58.06:714][  0]LogStats: UGameplayTagsManager::InitializeManager -  0.000 s
-[2024.01.25-20.58.06:797][  0]LogInit: Initializing FReadOnlyCVARCache
-[2024.01.25-20.58.06:803][  0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-20.58.06:803][  0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.25-20.58.06:808][  0]LogAIModule: Creating AISystem for world Untitled
-[2024.01.25-20.58.06:809][  0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
-[2024.01.25-20.58.06:809][  0]LogInit: Texture streaming: Enabled
-[2024.01.25-20.58.06:820][  0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3
-[2024.01.25-20.58.06:825][  0]LogAudio: Display: Initializing Audio Device Manager...
-[2024.01.25-20.58.06:832][  0]LogAudio: Display: Loading Default Audio Settings Objects...
-[2024.01.25-20.58.06:833][  0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
-[2024.01.25-20.58.06:833][  0]LogAudio: Display: AudioInfo: 'BINKA' Registered
-[2024.01.25-20.58.06:833][  0]LogAudio: Display: AudioInfo: 'PCM' Registered
-[2024.01.25-20.58.06:833][  0]LogAudio: Display: AudioInfo: 'ADPCM' Registered
-[2024.01.25-20.58.06:833][  0]LogAudio: Display: AudioInfo: 'OGG' Registered
-[2024.01.25-20.58.06:833][  0]LogAudio: Display: AudioInfo: 'OPUS' Registered
-[2024.01.25-20.58.06:834][  0]LogAudio: Display: Audio Device Manager Initialized
-[2024.01.25-20.58.06:834][  0]LogAudio: Display: Creating Audio Device:                 Id: 1, Scope: Shared, Realtime: True
-[2024.01.25-20.58.06:834][  0]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2024.01.25-20.58.06:834][  0]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2024.01.25-20.58.06:834][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2024.01.25-20.58.06:834][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2024.01.25-20.58.06:834][  0]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2024.01.25-20.58.06:834][  0]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2024.01.25-20.58.06:834][  0]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2024.01.25-20.58.06:834][  0]LogAudio: Display: AudioDevice MaxSources: 32
-[2024.01.25-20.58.06:834][  0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2024.01.25-20.58.06:834][  0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2024.01.25-20.58.06:834][  0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2024.01.25-20.58.06:838][  0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2024.01.25-20.58.06:873][  0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
-[2024.01.25-20.58.06:873][  0]LogAudioMixer: Display: Initializing Sound Submixes...
-[2024.01.25-20.58.06:875][  0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2024.01.25-20.58.06:875][  0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2024.01.25-20.58.06:876][  0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
-[2024.01.25-20.58.06:876][  0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
-[2024.01.25-20.58.06:877][  0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
-[2024.01.25-20.58.06:877][  0]LogInit: FAudioDevice initialized with ID 1.
-[2024.01.25-20.58.06:877][  0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
-[2024.01.25-20.58.06:877][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
-[2024.01.25-20.58.06:877][  0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
-[2024.01.25-20.58.06:888][  0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
-[2024.01.25-20.58.06:891][  0]LogInit: Undo buffer set to 32 MB
-[2024.01.25-20.58.06:891][  0]LogInit: Transaction tracking system initialized
-[2024.01.25-20.58.06:908][  0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../../digital_art/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json
-[2024.01.25-20.58.06:908][  0]LogSourceControl: Uncontrolled asset enumeration started...
-[2024.01.25-20.58.06:911][  0]LogSourceControl: Uncontrolled asset enumeration finished in 0.002526 seconds (Found 160 uncontrolled assets)
-[2024.01.25-20.58.06:915][  0]BlueprintLog: New page: Editor Load
-[2024.01.25-20.58.06:986][  0]LocalizationService: Localization service is disabled
-[2024.01.25-20.58.07:001][  0]TimingProfiler: Initialize
-[2024.01.25-20.58.07:001][  0]TimingProfiler: OnSessionChanged
-[2024.01.25-20.58.07:001][  0]LoadingProfiler: Initialize
-[2024.01.25-20.58.07:001][  0]LoadingProfiler: OnSessionChanged
-[2024.01.25-20.58.07:001][  0]NetworkingProfiler: Initialize
-[2024.01.25-20.58.07:001][  0]NetworkingProfiler: OnSessionChanged
-[2024.01.25-20.58.07:001][  0]MemoryProfiler: Initialize
-[2024.01.25-20.58.07:001][  0]MemoryProfiler: OnSessionChanged
-[2024.01.25-20.58.07:066][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2024.01.25-20.58.07:067][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2024.01.25-20.58.07:067][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2024.01.25-20.58.07:151][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/' took 0.01s
-[2024.01.25-20.58.07:237][  0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
-[2024.01.25-20.58.07:329][  0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
-[2024.01.25-20.58.07:331][  0]SourceControl: Revision control is disabled
-[2024.01.25-20.58.07:331][  0]LogUnrealEdMisc: Loading editor; pre map load, took 6.634
-[2024.01.25-20.58.07:331][  0]Cmd: MAP LOAD FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
-[2024.01.25-20.58.07:331][  0]LightingResults: New page: Lighting Build
-[2024.01.25-20.58.07:333][  0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
-[2024.01.25-20.58.07:334][  0]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.25-20.58.07:334][  0]MapCheck: New page: Map Check
-[2024.01.25-20.58.07:334][  0]LightingResults: New page: Lighting Build
-[2024.01.25-20.58.07:337][  0]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2024.01.25-20.58.07:340][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.51ms
-[2024.01.25-20.58.07:401][  0]LogAssetRegistry: Display: Triggering cache save on discovery complete
-[2024.01.25-20.58.07:588][  0]LogDeviceProfileManager: Going up to parent DeviceProfile []
-[2024.01.25-20.58.07:706][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'BackroomsMap'.
-[2024.01.25-20.58.07:706][  0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-20.58.07:706][  0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.25-20.58.07:707][  0]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.25-20.58.07:830][  0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
-[2024.01.25-20.58.07:844][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.65ms
-[2024.01.25-20.58.07:844][  0]Cmd: MAP CHECKDEP NOCLEARLOG
-[2024.01.25-20.58.07:844][  0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,106ms to complete.
-[2024.01.25-20.58.07:850][  0]LogUnrealEdMisc: Total Editor Startup Time, took 7.152
-[2024.01.25-20.58.07:850][  0]LogShaderCompilers: Display: ================================================
-[2024.01.25-20.58.07:850][  0]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2024.01.25-20.58.07:850][  0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
-[2024.01.25-20.58.07:850][  0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
-[2024.01.25-20.58.07:850][  0]LogShaderCompilers: Display: RAM used: 240,00 B of 1,60 GiB budget. Usage: 0.00%
-[2024.01.25-20.58.07:850][  0]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2024.01.25-20.58.07:850][  0]LogShaderCompilers: Display: Shaders Compiled: 0
-[2024.01.25-20.58.07:850][  0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%)
-[2024.01.25-20.58.07:850][  0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
-[2024.01.25-20.58.07:850][  0]LogShaderCompilers: Display: ================================================
-[2024.01.25-20.58.07:941][  0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2024.01.25-20.58.07:941][  0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2024.01.25-20.58.07:941][  0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2024.01.25-20.58.07:941][  0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2024.01.25-20.58.07:941][  0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2024.01.25-20.58.07:941][  0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2024.01.25-20.58.07:941][  0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2024.01.25-20.58.07:941][  0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2024.01.25-20.58.07:941][  0]LogSlate: The tab "LevelEditorToolBar" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2024.01.25-20.58.07:954][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.25-20.58.07:964][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.25-20.58.07:973][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.25-20.58.07:978][  0]LogAssetRegistry: Display: Asset registry cache written as 17.9 MiB to ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin
-[2024.01.25-20.58.07:982][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.25-20.58.08:022][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.25-20.58.08:022][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/'
-[2024.01.25-20.58.08:023][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.25-20.58.08:023][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
-[2024.01.25-20.58.08:023][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.25-20.58.08:023][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
-[2024.01.25-20.58.08:023][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.25-20.58.08:023][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
-[2024.01.25-20.58.08:023][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.25-20.58.08:024][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
-[2024.01.25-20.58.08:024][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.25-20.58.08:024][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
-[2024.01.25-20.58.08:024][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.25-20.58.08:024][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
-[2024.01.25-20.58.08:024][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.25-20.58.08:024][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
-[2024.01.25-20.58.08:024][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.25-20.58.08:024][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
-[2024.01.25-20.58.08:025][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.25-20.58.08:025][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
-[2024.01.25-20.58.08:567][  0]LogSlate: External Image Picker: DecompressImage failed
-[2024.01.25-20.58.08:661][  0]LogSlate: Took 0.000145 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
-[2024.01.25-20.58.08:664][  0]LogSlate: Took 0.000105 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
-[2024.01.25-20.58.08:665][  0]LogSlate: Took 0.000082 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
-[2024.01.25-20.58.08:679][  0]LogViewport: Scene viewport resized to 1360x892, mode Windowed.
-[2024.01.25-20.58.08:871][  0]LogStall: Startup...
-[2024.01.25-20.58.08:873][  0]LogStall: Startup complete.
-[2024.01.25-20.58.08:878][  0]LogLoad: (Engine Initialization) Total time: 8.18 seconds
-[2024.01.25-20.58.08:878][  0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
-[2024.01.25-20.58.08:931][  0]LogAssetRegistry: AssetRegistryGather time 0.3121s: AssetDataDiscovery 0.0220s, AssetDataGather 0.2481s, StoreResults 0.0420s.
-[2024.01.25-20.58.08:954][  0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000005 seconds (updated 0 objects)
-[2024.01.25-20.58.09:434][  0]LogSlate: External Image Picker: DecompressImage failed
-[2024.01.25-20.58.09:522][  0]LogContentStreaming: Texture pool size now 800 MB
-[2024.01.25-20.58.09:566][  1]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-2MPQGVL: (Name=DESKTOP-2MPQGVL, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.22631.0, Flags="Device_InstallSoftwareValid")
-[2024.01.25-20.58.09:589][  1]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'>
-
-[2024.01.25-20.58.09:594][  1]Running Python start-up script 'G:/UnrealEngines/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.027369 secs
-[2024.01.25-20.58.09:653][  1]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-20.58.10:134][  3]LogSlate: Took 0.000115 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
-[2024.01.25-21.00.07:620][361]LogHttp: Warning: 000006833AF89100: request has been successfully processed. URL: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B02FD4151-433C-A69A-3017-69AECB8B7B86%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.3.2-29314046%2B%2B%2BUE5%2BRelease-5.3&UserID=a9045eb54873e8e51d9f288acbb7c9e1%7Cefd8bde14a904323bf6d4b350bde3870%7Ce559d8fd-2422-434e-b8b2-294b29f8cc49&AppEnvironment=datacollector-binary&UploadType=eteventstream, HTTP code: 502, content length: 122, actual payload size: 122, elapsed: 60.57s
-[2024.01.25-21.00.07:620][361]LogHttp: Warning: 000006833AF89100 Response Header Server: awselb/2.0
-[2024.01.25-21.00.07:620][361]LogHttp: Warning: 000006833AF89100 Response Header Date: Thu, 25 Jan 2024 21:00:08 GMT
-[2024.01.25-21.00.07:620][361]LogHttp: Warning: 000006833AF89100 Response Header Content-Type: text/html
-[2024.01.25-21.00.07:620][361]LogHttp: Warning: 000006833AF89100 Response Header Content-Length: 122
-[2024.01.25-21.00.07:620][361]LogHttp: Warning: 000006833AF89100 Response Header Connection: keep-alive
-[2024.01.25-21.00.27:319][420]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:25.136 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 13193 files in 15258 folders with total size 711 MiB.
-[2024.01.25-21.03.31:300][332]LogSlate: Took 0.000109 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
-[2024.01.25-21.03.31:456][348]LogShaderCompilers: Display: ================================================
-[2024.01.25-21.03.31:456][348]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2024.01.25-21.03.31:456][348]LogShaderCompilers: Display: Total job queries 315, among them cache hits 154 (48.89%)
-[2024.01.25-21.03.31:456][348]LogShaderCompilers: Display: Tracking 161 distinct input hashes that result in 97 distinct outputs (60.25%)
-[2024.01.25-21.03.31:456][348]LogShaderCompilers: Display: RAM used: 341,96 KiB of 1,60 GiB budget. Usage: 0.02%
-[2024.01.25-21.03.31:456][348]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2024.01.25-21.03.31:456][348]LogShaderCompilers: Display: Shaders Compiled: 0
-[2024.01.25-21.03.31:456][348]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%)
-[2024.01.25-21.03.31:456][348]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
-[2024.01.25-21.03.31:456][348]LogShaderCompilers: Display: ================================================
-[2024.01.25-21.03.33:434][577]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-21.03.33:489][580]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-21.03.33:502][581]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-21.03.35:135][773]LogSlateStyle: Warning: Missing Resource from 'CoreStyle' Style: 'Unable to find Brush 'ContentBrowser.ListViewFolderIcon.Base'.'
-[2024.01.25-21.03.35:135][773]LogSlateStyle: Warning: Missing Resource from 'CoreStyle' Style: 'Unable to find Brush 'ContentBrowser.ListViewFolderIcon.Mask'.'
-[2024.01.25-21.03.39:237][257]LogLinker: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\Monster\NewBlueprint.uasset: Failed to load '/Game/Monster/Test/Monster': Can't find file.
-[2024.01.25-21.03.39:237][257]LogLinker: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\Monster\NewBlueprint.uasset: VerifyImport: Failed to load package for import object 'Package /Game/Monster/Test/Monster'
-[2024.01.25-21.03.39:260][257]LogMetaData: Removing '/Game/GameMap/Monster/MonsterAI.MonsterAI:UserConstructionScript.K2Node_FunctionEntry_0' ref from Metadata '/Game/Monster/MonsterAI.PackageMetaData'
-[2024.01.25-21.03.39:260][257]LogMetaData: Removing '/Game/GameMap/Monster/MonsterAI.MonsterAI_C' ref from Metadata '/Game/Monster/MonsterAI.PackageMetaData'
-[2024.01.25-21.03.39:260][257]LogMetaData: Removing '/Game/GameMap/Monster/MonsterAI.SKEL_MonsterAI_C:BndEvt__MonsterAI_PawnSensing_K2Node_ComponentBoundEvent_2_SeePawnDelegate__DelegateSignature' ref from Metadata '/Game/Monster/MonsterAI.PackageMetaData'
-[2024.01.25-21.03.39:260][257]LogMetaData: Removing '/Game/GameMap/Monster/MonsterAI.SKEL_MonsterAI_C:FollowPlayer' ref from Metadata '/Game/Monster/MonsterAI.PackageMetaData'
-[2024.01.25-21.03.39:260][257]LogMetaData: Removing '/Game/GameMap/Monster/MonsterAI.SKEL_MonsterAI_C:CatchedPlayerEvent' ref from Metadata '/Game/Monster/MonsterAI.PackageMetaData'
-[2024.01.25-21.03.39:260][257]LogMetaData: Removing '/Game/GameMap/Monster/MonsterAI.SKEL_MonsterAI_C:ReceiveBeginPlay' ref from Metadata '/Game/Monster/MonsterAI.PackageMetaData'
-[2024.01.25-21.03.39:260][257]LogMetaData: Removing '/Game/GameMap/Monster/MonsterAI.SKEL_MonsterAI_C:Path' ref from Metadata '/Game/Monster/MonsterAI.PackageMetaData'
-[2024.01.25-21.03.39:260][257]LogMetaData: Removing '/Game/GameMap/Monster/MonsterAI.SKEL_MonsterAI_C:UserConstructionScript' ref from Metadata '/Game/Monster/MonsterAI.PackageMetaData'
-[2024.01.25-21.03.39:260][257]LogMetaData: Removing '/Game/GameMap/Monster/MonsterAI.SKEL_MonsterAI_C' ref from Metadata '/Game/Monster/MonsterAI.PackageMetaData'
-[2024.01.25-21.03.39:260][257]LogMetaData: Removing '/Game/GameMap/Monster/MonsterAI.MonsterAI_C:ReceiveBeginPlay' ref from Metadata '/Game/Monster/MonsterAI.PackageMetaData'
-[2024.01.25-21.03.39:260][257]LogMetaData: Removing '/Game/GameMap/Monster/MonsterAI.MonsterAI_C:OnSuccess_0BAF4FF64B3E0DB29B2F2CBD43233D0D' ref from Metadata '/Game/Monster/MonsterAI.PackageMetaData'
-[2024.01.25-21.03.39:260][257]LogMetaData: Removing '/Game/GameMap/Monster/MonsterAI.MonsterAI_C:OnFail_0BAF4FF64B3E0DB29B2F2CBD43233D0D' ref from Metadata '/Game/Monster/MonsterAI.PackageMetaData'
-[2024.01.25-21.03.39:260][257]LogMetaData: Removing '/Game/GameMap/Monster/MonsterAI.MonsterAI_C:OnSuccess_0B4033CF4EBD624337558E9F7B7BCD8A' ref from Metadata '/Game/Monster/MonsterAI.PackageMetaData'
-[2024.01.25-21.03.39:260][257]LogMetaData: Removing '/Game/GameMap/Monster/MonsterAI.MonsterAI_C:OnFail_0B4033CF4EBD624337558E9F7B7BCD8A' ref from Metadata '/Game/Monster/MonsterAI.PackageMetaData'
-[2024.01.25-21.03.39:353][257]LogMetaData: Removing '/Game/GameMap/Monster/Video/NewWidgetBlueprint.NewWidgetBlueprint_C' ref from Metadata '/Game/Monster/Video/NewWidgetBlueprint.PackageMetaData'
-[2024.01.25-21.03.39:353][257]LogMetaData: Removing '/Game/GameMap/Monster/Video/NewWidgetBlueprint.NewWidgetBlueprint:EventGraph.K2Node_Event_0' ref from Metadata '/Game/Monster/Video/NewWidgetBlueprint.PackageMetaData'
-[2024.01.25-21.03.39:353][257]LogMetaData: Removing '/Game/GameMap/Monster/Video/NewWidgetBlueprint.NewWidgetBlueprint:EventGraph.K2Node_Event_1' ref from Metadata '/Game/Monster/Video/NewWidgetBlueprint.PackageMetaData'
-[2024.01.25-21.03.39:353][257]LogMetaData: Removing '/Game/GameMap/Monster/Video/NewWidgetBlueprint.NewWidgetBlueprint:EventGraph.K2Node_Event_2' ref from Metadata '/Game/Monster/Video/NewWidgetBlueprint.PackageMetaData'
-[2024.01.25-21.03.39:353][257]LogMetaData: Removing '/Game/GameMap/Monster/Video/NewWidgetBlueprint.SKEL_NewWidgetBlueprint_C:PreConstruct' ref from Metadata '/Game/Monster/Video/NewWidgetBlueprint.PackageMetaData'
-[2024.01.25-21.03.39:353][257]LogMetaData: Removing '/Game/GameMap/Monster/Video/NewWidgetBlueprint.SKEL_NewWidgetBlueprint_C:Construct' ref from Metadata '/Game/Monster/Video/NewWidgetBlueprint.PackageMetaData'
-[2024.01.25-21.03.39:353][257]LogMetaData: Removing '/Game/GameMap/Monster/Video/NewWidgetBlueprint.SKEL_NewWidgetBlueprint_C:Tick' ref from Metadata '/Game/Monster/Video/NewWidgetBlueprint.PackageMetaData'
-[2024.01.25-21.03.39:353][257]LogMetaData: Removing '/Game/GameMap/Monster/Video/NewWidgetBlueprint.SKEL_NewWidgetBlueprint_C' ref from Metadata '/Game/Monster/Video/NewWidgetBlueprint.PackageMetaData'
-[2024.01.25-21.03.39:353][257]LogMetaData: Removing '/Game/GameMap/Monster/Video/NewWidgetBlueprint.NewWidgetBlueprint_C:Construct' ref from Metadata '/Game/Monster/Video/NewWidgetBlueprint.PackageMetaData'
-[2024.01.25-21.03.39:364][257]LogMetaData: Removing '/Game/GameMap/Monster/MonsterAniBlueprint.MonsterAniBlueprint:AnimGraph.AnimGraphNode_Root_0' ref from Metadata '/Game/Monster/MonsterAniBlueprint.PackageMetaData'
-[2024.01.25-21.03.39:364][257]LogMetaData: Removing '/Game/GameMap/Monster/MonsterAniBlueprint.MonsterAniBlueprint_C' ref from Metadata '/Game/Monster/MonsterAniBlueprint.PackageMetaData'
-[2024.01.25-21.03.39:364][257]LogMetaData: Removing '/Game/GameMap/Monster/MonsterAniBlueprint.MonsterAniBlueprint:EventGraph.K2Node_Event_0' ref from Metadata '/Game/Monster/MonsterAniBlueprint.PackageMetaData'
-[2024.01.25-21.03.39:364][257]LogMetaData: Removing '/Game/GameMap/Monster/MonsterAniBlueprint.MonsterAniBlueprint:EventGraph.K2Node_CallFunction_0' ref from Metadata '/Game/Monster/MonsterAniBlueprint.PackageMetaData'
-[2024.01.25-21.03.39:364][257]LogMetaData: Removing '/Game/GameMap/Monster/MonsterAniBlueprint.SKEL_MonsterAniBlueprint_C:BlueprintUpdateAnimation' ref from Metadata '/Game/Monster/MonsterAniBlueprint.PackageMetaData'
-[2024.01.25-21.03.39:364][257]LogMetaData: Removing '/Game/GameMap/Monster/MonsterAniBlueprint.SKEL_MonsterAniBlueprint_C:AnimGraph' ref from Metadata '/Game/Monster/MonsterAniBlueprint.PackageMetaData'
-[2024.01.25-21.03.39:364][257]LogMetaData: Removing '/Game/GameMap/Monster/MonsterAniBlueprint.SKEL_MonsterAniBlueprint_C' ref from Metadata '/Game/Monster/MonsterAniBlueprint.PackageMetaData'
-[2024.01.25-21.03.39:364][257]LogMetaData: Removing '/Game/GameMap/Monster/MonsterAniBlueprint.MonsterAniBlueprint_C:BlueprintUpdateAnimation' ref from Metadata '/Game/Monster/MonsterAniBlueprint.PackageMetaData'
-[2024.01.25-21.03.39:364][257]LogMetaData: Removing '/Game/GameMap/Monster/MonsterAniBlueprint.MonsterAniBlueprint_C:AnimGraph' ref from Metadata '/Game/Monster/MonsterAniBlueprint.PackageMetaData'
-[2024.01.25-21.03.39:384][257]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-21.03.39:416][257]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-21.03.39:439][257]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Monster/MonsterAI" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Monster/MonsterAI.uasset" SILENT=true
-[2024.01.25-21.03.39:444][257]LogPackageLocalizationCache: Processed 51 localized package path(s) for 1 prioritized culture(s) in 0.005097 seconds
-[2024.01.25-21.03.39:445][257]LogAssetRegistry: Warning: ScanPathsSynchronous: Package /Game/GameMap/Monster/MonsterAI does not exist, will not scan.
-[2024.01.25-21.03.39:458][257]LogSavePackage: Moving output files for package: /Game/GameMap/Monster/MonsterAI
-[2024.01.25-21.03.39:458][257]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/MonsterAI4C3434EC440769459CF0A08EB5BB98FB.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Monster/MonsterAI.uasset'
-[2024.01.25-21.03.39:460][257]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true
-[2024.01.25-21.03.39:461][257]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI
-[2024.01.25-21.03.39:461][257]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/MonsterAID7345E4543BF6278806712AEDAA626C3.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset'
-[2024.01.25-21.03.39:462][257]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Monster/MonsterBlend" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Monster/MonsterBlend.uasset" SILENT=true
-[2024.01.25-21.03.39:463][257]LogSavePackage: Moving output files for package: /Game/GameMap/Monster/MonsterBlend
-[2024.01.25-21.03.39:463][257]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/MonsterBlend4012E61C4CF85062306A67A836AD481E.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Monster/MonsterBlend.uasset'
-[2024.01.25-21.03.39:464][257]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Monster/Animations/MonsterAnWalk" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Monster/Animations/MonsterAnWalk.uasset" SILENT=true
-[2024.01.25-21.03.39:468][257]LogSavePackage: Moving output files for package: /Game/GameMap/Monster/Animations/MonsterAnWalk
-[2024.01.25-21.03.39:468][257]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/MonsterAnWalk884F113F42702333BAF4B79955F41989.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Monster/Animations/MonsterAnWalk.uasset'
-[2024.01.25-21.03.39:468][257]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Monster/Animations/MonsterAnIdle" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Monster/Animations/MonsterAnIdle.uasset" SILENT=true
-[2024.01.25-21.03.39:473][257]LogSavePackage: Moving output files for package: /Game/GameMap/Monster/Animations/MonsterAnIdle
-[2024.01.25-21.03.39:473][257]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/MonsterAnIdle19498079428049ACC2BD6893410293EE.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Monster/Animations/MonsterAnIdle.uasset'
-[2024.01.25-21.03.39:474][257]LogSavePackage: Moving output files for package: /Game/GameMap/Monster/Model/Howler_BackRooms_Skeleton
-[2024.01.25-21.03.39:474][257]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Howler_BackRooms_SkeletonFF53835F4375D41355CF418192C1D070.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Monster/Model/Howler_BackRooms_Skeleton.uasset'
-[2024.01.25-21.03.39:474][257]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Monster/Video/Death" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Monster/Video/Death.uasset" SILENT=true
-[2024.01.25-21.03.39:474][257]LogSavePackage: Moving output files for package: /Game/GameMap/Monster/Video/Death
-[2024.01.25-21.03.39:474][257]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/DeathB0BB8157408E79AC63289B83C2FC49FC.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Monster/Video/Death.uasset'
-[2024.01.25-21.03.39:475][257]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Monster/Video/DeathPlayer" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Monster/Video/DeathPlayer.uasset" SILENT=true
-[2024.01.25-21.03.39:475][257]LogSavePackage: Moving output files for package: /Game/GameMap/Monster/Video/DeathPlayer
-[2024.01.25-21.03.39:475][257]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/DeathPlayerC72696804B8A2148CAE073A1D3C9EC91.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Monster/Video/DeathPlayer.uasset'
-[2024.01.25-21.03.39:475][257]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Monster/Video/DeathPlayer_Video" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Monster/Video/DeathPlayer_Video.uasset" SILENT=true
-[2024.01.25-21.03.39:476][257]LogSavePackage: Moving output files for package: /Game/GameMap/Monster/Video/DeathPlayer_Video
-[2024.01.25-21.03.39:476][257]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/DeathPlayer_Video164EE88A4B169C35C9E9AEAB5495706A.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Monster/Video/DeathPlayer_Video.uasset'
-[2024.01.25-21.03.39:476][257]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Monster/Video/NewWidgetBlueprint" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Monster/Video/NewWidgetBlueprint.uasset" SILENT=true
-[2024.01.25-21.03.39:479][257]LogSavePackage: Moving output files for package: /Game/GameMap/Monster/Video/NewWidgetBlueprint
-[2024.01.25-21.03.39:479][257]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/NewWidgetBlueprint9D868B3A4880D8CC05C87B805B704736.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Monster/Video/NewWidgetBlueprint.uasset'
-[2024.01.25-21.03.39:481][257]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Monster/MonsterAniBlueprint" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Monster/MonsterAniBlueprint.uasset" SILENT=true
-[2024.01.25-21.03.39:485][257]LogSavePackage: Moving output files for package: /Game/GameMap/Monster/MonsterAniBlueprint
-[2024.01.25-21.03.39:485][257]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/MonsterAniBlueprint5B7F4B5F40339F0E27F8AEA02295E9D9.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Monster/MonsterAniBlueprint.uasset'
-[2024.01.25-21.03.39:487][257]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Monster/Model/Material_001" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Monster/Model/Material_001.uasset" SILENT=true
-[2024.01.25-21.03.39:488][257]LogSavePackage: Moving output files for package: /Game/GameMap/Monster/Model/Material_001
-[2024.01.25-21.03.39:488][257]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Material_001255228C545F712563ED5BBAF96943163.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Monster/Model/Material_001.uasset'
-[2024.01.25-21.03.39:488][257]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Monster/Model/Material_002" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Monster/Model/Material_002.uasset" SILENT=true
-[2024.01.25-21.03.39:489][257]LogSavePackage: Moving output files for package: /Game/GameMap/Monster/Model/Material_002
-[2024.01.25-21.03.39:489][257]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Material_002750527384E1051CFF93A5095A0B50F18.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Monster/Model/Material_002.uasset'
-[2024.01.25-21.03.39:489][257]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Monster/Model/Material_003" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Monster/Model/Material_003.uasset" SILENT=true
-[2024.01.25-21.03.39:490][257]LogSavePackage: Moving output files for package: /Game/GameMap/Monster/Model/Material_003
-[2024.01.25-21.03.39:490][257]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Material_0034AB2C0CD4CE68F27FE2D388A02EF2144.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Monster/Model/Material_003.uasset'
-[2024.01.25-21.03.39:490][257]LogSavePackage: Moving output files for package: /Game/GameMap/Monster/Model/Howler_BackRooms_PhysicsAsset
-[2024.01.25-21.03.39:490][257]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Howler_BackRooms_PhysicsAsset4AB023044840B97CAE8E08BDE227419E.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Monster/Model/Howler_BackRooms_PhysicsAsset.uasset'
-[2024.01.25-21.03.39:491][257]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Monster/Model/Howler_BackRooms" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Monster/Model/Howler_BackRooms.uasset" SILENT=true
-[2024.01.25-21.03.39:969][257]LogSavePackage: Moving output files for package: /Game/GameMap/Monster/Model/Howler_BackRooms
-[2024.01.25-21.03.39:969][257]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Howler_BackRooms677217284F739CDD36B5C7AA5D5D886A.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Monster/Model/Howler_BackRooms.uasset'
-[2024.01.25-21.03.39:970][257]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Monster/Sounds/roar" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Monster/Sounds/roar.uasset" SILENT=true
-[2024.01.25-21.03.39:974][257]LogSavePackage: Moving output files for package: /Game/GameMap/Monster/Sounds/roar
-[2024.01.25-21.03.39:974][257]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/roar479CF1BF4A8835F340528BA17659EFAB.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Monster/Sounds/roar.uasset'
-[2024.01.25-21.03.39:981][257]LogFileHelpers: InternalPromptForCheckoutAndSave took 596 ms
-[2024.01.25-21.03.40:004][257]LogUObjectHash: Compacting FUObjectHashTables data took   0.56ms
-[2024.01.25-21.03.40:008][257]LogUObjectHash: Compacting FUObjectHashTables data took   0.49ms
-[2024.01.25-21.03.40:011][257]LogUObjectHash: Compacting FUObjectHashTables data took   0.24ms
-[2024.01.25-21.03.40:026][257]AssetCheck: New page: Asset Save: multiple assets
-[2024.01.25-21.03.40:026][257]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Monster/MonsterAI.MonsterAI
-[2024.01.25-21.03.40:026][257]LogContentValidation: Display: Validating /Script/CoreUObject.ObjectRedirector /Game/Monster/MonsterAI.MonsterAI_C
-[2024.01.25-21.03.40:026][257]LogContentValidation: Display: Validating /Script/CoreUObject.ObjectRedirector /Game/Monster/MonsterAI.MonsterAI
-[2024.01.25-21.03.40:026][257]LogContentValidation: Display: Validating /Script/CoreUObject.ObjectRedirector /Game/Monster/MonsterAI.Default__MonsterAI_C
-[2024.01.25-21.03.40:026][257]LogContentValidation: Display: Validating /Script/Engine.BlendSpace /Game/GameMap/Monster/MonsterBlend.MonsterBlend
-[2024.01.25-21.03.40:026][257]LogContentValidation: Display: Validating /Script/Engine.AnimSequence /Game/GameMap/Monster/Animations/MonsterAnWalk.MonsterAnWalk
-[2024.01.25-21.03.40:026][257]LogContentValidation: Display: Validating /Script/Engine.AnimSequence /Game/GameMap/Monster/Animations/MonsterAnIdle.MonsterAnIdle
-[2024.01.25-21.03.40:026][257]LogContentValidation: Display: Validating /Script/Engine.Skeleton /Game/GameMap/Monster/Model/Howler_BackRooms_Skeleton.Howler_BackRooms_Skeleton
-[2024.01.25-21.03.40:026][257]LogContentValidation: Display: Validating /Script/MediaAssets.FileMediaSource /Game/GameMap/Monster/Video/Death.Death
-[2024.01.25-21.03.40:026][257]LogContentValidation: Display: Validating /Script/MediaAssets.MediaPlayer /Game/GameMap/Monster/Video/DeathPlayer.DeathPlayer
-[2024.01.25-21.03.40:026][257]LogContentValidation: Display: Validating /Script/MediaAssets.MediaTexture /Game/GameMap/Monster/Video/DeathPlayer_Video.DeathPlayer_Video
-[2024.01.25-21.03.40:026][257]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/GameMap/Monster/Video/NewWidgetBlueprint.NewWidgetBlueprint
-[2024.01.25-21.03.40:027][257]LogContentValidation: Display: Validating /Script/Engine.AnimBlueprint /Game/GameMap/Monster/MonsterAniBlueprint.MonsterAniBlueprint
-[2024.01.25-21.03.40:027][257]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Monster/Model/Material_001.Material_001
-[2024.01.25-21.03.40:027][257]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Monster/Model/Material_002.Material_002
-[2024.01.25-21.03.40:027][257]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Monster/Model/Material_003.Material_003
-[2024.01.25-21.03.40:027][257]LogContentValidation: Display: Validating /Script/Engine.PhysicsAsset /Game/GameMap/Monster/Model/Howler_BackRooms_PhysicsAsset.Howler_BackRooms_PhysicsAsset
-[2024.01.25-21.03.40:027][257]LogContentValidation: Display: Validating /Script/Engine.SkeletalMesh /Game/GameMap/Monster/Model/Howler_BackRooms.Howler_BackRooms
-[2024.01.25-21.03.40:027][257]LogContentValidation: Display: Validating /Script/Engine.SoundWave /Game/GameMap/Monster/Sounds/roar.roar
-[2024.01.25-21.03.42:972][608]LogUObjectHash: Compacting FUObjectHashTables data took   0.52ms
-[2024.01.25-21.03.44:992][608]LogSlate: Window 'Delete Assets' being destroyed
-[2024.01.25-21.03.52:938][551]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-21.03.52:985][553]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-21.03.53:251][570]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-21.03.53:269][570]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-21.03.53:288][571]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-21.04.06:910][169]LogUObjectHash: Compacting FUObjectHashTables data took   0.49ms
-[2024.01.25-21.04.11:364][169]LogSlate: Window 'Delete Assets' being destroyed
-[2024.01.25-21.04.42:567][791]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-21.04.47:076][791]LogSlate: Window 'Message' being destroyed
-[2024.01.25-21.04.47:088][791]Message dialog closed, result: Cancel, title: Message, text: Source code, config INI, and text files may need Find/Replace for:
+         Session CrashGUID >   UECC-Windows-3A37997949CD71F905B312AE6023E36C
+         Session CrashGUID >====================================================
+LogConfig: Display: Loading VulkanPC ini files took 0.02 seconds
+LogConfig: Display: Loading Mac ini files took 0.03 seconds
+LogConfig: Display: Loading Unix ini files took 0.03 seconds
+LogConfig: Display: Loading IOS ini files took 0.03 seconds
+LogConfig: Display: Loading Android ini files took 0.03 seconds
+LogConfig: Display: Loading TVOS ini files took 0.03 seconds
+LogConfig: Display: Loading Linux ini files took 0.04 seconds
+LogConfig: Display: Loading LinuxArm64 ini files took 0.04 seconds
+LogConfig: Display: Loading Windows ini files took 0.02 seconds
+LogAssetRegistry: Display: Asset registry cache read as 17.9 MiB from ../../../../../DigitalArtNew/digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_0.bin
+LogPluginManager: Mounting Engine plugin EnhancedInput
+LogPluginManager: Found config from plugin[EnhancedInput] Input
+LogPluginManager: Mounting Engine plugin Bridge
+LogPluginManager: Mounting Engine plugin FastBuildController
+LogPluginManager: Mounting Engine plugin MeshPainting
+LogPluginManager: Mounting Engine plugin TraceUtilities
+LogPluginManager: Mounting Engine plugin XGEController
+LogPluginManager: Mounting Engine plugin AISupport
+LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
+LogPluginManager: Mounting Engine plugin LevelSequenceEditor
+LogPluginManager: Mounting Engine plugin SequencerScripting
+LogPluginManager: Mounting Engine plugin TemplateSequence
+LogPluginManager: Mounting Engine plugin ActorSequence
+LogPluginManager: Mounting Engine plugin OodleNetwork
+LogPluginManager: Mounting Engine plugin AlembicImporter
+LogPluginManager: Mounting Engine plugin Takes
+LogPluginManager: Mounting Engine plugin AutomationUtils
+LogPluginManager: Mounting Engine plugin ChaosCloth
+LogPluginManager: Mounting Engine plugin ChaosCaching
+LogPluginManager: Mounting Engine plugin BackChannel
+LogPluginManager: Mounting Engine plugin ChaosClothEditor
+LogPluginManager: Mounting Engine plugin ChaosEditor
+LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
+LogPluginManager: Mounting Engine plugin CharacterAI
+LogPluginManager: Mounting Engine plugin ChaosUserDataPT
+LogPluginManager: Mounting Engine plugin ChaosNiagara
+LogPluginManager: Mounting Engine plugin Dataflow
+LogPluginManager: Mounting Engine plugin Fracture
+LogPluginManager: Mounting Engine plugin FullBodyIK
+LogPluginManager: Mounting Engine plugin GeometryFlow
+LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
+LogPluginManager: Mounting Engine plugin MeshLODToolset
+LogPluginManager: Mounting Engine plugin LocalizableMessage
+LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
+LogPluginManager: Mounting Engine plugin OpenImageDenoise
+LogPluginManager: Mounting Engine plugin PlanarCut
+LogPluginManager: Mounting Engine plugin PlatformCrypto
+LogPluginManager: Mounting Engine plugin ProxyLODPlugin
+LogPluginManager: Mounting Engine plugin PythonScriptPlugin
+LogPluginManager: Mounting Engine plugin SkeletalReduction
+LogPluginManager: Mounting Engine plugin StaticMeshEditorModeling
+LogPluginManager: Mounting Engine plugin StructUtils
+LogPluginManager: Mounting Engine plugin ToolPresets
+LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
+LogPluginManager: Mounting Engine plugin DatasmithContent
+LogPluginManager: Mounting Engine plugin VariantManager
+LogPluginManager: Mounting Engine plugin GLTFExporter
+LogPluginManager: Mounting Engine plugin VariantManagerContent
+LogPluginManager: Mounting Engine plugin ACLPlugin
+LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
+LogPluginManager: Mounting Engine plugin AnimationData
+LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
+LogPluginManager: Mounting Engine plugin ControlRig
+LogPluginManager: Mounting Engine plugin ControlRigSpline
+LogPluginManager: Mounting Engine plugin IKRig
+LogPluginManager: Mounting Engine plugin LiveLink
+LogPluginManager: Mounting Engine plugin UdpMessaging
+LogPluginManager: Mounting Engine plugin TcpMessaging
+LogPluginManager: Mounting Engine plugin ActorLayerUtilities
+LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
+LogPluginManager: Mounting Engine plugin AndroidFileServer
+LogPluginManager: Mounting Engine plugin AndroidPermission
+LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
+LogPluginManager: Mounting Engine plugin AppleImageUtils
+LogPluginManager: Mounting Engine plugin AppleMoviePlayer
+LogPluginManager: Mounting Engine plugin ArchVisCharacter
+LogPluginManager: Mounting Engine plugin AssetTags
+LogPluginManager: Mounting Engine plugin AudioCapture
+LogPluginManager: Mounting Engine plugin AudioWidgets
+LogPluginManager: Mounting Engine plugin AudioSynesthesia
+LogPluginManager: Mounting Engine plugin CableComponent
+LogPluginManager: Mounting Engine plugin CustomMeshComponent
+LogPluginManager: Mounting Engine plugin ChunkDownloader
+LogPluginManager: Mounting Engine plugin Niagara
+LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
+LogPluginManager: Mounting Engine plugin GeometryProcessing
+LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
+LogPluginManager: Mounting Engine plugin GooglePAD
+LogPluginManager: Mounting Engine plugin GeometryCache
+LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
+LogPluginManager: Mounting Engine plugin InputDebugging
+LogPluginManager: Found config from plugin[InputDebugging] Input
+LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
+LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
+LogPluginManager: Mounting Engine plugin Metasound
+LogPluginManager: Mounting Engine plugin MeshModelingToolset
+LogPluginManager: Mounting Engine plugin MsQuic
+LogPluginManager: Mounting Engine plugin MobilePatchingUtils
+LogPluginManager: Mounting Engine plugin OpenXR
+LogPluginManager: Mounting Engine plugin OpenXREyeTracker
+LogPluginManager: Mounting Engine plugin OpenXRHandTracking
+LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
+LogPluginManager: Mounting Engine plugin PropertyAccessEditor
+LogPluginManager: Mounting Engine plugin RigVM
+LogPluginManager: Mounting Engine plugin ResonanceAudio
+LogPluginManager: Mounting Engine plugin SignificanceManager
+LogPluginManager: Mounting Engine plugin SoundFields
+LogPluginManager: Mounting Engine plugin Synthesis
+LogPluginManager: Mounting Engine plugin WaveTable
+LogPluginManager: Mounting Engine plugin WebMMoviePlayer
+LogPluginManager: Mounting Engine plugin CameraShakePreviewer
+LogPluginManager: Mounting Engine plugin XRBase
+LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
+LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
+LogPluginManager: Mounting Engine plugin GameplayCameras
+LogPluginManager: Mounting Engine plugin InterchangeEditor
+LogPluginManager: Mounting Engine plugin Interchange
+LogPluginManager: Mounting Engine plugin OnlineBase
+LogPluginManager: Mounting Engine plugin OnlineServices
+LogPluginManager: Mounting Engine plugin OnlineSubsystem
+LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
+LogPluginManager: Mounting Engine plugin AnimationSharing
+LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
+LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
+LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
+LogPluginManager: Mounting Engine plugin DumpGPUServices
+LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess
+LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
+LogPluginManager: Mounting Engine plugin GitSourceControl
+LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
+LogPluginManager: Mounting Engine plugin PlasticSourceControl
+LogPluginManager: Mounting Engine plugin PixWinPlugin
+LogPluginManager: Mounting Engine plugin PerforceSourceControl
+LogPluginManager: Mounting Engine plugin PluginUtils
+LogPluginManager: Mounting Engine plugin RenderDocPlugin
+LogPluginManager: Mounting Engine plugin PropertyAccessNode
+LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
+LogPluginManager: Mounting Engine plugin TraceDataFilters
+LogPluginManager: Mounting Engine plugin TextureFormatOodle
+LogPluginManager: Mounting Engine plugin SubversionSourceControl
+LogPluginManager: Mounting Engine plugin UObjectPlugin
+LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
+LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
+LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
+LogPluginManager: Mounting Engine plugin AssetManagerEditor
+LogPluginManager: Mounting Engine plugin Paper2D
+LogPluginManager: Mounting Engine plugin BlueprintHeaderView
+LogPluginManager: Mounting Engine plugin ChangelistReview
+LogPluginManager: Mounting Engine plugin CryptoKeys
+LogPluginManager: Mounting Engine plugin CurveEditorTools
+LogPluginManager: Mounting Engine plugin DataValidation
+LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
+LogPluginManager: Mounting Engine plugin EditorDebugTools
+LogPluginManager: Mounting Engine plugin FacialAnimation
+LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
+LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
+LogPluginManager: Mounting Engine plugin GameplayTagsEditor
+LogPluginManager: Mounting Engine plugin GeometryMode
+LogPluginManager: Mounting Engine plugin MaterialAnalyzer
+LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
+LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
+LogPluginManager: Mounting Engine plugin UVEditor
+LogPluginManager: Mounting Engine plugin SequencerAnimTools
+LogPluginManager: Mounting Engine plugin SpeedTreeImporter
+LogPluginManager: Mounting Engine plugin PluginBrowser
+LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
+LogPluginManager: Mounting Engine plugin AndroidMedia
+LogPluginManager: Mounting Engine plugin AvfMedia
+LogPluginManager: Mounting Engine plugin ImgMedia
+LogPluginManager: Mounting Engine plugin MediaCompositing
+LogPluginManager: Mounting Engine plugin MediaPlate
+LogPluginManager: Mounting Engine plugin MediaPlayerEditor
+LogPluginManager: Mounting Engine plugin WebMMedia
+LogPluginManager: Mounting Engine plugin WmfMedia
+LogPluginManager: Mounting Engine plugin InterchangeTests
+LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource
+LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
+LogPluginManager: Mounting Engine plugin ConcertMain
+LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
+LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
+LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
+LogPluginManager: Mounting Engine plugin LightMixer
+LogPluginManager: Mounting Engine plugin ObjectMixer
+LogPluginManager: Mounting Engine plugin SQLiteCore
+LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
+LogPluginManager: Mounting Engine plugin ConcertSyncClient
+LogPluginManager: Mounting Engine plugin ConcertSyncCore
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/StaticMeshEditorModeling/Content/' mounted to '/StaticMeshEditorModeling/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXR/Content/' mounted to '/OpenXR/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXREyeTracker/Content/' mounted to '/OpenXREyeTracker/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXRHandTracking/Content/' mounted to '/OpenXRHandTracking/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Content/' mounted to '/ConcertSyncClient/'
+SourceControl: Revision control is disabled
+SourceControl: Revision control is disabled
+SourceControl: Revision control is disabled
+LogInit: Using libcurl 8.4.0
+LogInit:  - built for Windows
+LogInit:  - supports SSL with OpenSSL/1.1.1t
+LogInit:  - supports HTTP deflate (compression) using libz 1.2.13
+LogInit:  - other features:
+LogInit:      CURL_VERSION_SSL
+LogInit:      CURL_VERSION_LIBZ
+LogInit:      CURL_VERSION_IPV6
+LogInit:      CURL_VERSION_ASYNCHDNS
+LogInit:      CURL_VERSION_LARGEFILE
+LogInit:  CurlRequestOptions (configurable via config and command line):
+LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate
+LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
+LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
+LogInit:  - MaxHostConnections = 16  - Libcurl will limit the number of connections to a host
+LogInit:  - LocalHostAddr = Default
+LogInit:  - BufferSize = 65536
+LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
+LogOnline: OSS: Created online subsystem instance for: NULL
+LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
+LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
+LogWindows: File 'WinPixGpuCapturer.dll' does not exist
+PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
+LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
+RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
+LogHMD: OpenXRHMDModule::InitInstance using DefaultLoader.
+LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed.
+LogInit: ExecutableName: UnrealEditor.exe
+LogInit: Build: ++UE5+Release-5.3-CL-29314046
+LogInit: Engine Version: 5.3.2-29314046+++UE5+Release-5.3
+LogInit: Compatible Engine Version: 5.3.0-27405482+++UE5+Release-5.3
+LogInit: Net CL: 27405482
+LogInit: OS: Windows 10 (22H2) [10.0.19045.3930] (), CPU: AMD Ryzen 5 5600X 6-Core Processor             , GPU: NVIDIA GeForce RTX 3070
+LogInit: Compiled (64-bit): Nov  3 2023 16:09:16
+LogInit: Architecture: x64
+LogInit: Compiled with Visual C++: 19.36.32537.00
+LogInit: Build Configuration: Development
+LogInit: Branch Name: ++UE5+Release-5.3
+LogInit: Command Line: 
+LogInit: Base Directory: E:/Unreal Engine 5.3/UE_5.3/Engine/Binaries/Win64/
+LogInit: Allocator: Mimalloc
+LogInit: Installed Engine Build: 1
+LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
+LogDevObjectVersion: Number of dev versions registered: 36
+LogDevObjectVersion:   Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
+LogDevObjectVersion:   Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
+LogDevObjectVersion:   Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
+LogDevObjectVersion:   Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
+LogDevObjectVersion:   Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
+LogDevObjectVersion:   Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
+LogDevObjectVersion:   Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
+LogDevObjectVersion:   Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
+LogDevObjectVersion:   Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
+LogDevObjectVersion:   Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
+LogDevObjectVersion:   Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 47
+LogDevObjectVersion:   Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
+LogDevObjectVersion:   Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
+LogDevObjectVersion:   Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
+LogDevObjectVersion:   Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
+LogDevObjectVersion:   Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
+LogDevObjectVersion:   Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
+LogDevObjectVersion:   Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
+LogDevObjectVersion:   Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
+LogDevObjectVersion:   FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 111
+LogDevObjectVersion:   FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 2
+LogDevObjectVersion:   FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10
+LogDevObjectVersion:   FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 11
+LogDevObjectVersion:   Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
+LogDevObjectVersion:   Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
+LogDevObjectVersion:   Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
+LogDevObjectVersion:   Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
+LogDevObjectVersion:   Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
+LogDevObjectVersion:   Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
+LogDevObjectVersion:   Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
+LogDevObjectVersion:   UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 118
+LogDevObjectVersion:   UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 47
+LogDevObjectVersion:   UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
+LogDevObjectVersion:   UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
+LogDevObjectVersion:   Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
+LogDevObjectVersion:   UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
+LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
+LogInit: Object subsystem initialized
+LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
+LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
+LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
+LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
+LogConfig: Set CVar [[r.setres:1280x720]]
+LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
+LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created
+LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
+LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
+LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
+[2024.01.25-23.07.11:043][  0]LogConfig: Set CVar [[r.VSync:0]]
+[2024.01.25-23.07.11:043][  0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
+[2024.01.25-23.07.11:044][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
+[2024.01.25-23.07.11:044][  0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
+[2024.01.25-23.07.11:044][  0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
+[2024.01.25-23.07.11:044][  0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
+[2024.01.25-23.07.11:044][  0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
+[2024.01.25-23.07.11:044][  0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
+[2024.01.25-23.07.11:044][  0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
+[2024.01.25-23.07.11:044][  0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
+[2024.01.25-23.07.11:045][  0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
+[2024.01.25-23.07.11:045][  0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
+[2024.01.25-23.07.11:045][  0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]]
+[2024.01.25-23.07.11:045][  0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]]
+[2024.01.25-23.07.11:045][  0]LogConfig: Set CVar [[r.Shadow.TranslucentPerObject.ProjectEnabled:0]]
+[2024.01.25-23.07.11:045][  0]LogConfig: Set CVar [[r.SupportCloudShadowOnForwardLitTranslucent:0]]
+[2024.01.25-23.07.11:045][  0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
+[2024.01.25-23.07.11:045][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
+[2024.01.25-23.07.11:045][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
+[2024.01.25-23.07.11:045][  0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
+[2024.01.25-23.07.11:045][  0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
+[2024.01.25-23.07.11:045][  0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
+[2024.01.25-23.07.11:045][  0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
+[2024.01.25-23.07.11:045][  0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
+[2024.01.25-23.07.11:045][  0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
+[2024.01.25-23.07.11:045][  0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
+[2024.01.25-23.07.11:045][  0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
+[2024.01.25-23.07.11:045][  0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
+[2024.01.25-23.07.11:045][  0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
+[2024.01.25-23.07.11:045][  0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
+[2024.01.25-23.07.11:045][  0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
+[2024.01.25-23.07.11:045][  0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
+[2024.01.25-23.07.11:045][  0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
+[2024.01.25-23.07.11:045][  0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
+[2024.01.25-23.07.11:045][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
+[2024.01.25-23.07.11:045][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
+[2024.01.25-23.07.11:045][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
+[2024.01.25-23.07.11:045][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
+[2024.01.25-23.07.11:045][  0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
+[2024.01.25-23.07.11:045][  0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
+[2024.01.25-23.07.11:045][  0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
+[2024.01.25-23.07.11:045][  0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
+[2024.01.25-23.07.11:045][  0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
+[2024.01.25-23.07.11:045][  0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
+[2024.01.25-23.07.11:045][  0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
+[2024.01.25-23.07.11:045][  0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
+[2024.01.25-23.07.11:045][  0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
+[2024.01.25-23.07.11:045][  0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
+[2024.01.25-23.07.11:045][  0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
+[2024.01.25-23.07.11:045][  0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
+[2024.01.25-23.07.11:045][  0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
+[2024.01.25-23.07.11:045][  0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
+[2024.01.25-23.07.11:045][  0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
+[2024.01.25-23.07.11:045][  0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
+[2024.01.25-23.07.11:046][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
+[2024.01.25-23.07.11:046][  0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
+[2024.01.25-23.07.11:046][  0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
+[2024.01.25-23.07.11:046][  0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
+[2024.01.25-23.07.11:046][  0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
+[2024.01.25-23.07.11:046][  0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
+[2024.01.25-23.07.11:046][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
+[2024.01.25-23.07.11:046][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
+[2024.01.25-23.07.11:046][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
+[2024.01.25-23.07.11:046][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
+[2024.01.25-23.07.11:046][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
+[2024.01.25-23.07.11:046][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
+[2024.01.25-23.07.11:046][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
+[2024.01.25-23.07.11:046][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
+[2024.01.25-23.07.11:046][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
+[2024.01.25-23.07.11:046][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
+[2024.01.25-23.07.11:046][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
+[2024.01.25-23.07.11:046][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
+[2024.01.25-23.07.11:046][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
+[2024.01.25-23.07.11:046][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
+[2024.01.25-23.07.11:046][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
+[2024.01.25-23.07.11:046][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
+[2024.01.25-23.07.11:046][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
+[2024.01.25-23.07.11:046][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
+[2024.01.25-23.07.11:046][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
+[2024.01.25-23.07.11:046][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
+[2024.01.25-23.07.11:046][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
+[2024.01.25-23.07.11:046][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
+[2024.01.25-23.07.11:046][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
+[2024.01.25-23.07.11:046][  0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
+[2024.01.25-23.07.11:046][  0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
+[2024.01.25-23.07.11:046][  0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
+[2024.01.25-23.07.11:046][  0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
+[2024.01.25-23.07.11:046][  0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
+[2024.01.25-23.07.11:046][  0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
+[2024.01.25-23.07.11:046][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
+[2024.01.25-23.07.11:046][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
+[2024.01.25-23.07.11:046][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
+[2024.01.25-23.07.11:046][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
+[2024.01.25-23.07.11:046][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
+[2024.01.25-23.07.11:046][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
+[2024.01.25-23.07.11:046][  0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
+[2024.01.25-23.07.11:046][  0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
+[2024.01.25-23.07.11:046][  0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
+[2024.01.25-23.07.11:051][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
+[2024.01.25-23.07.11:051][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]]
+[2024.01.25-23.07.11:051][  0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
+[2024.01.25-23.07.11:051][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.ShadowQuality:5]]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.VolumetricFog:1]]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
+[2024.01.25-23.07.11:051][  0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.AOQuality:2]]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
+[2024.01.25-23.07.11:051][  0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.SSR.Quality:3]]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
+[2024.01.25-23.07.11:051][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
+[2024.01.25-23.07.11:051][  0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
+[2024.01.25-23.07.11:052][  0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
+[2024.01.25-23.07.11:052][  0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
+[2024.01.25-23.07.11:052][  0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
+[2024.01.25-23.07.11:052][  0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
+[2024.01.25-23.07.11:052][  0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
+[2024.01.25-23.07.11:052][  0]LogConfig: Set CVar [[r.BloomQuality:5]]
+[2024.01.25-23.07.11:052][  0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
+[2024.01.25-23.07.11:052][  0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
+[2024.01.25-23.07.11:052][  0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
+[2024.01.25-23.07.11:052][  0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
+[2024.01.25-23.07.11:052][  0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
+[2024.01.25-23.07.11:052][  0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
+[2024.01.25-23.07.11:052][  0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2         ; lower gathering resolution]]
+[2024.01.25-23.07.11:052][  0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
+[2024.01.25-23.07.11:052][  0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
+[2024.01.25-23.07.11:052][  0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
+[2024.01.25-23.07.11:052][  0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
+[2024.01.25-23.07.11:052][  0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
+[2024.01.25-23.07.11:052][  0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
+[2024.01.25-23.07.11:052][  0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
+[2024.01.25-23.07.11:052][  0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
+[2024.01.25-23.07.11:052][  0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
+[2024.01.25-23.07.11:052][  0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
+[2024.01.25-23.07.11:052][  0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
+[2024.01.25-23.07.11:052][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
+[2024.01.25-23.07.11:052][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
+[2024.01.25-23.07.11:052][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
+[2024.01.25-23.07.11:052][  0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
+[2024.01.25-23.07.11:052][  0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
+[2024.01.25-23.07.11:052][  0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
+[2024.01.25-23.07.11:052][  0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
+[2024.01.25-23.07.11:052][  0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
+[2024.01.25-23.07.11:052][  0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
+[2024.01.25-23.07.11:052][  0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
+[2024.01.25-23.07.11:052][  0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
+[2024.01.25-23.07.11:052][  0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
+[2024.01.25-23.07.11:052][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
+[2024.01.25-23.07.11:052][  0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
+[2024.01.25-23.07.11:052][  0]LogConfig: Set CVar [[r.RefractionQuality:2]]
+[2024.01.25-23.07.11:052][  0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
+[2024.01.25-23.07.11:052][  0]LogConfig: Set CVar [[r.DetailMode:2]]
+[2024.01.25-23.07.11:052][  0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
+[2024.01.25-23.07.11:052][  0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
+[2024.01.25-23.07.11:052][  0]LogConfig: Set CVar [[r.SSS.Scale:1]]
+[2024.01.25-23.07.11:052][  0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
+[2024.01.25-23.07.11:052][  0]LogConfig: Set CVar [[r.SSS.Quality:1]]
+[2024.01.25-23.07.11:052][  0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
+[2024.01.25-23.07.11:052][  0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
+[2024.01.25-23.07.11:052][  0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
+[2024.01.25-23.07.11:052][  0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
+[2024.01.25-23.07.11:052][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
+[2024.01.25-23.07.11:052][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
+[2024.01.25-23.07.11:052][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
+[2024.01.25-23.07.11:052][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
+[2024.01.25-23.07.11:052][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
+[2024.01.25-23.07.11:052][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
+[2024.01.25-23.07.11:052][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
+[2024.01.25-23.07.11:052][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
+[2024.01.25-23.07.11:052][  0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
+[2024.01.25-23.07.11:052][  0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
+[2024.01.25-23.07.11:052][  0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
+[2024.01.25-23.07.11:052][  0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
+[2024.01.25-23.07.11:052][  0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
+[2024.01.25-23.07.11:052][  0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
+[2024.01.25-23.07.11:052][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
+[2024.01.25-23.07.11:052][  0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
+[2024.01.25-23.07.11:052][  0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
+[2024.01.25-23.07.11:052][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
+[2024.01.25-23.07.11:052][  0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
+[2024.01.25-23.07.11:052][  0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
+[2024.01.25-23.07.11:052][  0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
+[2024.01.25-23.07.11:052][  0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
+[2024.01.25-23.07.11:059][  0]LogRHI: Using Default RHI: D3D11
+[2024.01.25-23.07.11:059][  0]LogRHI: Using Highest Feature Level of D3D11: SM5
+[2024.01.25-23.07.11:059][  0]LogRHI: Loading RHI module D3D11RHI
+[2024.01.25-23.07.11:079][  0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
+[2024.01.25-23.07.11:079][  0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system.
+[2024.01.25-23.07.11:081][  0]LogD3D11RHI: D3D11 min allowed feature level: 11_0
+[2024.01.25-23.07.11:081][  0]LogD3D11RHI: D3D11 max allowed feature level: 11_1
+[2024.01.25-23.07.11:081][  0]LogD3D11RHI: D3D11 adapters:
+[2024.01.25-23.07.11:081][  0]LogD3D11RHI: Testing D3D11 Adapter 0:
+[2024.01.25-23.07.11:081][  0]LogD3D11RHI:     Description : NVIDIA GeForce RTX 3070
+[2024.01.25-23.07.11:081][  0]LogD3D11RHI:     VendorId    : 10de
+[2024.01.25-23.07.11:081][  0]LogD3D11RHI:     DeviceId    : 2488
+[2024.01.25-23.07.11:081][  0]LogD3D11RHI:     SubSysId    : f2781569
+[2024.01.25-23.07.11:081][  0]LogD3D11RHI:     Revision    : 00a1
+[2024.01.25-23.07.11:081][  0]LogD3D11RHI:     DedicatedVideoMemory : 8421113856 bytes
+[2024.01.25-23.07.11:081][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
+[2024.01.25-23.07.11:081][  0]LogD3D11RHI:     SharedSystemMemory : 8545515520 bytes
+[2024.01.25-23.07.11:081][  0]LogD3D11RHI:     AdapterLuid : 0 70970
+[2024.01.25-23.07.11:191][  0]LogD3D11RHI:    0. 'NVIDIA GeForce RTX 3070' (Feature Level 11_1)
+[2024.01.25-23.07.11:191][  0]LogD3D11RHI:       8031/0/8149 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de
+[2024.01.25-23.07.11:191][  0]LogD3D11RHI: Testing D3D11 Adapter 1:
+[2024.01.25-23.07.11:191][  0]LogD3D11RHI:     Description : Microsoft Basic Render Driver
+[2024.01.25-23.07.11:191][  0]LogD3D11RHI:     VendorId    : 1414
+[2024.01.25-23.07.11:191][  0]LogD3D11RHI:     DeviceId    : 008c
+[2024.01.25-23.07.11:191][  0]LogD3D11RHI:     SubSysId    : 0000
+[2024.01.25-23.07.11:191][  0]LogD3D11RHI:     Revision    : 0000
+[2024.01.25-23.07.11:191][  0]LogD3D11RHI:     DedicatedVideoMemory : 0 bytes
+[2024.01.25-23.07.11:191][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
+[2024.01.25-23.07.11:191][  0]LogD3D11RHI:     SharedSystemMemory : 8545515520 bytes
+[2024.01.25-23.07.11:191][  0]LogD3D11RHI:     AdapterLuid : 0 74309
+[2024.01.25-23.07.11:192][  0]LogD3D11RHI:    1. 'Microsoft Basic Render Driver' (Feature Level 11_1)
+[2024.01.25-23.07.11:192][  0]LogD3D11RHI:       0/0/8149 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
+[2024.01.25-23.07.11:192][  0]LogD3D11RHI: Chosen D3D11 Adapter:
+[2024.01.25-23.07.11:192][  0]LogD3D11RHI:     Description : NVIDIA GeForce RTX 3070
+[2024.01.25-23.07.11:192][  0]LogD3D11RHI:     VendorId    : 10de
+[2024.01.25-23.07.11:192][  0]LogD3D11RHI:     DeviceId    : 2488
+[2024.01.25-23.07.11:192][  0]LogD3D11RHI:     SubSysId    : f2781569
+[2024.01.25-23.07.11:192][  0]LogD3D11RHI:     Revision    : 00a1
+[2024.01.25-23.07.11:192][  0]LogD3D11RHI:     DedicatedVideoMemory : 8421113856 bytes
+[2024.01.25-23.07.11:192][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
+[2024.01.25-23.07.11:192][  0]LogD3D11RHI:     SharedSystemMemory : 8545515520 bytes
+[2024.01.25-23.07.11:192][  0]LogD3D11RHI:     AdapterLuid : 0 70970
+[2024.01.25-23.07.11:192][  0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used.
+[2024.01.25-23.07.11:192][  0]LogInit: Selected Device Profile: [WindowsEditor]
+[2024.01.25-23.07.11:192][  0]LogHAL: Display: Platform has ~ 16 GB [17091031040 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
+[2024.01.25-23.07.11:193][  0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
+[2024.01.25-23.07.11:193][  0]LogDeviceProfileManager: Going up to parent DeviceProfile []
+[2024.01.25-23.07.11:194][  0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
+[2024.01.25-23.07.11:194][  0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
+[2024.01.25-23.07.11:194][  0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
+[2024.01.25-23.07.11:194][  0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
+[2024.01.25-23.07.11:194][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
+[2024.01.25-23.07.11:194][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/DigitalArtNew/digital_art/BackroomsDigitalArt/Saved/Config/WindowsEditor/Editor.ini]
+[2024.01.25-23.07.11:194][  0]LogInit: Computer: DESKTOP-GS0BD9T
+[2024.01.25-23.07.11:194][  0]LogInit: User: Alexa
+[2024.01.25-23.07.11:194][  0]LogInit: CPU Page size=4096, Cores=6
+[2024.01.25-23.07.11:194][  0]LogInit: High frequency timer resolution =10.000000 MHz
+[2024.01.25-23.07.11:195][  0]LogMemory: Memory total: Physical=15.9GB (16GB approx)
+[2024.01.25-23.07.11:195][  0]LogMemory: Platform Memory Stats for WindowsEditor
+[2024.01.25-23.07.11:195][  0]LogMemory: Process Physical Memory: 485.92 MB used, 495.93 MB peak
+[2024.01.25-23.07.11:195][  0]LogMemory: Process Virtual Memory: 480.69 MB used, 485.32 MB peak
+[2024.01.25-23.07.11:195][  0]LogMemory: Physical Memory: 7348.05 MB used,  8951.23 MB free, 16299.28 MB total
+[2024.01.25-23.07.11:195][  0]LogMemory: Virtual Memory: 14766.86 MB used,  8956.42 MB free, 23723.28 MB total
+[2024.01.25-23.07.11:195][  0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
+[2024.01.25-23.07.11:199][  0]LogWindows: WindowsPlatformFeatures enabled
+[2024.01.25-23.07.11:215][  0]LogInit: Physics initialised using underlying interface: Chaos
+[2024.01.25-23.07.11:216][  0]LogInit: Using OS detected language (de-DE).
+[2024.01.25-23.07.11:216][  0]LogInit: Using OS detected locale (de-DE).
+[2024.01.25-23.07.11:222][  0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so 'de' will be used for the language.
+[2024.01.25-23.07.11:222][  0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading!
+[2024.01.25-23.07.11:222][  0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading!
+[2024.01.25-23.07.11:222][  0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading!
+[2024.01.25-23.07.11:222][  0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading!
+[2024.01.25-23.07.11:222][  0]LogInit: Setting process to per monitor DPI aware
+[2024.01.25-23.07.11:222][  0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading!
+[2024.01.25-23.07.11:222][  0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading!
+[2024.01.25-23.07.11:223][  0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading!
+[2024.01.25-23.07.11:258][  0]LogWindowsTextInputMethodSystem: Available input methods:
+[2024.01.25-23.07.11:258][  0]LogWindowsTextInputMethodSystem:   - Deutsch (Deutschland) - (Keyboard).
+[2024.01.25-23.07.11:258][  0]LogWindowsTextInputMethodSystem: Activated input method: Deutsch (Deutschland) - (Keyboard).
+[2024.01.25-23.07.11:298][  0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
+[2024.01.25-23.07.11:298][  0]LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0
+[2024.01.25-23.07.11:618][  0]LogRHI: Using Default RHI: D3D11
+[2024.01.25-23.07.11:618][  0]LogRHI: Using Highest Feature Level of D3D11: SM5
+[2024.01.25-23.07.11:618][  0]LogRHI: Loading RHI module D3D11RHI
+[2024.01.25-23.07.11:618][  0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system.
+[2024.01.25-23.07.11:618][  0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used.
+[2024.01.25-23.07.11:619][  0]LogWindows: Attached monitors:
+[2024.01.25-23.07.11:619][  0]LogWindows:     resolution: 1920x1080, work area: (0, 0) -> (1920, 1080), device: '\\.\DISPLAY1' [PRIMARY]
+[2024.01.25-23.07.11:619][  0]LogWindows: Found 1 attached monitors.
+[2024.01.25-23.07.11:619][  0]LogWindows: Gathering driver information using Windows Setup API
+[2024.01.25-23.07.11:619][  0]LogRHI: RHI Adapter Info:
+[2024.01.25-23.07.11:619][  0]LogRHI:             Name: NVIDIA GeForce RTX 3070
+[2024.01.25-23.07.11:619][  0]LogRHI:   Driver Version: 536.67 (internal:31.0.15.3667, unified:536.67)
+[2024.01.25-23.07.11:619][  0]LogRHI:      Driver Date: 7-12-2023
+[2024.01.25-23.07.11:619][  0]LogD3D11RHI: Creating new Direct3DDevice
+[2024.01.25-23.07.11:620][  0]LogD3D11RHI:     GPU DeviceId: 0x2488 (for the marketing name, search the web for "GPU Device Id")
+[2024.01.25-23.07.11:620][  0]LogRHI: Texture pool is 5621 MB (70% of 8031 MB)
+[2024.01.25-23.07.11:620][  0]LogD3D11RHI: Creating D3DDevice using adapter:
+[2024.01.25-23.07.11:620][  0]LogD3D11RHI:     Description : NVIDIA GeForce RTX 3070
+[2024.01.25-23.07.11:620][  0]LogD3D11RHI:     VendorId    : 10de
+[2024.01.25-23.07.11:620][  0]LogD3D11RHI:     DeviceId    : 2488
+[2024.01.25-23.07.11:620][  0]LogD3D11RHI:     SubSysId    : f2781569
+[2024.01.25-23.07.11:620][  0]LogD3D11RHI:     Revision    : 00a1
+[2024.01.25-23.07.11:620][  0]LogD3D11RHI:     DedicatedVideoMemory : 8421113856 bytes
+[2024.01.25-23.07.11:620][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
+[2024.01.25-23.07.11:620][  0]LogD3D11RHI:     SharedSystemMemory : 8545515520 bytes
+[2024.01.25-23.07.11:620][  0]LogD3D11RHI:     AdapterLuid : 0 70970
+[2024.01.25-23.07.11:698][  0]LogD3D11RHI: RHI has support for 64 bit atomics
+[2024.01.25-23.07.11:698][  0]LogD3D11RHI: Async texture creation enabled
+[2024.01.25-23.07.11:698][  0]LogD3D11RHI: D3D11_MAP_WRITE_NO_OVERWRITE for dynamic buffer SRVs is supported
+[2024.01.25-23.07.11:698][  0]LogD3D11RHI: Array index from any shader is supported
+[2024.01.25-23.07.11:746][  0]LogVRS: Current RHI does not support Variable Rate Shading
+[2024.01.25-23.07.11:764][  0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
+[2024.01.25-23.07.11:783][  0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="E:/DigitalArtNew/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/DigitalArtNew/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="E:/DigitalArtNew/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="E:/DigitalArtNew/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -platform=all'
+[2024.01.25-23.07.11:783][  0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Unreal Engine 5.3/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat"  -ScriptsForProject="E:/DigitalArtNew/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/DigitalArtNew/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="E:/DigitalArtNew/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="E:/DigitalArtNew/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -platform=all" ]
+[2024.01.25-23.07.11:815][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
+[2024.01.25-23.07.11:815][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
+[2024.01.25-23.07.11:815][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
+[2024.01.25-23.07.11:815][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
+[2024.01.25-23.07.11:815][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
+[2024.01.25-23.07.11:815][  0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10
+[2024.01.25-23.07.11:815][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
+[2024.01.25-23.07.11:817][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
+[2024.01.25-23.07.11:819][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
+[2024.01.25-23.07.11:821][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
+[2024.01.25-23.07.11:823][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll
+[2024.01.25-23.07.11:826][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll
+[2024.01.25-23.07.11:828][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
+[2024.01.25-23.07.11:866][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
+[2024.01.25-23.07.11:866][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
+[2024.01.25-23.07.11:866][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
+[2024.01.25-23.07.11:866][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
+[2024.01.25-23.07.11:866][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
+[2024.01.25-23.07.11:866][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
+[2024.01.25-23.07.11:866][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
+[2024.01.25-23.07.11:866][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
+[2024.01.25-23.07.11:866][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
+[2024.01.25-23.07.11:866][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
+[2024.01.25-23.07.11:872][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
+[2024.01.25-23.07.11:872][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
+[2024.01.25-23.07.11:878][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
+[2024.01.25-23.07.11:878][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
+[2024.01.25-23.07.11:878][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
+[2024.01.25-23.07.11:878][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
+[2024.01.25-23.07.11:882][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
+[2024.01.25-23.07.11:882][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
+[2024.01.25-23.07.11:882][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
+[2024.01.25-23.07.11:887][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
+[2024.01.25-23.07.11:887][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor'
+[2024.01.25-23.07.11:887][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
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+[2024.01.25-23.07.11:897][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
+[2024.01.25-23.07.11:897][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
+[2024.01.25-23.07.11:898][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
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+[2024.01.25-23.07.12:126][  0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
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+[2024.01.25-23.07.12:132][  0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../DigitalArtNew/digital_art/BackroomsDigitalArt/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
+[2024.01.25-23.07.12:132][  0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
+[2024.01.25-23.07.12:132][  0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../DigitalArtNew/digital_art/BackroomsDigitalArt/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
+[2024.01.25-23.07.12:132][  0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
+[2024.01.25-23.07.12:179][  0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB)
+[2024.01.25-23.07.12:179][  0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
+[2024.01.25-23.07.12:179][  0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
+[2024.01.25-23.07.12:234][  0]LogDerivedDataCache: C:/Users/Alexa/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.05 seconds.
+[2024.01.25-23.07.12:235][  0]LogDerivedDataCache: Display: C:/Users/Alexa/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.07ms. RandomReadSpeed=19.19MBs, RandomWriteSpeed=208.80MBs. Assigned SpeedClass 'Local'
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+[2024.01.25-23.07.12:236][  0]LogDerivedDataCache: Shared: Disabled because no path is configured.
+[2024.01.25-23.07.12:236][  0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
+[2024.01.25-23.07.12:236][  0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
+[2024.01.25-23.07.12:236][  0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy.
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+[2024.01.25-23.07.15:488][  0]LogDeviceProfileManager: 	[000005ACF406D800][000005ACF4617800 66] iPhoneXR, 
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+[2024.01.25-23.07.15:488][  0]LogDeviceProfileManager: 	[000005ACF4656600][000005ACF4757800 66] Android_Mali_T8xx, 
+[2024.01.25-23.07.15:488][  0]LogDeviceProfileManager: 	[000005ACF4656800][000005ACF475A000 66] Android_Mali_G71, 
+[2024.01.25-23.07.15:488][  0]LogDeviceProfileManager: 	[000005ACF4656A00][000005ACF475C800 66] Android_Mali_G72, 
+[2024.01.25-23.07.15:488][  0]LogDeviceProfileManager: 	[000005ACF4656C00][000005ACF4760000 66] Android_Mali_G72_Vulkan, 
+[2024.01.25-23.07.15:488][  0]LogDeviceProfileManager: 	[000005ACF4656E00][000005ACF4762800 66] Android_Mali_G76, 
+[2024.01.25-23.07.15:488][  0]LogDeviceProfileManager: 	[000005ACF4657000][000005ACF4765000 66] Android_Mali_G76_Vulkan, 
+[2024.01.25-23.07.15:488][  0]LogDeviceProfileManager: 	[000005ACF4657200][000005ACF4767800 66] Android_Mali_G77, 
+[2024.01.25-23.07.15:488][  0]LogDeviceProfileManager: 	[000005ACF4657400][000005ACF476A000 66] Android_Mali_G77_Vulkan, 
+[2024.01.25-23.07.15:488][  0]LogDeviceProfileManager: 	[000005ACF4657600][000005ACF476C800 66] Android_Mali_G78, 
+[2024.01.25-23.07.15:488][  0]LogDeviceProfileManager: 	[000005ACF4657800][000005ACF4770000 66] Android_Mali_G78_Vulkan, 
+[2024.01.25-23.07.15:488][  0]LogDeviceProfileManager: 	[000005ACF4657A00][000005ACF4772800 66] Android_Mali_G710, 
+[2024.01.25-23.07.15:488][  0]LogDeviceProfileManager: 	[000005ACF4657C00][000005ACF4775000 66] Android_Mali_G710_Vulkan, 
+[2024.01.25-23.07.15:488][  0]LogDeviceProfileManager: 	[000005ACF4658000][000005ACF4777800 66] Android_Mali_G7xx, 
+[2024.01.25-23.07.15:488][  0]LogDeviceProfileManager: 	[000005ACF4658200][000005ACF477A000 66] Android_Mali_G7xx_Vulkan, 
+[2024.01.25-23.07.15:488][  0]LogDeviceProfileManager: 	[000005ACF4658400][000005ACF477C800 66] Android_Xclipse_920, 
+[2024.01.25-23.07.15:488][  0]LogDeviceProfileManager: 	[000005ACF4658600][000005ACF4780000 66] Android_Xclipse_920_Vulkan, 
+[2024.01.25-23.07.15:488][  0]LogDeviceProfileManager: 	[000005ACF4658A00][000005ACF4782800 66] Android_Vulkan_SM5, 
+[2024.01.25-23.07.15:488][  0]LogDeviceProfileManager: 	[000005ACF4658C00][000005ACF4785000 66] Android_PowerVR_G6xxx, 
+[2024.01.25-23.07.15:488][  0]LogDeviceProfileManager: 	[000005ACF4658E00][000005ACF4787800 66] Android_PowerVR_GT7xxx, 
+[2024.01.25-23.07.15:488][  0]LogDeviceProfileManager: 	[000005ACF4659000][000005ACF478A000 66] Android_PowerVR_GE8xxx, 
+[2024.01.25-23.07.15:488][  0]LogDeviceProfileManager: 	[000005ACF4659200][000005ACF478C800 66] Android_PowerVR_GM9xxx, 
+[2024.01.25-23.07.15:488][  0]LogDeviceProfileManager: 	[000005ACF4659400][000005ACF47A0000 66] Android_PowerVR_GM9xxx_Vulkan, 
+[2024.01.25-23.07.15:488][  0]LogDeviceProfileManager: 	[000005ACF4659600][000005ACF47A2800 66] Android_TegraK1, 
+[2024.01.25-23.07.15:488][  0]LogDeviceProfileManager: 	[000005ACF4659800][000005ACF47A5000 66] Android_Unknown_Vulkan, 
+[2024.01.25-23.07.15:488][  0]LogDeviceProfileManager: 	[000005ACF4659A00][000005ACF47A7800 66] Oculus_Quest, 
+[2024.01.25-23.07.15:488][  0]LogDeviceProfileManager: 	[000005ACF4659C00][000005ACF47AA000 66] Oculus_Quest2, 
+[2024.01.25-23.07.15:488][  0]LogDeviceProfileManager: 	[000005ACF4659E00][000005ACF47AC800 66] Meta_Quest_Pro, 
+[2024.01.25-23.07.15:488][  0]LogDeviceProfileManager: 	[000005ACF465A000][000005ACF47B0000 66] Meta_Quest_3, 
+[2024.01.25-23.07.15:488][  0]LogDeviceProfileManager: 	[000005ACF465A200][000005ACF47B2800 66] HoloLens, 
+[2024.01.25-23.07.15:488][  0]LogDeviceProfileManager: 	[000005ACF465A400][000005ACF47B5000 66] MagicLeap_Vulkan, 
+[2024.01.25-23.07.15:488][  0]LogDeviceProfileManager: Active device profile: [000005ACF4069800][000005ACE4A0C800 66] WindowsEditor
+[2024.01.25-23.07.15:488][  0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
+[2024.01.25-23.07.15:491][  0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../DigitalArtNew/digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
+[2024.01.25-23.07.15:495][  0]LogShaderCompilers: Display: Shader autogen file written: ../../../../../DigitalArtNew/digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
+[2024.01.25-23.07.15:519][  0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
+[2024.01.25-23.07.15:521][  0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
+[2024.01.25-23.07.15:521][  0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
+[2024.01.25-23.07.15:521][  0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
+[2024.01.25-23.07.15:521][  0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.19041.0, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists")
+[2024.01.25-23.07.15:530][  0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="E:/DigitalArtNew/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/DigitalArtNew/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="E:/DigitalArtNew/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="E:/DigitalArtNew/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -Device=Win64@DESKTOP-GS0BD9T'
+[2024.01.25-23.07.15:530][  0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Unreal Engine 5.3/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat"  -ScriptsForProject="E:/DigitalArtNew/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/DigitalArtNew/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="E:/DigitalArtNew/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="E:/DigitalArtNew/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -Device=Win64@DESKTOP-GS0BD9T" -nocompile -nocompileuat ]
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+[2024.01.25-23.07.16:198][  0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
+[2024.01.25-23.07.16:198][  0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
+[2024.01.25-23.07.16:198][  0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
+[2024.01.25-23.07.16:198][  0]LogMeshReduction: Display: No distributed automatic mesh merging module available
+[2024.01.25-23.07.16:198][  0]LogMeshMerging: No distributed automatic mesh merging module available
+[2024.01.25-23.07.16:218][  0]LogTurnkeySupport: Completed device detection: Code = 0
+[2024.01.25-23.07.17:646][  0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
+[2024.01.25-23.07.17:646][  0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
+[2024.01.25-23.07.17:669][  0]LogUObjectArray: 22493 objects as part of root set at end of initial load.
+[2024.01.25-23.07.17:669][  0]LogUObjectAllocator: 6340888 out of 0 bytes used by permanent object pool.
+[2024.01.25-23.07.17:669][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
+[2024.01.25-23.07.17:691][  0]LogLiveCoding: Display: Starting LiveCoding
+[2024.01.25-23.07.17:692][  0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
+[2024.01.25-23.07.17:692][  0]LogLiveCoding: Display: First instance in process group "UE_BackroomsDigitalArt_0xe4778dc1", spawning console
+[2024.01.25-23.07.17:833][  0]LogSlate: Border
+[2024.01.25-23.07.17:833][  0]LogSlate: BreadcrumbButton
+[2024.01.25-23.07.17:833][  0]LogSlate: Brushes.Title
+[2024.01.25-23.07.17:833][  0]LogSlate: Default
+[2024.01.25-23.07.17:834][  0]LogSlate: Icons.Save
+[2024.01.25-23.07.17:834][  0]LogSlate: Icons.Toolbar.Settings
+[2024.01.25-23.07.17:834][  0]LogSlate: ListView
+[2024.01.25-23.07.17:834][  0]LogSlate: SoftwareCursor_CardinalCross
+[2024.01.25-23.07.17:834][  0]LogSlate: SoftwareCursor_Grab
+[2024.01.25-23.07.17:834][  0]LogSlate: TableView.DarkRow
+[2024.01.25-23.07.17:834][  0]LogSlate: TableView.Row
+[2024.01.25-23.07.17:834][  0]LogSlate: TreeView
+[2024.01.25-23.07.18:132][  0]LogLiveCoding: Display: Waiting for server
+[2024.01.25-23.07.18:685][  0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started...
+[2024.01.25-23.07.18:704][  0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 18 ms
+[2024.01.25-23.07.18:725][  0]LogInit: XR: Instanced Stereo Rendering is Disabled
+[2024.01.25-23.07.18:725][  0]LogInit: XR: MultiViewport is Disabled
+[2024.01.25-23.07.18:725][  0]LogInit: XR: Mobile Multiview is Disabled
+[2024.01.25-23.07.18:725][  0]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-GS0BD9T: (Name=DESKTOP-GS0BD9T, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.19045.0, Flags="Device_InstallSoftwareValid")
+[2024.01.25-23.07.19:254][  0]LogLiveCoding: Display: Successfully initialized, removing startup thread
+[2024.01.25-23.07.19:413][  0]LogPython: Using Python 3.9.7
+[2024.01.25-23.07.20:126][  0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
+[2024.01.25-23.07.20:129][  0]LogUdpMessaging: Display: Added local interface '192.168.56.1' to multicast group '230.0.0.1:6666'
+[2024.01.25-23.07.20:129][  0]LogUdpMessaging: Display: Added local interface '192.168.178.95' to multicast group '230.0.0.1:6666'
+[2024.01.25-23.07.20:137][  0]LogTcpMessaging: Initializing TcpMessaging bridge
+[2024.01.25-23.07.20:345][  0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: D89CB5E44EBD8CACE3FD7EB20F0920B6 | Instance: 64BD839449844C97C71D4C9A7BFED695 (DESKTOP-GS0BD9T-30548).
+[2024.01.25-23.07.20:922][  0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
+[2024.01.25-23.07.20:955][  0]LogMetasoundEngine: MetaSound Engine Initialized
+[2024.01.25-23.07.22:285][  0]LogOpenImageDenoise: OIDN starting up
+[2024.01.25-23.07.22:537][  0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
+[2024.01.25-23.07.22:562][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
+[2024.01.25-23.07.22:562][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
+[2024.01.25-23.07.22:709][  0]LogTemp: OpenXR ignores max viewport resolution in editor to support full HMD resolutions.
+[2024.01.25-23.07.22:812][  0]LogUProjectInfo: Found projects:
+[2024.01.25-23.07.22:820][  0]SourceControl: Revision control is disabled
+[2024.01.25-23.07.23:450][  0]SourceControl: Revision control is disabled
+[2024.01.25-23.07.23:937][  0]LogCollectionManager: Loaded 0 collections in 0.001183 seconds
+[2024.01.25-23.07.23:939][  0]LogFileCache: Scanning file cache for directory 'E:/DigitalArtNew/digital_art/BackroomsDigitalArt/Saved/Collections/' took 0.00s
+[2024.01.25-23.07.23:940][  0]LogFileCache: Scanning file cache for directory 'E:/DigitalArtNew/digital_art/BackroomsDigitalArt/Content/Developers/Alexa/Collections/' took 0.00s
+[2024.01.25-23.07.23:942][  0]LogFileCache: Scanning file cache for directory 'E:/DigitalArtNew/digital_art/BackroomsDigitalArt/Content/Collections/' took 0.00s
+[2024.01.25-23.07.24:596][  0]LogEngine: Initializing Engine...
+[2024.01.25-23.07.24:641][  0]LogStats: UGameplayTagsManager::InitializeManager -  0.001 s
+[2024.01.25-23.07.24:747][  0]LogInit: Initializing FReadOnlyCVARCache
+[2024.01.25-23.07.24:786][  0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.25-23.07.24:798][  0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.25-23.07.24:855][  0]LogAIModule: Creating AISystem for world Untitled
+[2024.01.25-23.07.24:896][  0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
+[2024.01.25-23.07.24:896][  0]LogInit: Texture streaming: Enabled
+[2024.01.25-23.07.24:919][  0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3
+[2024.01.25-23.07.24:934][  0]LogAudio: Display: Initializing Audio Device Manager...
+[2024.01.25-23.07.24:946][  0]LogAudio: Display: Loading Default Audio Settings Objects...
+[2024.01.25-23.07.24:947][  0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
+[2024.01.25-23.07.24:947][  0]LogAudio: Display: AudioInfo: 'BINKA' Registered
+[2024.01.25-23.07.24:948][  0]LogAudio: Display: AudioInfo: 'PCM' Registered
+[2024.01.25-23.07.24:948][  0]LogAudio: Display: AudioInfo: 'ADPCM' Registered
+[2024.01.25-23.07.24:948][  0]LogAudio: Display: AudioInfo: 'OGG' Registered
+[2024.01.25-23.07.24:948][  0]LogAudio: Display: AudioInfo: 'OPUS' Registered
+[2024.01.25-23.07.24:950][  0]LogAudio: Display: Audio Device Manager Initialized
+[2024.01.25-23.07.24:951][  0]LogAudio: Display: Creating Audio Device:                 Id: 1, Scope: Shared, Realtime: True
+[2024.01.25-23.07.24:953][  0]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.25-23.07.24:953][  0]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.25-23.07.24:953][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.25-23.07.24:953][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.25-23.07.24:953][  0]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.25-23.07.24:953][  0]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.25-23.07.24:953][  0]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.25-23.07.24:953][  0]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.25-23.07.24:957][  0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.25-23.07.24:957][  0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.25-23.07.24:957][  0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.25-23.07.24:968][  0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.25-23.07.25:002][  0]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek High Definition Audio)
+[2024.01.25-23.07.25:006][  0]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.25-23.07.25:009][  0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.25-23.07.25:010][  0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.25-23.07.25:017][  0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
+[2024.01.25-23.07.25:017][  0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
+[2024.01.25-23.07.25:018][  0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
+[2024.01.25-23.07.25:018][  0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
+[2024.01.25-23.07.25:019][  0]LogInit: FAudioDevice initialized with ID 1.
+[2024.01.25-23.07.25:021][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
+[2024.01.25-23.07.25:022][  0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
+[2024.01.25-23.07.25:068][  0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
+[2024.01.25-23.07.25:087][  0]LogInit: Undo buffer set to 32 MB
+[2024.01.25-23.07.25:088][  0]LogInit: Transaction tracking system initialized
+[2024.01.25-23.07.25:136][  0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../../DigitalArtNew/digital_art/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json
+[2024.01.25-23.07.25:136][  0]LogSourceControl: Uncontrolled asset enumeration started...
+[2024.01.25-23.07.25:139][  0]LogSourceControl: Uncontrolled asset enumeration finished in 0.002616 seconds (Found 160 uncontrolled assets)
+[2024.01.25-23.07.25:165][  0]BlueprintLog: New page: Editor Load
+[2024.01.25-23.07.25:362][  0]LocalizationService: Localization service is disabled
+[2024.01.25-23.07.25:406][  0]TimingProfiler: Initialize
+[2024.01.25-23.07.25:411][  0]TimingProfiler: OnSessionChanged
+[2024.01.25-23.07.25:411][  0]LoadingProfiler: Initialize
+[2024.01.25-23.07.25:411][  0]LoadingProfiler: OnSessionChanged
+[2024.01.25-23.07.25:412][  0]NetworkingProfiler: Initialize
+[2024.01.25-23.07.25:415][  0]NetworkingProfiler: OnSessionChanged
+[2024.01.25-23.07.25:415][  0]MemoryProfiler: Initialize
+[2024.01.25-23.07.25:416][  0]MemoryProfiler: OnSessionChanged
+[2024.01.25-23.07.25:702][  0]LogFileCache: Scanning file cache for directory 'E:/DigitalArtNew/digital_art/BackroomsDigitalArt/Content/' took 0.01s
+[2024.01.25-23.07.25:899][  0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
+[2024.01.25-23.07.26:172][  0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
+[2024.01.25-23.07.26:202][  0]SourceControl: Revision control is disabled
+[2024.01.25-23.07.26:202][  0]LogUnrealEdMisc: Loading editor; pre map load, took 18.432
+[2024.01.25-23.07.26:203][  0]LogAssetRegistry: Display: Triggering cache save on discovery complete
+[2024.01.25-23.07.26:207][  0]Cmd: MAP LOAD FILE="../../../../../DigitalArtNew/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
+[2024.01.25-23.07.26:210][  0]LightingResults: New page: Lighting Build
+[2024.01.25-23.07.26:228][  0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
+[2024.01.25-23.07.26:237][  0]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.25-23.07.26:245][  0]MapCheck: New page: Map Check
+[2024.01.25-23.07.26:245][  0]LightingResults: New page: Lighting Build
+[2024.01.25-23.07.26:285][  0]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.25-23.07.26:330][  0]LogUObjectHash: Compacting FUObjectHashTables data took   1.84ms
+[2024.01.25-23.07.26:765][  0]LogAssetRegistry: Display: Asset registry cache written as 18.0 MiB to ../../../../../DigitalArtNew/digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin
+[2024.01.25-23.07.26:836][  0]LogDeviceProfileManager: Going up to parent DeviceProfile []
+[2024.01.25-23.07.26:899][  0]LogStaticMesh: Display: Building static mesh Rectangle_3049FAD6...
+[2024.01.25-23.07.26:920][  0]LogStaticMesh: Built static mesh [0.02s] /Game/_GENERATED/Windowssucks/Rectangle_3049FAD6.Rectangle_3049FAD6
+[2024.01.25-23.07.26:920][  0]LogStaticMesh: Display: Building static mesh Rectangle_3049FAD6...
+[2024.01.25-23.07.26:921][  0]LogStaticMesh: Built static mesh [0.00s] /Game/_GENERATED/Windowssucks/Rectangle_3049FAD6.Rectangle_3049FAD6
+[2024.01.25-23.07.26:981][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'BackroomsMap'.
+[2024.01.25-23.07.26:982][  0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.25-23.07.26:982][  0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.25-23.07.26:982][  0]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.25-23.07.27:197][  0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
+[2024.01.25-23.07.27:236][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.53ms
+[2024.01.25-23.07.27:240][  0]Cmd: MAP CHECKDEP NOCLEARLOG
+[2024.01.25-23.07.27:241][  0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,891ms to complete.
+[2024.01.25-23.07.27:284][  0]LogTexture: Display: Building textures: /Game/GameMap/Props/controls_1-01.controls_1-01 (TFO_AutoDXT, 3008x3596 x1x1x1) (Required Memory Estimate: 742.790999 MB), EncodeSpeed: Fast
+[2024.01.25-23.07.27:316][  0]LogUnrealEdMisc: Total Editor Startup Time, took 19.546
+[2024.01.25-23.07.27:316][  0]LogShaderCompilers: Display: ================================================
+[2024.01.25-23.07.27:316][  0]LogShaderCompilers: Display: === FShaderJobCache stats ===
+[2024.01.25-23.07.27:316][  0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
+[2024.01.25-23.07.27:316][  0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
+[2024.01.25-23.07.27:316][  0]LogShaderCompilers: Display: RAM used: 240,00 B of 819,20 MiB budget. Usage: 0.00%
+[2024.01.25-23.07.27:316][  0]LogShaderCompilers: Display: === Shader Compilation stats ===
+[2024.01.25-23.07.27:316][  0]LogShaderCompilers: Display: Shaders Compiled: 0
+[2024.01.25-23.07.27:316][  0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%)
+[2024.01.25-23.07.27:316][  0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
+[2024.01.25-23.07.27:316][  0]LogShaderCompilers: Display: ================================================
+[2024.01.25-23.07.27:526][  0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
+[2024.01.25-23.07.27:526][  0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
+[2024.01.25-23.07.27:526][  0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
+[2024.01.25-23.07.27:526][  0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
+[2024.01.25-23.07.27:526][  0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
+[2024.01.25-23.07.27:526][  0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
+[2024.01.25-23.07.27:526][  0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
+[2024.01.25-23.07.27:526][  0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
+[2024.01.25-23.07.27:586][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.25-23.07.27:598][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.25-23.07.27:605][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.25-23.07.27:611][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.25-23.07.27:824][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.25-23.07.27:829][  0]LogPakFile: Display: Mounted Pak file 'E:/Unreal Engine 5.3/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/'
+[2024.01.25-23.07.27:834][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.25-23.07.27:835][  0]LogPakFile: Display: Mounted Pak file 'E:/Unreal Engine 5.3/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
+[2024.01.25-23.07.27:836][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.25-23.07.27:837][  0]LogPakFile: Display: Mounted Pak file 'E:/Unreal Engine 5.3/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
+[2024.01.25-23.07.27:838][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.25-23.07.27:838][  0]LogPakFile: Display: Mounted Pak file 'E:/Unreal Engine 5.3/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
+[2024.01.25-23.07.27:842][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.25-23.07.27:842][  0]LogPakFile: Display: Mounted Pak file 'E:/Unreal Engine 5.3/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
+[2024.01.25-23.07.27:843][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.25-23.07.27:844][  0]LogPakFile: Display: Mounted Pak file 'E:/Unreal Engine 5.3/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
+[2024.01.25-23.07.27:845][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.25-23.07.27:845][  0]LogPakFile: Display: Mounted Pak file 'E:/Unreal Engine 5.3/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
+[2024.01.25-23.07.27:847][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.25-23.07.27:847][  0]LogPakFile: Display: Mounted Pak file 'E:/Unreal Engine 5.3/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
+[2024.01.25-23.07.27:848][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.25-23.07.27:849][  0]LogPakFile: Display: Mounted Pak file 'E:/Unreal Engine 5.3/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
+[2024.01.25-23.07.27:850][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.25-23.07.27:850][  0]LogPakFile: Display: Mounted Pak file 'E:/Unreal Engine 5.3/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
+[2024.01.25-23.07.28:049][  0]LogSlate: Took 0.001390 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
+[2024.01.25-23.07.28:061][  0]LogSlate: Took 0.001099 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
+[2024.01.25-23.07.28:062][  0]LogSlate: Took 0.000538 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
+[2024.01.25-23.07.28:080][  0]LogViewport: Scene viewport resized to 1470x940, mode Windowed.
+[2024.01.25-23.07.28:409][  0]LogStall: Startup...
+[2024.01.25-23.07.28:411][  0]LogStall: Startup complete.
+[2024.01.25-23.07.28:423][  0]LogLoad: (Engine Initialization) Total time: 20.65 seconds
+[2024.01.25-23.07.28:423][  0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
+[2024.01.25-23.07.28:498][  0]LogAssetRegistry: AssetRegistryGather time 3.3762s: AssetDataDiscovery 0.0259s, AssetDataGather 3.3102s, StoreResults 0.0401s.
+[2024.01.25-23.07.28:532][  0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects)
+[2024.01.25-23.07.28:613][  0]LogContentStreaming: Texture pool size now 1000 MB
+[2024.01.25-23.07.28:766][  1]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'>
 
-
-VRTemplateMap
-
-Otherwise assets can be missing from cooked builds. Continue with rename?
-[2024.01.25-21.04.51:874][299]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-21.04.51:935][302]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-21.04.51:946][302]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-21.04.52:402][350]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-21.04.53:237][432]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-21.05.02:109][466]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-21.05.03:174][574]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/GameMap/Locker/LockerHide.LockerHide
-[2024.01.25-21.05.03:174][574]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-21.05.03:174][574]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.25-21.05.03:182][574]LogSlate: Warning: The command 'BlueprintEditorSpawnNodes.AddActorRefAction->CommandInfo' has the same default chord as 'BlueprintEditorSpawnNodes.(Class=/Script/BlueprintGraph.K2Node_Knot Key=R Shift=false Ctrl=false Alt=false)' [R]
-[2024.01.25-21.05.03:813][574]LogSlate: Took 0.000129 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
-[2024.01.25-21.05.05:486][743]LogSlate: Window 'LockerHide' being destroyed
-[2024.01.25-21.05.06:790][880]LogSlate: Window 'LockerHide' being destroyed
-[2024.01.25-21.05.07:986][ 21]LogViewport: Scene viewport resized to 1505x862, mode Windowed.
-[2024.01.25-21.05.10:709][330]LogUObjectGlobals: Warning: Failed to find object 'Class /Script/PCG.PCGSettings'
-[2024.01.25-21.05.12:159][447]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-21.05.12:198][447]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Locker/LockerHide" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Locker/LockerHide.uasset" SILENT=true
-[2024.01.25-21.05.12:209][447]LogSavePackage: Moving output files for package: /Game/GameMap/Locker/LockerHide
-[2024.01.25-21.05.12:209][447]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/LockerHide0B0628424B5FD04D30A452A2D27E3289.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Locker/LockerHide.uasset'
-[2024.01.25-21.05.12:217][447]LogFileHelpers: InternalPromptForCheckoutAndSave took 57 ms (total: 653 ms)
-[2024.01.25-21.05.12:218][447]AssetCheck: New page: Asset Save: LockerHide
-[2024.01.25-21.05.12:218][447]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Locker/LockerHide.LockerHide
-[2024.01.25-21.05.12:790][513]BlueprintLog: New page: Compile LockerHide
-[2024.01.25-21.05.12:849][513]LogUObjectHash: Compacting FUObjectHashTables data took   1.21ms
-[2024.01.25-21.05.14:075][625]LogViewport: Scene viewport resized to 429x281, mode Windowed.
-[2024.01.25-21.05.16:783][724]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-21.05.16:831][724]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2024.01.25-21.05.16:871][724]LogUObjectHash: Compacting FUObjectHashTables data took   1.05ms
-[2024.01.25-21.05.16:974][724]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2024.01.25-21.05.16:975][724]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap53C8196D4CF22FFEA136F3AE231FE1C7.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2024.01.25-21.05.16:984][724]LogFileHelpers: All files are already saved.
-[2024.01.25-21.05.16:984][724]LogFileHelpers: Saving map 'BackroomsMap' took 0.154
-[2024.01.25-21.05.16:991][724]LogFileHelpers: InternalPromptForCheckoutAndSave took 208 ms (total: 862 ms)
-[2024.01.25-21.05.16:995][724]AssetCheck: New page: Asset Save: BackroomsMap
-[2024.01.25-21.05.16:995][724]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2024.01.25-21.05.38:886][836]LogEditorClassViewer: Warning: Class /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter.PLACEHOLDER-CLASS__BP_Weapon_Component_C_0 has parent , but this parent is not found. The Class will not be shown in ClassViewer.
-[2024.01.25-21.05.38:886][836]LogEditorClassViewer: Warning: Class /Game/FirstPersonArms/Animations/FirstPerson_AnimBP.PLACEHOLDER-CLASS__BP_FirstPersonCharacter_C_0 has parent , but this parent is not found. The Class will not be shown in ClassViewer.
-[2024.01.25-21.05.38:886][836]LogEditorClassViewer: Warning: Class /Game/FirstPerson/Blueprints/BP_Weapon_Component.PLACEHOLDER-CLASS__BP_FirstPersonCharacter_C_0 has parent , but this parent is not found. The Class will not be shown in ClassViewer.
-[2024.01.25-21.05.38:886][836]LogEditorClassViewer: Warning: Class /Game/FirstPerson/Blueprints/BP_Weapon_Component.PLACEHOLDER-CLASS__BP_FirstPersonProjectile_C_1 has parent , but this parent is not found. The Class will not be shown in ClassViewer.
-[2024.01.25-21.06.00:538][783]BlueprintLog: New page: Pre-Play auto-recompile
-[2024.01.25-21.06.00:538][783]LogPlayLevel: [PlayLevel] Compiling BackroomsMap before play...
-[2024.01.25-21.06.00:577][783]LogUObjectHash: Compacting FUObjectHashTables data took   1.26ms
-[2024.01.25-21.06.00:578][783]LogPlayLevel: PlayLevel: Blueprint regeneration took 40 ms (1 blueprints)
-[2024.01.25-21.06.00:578][783]PIE: New page: PIE session: BackroomsMap (25 Jan 2024, 23:06:00)
-[2024.01.25-21.06.00:582][783]LogOnline: OSS: Created online subsystem instance for: NULL
-[2024.01.25-21.06.00:582][783]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
-[2024.01.25-21.06.00:582][783]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2024.01.25-21.06.00:617][783]LogPlayLevel: PIE: StaticDuplicateObject took: (0.034704s)
-[2024.01.25-21.06.00:617][783]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.034749s)
-[2024.01.25-21.06.00:631][783]LogUObjectHash: Compacting FUObjectHashTables data took   1.22ms
-[2024.01.25-21.06.00:632][783]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-21.06.00:632][783]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.25-21.06.00:633][783]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.25-21.06.00:633][783]LogPlayLevel: PIE: World Init took: (0.001415s)
-[2024.01.25-21.06.00:633][783]LogAudio: Display: Creating Audio Device:                 Id: 2, Scope: Unique, Realtime: True
-[2024.01.25-21.06.00:633][783]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2024.01.25-21.06.00:633][783]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2024.01.25-21.06.00:633][783]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2024.01.25-21.06.00:633][783]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2024.01.25-21.06.00:633][783]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2024.01.25-21.06.00:633][783]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2024.01.25-21.06.00:633][783]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2024.01.25-21.06.00:633][783]LogAudio: Display: AudioDevice MaxSources: 32
-[2024.01.25-21.06.00:634][783]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2024.01.25-21.06.00:634][783]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2024.01.25-21.06.00:634][783]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2024.01.25-21.06.00:636][783]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2024.01.25-21.06.00:663][783]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
-[2024.01.25-21.06.00:663][783]LogAudioMixer: Display: Initializing Sound Submixes...
-[2024.01.25-21.06.00:663][783]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2024.01.25-21.06.00:663][783]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2024.01.25-21.06.00:664][783]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2
-[2024.01.25-21.06.00:664][783]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2
-[2024.01.25-21.06.00:666][783]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2
-[2024.01.25-21.06.00:666][783]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2
-[2024.01.25-21.06.00:666][783]LogInit: FAudioDevice initialized with ID 2.
-[2024.01.25-21.06.00:666][783]LogAudio: Display: Audio Device (ID: 2) registered with world 'BackroomsMap'.
-[2024.01.25-21.06.00:666][783]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2
-[2024.01.25-21.06.00:675][783]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.25-21.06.01:213][783]LogLoad: Game class is 'VRGameMode_C'
-[2024.01.25-21.06.01:227][783]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-22.06.01
-[2024.01.25-21.06.01:228][783]LogWorld: Bringing up level for play took: 0.014645
-[2024.01.25-21.06.01:230][783]LogOnline: OSS: Created online subsystem instance for: :Context_18
-[2024.01.25-21.06.01:236][783]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
-[2024.01.25-21.06.01:237][783]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
-[2024.01.25-21.06.01:239][783]vr.PixelDensity = "1"
-[2024.01.25-21.06.01:241][783]PIE: Server logged in
-[2024.01.25-21.06.01:242][783]PIE: Play in editor total start time 0,707 seconds.
-[2024.01.25-21.06.01:247][783]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input.
-[2024.01.25-21.06.01:351][783]LogViewport: Scene viewport resized to 4032x2240, mode Windowed.
-[2024.01.25-21.06.01:356][783]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
-[2024.01.25-21.06.01:361][783]LogRenderer: Warning: Resizing VR buffer to 3512 by 1952
-[2024.01.25-21.06.01:379][783]LogSlate: Took 0.000155 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
-[2024.01.25-21.06.01:470][784]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.078799 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_13', movement 'Walking'
-[2024.01.25-21.06.01:470][784]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.095101 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_6', movement 'Walking'
-[2024.01.25-21.06.01:553][785]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
-[2024.01.25-21.06.01:557][785]LogScript: Warning: Accessed None trying to read property lockerHideReference
-	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_6
-	Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:030E
-[2024.01.25-21.06.01:557][785]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.06.01:557][785]LogScript: Warning: Accessed None trying to read property lockerHideReference
-	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_6
-	Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0470
-[2024.01.25-21.06.01:558][785]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.06.02:027][802]LogScript: Warning: Accessed None trying to read property lockerHideReference
-	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_6
-	Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:030E
-[2024.01.25-21.06.02:027][802]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.06.02:028][802]LogScript: Warning: Accessed None trying to read property lockerHideReference
-	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_6
-	Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0470
-[2024.01.25-21.06.02:028][802]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.06.02:528][823]LogScript: Warning: Accessed None trying to read property lockerHideReference
-	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_6
-	Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:030E
-[2024.01.25-21.06.02:528][823]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.06.02:528][823]LogScript: Warning: Accessed None trying to read property lockerHideReference
-	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_6
-	Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0470
-[2024.01.25-21.06.02:528][823]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.06.03:051][840]LogScript: Warning: Accessed None trying to read property lockerHideReference
-	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_6
-	Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:030E
-[2024.01.25-21.06.03:051][840]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.06.03:051][840]LogScript: Warning: Accessed None trying to read property lockerHideReference
-	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_6
-	Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0470
-[2024.01.25-21.06.03:051][840]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.06.03:539][855]LogScript: Warning: Accessed None trying to read property lockerHideReference
-	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_6
-	Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:030E
-[2024.01.25-21.06.03:539][855]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.06.03:539][855]LogScript: Warning: Accessed None trying to read property lockerHideReference
-	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_6
-	Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0470
-[2024.01.25-21.06.03:539][855]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.06.04:054][878]LogScript: Warning: Accessed None trying to read property lockerHideReference
-	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_6
-	Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:030E
-[2024.01.25-21.06.04:054][878]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.06.04:054][878]LogScript: Warning: Accessed None trying to read property lockerHideReference
-	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_6
-	Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0470
-[2024.01.25-21.06.04:054][878]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.06.04:590][895]LogScript: Warning: Accessed None trying to read property lockerHideReference
-	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_6
-	Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:030E
-[2024.01.25-21.06.04:591][895]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.06.04:591][895]LogScript: Warning: Accessed None trying to read property lockerHideReference
-	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_6
-	Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0470
-[2024.01.25-21.06.04:591][895]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.06.05:106][910]LogScript: Warning: Accessed None trying to read property lockerHideReference
-	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_6
-	Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:030E
-[2024.01.25-21.06.05:106][910]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.06.05:107][910]LogScript: Warning: Accessed None trying to read property lockerHideReference
-	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_6
-	Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0470
-[2024.01.25-21.06.05:107][910]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.06.05:638][926]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~
-
	@#'.. Invalidating and reverting to Default URL.
-[2024.01.25-21.06.05:638][926]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.06.05:638][926]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.06.05:654][927]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~
-
	@#'.. Invalidating and reverting to Default URL.
-[2024.01.25-21.06.05:654][927]LogNet: Browse: /Game/BackroomsMap
-[2024.01.25-21.06.05:654][927]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap
-[2024.01.25-21.06.05:654][927]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap'
-[2024.01.25-21.06.05:654][927]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap
-[2024.01.25-21.06.05:654][927]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap'
-[2024.01.25-21.06.05:687][928]LogNet: Browse: /Game/BackroomsMap?closed
-[2024.01.25-21.06.05:687][928]LogNet: Connection failed; returning to Entry
-[2024.01.25-21.06.05:687][928]LogLoad: LoadMap: /Game/BackroomsMap?closed
-[2024.01.25-21.06.05:687][928]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2024.01.25-21.06.05:688][928]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2024.01.25-21.06.05:690][928]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.25-21.06.05:738][928]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2024.01.25-21.06.05:744][928]LogSlate: Slate User Unregistered.  User Index 8
-[2024.01.25-21.06.05:744][928]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
-[2024.01.25-21.06.05:745][928]LogUObjectHash: Compacting FUObjectHashTables data took   1.14ms
-[2024.01.25-21.06.05:747][928]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2024.01.25-21.06.05:781][928]LogPlayLevel: PIE: StaticDuplicateObject took: (0.034374s)
-[2024.01.25-21.06.05:781][928]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.034422s)
-[2024.01.25-21.06.05:781][928]LogAudio: Display: Audio Device (ID: 2) registered with world 'BackroomsMap'.
-[2024.01.25-21.06.05:781][928]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-21.06.05:781][928]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.25-21.06.05:782][928]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.25-21.06.05:782][928]LogPlayLevel: PIE: World Init took: (0.000876s)
-[2024.01.25-21.06.05:782][928]LogLoad: Game class is 'VRGameMode_C'
-[2024.01.25-21.06.05:792][928]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-22.06.05
-[2024.01.25-21.06.05:793][928]LogWorld: Bringing up level for play took: 0.011034
-[2024.01.25-21.06.05:796][928]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
-[2024.01.25-21.06.05:796][928]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
-[2024.01.25-21.06.05:798][928]vr.PixelDensity = "1"
-[2024.01.25-21.06.05:798][928]LogLoad: Took 0.111083 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap)
-[2024.01.25-21.06.05:811][928]LogUObjectHash: Compacting FUObjectHashTables data took   1.15ms
-[2024.01.25-21.06.19:996][344]LogScript: Warning: Accessed None trying to read property lockerHideReference
-	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_13
-	Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:030E
-[2024.01.25-21.06.19:996][344]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.06.19:996][344]LogScript: Warning: Accessed None trying to read property lockerHideReference
-	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_13
-	Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0470
-[2024.01.25-21.06.19:996][344]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.06.22:709][425]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.06.22:709][425]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.06.23:941][462]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~
-
	@#'.. Invalidating and reverting to Default URL.
-[2024.01.25-21.06.23:956][463]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~
-
	@#'.. Invalidating and reverting to Default URL.
-[2024.01.25-21.06.23:956][463]LogNet: Browse: /Game/BackroomsMap
-[2024.01.25-21.06.23:956][463]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap
-[2024.01.25-21.06.23:956][463]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap'
-[2024.01.25-21.06.23:956][463]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap
-[2024.01.25-21.06.23:956][463]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap'
-[2024.01.25-21.06.23:989][464]LogNet: Browse: /Game/BackroomsMap?closed
-[2024.01.25-21.06.23:989][464]LogNet: Connection failed; returning to Entry
-[2024.01.25-21.06.23:989][464]LogLoad: LoadMap: /Game/BackroomsMap?closed
-[2024.01.25-21.06.23:989][464]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2024.01.25-21.06.23:991][464]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2024.01.25-21.06.23:992][464]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.25-21.06.24:040][464]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2024.01.25-21.06.24:043][464]LogSlate: Slate User Unregistered.  User Index 8
-[2024.01.25-21.06.24:043][464]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
-[2024.01.25-21.06.24:045][464]LogUObjectHash: Compacting FUObjectHashTables data took   1.33ms
-[2024.01.25-21.06.24:047][464]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2024.01.25-21.06.24:081][464]LogPlayLevel: PIE: StaticDuplicateObject took: (0.033976s)
-[2024.01.25-21.06.24:081][464]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.034024s)
-[2024.01.25-21.06.24:081][464]LogAudio: Display: Audio Device (ID: 2) registered with world 'BackroomsMap'.
-[2024.01.25-21.06.24:081][464]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-21.06.24:081][464]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.25-21.06.24:081][464]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.25-21.06.24:082][464]LogPlayLevel: PIE: World Init took: (0.001198s)
-[2024.01.25-21.06.24:082][464]LogLoad: Game class is 'VRGameMode_C'
-[2024.01.25-21.06.24:091][464]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-22.06.24
-[2024.01.25-21.06.24:093][464]LogWorld: Bringing up level for play took: 0.010559
-[2024.01.25-21.06.24:095][464]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
-[2024.01.25-21.06.24:095][464]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
-[2024.01.25-21.06.24:097][464]vr.PixelDensity = "1"
-[2024.01.25-21.06.24:097][464]LogLoad: Took 0.107657 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap)
-[2024.01.25-21.06.24:111][464]LogUObjectHash: Compacting FUObjectHashTables data took   1.28ms
-[2024.01.25-21.06.42:497][125]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.25-21.06.42:497][125]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2024.01.25-21.06.42:531][125]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0]  (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed
-[2024.01.25-21.06.42:535][125]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2024.01.25-21.06.42:537][125]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.25-21.06.42:541][125]LogPlayLevel: Display: Shutting down PIE online subsystems
-[2024.01.25-21.06.42:546][125]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.25-21.06.42:562][125]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2
-[2024.01.25-21.06.42:562][125]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
-[2024.01.25-21.06.42:563][125]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
-[2024.01.25-21.06.42:571][125]LogSlate: Slate User Unregistered.  User Index 8
-[2024.01.25-21.06.42:571][125]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
-[2024.01.25-21.06.42:573][125]LogUObjectHash: Compacting FUObjectHashTables data took   1.32ms
-[2024.01.25-21.06.42:694][126]LogPlayLevel: Display: Destroying online subsystem :Context_18
-[2024.01.25-21.06.42:726][126]LogViewport: Scene viewport resized to 429x281, mode Windowed.
-[2024.01.25-21.06.44:626][238]LogSlate: Window 'Message Log' being destroyed
-[2024.01.25-21.06.44:632][238]LogSlate: Window 'Message Log' being destroyed
-[2024.01.25-21.06.48:303][528]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-21.06.48:349][528]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Locker/LockerHide" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Locker/LockerHide.uasset" SILENT=true
-[2024.01.25-21.06.48:362][528]LogSavePackage: Moving output files for package: /Game/GameMap/Locker/LockerHide
-[2024.01.25-21.06.48:362][528]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/LockerHideBEAA652144919D8FE32494A6DD5E92C7.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Locker/LockerHide.uasset'
-[2024.01.25-21.06.48:369][528]LogFileHelpers: InternalPromptForCheckoutAndSave took 65 ms (total: 928 ms)
-[2024.01.25-21.06.48:371][528]AssetCheck: New page: Asset Save: LockerHide
-[2024.01.25-21.06.48:371][528]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Locker/LockerHide.LockerHide
-[2024.01.25-21.06.48:941][593]BlueprintLog: New page: Compile LockerHide
-[2024.01.25-21.06.49:002][593]LogUObjectHash: Compacting FUObjectHashTables data took   1.19ms
-[2024.01.25-21.06.49:386][616]LogViewport: Scene viewport resized to 429x281, mode Windowed.
-[2024.01.25-21.06.55:194][820]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-21.06.55:223][820]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2024.01.25-21.06.55:272][820]LogUObjectHash: Compacting FUObjectHashTables data took   1.12ms
-[2024.01.25-21.06.55:375][820]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2024.01.25-21.06.55:375][820]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap395FFA5646574CD7C2D7119744543F15.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2024.01.25-21.06.55:385][820]LogFileHelpers: All files are already saved.
-[2024.01.25-21.06.55:385][820]LogFileHelpers: Saving map 'BackroomsMap' took 0.162
-[2024.01.25-21.06.55:398][820]LogFileHelpers: InternalPromptForCheckoutAndSave took 204 ms (total: 1.13 sec)
-[2024.01.25-21.06.55:399][820]AssetCheck: New page: Asset Save: BackroomsMap
-[2024.01.25-21.06.55:400][820]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2024.01.25-21.06.55:978][840]LogDebuggerCommands: Repeating last play command: VR Preview
-[2024.01.25-21.06.55:988][840]LogPlayLevel: PlayLevel: No blueprints needed recompiling
-[2024.01.25-21.06.55:988][840]PIE: New page: PIE session: BackroomsMap (25 Jan 2024, 23:06:55)
-[2024.01.25-21.06.55:988][840]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2024.01.25-21.06.56:023][840]LogPlayLevel: PIE: StaticDuplicateObject took: (0.035315s)
-[2024.01.25-21.06.56:023][840]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.035350s)
-[2024.01.25-21.06.56:037][840]LogUObjectHash: Compacting FUObjectHashTables data took   1.21ms
-[2024.01.25-21.06.56:039][840]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-21.06.56:039][840]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.25-21.06.56:039][840]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.25-21.06.56:040][840]LogPlayLevel: PIE: World Init took: (0.001187s)
-[2024.01.25-21.06.56:040][840]LogAudio: Display: Creating Audio Device:                 Id: 3, Scope: Unique, Realtime: True
-[2024.01.25-21.06.56:040][840]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2024.01.25-21.06.56:040][840]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2024.01.25-21.06.56:040][840]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2024.01.25-21.06.56:040][840]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2024.01.25-21.06.56:040][840]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2024.01.25-21.06.56:040][840]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2024.01.25-21.06.56:040][840]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2024.01.25-21.06.56:040][840]LogAudio: Display: AudioDevice MaxSources: 32
-[2024.01.25-21.06.56:040][840]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2024.01.25-21.06.56:040][840]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2024.01.25-21.06.56:040][840]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2024.01.25-21.06.56:043][840]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2024.01.25-21.06.56:069][840]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
-[2024.01.25-21.06.56:070][840]LogAudioMixer: Display: Initializing Sound Submixes...
-[2024.01.25-21.06.56:070][840]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2024.01.25-21.06.56:070][840]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2024.01.25-21.06.56:070][840]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3
-[2024.01.25-21.06.56:070][840]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3
-[2024.01.25-21.06.56:072][840]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3
-[2024.01.25-21.06.56:072][840]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3
-[2024.01.25-21.06.56:072][840]LogInit: FAudioDevice initialized with ID 3.
-[2024.01.25-21.06.56:072][840]LogAudio: Display: Audio Device (ID: 3) registered with world 'BackroomsMap'.
-[2024.01.25-21.06.56:072][840]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3
-[2024.01.25-21.06.56:084][840]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.25-21.06.56:609][840]LogLoad: Game class is 'VRGameMode_C'
-[2024.01.25-21.06.56:623][840]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-22.06.56
-[2024.01.25-21.06.56:624][840]LogWorld: Bringing up level for play took: 0.014439
-[2024.01.25-21.06.56:626][840]LogOnline: OSS: Created online subsystem instance for: :Context_19
-[2024.01.25-21.06.56:628][840]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
-[2024.01.25-21.06.56:630][840]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
-[2024.01.25-21.06.56:630][840]LogSpawn: Warning: SpawnActor failed because of collision at the spawn location [X=4207.983 Y=401.969 Z=347.663] for [VRPawn_C]
-[2024.01.25-21.06.56:630][840]LogGameMode: Warning: SpawnDefaultPawnAtTransform: Couldn't spawn Pawn of type VRPawn_C at Rotation: Pitch 0.000000 Yaw 156.599997 Roll 0.000000
-Translation: 4207.983104 401.969171 347.663039
-Scale3D: 1.000000 1.000000 1.000000
-
-[2024.01.25-21.06.56:635][840]PIE: Server logged in
-[2024.01.25-21.06.56:636][840]PIE: Play in editor total start time 0,648 seconds.
-[2024.01.25-21.06.56:637][840]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input.
-[2024.01.25-21.06.56:709][840]LogViewport: Scene viewport resized to 4032x2240, mode Windowed.
-[2024.01.25-21.06.56:713][840]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
-[2024.01.25-21.06.56:742][841]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.080269 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_13', movement 'Walking'
-[2024.01.25-21.06.56:742][841]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.096498 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_6', movement 'Walking'
-[2024.01.25-21.06.56:896][843]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
-[2024.01.25-21.07.02:965][ 81]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.25-21.07.02:965][ 81]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2024.01.25-21.07.02:997][ 81]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0]  (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed
-[2024.01.25-21.07.02:999][ 81]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2024.01.25-21.07.03:001][ 81]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.25-21.07.03:005][ 81]LogPlayLevel: Display: Shutting down PIE online subsystems
-[2024.01.25-21.07.03:010][ 81]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.25-21.07.03:026][ 81]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3
-[2024.01.25-21.07.03:026][ 81]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3
-[2024.01.25-21.07.03:028][ 81]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3
-[2024.01.25-21.07.03:034][ 81]LogSlate: Slate User Unregistered.  User Index 8
-[2024.01.25-21.07.03:034][ 81]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
-[2024.01.25-21.07.03:036][ 81]LogUObjectHash: Compacting FUObjectHashTables data took   1.22ms
-[2024.01.25-21.07.03:081][ 82]LogPlayLevel: Display: Destroying online subsystem :Context_19
-[2024.01.25-21.07.03:109][ 82]LogViewport: Scene viewport resized to 429x281, mode Windowed.
-[2024.01.25-21.07.06:895][208]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-21.07.06:948][208]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2024.01.25-21.07.06:989][208]LogUObjectHash: Compacting FUObjectHashTables data took   1.16ms
-[2024.01.25-21.07.07:086][208]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2024.01.25-21.07.07:087][208]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap2B21B13B4924EB04F4DA938DEC56DF26.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2024.01.25-21.07.07:096][208]LogFileHelpers: All files are already saved.
-[2024.01.25-21.07.07:096][208]LogFileHelpers: Saving map 'BackroomsMap' took 0.148
-[2024.01.25-21.07.07:101][208]LogFileHelpers: InternalPromptForCheckoutAndSave took 205 ms (total: 1.33 sec)
-[2024.01.25-21.07.07:104][208]AssetCheck: New page: Asset Save: BackroomsMap
-[2024.01.25-21.07.07:104][208]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2024.01.25-21.07.09:665][466]LogDebuggerCommands: Repeating last play command: VR Preview
-[2024.01.25-21.07.09:680][466]LogPlayLevel: PlayLevel: No blueprints needed recompiling
-[2024.01.25-21.07.09:680][466]PIE: New page: PIE session: BackroomsMap (25 Jan 2024, 23:07:09)
-[2024.01.25-21.07.09:680][466]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2024.01.25-21.07.09:722][466]LogPlayLevel: PIE: StaticDuplicateObject took: (0.041556s)
-[2024.01.25-21.07.09:722][466]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.041598s)
-[2024.01.25-21.07.09:737][466]LogUObjectHash: Compacting FUObjectHashTables data took   1.65ms
-[2024.01.25-21.07.09:738][466]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-21.07.09:738][466]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.25-21.07.09:739][466]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.25-21.07.09:740][466]LogPlayLevel: PIE: World Init took: (0.001458s)
-[2024.01.25-21.07.09:740][466]LogAudio: Display: Creating Audio Device:                 Id: 4, Scope: Unique, Realtime: True
-[2024.01.25-21.07.09:740][466]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2024.01.25-21.07.09:740][466]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2024.01.25-21.07.09:740][466]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2024.01.25-21.07.09:740][466]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2024.01.25-21.07.09:740][466]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2024.01.25-21.07.09:740][466]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2024.01.25-21.07.09:740][466]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2024.01.25-21.07.09:740][466]LogAudio: Display: AudioDevice MaxSources: 32
-[2024.01.25-21.07.09:741][466]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2024.01.25-21.07.09:741][466]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2024.01.25-21.07.09:741][466]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2024.01.25-21.07.09:743][466]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2024.01.25-21.07.09:783][466]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
-[2024.01.25-21.07.09:783][466]LogAudioMixer: Display: Initializing Sound Submixes...
-[2024.01.25-21.07.09:783][466]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2024.01.25-21.07.09:783][466]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2024.01.25-21.07.09:784][466]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=4
-[2024.01.25-21.07.09:784][466]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=4
-[2024.01.25-21.07.09:786][466]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4
-[2024.01.25-21.07.09:786][466]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4
-[2024.01.25-21.07.09:786][466]LogInit: FAudioDevice initialized with ID 4.
-[2024.01.25-21.07.09:786][466]LogAudio: Display: Audio Device (ID: 4) registered with world 'BackroomsMap'.
-[2024.01.25-21.07.09:786][466]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4
-[2024.01.25-21.07.09:796][466]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.25-21.07.10:324][466]LogLoad: Game class is 'VRGameMode_C'
-[2024.01.25-21.07.10:337][466]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-22.07.10
-[2024.01.25-21.07.10:338][466]LogWorld: Bringing up level for play took: 0.014153
-[2024.01.25-21.07.10:341][466]LogOnline: OSS: Created online subsystem instance for: :Context_20
-[2024.01.25-21.07.10:343][466]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
-[2024.01.25-21.07.10:344][466]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
-[2024.01.25-21.07.10:346][466]vr.PixelDensity = "1"
-[2024.01.25-21.07.10:348][466]PIE: Server logged in
-[2024.01.25-21.07.10:349][466]PIE: Play in editor total start time 0,668 seconds.
-[2024.01.25-21.07.10:350][466]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input.
-[2024.01.25-21.07.10:470][466]LogViewport: Scene viewport resized to 4032x2240, mode Windowed.
-[2024.01.25-21.07.10:474][466]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
-[2024.01.25-21.07.10:528][467]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.078937 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_13', movement 'Walking'
-[2024.01.25-21.07.10:529][467]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.095231 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_6', movement 'Walking'
-[2024.01.25-21.07.10:658][469]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
-[2024.01.25-21.07.10:664][469]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.07.10:664][469]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.07.11:171][487]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.07.11:172][487]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.07.11:686][507]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.07.11:686][507]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.07.12:219][523]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.07.12:219][523]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.07.37:355][349]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.25-21.07.37:355][349]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2024.01.25-21.07.37:381][349]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0]  (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed
-[2024.01.25-21.07.37:384][349]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2024.01.25-21.07.37:386][349]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.25-21.07.37:390][349]LogPlayLevel: Display: Shutting down PIE online subsystems
-[2024.01.25-21.07.37:397][349]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.25-21.07.37:411][349]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 4
-[2024.01.25-21.07.37:411][349]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4
-[2024.01.25-21.07.37:413][349]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4
-[2024.01.25-21.07.37:420][349]LogSlate: Slate User Unregistered.  User Index 8
-[2024.01.25-21.07.37:420][349]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
-[2024.01.25-21.07.37:422][349]LogUObjectHash: Compacting FUObjectHashTables data took   1.24ms
-[2024.01.25-21.07.37:525][350]LogPlayLevel: Display: Destroying online subsystem :Context_20
-[2024.01.25-21.07.37:574][350]LogViewport: Scene viewport resized to 429x281, mode Windowed.
-[2024.01.25-21.07.39:860][427]LogSlate: Window 'Message Log' being destroyed
-[2024.01.25-21.07.39:894][427]LogSlate: Window 'Message Log' being destroyed
-[2024.01.25-21.07.42:372][512]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-21.07.42:401][512]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2024.01.25-21.07.42:446][512]LogUObjectHash: Compacting FUObjectHashTables data took   1.13ms
-[2024.01.25-21.07.42:549][512]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2024.01.25-21.07.42:549][512]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap698D43164AF7AD93B2250A99837F7961.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2024.01.25-21.07.42:559][512]LogFileHelpers: All files are already saved.
-[2024.01.25-21.07.42:559][512]LogFileHelpers: Saving map 'BackroomsMap' took 0.158
-[2024.01.25-21.07.42:566][512]LogFileHelpers: InternalPromptForCheckoutAndSave took 193 ms (total: 1.53 sec)
-[2024.01.25-21.07.42:569][512]AssetCheck: New page: Asset Save: BackroomsMap
-[2024.01.25-21.07.42:569][512]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2024.01.25-21.07.53:533][822]LogDebuggerCommands: Repeating last play command: VR Preview
-[2024.01.25-21.07.53:544][822]LogPlayLevel: PlayLevel: No blueprints needed recompiling
-[2024.01.25-21.07.53:545][822]PIE: New page: PIE session: BackroomsMap (25 Jan 2024, 23:07:53)
-[2024.01.25-21.07.53:545][822]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2024.01.25-21.07.53:587][822]LogPlayLevel: PIE: StaticDuplicateObject took: (0.041824s)
-[2024.01.25-21.07.53:587][822]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.041871s)
-[2024.01.25-21.07.53:600][822]LogUObjectHash: Compacting FUObjectHashTables data took   1.20ms
-[2024.01.25-21.07.53:602][822]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-21.07.53:602][822]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.25-21.07.53:602][822]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.25-21.07.53:603][822]LogPlayLevel: PIE: World Init took: (0.001279s)
-[2024.01.25-21.07.53:603][822]LogAudio: Display: Creating Audio Device:                 Id: 5, Scope: Unique, Realtime: True
-[2024.01.25-21.07.53:603][822]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2024.01.25-21.07.53:603][822]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2024.01.25-21.07.53:603][822]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2024.01.25-21.07.53:604][822]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2024.01.25-21.07.53:604][822]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2024.01.25-21.07.53:604][822]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2024.01.25-21.07.53:604][822]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2024.01.25-21.07.53:604][822]LogAudio: Display: AudioDevice MaxSources: 32
-[2024.01.25-21.07.53:604][822]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2024.01.25-21.07.53:604][822]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2024.01.25-21.07.53:604][822]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2024.01.25-21.07.53:606][822]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2024.01.25-21.07.53:633][822]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
-[2024.01.25-21.07.53:634][822]LogAudioMixer: Display: Initializing Sound Submixes...
-[2024.01.25-21.07.53:634][822]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2024.01.25-21.07.53:634][822]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2024.01.25-21.07.53:634][822]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=5
-[2024.01.25-21.07.53:634][822]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=5
-[2024.01.25-21.07.53:636][822]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=5
-[2024.01.25-21.07.53:637][822]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=5
-[2024.01.25-21.07.53:637][822]LogInit: FAudioDevice initialized with ID 5.
-[2024.01.25-21.07.53:637][822]LogAudio: Display: Audio Device (ID: 5) registered with world 'BackroomsMap'.
-[2024.01.25-21.07.53:637][822]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 5
-[2024.01.25-21.07.53:646][822]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.25-21.07.54:177][822]LogLoad: Game class is 'VRGameMode_C'
-[2024.01.25-21.07.54:189][822]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-22.07.54
-[2024.01.25-21.07.54:190][822]LogWorld: Bringing up level for play took: 0.012722
-[2024.01.25-21.07.54:192][822]LogOnline: OSS: Created online subsystem instance for: :Context_21
-[2024.01.25-21.07.54:195][822]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
-[2024.01.25-21.07.54:196][822]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
-[2024.01.25-21.07.54:197][822]vr.PixelDensity = "1"
-[2024.01.25-21.07.54:200][822]PIE: Server logged in
-[2024.01.25-21.07.54:201][822]PIE: Play in editor total start time 0,657 seconds.
-[2024.01.25-21.07.54:202][822]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input.
-[2024.01.25-21.07.54:275][822]LogViewport: Scene viewport resized to 4032x2240, mode Windowed.
-[2024.01.25-21.07.54:279][822]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
-[2024.01.25-21.07.54:322][823]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.100000 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_13', movement 'Walking'
-[2024.01.25-21.07.54:398][825]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
-[2024.01.25-21.08.19:344][714]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.25-21.08.19:345][714]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2024.01.25-21.08.19:380][714]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0]  (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed
-[2024.01.25-21.08.19:384][714]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2024.01.25-21.08.19:387][714]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.25-21.08.19:391][714]LogPlayLevel: Display: Shutting down PIE online subsystems
-[2024.01.25-21.08.19:396][714]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.25-21.08.19:412][714]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 5
-[2024.01.25-21.08.19:412][714]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5
-[2024.01.25-21.08.19:414][714]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5
-[2024.01.25-21.08.19:421][714]LogSlate: Slate User Unregistered.  User Index 8
-[2024.01.25-21.08.19:421][714]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
-[2024.01.25-21.08.19:423][714]LogUObjectHash: Compacting FUObjectHashTables data took   1.47ms
-[2024.01.25-21.08.19:462][715]LogPlayLevel: Display: Destroying online subsystem :Context_21
-[2024.01.25-21.08.19:490][715]LogViewport: Scene viewport resized to 429x281, mode Windowed.
-[2024.01.25-21.08.24:921][153]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-21.08.24:964][153]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Locker/LockerHide" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Locker/LockerHide.uasset" SILENT=true
-[2024.01.25-21.08.24:976][153]LogSavePackage: Moving output files for package: /Game/GameMap/Locker/LockerHide
-[2024.01.25-21.08.24:976][153]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/LockerHideBF9363B3413139E77F26C6B66DA95D0B.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Locker/LockerHide.uasset'
-[2024.01.25-21.08.24:984][153]LogFileHelpers: InternalPromptForCheckoutAndSave took 62 ms (total: 1.59 sec)
-[2024.01.25-21.08.24:985][153]AssetCheck: New page: Asset Save: LockerHide
-[2024.01.25-21.08.24:985][153]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Locker/LockerHide.LockerHide
-[2024.01.25-21.08.25:702][233]BlueprintLog: New page: Compile LockerHide
-[2024.01.25-21.08.25:782][233]LogUObjectHash: Compacting FUObjectHashTables data took   1.59ms
-[2024.01.25-21.08.26:170][253]LogViewport: Scene viewport resized to 429x281, mode Windowed.
-[2024.01.25-21.08.30:190][363]LogViewport: Scene viewport resized to 429x281, mode Windowed.
-[2024.01.25-21.08.33:310][470]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-21.08.33:344][470]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2024.01.25-21.08.33:391][470]LogUObjectHash: Compacting FUObjectHashTables data took   1.42ms
-[2024.01.25-21.08.33:494][470]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2024.01.25-21.08.33:494][470]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap71D0D92F41A5BD588EB68C8F8A3131E8.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2024.01.25-21.08.33:503][470]LogFileHelpers: All files are already saved.
-[2024.01.25-21.08.33:503][470]LogFileHelpers: Saving map 'BackroomsMap' took 0.159
-[2024.01.25-21.08.33:516][470]LogFileHelpers: InternalPromptForCheckoutAndSave took 206 ms (total: 1.80 sec)
-[2024.01.25-21.08.33:521][470]AssetCheck: New page: Asset Save: BackroomsMap
-[2024.01.25-21.08.33:521][470]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2024.01.25-21.08.36:637][580]LogDebuggerCommands: Repeating last play command: VR Preview
-[2024.01.25-21.08.36:650][580]LogPlayLevel: PlayLevel: No blueprints needed recompiling
-[2024.01.25-21.08.36:650][580]PIE: New page: PIE session: BackroomsMap (25 Jan 2024, 23:08:36)
-[2024.01.25-21.08.36:651][580]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2024.01.25-21.08.36:692][580]LogPlayLevel: PIE: StaticDuplicateObject took: (0.041285s)
-[2024.01.25-21.08.36:692][580]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.041324s)
-[2024.01.25-21.08.36:707][580]LogUObjectHash: Compacting FUObjectHashTables data took   1.53ms
-[2024.01.25-21.08.36:708][580]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-21.08.36:708][580]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.25-21.08.36:708][580]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.25-21.08.36:709][580]LogPlayLevel: PIE: World Init took: (0.001040s)
-[2024.01.25-21.08.36:709][580]LogAudio: Display: Creating Audio Device:                 Id: 6, Scope: Unique, Realtime: True
-[2024.01.25-21.08.36:709][580]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2024.01.25-21.08.36:709][580]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2024.01.25-21.08.36:709][580]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2024.01.25-21.08.36:709][580]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2024.01.25-21.08.36:709][580]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2024.01.25-21.08.36:709][580]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2024.01.25-21.08.36:709][580]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2024.01.25-21.08.36:709][580]LogAudio: Display: AudioDevice MaxSources: 32
-[2024.01.25-21.08.36:709][580]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2024.01.25-21.08.36:709][580]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2024.01.25-21.08.36:709][580]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2024.01.25-21.08.36:711][580]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2024.01.25-21.08.36:738][580]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
-[2024.01.25-21.08.36:738][580]LogAudioMixer: Display: Initializing Sound Submixes...
-[2024.01.25-21.08.36:738][580]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2024.01.25-21.08.36:739][580]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2024.01.25-21.08.36:739][580]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=6
-[2024.01.25-21.08.36:739][580]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=6
-[2024.01.25-21.08.36:741][580]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=6
-[2024.01.25-21.08.36:741][580]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=6
-[2024.01.25-21.08.36:741][580]LogInit: FAudioDevice initialized with ID 6.
-[2024.01.25-21.08.36:741][580]LogAudio: Display: Audio Device (ID: 6) registered with world 'BackroomsMap'.
-[2024.01.25-21.08.36:741][580]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 6
-[2024.01.25-21.08.36:750][580]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.25-21.08.37:274][580]LogLoad: Game class is 'VRGameMode_C'
-[2024.01.25-21.08.37:287][580]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-22.08.37
-[2024.01.25-21.08.37:288][580]LogWorld: Bringing up level for play took: 0.013249
-[2024.01.25-21.08.37:290][580]LogOnline: OSS: Created online subsystem instance for: :Context_22
-[2024.01.25-21.08.37:292][580]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
-[2024.01.25-21.08.37:293][580]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
-[2024.01.25-21.08.37:295][580]vr.PixelDensity = "1"
-[2024.01.25-21.08.37:298][580]PIE: Server logged in
-[2024.01.25-21.08.37:299][580]PIE: Play in editor total start time 0,648 seconds.
-[2024.01.25-21.08.37:300][580]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input.
-[2024.01.25-21.08.37:423][580]LogViewport: Scene viewport resized to 4032x2240, mode Windowed.
-[2024.01.25-21.08.37:427][580]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
-[2024.01.25-21.08.37:475][581]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.096600 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_13', movement 'Walking'
-[2024.01.25-21.08.37:568][583]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
-[2024.01.25-21.08.48:664][926]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.25-21.08.48:664][926]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2024.01.25-21.08.48:703][926]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0]  (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed
-[2024.01.25-21.08.48:710][926]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2024.01.25-21.08.48:711][926]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.25-21.08.48:716][926]LogPlayLevel: Display: Shutting down PIE online subsystems
-[2024.01.25-21.08.48:721][926]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.25-21.08.48:737][926]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 6
-[2024.01.25-21.08.48:737][926]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6
-[2024.01.25-21.08.48:739][926]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6
-[2024.01.25-21.08.48:745][926]LogSlate: Slate User Unregistered.  User Index 8
-[2024.01.25-21.08.48:745][926]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
-[2024.01.25-21.08.48:747][926]LogUObjectHash: Compacting FUObjectHashTables data took   1.20ms
-[2024.01.25-21.08.48:784][927]LogPlayLevel: Display: Destroying online subsystem :Context_22
-[2024.01.25-21.08.48:801][927]LogViewport: Scene viewport resized to 429x281, mode Windowed.
-[2024.01.25-21.08.54:107][390]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-21.08.54:152][390]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Locker/LockerHide" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Locker/LockerHide.uasset" SILENT=true
-[2024.01.25-21.08.54:165][390]LogSavePackage: Moving output files for package: /Game/GameMap/Locker/LockerHide
-[2024.01.25-21.08.54:166][390]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/LockerHide1AF84ECF4C10C967C8E623BD4350A294.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Locker/LockerHide.uasset'
-[2024.01.25-21.08.54:172][390]LogFileHelpers: InternalPromptForCheckoutAndSave took 65 ms (total: 1.86 sec)
-[2024.01.25-21.08.54:173][390]AssetCheck: New page: Asset Save: LockerHide
-[2024.01.25-21.08.54:173][390]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Locker/LockerHide.LockerHide
-[2024.01.25-21.08.54:344][410]BlueprintLog: New page: Compile LockerHide
-[2024.01.25-21.08.54:405][410]LogUObjectHash: Compacting FUObjectHashTables data took   1.21ms
-[2024.01.25-21.08.54:747][428]LogViewport: Scene viewport resized to 429x281, mode Windowed.
-[2024.01.25-21.08.57:642][522]LogDebuggerCommands: Repeating last play command: VR Preview
-[2024.01.25-21.08.57:651][522]LogPlayLevel: PlayLevel: No blueprints needed recompiling
-[2024.01.25-21.08.57:651][522]PIE: New page: PIE session: BackroomsMap (25 Jan 2024, 23:08:57)
-[2024.01.25-21.08.57:652][522]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2024.01.25-21.08.57:692][522]LogPlayLevel: PIE: StaticDuplicateObject took: (0.039799s)
-[2024.01.25-21.08.57:692][522]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.039840s)
-[2024.01.25-21.08.57:707][522]LogUObjectHash: Compacting FUObjectHashTables data took   1.34ms
-[2024.01.25-21.08.57:709][522]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-21.08.57:709][522]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.25-21.08.57:709][522]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.25-21.08.57:710][522]LogPlayLevel: PIE: World Init took: (0.000976s)
-[2024.01.25-21.08.57:710][522]LogAudio: Display: Creating Audio Device:                 Id: 7, Scope: Unique, Realtime: True
-[2024.01.25-21.08.57:710][522]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2024.01.25-21.08.57:710][522]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2024.01.25-21.08.57:710][522]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2024.01.25-21.08.57:710][522]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2024.01.25-21.08.57:710][522]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2024.01.25-21.08.57:710][522]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2024.01.25-21.08.57:710][522]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2024.01.25-21.08.57:710][522]LogAudio: Display: AudioDevice MaxSources: 32
-[2024.01.25-21.08.57:710][522]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2024.01.25-21.08.57:710][522]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2024.01.25-21.08.57:710][522]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2024.01.25-21.08.57:712][522]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2024.01.25-21.08.57:741][522]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
-[2024.01.25-21.08.57:741][522]LogAudioMixer: Display: Initializing Sound Submixes...
-[2024.01.25-21.08.57:741][522]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2024.01.25-21.08.57:741][522]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2024.01.25-21.08.57:741][522]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=7
-[2024.01.25-21.08.57:741][522]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=7
-[2024.01.25-21.08.57:743][522]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=7
-[2024.01.25-21.08.57:743][522]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=7
-[2024.01.25-21.08.57:743][522]LogInit: FAudioDevice initialized with ID 7.
-[2024.01.25-21.08.57:743][522]LogAudio: Display: Audio Device (ID: 7) registered with world 'BackroomsMap'.
-[2024.01.25-21.08.57:743][522]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 7
-[2024.01.25-21.08.57:753][522]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.25-21.08.58:280][522]LogLoad: Game class is 'VRGameMode_C'
-[2024.01.25-21.08.58:292][522]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-22.08.58
-[2024.01.25-21.08.58:294][522]LogWorld: Bringing up level for play took: 0.012984
-[2024.01.25-21.08.58:296][522]LogOnline: OSS: Created online subsystem instance for: :Context_23
-[2024.01.25-21.08.58:298][522]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
-[2024.01.25-21.08.58:299][522]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
-[2024.01.25-21.08.58:301][522]vr.PixelDensity = "1"
-[2024.01.25-21.08.58:304][522]PIE: Server logged in
-[2024.01.25-21.08.58:306][522]PIE: Play in editor total start time 0,655 seconds.
-[2024.01.25-21.08.58:307][522]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input.
-[2024.01.25-21.08.58:380][522]LogViewport: Scene viewport resized to 4032x2240, mode Windowed.
-[2024.01.25-21.08.58:385][522]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
-[2024.01.25-21.08.58:424][523]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.099749 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_13', movement 'Walking'
-[2024.01.25-21.08.58:514][525]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
-[2024.01.25-21.09.10:754][905]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.25-21.09.10:754][905]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2024.01.25-21.09.10:783][905]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0]  (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed
-[2024.01.25-21.09.10:790][905]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2024.01.25-21.09.10:792][905]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.25-21.09.10:796][905]LogPlayLevel: Display: Shutting down PIE online subsystems
-[2024.01.25-21.09.10:802][905]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.25-21.09.10:818][905]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2024.01.25-21.09.10:818][905]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 7
-[2024.01.25-21.09.10:818][905]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7
-[2024.01.25-21.09.10:820][905]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7
-[2024.01.25-21.09.10:828][905]LogSlate: Slate User Unregistered.  User Index 8
-[2024.01.25-21.09.10:828][905]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
-[2024.01.25-21.09.10:829][905]LogUObjectHash: Compacting FUObjectHashTables data took   1.34ms
-[2024.01.25-21.09.10:871][906]LogPlayLevel: Display: Destroying online subsystem :Context_23
-[2024.01.25-21.09.10:891][906]LogViewport: Scene viewport resized to 429x281, mode Windowed.
-[2024.01.25-21.09.12:993][987]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-21.09.13:043][987]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2024.01.25-21.09.13:085][987]LogUObjectHash: Compacting FUObjectHashTables data took   1.19ms
-[2024.01.25-21.09.13:182][987]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2024.01.25-21.09.13:183][987]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap3CBB526C436E781DC2CE3D93AE739B24.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2024.01.25-21.09.13:191][987]LogFileHelpers: All files are already saved.
-[2024.01.25-21.09.13:191][987]LogFileHelpers: Saving map 'BackroomsMap' took 0.149
-[2024.01.25-21.09.13:197][987]LogFileHelpers: InternalPromptForCheckoutAndSave took 204 ms (total: 2.07 sec)
-[2024.01.25-21.09.13:200][987]AssetCheck: New page: Asset Save: BackroomsMap
-[2024.01.25-21.09.13:201][987]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2024.01.25-21.09.24:996][412]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-21.09.25:025][412]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2024.01.25-21.09.25:068][412]LogUObjectHash: Compacting FUObjectHashTables data took   1.23ms
-[2024.01.25-21.09.25:171][412]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2024.01.25-21.09.25:172][412]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapA70B2C184BD27AF8DF5298ABA9BFAB41.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2024.01.25-21.09.25:181][412]LogFileHelpers: All files are already saved.
-[2024.01.25-21.09.25:181][412]LogFileHelpers: Saving map 'BackroomsMap' took 0.158
-[2024.01.25-21.09.25:195][412]LogFileHelpers: InternalPromptForCheckoutAndSave took 199 ms (total: 2.26 sec)
-[2024.01.25-21.09.25:199][412]AssetCheck: New page: Asset Save: BackroomsMap
-[2024.01.25-21.09.25:199][412]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2024.01.25-21.09.28:573][525]LogViewport: Scene viewport resized to 429x281, mode Windowed.
-[2024.01.25-21.09.36:991][828]LogViewport: Scene viewport resized to 429x281, mode Windowed.
-[2024.01.25-21.09.44:075][  4]LogViewport: Scene viewport resized to 429x281, mode Windowed.
-[2024.01.25-21.09.44:509][ 14]LogViewport: Scene viewport resized to 429x281, mode Windowed.
-[2024.01.25-21.09.45:089][ 24]LogViewport: Scene viewport resized to 429x281, mode Windowed.
-[2024.01.25-21.09.45:567][ 30]LogViewport: Scene viewport resized to 429x281, mode Windowed.
-[2024.01.25-21.09.56:100][161]LogShaderCompilers: Display: ================================================
-[2024.01.25-21.09.56:100][161]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2024.01.25-21.09.56:100][161]LogShaderCompilers: Display: Total job queries 444, among them cache hits 205 (46.17%)
-[2024.01.25-21.09.56:100][161]LogShaderCompilers: Display: Tracking 239 distinct input hashes that result in 141 distinct outputs (59.00%)
-[2024.01.25-21.09.56:100][161]LogShaderCompilers: Display: RAM used: 517,41 KiB of 1,60 GiB budget. Usage: 0.03%
-[2024.01.25-21.09.56:100][161]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2024.01.25-21.09.56:100][161]LogShaderCompilers: Display: Shaders Compiled: 23
-[2024.01.25-21.09.56:100][161]LogShaderCompilers: Display: Jobs assigned 23, completed 23 (100%)
-[2024.01.25-21.09.56:100][161]LogShaderCompilers: Display: Average time worker was idle: 1.87 s
-[2024.01.25-21.09.56:100][161]LogShaderCompilers: Display: Time job spent in pending queue: average 0.24 s, longest 0.95 s
-[2024.01.25-21.09.56:100][161]LogShaderCompilers: Display: Job execution time: average 0.57 s, max 1.05 s
-[2024.01.25-21.09.56:100][161]LogShaderCompilers: Display: Job life time (pending + execution): average 0.82 s, max 1.36
-[2024.01.25-21.09.56:100][161]LogShaderCompilers: Display: Shader code size: average 4,926 KiB, min 328 B, max 11,578 KiB
-[2024.01.25-21.09.56:100][161]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 2.60 s
-[2024.01.25-21.09.56:100][161]LogShaderCompilers: Display: Jobs were issued in 23 batches (only local compilation was used), average 1.00 jobs/batch
-[2024.01.25-21.09.56:100][161]LogShaderCompilers: Display: Average processing rate: 8.86 jobs/sec
-[2024.01.25-21.09.56:100][161]LogShaderCompilers: Display: Total thread time: 9,785 s
-[2024.01.25-21.09.56:100][161]LogShaderCompilers: Display: Total thread preprocess time: 0,975 s
-[2024.01.25-21.09.56:100][161]LogShaderCompilers: Display: Percentage time preprocessing: 9.97%
-[2024.01.25-21.09.56:100][161]LogShaderCompilers: Display: Effective parallelization: 3.77 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
-[2024.01.25-21.09.56:100][161]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2024.01.25-21.09.56:100][161]LogShaderCompilers: Display:          TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled    2 times, average 0.72 sec, max 0.80 sec, min 0.64 sec)
-[2024.01.25-21.09.56:100][161]LogShaderCompilers: Display:          TBasePassVSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled    2 times, average 0.64 sec, max 0.64 sec, min 0.63 sec)
-[2024.01.25-21.09.56:100][161]LogShaderCompilers: Display:                                                 FLumenCardVS (compiled    3 times, average 0.50 sec, max 0.60 sec, min 0.33 sec)
-[2024.01.25-21.09.56:100][161]LogShaderCompilers: Display:      TBasePassVSFPrecomputedVolumetricLightmapLightingPolicy (compiled    1 times, average 0.43 sec, max 0.43 sec, min 0.43 sec)
-[2024.01.25-21.09.56:100][161]LogShaderCompilers: Display:                  TShadowDepthVSVertexShadowDepth_OutputDepth (compiled    1 times, average 0.43 sec, max 0.43 sec, min 0.43 sec)
-[2024.01.25-21.09.56:100][161]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2024.01.25-21.09.56:100][161]LogShaderCompilers: Display:                                                 FLumenCardVS - 15.32% of total time (compiled    3 times, average 0.50 sec, max 0.60 sec, min 0.33 sec)
-[2024.01.25-21.09.56:100][161]LogShaderCompilers: Display:          TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ - 14.67% of total time (compiled    2 times, average 0.72 sec, max 0.80 sec, min 0.64 sec)
-[2024.01.25-21.09.56:100][161]LogShaderCompilers: Display:          TBasePassVSTDistanceFieldShadowsAndLightMapPolicyHQ - 12.98% of total time (compiled    2 times, average 0.64 sec, max 0.64 sec, min 0.63 sec)
-[2024.01.25-21.09.56:100][161]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy - 11.04% of total time (compiled    3 times, average 0.36 sec, max 0.39 sec, min 0.32 sec)
-[2024.01.25-21.09.56:100][161]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy - 11.00% of total time (compiled    3 times, average 0.36 sec, max 0.42 sec, min 0.33 sec)
-[2024.01.25-21.09.56:100][161]LogShaderCompilers: Display: ================================================
-[2024.01.25-21.10.01:125][601]LogViewport: Scene viewport resized to 429x281, mode Windowed.
-[2024.01.25-21.10.07:640][821]LogEditorViewport: Clicking Background
-[2024.01.25-21.10.20:387][260]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-21.10.20:413][260]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2024.01.25-21.10.20:459][260]LogUObjectHash: Compacting FUObjectHashTables data took   1.14ms
-[2024.01.25-21.10.20:554][260]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2024.01.25-21.10.20:554][260]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapE568B3034B3468E4B81671A4227C9CD0.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2024.01.25-21.10.20:563][260]LogFileHelpers: All files are already saved.
-[2024.01.25-21.10.20:563][260]LogFileHelpers: Saving map 'BackroomsMap' took 0.151
-[2024.01.25-21.10.20:569][260]LogFileHelpers: InternalPromptForCheckoutAndSave took 181 ms (total: 2.45 sec)
-[2024.01.25-21.10.20:573][260]AssetCheck: New page: Asset Save: BackroomsMap
-[2024.01.25-21.10.20:573][260]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2024.01.25-21.10.32:703][607]Cmd: DELETE
-[2024.01.25-21.10.32:703][607]Cmd: ACTOR DELETE
-[2024.01.25-21.10.32:714][607]LogEditorActor: Deleted Actor: StaticMeshActor
-[2024.01.25-21.10.32:727][607]LogUObjectHash: Compacting FUObjectHashTables data took   0.55ms
-[2024.01.25-21.10.32:728][607]LogEditorActor: Deleted 1 Actors (0.025 secs)
-[2024.01.25-21.10.41:388][591]Cmd: DELETE
-[2024.01.25-21.10.41:388][591]Cmd: ACTOR DELETE
-[2024.01.25-21.10.41:399][591]LogEditorActor: Deleted Actor: StaticMeshActor
-[2024.01.25-21.10.41:412][591]LogUObjectHash: Compacting FUObjectHashTables data took   0.58ms
-[2024.01.25-21.10.41:415][591]LogEditorActor: Deleted 1 Actors (0.027 secs)
-[2024.01.25-21.10.44:880][992]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-21.10.44:905][992]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2024.01.25-21.10.44:942][992]LogUObjectHash: Compacting FUObjectHashTables data took   0.57ms
-[2024.01.25-21.10.45:038][992]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2024.01.25-21.10.45:038][992]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapB5CB7376486730D55E4BDAB10A5A972A.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2024.01.25-21.10.45:047][992]LogFileHelpers: All files are already saved.
-[2024.01.25-21.10.45:047][992]LogFileHelpers: Saving map 'BackroomsMap' took 0.144
-[2024.01.25-21.10.45:058][992]LogFileHelpers: InternalPromptForCheckoutAndSave took 178 ms (total: 2.62 sec)
-[2024.01.25-21.10.45:062][992]AssetCheck: New page: Asset Save: BackroomsMap
-[2024.01.25-21.10.45:062][992]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2024.01.25-21.11.03:326][970]Cmd: DELETE
-[2024.01.25-21.11.03:326][970]Cmd: ACTOR DELETE
-[2024.01.25-21.11.03:338][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.03:339][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.03:340][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.03:340][970]LogEditorActor: Actor Light_Tunnels181 is referenced by GroupActor3.
-[2024.01.25-21.11.05:177][970]LogSlate: Window 'Message' being destroyed
-[2024.01.25-21.11.05:182][970]Message dialog closed, result: YesAll, title: Message, text: Actor Light_Tunnels181 is referenced by other Actors/Objects.
-Do you really want to delete it? This will break references.
-
-Reference List:
-
-GroupActor3
-[2024.01.25-21.11.05:183][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:184][970]LogEditorActor: Actor Light_Tunnels174 is referenced by GroupActor3.
-[2024.01.25-21.11.05:184][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:184][970]LogEditorActor: Actor Light_Tunnels167 is referenced by GroupActor3.
-[2024.01.25-21.11.05:184][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:185][970]LogEditorActor: Actor Light_Tunnels160 is referenced by GroupActor3.
-[2024.01.25-21.11.05:185][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:185][970]LogEditorActor: Actor Light_Tunnels153 is referenced by GroupActor3.
-[2024.01.25-21.11.05:185][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:186][970]LogEditorActor: Actor Light_Tunnels139 is referenced by GroupActor3.
-[2024.01.25-21.11.05:186][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:186][970]LogEditorActor: Actor Light_Tunnels146 is referenced by GroupActor3.
-[2024.01.25-21.11.05:186][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:187][970]LogEditorActor: Actor Light_Tunnels104 is referenced by GroupActor3.
-[2024.01.25-21.11.05:187][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:187][970]LogEditorActor: Actor Light_Tunnels111 is referenced by GroupActor3.
-[2024.01.25-21.11.05:187][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:188][970]LogEditorActor: Actor Light_Tunnels118 is referenced by GroupActor3.
-[2024.01.25-21.11.05:188][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:188][970]LogEditorActor: Actor Light_Tunnels125 is referenced by GroupActor3.
-[2024.01.25-21.11.05:188][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:189][970]LogEditorActor: Actor Light_Tunnels132 is referenced by GroupActor3.
-[2024.01.25-21.11.05:189][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:189][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:190][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:190][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:190][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:191][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:191][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:192][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:192][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:193][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:193][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:194][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:194][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:195][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:195][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:196][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:196][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:197][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:197][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:198][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:198][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:199][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:199][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:200][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:200][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:200][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:200][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:201][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:202][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:202][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:203][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:203][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:204][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:204][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:205][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:205][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:206][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:206][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:207][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:207][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:207][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:208][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:208][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:209][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:209][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:210][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:210][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:210][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:211][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:212][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:212][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:213][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:213][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:214][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:214][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:215][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:215][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:215][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:216][970]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.05:229][970]LogUObjectHash: Compacting FUObjectHashTables data took   0.65ms
-[2024.01.25-21.11.05:233][970]LogEditorActor: Deleted 73 Actors (0.064 secs)
-[2024.01.25-21.11.09:003][366]Cmd: DELETE
-[2024.01.25-21.11.09:003][366]Cmd: ACTOR DELETE
-[2024.01.25-21.11.09:012][366]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.09:013][366]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.09:027][366]LogUObjectHash: Compacting FUObjectHashTables data took   0.64ms
-[2024.01.25-21.11.09:030][366]LogEditorActor: Deleted 2 Actors (0.026 secs)
-[2024.01.25-21.11.19:571][468]Cmd: DELETE
-[2024.01.25-21.11.19:571][468]Cmd: ACTOR DELETE
-[2024.01.25-21.11.19:579][468]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.19:580][468]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.19:581][468]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.19:581][468]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.19:582][468]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.19:582][468]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.19:583][468]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.19:595][468]LogUObjectHash: Compacting FUObjectHashTables data took   0.64ms
-[2024.01.25-21.11.19:598][468]LogEditorActor: Deleted 7 Actors (0.027 secs)
-[2024.01.25-21.11.21:398][679]Cmd: DELETE
-[2024.01.25-21.11.21:398][679]Cmd: ACTOR DELETE
-[2024.01.25-21.11.21:407][679]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.25-21.11.21:420][679]LogUObjectHash: Compacting FUObjectHashTables data took   0.65ms
-[2024.01.25-21.11.21:423][679]LogEditorActor: Deleted 1 Actors (0.025 secs)
-[2024.01.25-21.11.22:292][781]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-21.11.22:320][781]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2024.01.25-21.11.22:358][781]LogUObjectHash: Compacting FUObjectHashTables data took   0.54ms
-[2024.01.25-21.11.22:439][781]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2024.01.25-21.11.22:440][781]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapB3EA246345B078D87058D4B463B7E651.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2024.01.25-21.11.22:448][781]LogFileHelpers: All files are already saved.
-[2024.01.25-21.11.22:448][781]LogFileHelpers: Saving map 'BackroomsMap' took 0.129
-[2024.01.25-21.11.22:453][781]LogFileHelpers: InternalPromptForCheckoutAndSave took 161 ms (total: 2.79 sec)
-[2024.01.25-21.11.22:457][781]AssetCheck: New page: Asset Save: BackroomsMap
-[2024.01.25-21.11.22:457][781]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2024.01.25-21.11.26:869][244]LogEditorViewport: Clicking Background
-[2024.01.25-21.11.27:181][271]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-21.11.27:210][271]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2024.01.25-21.11.27:249][271]LogUObjectHash: Compacting FUObjectHashTables data took   0.57ms
-[2024.01.25-21.11.27:330][271]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2024.01.25-21.11.27:330][271]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap3F11BDF24ED6CAF877EB859E8347B489.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2024.01.25-21.11.27:339][271]LogFileHelpers: All files are already saved.
-[2024.01.25-21.11.27:339][271]LogFileHelpers: Saving map 'BackroomsMap' took 0.129
-[2024.01.25-21.11.27:352][271]LogFileHelpers: InternalPromptForCheckoutAndSave took 169 ms (total: 2.96 sec)
-[2024.01.25-21.11.27:353][271]AssetCheck: New page: Asset Save: BackroomsMap
-[2024.01.25-21.11.27:353][271]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2024.01.25-21.11.38:231][550]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance
-[2024.01.25-21.11.40:998][858]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Plane.Plane
-[2024.01.25-21.11.40:998][858]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Plane.Plane
-[2024.01.25-21.11.40:999][858]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Plane.Plane as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_3
-[2024.01.25-21.11.40:999][858]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Plane.Plane as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_3
-[2024.01.25-21.12.59:382][ 10]LogEditorViewport: Clicking Background
-[2024.01.25-21.12.59:712][ 35]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-21.12.59:737][ 35]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2024.01.25-21.12.59:783][ 35]LogUObjectHash: Compacting FUObjectHashTables data took   1.12ms
-[2024.01.25-21.12.59:869][ 35]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2024.01.25-21.12.59:869][ 35]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap891C69FB4358BAEF836B9CBC8AD28B88.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2024.01.25-21.12.59:878][ 35]LogFileHelpers: All files are already saved.
-[2024.01.25-21.12.59:878][ 35]LogFileHelpers: Saving map 'BackroomsMap' took 0.141
-[2024.01.25-21.12.59:883][ 35]LogFileHelpers: InternalPromptForCheckoutAndSave took 171 ms (total: 3.13 sec)
-[2024.01.25-21.12.59:886][ 35]AssetCheck: New page: Asset Save: BackroomsMap
-[2024.01.25-21.12.59:886][ 35]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2024.01.25-21.13.08:134][957]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance
-[2024.01.25-21.13.08:960][  1]LogShaderCompilers: Display: ================================================
-[2024.01.25-21.13.08:960][  1]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2024.01.25-21.13.08:960][  1]LogShaderCompilers: Display: Total job queries 480, among them cache hits 213 (44.38%)
-[2024.01.25-21.13.08:960][  1]LogShaderCompilers: Display: Tracking 252 distinct input hashes that result in 149 distinct outputs (59.13%)
-[2024.01.25-21.13.08:960][  1]LogShaderCompilers: Display: RAM used: 538,87 KiB of 1,60 GiB budget. Usage: 0.03%
-[2024.01.25-21.13.08:960][  1]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2024.01.25-21.13.08:960][  1]LogShaderCompilers: Display: Shaders Compiled: 24
-[2024.01.25-21.13.08:960][  1]LogShaderCompilers: Display: Jobs assigned 32, completed 24 (75.00%)
-[2024.01.25-21.13.08:960][  1]LogShaderCompilers: Display: Average time worker was idle: 166.56 s
-[2024.01.25-21.13.08:960][  1]LogShaderCompilers: Display: Time job spent in pending queue: average 0.21 s, longest 0.95 s
-[2024.01.25-21.13.08:960][  1]LogShaderCompilers: Display: Job execution time: average 0.57 s, max 1.05 s
-[2024.01.25-21.13.08:960][  1]LogShaderCompilers: Display: Job life time (pending + execution): average 0.81 s, max 1.36
-[2024.01.25-21.13.08:961][  1]LogShaderCompilers: Display: Shader code size: average 4,792 KiB, min 328 B, max 11,578 KiB
-[2024.01.25-21.13.08:961][  1]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 3.11 s
-[2024.01.25-21.13.08:961][  1]LogShaderCompilers: Display: Jobs were issued in 32 batches (only local compilation was used), average 1.00 jobs/batch
-[2024.01.25-21.13.08:961][  1]LogShaderCompilers: Display: Average processing rate: 7.72 jobs/sec
-[2024.01.25-21.13.08:961][  1]LogShaderCompilers: Display: Total thread time: 9,93 s
-[2024.01.25-21.13.08:961][  1]LogShaderCompilers: Display: Total thread preprocess time: 1,002 s
-[2024.01.25-21.13.08:961][  1]LogShaderCompilers: Display: Percentage time preprocessing: 10.09%
-[2024.01.25-21.13.08:961][  1]LogShaderCompilers: Display: Effective parallelization: 3.20 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
-[2024.01.25-21.13.08:961][  1]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2024.01.25-21.13.08:961][  1]LogShaderCompilers: Display:          TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled    2 times, average 0.72 sec, max 0.80 sec, min 0.64 sec)
-[2024.01.25-21.13.08:961][  1]LogShaderCompilers: Display:          TBasePassVSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled    2 times, average 0.64 sec, max 0.64 sec, min 0.63 sec)
-[2024.01.25-21.13.08:961][  1]LogShaderCompilers: Display:                                                 FLumenCardVS (compiled    3 times, average 0.50 sec, max 0.60 sec, min 0.33 sec)
-[2024.01.25-21.13.08:961][  1]LogShaderCompilers: Display:      TBasePassVSFPrecomputedVolumetricLightmapLightingPolicy (compiled    1 times, average 0.43 sec, max 0.43 sec, min 0.43 sec)
-[2024.01.25-21.13.08:961][  1]LogShaderCompilers: Display:                  TShadowDepthVSVertexShadowDepth_OutputDepth (compiled    1 times, average 0.43 sec, max 0.43 sec, min 0.43 sec)
-[2024.01.25-21.13.08:961][  1]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2024.01.25-21.13.08:961][  1]LogShaderCompilers: Display:                                                 FLumenCardVS - 15.10% of total time (compiled    3 times, average 0.50 sec, max 0.60 sec, min 0.33 sec)
-[2024.01.25-21.13.08:961][  1]LogShaderCompilers: Display:          TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ - 14.45% of total time (compiled    2 times, average 0.72 sec, max 0.80 sec, min 0.64 sec)
-[2024.01.25-21.13.08:961][  1]LogShaderCompilers: Display:          TBasePassVSTDistanceFieldShadowsAndLightMapPolicyHQ - 12.80% of total time (compiled    2 times, average 0.64 sec, max 0.64 sec, min 0.63 sec)
-[2024.01.25-21.13.08:961][  1]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy - 10.88% of total time (compiled    3 times, average 0.36 sec, max 0.39 sec, min 0.32 sec)
-[2024.01.25-21.13.08:961][  1]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy - 10.84% of total time (compiled    3 times, average 0.36 sec, max 0.42 sec, min 0.33 sec)
-[2024.01.25-21.13.08:961][  1]LogShaderCompilers: Display: ================================================
-[2024.01.25-21.13.10:084][ 97]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-21.13.10:119][ 97]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2024.01.25-21.13.10:159][ 97]LogUObjectHash: Compacting FUObjectHashTables data took   1.19ms
-[2024.01.25-21.13.10:241][ 97]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2024.01.25-21.13.10:241][ 97]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap9C7BF43E45D46F5758522BBC0F5EF7D3.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2024.01.25-21.13.10:250][ 97]LogFileHelpers: All files are already saved.
-[2024.01.25-21.13.10:250][ 97]LogFileHelpers: Saving map 'BackroomsMap' took 0.131
-[2024.01.25-21.13.10:256][ 97]LogFileHelpers: InternalPromptForCheckoutAndSave took 171 ms (total: 3.30 sec)
-[2024.01.25-21.13.10:258][ 97]AssetCheck: New page: Asset Save: BackroomsMap
-[2024.01.25-21.13.10:258][ 97]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2024.01.25-21.13.50:888][450]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/GameMap/Abgrund/Abgrund_Material.Abgrund_Material
-[2024.01.25-21.13.50:895][450]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-21.13.50:895][450]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.25-21.13.51:033][450]MaterialEditorStats: Texture samplers: 0/16
-[2024.01.25-21.13.51:033][450]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15)
-[2024.01.25-21.13.51:033][450]MaterialEditorStats: LWC Promote usages (Est.): 9
-[2024.01.25-21.13.51:033][450]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 9
-[2024.01.25-21.13.51:033][450]MaterialEditorStats: LWC Other usages (Est.): 12
-[2024.01.25-21.13.51:033][450]MaterialEditorStats: Shader Count: 0
-[2024.01.25-21.13.51:041][450]LogViewport: Scene viewport resized to 376x444, mode Windowed.
-[2024.01.25-21.13.51:112][452]MaterialEditorStats: Base pass shader: 184 instructions
-[2024.01.25-21.13.51:112][452]MaterialEditorStats: Base pass vertex shader: 118 instructions
-[2024.01.25-21.13.51:112][452]MaterialEditorStats: Texture samplers: 3/16
-[2024.01.25-21.13.51:112][452]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15)
-[2024.01.25-21.13.51:112][452]MaterialEditorStats: LWC Promote usages (Est.): 9
-[2024.01.25-21.13.51:112][452]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 9
-[2024.01.25-21.13.51:112][452]MaterialEditorStats: LWC Other usages (Est.): 12
-[2024.01.25-21.13.51:112][452]MaterialEditorStats: Shader Count: 4
-[2024.01.25-21.14.07:012][184]Cmd: DELETE
-[2024.01.25-21.14.07:012][184]Cmd: ACTOR DELETE
-[2024.01.25-21.14.07:021][184]LogEditorActor: Deleted Actor: StaticMeshActor
-[2024.01.25-21.14.07:035][184]LogUObjectHash: Compacting FUObjectHashTables data took   1.24ms
-[2024.01.25-21.14.07:037][184]LogEditorActor: Deleted 1 Actors (0.025 secs)
-[2024.01.25-21.14.12:594][816]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Plane.Plane
-[2024.01.25-21.14.12:595][816]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Plane.Plane
-[2024.01.25-21.14.12:596][816]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Plane.Plane as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_39
-[2024.01.25-21.14.12:596][816]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Plane.Plane as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_39
-[2024.01.25-21.14.16:671][293]Cmd: DELETE
-[2024.01.25-21.14.16:671][293]Cmd: ACTOR DELETE
-[2024.01.25-21.14.16:680][293]LogEditorActor: Deleted Actor: StaticMeshActor
-[2024.01.25-21.14.16:697][293]LogUObjectHash: Compacting FUObjectHashTables data took   1.23ms
-[2024.01.25-21.14.16:698][293]LogEditorActor: Deleted 1 Actors (0.028 secs)
-[2024.01.25-21.14.20:366][710]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Plane.Plane
-[2024.01.25-21.14.20:366][710]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Plane.Plane
-[2024.01.25-21.14.20:367][710]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Plane.Plane as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_41
-[2024.01.25-21.14.20:368][710]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Plane.Plane as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_41
-[2024.01.25-21.14.32:184][107]Cmd: DELETE
-[2024.01.25-21.14.32:184][107]Cmd: ACTOR DELETE
-[2024.01.25-21.14.32:192][107]LogEditorActor: Deleted Actor: StaticMeshActor
-[2024.01.25-21.14.32:208][107]LogUObjectHash: Compacting FUObjectHashTables data took   1.12ms
-[2024.01.25-21.14.32:210][107]LogEditorActor: Deleted 1 Actors (0.026 secs)
-[2024.01.25-21.14.38:118][795]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Plane.Plane
-[2024.01.25-21.14.38:118][795]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Plane.Plane
-[2024.01.25-21.14.38:118][795]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Plane.Plane as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_43
-[2024.01.25-21.14.38:119][795]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Plane.Plane as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_43
-[2024.01.25-21.14.40:444][ 65]Cmd: DELETE
-[2024.01.25-21.14.40:444][ 65]Cmd: ACTOR DELETE
-[2024.01.25-21.14.40:452][ 65]LogEditorActor: Deleted Actor: StaticMeshActor
-[2024.01.25-21.14.40:470][ 65]LogUObjectHash: Compacting FUObjectHashTables data took   1.29ms
-[2024.01.25-21.14.40:472][ 65]LogEditorActor: Deleted 1 Actors (0.028 secs)
-[2024.01.25-21.14.42:797][330]LogViewport: Scene viewport resized to 991x892, mode Windowed.
-[2024.01.25-21.15.54:421][215]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/_GENERATED/Windowssucks/Rectangle_3049FAD6.Rectangle_3049FAD6
-[2024.01.25-21.15.54:421][215]LogStaticMesh: Display: Building static mesh Rectangle_3049FAD6...
-[2024.01.25-21.15.54:422][215]LogActorFactory: Actor Factory spawned StaticMesh /Game/_GENERATED/Windowssucks/Rectangle_3049FAD6.Rectangle_3049FAD6 as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_44
-[2024.01.25-21.15.54:423][215]LogStaticMesh: Built static mesh [0.00s] /Game/_GENERATED/Windowssucks/Rectangle_3049FAD6.Rectangle_3049FAD6
-[2024.01.25-21.16.14:947][498]LogShaderCompilers: Display: ================================================
-[2024.01.25-21.16.14:947][498]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2024.01.25-21.16.14:947][498]LogShaderCompilers: Display: Total job queries 516, among them cache hits 223 (43.22%)
-[2024.01.25-21.16.14:947][498]LogShaderCompilers: Display: Tracking 286 distinct input hashes that result in 165 distinct outputs (57.69%)
-[2024.01.25-21.16.14:947][498]LogShaderCompilers: Display: RAM used: 614,70 KiB of 1,60 GiB budget. Usage: 0.04%
-[2024.01.25-21.16.14:947][498]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2024.01.25-21.16.14:947][498]LogShaderCompilers: Display: Shaders Compiled: 50
-[2024.01.25-21.16.14:947][498]LogShaderCompilers: Display: Jobs assigned 57, completed 50 (87.72%)
-[2024.01.25-21.16.14:947][498]LogShaderCompilers: Display: Average time worker was idle: 111.59 s
-[2024.01.25-21.16.14:947][498]LogShaderCompilers: Display: Time job spent in pending queue: average 0.24 s, longest 0.95 s
-[2024.01.25-21.16.14:947][498]LogShaderCompilers: Display: Job execution time: average 0.61 s, max 1.05 s
-[2024.01.25-21.16.14:947][498]LogShaderCompilers: Display: Job life time (pending + execution): average 0.88 s, max 1.45
-[2024.01.25-21.16.14:947][498]LogShaderCompilers: Display: Shader code size: average 5,214 KiB, min 328 B, max 11,578 KiB
-[2024.01.25-21.16.14:947][498]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 5.96 s
-[2024.01.25-21.16.14:947][498]LogShaderCompilers: Display: Jobs were issued in 57 batches (only local compilation was used), average 1.00 jobs/batch
-[2024.01.25-21.16.14:947][498]LogShaderCompilers: Display: Average processing rate: 8.39 jobs/sec
-[2024.01.25-21.16.14:947][498]LogShaderCompilers: Display: Total thread time: 22,415 s
-[2024.01.25-21.16.14:947][498]LogShaderCompilers: Display: Total thread preprocess time: 1,966 s
-[2024.01.25-21.16.14:947][498]LogShaderCompilers: Display: Percentage time preprocessing: 8.77%
-[2024.01.25-21.16.14:947][498]LogShaderCompilers: Display: Effective parallelization: 3.76 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
-[2024.01.25-21.16.14:947][498]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2024.01.25-21.16.14:947][498]LogShaderCompilers: Display:          TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled    2 times, average 0.72 sec, max 0.80 sec, min 0.64 sec)
-[2024.01.25-21.16.14:947][498]LogShaderCompilers: Display:          TBasePassVSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled    2 times, average 0.64 sec, max 0.64 sec, min 0.63 sec)
-[2024.01.25-21.16.14:947][498]LogShaderCompilers: Display:        TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled    1 times, average 0.62 sec, max 0.62 sec, min 0.62 sec)
-[2024.01.25-21.16.14:947][498]LogShaderCompilers: Display:       TBasePassPSFCachedVolumeIndirectLightingPolicySkylight (compiled    1 times, average 0.59 sec, max 0.59 sec, min 0.59 sec)
-[2024.01.25-21.16.14:947][498]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight (compiled    1 times, average 0.58 sec, max 0.58 sec, min 0.58 sec)
-[2024.01.25-21.16.14:947][498]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2024.01.25-21.16.14:947][498]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy - 16.21% of total time (compiled    8 times, average 0.45 sec, max 0.53 sec, min 0.33 sec)
-[2024.01.25-21.16.14:947][498]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy - 13.70% of total time (compiled    8 times, average 0.38 sec, max 0.49 sec, min 0.32 sec)
-[2024.01.25-21.16.14:947][498]LogShaderCompilers: Display:                                                 FLumenCardVS - 8.90% of total time (compiled    4 times, average 0.50 sec, max 0.60 sec, min 0.33 sec)
-[2024.01.25-21.16.14:947][498]LogShaderCompilers: Display:          TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ - 6.40% of total time (compiled    2 times, average 0.72 sec, max 0.80 sec, min 0.64 sec)
-[2024.01.25-21.16.14:947][498]LogShaderCompilers: Display:      TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 5.85% of total time (compiled    3 times, average 0.44 sec, max 0.54 sec, min 0.38 sec)
-[2024.01.25-21.16.14:947][498]LogShaderCompilers: Display: ================================================
-[2024.01.25-21.16.33:120][309]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
-[2024.01.25-21.16.33:120][309]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
-[2024.01.25-21.16.33:763][352]Cmd: EDIT CUT
-[2024.01.25-21.16.34:893][477]Cmd: TRANSACTION UNDO
-[2024.01.25-21.16.34:893][477]LogEditorTransaction: Undo Transform
-[2024.01.25-21.17.01:070][298]LogStaticMesh: Display: Building static mesh Rectangle_3049FAD6...
-[2024.01.25-21.17.01:071][298]LogStaticMesh: Built static mesh [0.00s] /Game/_GENERATED/Windowssucks/Rectangle_3049FAD6.Rectangle_3049FAD6
-[2024.01.25-21.17.36:530][274]Cmd: TRANSACTION UNDO
-[2024.01.25-21.17.36:531][274]LogEditorTransaction: Undo Activate Tool
-[2024.01.25-21.17.55:732][153]Cmd: TRANSACTION UNDO
-[2024.01.25-21.17.55:732][153]LogEditorTransaction: Undo Activate Tool
-[2024.01.25-21.18.07:788][411]LogViewport: Scene viewport resized to 1360x892, mode Windowed.
-[2024.01.25-21.18.27:405][672]LogViewport: Scene viewport resized to 991x892, mode Windowed.
-[2024.01.25-21.18.27:622][695]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-21.18.27:651][695]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2024.01.25-21.18.27:697][695]LogUObjectHash: Compacting FUObjectHashTables data took   1.21ms
-[2024.01.25-21.18.27:791][695]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2024.01.25-21.18.27:791][695]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapD88D86C2437AB8A6590BD7AA0E4C26FB.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2024.01.25-21.18.27:800][695]LogFileHelpers: All files are already saved.
-[2024.01.25-21.18.27:800][695]LogFileHelpers: Saving map 'BackroomsMap' took 0.150
-[2024.01.25-21.18.27:808][695]LogFileHelpers: InternalPromptForCheckoutAndSave took 185 ms (total: 3.49 sec)
-[2024.01.25-21.18.27:812][695]AssetCheck: New page: Asset Save: BackroomsMap
-[2024.01.25-21.18.27:812][695]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2024.01.25-21.18.28:940][811]LogUObjectHash: Compacting FUObjectHashTables data took   0.57ms
-[2024.01.25-21.18.28:944][811]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-21.18.29:002][811]LogSavePackage: Moving output files for package: /Game/GameMap/Abgrund/Concrete030_1K-JPG_Color_Mat
-[2024.01.25-21.18.29:003][811]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Concrete030_1K-JPG_Color_Mat6C40371F45599F5C095110BAF4E6D2EE.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Concrete030_1K-JPG_Color_Mat.uasset'
-[2024.01.25-21.18.29:009][811]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/_GENERATED/Windowssucks/Rectangle_3049FAD6" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/_GENERATED/Windowssucks/Rectangle_3049FAD6.uasset" SILENT=true
-[2024.01.25-21.18.29:011][811]LogSavePackage: Moving output files for package: /Game/_GENERATED/Windowssucks/Rectangle_3049FAD6
-[2024.01.25-21.18.29:011][811]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Rectangle_3049FAD6394264DE4F6BF16CCFCDC287F6E3ABDA.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/_GENERATED/Windowssucks/Rectangle_3049FAD6.uasset'
-[2024.01.25-21.18.29:025][811]LogFileHelpers: InternalPromptForCheckoutAndSave took 81 ms (total: 3.57 sec)
-[2024.01.25-21.18.29:027][811]AssetCheck: New page: Asset Save: multiple assets
-[2024.01.25-21.18.29:027][811]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Abgrund/Concrete030_1K-JPG_Color_Mat.Concrete030_1K-JPG_Color_Mat
-[2024.01.25-21.18.29:027][811]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/_GENERATED/Windowssucks/Rectangle_3049FAD6.Rectangle_3049FAD6
-[2024.01.25-21.18.36:302][583]Cmd: TRANSACTION UNDO
-[2024.01.25-21.18.36:302][583]LogEditorTransaction: Undo Selection
-[2024.01.25-21.19.19:105][953]LogStaticMesh: Display: Building static mesh Rectangle_3049FAD6...
-[2024.01.25-21.19.19:105][953]LogStaticMesh: Built static mesh [0.00s] /Game/_GENERATED/Windowssucks/Rectangle_3049FAD6.Rectangle_3049FAD6
-[2024.01.25-21.19.35:612][694]Cmd: TRANSACTION UNDO
-[2024.01.25-21.19.35:612][694]LogEditorTransaction: Undo Transform
-[2024.01.25-21.19.35:945][703]Cmd: TRANSACTION UNDO
-[2024.01.25-21.19.35:945][703]LogEditorTransaction: Undo Transform
-[2024.01.25-21.19.38:932][ 10]Cmd: TRANSACTION UNDO
-[2024.01.25-21.19.38:932][ 10]LogEditorTransaction: Undo Selection
-[2024.01.25-21.19.39:395][ 54]Cmd: TRANSACTION UNDO
-[2024.01.25-21.19.39:395][ 54]LogEditorTransaction: Undo Activate Tool
-[2024.01.25-21.19.45:277][672]Cmd: TRANSACTION UNDO
-[2024.01.25-21.19.45:277][672]LogEditorTransaction: Undo Activate Tool
-[2024.01.25-21.19.46:591][782]Cmd: TRANSACTION UNDO
-[2024.01.25-21.19.46:591][782]LogEditorTransaction: Undo Deform Mesh
-[2024.01.25-21.19.46:786][801]Cmd: TRANSACTION UNDO
-[2024.01.25-21.19.46:786][801]LogEditorTransaction: Undo Set Location
-[2024.01.25-21.19.47:033][828]Cmd: TRANSACTION UNDO
-[2024.01.25-21.19.47:033][828]LogEditorTransaction: Undo Set Location
-[2024.01.25-21.19.47:608][894]Cmd: TRANSACTION UNDO
-[2024.01.25-21.19.47:608][894]LogEditorTransaction: Undo Move Elements
-[2024.01.25-21.19.55:536][785]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-21.19.55:565][785]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2024.01.25-21.19.55:607][785]LogUObjectHash: Compacting FUObjectHashTables data took   1.65ms
-[2024.01.25-21.19.55:694][785]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2024.01.25-21.19.55:694][785]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap37FB76D74650020DE5F4659D0E0D4634.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2024.01.25-21.19.55:703][785]LogFileHelpers: All files are already saved.
-[2024.01.25-21.19.55:703][785]LogFileHelpers: Saving map 'BackroomsMap' took 0.139
-[2024.01.25-21.19.55:709][785]LogFileHelpers: InternalPromptForCheckoutAndSave took 173 ms (total: 3.74 sec)
-[2024.01.25-21.19.55:712][785]AssetCheck: New page: Asset Save: BackroomsMap
-[2024.01.25-21.19.55:712][785]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2024.01.25-21.20.02:857][627]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-21.20.02:884][627]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2024.01.25-21.20.02:923][627]LogUObjectHash: Compacting FUObjectHashTables data took   0.56ms
-[2024.01.25-21.20.03:008][627]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2024.01.25-21.20.03:008][627]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap264D79974028C8C6096100BA5A7D322F.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2024.01.25-21.20.03:017][627]LogFileHelpers: All files are already saved.
-[2024.01.25-21.20.03:017][627]LogFileHelpers: Saving map 'BackroomsMap' took 0.134
-[2024.01.25-21.20.03:030][627]LogFileHelpers: InternalPromptForCheckoutAndSave took 172 ms (total: 3.91 sec)
-[2024.01.25-21.20.03:033][627]AssetCheck: New page: Asset Save: BackroomsMap
-[2024.01.25-21.20.03:033][627]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2024.01.25-21.20.21:061][509]Cmd: TRANSACTION UNDO
-[2024.01.25-21.20.21:061][509]LogEditorTransaction: Undo Selection
-[2024.01.25-21.20.39:489][394]LogStaticMesh: Display: Building static mesh Rectangle_3049FAD6...
-[2024.01.25-21.20.39:490][394]LogStaticMesh: Built static mesh [0.00s] /Game/_GENERATED/Windowssucks/Rectangle_3049FAD6.Rectangle_3049FAD6
-[2024.01.25-21.20.56:452][200]LogStaticMesh: Display: Building static mesh Rectangle_3049FAD6...
-[2024.01.25-21.20.56:453][200]LogStaticMesh: Built static mesh [0.00s] /Game/_GENERATED/Windowssucks/Rectangle_3049FAD6.Rectangle_3049FAD6
-[2024.01.25-21.21.17:339][314]LogStaticMesh: Display: Building static mesh Rectangle_3049FAD6...
-[2024.01.25-21.21.17:340][314]LogStaticMesh: Built static mesh [0.00s] /Game/_GENERATED/Windowssucks/Rectangle_3049FAD6.Rectangle_3049FAD6
-[2024.01.25-21.21.34:877][197]LogStaticMesh: Display: Building static mesh Rectangle_3049FAD6...
-[2024.01.25-21.21.34:878][197]LogStaticMesh: Built static mesh [0.00s] /Game/_GENERATED/Windowssucks/Rectangle_3049FAD6.Rectangle_3049FAD6
-[2024.01.25-21.21.36:405][369]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-21.21.36:432][369]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2024.01.25-21.21.36:476][369]LogUObjectHash: Compacting FUObjectHashTables data took   1.20ms
-[2024.01.25-21.21.36:562][369]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2024.01.25-21.21.36:562][369]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap576D15D446A61A6DB75F98B72DA0F061.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2024.01.25-21.21.36:571][369]LogFileHelpers: All files are already saved.
-[2024.01.25-21.21.36:571][369]LogFileHelpers: Saving map 'BackroomsMap' took 0.139
-[2024.01.25-21.21.36:581][369]LogFileHelpers: InternalPromptForCheckoutAndSave took 175 ms (total: 4.09 sec)
-[2024.01.25-21.21.36:584][369]AssetCheck: New page: Asset Save: BackroomsMap
-[2024.01.25-21.21.36:584][369]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2024.01.25-21.22.13:592][374]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-21.22.13:633][374]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2024.01.25-21.22.13:674][374]LogUObjectHash: Compacting FUObjectHashTables data took   0.55ms
-[2024.01.25-21.22.13:762][374]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2024.01.25-21.22.13:762][374]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapE863E278485290BD07543FA5A71D0A97.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2024.01.25-21.22.13:771][374]LogFileHelpers: All files are already saved.
-[2024.01.25-21.22.13:771][374]LogFileHelpers: Saving map 'BackroomsMap' took 0.139
-[2024.01.25-21.22.13:775][374]LogFileHelpers: InternalPromptForCheckoutAndSave took 183 ms (total: 4.27 sec)
-[2024.01.25-21.22.13:778][374]AssetCheck: New page: Asset Save: BackroomsMap
-[2024.01.25-21.22.13:778][374]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2024.01.25-21.22.27:933][483]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-21.22.27:957][483]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2024.01.25-21.22.27:997][483]LogUObjectHash: Compacting FUObjectHashTables data took   0.55ms
-[2024.01.25-21.22.28:085][483]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2024.01.25-21.22.28:085][483]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap20E124E143F8D12956B2679057FF413C.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2024.01.25-21.22.28:094][483]LogFileHelpers: All files are already saved.
-[2024.01.25-21.22.28:094][483]LogFileHelpers: Saving map 'BackroomsMap' took 0.137
-[2024.01.25-21.22.28:099][483]LogFileHelpers: InternalPromptForCheckoutAndSave took 165 ms (total: 4.44 sec)
-[2024.01.25-21.22.28:100][483]AssetCheck: New page: Asset Save: BackroomsMap
-[2024.01.25-21.22.28:100][483]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2024.01.25-21.22.32:780][773]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-21.22.32:805][773]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2024.01.25-21.22.32:844][773]LogUObjectHash: Compacting FUObjectHashTables data took   0.67ms
-[2024.01.25-21.22.32:927][773]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2024.01.25-21.22.32:927][773]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapF97C6D2B454D8EB9A0913FA4FC89C8EB.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2024.01.25-21.22.32:936][773]LogFileHelpers: All files are already saved.
-[2024.01.25-21.22.32:936][773]LogFileHelpers: Saving map 'BackroomsMap' took 0.131
-[2024.01.25-21.22.32:940][773]LogFileHelpers: InternalPromptForCheckoutAndSave took 159 ms (total: 4.60 sec)
-[2024.01.25-21.22.32:943][773]AssetCheck: New page: Asset Save: BackroomsMap
-[2024.01.25-21.22.32:943][773]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2024.01.25-21.23.17:186][582]LogViewport: Scene viewport resized to 1360x892, mode Windowed.
-[2024.01.25-21.23.23:328][965]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.TriggerVolume
-[2024.01.25-21.23.23:328][965]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.TriggerVolume
-[2024.01.25-21.23.23:329][965]LogActorFactory: Actor Factory spawned Class /Script/Engine.TriggerVolume as actor: TriggerVolume /Game/BackroomsMap.BackroomsMap:PersistentLevel.TriggerVolume_0
-[2024.01.25-21.23.23:331][965]LogActorFactory: Actor Factory spawned Class /Script/Engine.TriggerVolume as actor: TriggerVolume /Game/BackroomsMap.BackroomsMap:PersistentLevel.TriggerVolume_0
-[2024.01.25-21.24.24:819][155]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-21.24.24:845][155]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2024.01.25-21.24.24:894][155]LogUObjectHash: Compacting FUObjectHashTables data took   1.20ms
-[2024.01.25-21.24.24:982][155]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2024.01.25-21.24.24:982][155]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap2758D4934A9E59F00094A7B854C5E0F8.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2024.01.25-21.24.24:991][155]LogFileHelpers: All files are already saved.
-[2024.01.25-21.24.24:991][155]LogFileHelpers: Saving map 'BackroomsMap' took 0.146
-[2024.01.25-21.24.24:995][155]LogFileHelpers: InternalPromptForCheckoutAndSave took 175 ms (total: 4.77 sec)
-[2024.01.25-21.24.24:998][155]AssetCheck: New page: Asset Save: BackroomsMap
-[2024.01.25-21.24.24:998][155]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2024.01.25-21.24.32:769][286]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-21.24.32:811][286]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2024.01.25-21.24.32:851][286]LogUObjectHash: Compacting FUObjectHashTables data took   0.56ms
-[2024.01.25-21.24.32:934][286]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2024.01.25-21.24.32:934][286]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap761187A84FCB946770948BA5F7B2D61E.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2024.01.25-21.24.32:942][286]LogFileHelpers: All files are already saved.
-[2024.01.25-21.24.32:942][286]LogFileHelpers: Saving map 'BackroomsMap' took 0.133
-[2024.01.25-21.24.32:955][286]LogFileHelpers: InternalPromptForCheckoutAndSave took 186 ms (total: 4.96 sec)
-[2024.01.25-21.24.32:959][286]AssetCheck: New page: Asset Save: BackroomsMap
-[2024.01.25-21.24.32:959][286]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2024.01.25-21.24.38:076][598]LogSlate: Took 0.000092 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
-[2024.01.25-21.24.38:192][604]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-21.24.38:215][605]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-21.24.38:248][606]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-21.24.38:304][608]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-21.24.38:310][608]LogShaderCompilers: Display: ================================================
-[2024.01.25-21.24.38:310][608]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2024.01.25-21.24.38:310][608]LogShaderCompilers: Display: Total job queries 530, among them cache hits 231 (43.58%)
-[2024.01.25-21.24.38:310][608]LogShaderCompilers: Display: Tracking 299 distinct input hashes that result in 175 distinct outputs (58.53%)
-[2024.01.25-21.24.38:310][608]LogShaderCompilers: Display: RAM used: 661,34 KiB of 1,60 GiB budget. Usage: 0.04%
-[2024.01.25-21.24.38:310][608]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2024.01.25-21.24.38:310][608]LogShaderCompilers: Display: Shaders Compiled: 61
-[2024.01.25-21.24.38:310][608]LogShaderCompilers: Display: Jobs assigned 61, completed 61 (100%)
-[2024.01.25-21.24.38:310][608]LogShaderCompilers: Display: Average time worker was idle: 106.17 s
-[2024.01.25-21.24.38:310][608]LogShaderCompilers: Display: Time job spent in pending queue: average 0.23 s, longest 0.95 s
-[2024.01.25-21.24.38:310][608]LogShaderCompilers: Display: Job execution time: average 0.64 s, max 1.24 s
-[2024.01.25-21.24.38:310][608]LogShaderCompilers: Display: Job life time (pending + execution): average 0.87 s, max 1.45
-[2024.01.25-21.24.38:310][608]LogShaderCompilers: Display: Shader code size: average 5,435 KiB, min 328 B, max 11,578 KiB
-[2024.01.25-21.24.38:310][608]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 7.79 s
-[2024.01.25-21.24.38:310][608]LogShaderCompilers: Display: Jobs were issued in 61 batches (only local compilation was used), average 1.00 jobs/batch
-[2024.01.25-21.24.38:310][608]LogShaderCompilers: Display: Average processing rate: 7.83 jobs/sec
-[2024.01.25-21.24.38:310][608]LogShaderCompilers: Display: Total thread time: 28,791 s
-[2024.01.25-21.24.38:310][608]LogShaderCompilers: Display: Total thread preprocess time: 2,428 s
-[2024.01.25-21.24.38:310][608]LogShaderCompilers: Display: Percentage time preprocessing: 8.43%
-[2024.01.25-21.24.38:310][608]LogShaderCompilers: Display: Effective parallelization: 3.70 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
-[2024.01.25-21.24.38:310][608]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2024.01.25-21.24.38:310][608]LogShaderCompilers: Display:          TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled    2 times, average 0.72 sec, max 0.80 sec, min 0.64 sec)
-[2024.01.25-21.24.38:310][608]LogShaderCompilers: Display:          TBasePassVSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled    2 times, average 0.64 sec, max 0.64 sec, min 0.63 sec)
-[2024.01.25-21.24.38:310][608]LogShaderCompilers: Display:        TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled    1 times, average 0.62 sec, max 0.62 sec, min 0.62 sec)
-[2024.01.25-21.24.38:310][608]LogShaderCompilers: Display:       TBasePassPSFCachedVolumeIndirectLightingPolicySkylight (compiled    1 times, average 0.59 sec, max 0.59 sec, min 0.59 sec)
-[2024.01.25-21.24.38:310][608]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight (compiled    1 times, average 0.58 sec, max 0.58 sec, min 0.58 sec)
-[2024.01.25-21.24.38:310][608]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2024.01.25-21.24.38:310][608]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy - 14.74% of total time (compiled    9 times, average 0.47 sec, max 0.61 sec, min 0.33 sec)
-[2024.01.25-21.24.38:310][608]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy - 12.43% of total time (compiled    9 times, average 0.40 sec, max 0.51 sec, min 0.32 sec)
-[2024.01.25-21.24.38:310][608]LogShaderCompilers: Display:      TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 9.28% of total time (compiled    6 times, average 0.45 sec, max 0.69 sec, min 0.30 sec)
-[2024.01.25-21.24.38:310][608]LogShaderCompilers: Display:      TBasePassVSFPrecomputedVolumetricLightmapLightingPolicy - 9.02% of total time (compiled    6 times, average 0.43 sec, max 0.59 sec, min 0.31 sec)
-[2024.01.25-21.24.38:310][608]LogShaderCompilers: Display:                                                 FLumenCardVS - 6.93% of total time (compiled    4 times, average 0.50 sec, max 0.60 sec, min 0.33 sec)
-[2024.01.25-21.24.38:310][608]LogShaderCompilers: Display: ================================================
-[2024.01.25-21.24.43:329][917]LogAssetEditorSubsystem: Opening Asset editor for LevelScriptBlueprint /Game/BackroomsMap.BackroomsMap:PersistentLevel.BackroomsMap
-[2024.01.25-21.24.43:330][917]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-21.24.43:330][917]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.25-21.25.27:721][963]BlueprintLog: New page: Compile BackroomsMap
-[2024.01.25-21.25.27:761][963]LogUObjectHash: Compacting FUObjectHashTables data took   1.39ms
-[2024.01.25-21.25.42:239][661]LogUObjectGlobals: Warning: Failed to find object 'Class /Game/BackroomsMap.BackroomsMap:PersistentLevel.BackroomsMap'
-[2024.01.25-21.25.44:750][803]BlueprintLog: New page: Compile BackroomsMap
-[2024.01.25-21.25.44:786][803]LogUObjectHash: Compacting FUObjectHashTables data took   1.20ms
-[2024.01.25-21.26.16:119][394]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/GameMap/Abgrund/Light_Tunnels.Light_Tunnels
-[2024.01.25-21.26.16:119][394]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-21.26.16:119][394]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.25-21.26.17:963][565]LogViewport: Scene viewport resized to 1505x862, mode Windowed.
-[2024.01.25-21.26.23:265][127]LogEditorViewport: Clicking Background
-[2024.01.25-21.26.24:004][194]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-21.26.24:038][194]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2024.01.25-21.26.24:081][194]LogUObjectHash: Compacting FUObjectHashTables data took   1.16ms
-[2024.01.25-21.26.24:167][194]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2024.01.25-21.26.24:167][194]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap265BD5AA40D68B57A4210396423589B8.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2024.01.25-21.26.24:176][194]LogFileHelpers: All files are already saved.
-[2024.01.25-21.26.24:176][194]LogFileHelpers: Saving map 'BackroomsMap' took 0.139
-[2024.01.25-21.26.24:182][194]LogFileHelpers: InternalPromptForCheckoutAndSave took 177 ms (total: 5.14 sec)
-[2024.01.25-21.26.24:186][194]AssetCheck: New page: Asset Save: BackroomsMap
-[2024.01.25-21.26.24:186][194]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2024.01.25-21.26.54:760][513]LogViewport: Scene viewport resized to 1233x862, mode Windowed.
-[2024.01.25-21.27.02:152][355]LogSlate: Took 0.000365 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensedItalic.ttf' (160K)
-[2024.01.25-21.28.14:708][507]LogWorld: UWorld::CleanupWorld for World_17, bSessionEnded=true, bCleanupResources=true
-[2024.01.25-21.28.14:708][507]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.25-21.29.24:419][691]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
-[2024.01.25-21.29.24:419][691]LogWorld: UWorld::CleanupWorld for World_24, bSessionEnded=true, bCleanupResources=true
-[2024.01.25-21.29.24:419][691]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.25-21.29.27:799][ 91]BlueprintLog: New page: Compile BackroomsMap
-[2024.01.25-21.29.27:839][ 91]LogUObjectHash: Compacting FUObjectHashTables data took   1.34ms
-[2024.01.25-21.29.31:231][409]Cmd: DELETE
-[2024.01.25-21.29.31:231][409]Cmd: ACTOR DELETE
-[2024.01.25-21.29.32:678][409]LogSlate: Window 'Message' being destroyed
-[2024.01.25-21.29.32:682][409]Message dialog closed, result: Yes, title: Message, text: Actor TriggerVolume is referenced by the level blueprint.
-Do you really want to delete it? This will break references.
-
-Reference List:
-
-BndEvt__BackroomsMap_TriggerVolume_0_K2Node_ActorBoundEvent_0_ActorBeginOverlapSignature__DelegateSignature
-[2024.01.25-21.29.32:683][409]LogEditorActor: Deleted Actor: TriggerVolume
-[2024.01.25-21.29.32:697][409]LogUObjectHash: Compacting FUObjectHashTables data took   1.17ms
-[2024.01.25-21.29.32:701][409]LogEditorActor: Deleted 1 Actors (0.028 secs)
-[2024.01.25-21.29.33:227][450]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-21.29.33:258][450]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2024.01.25-21.29.33:298][450]LogUObjectHash: Compacting FUObjectHashTables data took   0.56ms
-[2024.01.25-21.29.33:379][450]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2024.01.25-21.29.33:380][450]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap25C273904D7D3055544A6EB5EFA5645A.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2024.01.25-21.29.33:389][450]LogFileHelpers: All files are already saved.
-[2024.01.25-21.29.33:389][450]LogFileHelpers: Saving map 'BackroomsMap' took 0.132
-[2024.01.25-21.29.33:395][450]LogFileHelpers: InternalPromptForCheckoutAndSave took 167 ms (total: 5.30 sec)
-[2024.01.25-21.29.33:398][450]AssetCheck: New page: Asset Save: BackroomsMap
-[2024.01.25-21.29.33:398][450]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2024.01.25-21.29.35:785][718]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-21.29.35:814][718]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2024.01.25-21.29.35:853][718]LogUObjectHash: Compacting FUObjectHashTables data took   0.66ms
-[2024.01.25-21.29.35:933][718]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2024.01.25-21.29.35:933][718]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap2C9821F74E04028033832CB9A675D3D1.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2024.01.25-21.29.35:942][718]LogFileHelpers: All files are already saved.
-[2024.01.25-21.29.35:942][718]LogFileHelpers: Saving map 'BackroomsMap' took 0.129
-[2024.01.25-21.29.35:948][718]LogFileHelpers: InternalPromptForCheckoutAndSave took 162 ms (total: 5.47 sec)
-[2024.01.25-21.29.35:950][718]AssetCheck: New page: Asset Save: BackroomsMap
-[2024.01.25-21.29.35:950][718]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2024.01.25-21.29.36:730][812]BlueprintLog: New page: Compile BackroomsMap
-[2024.01.25-21.29.36:764][812]LogUObjectHash: Compacting FUObjectHashTables data took   1.18ms
-[2024.01.25-21.29.41:125][231]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/GameMap/Abgrund/Light_Tunnels.Light_Tunnels
-[2024.01.25-21.29.41:126][231]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-21.29.41:126][231]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.25-21.29.42:534][382]LogViewport: Scene viewport resized to 1233x862, mode Windowed.
-[2024.01.25-21.29.54:025][734]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-21.29.54:050][734]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Abgrund/Light_Tunnels" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Light_Tunnels.uasset" SILENT=true
-[2024.01.25-21.29.54:053][734]LogSavePackage: Moving output files for package: /Game/GameMap/Abgrund/Light_Tunnels
-[2024.01.25-21.29.54:053][734]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Light_Tunnels05AA4DE9462B394F9FBF1DAFBF1505D7.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Light_Tunnels.uasset'
-[2024.01.25-21.29.54:057][734]LogFileHelpers: InternalPromptForCheckoutAndSave took 32 ms (total: 5.50 sec)
-[2024.01.25-21.29.54:058][734]AssetCheck: New page: Asset Save: Light_Tunnels
-[2024.01.25-21.29.54:058][734]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Abgrund/Light_Tunnels.Light_Tunnels
-[2024.01.25-21.29.54:488][785]BlueprintLog: New page: Compile Light_Tunnels
-[2024.01.25-21.29.54:568][785]LogUObjectHash: Compacting FUObjectHashTables data took   1.22ms
-[2024.01.25-21.30.22:337][481]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-21.30.22:364][481]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Abgrund/Light_Tunnels" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Light_Tunnels.uasset" SILENT=true
-[2024.01.25-21.30.22:366][481]LogSavePackage: Moving output files for package: /Game/GameMap/Abgrund/Light_Tunnels
-[2024.01.25-21.30.22:367][481]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Light_Tunnels7AAB9D7944BFBDF03DDAD297D85B803D.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Light_Tunnels.uasset'
-[2024.01.25-21.30.22:371][481]LogFileHelpers: InternalPromptForCheckoutAndSave took 34 ms (total: 5.53 sec)
-[2024.01.25-21.30.22:372][481]AssetCheck: New page: Asset Save: Light_Tunnels
-[2024.01.25-21.30.22:372][481]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Abgrund/Light_Tunnels.Light_Tunnels
-[2024.01.25-21.30.22:722][523]BlueprintLog: New page: Compile Light_Tunnels
-[2024.01.25-21.30.22:806][523]LogUObjectHash: Compacting FUObjectHashTables data took   1.59ms
-[2024.01.25-21.30.34:193][486]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-21.30.34:230][486]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2024.01.25-21.30.34:274][486]LogUObjectHash: Compacting FUObjectHashTables data took   1.15ms
-[2024.01.25-21.30.34:362][486]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2024.01.25-21.30.34:362][486]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap5B61C4CD4D778BCECE6577915B71C88C.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2024.01.25-21.30.34:370][486]LogFileHelpers: All files are already saved.
-[2024.01.25-21.30.34:370][486]LogFileHelpers: Saving map 'BackroomsMap' took 0.141
-[2024.01.25-21.30.34:383][486]LogFileHelpers: InternalPromptForCheckoutAndSave took 189 ms (total: 5.72 sec)
-[2024.01.25-21.30.34:386][486]AssetCheck: New page: Asset Save: BackroomsMap
-[2024.01.25-21.30.34:386][486]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2024.01.25-21.30.38:567][795]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-21.30.38:591][795]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2024.01.25-21.30.38:631][795]LogUObjectHash: Compacting FUObjectHashTables data took   0.57ms
-[2024.01.25-21.30.38:713][795]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2024.01.25-21.30.38:713][795]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap25A7492749481DAE42B3979EC5E3429D.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2024.01.25-21.30.38:721][795]LogFileHelpers: All files are already saved.
-[2024.01.25-21.30.38:721][795]LogFileHelpers: Saving map 'BackroomsMap' took 0.131
-[2024.01.25-21.30.38:731][795]LogFileHelpers: InternalPromptForCheckoutAndSave took 164 ms (total: 5.89 sec)
-[2024.01.25-21.30.38:734][795]AssetCheck: New page: Asset Save: BackroomsMap
-[2024.01.25-21.30.38:735][795]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2024.01.25-21.30.58:867][985]LogShaderCompilers: Display: ================================================
-[2024.01.25-21.30.58:868][985]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2024.01.25-21.30.58:868][985]LogShaderCompilers: Display: Total job queries 540, among them cache hits 237 (43.89%)
-[2024.01.25-21.30.58:868][985]LogShaderCompilers: Display: Tracking 303 distinct input hashes that result in 177 distinct outputs (58.42%)
-[2024.01.25-21.30.58:868][985]LogShaderCompilers: Display: RAM used: 670,12 KiB of 1,60 GiB budget. Usage: 0.04%
-[2024.01.25-21.30.58:868][985]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2024.01.25-21.30.58:868][985]LogShaderCompilers: Display: Shaders Compiled: 63
-[2024.01.25-21.30.58:868][985]LogShaderCompilers: Display: Jobs assigned 63, completed 63 (100%)
-[2024.01.25-21.30.58:868][985]LogShaderCompilers: Display: Average time worker was idle: 131.49 s
-[2024.01.25-21.30.58:868][985]LogShaderCompilers: Display: Time job spent in pending queue: average 0.22 s, longest 0.95 s
-[2024.01.25-21.30.58:868][985]LogShaderCompilers: Display: Job execution time: average 0.64 s, max 1.24 s
-[2024.01.25-21.30.58:868][985]LogShaderCompilers: Display: Job life time (pending + execution): average 0.86 s, max 1.45
-[2024.01.25-21.30.58:868][985]LogShaderCompilers: Display: Shader code size: average 5,417 KiB, min 328 B, max 11,578 KiB
-[2024.01.25-21.30.58:868][985]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 8.31 s
-[2024.01.25-21.30.58:868][985]LogShaderCompilers: Display: Jobs were issued in 63 batches (only local compilation was used), average 1.00 jobs/batch
-[2024.01.25-21.30.58:868][985]LogShaderCompilers: Display: Average processing rate: 7.58 jobs/sec
-[2024.01.25-21.30.58:868][985]LogShaderCompilers: Display: Total thread time: 29,485 s
-[2024.01.25-21.30.58:868][985]LogShaderCompilers: Display: Total thread preprocess time: 2,522 s
-[2024.01.25-21.30.58:868][985]LogShaderCompilers: Display: Percentage time preprocessing: 8.55%
-[2024.01.25-21.30.58:868][985]LogShaderCompilers: Display: Effective parallelization: 3.55 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
-[2024.01.25-21.30.58:868][985]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2024.01.25-21.30.58:868][985]LogShaderCompilers: Display:          TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled    2 times, average 0.72 sec, max 0.80 sec, min 0.64 sec)
-[2024.01.25-21.30.58:868][985]LogShaderCompilers: Display:          TBasePassVSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled    2 times, average 0.64 sec, max 0.64 sec, min 0.63 sec)
-[2024.01.25-21.30.58:868][985]LogShaderCompilers: Display:        TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled    1 times, average 0.62 sec, max 0.62 sec, min 0.62 sec)
-[2024.01.25-21.30.58:868][985]LogShaderCompilers: Display:       TBasePassPSFCachedVolumeIndirectLightingPolicySkylight (compiled    1 times, average 0.59 sec, max 0.59 sec, min 0.59 sec)
-[2024.01.25-21.30.58:868][985]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight (compiled    1 times, average 0.58 sec, max 0.58 sec, min 0.58 sec)
-[2024.01.25-21.30.58:868][985]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2024.01.25-21.30.58:868][985]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy - 15.57% of total time (compiled   10 times, average 0.46 sec, max 0.61 sec, min 0.33 sec)
-[2024.01.25-21.30.58:868][985]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy - 13.31% of total time (compiled   10 times, average 0.39 sec, max 0.51 sec, min 0.32 sec)
-[2024.01.25-21.30.58:868][985]LogShaderCompilers: Display:      TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 9.06% of total time (compiled    6 times, average 0.45 sec, max 0.69 sec, min 0.30 sec)
-[2024.01.25-21.30.58:868][985]LogShaderCompilers: Display:      TBasePassVSFPrecomputedVolumetricLightmapLightingPolicy - 8.81% of total time (compiled    6 times, average 0.43 sec, max 0.59 sec, min 0.31 sec)
-[2024.01.25-21.30.58:868][985]LogShaderCompilers: Display:                                                 FLumenCardVS - 6.76% of total time (compiled    4 times, average 0.50 sec, max 0.60 sec, min 0.33 sec)
-[2024.01.25-21.30.58:868][985]LogShaderCompilers: Display: ================================================
-[2024.01.25-21.31.00:578][991]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-21.31.05:125][ 25]LogInterchangeEngine: [Pending] Importing
-[2024.01.25-21.31.05:125][ 25]LogInterchangeEngine: Display: Interchange start importing source [J:/Studium/DigitalArt/controls_1-01.jpg]
-[2024.01.25-21.31.05:141][ 26]LogInterchangeEngine: [Pending] Importing
-[2024.01.25-21.31.05:474][ 27]LogInterchangeImport: JPEG file [J:/Studium/DigitalArt/controls_1-01.jpg]: Pipeline setting 'bPreferCompressedSourceData' has been overridden by Editor setting 'RetainJpegFormat'
-[2024.01.25-21.31.05:856][ 28]LogTexture: Display: Building textures: /Game/GameMap/Props/controls_1-01.controls_1-01 (TFO_AutoDXT, 3008x3596 x1x1x1) (Required Memory Estimate: 742.790999 MB), EncodeSpeed: Fast
-[2024.01.25-21.31.06:142][ 29]LogInterchangeEngine: [Success] Import Done
-[2024.01.25-21.31.06:148][ 29]LogInterchangeEngine: [Success] Import Done
-[2024.01.25-21.31.11:252][392]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Plane.Plane
-[2024.01.25-21.31.11:252][392]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Plane.Plane
-[2024.01.25-21.31.11:253][392]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Plane.Plane as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_45
-[2024.01.25-21.31.11:254][392]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Plane.Plane as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_45
-[2024.01.25-21.31.36:969][757]LogDebuggerCommands: Repeating last play command: VR Preview
-[2024.01.25-21.31.36:978][757]LogPlayLevel: PlayLevel: No blueprints needed recompiling
-[2024.01.25-21.31.36:979][757]PIE: New page: PIE session: BackroomsMap (25 Jan 2024, 23:31:36)
-[2024.01.25-21.31.36:979][757]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2024.01.25-21.31.37:006][757]LogPlayLevel: PIE: StaticDuplicateObject took: (0.027676s)
-[2024.01.25-21.31.37:006][757]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.027713s)
-[2024.01.25-21.31.37:025][757]LogUObjectHash: Compacting FUObjectHashTables data took   1.14ms
-[2024.01.25-21.31.37:030][757]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-21.31.37:030][757]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.25-21.31.37:030][757]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.25-21.31.37:031][757]LogPlayLevel: PIE: World Init took: (0.000931s)
-[2024.01.25-21.31.37:031][757]LogAudio: Display: Creating Audio Device:                 Id: 8, Scope: Unique, Realtime: True
-[2024.01.25-21.31.37:031][757]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2024.01.25-21.31.37:031][757]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2024.01.25-21.31.37:031][757]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2024.01.25-21.31.37:031][757]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2024.01.25-21.31.37:031][757]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2024.01.25-21.31.37:031][757]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2024.01.25-21.31.37:031][757]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2024.01.25-21.31.37:031][757]LogAudio: Display: AudioDevice MaxSources: 32
-[2024.01.25-21.31.37:031][757]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2024.01.25-21.31.37:031][757]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2024.01.25-21.31.37:031][757]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2024.01.25-21.31.37:033][757]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2024.01.25-21.31.37:059][757]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
-[2024.01.25-21.31.37:059][757]LogAudioMixer: Display: Initializing Sound Submixes...
-[2024.01.25-21.31.37:059][757]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2024.01.25-21.31.37:059][757]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2024.01.25-21.31.37:060][757]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=8
-[2024.01.25-21.31.37:060][757]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=8
-[2024.01.25-21.31.37:062][757]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=8
-[2024.01.25-21.31.37:062][757]LogInit: FAudioDevice initialized with ID 8.
-[2024.01.25-21.31.37:062][757]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=8
-[2024.01.25-21.31.37:062][757]LogAudio: Display: Audio Device (ID: 8) registered with world 'BackroomsMap'.
-[2024.01.25-21.31.37:062][757]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 8
-[2024.01.25-21.31.37:070][757]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.25-21.31.38:098][757]LogLoad: Game class is 'VRGameMode_C'
-[2024.01.25-21.31.38:110][757]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-22.31.38
-[2024.01.25-21.31.38:112][757]LogWorld: Bringing up level for play took: 0.014406
-[2024.01.25-21.31.38:115][757]LogOnline: OSS: Created online subsystem instance for: :Context_33
-[2024.01.25-21.31.38:118][757]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
-[2024.01.25-21.31.38:119][757]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
-[2024.01.25-21.31.38:121][757]vr.PixelDensity = "1"
-[2024.01.25-21.31.38:124][757]PIE: Server logged in
-[2024.01.25-21.31.38:125][757]PIE: Play in editor total start time 1,147 seconds.
-[2024.01.25-21.31.38:126][757]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input.
-[2024.01.25-21.31.38:247][757]LogViewport: Scene viewport resized to 4032x2240, mode Windowed.
-[2024.01.25-21.31.38:253][757]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
-[2024.01.25-21.31.38:296][758]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.081599 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_13', movement 'Walking'
-[2024.01.25-21.31.38:296][758]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.097762 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_6', movement 'Walking'
-[2024.01.25-21.31.38:382][760]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
-[2024.01.25-21.32.03:920][626]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.25-21.32.03:920][626]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2024.01.25-21.32.03:946][626]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0]  (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed
-[2024.01.25-21.32.03:948][626]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2024.01.25-21.32.03:950][626]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.25-21.32.03:953][626]LogPlayLevel: Display: Shutting down PIE online subsystems
-[2024.01.25-21.32.03:958][626]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.25-21.32.03:975][626]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2024.01.25-21.32.03:976][626]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 8
-[2024.01.25-21.32.03:976][626]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8
-[2024.01.25-21.32.03:977][626]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8
-[2024.01.25-21.32.03:984][626]LogSlate: Slate User Unregistered.  User Index 8
-[2024.01.25-21.32.03:984][626]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
-[2024.01.25-21.32.03:987][626]LogUObjectHash: Compacting FUObjectHashTables data took   1.26ms
-[2024.01.25-21.32.04:061][627]LogPlayLevel: Display: Destroying online subsystem :Context_33
-[2024.01.25-21.32.08:957][ 33]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-21.32.08:993][ 33]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2024.01.25-21.32.09:036][ 33]LogUObjectHash: Compacting FUObjectHashTables data took   1.20ms
-[2024.01.25-21.32.09:138][ 33]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2024.01.25-21.32.09:138][ 33]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapCF4FAB77486933ED07138D8FEC49DFAB.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2024.01.25-21.32.09:149][ 33]LogFileHelpers: All files are already saved.
-[2024.01.25-21.32.09:149][ 33]LogFileHelpers: Saving map 'BackroomsMap' took 0.156
-[2024.01.25-21.32.09:166][ 33]LogFileHelpers: InternalPromptForCheckoutAndSave took 208 ms (total: 6.10 sec)
-[2024.01.25-21.32.09:170][ 33]AssetCheck: New page: Asset Save: BackroomsMap
-[2024.01.25-21.32.09:170][ 33]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2024.01.25-21.32.10:457][136]LogDebuggerCommands: Repeating last play command: VR Preview
-[2024.01.25-21.32.10:472][136]LogPlayLevel: PlayLevel: No blueprints needed recompiling
-[2024.01.25-21.32.10:472][136]PIE: New page: PIE session: BackroomsMap (25 Jan 2024, 23:32:10)
-[2024.01.25-21.32.10:472][136]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2024.01.25-21.32.10:510][136]LogPlayLevel: PIE: StaticDuplicateObject took: (0.038086s)
-[2024.01.25-21.32.10:510][136]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.038131s)
-[2024.01.25-21.32.10:525][136]LogUObjectHash: Compacting FUObjectHashTables data took   1.84ms
-[2024.01.25-21.32.10:527][136]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-21.32.10:527][136]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.25-21.32.10:527][136]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.25-21.32.10:528][136]LogPlayLevel: PIE: World Init took: (0.001567s)
-[2024.01.25-21.32.10:528][136]LogAudio: Display: Creating Audio Device:                 Id: 9, Scope: Unique, Realtime: True
-[2024.01.25-21.32.10:528][136]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2024.01.25-21.32.10:528][136]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2024.01.25-21.32.10:528][136]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2024.01.25-21.32.10:528][136]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2024.01.25-21.32.10:529][136]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2024.01.25-21.32.10:529][136]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2024.01.25-21.32.10:529][136]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2024.01.25-21.32.10:529][136]LogAudio: Display: AudioDevice MaxSources: 32
-[2024.01.25-21.32.10:529][136]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2024.01.25-21.32.10:529][136]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2024.01.25-21.32.10:529][136]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2024.01.25-21.32.10:531][136]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2024.01.25-21.32.10:571][136]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
-[2024.01.25-21.32.10:571][136]LogAudioMixer: Display: Initializing Sound Submixes...
-[2024.01.25-21.32.10:571][136]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2024.01.25-21.32.10:571][136]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2024.01.25-21.32.10:572][136]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=9
-[2024.01.25-21.32.10:572][136]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=9
-[2024.01.25-21.32.10:574][136]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=9
-[2024.01.25-21.32.10:574][136]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=9
-[2024.01.25-21.32.10:574][136]LogInit: FAudioDevice initialized with ID 9.
-[2024.01.25-21.32.10:574][136]LogAudio: Display: Audio Device (ID: 9) registered with world 'BackroomsMap'.
-[2024.01.25-21.32.10:574][136]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 9
-[2024.01.25-21.32.10:582][136]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.25-21.32.11:611][136]LogLoad: Game class is 'VRGameMode_C'
-[2024.01.25-21.32.11:623][136]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-22.32.11
-[2024.01.25-21.32.11:624][136]LogWorld: Bringing up level for play took: 0.012824
-[2024.01.25-21.32.11:627][136]LogOnline: OSS: Created online subsystem instance for: :Context_34
-[2024.01.25-21.32.11:629][136]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
-[2024.01.25-21.32.11:630][136]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
-[2024.01.25-21.32.11:631][136]vr.PixelDensity = "1"
-[2024.01.25-21.32.11:634][136]PIE: Server logged in
-[2024.01.25-21.32.11:635][136]PIE: Play in editor total start time 1,163 seconds.
-[2024.01.25-21.32.11:636][136]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input.
-[2024.01.25-21.32.11:706][136]LogViewport: Scene viewport resized to 4032x2240, mode Windowed.
-[2024.01.25-21.32.11:710][136]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
-[2024.01.25-21.32.11:750][137]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.087600 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_13', movement 'Walking'
-[2024.01.25-21.32.11:845][139]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
-[2024.01.25-21.32.26:210][627]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.25-21.32.26:210][627]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2024.01.25-21.32.26:237][627]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0]  (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed
-[2024.01.25-21.32.26:240][627]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2024.01.25-21.32.26:242][627]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.25-21.32.26:245][627]LogPlayLevel: Display: Shutting down PIE online subsystems
-[2024.01.25-21.32.26:250][627]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.25-21.32.26:267][627]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 9
-[2024.01.25-21.32.26:267][627]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9
-[2024.01.25-21.32.26:268][627]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9
-[2024.01.25-21.32.26:275][627]LogSlate: Slate User Unregistered.  User Index 8
-[2024.01.25-21.32.26:275][627]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
-[2024.01.25-21.32.26:277][627]LogUObjectHash: Compacting FUObjectHashTables data took   1.24ms
-[2024.01.25-21.32.26:346][628]LogPlayLevel: Display: Destroying online subsystem :Context_34
-[2024.01.25-21.33.06:715][946]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-21.33.06:749][946]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2024.01.25-21.33.06:790][946]LogUObjectHash: Compacting FUObjectHashTables data took   1.23ms
-[2024.01.25-21.33.06:877][946]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2024.01.25-21.33.06:878][946]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapAB789539482FFE2DB39E6B84F157456F.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2024.01.25-21.33.06:887][946]LogFileHelpers: All files are already saved.
-[2024.01.25-21.33.06:887][946]LogFileHelpers: Saving map 'BackroomsMap' took 0.139
-[2024.01.25-21.33.06:901][946]LogFileHelpers: InternalPromptForCheckoutAndSave took 185 ms (total: 6.28 sec)
-[2024.01.25-21.33.06:904][946]AssetCheck: New page: Asset Save: BackroomsMap
-[2024.01.25-21.33.06:904][946]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2024.01.25-21.33.10:333][237]LogEditorViewport: Clicking Background
-[2024.01.25-21.33.10:702][258]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-21.33.10:728][258]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2024.01.25-21.33.10:767][258]LogUObjectHash: Compacting FUObjectHashTables data took   0.66ms
-[2024.01.25-21.33.10:849][258]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2024.01.25-21.33.10:849][258]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap8CFD3F4D41D9A02C585CE1B1816E16EE.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2024.01.25-21.33.10:858][258]LogFileHelpers: All files are already saved.
-[2024.01.25-21.33.10:858][258]LogFileHelpers: Saving map 'BackroomsMap' took 0.131
-[2024.01.25-21.33.10:870][258]LogFileHelpers: InternalPromptForCheckoutAndSave took 168 ms (total: 6.45 sec)
-[2024.01.25-21.33.10:873][258]AssetCheck: New page: Asset Save: BackroomsMap
-[2024.01.25-21.33.10:873][258]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2024.01.25-21.33.25:123][409]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/GameMap/Monster/MonsterAI.MonsterAI
-[2024.01.25-21.33.25:123][409]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-21.33.25:123][409]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.25-21.33.25:713][412]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-21.33.26:844][473]LogSlate: Window 'MonsterAI' being destroyed
-[2024.01.25-21.33.44:801][599]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-21.33.44:853][599]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Monster/MonsterAI" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Monster/MonsterAI.uasset" SILENT=true
-[2024.01.25-21.33.44:866][599]LogSavePackage: Moving output files for package: /Game/GameMap/Monster/MonsterAI
-[2024.01.25-21.33.44:866][599]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/MonsterAI98AC971845FCDF108CA392B8DE2AA337.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Monster/MonsterAI.uasset'
-[2024.01.25-21.33.44:887][599]LogFileHelpers: InternalPromptForCheckoutAndSave took 86 ms (total: 6.54 sec)
-[2024.01.25-21.33.44:889][599]AssetCheck: New page: Asset Save: MonsterAI
-[2024.01.25-21.33.44:889][599]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Monster/MonsterAI.MonsterAI
-[2024.01.25-21.33.45:343][653]BlueprintLog: New page: Compile MonsterAI
-[2024.01.25-21.33.45:441][653]LogUObjectHash: Compacting FUObjectHashTables data took   1.19ms
-[2024.01.25-21.33.52:250][122]LogDebuggerCommands: Repeating last play command: VR Preview
-[2024.01.25-21.33.52:261][122]LogPlayLevel: PlayLevel: No blueprints needed recompiling
-[2024.01.25-21.33.52:261][122]PIE: New page: PIE session: BackroomsMap (25 Jan 2024, 23:33:52)
-[2024.01.25-21.33.52:309][122]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2024.01.25-21.33.52:338][122]LogPlayLevel: PIE: StaticDuplicateObject took: (0.029389s)
-[2024.01.25-21.33.52:338][122]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.029436s)
-[2024.01.25-21.33.52:353][122]LogUObjectHash: Compacting FUObjectHashTables data took   1.31ms
-[2024.01.25-21.33.52:358][122]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-21.33.52:358][122]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.25-21.33.52:358][122]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.25-21.33.52:359][122]LogPlayLevel: PIE: World Init took: (0.001019s)
-[2024.01.25-21.33.52:359][122]LogAudio: Display: Creating Audio Device:                 Id: 10, Scope: Unique, Realtime: True
-[2024.01.25-21.33.52:359][122]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2024.01.25-21.33.52:359][122]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2024.01.25-21.33.52:359][122]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2024.01.25-21.33.52:359][122]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2024.01.25-21.33.52:359][122]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2024.01.25-21.33.52:359][122]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2024.01.25-21.33.52:359][122]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2024.01.25-21.33.52:359][122]LogAudio: Display: AudioDevice MaxSources: 32
-[2024.01.25-21.33.52:359][122]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2024.01.25-21.33.52:359][122]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2024.01.25-21.33.52:359][122]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2024.01.25-21.33.52:361][122]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2024.01.25-21.33.52:391][122]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
-[2024.01.25-21.33.52:392][122]LogAudioMixer: Display: Initializing Sound Submixes...
-[2024.01.25-21.33.52:392][122]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2024.01.25-21.33.52:392][122]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2024.01.25-21.33.52:392][122]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=10
-[2024.01.25-21.33.52:392][122]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=10
-[2024.01.25-21.33.52:394][122]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=10
-[2024.01.25-21.33.52:394][122]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=10
-[2024.01.25-21.33.52:394][122]LogInit: FAudioDevice initialized with ID 10.
-[2024.01.25-21.33.52:394][122]LogAudio: Display: Audio Device (ID: 10) registered with world 'BackroomsMap'.
-[2024.01.25-21.33.52:394][122]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 10
-[2024.01.25-21.33.52:402][122]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.25-21.33.52:929][122]LogLoad: Game class is 'VRGameMode_C'
-[2024.01.25-21.33.52:942][122]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-22.33.52
-[2024.01.25-21.33.52:944][122]LogWorld: Bringing up level for play took: 0.014533
-[2024.01.25-21.33.52:946][122]LogOnline: OSS: Created online subsystem instance for: :Context_37
-[2024.01.25-21.33.52:948][122]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
-[2024.01.25-21.33.52:949][122]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
-[2024.01.25-21.33.52:951][122]vr.PixelDensity = "1"
-[2024.01.25-21.33.52:953][122]PIE: Server logged in
-[2024.01.25-21.33.52:953][122]PIE: Play in editor total start time 0,693 seconds.
-[2024.01.25-21.33.52:954][122]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input.
-[2024.01.25-21.33.53:075][122]LogViewport: Scene viewport resized to 4032x2240, mode Windowed.
-[2024.01.25-21.33.53:080][122]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
-[2024.01.25-21.33.53:134][123]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.086425 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_13', movement 'Walking'
-[2024.01.25-21.33.53:134][123]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.100000 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_6', movement 'Walking'
-[2024.01.25-21.33.53:262][125]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
-[2024.01.25-21.34.04:960][450]LogScript: Warning: Accessed None trying to read property lockerHideReference
-	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_15
-	Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:030E
-[2024.01.25-21.34.04:960][450]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.34.04:960][450]LogScript: Warning: Accessed None trying to read property lockerHideReference
-	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_15
-	Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0470
-[2024.01.25-21.34.04:960][450]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.34.05:490][465]LogScript: Warning: Accessed None trying to read property lockerHideReference
-	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_15
-	Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:030E
-[2024.01.25-21.34.05:490][465]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.34.05:490][465]LogScript: Warning: Accessed None trying to read property lockerHideReference
-	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_15
-	Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0470
-[2024.01.25-21.34.05:491][465]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.34.05:991][479]LogScript: Warning: Accessed None trying to read property lockerHideReference
-	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_15
-	Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:030E
-[2024.01.25-21.34.05:991][479]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.34.05:991][479]LogScript: Warning: Accessed None trying to read property lockerHideReference
-	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_15
-	Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0470
-[2024.01.25-21.34.05:991][479]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.34.06:499][493]LogScript: Warning: Accessed None trying to read property lockerHideReference
-	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_15
-	Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:030E
-[2024.01.25-21.34.06:499][493]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.34.06:499][493]LogScript: Warning: Accessed None trying to read property lockerHideReference
-	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_15
-	Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0470
-[2024.01.25-21.34.06:499][493]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.34.07:015][507]LogScript: Warning: Accessed None trying to read property lockerHideReference
-	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_15
-	Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:030E
-[2024.01.25-21.34.07:015][507]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.34.07:015][507]LogScript: Warning: Accessed None trying to read property lockerHideReference
-	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_15
-	Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0470
-[2024.01.25-21.34.07:015][507]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.34.07:520][521]LogScript: Warning: Accessed None trying to read property lockerHideReference
-	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_15
-	Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:030E
-[2024.01.25-21.34.07:521][521]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.34.07:521][521]LogScript: Warning: Accessed None trying to read property lockerHideReference
-	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_15
-	Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0470
-[2024.01.25-21.34.07:521][521]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.34.08:022][535]LogScript: Warning: Accessed None trying to read property lockerHideReference
-	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_15
-	Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:030E
-[2024.01.25-21.34.08:022][535]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.34.08:022][535]LogScript: Warning: Accessed None trying to read property lockerHideReference
-	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_15
-	Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0470
-[2024.01.25-21.34.08:022][535]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.34.08:236][541]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~
-
	@#'.. Invalidating and reverting to Default URL.
-[2024.01.25-21.34.08:270][542]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~
-
	@#'.. Invalidating and reverting to Default URL.
-[2024.01.25-21.34.08:270][542]LogNet: Browse: /Game/BackroomsMap
-[2024.01.25-21.34.08:270][542]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap
-[2024.01.25-21.34.08:270][542]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap'
-[2024.01.25-21.34.08:270][542]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap
-[2024.01.25-21.34.08:270][542]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap'
-[2024.01.25-21.34.08:306][543]LogNet: Browse: /Game/BackroomsMap?closed
-[2024.01.25-21.34.08:306][543]LogNet: Connection failed; returning to Entry
-[2024.01.25-21.34.08:306][543]LogLoad: LoadMap: /Game/BackroomsMap?closed
-[2024.01.25-21.34.08:306][543]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2024.01.25-21.34.08:307][543]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2024.01.25-21.34.08:309][543]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.25-21.34.08:364][543]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2024.01.25-21.34.08:366][543]LogSlate: Slate User Unregistered.  User Index 8
-[2024.01.25-21.34.08:366][543]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
-[2024.01.25-21.34.08:369][543]LogUObjectHash: Compacting FUObjectHashTables data took   1.34ms
-[2024.01.25-21.34.08:370][543]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2024.01.25-21.34.08:399][543]LogPlayLevel: PIE: StaticDuplicateObject took: (0.028436s)
-[2024.01.25-21.34.08:399][543]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.028477s)
-[2024.01.25-21.34.08:399][543]LogAudio: Display: Audio Device (ID: 10) registered with world 'BackroomsMap'.
-[2024.01.25-21.34.08:399][543]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-21.34.08:399][543]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.25-21.34.08:399][543]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.25-21.34.08:400][543]LogPlayLevel: PIE: World Init took: (0.000830s)
-[2024.01.25-21.34.08:400][543]LogLoad: Game class is 'VRGameMode_C'
-[2024.01.25-21.34.08:408][543]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-22.34.08
-[2024.01.25-21.34.08:409][543]LogWorld: Bringing up level for play took: 0.008787
-[2024.01.25-21.34.08:411][543]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
-[2024.01.25-21.34.08:411][543]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
-[2024.01.25-21.34.08:413][543]vr.PixelDensity = "1"
-[2024.01.25-21.34.08:413][543]LogLoad: Took 0.107167 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap)
-[2024.01.25-21.34.08:426][543]LogUObjectHash: Compacting FUObjectHashTables data took   1.17ms
-[2024.01.25-21.34.15:042][736]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.25-21.34.15:042][736]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2024.01.25-21.34.15:075][736]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0]  (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed
-[2024.01.25-21.34.15:076][736]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2024.01.25-21.34.15:079][736]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.25-21.34.15:084][736]LogPlayLevel: Display: Shutting down PIE online subsystems
-[2024.01.25-21.34.15:090][736]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.25-21.34.15:106][736]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 10
-[2024.01.25-21.34.15:106][736]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10
-[2024.01.25-21.34.15:107][736]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10
-[2024.01.25-21.34.15:114][736]LogSlate: Slate User Unregistered.  User Index 8
-[2024.01.25-21.34.15:114][736]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
-[2024.01.25-21.34.15:116][736]LogUObjectHash: Compacting FUObjectHashTables data took   1.25ms
-[2024.01.25-21.34.15:221][737]LogPlayLevel: Display: Destroying online subsystem :Context_37
-[2024.01.25-21.34.20:398][ 40]LogSlate: Window 'Message Log' being destroyed
-[2024.01.25-21.34.20:419][ 40]LogSlate: Window 'Message Log' being destroyed
-[2024.01.25-21.34.38:643][331]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-21.34.38:672][331]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Abgrund/Light_Tunnels" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Light_Tunnels.uasset" SILENT=true
-[2024.01.25-21.34.38:675][331]LogSavePackage: Moving output files for package: /Game/GameMap/Abgrund/Light_Tunnels
-[2024.01.25-21.34.38:675][331]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Light_TunnelsB7227E844E2978303189F0A97A90C6C7.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Light_Tunnels.uasset'
-[2024.01.25-21.34.38:680][331]LogFileHelpers: InternalPromptForCheckoutAndSave took 37 ms (total: 6.57 sec)
-[2024.01.25-21.34.38:681][331]AssetCheck: New page: Asset Save: Light_Tunnels
-[2024.01.25-21.34.38:681][331]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Abgrund/Light_Tunnels.Light_Tunnels
-[2024.01.25-21.34.39:593][440]BlueprintLog: New page: Compile Light_Tunnels
-[2024.01.25-21.34.39:672][440]LogUObjectHash: Compacting FUObjectHashTables data took   1.19ms
-[2024.01.25-21.34.54:484][571]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-21.34.54:518][571]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2024.01.25-21.34.54:561][571]LogUObjectHash: Compacting FUObjectHashTables data took   1.21ms
-[2024.01.25-21.34.54:647][571]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2024.01.25-21.34.54:647][571]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap928473B14A6D56CB794EA39F906A3A4E.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2024.01.25-21.34.54:656][571]LogFileHelpers: All files are already saved.
-[2024.01.25-21.34.54:656][571]LogFileHelpers: Saving map 'BackroomsMap' took 0.138
-[2024.01.25-21.34.54:660][571]LogFileHelpers: InternalPromptForCheckoutAndSave took 176 ms (total: 6.75 sec)
-[2024.01.25-21.34.54:663][571]AssetCheck: New page: Asset Save: BackroomsMap
-[2024.01.25-21.34.54:663][571]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2024.01.25-21.35.16:918][122]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-21.35.16:950][122]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2024.01.25-21.35.16:991][122]LogUObjectHash: Compacting FUObjectHashTables data took   0.59ms
-[2024.01.25-21.35.17:077][122]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2024.01.25-21.35.17:078][122]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap0C2B5A654808EB4453F33A87BA3F566E.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2024.01.25-21.35.17:086][122]LogFileHelpers: All files are already saved.
-[2024.01.25-21.35.17:086][122]LogFileHelpers: Saving map 'BackroomsMap' took 0.137
-[2024.01.25-21.35.17:099][122]LogFileHelpers: InternalPromptForCheckoutAndSave took 180 ms (total: 6.93 sec)
-[2024.01.25-21.35.17:103][122]AssetCheck: New page: Asset Save: BackroomsMap
-[2024.01.25-21.35.17:103][122]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2024.01.25-21.35.36:451][515]LogEditorViewport: Clicking Background
-[2024.01.25-21.35.57:678][ 69]LogShaderCompilers: Display: ================================================
-[2024.01.25-21.35.57:678][ 69]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2024.01.25-21.35.57:678][ 69]LogShaderCompilers: Display: Total job queries 605, among them cache hits 289 (47.77%)
-[2024.01.25-21.35.57:678][ 69]LogShaderCompilers: Display: Tracking 312 distinct input hashes that result in 181 distinct outputs (58.01%)
-[2024.01.25-21.35.57:678][ 69]LogShaderCompilers: Display: RAM used: 688,83 KiB of 1,60 GiB budget. Usage: 0.04%
-[2024.01.25-21.35.57:678][ 69]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2024.01.25-21.35.57:678][ 69]LogShaderCompilers: Display: Shaders Compiled: 64
-[2024.01.25-21.35.57:678][ 69]LogShaderCompilers: Display: Jobs assigned 68, completed 64 (94.12%)
-[2024.01.25-21.35.57:678][ 69]LogShaderCompilers: Display: Average time worker was idle: 189.59 s
-[2024.01.25-21.35.57:679][ 69]LogShaderCompilers: Display: Time job spent in pending queue: average 0.21 s, longest 0.95 s
-[2024.01.25-21.35.57:679][ 69]LogShaderCompilers: Display: Job execution time: average 0.63 s, max 1.24 s
-[2024.01.25-21.35.57:679][ 69]LogShaderCompilers: Display: Job life time (pending + execution): average 0.85 s, max 1.45
-[2024.01.25-21.35.57:679][ 69]LogShaderCompilers: Display: Shader code size: average 5,342 KiB, min 328 B, max 11,578 KiB
-[2024.01.25-21.35.57:679][ 69]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 8.72 s
-[2024.01.25-21.35.57:679][ 69]LogShaderCompilers: Display: Jobs were issued in 68 batches (only local compilation was used), average 1.00 jobs/batch
-[2024.01.25-21.35.57:679][ 69]LogShaderCompilers: Display: Average processing rate: 7.34 jobs/sec
-[2024.01.25-21.35.57:679][ 69]LogShaderCompilers: Display: Total thread time: 29,607 s
-[2024.01.25-21.35.57:679][ 69]LogShaderCompilers: Display: Total thread preprocess time: 2,552 s
-[2024.01.25-21.35.57:679][ 69]LogShaderCompilers: Display: Percentage time preprocessing: 8.62%
-[2024.01.25-21.35.57:679][ 69]LogShaderCompilers: Display: Effective parallelization: 3.39 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
-[2024.01.25-21.35.57:679][ 69]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2024.01.25-21.35.57:679][ 69]LogShaderCompilers: Display:          TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled    2 times, average 0.72 sec, max 0.80 sec, min 0.64 sec)
-[2024.01.25-21.35.57:679][ 69]LogShaderCompilers: Display:          TBasePassVSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled    2 times, average 0.64 sec, max 0.64 sec, min 0.63 sec)
-[2024.01.25-21.35.57:679][ 69]LogShaderCompilers: Display:        TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled    1 times, average 0.62 sec, max 0.62 sec, min 0.62 sec)
-[2024.01.25-21.35.57:679][ 69]LogShaderCompilers: Display:       TBasePassPSFCachedVolumeIndirectLightingPolicySkylight (compiled    1 times, average 0.59 sec, max 0.59 sec, min 0.59 sec)
-[2024.01.25-21.35.57:679][ 69]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight (compiled    1 times, average 0.58 sec, max 0.58 sec, min 0.58 sec)
-[2024.01.25-21.35.57:679][ 69]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2024.01.25-21.35.57:679][ 69]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy - 15.51% of total time (compiled   10 times, average 0.46 sec, max 0.61 sec, min 0.33 sec)
-[2024.01.25-21.35.57:679][ 69]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy - 13.25% of total time (compiled   10 times, average 0.39 sec, max 0.51 sec, min 0.32 sec)
-[2024.01.25-21.35.57:679][ 69]LogShaderCompilers: Display:      TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 9.03% of total time (compiled    6 times, average 0.45 sec, max 0.69 sec, min 0.30 sec)
-[2024.01.25-21.35.57:679][ 69]LogShaderCompilers: Display:      TBasePassVSFPrecomputedVolumetricLightmapLightingPolicy - 8.77% of total time (compiled    6 times, average 0.43 sec, max 0.59 sec, min 0.31 sec)
-[2024.01.25-21.35.57:679][ 69]LogShaderCompilers: Display:                                                 FLumenCardVS - 6.74% of total time (compiled    4 times, average 0.50 sec, max 0.60 sec, min 0.33 sec)
-[2024.01.25-21.35.57:679][ 69]LogShaderCompilers: Display: ================================================
-[2024.01.25-21.36.14:596][166]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.BlockingVolume
-[2024.01.25-21.36.14:596][166]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.BlockingVolume
-[2024.01.25-21.36.14:597][166]LogActorFactory: Actor Factory spawned Class /Script/Engine.BlockingVolume as actor: BlockingVolume /Game/BackroomsMap.BackroomsMap:PersistentLevel.BlockingVolume_0
-[2024.01.25-21.36.14:598][166]LogActorFactory: Actor Factory spawned Class /Script/Engine.BlockingVolume as actor: BlockingVolume /Game/BackroomsMap.BackroomsMap:PersistentLevel.BlockingVolume_0
-[2024.01.25-21.36.34:017][213]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-21.36.34:045][213]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2024.01.25-21.36.34:091][213]LogUObjectHash: Compacting FUObjectHashTables data took   1.57ms
-[2024.01.25-21.36.34:176][213]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2024.01.25-21.36.34:176][213]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap9C0D1CF8432B1763F9568AA5D776619D.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2024.01.25-21.36.34:184][213]LogFileHelpers: All files are already saved.
-[2024.01.25-21.36.34:184][213]LogFileHelpers: Saving map 'BackroomsMap' took 0.140
-[2024.01.25-21.36.34:194][213]LogFileHelpers: InternalPromptForCheckoutAndSave took 176 ms (total: 7.11 sec)
-[2024.01.25-21.36.34:197][213]AssetCheck: New page: Asset Save: BackroomsMap
-[2024.01.25-21.36.34:197][213]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2024.01.25-21.36.36:166][415]LogDebuggerCommands: Repeating last play command: VR Preview
-[2024.01.25-21.36.36:175][415]LogPlayLevel: PlayLevel: No blueprints needed recompiling
-[2024.01.25-21.36.36:175][415]PIE: New page: PIE session: BackroomsMap (25 Jan 2024, 23:36:36)
-[2024.01.25-21.36.36:207][415]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2024.01.25-21.36.36:234][415]LogPlayLevel: PIE: StaticDuplicateObject took: (0.027521s)
-[2024.01.25-21.36.36:234][415]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.027563s)
-[2024.01.25-21.36.36:248][415]LogUObjectHash: Compacting FUObjectHashTables data took   1.17ms
-[2024.01.25-21.36.36:249][415]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-21.36.36:249][415]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.25-21.36.36:250][415]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.25-21.36.36:250][415]LogPlayLevel: PIE: World Init took: (0.000960s)
-[2024.01.25-21.36.36:250][415]LogAudio: Display: Creating Audio Device:                 Id: 11, Scope: Unique, Realtime: True
-[2024.01.25-21.36.36:250][415]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2024.01.25-21.36.36:250][415]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2024.01.25-21.36.36:250][415]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2024.01.25-21.36.36:250][415]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2024.01.25-21.36.36:250][415]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2024.01.25-21.36.36:250][415]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2024.01.25-21.36.36:250][415]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2024.01.25-21.36.36:250][415]LogAudio: Display: AudioDevice MaxSources: 32
-[2024.01.25-21.36.36:251][415]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2024.01.25-21.36.36:251][415]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2024.01.25-21.36.36:251][415]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2024.01.25-21.36.36:253][415]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2024.01.25-21.36.36:279][415]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
-[2024.01.25-21.36.36:279][415]LogAudioMixer: Display: Initializing Sound Submixes...
-[2024.01.25-21.36.36:279][415]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2024.01.25-21.36.36:279][415]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2024.01.25-21.36.36:280][415]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=11
-[2024.01.25-21.36.36:280][415]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=11
-[2024.01.25-21.36.36:282][415]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=11
-[2024.01.25-21.36.36:282][415]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=11
-[2024.01.25-21.36.36:282][415]LogInit: FAudioDevice initialized with ID 11.
-[2024.01.25-21.36.36:282][415]LogAudio: Display: Audio Device (ID: 11) registered with world 'BackroomsMap'.
-[2024.01.25-21.36.36:282][415]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 11
-[2024.01.25-21.36.36:290][415]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.25-21.36.36:817][415]LogLoad: Game class is 'VRGameMode_C'
-[2024.01.25-21.36.36:828][415]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-22.36.36
-[2024.01.25-21.36.36:829][415]LogWorld: Bringing up level for play took: 0.012402
-[2024.01.25-21.36.36:831][415]LogOnline: OSS: Created online subsystem instance for: :Context_38
-[2024.01.25-21.36.36:834][415]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
-[2024.01.25-21.36.36:835][415]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
-[2024.01.25-21.36.36:836][415]vr.PixelDensity = "1"
-[2024.01.25-21.36.36:838][415]PIE: Server logged in
-[2024.01.25-21.36.36:839][415]PIE: Play in editor total start time 0,664 seconds.
-[2024.01.25-21.36.36:840][415]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input.
-[2024.01.25-21.36.36:911][415]LogViewport: Scene viewport resized to 4032x2240, mode Windowed.
-[2024.01.25-21.36.36:915][415]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
-[2024.01.25-21.36.36:963][416]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.078799 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_13', movement 'Walking'
-[2024.01.25-21.36.36:963][416]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.095101 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_6', movement 'Walking'
-[2024.01.25-21.36.37:096][418]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
-[2024.01.25-21.36.47:887][743]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.25-21.36.47:887][743]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2024.01.25-21.36.47:917][743]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0]  (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed
-[2024.01.25-21.36.47:919][743]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2024.01.25-21.36.47:921][743]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.25-21.36.47:925][743]LogPlayLevel: Display: Shutting down PIE online subsystems
-[2024.01.25-21.36.47:931][743]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.25-21.36.47:947][743]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 11
-[2024.01.25-21.36.47:947][743]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11
-[2024.01.25-21.36.47:949][743]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11
-[2024.01.25-21.36.47:956][743]LogSlate: Slate User Unregistered.  User Index 8
-[2024.01.25-21.36.47:956][743]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
-[2024.01.25-21.36.47:958][743]LogUObjectHash: Compacting FUObjectHashTables data took   1.26ms
-[2024.01.25-21.36.48:027][744]LogPlayLevel: Display: Destroying online subsystem :Context_38
-[2024.01.25-21.36.53:121][261]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-21.36.53:150][261]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2024.01.25-21.36.53:193][261]LogUObjectHash: Compacting FUObjectHashTables data took   1.25ms
-[2024.01.25-21.36.53:284][261]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2024.01.25-21.36.53:285][261]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapAF4CAE094871D61F25927E8150E4924C.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2024.01.25-21.36.53:294][261]LogFileHelpers: All files are already saved.
-[2024.01.25-21.36.53:294][261]LogFileHelpers: Saving map 'BackroomsMap' took 0.144
-[2024.01.25-21.36.53:301][261]LogFileHelpers: InternalPromptForCheckoutAndSave took 179 ms (total: 7.29 sec)
-[2024.01.25-21.36.53:304][261]AssetCheck: New page: Asset Save: BackroomsMap
-[2024.01.25-21.36.53:304][261]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2024.01.25-21.36.56:203][538]LogDebuggerCommands: Repeating last play command: VR Preview
-[2024.01.25-21.36.56:213][538]LogPlayLevel: PlayLevel: No blueprints needed recompiling
-[2024.01.25-21.36.56:213][538]PIE: New page: PIE session: BackroomsMap (25 Jan 2024, 23:36:56)
-[2024.01.25-21.36.56:236][538]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2024.01.25-21.36.56:268][538]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031507s)
-[2024.01.25-21.36.56:268][538]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.031553s)
-[2024.01.25-21.36.56:283][538]LogUObjectHash: Compacting FUObjectHashTables data took   1.26ms
-[2024.01.25-21.36.56:284][538]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-21.36.56:284][538]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.25-21.36.56:284][538]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.25-21.36.56:285][538]LogPlayLevel: PIE: World Init took: (0.000994s)
-[2024.01.25-21.36.56:285][538]LogAudio: Display: Creating Audio Device:                 Id: 12, Scope: Unique, Realtime: True
-[2024.01.25-21.36.56:285][538]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2024.01.25-21.36.56:285][538]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2024.01.25-21.36.56:285][538]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2024.01.25-21.36.56:285][538]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2024.01.25-21.36.56:285][538]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2024.01.25-21.36.56:285][538]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2024.01.25-21.36.56:285][538]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2024.01.25-21.36.56:285][538]LogAudio: Display: AudioDevice MaxSources: 32
-[2024.01.25-21.36.56:285][538]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2024.01.25-21.36.56:286][538]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2024.01.25-21.36.56:286][538]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2024.01.25-21.36.56:288][538]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2024.01.25-21.36.56:314][538]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
-[2024.01.25-21.36.56:315][538]LogAudioMixer: Display: Initializing Sound Submixes...
-[2024.01.25-21.36.56:315][538]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2024.01.25-21.36.56:315][538]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2024.01.25-21.36.56:315][538]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=12
-[2024.01.25-21.36.56:315][538]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=12
-[2024.01.25-21.36.56:317][538]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=12
-[2024.01.25-21.36.56:317][538]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=12
-[2024.01.25-21.36.56:317][538]LogInit: FAudioDevice initialized with ID 12.
-[2024.01.25-21.36.56:317][538]LogAudio: Display: Audio Device (ID: 12) registered with world 'BackroomsMap'.
-[2024.01.25-21.36.56:317][538]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 12
-[2024.01.25-21.36.56:326][538]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.25-21.36.56:851][538]LogLoad: Game class is 'VRGameMode_C'
-[2024.01.25-21.36.56:863][538]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-22.36.56
-[2024.01.25-21.36.56:864][538]LogWorld: Bringing up level for play took: 0.013279
-[2024.01.25-21.36.56:866][538]LogOnline: OSS: Created online subsystem instance for: :Context_39
-[2024.01.25-21.36.56:869][538]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
-[2024.01.25-21.36.56:870][538]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
-[2024.01.25-21.36.56:872][538]vr.PixelDensity = "1"
-[2024.01.25-21.36.56:874][538]PIE: Server logged in
-[2024.01.25-21.36.56:875][538]PIE: Play in editor total start time 0,662 seconds.
-[2024.01.25-21.36.56:876][538]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input.
-[2024.01.25-21.36.56:948][538]LogViewport: Scene viewport resized to 4032x2240, mode Windowed.
-[2024.01.25-21.36.56:953][538]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
-[2024.01.25-21.36.57:006][539]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.081455 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_13', movement 'Walking'
-[2024.01.25-21.36.57:006][539]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.097625 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_6', movement 'Walking'
-[2024.01.25-21.36.57:147][541]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
-[2024.01.25-21.37.09:587][908]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.25-21.37.09:587][908]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2024.01.25-21.37.09:620][908]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0]  (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed
-[2024.01.25-21.37.09:623][908]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2024.01.25-21.37.09:624][908]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.25-21.37.09:628][908]LogPlayLevel: Display: Shutting down PIE online subsystems
-[2024.01.25-21.37.09:634][908]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.25-21.37.09:649][908]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2024.01.25-21.37.09:649][908]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 12
-[2024.01.25-21.37.09:649][908]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12
-[2024.01.25-21.37.09:651][908]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12
-[2024.01.25-21.37.09:660][908]LogSlate: Slate User Unregistered.  User Index 8
-[2024.01.25-21.37.09:660][908]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
-[2024.01.25-21.37.09:662][908]LogUObjectHash: Compacting FUObjectHashTables data took   1.39ms
-[2024.01.25-21.37.09:722][909]LogPlayLevel: Display: Destroying online subsystem :Context_39
-[2024.01.25-21.37.12:989][244]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-21.37.13:024][244]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2024.01.25-21.37.13:066][244]LogUObjectHash: Compacting FUObjectHashTables data took   1.26ms
-[2024.01.25-21.37.13:153][244]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2024.01.25-21.37.13:153][244]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapE89049BC40F3617D1C2EE3B038C6F227.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2024.01.25-21.37.13:162][244]LogFileHelpers: All files are already saved.
-[2024.01.25-21.37.13:162][244]LogFileHelpers: Saving map 'BackroomsMap' took 0.138
-[2024.01.25-21.37.13:174][244]LogFileHelpers: InternalPromptForCheckoutAndSave took 184 ms (total: 7.47 sec)
-[2024.01.25-21.37.13:177][244]AssetCheck: New page: Asset Save: BackroomsMap
-[2024.01.25-21.37.13:177][244]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2024.01.25-21.37.15:618][490]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-21.37.15:650][490]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2024.01.25-21.37.15:691][490]LogUObjectHash: Compacting FUObjectHashTables data took   0.58ms
-[2024.01.25-21.37.15:787][490]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2024.01.25-21.37.15:787][490]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap9E9FDFB0468953EDE3896581924C148D.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2024.01.25-21.37.15:799][490]LogFileHelpers: All files are already saved.
-[2024.01.25-21.37.15:799][490]LogFileHelpers: Saving map 'BackroomsMap' took 0.149
-[2024.01.25-21.37.15:808][490]LogFileHelpers: InternalPromptForCheckoutAndSave took 189 ms (total: 7.66 sec)
-[2024.01.25-21.37.15:812][490]AssetCheck: New page: Asset Save: BackroomsMap
-[2024.01.25-21.37.15:812][490]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2024.01.25-21.37.19:194][822]LogDebuggerCommands: Repeating last play command: VR Preview
-[2024.01.25-21.37.19:204][822]LogPlayLevel: PlayLevel: No blueprints needed recompiling
-[2024.01.25-21.37.19:204][822]PIE: New page: PIE session: BackroomsMap (25 Jan 2024, 23:37:19)
-[2024.01.25-21.37.19:236][822]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2024.01.25-21.37.19:267][822]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031138s)
-[2024.01.25-21.37.19:267][822]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.031187s)
-[2024.01.25-21.37.19:282][822]LogUObjectHash: Compacting FUObjectHashTables data took   1.22ms
-[2024.01.25-21.37.19:283][822]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-21.37.19:283][822]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.25-21.37.19:283][822]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.25-21.37.19:284][822]LogPlayLevel: PIE: World Init took: (0.000939s)
-[2024.01.25-21.37.19:284][822]LogAudio: Display: Creating Audio Device:                 Id: 13, Scope: Unique, Realtime: True
-[2024.01.25-21.37.19:284][822]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2024.01.25-21.37.19:284][822]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2024.01.25-21.37.19:284][822]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2024.01.25-21.37.19:284][822]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2024.01.25-21.37.19:284][822]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2024.01.25-21.37.19:284][822]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2024.01.25-21.37.19:284][822]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2024.01.25-21.37.19:284][822]LogAudio: Display: AudioDevice MaxSources: 32
-[2024.01.25-21.37.19:284][822]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2024.01.25-21.37.19:284][822]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2024.01.25-21.37.19:284][822]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2024.01.25-21.37.19:286][822]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2024.01.25-21.37.19:313][822]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
-[2024.01.25-21.37.19:313][822]LogAudioMixer: Display: Initializing Sound Submixes...
-[2024.01.25-21.37.19:313][822]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2024.01.25-21.37.19:313][822]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2024.01.25-21.37.19:314][822]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=13
-[2024.01.25-21.37.19:314][822]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=13
-[2024.01.25-21.37.19:316][822]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=13
-[2024.01.25-21.37.19:316][822]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=13
-[2024.01.25-21.37.19:316][822]LogInit: FAudioDevice initialized with ID 13.
-[2024.01.25-21.37.19:316][822]LogAudio: Display: Audio Device (ID: 13) registered with world 'BackroomsMap'.
-[2024.01.25-21.37.19:316][822]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 13
-[2024.01.25-21.37.19:324][822]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.25-21.37.19:850][822]LogLoad: Game class is 'VRGameMode_C'
-[2024.01.25-21.37.19:862][822]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-22.37.19
-[2024.01.25-21.37.19:863][822]LogWorld: Bringing up level for play took: 0.012664
-[2024.01.25-21.37.19:865][822]LogOnline: OSS: Created online subsystem instance for: :Context_40
-[2024.01.25-21.37.19:868][822]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
-[2024.01.25-21.37.19:869][822]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
-[2024.01.25-21.37.19:871][822]vr.PixelDensity = "1"
-[2024.01.25-21.37.19:873][822]PIE: Server logged in
-[2024.01.25-21.37.19:874][822]PIE: Play in editor total start time 0,67 seconds.
-[2024.01.25-21.37.19:876][822]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input.
-[2024.01.25-21.37.19:997][822]LogViewport: Scene viewport resized to 4032x2240, mode Windowed.
-[2024.01.25-21.37.20:001][822]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
-[2024.01.25-21.37.20:049][823]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.080144 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_13', movement 'Walking'
-[2024.01.25-21.37.20:049][823]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.096379 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_6', movement 'Walking'
-[2024.01.25-21.37.20:193][825]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
-[2024.01.25-21.37.33:456][215]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.25-21.37.33:456][215]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2024.01.25-21.37.33:486][215]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0]  (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed
-[2024.01.25-21.37.33:488][215]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2024.01.25-21.37.33:490][215]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.25-21.37.33:503][215]LogPlayLevel: Display: Shutting down PIE online subsystems
-[2024.01.25-21.37.33:508][215]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.25-21.37.33:522][215]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 13
-[2024.01.25-21.37.33:522][215]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=13
-[2024.01.25-21.37.33:524][215]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=13
-[2024.01.25-21.37.33:533][215]LogSlate: Slate User Unregistered.  User Index 8
-[2024.01.25-21.37.33:533][215]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
-[2024.01.25-21.37.33:535][215]LogUObjectHash: Compacting FUObjectHashTables data took   1.19ms
-[2024.01.25-21.37.33:600][216]LogPlayLevel: Display: Destroying online subsystem :Context_40
-[2024.01.25-21.37.37:578][596]LogEditorViewport: Clicking Background
-[2024.01.25-21.37.40:174][830]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-21.37.40:207][830]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2024.01.25-21.37.40:277][830]LogUObjectHash: Compacting FUObjectHashTables data took   1.47ms
-[2024.01.25-21.37.40:399][830]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2024.01.25-21.37.40:399][830]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapF54A0437443506FBCD612A87D0D6C346.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2024.01.25-21.37.40:417][830]LogFileHelpers: All files are already saved.
-[2024.01.25-21.37.40:417][830]LogFileHelpers: Saving map 'BackroomsMap' took 0.211
-[2024.01.25-21.37.40:429][830]LogFileHelpers: InternalPromptForCheckoutAndSave took 254 ms (total: 7.92 sec)
-[2024.01.25-21.37.40:435][830]AssetCheck: New page: Asset Save: BackroomsMap
-[2024.01.25-21.37.40:435][830]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2024.01.25-21.37.42:253][985]LogDebuggerCommands: Repeating last play command: VR Preview
-[2024.01.25-21.37.42:264][985]LogPlayLevel: PlayLevel: No blueprints needed recompiling
-[2024.01.25-21.37.42:264][985]PIE: New page: PIE session: BackroomsMap (25 Jan 2024, 23:37:42)
-[2024.01.25-21.37.42:264][985]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2024.01.25-21.37.42:295][985]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031090s)
-[2024.01.25-21.37.42:295][985]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.031128s)
-[2024.01.25-21.37.42:310][985]LogUObjectHash: Compacting FUObjectHashTables data took   1.21ms
-[2024.01.25-21.37.42:311][985]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-21.37.42:311][985]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.25-21.37.42:312][985]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.25-21.37.42:312][985]LogPlayLevel: PIE: World Init took: (0.001199s)
-[2024.01.25-21.37.42:312][985]LogAudio: Display: Creating Audio Device:                 Id: 14, Scope: Unique, Realtime: True
-[2024.01.25-21.37.42:312][985]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2024.01.25-21.37.42:312][985]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2024.01.25-21.37.42:312][985]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2024.01.25-21.37.42:312][985]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2024.01.25-21.37.42:312][985]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2024.01.25-21.37.42:313][985]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2024.01.25-21.37.42:313][985]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2024.01.25-21.37.42:313][985]LogAudio: Display: AudioDevice MaxSources: 32
-[2024.01.25-21.37.42:313][985]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2024.01.25-21.37.42:313][985]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2024.01.25-21.37.42:313][985]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2024.01.25-21.37.42:315][985]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2024.01.25-21.37.42:343][985]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
-[2024.01.25-21.37.42:344][985]LogAudioMixer: Display: Initializing Sound Submixes...
-[2024.01.25-21.37.42:344][985]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2024.01.25-21.37.42:344][985]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2024.01.25-21.37.42:346][985]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=14
-[2024.01.25-21.37.42:346][985]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=14
-[2024.01.25-21.37.42:348][985]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=14
-[2024.01.25-21.37.42:348][985]LogInit: FAudioDevice initialized with ID 14.
-[2024.01.25-21.37.42:348][985]LogAudio: Display: Audio Device (ID: 14) registered with world 'BackroomsMap'.
-[2024.01.25-21.37.42:348][985]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=14
-[2024.01.25-21.37.42:348][985]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 14
-[2024.01.25-21.37.42:359][985]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.25-21.37.42:884][985]LogLoad: Game class is 'VRGameMode_C'
-[2024.01.25-21.37.42:898][985]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-22.37.42
-[2024.01.25-21.37.42:899][985]LogWorld: Bringing up level for play took: 0.013871
-[2024.01.25-21.37.42:901][985]LogOnline: OSS: Created online subsystem instance for: :Context_41
-[2024.01.25-21.37.42:903][985]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
-[2024.01.25-21.37.42:904][985]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
-[2024.01.25-21.37.42:906][985]vr.PixelDensity = "1"
-[2024.01.25-21.37.42:908][985]PIE: Server logged in
-[2024.01.25-21.37.42:909][985]PIE: Play in editor total start time 0,645 seconds.
-[2024.01.25-21.37.42:910][985]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input.
-[2024.01.25-21.37.43:032][985]LogViewport: Scene viewport resized to 4032x2240, mode Windowed.
-[2024.01.25-21.37.43:037][985]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
-[2024.01.25-21.37.43:087][986]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.081162 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_13', movement 'Walking'
-[2024.01.25-21.37.43:088][986]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.097347 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_6', movement 'Walking'
-[2024.01.25-21.37.43:225][988]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
-[2024.01.25-21.37.59:736][485]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.25-21.37.59:736][485]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2024.01.25-21.37.59:765][485]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0]  (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed
-[2024.01.25-21.37.59:767][485]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2024.01.25-21.37.59:769][485]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.25-21.37.59:776][485]LogPlayLevel: Display: Shutting down PIE online subsystems
-[2024.01.25-21.37.59:781][485]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.25-21.37.59:798][485]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 14
-[2024.01.25-21.37.59:798][485]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=14
-[2024.01.25-21.37.59:799][485]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=14
-[2024.01.25-21.37.59:806][485]LogSlate: Slate User Unregistered.  User Index 8
-[2024.01.25-21.37.59:806][485]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
-[2024.01.25-21.37.59:808][485]LogUObjectHash: Compacting FUObjectHashTables data took   1.27ms
-[2024.01.25-21.37.59:870][486]LogPlayLevel: Display: Destroying online subsystem :Context_41
-[2024.01.25-21.38.11:818][617]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/GameMap/Door/Blueprint_door_end.Blueprint_door_end_C
-[2024.01.25-21.38.11:818][617]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/GameMap/Door/Blueprint_door_end.Blueprint_door_end_C
-[2024.01.25-21.38.11:821][617]LogActorFactory: Actor Factory spawned Blueprint /Game/GameMap/Door/Blueprint_door_end.Blueprint_door_end as actor: Blueprint_door_end_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.Blueprint_door_end_C_0
-[2024.01.25-21.38.11:824][617]LogActorFactory: Actor Factory spawned Blueprint /Game/GameMap/Door/Blueprint_door_end.Blueprint_door_end as actor: Blueprint_door_end_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.Blueprint_door_end_C_0
-[2024.01.25-21.38.11:982][622]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/GameMap/Door/Blueprint_door_end.Blueprint_door_end_C
-[2024.01.25-21.38.11:982][622]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/GameMap/Door/Blueprint_door_end.Blueprint_door_end_C
-[2024.01.25-21.38.11:984][622]LogActorFactory: Actor Factory spawned Blueprint /Game/GameMap/Door/Blueprint_door_end.Blueprint_door_end as actor: Blueprint_door_end_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.Blueprint_door_end_C_2
-[2024.01.25-21.38.11:986][622]LogActorFactory: Actor Factory spawned Blueprint /Game/GameMap/Door/Blueprint_door_end.Blueprint_door_end as actor: Blueprint_door_end_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.Blueprint_door_end_C_2
-[2024.01.25-21.38.13:168][695]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/GameMap/Door/Blueprint_door_end.Blueprint_door_end_C
-[2024.01.25-21.38.13:168][695]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/GameMap/Door/Blueprint_door_end.Blueprint_door_end_C
-[2024.01.25-21.38.13:172][695]LogActorFactory: Actor Factory spawned Blueprint /Game/GameMap/Door/Blueprint_door_end.Blueprint_door_end as actor: Blueprint_door_end_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.Blueprint_door_end_C_3
-[2024.01.25-21.38.13:175][695]LogActorFactory: Actor Factory spawned Blueprint /Game/GameMap/Door/Blueprint_door_end.Blueprint_door_end as actor: Blueprint_door_end_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.Blueprint_door_end_C_3
-[2024.01.25-21.38.21:440][518]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-21.38.21:470][518]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2024.01.25-21.38.21:522][518]LogUObjectHash: Compacting FUObjectHashTables data took   1.39ms
-[2024.01.25-21.38.21:617][518]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2024.01.25-21.38.21:617][518]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapD1E835A14AA643C08A0F05AB3CB1099A.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2024.01.25-21.38.21:626][518]LogFileHelpers: All files are already saved.
-[2024.01.25-21.38.21:626][518]LogFileHelpers: Saving map 'BackroomsMap' took 0.157
-[2024.01.25-21.38.21:644][518]LogFileHelpers: InternalPromptForCheckoutAndSave took 203 ms (total: 8.12 sec)
-[2024.01.25-21.38.21:647][518]AssetCheck: New page: Asset Save: BackroomsMap
-[2024.01.25-21.38.21:647][518]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2024.01.25-21.38.24:752][844]LogUObjectHash: Compacting FUObjectHashTables data took   0.72ms
-[2024.01.25-21.38.24:757][844]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-21.38.24:814][844]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/_GENERATED/Windowssucks/Rectangle_3049FAD6" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/_GENERATED/Windowssucks/Rectangle_3049FAD6.uasset" SILENT=true
-[2024.01.25-21.38.24:815][844]LogSavePackage: Moving output files for package: /Game/_GENERATED/Windowssucks/Rectangle_3049FAD6
-[2024.01.25-21.38.24:816][844]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Rectangle_3049FAD68142D1D547520FF12FA58E90454BB71A.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/_GENERATED/Windowssucks/Rectangle_3049FAD6.uasset'
-[2024.01.25-21.38.24:818][844]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/controls_1-01" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Props/controls_1-01.uasset" SILENT=true
-[2024.01.25-21.38.24:819][844]LogSavePackage: Moving output files for package: /Game/GameMap/Props/controls_1-01
-[2024.01.25-21.38.24:819][844]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/controls_1-01D04E57F543149652BE09CE9F4D460264.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Props/controls_1-01.uasset'
-[2024.01.25-21.38.24:825][844]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/controls_1-01_Mat" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Props/controls_1-01_Mat.uasset" SILENT=true
-[2024.01.25-21.38.24:826][844]LogSavePackage: Moving output files for package: /Game/GameMap/Props/controls_1-01_Mat
-[2024.01.25-21.38.24:826][844]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/controls_1-01_Mat8E269DB84D5C2B9BA56816BCEA656E5A.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Props/controls_1-01_Mat.uasset'
-[2024.01.25-21.38.24:848][844]LogFileHelpers: InternalPromptForCheckoutAndSave took 91 ms (total: 8.21 sec)
-[2024.01.25-21.38.24:851][844]AssetCheck: New page: Asset Save: multiple assets
-[2024.01.25-21.38.24:851][844]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/_GENERATED/Windowssucks/Rectangle_3049FAD6.Rectangle_3049FAD6
-[2024.01.25-21.38.24:851][844]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Props/controls_1-01.controls_1-01
-[2024.01.25-21.38.24:851][844]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/controls_1-01_Mat.controls_1-01_Mat
-[2024.01.25-21.40.45:501][179]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn
-[2024.01.25-21.40.45:502][179]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-21.40.45:502][179]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.25-21.40.48:707][403]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/VRTemplate/Blueprints/VRGameMode.VRGameMode
-[2024.01.25-21.40.48:707][403]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-21.40.48:707][403]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.25-21.40.50:735][628]LogWorld: UWorld::CleanupWorld for World_30, bSessionEnded=true, bCleanupResources=true
-[2024.01.25-21.40.50:735][628]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.25-21.41.09:931][  9]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
-[2024.01.25-21.41.09:931][  9]LogWorld: UWorld::CleanupWorld for World_29, bSessionEnded=true, bCleanupResources=true
-[2024.01.25-21.41.09:931][  9]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.25-21.41.15:210][604]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/VRTemplate/Blueprints/WidgetMenu.WidgetMenu
-[2024.01.25-21.41.15:211][604]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-21.41.15:211][604]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.25-21.41.15:212][604]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-21.41.15:212][604]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.25-21.41.15:215][604]LogSlate: Warning: The command 'UMGEditor.OpenAnimDrawer' has the same default chord as 'EditorViewport.Next' [Ctrl+Shift+Space Bar]
-[2024.01.25-21.41.15:430][604]LogSlateStyle: Warning: Missing Resource from 'CoreStyle' Style: 'Unable to find SlateColor 'Foreground'.'
-[2024.01.25-21.41.15:431][604]LogSlate: Took 0.000362 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
-[2024.01.25-21.41.23:718][502]LogDebuggerCommands: Repeating last play command: VR Preview
-[2024.01.25-21.41.23:729][502]LogPlayLevel: PlayLevel: No blueprints needed recompiling
-[2024.01.25-21.41.23:729][502]PIE: New page: PIE session: BackroomsMap (25 Jan 2024, 23:41:23)
-[2024.01.25-21.41.23:754][502]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2024.01.25-21.41.23:785][502]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030694s)
-[2024.01.25-21.41.23:785][502]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.030741s)
-[2024.01.25-21.41.23:804][502]LogUObjectHash: Compacting FUObjectHashTables data took   1.45ms
-[2024.01.25-21.41.23:806][502]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-21.41.23:806][502]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.25-21.41.23:806][502]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.25-21.41.23:807][502]LogPlayLevel: PIE: World Init took: (0.000893s)
-[2024.01.25-21.41.23:807][502]LogAudio: Display: Creating Audio Device:                 Id: 15, Scope: Unique, Realtime: True
-[2024.01.25-21.41.23:807][502]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2024.01.25-21.41.23:807][502]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2024.01.25-21.41.23:807][502]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2024.01.25-21.41.23:807][502]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2024.01.25-21.41.23:807][502]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2024.01.25-21.41.23:807][502]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2024.01.25-21.41.23:807][502]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2024.01.25-21.41.23:807][502]LogAudio: Display: AudioDevice MaxSources: 32
-[2024.01.25-21.41.23:807][502]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2024.01.25-21.41.23:807][502]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2024.01.25-21.41.23:807][502]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2024.01.25-21.41.23:809][502]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2024.01.25-21.41.23:837][502]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
-[2024.01.25-21.41.23:837][502]LogAudioMixer: Display: Initializing Sound Submixes...
-[2024.01.25-21.41.23:837][502]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2024.01.25-21.41.23:837][502]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2024.01.25-21.41.23:838][502]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=15
-[2024.01.25-21.41.23:838][502]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=15
-[2024.01.25-21.41.23:840][502]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=15
-[2024.01.25-21.41.23:840][502]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=15
-[2024.01.25-21.41.23:840][502]LogInit: FAudioDevice initialized with ID 15.
-[2024.01.25-21.41.23:840][502]LogAudio: Display: Audio Device (ID: 15) registered with world 'BackroomsMap'.
-[2024.01.25-21.41.23:840][502]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 15
-[2024.01.25-21.41.23:848][502]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.25-21.41.24:381][502]LogLoad: Game class is 'VRGameMode_C'
-[2024.01.25-21.41.24:393][502]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-22.41.24
-[2024.01.25-21.41.24:394][502]LogWorld: Bringing up level for play took: 0.012625
-[2024.01.25-21.41.24:397][502]LogOnline: OSS: Created online subsystem instance for: :Context_46
-[2024.01.25-21.41.24:399][502]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
-[2024.01.25-21.41.24:400][502]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
-[2024.01.25-21.41.24:402][502]vr.PixelDensity = "1"
-[2024.01.25-21.41.24:405][502]PIE: Server logged in
-[2024.01.25-21.41.24:406][502]PIE: Play in editor total start time 0,677 seconds.
-[2024.01.25-21.41.24:407][502]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input.
-[2024.01.25-21.41.24:478][502]LogViewport: Scene viewport resized to 4032x2240, mode Windowed.
-[2024.01.25-21.41.24:484][502]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
-[2024.01.25-21.41.24:521][503]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.061328 > MaxSimulationTimeStep (0.050) for 'VRPawn_C_0', movement 'Walking'
-[2024.01.25-21.41.24:522][503]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.079880 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_13', movement 'Walking'
-[2024.01.25-21.41.24:522][503]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.096128 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_6', movement 'Walking'
-[2024.01.25-21.41.24:647][505]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
-[2024.01.25-21.41.29:005][676]LogShaderCompilers: Display: ================================================
-[2024.01.25-21.41.29:005][676]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2024.01.25-21.41.29:005][676]LogShaderCompilers: Display: Total job queries 615, among them cache hits 294 (47.80%)
-[2024.01.25-21.41.29:005][676]LogShaderCompilers: Display: Tracking 321 distinct input hashes that result in 187 distinct outputs (58.26%)
-[2024.01.25-21.41.29:005][676]LogShaderCompilers: Display: RAM used: 705,58 KiB of 1,60 GiB budget. Usage: 0.04%
-[2024.01.25-21.41.29:005][676]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2024.01.25-21.41.29:005][676]LogShaderCompilers: Display: Shaders Compiled: 68
-[2024.01.25-21.41.29:005][676]LogShaderCompilers: Display: Jobs assigned 68, completed 68 (100%)
-[2024.01.25-21.41.29:005][676]LogShaderCompilers: Display: Average time worker was idle: 189.59 s
-[2024.01.25-21.41.29:005][676]LogShaderCompilers: Display: Time job spent in pending queue: average 0.21 s, longest 0.95 s
-[2024.01.25-21.41.29:005][676]LogShaderCompilers: Display: Job execution time: average 0.63 s, max 1.24 s
-[2024.01.25-21.41.29:005][676]LogShaderCompilers: Display: Job life time (pending + execution): average 0.84 s, max 1.45
-[2024.01.25-21.41.29:005][676]LogShaderCompilers: Display: Shader code size: average 5,166 KiB, min 280 B, max 11,578 KiB
-[2024.01.25-21.41.29:005][676]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 9.13 s
-[2024.01.25-21.41.29:005][676]LogShaderCompilers: Display: Jobs were issued in 68 batches (only local compilation was used), average 1.00 jobs/batch
-[2024.01.25-21.41.29:005][676]LogShaderCompilers: Display: Average processing rate: 7.45 jobs/sec
-[2024.01.25-21.41.29:005][676]LogShaderCompilers: Display: Total thread time: 31,36 s
-[2024.01.25-21.41.29:005][676]LogShaderCompilers: Display: Total thread preprocess time: 2,707 s
-[2024.01.25-21.41.29:005][676]LogShaderCompilers: Display: Percentage time preprocessing: 8.63%
-[2024.01.25-21.41.29:006][676]LogShaderCompilers: Display: Effective parallelization: 3.44 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
-[2024.01.25-21.41.29:006][676]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2024.01.25-21.41.29:006][676]LogShaderCompilers: Display:          TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled    2 times, average 0.72 sec, max 0.80 sec, min 0.64 sec)
-[2024.01.25-21.41.29:006][676]LogShaderCompilers: Display:          TBasePassVSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled    2 times, average 0.64 sec, max 0.64 sec, min 0.63 sec)
-[2024.01.25-21.41.29:006][676]LogShaderCompilers: Display:        TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled    1 times, average 0.62 sec, max 0.62 sec, min 0.62 sec)
-[2024.01.25-21.41.29:006][676]LogShaderCompilers: Display:       TBasePassPSFCachedVolumeIndirectLightingPolicySkylight (compiled    1 times, average 0.59 sec, max 0.59 sec, min 0.59 sec)
-[2024.01.25-21.41.29:006][676]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight (compiled    1 times, average 0.58 sec, max 0.58 sec, min 0.58 sec)
-[2024.01.25-21.41.29:006][676]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2024.01.25-21.41.29:006][676]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy - 16.01% of total time (compiled   11 times, average 0.46 sec, max 0.61 sec, min 0.33 sec)
-[2024.01.25-21.41.29:006][676]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy - 13.70% of total time (compiled   11 times, average 0.39 sec, max 0.51 sec, min 0.32 sec)
-[2024.01.25-21.41.29:006][676]LogShaderCompilers: Display:      TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 8.52% of total time (compiled    6 times, average 0.45 sec, max 0.69 sec, min 0.30 sec)
-[2024.01.25-21.41.29:006][676]LogShaderCompilers: Display:      TBasePassVSFPrecomputedVolumetricLightmapLightingPolicy - 8.28% of total time (compiled    6 times, average 0.43 sec, max 0.59 sec, min 0.31 sec)
-[2024.01.25-21.41.29:006][676]LogShaderCompilers: Display:                                                 FLumenCardVS - 6.36% of total time (compiled    4 times, average 0.50 sec, max 0.60 sec, min 0.33 sec)
-[2024.01.25-21.41.29:006][676]LogShaderCompilers: Display: ================================================
-[2024.01.25-21.41.47:028][351]LogNet: Browse: /Game/VRTemplate/Maps/VRTemplateMap
-[2024.01.25-21.41.47:028][351]LogLoad: LoadMap: /Game/VRTemplate/Maps/VRTemplateMap
-[2024.01.25-21.41.47:028][351]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2024.01.25-21.41.47:030][351]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2024.01.25-21.41.47:031][351]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.25-21.41.47:089][351]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2024.01.25-21.41.47:093][351]LogSlate: Slate User Unregistered.  User Index 8
-[2024.01.25-21.41.47:093][351]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
-[2024.01.25-21.41.47:094][351]LogUObjectHash: Compacting FUObjectHashTables data took   1.21ms
-[2024.01.25-21.41.47:097][351]LogPlayLevel: Creating play world package: /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap
-[2024.01.25-21.41.47:101][351]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005220s)
-[2024.01.25-21.41.47:101][351]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap to /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap (0.005259s)
-[2024.01.25-21.41.47:101][351]LogAudio: Display: Audio Device (ID: 15) registered with world 'VRTemplateMap'.
-[2024.01.25-21.41.47:101][351]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-21.41.47:102][351]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.25-21.41.47:102][351]LogAIModule: Creating AISystem for world VRTemplateMap
-[2024.01.25-21.41.47:103][351]LogPlayLevel: PIE: World Init took: (0.000743s)
-[2024.01.25-21.41.47:103][351]LogLoad: Game class is 'VRGameMode_C'
-[2024.01.25-21.41.47:105][351]LogWorld: Bringing World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap up for play (max tick rate 0) at 2024.01.25-22.41.47
-[2024.01.25-21.41.47:105][351]LogWorld: Bringing up level for play took: 0.002132
-[2024.01.25-21.41.47:107][351]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
-[2024.01.25-21.41.47:108][351]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
-[2024.01.25-21.41.47:109][351]vr.PixelDensity = "1"
-[2024.01.25-21.41.47:109][351]LogLoad: Took 0.080996 seconds to LoadMap(/Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap)
-[2024.01.25-21.41.49:694][461]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.25-21.41.49:694][461]LogWorld: BeginTearingDown for /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap
-[2024.01.25-21.41.49:724][461]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0]  (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed
-[2024.01.25-21.41.49:726][461]LogWorld: UWorld::CleanupWorld for VRTemplateMap, bSessionEnded=true, bCleanupResources=true
-[2024.01.25-21.41.49:726][461]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.25-21.41.49:733][461]LogPlayLevel: Display: Shutting down PIE online subsystems
-[2024.01.25-21.41.49:738][461]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.25-21.41.49:752][461]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 15
-[2024.01.25-21.41.49:752][461]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=15
-[2024.01.25-21.41.49:754][461]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=15
-[2024.01.25-21.41.49:759][461]LogSlate: Slate User Unregistered.  User Index 8
-[2024.01.25-21.41.49:759][461]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
-[2024.01.25-21.41.49:760][461]LogUObjectHash: Compacting FUObjectHashTables data took   1.26ms
-[2024.01.25-21.41.49:824][462]LogPlayLevel: Display: Destroying online subsystem :Context_46
-[2024.01.25-21.42.02:632][898]LogSlate: Took 0.002867 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansFallback.ttf' (3848K)
-[2024.01.25-21.42.20:601][998]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
-[2024.01.25-21.42.20:601][998]LogWorld: UWorld::CleanupWorld for World_25, bSessionEnded=true, bCleanupResources=true
-[2024.01.25-21.42.20:601][998]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.25-21.42.41:826][523]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-21.42.41:853][523]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Blueprints/WidgetMenu" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/WidgetMenu.uasset" SILENT=true
-[2024.01.25-21.42.41:859][523]LogSavePackage: Moving output files for package: /Game/VRTemplate/Blueprints/WidgetMenu
-[2024.01.25-21.42.41:859][523]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/WidgetMenu906CA49B425F420A20B2E089764F85D4.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/WidgetMenu.uasset'
-[2024.01.25-21.42.41:870][523]LogFileHelpers: InternalPromptForCheckoutAndSave took 44 ms (total: 8.26 sec)
-[2024.01.25-21.42.41:872][523]AssetCheck: New page: Asset Save: WidgetMenu
-[2024.01.25-21.42.41:872][523]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/VRTemplate/Blueprints/WidgetMenu.WidgetMenu
-[2024.01.25-21.42.42:353][580]BlueprintLog: New page: Compile WidgetMenu
-[2024.01.25-21.42.42:381][580]LogUObjectHash: Compacting FUObjectHashTables data took   1.21ms
-[2024.01.25-21.42.45:087][869]LogDebuggerCommands: Repeating last play command: VR Preview
-[2024.01.25-21.42.45:096][869]LogPlayLevel: PlayLevel: No blueprints needed recompiling
-[2024.01.25-21.42.45:096][869]PIE: New page: PIE session: BackroomsMap (25 Jan 2024, 23:42:45)
-[2024.01.25-21.42.45:123][869]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2024.01.25-21.42.45:151][869]LogPlayLevel: PIE: StaticDuplicateObject took: (0.027762s)
-[2024.01.25-21.42.45:151][869]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.027800s)
-[2024.01.25-21.42.45:165][869]LogUObjectHash: Compacting FUObjectHashTables data took   1.25ms
-[2024.01.25-21.42.45:168][869]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-21.42.45:169][869]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.25-21.42.45:169][869]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.25-21.42.45:169][869]LogPlayLevel: PIE: World Init took: (0.001055s)
-[2024.01.25-21.42.45:169][869]LogAudio: Display: Creating Audio Device:                 Id: 16, Scope: Unique, Realtime: True
-[2024.01.25-21.42.45:169][869]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2024.01.25-21.42.45:169][869]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2024.01.25-21.42.45:169][869]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2024.01.25-21.42.45:170][869]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2024.01.25-21.42.45:170][869]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2024.01.25-21.42.45:170][869]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2024.01.25-21.42.45:170][869]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2024.01.25-21.42.45:170][869]LogAudio: Display: AudioDevice MaxSources: 32
-[2024.01.25-21.42.45:170][869]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2024.01.25-21.42.45:170][869]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2024.01.25-21.42.45:170][869]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2024.01.25-21.42.45:172][869]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2024.01.25-21.42.45:197][869]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
-[2024.01.25-21.42.45:197][869]LogAudioMixer: Display: Initializing Sound Submixes...
-[2024.01.25-21.42.45:197][869]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2024.01.25-21.42.45:197][869]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2024.01.25-21.42.45:198][869]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=16
-[2024.01.25-21.42.45:198][869]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=16
-[2024.01.25-21.42.45:199][869]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=16
-[2024.01.25-21.42.45:199][869]LogInit: FAudioDevice initialized with ID 16.
-[2024.01.25-21.42.45:199][869]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=16
-[2024.01.25-21.42.45:199][869]LogAudio: Display: Audio Device (ID: 16) registered with world 'BackroomsMap'.
-[2024.01.25-21.42.45:199][869]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 16
-[2024.01.25-21.42.45:207][869]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.25-21.42.46:234][869]LogLoad: Game class is 'VRGameMode_C'
-[2024.01.25-21.42.46:247][869]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-22.42.46
-[2024.01.25-21.42.46:248][869]LogWorld: Bringing up level for play took: 0.014023
-[2024.01.25-21.42.46:250][869]LogOnline: OSS: Created online subsystem instance for: :Context_47
-[2024.01.25-21.42.46:253][869]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
-[2024.01.25-21.42.46:254][869]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
-[2024.01.25-21.42.46:256][869]vr.PixelDensity = "1"
-[2024.01.25-21.42.46:258][869]PIE: Server logged in
-[2024.01.25-21.42.46:259][869]PIE: Play in editor total start time 1,163 seconds.
-[2024.01.25-21.42.46:260][869]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input.
-[2024.01.25-21.42.46:331][869]LogViewport: Scene viewport resized to 4032x2240, mode Windowed.
-[2024.01.25-21.42.46:336][869]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
-[2024.01.25-21.42.46:393][870]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.078800 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_13', movement 'Walking'
-[2024.01.25-21.42.46:393][870]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.095101 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_6', movement 'Walking'
-[2024.01.25-21.42.46:518][872]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
-[2024.01.25-21.42.50:031][982]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~
-
	@#'.. Invalidating and reverting to Default URL.
-[2024.01.25-21.42.50:063][983]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~
-
	@#'.. Invalidating and reverting to Default URL.
-[2024.01.25-21.42.50:063][983]LogNet: Browse: /Game/BackroomsMap
-[2024.01.25-21.42.50:063][983]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap
-[2024.01.25-21.42.50:063][983]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap'
-[2024.01.25-21.42.50:063][983]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap
-[2024.01.25-21.42.50:063][983]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap'
-[2024.01.25-21.42.50:094][984]LogNet: Browse: /Game/BackroomsMap?closed
-[2024.01.25-21.42.50:094][984]LogNet: Connection failed; returning to Entry
-[2024.01.25-21.42.50:094][984]LogLoad: LoadMap: /Game/BackroomsMap?closed
-[2024.01.25-21.42.50:094][984]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2024.01.25-21.42.50:095][984]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2024.01.25-21.42.50:097][984]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.25-21.42.50:138][984]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2024.01.25-21.42.50:141][984]LogSlate: Slate User Unregistered.  User Index 8
-[2024.01.25-21.42.50:141][984]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
-[2024.01.25-21.42.50:143][984]LogUObjectHash: Compacting FUObjectHashTables data took   1.17ms
-[2024.01.25-21.42.50:146][984]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2024.01.25-21.42.50:173][984]LogPlayLevel: PIE: StaticDuplicateObject took: (0.027601s)
-[2024.01.25-21.42.50:174][984]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.027643s)
-[2024.01.25-21.42.50:174][984]LogAudio: Display: Audio Device (ID: 16) registered with world 'BackroomsMap'.
-[2024.01.25-21.42.50:174][984]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-21.42.50:174][984]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.25-21.42.50:174][984]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.25-21.42.50:174][984]LogPlayLevel: PIE: World Init took: (0.000783s)
-[2024.01.25-21.42.50:174][984]LogLoad: Game class is 'VRGameMode_C'
-[2024.01.25-21.42.50:181][984]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-22.42.50
-[2024.01.25-21.42.50:183][984]LogWorld: Bringing up level for play took: 0.008322
-[2024.01.25-21.42.50:185][984]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
-[2024.01.25-21.42.50:186][984]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
-[2024.01.25-21.42.50:187][984]vr.PixelDensity = "1"
-[2024.01.25-21.42.50:187][984]LogLoad: Took 0.092747 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap)
-[2024.01.25-21.42.50:200][984]LogUObjectHash: Compacting FUObjectHashTables data took   1.15ms
-[2024.01.25-21.42.51:983][ 36]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.25-21.42.51:983][ 36]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2024.01.25-21.42.52:015][ 36]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0]  (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed
-[2024.01.25-21.42.52:018][ 36]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2024.01.25-21.42.52:019][ 36]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.25-21.42.52:027][ 36]LogPlayLevel: Display: Shutting down PIE online subsystems
-[2024.01.25-21.42.52:033][ 36]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.25-21.42.52:050][ 36]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 16
-[2024.01.25-21.42.52:050][ 36]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=16
-[2024.01.25-21.42.52:051][ 36]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=16
-[2024.01.25-21.42.52:058][ 36]LogSlate: Slate User Unregistered.  User Index 8
-[2024.01.25-21.42.52:058][ 36]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
-[2024.01.25-21.42.52:060][ 36]LogUObjectHash: Compacting FUObjectHashTables data took   1.20ms
-[2024.01.25-21.42.52:126][ 37]LogPlayLevel: Display: Destroying online subsystem :Context_47
-[2024.01.25-21.43.00:445][470]LogDebuggerCommands: Repeating last play command: VR Preview
-[2024.01.25-21.43.00:455][470]LogPlayLevel: PlayLevel: No blueprints needed recompiling
-[2024.01.25-21.43.00:455][470]PIE: New page: PIE session: BackroomsMap (25 Jan 2024, 23:43:00)
-[2024.01.25-21.43.00:455][470]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2024.01.25-21.43.00:483][470]LogPlayLevel: PIE: StaticDuplicateObject took: (0.028406s)
-[2024.01.25-21.43.00:483][470]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.028440s)
-[2024.01.25-21.43.00:498][470]LogUObjectHash: Compacting FUObjectHashTables data took   1.42ms
-[2024.01.25-21.43.00:501][470]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-21.43.00:501][470]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.25-21.43.00:501][470]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.25-21.43.00:502][470]LogPlayLevel: PIE: World Init took: (0.001042s)
-[2024.01.25-21.43.00:502][470]LogAudio: Display: Creating Audio Device:                 Id: 17, Scope: Unique, Realtime: True
-[2024.01.25-21.43.00:502][470]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2024.01.25-21.43.00:502][470]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2024.01.25-21.43.00:502][470]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2024.01.25-21.43.00:502][470]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2024.01.25-21.43.00:502][470]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2024.01.25-21.43.00:502][470]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2024.01.25-21.43.00:502][470]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2024.01.25-21.43.00:502][470]LogAudio: Display: AudioDevice MaxSources: 32
-[2024.01.25-21.43.00:502][470]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2024.01.25-21.43.00:502][470]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2024.01.25-21.43.00:502][470]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2024.01.25-21.43.00:504][470]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2024.01.25-21.43.00:529][470]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
-[2024.01.25-21.43.00:530][470]LogAudioMixer: Display: Initializing Sound Submixes...
-[2024.01.25-21.43.00:530][470]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2024.01.25-21.43.00:530][470]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2024.01.25-21.43.00:530][470]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=17
-[2024.01.25-21.43.00:530][470]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=17
-[2024.01.25-21.43.00:532][470]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=17
-[2024.01.25-21.43.00:532][470]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=17
-[2024.01.25-21.43.00:532][470]LogInit: FAudioDevice initialized with ID 17.
-[2024.01.25-21.43.00:532][470]LogAudio: Display: Audio Device (ID: 17) registered with world 'BackroomsMap'.
-[2024.01.25-21.43.00:532][470]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 17
-[2024.01.25-21.43.00:540][470]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.25-21.43.01:068][470]LogLoad: Game class is 'VRGameMode_C'
-[2024.01.25-21.43.01:080][470]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-22.43.01
-[2024.01.25-21.43.01:081][470]LogWorld: Bringing up level for play took: 0.012743
-[2024.01.25-21.43.01:083][470]LogOnline: OSS: Created online subsystem instance for: :Context_48
-[2024.01.25-21.43.01:085][470]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
-[2024.01.25-21.43.01:086][470]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
-[2024.01.25-21.43.01:088][470]vr.PixelDensity = "1"
-[2024.01.25-21.43.01:090][470]PIE: Server logged in
-[2024.01.25-21.43.01:091][470]PIE: Play in editor total start time 0,637 seconds.
-[2024.01.25-21.43.01:092][470]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input.
-[2024.01.25-21.43.01:163][470]LogViewport: Scene viewport resized to 4032x2240, mode Windowed.
-[2024.01.25-21.43.01:167][470]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
-[2024.01.25-21.43.01:365][473]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
-[2024.01.25-21.43.10:722][773]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~
-
	@#'.. Invalidating and reverting to Default URL.
-[2024.01.25-21.43.10:753][774]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~
-
	@#'.. Invalidating and reverting to Default URL.
-[2024.01.25-21.43.10:753][774]LogNet: Browse: /Game/BackroomsMap
-[2024.01.25-21.43.10:753][774]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap
-[2024.01.25-21.43.10:753][774]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap'
-[2024.01.25-21.43.10:753][774]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap
-[2024.01.25-21.43.10:753][774]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap'
-[2024.01.25-21.43.10:784][775]LogNet: Browse: /Game/BackroomsMap?closed
-[2024.01.25-21.43.10:784][775]LogNet: Connection failed; returning to Entry
-[2024.01.25-21.43.10:784][775]LogLoad: LoadMap: /Game/BackroomsMap?closed
-[2024.01.25-21.43.10:784][775]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2024.01.25-21.43.10:785][775]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2024.01.25-21.43.10:786][775]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.25-21.43.10:827][775]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2024.01.25-21.43.10:830][775]LogSlate: Slate User Unregistered.  User Index 8
-[2024.01.25-21.43.10:830][775]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
-[2024.01.25-21.43.10:832][775]LogUObjectHash: Compacting FUObjectHashTables data took   1.40ms
-[2024.01.25-21.43.10:835][775]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2024.01.25-21.43.10:864][775]LogPlayLevel: PIE: StaticDuplicateObject took: (0.028409s)
-[2024.01.25-21.43.10:864][775]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.028454s)
-[2024.01.25-21.43.10:864][775]LogAudio: Display: Audio Device (ID: 17) registered with world 'BackroomsMap'.
-[2024.01.25-21.43.10:864][775]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-21.43.10:864][775]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.25-21.43.10:864][775]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.25-21.43.10:865][775]LogPlayLevel: PIE: World Init took: (0.000908s)
-[2024.01.25-21.43.10:865][775]LogLoad: Game class is 'VRGameMode_C'
-[2024.01.25-21.43.10:873][775]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-22.43.10
-[2024.01.25-21.43.10:874][775]LogWorld: Bringing up level for play took: 0.009240
-[2024.01.25-21.43.10:876][775]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
-[2024.01.25-21.43.10:877][775]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
-[2024.01.25-21.43.10:878][775]vr.PixelDensity = "1"
-[2024.01.25-21.43.10:878][775]LogLoad: Took 0.094641 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap)
-[2024.01.25-21.43.10:892][775]LogUObjectHash: Compacting FUObjectHashTables data took   1.25ms
-[2024.01.25-21.43.14:609][885]Cmd: quit
-[2024.01.25-21.43.14:611][885]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.25-21.43.14:611][885]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2024.01.25-21.43.14:643][885]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0]  (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed
-[2024.01.25-21.43.14:673][885]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2024.01.25-21.43.14:675][885]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.25-21.43.14:677][885]LogPlayLevel: Display: Shutting down PIE online subsystems
-[2024.01.25-21.43.14:682][885]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.25-21.43.14:697][885]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 17
-[2024.01.25-21.43.14:697][885]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=17
-[2024.01.25-21.43.14:699][885]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=17
-[2024.01.25-21.43.14:706][885]LogSlate: Slate User Unregistered.  User Index 8
-[2024.01.25-21.43.14:706][885]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
-[2024.01.25-21.43.14:708][885]LogUObjectHash: Compacting FUObjectHashTables data took   1.29ms
-[2024.01.25-21.43.14:813][886]LogPlayLevel: Display: Destroying online subsystem :Context_48
-[2024.01.25-21.44.01:547][943]LogWorld: UWorld::CleanupWorld for World_32, bSessionEnded=true, bCleanupResources=true
-[2024.01.25-21.44.01:547][943]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.25-21.44.01:557][943]LogWorld: UWorld::CleanupWorld for World_31, bSessionEnded=true, bCleanupResources=true
-[2024.01.25-21.44.01:557][943]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.25-21.44.02:343][ 29]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/VRTemplate/Blueprints/WidgetMenu.WidgetMenu
-[2024.01.25-21.44.02:343][ 29]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-21.44.02:343][ 29]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.25-21.44.02:345][ 29]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-21.44.02:346][ 29]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.25-21.44.06:115][457]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-21.44.06:145][457]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Blueprints/WidgetMenu" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/WidgetMenu.uasset" SILENT=true
-[2024.01.25-21.44.06:150][457]LogSavePackage: Moving output files for package: /Game/VRTemplate/Blueprints/WidgetMenu
-[2024.01.25-21.44.06:150][457]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/WidgetMenu44F5C6954A470A7158575D89EE96E271.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/WidgetMenu.uasset'
-[2024.01.25-21.44.06:160][457]LogFileHelpers: InternalPromptForCheckoutAndSave took 46 ms (total: 8.30 sec)
-[2024.01.25-21.44.06:162][457]AssetCheck: New page: Asset Save: WidgetMenu
-[2024.01.25-21.44.06:162][457]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/VRTemplate/Blueprints/WidgetMenu.WidgetMenu
-[2024.01.25-21.44.07:665][637]BlueprintLog: New page: Compile WidgetMenu
-[2024.01.25-21.44.07:667][637]LogBlueprint: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\VRTemplate\Blueprints\WidgetMenu.uasset: [Compiler] On Clicked (ExitButton)  does not have a valid matching component!
-[2024.01.25-21.44.07:694][637]LogUObjectHash: Compacting FUObjectHashTables data took   1.32ms
-[2024.01.25-21.44.31:080][413]LogWindowsTextInputMethodSystem: Activated input method: English (Germany) - (Keyboard).
-[2024.01.25-21.44.31:080][413]LogWindowsTextInputMethodSystem: Activated input method: English (Germany) - (Keyboard).
-[2024.01.25-21.44.36:540][ 68]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-21.44.36:567][ 68]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Blueprints/WidgetMenu" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/WidgetMenu.uasset" SILENT=true
-[2024.01.25-21.44.36:573][ 68]LogSavePackage: Moving output files for package: /Game/VRTemplate/Blueprints/WidgetMenu
-[2024.01.25-21.44.36:573][ 68]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/WidgetMenu3F88F90F4C862E132433339224E8F8B0.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/WidgetMenu.uasset'
-[2024.01.25-21.44.36:583][ 68]LogFileHelpers: InternalPromptForCheckoutAndSave took 42 ms (total: 8.34 sec)
-[2024.01.25-21.44.36:584][ 68]AssetCheck: New page: Asset Save: WidgetMenu
-[2024.01.25-21.44.36:584][ 68]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/VRTemplate/Blueprints/WidgetMenu.WidgetMenu
-[2024.01.25-21.44.40:845][573]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-21.44.40:871][573]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Blueprints/WidgetMenu" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/WidgetMenu.uasset" SILENT=true
-[2024.01.25-21.44.40:876][573]LogSavePackage: Moving output files for package: /Game/VRTemplate/Blueprints/WidgetMenu
-[2024.01.25-21.44.40:876][573]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/WidgetMenu0F2ADB9546620E6F4F50B48041A99483.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/WidgetMenu.uasset'
-[2024.01.25-21.44.40:880][573]LogFileHelpers: InternalPromptForCheckoutAndSave took 35 ms (total: 8.38 sec)
-[2024.01.25-21.44.40:881][573]AssetCheck: New page: Asset Save: WidgetMenu
-[2024.01.25-21.44.40:881][573]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/VRTemplate/Blueprints/WidgetMenu.WidgetMenu
-[2024.01.25-21.44.41:646][665]BlueprintLog: New page: Compile WidgetMenu
-[2024.01.25-21.44.41:648][665]LogBlueprint: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\VRTemplate\Blueprints\WidgetMenu.uasset: [Compiler] On Clicked (ExitButton)  does not have a valid matching component!
-[2024.01.25-21.44.41:670][665]LogUObjectHash: Compacting FUObjectHashTables data took   1.24ms
-[2024.01.25-21.44.44:035][901]BlueprintLog: New page: Compile WidgetMenu
-[2024.01.25-21.44.44:037][901]LogBlueprint: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\VRTemplate\Blueprints\WidgetMenu.uasset: [Compiler] On Clicked (ExitButton)  does not have a valid matching component!
-[2024.01.25-21.44.44:060][901]LogUObjectHash: Compacting FUObjectHashTables data took   1.18ms
-[2024.01.25-21.44.55:967][292]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-21.44.55:997][292]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Blueprints/WidgetMenu" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/WidgetMenu.uasset" SILENT=true
-[2024.01.25-21.44.56:002][292]LogSavePackage: Moving output files for package: /Game/VRTemplate/Blueprints/WidgetMenu
-[2024.01.25-21.44.56:002][292]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/WidgetMenuA2C1AD4E4CF2B424F47CE08ADEAFEB74.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/WidgetMenu.uasset'
-[2024.01.25-21.44.56:013][292]LogFileHelpers: InternalPromptForCheckoutAndSave took 46 ms (total: 8.43 sec)
-[2024.01.25-21.44.56:014][292]AssetCheck: New page: Asset Save: WidgetMenu
-[2024.01.25-21.44.56:014][292]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/VRTemplate/Blueprints/WidgetMenu.WidgetMenu
-[2024.01.25-21.44.57:581][480]BlueprintLog: New page: Compile WidgetMenu
-[2024.01.25-21.44.57:606][480]LogUObjectHash: Compacting FUObjectHashTables data took   1.21ms
-[2024.01.25-21.45.03:145][105]LogDebuggerCommands: Repeating last play command: VR Preview
-[2024.01.25-21.45.03:155][105]LogPlayLevel: PlayLevel: No blueprints needed recompiling
-[2024.01.25-21.45.03:155][105]PIE: New page: PIE session: BackroomsMap (25 Jan 2024, 23:45:03)
-[2024.01.25-21.45.03:156][105]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2024.01.25-21.45.03:186][105]LogPlayLevel: PIE: StaticDuplicateObject took: (0.029910s)
-[2024.01.25-21.45.03:186][105]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.029951s)
-[2024.01.25-21.45.03:200][105]LogUObjectHash: Compacting FUObjectHashTables data took   1.18ms
-[2024.01.25-21.45.03:203][105]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-21.45.03:203][105]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.25-21.45.03:203][105]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.25-21.45.03:204][105]LogPlayLevel: PIE: World Init took: (0.000974s)
-[2024.01.25-21.45.03:204][105]LogAudio: Display: Creating Audio Device:                 Id: 18, Scope: Unique, Realtime: True
-[2024.01.25-21.45.03:204][105]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2024.01.25-21.45.03:204][105]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2024.01.25-21.45.03:204][105]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2024.01.25-21.45.03:204][105]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2024.01.25-21.45.03:204][105]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2024.01.25-21.45.03:204][105]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2024.01.25-21.45.03:204][105]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2024.01.25-21.45.03:204][105]LogAudio: Display: AudioDevice MaxSources: 32
-[2024.01.25-21.45.03:204][105]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2024.01.25-21.45.03:204][105]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2024.01.25-21.45.03:204][105]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2024.01.25-21.45.03:206][105]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2024.01.25-21.45.03:232][105]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
-[2024.01.25-21.45.03:233][105]LogAudioMixer: Display: Initializing Sound Submixes...
-[2024.01.25-21.45.03:233][105]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2024.01.25-21.45.03:233][105]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2024.01.25-21.45.03:234][105]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=18
-[2024.01.25-21.45.03:234][105]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=18
-[2024.01.25-21.45.03:235][105]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=18
-[2024.01.25-21.45.03:235][105]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=18
-[2024.01.25-21.45.03:235][105]LogInit: FAudioDevice initialized with ID 18.
-[2024.01.25-21.45.03:235][105]LogAudio: Display: Audio Device (ID: 18) registered with world 'BackroomsMap'.
-[2024.01.25-21.45.03:235][105]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 18
-[2024.01.25-21.45.03:243][105]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.25-21.45.04:267][105]LogLoad: Game class is 'VRGameMode_C'
-[2024.01.25-21.45.04:281][105]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-22.45.04
-[2024.01.25-21.45.04:282][105]LogWorld: Bringing up level for play took: 0.014387
-[2024.01.25-21.45.04:284][105]LogOnline: OSS: Created online subsystem instance for: :Context_51
-[2024.01.25-21.45.04:287][105]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
-[2024.01.25-21.45.04:288][105]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
-[2024.01.25-21.45.04:290][105]vr.PixelDensity = "1"
-[2024.01.25-21.45.04:293][105]PIE: Server logged in
-[2024.01.25-21.45.04:295][105]PIE: Play in editor total start time 1,139 seconds.
-[2024.01.25-21.45.04:296][105]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input.
-[2024.01.25-21.45.04:417][105]LogViewport: Scene viewport resized to 4032x2240, mode Windowed.
-[2024.01.25-21.45.04:421][105]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
-[2024.01.25-21.45.04:469][106]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.073137 > MaxSimulationTimeStep (0.050) for 'VRPawn_C_0', movement 'Walking'
-[2024.01.25-21.45.04:469][106]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.078799 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_13', movement 'Walking'
-[2024.01.25-21.45.04:470][106]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.095101 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_6', movement 'Walking'
-[2024.01.25-21.45.04:622][108]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
-[2024.01.25-21.45.16:753][471]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~
-
	@#'.. Invalidating and reverting to Default URL.
-[2024.01.25-21.45.16:782][472]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~
-
	@#'.. Invalidating and reverting to Default URL.
-[2024.01.25-21.45.16:782][472]LogNet: Browse: /Game/BackroomsMap
-[2024.01.25-21.45.16:782][472]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap
-[2024.01.25-21.45.16:782][472]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap'
-[2024.01.25-21.45.16:782][472]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap
-[2024.01.25-21.45.16:782][472]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap'
-[2024.01.25-21.45.16:815][473]LogNet: Browse: /Game/BackroomsMap?closed
-[2024.01.25-21.45.16:815][473]LogNet: Connection failed; returning to Entry
-[2024.01.25-21.45.16:815][473]LogLoad: LoadMap: /Game/BackroomsMap?closed
-[2024.01.25-21.45.16:815][473]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2024.01.25-21.45.16:816][473]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2024.01.25-21.45.16:817][473]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.25-21.45.16:867][473]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2024.01.25-21.45.16:869][473]LogSlate: Slate User Unregistered.  User Index 8
-[2024.01.25-21.45.16:869][473]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
-[2024.01.25-21.45.16:872][473]LogUObjectHash: Compacting FUObjectHashTables data took   1.22ms
-[2024.01.25-21.45.16:874][473]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2024.01.25-21.45.16:904][473]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030419s)
-[2024.01.25-21.45.16:904][473]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.030468s)
-[2024.01.25-21.45.16:904][473]LogAudio: Display: Audio Device (ID: 18) registered with world 'BackroomsMap'.
-[2024.01.25-21.45.16:904][473]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-21.45.16:904][473]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.25-21.45.16:905][473]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.25-21.45.16:905][473]LogPlayLevel: PIE: World Init took: (0.000893s)
-[2024.01.25-21.45.16:905][473]LogLoad: Game class is 'VRGameMode_C'
-[2024.01.25-21.45.16:913][473]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-22.45.16
-[2024.01.25-21.45.16:914][473]LogWorld: Bringing up level for play took: 0.008514
-[2024.01.25-21.45.16:916][473]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
-[2024.01.25-21.45.16:917][473]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
-[2024.01.25-21.45.16:918][473]vr.PixelDensity = "1"
-[2024.01.25-21.45.16:918][473]LogLoad: Took 0.103428 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap)
-[2024.01.25-21.45.16:931][473]LogUObjectHash: Compacting FUObjectHashTables data took   1.15ms
-[2024.01.25-21.45.31:192][896]LogScript: Warning: Accessed None trying to read property lockerHideReference
-	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_4
-	Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:030E
-[2024.01.25-21.45.31:192][896]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.45.31:192][896]LogScript: Warning: Accessed None trying to read property lockerHideReference
-	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_4
-	Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0470
-[2024.01.25-21.45.31:192][896]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.45.31:713][912]LogScript: Warning: Accessed None trying to read property lockerHideReference
-	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_4
-	Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:030E
-[2024.01.25-21.45.31:713][912]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.45.31:713][912]LogScript: Warning: Accessed None trying to read property lockerHideReference
-	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_4
-	Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0470
-[2024.01.25-21.45.31:713][912]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.45.32:217][927]LogScript: Warning: Accessed None trying to read property lockerHideReference
-	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_4
-	Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:030E
-[2024.01.25-21.45.32:217][927]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.45.32:217][927]LogScript: Warning: Accessed None trying to read property lockerHideReference
-	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_4
-	Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0470
-[2024.01.25-21.45.32:217][927]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.45.33:263][957]LogScript: Warning: Accessed None trying to read property lockerHideReference
-	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_4
-	Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:030E
-[2024.01.25-21.45.33:263][957]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.45.33:263][957]LogScript: Warning: Accessed None trying to read property lockerHideReference
-	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_4
-	Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0470
-[2024.01.25-21.45.33:263][957]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.45.33:787][972]LogScript: Warning: Accessed None trying to read property lockerHideReference
-	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_4
-	Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:030E
-[2024.01.25-21.45.33:787][972]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.45.33:787][972]LogScript: Warning: Accessed None trying to read property lockerHideReference
-	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_4
-	Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0470
-[2024.01.25-21.45.33:787][972]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.45.34:309][987]LogScript: Warning: Accessed None trying to read property lockerHideReference
-	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_4
-	Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:030E
-[2024.01.25-21.45.34:309][987]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.45.34:310][987]LogScript: Warning: Accessed None trying to read property lockerHideReference
-	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_4
-	Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0470
-[2024.01.25-21.45.34:310][987]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.45.34:842][  2]LogScript: Warning: Accessed None trying to read property lockerHideReference
-	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_4
-	Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:030E
-[2024.01.25-21.45.34:842][  2]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.45.34:842][  2]LogScript: Warning: Accessed None trying to read property lockerHideReference
-	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_4
-	Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0470
-[2024.01.25-21.45.34:842][  2]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.45.35:356][ 17]LogScript: Warning: Accessed None trying to read property lockerHideReference
-	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_4
-	Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:030E
-[2024.01.25-21.45.35:356][ 17]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.45.35:356][ 17]LogScript: Warning: Accessed None trying to read property lockerHideReference
-	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_4
-	Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0470
-[2024.01.25-21.45.35:356][ 17]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.45.35:867][ 32]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.45.35:867][ 32]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.45.36:369][ 47]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.45.36:369][ 47]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.45.36:899][ 63]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.45.36:899][ 63]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.45.37:429][ 79]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.45.37:429][ 79]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.45.37:936][ 94]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.45.37:936][ 94]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.45.38:451][109]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.45.38:451][109]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.45.38:958][124]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.45.38:958][124]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.45.39:358][136]LogScript: Warning: Accessed None trying to read property lockerHideReference
-	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2
-	Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:030E
-[2024.01.25-21.45.39:358][136]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.45.39:358][136]LogScript: Warning: Accessed None trying to read property lockerHideReference
-	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2
-	Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0470
-[2024.01.25-21.45.39:358][136]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.45.39:499][140]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.45.39:499][140]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.45.39:873][151]LogScript: Warning: Accessed None trying to read property lockerHideReference
-	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2
-	Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:030E
-[2024.01.25-21.45.39:873][151]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.45.39:873][151]LogScript: Warning: Accessed None trying to read property lockerHideReference
-	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2
-	Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0470
-[2024.01.25-21.45.39:873][151]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.45.40:007][155]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.45.40:007][155]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.45.40:378][166]LogScript: Warning: Accessed None trying to read property lockerHideReference
-	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2
-	Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:030E
-[2024.01.25-21.45.40:378][166]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.45.40:378][166]LogScript: Warning: Accessed None trying to read property lockerHideReference
-	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2
-	Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0470
-[2024.01.25-21.45.40:378][166]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.45.40:527][170]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.45.40:527][170]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.45.40:878][180]LogScript: Warning: Accessed None trying to read property lockerHideReference
-	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2
-	Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:030E
-[2024.01.25-21.45.40:878][180]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.45.40:878][180]LogScript: Warning: Accessed None trying to read property lockerHideReference
-	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2
-	Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0470
-[2024.01.25-21.45.40:878][180]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.45.41:047][185]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.45.41:047][185]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.45.41:381][195]LogScript: Warning: Accessed None trying to read property lockerHideReference
-	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2
-	Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:030E
-[2024.01.25-21.45.41:381][195]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.45.41:382][195]LogScript: Warning: Accessed None trying to read property lockerHideReference
-	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2
-	Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0470
-[2024.01.25-21.45.41:382][195]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.45.41:552][200]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.45.41:552][200]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.45.41:893][210]LogScript: Warning: Accessed None trying to read property lockerHideReference
-	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2
-	Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:030E
-[2024.01.25-21.45.41:893][210]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.45.41:893][210]LogScript: Warning: Accessed None trying to read property lockerHideReference
-	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2
-	Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0470
-[2024.01.25-21.45.41:893][210]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.45.42:067][215]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.45.42:067][215]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.45.42:373][224]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~
-
	@#'.. Invalidating and reverting to Default URL.
-[2024.01.25-21.45.42:405][225]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~
-
	@#'.. Invalidating and reverting to Default URL.
-[2024.01.25-21.45.42:405][225]LogNet: Browse: /Game/BackroomsMap
-[2024.01.25-21.45.42:405][225]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap
-[2024.01.25-21.45.42:405][225]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap'
-[2024.01.25-21.45.42:405][225]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap
-[2024.01.25-21.45.42:405][225]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap'
-[2024.01.25-21.45.42:407][225]LogScript: Warning: Accessed None trying to read property lockerHideReference
-	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2
-	Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:030E
-[2024.01.25-21.45.42:407][225]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.45.42:407][225]LogScript: Warning: Accessed None trying to read property lockerHideReference
-	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2
-	Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0470
-[2024.01.25-21.45.42:407][225]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-21.45.42:438][226]LogNet: Browse: /Game/BackroomsMap?closed
-[2024.01.25-21.45.42:438][226]LogNet: Connection failed; returning to Entry
-[2024.01.25-21.45.42:438][226]LogLoad: LoadMap: /Game/BackroomsMap?closed
-[2024.01.25-21.45.42:438][226]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2024.01.25-21.45.42:439][226]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2024.01.25-21.45.42:441][226]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.25-21.45.42:487][226]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2024.01.25-21.45.42:489][226]LogSlate: Slate User Unregistered.  User Index 8
-[2024.01.25-21.45.42:489][226]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
-[2024.01.25-21.45.42:492][226]LogUObjectHash: Compacting FUObjectHashTables data took   1.19ms
-[2024.01.25-21.45.42:494][226]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2024.01.25-21.45.42:522][226]LogPlayLevel: PIE: StaticDuplicateObject took: (0.028620s)
-[2024.01.25-21.45.42:522][226]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.028662s)
-[2024.01.25-21.45.42:522][226]LogAudio: Display: Audio Device (ID: 18) registered with world 'BackroomsMap'.
-[2024.01.25-21.45.42:522][226]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-21.45.42:523][226]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.25-21.45.42:523][226]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.25-21.45.42:523][226]LogPlayLevel: PIE: World Init took: (0.000830s)
-[2024.01.25-21.45.42:523][226]LogLoad: Game class is 'VRGameMode_C'
-[2024.01.25-21.45.42:533][226]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-22.45.42
-[2024.01.25-21.45.42:534][226]LogWorld: Bringing up level for play took: 0.010516
-[2024.01.25-21.45.42:536][226]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
-[2024.01.25-21.45.42:537][226]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
-[2024.01.25-21.45.42:538][226]vr.PixelDensity = "1"
-[2024.01.25-21.45.42:538][226]LogLoad: Took 0.100400 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap)
-[2024.01.25-21.45.42:553][226]LogUObjectHash: Compacting FUObjectHashTables data took   1.16ms
-[2024.01.25-21.45.55:722][584]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.25-21.45.55:722][584]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2024.01.25-21.45.55:749][584]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0]  (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed
-[2024.01.25-21.45.55:752][584]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2024.01.25-21.45.55:754][584]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.25-21.45.55:761][584]LogPlayLevel: Display: Shutting down PIE online subsystems
-[2024.01.25-21.45.55:766][584]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.25-21.45.55:781][584]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 18
-[2024.01.25-21.45.55:782][584]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=18
-[2024.01.25-21.45.55:783][584]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=18
-[2024.01.25-21.45.55:791][584]LogSlate: Slate User Unregistered.  User Index 8
-[2024.01.25-21.45.55:791][584]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
-[2024.01.25-21.45.55:793][584]LogUObjectHash: Compacting FUObjectHashTables data took   1.32ms
-[2024.01.25-21.45.55:949][585]LogPlayLevel: Display: Destroying online subsystem :Context_51
-[2024.01.25-21.45.58:797][836]LogSlate: Window 'Message Log' being destroyed
-[2024.01.25-21.45.58:801][836]LogSlate: Window 'Message Log' being destroyed
-[2024.01.25-21.45.59:783][936]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-21.45.59:812][936]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2024.01.25-21.45.59:855][936]LogUObjectHash: Compacting FUObjectHashTables data took   1.20ms
-[2024.01.25-21.45.59:941][936]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2024.01.25-21.45.59:941][936]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap4471820143E459E297B331A0857731B2.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2024.01.25-21.45.59:950][936]LogFileHelpers: All files are already saved.
-[2024.01.25-21.45.59:950][936]LogFileHelpers: Saving map 'BackroomsMap' took 0.139
-[2024.01.25-21.45.59:962][936]LogFileHelpers: InternalPromptForCheckoutAndSave took 178 ms (total: 8.60 sec)
-[2024.01.25-21.45.59:965][936]AssetCheck: New page: Asset Save: BackroomsMap
-[2024.01.25-21.45.59:965][936]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2024.01.25-21.46.01:818][126]LogUObjectHash: Compacting FUObjectHashTables data took   0.57ms
-[2024.01.25-21.46.38:309][278]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
-[2024.01.25-21.46.38:309][278]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
-[2024.01.25-21.46.47:443][262]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn
-[2024.01.25-21.46.47:443][262]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-21.46.47:443][262]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.25-21.47.30:602][251]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-21.47.30:656][251]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Blueprints/VRPawn" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset" SILENT=true
-[2024.01.25-21.47.30:729][251]LogSavePackage: Moving output files for package: /Game/VRTemplate/Blueprints/VRPawn
-[2024.01.25-21.47.30:730][251]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/VRPawnC4092C6740A09F5416DCBEACE07AAC99.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset'
-[2024.01.25-21.47.30:811][251]LogFileHelpers: InternalPromptForCheckoutAndSave took 208 ms (total: 8.81 sec)
-[2024.01.25-21.47.30:813][251]AssetCheck: New page: Asset Save: VRPawn
-[2024.01.25-21.47.30:813][251]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn
-[2024.01.25-21.48.56:377][294]LogWorld: UWorld::CleanupWorld for World_23, bSessionEnded=true, bCleanupResources=true
-[2024.01.25-21.48.56:377][294]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.25-21.48.57:317][400]LogWorld: UWorld::CleanupWorld for World_27, bSessionEnded=true, bCleanupResources=true
-[2024.01.25-21.48.57:317][400]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.25-21.49.15:563][534]LogSlate: Window 'Color Picker' being destroyed
-[2024.01.25-21.49.37:111][ 83]LogSlate: Window 'Color Picker' being destroyed
-[2024.01.25-21.49.37:395][117]LogEditorTransaction: Undo Edit Specified Color
-[2024.01.25-21.49.43:541][788]LogSlate: Window 'Color Picker' being destroyed
-[2024.01.25-21.49.45:360][  6]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-21.49.45:390][  6]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Blueprints/WidgetMenu" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/WidgetMenu.uasset" SILENT=true
-[2024.01.25-21.49.45:395][  6]LogSavePackage: Moving output files for package: /Game/VRTemplate/Blueprints/WidgetMenu
-[2024.01.25-21.49.45:395][  6]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/WidgetMenuE8390FC7484215FD856A4BBBCDC82372.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/WidgetMenu.uasset'
-[2024.01.25-21.49.45:405][  6]LogFileHelpers: InternalPromptForCheckoutAndSave took 45 ms (total: 8.86 sec)
-[2024.01.25-21.49.45:405][  6]AssetCheck: New page: Asset Save: WidgetMenu
-[2024.01.25-21.49.45:405][  6]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/VRTemplate/Blueprints/WidgetMenu.WidgetMenu
-[2024.01.25-21.49.46:340][118]BlueprintLog: New page: Compile WidgetMenu
-[2024.01.25-21.49.46:371][118]LogUObjectHash: Compacting FUObjectHashTables data took   1.44ms
-[2024.01.25-21.50.07:471][616]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-21.50.07:500][616]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Blueprints/WidgetMenu" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/WidgetMenu.uasset" SILENT=true
-[2024.01.25-21.50.07:505][616]LogSavePackage: Moving output files for package: /Game/VRTemplate/Blueprints/WidgetMenu
-[2024.01.25-21.50.07:505][616]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/WidgetMenu809E89254D72CBE7C8ABDCB063DBA298.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/WidgetMenu.uasset'
-[2024.01.25-21.50.07:516][616]LogFileHelpers: InternalPromptForCheckoutAndSave took 45 ms (total: 8.90 sec)
-[2024.01.25-21.50.07:518][616]AssetCheck: New page: Asset Save: WidgetMenu
-[2024.01.25-21.50.07:518][616]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/VRTemplate/Blueprints/WidgetMenu.WidgetMenu
-[2024.01.25-21.50.18:338][831]BlueprintLog: New page: Compile WidgetMenu
-[2024.01.25-21.50.18:374][831]LogUObjectHash: Compacting FUObjectHashTables data took   1.22ms
-[2024.01.25-21.56.00:002][865]LogUObjectHash: Compacting FUObjectHashTables data took   1.90ms
-[2024.01.25-21.56.00:006][865]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.023
-[2024.01.25-21.56.00:006][865]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/VRTemplate/Blueprints/WidgetMenu] ([2] browsable assets)...
-[2024.01.25-21.56.00:008][865]OBJ SavePackage:     Rendered thumbnail for [WidgetBlueprint /Game/VRTemplate/Blueprints/WidgetMenu.WidgetMenu]
-[2024.01.25-21.56.00:008][865]OBJ SavePackage: Finished generating thumbnails for package [/Game/VRTemplate/Blueprints/WidgetMenu]
-[2024.01.25-21.56.00:014][865]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/VRTemplate/Blueprints/WidgetMenu_Auto1
-[2024.01.25-21.56.00:014][865]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/WidgetMenu_Auto11F4F4CDC45DFF338A642A3B947C028D8.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/VRTemplate/Blueprints/WidgetMenu_Auto1.uasset'
-[2024.01.25-21.56.00:015][865]LogFileHelpers: Auto-saving content packages took 0.009
-[2024.01.25-21.57.27:072][408]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-21.57.27:101][408]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Blueprints/WidgetMenu" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/WidgetMenu.uasset" SILENT=true
-[2024.01.25-21.57.27:106][408]LogSavePackage: Moving output files for package: /Game/VRTemplate/Blueprints/WidgetMenu
-[2024.01.25-21.57.27:106][408]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/WidgetMenu6351C4BD4739425F3F9A3E908CF9C8F1.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/WidgetMenu.uasset'
-[2024.01.25-21.57.27:119][408]LogFileHelpers: InternalPromptForCheckoutAndSave took 46 ms (total: 8.95 sec)
-[2024.01.25-21.57.27:120][408]AssetCheck: New page: Asset Save: WidgetMenu
-[2024.01.25-21.57.27:120][408]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/VRTemplate/Blueprints/WidgetMenu.WidgetMenu
-[2024.01.25-21.57.27:626][469]BlueprintLog: New page: Compile WidgetMenu
-[2024.01.25-21.57.27:654][469]LogUObjectHash: Compacting FUObjectHashTables data took   1.27ms
-[2024.01.25-21.58.36:331][151]BlueprintLog: New page: Compile VRPawn
-[2024.01.25-21.58.36:416][151]LogUObjectHash: Compacting FUObjectHashTables data took   1.52ms
-[2024.01.25-21.59.39:555][970]LogEditorTransaction: Undo Remove Widget
-[2024.01.25-21.59.40:766][ 72]LogWindowsTextInputMethodSystem: Activated input method: English (Germany) - (Keyboard).
-[2024.01.25-21.59.40:766][ 72]LogWindowsTextInputMethodSystem: Activated input method: English (Germany) - (Keyboard).
-[2024.01.25-21.59.41:073][109]LogEditorTransaction: Redo Remove Widget
-[2024.01.25-21.59.44:212][356]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
-[2024.01.25-21.59.44:212][356]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
-[2024.01.25-21.59.44:442][356]LogEditorTransaction: Undo Remove Widget
-[2024.01.25-21.59.44:746][377]LogEditorTransaction: Undo Delete current selection
-[2024.01.25-21.59.45:090][418]LogEditorTransaction: Undo Add Node
-[2024.01.25-21.59.48:992][874]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-21.59.49:022][874]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Blueprints/WidgetMenu" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/WidgetMenu.uasset" SILENT=true
-[2024.01.25-21.59.49:028][874]LogSavePackage: Moving output files for package: /Game/VRTemplate/Blueprints/WidgetMenu
-[2024.01.25-21.59.49:028][874]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/WidgetMenu7F2231504C8A2502BEA4A8BBB17FF150.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/WidgetMenu.uasset'
-[2024.01.25-21.59.49:040][874]LogFileHelpers: InternalPromptForCheckoutAndSave took 47 ms (total: 9.00 sec)
-[2024.01.25-21.59.49:041][874]AssetCheck: New page: Asset Save: WidgetMenu
-[2024.01.25-21.59.49:041][874]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/VRTemplate/Blueprints/WidgetMenu.WidgetMenu
-[2024.01.25-21.59.49:696][953]BlueprintLog: New page: Compile WidgetMenu
-[2024.01.25-21.59.49:725][953]LogUObjectHash: Compacting FUObjectHashTables data took   1.31ms
-[2024.01.25-22.00.27:295][924]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:25.112 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 13290 files in 15356 folders with total size 712 MiB.
-[2024.01.25-22.00.42:998][280]BlueprintLog: New page: Compile VRPawn
-[2024.01.25-22.00.43:083][280]LogUObjectHash: Compacting FUObjectHashTables data took   1.26ms
-[2024.01.25-22.00.44:004][350]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-22.00.44:059][350]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Blueprints/VRPawn" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset" SILENT=true
-[2024.01.25-22.00.44:138][350]LogSavePackage: Moving output files for package: /Game/VRTemplate/Blueprints/VRPawn
-[2024.01.25-22.00.44:138][350]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/VRPawn67113CE64694C21DAEEE2FA0550A3859.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset'
-[2024.01.25-22.00.44:228][350]LogFileHelpers: InternalPromptForCheckoutAndSave took 223 ms (total: 9.22 sec)
-[2024.01.25-22.00.44:230][350]AssetCheck: New page: Asset Save: VRPawn
-[2024.01.25-22.00.44:230][350]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn
-[2024.01.25-22.02.12:876][945]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-22.02.12:929][945]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Blueprints/VRPawn" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset" SILENT=true
-[2024.01.25-22.02.13:003][945]LogSavePackage: Moving output files for package: /Game/VRTemplate/Blueprints/VRPawn
-[2024.01.25-22.02.13:003][945]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/VRPawn606AE3D642DDE0745FBE179910A0430B.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset'
-[2024.01.25-22.02.13:087][945]LogFileHelpers: InternalPromptForCheckoutAndSave took 211 ms (total: 9.43 sec)
-[2024.01.25-22.02.13:089][945]AssetCheck: New page: Asset Save: VRPawn
-[2024.01.25-22.02.13:089][945]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn
-[2024.01.25-22.02.13:704][ 19]BlueprintLog: New page: Compile VRPawn
-[2024.01.25-22.02.13:788][ 19]LogUObjectHash: Compacting FUObjectHashTables data took   1.35ms
-[2024.01.25-22.02.18:446][520]LogDebuggerCommands: Repeating last play command: VR Preview
-[2024.01.25-22.02.18:455][520]LogPlayLevel: PlayLevel: No blueprints needed recompiling
-[2024.01.25-22.02.18:455][520]PIE: New page: PIE session: BackroomsMap (26 Jan 2024, 00:02:18)
-[2024.01.25-22.02.18:455][520]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2024.01.25-22.02.18:483][520]LogPlayLevel: PIE: StaticDuplicateObject took: (0.028226s)
-[2024.01.25-22.02.18:484][520]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.028260s)
-[2024.01.25-22.02.18:499][520]LogUObjectHash: Compacting FUObjectHashTables data took   1.25ms
-[2024.01.25-22.02.18:505][520]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-22.02.18:505][520]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.25-22.02.18:506][520]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.25-22.02.18:506][520]LogPlayLevel: PIE: World Init took: (0.000964s)
-[2024.01.25-22.02.18:506][520]LogAudio: Display: Creating Audio Device:                 Id: 19, Scope: Unique, Realtime: True
-[2024.01.25-22.02.18:506][520]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2024.01.25-22.02.18:506][520]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2024.01.25-22.02.18:506][520]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2024.01.25-22.02.18:506][520]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2024.01.25-22.02.18:506][520]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2024.01.25-22.02.18:506][520]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2024.01.25-22.02.18:506][520]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2024.01.25-22.02.18:506][520]LogAudio: Display: AudioDevice MaxSources: 32
-[2024.01.25-22.02.18:507][520]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2024.01.25-22.02.18:507][520]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2024.01.25-22.02.18:507][520]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2024.01.25-22.02.18:508][520]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2024.01.25-22.02.18:534][520]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
-[2024.01.25-22.02.18:535][520]LogAudioMixer: Display: Initializing Sound Submixes...
-[2024.01.25-22.02.18:535][520]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2024.01.25-22.02.18:535][520]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2024.01.25-22.02.18:535][520]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=19
-[2024.01.25-22.02.18:535][520]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=19
-[2024.01.25-22.02.18:537][520]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=19
-[2024.01.25-22.02.18:537][520]LogInit: FAudioDevice initialized with ID 19.
-[2024.01.25-22.02.18:537][520]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=19
-[2024.01.25-22.02.18:537][520]LogAudio: Display: Audio Device (ID: 19) registered with world 'BackroomsMap'.
-[2024.01.25-22.02.18:537][520]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 19
-[2024.01.25-22.02.18:546][520]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.25-22.02.19:569][520]LogLoad: Game class is 'VRGameMode_C'
-[2024.01.25-22.02.19:582][520]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-23.02.19
-[2024.01.25-22.02.19:584][520]LogWorld: Bringing up level for play took: 0.014388
-[2024.01.25-22.02.19:586][520]LogOnline: OSS: Created online subsystem instance for: :Context_53
-[2024.01.25-22.02.19:588][520]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
-[2024.01.25-22.02.19:589][520]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
-[2024.01.25-22.02.19:591][520]vr.PixelDensity = "1"
-[2024.01.25-22.02.19:593][520]PIE: Server logged in
-[2024.01.25-22.02.19:594][520]PIE: Play in editor total start time 1,139 seconds.
-[2024.01.25-22.02.19:595][520]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input.
-[2024.01.25-22.02.19:717][520]LogViewport: Scene viewport resized to 4032x2240, mode Windowed.
-[2024.01.25-22.02.19:721][520]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
-[2024.01.25-22.02.19:763][521]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.078800 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_13', movement 'Walking'
-[2024.01.25-22.02.19:764][521]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.095101 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_6', movement 'Walking'
-[2024.01.25-22.02.19:895][523]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
-[2024.01.25-22.02.54:101][850]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.25-22.02.54:101][850]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2024.01.25-22.02.54:133][850]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0]  (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed
-[2024.01.25-22.02.54:135][850]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2024.01.25-22.02.54:137][850]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.25-22.02.54:139][850]LogPlayLevel: Display: Shutting down PIE online subsystems
-[2024.01.25-22.02.54:146][850]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.25-22.02.54:163][850]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2024.01.25-22.02.54:163][850]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 19
-[2024.01.25-22.02.54:163][850]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=19
-[2024.01.25-22.02.54:165][850]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=19
-[2024.01.25-22.02.54:172][850]LogSlate: Slate User Unregistered.  User Index 8
-[2024.01.25-22.02.54:172][850]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
-[2024.01.25-22.02.54:173][850]LogUObjectHash: Compacting FUObjectHashTables data took   1.28ms
-[2024.01.25-22.02.54:238][851]LogPlayLevel: Display: Destroying online subsystem :Context_53
-[2024.01.25-22.03.03:747][928]LogWorld: UWorld::CleanupWorld for World_35, bSessionEnded=true, bCleanupResources=true
-[2024.01.25-22.03.03:747][928]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.25-22.03.03:757][928]LogWorld: UWorld::CleanupWorld for World_34, bSessionEnded=true, bCleanupResources=true
-[2024.01.25-22.03.03:757][928]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.25-22.03.15:383][271]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-22.03.15:442][271]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Blueprints/VRPawn" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset" SILENT=true
-[2024.01.25-22.03.15:525][271]LogSavePackage: Moving output files for package: /Game/VRTemplate/Blueprints/VRPawn
-[2024.01.25-22.03.15:525][271]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/VRPawn10242F134FE86E7EA6A89C93CDE9DF6F.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset'
-[2024.01.25-22.03.15:618][271]LogFileHelpers: InternalPromptForCheckoutAndSave took 235 ms (total: 9.67 sec)
-[2024.01.25-22.03.15:621][271]AssetCheck: New page: Asset Save: VRPawn
-[2024.01.25-22.03.15:622][271]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn
-[2024.01.25-22.03.16:106][322]BlueprintLog: New page: Compile VRPawn
-[2024.01.25-22.03.16:200][322]LogUObjectHash: Compacting FUObjectHashTables data took   1.62ms
-[2024.01.25-22.03.19:640][645]LogDebuggerCommands: Repeating last play command: VR Preview
-[2024.01.25-22.03.19:649][645]LogPlayLevel: PlayLevel: No blueprints needed recompiling
-[2024.01.25-22.03.19:649][645]PIE: New page: PIE session: BackroomsMap (26 Jan 2024, 00:03:19)
-[2024.01.25-22.03.19:649][645]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2024.01.25-22.03.19:681][645]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031494s)
-[2024.01.25-22.03.19:681][645]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.031535s)
-[2024.01.25-22.03.19:698][645]LogUObjectHash: Compacting FUObjectHashTables data took   1.79ms
-[2024.01.25-22.03.19:708][645]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-22.03.19:708][645]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.25-22.03.19:708][645]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.25-22.03.19:709][645]LogPlayLevel: PIE: World Init took: (0.001051s)
-[2024.01.25-22.03.19:709][645]LogAudio: Display: Creating Audio Device:                 Id: 20, Scope: Unique, Realtime: True
-[2024.01.25-22.03.19:709][645]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2024.01.25-22.03.19:709][645]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2024.01.25-22.03.19:709][645]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2024.01.25-22.03.19:709][645]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2024.01.25-22.03.19:709][645]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2024.01.25-22.03.19:709][645]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2024.01.25-22.03.19:709][645]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2024.01.25-22.03.19:709][645]LogAudio: Display: AudioDevice MaxSources: 32
-[2024.01.25-22.03.19:710][645]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2024.01.25-22.03.19:710][645]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2024.01.25-22.03.19:710][645]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2024.01.25-22.03.19:712][645]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2024.01.25-22.03.19:738][645]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
-[2024.01.25-22.03.19:738][645]LogAudioMixer: Display: Initializing Sound Submixes...
-[2024.01.25-22.03.19:738][645]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2024.01.25-22.03.19:738][645]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2024.01.25-22.03.19:738][645]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=20
-[2024.01.25-22.03.19:738][645]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=20
-[2024.01.25-22.03.19:741][645]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=20
-[2024.01.25-22.03.19:741][645]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=20
-[2024.01.25-22.03.19:741][645]LogInit: FAudioDevice initialized with ID 20.
-[2024.01.25-22.03.19:741][645]LogAudio: Display: Audio Device (ID: 20) registered with world 'BackroomsMap'.
-[2024.01.25-22.03.19:741][645]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 20
-[2024.01.25-22.03.19:750][645]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.25-22.03.20:276][645]LogLoad: Game class is 'VRGameMode_C'
-[2024.01.25-22.03.20:289][645]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-23.03.20
-[2024.01.25-22.03.20:290][645]LogWorld: Bringing up level for play took: 0.014068
-[2024.01.25-22.03.20:293][645]LogOnline: OSS: Created online subsystem instance for: :Context_54
-[2024.01.25-22.03.20:295][645]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
-[2024.01.25-22.03.20:296][645]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
-[2024.01.25-22.03.20:298][645]vr.PixelDensity = "1"
-[2024.01.25-22.03.20:301][645]PIE: Server logged in
-[2024.01.25-22.03.20:302][645]PIE: Play in editor total start time 0,653 seconds.
-[2024.01.25-22.03.20:303][645]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input.
-[2024.01.25-22.03.20:426][645]LogViewport: Scene viewport resized to 4032x2240, mode Windowed.
-[2024.01.25-22.03.20:432][645]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
-[2024.01.25-22.03.20:478][646]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.078800 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_13', movement 'Walking'
-[2024.01.25-22.03.20:479][646]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.095101 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_6', movement 'Walking'
-[2024.01.25-22.03.20:602][648]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
-[2024.01.25-22.03.42:641][412]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.25-22.03.42:641][412]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2024.01.25-22.03.42:668][412]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0]  (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed
-[2024.01.25-22.03.42:671][412]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2024.01.25-22.03.42:673][412]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.25-22.03.42:678][412]LogPlayLevel: Display: Shutting down PIE online subsystems
-[2024.01.25-22.03.42:684][412]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.25-22.03.42:700][412]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2024.01.25-22.03.42:700][412]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 20
-[2024.01.25-22.03.42:701][412]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=20
-[2024.01.25-22.03.42:702][412]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=20
-[2024.01.25-22.03.42:709][412]LogSlate: Slate User Unregistered.  User Index 8
-[2024.01.25-22.03.42:710][412]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
-[2024.01.25-22.03.42:711][412]LogUObjectHash: Compacting FUObjectHashTables data took   1.35ms
-[2024.01.25-22.03.42:784][413]LogPlayLevel: Display: Destroying online subsystem :Context_54
-[2024.01.25-22.07.10:872][557]BlueprintLog: New page: Compile VRPawn
-[2024.01.25-22.07.10:952][557]LogUObjectHash: Compacting FUObjectHashTables data took   1.33ms
-[2024.01.25-22.07.11:762][637]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-22.07.11:816][637]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Blueprints/VRPawn" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset" SILENT=true
-[2024.01.25-22.07.11:893][637]LogSavePackage: Moving output files for package: /Game/VRTemplate/Blueprints/VRPawn
-[2024.01.25-22.07.11:894][637]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/VRPawn878F87DF449BCDFFA5D2889DB8C05A6F.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset'
-[2024.01.25-22.07.11:980][637]LogFileHelpers: InternalPromptForCheckoutAndSave took 218 ms (total: 9.89 sec)
-[2024.01.25-22.07.11:983][637]AssetCheck: New page: Asset Save: VRPawn
-[2024.01.25-22.07.11:983][637]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn
-[2024.01.25-22.09.12:021][646]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-22.09.12:052][646]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Blueprints/VRPawn" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset" SILENT=true
-[2024.01.25-22.09.12:141][646]LogSavePackage: Moving output files for package: /Game/VRTemplate/Blueprints/VRPawn
-[2024.01.25-22.09.12:141][646]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/VRPawnF6BF3C22407AA305BDA1C382E379C956.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset'
-[2024.01.25-22.09.12:147][646]LogFileHelpers: InternalPromptForCheckoutAndSave took 126 ms (total: 10.0 sec)
-[2024.01.25-22.09.12:149][646]AssetCheck: New page: Asset Save: VRPawn
-[2024.01.25-22.09.12:149][646]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn
-[2024.01.25-22.09.19:533][809]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-22.09.19:551][809]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Blueprints/VRPawn" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset" SILENT=true
-[2024.01.25-22.09.19:624][809]LogSavePackage: Moving output files for package: /Game/VRTemplate/Blueprints/VRPawn
-[2024.01.25-22.09.19:624][809]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/VRPawn6D4F1B05455AB010DC7B5FBE5C754411.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset'
-[2024.01.25-22.09.19:631][809]LogFileHelpers: InternalPromptForCheckoutAndSave took 97 ms (total: 10.1 sec)
-[2024.01.25-22.09.19:634][809]AssetCheck: New page: Asset Save: VRPawn
-[2024.01.25-22.09.19:634][809]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn
-[2024.01.25-22.09.23:546][186]LogUObjectHash: Compacting FUObjectHashTables data took   1.69ms
-[2024.01.25-22.10.12:596][766]LogEditorViewport: Clicking Background
-[2024.01.25-22.11.47:628][473]BlueprintLog: New page: Compile VRPawn
-[2024.01.25-22.11.47:708][473]LogUObjectHash: Compacting FUObjectHashTables data took   1.26ms
-[2024.01.25-22.11.54:569][242]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-22.11.54:626][242]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Blueprints/VRPawn" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset" SILENT=true
-[2024.01.25-22.11.54:700][242]LogSavePackage: Moving output files for package: /Game/VRTemplate/Blueprints/VRPawn
-[2024.01.25-22.11.54:700][242]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/VRPawn06EFBCC34DC109FF85298BA54BE54716.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset'
-[2024.01.25-22.11.54:781][242]LogFileHelpers: InternalPromptForCheckoutAndSave took 212 ms (total: 10.3 sec)
-[2024.01.25-22.11.54:783][242]AssetCheck: New page: Asset Save: VRPawn
-[2024.01.25-22.11.54:783][242]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn
-[2024.01.25-22.12.04:198][334]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-22.12.04:253][334]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Blueprints/VRPawn" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset" SILENT=true
-[2024.01.25-22.12.04:328][334]LogSavePackage: Moving output files for package: /Game/VRTemplate/Blueprints/VRPawn
-[2024.01.25-22.12.04:328][334]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/VRPawn2E125AAD4BC8EE7A633780ADB523E415.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset'
-[2024.01.25-22.12.04:412][334]LogFileHelpers: InternalPromptForCheckoutAndSave took 214 ms (total: 10.5 sec)
-[2024.01.25-22.12.04:415][334]AssetCheck: New page: Asset Save: VRPawn
-[2024.01.25-22.12.04:415][334]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn
-[2024.01.25-22.12.10:516][481]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-22.12.10:542][481]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Blueprints/VRPawn" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset" SILENT=true
-[2024.01.25-22.12.10:616][481]LogSavePackage: Moving output files for package: /Game/VRTemplate/Blueprints/VRPawn
-[2024.01.25-22.12.10:616][481]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/VRPawn7D9EECC34776A27C2E43868A86015157.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset'
-[2024.01.25-22.12.10:621][481]LogFileHelpers: InternalPromptForCheckoutAndSave took 105 ms (total: 10.6 sec)
-[2024.01.25-22.12.10:623][481]AssetCheck: New page: Asset Save: VRPawn
-[2024.01.25-22.12.10:623][481]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn
-[2024.01.25-22.12.11:289][559]BlueprintLog: New page: Compile VRPawn
-[2024.01.25-22.12.11:369][559]LogUObjectHash: Compacting FUObjectHashTables data took   1.29ms
-[2024.01.25-22.12.13:520][698]LogDebuggerCommands: Repeating last play command: VR Preview
-[2024.01.25-22.12.13:530][698]LogPlayLevel: PlayLevel: No blueprints needed recompiling
-[2024.01.25-22.12.13:530][698]PIE: New page: PIE session: BackroomsMap (26 Jan 2024, 00:12:13)
-[2024.01.25-22.12.13:530][698]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2024.01.25-22.12.13:558][698]LogPlayLevel: PIE: StaticDuplicateObject took: (0.028039s)
-[2024.01.25-22.12.13:558][698]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.028071s)
-[2024.01.25-22.12.13:573][698]LogUObjectHash: Compacting FUObjectHashTables data took   1.19ms
-[2024.01.25-22.12.13:585][698]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-22.12.13:585][698]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.25-22.12.13:586][698]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.25-22.12.13:586][698]LogPlayLevel: PIE: World Init took: (0.000961s)
-[2024.01.25-22.12.13:586][698]LogAudio: Display: Creating Audio Device:                 Id: 21, Scope: Unique, Realtime: True
-[2024.01.25-22.12.13:586][698]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2024.01.25-22.12.13:586][698]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2024.01.25-22.12.13:586][698]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2024.01.25-22.12.13:586][698]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2024.01.25-22.12.13:586][698]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2024.01.25-22.12.13:586][698]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2024.01.25-22.12.13:586][698]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2024.01.25-22.12.13:586][698]LogAudio: Display: AudioDevice MaxSources: 32
-[2024.01.25-22.12.13:587][698]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2024.01.25-22.12.13:587][698]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2024.01.25-22.12.13:587][698]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2024.01.25-22.12.13:589][698]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2024.01.25-22.12.13:613][698]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
-[2024.01.25-22.12.13:614][698]LogAudioMixer: Display: Initializing Sound Submixes...
-[2024.01.25-22.12.13:614][698]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2024.01.25-22.12.13:614][698]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2024.01.25-22.12.13:615][698]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=21
-[2024.01.25-22.12.13:615][698]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=21
-[2024.01.25-22.12.13:616][698]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=21
-[2024.01.25-22.12.13:616][698]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=21
-[2024.01.25-22.12.13:616][698]LogInit: FAudioDevice initialized with ID 21.
-[2024.01.25-22.12.13:616][698]LogAudio: Display: Audio Device (ID: 21) registered with world 'BackroomsMap'.
-[2024.01.25-22.12.13:616][698]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 21
-[2024.01.25-22.12.13:624][698]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.25-22.12.14:646][698]LogLoad: Game class is 'VRGameMode_C'
-[2024.01.25-22.12.14:659][698]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-23.12.14
-[2024.01.25-22.12.14:661][698]LogWorld: Bringing up level for play took: 0.014375
-[2024.01.25-22.12.14:663][698]LogOnline: OSS: Created online subsystem instance for: :Context_55
-[2024.01.25-22.12.14:666][698]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
-[2024.01.25-22.12.14:667][698]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
-[2024.01.25-22.12.14:668][698]vr.PixelDensity = "1"
-[2024.01.25-22.12.14:671][698]PIE: Server logged in
-[2024.01.25-22.12.14:671][698]PIE: Play in editor total start time 1,141 seconds.
-[2024.01.25-22.12.14:672][698]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input.
-[2024.01.25-22.12.14:794][698]LogViewport: Scene viewport resized to 4032x2240, mode Windowed.
-[2024.01.25-22.12.14:798][698]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
-[2024.01.25-22.12.14:830][699]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.078800 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_13', movement 'Walking'
-[2024.01.25-22.12.14:830][699]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.095101 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_6', movement 'Walking'
-[2024.01.25-22.12.14:981][701]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
-[2024.01.25-22.12.24:735][ 36]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.25-22.12.24:735][ 36]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2024.01.25-22.12.24:768][ 36]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0]  (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed
-[2024.01.25-22.12.24:770][ 36]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2024.01.25-22.12.24:772][ 36]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.25-22.12.24:774][ 36]LogPlayLevel: Display: Shutting down PIE online subsystems
-[2024.01.25-22.12.24:779][ 36]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.25-22.12.24:796][ 36]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2024.01.25-22.12.24:797][ 36]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 21
-[2024.01.25-22.12.24:797][ 36]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=21
-[2024.01.25-22.12.24:798][ 36]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=21
-[2024.01.25-22.12.24:806][ 36]LogSlate: Slate User Unregistered.  User Index 8
-[2024.01.25-22.12.24:806][ 36]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
-[2024.01.25-22.12.24:807][ 36]LogUObjectHash: Compacting FUObjectHashTables data took   1.34ms
-[2024.01.25-22.12.24:847][ 37]LogPlayLevel: Display: Destroying online subsystem :Context_55
-[2024.01.25-22.12.28:437][443]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-22.12.28:466][443]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2024.01.25-22.12.28:507][443]LogUObjectHash: Compacting FUObjectHashTables data took   1.23ms
-[2024.01.25-22.12.28:591][443]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2024.01.25-22.12.28:591][443]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapD47E20AB4047ACAEF90809A56A31F0DF.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2024.01.25-22.12.28:600][443]LogFileHelpers: All files are already saved.
-[2024.01.25-22.12.28:600][443]LogFileHelpers: Saving map 'BackroomsMap' took 0.135
-[2024.01.25-22.12.28:607][443]LogFileHelpers: InternalPromptForCheckoutAndSave took 170 ms (total: 10.8 sec)
-[2024.01.25-22.12.28:609][443]AssetCheck: New page: Asset Save: BackroomsMap
-[2024.01.25-22.12.28:610][443]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2024.01.25-22.12.29:083][499]LogDebuggerCommands: Repeating last play command: VR Preview
-[2024.01.25-22.12.29:092][499]LogPlayLevel: PlayLevel: No blueprints needed recompiling
-[2024.01.25-22.12.29:092][499]PIE: New page: PIE session: BackroomsMap (26 Jan 2024, 00:12:29)
-[2024.01.25-22.12.29:093][499]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2024.01.25-22.12.29:126][499]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032825s)
-[2024.01.25-22.12.29:126][499]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.032860s)
-[2024.01.25-22.12.29:141][499]LogUObjectHash: Compacting FUObjectHashTables data took   1.20ms
-[2024.01.25-22.12.29:143][499]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-22.12.29:143][499]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.25-22.12.29:143][499]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.25-22.12.29:143][499]LogPlayLevel: PIE: World Init took: (0.001014s)
-[2024.01.25-22.12.29:144][499]LogAudio: Display: Creating Audio Device:                 Id: 22, Scope: Unique, Realtime: True
-[2024.01.25-22.12.29:144][499]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2024.01.25-22.12.29:144][499]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2024.01.25-22.12.29:144][499]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2024.01.25-22.12.29:144][499]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2024.01.25-22.12.29:144][499]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2024.01.25-22.12.29:144][499]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2024.01.25-22.12.29:144][499]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2024.01.25-22.12.29:144][499]LogAudio: Display: AudioDevice MaxSources: 32
-[2024.01.25-22.12.29:144][499]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2024.01.25-22.12.29:144][499]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2024.01.25-22.12.29:144][499]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2024.01.25-22.12.29:146][499]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2024.01.25-22.12.29:173][499]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
-[2024.01.25-22.12.29:173][499]LogAudioMixer: Display: Initializing Sound Submixes...
-[2024.01.25-22.12.29:173][499]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2024.01.25-22.12.29:173][499]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2024.01.25-22.12.29:173][499]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=22
-[2024.01.25-22.12.29:173][499]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=22
-[2024.01.25-22.12.29:175][499]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=22
-[2024.01.25-22.12.29:176][499]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=22
-[2024.01.25-22.12.29:176][499]LogInit: FAudioDevice initialized with ID 22.
-[2024.01.25-22.12.29:176][499]LogAudio: Display: Audio Device (ID: 22) registered with world 'BackroomsMap'.
-[2024.01.25-22.12.29:176][499]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 22
-[2024.01.25-22.12.29:183][499]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.25-22.12.29:708][499]LogLoad: Game class is 'VRGameMode_C'
-[2024.01.25-22.12.29:720][499]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-23.12.29
-[2024.01.25-22.12.29:721][499]LogWorld: Bringing up level for play took: 0.012662
-[2024.01.25-22.12.29:723][499]LogOnline: OSS: Created online subsystem instance for: :Context_56
-[2024.01.25-22.12.29:725][499]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
-[2024.01.25-22.12.29:726][499]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
-[2024.01.25-22.12.29:728][499]vr.PixelDensity = "1"
-[2024.01.25-22.12.29:729][499]PIE: Server logged in
-[2024.01.25-22.12.29:730][499]PIE: Play in editor total start time 0,638 seconds.
-[2024.01.25-22.12.29:731][499]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input.
-[2024.01.25-22.12.29:800][499]LogViewport: Scene viewport resized to 4032x2240, mode Windowed.
-[2024.01.25-22.12.29:804][499]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
-[2024.01.25-22.12.29:856][500]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.078800 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_13', movement 'Walking'
-[2024.01.25-22.12.29:856][500]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.095101 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_6', movement 'Walking'
-[2024.01.25-22.12.30:001][502]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
-[2024.01.25-22.12.50:363][155]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-22.12.50:364][155]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-22.12.50:873][173]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-22.12.50:873][173]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-22.12.51:390][191]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-22.12.51:390][191]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-22.12.51:908][209]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-22.12.51:908][209]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-22.12.52:411][226]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-22.12.52:411][226]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-22.12.52:940][242]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-22.12.52:940][242]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-22.12.53:446][257]LogScript: Warning: Accessed None trying to read property lockerHideReference
-	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2
-	Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:030E
-[2024.01.25-22.12.53:446][257]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-22.12.53:446][257]LogScript: Warning: Accessed None trying to read property lockerHideReference
-	MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2
-	Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0470
-[2024.01.25-22.12.53:446][257]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-22.12.53:446][257]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-22.12.53:446][257]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-22.12.53:970][273]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-22.12.53:970][273]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-22.12.54:481][288]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-22.12.54:481][288]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-22.12.54:985][303]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-22.12.54:986][303]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-22.12.55:502][319]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-22.12.55:502][319]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-22.12.56:035][335]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-22.12.56:036][335]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-22.12.56:536][352]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-22.12.56:537][352]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-22.12.56:537][352]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-22.12.56:537][352]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-22.12.57:062][370]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-22.12.57:062][370]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-22.12.57:062][370]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-22.12.57:062][370]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-22.12.57:324][379]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~
-
	@#'.. Invalidating and reverting to Default URL.
-[2024.01.25-22.12.57:351][380]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~
-
	@#'.. Invalidating and reverting to Default URL.
-[2024.01.25-22.12.57:351][380]LogNet: Browse: /Game/BackroomsMap
-[2024.01.25-22.12.57:351][380]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap
-[2024.01.25-22.12.57:351][380]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap'
-[2024.01.25-22.12.57:351][380]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap
-[2024.01.25-22.12.57:351][380]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap'
-[2024.01.25-22.12.57:380][381]LogNet: Browse: /Game/BackroomsMap?closed
-[2024.01.25-22.12.57:380][381]LogNet: Connection failed; returning to Entry
-[2024.01.25-22.12.57:380][381]LogLoad: LoadMap: /Game/BackroomsMap?closed
-[2024.01.25-22.12.57:380][381]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2024.01.25-22.12.57:381][381]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2024.01.25-22.12.57:382][381]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.25-22.12.57:420][381]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2024.01.25-22.12.57:423][381]LogSlate: Slate User Unregistered.  User Index 8
-[2024.01.25-22.12.57:423][381]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
-[2024.01.25-22.12.57:425][381]LogUObjectHash: Compacting FUObjectHashTables data took   1.31ms
-[2024.01.25-22.12.57:427][381]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2024.01.25-22.12.57:455][381]LogPlayLevel: PIE: StaticDuplicateObject took: (0.027913s)
-[2024.01.25-22.12.57:455][381]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.027954s)
-[2024.01.25-22.12.57:455][381]LogAudio: Display: Audio Device (ID: 22) registered with world 'BackroomsMap'.
-[2024.01.25-22.12.57:455][381]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-22.12.57:455][381]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.25-22.12.57:456][381]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.25-22.12.57:456][381]LogPlayLevel: PIE: World Init took: (0.000826s)
-[2024.01.25-22.12.57:456][381]LogLoad: Game class is 'VRGameMode_C'
-[2024.01.25-22.12.57:465][381]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-23.12.57
-[2024.01.25-22.12.57:466][381]LogWorld: Bringing up level for play took: 0.009254
-[2024.01.25-22.12.57:468][381]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
-[2024.01.25-22.12.57:468][381]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
-[2024.01.25-22.12.57:470][381]vr.PixelDensity = "1"
-[2024.01.25-22.12.57:470][381]LogLoad: Took 0.089718 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap)
-[2024.01.25-22.12.57:485][381]LogUObjectHash: Compacting FUObjectHashTables data took   1.22ms
-[2024.01.25-22.13.08:864][714]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.25-22.13.08:864][714]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2024.01.25-22.13.08:894][714]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0]  (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed
-[2024.01.25-22.13.08:896][714]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2024.01.25-22.13.08:898][714]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.25-22.13.08:905][714]LogPlayLevel: Display: Shutting down PIE online subsystems
-[2024.01.25-22.13.08:911][714]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.25-22.13.08:928][714]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 22
-[2024.01.25-22.13.08:928][714]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=22
-[2024.01.25-22.13.08:929][714]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=22
-[2024.01.25-22.13.08:937][714]LogSlate: Slate User Unregistered.  User Index 8
-[2024.01.25-22.13.08:937][714]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
-[2024.01.25-22.13.08:939][714]LogUObjectHash: Compacting FUObjectHashTables data took   1.27ms
-[2024.01.25-22.13.09:052][715]LogPlayLevel: Display: Destroying online subsystem :Context_56
-[2024.01.25-22.13.10:215][824]LogSlate: Window 'Message Log' being destroyed
-[2024.01.25-22.13.10:219][824]LogSlate: Window 'Message Log' being destroyed
-[2024.01.25-22.16.17:134][754]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-22.16.17:194][754]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Blueprints/VRPawn" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset" SILENT=true
-[2024.01.25-22.16.17:270][754]LogSavePackage: Moving output files for package: /Game/VRTemplate/Blueprints/VRPawn
-[2024.01.25-22.16.17:270][754]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/VRPawnFA7A47B6448E137DBBECCA90F7A224C2.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset'
-[2024.01.25-22.16.17:360][754]LogFileHelpers: InternalPromptForCheckoutAndSave took 225 ms (total: 11.0 sec)
-[2024.01.25-22.16.17:362][754]AssetCheck: New page: Asset Save: VRPawn
-[2024.01.25-22.16.17:362][754]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn
-[2024.01.25-22.16.21:080][195]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-22.16.21:138][195]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Blueprints/VRPawn" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset" SILENT=true
-[2024.01.25-22.16.21:210][195]LogSavePackage: Moving output files for package: /Game/VRTemplate/Blueprints/VRPawn
-[2024.01.25-22.16.21:210][195]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/VRPawn65705FC841008B9BF9138A862E44336C.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset'
-[2024.01.25-22.16.21:297][195]LogFileHelpers: InternalPromptForCheckoutAndSave took 216 ms (total: 11.2 sec)
-[2024.01.25-22.16.21:299][195]AssetCheck: New page: Asset Save: VRPawn
-[2024.01.25-22.16.21:299][195]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn
-[2024.01.25-22.16.33:483][541]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-22.16.33:540][541]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Blueprints/VRPawn" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset" SILENT=true
-[2024.01.25-22.16.33:615][541]LogSavePackage: Moving output files for package: /Game/VRTemplate/Blueprints/VRPawn
-[2024.01.25-22.16.33:615][541]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/VRPawn18D88E6E4AE3FD2D48641287177E6EA9.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset'
-[2024.01.25-22.16.33:700][541]LogFileHelpers: InternalPromptForCheckoutAndSave took 217 ms (total: 11.4 sec)
-[2024.01.25-22.16.33:702][541]AssetCheck: New page: Asset Save: VRPawn
-[2024.01.25-22.16.33:702][541]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn
-[2024.01.25-22.17.03:432][ 76]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-22.17.03:493][ 76]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Blueprints/VRPawn" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset" SILENT=true
-[2024.01.25-22.17.03:566][ 76]LogSavePackage: Moving output files for package: /Game/VRTemplate/Blueprints/VRPawn
-[2024.01.25-22.17.03:567][ 76]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/VRPawnFA45DFAD4E9BE73B33C52EAE8AE2A8F1.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset'
-[2024.01.25-22.17.03:655][ 76]LogFileHelpers: InternalPromptForCheckoutAndSave took 222 ms (total: 11.6 sec)
-[2024.01.25-22.17.03:657][ 76]AssetCheck: New page: Asset Save: VRPawn
-[2024.01.25-22.17.03:657][ 76]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn
-[2024.01.25-22.17.11:681][ 36]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-22.17.11:705][ 36]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Blueprints/VRPawn" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset" SILENT=true
-[2024.01.25-22.17.11:778][ 36]LogSavePackage: Moving output files for package: /Game/VRTemplate/Blueprints/VRPawn
-[2024.01.25-22.17.11:778][ 36]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/VRPawn41F9731646ED3B9D94CDF5A1E822D35A.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset'
-[2024.01.25-22.17.11:784][ 36]LogFileHelpers: InternalPromptForCheckoutAndSave took 103 ms (total: 11.8 sec)
-[2024.01.25-22.17.11:786][ 36]AssetCheck: New page: Asset Save: VRPawn
-[2024.01.25-22.17.11:786][ 36]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn
-[2024.01.25-22.17.13:408][229]BlueprintLog: New page: Compile VRPawn
-[2024.01.25-22.17.13:488][229]LogUObjectHash: Compacting FUObjectHashTables data took   1.41ms
-[2024.01.25-22.17.17:308][665]LogDebuggerCommands: Repeating last play command: VR Preview
-[2024.01.25-22.17.17:317][665]LogPlayLevel: PlayLevel: No blueprints needed recompiling
-[2024.01.25-22.17.17:317][665]PIE: New page: PIE session: BackroomsMap (26 Jan 2024, 00:17:17)
-[2024.01.25-22.17.17:317][665]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2024.01.25-22.17.17:344][665]LogPlayLevel: PIE: StaticDuplicateObject took: (0.027424s)
-[2024.01.25-22.17.17:344][665]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.027455s)
-[2024.01.25-22.17.17:357][665]LogUObjectHash: Compacting FUObjectHashTables data took   1.16ms
-[2024.01.25-22.17.17:374][665]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-22.17.17:374][665]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.25-22.17.17:374][665]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.25-22.17.17:375][665]LogPlayLevel: PIE: World Init took: (0.001114s)
-[2024.01.25-22.17.17:375][665]LogAudio: Display: Creating Audio Device:                 Id: 23, Scope: Unique, Realtime: True
-[2024.01.25-22.17.17:375][665]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2024.01.25-22.17.17:375][665]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2024.01.25-22.17.17:375][665]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2024.01.25-22.17.17:375][665]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2024.01.25-22.17.17:375][665]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2024.01.25-22.17.17:375][665]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2024.01.25-22.17.17:375][665]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2024.01.25-22.17.17:375][665]LogAudio: Display: AudioDevice MaxSources: 32
-[2024.01.25-22.17.17:375][665]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2024.01.25-22.17.17:375][665]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2024.01.25-22.17.17:375][665]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2024.01.25-22.17.17:377][665]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2024.01.25-22.17.17:403][665]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
-[2024.01.25-22.17.17:403][665]LogAudioMixer: Display: Initializing Sound Submixes...
-[2024.01.25-22.17.17:403][665]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2024.01.25-22.17.17:403][665]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2024.01.25-22.17.17:404][665]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=23
-[2024.01.25-22.17.17:404][665]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=23
-[2024.01.25-22.17.17:405][665]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=23
-[2024.01.25-22.17.17:405][665]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=23
-[2024.01.25-22.17.17:405][665]LogInit: FAudioDevice initialized with ID 23.
-[2024.01.25-22.17.17:406][665]LogAudio: Display: Audio Device (ID: 23) registered with world 'BackroomsMap'.
-[2024.01.25-22.17.17:406][665]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 23
-[2024.01.25-22.17.17:413][665]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.25-22.17.19:939][665]LogLoad: Game class is 'VRGameMode_C'
-[2024.01.25-22.17.19:952][665]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-23.17.19
-[2024.01.25-22.17.19:953][665]LogWorld: Bringing up level for play took: 0.014074
-[2024.01.25-22.17.19:955][665]LogOnline: OSS: Created online subsystem instance for: :Context_57
-[2024.01.25-22.17.19:957][665]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
-[2024.01.25-22.17.19:958][665]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
-[2024.01.25-22.17.19:960][665]vr.PixelDensity = "1"
-[2024.01.25-22.17.19:961][665]PIE: Server logged in
-[2024.01.25-22.17.19:962][665]PIE: Play in editor total start time 2,645 seconds.
-[2024.01.25-22.17.19:963][665]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input.
-[2024.01.25-22.17.20:087][665]LogViewport: Scene viewport resized to 4032x2240, mode Windowed.
-[2024.01.25-22.17.20:093][665]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
-[2024.01.25-22.17.20:153][666]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.078800 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_13', movement 'Walking'
-[2024.01.25-22.17.20:154][666]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.095101 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_6', movement 'Walking'
-[2024.01.25-22.17.20:293][668]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
-[2024.01.25-22.17.40:903][335]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-22.17.40:903][335]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-22.17.41:930][372]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-22.17.41:930][372]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-22.17.42:439][390]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-22.17.42:439][390]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-22.17.42:945][408]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-22.17.42:945][408]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-22.17.43:445][426]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-22.17.43:445][426]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-22.17.43:862][440]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.25-22.17.43:862][440]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2024.01.25-22.17.43:888][440]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0]  (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed
-[2024.01.25-22.17.43:890][440]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2024.01.25-22.17.43:892][440]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.25-22.17.43:902][440]LogPlayLevel: Display: Shutting down PIE online subsystems
-[2024.01.25-22.17.43:908][440]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.25-22.17.43:924][440]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2024.01.25-22.17.43:925][440]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 23
-[2024.01.25-22.17.43:925][440]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=23
-[2024.01.25-22.17.43:927][440]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=23
-[2024.01.25-22.17.43:934][440]LogSlate: Slate User Unregistered.  User Index 8
-[2024.01.25-22.17.43:934][440]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
-[2024.01.25-22.17.43:935][440]LogUObjectHash: Compacting FUObjectHashTables data took   1.27ms
-[2024.01.25-22.17.44:031][441]LogPlayLevel: Display: Destroying online subsystem :Context_57
-[2024.01.25-22.17.46:059][656]LogSlate: Window 'Message Log' being destroyed
-[2024.01.25-22.17.46:062][656]LogSlate: Window 'Message Log' being destroyed
-[2024.01.25-22.18.00:354][304]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-22.18.00:409][304]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Blueprints/VRPawn" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset" SILENT=true
-[2024.01.25-22.18.00:484][304]LogSavePackage: Moving output files for package: /Game/VRTemplate/Blueprints/VRPawn
-[2024.01.25-22.18.00:484][304]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/VRPawnFCEC54764E07FD92FD2E2F8A8FB33B5B.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset'
-[2024.01.25-22.18.00:569][304]LogFileHelpers: InternalPromptForCheckoutAndSave took 215 ms (total: 12.0 sec)
-[2024.01.25-22.18.00:571][304]AssetCheck: New page: Asset Save: VRPawn
-[2024.01.25-22.18.00:571][304]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn
-[2024.01.25-22.18.00:780][329]BlueprintLog: New page: Compile VRPawn
-[2024.01.25-22.18.00:859][329]LogUObjectHash: Compacting FUObjectHashTables data took   1.39ms
-[2024.01.25-22.18.02:445][476]LogDebuggerCommands: Repeating last play command: VR Preview
-[2024.01.25-22.18.02:454][476]LogPlayLevel: PlayLevel: No blueprints needed recompiling
-[2024.01.25-22.18.02:454][476]PIE: New page: PIE session: BackroomsMap (26 Jan 2024, 00:18:02)
-[2024.01.25-22.18.02:454][476]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2024.01.25-22.18.02:482][476]LogPlayLevel: PIE: StaticDuplicateObject took: (0.027868s)
-[2024.01.25-22.18.02:482][476]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.027900s)
-[2024.01.25-22.18.02:495][476]LogUObjectHash: Compacting FUObjectHashTables data took   1.19ms
-[2024.01.25-22.18.02:508][476]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.25-22.18.02:508][476]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.25-22.18.02:509][476]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.25-22.18.02:509][476]LogPlayLevel: PIE: World Init took: (0.000963s)
-[2024.01.25-22.18.02:509][476]LogAudio: Display: Creating Audio Device:                 Id: 24, Scope: Unique, Realtime: True
-[2024.01.25-22.18.02:509][476]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2024.01.25-22.18.02:509][476]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2024.01.25-22.18.02:509][476]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2024.01.25-22.18.02:509][476]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2024.01.25-22.18.02:509][476]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2024.01.25-22.18.02:509][476]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2024.01.25-22.18.02:509][476]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2024.01.25-22.18.02:509][476]LogAudio: Display: AudioDevice MaxSources: 32
-[2024.01.25-22.18.02:509][476]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2024.01.25-22.18.02:509][476]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2024.01.25-22.18.02:509][476]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2024.01.25-22.18.02:512][476]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2024.01.25-22.18.02:537][476]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
-[2024.01.25-22.18.02:537][476]LogAudioMixer: Display: Initializing Sound Submixes...
-[2024.01.25-22.18.02:537][476]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2024.01.25-22.18.02:537][476]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2024.01.25-22.18.02:538][476]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=24
-[2024.01.25-22.18.02:538][476]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=24
-[2024.01.25-22.18.02:539][476]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=24
-[2024.01.25-22.18.02:539][476]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=24
-[2024.01.25-22.18.02:539][476]LogInit: FAudioDevice initialized with ID 24.
-[2024.01.25-22.18.02:539][476]LogAudio: Display: Audio Device (ID: 24) registered with world 'BackroomsMap'.
-[2024.01.25-22.18.02:539][476]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 24
-[2024.01.25-22.18.02:547][476]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.25-22.18.03:579][476]LogLoad: Game class is 'VRGameMode_C'
-[2024.01.25-22.18.03:592][476]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-23.18.03
-[2024.01.25-22.18.03:593][476]LogWorld: Bringing up level for play took: 0.013682
-[2024.01.25-22.18.03:596][476]LogOnline: OSS: Created online subsystem instance for: :Context_58
-[2024.01.25-22.18.03:598][476]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
-[2024.01.25-22.18.03:599][476]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
-[2024.01.25-22.18.03:601][476]vr.PixelDensity = "1"
-[2024.01.25-22.18.03:603][476]PIE: Server logged in
-[2024.01.25-22.18.03:604][476]PIE: Play in editor total start time 1,15 seconds.
-[2024.01.25-22.18.03:604][476]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input.
-[2024.01.25-22.18.03:675][476]LogViewport: Scene viewport resized to 4032x2240, mode Windowed.
-[2024.01.25-22.18.03:679][476]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
-[2024.01.25-22.18.03:729][477]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.078800 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_13', movement 'Walking'
-[2024.01.25-22.18.03:730][477]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.095101 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_6', movement 'Walking'
-[2024.01.25-22.18.03:867][479]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
-[2024.01.25-22.18.36:773][538]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-22.18.36:774][538]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-22.18.37:299][554]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-22.18.37:299][554]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-22.18.37:827][570]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-22.18.37:827][570]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-22.18.38:327][585]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-22.18.38:327][585]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-22.18.39:359][616]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-22.18.39:359][616]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-22.18.47:128][870]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-22.18.47:128][870]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-22.18.47:629][887]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-22.18.47:629][887]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node:  Branch Graph:  EventGraph Function:  Execute Ubergraph Monster AI Blueprint:  MonsterAI
-[2024.01.25-22.18.59:991][305]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.25-22.18.59:991][305]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2024.01.25-22.19.00:020][305]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0]  (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed
-[2024.01.25-22.19.00:022][305]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2024.01.25-22.19.00:024][305]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.25-22.19.00:026][305]LogPlayLevel: Display: Shutting down PIE online subsystems
-[2024.01.25-22.19.00:034][305]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.25-22.19.00:051][305]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2024.01.25-22.19.00:052][305]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 24
-[2024.01.25-22.19.00:052][305]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=24
-[2024.01.25-22.19.00:053][305]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=24
-[2024.01.25-22.19.00:060][305]LogSlate: Slate User Unregistered.  User Index 8
-[2024.01.25-22.19.00:060][305]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
-[2024.01.25-22.19.00:061][305]LogUObjectHash: Compacting FUObjectHashTables data took   1.28ms
-[2024.01.25-22.19.00:168][306]LogPlayLevel: Display: Destroying online subsystem :Context_58
-[2024.01.25-22.19.01:296][414]LogSlate: Window 'Message Log' being destroyed
-[2024.01.25-22.19.01:300][414]LogSlate: Window 'Message Log' being destroyed
-[2024.01.25-22.19.01:918][483]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.25-22.19.01:952][483]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2024.01.25-22.19.01:994][483]LogUObjectHash: Compacting FUObjectHashTables data took   1.19ms
-[2024.01.25-22.19.02:080][483]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2024.01.25-22.19.02:080][483]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap81602AA34D9D3D63400BF2A24F811BD6.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2024.01.25-22.19.02:089][483]LogFileHelpers: All files are already saved.
-[2024.01.25-22.19.02:089][483]LogFileHelpers: Saving map 'BackroomsMap' took 0.138
-[2024.01.25-22.19.02:095][483]LogFileHelpers: InternalPromptForCheckoutAndSave took 177 ms (total: 12.1 sec)
-[2024.01.25-22.19.02:099][483]AssetCheck: New page: Asset Save: BackroomsMap
-[2024.01.25-22.19.02:099][483]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2024.01.25-22.19.03:347][625]LogUObjectHash: Compacting FUObjectHashTables data took   0.57ms
+[2024.01.25-23.07.28:774][  1]Running Python start-up script 'E:/Unreal Engine 5.3/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.061227 secs
+[2024.01.25-23.07.29:933][  3]LogSlate: Took 0.000776 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
+[2024.01.25-23.09.18:412][159]LogDerivedDataCache: C:/Users/Alexa/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:06.177 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 3521 files in 4823 folders with total size 225 MiB.
+[2024.01.25-23.11.49:318][186]LogShaderCompilers: Display: ================================================
+[2024.01.25-23.11.49:318][186]LogShaderCompilers: Display: === FShaderJobCache stats ===
+[2024.01.25-23.11.49:318][186]LogShaderCompilers: Display: Total job queries 260, among them cache hits 122 (46.92%)
+[2024.01.25-23.11.49:318][186]LogShaderCompilers: Display: Tracking 138 distinct input hashes that result in 82 distinct outputs (59.42%)
+[2024.01.25-23.11.49:318][186]LogShaderCompilers: Display: RAM used: 300,47 KiB of 819,20 MiB budget. Usage: 0.04%
+[2024.01.25-23.11.49:318][186]LogShaderCompilers: Display: === Shader Compilation stats ===
+[2024.01.25-23.11.49:318][186]LogShaderCompilers: Display: Shaders Compiled: 6
+[2024.01.25-23.11.49:318][186]LogShaderCompilers: Display: Jobs assigned 6, completed 6 (100%)
+[2024.01.25-23.11.49:318][186]LogShaderCompilers: Display: Time job spent in pending queue: average 0.05 s, longest 0.06 s
+[2024.01.25-23.11.49:318][186]LogShaderCompilers: Display: Job execution time: average 1.29 s, max 1.41 s
+[2024.01.25-23.11.49:318][186]LogShaderCompilers: Display: Job life time (pending + execution): average 1.34 s, max 1.46
+[2024.01.25-23.11.49:318][186]LogShaderCompilers: Display: Shader code size: average 5,473 KiB, min 1,594 KiB, max 10,238 KiB
+[2024.01.25-23.11.49:318][186]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 1.46 s
+[2024.01.25-23.11.49:318][186]LogShaderCompilers: Display: Jobs were issued in 6 batches (only local compilation was used), average 1.00 jobs/batch
+[2024.01.25-23.11.49:318][186]LogShaderCompilers: Display: Average processing rate: 4.10 jobs/sec
+[2024.01.25-23.11.49:318][186]LogShaderCompilers: Display: Total thread time: 2,055 s
+[2024.01.25-23.11.49:318][186]LogShaderCompilers: Display: Total thread preprocess time: 0,172 s
+[2024.01.25-23.11.49:318][186]LogShaderCompilers: Display: Percentage time preprocessing: 8.35%
+[2024.01.25-23.11.49:318][186]LogShaderCompilers: Display: Effective parallelization: 1.40 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
+[2024.01.25-23.11.49:318][186]LogShaderCompilers: Display: Top 4 most expensive shader types by average time:
+[2024.01.25-23.11.49:318][186]LogShaderCompilers: Display:      TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy (compiled    2 times, average 0.40 sec, max 0.42 sec, min 0.38 sec)
+[2024.01.25-23.11.49:318][186]LogShaderCompilers: Display:                                                 FLumenCardVS (compiled    1 times, average 0.38 sec, max 0.38 sec, min 0.38 sec)
+[2024.01.25-23.11.49:318][186]LogShaderCompilers: Display:      TBasePassVSFPrecomputedVolumetricLightmapLightingPolicy (compiled    2 times, average 0.38 sec, max 0.38 sec, min 0.38 sec)
+[2024.01.25-23.11.49:318][186]LogShaderCompilers: Display:                                          FLumenCardPS<false> (compiled    1 times, average 0.12 sec, max 0.12 sec, min 0.12 sec)
+[2024.01.25-23.11.49:318][186]LogShaderCompilers: Display: Top 4 shader types by total compile time:
+[2024.01.25-23.11.49:318][186]LogShaderCompilers: Display:      TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 39.04% of total time (compiled    2 times, average 0.40 sec, max 0.42 sec, min 0.38 sec)
+[2024.01.25-23.11.49:318][186]LogShaderCompilers: Display:      TBasePassVSFPrecomputedVolumetricLightmapLightingPolicy - 36.82% of total time (compiled    2 times, average 0.38 sec, max 0.38 sec, min 0.38 sec)
+[2024.01.25-23.11.49:318][186]LogShaderCompilers: Display:                                                 FLumenCardVS - 18.46% of total time (compiled    1 times, average 0.38 sec, max 0.38 sec, min 0.38 sec)
+[2024.01.25-23.11.49:318][186]LogShaderCompilers: Display:                                          FLumenCardPS<false> - 5.68% of total time (compiled    1 times, average 0.12 sec, max 0.12 sec, min 0.12 sec)
+[2024.01.25-23.11.49:318][186]LogShaderCompilers: Display: ================================================
+[2024.01.25-23.12.17:997][598]LogSlate: Took 0.005162 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
+[2024.01.25-23.12.18:124][602]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.25-23.12.18:277][607]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.25-23.12.18:464][621]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.25-23.13.48:127][165]Cmd: DELETE
+[2024.01.25-23.13.48:128][165]Cmd: ACTOR DELETE
+[2024.01.25-23.13.48:160][165]LogEditorActor: Deleted Actor: StaticMeshActor
+[2024.01.25-23.13.48:170][165]LogUObjectHash: Compacting FUObjectHashTables data took   0.47ms
+[2024.01.25-23.13.48:171][165]LogEditorActor: Deleted 1 Actors (0.034 secs)
+[2024.01.25-23.13.48:172][165]LogUObjectGlobals: Warning: Failed to find object 'Class /Script/PCG.PCGSettings'
+[2024.01.25-23.13.54:165][865]Cmd: TRANSACTION UNDO
+[2024.01.25-23.13.54:165][865]LogEditorTransaction: Undo Delete Elements
+[2024.01.25-23.14.07:385][754]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 ../../../../../DigitalArtNew/digital_art/blender/props/exit_down.fbx)
+[2024.01.25-23.14.07:416][754]LogFbx: Loading FBX Scene from ../../../../../DigitalArtNew/digital_art/blender/props/exit_down.fbx
+[2024.01.25-23.14.07:424][754]LogFbx: FBX Scene Loaded Succesfully
+[2024.01.25-23.14.12:235][754]LogSlate: Window 'FBX Import Options' being destroyed
+[2024.01.25-23.14.12:402][754]LogFbx: Display: Triangulating static mesh Cube.007
+[2024.01.25-23.14.12:445][754]FBXImport: Warning: No smoothing group information was found in this FBX scene.  Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file.  Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. 
+[2024.01.25-23.14.18:759][338]LogSlate: Window 'Message Log' being destroyed
+[2024.01.25-23.14.18:761][338]LogSlate: Window 'Message Log' being destroyed
+[2024.01.25-23.17.28:896][177]LogUObjectHash: Compacting FUObjectHashTables data took   0.74ms
+[2024.01.25-23.17.28:897][177]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.007
+[2024.01.25-23.17.28:900][177]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/GameMap/Props/Material_035] ([1] browsable assets)...
+[2024.01.25-23.17.28:945][177]LogShaderCompilers: Display: ================================================
+[2024.01.25-23.17.28:945][177]LogShaderCompilers: Display: === FShaderJobCache stats ===
+[2024.01.25-23.17.28:945][177]LogShaderCompilers: Display: Total job queries 366, among them cache hits 190 (51.91%)
+[2024.01.25-23.17.28:945][177]LogShaderCompilers: Display: Tracking 176 distinct input hashes that result in 105 distinct outputs (59.66%)
+[2024.01.25-23.17.28:945][177]LogShaderCompilers: Display: RAM used: 388,76 KiB of 819,20 MiB budget. Usage: 0.05%
+[2024.01.25-23.17.28:945][177]LogShaderCompilers: Display: === Shader Compilation stats ===
+[2024.01.25-23.17.28:945][177]LogShaderCompilers: Display: Shaders Compiled: 8
+[2024.01.25-23.17.28:945][177]LogShaderCompilers: Display: Jobs assigned 8, completed 8 (100%)
+[2024.01.25-23.17.28:945][177]LogShaderCompilers: Display: Average time worker was idle: 287.99 s
+[2024.01.25-23.17.28:945][177]LogShaderCompilers: Display: Time job spent in pending queue: average 0.06 s, longest 0.10 s
+[2024.01.25-23.17.28:945][177]LogShaderCompilers: Display: Job execution time: average 1.07 s, max 1.41 s
+[2024.01.25-23.17.28:945][177]LogShaderCompilers: Display: Job life time (pending + execution): average 1.13 s, max 1.46
+[2024.01.25-23.17.28:945][177]LogShaderCompilers: Display: Shader code size: average 5,35 KiB, min 1,594 KiB, max 10,238 KiB
+[2024.01.25-23.17.28:945][177]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 1.97 s
+[2024.01.25-23.17.28:945][177]LogShaderCompilers: Display: Jobs were issued in 8 batches (only local compilation was used), average 1.00 jobs/batch
+[2024.01.25-23.17.28:945][177]LogShaderCompilers: Display: Average processing rate: 4.06 jobs/sec
+[2024.01.25-23.17.28:945][177]LogShaderCompilers: Display: Total thread time: 2,574 s
+[2024.01.25-23.17.28:945][177]LogShaderCompilers: Display: Total thread preprocess time: 0,229 s
+[2024.01.25-23.17.28:945][177]LogShaderCompilers: Display: Percentage time preprocessing: 8.88%
+[2024.01.25-23.17.28:945][177]LogShaderCompilers: Display: Effective parallelization: 1.31 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
+[2024.01.25-23.17.28:945][177]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
+[2024.01.25-23.17.28:945][177]LogShaderCompilers: Display:      TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy (compiled    2 times, average 0.40 sec, max 0.42 sec, min 0.38 sec)
+[2024.01.25-23.17.28:945][177]LogShaderCompilers: Display:                                                 FLumenCardVS (compiled    1 times, average 0.38 sec, max 0.38 sec, min 0.38 sec)
+[2024.01.25-23.17.28:945][177]LogShaderCompilers: Display:      TBasePassVSFPrecomputedVolumetricLightmapLightingPolicy (compiled    2 times, average 0.38 sec, max 0.38 sec, min 0.38 sec)
+[2024.01.25-23.17.28:945][177]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy (compiled    1 times, average 0.26 sec, max 0.26 sec, min 0.26 sec)
+[2024.01.25-23.17.28:945][177]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy (compiled    1 times, average 0.26 sec, max 0.26 sec, min 0.26 sec)
+[2024.01.25-23.17.28:945][177]LogShaderCompilers: Display: Top 5 shader types by total compile time:
+[2024.01.25-23.17.28:945][177]LogShaderCompilers: Display:      TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 31.16% of total time (compiled    2 times, average 0.40 sec, max 0.42 sec, min 0.38 sec)
+[2024.01.25-23.17.28:945][177]LogShaderCompilers: Display:      TBasePassVSFPrecomputedVolumetricLightmapLightingPolicy - 29.39% of total time (compiled    2 times, average 0.38 sec, max 0.38 sec, min 0.38 sec)
+[2024.01.25-23.17.28:945][177]LogShaderCompilers: Display:                                                 FLumenCardVS - 14.73% of total time (compiled    1 times, average 0.38 sec, max 0.38 sec, min 0.38 sec)
+[2024.01.25-23.17.28:945][177]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy - 10.17% of total time (compiled    1 times, average 0.26 sec, max 0.26 sec, min 0.26 sec)
+[2024.01.25-23.17.28:945][177]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy - 10.01% of total time (compiled    1 times, average 0.26 sec, max 0.26 sec, min 0.26 sec)
+[2024.01.25-23.17.28:945][177]LogShaderCompilers: Display: ================================================
+[2024.01.25-23.17.28:986][177]OBJ SavePackage:     Rendered thumbnail for [Material /Game/GameMap/Props/Material_035.Material_035]
+[2024.01.25-23.17.28:986][177]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/Material_035]
+[2024.01.25-23.17.28:994][177]LogPackageLocalizationCache: Processed 51 localized package path(s) for 1 prioritized culture(s) in 0.004902 seconds
+[2024.01.25-23.17.29:004][177]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/Material_035_Auto1
+[2024.01.25-23.17.29:004][177]LogSavePackage: Moving '../../../../../DigitalArtNew/digital_art/BackroomsDigitalArt/Saved/Material_035_Auto12C1E5EB64A912A8B6546E486B19FF825.tmp' to '../../../../../DigitalArtNew/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/Material_035_Auto1.uasset'
+[2024.01.25-23.17.29:005][177]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/GameMap/Props/exit_down] ([1] browsable assets)...
+[2024.01.25-23.17.29:019][177]OBJ SavePackage:     Rendered thumbnail for [StaticMesh /Game/GameMap/Props/exit_down.exit_down]
+[2024.01.25-23.17.29:019][177]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/exit_down]
+[2024.01.25-23.17.29:023][177]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/exit_down_Auto1
+[2024.01.25-23.17.29:023][177]LogSavePackage: Moving '../../../../../DigitalArtNew/digital_art/BackroomsDigitalArt/Saved/exit_down_Auto11E60FE4F4AE83C17A1B83B88F8F9C2BD.tmp' to '../../../../../DigitalArtNew/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/exit_down_Auto1.uasset'
+[2024.01.25-23.17.29:024][177]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/GameMap/Props/Material_041] ([1] browsable assets)...
+[2024.01.25-23.17.29:046][177]OBJ SavePackage:     Rendered thumbnail for [Material /Game/GameMap/Props/Material_041.Material_041]
+[2024.01.25-23.17.29:046][177]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/Material_041]
+[2024.01.25-23.17.29:047][177]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/Material_041_Auto1
+[2024.01.25-23.17.29:047][177]LogSavePackage: Moving '../../../../../DigitalArtNew/digital_art/BackroomsDigitalArt/Saved/Material_041_Auto1D5E42E104D869E1C47F38E93E7A53A2A.tmp' to '../../../../../DigitalArtNew/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/Material_041_Auto1.uasset'
+[2024.01.25-23.17.29:047][177]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/GameMap/Props/Material_040] ([1] browsable assets)...
+[2024.01.25-23.17.29:069][177]OBJ SavePackage:     Rendered thumbnail for [Material /Game/GameMap/Props/Material_040.Material_040]
+[2024.01.25-23.17.29:069][177]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/Material_040]
+[2024.01.25-23.17.29:070][177]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/Material_040_Auto1
+[2024.01.25-23.17.29:070][177]LogSavePackage: Moving '../../../../../DigitalArtNew/digital_art/BackroomsDigitalArt/Saved/Material_040_Auto1BF4E605D4888D46FD1DBD1B62C4150B3.tmp' to '../../../../../DigitalArtNew/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/Material_040_Auto1.uasset'
+[2024.01.25-23.17.29:071][177]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/GameMap/Props/Material_034] ([1] browsable assets)...
+[2024.01.25-23.17.29:093][177]OBJ SavePackage:     Rendered thumbnail for [Material /Game/GameMap/Props/Material_034.Material_034]
+[2024.01.25-23.17.29:093][177]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/Material_034]
+[2024.01.25-23.17.29:095][177]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/Material_034_Auto1
+[2024.01.25-23.17.29:095][177]LogSavePackage: Moving '../../../../../DigitalArtNew/digital_art/BackroomsDigitalArt/Saved/Material_034_Auto13C2B7AB948048CFADEF1BCA9B22B87D6.tmp' to '../../../../../DigitalArtNew/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/Material_034_Auto1.uasset'
+[2024.01.25-23.17.29:096][177]LogFileHelpers: Auto-saving content packages took 0.198
+[2024.01.25-23.23.16:044][929]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/GameMap/Props/exit_down.exit_down
+[2024.01.25-23.23.16:124][929]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.25-23.23.16:124][929]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.25-23.23.16:159][929]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Engine/EditorMeshes/AssetViewer/Sphere_inversenormals) ...
+[2024.01.25-23.23.16:653][929]LogViewport: Scene viewport resized to 909x726, mode Windowed.
+[2024.01.25-23.23.16:700][930]LogShaderCompilers: Display: ================================================
+[2024.01.25-23.23.16:700][930]LogShaderCompilers: Display: === FShaderJobCache stats ===
+[2024.01.25-23.23.16:700][930]LogShaderCompilers: Display: Total job queries 410, among them cache hits 226 (55.12%)
+[2024.01.25-23.23.16:700][930]LogShaderCompilers: Display: Tracking 184 distinct input hashes that result in 109 distinct outputs (59.24%)
+[2024.01.25-23.23.16:700][930]LogShaderCompilers: Display: RAM used: 402,52 KiB of 819,20 MiB budget. Usage: 0.05%
+[2024.01.25-23.23.16:700][930]LogShaderCompilers: Display: === Shader Compilation stats ===
+[2024.01.25-23.23.16:700][930]LogShaderCompilers: Display: Shaders Compiled: 8
+[2024.01.25-23.23.16:700][930]LogShaderCompilers: Display: Jobs assigned 8, completed 8 (100%)
+[2024.01.25-23.23.16:700][930]LogShaderCompilers: Display: Average time worker was idle: 287.99 s
+[2024.01.25-23.23.16:700][930]LogShaderCompilers: Display: Time job spent in pending queue: average 0.06 s, longest 0.10 s
+[2024.01.25-23.23.16:700][930]LogShaderCompilers: Display: Job execution time: average 1.07 s, max 1.41 s
+[2024.01.25-23.23.16:700][930]LogShaderCompilers: Display: Job life time (pending + execution): average 1.13 s, max 1.46
+[2024.01.25-23.23.16:700][930]LogShaderCompilers: Display: Shader code size: average 5,35 KiB, min 1,594 KiB, max 10,238 KiB
+[2024.01.25-23.23.16:700][930]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 1.97 s
+[2024.01.25-23.23.16:700][930]LogShaderCompilers: Display: Jobs were issued in 8 batches (only local compilation was used), average 1.00 jobs/batch
+[2024.01.25-23.23.16:700][930]LogShaderCompilers: Display: Average processing rate: 4.06 jobs/sec
+[2024.01.25-23.23.16:700][930]LogShaderCompilers: Display: Total thread time: 2,574 s
+[2024.01.25-23.23.16:700][930]LogShaderCompilers: Display: Total thread preprocess time: 0,229 s
+[2024.01.25-23.23.16:700][930]LogShaderCompilers: Display: Percentage time preprocessing: 8.88%
+[2024.01.25-23.23.16:700][930]LogShaderCompilers: Display: Effective parallelization: 1.31 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
+[2024.01.25-23.23.16:700][930]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
+[2024.01.25-23.23.16:700][930]LogShaderCompilers: Display:      TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy (compiled    2 times, average 0.40 sec, max 0.42 sec, min 0.38 sec)
+[2024.01.25-23.23.16:700][930]LogShaderCompilers: Display:                                                 FLumenCardVS (compiled    1 times, average 0.38 sec, max 0.38 sec, min 0.38 sec)
+[2024.01.25-23.23.16:700][930]LogShaderCompilers: Display:      TBasePassVSFPrecomputedVolumetricLightmapLightingPolicy (compiled    2 times, average 0.38 sec, max 0.38 sec, min 0.38 sec)
+[2024.01.25-23.23.16:700][930]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy (compiled    1 times, average 0.26 sec, max 0.26 sec, min 0.26 sec)
+[2024.01.25-23.23.16:700][930]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy (compiled    1 times, average 0.26 sec, max 0.26 sec, min 0.26 sec)
+[2024.01.25-23.23.16:700][930]LogShaderCompilers: Display: Top 5 shader types by total compile time:
+[2024.01.25-23.23.16:700][930]LogShaderCompilers: Display:      TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 31.16% of total time (compiled    2 times, average 0.40 sec, max 0.42 sec, min 0.38 sec)
+[2024.01.25-23.23.16:700][930]LogShaderCompilers: Display:      TBasePassVSFPrecomputedVolumetricLightmapLightingPolicy - 29.39% of total time (compiled    2 times, average 0.38 sec, max 0.38 sec, min 0.38 sec)
+[2024.01.25-23.23.16:700][930]LogShaderCompilers: Display:                                                 FLumenCardVS - 14.73% of total time (compiled    1 times, average 0.38 sec, max 0.38 sec, min 0.38 sec)
+[2024.01.25-23.23.16:700][930]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy - 10.17% of total time (compiled    1 times, average 0.26 sec, max 0.26 sec, min 0.26 sec)
+[2024.01.25-23.23.16:700][930]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy - 10.01% of total time (compiled    1 times, average 0.26 sec, max 0.26 sec, min 0.26 sec)
+[2024.01.25-23.23.16:700][930]LogShaderCompilers: Display: ================================================
+[2024.01.25-23.23.17:947][  3]LogSlate: Took 0.000089 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
+[2024.01.25-23.23.35:097][340]LogUObjectHash: Compacting FUObjectHashTables data took   0.52ms
+[2024.01.25-23.23.37:536][340]LogSlate: Window 'Save Content' being destroyed
+[2024.01.25-23.23.37:550][340]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.25-23.23.37:634][340]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/exit_down" FILE="../../../../../DigitalArtNew/digital_art/BackroomsDigitalArt/Content/GameMap/Props/exit_down.uasset" SILENT=true
+[2024.01.25-23.23.37:636][340]LogSavePackage: Moving output files for package: /Game/GameMap/Props/exit_down
+[2024.01.25-23.23.37:636][340]LogSavePackage: Moving '../../../../../DigitalArtNew/digital_art/BackroomsDigitalArt/Saved/exit_down8BCAB48C4A019072AC955E9CC31EF1C5.tmp' to '../../../../../DigitalArtNew/digital_art/BackroomsDigitalArt/Content/GameMap/Props/exit_down.uasset'
+[2024.01.25-23.23.37:638][340]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/Material_034" FILE="../../../../../DigitalArtNew/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Material_034.uasset" SILENT=true
+[2024.01.25-23.23.37:638][340]LogSavePackage: Moving output files for package: /Game/GameMap/Props/Material_034
+[2024.01.25-23.23.37:638][340]LogSavePackage: Moving '../../../../../DigitalArtNew/digital_art/BackroomsDigitalArt/Saved/Material_0349F9D8F854A39294DF2F1308EAC586CF3.tmp' to '../../../../../DigitalArtNew/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Material_034.uasset'
+[2024.01.25-23.23.37:639][340]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/Material_035" FILE="../../../../../DigitalArtNew/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Material_035.uasset" SILENT=true
+[2024.01.25-23.23.37:640][340]LogSavePackage: Moving output files for package: /Game/GameMap/Props/Material_035
+[2024.01.25-23.23.37:640][340]LogSavePackage: Moving '../../../../../DigitalArtNew/digital_art/BackroomsDigitalArt/Saved/Material_0358CBE6A9E450B77068251FA8DC7A096D3.tmp' to '../../../../../DigitalArtNew/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Material_035.uasset'
+[2024.01.25-23.23.37:640][340]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/Material_040" FILE="../../../../../DigitalArtNew/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Material_040.uasset" SILENT=true
+[2024.01.25-23.23.37:641][340]LogSavePackage: Moving output files for package: /Game/GameMap/Props/Material_040
+[2024.01.25-23.23.37:641][340]LogSavePackage: Moving '../../../../../DigitalArtNew/digital_art/BackroomsDigitalArt/Saved/Material_040EA42D20C451C836B5F68B7AA3ECC2EC3.tmp' to '../../../../../DigitalArtNew/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Material_040.uasset'
+[2024.01.25-23.23.37:641][340]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/Material_041" FILE="../../../../../DigitalArtNew/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Material_041.uasset" SILENT=true
+[2024.01.25-23.23.37:642][340]LogSavePackage: Moving output files for package: /Game/GameMap/Props/Material_041
+[2024.01.25-23.23.37:642][340]LogSavePackage: Moving '../../../../../DigitalArtNew/digital_art/BackroomsDigitalArt/Saved/Material_041B012AF9D45747759D6E14986B3173DF3.tmp' to '../../../../../DigitalArtNew/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Material_041.uasset'
+[2024.01.25-23.23.37:654][340]LogFileHelpers: InternalPromptForCheckoutAndSave took 102 ms
+[2024.01.25-23.23.37:655][340]AssetCheck: New page: Asset Save: multiple assets
+[2024.01.25-23.23.37:655][340]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/GameMap/Props/exit_down.exit_down
+[2024.01.25-23.23.37:656][340]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/Material_034.Material_034
+[2024.01.25-23.23.37:656][340]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/Material_035.Material_035
+[2024.01.25-23.23.37:656][340]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/Material_040.Material_040
+[2024.01.25-23.23.37:656][340]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/Material_041.Material_041
+[2024.01.25-23.23.41:493][626]LogSlate: Window 'exit_down' being destroyed
+[2024.01.25-23.23.41:496][626]LogSlate: Window 'exit_down' being destroyed
+[2024.01.25-23.23.41:531][626]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true
+[2024.01.25-23.23.41:531][626]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.25-23.23.45:293][896]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/exit_down.exit_down
+[2024.01.25-23.23.45:294][896]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/exit_down.exit_down
+[2024.01.25-23.23.45:295][896]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/exit_down.exit_down as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_3
+[2024.01.25-23.23.46:166][976]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/exit_down.exit_down
+[2024.01.25-23.23.46:166][976]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/exit_down.exit_down
+[2024.01.25-23.23.46:167][976]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/exit_down.exit_down as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_27
+[2024.01.25-23.24.04:002][839]LogEditorViewport: Clicking Background
+[2024.01.25-23.24.09:214][390]Cmd: DELETE
+[2024.01.25-23.24.09:215][390]Cmd: ACTOR DELETE
+[2024.01.25-23.24.09:223][390]LogEditorActor: Deleted Actor: StaticMeshActor
+[2024.01.25-23.24.09:229][390]LogUObjectHash: Compacting FUObjectHashTables data took   0.51ms
+[2024.01.25-23.24.09:232][390]LogEditorActor: Deleted 1 Actors (0.018 secs)
+[2024.01.25-23.25.19:185][402]LogSlate: Window 'Content Browser' being destroyed
+[2024.01.25-23.25.19:188][402]LogSlate: Window 'Content Browser' being destroyed
+[2024.01.25-23.25.31:731][487]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/GameMap/Ende/EndScreen.EndScreen
+[2024.01.25-23.25.31:736][487]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.25-23.25.31:736][487]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.25-23.25.31:739][487]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.25-23.25.31:739][487]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.25-23.25.31:742][487]LogSlate: Warning: The command 'UMGEditor.OpenAnimDrawer' has the same default chord as 'EditorViewport.Next' [Ctrl+Shift+Space Bar]
+[2024.01.25-23.25.31:749][487]LogSlate: Warning: The command 'BlueprintEditorSpawnNodes.AddActorRefAction->CommandInfo' has the same default chord as 'BlueprintEditorSpawnNodes.(Class=/Script/BlueprintGraph.K2Node_Knot Key=R Shift=false Ctrl=false Alt=false)' [R]
+[2024.01.25-23.25.32:652][487]LogSlate: Took 0.004668 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
+[2024.01.25-23.25.32:664][487]LogSlateStyle: Warning: Missing Resource from 'CoreStyle' Style: 'Unable to find SlateColor 'Foreground'.'
+[2024.01.25-23.25.32:668][487]LogSlate: Took 0.003854 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
+[2024.01.25-23.26.20:307][570]LogUObjectHash: Compacting FUObjectHashTables data took   1.20ms
+[2024.01.25-23.26.21:818][570]LogSlate: Window 'Save Content' being destroyed
+[2024.01.25-23.26.21:823][570]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.25-23.26.21:866][570]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../DigitalArtNew/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.25-23.26.21:907][570]LogUObjectHash: Compacting FUObjectHashTables data took   0.47ms
+[2024.01.25-23.26.22:003][570]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.25-23.26.22:003][570]LogSavePackage: Moving '../../../../../DigitalArtNew/digital_art/BackroomsDigitalArt/Saved/BackroomsMap2EFE290C416B4A068394359E756625B5.tmp' to '../../../../../DigitalArtNew/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.25-23.26.22:014][570]LogFileHelpers: All files are already saved.
+[2024.01.25-23.26.22:014][570]LogFileHelpers: Saving map 'BackroomsMap' took 0.149
+[2024.01.25-23.26.22:016][570]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Ende/EndScreen" FILE="../../../../../DigitalArtNew/digital_art/BackroomsDigitalArt/Content/GameMap/Ende/EndScreen.uasset" SILENT=true
+[2024.01.25-23.26.22:023][570]LogSavePackage: Moving output files for package: /Game/GameMap/Ende/EndScreen
+[2024.01.25-23.26.22:023][570]LogSavePackage: Moving '../../../../../DigitalArtNew/digital_art/BackroomsDigitalArt/Saved/EndScreen5208AF0F4DA1BB9BF715A0BA6500CF75.tmp' to '../../../../../DigitalArtNew/digital_art/BackroomsDigitalArt/Content/GameMap/Ende/EndScreen.uasset'
+[2024.01.25-23.26.22:030][570]LogFileHelpers: InternalPromptForCheckoutAndSave took 206 ms (total: 309 ms)
+[2024.01.25-23.26.22:033][570]AssetCheck: New page: Asset Save: multiple assets
+[2024.01.25-23.26.22:033][570]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.25-23.26.22:033][570]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/GameMap/Ende/EndScreen.EndScreen
+[2024.01.25-23.26.22:675][617]BlueprintLog: New page: Compile EndScreen
+[2024.01.25-23.26.22:701][617]LogUObjectHash: Compacting FUObjectHashTables data took   1.00ms
+[2024.01.25-23.26.28:046][ 58]LogSlate: Window 'EndScreen' being destroyed
+[2024.01.25-23.26.28:049][ 58]LogSlate: Window 'EndScreen' being destroyed
+[2024.01.25-23.26.28:073][ 58]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true
+[2024.01.25-23.26.28:073][ 58]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.25-23.26.28:083][ 58]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true
+[2024.01.25-23.26.28:083][ 58]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.25-23.26.31:372][325]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.25-23.26.31:432][325]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../DigitalArtNew/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.25-23.26.31:472][325]LogUObjectHash: Compacting FUObjectHashTables data took   1.03ms
+[2024.01.25-23.26.31:560][325]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.25-23.26.31:560][325]LogSavePackage: Moving '../../../../../DigitalArtNew/digital_art/BackroomsDigitalArt/Saved/BackroomsMap9A345A544C36CF07B509A1999991DCC5.tmp' to '../../../../../DigitalArtNew/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.25-23.26.31:568][325]LogFileHelpers: All files are already saved.
+[2024.01.25-23.26.31:568][325]LogFileHelpers: Saving map 'BackroomsMap' took 0.137
+[2024.01.25-23.26.31:572][325]LogFileHelpers: InternalPromptForCheckoutAndSave took 200 ms (total: 510 ms)
+[2024.01.25-23.26.31:575][325]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.25-23.26.31:575][325]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.25-23.26.38:051][906]LogUObjectHash: Compacting FUObjectHashTables data took   1.09ms
+[2024.01.25-23.26.38:053][906]LogStall: Shutdown...
+[2024.01.25-23.26.38:055][906]LogStall: Shutdown complete.
+[2024.01.25-23.26.38:105][906]LogSlate: Window 'BackroomsDigitalArt - Unreal Editor' being destroyed
+[2024.01.25-23.26.38:157][907]Cmd: QUIT_EDITOR
+[2024.01.25-23.26.38:157][907]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor())
+[2024.01.25-23.26.38:160][907]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested)
+[2024.01.25-23.26.38:160][907]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown
+[2024.01.25-23.26.38:161][907]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown
+[2024.01.25-23.26.38:165][907]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.25-23.26.38:165][907]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.25-23.26.38:181][907]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized.
+[2024.01.25-23.26.38:357][907]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)...
+[2024.01.25-23.26.38:357][907]LogAudio: Display: Destroying 1 Remaining Audio Device(s)...
+[2024.01.25-23.26.38:357][907]LogAudio: Display: Audio Device unregistered from world 'BackroomsMap'.
+[2024.01.25-23.26.38:357][907]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 1
+[2024.01.25-23.26.38:361][907]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1
+[2024.01.25-23.26.38:363][907]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1
+[2024.01.25-23.26.38:368][907]LogAudio: Display: Audio Device Manager Shutdown
+[2024.01.25-23.26.38:368][907]LogWindowsTextInputMethodSystem: Activated input method: Deutsch (Deutschland) - (Keyboard).
+[2024.01.25-23.26.38:372][907]LogExit: Preparing to exit.
+[2024.01.25-23.26.38:412][907]LogUObjectHash: Compacting FUObjectHashTables data took   1.44ms
+[2024.01.25-23.26.38:417][907]LogPython: Display: Object '/Engine/PythonTypes.add_controls_for_selected_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2024.01.25-23.26.38:417][907]LogPython: Display: Object '/Engine/PythonTypes.add_controls_for_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2024.01.25-23.26.38:417][907]LogPython: Display: Object '/Engine/PythonTypes.add_null_above_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2024.01.25-23.26.38:417][907]LogPython: Display: Object '/Engine/PythonTypes.align_translation_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2024.01.25-23.26.38:417][907]LogPython: Display: Object '/Engine/PythonTypes.align_translation_all' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2024.01.25-23.26.38:417][907]LogPython: Display: Object '/Engine/PythonTypes.align_translation_x' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2024.01.25-23.26.38:417][907]LogPython: Display: Object '/Engine/PythonTypes.align_translation_y' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2024.01.25-23.26.38:417][907]LogPython: Display: Object '/Engine/PythonTypes.align_translation_z' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2024.01.25-23.26.38:417][907]LogPython: Display: Object '/Engine/PythonTypes.align_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2024.01.25-23.26.38:417][907]LogPython: Display: Object '/Engine/PythonTypes.align_scale' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2024.01.25-23.26.38:417][907]LogPython: Display: Object '/Engine/PythonTypes.search_replace_name_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2024.01.25-23.26.38:417][907]LogPython: Display: Object '/Engine/PythonTypes.search_replace_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2024.01.25-23.26.38:417][907]LogPython: Display: Object '/Engine/PythonTypes.add_prefix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2024.01.25-23.26.38:417][907]LogPython: Display: Object '/Engine/PythonTypes.add_prefix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2024.01.25-23.26.38:417][907]LogPython: Display: Object '/Engine/PythonTypes.add_suffix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2024.01.25-23.26.38:417][907]LogPython: Display: Object '/Engine/PythonTypes.add_suffix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2024.01.25-23.26.38:417][907]LogPython: Display: Object '/Engine/PythonTypes.do_rename_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2024.01.25-23.26.38:417][907]LogPython: Display: Object '/Engine/PythonTypes.do_rename_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2024.01.25-23.26.38:417][907]LogPython: Display: Object '/Engine/PythonTypes.set_bone_reference_pose' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2024.01.25-23.26.38:417][907]LogPython: Display: Object '/Engine/PythonTypes.ControlOutputFormat' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2024.01.25-23.26.39:094][907]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true
+[2024.01.25-23.26.39:096][907]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true
+[2024.01.25-23.26.39:097][907]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true
+[2024.01.25-23.26.39:247][907]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled
+[2024.01.25-23.26.39:271][907]LogExit: Editor shut down
+[2024.01.25-23.26.39:279][907]LogExit: Transaction tracking system shut down
+[2024.01.25-23.26.39:556][907]LogExit: Object subsystem successfully closed.
+[2024.01.25-23.26.39:560][907]LogShaderCompilers: Display: ================================================
+[2024.01.25-23.26.39:560][907]LogShaderCompilers: Display: === FShaderJobCache stats ===
+[2024.01.25-23.26.39:560][907]LogShaderCompilers: Display: Total job queries 599, among them cache hits 353 (58.93%)
+[2024.01.25-23.26.39:560][907]LogShaderCompilers: Display: Tracking 246 distinct input hashes that result in 145 distinct outputs (58.94%)
+[2024.01.25-23.26.39:560][907]LogShaderCompilers: Display: RAM used: 518,14 KiB of 819,20 MiB budget. Usage: 0.06%
+[2024.01.25-23.26.39:560][907]LogShaderCompilers: Display: === Shader Compilation stats ===
+[2024.01.25-23.26.39:560][907]LogShaderCompilers: Display: Shaders Compiled: 8
+[2024.01.25-23.26.39:560][907]LogShaderCompilers: Display: Jobs assigned 8, completed 8 (100%)
+[2024.01.25-23.26.39:560][907]LogShaderCompilers: Display: Average time worker was idle: 287.99 s
+[2024.01.25-23.26.39:560][907]LogShaderCompilers: Display: Time job spent in pending queue: average 0.06 s, longest 0.10 s
+[2024.01.25-23.26.39:560][907]LogShaderCompilers: Display: Job execution time: average 1.07 s, max 1.41 s
+[2024.01.25-23.26.39:560][907]LogShaderCompilers: Display: Job life time (pending + execution): average 1.13 s, max 1.46
+[2024.01.25-23.26.39:560][907]LogShaderCompilers: Display: Shader code size: average 5,35 KiB, min 1,594 KiB, max 10,238 KiB
+[2024.01.25-23.26.39:560][907]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 1.97 s
+[2024.01.25-23.26.39:560][907]LogShaderCompilers: Display: Jobs were issued in 8 batches (only local compilation was used), average 1.00 jobs/batch
+[2024.01.25-23.26.39:560][907]LogShaderCompilers: Display: Average processing rate: 4.06 jobs/sec
+[2024.01.25-23.26.39:560][907]LogShaderCompilers: Display: Total thread time: 2,574 s
+[2024.01.25-23.26.39:560][907]LogShaderCompilers: Display: Total thread preprocess time: 0,229 s
+[2024.01.25-23.26.39:560][907]LogShaderCompilers: Display: Percentage time preprocessing: 8.88%
+[2024.01.25-23.26.39:561][907]LogShaderCompilers: Display: Effective parallelization: 1.31 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
+[2024.01.25-23.26.39:561][907]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
+[2024.01.25-23.26.39:561][907]LogShaderCompilers: Display:      TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy (compiled    2 times, average 0.40 sec, max 0.42 sec, min 0.38 sec)
+[2024.01.25-23.26.39:561][907]LogShaderCompilers: Display:                                                 FLumenCardVS (compiled    1 times, average 0.38 sec, max 0.38 sec, min 0.38 sec)
+[2024.01.25-23.26.39:561][907]LogShaderCompilers: Display:      TBasePassVSFPrecomputedVolumetricLightmapLightingPolicy (compiled    2 times, average 0.38 sec, max 0.38 sec, min 0.38 sec)
+[2024.01.25-23.26.39:561][907]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy (compiled    1 times, average 0.26 sec, max 0.26 sec, min 0.26 sec)
+[2024.01.25-23.26.39:561][907]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy (compiled    1 times, average 0.26 sec, max 0.26 sec, min 0.26 sec)
+[2024.01.25-23.26.39:561][907]LogShaderCompilers: Display: Top 5 shader types by total compile time:
+[2024.01.25-23.26.39:561][907]LogShaderCompilers: Display:      TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 31.16% of total time (compiled    2 times, average 0.40 sec, max 0.42 sec, min 0.38 sec)
+[2024.01.25-23.26.39:561][907]LogShaderCompilers: Display:      TBasePassVSFPrecomputedVolumetricLightmapLightingPolicy - 29.39% of total time (compiled    2 times, average 0.38 sec, max 0.38 sec, min 0.38 sec)
+[2024.01.25-23.26.39:561][907]LogShaderCompilers: Display:                                                 FLumenCardVS - 14.73% of total time (compiled    1 times, average 0.38 sec, max 0.38 sec, min 0.38 sec)
+[2024.01.25-23.26.39:561][907]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy - 10.17% of total time (compiled    1 times, average 0.26 sec, max 0.26 sec, min 0.26 sec)
+[2024.01.25-23.26.39:561][907]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy - 10.01% of total time (compiled    1 times, average 0.26 sec, max 0.26 sec, min 0.26 sec)
+[2024.01.25-23.26.39:561][907]LogShaderCompilers: Display: ================================================
+[2024.01.25-23.26.39:617][907]LogShaderCompilers: Display: Shaders left to compile 0
+[2024.01.25-23.26.39:632][907]LogVirtualization: UE::Virtualization was shutdown
+[2024.01.25-23.26.39:706][907]LogModuleManager: Shutting down and abandoning module SequencerWidgets (1100)
+[2024.01.25-23.26.39:706][907]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (1098)
+[2024.01.25-23.26.39:706][907]LogModuleManager: Shutting down and abandoning module AddContentDialog (1096)
+[2024.01.25-23.26.39:707][907]LogModuleManager: Shutting down and abandoning module WidgetCarousel (1095)
+[2024.01.25-23.26.39:707][907]LogModuleManager: Shutting down and abandoning module SubobjectEditor (1092)
+[2024.01.25-23.26.39:707][907]LogModuleManager: Shutting down and abandoning module SceneOutliner (1090)
+[2024.01.25-23.26.39:707][907]LogModuleManager: Shutting down and abandoning module StatusBar (1088)
+[2024.01.25-23.26.39:707][907]LogModuleManager: Shutting down and abandoning module UnsavedAssetsTracker (1086)
+[2024.01.25-23.26.39:707][907]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (1084)
+[2024.01.25-23.26.39:707][907]LogModuleManager: Shutting down and abandoning module StatsViewer (1082)
+[2024.01.25-23.26.39:708][907]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (1080)
+[2024.01.25-23.26.39:708][907]LogModuleManager: Shutting down and abandoning module AutomationWorker (1078)
+[2024.01.25-23.26.39:708][907]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (1076)
+[2024.01.25-23.26.39:708][907]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (1074)
+[2024.01.25-23.26.39:708][907]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (1072)
+[2024.01.25-23.26.39:708][907]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (1070)
+[2024.01.25-23.26.39:708][907]LogModuleManager: Shutting down and abandoning module WebMMedia (1068)
+[2024.01.25-23.26.39:709][907]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (1066)
+[2024.01.25-23.26.39:709][907]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (1064)
+[2024.01.25-23.26.39:710][907]LogModuleManager: Shutting down and abandoning module SequenceRecorder (1063)
+[2024.01.25-23.26.39:710][907]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (1060)
+[2024.01.25-23.26.39:711][907]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (1058)
+[2024.01.25-23.26.39:711][907]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (1056)
+[2024.01.25-23.26.39:712][907]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (1054)
+[2024.01.25-23.26.39:712][907]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (1052)
+[2024.01.25-23.26.39:712][907]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (1050)
+[2024.01.25-23.26.39:712][907]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (1048)
+[2024.01.25-23.26.39:712][907]LogModuleManager: Shutting down and abandoning module TextureAlignMode (1046)
+[2024.01.25-23.26.39:712][907]LogModuleManager: Shutting down and abandoning module BspMode (1044)
+[2024.01.25-23.26.39:712][907]LogModuleManager: Shutting down and abandoning module GeometryMode (1042)
+[2024.01.25-23.26.39:713][907]LogModuleManager: Shutting down and abandoning module EngineAssetDefinitions (1040)
+[2024.01.25-23.26.39:713][907]LogModuleManager: Shutting down and abandoning module SmartSnapping (1038)
+[2024.01.25-23.26.39:713][907]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (1036)
+[2024.01.25-23.26.39:714][907]LogModuleManager: Shutting down and abandoning module WaveTableEditor (1034)
+[2024.01.25-23.26.39:715][907]LogModuleManager: Shutting down and abandoning module ResonanceAudioEditor (1032)
+[2024.01.25-23.26.39:715][907]LogModuleManager: Shutting down and abandoning module RigVMEditor (1030)
+[2024.01.25-23.26.39:716][907]LogModuleManager: Shutting down and abandoning module OpenXRInput (1028)
+[2024.01.25-23.26.39:717][907]LogModuleManager: Shutting down and abandoning module GooglePADEditor (1026)
+[2024.01.25-23.26.39:717][907]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (1024)
+[2024.01.25-23.26.39:717][907]LogModuleManager: Shutting down and abandoning module AndroidFileServerEditor (1022)
+[2024.01.25-23.26.39:717][907]LogModuleManager: Shutting down and abandoning module LiveLinkMultiUser (1020)
+[2024.01.25-23.26.39:717][907]LogModuleManager: Shutting down and abandoning module IKRigEditor (1018)
+[2024.01.25-23.26.39:719][907]LogModuleManager: Shutting down and abandoning module ControlRigEditor (1016)
+[2024.01.25-23.26.39:721][907]LogModuleManager: Shutting down and abandoning module PlanarCut (1014)
+[2024.01.25-23.26.39:722][907]LogModuleManager: Shutting down and abandoning module FractureEngine (1012)
+[2024.01.25-23.26.39:723][907]LogModuleManager: Shutting down and abandoning module CharacterAI (1010)
+[2024.01.25-23.26.39:723][907]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (1008)
+[2024.01.25-23.26.39:723][907]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (1006)
+[2024.01.25-23.26.39:723][907]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (1004)
+[2024.01.25-23.26.39:724][907]LogModuleManager: Shutting down and abandoning module SessionServices (1002)
+[2024.01.25-23.26.39:724][907]LogModuleManager: Shutting down and abandoning module MeshPaint (1000)
+[2024.01.25-23.26.39:725][907]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (998)
+[2024.01.25-23.26.39:726][907]LogModuleManager: Shutting down and abandoning module PlacementMode (997)
+[2024.01.25-23.26.39:726][907]LogModuleManager: Shutting down and abandoning module FoliageEdit (994)
+[2024.01.25-23.26.39:728][907]LogModuleManager: Shutting down and abandoning module LandscapeEditor (992)
+[2024.01.25-23.26.39:731][907]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (990)
+[2024.01.25-23.26.39:732][907]LogModuleManager: Shutting down and abandoning module ActorPickerMode (988)
+[2024.01.25-23.26.39:732][907]LogModuleManager: Shutting down and abandoning module ViewportSnapping (986)
+[2024.01.25-23.26.39:732][907]LogModuleManager: Shutting down and abandoning module EditorWidgets (984)
+[2024.01.25-23.26.39:732][907]LogModuleManager: Shutting down and abandoning module ViewportInteraction (982)
+[2024.01.25-23.26.39:732][907]LogModuleManager: Shutting down and abandoning module ClothPainter (980)
+[2024.01.25-23.26.39:733][907]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (979)
+[2024.01.25-23.26.39:734][907]LogModuleManager: Shutting down and abandoning module WidgetRegistration (976)
+[2024.01.25-23.26.39:734][907]LogModuleManager: Shutting down and abandoning module LogVisualizer (974)
+[2024.01.25-23.26.39:736][907]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (972)
+[2024.01.25-23.26.39:736][907]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (970)
+[2024.01.25-23.26.39:737][907]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (969)
+[2024.01.25-23.26.39:738][907]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (967)
+[2024.01.25-23.26.40:416][907]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (964)
+[2024.01.25-23.26.40:416][907]LogModuleManager: Shutting down and abandoning module MacPlatformEditor (962)
+[2024.01.25-23.26.40:416][907]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (960)
+[2024.01.25-23.26.40:416][907]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (958)
+[2024.01.25-23.26.40:416][907]LogModuleManager: Shutting down and abandoning module RenderResourceViewer (956)
+[2024.01.25-23.26.40:419][907]LogModuleManager: Shutting down and abandoning module GameplayDebuggerEditor (954)
+[2024.01.25-23.26.40:420][907]LogModuleManager: Shutting down and abandoning module AnimationSettings (952)
+[2024.01.25-23.26.40:420][907]LogModuleManager: Shutting down and abandoning module VirtualizationEditor (950)
+[2024.01.25-23.26.40:420][907]LogModuleManager: Shutting down and abandoning module CSVtoSVG (948)
+[2024.01.25-23.26.40:420][907]LogModuleManager: Shutting down and abandoning module DerivedDataEditor (946)
+[2024.01.25-23.26.40:420][907]LogModuleManager: Shutting down and abandoning module EditorConfig (944)
+[2024.01.25-23.26.40:420][907]LogModuleManager: Shutting down and abandoning module EditorFramework (942)
+[2024.01.25-23.26.40:420][907]LogModuleManager: Shutting down and abandoning module TraceInsights (940)
+[2024.01.25-23.26.40:425][907]MemoryProfiler: Shutdown
+[2024.01.25-23.26.40:426][907]NetworkingProfiler: Shutdown
+[2024.01.25-23.26.40:427][907]LoadingProfiler: Shutdown
+[2024.01.25-23.26.40:427][907]TimingProfiler: Shutdown
+[2024.01.25-23.26.40:431][907]LogModuleManager: Shutting down and abandoning module TraceServices (939)
+[2024.01.25-23.26.40:433][907]LogModuleManager: Shutting down and abandoning module TraceAnalysis (938)
+[2024.01.25-23.26.40:433][907]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (934)
+[2024.01.25-23.26.40:433][907]LogModuleManager: Shutting down and abandoning module InteractiveToolsFramework (933)
+[2024.01.25-23.26.40:433][907]LogModuleManager: Shutting down and abandoning module InputBindingEditor (930)
+[2024.01.25-23.26.40:433][907]LogModuleManager: Shutting down and abandoning module MergeActors (928)
+[2024.01.25-23.26.40:434][907]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (926)
+[2024.01.25-23.26.40:434][907]LogModuleManager: Shutting down and abandoning module LocalizationService (925)
+[2024.01.25-23.26.40:435][907]LogModuleManager: Shutting down and abandoning module HardwareTargeting (922)
+[2024.01.25-23.26.40:435][907]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (920)
+[2024.01.25-23.26.40:435][907]LogModuleManager: Shutting down and abandoning module UndoHistory (918)
+[2024.01.25-23.26.40:435][907]LogModuleManager: Shutting down and abandoning module XmlParser (916)
+[2024.01.25-23.26.40:435][907]LogModuleManager: Shutting down and abandoning module Blutility (914)
+[2024.01.25-23.26.40:436][907]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (912)
+[2024.01.25-23.26.40:436][907]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (911)
+[2024.01.25-23.26.40:436][907]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (908)
+[2024.01.25-23.26.40:436][907]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (907)
+[2024.01.25-23.26.40:436][907]LogModuleManager: Shutting down and abandoning module SettingsEditor (904)
+[2024.01.25-23.26.40:436][907]LogModuleManager: Shutting down and abandoning module ProjectLauncher (902)
+[2024.01.25-23.26.40:437][907]LogModuleManager: Shutting down and abandoning module SessionFrontend (900)
+[2024.01.25-23.26.40:437][907]LogModuleManager: Shutting down and abandoning module ProfilerClient (898)
+[2024.01.25-23.26.40:437][907]LogModuleManager: Shutting down and abandoning module DeviceManager (896)
+[2024.01.25-23.26.40:438][907]LogModuleManager: Shutting down and abandoning module AutomationController (894)
+[2024.01.25-23.26.40:438][907]LogModuleManager: Shutting down and abandoning module AutomationWindow (892)
+[2024.01.25-23.26.40:440][907]LogModuleManager: Shutting down and abandoning module Layers (890)
+[2024.01.25-23.26.40:442][907]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (888)
+[2024.01.25-23.26.40:443][907]LogModuleManager: Shutting down and abandoning module DetailCustomizations (886)
+[2024.01.25-23.26.40:443][907]LogModuleManager: Shutting down and abandoning module PackagesDialog (884)
+[2024.01.25-23.26.40:443][907]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (882)
+[2024.01.25-23.26.40:444][907]LogModuleManager: Shutting down and abandoning module Persona (880)
+[2024.01.25-23.26.40:445][907]LogModuleManager: Shutting down and abandoning module Kismet (878)
+[2024.01.25-23.26.40:452][907]LogModuleManager: Shutting down and abandoning module KismetWidgets (877)
+[2024.01.25-23.26.40:453][907]LogModuleManager: Shutting down and abandoning module GraphEditor (874)
+[2024.01.25-23.26.40:453][907]LogModuleManager: Shutting down and abandoning module StructViewer (872)
+[2024.01.25-23.26.40:453][907]LogModuleManager: Shutting down and abandoning module ClassViewer (870)
+[2024.01.25-23.26.40:453][907]LogModuleManager: Shutting down and abandoning module UncontrolledChangelists (868)
+[2024.01.25-23.26.40:453][907]LogModuleManager: Shutting down and abandoning module SourceControlWindowExtender (866)
+[2024.01.25-23.26.40:453][907]LogModuleManager: Shutting down and abandoning module SourceControlWindows (864)
+[2024.01.25-23.26.40:454][907]LogModuleManager: Shutting down and abandoning module OutputLog (862)
+[2024.01.25-23.26.40:454][907]LogModuleManager: Shutting down and abandoning module Documentation (860)
+[2024.01.25-23.26.40:454][907]LogModuleManager: Shutting down and abandoning module SparseVolumeTexture (858)
+[2024.01.25-23.26.40:454][907]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (856)
+[2024.01.25-23.26.40:454][907]LogModuleManager: Shutting down and abandoning module MovieScene (854)
+[2024.01.25-23.26.40:455][907]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (852)
+[2024.01.25-23.26.40:455][907]LogModuleManager: Shutting down and abandoning module BinkAudioDecoder (850)
+[2024.01.25-23.26.40:455][907]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (848)
+[2024.01.25-23.26.40:455][907]LogModuleManager: Shutting down and abandoning module AudioMixer (847)
+[2024.01.25-23.26.40:455][907]LogModuleManager: Shutting down and abandoning module AudioMixerCore (846)
+[2024.01.25-23.26.40:455][907]LogModuleManager: Shutting down and abandoning module LauncherPlatform (842)
+[2024.01.25-23.26.40:455][907]LogModuleManager: Shutting down and abandoning module AnalyticsET (840)
+[2024.01.25-23.26.40:455][907]LogModuleManager: Shutting down and abandoning module PortalServices (838)
+[2024.01.25-23.26.40:455][907]LogModuleManager: Shutting down and abandoning module PortalRpc (836)
+[2024.01.25-23.26.40:455][907]LogModuleManager: Shutting down and abandoning module MessagingRpc (834)
+[2024.01.25-23.26.40:455][907]LogModuleManager: Shutting down and abandoning module AIModule (832)
+[2024.01.25-23.26.40:455][907]LogModuleManager: Shutting down and abandoning module GameplayDebugger (831)
+[2024.01.25-23.26.40:455][907]LogModuleManager: Shutting down and abandoning module AITestSuite (829)
+[2024.01.25-23.26.40:455][907]LogModuleManager: Shutting down and abandoning module NavigationSystem (827)
+[2024.01.25-23.26.40:455][907]LogModuleManager: Shutting down and abandoning module LevelInstanceEditor (824)
+[2024.01.25-23.26.40:456][907]LogModuleManager: Shutting down and abandoning module TypedElementRuntime (822)
+[2024.01.25-23.26.40:456][907]LogModuleManager: Shutting down and abandoning module TypedElementFramework (820)
+[2024.01.25-23.26.40:456][907]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (818)
+[2024.01.25-23.26.40:456][907]LogModuleManager: Shutting down and abandoning module ProfilerService (816)
+[2024.01.25-23.26.40:471][907]LogModuleManager: Shutting down and abandoning module ProfileVisualizer (814)
+[2024.01.25-23.26.40:472][907]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (812)
+[2024.01.25-23.26.40:472][907]LogModuleManager: Shutting down and abandoning module CacheTrackRecorder (810)
+[2024.01.25-23.26.40:472][907]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (808)
+[2024.01.25-23.26.40:474][907]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (806)
+[2024.01.25-23.26.40:474][907]LogModuleManager: Shutting down and abandoning module TakesCore (804)
+[2024.01.25-23.26.40:474][907]LogModuleManager: Shutting down and abandoning module MegascansPlugin (802)
+[2024.01.25-23.26.40:474][907]LogModuleManager: Shutting down and abandoning module Bridge (800)
+[2024.01.25-23.26.40:475][907]LogModuleManager: Shutting down and abandoning module ConcertSyncClient (798)
+[2024.01.25-23.26.40:476][907]LogModuleManager: Shutting down and abandoning module ObjectMixerEditor (796)
+[2024.01.25-23.26.40:477][907]LogModuleManager: Shutting down and abandoning module LightMixer (794)
+[2024.01.25-23.26.40:477][907]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (792)
+[2024.01.25-23.26.40:477][907]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (790)
+[2024.01.25-23.26.40:477][907]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (788)
+[2024.01.25-23.26.40:477][907]LogModuleManager: Shutting down and abandoning module CollectionManager (787)
+[2024.01.25-23.26.40:477][907]LogModuleManager: Shutting down and abandoning module PortableObjectFileDataSource (784)
+[2024.01.25-23.26.40:477][907]LogModuleManager: Shutting down and abandoning module InterchangeTestEditor (782)
+[2024.01.25-23.26.40:478][907]LogModuleManager: Shutting down and abandoning module InterchangeTests (780)
+[2024.01.25-23.26.40:479][907]LogModuleManager: Shutting down and abandoning module MediaPlateEditor (778)
+[2024.01.25-23.26.40:479][907]LogModuleManager: Shutting down and abandoning module MediaPlate (776)
+[2024.01.25-23.26.40:479][907]LogModuleManager: Shutting down and abandoning module MediaCompositing (774)
+[2024.01.25-23.26.40:479][907]LogModuleManager: Shutting down and abandoning module ImgMedia (772)
+[2024.01.25-23.26.40:480][907]LogModuleManager: Shutting down and abandoning module WorldPartitionHLODUtilities (770)
+[2024.01.25-23.26.40:480][907]LogModuleManager: Shutting down and abandoning module PluginBrowser (768)
+[2024.01.25-23.26.40:481][907]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (766)
+[2024.01.25-23.26.40:481][907]LogModuleManager: Shutting down and abandoning module SequencerAnimTools (764)
+[2024.01.25-23.26.40:482][907]LogModuleManager: Shutting down and abandoning module UVEditorToolsEditorOnly (762)
+[2024.01.25-23.26.40:482][907]LogModuleManager: Shutting down and abandoning module UVEditorTools (760)
+[2024.01.25-23.26.40:482][907]LogModuleManager: Shutting down and abandoning module UVEditor (758)
+[2024.01.25-23.26.40:483][907]LogModuleManager: Shutting down and abandoning module ModelingToolsEditorMode (756)
+[2024.01.25-23.26.40:484][907]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (754)
+[2024.01.25-23.26.40:485][907]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (752)
+[2024.01.25-23.26.40:485][907]LogModuleManager: Shutting down and abandoning module EditorDebugTools (750)
+[2024.01.25-23.26.40:486][907]LogModuleManager: Shutting down and abandoning module EditorScriptingUtilities (748)
+[2024.01.25-23.26.40:486][907]LogModuleManager: Shutting down and abandoning module CurveEditorTools (746)
+[2024.01.25-23.26.40:486][907]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (744)
+[2024.01.25-23.26.40:486][907]LogModuleManager: Shutting down and abandoning module CryptoKeys (742)
+[2024.01.25-23.26.40:486][907]LogModuleManager: Shutting down and abandoning module ChangelistReview (740)
+[2024.01.25-23.26.40:487][907]LogModuleManager: Shutting down and abandoning module BlueprintHeaderView (738)
+[2024.01.25-23.26.40:487][907]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (736)
+[2024.01.25-23.26.40:487][907]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (734)
+[2024.01.25-23.26.40:487][907]LogModuleManager: Shutting down and abandoning module Paper2DEditor (732)
+[2024.01.25-23.26.40:488][907]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (730)
+[2024.01.25-23.26.40:488][907]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (728)
+[2024.01.25-23.26.40:488][907]LogModuleManager: Shutting down and abandoning module UObjectPlugin (726)
+[2024.01.25-23.26.40:488][907]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (724)
+[2024.01.25-23.26.40:489][907]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (722)
+[2024.01.25-23.26.40:489][907]LogModuleManager: Shutting down and abandoning module PluginUtils (720)
+[2024.01.25-23.26.40:489][907]LogModuleManager: Shutting down and abandoning module GitSourceControl (718)
+[2024.01.25-23.26.40:491][907]LogModuleManager: Shutting down and abandoning module N10XSourceCodeAccess (716)
+[2024.01.25-23.26.40:491][907]LogModuleManager: Shutting down and abandoning module DumpGPUServices (714)
+[2024.01.25-23.26.40:491][907]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (712)
+[2024.01.25-23.26.40:491][907]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (710)
+[2024.01.25-23.26.40:491][907]LogModuleManager: Shutting down and abandoning module InterchangeFbxParser (706)
+[2024.01.25-23.26.40:491][907]LogModuleManager: Shutting down and abandoning module InterchangeCommonParser (704)
+[2024.01.25-23.26.40:491][907]LogModuleManager: Shutting down and abandoning module InterchangeDispatcher (702)
+[2024.01.25-23.26.40:491][907]LogModuleManager: Shutting down and abandoning module InterchangeExport (700)
+[2024.01.25-23.26.40:491][907]LogModuleManager: Shutting down and abandoning module InterchangeMessages (698)
+[2024.01.25-23.26.40:491][907]LogModuleManager: Shutting down and abandoning module GLTFCore (696)
+[2024.01.25-23.26.40:491][907]LogModuleManager: Shutting down and abandoning module InterchangeEditorUtilities (694)
+[2024.01.25-23.26.40:491][907]LogModuleManager: Shutting down and abandoning module InterchangeEditorPipelines (692)
+[2024.01.25-23.26.40:492][907]LogModuleManager: Shutting down and abandoning module InterchangeEditor (690)
+[2024.01.25-23.26.40:492][907]LogModuleManager: Shutting down and abandoning module XRBaseEditor (688)
+[2024.01.25-23.26.40:492][907]LogModuleManager: Shutting down and abandoning module XRBase (686)
+[2024.01.25-23.26.40:492][907]LogModuleManager: Shutting down and abandoning module SynthesisEditor (684)
+[2024.01.25-23.26.40:492][907]LogModuleManager: Shutting down and abandoning module ResonanceAudio (682)
+[2024.01.25-23.26.40:492][907]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (680)
+[2024.01.25-23.26.40:492][907]LogModuleManager: Shutting down and abandoning module OpenXRHandTrackingEditor (678)
+[2024.01.25-23.26.40:492][907]LogModuleManager: Shutting down and abandoning module OpenXREditor (676)
+[2024.01.25-23.26.40:493][907]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (674)
+[2024.01.25-23.26.40:493][907]LogModuleManager: Shutting down and abandoning module ModelingOperatorsEditorOnly (672)
+[2024.01.25-23.26.40:493][907]LogModuleManager: Shutting down and abandoning module ModelingOperators (670)
+[2024.01.25-23.26.40:493][907]LogModuleManager: Shutting down and abandoning module ModelingComponentsEditorOnly (668)
+[2024.01.25-23.26.40:493][907]LogModuleManager: Shutting down and abandoning module ModelingComponents (666)
+[2024.01.25-23.26.40:494][907]LogModuleManager: Shutting down and abandoning module GeometryFramework (665)
+[2024.01.25-23.26.40:494][907]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnly (662)
+[2024.01.25-23.26.40:494][907]LogModuleManager: Shutting down and abandoning module MeshModelingTools (660)
+[2024.01.25-23.26.40:495][907]LogModuleManager: Shutting down and abandoning module InputDebuggingEditor (658)
+[2024.01.25-23.26.40:495][907]LogModuleManager: Shutting down and abandoning module InputDebugging (656)
+[2024.01.25-23.26.40:495][907]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (654)
+[2024.01.25-23.26.40:495][907]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (652)
+[2024.01.25-23.26.40:495][907]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (650)
+[2024.01.25-23.26.40:495][907]LogModuleManager: Shutting down and abandoning module GooglePAD (648)
+[2024.01.25-23.26.40:495][907]LogModuleManager: Shutting down and abandoning module DynamicMesh (646)
+[2024.01.25-23.26.40:495][907]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (644)
+[2024.01.25-23.26.40:496][907]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (642)
+[2024.01.25-23.26.40:498][907]LogModuleManager: Shutting down and abandoning module AudioCapture (640)
+[2024.01.25-23.26.40:498][907]LogModuleManager: Shutting down and abandoning module AudioCaptureWasapi (639)
+[2024.01.25-23.26.40:498][907]LogModuleManager: Shutting down and abandoning module AssetTags (636)
+[2024.01.25-23.26.40:498][907]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (634)
+[2024.01.25-23.26.40:498][907]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (632)
+[2024.01.25-23.26.40:498][907]LogModuleManager: Shutting down and abandoning module AppleImageUtils (630)
+[2024.01.25-23.26.40:498][907]LogModuleManager: Shutting down and abandoning module AndroidPermission (628)
+[2024.01.25-23.26.40:498][907]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (626)
+[2024.01.25-23.26.40:499][907]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (624)
+[2024.01.25-23.26.40:499][907]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (622)
+[2024.01.25-23.26.40:499][907]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (620)
+[2024.01.25-23.26.40:499][907]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (618)
+[2024.01.25-23.26.40:499][907]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (616)
+[2024.01.25-23.26.40:499][907]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (614)
+[2024.01.25-23.26.40:499][907]LogModuleManager: Shutting down and abandoning module LiveLink (612)
+[2024.01.25-23.26.41:386][907]LogModuleManager: Shutting down and abandoning module ControlRigSpline (610)
+[2024.01.25-23.26.41:386][907]LogModuleManager: Shutting down and abandoning module BlendSpaceMotionAnalysis (608)
+[2024.01.25-23.26.41:386][907]LogModuleManager: Shutting down and abandoning module AnimationModifierLibrary (606)
+[2024.01.25-23.26.41:386][907]LogModuleManager: Shutting down and abandoning module ACLPluginEditor (604)
+[2024.01.25-23.26.41:386][907]LogModuleManager: Shutting down and abandoning module VariantManager (602)
+[2024.01.25-23.26.41:388][907]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (601)
+[2024.01.25-23.26.41:388][907]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (598)
+[2024.01.25-23.26.41:388][907]LogModuleManager: Shutting down and abandoning module ToolPresetEditor (596)
+[2024.01.25-23.26.41:389][907]LogModuleManager: Shutting down and abandoning module ToolPresetAsset (594)
+[2024.01.25-23.26.41:389][907]LogModuleManager: Shutting down and abandoning module StructUtilsTestSuite (592)
+[2024.01.25-23.26.41:389][907]LogModuleManager: Shutting down and abandoning module StructUtilsNodes (590)
+[2024.01.25-23.26.41:389][907]LogModuleManager: Shutting down and abandoning module StructUtilsEditor (588)
+[2024.01.25-23.26.41:389][907]LogModuleManager: Shutting down and abandoning module StructUtilsEngine (586)
+[2024.01.25-23.26.41:389][907]LogModuleManager: Shutting down and abandoning module StaticMeshEditorModeling (584)
+[2024.01.25-23.26.41:389][907]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (583)
+[2024.01.25-23.26.41:389][907]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (582)
+[2024.01.25-23.26.41:389][907]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (578)
+[2024.01.25-23.26.41:389][907]LogOpenImageDenoise: OIDN shutting down
+[2024.01.25-23.26.41:389][907]LogModuleManager: Shutting down and abandoning module SkeletalMeshModifiers (576)
+[2024.01.25-23.26.41:389][907]LogModuleManager: Shutting down and abandoning module ModelingEditorUI (574)
+[2024.01.25-23.26.41:390][907]LogModuleManager: Shutting down and abandoning module GeometryProcessingAdapters (572)
+[2024.01.25-23.26.41:391][907]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnlyExp (570)
+[2024.01.25-23.26.41:392][907]LogModuleManager: Shutting down and abandoning module MeshModelingToolsExp (568)
+[2024.01.25-23.26.41:392][907]LogModuleManager: Shutting down and abandoning module LocalizableMessageBlueprint (566)
+[2024.01.25-23.26.41:392][907]LogModuleManager: Shutting down and abandoning module LocalizableMessage (564)
+[2024.01.25-23.26.41:392][907]LogModuleManager: Shutting down and abandoning module MeshLODToolset (562)
+[2024.01.25-23.26.41:392][907]LogModuleManager: Shutting down and abandoning module GeometryCollectionNodes (560)
+[2024.01.25-23.26.41:392][907]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (558)
+[2024.01.25-23.26.41:392][907]LogModuleManager: Shutting down and abandoning module GeometryCollectionEngine (557)
+[2024.01.25-23.26.41:392][907]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (555)
+[2024.01.25-23.26.41:392][907]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (552)
+[2024.01.25-23.26.41:393][907]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessingEditor (550)
+[2024.01.25-23.26.41:393][907]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessing (548)
+[2024.01.25-23.26.41:393][907]LogModuleManager: Shutting down and abandoning module GeometryFlowCore (546)
+[2024.01.25-23.26.41:393][907]LogModuleManager: Shutting down and abandoning module DataflowNodes (544)
+[2024.01.25-23.26.41:393][907]LogModuleManager: Shutting down and abandoning module DataflowEnginePlugin (542)
+[2024.01.25-23.26.41:393][907]LogModuleManager: Shutting down and abandoning module DataflowEditor (540)
+[2024.01.25-23.26.41:394][907]LogModuleManager: Shutting down and abandoning module ChaosNiagara (538)
+[2024.01.25-23.26.41:394][907]LogModuleManager: Shutting down and abandoning module ChaosUserDataPT (536)
+[2024.01.25-23.26.41:394][907]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (534)
+[2024.01.25-23.26.41:394][907]LogModuleManager: Shutting down and abandoning module FractureEditor (532)
+[2024.01.25-23.26.41:395][907]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (530)
+[2024.01.25-23.26.41:395][907]LogModuleManager: Shutting down and abandoning module BackChannel (528)
+[2024.01.25-23.26.41:395][907]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (526)
+[2024.01.25-23.26.41:395][907]LogModuleManager: Shutting down and abandoning module AutomationUtils (524)
+[2024.01.25-23.26.41:395][907]LogModuleManager: Shutting down and abandoning module TakeSequencer (522)
+[2024.01.25-23.26.41:396][907]LogModuleManager: Shutting down and abandoning module TakeMovieScene (520)
+[2024.01.25-23.26.41:396][907]LogModuleManager: Shutting down and abandoning module AlembicImporter (518)
+[2024.01.25-23.26.41:396][907]LogModuleManager: Shutting down and abandoning module AlembicLibrary (517)
+[2024.01.25-23.26.41:396][907]LogModuleManager: Shutting down and abandoning module GeometryCache (516)
+[2024.01.25-23.26.41:396][907]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (515)
+[2024.01.25-23.26.41:396][907]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (510)
+[2024.01.25-23.26.41:396][907]LogModuleManager: Shutting down and abandoning module TemplateSequence (508)
+[2024.01.25-23.26.41:396][907]LogModuleManager: Shutting down and abandoning module SequencerScriptingEditor (506)
+[2024.01.25-23.26.41:396][907]LogModuleManager: Shutting down and abandoning module SequencerScripting (504)
+[2024.01.25-23.26.41:396][907]LogModuleManager: Shutting down and abandoning module EditorTraceUtilities (502)
+[2024.01.25-23.26.41:396][907]LogModuleManager: Shutting down and abandoning module TraceUtilities (500)
+[2024.01.25-23.26.41:396][907]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (498)
+[2024.01.25-23.26.41:396][907]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (496)
+[2024.01.25-23.26.41:397][907]LogModuleManager: Shutting down and abandoning module InputEditor (494)
+[2024.01.25-23.26.41:397][907]LogModuleManager: Shutting down and abandoning module ConcertSyncCore (492)
+[2024.01.25-23.26.41:397][907]LogModuleManager: Shutting down and abandoning module SQLiteCore (490)
+[2024.01.25-23.26.41:398][907]LogModuleManager: Shutting down and abandoning module ConcertServer (488)
+[2024.01.25-23.26.41:399][907]LogModuleManager: Shutting down and abandoning module ConcertClient (486)
+[2024.01.25-23.26.41:399][907]LogModuleManager: Shutting down and abandoning module ConcertTransport (485)
+[2024.01.25-23.26.41:399][907]LogModuleManager: Shutting down and abandoning module Concert (482)
+[2024.01.25-23.26.41:399][907]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (480)
+[2024.01.25-23.26.41:399][907]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (478)
+[2024.01.25-23.26.41:399][907]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (476)
+[2024.01.25-23.26.41:399][907]LogModuleManager: Shutting down and abandoning module FacialAnimation (474)
+[2024.01.25-23.26.41:399][907]LogModuleManager: Shutting down and abandoning module DataValidation (472)
+[2024.01.25-23.26.41:399][907]LogModuleManager: Shutting down and abandoning module Paper2D (470)
+[2024.01.25-23.26.41:399][907]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (468)
+[2024.01.25-23.26.41:400][907]LogModuleManager: Shutting down and abandoning module TreeMap (467)
+[2024.01.25-23.26.41:400][907]LogModuleManager: Shutting down and abandoning module TraceDataFiltering (464)
+[2024.01.25-23.26.41:401][907]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (462)
+[2024.01.25-23.26.41:401][907]LogModuleManager: Shutting down and abandoning module AnimationSharing (460)
+[2024.01.25-23.26.41:401][907]LogModuleManager: Shutting down and abandoning module InterchangePipelines (458)
+[2024.01.25-23.26.41:401][907]LogModuleManager: Shutting down and abandoning module InterchangeImport (456)
+[2024.01.25-23.26.41:401][907]LogModuleManager: Shutting down and abandoning module InterchangeFactoryNodes (454)
+[2024.01.25-23.26.41:401][907]LogModuleManager: Shutting down and abandoning module InterchangeNodes (452)
+[2024.01.25-23.26.41:401][907]LogModuleManager: Shutting down and abandoning module GameplayCameras (450)
+[2024.01.25-23.26.41:401][907]LogModuleManager: Shutting down and abandoning module Synthesis (448)
+[2024.01.25-23.26.41:401][907]LogModuleManager: Shutting down and abandoning module SoundFields (446)
+[2024.01.25-23.26.41:401][907]LogModuleManager: Shutting down and abandoning module SignificanceManager (444)
+[2024.01.25-23.26.41:401][907]LogModuleManager: Shutting down and abandoning module RigVMDeveloper (442)
+[2024.01.25-23.26.41:401][907]LogModuleManager: Shutting down and abandoning module RigVM (440)
+[2024.01.25-23.26.41:401][907]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (438)
+[2024.01.25-23.26.41:401][907]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (436)
+[2024.01.25-23.26.41:402][907]LogModuleManager: Shutting down and abandoning module MsQuicRuntime (434)
+[2024.01.25-23.26.41:402][907]LogModuleManager: Shutting down and abandoning module MetasoundEditor (432)
+[2024.01.25-23.26.41:403][907]LogModuleManager: Shutting down and abandoning module AudioWidgets (431)
+[2024.01.25-23.26.41:404][907]LogModuleManager: Shutting down and abandoning module AdvancedWidgets (430)
+[2024.01.25-23.26.41:405][907]LogModuleManager: Shutting down and abandoning module MetasoundEngineTest (426)
+[2024.01.25-23.26.41:405][907]LogModuleManager: Shutting down and abandoning module MetasoundEngine (424)
+[2024.01.25-23.26.41:405][907]LogModuleManager: Shutting down and abandoning module WaveTable (423)
+[2024.01.25-23.26.41:405][907]LogModuleManager: Shutting down and abandoning module AudioCodecEngine (421)
+[2024.01.25-23.26.41:405][907]LogModuleManager: Shutting down and abandoning module MetasoundStandardNodes (418)
+[2024.01.25-23.26.41:405][907]LogModuleManager: Shutting down and abandoning module MetasoundFrontend (416)
+[2024.01.25-23.26.41:406][907]LogModuleManager: Shutting down and abandoning module MetasoundGenerator (414)
+[2024.01.25-23.26.41:406][907]LogModuleManager: Shutting down and abandoning module MetasoundGraphCore (412)
+[2024.01.25-23.26.41:407][907]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (410)
+[2024.01.25-23.26.41:407][907]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (408)
+[2024.01.25-23.26.41:407][907]LogModuleManager: Shutting down and abandoning module Niagara (406)
+[2024.01.25-23.26.41:408][907]LogModuleManager: Shutting down and abandoning module NiagaraEditor (405)
+[2024.01.25-23.26.41:408][907]LogModuleManager: Shutting down and abandoning module ContentBrowser (404)
+[2024.01.25-23.26.41:408][907]LogModuleManager: Shutting down and abandoning module ToolMenus (403)
+[2024.01.25-23.26.41:408][907]LogModuleManager: Shutting down and abandoning module ContentBrowserData (401)
+[2024.01.25-23.26.41:408][907]LogModuleManager: Shutting down and abandoning module NiagaraCore (396)
+[2024.01.25-23.26.41:408][907]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (394)
+[2024.01.25-23.26.41:408][907]LogModuleManager: Shutting down and abandoning module CableComponent (392)
+[2024.01.25-23.26.41:408][907]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (390)
+[2024.01.25-23.26.41:408][907]LogModuleManager: Shutting down and abandoning module AudioAnalyzer (389)
+[2024.01.25-23.26.41:408][907]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (386)
+[2024.01.25-23.26.41:408][907]LogModuleManager: Shutting down and abandoning module SignalProcessing (385)
+[2024.01.25-23.26.41:409][907]LogModuleManager: Shutting down and abandoning module TcpMessaging (382)
+[2024.01.25-23.26.41:510][907]LogModuleManager: Shutting down and abandoning module UdpMessaging (380)
+[2024.01.25-23.26.41:612][907]LogModuleManager: Shutting down and abandoning module IKRigDeveloper (378)
+[2024.01.25-23.26.41:612][907]LogModuleManager: Shutting down and abandoning module IKRig (376)
+[2024.01.25-23.26.41:612][907]LogModuleManager: Shutting down and abandoning module ControlRigDeveloper (374)
+[2024.01.25-23.26.41:612][907]LogModuleManager: Shutting down and abandoning module ControlRig (372)
+[2024.01.25-23.26.41:612][907]LogModuleManager: Shutting down and abandoning module Constraints (371)
+[2024.01.25-23.26.41:612][907]LogModuleManager: Shutting down and abandoning module AnimationData (368)
+[2024.01.25-23.26.41:612][907]LogModuleManager: Shutting down and abandoning module StructUtils (366)
+[2024.01.25-23.26.41:612][907]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (364)
+[2024.01.25-23.26.41:628][907]LogModuleManager: Shutting down and abandoning module PBIK (362)
+[2024.01.25-23.26.41:628][907]LogModuleManager: Shutting down and abandoning module FullBodyIK (360)
+[2024.01.25-23.26.41:628][907]LogModuleManager: Shutting down and abandoning module ChaosCachingEditor (358)
+[2024.01.25-23.26.41:628][907]LogModuleManager: Shutting down and abandoning module TakeRecorder (357)
+[2024.01.25-23.26.41:630][907]LogModuleManager: Shutting down and abandoning module LevelEditor (355)
+[2024.01.25-23.26.41:632][907]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (354)
+[2024.01.25-23.26.41:633][907]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (352)
+[2024.01.25-23.26.41:633][907]LogModuleManager: Shutting down and abandoning module MainFrame (350)
+[2024.01.25-23.26.41:633][907]LogModuleManager: Shutting down and abandoning module HotReload (349)
+[2024.01.25-23.26.41:633][907]LogModuleManager: Shutting down and abandoning module ChaosCaching (344)
+[2024.01.25-23.26.41:633][907]LogModuleManager: Shutting down and abandoning module LevelSequence (343)
+[2024.01.25-23.26.41:633][907]LogModuleManager: Shutting down and abandoning module ActorSequence (340)
+[2024.01.25-23.26.41:633][907]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (338)
+[2024.01.25-23.26.41:634][907]LogModuleManager: Shutting down and abandoning module InputBlueprintNodes (336)
+[2024.01.25-23.26.41:634][907]LogModuleManager: Shutting down and abandoning module BlueprintGraph (335)
+[2024.01.25-23.26.41:634][907]LogModuleManager: Shutting down and abandoning module EnhancedInput (332)
+[2024.01.25-23.26.41:634][907]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (330)
+[2024.01.25-23.26.41:636][907]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (328)
+[2024.01.25-23.26.41:636][907]LogModuleManager: Shutting down and abandoning module AndroidFileServer (326)
+[2024.01.25-23.26.41:636][907]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (324)
+[2024.01.25-23.26.41:636][907]LogModuleManager: Shutting down and abandoning module PacketHandler (322)
+[2024.01.25-23.26.41:636][907]LogModuleManager: Shutting down and abandoning module WorldPartitionEditor (320)
+[2024.01.25-23.26.41:638][907]LogModuleManager: Shutting down and abandoning module AnimGraph (318)
+[2024.01.25-23.26.41:638][907]LogModuleManager: Shutting down and abandoning module TimeManagement (316)
+[2024.01.25-23.26.41:638][907]LogModuleManager: Shutting down and abandoning module AnimationDataController (314)
+[2024.01.25-23.26.41:638][907]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (312)
+[2024.01.25-23.26.41:638][907]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (310)
+[2024.01.25-23.26.41:638][907]LogModuleManager: Shutting down and abandoning module MediaAssets (308)
+[2024.01.25-23.26.41:638][907]LogModuleManager: Shutting down and abandoning module Overlay (306)
+[2024.01.25-23.26.41:638][907]LogModuleManager: Shutting down and abandoning module OverlayEditor (305)
+[2024.01.25-23.26.41:638][907]LogModuleManager: Shutting down and abandoning module VREditor (302)
+[2024.01.25-23.26.41:638][907]LogModuleManager: Shutting down and abandoning module StringTableEditor (300)
+[2024.01.25-23.26.41:639][907]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (298)
+[2024.01.25-23.26.41:639][907]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (296)
+[2024.01.25-23.26.41:641][907]LogModuleManager: Shutting down and abandoning module FunctionalTesting (294)
+[2024.01.25-23.26.41:641][907]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (292)
+[2024.01.25-23.26.41:641][907]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (291)
+[2024.01.25-23.26.41:642][907]LogModuleManager: Shutting down and abandoning module ScriptableEditorWidgets (288)
+[2024.01.25-23.26.41:642][907]LogModuleManager: Shutting down and abandoning module UMG (286)
+[2024.01.25-23.26.41:642][907]LogModuleManager: Shutting down and abandoning module UMGEditor (285)
+[2024.01.25-23.26.41:642][907]LogModuleManager: Shutting down and abandoning module EditorStyle (280)
+[2024.01.25-23.26.41:642][907]LogModuleManager: Shutting down and abandoning module SlateReflector (278)
+[2024.01.25-23.26.41:645][907]LogModuleManager: Shutting down and abandoning module Slate (276)
+[2024.01.25-23.26.41:645][907]LogModuleManager: Shutting down and abandoning module SlateCore (274)
+[2024.01.25-23.26.41:646][907]LogModuleManager: Shutting down and abandoning module SubobjectDataInterface (272)
+[2024.01.25-23.26.41:646][907]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (270)
+[2024.01.25-23.26.41:646][907]LogModuleManager: Shutting down and abandoning module UnrealEd (268)
+[2024.01.25-23.26.41:646][907]LogModuleManager: Shutting down and abandoning module MRMesh (266)
+[2024.01.25-23.26.41:646][907]LogModuleManager: Shutting down and abandoning module Messaging (264)
+[2024.01.25-23.26.41:646][907]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (262)
+[2024.01.25-23.26.41:646][907]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (260)
+[2024.01.25-23.26.41:646][907]LogModuleManager: Shutting down and abandoning module LiveCoding (258)
+[2024.01.25-23.26.41:659][907]LogModuleManager: Shutting down and abandoning module Networking (256)
+[2024.01.25-23.26.41:659][907]LogModuleManager: Shutting down and abandoning module Core (254)
+[2024.01.25-23.26.41:659][907]LogModuleManager: Shutting down and abandoning module AssetDefinition (252)
+[2024.01.25-23.26.41:659][907]LogModuleManager: Shutting down and abandoning module MovieSceneTools (250)
+[2024.01.25-23.26.41:660][907]LogModuleManager: Shutting down and abandoning module CurveEditor (249)
+[2024.01.25-23.26.41:660][907]LogModuleManager: Shutting down and abandoning module Sequencer (247)
+[2024.01.25-23.26.41:661][907]LogModuleManager: Shutting down and abandoning module KismetCompiler (244)
+[2024.01.25-23.26.41:661][907]LogModuleManager: Shutting down and abandoning module MeshBuilder (242)
+[2024.01.25-23.26.41:661][907]LogModuleManager: Shutting down and abandoning module NaniteBuilder (240)
+[2024.01.25-23.26.41:662][907]LogModuleManager: Shutting down and abandoning module MeshUtilities (238)
+[2024.01.25-23.26.41:662][907]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (237)
+[2024.01.25-23.26.41:662][907]LogModuleManager: Shutting down and abandoning module StaticMeshDescription (236)
+[2024.01.25-23.26.41:662][907]LogModuleManager: Shutting down and abandoning module GeometryProcessingInterfaces (235)
+[2024.01.25-23.26.41:662][907]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (232)
+[2024.01.25-23.26.41:662][907]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (231)
+[2024.01.25-23.26.41:663][907]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (229)
+[2024.01.25-23.26.41:663][907]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (227)
+[2024.01.25-23.26.41:665][907]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (225)
+[2024.01.25-23.26.41:666][907]LogModuleManager: Shutting down and abandoning module MaterialBaking (221)
+[2024.01.25-23.26.41:666][907]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (218)
+[2024.01.25-23.26.41:677][907]LogModuleManager: Shutting down and abandoning module TelemetryUtils (215)
+[2024.01.25-23.26.41:677][907]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (212)
+[2024.01.25-23.26.41:677][907]LogModuleManager: Shutting down and abandoning module ShaderPreprocessor (210)
+[2024.01.25-23.26.41:677][907]LogModuleManager: Shutting down and abandoning module DerivedDataCache (208)
+[2024.01.25-23.26.41:681][907]LogModuleManager: Shutting down and abandoning module TargetPlatform (206)
+[2024.01.25-23.26.41:681][907]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (205)
+[2024.01.25-23.26.41:682][907]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (203)
+[2024.01.25-23.26.41:682][907]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (201)
+[2024.01.25-23.26.41:683][907]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (199)
+[2024.01.25-23.26.41:683][907]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (197)
+[2024.01.25-23.26.41:683][907]LogModuleManager: Shutting down and abandoning module AudioFormatBINK (195)
+[2024.01.25-23.26.41:683][907]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (193)
+[2024.01.25-23.26.41:684][907]LogModuleManager: Shutting down and abandoning module AudioFormatOGG (191)
+[2024.01.25-23.26.41:684][907]LogModuleManager: Shutting down and abandoning module AudioFormatOPUS (189)
+[2024.01.25-23.26.41:684][907]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (187)
+[2024.01.25-23.26.41:684][907]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (185)
+[2024.01.25-23.26.41:685][907]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (183)
+[2024.01.25-23.26.41:685][907]LogModuleManager: Shutting down and abandoning module LinuxArm64TargetPlatform (181)
+[2024.01.25-23.26.41:685][907]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (179)
+[2024.01.25-23.26.41:685][907]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (177)
+[2024.01.25-23.26.41:685][907]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (175)
+[2024.01.25-23.26.41:685][907]LogModuleManager: Shutting down and abandoning module TextureFormat (173)
+[2024.01.25-23.26.41:685][907]LogModuleManager: Shutting down and abandoning module ImageWrapper (172)
+[2024.01.25-23.26.41:685][907]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (170)
+[2024.01.25-23.26.41:685][907]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (168)
+[2024.01.25-23.26.41:685][907]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (166)
+[2024.01.25-23.26.41:686][907]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (164)
+[2024.01.25-23.26.41:686][907]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (162)
+[2024.01.25-23.26.41:686][907]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (160)
+[2024.01.25-23.26.41:686][907]LogModuleManager: Shutting down and abandoning module TurnkeySupport (157)
+[2024.01.25-23.26.41:686][907]LogModuleManager: Shutting down and abandoning module InputCore (154)
+[2024.01.25-23.26.41:686][907]LogModuleManager: Shutting down and abandoning module Settings (152)
+[2024.01.25-23.26.41:686][907]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (150)
+[2024.01.25-23.26.41:686][907]LogModuleManager: Shutting down and abandoning module ChaosSolverEngine (148)
+[2024.01.25-23.26.41:686][907]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (147)
+[2024.01.25-23.26.41:686][907]LogModuleManager: Shutting down and abandoning module Chaos (144)
+[2024.01.25-23.26.41:686][907]LogModuleManager: Shutting down and abandoning module GeometryCore (143)
+[2024.01.25-23.26.41:687][907]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (140)
+[2024.01.25-23.26.41:687][907]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (139)
+[2024.01.25-23.26.41:687][907]LogModuleManager: Shutting down and abandoning module AVEncoder (138)
+[2024.01.25-23.26.41:687][907]LogModuleManager: Shutting down and abandoning module D3D11RHI (134)
+[2024.01.25-23.26.41:687][907]LogModuleManager: Shutting down and abandoning module WmfMedia (132)
+[2024.01.25-23.26.41:690][907]LogModuleManager: Shutting down and abandoning module Media (131)
+[2024.01.25-23.26.41:691][907]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (128)
+[2024.01.25-23.26.41:691][907]LogModuleManager: Shutting down and abandoning module RenderDocPlugin (126)
+[2024.01.25-23.26.41:692][907]RenderDocPlugin: plugin has been unloaded.
+[2024.01.25-23.26.41:692][907]LogModuleManager: Shutting down and abandoning module PixWinPlugin (124)
+[2024.01.25-23.26.41:692][907]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (122)
+[2024.01.25-23.26.41:692][907]LogModuleManager: Shutting down and abandoning module OnlineSubsystemUtils (120)
+[2024.01.25-23.26.41:693][907]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (118)
+[2024.01.25-23.26.41:697][907]LogModuleManager: Shutting down and abandoning module XMPP (113)
+[2024.01.25-23.26.41:697][907]LogModuleManager: Shutting down and abandoning module WebSockets (112)
+[2024.01.25-23.26.41:727][907]LogModuleManager: Shutting down and abandoning module HTTP (109)
+[2024.01.25-23.26.41:727][907]LogHttp: Warning: [FHttpManager::Shutdown] Unbinding delegates for 1 outstanding Http Requests:
+[2024.01.25-23.26.41:727][907]LogHttp: Warning: 	verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B65FF1C5C-4FFC-96B0-2AF1-C0BA780579C9%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.3.2-29314046%2B%2B%2BUE5%2BRelease-5.3&UserID=abff58e448154027edbda8a12357e93c%7Ce8eb9132b3d24a529a14fd858f0f140f%7Ca9b536fc-e1a8-441a-8e9d-604e948ca5bc&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing
+[2024.01.25-23.26.41:761][907]LogModuleManager: Shutting down and abandoning module SSL (108)
+[2024.01.25-23.26.41:761][907]LogModuleManager: Shutting down and abandoning module OnlineServicesCommonEngineUtils (104)
+[2024.01.25-23.26.41:762][907]LogModuleManager: Shutting down and abandoning module OnlineServicesCommon (102)
+[2024.01.25-23.26.41:762][907]LogModuleManager: Shutting down and abandoning module OnlineServicesInterface (100)
+[2024.01.25-23.26.41:762][907]LogModuleManager: Shutting down and abandoning module WindowsDeviceProfileSelector (98)
+[2024.01.25-23.26.41:762][907]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (96)
+[2024.01.25-23.26.41:763][907]LogSlate: Slate User Destroyed.  User Index 0, Is Virtual User: 0
+[2024.01.25-23.26.41:763][907]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (94)
+[2024.01.25-23.26.41:763][907]LogModuleManager: Shutting down and abandoning module OpenXRAR (92)
+[2024.01.25-23.26.41:763][907]LogModuleManager: Shutting down and abandoning module AugmentedReality (91)
+[2024.01.25-23.26.41:763][907]LogModuleManager: Shutting down and abandoning module OpenXRHMD (88)
+[2024.01.25-23.26.41:765][907]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (86)
+[2024.01.25-23.26.41:765][907]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (84)
+[2024.01.25-23.26.41:765][907]LogModuleManager: Shutting down and abandoning module NiagaraShader (82)
+[2024.01.25-23.26.41:765][907]LogModuleManager: Shutting down and abandoning module ChunkDownloader (80)
+[2024.01.25-23.26.41:765][907]LogModuleManager: Shutting down and abandoning module ACLPlugin (78)
+[2024.01.25-23.26.41:765][907]LogModuleManager: Shutting down and abandoning module VariantManagerContent (76)
+[2024.01.25-23.26.41:765][907]LogModuleManager: Shutting down and abandoning module GLTFExporter (74)
+[2024.01.25-23.26.41:765][907]LogModuleManager: Shutting down and abandoning module DatasmithContent (72)
+[2024.01.25-23.26.41:765][907]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (70)
+[2024.01.25-23.26.41:765][907]LogModuleManager: Shutting down and abandoning module ChaosCloth (68)
+[2024.01.25-23.26.41:766][907]LogModuleManager: Shutting down and abandoning module AISupportModule (66)
+[2024.01.25-23.26.41:766][907]LogModuleManager: Shutting down and abandoning module DesktopPlatform (64)
+[2024.01.25-23.26.41:766][907]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (62)
+[2024.01.25-23.26.41:767][907]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (60)
+[2024.01.25-23.26.41:768][907]LogModuleManager: Shutting down and abandoning module SourceControl (59)
+[2024.01.25-23.26.41:769][907]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (56)
+[2024.01.25-23.26.41:769][907]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (54)
+[2024.01.25-23.26.41:769][907]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (52)
+[2024.01.25-23.26.41:769][907]LogModuleManager: Shutting down and abandoning module PlatformCrypto (50)
+[2024.01.25-23.26.41:769][907]LogModuleManager: Shutting down and abandoning module XGEController (48)
+[2024.01.25-23.26.41:770][907]LogXGEController: Cleaning working directory: C:/Users/Alexa/AppData/Local/Temp/UnrealXGEWorkingDir/
+[2024.01.25-23.26.41:770][907]LogModuleManager: Shutting down and abandoning module FastBuildController (46)
+[2024.01.25-23.26.41:770][907]LogModuleManager: Shutting down and abandoning module IoStoreOnDemand (44)
+[2024.01.25-23.26.41:771][907]LogModuleManager: Shutting down and abandoning module AnimationModifiers (42)
+[2024.01.25-23.26.41:771][907]LogModuleManager: Shutting down and abandoning module AudioEditor (40)
+[2024.01.25-23.26.41:772][907]LogModuleManager: Shutting down and abandoning module PropertyEditor (39)
+[2024.01.25-23.26.41:773][907]LogModuleManager: Shutting down and abandoning module Virtualization (36)
+[2024.01.25-23.26.41:773][907]LogModuleManager: Shutting down and abandoning module MessageLog (35)
+[2024.01.25-23.26.41:773][907]LogModuleManager: Shutting down and abandoning module TextureCompressor (32)
+[2024.01.25-23.26.41:773][907]LogModuleManager: Shutting down and abandoning module OpenColorIOWrapper (31)
+[2024.01.25-23.26.41:773][907]LogModuleManager: Shutting down and abandoning module RenderCore (28)
+[2024.01.25-23.26.41:773][907]LogModuleManager: Shutting down and abandoning module Landscape (26)
+[2024.01.25-23.26.41:774][907]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (24)
+[2024.01.25-23.26.41:775][907]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (22)
+[2024.01.25-23.26.41:775][907]LogModuleManager: Shutting down and abandoning module Renderer (20)
+[2024.01.25-23.26.41:776][907]LogModuleManager: Shutting down and abandoning module Engine (18)
+[2024.01.25-23.26.41:776][907]LogModuleManager: Shutting down and abandoning module CoreUObject (16)
+[2024.01.25-23.26.41:776][907]LogModuleManager: Shutting down and abandoning module SandboxFile (14)
+[2024.01.25-23.26.41:776][907]LogModuleManager: Shutting down and abandoning module PakFile (12)
+[2024.01.25-23.26.41:776][907]LogPakFile: Destroying PakPlatformFile
+[2024.01.25-23.26.41:776][907]LogModuleManager: Shutting down and abandoning module RSA (11)
+[2024.01.25-23.26.41:776][907]LogModuleManager: Shutting down and abandoning module NetworkFile (8)
+[2024.01.25-23.26.41:777][907]LogModuleManager: Shutting down and abandoning module StreamingFile (6)
+[2024.01.25-23.26.41:777][907]LogModuleManager: Shutting down and abandoning module CookOnTheFly (4)
+[2024.01.25-23.26.41:777][907]LogModuleManager: Shutting down and abandoning module StorageServerClient (2)
+[2024.01.25-23.26.41:781][907]LogD3D11RHI: Shutdown
+[2024.01.25-23.26.41:781][907]LogD3D11RHI: CleanupD3DDevice
+[2024.01.25-23.26.41:816][907]LogExit: Exiting.
+[2024.01.25-23.26.41:827][907]Log file closed, 01/26/24 00:26:41
diff --git a/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json b/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json
index ccbba7a0809278a4daa0486ec8425375f1ce3d74..d87ef66a104ac4a8b49273e5056c728ceba13a3d 100644
--- a/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json
+++ b/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json
@@ -5,6 +5,51 @@
 			"guid": "00000000000000000000000000000000",
 			"description": "Default Uncontrolled Changelist",
 			"files": [
+				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/Material_018.uasset",
+				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/Material_011.uasset",
+				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/Material_012.uasset",
+				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/Material_017.uasset",
+				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/exit_letters.uasset",
+				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/exit_outer.uasset",
+				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/exit_outer2.uasset",
+				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/exit_red.uasset",
+				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/phone1.uasset",
+				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/phone2.uasset",
+				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/phone3.uasset",
+				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/phone4.uasset",
+				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/clock1.uasset",
+				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/clock2.uasset",
+				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/clock3.uasset",
+				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/cabinet1.uasset",
+				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/cabinet2.uasset",
+				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/kaffee.uasset",
+				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/kaffee5.uasset",
+				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/kaffee2.uasset",
+				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/kaffee3.uasset",
+				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/kaffee4.uasset",
+				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/kaffee1.uasset",
+				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap",
+				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/chair_big.uasset",
+				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/chair_small.uasset",
+				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/clock.uasset",
+				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/exit_left.uasset",
+				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/exit_right.uasset",
+				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/file_cabinet2.uasset",
+				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/paper.uasset",
+				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/paper_stack.uasset",
+				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/phone_Circle_001.uasset",
+				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/phone_Circle_002.uasset",
+				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/phone_Plane_002.uasset",
+				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/phone_Plane_003.uasset",
+				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/table_big.uasset",
+				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/metal.uasset",
+				"E:/DigitalArtNew/digital_art/BackroomsDigitalArt/Content/GameMap/Props/exit_down.uasset",
+				"E:/DigitalArtNew/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Material_034.uasset",
+				"E:/DigitalArtNew/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Material_035.uasset",
+				"E:/DigitalArtNew/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Material_040.uasset",
+				"E:/DigitalArtNew/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Material_041.uasset",
+				"E:/DigitalArtNew/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap",
+				"E:/DigitalArtNew/digital_art/BackroomsDigitalArt/Content/GameMap/Ende/EndScreen.uasset",
 				"G:/digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Floor_Material.uasset",
 				"G:/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap",
 				"G:/digital_art/BackroomsDigitalArt/Content/_GENERATED/user/Rectangle_00FD29C2.uasset",
@@ -253,44 +298,6 @@
 				"D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Absperrband_Mat.uasset",
 				"F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset",
 				"F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/Sounds/705469__fosdork__roar.uasset",
-				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/Material_018.uasset",
-				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/Material_011.uasset",
-				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/Material_012.uasset",
-				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/Material_017.uasset",
-				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/exit_letters.uasset",
-				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/exit_outer.uasset",
-				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/exit_outer2.uasset",
-				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/exit_red.uasset",
-				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/phone1.uasset",
-				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/phone2.uasset",
-				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/phone3.uasset",
-				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/phone4.uasset",
-				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/clock1.uasset",
-				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/clock2.uasset",
-				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/clock3.uasset",
-				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/cabinet1.uasset",
-				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/cabinet2.uasset",
-				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/kaffee.uasset",
-				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/kaffee5.uasset",
-				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/kaffee2.uasset",
-				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/kaffee3.uasset",
-				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/kaffee4.uasset",
-				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/kaffee1.uasset",
-				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap",
-				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/chair_big.uasset",
-				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/chair_small.uasset",
-				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/clock.uasset",
-				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/exit_left.uasset",
-				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/exit_right.uasset",
-				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/file_cabinet2.uasset",
-				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/paper.uasset",
-				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/paper_stack.uasset",
-				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/phone_Circle_001.uasset",
-				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/phone_Circle_002.uasset",
-				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/phone_Plane_002.uasset",
-				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/phone_Plane_003.uasset",
-				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/table_big.uasset",
-				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/metal.uasset",
 				"E:/UnrealDigitalArtNew/digital_art/BackroomsDigitalArt/Content/GameMap/Props/exit_right.uasset",
 				"E:/UnrealDigitalArtNew/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap",
 				"E:/UnrealDigitalArtNew/digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/speaker_fixed2.uasset",
diff --git a/blender/props/exit_down.fbx b/blender/props/exit_down.fbx
new file mode 100644
index 0000000000000000000000000000000000000000..8fc0fe4c987cd7f9502eb1d52e3ce39c2706a2c6
Binary files /dev/null and b/blender/props/exit_down.fbx differ